//Clock tower distortion effect. Similar to glass effect.
// ---- Created with geo-11 v0.6.198 on Thu Oct 22 19:27:42 2026
Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s0_s : register(s0);

cbuffer cb1 : register(b1)
{
  float4 cb1[6];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[131];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_POSITION0,
  float4 v1 : INTERP0,
  float4 v2 : INTERP1,
  out float4 o0 : SV_TARGET0)
{
  float4 r0,r1,r2,r3,r4,r5,r21;
  uint4 bitmask, uiDest;
  float4 fDest;
  
  float4 stereo = StereoParams.Load(0);
  r21 = v1;
  
  r21.x+=stereo.x*(1-stereo.y*0.0077778)*-0.5;

  r0.w = cb0[24].x / cb0[24].y;
  r0.y = 1 / r0.w;
  r0.xz = float2(1,1);
  r1.xy = float2(-1,-1) + r0.xy;
  r1.xy = float2(0.5,0.5) * r1.xy;
  r0.xy = r21.xy * r0.xy + -r1.xy;
  r1.xy = -cb1[4].xy + r0.xy;
  r1.z = max(abs(r1.x), abs(r1.y));
  r1.z = 1 / r1.z;
  r1.w = min(abs(r1.x), abs(r1.y));
  r1.z = r1.w * r1.z;
  r1.w = r1.z * r1.z;
  r2.x = r1.w * 0.0208350997 + -0.0851330012;
  r2.x = r1.w * r2.x + 0.180141002;
  r2.x = r1.w * r2.x + -0.330299497;
  r1.w = r1.w * r2.x + 0.999866009;
  r2.x = r1.z * r1.w;
  r2.x = r2.x * -2 + 1.57079637;
  r2.y = cmp(abs(r1.y) < abs(r1.x));
  r2.x = r2.y ? r2.x : 0;
  r1.z = r1.z * r1.w + r2.x;
  r1.w = cmp(r1.y < -r1.y);
  r1.w = r1.w ? -3.141593 : 0;
  r1.z = r1.z + r1.w;
  r1.w = min(r1.x, r1.y);
  r1.w = cmp(r1.w < -r1.w);
  r2.x = max(r1.x, r1.y);
  r1.x = dot(r1.xy, r1.xy);
  r1.x = sqrt(r1.x);
  r1.x = dot(r1.xx, cb1[5].xx);
  r2.x = cmp(r2.x >= -r2.x);
  r1.w = r1.w ? r2.x : 0;
  r1.z = r1.w ? -r1.z : r1.z;
  r1.z = cb1[1].x * r1.z;
  r1.y = 0.159235656 * r1.z;
  r1.xy = cb0[129].yy * float2(0.100000001,-0.0500000007) + r1.xy;
  r1.xy = cb1[1].zz * float2(0.200000003,0.449999988) + r1.xy;
  r1.xyzw = t0.SampleBias(s0_s, r1.xy, cb0[5].x).xyzw;
  r1.y = 1 + -cb1[1].z;
  r1.y = -r1.y * r1.y + 1;
  r1.y = r1.y * 0.180000007 + -0.0299999993;
  r1.x = r1.x * r1.y;
  r1.yz = float2(-0.5,-0.5) + r0.xy;
  r1.w = dot(r1.yz, r1.yz);
  r1.w = rsqrt(r1.w);
  r1.yz = r1.yz * r1.ww;
  r1.xy = r1.xx * r1.yz + r0.xy;
  r1.zw = float2(-0.5,-0.5) + cb1[4].xy;
  r0.zw = r1.zw / r0.zw;
  r0.zw = float2(0.5,0.5) + r0.zw;
  r1.xy = r1.xy + -r0.zw;
  r0.xy = r0.xy + -r0.zw;
  r0.x = dot(r0.xy, r0.xy);
  r0.y = dot(r1.xy, r1.xy);
  r0.xy = sqrt(r0.xy);
  r0.zw = cb1[1].zz * float2(1.75,2.0999999) + float2(-0.400000006,-1);
  r0.z = r0.y * 2 + -r0.z;
  r0.x = r0.x * 2 + -r0.w;
  r0.x = 1 + -abs(r0.x);
  r0.z = 2.5 * r0.z;
  r0.z = 1 + -abs(r0.z);
  r0.xz = max(float2(0,0), r0.xz);
  r0.w = r0.z * -2 + 3;
  r0.z = r0.z * r0.z;
  r1.x = r0.w * r0.z;
  r0.z = r0.w * r0.z + -0.5;
  r0.z = saturate(1.25000012 * r0.z);
  r0.w = cb1[1].y * r1.x;
  r1.xy = r21.xy * float2(2,2) + float2(-1,-1);
  r1.xy = r1.xy * -r0.ww;
  r0.w = 1 + -v1.y;
  r0.w = -r0.w * cb1[5].y + 1;
  r0.w = cb1[5].z * r0.w;
  r1.xy = r1.xy * r0.ww + v1.xy;
  r1.z = cmp(0 != cb0[130].x);
  r1.xy = r1.zz ? v1.xy : r1.xy;
  r1.xy = cb0[120].xy * r1.xy;
  r1.xy = (uint2)r1.xy;
  r1.zw = float2(0,0);
  r1.xyzw = t1.Load(r1.xyz).xyzw;
  r1.xyz = saturate(r1.xyz);
  r1.w = r0.x * -2 + 3;
  r0.x = r0.x * r0.x;
  r0.x = r1.w * r0.x;
  r2.xyz = r0.xxx * -r1.xyz + r1.xyz;
  r3.xyz = cb1[2].xyz * float3(2,2,2) + r2.xyz;
  r3.xyz = float3(-1,-1,-1) + r3.xyz;
  r3.xyz = max(float3(0,0,0), r3.xyz);
  r4.xyz = float3(-0.5,-0.5,-0.5) + cb1[2].xyz;
  r4.xyz = r4.xyz * float3(2,2,2) + r2.xyz;
  r4.xyz = min(float3(1,1,1), r4.xyz);
  r5.xyz = cmp(cb1[2].xyz < float3(0.5,0.5,0.5));
  r3.xyz = r5.xyz ? r3.xyz : r4.xyz;
  r3.xyz = r3.xyz + -r2.xyz;
  r0.x = r0.z * -2 + 3;
  r0.z = r0.z * r0.z;
  r0.x = r0.x * r0.z;
  r2.xyz = r0.xxx * r3.xyz + r2.xyz;
  r3.xyz = cb1[3].xyz + -r2.xyz;
  r0.x = cb1[1].z * 1.5 + -0.100000001;
  r0.z = r0.y * 2 + -r0.x;
  r0.x = -r0.x * 0.5 + r0.y;
  r0.x = saturate(ceil(-r0.x));
  r0.y = 10 * r0.z;
  r0.y = 1 + -abs(r0.y);
  r0.y = saturate(r0.y + r0.y);
  r0.z = r0.y * -2 + 3;
  r0.y = r0.y * r0.y;
  r1.w = r0.z * r0.y;
  r0.y = -r0.z * r0.y + 1;
  r0.x = r0.x * r0.y + r1.w;
  r2.xyz = r1.www * r3.xyz + r2.xyz;
  r0.y = -1 + cb1[1].z;
  r0.y = saturate(-1.42857146 * r0.y);
  r0.z = r0.y * -2 + 3;
  r0.y = r0.y * r0.y;
  r0.y = r0.z * r0.y;
  r0.z = r0.x * r0.y;
  r0.x = -r0.x * r0.y + 1;
  r3.xyz = r2.xyz * r0.zzz;
  r2.xyz = r3.xyz * float3(29,29,29) + r2.xyz;
  r3.xyz = r2.xyz * float3(-2,-2,-2) + float3(1,1,1);
  r2.xyz = r0.zzz * r3.xyz + r2.xyz;
  r0.y = dot(r2.xyz, float3(0.212672904,0.715152204,0.0721750036));
  r2.xyz = r2.xyz + -r0.yyy;
  r0.z = r0.x * r0.x;
  r0.x = r0.z * r0.x;
  r0.xyz = r0.xxx * r2.xyz + r0.yyy;
  r0.xyz = r0.xyz + -r1.xyz;
  o0.xyz = r0.www * r0.xyz + r1.xyz;
  o0.w = 1;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Thu Oct 22 19:27:42 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// INTERP                   0   xyzw        1     NONE   float   xy
// INTERP                   1   xyzw        2     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer CB0[131], immediateIndexed
dcl_constantbuffer CB1[6], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_input_ps linear v1.xy
dcl_output o0.xyzw
dcl_temps 6
div r0.w, cb0[24].x, cb0[24].y
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov r0.xz, l(1.000000,0,1.000000,0)
add r1.xy, r0.xyxx, l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
mad r0.xy, v1.xyxx, r0.xyxx, -r1.xyxx
add r1.xy, r0.xyxx, -cb1[4].xyxx
max r1.z, |r1.y|, |r1.x|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r1.z
min r1.w, |r1.y|, |r1.x|
mul r1.z, r1.z, r1.w
mul r1.w, r1.z, r1.z
mad r2.x, r1.w, l(0.0208350997), l(-0.085133)
mad r2.x, r1.w, r2.x, l(0.180141)
mad r2.x, r1.w, r2.x, l(-0.330299497)
mad r1.w, r1.w, r2.x, l(0.999866)
mul r2.x, r1.w, r1.z
mad r2.x, r2.x, l(-2.000000), l(1.57079637)
lt r2.y, |r1.y|, |r1.x|
and r2.x, r2.y, r2.x
mad r1.z, r1.z, r1.w, r2.x
lt r1.w, r1.y, -r1.y
and r1.w, r1.w, l(0xc0490fdb)
add r1.z, r1.w, r1.z
min r1.w, r1.y, r1.x
lt r1.w, r1.w, -r1.w
max r2.x, r1.y, r1.x
dp2 r1.x, r1.xyxx, r1.xyxx
sqrt r1.x, r1.x
dp2 r1.x, r1.xxxx, cb1[5].xxxx
ge r2.x, r2.x, -r2.x
and r1.w, r1.w, r2.x
movc r1.z, r1.w, -r1.z, r1.z
mul r1.z, r1.z, cb1[1].x
mul r1.y, r1.z, l(0.159235656)
mad r1.xy, cb0[129].yyyy, l(0.100000, -0.050000, 0.000000, 0.000000), r1.xyxx
mad r1.xy, cb1[1].zzzz, l(0.200000, 0.450000, 0.000000, 0.000000), r1.xyxx
sample_b r1.xyzw, r1.xyxx, t0.xyzw, s0, cb0[5].x
add r1.y, -cb1[1].z, l(1.000000)
mad r1.y, -r1.y, r1.y, l(1.000000)
mad r1.y, r1.y, l(0.180000), l(-0.030000)
mul r1.x, r1.y, r1.x
add r1.yz, r0.xxyx, l(0.000000, -0.500000, -0.500000, 0.000000)
dp2 r1.w, r1.yzyy, r1.yzyy
rsq r1.w, r1.w
mul r1.yz, r1.wwww, r1.yyzy
mad r1.xy, r1.xxxx, r1.yzyy, r0.xyxx
add r1.zw, cb1[4].xxxy, l(0.000000, 0.000000, -0.500000, -0.500000)
div r0.zw, r1.zzzw, r0.zzzw
add r0.zw, r0.zzzw, l(0.000000, 0.000000, 0.500000, 0.500000)
add r1.xy, -r0.zwzz, r1.xyxx
add r0.xy, -r0.zwzz, r0.xyxx
dp2 r0.x, r0.xyxx, r0.xyxx
dp2 r0.y, r1.xyxx, r1.xyxx
sqrt r0.xy, r0.xyxx
mad r0.zw, cb1[1].zzzz, l(0.000000, 0.000000, 1.750000, 2.100000), l(0.000000, 0.000000, -0.400000, -1.000000)
mad r0.z, r0.y, l(2.000000), -r0.z
mad r0.x, r0.x, l(2.000000), -r0.w
add r0.x, -|r0.x|, l(1.000000)
mul r0.z, r0.z, l(2.500000)
add r0.z, -|r0.z|, l(1.000000)
max r0.xz, r0.xxzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r0.w, r0.z, l(-2.000000), l(3.000000)
mul r0.z, r0.z, r0.z
mul r1.x, r0.z, r0.w
mad r0.z, r0.w, r0.z, l(-0.500000)
mul_sat r0.z, r0.z, l(1.25000012)
mul r0.w, r1.x, cb1[1].y
mad r1.xy, v1.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r1.xy, -r0.wwww, r1.xyxx
add r0.w, -v1.y, l(1.000000)
mad r0.w, -r0.w, cb1[5].y, l(1.000000)
mul r0.w, r0.w, cb1[5].z
mad r1.xy, r1.xyxx, r0.wwww, v1.xyxx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[130].x
movc r1.xy, r1.zzzz, v1.xyxx, r1.xyxx
mul r1.xy, r1.xyxx, cb0[120].xyxx
ftou r1.xy, r1.xyxx
mov r1.zw, l(0,0,0,0)
ld r1.xyzw, r1.xyzw, t1.xyzw
mov_sat r1.xyz, r1.xyzx
mad r1.w, r0.x, l(-2.000000), l(3.000000)
mul r0.x, r0.x, r0.x
mul r0.x, r0.x, r1.w
mad r2.xyz, r0.xxxx, -r1.xyzx, r1.xyzx
mad r3.xyz, cb1[2].xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r2.xyzx
add r3.xyz, r3.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r4.xyz, cb1[2].xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
mad r4.xyz, r4.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r2.xyzx
min r4.xyz, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
lt r5.xyz, cb1[2].xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
movc r3.xyz, r5.xyzx, r3.xyzx, r4.xyzx
add r3.xyz, -r2.xyzx, r3.xyzx
mad r0.x, r0.z, l(-2.000000), l(3.000000)
mul r0.z, r0.z, r0.z
mul r0.x, r0.z, r0.x
mad r2.xyz, r0.xxxx, r3.xyzx, r2.xyzx
add r3.xyz, -r2.xyzx, cb1[3].xyzx
mad r0.x, cb1[1].z, l(1.500000), l(-0.100000)
mad r0.z, r0.y, l(2.000000), -r0.x
mad r0.x, -r0.x, l(0.500000), r0.y
round_pi_sat r0.x, -r0.x
mul r0.y, r0.z, l(10.000000)
add r0.y, -|r0.y|, l(1.000000)
add_sat r0.y, r0.y, r0.y
mad r0.z, r0.y, l(-2.000000), l(3.000000)
mul r0.y, r0.y, r0.y
mul r1.w, r0.y, r0.z
mad r0.y, -r0.z, r0.y, l(1.000000)
mad r0.x, r0.x, r0.y, r1.w
mad r2.xyz, r1.wwww, r3.xyzx, r2.xyzx
add r0.y, cb1[1].z, l(-1.000000)
mul_sat r0.y, r0.y, l(-1.42857146)
mad r0.z, r0.y, l(-2.000000), l(3.000000)
mul r0.y, r0.y, r0.y
mul r0.y, r0.y, r0.z
mul r0.z, r0.y, r0.x
mad r0.x, -r0.x, r0.y, l(1.000000)
mul r3.xyz, r0.zzzz, r2.xyzx
mad r2.xyz, r3.xyzx, l(29.000000, 29.000000, 29.000000, 0.000000), r2.xyzx
mad r3.xyz, r2.xyzx, l(-2.000000, -2.000000, -2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r2.xyz, r0.zzzz, r3.xyzx, r2.xyzx
dp3 r0.y, r2.xyzx, l(0.212672904, 0.715152204, 0.072175, 0.000000)
add r2.xyz, -r0.yyyy, r2.xyzx
mul r0.z, r0.x, r0.x
mul r0.x, r0.x, r0.z
mad r0.xyz, r0.xxxx, r2.xyzx, r0.yyyy
add r0.xyz, -r1.xyzx, r0.xyzx
mad o0.xyz, r0.wwww, r0.xyzx, r1.xyzx
mov o0.w, l(1.000000)
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
