2. The BLUE players
In each round, both BLUE players have to choose an
effort level. Higher effort is associated with a higher cost.
You can find a sheet on your desk called
“EFFORT CHOICE AND ITS COST FOR BLUE PLAYERS”.
This sheet shows numbers from
0 to 100 in the first column. These are your potential effort choices.
Associated with each effort number are the costs of choosing that effort level, as shown in the effort table.
All BLUE players have the same effort cost table, regardless of their subtype.
After choosing effort, each BLUE player generates an individual random number between
-30 and +30. The random number is independent across BLUE players. The random number is independent across rounds as well.
The sum of effort and the random number is the BLUE player’s
performance.
In addition, each BLUE subtype has a fixed
project-specific number:
- LIGHT BLUE player : 50
- DARK BLUE player : 10
Work output combines
performance and the
project-specific number.
The weight is the same for both BLUE players and is known to everyone:
α = 0.4
60% of work output comes from performance and 40% from the project-specific number.
The BLUE player's payoff in a round is:
payment assigned by GREEN − cost of effort
Your total compensation will be the show-up fee plus your payoff from each round. Note that your payoff in a given round may be negative. However, if you wish, you can avoid negative round payoffs through your own decisions. In any case, your final payment for the experiment cannot be lower than the show-up fee. You will be paid in cash at the end of the experiment.
The
GREEN player must allocate a
high payment and a
low payment to the BLUE players. The low fixed payment is
0.5 Tokens. The high fixed payment is
4.5 Tokens.
The
GREEN player does this by choosing an
allocation rule that depends on the
total work outputs of each BLUE player.
The
GREEN player is free to choose the allocation rule.
More details about the decision of the
GREEN player are found in the next section of the instructions.
Player
GREEN has an incentive to allocate the higher payment to the BLUE player with the higher effort
(that is: the number chosen by the
LIGHT BLUE and the
DARK BLUE player, independent of the random number and the specific project number).
However, the other BLUE player’s effort and your own effort are not revealed to the
GREEN player. More details about the decision of the
GREEN player are found in the next section of the instructions.