# from otree.api import Currency as c from otree.constants import BaseConstants # # ******************************************************************************************************************** # # *** CLASS CONSTANTS *** # # ******************************************************************************************************************** # class Constants(BaseConstants): # ---------------------------------------------------------------------------------------------------------------- # # --- Task-specific Settings --- # # ---------------------------------------------------------------------------------------------------------------- # # number of steps in the staircase procedure (see graph in the docs) # note that implies a choice list with <2^x> choices, i.e. <2^x> possible switching points # thus, for instance, yields 32 different classifications for preferences towards risks # num_choices = 5 # # lottery payoffs (in currency units set in settings.py) and probability (in %) for the high lottery outcome # # and define the "high" and "low" outcomes of the lottery ("Option A") # # determines the likelihood that the lottery pays the "high" outcome as percentage number # # thus, implies that the lottery pays in % and in <100-x>% # lottery_hi = 300.00 # lottery_lo = 0.00 # probability = 50.00 # # # (initial) sure payoff, i.e. the certain payment in the first choice # # defines the certain amount offered as "Option B" in the first of choices # # the sure payoffs for subsequent choices are determined by (see below) # sure_payoff = 160.00 # # # (initial) increase/decrease in sure payoff # # while the first choice offers a fix payment of , "Option B" in subsequent choices depend on # # generally, for choice , if choice # # = "A" and if choice = "B" # # thus, if a subject chooses "A" ("B"), increases (decreases) by half of the previous rounds # # for example: if and , "Option B" offers in choice 2, # # in choice 3, etc. # delta = 80.00 ###### SAME FOR TIME DECISIONS ###### num_choices = 5 time_fixed = 100 delta = 80 # I will need a matrix for this first_number = 154 time_matrix = { 154: [185, 125], 185: [202, 169], 202: [210, 193], 210: [215, 206], 193: [197, 189], 169: [177, 161], 177: [181, 173], 161: [165, 158], 125: [139, 112], 139: [146, 132], 146: [150, 143], 132: [136, 122], 112: [119, 106], 119: [129, 116], 106: [109, 103], #tree ends here, patience num starts below 215: [1, 2], 206: [3, 4], 197: [5, 6], 189: [7, 8], 181: [9, 10], 173: [11, 12], 165: [13, 14], 158: [15, 16], 150: [17, 18], 143: [19, 20], 136: [21, 22], 122: [23, 24], 129: [25, 26], 116: [27, 28], 109: [29, 30], 103: [31, 32] } # ---------------------------------------------------------------------------------------------------------------- # # --- Overall Settings and Appearance --- # # ---------------------------------------------------------------------------------------------------------------- # # add "indifference" option # if , subjects can only reveal their preference for either "Option A" or "Option B" # if , an additional option is available to indicate indifference between Option "A" and "B" # whenever a subject chooses "Indifferent", the iteration procedure stops as indifference is already reached # thus, if a subject chooses "Indifferent" in some choice , all subsequent choices are automatically skipped # if an "Indifferent" choice is drawn for payoff, it's randomly determined whether "A" or "B" constitute the payment indifference = False # render buttons instead of radio buttons # if , a button will be displayed for each choice ("A", "B", "Indifferent") instead of radio buttons # that is, subjects only click a single button than rather choosing a radio button and clicking on "Next" # accelerates input of choices but implies that decisions can not be modified buttons = False # show progress bar # if and , a progress bar is rendered # if , no information with respect to the advance within the task is displayed # the progress bar graphically depicts the advance within the task in terms of how many decision have been made # further, information in terms of "page x out of " (with x denoting the current choice) is provided progress_bar = True # show instructions page # if , a separate template "Instructions.html" is rendered prior to the task # if , the task starts immediately (e.g. in case of printed instructions) instructions = True # show results page summarizing the task's outcome including payoff information # if , a separate page containing all relevant information is displayed after finishing the task # if , the template "Decision.html" will not be rendered results = False # ---------------------------------------------------------------------------------------------------------------- # # --- oTree Settings (Don't Modify) --- # # ---------------------------------------------------------------------------------------------------------------- # name_in_url = 'time_elicitation_task' players_per_group = None num_rounds = num_choices