{{ extends 'global/IntroPage.html' }} {{ block title }}Reminder: Your Input{{ endblock }} {{ block page_body }}
You will complete three tasks each round:
a Ranking task,
an Expected Payoff task, and
an Assignment Probabilities task.
Click any task below to review how it works.
All travelers, including you, submit an island ranking.
Your rankings determine the order in which "applications" to islands are made.
The island rankings you and all other travelers report may have a cap.
This limits the number of islands you can rank in your submission. You cannot be sent to unranked islands.
After you submit island rankings, you will report a number from {{ expay_min }} to {{ C.MAX_PTS }} that reflects the assignment payoffs you anticipate receiving on a slider.
After you submit your number, the computer will draw a random number between {{ expay_min }} and {{ C.MAX_PTS }}.
To earn the highest payoff, you should enter the amount that makes the assignment payoff and a guaranteed payment seem equally attractive.
In each round, you will also be asked to report your best guess of assignment probabilities.
These are your guesses of the likelihood of being sent to each island, given your submitted ranking.
You will report one probability per island in a table like the one below.
| Rank | Island | Probability (%) |
|---|---|---|
| 1 | ? | — |
| 2 | ? | — |
| 3 | ? | — |
| 4 | ? | — |
| 5 | ? | — |
| 6 | ? | — |
| Not sent to any island | — | |
Your reported assignment probabilities will affect your payoffs.
We use a payment rule that gives you either {{ C.BDM_PAY }} points or nothing, depending on your reported assignment probabilities and all other travelers' choices.
The rule is designed so that you maximize your chance of getting {{ C.BDM_PAY }} points when you report your best guess for each island.
After your submission, we will randomly select one rank position from your submitted list.
We will call your reported assignment probability at this position p.
We will then simulate the assignment process. All other travelers' lists and priority scores will remain unchanged.
After the simulation, we will compute your score, which we will call S:
If you were sent to the selected island, your score will be S = (1 – p)².
If you were not sent to the selected island, your score will be S = (p)².
Finally, we will draw a random number R between 0 and 1.
{{ C.BDM_PAY }} points will be added to your payoff if your score is less than this number, S < R.