Initialize engine version: 5.0.0p1 (b38b89c951b3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 660   (ID=0x11c0)
    Vendor:   NVIDIA
    VRAM:     1989 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\protobuf-net.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\SpicyPixel.Threading.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\SpicyPixel.Threading.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\SpicyPixel.Threading.Unity.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\SpicyPixel.Threading.Unity.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\System.Threading.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\System.Threading.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\ProBuilderCore.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\ProBuilderCore.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\ProBuilderMeshOps.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\ProBuilderMeshOps.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\ProCore.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\ProCore.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\SixBySeven.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\SixBySeven.dll into Unity Child Domain
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\game_development\pvpgame\build\game_Data\Managed\LitJson.dll into Unity Child Domain
- Completed reload, in  0.054 seconds
desktop: 1920x1200 59Hz; virtual: 3840x1200 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\System.dll (this message is harmless)
Setting up 2 worker threads for Enlighten.
  Thread -> id: d338 -> priority: 1 
  Thread -> id: da90 -> priority: 1 
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.611681 ms
Level 3 loaded
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.ZoneHandler:OnLevelWasLoaded(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\ZoneHandler.cs:120)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/ZoneHandler.cs Line: 120)

System memory in use before: 77.6 MB.
System memory in use after: 77.7 MB.

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1321.
Total: 0.476287 ms (FindLiveObjects: 0.059874 ms CreateObjectMapping: 0.043025 ms MarkObjects: 0.365865 ms  DeleteObjects: 0.006920 ms)

Authenticating via http://104.156.231.247:3000/api/client/login/mygame
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GameMachine.Core.Logger:Debug(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Logger.cs:10)
GameMachine.Core.<Authenticate>c__Iterator32:MoveNext() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Authentication.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviour.gen.cs:62)
GameMachine.Core.App:Login(String, String, Int32, String, String, Success, Error) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:62)
GameMachine.Login:DoLogin(String, String, Int32, String, String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Login.cs:62)
PvpGame.LoginController:DoLogin() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\LoginController.cs:59)
EventDelegate:Execute() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:472)
EventDelegate:Execute(List`1) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:636)
UIButton:OnClick() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Interaction\UIButton.cs:257)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1074)
UICamera:ProcessRelease(Boolean, Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1864)
UICamera:ProcessTouch(Boolean, Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1903)
UICamera:ProcessMouse() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1427)
UICamera:ProcessTouches() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1544)
UICamera:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1223)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/GameMachine/GameMachine/Core/Logger.cs Line: 10)

{"authtoken":427092,"protocol":"ANY"}
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GameMachine.Core.Logger:Debug(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Logger.cs:10)
GameMachine.Core.<Authenticate>c__Iterator32:MoveNext() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Authentication.cs:27)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/GameMachine/GameMachine/Core/Logger.cs Line: 10)

Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\game_development\pvpgame\build\game_Data\Managed\System.Data.dll (this message is harmless)
Authtoken: 427092 Protocol:UDP Hostname:104.156.231.247 port:24130
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GameMachine.Core.Logger:Debug(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Logger.cs:10)
GameMachine.Login:OnAuthenticationSuccess(Dictionary`2) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Login.cs:90)
GameMachine.Core.<Authenticate>c__Iterator32:MoveNext() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Authentication.cs:29)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/GameMachine/GameMachine/Core/Logger.cs Line: 10)

App running - waiting to verify connection
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GameMachine.Core.Logger:Debug(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Logger.cs:10)
GameMachine.Core.App:StartCoreActors() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:132)
GameMachine.Core.App:Run(String, String, Int32, String, Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:79)
GameMachine.Login:OnAuthenticationSuccess(Dictionary`2) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Login.cs:97)
GameMachine.Core.<Authenticate>c__Iterator32:MoveNext() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Authentication.cs:29)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/GameMachine/GameMachine/Core/Logger.cs Line: 10)

Connection established
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.NetworkClient:ConnectionEstablished() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\NetworkClient.cs:46)
GameMachine.Core.App:OnEchoReceived() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:148)
GameMachine.Core.RemoteEcho:OnReceive(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\RemoteEcho.cs:59)
GameMachine.Core.UntypedActor:Tell(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\UntypedActor.cs:45)
GameMachine.Core.ActorSystem:DeliverByComponent(Entity) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:233)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:185)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/NetworkClient.cs Line: 46)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.426756 ms
Level 4 loaded
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.ZoneHandler:OnLevelWasLoaded(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\ZoneHandler.cs:120)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/ZoneHandler.cs Line: 120)

System memory in use before: 77.8 MB.
System memory in use after: 77.9 MB.

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 1542.
Total: 1.301591 ms (FindLiveObjects: 0.053255 ms CreateObjectMapping: 0.028282 ms MarkObjects: 1.210426 ms  DeleteObjects: 0.008725 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.474294 ms
Level 5 loaded
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.ZoneHandler:OnLevelWasLoaded(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\ZoneHandler.cs:120)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/ZoneHandler.cs Line: 120)

System memory in use before: 128.6 MB.
System memory in use after: 129.2 MB.

Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 12535.
Total: 4.349169 ms (FindLiveObjects: 0.436571 ms CreateObjectMapping: 0.494640 ms MarkObjects: 3.229608 ms  DeleteObjects: 0.187446 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: df0c -> priority: 1 
Has avatar
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UMAzingCC:FinishWindowContents(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\uma_extensions\UMAzing\Scripts\UMAzingCC.cs:1204)
UnityEngine.LayoutedWindow:DoWindow(Int32) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\GUILayout.gen.cs:413)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\GUI.gen.cs:1453)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/uma_extensions/UMAzing/Scripts/UMAzingCC.cs Line: 1204)

fadeout and load
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UMAzingCC:FinishWindowContents(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\uma_extensions\UMAzing\Scripts\UMAzingCC.cs:1217)
UnityEngine.LayoutedWindow:DoWindow(Int32) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\GUILayout.gen.cs:413)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\GUI.gen.cs:1453)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/uma_extensions/UMAzing/Scripts/UMAzingCC.cs Line: 1217)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.818310 ms
Level 4 loaded
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.ZoneHandler:OnLevelWasLoaded(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\ZoneHandler.cs:120)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/ZoneHandler.cs Line: 120)

System memory in use before: 118.7 MB.
System memory in use after: 113.1 MB.

Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 12821.
Total: 5.371848 ms (FindLiveObjects: 0.439580 ms CreateObjectMapping: 0.385422 ms MarkObjects: 3.816317 ms  DeleteObjects: 0.728722 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.322953 ms
WARNING: Shader Unsupported: 'HeatDistort' - All passes removed
Level 2 loaded
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.ZoneHandler:OnLevelWasLoaded(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\ZoneHandler.cs:120)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/ZoneHandler.cs Line: 120)

System memory in use before: 109.9 MB.
System memory in use after: 110.7 MB.

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 15834.
Total: 7.401561 ms (FindLiveObjects: 0.439881 ms CreateObjectMapping: 0.428448 ms MarkObjects: 6.478773 ms  DeleteObjects: 0.053255 ms)

Disabled
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameInputHandler:OnDisable() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameInputHandler.cs:24)
UnityEngine.GameObject:SetActive(Boolean)
UIWindow:HandleStartingState() (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\UIWindow.cs:103)
UIWindow:Start() (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\UIWindow.cs:91)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameInputHandler.cs Line: 24)

Player loaded, loading forest
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.Game:GameEntityLoaded(GameEntity) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Game.cs:111)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:181)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/Game.cs Line: 111)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.788597 ms
Level 1 loaded
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.ZoneHandler:OnLevelWasLoaded(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\ZoneHandler.cs:120)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/ZoneHandler.cs Line: 120)

System memory in use before: 2.04 GB.
System memory in use after: 2.04 GB.

Unloading 350 unused Assets to reduce memory usage. Loaded Objects now: 118980.
Total: 28.480366 ms (FindLiveObjects: 5.015610 ms CreateObjectMapping: 2.961527 ms MarkObjects: 19.965260 ms  DeleteObjects: 0.536161 ms)

Fell 488.3575 units.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityController:FallingDamage(Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:765)
PvpGame.GameEntityController:OnControllerColliderHit(ControllerColliderHit) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:753)
UnityEngine.CharacterController:INTERNAL_CALL_Move(CharacterController, Vector3&)
UnityEngine.CharacterController:Move(Vector3) (at C:\buildslave\unity\build\artifacts\generated\common\modules\NewDynamics.gen.cs:2933)
PvpGame.GameEntityController:MyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:648)
PvpGame.GameEntityController:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:356)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntityController.cs Line: 765)

Entering Highlands
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard42
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard4
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard44
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard43
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard45
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard46
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard47
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard17
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard14
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard16
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard2
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard9
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard27
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard8
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard7
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard29
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard31
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard15
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard19
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Entering Laketown
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

Sent get equipped item request for npc_guard39
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard40
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard41
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard35
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard28
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard34
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard36
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard38
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard33
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard12
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard13
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard32
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard10
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard37
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard11
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Loading catapult
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SiegeController:StartLoadCatapult() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeController.cs:250)
PvpGame.SiegeUI:LoadCatapult() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeUI.cs:125)
EventDelegate:Execute() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:472)
EventDelegate:Execute(List`1) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:636)
UIEventTrigger:OnPress(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Interaction\UIEventTrigger.cs:45)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1074)
UICamera:ProcessPress(Boolean, Single, Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1735)
UICamera:ProcessTouch(Boolean, Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1908)
UICamera:ProcessMouse() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1427)
UICamera:ProcessTouches() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1544)
UICamera:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1223)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SiegeController.cs Line: 250)

VisualEffect 
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:139)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 139)

Loading catapult
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SiegeController:StartLoadCatapult() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeController.cs:250)
PvpGame.SiegeUI:LoadCatapult() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeUI.cs:125)
EventDelegate:Execute() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:472)
EventDelegate:Execute(List`1) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:636)
UIEventTrigger:OnPress(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Interaction\UIEventTrigger.cs:45)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1074)
UICamera:ProcessPress(Boolean, Single, Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1735)
UICamera:ProcessTouch(Boolean, Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1908)
UICamera:ProcessMouse() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1427)
UICamera:ProcessTouches() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1544)
UICamera:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1223)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SiegeController.cs Line: 250)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Fell 3.074707 units.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityController:FallingDamage(Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:765)
PvpGame.GameEntityController:OnControllerColliderHit(ControllerColliderHit) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:753)
UnityEngine.CharacterController:INTERNAL_CALL_Move(CharacterController, Vector3&)
UnityEngine.CharacterController:Move(Vector3) (at C:\buildslave\unity\build\artifacts\generated\common\modules\NewDynamics.gen.cs:2933)
PvpGame.GameEntityController:MyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:648)
PvpGame.GameEntityController:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:356)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntityController.cs Line: 765)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard42
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard44
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard43
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard45
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard46
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard47
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard15
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard19
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Harvested wood
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.HarvestHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HarvestHandler.cs:53)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/HarvestHandler.cs Line: 53)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Harvested wood
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.HarvestHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HarvestHandler.cs:53)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/HarvestHandler.cs Line: 53)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard4
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard4
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Harvested wood
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.HarvestHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HarvestHandler.cs:53)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/HarvestHandler.cs Line: 53)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Harvested wood
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.HarvestHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HarvestHandler.cs:53)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/HarvestHandler.cs Line: 53)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Entering Highlands
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

Harvested wood
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.HarvestHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HarvestHandler.cs:53)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/HarvestHandler.cs Line: 53)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent get equipped item request for npc_bandita53
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita51
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita52
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

npc_bandita53 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita51 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita52 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

Harvested wood
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.HarvestHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HarvestHandler.cs:53)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/HarvestHandler.cs Line: 53)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Entering Laketown
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Harvested wood
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.HarvestHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HarvestHandler.cs:53)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/HarvestHandler.cs Line: 53)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard17
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard14
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard16
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard2
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard9
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard27
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard8
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard7
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard29
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard31
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard39
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard40
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard41
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard35
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard28
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard34
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard36
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard38
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard33
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard12
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard13
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard32
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard10
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard37
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard11
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Loading catapult
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SiegeController:StartLoadCatapult() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeController.cs:250)
PvpGame.SiegeUI:LoadCatapult() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeUI.cs:125)
EventDelegate:Execute() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:472)
EventDelegate:Execute(List`1) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:636)
UIEventTrigger:OnPress(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Interaction\UIEventTrigger.cs:45)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1074)
UICamera:ProcessPress(Boolean, Single, Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1735)
UICamera:ProcessTouch(Boolean, Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1908)
UICamera:ProcessMouse() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1427)
UICamera:ProcessTouches() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1544)
UICamera:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1223)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SiegeController.cs Line: 250)

VisualEffect 
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:139)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 139)

Loading catapult
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SiegeController:StartLoadCatapult() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeController.cs:250)
PvpGame.SiegeUI:LoadCatapult() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeUI.cs:125)
EventDelegate:Execute() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:472)
EventDelegate:Execute(List`1) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:636)
UIEventTrigger:OnPress(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Interaction\UIEventTrigger.cs:45)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1074)
UICamera:ProcessPress(Boolean, Single, Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1735)
UICamera:ProcessTouch(Boolean, Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1908)
UICamera:ProcessMouse() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1427)
UICamera:ProcessTouches() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1544)
UICamera:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1223)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SiegeController.cs Line: 250)

VisualEffect 
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:139)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 139)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Fell 2.651123 units.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityController:FallingDamage(Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:765)
PvpGame.GameEntityController:OnControllerColliderHit(ControllerColliderHit) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:753)
UnityEngine.CharacterController:INTERNAL_CALL_Move(CharacterController, Vector3&)
UnityEngine.CharacterController:Move(Vector3) (at C:\buildslave\unity\build\artifacts\generated\common\modules\NewDynamics.gen.cs:2933)
PvpGame.GameEntityController:MyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:648)
PvpGame.GameEntityController:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityController.cs:356)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntityController.cs Line: 765)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Entering Highlands
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

Sent get equipped item request for npc_bandita53
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita51
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita52
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita78
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

npc_bandita53 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita51 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita52 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_bandita82
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita83
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita81
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita80
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Harvested wood
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.HarvestHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HarvestHandler.cs:53)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/HarvestHandler.cs Line: 53)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent get equipped item request for npc_bandita82
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita83
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita81
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent get equipped item request for npc_bandita80
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita78
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita79
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard15
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard19
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

crafted wood_shack1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.CraftingUI:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\CraftingUI.cs:86)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/CraftingUI.cs Line: 86)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent get equipped item request for npc_bandita53
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita51
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_bandita52
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard17
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

npc_bandita53 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita51 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita52 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

Sent get equipped item request for npc_bandita78
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard4
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard42
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard44
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard43
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard45
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard46
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard47
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_bandita79
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita80
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Entering Laketown
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

UseItem wood_shack1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:UseItem(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:132)
RnMUI_ItemSlot:OnClick() (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_ItemSlot.cs:210)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1074)
UICamera:ProcessRelease(Boolean, Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1864)
UICamera:ProcessTouch(Boolean, Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1903)
UICamera:ProcessMouse() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1427)
UICamera:ProcessTouches() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1544)
UICamera:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1223)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 132)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

ToggleDoor
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.DoorController:ToggleDoor() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:122)
PvpGame.DoorController:UpdateState(String, Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:40)
PvpGame.HousePlacmentController:Deploy(WorldObject) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HousePlacmentController.cs:55)
PvpGame.WorldObjectHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:318)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/DoorController.cs Line: 122)

ToggleDoor
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.DoorController:ToggleDoor() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:122)
PvpGame.DoorController:UpdateState(String, Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:42)
PvpGame.HousePlacmentController:Deploy(WorldObject) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HousePlacmentController.cs:55)
PvpGame.WorldObjectHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:318)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/DoorController.cs Line: 122)

ToggleDoor
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.DoorController:ToggleDoor() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:122)
PvpGame.DoorController:UpdateState(String, Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:40)
PvpGame.HousePlacmentController:Deploy(WorldObject) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HousePlacmentController.cs:55)
PvpGame.WorldObjectHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:318)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/DoorController.cs Line: 122)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

crafted wood_shack1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.CraftingUI:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\CraftingUI.cs:86)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/CraftingUI.cs Line: 86)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

UseItem wood_shack1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:UseItem(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:132)
RnMUI_ItemSlot:OnClick() (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_ItemSlot.cs:210)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1074)
UICamera:ProcessRelease(Boolean, Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1864)
UICamera:ProcessTouch(Boolean, Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1903)
UICamera:ProcessMouse() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1427)
UICamera:ProcessTouches() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1544)
UICamera:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1223)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 132)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

ToggleDoor
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.DoorController:ToggleDoor() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:122)
PvpGame.DoorController:UpdateState(String, Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:40)
PvpGame.HousePlacmentController:Deploy(WorldObject) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HousePlacmentController.cs:55)
PvpGame.WorldObjectHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:318)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/DoorController.cs Line: 122)

ToggleDoor
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.DoorController:ToggleDoor() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:122)
PvpGame.DoorController:UpdateState(String, Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:42)
PvpGame.HousePlacmentController:Deploy(WorldObject) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HousePlacmentController.cs:55)
PvpGame.WorldObjectHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:318)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/DoorController.cs Line: 122)

ToggleDoor
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.DoorController:ToggleDoor() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:122)
PvpGame.DoorController:UpdateState(String, Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\DoorController.cs:40)
PvpGame.HousePlacmentController:Deploy(WorldObject) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\HousePlacmentController.cs:55)
PvpGame.WorldObjectHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:318)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/DoorController.cs Line: 122)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

channel=/stuck message= messageType=
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GameMachine.Core.Logger:Debug(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Logger.cs:10)
GameMachine.Chat.ChatCommands:process(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Chat\ChatCommands.cs:146)
GameMachine.Chat.ChatManager:SendChatMessage(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Chat\ChatManager.cs:177)
Chatbox:SendMessage(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Chat\Chatbox.cs:125)
Chatbox:GlobalChatWindow(Int32) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Chat\Chatbox.cs:107)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\GUI.gen.cs:1453)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/GameMachine/GameMachine/Core/Logger.cs Line: 10)

Sent get equipped item request for npc_guard9
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard27
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard8
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard7
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard29
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard31
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard15
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard19
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard39
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard40
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard41
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard35
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard28
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard34
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard36
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard38
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard33
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard12
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard13
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard32
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard10
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard37
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard11
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard42
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard4
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard44
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard43
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard45
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard46
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard47
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard17
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard14
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard16
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard2
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Entering Highlands
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_bandita78
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard17
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard14
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard16
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard2
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard9
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard27
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard8
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard7
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard29
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard31
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Entering Laketown
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard39
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard40
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard41
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard35
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard28
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard34
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard36
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard38
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard33
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard12
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard13
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard32
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard10
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard37
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard11
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard42
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard44
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard43
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard45
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard46
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard47
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard15
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard19
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard4
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_bandita53
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard17
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard15
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard19
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita51
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard39
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard40
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard41
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard35
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard28
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard34
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard36
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard38
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard33
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard12
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard13
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard32
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard10
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard37
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard11
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

npc_bandita53 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

Sent get equipped item request for npc_bandita53
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Unable to get good spawnpoint for (-831.8, 56.5, 919.5)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:SetLocation(Vector3) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:288)
PvpGame.GameEntityManager:GameEntityLoaded(GameEntity) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:44)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:186)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 288)

npc_bandita53 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita51 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita52 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

Sent get equipped item request for npc_bandita51
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Unable to get good spawnpoint for (-832.3, 62.0, 918.8)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:SetLocation(Vector3) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:288)
PvpGame.GameEntityManager:GameEntityLoaded(GameEntity) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:44)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:186)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 288)

Sent get equipped item request for npc_bandita52
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Unable to get good spawnpoint for (-832.6, 60.9, 919.7)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:SetLocation(Vector3) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:288)
PvpGame.GameEntityManager:GameEntityLoaded(GameEntity) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:44)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:186)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 288)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard39
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard40
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard41
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard35
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard28
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard34
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard36
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard38
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard33
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard12
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard13
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard32
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard10
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard37
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard11
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard4
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Sent get equipped item request for npc_guard30
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard26
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard33
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard12
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard13
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard32
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard10
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard37
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard11
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard17
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard15
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard19
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard21
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard20
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard18
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita79
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita53
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_bandita51
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita52
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

npc_bandita53 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita51 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

npc_bandita52 Died
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntity:Die() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntity.cs:176)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:177)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameEntity.cs Line: 176)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

No ballista target
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SiegeController:FireBallista() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeController.cs:292)
PvpGame.SiegeUI:FireBallista() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SiegeUI.cs:135)
EventDelegate:Execute() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:472)
EventDelegate:Execute(List`1) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Internal\EventDelegate.cs:636)
UIEventTrigger:OnClick() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\Interaction\UIEventTrigger.cs:63)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1074)
UICamera:ProcessRelease(Boolean, Single) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1864)
UICamera:ProcessTouch(Boolean, Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1903)
UICamera:ProcessMouse() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1427)
UICamera:ProcessTouches() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1544)
UICamera:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\NGUI\Scripts\UI\UICamera.cs:1223)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SiegeController.cs Line: 292)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Sent get equipped item request for npc_guard1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_bandita79
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent trackdata
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameEntityManager:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameEntityManager.cs:234)
GameMachine.Core.EntityTracking:UpdateTracking() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\EntityTracking.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
GameMachine.Core.ActorSystem:Update(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:146)
GameMachine.Core.App:UpdateNetwork() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:196)
 
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

Entering Highlands
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

Sent get equipped item request for npc_guard3
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard4
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

Sent get equipped item request for npc_guard6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:GetEquippedItem(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:284)
PvpGame.UmaLoader:UmaEntityLoaded(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:184)
PvpGame.UmaLoader:LoadUmaEntity(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\UmaLoader.cs:118)
UnityEngine.Events.InvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:141)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:574)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:716)
UnityEngine.Events.UnityEvent`1:Invoke(T0) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_1.cs:53)
UMA.UMAData:FireUpdatedEvent(Boolean) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAData.cs:479)
UMA.UMAGeneratorBuiltin:UMAReady() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:165)
UMA.UMAGeneratorBuiltin:HandleDirtyUpdate(UMAData) (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:119)
UMA.UMAGeneratorBuiltin:OnDirtyUpdate() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:128)
UMA.UMAGeneratorBuiltin:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\Standard Assets\UMA\Core\Scripts\UMAGeneratorBuiltin.cs:66)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 284)

crafted ballista
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.CraftingUI:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\CraftingUI.cs:86)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/CraftingUI.cs Line: 86)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

crafted ballista
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.CraftingUI:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\CraftingUI.cs:86)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/CraftingUI.cs Line: 86)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

crafted staff
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.CraftingUI:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\CraftingUI.cs:86)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/CraftingUI.cs Line: 86)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Unassign() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:100)
RnMUI_IconSlot:Assign(Texture) (at C:\game_development\pvpgame\pvp_mmo\Assets\RnM UI 2 for NGUI\Scripts\UI\RnMUI_IconSlot.cs:103)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:53)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

Sent use item longbow
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.WorldObjectHandler:SendUseItem(String, String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\WorldObjectHandler.cs:276)
PvpGame.EquipmentSlot:Assign(UIItemInfo) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\EquipmentSlot.cs:61)
PvpGame.Equipment:LoadEquipped() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Equipment.cs:119)
PvpGame.InventoryUI:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\InventoryUI.cs:94)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/WorldObjectHandler.cs Line: 276)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Entering Laketown
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

Entering Highlands
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

Entering Laketown
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Leaving Laketown
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:60)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 60)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Entering Wildlands
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.TerritoryHandler:CheckTerritory() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\TerritoryHandler.cs:68)
PvpGame.Fov:UpdateTargets() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\Fov.cs:132)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/TerritoryHandler.cs Line: 68)

activate skill speed damageType self
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:200)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 200)

FinishSkillspeed
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.SkillHandler:FinishSkill() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:171)
PvpGame.SkillHandler:ActivateSkill(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:206)
PvpGame.SkillHandler:ActivateSkillFromSlot(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:162)
PvpGame.SkillHandler:HandleInput() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:42)
PvpGame.SkillHandler:Update() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\SkillHandler.cs:85)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/SkillHandler.cs Line: 171)

SPeed 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.VitalsHandler:OnMessage(Object) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\VitalsHandler.cs:149)
GameMachine.Core.GameMessageHandler:DeliverMessages(GameMessages) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\GameMessageHandler.cs:187)
GameMachine.Core.ActorSystem:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\ActorSystem.cs:166)
GameMachine.Core.App:DeliverQueuedMessages() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:185)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/VitalsHandler.cs Line: 149)

Stopping client
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GameMachine.Core.Logger:Debug(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Logger.cs:10)
GameMachine.Core.App:OnApplicationQuit() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\App.cs:177)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/GameMachine/GameMachine/Core/Logger.cs Line: 10)

Region client: disconnecting from current region
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GameMachine.Core.Logger:Debug(String) (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\Logger.cs:10)
GameMachine.Core.RegionClient:Disconnect() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\RegionClient.cs:49)
GameMachine.Core.RegionClient:OnApplicationQuit() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\GameMachine\GameMachine\Core\RegionClient.cs:119)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/GameMachine/GameMachine/Core/Logger.cs Line: 10)

Disabled
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PvpGame.GameInputHandler:OnDisable() (at C:\game_development\pvpgame\pvp_mmo\Assets\mmo\source\PvpGame\GameInputHandler.cs:24)
 
(Filename: C:/game_development/pvpgame/pvp_mmo/Assets/mmo/source/PvpGame/GameInputHandler.cs Line: 24)

