import random from otree.api import * """ Sim for 'Non-credible Threat Game' """ class Constants(BaseConstants): name_in_url = 'nct' players_per_group = 2 num_rounds = 2 instructions_template = 'nct/instructions.html' instructions_template2 = 'nct/instructions2.html' role = random.choice([1, 2]) class Subsession(BaseSubsession): pass class Group(BaseGroup): pass class Player(BasePlayer): decision = models.StringField( widget=widgets.RadioSelect, initial='', label="Please make your choice." ) # FUNCTIONS def decision_choices(player: Player): if player.id_in_group == 1: if player.round_number == 1: return ['In', 'Out'] else: return ['Up', 'Down'] else: if player.round_number == 1: return ['Up', 'Down'] else: return ['A', 'B'] def other_player(player: Player): return player.get_others_in_group()[0] def set_payoff(player: Player): p1 = player.group.get_player_by_id(1) p2 = player.group.get_player_by_id(2) if player.round_number == 1: payoff = { 'In': {'Up': [500, 100], 'Down': [-1000, -1000]}, 'Out': {'': [100, 600]}, } else: payoff = { 'Up': {'A': [50, 100], 'B': [-50, -50]}, 'Down': {'A': [100, 50], 'B': [0, -100]}, } player.payoff = payoff[p1.decision][p2.decision][player.id_in_group - 1] # PAGES class Introduction(Page): @staticmethod def is_displayed(player: Player): return player.round_number == 1 class Stage(Page): pass class P1Decision(Page): form_model = 'player' form_fields = ['decision'] @staticmethod def is_displayed(player: Player): return player.id_in_group == 1 class P2WaitPage(WaitPage): title_text = '' body_text = 'You are Player 2. Please wait for Player 1 to to make their choice.' @staticmethod def is_displayed(player: Player): return player.id_in_group == 2 class P2Decision(Page): form_model = 'player' form_fields = ['decision'] @staticmethod def is_displayed(player: Player): if player.id_in_group == 2: return other_player(player).decision != 'Out' @staticmethod def vars_for_template(player: Player): opponent = other_player(player) return {'opponent_decision': opponent.decision} class ResultsWaitPage(WaitPage): @staticmethod def after_all_players_arrive(group: Group): for p in group.get_players(): set_payoff(p) class Results(Page): @staticmethod def vars_for_template(player: Player): opponent = other_player(player) return { 'opponent': opponent, 'my_payoff': int(player.payoff), 'opponent_payoff': int(opponent.payoff), } page_sequence = [ Introduction, Stage, P1Decision, P2WaitPage, P2Decision, ResultsWaitPage, Results, ]