from dis import Instruction from otree.api import * doc = """ Your app description """ class C(BaseConstants): NAME_IN_URL = 'prisoners_dilemma' PLAYERS_PER_GROUP = 2 NUM_ROUNDS = 1 INSTRUCTIONS_TEMPLATE = 'prisoners_dilemma/instructions.html' PAYOFF_A = 2000 # 自分が裏切り、あいては協力 PAYOFF_B = 1000 # 2人とも協力 PAYOFF_C = 500 # 2人とも裏切り PAYOFF_D = 0 # 自分が協力、あいては裏切り class Subsession(BaseSubsession): pass class Group(BaseGroup): pass class Player(BasePlayer): cooperate = models.BooleanField( choices=[[True, '協力する'], [False,'裏切る']], widget=widgets.RadioSelect, ) def other_player(player: Player): return player.get_others_in_group()[0] def set_payoff(player: Player): payoff_matrix = { (False, True): C.PAYOFF_A, (True, True): C.PAYOFF_B, (True, False): C.PAYOFF_D, (False, False): C.PAYOFF_C, } other = other_player(player) player.payoff = payoff_matrix[(player.cooperate, other.cooperate)] def set_payoffs(group: Group): for p in group.get_players(): set_payoff(p) # PAGES class Introduction(Page): timeout_seconds = 100 class Decision(Page): form_model = 'player' form_fields = ['cooperate'] class ResultsWaitPage(WaitPage): after_all_players_arrive = set_payoffs # 両プレイヤーが選択後に関数を実行 class Results(Page): @staticmethod # 誰か使い方を教えて下さい def vars_for_template(player: Player): opponent = other_player(player) return dict( opponent=opponent, same_choice=player.cooperate == opponent.cooperate, my_decision=player.field_display('cooperate'), opponent_decision=opponent.field_display('cooperate'), ) class MyPage(Page): pass page_sequence = [Introduction, Decision, ResultsWaitPage, Results]