This is the source for Grazer Station (jlctf1). You'll get missing-texture warnings when loading this mapfile in an editor, but I _think_ all of those are either names of utility/specialty shaders, or else are textures that ended up on completely hidden faces. One actually missing thing however is the spotlamp/spot_nobeam.md3 model. That was a version of spotlamp/spotlamp.md3 that I had modified to remove the translucent "spotlight beam" polygons that were included in the model. (As part of a last effort to improve the rendering performance in the flagrooms.) I've lost track of that modified model at some point in the intervening years. I haven't cleaned up this mapfile at all, and it's been a long time since I've even tried to compile it. It was my first map sooooo I'm not sure it's a good example of anything in particular! I'm mainly providing the mapfile for completeness, since all my other maps have available source.