{% extends "global/Page.html" %} {% load otree %} {% block title %} Decision screen 2
You will receive a bonus of {{ fixed_payment_per_question }} for a careful consideration of the question below.
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{% for prob, sum, abssum in player.current_lottery %}
With probability {{ prob }}% :
{% if sum > 0 %}
Get
{% elif sum < 0 %}
Lose
{% elif sum == 0 and player.lottery_amount > 0 %}
Get
{% elif sum == 0 and player.lottery_amount < 0 %}
Lose
{% endif %}
$ {{ abssum }} {% endfor %} |
{% elif type == 'rocl' %}
We randomly draw an integer number between {{ roclrangestart }} and {{ roclrangeend }}, with each number being equally likely to be drawn. Call this number X. {% for prob, sum, abssum in player.current_lottery %} With probability {{ prob }}% : {% if sum > 0 %} Get {% elif sum < 0 %} Lose {% elif sum == 0 and player.lottery_amount > 0 %} Get {% elif sum == 0 and player.lottery_amount < 0 %} Lose {% endif %} $ {{ abssum }}{% endfor %} |
{% elif type == 'ellsberg' %}
Imagine that the computer simulates an urn that contains 90 balls. Out of these 90 balls:
The computer will randomly select one of these 90 balls, with equal probability.
{% for sum, o1, o2 in player.current_lottery %}
Get $10 if the drawn ball is {{ o1 }} |
{% endif %}
On the previous decision screen you indicated that this lottery is worth {% if player.indicator_never_always_switcher == 1 %} between {% if val_low < 0 or val_low == 0 and player.lottery_amount < 0 %} losing {% else %} getting {% endif %}${{ absval_low }} and {% if val_up < 0 or val_up == 0 and player.lottery_amount < 0 %} losing {% else %} getting {% endif %} ${{ absval_up }} to you. {% elif player.indicator_never_always_switcher == 0 %} {% if val_up < 0 or val_up == 0 and player.lottery_amount < 0 %} losing {% else %} getting {% endif %} ${{ absval_up }} to you. {% elif player.indicator_never_always_switcher == 2 %} {% if val_low < 0 or val_low == 0 and player.lottery_amount < 0 %} losing {% else %} getting {% endif %}${{ absval_low }} to you. {% endif %}
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very uncertain completely certain
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