//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Sat May 22 13:58:31 2021
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb1[52], immediateIndexed
dcl_constantbuffer cb2[42], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_uav_typed_texture2d (float,float,float,float) u0
dcl_input vThreadID.xy
dcl_temps 40
dcl_resource_texture2d (float,float,float,float) t125
dcl_thread_group 8, 8, 1

ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture2d)(float,float,float,float) r26.xyzw, l(2, 0, 0, 0), t125.xyzw
dcl_resource_texture1d (float,float,float,float) t120
ld_indexable(texture1d)(float,float,float,float) r35.xyzw, l(10, 0, 0, 0), t120.xyzw

itof r0.xy, cb0[0].xyxx
div r0.zw, l(1.000000, 1.000000, 1.000000, 1.000000), r0.xxxy
itof r1.xy, vThreadID.xyxx



add r1.xy, r1.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
mul r1.zw, r0.zzzw, r1.xxxy



mov r2.xy, vThreadID.xyxx
mov r2.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r3.x, r2.xyww, t2.wxyz
max r3.y, cb0[1].x, l(4.000000)
mad r3.z, r3.x, l(128.000000), -r3.y
max r3.z, r3.z, l(0.000000)
mad r3.x, r3.x, l(64.000000), r3.z
min r3.x, r3.x, r3.y
mul r3.y, r3.x, cb0[0].w
lt r3.y, l(0.250000), r3.y
if_nz r3.y
  and r3.yz, cb2[12].yyyy, l(0, 1, 63, 0)
  movc r3.yw, r3.yyyy, vThreadID.xxxy, vThreadID.yyyx
  bfi r4.xy, l(3, 3, 0, 0), l(16, 18, 0, 0), r3.wwww, l(0, 0, 0, 0)
  bfi r3.yw, l(0, 3, 0, 3), l(0, 0, 0, 2), r3.yyyy, r4.xxxy
  xor r3.y, r3.w, r3.y
  and r3.y, r3.y, l(0x00130013)
  ishl r3.w, r3.y, l(1)
  xor r3.y, r3.w, r3.y
  and r3.y, r3.y, l(0x00150015)
  ushr r3.w, r3.y, l(15)
  iadd r3.y, r3.y, r3.w
  bfrev r3.y, r3.y
  ushr r3.y, r3.y, l(26)
  imad r3.y, r3.z, l(13), r3.y
  and r3.y, r3.y, l(63)
  utof r3.y, r3.y
  add r3.y, r3.y, l(0.500000)
  mul r3.y, r3.y, l(0.015625)
  mul r3.zw, r0.zzzw, r3.xxxx
  mul r3.zw, r3.zzzw, cb0[0].zzzw
  sincos r4.x, r5.x, r3.y
  mul r6.x, r3.w, -r4.x
  mul r6.w, r3.z, r4.x
  mul r6.yz, r3.zzwz, r5.xxxx
  mul r4.xyzw, r3.xxxx, l(0.062500, 0.620000, 0.996000, 0.979000)
  dp2 r5.x, l(-0.584000, -0.208000, 0.000000, 0.000000), r6.ywyy
  dp2 r5.y, l(-0.584000, -0.208000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r5.xxyx
  
  
  
  sample_l_indexable(texture2d)(float,float,float,float) r5.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r5.w, l(64.000000)
  mad r3.z, r5.w, l(64.000000), -r4.y
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r5.xyz, r5.xyzx, r5.xyzx
  mov r5.w, l(1.000000)
  dp2 r7.x, l(0.901000, 0.425000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.901000, 0.425000, 0.000000, 0.000000), r6.xzxx
  mad r3.zw, r1.xxxy, r0.zzzw, r7.xxxy
  
  
  
  sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.zwzz, t2.xyzw, s0, r4.x
  mul r3.z, r7.w, l(64.000000)
  mad r3.w, r7.w, l(64.000000), -r4.z
  add_sat r3.w, r3.w, l(1.000000)
  mov_sat r3.z, r3.z
  mul r3.z, r3.z, r3.w
  mul r7.xyz, r7.xyzx, r7.xyzx
  mov r7.w, l(1.000000)
  mul r7.xyzw, r3.zzzz, r7.xyzw
  mad r5.xyzw, r5.xyzw, r3.yyyy, r7.xyzw
  dp2 r7.x, l(0.494000, -0.845000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.494000, -0.845000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  
  
  
  sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r7.w, l(64.000000)
  mad r3.z, r7.w, l(64.000000), -r4.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r7.xyz, r7.xyzx, r7.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  mul r7.xyzw, r3.xxxx, l(0.977000, 0.192000, 0.985000, 0.974000)
  dp2 r8.x, l(-0.217000, 0.953000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(-0.217000, 0.953000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  
  
  
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.x
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r8.x, l(0.170000, 0.091000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(0.170000, 0.091000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  
  
  
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.y
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r8.x, l(-0.320000, -0.923000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(-0.320000, -0.923000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.x
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(-0.860000, 0.480000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.860000, 0.480000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.z
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(0.925000, -0.306000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.925000, -0.306000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r7.xyz, r8.xyzx, r8.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  mul r7.xyzw, r3.xxxx, l(0.913000, 0.490000, 0.491000, 0.995000)
  dp2 r8.x, l(0.408000, 0.817000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(0.408000, 0.817000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.x
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r8.x, l(0.019000, -0.490000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(0.019000, -0.490000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.y
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(-0.293000, 0.394000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.293000, 0.394000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.z
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(-0.763000, -0.639000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.763000, -0.639000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  mul r8.xyzw, r3.xxxx, l(0.999000, 0.541000, 0.624000, 0.527000)
  mad r3.yz, r6.yyxy, l(0.000000, -0.999000, -0.999000, 0.000000), r1.zzwz
  sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r9.w, l(64.000000)
  mad r3.z, r9.w, l(64.000000), -r8.x
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r9.xyz, r9.xyzx, r9.xyzx
  mov r9.w, l(1.000000)
  mad r5.xyzw, r9.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(0.448000, -0.304000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.448000, -0.304000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r9.w, l(64.000000)
  mad r3.z, r9.w, l(64.000000), -r8.y
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r9.xyz, r9.xyzx, r9.xyzx
  mov r9.w, l(1.000000)
  mad r5.xyzw, r9.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(0.616000, 0.100000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.616000, 0.100000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r9.w, l(64.000000)
  mad r3.z, r9.w, l(64.000000), -r8.z
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r9.xyz, r9.xyzx, r9.xyzx
  mov r9.w, l(1.000000)
  mad r5.xyzw, r9.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(0.101000, -0.990000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.101000, -0.990000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r9.w, l(64.000000)
  mad r3.z, r9.w, l(64.000000), -r7.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r7.xyz, r9.xyzx, r9.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(0.137000, 0.508000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.137000, 0.508000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r7.w, l(64.000000)
  mad r3.z, r7.w, l(64.000000), -r8.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r7.xyz, r7.xyzx, r7.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  mul r7.xyzw, r3.xxxx, l(0.956000, 0.203000, 0.642000, 0.638000)
  dp2 r8.x, l(-0.577000, 0.762000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(-0.577000, 0.762000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.x
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r8.x, l(-0.150000, -0.136000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(-0.150000, -0.136000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.y
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(-0.613000, 0.188000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.613000, 0.188000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.z
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(-0.366000, -0.523000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.366000, -0.523000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r7.xyz, r8.xyzx, r8.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  mul r7.xyzw, r3.xxxx, l(0.716000, 0.966000, 0.963000, 0.982000)
  dp2 r8.x, l(0.538000, 0.472000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(0.538000, 0.472000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.x
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r8.x, l(0.965000, 0.047000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(0.965000, 0.047000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.y
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(0.741000, -0.615000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.741000, -0.615000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.z
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(-0.927000, -0.326000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.927000, -0.326000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r7.xyz, r8.xyzx, r8.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  mul r7.xyzw, r3.xxxx, l(0.994000, 0.672000, 0.256000, 0.688000)
  dp2 r8.x, l(0.108000, 0.989000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(0.108000, 0.989000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.x
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r8.x, l(-0.132000, 0.658000, 0.000000, 0.000000), r6.ywyy
  dp2 r8.y, l(-0.132000, 0.658000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r8.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.y
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(0.135000, -0.217000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.135000, -0.217000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.z
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r8.xyz, r8.xyzx, r8.xyzx
  mov r8.w, l(1.000000)
  mad r5.xyzw, r8.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(0.351000, -0.591000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(0.351000, -0.591000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r8.w, l(64.000000)
  mad r3.z, r8.w, l(64.000000), -r7.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r7.xyz, r8.xyzx, r8.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  mul r3.yzw, r3.xxxx, l(0.000000, 0.195000, 0.739000, 0.773000)
  dp2 r7.x, l(-0.118000, 0.156000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.118000, 0.156000, 0.000000, 0.000000), r6.xzxx
  mad r4.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r4.yzyy, t2.xyzw, s0, r4.x
  mul r4.y, r7.w, l(64.000000)
  mad r3.y, r7.w, l(64.000000), -r3.y
  add_sat r3.y, r3.y, l(1.000000)
  mov_sat r4.y, r4.y
  mul r3.y, r3.y, r4.y
  mul r7.xyz, r7.xyzx, r7.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(-0.575000, 0.464000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.575000, 0.464000, 0.000000, 0.000000), r6.xzxx
  mad r4.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r4.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r7.w, l(64.000000)
  mad r3.z, r7.w, l(64.000000), -r3.z
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r7.xyz, r7.xyzx, r7.xyzx
  mov r7.w, l(1.000000)
  mad r5.xyzw, r7.xyzw, r3.yyyy, r5.xyzw
  dp2 r7.x, l(-0.070000, -0.770000, 0.000000, 0.000000), r6.ywyy
  dp2 r7.y, l(-0.070000, -0.770000, 0.000000, 0.000000), r6.xzxx
  mad r3.yz, r1.xxyx, r0.zzwz, r7.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r4.xyzw, r3.yzyy, t2.xyzw, s0, r4.x
  mul r3.y, r4.w, l(64.000000)
  mad r3.z, r4.w, l(64.000000), -r3.w
  add_sat r3.z, r3.z, l(1.000000)
  mov_sat r3.y, r3.y
  mul r3.y, r3.y, r3.z
  mul r4.xyz, r4.xyzx, r4.xyzx
  mov r4.w, l(1.000000)
  mad r4.xyzw, r4.xyzw, r3.yyyy, r5.xyzw
  div r3.y, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
  min r3.y, r3.y, l(1.000000)
  mul r3.yzw, r3.yyyy, r4.xxyz
  sqrt r3.yzw, r3.yyzw
  mad_sat r3.x, r3.x, cb0[0].w, l(-0.250000)
else
  mov r3.xyzw, l(0,0,0,0)
endif
mul r3.yzw, r3.yyzw, r3.yyzw
dp3 r4.x, r3.ywzy, l(-0.250000, -0.250000, -0.500000, 0.000000)
add r4.x, r4.x, l(1.010000)
rcp r4.x, r4.x
mul r3.yzw, r3.yyzw, r4.xxxx
ld_indexable(texture2d)(float,float,float,float) r4.xyzw, r2.xyww, t1.xyzw
mad r3.yzw, r3.yyzw, l(0.000000, 4.000000, 4.000000, 4.000000), -r4.xxyz
mad r3.yzw, r3.xxxx, r3.yyzw, r4.xxyz
sample_l_indexable(texture2d)(float,float,float,float) r5.xyzw, r1.zwzz, t3.xyzw, s0, l(0.000000)
mul r4.xyz, r5.xyzx, r5.xyzx
dp3 r5.x, r4.xzyx, l(-0.250000, -0.250000, -0.500000, 0.000000)
add r5.x, r5.x, l(1.010000)
rcp r5.x, r5.x
mul r4.xyz, r4.xyzx, r5.xxxx
mad r4.xyz, r4.xyzx, l(4.000000, 4.000000, 4.000000, 0.000000), -r3.yzwy
mad r6.xyz, r5.wwww, r4.xyzx, r3.yzwy
if_nz cb0[1].y
  ld_indexable(texture2d)(float,float,float,float) r2.x, r2.xyzw, t0.xyzw
  mul r2.x, r2.x, r2.x
  mad r2.x, r2.x, cb1[51].z, -cb1[51].w
  mad r2.x, -cb2[41].x, r2.x, l(1.000000)
  mul r2.yz, r0.xxyx, cb2[2].zzwz
  sample_l_indexable(texture2d)(float,float,float,float) r2.w, r2.yzyy, t0.yzwx, s2, l(0.000000)
  mul r2.w, r2.w, r2.w
  mad r2.w, r2.w, cb1[51].z, -cb1[51].w
  mad r2.w, -cb2[41].x, r2.w, l(1.000000)
  mul r2.w, r2.w, cb2[29].x
  mad_sat r3.y, r2.x, cb2[29].x, l(-1.000000)
  mad r3.y, -r3.y, l(0.100000), l(1.000000)
  add r4.xyz, r6.xyzx, l(-1.000000, -0.000000, -0.000000, 0.000000)
  mad_sat r2.x, -r2.x, cb2[29].x, l(-1.000000)
  mad r2.x, -r2.x, l(0.100000), l(1.000000)
  mad r3.yzw, r3.yyyy, r4.xxyz, l(0.000000, 1.000000, -1.000000, 0.000000)
  mad r3.yzw, r2.xxxx, r3.yyzw, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r0.zw, r1.xxxy, r0.zzzw, -r2.yyyz
  mul r0.xy, r0.xyxx, r0.zwzz
  dp2 r0.x, r0.xyxx, r0.xyxx
  sqrt r0.x, r0.x
  add r0.x, -r0.x, |r2.w|
  mad_sat r0.x, r0.x, l(2.000000), l(1.000000)
  gather4_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r1.xyzw, r1.zwzz, t0.xyzw, s1.x
  mul r1.xyzw, r1.xyzw, r1.xyzw
  mad r1.xyzw, r1.xyzw, cb1[51].zzzz, -cb1[51].wwww
  mad r1.xyzw, -cb2[41].xxxx, r1.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
  mul r1.xyzw, r1.xyzw, cb2[29].xxxx
  lt r1.xyzw, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzw
  and r1.xyzw, r1.xyzw, l(1, 1, 1, 1)
  iadd r0.y, r1.x, r1.y
  iadd r0.y, r0.y, r1.z
  iadd r0.y, r0.y, r1.w
  ine r0.yz, r0.yyyy, l(0, 0, 4, 0)
  and r0.y, r0.z, r0.y
  movc r0.yzw, r0.yyyy, l(0,0,0,4.000000), r3.yyzw
  lt r1.x, l(0.000000), r2.w
  movc r1.xyz, r1.xxxx, l(1.000000,0,0,0), l(0,1.000000,0,0)
  add r1.xyz, -r0.yzwy, r1.xyzx
  mad r6.xyz, r0.xxxx, r1.xyzx, r0.yzwy
  mov r6.w, l(0)
else
  add r0.x, -r3.x, l(1.000000)
  mul r0.x, r0.x, r4.w
  mul_sat r0.y, r5.w, l(8.000000)
  add r0.y, -r0.y, l(1.000000)
  mul r6.w, r0.y, r0.x
endif
store_uav_typed u0.xyzw, vThreadID.xyyy, r6.xyzw
ret
// Approximately 0 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v1.3.16 on Sat May 22 13:58:31 2021
// Texture2D<float4> t3 : register(t3);
//
// Texture2D<float4> t2 : register(t2);
//
// Texture2D<float4> t1 : register(t1);
//
// Texture2D<float4> t0 : register(t0);
//
// SamplerState s2_s : register(s2);
//
// SamplerState s1_s : register(s1);
//
// SamplerState s0_s : register(s0);
//
// cbuffer cb2 : register(b2)
// {
//   float4 cb2[42];
// }
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[52];
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[2];
// }
//
//
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Texture2D<float4> StereoParams : register(t125);
//
//
// void main)
// {
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_uav_typed_texture2d (float,float,float,float) u0
//   float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_thread_group 8, 8, 1
//   r0.xy = asint(cb0[0].xy);
//   r0.zw = float2(1,1) / r0.xy;
//   r1.xy = (int2)vThreadID.xy;
//   r1.xy = float2(0.5,0.5) + r1.xy;
//   r1.zw = r1.xy * r0.zw;
//   r2.xy = vThreadID.xy;
//   r2.zw = float2(0,0);
//   r3.x = t2.Load(r2.xyw).w;
//   r3.y = max(4, cb0[1].x);
//   r3.z = r3.x * 128 + -r3.y;
//   r3.z = max(0, r3.z);
//   r3.x = r3.x * 64 + r3.z;
//   r3.x = min(r3.y, r3.x);
//   r3.y = cb0[0].w * r3.x;
//   r3.y = cmp(0.25 < r3.y);
//   if (r3.y != 0) {
//     r3.yz = asint(cb2[12].yy) & int2(1,63);
//     r3.yw = r3.yy ? vThreadID.xy : vThreadID.yx;
//     bitmask.x = ((~(-1 << 3)) << 16) & 0xffffffff;  r4.x = (((uint)r3.w << 16) & bitmask.x) | ((uint)0 & ~bitmask.x);
//     bitmask.y = ((~(-1 << 3)) << 18) & 0xffffffff;  r4.y = (((uint)r3.w << 18) & bitmask.y) | ((uint)0 & ~bitmask.y);
//     bitmask.y = ((~(-1 << 3)) << 0) & 0xffffffff;  r3.y = (((uint)r3.y << 0) & bitmask.y) | ((uint)r4.x & ~bitmask.y);
//     bitmask.w = ((~(-1 << 3)) << 2) & 0xffffffff;  r3.w = (((uint)r3.y << 2) & bitmask.w) | ((uint)r4.y & ~bitmask.w);
//     r3.y = (int)r3.w ^ (int)r3.y;
//     r3.y = (int)r3.y & 0x00130013;
//     r3.w = (uint)r3.y << 1;
//     r3.y = (int)r3.w ^ (int)r3.y;
//     r3.y = (int)r3.y & 0x00150015;
//     r3.w = (uint)r3.y >> 15;
//     r3.y = (int)r3.y + (int)r3.w;
//     r3.y = reversebits((uint)r3.y);
//     r3.y = (uint)r3.y >> 26;
//     r3.y = mad((int)r3.z, 13, (int)r3.y);
//     r3.y = (int)r3.y & 63;
//     r3.y = (uint)r3.y;
//     r3.y = 0.5 + r3.y;
//     r3.y = 0.015625 * r3.y;
//     r3.zw = r3.xx * r0.zw;
//     r3.zw = cb0[0].zw * r3.zw;
//     sincos(r3.y, r4.x, r5.x);
//     r6.x = -r4.x * r3.w;
//     r6.w = r4.x * r3.z;
//     r6.yz = r5.xx * r3.zw;
//     r4.xyzw = float4(0.0625,0.620000005,0.995999992,0.978999972) * r3.xxxx;
//     r5.x = dot(float2(-0.583999991,-0.208000004), r6.yw);
//     r5.y = dot(float2(-0.583999991,-0.208000004), r6.xz);
//     r3.yz = r1.xy * r0.zw + r5.xy;
//     r5.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r5.w;
//     r3.z = r5.w * 64 + -r4.y;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r5.xyz = r5.xyz * r5.xyz;
//     r5.w = 1;
//     r7.x = dot(float2(0.901000023,0.425000012), r6.yw);
//     r7.y = dot(float2(0.901000023,0.425000012), r6.xz);
//     r3.zw = r1.xy * r0.zw + r7.xy;
//     r7.xyzw = t2.SampleLevel(s0_s, r3.zw, r4.x).xyzw;
//     r3.z = 64 * r7.w;
//     r3.w = r7.w * 64 + -r4.z;
//     r3.w = saturate(1 + r3.w);
//     r3.z = saturate(r3.z);
//     r3.z = r3.w * r3.z;
//     r7.xyz = r7.xyz * r7.xyz;
//     r7.w = 1;
//     r7.xyzw = r7.xyzw * r3.zzzz;
//     r5.xyzw = r5.xyzw * r3.yyyy + r7.xyzw;
//     r7.x = dot(float2(0.493999988,-0.845000029), r6.yw);
//     r7.y = dot(float2(0.493999988,-0.845000029), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r7.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r7.w;
//     r3.z = r7.w * 64 + -r4.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r7.xyz = r7.xyz * r7.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r7.xyzw = float4(0.976999998,0.192000002,0.985000014,0.973999977) * r3.xxxx;
//     r8.x = dot(float2(-0.216999993,0.953000009), r6.yw);
//     r8.y = dot(float2(-0.216999993,0.953000009), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.x;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r8.x = dot(float2(0.170000002,0.0909999982), r6.yw);
//     r8.y = dot(float2(0.170000002,0.0909999982), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.y;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r8.x = dot(float2(-0.319999993,-0.922999978), r6.yw);
//     r8.y = dot(float2(-0.319999993,-0.922999978), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.x;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(-0.860000014,0.479999989), r6.yw);
//     r7.y = dot(float2(-0.860000014,0.479999989), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.z;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(0.925000012,-0.305999994), r6.yw);
//     r7.y = dot(float2(0.925000012,-0.305999994), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r7.xyz = r8.xyz * r8.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r7.xyzw = float4(0.912999988,0.49000001,0.490999997,0.995000005) * r3.xxxx;
//     r8.x = dot(float2(0.407999992,0.816999972), r6.yw);
//     r8.y = dot(float2(0.407999992,0.816999972), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.x;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r8.x = dot(float2(0.0189999994,-0.49000001), r6.yw);
//     r8.y = dot(float2(0.0189999994,-0.49000001), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.y;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(-0.293000013,0.393999994), r6.yw);
//     r7.y = dot(float2(-0.293000013,0.393999994), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.z;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(-0.763000011,-0.638999999), r6.yw);
//     r7.y = dot(float2(-0.763000011,-0.638999999), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r8.xyzw = float4(0.999000013,0.541000009,0.624000013,0.52700001) * r3.xxxx;
//     r3.yz = r6.yx * float2(-0.999000013,-0.999000013) + r1.zw;
//     r9.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r9.w;
//     r3.z = r9.w * 64 + -r8.x;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r9.xyz = r9.xyz * r9.xyz;
//     r9.w = 1;
//     r5.xyzw = r9.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(0.448000014,-0.30399999), r6.yw);
//     r7.y = dot(float2(0.448000014,-0.30399999), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r9.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r9.w;
//     r3.z = r9.w * 64 + -r8.y;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r9.xyz = r9.xyz * r9.xyz;
//     r9.w = 1;
//     r5.xyzw = r9.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(0.615999997,0.100000001), r6.yw);
//     r7.y = dot(float2(0.615999997,0.100000001), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r9.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r9.w;
//     r3.z = r9.w * 64 + -r8.z;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r9.xyz = r9.xyz * r9.xyz;
//     r9.w = 1;
//     r5.xyzw = r9.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(0.101000004,-0.99000001), r6.yw);
//     r7.y = dot(float2(0.101000004,-0.99000001), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r9.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r9.w;
//     r3.z = r9.w * 64 + -r7.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r7.xyz = r9.xyz * r9.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(0.136999995,0.508000016), r6.yw);
//     r7.y = dot(float2(0.136999995,0.508000016), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r7.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r7.w;
//     r3.z = r7.w * 64 + -r8.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r7.xyz = r7.xyz * r7.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r7.xyzw = float4(0.95599997,0.202999994,0.64200002,0.638000011) * r3.xxxx;
//     r8.x = dot(float2(-0.577000022,0.762000024), r6.yw);
//     r8.y = dot(float2(-0.577000022,0.762000024), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.x;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r8.x = dot(float2(-0.150000006,-0.136000007), r6.yw);
//     r8.y = dot(float2(-0.150000006,-0.136000007), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.y;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(-0.612999976,0.187999994), r6.yw);
//     r7.y = dot(float2(-0.612999976,0.187999994), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.z;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(-0.365999997,-0.523000002), r6.yw);
//     r7.y = dot(float2(-0.365999997,-0.523000002), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r7.xyz = r8.xyz * r8.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r7.xyzw = float4(0.716000021,0.966000021,0.963,0.981999993) * r3.xxxx;
//     r8.x = dot(float2(0.537999988,0.472000003), r6.yw);
//     r8.y = dot(float2(0.537999988,0.472000003), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.x;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r8.x = dot(float2(0.964999974,0.0469999984), r6.yw);
//     r8.y = dot(float2(0.964999974,0.0469999984), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.y;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(0.740999997,-0.61500001), r6.yw);
//     r7.y = dot(float2(0.740999997,-0.61500001), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.z;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(-0.926999986,-0.326000005), r6.yw);
//     r7.y = dot(float2(-0.926999986,-0.326000005), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r7.xyz = r8.xyz * r8.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r7.xyzw = float4(0.994000018,0.671999991,0.256000012,0.688000023) * r3.xxxx;
//     r8.x = dot(float2(0.108000003,0.989000022), r6.yw);
//     r8.y = dot(float2(0.108000003,0.989000022), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.x;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r8.x = dot(float2(-0.131999999,0.657999992), r6.yw);
//     r8.y = dot(float2(-0.131999999,0.657999992), r6.xz);
//     r3.yz = r1.xy * r0.zw + r8.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.y;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(0.135000005,-0.216999993), r6.yw);
//     r7.y = dot(float2(0.135000005,-0.216999993), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.z;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r8.xyz = r8.xyz * r8.xyz;
//     r8.w = 1;
//     r5.xyzw = r8.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(0.351000011,-0.591000021), r6.yw);
//     r7.y = dot(float2(0.351000011,-0.591000021), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r8.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r8.w;
//     r3.z = r8.w * 64 + -r7.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r7.xyz = r8.xyz * r8.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r3.yzw = float3(0.194999993,0.739000022,0.773000002) * r3.xxx;
//     r7.x = dot(float2(-0.118000001,0.156000003), r6.yw);
//     r7.y = dot(float2(-0.118000001,0.156000003), r6.xz);
//     r4.yz = r1.xy * r0.zw + r7.xy;
//     r7.xyzw = t2.SampleLevel(s0_s, r4.yz, r4.x).xyzw;
//     r4.y = 64 * r7.w;
//     r3.y = r7.w * 64 + -r3.y;
//     r3.y = saturate(1 + r3.y);
//     r4.y = saturate(r4.y);
//     r3.y = r4.y * r3.y;
//     r7.xyz = r7.xyz * r7.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(-0.574999988,0.463999987), r6.yw);
//     r7.y = dot(float2(-0.574999988,0.463999987), r6.xz);
//     r4.yz = r1.xy * r0.zw + r7.xy;
//     r7.xyzw = t2.SampleLevel(s0_s, r4.yz, r4.x).xyzw;
//     r3.y = 64 * r7.w;
//     r3.z = r7.w * 64 + -r3.z;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r7.xyz = r7.xyz * r7.xyz;
//     r7.w = 1;
//     r5.xyzw = r7.xyzw * r3.yyyy + r5.xyzw;
//     r7.x = dot(float2(-0.0700000003,-0.769999981), r6.yw);
//     r7.y = dot(float2(-0.0700000003,-0.769999981), r6.xz);
//     r3.yz = r1.xy * r0.zw + r7.xy;
//     r4.xyzw = t2.SampleLevel(s0_s, r3.yz, r4.x).xyzw;
//     r3.y = 64 * r4.w;
//     r3.z = r4.w * 64 + -r3.w;
//     r3.z = saturate(1 + r3.z);
//     r3.y = saturate(r3.y);
//     r3.y = r3.z * r3.y;
//     r4.xyz = r4.xyz * r4.xyz;
//     r4.w = 1;
//     r4.xyzw = r4.xyzw * r3.yyyy + r5.xyzw;
//     r3.y = 1 / r4.w;
//     r3.y = min(1, r3.y);
//     r3.yzw = r4.xyz * r3.yyy;
//     r3.yzw = sqrt(r3.yzw);
//     r3.x = saturate(r3.x * cb0[0].w + -0.25);
//   } else {
//     r3.xyzw = float4(0,0,0,0);
//   }
//   r3.yzw = r3.yzw * r3.yzw;
//   r4.x = dot(r3.ywz, float3(-0.25,-0.25,-0.5));
//   r4.x = 1.00999999 + r4.x;
//   r4.x = rcp(r4.x);
//   r3.yzw = r4.xxx * r3.yzw;
//   r4.xyzw = t1.Load(r2.xyw).xyzw;
//   r3.yzw = r3.yzw * float3(4,4,4) + -r4.xyz;
//   r3.yzw = r3.xxx * r3.yzw + r4.xyz;
//   r5.xyzw = t3.SampleLevel(s0_s, r1.zw, 0).xyzw;
//   r4.xyz = r5.xyz * r5.xyz;
//   r5.x = dot(r4.xzy, float3(-0.25,-0.25,-0.5));
//   r5.x = 1.00999999 + r5.x;
//   r5.x = rcp(r5.x);
//   r4.xyz = r5.xxx * r4.xyz;
//   r4.xyz = r4.xyz * float3(4,4,4) + -r3.yzw;
//   r6.xyz = r5.www * r4.xyz + r3.yzw;
//   if (cb0[1].y != 0) {
//     r2.x = t0.Load(r2.xyz).x;
//     r2.x = r2.x * r2.x;
//     r2.x = r2.x * cb1[51].z + -cb1[51].w;
//     r2.x = -cb2[41].x * r2.x + 1;
//     r2.yz = cb2[2].zw * r0.xy;
//     r2.w = t0.SampleLevel(s2_s, r2.yz, 0).x;
//     r2.w = r2.w * r2.w;
//     r2.w = r2.w * cb1[51].z + -cb1[51].w;
//     r2.w = -cb2[41].x * r2.w + 1;
//     r2.w = cb2[29].x * r2.w;
//     r3.y = saturate(r2.x * cb2[29].x + -1);
//     r3.y = -r3.y * 0.100000001 + 1;
//     r4.xyz = float3(-1,-0,-0) + r6.xyz;
//     r2.x = saturate(-r2.x * cb2[29].x + -1);
//     r2.x = -r2.x * 0.100000001 + 1;
//     r3.yzw = r3.yyy * r4.xyz + float3(1,-1,0);
//     r3.yzw = r2.xxx * r3.yzw + float3(0,1,0);
//     r0.zw = r1.xy * r0.zw + -r2.yz;
//     r0.xy = r0.zw * r0.xy;
//     r0.x = dot(r0.xy, r0.xy);
//     r0.x = sqrt(r0.x);
//     r0.x = abs(r2.w) + -r0.x;
//     r0.x = saturate(r0.x * 2 + 1);
//     r1.xyzw = t0.Gather(s1_s, r1.zw, int2(0, 0)).xyzw;
//     r1.xyzw = r1.xyzw * r1.xyzw;
//     r1.xyzw = r1.xyzw * cb1[51].zzzz + -cb1[51].wwww;
//     r1.xyzw = -cb2[41].xxxx * r1.xyzw + float4(1,1,1,1);
//     r1.xyzw = cb2[29].xxxx * r1.xyzw;
//     r1.xyzw = cmp(float4(0,0,0,0) < r1.xyzw);
//     r1.xyzw = r1.xyzw ? float4(0,0,0,0) : 0;
//     r0.y = (int)r1.x + (int)r1.y;
//     r0.y = (int)r0.y + (int)r1.z;
//     r0.y = (int)r0.y + (int)r1.w;
//     r0.yz = cmp((int2)r0.yy != int2(0,4));
//     r0.y = r0.z ? r0.y : 0;
//     r0.yzw = r0.yyy ? float3(0,0,4) : r3.yzw;
//     r1.x = cmp(0 < r2.w);
//     r1.xyz = r1.xxx ? float3(1,0,0) : float3(0,1,0);
//     r1.xyz = r1.xyz + -r0.yzw;
//     r6.xyz = r0.xxx * r1.xyz + r0.yzw;
//     r6.w = 0;
//   } else {
//     r0.x = 1 + -r3.x;
//     r0.x = r4.w * r0.x;
//     r0.y = saturate(8 * r5.w);
//     r0.y = 1 + -r0.y;
//     r6.w = r0.x * r0.y;
//   }
// // No code for instruction (needs manual fix):
// store_uav_typed u0.xyzw, vThreadID.xyyy, r6.xyzw
//   return;
// }
//////////////////////////////// HLSL Errors ////////////////////////////////
// F:\SteamLibrary\steamapps\common\Days Gone\BendGame\Binaries\Win64\ShaderFixes\54b530958d4932ac-cs_replace.txt(40,10): error X3000: syntax error: unexpected token ')'
/////////////////////////////////////////////////////////////////////////////
