from otree.api import ( models, widgets, BaseConstants, BaseSubsession, BaseGroup, BasePlayer, Currency as c, currency_range ) import random doc = """ This is a one-shot "Prisoner's Dilemma". Two players are asked separately whether they want to cooperate or defect. Their choices directly determine the payoffs. """ class Constants(BaseConstants): name_in_url = 'prisoner' players_per_group = 2 num_rounds = 1 instructions_template = 'prisoner/Instructions.html' # payoff if 1 player defects and the other cooperates""", betray_payoff = c(300) betrayed_payoff = c(0) # payoff if both players cooperate or both defect both_cooperate_payoff = c(200) both_defect_payoff = c(100) class Subsession(BaseSubsession): pass class Group(BaseGroup): pass class Player(BasePlayer): cooperate = models.BooleanField( choices=[ [False, 'Defect'], [True, 'Cooperate'] ] ) def decision_label(self): if self.cooperate: return 'cooperate' return 'defect' def other_player(self): return self.get_others_in_group()[0] def set_payoff(self): payoff_matrix = { True: { True: Constants.both_cooperate_payoff, False: Constants.betrayed_payoff }, False: { True: Constants.betray_payoff, False: Constants.both_defect_payoff } } self.payoff = payoff_matrix[self.cooperate][self.other_player().cooperate]