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Viewing & Selection Basics

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Performing the viewing basics.  An introduction to the essential viewing features of the editor including: Editor Modes, Workspace Navigator, and the Layers Table.

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Viewing Basics:

 

l To turn selective layers ON or OFF, left-click over the light bulb icon next to each layer name within the Layers Panel.  If the light bulb is darklightbulb_off, the layer will be turned OFF.  If the light bulb is yellowlightbulb_on, the layer will be turn ON.  To adjust layer color, left-click on the adjacent color box. Right-click for more layer options.

 

l To Isolate a single layer (ie. display one layer at a time), right-click in the layer panel, and select 'Isolate' from the menu.

 

l To Zoom Window, set Fab3000 Editor Mode to Zoom Window modeeditormodezoomwindow.  Left-click anywhere in the editor, and then drag across the editor to cover any area that you need a closer view.  If you just left-click, Fab3000 will automatically zoom-in 2X.

 

You may also activate Zoom Window by either:

1. Menu: View | Zoom | Window

2. Right-clicking in the editor to display the menu, then select menu item: Zoom | Window.

 

l To Dynamically Zoom In or Out, use the mouse scroll wheel (if available).  Scrolling the mouse wheel forward will automatically Zoom-In. Scrolling the mouse wheel in the other direction will zoom out.

 

l To Dynamically Pan, hold the mouse middle button (if available), and drag your mouse in any direction.

 

l To View another Job/Panel, goto the menu:  Windows | Workspace Browser..., and double-click any item.  A new view will be created in the editor along with a new tab.

 

l To Open a Selected Insert

1) Select any insert you want to view.

2) Goto Menu item: Job | Open Selected Job...

The selected job insert will now be displayed in the editor.

 

l To Leave or Reset any function or selection set, Press 'ESC' key at any time. You may also 'Right-Click' inside the editor, and select menu item 'Cancel'.

 


Selection Toolbar Icons:

l To Select Objects, set Editor Mode to Select mode editormodeselect.  Move the mouse over any Object and then Left-click. That object will now be highlighted, indicating that it has been selected and added to the Active Select Set.

 

l Standard Selection Mode standardselmode is the default used by the editor. If activated, each time you select an object, Fab3000 will remove all previous objects in the selection set.

l To Add Objects to the Active Selection Set, click on the toolbar button Add Selection addselection and select the objects. Those selected objects will be highlighted and  added into the active selection set.

l To Remove Objects from the Active Selection Set, click on the toolbar button Sub Selection subselection and re-select the objects. Those re-selected objects will no longer be highlighted and removed from the active selection set.

 

l To Clear the Active Selection Set press click on the toolbar button Clear Selectiondelselection.  You can also press the key 'Esc', or right-click and select from menu: 'Cancel'.  All objects will be removed from the active selection set.

 

l To Add Selection Filter press click on the toolbar button Selection Filterselfilter1  You can also press the key 'Esc', or right-click and select from menu: 'Cancel'.  Selection Filter will be reset, and all objects will be removed from the active selection set. Click here for more information about Selection Filter

 


Selection Basics:

 

l To Select Window, goto menu item: Edit | Selection | Window.  Left-click anywhere in the editor, and then and then drag across the editor to cover any selection area you require.  Any Objects completely contained inside your defined window will be selected.

 

You may also activate Select Window by either:

1) Right-clicking in the editor to display the menu, the select menu item: Selection | Window.

2) or Simply pick an empty area in the editor window, and drag the selection window to the right.

 

l Dynamic Selection Window  Make sure to set Editor Mode to Select mode editormodeselect. Then, simply Left-Click on any empty area in the editor and drag across the editor (to the Right) to cover any selection area you require. The selection Window will be blue to let you know it is in Selection Window mode.

 

l To Select Crossing Window, goto menu item: View | Selection | Crossing Window.  Left-click anywhere in the editor, and then left-click the next point.  Any Objects contained inside or intersecting your defined window will be selected.

 

You may also activate Select Crossing Window by either:

1) Right-clicking in the editor to display the menu, the select menu item: Selection | Crossing Window.

2) or Simply pick an empty area in the editor window, and drag the crossing window to the left.

 

l Dynamic Selection Crossing Window  Make sure to set Editor Mode to Select mode editormodeselect. Then, simply Left-Click on any empty area in the editor and drag across the editor (to the Left) to cover any selection area you require. The crossing Window will be green to let you know it is in Selection Crossing Window mode.

 

l To perform Quick Query, move the mouse over any Object and then Left-Click.  In the status bar, basic information about the selected Object will be displayed.  You may repeat this step as many times as necessary.

 

l When selecting Polygons and Traces, make sure to select their Edges.