from otree.api import * c = cu doc = '\nThis is a one-shot "Prisoner\'s Dilemma". Two players are asked separately\nwhether they want to cooperate or defect. Their choices directly determine the\npayoffs.\n' class C(BaseConstants): NAME_IN_URL = 'prisoner' PLAYERS_PER_GROUP = 2 NUM_ROUNDS = 2 PAYOFF_A = cu(300) PAYOFF_B = cu(200) PAYOFF_C = cu(100) PAYOFF_D = cu(0) INSTRUCTIONS_TEMPLATE = 'prisoner/instructions.html' class Subsession(BaseSubsession): pass class Group(BaseGroup): pass def set_payoffs(group: Group): for p in group.get_players(): set_payoff(p) class Player(BasePlayer): cooperate = models.BooleanField(choices=[[True, 'Cooperate'], [False, 'Defect']], doc='This player s decision', widget=widgets.RadioSelect) def other_player(player: Player): group = player.group return player.get_others_in_group()[0] def set_payoff(player: Player): payoff_matrix = { (False, True): C.PAYOFF_A, (True, True): C.PAYOFF_B, (False, False): C.PAYOFF_C, (True, False): C.PAYOFF_D, } other = other_player(player) player.payoff = payoff_matrix[(player.cooperate, other.cooperate)] class Introduction(Page): form_model = 'player' timeout_seconds = 100 class Decision(Page): form_model = 'player' form_fields = ['cooperate'] class ResultsWaitPage(WaitPage): after_all_players_arrive = set_payoffs class Results(Page): form_model = 'player' @staticmethod def vars_for_template(player: Player): opponent = other_player(player) return dict( opponent=opponent, same_choice=player.cooperate == opponent.cooperate, my_decision=player.field_display('cooperate'), opponent_decision=opponent.field_display('cooperate'), ) page_sequence = [Introduction, Decision, ResultsWaitPage, Results]