from otree.api import Currency as c, currency_range from ._builtin import Page, WaitPage from .models import Constants import random class Introduction(Page): def is_displayed(self): return self.round_number == 1 class Instructions_Especific(Page): def is_displayed(self): return self.round_number == 1 class Offer(Page): form_model = 'group' form_fields = ['sent_amount'] def is_displayed(self): return self.player.id_in_group==1 def vars_for_template(self): mostrar_ronda = True if self.subsession.round_number == 1: mostrar_ronda = False return dict(mostrar=mostrar_ronda) class Deduction(Page): form_model = 'group' form_fields = ['deduction_0','deduction_10','deduction_20','deduction_30','deduction_40','deduction_50'] def is_displayed(self): return self.player.id_in_group==3 def vars_for_template(self): mostrar_ronda = True if self.subsession.round_number == 1: mostrar_ronda = False return dict(mostrar=mostrar_ronda) class Expectations(Page): form_model = 'group' form_fields = ['expectation_sent', 'expectation_return_0', 'expectation_return_10', 'expectation_return_20', 'expectation_return_30', 'expectation_return_40', 'expectation_return_50'] def is_displayed(self): return self.player.id_in_group==2 def vars_for_template(self): mostrar_ronda = True if self.subsession.round_number == 1: mostrar_ronda = False return dict(mostrar=mostrar_ronda) class WaitForAll(WaitPage): wait_for_all_groups = True title_text="Por favor espere a que el resto de participantes tomen sus decisiones." body_text ="De vez en cuando (cada 30 segundos aproximadamente), por favor oprima el botón de teclado F5 para refrescar la conexión de su computador con el servidor del experimento, y así poder avanzar más rápidamente." class RoundResults(Page): def vars_for_template(self): mostrar_ronda = True if self.subsession.round_number == 1: mostrar_ronda = False if self.group.sent_amount == c(0): deduction_points=self.group.deduction_0 elif self.group.sent_amount == c(10): deduction_points=self.group.deduction_10 elif self.group.sent_amount == c(20): deduction_points=self.group.deduction_20 elif self.group.sent_amount == c(30): deduction_points = self.group.deduction_30 elif self.group.sent_amount == c(40): deduction_points = self.group.deduction_40 else: deduction_points=self.group.deduction_50 return dict(round_paymentA= Constants.endowmentA-self.group.sent_amount-deduction_points*Constants.multiplication_factor, round_paymentC=Constants.endowmentC-deduction_points, ded_points=deduction_points, mostrar=mostrar_ronda) def before_next_page(self): group = self.group playerA = group.get_player_by_id(1) playerB = group.get_player_by_id(2) playerC = group.get_player_by_id(3) if group.sent_amount == c(0): playerB.ded_points = group.deduction_0 elif group.sent_amount == c(10): playerB.ded_points = group.deduction_10 elif group.sent_amount == c(20): playerB.ded_points = group.deduction_20 elif group.sent_amount == c(30): playerB.ded_points = group.deduction_30 elif group.sent_amount == c(40): playerB.ded_points = group.deduction_40 elif group.sent_amount==c(50): playerB.ded_points = group.deduction_50 playerA.round_payoff = (Constants.endowmentA - group.sent_amount - Constants.multiplication_factor * playerB.ded_points)*2 playerB.round_payoff = (group.sent_amount)*2 playerC.round_payoff = (Constants.endowmentC - playerB.ded_points)*2 playerB.expected_sent_ammount_B = group.expectation_sent playerB.expected_ded_0_B=group.expectation_return_0 playerB.expected_ded_10_B = group.expectation_return_10 playerB.expected_ded_20_B = group.expectation_return_20 playerB.expected_ded_30_B = group.expectation_return_30 playerB.expected_ded_40_B = group.expectation_return_40 playerB.expected_ded_50_B = group.expectation_return_50 playerB.global_payoff = group.sent_amount*2 Groups = self.subsession.get_groups() ##Creencias para la cantidad enviada por A. values_sent_ammount = [] for g in Groups: values_sent_ammount.append(g.sent_amount) # Vector de modas repetitions_1 = 0 for i in values_sent_ammount: aparitions = values_sent_ammount.count(i) if aparitions > repetitions_1: repetitions_1 = aparitions modes_sent_ammount = [] for i in values_sent_ammount: aparitions = values_sent_ammount.count(i) if aparitions == repetitions_1 and i not in modes_sent_ammount: modes_sent_ammount.append(i) if playerB.expected_sent_ammount_B in modes_sent_ammount: playerB.bel_sent = True playerB.global_payoff += c(3)*2 ##Creencias para los puntos de deducción de C cuando A envía 0 puntos. values_deduction_0 = [] for g in Groups: values_deduction_0.append(g.deduction_0) # Vector de modas repetitions_2 = 0 for i in values_deduction_0: aparitions = values_deduction_0.count(i) if aparitions > repetitions_2: repetitions_2 = aparitions modes_sent_ammount_0 = [] for i in values_deduction_0: aparitions = values_deduction_0.count(i) if aparitions == repetitions_2 and i not in modes_sent_ammount_0: modes_sent_ammount_0.append(i) if playerB.expected_ded_0_B in modes_sent_ammount_0: playerB.global_payoff += c(0.5) playerB.bel_ded0=True ##Creencias para los puntos de deducción de C cuando A envía 10 puntos. values_deduction_10 = [] for g in Groups: values_deduction_10.append(g.deduction_10) # Vector de modas repetitions_3 = 0 for i in values_deduction_10: aparitions = values_deduction_10.count(i) if aparitions > repetitions_3: repetitions_3 = aparitions modes_sent_ammount_10 = [] for i in values_deduction_10: aparitions = values_deduction_10.count(i) if aparitions == repetitions_3 and i not in modes_sent_ammount_10: modes_sent_ammount_10.append(i) if playerB.expected_ded_10_B in modes_sent_ammount_10: playerB.global_payoff += c(0.5) playerB.bel_ded10=True ##Creencias para los puntos de deducción de C cuando A envía 20 puntos. values_deduction_20 = [] for g in Groups: values_deduction_20.append(g.deduction_20) # Vector de modas repetitions_4 = 0 for i in values_deduction_20: aparitions = values_deduction_20.count(i) if aparitions > repetitions_4: repetitions_4 = aparitions modes_sent_ammount_20 = [] for i in values_deduction_20: aparitions = values_deduction_20.count(i) if aparitions == repetitions_4 and i not in modes_sent_ammount_20: modes_sent_ammount_20.append(i) if playerB.expected_ded_20_B in modes_sent_ammount_20: playerB.global_payoff += c(0.5) playerB.bel_ded20=True ##Creencias para los puntos de deducción de C cuando A envía 30 puntos. values_deduction_30 = [] for g in Groups: values_deduction_30.append(g.deduction_30) # Vector de modas repetitions_5 = 0 for i in values_deduction_30: aparitions = values_deduction_30.count(i) if aparitions > repetitions_5: repetitions_5 = aparitions modes_sent_ammount_30 = [] for i in values_deduction_30: aparitions = values_deduction_30.count(i) if aparitions == repetitions_5 and i not in modes_sent_ammount_30: modes_sent_ammount_30.append(i) if playerB.expected_ded_30_B in modes_sent_ammount_30: playerB.global_payoff += c(0.5) playerB.bel_ded30=True ##Creencias para los puntos de deducción de C cuando A envía 40 puntos. values_deduction_40 = [] for g in Groups: values_deduction_40.append(g.deduction_40) # Vector de modas repetitions_6 = 0 for i in values_deduction_40: aparitions = values_deduction_40.count(i) if aparitions > repetitions_6: repetitions_6 = aparitions modes_sent_ammount_40 = [] for i in values_deduction_40: aparitions = values_deduction_40.count(i) if aparitions == repetitions_6 and i not in modes_sent_ammount_40: modes_sent_ammount_40.append(i) if playerB.expected_ded_40_B in modes_sent_ammount_40: playerB.global_payoff += c(0.5) playerB.bel_ded40=True ##Creencias para los puntos de deducción de C cuando A envía 50 puntos. values_deduction_50 = [] for g in Groups: values_deduction_50.append(g.deduction_50) # Vector de modas repetitions_7 = 0 for i in values_deduction_50: aparitions = values_deduction_50.count(i) if aparitions > repetitions_7: repetitions_7 = aparitions modes_sent_ammount_50 = [] for i in values_deduction_50: aparitions = values_deduction_50.count(i) if aparitions == repetitions_7 and i not in modes_sent_ammount_50: modes_sent_ammount_50.append(i) if playerB.expected_ded_50_B in modes_sent_ammount_50: playerB.global_payoff += c(0.5) playerB.bel_ded50=True class DespuesRondaUno(Page): def is_displayed(self): return self.round_number == 1 class ResultsWaitPage(WaitPage): def is_displayed(self): return self.round_number == Constants.num_rounds def after_all_players_arrive(self): num_round = self.session.vars['paying_round'] group = self.group player_A = group.get_player_by_id(1) player_B = group.get_player_by_id(2) player_C = group.get_player_by_id(3) player_A.payoff=player_A.in_round(num_round).round_payoff player_B.payoff=player_B.in_round(num_round).global_payoff player_C.payoff=player_C.in_round(num_round).round_payoff # método para coger el vector de los valores de mensaje para la ronda escogida Groups = self.subsession.get_groups() ##Creencias para B en la última ronda (normas sociales) matching = random.randint(0, len(Groups) - 2) ##pregunta 1 norms_B_s1 = [] for g in Groups: norms_B_s1.append(g.expectation_social_norm_s1_B) norms_B_s1.remove(group.expectation_social_norm_s1_B) if norms_B_s1[matching] == group.expectation_social_norm_s1_B: player_B.payoff += c(1)*2 ##pregunta 2 norms_B_s2 = [] for g in Groups: norms_B_s2.append(g.expectation_social_norm_s2_B) norms_B_s2.remove(group.expectation_social_norm_s2_B) if norms_B_s2[matching] == group.expectation_social_norm_s2_B: player_B.payoff += c(1)*2 ##Creencias para C en la última ronda (normas sociales) ##pregunta 1 norms_C_s1=[] for g in Groups: norms_C_s1.append(g.expectation_social_norm_s1_C) norms_C_s1.remove(group.expectation_social_norm_s1_C) if norms_C_s1[matching]==group.expectation_social_norm_s1_C: player_C.payoff += c(1)*2 ##pregunta 2 norms_C_s2=[] for g in Groups: norms_C_s2.append(g.expectation_social_norm_s2_C) norms_C_s2.remove(group.expectation_social_norm_s2_C) if norms_C_s2[matching]==group.expectation_social_norm_s2_C: player_C.payoff += c(1)*2 class Results(Page): def is_displayed(self): return self.round_number == Constants.num_rounds def vars_for_template(self): group= self.group playerA= group.get_player_by_id(1) playerB= group.get_player_by_id(2) playerC= group.get_player_by_id(3) num_round = self.session.vars['paying_round'] deduction_points=playerB.in_round(num_round).ded_points payoff_B= playerB.in_round(num_round).round_payoff/2 # método para coger el vector de los valores de mensaje para la ronda escogida Groups = self.subsession.get_groups() ##Creencias para la cantidad enviada por A. values_sent_message_A="No" payment_message_deduction = 0 if playerB.in_round(num_round).bel_sent==True: payment_message_deduction += 3 values_sent_message_A="Sí" else: payment_message_deduction+=0 ##Creencias para los puntos de deducción de C cuando A envía 0 puntos. values_deduction_message_0="No" if playerB.in_round(num_round).bel_ded0 ==True : payment_message_deduction += 0.5 values_deduction_message_0="Sí" else: payment_message_deduction+=0 ##Creencias para los puntos de deducción de C cuando A envía 10 puntos. values_deduction_message_10="No" if playerB.in_round(num_round).bel_ded10 ==True : payment_message_deduction += 0.5 values_deduction_message_10="Sí" else: payment_message_deduction+=0 ##Creencias para los puntos de deducción de C cuando A envía 20 puntos. values_deduction_message_20="No" if playerB.in_round(num_round).bel_ded20 ==True : payment_message_deduction += 0.5 values_deduction_message_20="Sí" else: payment_message_deduction+=0 ##Creencias para los puntos de deducción de C cuando A envía 30 puntos. values_deduction_message_30="No" if playerB.in_round(num_round).bel_ded30 ==True : payment_message_deduction += 0.5 values_deduction_message_30="Sí" else: payment_message_deduction+=0 ##Creencias para los puntos de deducción de C cuando A envía 40 puntos. values_deduction_message_40="No" if playerB.in_round(num_round).bel_ded40 ==True : payment_message_deduction += 0.5 values_deduction_message_40="Sí" else: payment_message_deduction+=0 ##Creencias para los puntos de deducción de C cuando A envía 50 puntos. values_deduction_message_50="No" if playerB.in_round(num_round).bel_ded50 ==True : payment_message_deduction += 0.5 values_deduction_message_50="Sí" else: payment_message_deduction+=0 ##Creencias para B en la última ronda (normas sociales) matching = random.randint(0, len(Groups) - 2) social_norms_B = c(0) ##pregunta 1 norms_B_s1 = [] correct_1_B = "No" for g in Groups: norms_B_s1.append(g.expectation_social_norm_s1_B) norms_B_s1.remove(self.group.expectation_social_norm_s1_B) if norms_B_s1[matching] == self.group.expectation_social_norm_s1_B: social_norms_B = +c(1) correct_1_B = "Sí" ##pregunta 2 norms_B_s2 = [] correct_2_B = "No" for g in Groups: norms_B_s2.append(g.expectation_social_norm_s2_B) norms_B_s2.remove(self.group.expectation_social_norm_s2_B) if norms_B_s2[matching] == self.group.expectation_social_norm_s2_B: social_norms_B += c(1) correct_2_B = "Sí" ##Creencias para C en la última ronda (normas sociales) social_norms_C=c(0) ##pregunta 1 norms_C_s1=[] correct_1_C="No" for g in Groups: norms_C_s1.append(g.expectation_social_norm_s1_C) norms_C_s1.remove(self.group.expectation_social_norm_s1_C) if norms_C_s1[matching]==self.group.expectation_social_norm_s1_C: social_norms_C += c(1) correct_1_C="Sí" ##pregunta 2 norms_C_s2 = [] correct_2_C="No" for g in Groups: norms_C_s2.append(g.expectation_social_norm_s2_C) norms_C_s2.remove(self.group.expectation_social_norm_s2_C) if norms_C_s2[matching] == self.group.expectation_social_norm_s2_C: social_norms_C += c(1) correct_2_C = "Sí" ##Organización en Labels para la interfaz del jugador. # Normas sociales en la pregunta 1 para B if self.group.expectation_social_norm_s1_B == 0: belief_sn_B1 = "Muy socialmente inapropiada" elif self.group.expectation_social_norm_s1_B == 1: belief_sn_B1 = "Algo socialmente inapropiada" elif self.group.expectation_social_norm_s1_B == 2: belief_sn_B1 = "Algo socialmente apropiada" else: belief_sn_B1 = "Muy socialmente apropiada" # Normas sociales en la pregunta 2 para B if self.group.expectation_social_norm_s2_B == 0: belief_sn_B2 = "Muy socialmente inapropiada" elif self.group.expectation_social_norm_s2_B == 1: belief_sn_B2 = "Algo socialmente inapropiada" elif self.group.expectation_social_norm_s2_B == 2: belief_sn_B2 = "Algo socialmente apropiada" else: belief_sn_B2 = "Muy socialmente apropiada" # Normas sociales en la pregunta 1 para C if self.group.expectation_social_norm_s1_C == 0: belief_sn_C1 = "Muy socialmente inapropiada" elif self.group.expectation_social_norm_s1_C == 1: belief_sn_C1 = "Algo socialmente inapropiada" elif self.group.expectation_social_norm_s1_C == 2: belief_sn_C1 = "Algo socialmente apropiada" else: belief_sn_C1 = "Muy socialmente apropiada" # Normas sociales en la pregunta 2 para C if self.group.expectation_social_norm_s2_C == 0: belief_sn_C2 = "Muy socialmente inapropiada" elif self.group.expectation_social_norm_s2_C == 1: belief_sn_C2 = "Algo socialmente inapropiada" elif self.group.expectation_social_norm_s2_C == 2: belief_sn_C2 = "Algo socialmente apropiada" else: belief_sn_C2 = "Muy socialmente apropiada" # Invocamos al jugador B en la ronda aleatoria. player = playerB.in_round(num_round) # Sobre las expectativas de B de los puntos envíados por A. if player.expected_sent_ammount_B == c(0): belief_sent = "0 puntos" elif player.expected_sent_ammount_B == c(10): belief_sent = "10 puntos" elif player.expected_sent_ammount_B == c(20): belief_sent = "20 puntos" elif player.expected_sent_ammount_B == c(30): belief_sent = "30 puntos" elif player.expected_sent_ammount_B == c(40): belief_sent = "40 puntos" elif player.expected_sent_ammount_B: belief_sent = "50 puntos" # Expectativas de B de los puntos de deducción enviados por C belief_ded_0 = str(int(player.expected_ded_0_B)) + " puntos." belief_ded_10 = str(int(player.expected_ded_10_B)) + " puntos." belief_ded_20 = str(int(player.expected_ded_20_B)) + " puntos." belief_ded_30 = str(int(player.expected_ded_30_B)) + " puntos." belief_ded_40 = str(int(player.expected_ded_40_B)) + " puntos." belief_ded_50 = str(int(player.expected_ded_50_B)) + " puntos." player_A_payoff=int(playerA.payoff)/2 player_B_payoff=int(playerB.payoff)/2 player_C_payoff=int(playerC.payoff)/2 return dict( paying_round=num_round, payoff_B=payoff_B, ded_points=deduction_points, social_norms_C=social_norms_C, social_norms_B=social_norms_B, correct_1_C=correct_1_C, correct_1_B=correct_1_B, correct_2_B=correct_2_B, correct_2_C=correct_2_C, payment_message_deduction=payment_message_deduction, belief_sent=belief_sent, belief_ded_0=belief_ded_0, belief_ded_10=belief_ded_10, belief_ded_20=belief_ded_20, belief_ded_30=belief_ded_30, belief_ded_40=belief_ded_40, belief_ded_50=belief_ded_50, belief_sn_B1=belief_sn_B1, belief_sn_B2=belief_sn_B2, belief_sn_C1=belief_sn_C1, belief_sn_C2=belief_sn_C2, player_A_payoff=player_A_payoff, player_B_payoff=player_B_payoff, player_C_payoff=player_C_payoff, values_sent_message_A=values_sent_message_A, values_deduction_message_0=values_deduction_message_0, values_deduction_message_10=values_deduction_message_10, values_deduction_message_20=values_deduction_message_20, values_deduction_message_30=values_deduction_message_30, values_deduction_message_40=values_deduction_message_40, values_deduction_message_50=values_deduction_message_50 ) class Payment(Page): def vars_for_template(self): group = self.group playerA = group.get_player_by_id(1) playerB = group.get_player_by_id(2) playerC = group.get_player_by_id(3) player_A_payoff=int(playerA.payoff)/2 player_B_payoff=int(playerB.payoff)/2 player_C_payoff=int(playerC.payoff)/2 payment=self.participant.payoff.to_real_world_currency(self.session) total=self.participant.payoff_plus_participation_fee() return dict(player_A_payoff=player_A_payoff, player_B_payoff=player_B_payoff, player_C_payoff=player_C_payoff, payment=payment, total=total) def is_displayed(self): return self.round_number == Constants.num_rounds class Survey(Page): form_model = 'player' form_fields = ["survey_10","survey_11","survey_12"] def is_displayed(self): return self.round_number==1 class AfterSurvey(Page): def vars_for_template(self): total_correct=0 correct_10="No" if self.player.survey_10==15: correct_10="Si" total_correct+=1 correct_11="No" if self.player.survey_11==40: correct_11="Si" total_correct+=1 correct_12="No" if self.player.survey_12==35: correct_12="Si" total_correct+=1 show=False if total_correct<3: show =True return dict( correct_10=correct_10, correct_11=correct_11, correct_12=correct_12, total_correct=total_correct, show=show ) def is_displayed(self): return self.round_number==1 class InstructionsLastRoundB(Page): def is_displayed(self): return self.round_number==Constants.num_rounds and self.player.id_in_group==2 class InstructionsLastRoundC(Page): def is_displayed(self): return self.round_number == Constants.num_rounds and self.player.id_in_group == 3 class SocialNormsB(Page): form_model='group' form_fields=["expectation_social_norm_s1_B","expectation_social_norm_s2_B"] def is_displayed(self): return self.round_number==Constants.num_rounds and self.player.id_in_group==2 class SocialNormsC(Page): form_model = 'group' form_fields = ["expectation_social_norm_s1_C", "expectation_social_norm_s2_C"] def is_displayed(self): return self.round_number == Constants.num_rounds and self.player.id_in_group == 3 class Survey2(Page): def is_displayed(self): total_correct = 0 correct_10 = "No" if self.player.survey_10 == 15: correct_10 = "Si" total_correct += 1 correct_11 = "No" if self.player.survey_11 == 40: correct_11 = "Si" total_correct += 1 correct_12 = "No" if self.player.survey_12 == 35: correct_12 = "Si" total_correct += 1 show = False if total_correct < 3: show = True return show and self.round_number==1 form_model = "player" form_fields = ["survey_14"] def error_message(self, values): if values["survey_14"]!=10: return "Tiene un error en por lo menos una respuesta." class WaitForAll_2(WaitPage): wait_for_all_groups = True title_text="Por favor espere a que el resto de participantes tomen sus decisiones." body_text ="De vez en cuando (cada 30 segundos aproximadamente), por favor oprima el botón de teclado F5 para refrescar la conexión de su computador con el servidor del experimento, y así poder avanzar más rápidamente." class WaitForAll_3(WaitPage): wait_for_all_groups = True title_text="Por favor espere a que el resto de participantes tomen sus decisiones." body_text ="De vez en cuando (cada 30 segundos aproximadamente), por favor oprima el botón de teclado F5 para refrescar la conexión de su computador con el servidor del experimento, y así poder avanzar más rápidamente." class PcProcedure(Page): def is_displayed(self): return self.round_number==1 class instructionsEspecificA(Page): def is_displayed(self): return self.round_number==1 and self.player.id_in_group==1 class instructionsEspecificB(Page): def is_displayed(self): return self.round_number==1 and self.player.id_in_group==2 class InstructionsEspecificC(Page): def is_displayed(self): return self.round_number==1 and self.player.id_in_group==3 class Questionnaire_A(Page): form_model = "player" form_fields = ["q1","q2","q3","q4","q5","q6"] def is_displayed(self): return self.round_number==Constants.num_rounds class Questionnaire_B(Page): form_model = "player" form_fields = ["q7","q8","q9","q10","q11","q12","q13","q14","q15"] def is_displayed(self): return self.round_number==Constants.num_rounds class FinalMessage(Page): def is_displayed(self): return self.round_number==Constants.num_rounds class PagosInicial(Page): def is_displayed(self): return self.round_number == Constants.num_rounds class Pagos_1(Page): form_model = 'player' form_fields = ["idcard1", "expday", "expmonth", "expyear", "namep", "address", "depto", "cityp", "country1", "email", "telephone", "dayp", "monthp", "yearp", "signaturep","typepayment","idcard2"] def is_displayed(self): return self.round_number == Constants.num_rounds def vars_for_template(self): group = self.group player_A = group.get_player_by_id(1) player_B = group.get_player_by_id(2) player_C = group.get_player_by_id(3) player_A_payoff = int(player_A.payoff)/2 player_B_payoff = int(player_B.payoff) / 2 player_C_payoff = int(player_C.payoff) / 2 payment = self.participant.payoff.to_real_world_currency(self.session) total = self.participant.payoff_plus_participation_fee() return dict(player_A_payoff=player_A_payoff, player_B_payoff=player_B_payoff, player_C_payoff=player_C_payoff, payment=payment, total=total) class Pagos_2(Page): form_model= 'player' def is_displayed(self): return self.round_number==Constants.num_rounds def get_form_fields(self): if self.player.typepayment: return ['bank','id_bank','name_2','account_type','idcard3'] else: return ['platform','telephone_2','name_titular','cedula_titular'] class EtapaUno(Page): def is_displayed(self): return self.round_number==1 class Bienvenida(Page): def is_displayed(self): return self.round_number==1 class InformedConsent_1(Page): def is_displayed(self): return self.round_number==1 class InformedConsent_2(Page): form_model = 'player' form_fields = ['city','day','month','year','hour','minutes','ampm','name','signature','idcard','citycard'] def is_displayed(self): return self.round_number==1 class instructionsInicio(Page): def is_displayed(self): return self.round_number==1 class Puntaje(Page): def is_displayed(self): return self.round_number==1 class EtapaDos(Page): def is_displayed(self): return self.round_number==1 page_sequence = [ Introduction, InformedConsent_1, InformedConsent_2, Bienvenida, EtapaUno, EtapaDos, Puntaje, Survey, AfterSurvey, Survey2, WaitForAll_2, Offer, Expectations, Deduction, WaitForAll, RoundResults, DespuesRondaUno, InstructionsLastRoundB, InstructionsLastRoundC, SocialNormsB, SocialNormsC, ResultsWaitPage, Results, Payment, Questionnaire_A, Questionnaire_B, Pagos_1, Pagos_2, FinalMessage ]