{% extends "global/Page.html" %} {% load otree static %} {% block title %} Stage II {% endblock %} {% block content %}
Employee Payoffs: The payoff for an employee of the firm is determined in each round by the bonus rate (B), how many hours that employee spends on activity A, and the minimum number of hours employees in his or her firm spend on Activity A. The employee's payoff is reduced by 5 ECUs per hour that he or she spends on Activity A. Each employee also receives the bonus rate multiplied by the minimum number of hours any employee in his or her firm spends on Activity A. Each employee also automatically gets a flat payoff of 200 ECUs each round.

For example, suppose an employee spends 10 hours on Activity A. Suppose the other three workers in his or her firm spend 20, 40 and 40 hours and their bonus rate equals 8. The minimum hours spent on Activity A is 10 hours. The employee's payoff equals 200 - 5*10 + 8*10 = 230 ECUs.

These payoffs are summarized by the formula below. The variable HA(i) gives the number of hours spent on Activity A by employee i. The variable B gives the bonus rate. Finally, min(HA) is the smallest or minimum number of hours any employee of the firm spends on Activity A.

Payoff = 200 - 5*HA(i) + min(HA)*B

If you do not find this formula useful, don't worry about it. It is given to you as an additional way to understand the payoffs. The computer always shows your payoff table at any point where you need to make a decision. These tables will include all the information you will need to make your decision. The program calculates your payoff for you as part of the feedback you receive after each round.

Feedback as an employee: At the end of each round, you will receive a summary of what happened in the round including the number of hours you spent on Activity A, the minimum number of hours spent on Activity A by your firm, the bonus rate, and your payoff for the latest round.

On the next page, you can practice with the interface that you will be using for the rest of Stage II.

{% next_button %} {% endblock %}