{% extends "floodgame/Page.html" %} {% load staticfiles otree_tags %} {% block title %} {{page_title}} {% endblock %} {% block content %} {% include 'snippets/Progressbar.html' %}
Option C |
Option D |
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| 50% chance of | €{{ amount.0 }} | and 50% chance of | €{{amount.1}} | {% else %}50% chance of {% if forloop.counter == selected_row and left_selected and forloop.counter < player.switching_point_risk%} | €{{ amount.0 }} | {% elif forloop.counter < player.switching_point_risk%}€{{ amount.0 }} | {% else %}€{{ amount.0 }} | {% endif%}and 50% chance of {% if forloop.counter == selected_row and not left_selected and forloop.counter < player.switching_point_risk%} | €{{ amount.1 }} | {% elif forloop.counter < player.switching_point_risk%}€{{ amount.1 }} | {% else %}€{{ amount.1 }} | {% endif%} {% endif%}{% if forloop.counter >= player.switching_point_risk %} 50% chance of {% else %} 50% chance of {% endif%} | {% if forloop.counter == selected_row and left_selected and forloop.counter >= player.switching_point_risk%}€{{ amount.2 }} | {% elif forloop.counter >= player.switching_point_risk%}€{{ amount.2 }} | {% else %}€{{ amount.2 }} | {% endif%}{% if forloop.counter >= player.switching_point_risk %} and 50% chance of {% else %} and 50% chance of {% endif%} | {% if forloop.counter == selected_row and not left_selected and forloop.counter >= player.switching_point_risk %}€{{ amount.3 }} | {% elif forloop.counter >= player.switching_point_risk%}€{{ amount.3 }} | {% else %}€{{ amount.3 }} | {% endif%}||