from otree.api import ( models, widgets, BaseConstants, BaseSubsession, BaseGroup, BasePlayer, Currency as c, currency_range ) from icl.config import * import random author = 'Felix Holzmeister' doc = """ Staircase risk elicitation task as proposed by Falk et al. (2016), Working Paper. """ # ******************************************************************************************************************** # # *** CLASS SUBSESSION # ******************************************************************************************************************** # class Subsession(BaseSubsession): # initiate list of sure payoffs and implied switching row in first round # ------------------------------------------------------------------------------------------------------------ def creating_session(self): if self.round_number == 1: for p in self.get_players(): p.participant.vars['icl_sure_payoffs'] = [c(Constants.sure_payoff)] p.participant.vars['icl_switching_row'] = 2 ** Constants.num_choices # ******************************************************************************************************************** # # *** CLASS GROUP # ******************************************************************************************************************** # class Group(BaseGroup): pass # ******************************************************************************************************************** # # *** CLASS PLAYER # ******************************************************************************************************************** # class Player(BasePlayer): # add model fields to class player # ---------------------------------------------------------------------------------------------------------------- random_draw = models.IntegerField() payoff_relevant = models.StringField() sure_payoff = models.CurrencyField() choice = models.StringField() switching_row = models.IntegerField() # set sure payoff for next choice # ---------------------------------------------------------------------------------------------------------------- def set_sure_payoffs(self): # add current round's sure payoff to model field # ------------------------------------------------------------------------------------------------------------ self.sure_payoff = self.participant.vars['icl_sure_payoffs'][self.round_number - 1] # determine sure payoff for next choice and append list of sure payoffs # ------------------------------------------------------------------------------------------------------------ if not self.round_number == Constants.num_choices: if self.choice == 'A': self.participant.vars['icl_sure_payoffs'].append( c(self.participant.vars['icl_sure_payoffs'][self.round_number - 1] + Constants.delta / 2 ** (self.round_number - 1)) ) elif self.choice == 'B': self.participant.vars['icl_sure_payoffs'].append( c(self.participant.vars['icl_sure_payoffs'][self.round_number - 1] - Constants.delta / 2 ** (self.round_number - 1)) ) else: pass # update implied switching row each round # ---------------------------------------------------------------------------------------------------------------- def update_switching_row(self): if self.choice == 'B': self.participant.vars['icl_switching_row'] -= 2 ** (Constants.num_choices - self.round_number) elif self.choice == 'I': self.participant.vars['icl_switching_row'] /= 2 # set payoffs # ---------------------------------------------------------------------------------------------------------------- def set_payoffs(self): current_round = self.subsession.round_number current_choice = self.in_round(current_round).choice # set payoff if all choices have been completed or if "indifferent" was chosen # ------------------------------------------------------------------------------------------------------------ if current_round == Constants.num_rounds or current_choice == 'I': # randomly determine which choice to pay # -------------------------------------------------------------------------------------------------------- completed_choices = len(self.participant.vars['icl_sure_payoffs']) self.participant.vars['icl_choice_to_pay'] = random.randint(1, completed_choices) choice_to_pay = self.participant.vars['icl_choice_to_pay'] # random draw to determine whether to pay the "high" or "low" lottery outcome # -------------------------------------------------------------------------------------------------------- self.in_round(choice_to_pay).random_draw = random.randint(1, 100) # determine whether the lottery or sure payoff is relevant for payment # -------------------------------------------------------------------------------------------------------- self.in_round(choice_to_pay).payoff_relevant = random.choice(['A','B']) \ if self.in_round(choice_to_pay).choice == 'I' \ else self.in_round(choice_to_pay).choice # set player's payoff # -------------------------------------------------------------------------------------------------------- if self.in_round(choice_to_pay).payoff_relevant == 'A': self.in_round(choice_to_pay).payoff = Constants.lottery_hi \ if self.in_round(choice_to_pay).random_draw <= Constants.probability \ else Constants.lottery_lo elif self.in_round(choice_to_pay).payoff_relevant == 'B': self.in_round(choice_to_pay).payoff = self.participant.vars['icl_sure_payoffs'][choice_to_pay - 1] # set payoff as global variable # -------------------------------------------------------------------------------------------------------- self.participant.vars['icl_payoff'] = self.in_round(choice_to_pay).payoff # implied switching row # -------------------------------------------------------------------------------------------------------- self.in_round(choice_to_pay).switching_row = self.participant.vars['icl_switching_row']