import os from os import environ import dj_database_url import otree.settings BASE_DIR = os.path.dirname(os.path.abspath(__file__)) # the environment variable OTREE_PRODUCTION controls whether Django runs in # DEBUG mode. If OTREE_PRODUCTION==1, then DEBUG=False if environ.get('OTREE_PRODUCTION') not in {None, '', '0'}: DEBUG = False else: DEBUG = True # don't share this with anybody. SECRET_KEY = 'wb%2mo4snosokh8^l_zarx_+w5n+wk*)f+pk&(&0w^zolr7#!7' DATABASES = { 'default': dj_database_url.config( # Rather than hardcoding the DB parameters here, # it's recommended to set the DATABASE_URL environment variable. # This will allow you to use SQLite locally, and postgres/mysql # on the server # Examples: # export DATABASE_URL=postgres://USER:PASSWORD@HOST:PORT/NAME # export DATABASE_URL=mysql://USER:PASSWORD@HOST:PORT/NAME # fall back to SQLite if the DATABASE_URL env var is missing default='sqlite:///' + os.path.join(BASE_DIR, 'db.sqlite3') ) } # AUTH_LEVEL: # this setting controls which parts of your site are freely accessible, # and which are password protected: # - If it's not set (the default), then the whole site is freely accessible. # - If you are launching a study and want visitors to only be able to # play your app if you provided them with a start link, set it to STUDY. # - If you would like to put your site online in public demo mode where # anybody can play a demo version of your game, but not access the rest # of the admin interface, set it to DEMO. # for flexibility, you can set it in the environment variable OTREE_AUTH_LEVEL AUTH_LEVEL = environ.get('OTREE_AUTH_LEVEL') ADMIN_USERNAME = 'admin' # for security, best to set admin password in an environment variable ADMIN_PASSWORD = environ.get('OTREE_ADMIN_PASSWORD') # setting for integration with AWS Mturk AWS_ACCESS_KEY_ID = environ.get('AWS_ACCESS_KEY_ID') AWS_SECRET_ACCESS_KEY = environ.get('AWS_SECRET_ACCESS_KEY') # e.g. EUR, CAD, GBP, CHF, CNY, JPY REAL_WORLD_CURRENCY_CODE = '' USE_POINTS = False # e.g. en, de, fr, it, ja, zh-hans # see: https://docs.djangoproject.com/en/1.9/topics/i18n/#term-language-code LANGUAGE_CODE = 'en' #LANGUAGE_CODE = 'ja' # if an app is included in SESSION_CONFIGS, you don't need to list it here INSTALLED_APPS = ['otree'] # SENTRY_DSN = '' DEMO_PAGE_INTRO_HTML = """

Here are various games implemented with oTree. These games are all open source, and you can modify them as you wish.

""" ROOMS = [ { 'name': 'test', 'display_name': 'test', 'participant_label_file': '_rooms/econ403.txt', }, { 'name': 'Experiment_Group', 'display_name': 'Experiment_Group', 'participant_label_file': '_rooms/Cournot_Pilot.txt', }, { 'name': 'Cournot_Pilot3', 'display_name': 'Cournot Pilot3', 'participant_label_file': '_rooms/Cournot_Pilot.txt', }, { 'name': 'Cournot_Pilot4', 'display_name': 'Cournot Pilot4', 'participant_label_file': '_rooms/Cournot_Pilot.txt', }, { 'name': 'Cournot_Pilot_backup', 'display_name': 'Cournot Pilot backup', 'participant_label_file': '_rooms/Cournot_Pilot.txt', }, { 'name': 'live_demo', 'display_name': 'Room for live demo (no participant labels)', }, ] mturk_hit_settings = { 'keywords': ['bonus', 'study'], 'title': 'Title for your experiment', 'description': 'Description for your experiment', 'frame_height': 500, 'preview_template': 'global/MTurkPreview.html', 'minutes_allotted_per_assignment': 60, 'expiration_hours': 7*24, # 7 days #'grant_qualification_id': 'YOUR_QUALIFICATION_ID_HERE',# to prevent retakes 'qualification_requirements': [] } EXTENSION_APPS = [ 'double_auction' ] # if you set a property in SESSION_CONFIG_DEFAULTS, it will be inherited by all configs # in SESSION_CONFIGS, except those that explicitly override it. # the session config can be accessed from methods in your apps as self.session.config, # e.g. self.session.config['participation_fee'] SESSION_CONFIG_DEFAULTS = { 'real_world_currency_per_point': 1.00, 'participation_fee': 0.00, 'doc': "", 'mturk_hit_settings': mturk_hit_settings, } SESSION_CONFIGS = [ { 'name': 'double_auction', 'display_name': 'Double auction', 'num_demo_participants': 2, 'app_sequence': ['double_auction_intro','double_auction','double_auction_survey'], 'num_sellers': 1, 'num_buyers': 1, 'units_per_seller': 5, 'units_per_buyer': 50, 'time_per_round': 90, 'time_per_round_currency': 30, 'experiment_country': 'CAD', 'drop_player_on': 1, 'currency_exchange_on': 0, 'inflation_on': 0, 'inflation_rate': 0.3, 'sequence_0': 2, 'sequence_1': 7, 'sequence_2': 11, 'sequence_3': 6, 'sequence_4': 0, 'paid_sequence_1': 1, 'paid_sequence_2': 3, 'doc': "experiment_country = 'CAD' or 'EUR' affects the currency unit and the payment method in the survey: Email Transfer or IBAN
" "Set currency_exchange_on = 0 to turn off (1 to turn on) currency exchange stage and second double auction stage.
" "Set inflation_on = 0 to turn off (1 to turn on) the inflation_rate on Currency A between rounds within sequences.
" "Set drop_player_on = 0 to turn off (1 to turn on) drop one player upon disconnection.
" "Time_per_round is the time limit (in seconds) for double auction stages.
" "Time_per_round_currency is the time limit (in seconds) for other stages.
" "Sequence_0 takes the round number for practice Sequence.
" "Sequence_1,2,3,4 takes the round number for each sequence1,2,3,4.
" "Paid_sequence_1 and 2 determine which sequences (1,2,3 or 4) should be paid.
", } ] ### { ### 'name': 'trust', ### 'display_name': "Trust Game", ### 'num_demo_participants': 2, ### 'app_sequence': ['trust', 'payment_info'], ### }, ### { ### 'name': 'prisoner', ### 'display_name': "Prisoner's Dilemma", ### 'num_demo_participants': 2, ### 'app_sequence': ['prisoner', 'payment_info'], ### }, ### { ### 'name': 'ultimatum', ### 'display_name': "Ultimatum (randomized: strategy vs. direct response)", ### 'num_demo_participants': 2, ### 'app_sequence': ['ultimatum', 'payment_info'], ### }, ### { ### 'name': 'ultimatum_strategy', ### 'display_name': "Ultimatum (strategy method treatment)", ### 'num_demo_participants': 2, ### 'app_sequence': ['ultimatum', 'payment_info'], ### 'use_strategy_method': True, ### }, ### { ### 'name': 'ultimatum_non_strategy', ### 'display_name': "Ultimatum (direct response treatment)", ### 'num_demo_participants': 2, ### 'app_sequence': ['ultimatum', 'payment_info'], ### 'use_strategy_method': False, ### }, ### { ### 'name': 'vickrey_auction', ### 'display_name': "Vickrey Auction", ### 'num_demo_participants': 3, ### 'app_sequence': ['vickrey_auction', 'payment_info'], ### }, ### { ### 'name': 'volunteer_dilemma', ### 'display_name': "Volunteer's Dilemma", ### 'num_demo_participants': 3, ### 'app_sequence': ['volunteer_dilemma', 'payment_info'], ### }, ### { ### 'name': 'cournot', ### 'display_name': "Cournot Competition", ### 'num_demo_participants': 2, ### 'app_sequence': [ ### 'cournot', 'payment_info' ### ], ### }, ### { ### 'name': 'principal_agent', ### 'display_name': "Principal Agent", ### 'num_demo_participants': 2, ### 'app_sequence': ['principal_agent', 'payment_info'], ### }, ### { ### 'name': 'dictator', ### 'display_name': "Dictator Game", ### 'num_demo_participants': 2, ### 'app_sequence': ['dictator', 'payment_info'], ### }, ### { ### 'name': 'matching_pennies', ### 'display_name': "Matching Pennies", ### 'num_demo_participants': 2, ### 'app_sequence': [ ### 'matching_pennies', ### ], ### }, ### { ### 'name': 'traveler_dilemma', ### 'display_name': "Traveler's Dilemma", ### 'num_demo_participants': 2, ### 'app_sequence': ['traveler_dilemma', 'payment_info'], ### }, ### { ### 'name': 'bargaining', ### 'display_name': "Bargaining Game", ### 'num_demo_participants': 2, ### 'app_sequence': ['bargaining', 'payment_info'], ### }, ### { ### 'name': 'common_value_auction', ### 'display_name': "Common Value Auction", ### 'num_demo_participants': 3, ### 'app_sequence': ['common_value_auction', 'payment_info'], ### }, ### { ### 'name': 'stackelberg', ### 'display_name': "Stackelberg Competition", ### 'real_world_currency_per_point': 0.01, ### 'num_demo_participants': 2, ### 'app_sequence': [ ### 'stackelberg', 'payment_info' ### ], ### }, ### { ### 'name': 'bertrand', ### 'display_name': "Bertrand Competition", ### 'num_demo_participants': 2, ### 'app_sequence': [ ### 'bertrand', 'payment_info' ### ], ### }, ### { ### 'name': 'real_effort', ### 'display_name': "Real-effort transcription task", ### 'num_demo_participants': 1, ### 'app_sequence': [ ### 'real_effort', ### ], ### }, ### { ### 'name': 'lemon_market', ### 'display_name': "Lemon Market Game", ### 'num_demo_participants': 3, ### 'app_sequence': [ ### 'lemon_market', 'payment_info' ### ], ### }, ### { ### 'name': 'public_goods_simple', ### 'display_name': "Public Goods (simple version from tutorial)", ### 'num_demo_participants': 3, ### 'app_sequence': ['public_goods_simple', 'payment_info'], ### }, ### { ### 'name': 'trust_simple', ### 'display_name': "Trust Game (simple version from tutorial)", ### 'num_demo_participants': 2, ### 'app_sequence': ['trust_simple'], ### }, # anything you put after the below line will override # oTree's default settings. Use with caution. otree.settings.augment_settings(globals())