from otree.api import * doc = """ Stage 2 Decision 2 Instructions """ class C(BaseConstants): NAME_IN_URL = 'STG2_D2_BGN' PLAYERS_PER_GROUP = None NUM_ROUNDS = 1 # Timeout seconds instructions_time = None standby_time = None # Decision Payoff dictionaries pb_payoff = { 1: {1: 0, 2: 0, 3: 300, 4: 300, 5: 300}, 3: {1: 0, 2: 0, 3: 300, 4: 300, 5: 300}, } pa_payoff = { 1: {0: 0, 1: 60, 2: 120, 3: 180, 4: 240, 5: 300}, 3: {0: 0, 1: 60, 2: 120, 3: 180, 4: 240, 5: 300} } class Subsession(BaseSubsession): pass class Group(BaseGroup): # Page continue validation field all_players_ready = models.IntegerField(initial=0) class Player(BasePlayer): pass # PAGES class P1(Page): timeout_seconds = C.instructions_time @staticmethod def vars_for_template(player: Player): pb_payoff_table = {key: list(value.values()) for key, value in C.pb_payoff.items()} pa_payoff_table = {key: list(value.values()) for key, value in C.pa_payoff.items()} return {'pa_table': pa_payoff_table, 'pb_table': pb_payoff_table} @staticmethod def live_method(player: Player, data): player.group.all_players_ready += 1 players_in_session = len(player.subsession.get_players()) if player.group.all_players_ready == players_in_session: player.group.all_players_ready = 0 return {0: 'all_ready'} class P2(Page): timeout_seconds = C.instructions_time @staticmethod def vars_for_template(player: Player): pb_payoff_table = {key: list(value.values()) for key, value in C.pb_payoff.items()} pa_payoff_table = {key: list(value.values()) for key, value in C.pa_payoff.items()} return {'pa_table': pa_payoff_table, 'pb_table': pb_payoff_table} @staticmethod def live_method(player: Player, data): player.group.all_players_ready += 1 players_in_session = len(player.subsession.get_players()) if player.group.all_players_ready == players_in_session: player.group.all_players_ready = 0 return {0: 'all_ready'} class P3_standby(Page): timeout_seconds = C.standby_time @staticmethod def vars_for_template(player: Player): if player.participant.vars['role'] == 'Advisor': return {'role': 'Advisor'} else: return {'role': 'Investor'} @staticmethod def live_method(player: Player, data): player.group.all_players_ready += 1 players_in_session = len(player.subsession.get_players()) if player.group.all_players_ready == players_in_session: player.group.all_players_ready = 0 return {0: 'all_ready'} page_sequence = [P1, P2, P3_standby]