from otree.api import Currency as c, currency_range from . import models from ._builtin import Page, WaitPage from .models import Constants # variables for all templates # -------------------------------------------------------------------------------------------------------------------- def vars_for_all_templates(self): return { 'lottery_a_lo': c(Constants.lottery_a_lo), 'lottery_a_hi': c(Constants.lottery_a_hi), 'lottery_b_lo': c(Constants.lottery_b_lo), 'lottery_b_hi': c(Constants.lottery_b_hi), 'group': self.participant.vars['color'].replace("'",""), } # ******************************************************************************************************************** # # *** CLASS INSTRUCTIONS *** # # ******************************************************************************************************************** # class Instructions(Page): # only display instruction in round 1 # ---------------------------------------------------------------------------------------------------------------- def is_displayed(self): return self.subsession.round_number == 1 # variables for template # ---------------------------------------------------------------------------------------------------------------- def vars_for_template(self): return { 'num_choices': len(self.participant.vars['mpl_choices']) } # ******************************************************************************************************************** # # *** PAGE DECISION *** # # ******************************************************************************************************************** # class Decision_A(Page): # form model # ---------------------------------------------------------------------------------------------------------------- form_model = 'player' def is_displayed(self): return self.participant.vars['color']=='A' # form fields # ---------------------------------------------------------------------------------------------------------------- def get_form_fields(self): # unzip list of form_fields from list form_fields = [list(t) for t in zip(*self.participant.vars['mpl_choices'])][1] # provide form field associated with pagination or full list if Constants.one_choice_per_page: page = self.subsession.round_number return [form_fields[page - 1]] else: return form_fields # variables for template # ---------------------------------------------------------------------------------------------------------------- def vars_for_template(self): # specify info for progress bar total = len(self.participant.vars['mpl_choices']) page = self.subsession.round_number progress = page / total * 100 if Constants.one_choice_per_page: return { 'page': page, 'total': total, 'progress': progress, 'choices': [self.player.participant.vars['mpl_choices'][page - 1]] } else: return { 'choices': self.player.participant.vars['mpl_choices'] } # set player's payoff # ---------------------------------------------------------------------------------------------------------------- def before_next_page(self): # unzip indices and form fields from list round_number = self.subsession.round_number form_fields = [list(t) for t in zip(*self.participant.vars['mpl_choices'])][1] indices = [list(t) for t in zip(*self.participant.vars['mpl_choices'])][0] index = indices[round_number - 1] # if choices are displayed sequentially # ------------------------------------------------------------------------------------------------------------ if Constants.one_choice_per_page: # replace current choice in current_choice = getattr(self.player, form_fields[round_number - 1]) self.participant.vars['mpl_choices_made'][index - 1] = current_choice # if current choice equals index to pay ... if index == self.player.participant.vars['mpl_index_to_pay']: # set payoff self.player.set_payoffs() # after final choice if round_number == Constants.num_choices: # determine consistency self.player.set_consistency() # set switching row self.player.set_switching_row() # if choices are displayed in tabular format # ------------------------------------------------------------------------------------------------------------ if not Constants.one_choice_per_page: # replace choices in for j, choice in zip(indices, form_fields): choice_i = getattr(self.player, choice) self.participant.vars['mpl_choices_made'][j - 1] = choice_i # set payoff self.player.set_payoffs() # determine consistency self.player.set_consistency() # set switching row self.player.set_switching_row() # ************************************************************************** # Decision B class Decision_B(Page): # form model # ---------------------------------------------------------------------------------------------------------------- form_model = 'player' def is_displayed(self): return self.participant.vars['color']=='B' # form fields # ---------------------------------------------------------------------------------------------------------------- def get_form_fields(self): # unzip list of form_fields from list form_fields = [list(t) for t in zip(*self.participant.vars['mpl_choices'])][1] # provide form field associated with pagination or full list if Constants.one_choice_per_page: page = self.subsession.round_number return [form_fields[page - 1]] else: return form_fields # variables for template # ---------------------------------------------------------------------------------------------------------------- def vars_for_template(self): # specify info for progress bar total = len(self.participant.vars['mpl_choices']) page = self.subsession.round_number progress = page / total * 100 if Constants.one_choice_per_page: return { 'page': page, 'total': total, 'progress': progress, 'choices': [self.player.participant.vars['mpl_choices'][page - 1]], 'hi_a_B': Constants.lottery_a_hi_B, 'lo_a_B': Constants.lottery_a_lo_B, 'hi_b_B': Constants.lottery_b_hi_B, 'lo_b_B': Constants.lottery_b_lo_B, } else: return { 'choices': self.player.participant.vars['mpl_choices'], 'hi_a_B': Constants.lottery_a_hi_B, 'lo_a_B': Constants.lottery_a_lo_B, 'hi_b_B': Constants.lottery_b_hi_B, 'lo_b_B': Constants.lottery_b_lo_B, } # set player's payoff # ---------------------------------------------------------------------------------------------------------------- def before_next_page(self): # unzip indices and form fields from list round_number = self.subsession.round_number form_fields = [list(t) for t in zip(*self.participant.vars['mpl_choices'])][1] indices = [list(t) for t in zip(*self.participant.vars['mpl_choices'])][0] index = indices[round_number - 1] # if choices are displayed sequentially # ------------------------------------------------------------------------------------------------------------ if Constants.one_choice_per_page: # replace current choice in current_choice = getattr(self.player, form_fields[round_number - 1]) self.participant.vars['mpl_choices_made'][index - 1] = current_choice # if current choice equals index to pay ... if index == self.player.participant.vars['mpl_index_to_pay']: # set payoff self.player.set_payoffs() # after final choice if round_number == Constants.num_choices: # determine consistency self.player.set_consistency() # set switching row self.player.set_switching_row() # if choices are displayed in tabular format # ------------------------------------------------------------------------------------------------------------ if not Constants.one_choice_per_page: # replace choices in for j, choice in zip(indices, form_fields): choice_i = getattr(self.player, choice) self.participant.vars['mpl_choices_made'][j - 1] = choice_i # set payoff self.player.set_payoffs() # determine consistency self.player.set_consistency() # set switching row self.player.set_switching_row() # ******************************************************************************************************************** # # *** PAGE RESULTS *** # # ******************************************************************************************************************** # class Results_A(Page): # skip results until last page # ---------------------------------------------------------------------------------------------------------------- def is_displayed(self): return self.participant.vars['color']=='A' # variables for template # ---------------------------------------------------------------------------------------------------------------- def vars_for_template(self): # unzip into list of lists choices = [list(t) for t in zip(*self.participant.vars['mpl_choices'])] indices = choices[0] # get index, round, and choice to pay index_to_pay = self.player.participant.vars['mpl_index_to_pay'] round_to_pay = indices.index(index_to_pay) + 1 choice_to_pay = self.participant.vars['mpl_choices'][round_to_pay - 1] return { 'choice_to_pay': [choice_to_pay], 'option_to_pay': self.player.option_to_pay, 'payoff': self.player.payoff, 'endowment': Constants.endowment, 'payoff_before_endowment': self.participant.vars['payoff_before_endowment'], 'mpl_pay': self.participant.vars['mpl_payoff'], 'icl_pay': self.participant.vars['icl_payoff'] } class Results_B(Page): # skip results until last page # ---------------------------------------------------------------------------------------------------------------- def is_displayed(self): return self.participant.vars['color']=='B' # variables for template # ---------------------------------------------------------------------------------------------------------------- def vars_for_template(self): # unzip into list of lists choices = [list(t) for t in zip(*self.participant.vars['mpl_choices'])] indices = choices[0] # get index, round, and choice to pay index_to_pay = self.player.participant.vars['mpl_index_to_pay'] round_to_pay = indices.index(index_to_pay) + 1 choice_to_pay = self.participant.vars['mpl_choices'][round_to_pay - 1] return { 'choice_to_pay': [choice_to_pay], 'option_to_pay': self.player.option_to_pay, 'payoff_B': self.player.payoff, 'endowment_B': Constants.endowment_B, 'payoff_before_endowment_B': self.participant.vars['payoff_before_endowment_B'], 'mpl_pay_B': self.participant.vars['mpl_payoff_B'], 'icl_pay_B': self.participant.vars['icl_payoff_B'], 'lottery_a_hi_B': Constants.lottery_a_hi_B, 'lottery_a_lo_B': Constants.lottery_a_lo_B, 'lottery_b_hi_B': Constants.lottery_b_hi_B, 'lottery_b_lo_B': Constants.lottery_b_lo_B, } # ******************************************************************************************************************** # # *** PAGE SEQUENCE *** # # ******************************************************************************************************************** # page_sequence = [Decision_A,Decision_B] if Constants.instructions: page_sequence.insert(0, Instructions) if Constants.results: page_sequence.append(Results_A) if Constants.results: page_sequence.append(Results_B)