from otree.api import * c = cu doc = '\nThis is a one-period public goods game with 4 players per group.\n' class Constants(BaseConstants): name_in_url = 'public_goods_4' players_per_group = 4 num_rounds = 6 endowment = cu(20) multiplier = 2 admin_report_template = 'public_goods_4/admin_report.html' instructions_template = 'public_goods_4/instructions.html' def vars_for_admin_report(subsession): session = subsession.session contributions = [p.contribution for p in subsession.get_players() if p.contribution != None] if contributions: return dict( avg_contribution=sum(contributions) / len(contributions), min_contribution=min(contributions), max_contribution=max(contributions), ) else: return dict( avg_contribution='(no data)', min_contribution='(no data)', max_contribution='(no data)', ) class Subsession(BaseSubsession): pass def set_payoffs(group): group.total_contribution = sum([p.contribution for p in group.get_players()]) group.individual_share = ( group.total_contribution * Constants.multiplier / Constants.players_per_group ) for p in group.get_players(): p.payoff = (Constants.endowment - p.contribution) + group.individual_share class Group(BaseGroup): total_contribution = models.CurrencyField() individual_share = models.CurrencyField() class Player(BasePlayer): contribution = models.CurrencyField(doc='The amount contributed by the player', label='How much (from 0 to 20) will you contribute to the project?', max=Constants.endowment, min=0) class Introduction(Page): form_model = 'player' class Contribute(Page): form_model = 'player' form_fields = ['contribution'] class ResultsWaitPage(WaitPage): after_all_players_arrive = 'set_payoffs' body_text = 'Waiting for other participants to contribute.' class Results(Page): form_model = 'player' @staticmethod def vars_for_template(player): group = player.group return dict(total_earnings=group.total_contribution * Constants.multiplier) class InitialPage(Page): def is_displayed(player): return player.round_number == 1 class FinalPage(Page): def is_displayed(player): return player.round_number == Constants.num_rounds page_sequence = [InitialPage, Contribute, ResultsWaitPage, Results, FinalPage]