from otree.api import ( models, widgets, BaseConstants, BaseSubsession, BaseGroup, BasePlayer, Currency as c, currency_range ) import random doc = """ This is a standard 2-player trust game where the amount sent by player 1 gets tripled. The trust game was first proposed by Berg, Dickhaut, and McCabe (1995) . """ class Constants(BaseConstants): name_in_url = 'trust' players_per_group = 4 num_rounds = 1 instructions_template = 'trust/Instructions.html' # Initial amount allocated to each player endowment = c(10) multiplier = 3 sent_amount = models.CurrencyField( min=0, max=endowment, doc="""Amount sent by employee""", ) keep_sent_amount = [] for p in sent_amount: keep_sent_amount.append((p, endowment - sent_amount)) class Subsession(BaseSubsession): def creating_session(self): # randomize to treatments for g in self.get_groups(): if 'use_strategy_method' in self.session.config: g.use_strategy_method = self.session.config['use_strategy_method'] else: g.use_strategy_method = random.choice([True, False]) def sent_back_field(amount): return models.CurrencyField( label='How much would you send back if the employee send a amount of {}?'.format(c(amount))) class Group(BaseGroup): use_strategy_method = models.BooleanField( doc="""Whether this group uses strategy method""" ) amount_sent = models.CurrencyField(sends=Constants.sent_amount) sent_amount_received = models.BooleanField( doc="if offered amount is accepted (direct response method)" ) # for strategy method, see the make_field function above response_0 = sent_back_field(0) response_1 = sent_back_field(1) response_2 = sent_back_field(2) response_3 = sent_back_field(3) response_4 = sent_back_field(4) response_5 = sent_back_field(5) response_6 = sent_back_field(6) response_7 = sent_back_field(7) response_8 = sent_back_field(8) response_9 = sent_back_field(9) response_10 = sent_back_field(10) def set_payoffs(self): leader = self.get_player_by_id(1) employee1 = self.get_player_by_id(2) employee2 = self.get_player_by_id(3) employee3 = self.get_player_by_id(4) if self.use_strategy_method: self.sent_amount_received = getattr(self, 'response_{}'.format( int(self.amount_sent))) else: self.sent_amount_received: leader.payoff = Constants.endowment - self.sent_back_field.amount + \ self.sent_amount_received employee1.payoff = Constants.endowment - self.amount_sent + self.sent_back_field.amount employee2.payoff = Constants.endowment - self.amount_sent + self.sent_back_field.amount employee3.payoff = Constants.endowment - self.amount_sent + self.sent_back_field.amount sent_back_amount1 = models.CurrencyField( doc="""Amount sent back by leader to A""", min=c(0), ) sent_back_amount2 = models.CurrencyField( doc="""Amount sent back by leader to B""", min=c(0), ) sent_back_amount3 = models.CurrencyField( doc="""Amount sent back by leader to C""", min=c(0), ) def set_payoffs(self): leader = self.get_player_by_id(1) employee1 = self.get_player_by_id(2) employee2 = self.get_player_by_id(3) employee3 = self.get_player_by_id(4) leader.payoff = sum([p.sent_amount for p in self.player.sent_amount()]) * Constants.\ multiplier - self.sent_back_amount1 - self.sent_back_amount2 - self.sent_back_amount3 employee1.payoff = Constants.endowment - self.sent_amount + self.sent_back_amount1 employee2.payoff = Constants.endowment - self.sent_amount + self.sent_back_amount2 employee3.payoff = Constants.endowment - self.sent_amount + self.sent_back_amount3 class Player(BasePlayer): def role(self): if self.id_in_group == 1: return 'leader' elif self.id_in_group == 2: return 'employee1' elif self.id_in_group == 3: return 'employee2' else: return 'employee3'