Instructions 3 out of 4

{{ Constants.roles.0 }}'s earning:

If {{ Constants.roles.0 }} buys the fictional object from {{ Constants.roles.1 }}: The balance from the die roll phase minus the price paid for the object, plus {{ Constants.dice.1|cu }} for the object.
If {{ Constants.roles.0 }} does not buy the fictional object from {{ Constants.roles.1 }}: Only the balance from the die roll phase.

{{ Constants.roles.1 }}'s earning:

If {{ Constants.roles.0 }} buys the fictional object from {{ Constants.roles.1 }}: The price paid by {{ Constants.roles.0 }}.
If {{ Constants.roles.0 }} does not buy the fictional object from {{ Constants.roles.1 }}: Nothing

Price of the Object:
{% if participant.vars.treatment == 'manualrand' %}

In another session, the die roll was reported by the program and the price was set by {{ Constants.roles.1 }} players. {{ Constants.roles.1 }} players had {{ Constants.max_seconds_on_page.price_page }} seconds time to set the price. If the time ran out, a random price from {{ Constants.dice.0 }} to {{ Constants.dice.1 }} was set.

For this session, the price will be randomly drawn from all prices that {{ Constants.roles.1 }} players set in a previous session where the result of the die roll was automatically reported.

{{ Constants.roles.1 }} has {{ Constants.max_seconds_on_page.price_page }} seconds time to confirm the randomly selected price, otherwise, the randomly selected price will be automatically confirmed.

{% else %}

The price for the object is set by {{ Constants.roles.1 }}. {{ Constants.roles.1 }} can set a price from {{ Constants.dice.0 }} to {{ Constants.dice.1 }}.
{{ Constants.roles.1 }} has {{ Constants.max_seconds_on_page.price_page }} seconds time to set the price. If the time runs out, a random price from {{ Constants.dice.0 }} to {{ Constants.dice.1 }} will be set.

{% endif %}
When does the trade take place?

The trade takes place when the price is lower or equal to {{ Constants.roles.0 }}'s balance. If the price is higher than {{ Constants.roles.0 }}'s balance from the die roll phase, the trade does not take place.