# from otree.api import Currency as c from otree.constants import BaseConstants # # ******************************************************************************************************************** # # *** CLASS CONSTANTS *** # # ******************************************************************************************************************** # class Constants(BaseConstants): # ---------------------------------------------------------------------------------------------------------------- # # --- Task-specific Settings --- # # ---------------------------------------------------------------------------------------------------------------- # # lottery payoffs # "high" and "low" outcomes (in currency units set in settings.py) of the Lottery option # "safe_payment" denotes the initial safe payment, i.e. safe payment at row 1 # "increment" determines how much the safe payment increases at each row lottery_hi = 300 lottery_lo = 0 safe_payment = 0 increment = 10 # currency format currency = 'Euro' # number of binary choices between "lottery" and "safe payment" num_choices = 31 # include 'certain' choice certain_choice = True # ---------------------------------------------------------------------------------------------------------------- # # --- Overall Settings and Appearance --- # # ---------------------------------------------------------------------------------------------------------------- # # Consistency (single switching point) # --------------------------------------------------------------------------------------------------------------- # Enforce consistency, i.e. only allow for a single switching point # if , all options "A" above a selected option "A" are automatically selected # similarly, all options "B" below a selected option "B" are automatically checked, implying consistent choices # note that is only implemented if and enforce_consistency = True # Single click # if and , when a participant selects option "B" at a certain row, # not only all options "B" below the selected option "B" are automatically checked (as in enforce_consistency), # but also all options "A" above the selected option "B" are automatically checked. # In other words, the participant is required to click only once. single_click = True # --------------------------------------------------------------------------------------------------------------- # show each lottery pair on a separate page # if , each single binary choice is shown on a separate page # if , all choices are displayed in a table on one page one_choice_per_page = False # order choices between lottery pairs randomly # if , the ordering of binary decisions is randomized for display # if , binary choices are listed in ascending order of the probability of the "high" outcome random_order = False # depict probabilities as percentage numbers # if , the probability of outcome "high" will be displayed as percentage number, i.e. "50%" # if , the probabilities will be displayed as fractions, i.e. "1/2" etc. percentage = True # show small pie charts for each lottery # if , a pie chart depicting the probabilities of outcomes is rendered next to each lottery # if , no graphical representation of probabilities is displayed small_pies = True # display lotteries in terms of large pie charts # if , lotteries are depicted as pie charts; if lotteries are list items # note that only affects the task's appearance if large_pies = True # show progress bar # if and , a progress bar is rendered # if , no information with respect to the advance within the task is displayed # the progress bar graphically depicts the advance within the task in terms of how many decision have been made # further, information in terms of "page x out of " (with x denoting the current choice) is provided progress_bar = True # show instructions page # if , a separate template "Instructions.html" is rendered prior to the task # if , the task starts immediately (e.g. in case of printed instructions) instructions = True # show results page summarizing the task's outcome including payoff information # if , a separate page containing all relevant information is displayed after finishing the task # if , the template "Results.html" will not be rendered results = False # null payoff (if results is false and the task is not incentive compatible) null_payoff = 0 # ---------------------------------------------------------------------------------------------------------------- # # --- oTree Settings (Don't Modify) --- # # ---------------------------------------------------------------------------------------------------------------- # name_in_url = 'risk_mpl' players_per_group = None if one_choice_per_page: if certain_choice: num_rounds = num_choices else: num_rounds = num_choices - 1 else: num_rounds = 1