{% block title %}

Overview

{% endblock %} {% block content %}
1. Player B works on a decoding task for two rounds, each with a different mix of two- and four-letter combinations. Thus, the overall difficulty may vary between rounds.

2. Player B receives summary information about their own performance, and performance information from a reference group. Based on that information, Player B provides a self-assessment.

3. Player A must assess the overall performance of Player B. To do so, Player A receives the number of letter combinations solved by Player B, Player B‘s self-assessment, and the performance information from the reference group. If the overall performance evaluation score that Player A assigns is in the top 25 percent of all Player B‘s in today‘s session, Player B receives a 2 EUR bonus.

4. Player B learns the evaluation provided by Player A at the end of today‘s session. With a certain probability, Player A and Player B must walk over to the room next door, where Player A reads out loud the evaluation score and explanation provided. If the dyad is not selected to walk over next door, then the evaluation and explanation are simply sent to Player B through the computer system.

{{ next_button }} {% endblock %}