{{ block title }}本轮结果{{ endblock }} {{ block content }}

第{{ subsession.round_number }}/{{Constants.num_rounds}}轮 {% if subsession.round_number <= Constants.trial_rounds%} (试玩) {% endif %}
订购量:{{player.OrderQty}}
实际需求:{{subsession.Demand}}
销售价格(RMB):{{subsession.Price}}
最大利润(RMB):{{unit_underage_cost}} * 实际需求 = {{player.roundMaxProfit}}

超订量: {% if player.roundOverOrder == 0 %} 0 {% endif %} {% if player.roundOverOrder != 0 %} 订购量-实际需求 = {{player.roundOverOrder}} {% endif %}
超订损失(RMB): {{cost}} * 超订量 = {{ player.roundOverageCost }}

缺货量: {% if player.roundUnderOrder == 0 %} 0 {% endif %} {% if player.roundUnderOrder != 0 %} 实际需求-订单量 = {{player.roundUnderOrder}} {% endif %}
缺货损失(RMB): {{unit_underage_cost}} * 缺货量 = {{ player.roundUnderageCost }}

本轮的利润(RMB): 最大利润 - 超订损失 - 缺货损失 = {{player.profit}}

历史数据(损失加负号来标明)【单位:RMB】:

{% for past_player in player.in_previous_rounds %} {% endfor %}
轮次 订单量 实际需求 销售价格(RMB) 最大利润 超订量 超订损失 缺货量 缺货损失 利润 累积利润
{% if treatment == 1 %} =65/70/75*实际需求 {% endif %} {% if treatment == 2 %} =70*实际需求 {% endif %} =-{{cost}}*超订量 ={% if treatment == 1 %} -65/70/75 {% endif %} {% if treatment == 2 %} -70 {% endif %}*缺货量
{{ past_player.round_number}} {{ past_player.OrderQty }} {{ past_player.roundDemand }} {{ past_player.roundPrice }} {{ past_player.roundMaxProfit }} {{ past_player.roundOverOrder }} -{{ past_player.roundOverageCost }} {{ past_player.roundUnderOrder }} -{{ past_player.roundUnderageCost }} {{ past_player.profit }} {{ past_player.cumulativeProfit }}
{{ player.round_number}} {{ player.OrderQty }} {{ player.roundDemand }} {{ player.roundPrice }} {{ player.roundMaxProfit }} {{ player.roundOverOrder }} -{{player.roundOverageCost }} {{ player.roundUnderOrder }} -{{player.roundUnderageCost }} {{ player.profit }} {{ player.cumulativeProfit }}


点击“继续”开始新一轮订购决策。

{{ endblock }}