from otree.api import ( models, widgets, BaseConstants, BaseSubsession, BaseGroup, BasePlayer, Currency as c, currency_range ) author = 'Ralph Wachter' doc = """ Stag-hunt game to measure the tolerance of strategic uncertainty. Two players are asked separately whether they want to cooperate or defect. Their choices directly determine the payoffs. """ class Constants(BaseConstants): name_in_url = 'my_SHG' players_per_group = 2 num_rounds = 1 instructions_template = 'my_SHG/Instructions.html' # payoff if 1 player defects and the other cooperates""", betray_payoff = c(9) betrayed_payoff = c(0) # payoff if both players cooperate or both defect both_cooperate_payoff = c(10) both_defect_payoff = c(7) class Subsession(BaseSubsession): pass class Group(BaseGroup): def set_payoffs(self): for p in self.get_players(): p.set_payoff() class Player(BasePlayer): decision = models.StringField( choices=['Cooperate', 'Defect'], doc="""This player's decision""", widget=widgets.RadioSelect ) def other_player(self): return self.get_others_in_group()[0] def set_payoff(self): payoff_matrix = dict( Cooperate=dict( Cooperate=Constants.both_cooperate_payoff, Defect=Constants.betrayed_payoff, ), Defect=dict( Cooperate=Constants.betray_payoff, Defect=Constants.both_defect_payoff ), ) self.payoff = payoff_matrix[self.decision][self.other_player().decision]