{% extends "global/Page.html" %} {% load otree %} {% block title %}Outcome{% endblock %} {% block content %}

{{ player.outcome }}

You {% if player.delta_energy_level >= 0 %} gained {% else %} lost {% endif %} {{ player.delta_energy_level_absolute }}.

In your group, {{ group.num_cooperators }} players cooperated and {{ group.num_stealers }} tried to steal.

In addition, you {% if player.random_energy_cost >= 0 %} gained {% else %} had to expend {% endif %} {{ player.random_energy_cost_absolute }} because of random variation in the energy required to keep warm.

{% if participant.vars.mocks_done %} Your energy level is now {{ player.participant.payoff }}. If the game were to end now, your cash bonus would be {{ player.participant.vars.virtual_cash_bonus }}p. {% else %} This is a mock round, so your energy level is still {{ player.participant.payoff }}. If the round was real, it would now be {{player.mock_payoff}}. {% endif %}

{% if session.config.desperation %} Remember that whenever your energy points fall below {{ session.config.threshold }}, the cash bonus is slashed by {{session.config.penalty}}p each round. {% if player.participant.payoff < session.config.threshold %} This round you received a penalty, because your energy points are below the threshold! {% endif %} {% endif %}

The next round will now start. The groups from this round will be dissolved and new groups will be formed. {% next_button %} {% endblock %}