export declare class SimulationAPI { private getDisplayContainerElement; private setJsPsychTimeout; constructor(getDisplayContainerElement: () => HTMLElement, setJsPsychTimeout: (callback: () => void, delay: number) => number); dispatchEvent(event: Event): void; /** * Dispatches a `keydown` event for the specified key * @param key Character code (`.key` property) for the key to press. */ keyDown(key: string): void; /** * Dispatches a `keyup` event for the specified key * @param key Character code (`.key` property) for the key to press. */ keyUp(key: string): void; /** * Dispatches a `keydown` and `keyup` event in sequence to simulate pressing a key. * @param key Character code (`.key` property) for the key to press. * @param delay Length of time to wait (ms) before executing action */ pressKey(key: string, delay?: number): void; /** * Dispatches `mousedown`, `mouseup`, and `click` events on the target element * @param target The element to click * @param delay Length of time to wait (ms) before executing action */ clickTarget(target: Element, delay?: number): void; /** * Sets the value of a target text input * @param target A text input element to fill in * @param text Text to input * @param delay Length of time to wait (ms) before executing action */ fillTextInput(target: HTMLInputElement, text: string, delay?: number): void; /** * Picks a valid key from `choices`, taking into account jsPsych-specific * identifiers like "NO_KEYS" and "ALL_KEYS". * @param choices Which keys are valid. * @returns A key selected at random from the valid keys. */ getValidKey(choices: "NO_KEYS" | "ALL_KEYS" | Array | Array>): any; mergeSimulationData(default_data: any, simulation_options: any): any; ensureSimulationDataConsistency(trial: any, data: any): void; }