//Volumetric lighting CS 3. Fog.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Sun May 23 09:43:39 2021
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[5], immediateIndexed
dcl_constantbuffer cb1[52], immediateIndexed
dcl_constantbuffer cb2[45], immediateIndexed
dcl_constantbuffer cb3[60], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2darray (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_uav_typed_texture3d (float,float,float,float) u0
dcl_input vThreadGroupID.xy
dcl_input vThreadID.xyz
dcl_temps 40
dcl_resource_texture2d (float,float,float,float) t125
dcl_thread_group 8, 8, 1
ld_indexable(texture2d)(float,float,float,float) r0.x, vThreadID.xyzz, t3.xyzw

ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw

max r0.y, r0.x, cb0[4].z
mad r1.x, r0.y, cb1[51].z, -cb1[51].w
div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
lt r0.w, cb0[4].y, r0.z
xor r1.x, vThreadGroupID.y, vThreadGroupID.x
and r1.y, cb3[12].y, l(7)
and r1.x, r1.x, l(7)
ieq r1.w, r1.y, r1.x
mad r2.x, cb0[4].z, cb1[51].z, -cb1[51].w
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.x
mov r0.x, cb0[4].y
mov r1.x, r0.z
mov r1.y, cb0[4].z
movc r0.xyzw, r0.wwww, r0.xyzw, r1.xyzw
if_nz r0.w
  utof r1.xy, vThreadID.xyxx
  add r1.xy, r1.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  mul r1.xy, r1.xyxx, cb0[0].xyxx
  mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
  
  mul r22.xyzw, r1.yyyy, cb1[33].xyzw
  mad r22.xyzw, r1.xxxx, cb1[32].xyzw, r22.xyzw
  mad r22.xyzw, r0.yyyy, cb1[34].xyzw, r22.xyzw
  add r22.xyzw, r22.xyzw, cb1[35].xyzw
  
  add r1.x, -r25.x, r1.x
  
  mul r32.xyzw, r1.yyyy, cb1[33].xyzw
  mad r32.xyzw, r1.xxxx, cb1[32].xyzw, r32.xyzw
  mad r32.xyzw, r0.yyyy, cb1[34].xyzw, r32.xyzw
  add r32.xyzw, r32.xyzw, cb1[35].xyzw
  
  mul r25.w, r22.w, r25.y
  mad r1.x, r25.x, r25.w, r1.x
  
  mul r2.xyzw, r1.yyyy, cb1[33].xyzw
  mad r1.xyzw, r1.xxxx, cb1[32].xyzw, r2.xyzw
  mad r1.xyzw, r0.yyyy, cb1[34].xyzw, r1.xyzw
  add r1.xyzw, r1.xyzw, cb1[35].xyzw
  div r1.xyz, r1.xyzx, r1.wwww
  max r0.y, r0.z, r0.x
  dp3 r0.z, r1.xyzx, r1.xyzx
  sqrt r0.z, r0.z
  div r2.xyz, r1.xyzx, r0.zzzz
  bfi r0.w, l(2), l(2), vThreadID.y, l(0)
  bfi r0.w, l(2), l(0), vThreadID.x, r0.w
  uge r1.w, r0.w, l(8)
  movc r1.w, r1.w, l(-1561935455715328.000000), l(183712671068922260000000000000000000000.000000)
  bfi r0.w, l(3), l(2), r0.w, l(0)
  ushr r0.w, r1.w, r0.w
  and r0.w, r0.w, l(15)
  and r1.w, cb3[12].y, l(15)
  xor r1.w, r1.w, l(10)
  imad r0.w, r1.w, l(3), r0.w
  and r0.w, r0.w, l(15)
  utof r0.w, r0.w
  add r0.w, r0.w, l(0.500000)
  mad r0.w, r0.w, l(0.062500), l(-0.500000)
  itof r3.xy, vThreadID.xyxx
  mul r3.xy, r3.xyxx, cb0[0].xyxx
  mov r3.z, l(1.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r3.xyzw, r3.xyzx, t5.xyzw, s0, l(0.000000)
  dp3 r1.w, r2.xyzx, cb2[32].xyzx
  add r2.w, r1.w, l(1.250000)
  log r2.w, r2.w
  mul r2.w, r2.w, l(-1.500000)
  exp r2.w, r2.w
  mul r2.w, r2.w, l(0.238732412)
  add r4.xyz, -cb0[1].xyzx, cb0[2].xyzx
  mad r4.xyz, -r1.wwww, r4.xyzx, cb0[1].xyzx
  mul r4.xyz, r2.wwww, r4.xyzx
  mul r4.xyz, r4.xyzx, cb2[33].xyzx
  mul r4.xyz, r4.xyzx, cb2[43].yyyy
  dp3 r1.w, r2.xyzx, r2.xyzx
  rsq r1.w, r1.w
  mul r5.xyz, r1.wwww, r2.xyzx
  mul r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  dp3 r1.w, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
  mov_sat r2.w, r1.w
  dp3 r4.w, l(1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
  mov_sat r5.w, r4.w
  dp3 r6.x, l(-1.000000, 1.000000, 1.000000, 0.000000), r5.xyzx
  mov_sat r6.y, r6.x
  dp3 r5.x, l(1.000000, 1.000000, 1.000000, 0.000000), r5.xyzx
  mov_sat r5.y, r5.x
  mov_sat r1.w, -r1.w
  mov_sat r4.w, -r4.w
  mov_sat r6.x, -r6.x
  mov_sat r5.x, -r5.x
  mul r5.z, r2.w, r2.w
  mul r5.w, r5.w, r5.w
  mad r2.w, r2.w, r2.w, r5.w
  mul r6.z, r6.y, r6.y
  mad r2.w, r6.y, r6.y, r2.w
  mul r6.y, r5.y, r5.y
  mad r2.w, r5.y, r5.y, r2.w
  mul r5.y, r1.w, r1.w
  mad r1.w, r1.w, r1.w, r2.w
  mul r2.w, r4.w, r4.w
  mad r1.w, r4.w, r4.w, r1.w
  mul r4.w, r6.x, r6.x
  mad r1.w, r6.x, r6.x, r1.w
  mul r6.x, r5.x, r5.x
  mad r1.w, r5.x, r5.x, r1.w
  mul r7.xyz, r5.wwww, cb3[32].xyzx
  mad r5.xzw, cb3[31].xxyz, r5.zzzz, r7.xxyz
  mad r5.xzw, cb3[33].xxyz, r6.zzzz, r5.xxzw
  mad r5.xzw, cb3[34].xxyz, r6.yyyy, r5.xxzw
  mad r5.xyz, cb3[35].xyzx, r5.yyyy, r5.xzwx
  mad r5.xyz, cb3[36].xyzx, r2.wwww, r5.xyzx
  mad r5.xyz, cb3[37].xyzx, r4.wwww, r5.xyzx
  mad r5.xyz, cb3[38].xyzx, r6.xxxx, r5.xyzx
  mul r5.xyz, r5.xyzx, cb2[5].yyyy
  div r5.xyz, r5.xyzx, r1.wwww
  mul r5.xyz, r5.xyzx, cb0[1].xyzx
  mul r5.xyz, r5.xyzx, cb2[43].yyyy
  mul r5.xyz, r5.xyzx, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  div r0.y, r0.z, r0.y
  mul r1.w, r0.y, r0.x
  mad r0.x, -r0.x, r0.y, r0.z
  mov r6.xy, vThreadID.xyxx
  mov r6.zw, l(0,0,0,0)
  store_uav_typed u0.xyzw, r6.xyzw, r3.xyzw
  mul r0.y, r0.z, l(0.000010)
  mad r2.w, r0.z, l(0.000010), -cb2[44].x
  mul r4.w, r2.w, cb3[47].x
  ge r5.w, l(0.000000), r4.w
  if_nz r5.w
    mov r6.xyzw, l(0,0,0,1.000000)
  endif
  if_z r5.w
    mad r5.w, r1.z, l(0.000010), cb3[52].z
    add r5.w, r5.w, -cb3[46].z
    mul r7.x, r5.w, cb3[47].y
    mad r5.w, r5.w, cb3[47].y, -cb3[52].x
    lt r5.w, l(0.000010), |r5.w|
    add r7.y, cb3[52].x, l(0.000010)
    movc r5.w, r5.w, r7.x, r7.y
    exp r7.x, -r5.w
    add r5.w, r5.w, -cb3[52].x
    add r7.x, -r7.x, cb3[52].y
    div r5.w, |r7.x|, |r5.w|
    mul r4.w, r4.w, r4.w
    mad r2.w, r2.w, cb3[47].x, -r4.w
    mad r2.w, cb3[51].w, r2.w, r4.w
    mul r4.w, r5.w, -r2.w
    exp r5.w, r4.w
    mul r2.w, -r2.w, cb3[48].x
    exp r2.w, r2.w
    min r7.x, |r1.y|, |r1.x|
    max r7.y, |r1.y|, |r1.x|
    div r7.y, l(1.000000, 1.000000, 1.000000, 1.000000), r7.y
    mul r7.x, r7.y, r7.x
    mul r7.y, r7.x, r7.x
    mad r7.z, r7.y, l(0.0208350997), l(-0.085133)
    mad r7.z, r7.y, r7.z, l(0.180141)
    mad r7.z, r7.y, r7.z, l(-0.330299497)
    mad r7.y, r7.y, r7.z, l(0.999866)
    mul r7.z, r7.y, r7.x
    lt r7.w, |r1.y|, |r1.x|
    mad r7.z, r7.z, l(-2.000000), l(1.57079637)
    and r7.z, r7.w, r7.z
    mad r7.x, r7.x, r7.y, r7.z
    lt r7.y, -r1.y, r1.y
    and r7.y, r7.y, l(0xc0490fdb)
    add r7.x, r7.y, r7.x
    min r7.y, -r1.y, r1.x
    max r7.z, -r1.y, r1.x
    lt r7.y, r7.y, -r7.y
    ge r7.z, r7.z, -r7.z
    and r7.y, r7.z, r7.y
    movc r7.x, r7.y, -r7.x, r7.x
    mad r7.x, r7.x, l(-0.159154937), l(0.500000)
    add r7.z, -|r2.z|, l(1.000000)
    sqrt r7.z, r7.z
    mad r7.w, |r2.z|, l(-0.0187292993), l(0.074261)
    mad r7.w, r7.w, |r2.z|, l(-0.212114394)
    mad r7.w, r7.w, |r2.z|, l(1.57072878)
    mul r8.x, r7.z, r7.w
    mad r8.x, r8.x, l(-2.000000), l(3.14159274)
    lt r8.y, -r2.z, r2.z
    and r8.x, r8.y, r8.x
    mad r7.z, r7.w, r7.z, r8.x
    add r7.z, -r7.z, l(1.57079637)
    mad r7.y, r7.z, l(0.318309873), l(0.500000)
    mul r0.y, r0.y, -cb3[52].w
    exp r0.y, r0.y
    mad r0.y, r0.y, cb3[59].y, cb3[59].x
    sample_l_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyxx, t1.xyzw, s2, r0.y
    add r0.y, -r2.w, l(1.000000)
    mul r0.y, r5.w, r0.y
    mul r8.x, r0.y, cb3[31].w
    mul r8.y, r0.y, cb3[32].w
    mul r8.z, r0.y, cb3[33].w
    mad r7.xyz, r7.xyzx, cb2[43].wwww, r8.xyzx
    mul r6.w, r2.w, r5.w
    mul r8.xyz, r4.wwww, cb3[51].xyzx
    exp r8.xyz, r8.xyzx
    mul r6.xyz, r7.xyzx, r8.xyzx
  endif
  log r0.y, r6.w
  mul r0.y, r0.y, l(0.0666666701)
  div r0.z, r0.x, r0.z
  mul r0.y, r0.z, r0.y
  exp r0.y, r0.y
  add r0.y, -r0.y, l(1.000000)
  mul r0.z, cb2[43].y, l(0.500000)
  mul r6.xyz, r0.zzzz, r6.xyzx
  mul r7.xyz, r1.wwww, r2.xyzx
  dp3 r8.x, r7.xyzx, cb2[18].xyzx
  dp3 r8.y, r7.xyzx, cb2[19].xyzx
  dp3 r8.z, r7.xyzx, cb2[20].xyzx
  div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[19].w
  add r7.xyz, r8.xyzx, cb2[21].xyzx
  mad r7.xyz, r7.xyzx, r0.zzzz, cb2[22].xyzx
  mad r7.xyz, r7.xyzx, r0.zzzz, cb2[23].xyzx
  mad r7.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
  dp3 r8.x, r1.xyzx, cb2[18].xyzx
  dp3 r8.y, r1.xyzx, cb2[19].xyzx
  dp3 r8.z, r1.xyzx, cb2[20].xyzx
  add r1.xyz, r8.xyzx, cb2[21].xyzx
  mad r1.xyz, r1.xyzx, r0.zzzz, cb2[22].xyzx
  mad r1.xyz, r1.xyzx, r0.zzzz, cb2[23].xyzx
  mad r1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
  add r1.xyz, -r7.xyzx, r1.xyzx
  mul r0.z, r0.w, l(0.0333333351)
  add r2.w, -cb3[59].z, l(1.000000)
  mov r8.xy, vThreadID.xyxx
  mov r9.w, l(2.000000)
  mov r10.xyzw, r3.xyzw
  mov r4.w, r0.z
  mov r5.w, r1.w
  mov r6.w, l(1)
  loop
    ige r7.w, r6.w, l(16)
    breakc_nz r7.w
    mad r7.w, r0.w, l(0.0291666668), r4.w
    mad r7.w, r0.x, r7.w, r1.w
    mul r11.xy, r2.xyxx, r7.wwww
    mad r11.xy, r11.xyxx, cb2[0].xyxx, -cb2[1].xyxx
    sample_l_indexable(texture2d)(float,float,float,float) r11.xyzw, r11.xyxx, t4.xyzw, s1, l(0.000000)
    mad r12.x, -r2.z, r7.w, cb2[1].z
    mad r11.z, r11.z, cb2[0].z, r12.x
    mul_sat r11.z, r11.z, l(0.000976562500)
    mul r11.w, r11.w, r11.w
    mad r11.y, r11.z, r11.y, r11.w
    mul r11.y, r11.y, l(0.000976562500)
    mul r7.w, r0.x, r7.w
    mad r7.w, r7.w, cb3[59].w, l(1.000000)
    div r7.w, cb3[59].z, r7.w
    add_sat r7.w, r2.w, r7.w
    mov r12.xyzw, r10.xyzw
    mov r11.z, r4.w
    mov r11.w, r5.w
    mov r13.xy, l(0,0,0,0)
    loop
      uge r13.z, r13.y, l(2)
      breakc_nz r13.z
      add r11.z, r11.z, l(0.0333333351)
      mad r13.z, r0.x, r11.z, r1.w
      mad r9.xyz, r1.xyzx, r11.zzzz, r7.xyzx
      mul r14.xy, r2.xyxx, r13.zzzz
      mad r14.xy, r14.xyxx, cb2[0].xyxx, -cb2[1].xyxx
      sample_l_indexable(texture2d)(float,float,float,float) r14.xyzw, r14.xyxx, t0.xyzw, s0, l(0.000000)
      mad r14.xy, r14.yxyy, cb2[0].zzzz, cb2[1].zzzz
      mad r14.xy, r2.zzzz, r13.zzzz, -r14.xyxx
      mad_sat r13.w, r14.y, cb2[0].w, l(1.000000)
      mad_sat r14.y, |r14.x|, l(0.000156249997), r14.w
      mul r13.w, r14.z, r13.w
      mad_sat r14.z, r14.x, l(0.00195312500), l(1.000000)
      add r14.z, r14.z, l(0.500000)
      min r14.z, r14.z, l(1.000000)
      mul r14.z, r14.z, r14.y
      mul r14.z, r14.z, r14.z
      sample_l_indexable(texture2darray)(float,float,float,float) r15.xyzw, r9.xywx, t2.xyzw, s1, l(0.000000)
      add r9.xy, -r9.zzzz, r15.xyxx
      mul_sat r9.xy, r9.xyxx, l(384.000000, 24.000000, 0.000000, 0.000000)
      mad r9.x, -r9.x, r15.z, l(1.000000)
      add r9.z, -r15.w, l(1.000000)
      add r9.z, -r9.x, r9.z
      mad r9.x, r9.y, r9.z, r9.x
      mad r9.y, r14.x, cb0[3].z, cb0[3].y
      exp r9.y, r9.y
      min r9.y, r9.y, l(1.000000)
      mul r9.x, r9.x, r13.w
      mul r15.xyz, r4.xyzx, r9.xxxx
      mad r15.xyz, r5.xyzx, r14.zzzz, r15.xyzx
      add r9.x, -r14.y, l(1.000000)
      mul r9.x, r9.x, cb0[3].w
      mad r9.x, cb0[3].x, r9.y, r9.x
      mad r13.x, r14.z, r7.w, r13.x
      add r9.y, r11.w, -r13.z
      mad r9.x, r9.x, r11.x, r11.y
      mul r9.x, r9.x, r9.y
      exp r9.x, r9.x
      add r9.x, -r9.x, l(1.000000)
      add r9.y, -r12.w, l(1.000000)
      mul r14.w, r9.y, r9.x
      mul r9.x, r7.w, r14.w
      mul r14.xyz, r9.xxxx, r15.xyzx
      add r12.xyzw, r14.xyzw, r12.xyzw
      iadd r13.y, r13.y, l(1)
      mov r11.w, r13.z
    endloop
    mov r4.w, r11.z
    mov r5.w, r11.w
    add r7.w, -r12.w, l(1.000000)
    mul r14.w, r0.y, r7.w
    mul r7.w, r13.x, r14.w
    mul r14.xyz, r6.xyzx, r7.wwww
    add r10.xyzw, r12.xyzw, r14.xyzw
    mov r8.zw, r6.wwww
    store_uav_typed u0.xyzw, r8.xyzw, r10.xyzw
    iadd r6.w, r6.w, l(1)
  endloop
endif
ret
// Approximately 0 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v1.3.16 on Sun May 23 09:43:39 2021
// Texture3D<float4> t5 : register(t5);
//
// Texture2D<float4> t4 : register(t4);
//
// Texture2D<float4> t3 : register(t3);
//
// Texture2DArray<float4> t2 : register(t2);
//
// Texture2D<float4> t1 : register(t1);
//
// Texture2D<float4> t0 : register(t0);
//
// SamplerState s2_s : register(s2);
//
// SamplerState s1_s : register(s1);
//
// SamplerState s0_s : register(s0);
//
// cbuffer cb3 : register(b3)
// {
//   float4 cb3[60];
// }
//
// cbuffer cb2 : register(b2)
// {
//   float4 cb2[45];
// }
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[52];
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[5];
// }
//
//
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Texture2D<float4> StereoParams : register(t125);
//
//
// void main)
// {
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_uav_typed_texture3d (float,float,float,float) u0
//   float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r13,r14,r15;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_thread_group 8, 8, 1
//   r0.x = t3.Load(vThreadID.xyz).x;
//   r0.y = max(cb0[4].z, r0.x);
//   r1.x = r0.y * cb1[51].z + -cb1[51].w;
//   r0.z = 1 / r1.x;
//   r0.w = cmp(cb0[4].y < r0.z);
//   r1.x = (int)vThreadGroupID.y ^ (int)vThreadGroupID.x;
//   r1.y = asint(cb3[12].y) & 7;
//   r1.x = (int)r1.x & 7;
//   r1.w = cmp((int)r1.y == (int)r1.x);
//   r2.x = cb0[4].z * cb1[51].z + -cb1[51].w;
//   r1.z = 1 / r2.x;
//   r0.x = cb0[4].y;
//   r1.x = r0.z;
//   r1.y = cb0[4].z;
//   r0.xyzw = r0.wwww ? r0.xyzw : r1.xyzw;
//   if (r0.w != 0) {
//     r1.xy = (uint2)vThreadID.xy;
//     r1.xy = float2(0.5,0.5) + r1.xy;
//     r1.xy = cb0[0].xy * r1.xy;
//     r1.xy = r1.xy * float2(2,-2) + float2(-1,1);
//     r2.xyzw = cb1[33].xyzw * r1.yyyy;
//     r1.xyzw = r1.xxxx * cb1[32].xyzw + r2.xyzw;
//     r1.xyzw = r0.yyyy * cb1[34].xyzw + r1.xyzw;
//     r1.xyzw = cb1[35].xyzw + r1.xyzw;
//     r1.xyz = r1.xyz / r1.www;
//     r0.y = max(r0.x, r0.z);
//     r0.z = dot(r1.xyz, r1.xyz);
//     r0.z = sqrt(r0.z);
//     r2.xyz = r1.xyz / r0.zzz;
//     bitmask.w = ((~(-1 << 2)) << 2) & 0xffffffff;  r0.w = (((uint)vThreadID.y << 2) & bitmask.w) | ((uint)0 & ~bitmask.w);
//     bitmask.w = ((~(-1 << 2)) << 0) & 0xffffffff;  r0.w = (((uint)vThreadID.x << 0) & bitmask.w) | ((uint)r0.w & ~bitmask.w);
//     r1.w = cmp((uint)r0.w >= 8);
//     r1.w = r1.w ? -1.56193546e+015 : 1.83712671e+038;
//     bitmask.w = ((~(-1 << 3)) << 2) & 0xffffffff;  r0.w = (((uint)r0.w << 2) & bitmask.w) | ((uint)0 & ~bitmask.w);
//     r0.w = (uint)r1.w >> (uint)r0.w;
//     r0.w = (int)r0.w & 15;
//     r1.w = asint(cb3[12].y) & 15;
//     r1.w = (int)r1.w ^ 10;
//     r0.w = mad((int)r1.w, 3, (int)r0.w);
//     r0.w = (int)r0.w & 15;
//     r0.w = (uint)r0.w;
//     r0.w = 0.5 + r0.w;
//     r0.w = r0.w * 0.0625 + -0.5;
//     r3.xy = (int2)vThreadID.xy;
//     r3.xy = cb0[0].xy * r3.xy;
//     r3.z = 1;
//     r3.xyzw = t5.SampleLevel(s0_s, r3.xyz, 0).xyzw;
//     r1.w = dot(r2.xyz, cb2[32].xyz);
//     r2.w = 1.25 + r1.w;
//     r2.w = log2(r2.w);
//     r2.w = -1.5 * r2.w;
//     r2.w = exp2(r2.w);
//     r2.w = 0.238732412 * r2.w;
//     r4.xyz = cb0[2].xyz + -cb0[1].xyz;
//     r4.xyz = -r1.www * r4.xyz + cb0[1].xyz;
//     r4.xyz = r4.xyz * r2.www;
//     r4.xyz = cb2[33].xyz * r4.xyz;
//     r4.xyz = cb2[43].yyy * r4.xyz;
//     r1.w = dot(r2.xyz, r2.xyz);
//     r1.w = rsqrt(r1.w);
//     r5.xyz = r2.xyz * r1.www;
//     r5.xyz = float3(0.5,0.5,0.5) * r5.xyz;
//     r1.w = dot(float3(-1,-1,1), r5.xyz);
//     r2.w = saturate(r1.w);
//     r4.w = dot(float3(1,-1,1), r5.xyz);
//     r5.w = saturate(r4.w);
//     r6.x = dot(float3(-1,1,1), r5.xyz);
//     r6.y = saturate(r6.x);
//     r5.x = dot(float3(1,1,1), r5.xyz);
//     r5.y = saturate(r5.x);
//     r1.w = saturate(-r1.w);
//     r4.w = saturate(-r4.w);
//     r6.x = saturate(-r6.x);
//     r5.x = saturate(-r5.x);
//     r5.z = r2.w * r2.w;
//     r5.w = r5.w * r5.w;
//     r2.w = r2.w * r2.w + r5.w;
//     r6.z = r6.y * r6.y;
//     r2.w = r6.y * r6.y + r2.w;
//     r6.y = r5.y * r5.y;
//     r2.w = r5.y * r5.y + r2.w;
//     r5.y = r1.w * r1.w;
//     r1.w = r1.w * r1.w + r2.w;
//     r2.w = r4.w * r4.w;
//     r1.w = r4.w * r4.w + r1.w;
//     r4.w = r6.x * r6.x;
//     r1.w = r6.x * r6.x + r1.w;
//     r6.x = r5.x * r5.x;
//     r1.w = r5.x * r5.x + r1.w;
//     r7.xyz = cb3[32].xyz * r5.www;
//     r5.xzw = cb3[31].xyz * r5.zzz + r7.xyz;
//     r5.xzw = cb3[33].xyz * r6.zzz + r5.xzw;
//     r5.xzw = cb3[34].xyz * r6.yyy + r5.xzw;
//     r5.xyz = cb3[35].xyz * r5.yyy + r5.xzw;
//     r5.xyz = cb3[36].xyz * r2.www + r5.xyz;
//     r5.xyz = cb3[37].xyz * r4.www + r5.xyz;
//     r5.xyz = cb3[38].xyz * r6.xxx + r5.xyz;
//     r5.xyz = cb2[5].yyy * r5.xyz;
//     r5.xyz = r5.xyz / r1.www;
//     r5.xyz = cb0[1].xyz * r5.xyz;
//     r5.xyz = cb2[43].yyy * r5.xyz;
//     r5.xyz = float3(0.318309873,0.318309873,0.318309873) * r5.xyz;
//     r0.y = r0.z / r0.y;
//     r1.w = r0.x * r0.y;
//     r0.x = -r0.x * r0.y + r0.z;
//     r6.xy = vThreadID.xy;
//     r6.zw = float2(0,0);
//   // No code for instruction (needs manual fix):
//     store_uav_typed u0.xyzw, r6.xyzw, r3.xyzw
//     r0.y = 9.99999975e-006 * r0.z;
//     r2.w = r0.z * 9.99999975e-006 + -cb2[44].x;
//     r4.w = cb3[47].x * r2.w;
//     r5.w = cmp(0 >= r4.w);
//     if (r5.w != 0) {
//       r6.xyzw = float4(0,0,0,1);
//     }
//     if (r5.w == 0) {
//       r5.w = r1.z * 9.99999975e-006 + cb3[52].z;
//       r5.w = -cb3[46].z + r5.w;
//       r7.x = cb3[47].y * r5.w;
//       r5.w = r5.w * cb3[47].y + -cb3[52].x;
//       r5.w = cmp(9.99999975e-006 < abs(r5.w));
//       r7.y = 9.99999975e-006 + cb3[52].x;
//       r5.w = r5.w ? r7.x : r7.y;
//       r7.x = exp2(-r5.w);
//       r5.w = -cb3[52].x + r5.w;
//       r7.x = cb3[52].y + -r7.x;
//       r5.w = abs(r7.x) / abs(r5.w);
//       r4.w = r4.w * r4.w;
//       r2.w = r2.w * cb3[47].x + -r4.w;
//       r2.w = cb3[51].w * r2.w + r4.w;
//       r4.w = -r2.w * r5.w;
//       r5.w = exp2(r4.w);
//       r2.w = cb3[48].x * -r2.w;
//       r2.w = exp2(r2.w);
//       r7.x = min(abs(r1.x), abs(r1.y));
//       r7.y = max(abs(r1.x), abs(r1.y));
//       r7.y = 1 / r7.y;
//       r7.x = r7.x * r7.y;
//       r7.y = r7.x * r7.x;
//       r7.z = r7.y * 0.0208350997 + -0.0851330012;
//       r7.z = r7.y * r7.z + 0.180141002;
//       r7.z = r7.y * r7.z + -0.330299497;
//       r7.y = r7.y * r7.z + 0.999866009;
//       r7.z = r7.x * r7.y;
//       r7.w = cmp(abs(r1.y) < abs(r1.x));
//       r7.z = r7.z * -2 + 1.57079637;
//       r7.z = r7.w ? r7.z : 0;
//       r7.x = r7.x * r7.y + r7.z;
//       r7.y = cmp(-r1.y < r1.y);
//       r7.y = r7.y ? -3.141593 : 0;
//       r7.x = r7.x + r7.y;
//       r7.y = min(r1.x, -r1.y);
//       r7.z = max(r1.x, -r1.y);
//       r7.y = cmp(r7.y < -r7.y);
//       r7.z = cmp(r7.z >= -r7.z);
//       r7.y = r7.z ? r7.y : 0;
//       r7.x = r7.y ? -r7.x : r7.x;
//       r7.x = r7.x * -0.159154937 + 0.5;
//       r7.z = 1 + -abs(r2.z);
//       r7.z = sqrt(r7.z);
//       r7.w = abs(r2.z) * -0.0187292993 + 0.0742610022;
//       r7.w = r7.w * abs(r2.z) + -0.212114394;
//       r7.w = r7.w * abs(r2.z) + 1.57072878;
//       r8.x = r7.w * r7.z;
//       r8.x = r8.x * -2 + 3.14159274;
//       r8.y = cmp(-r2.z < r2.z);
//       r8.x = r8.y ? r8.x : 0;
//       r7.z = r7.w * r7.z + r8.x;
//       r7.z = 1.57079637 + -r7.z;
//       r7.y = r7.z * 0.318309873 + 0.5;
//       r0.y = -cb3[52].w * r0.y;
//       r0.y = exp2(r0.y);
//       r0.y = r0.y * cb3[59].y + cb3[59].x;
//       r7.xyz = t1.SampleLevel(s2_s, r7.xy, r0.y).xyz;
//       r0.y = 1 + -r2.w;
//       r0.y = r0.y * r5.w;
//       r8.x = cb3[31].w * r0.y;
//       r8.y = cb3[32].w * r0.y;
//       r8.z = cb3[33].w * r0.y;
//       r7.xyz = r7.xyz * cb2[43].www + r8.xyz;
//       r6.w = r5.w * r2.w;
//       r8.xyz = cb3[51].xyz * r4.www;
//       r8.xyz = exp2(r8.xyz);
//       r6.xyz = r8.xyz * r7.xyz;
//     }
//     r0.y = log2(r6.w);
//     r0.y = 0.0666666701 * r0.y;
//     r0.z = r0.x / r0.z;
//     r0.y = r0.y * r0.z;
//     r0.y = exp2(r0.y);
//     r0.y = 1 + -r0.y;
//     r0.z = 0.5 * cb2[43].y;
//     r6.xyz = r6.xyz * r0.zzz;
//     r7.xyz = r2.xyz * r1.www;
//     r8.x = dot(r7.xyz, cb2[18].xyz);
//     r8.y = dot(r7.xyz, cb2[19].xyz);
//     r8.z = dot(r7.xyz, cb2[20].xyz);
//     r0.z = 1 / cb2[19].w;
//     r7.xyz = cb2[21].xyz + r8.xyz;
//     r7.xyz = r7.xyz * r0.zzz + cb2[22].xyz;
//     r7.xyz = r7.xyz * r0.zzz + cb2[23].xyz;
//     r7.xyz = r7.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
//     r8.x = dot(r1.xyz, cb2[18].xyz);
//     r8.y = dot(r1.xyz, cb2[19].xyz);
//     r8.z = dot(r1.xyz, cb2[20].xyz);
//     r1.xyz = cb2[21].xyz + r8.xyz;
//     r1.xyz = r1.xyz * r0.zzz + cb2[22].xyz;
//     r1.xyz = r1.xyz * r0.zzz + cb2[23].xyz;
//     r1.xyz = r1.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
//     r1.xyz = r1.xyz + -r7.xyz;
//     r0.z = 0.0333333351 * r0.w;
//     r2.w = 1 + -cb3[59].z;
//     r8.xy = vThreadID.xy;
//     r9.w = 2;
//     r10.xyzw = r3.xyzw;
//     r4.w = r0.z;
//     r5.w = r1.w;
//     r6.w = 1;
//     while (true) {
//       r7.w = cmp((int)r6.w >= 16);
//       if (r7.w != 0) break;
//       r7.w = r0.w * 0.0291666668 + r4.w;
//       r7.w = r0.x * r7.w + r1.w;
//       r11.xy = r7.ww * r2.xy;
//       r11.xy = r11.xy * cb2[0].xy + -cb2[1].xy;
//       r11.xyzw = t4.SampleLevel(s1_s, r11.xy, 0).xyzw;
//       r12.x = -r2.z * r7.w + cb2[1].z;
//       r11.z = r11.z * cb2[0].z + r12.x;
//       r11.z = saturate(0.0009765625 * r11.z);
//       r11.w = r11.w * r11.w;
//       r11.y = r11.z * r11.y + r11.w;
//       r11.y = 0.0009765625 * r11.y;
//       r7.w = r7.w * r0.x;
//       r7.w = r7.w * cb3[59].w + 1;
//       r7.w = cb3[59].z / r7.w;
//       r7.w = saturate(r7.w + r2.w);
//       r12.xyzw = r10.xyzw;
//       r11.z = r4.w;
//       r11.w = r5.w;
//       r13.xy = float2(0,0);
//       while (true) {
//         r13.z = cmp((uint)r13.y >= 2);
//         if (r13.z != 0) break;
//         r11.z = 0.0333333351 + r11.z;
//         r13.z = r0.x * r11.z + r1.w;
//         r9.xyz = r1.xyz * r11.zzz + r7.xyz;
//         r14.xy = r13.zz * r2.xy;
//         r14.xy = r14.xy * cb2[0].xy + -cb2[1].xy;
//         r14.xyzw = t0.SampleLevel(s0_s, r14.xy, 0).xyzw;
//         r14.xy = r14.yx * cb2[0].zz + cb2[1].zz;
//         r14.xy = r2.zz * r13.zz + -r14.xy;
//         r13.w = saturate(r14.y * cb2[0].w + 1);
//         r14.y = saturate(abs(r14.x) * 0.000156249997 + r14.w);
//         r13.w = r13.w * r14.z;
//         r14.z = saturate(r14.x * 0.001953125 + 1);
//         r14.z = 0.5 + r14.z;
//         r14.z = min(1, r14.z);
//         r14.z = r14.y * r14.z;
//         r14.z = r14.z * r14.z;
//         r15.xyzw = t2.SampleLevel(s1_s, r9.xyw, 0).xyzw;
//         r9.xy = r15.xy + -r9.zz;
//         r9.xy = saturate(float2(384,24) * r9.xy);
//         r9.x = -r9.x * r15.z + 1;
//         r9.z = 1 + -r15.w;
//         r9.z = r9.z + -r9.x;
//         r9.x = r9.y * r9.z + r9.x;
//         r9.y = r14.x * cb0[3].z + cb0[3].y;
//         r9.y = exp2(r9.y);
//         r9.y = min(1, r9.y);
//         r9.x = r13.w * r9.x;
//         r15.xyz = r9.xxx * r4.xyz;
//         r15.xyz = r5.xyz * r14.zzz + r15.xyz;
//         r9.x = 1 + -r14.y;
//         r9.x = cb0[3].w * r9.x;
//         r9.x = cb0[3].x * r9.y + r9.x;
//         r13.x = r14.z * r7.w + r13.x;
//         r9.y = -r13.z + r11.w;
//         r9.x = r9.x * r11.x + r11.y;
//         r9.x = r9.y * r9.x;
//         r9.x = exp2(r9.x);
//         r9.x = 1 + -r9.x;
//         r9.y = 1 + -r12.w;
//         r14.w = r9.x * r9.y;
//         r9.x = r14.w * r7.w;
//         r14.xyz = r15.xyz * r9.xxx;
//         r12.xyzw = r12.xyzw + r14.xyzw;
//         r13.y = (int)r13.y + 1;
//         r11.w = r13.z;
//       }
//       r4.w = r11.z;
//       r5.w = r11.w;
//       r7.w = 1 + -r12.w;
//       r14.w = r7.w * r0.y;
//       r7.w = r14.w * r13.x;
//       r14.xyz = r7.www * r6.xyz;
//       r10.xyzw = r14.xyzw + r12.xyzw;
//       r8.zw = r6.ww;
//     // No code for instruction (needs manual fix):
//         store_uav_typed u0.xyzw, r8.xyzw, r10.xyzw
//       r6.w = (int)r6.w + 1;
//     }
//   }
//   return;
// }
//////////////////////////////// HLSL Errors ////////////////////////////////
// F:\SteamLibrary\steamapps\common\Days Gone\BendGame\Binaries\Win64\ShaderFixes\c8c1f027ad778ab9-cs_replace.txt(49,10): error X3000: syntax error: unexpected token ')'
/////////////////////////////////////////////////////////////////////////////
