// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v0.6.198 on Thu Oct 22 22:21:04 2026
//
//
// Buffer Definitions:
//
// cbuffer cb1
// {
//
//   float4 cb1[5];                     // Index:    0-4              Components:    20
//
// }
//
// cbuffer cb0
// {
//
//   float4 cb0[131];                   // Index:    0-130            Components:   524
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// s0_s                              sampler      NA          NA    0        1
// t0                                texture  float4          2d    0        1
// t1                                texture  float4          2d    1        1
// StereoParams                      texture  float4          2d  125        1
// cb0                               cbuffer      NA          NA    0        1
// cb1                               cbuffer      NA          NA    1        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// INTERP                   0   xyzw        1     NONE   float   xy
// INTERP                   1   xyzw        2     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer CB1[5], immediateIndexed
dcl_constantbuffer CB0[131], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_buffer (float,float,float,float) t125
dcl_input_ps linear v1.xy
dcl_output o0.xyzw
dcl_temps 4
ld r0.xyzw, l(0, 0, 0, 0), t125.xyzw
mad r0.y, -r0.y, l(0.00777779985), l(1.000000)
mul r0.x, r0.y, r0.x
mad r0.x, r0.x, l(-0.500000), v1.x
div r1.y, cb0[24].x, cb0[24].y
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.y
add r2.y, r2.w, l(-1.000000)
mov r2.xz, l(0,0,1.000000,0)
mul r0.zw, r2.xxxy, l(0.000000, 0.000000, 0.500000, 0.500000)
mov r0.y, v1.y
mad r0.zw, r0.xxxy, r2.zzzw, -r0.zzzw
mad r0.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
add r1.zw, r0.zzzw, -cb1[4].xxxy
max r2.x, |r1.w|, |r1.z|
div r2.x, l(1.000000, 1.000000, 1.000000, 1.000000), r2.x
min r2.y, |r1.w|, |r1.z|
mul r2.x, r2.x, r2.y
mul r2.y, r2.x, r2.x
mad r2.z, r2.y, l(0.0208350997), l(-0.085133)
mad r2.z, r2.y, r2.z, l(0.180141)
mad r2.z, r2.y, r2.z, l(-0.330299497)
mad r2.y, r2.y, r2.z, l(0.999866)
mul r2.z, r2.y, r2.x
mad r2.z, r2.z, l(-2.000000), l(1.57079637)
lt r2.w, |r1.w|, |r1.z|
and r2.z, r2.z, r2.w
mad r2.x, r2.x, r2.y, r2.z
lt r2.y, r1.w, -r1.w
and r2.y, r2.y, l(0xc0490fdc)
add r2.x, r2.y, r2.x
min r2.y, r1.w, r1.z
lt r2.y, r2.y, -r2.y
max r2.z, r1.w, r1.z
dp2 r1.z, r1.zwzz, r1.zwzz
sqrt r3.x, r1.z
ge r1.z, r2.z, -r2.z
and r1.z, r2.y, r1.z
movc r3.y, r1.z, -r2.x, r2.x
mul r1.zw, r3.xxxy, l(0.000000, 0.000000, 2.400000, 0.477706969)
mad r1.zw, cb0[129].yyyy, l(0.000000, 0.000000, -0.100000, 0.100000), r1.zzzw
mad r1.zw, cb1[1].yyyy, l(0.000000, 0.000000, 0.200000, 0.450000), r1.zzzw
sample_b r2.xyzw, r1.zwzz, t0.xyzw, s0, cb0[5].x
add r1.z, -cb1[1].y, l(1.000000)
mad r1.z, -r1.z, r1.z, l(1.000000)
mad r1.z, r1.z, l(0.180000), l(-0.030000)
mul r1.z, r1.z, r2.x
add r2.xy, r0.zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
dp2 r1.w, r2.xyxx, r2.xyxx
rsq r1.w, r1.w
mul r2.xy, r1.wwww, r2.xyxx
mad r0.zw, r1.zzzz, r2.xxxy, r0.zzzw
add r1.zw, cb1[4].xxxy, l(0.000000, 0.000000, -0.500000, -0.500000)
mov r1.x, l(1.000000)
div r1.xy, r1.zwzz, r1.xyxx
add r1.xy, r1.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
add r0.zw, r0.zzzw, -r1.xxxy
dp2 r0.z, r0.zwzz, r0.zwzz
sqrt r0.z, r0.z
mad r1.xy, cb1[1].yyyy, l(1.600000, 1.480000, 0.000000, 0.000000), l(-0.280000, -0.030000, 0.000000, 0.000000)
mad r1.xz, r0.zzzz, l(2.000000, 0.000000, 2.000000, 0.000000), -r1.xxyx
mad r0.z, r1.y, l(-0.500000), r0.z
round_pi_sat r0.z, -r0.z
mul r1.xy, r1.xzxx, l(3.33333325, 100.000000, 0.000000, 0.000000)
add r1.xy, -|r1.xyxx|, l(1.000000, 1.000000, 0.000000, 0.000000)
max r0.w, r1.x, l(0.000000)
mul_sat r1.x, r1.y, l(50.000000)
mad r1.y, r0.w, l(-2.000000), l(3.000000)
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, r1.y
mul r0.w, r0.w, cb1[1].x
mad r0.xy, -r0.wwww, r0.xyxx, v1.xyxx
ne r0.w, cb0[130].x, l(0.000000)
movc r0.xy, r0.wwww, v1.xyxx, r0.xyxx
mul r0.xy, r0.xyxx, cb0[120].xyxx
ftou r0.xy, r0.xyxx
utof r0.xy, r0.xyxx
ftoi r2.xy, r0.xyxx
mov r2.zw, l(0,0,0,0)
ld r2.xyzw, r2.xyzw, t1.xyzw
mad r0.xyw, cb1[2].xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), r2.xyxz
add r0.xyw, r0.xyxw, l(-1.000000, -1.000000, 0.000000, -1.000000)
max r0.xyw, r0.xyxw, l(0.000000, 0.000000, 0.000000, 0.000000)
add r1.yzw, cb1[2].xxyz, l(0.000000, -0.500000, -0.500000, -0.500000)
mad r1.yzw, r1.yyzw, l(0.000000, 2.000000, 2.000000, 2.000000), r2.xxyz
min r1.yzw, r1.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
lt r3.xyz, cb1[2].xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.xyw, r3.xyxz, r0.xyxw, r1.yzyw
add r0.xyw, -r2.xyxz, r0.xyxw
mad r1.y, r1.x, l(-2.000000), l(3.000000)
mul r1.x, r1.x, r1.x
mad r1.z, -r1.y, r1.x, l(1.000000)
mul r1.x, r1.x, r1.y
mul r1.y, r0.z, r1.z
mad r0.z, r0.z, r1.z, r1.x
mul r1.y, r1.y, l(0.600000)
mad r0.xyw, r1.yyyy, r0.xyxw, r2.xyxz
add r1.yzw, -r0.xxyw, cb1[3].xxyz
mad r0.xyw, r1.xxxx, r1.yzyw, r0.xyxw
add r1.x, cb1[1].y, l(-1.000000)
mul_sat r1.x, r1.x, l(-1.42857146)
mad r1.y, r1.x, l(-2.000000), l(3.000000)
mul r1.x, r1.x, r1.x
mul r1.x, r1.x, r1.y
mul r1.y, r0.z, r1.x
mad r0.z, -r0.z, r1.x, l(1.000000)
mul r1.xzw, r0.xxyw, r1.yyyy
mad r0.xyw, r1.xzxw, l(29.000000, 29.000000, 0.000000, 29.000000), r0.xyxw
mad r1.xzw, r0.xxyw, l(-2.000000, 0.000000, -2.000000, -2.000000), l(1.000000, 0.000000, 1.000000, 1.000000)
mad r0.xyw, r1.yyyy, r1.xzxw, r0.xyxw
dp3 r1.x, r0.xywx, l(0.212672904, 0.715152204, 0.072175, 0.000000)
add r0.xyw, r0.xyxw, -r1.xxxx
mul r1.y, r0.z, r0.z
mul r0.z, r0.z, r1.y
mad o0.xyz, r0.zzzz, r0.xywx, r1.xxxx
mov o0.w, l(1.000000)
ret
// Approximately 116 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with geo-11 v0.6.198 on Thu Oct 22 22:21:04 2026
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[5] : packoffset(c0);
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[131] : packoffset(c0);
// }
//
// SamplerState s0_s_s : register(s0);
// Texture2D<float4> t0 : register(t0);
// Texture2D<float4> t1 : register(t1);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Buffer<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_POSITION0,
//   float4 v1 : INTERP0,
//   float4 v2 : INTERP1,
//   out float4 o0 : SV_TARGET0)
// {
//   float4 r0,r1,r2,r3;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.xyzw = StereoParams.Load(float4(0,0,0,0)).xyzw;
//   r0.y = -r0.y * 0.00777779985 + 1;
//   r0.x = r0.x * r0.y;
//   r0.x = r0.x * -0.5 + v1.x;
//   r1.y = cb0[24].x / cb0[24].y;
//   r2.w = 1 / r1.y;
//   r2.y = -1 + r2.w;
//   r2.xz = float2(0,1);
//   r0.zw = float2(0.5,0.5) * r2.xy;
//   r0.y = v1.y;
//   r0.zw = r0.xy * r2.zw + -r0.zw;
//   r0.xy = r0.xy * float2(2,2) + float2(-1,-1);
//   r1.zw = -cb1[4].xy + r0.zw;
//   r2.x = max(abs(r1.z), abs(r1.w));
//   r2.x = 1 / r2.x;
//   r2.y = min(abs(r1.z), abs(r1.w));
//   r2.x = r2.y * r2.x;
//   r2.y = r2.x * r2.x;
//   r2.z = r2.y * 0.0208350997 + -0.0851330012;
//   r2.z = r2.y * r2.z + 0.180141002;
//   r2.z = r2.y * r2.z + -0.330299497;
//   r2.y = r2.y * r2.z + 0.999866009;
//   r2.z = r2.x * r2.y;
//   r2.z = r2.z * -2 + 1.57079637;
//   r2.w = cmp(abs(r1.w) < abs(r1.z));
//   r2.z = r2.w ? r2.z : 0;
//   r2.x = r2.x * r2.y + r2.z;
//   r2.y = cmp(r1.w < -r1.w);
//   r2.y = r2.y ? -3.141593 : 0;
//   r2.x = r2.x + r2.y;
//   r2.y = min(r1.z, r1.w);
//   r2.y = cmp(r2.y < -r2.y);
//   r2.z = max(r1.z, r1.w);
//   r1.z = dot(r1.zw, r1.zw);
//   r3.x = sqrt(r1.z);
//   r1.z = cmp(r2.z >= -r2.z);
//   r1.z = r2.y ? r1.z : 0;
//   r3.y = r1.z ? -r2.x : r2.x;
//   r1.zw = float2(2.4000001,0.477706969) * r3.xy;
//   r1.zw = cb0[129].yy * float2(-0.100000001,0.100000001) + r1.zw;
//   r1.zw = cb1[1].yy * float2(0.200000003,0.449999988) + r1.zw;
//   r2.xyzw = t0.SampleBias(s0_s_s, r1.zw, cb0[5].x).xyzw;
//   r1.z = 1 + -cb1[1].y;
//   r1.z = -r1.z * r1.z + 1;
//   r1.z = r1.z * 0.180000007 + -0.0299999993;
//   r1.z = r2.x * r1.z;
//   r2.xy = float2(-0.5,-0.5) + r0.zw;
//   r1.w = dot(r2.xy, r2.xy);
//   r1.w = rsqrt(r1.w);
//   r2.xy = r2.xy * r1.ww;
//   r0.zw = r1.zz * r2.xy + r0.zw;
//   r1.zw = float2(-0.5,-0.5) + cb1[4].xy;
//   r1.x = 1;
//   r1.xy = r1.zw / r1.xy;
//   r1.xy = float2(0.5,0.5) + r1.xy;
//   r0.zw = -r1.xy + r0.zw;
//   r0.z = dot(r0.zw, r0.zw);
//   r0.z = sqrt(r0.z);
//   r1.xy = cb1[1].yy * float2(1.60000002,1.48000002) + float2(-0.280000001,-0.0299999993);
//   r1.xz = r0.zz * float2(2,2) + -r1.xy;
//   r0.z = r1.y * -0.5 + r0.z;
//   r0.z = saturate(ceil(-r0.z));
//   r1.xy = float2(3.33333325,100) * r1.xz;
//   r1.xy = float2(1,1) + -abs(r1.xy);
//   r0.w = max(0, r1.x);
//   r1.x = saturate(50 * r1.y);
//   r1.y = r0.w * -2 + 3;
//   r0.w = r0.w * r0.w;
//   r0.w = r1.y * r0.w;
//   r0.w = cb1[1].x * r0.w;
//   r0.xy = -r0.ww * r0.xy + v1.xy;
//   r0.w = cmp(cb0[130].x != 0.000000);
//   r0.xy = r0.ww ? v1.xy : r0.xy;
//   r0.xy = cb0[120].xy * r0.xy;
//   r0.xy = (uint2)r0.xy;
//   r0.xy = (uint2)r0.xy;
//   r2.xy = (int2)r0.xy;
//   r2.zw = float2(0,0);
//   r2.xyzw = t1.Load(r2.xyz).xyzw;
//   r0.xyw = cb1[2].xyz * float3(2,2,2) + r2.xyz;
//   r0.xyw = float3(-1,-1,-1) + r0.xyw;
//   r0.xyw = max(float3(0,0,0), r0.xyw);
//   r1.yzw = float3(-0.5,-0.5,-0.5) + cb1[2].xyz;
//   r1.yzw = r1.yzw * float3(2,2,2) + r2.xyz;
//   r1.yzw = min(float3(1,1,1), r1.yzw);
//   r3.xyz = cmp(cb1[2].xyz < float3(0.5,0.5,0.5));
//   r0.xyw = r3.xyz ? r0.xyw : r1.yzw;
//   r0.xyw = r0.xyw + -r2.xyz;
//   r1.y = r1.x * -2 + 3;
//   r1.x = r1.x * r1.x;
//   r1.z = -r1.y * r1.x + 1;
//   r1.x = r1.y * r1.x;
//   r1.y = r1.z * r0.z;
//   r0.z = r0.z * r1.z + r1.x;
//   r1.y = 0.600000024 * r1.y;
//   r0.xyw = r1.yyy * r0.xyw + r2.xyz;
//   r1.yzw = cb1[3].xyz + -r0.xyw;
//   r0.xyw = r1.xxx * r1.yzw + r0.xyw;
//   r1.x = -1 + cb1[1].y;
//   r1.x = saturate(-1.42857146 * r1.x);
//   r1.y = r1.x * -2 + 3;
//   r1.x = r1.x * r1.x;
//   r1.x = r1.y * r1.x;
//   r1.y = r1.x * r0.z;
//   r0.z = -r0.z * r1.x + 1;
//   r1.xzw = r1.yyy * r0.xyw;
//   r0.xyw = r1.xzw * float3(29,29,29) + r0.xyw;
//   r1.xzw = r0.xyw * float3(-2,-2,-2) + float3(1,1,1);
//   r0.xyw = r1.yyy * r1.xzw + r0.xyw;
//   r1.x = dot(r0.xyw, float3(0.212672904,0.715152204,0.0721750036));
//   r0.xyw = -r1.xxx + r0.xyw;
//   r1.y = r0.z * r0.z;
//   r0.z = r1.y * r0.z;
//   o0.xyz = r0.zzz * r0.xyw + r1.xxx;
//   o0.w = 1;
//   return;
// }
/////////////////////////////////////////////////////////////////////////////
