{{ block title }} Instructions for Formal Part {{ endblock }} {{ block content }}
This part compromises two stages: (1) Slider Game; (2) Self-report. The slider game in this part is identical to the previous one you played. You will be randomly paired with another two anonymous participants in one group (Player A, Player B, and Player C).
Step 1. Slider Game: In the slider game, participants will earn payoffs through moving sliders. If you move sliders to the middle position (50), the quality of the slider is equal to 1.0 and you will get 1.0 point. If the slider is moved to other positions, the quality may be 0.1 or 0.5, which means you will get 0.1 or 0.5 points each slider. The potential payoff is equal to the sum of all qualities. Within 60 seconds, you try your best to finish moving as many sliders as you can.
Step 2. Self-report: Then, each of participants will make a self-report on his or her own average quality in the corresponding round of slider game. The self-report is considered to be an assessment about your own average quality in the real effort task. Other participants do not have precise information of your average quality but only have the knowledge of one range on it.
Step 3. Display Information: After self-report, each of participants will see others' information of quantities, ranges of average qualities, self-reports and profits for this round. Your profit for this round is as follows:
Profit = Quantity × Self-report |
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Note: The profit depends on your quantity and self-report of the average quality.
This part will be repeated for 10 rounds . At the end of the experiment, the computer will randomly select one of rounds as the profit for this part. If you agree to participate, please click next. On the next page, you will enter the page of Formal Part.
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