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		<title>UGO.com - Games Feed</title>
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		<description>The most recent UGO entries</description>
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<item>
	<title><![CDATA[BioWare Talks Collaboration Among MMOs, Warhammer Expansions]]></title>
	<link>http://www.ugo.com/games/bioware-talks-collaboration-among-mmos-warhammer-expansions?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/bioware-talks-collaboration-among-mmos-warhammer-expansions?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/201003/39660/cuts/warhammer-online_96x96.jpg" width="96" height="96" alt="Warhammer Online" /></a><literallayout>
<p>
<p>
</literallayout>The guys in charge of BioWare/Mythic talk about how their MMO group works together, and what's next for Warhammer Online.]]></description>
	<pubDate>Thu, 18 Mar 2010 16:00:00 -0700</pubDate>
	<ugo:publish_date_relative>March 18, 2010</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/bioware-talks-collaboration-among-mmos-warhammer-expansions?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[BioWare Doctors Talk DLC Strategy, How DLC Is Not 'Lunch Meat']]></title>
	<link>http://www.ugo.com/games/bioware-doctors-talk-dlc-strategy-how-dlc-is-not-lunch-meat?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/bioware-doctors-talk-dlc-strategy-how-dlc-is-not-lunch-meat?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/201003/39549/cuts/media_96x96.jpeg" width="96" height="96" alt="Dragon Age: Origins Awakening Review" /></a><literallayout>
<p>
<p>
</literallayout>The head honchos talk about their long-term DLC plans for Mass Effect and Dragon Age.]]></description>
	<pubDate>Thu, 18 Mar 2010 12:30:00 -0700</pubDate>
	<ugo:publish_date_relative>March 18, 2010</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/bioware-doctors-talk-dlc-strategy-how-dlc-is-not-lunch-meat?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[Ultima Online: 12 years down, 12 years to go]]></title>
	<link>http://www.ugo.com/games/ultima-online-12-years-down-12-years-to-go?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/ultima-online-12-years-down-12-years-to-go?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/200908/10766/cuts/UOSA3_96x96.jpg" width="96" height="96" alt="UOSA3.jpg" /></a><literallayout>
<p>
<p>
</literallayout><p>MMO Ultima Online will release its 8th expansion, <em>Stygian Abyss</em> this September. UO reps discuss the game and its future.</p>]]></description>
	<pubDate>Tue, 18 Aug 2009 15:26:00 -0700</pubDate>
	<ugo:publish_date_relative>August 18, 2009</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/ultima-online-12-years-down-12-years-to-go?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[Mini Ninjas Q&A - From Gore to Gerbers, IOs Trip into Family Friendly Gaming]]></title>
	<link>http://www.ugo.com/games/mini-ninjas-q-a-from-gore-to-gerbers-ios-trip-into-family-friendly-gaming?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/mini-ninjas-q-a-from-gore-to-gerbers-ios-trip-into-family-friendly-gaming?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/200908/10692/cuts/Jeremy-Petreman-mini-ninjas_96x96.jpg" width="96" height="96" alt="Jeremy-Petreman-mini-ninjas.jpg" /></a><literallayout>
<p>
<p>
</literallayout><p>Mini Ninjas Q&A - From Gore to Gerbers, IOs Trip into Family Friendly Gaming</p>]]></description>
	<pubDate>Wed, 12 Aug 2009 10:43:00 -0700</pubDate>
	<ugo:publish_date_relative>August 12, 2009</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/mini-ninjas-q-a-from-gore-to-gerbers-ios-trip-into-family-friendly-gaming?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[Quick Hit Football Interview]]></title>
	<link>http://www.ugo.com/games/quick-hit-football-interview?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/quick-hit-football-interview?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/200906/9916/cuts/screen_0002_Layer 8_0_96x96.jpg" width="96" height="96" alt="screen_0002_Layer 8_0.jpg" /></a><literallayout>
<p>
<p>
</literallayout>Will Quick Hit Football change the game for good?]]></description>
	<pubDate>Mon, 15 Jun 2009 16:13:00 -0700</pubDate>
	<ugo:publish_date_relative>June 15, 2009</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/quick-hit-football-interview?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[Quake Live Interview - Marty Stratton, Executive Producer, id Software]]></title>
	<link>http://www.ugo.com/games/quake-live-interview-marty-stratton-executive-producer-id-software?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/quake-live-interview-marty-stratton-executive-producer-id-software?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/200903/8817/cuts/quake-live-game_96x96.jpg" width="96" height="96" alt="quake-live-game.jpg" /></a><literallayout>
<p>
<p>
</literallayout>He spills the beans on what we can expect from the free FPS.]]></description>
	<pubDate>Tue, 03 Mar 2009 20:38:00 -0700</pubDate>
	<ugo:publish_date_relative>March  3, 2009</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/quake-live-interview-marty-stratton-executive-producer-id-software?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[F.E.A.R. 2: Project Origin Developer Interview]]></title>
	<link>http://www.ugo.com/games/fear-2-project-origin-developer-interview?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/fear-2-project-origin-developer-interview?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/200812/8284/cuts/F2PO_115screens_96x96.jpg" width="96" height="96" alt="F2PO_115screens.jpg" /></a><literallayout>
<p>
<p>
</literallayout>We sit down with Craig Hubbard to talk all things F.E.A.R. 2.]]></description>
	<pubDate>Tue, 23 Dec 2008 12:51:00 -0700</pubDate>
	<ugo:publish_date_relative>December 23, 2008</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/fear-2-project-origin-developer-interview?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[Fallout 3 DLC Interview]]></title>
	<link>http://www.ugo.com/games/fallout-3-dlc-interview?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/fallout-3-dlc-interview?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/200812/8149/cuts/fallout3dlc_blog_96x96.JPG" width="96" height="96" alt="fallout3dlc_blog.JPG" /></a><literallayout>
<p>
<p>
</literallayout>With Fallout 3's first DLC pack approaching quickly in the month of January, we thought it prudent to get some additional info on the upcoming release. And who better to speak to than Jeff Gardiner, Lead Producer for Fallout 3 DLC? UGO: Will players be...]]></description>
	<pubDate>Mon, 15 Dec 2008 14:00:00 -0700</pubDate>
	<ugo:publish_date_relative>December 15, 2008</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/fallout-3-dlc-interview?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[BioShock Creator Ken Levine Opines on 'The Industry']]></title>
	<link>http://www.ugo.com/games/bioshock-creator-ken-levine-opines-on-the-industry?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/bioshock-creator-ken-levine-opines-on-the-industry?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/200812/7948/cuts/kenlevineforbesblog_thumb_96x96.jpg" width="96" height="96" alt="kenlevineforbesblog_thumb.jpg" /></a><literallayout>
<p>
<p>
</literallayout>BioShock creator Ken Levines responds to the question of what he thinks the games industry's biggest mistake is]]></description>
	<pubDate>Thu, 04 Dec 2008 12:49:00 -0700</pubDate>
	<ugo:publish_date_relative>December  4, 2008</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/bioshock-creator-ken-levine-opines-on-the-industry?cmpid=rss-games</guid>
</item>


<item>
	<title><![CDATA[Edmund McMillen Interview]]></title>
	<link>http://www.ugo.com/games/edmund-mcmillen-interview?cmpid=rss-games</link>
	<description><![CDATA[<a href="http://www.ugo.com/games/edmund-mcmillen-interview?cmpid=rss-games" target="_blank"><img src="http://mimg.ugo.com/200812/7933/cuts/edmundmcmillan_blog_96x96.jpg" width="96" height="96" alt="edmundmcmillan_blog.jpg" /></a><literallayout>
<p>
<p>
</literallayout>Edmund McMillen works outside of the big budget, high profile video games that dominate TV commercials and magazine covers. His goal is to simply take the medium of game design to the next level, and so long as he can foot the electricity bill, he's...]]></description>
	<pubDate>Wed, 03 Dec 2008 18:25:00 -0700</pubDate>
	<ugo:publish_date_relative>December  3, 2008</ugo:publish_date_relative>
	<guid>http://www.ugo.com/games/edmund-mcmillen-interview?cmpid=rss-games</guid>
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