from otree.api import * c = cu doc = '\nThis is a one-shot "Prisoner\'s Dilemma". Two players are asked separately\nwhether they want to cooperate or defect. Their choices directly determine the\npayoffs.\n' class C(BaseConstants): NAME_IN_URL = 'prisoner' PLAYERS_PER_GROUP = 2 NUM_ROUNDS = 1 BETRAY_PAYOFF = cu(300) BETRAYED_PAYOFF = cu(0) BOTH_COOPERATE_PAYOFF = cu(200) BOTH_DEFECT_PAYOFF = cu(100) INSTRUCTIONS_TEMPLATE = 'prisoner/instructions.html' class Subsession(BaseSubsession): pass class Group(BaseGroup): pass def set_payoffs(group: Group): for p in group.get_players(): p.set_payoff() Group.set_payoffs = set_payoffs class Player(BasePlayer): decision = models.StringField(choices=[['Cooperate', 'Cooperate'], ['Defect', 'Defect']], doc='This player s decision', widget=widgets.RadioSelect) def other_player(player: Player): group = player.group return player.get_others_in_group()[0] def set_payoff(player: Player): payoff_matrix = dict( Cooperate=dict( Cooperate=C.BOTH_COOPERATE_PAYOFF, Defect=C.BETRAYED_PAYOFF, ), Defect=dict( Cooperate=C.BETRAY_PAYOFF, Defect=C.BOTH_DEFECT_PAYOFF ), ) player.payoff = payoff_matrix[player.decision][player.other_player().decision] Player.other_player = other_player Player.set_payoff = set_payoff class Introduction(Page): form_model = 'player' timeout_seconds = 100 class Decision(Page): form_model = 'player' form_fields = ['decision'] class ResultsWaitPage(WaitPage): after_all_players_arrive = set_payoffs class Results(Page): form_model = 'player' @staticmethod def vars_for_template(player: Player): me = player opponent = me.other_player() return dict( my_decision=me.decision, opponent_decision=opponent.decision, same_choice=me.decision == opponent.decision, ) page_sequence = [Introduction, Decision, ResultsWaitPage, Results]