from otree.api import ( models, widgets, BaseConstants, BaseSubsession, BaseGroup, BasePlayer, Currency as c, currency_range ) doc = """ """ # Config for the game class Constants(BaseConstants): name_in_url = 'dat' players_per_group = None # The number should be a multiple of 2 in case the matching is RANDOM_DICTATOR. num_rounds = 1 participation_fee = 0.75 # in pounds prolific_id = models.StringField() # Defining what configs to be saved class Subsession(BaseSubsession): pass class Group(BaseGroup): pass # Player base class which contains the values for a single player per game class Player(BasePlayer): prolific_id = models.StringField() word1= models.StringField() word2= models.StringField() word3= models.StringField() word4= models.StringField() word5= models.StringField() word6= models.StringField() word7= models.StringField() #https://www.datcreativity.com/analyse word8 = models.StringField() word9 = models.StringField() word10 = models.StringField()