from otree.api import ( models, widgets, BaseConstants, BaseSubsession, BaseGroup, BasePlayer, Currency as c, currency_range ) import random doc = """ This is a standard 2-player trust game where the amount sent by player 1 gets tripled. The trust game was first proposed by Berg, Dickhaut, and McCabe (1995) . """ class Constants(BaseConstants): name_in_url = 'trust' players_per_group = 4 num_rounds = 1 instructions_template = 'trust/Instructions.html' # Initial amount allocated to each player endowment = c(10) multiplier = 3 class Subsession(BaseSubsession): def creating_session(self): self.group_randomly(fixed_id_in_group=True) class Group(BaseGroup): sent_amount = models.CurrencyField( min=0, max=Constants.endowment, doc="""Amount sent by employee""", ) sent_back_amount1 = models.CurrencyField( doc="""Amount sent back by leader to A""", min=c(0), ) sent_back_amount2 = models.CurrencyField( doc="""Amount sent back by leader to B""", min=c(0), ) sent_back_amount3 = models.CurrencyField( doc="""Amount sent back by leader to C""", min=c(0), ) def set_payoffs(self): leader = self.get_player_by_id(1) employee1 = self.get_player_by_id(2) employee2 = self.get_player_by_id(3) employee3 = self.get_player_by_id(4) leader.payoff = sum([p.sent_amount for p in self.player.sent_amount()]) * Constants.\ multiplier - self.sent_back_amount1 - self.sent_back_amount2 - self.sent_back_amount3 employee1.payoff = Constants.endowment - self.sent_amount + self.sent_back_amount1 employee2.payoff = Constants.endowment - self.sent_amount + self.sent_back_amount2 employee3.payoff = Constants.endowment - self.sent_amount + self.sent_back_amount3 class Player(BasePlayer): def role(self): if self.id_in_group == 1: return 'leader' elif self.id_in_group == 2: return 'employee1' elif self.id_in_group == 3: return 'employee2' else: return 'employee3'