{{ block title }} Result this round {{ endblock }} {{ block content }} {% if player.round_number == 1 %} You chose to vaccinate animals {{player.Cows_vacc}} {% endif %} {% if player.treat_A == 1 or player.treat_C == 1 %}
You chose sell {{player.Cows_sold_vacc}} vaccinated animals and {{player.Cows_sold_nvacc}} non-vaccinated animals.

Post selling you had {{vacc_mov_fwd}} vaccinated animals and {{nvacc_post_sell }} non-vaccinated animals left
{% endif %} {% if player.treat_B == 1 %}
In the start of the round you had {{player.a_vacc}} vaccinated animals and {{player.a_nvacc}} non-vaccinated animals left
{% endif %}
Variables Number Total
Out of the {{nvacc_post_sell}} non-vaccinated animals, number that fell sick {{player.sick_real}} {% for item in image_range_5 %} Sick Cow {% endfor %}
Out of the {{player.sick_real}} that fell ill, Number of cows that died {{player.animal_lost}} {% for item in image_range_6 %} Died Cow {% endfor %}

{% if player.a_vacc == 0 and player.a_nvacc == 0 %}
You have no animals left in your herd. {% endif %}
{% if player.a_vacc != 0 and player.a_nvacc != 0 %}

Moving forward you have {{remaining_vacc}} vaccinated cows and {{remaining_nvacc}} non-vaccinated cows left in your herd. {% endif %} {% if player.round_number == 1 %} {% endif %} {% if player.treat_A == 1 or player.treat_C == 1%} {% endif %} {% if player.round_number > 1 and player.treat_A == 1 %} {% endif %} {% if player.round_number > 1 and player.treat_B == 1 %} {% endif %}
Variables Number Total
Endowment at round start {{ player.payoff_round_start }}
Household cost - {{Constants.exp}}
Total vaccination cost {{player.Cows_vacc}} * {{Constants.fixed}} - {{ total_vacc_cost}}
Total Maintainence cost - {{ maintainance_cost}}
Total Treatment/ Sickness cost - {{sickness_exp}}
Earnings generated from selling cows {{sale_revenue}}
Earnings generated from selling milk {{ milk_revenue}}
Earnings generated from selling milk {{ milk_revenue}}
Total points gained in this round {{player.payoff}}
{{ next_button }} {{ endblock }}