You are:
- New at role
- Want to impress your new boss and teammates
- Want to look professional
- Need this to work out because you moved (your family here, away from your family to be here)
{(display: "Flourish")}You've reached the reception desk. It sits against a partial wall, near the stairs with the Wonderways logo on the back, behind the desk, lit up and magical. To the left, just beyond is a gated area with floating security turnstiles and a small podium for the guards.
A few other people mill about the reception area with its brightly colored couches hovering a few inches in the air and rising or lowering as people stand and sit, its wall of plants and fish. You catch the eye of one of the receptionists and smile.
You check the clock.
<div class="answer-choices">
[[You are admirably early|Reception-Early]]
[[You're a little early|Reception-Little-Early]]
[[You're right on time|On-Time]]
</div>{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 2))}
{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
{You stand outside in the hot sunshine. (if: $dress is 'to the nines')[In your professional dress, you seem to feel all of it. As you feel sweat begin to form, you wish you had one of those personal coolants.(set: $sweatLevel to $sweatLevel + 1)](else:)[You feel comfortable in the heat for now, but you can tell you'd sweat a bit if you were outside for too long.]}
How are you going to get to the building?
{<div class="answer-choices">
[[Check map|Map]]
[[Wait for the bus you want|Bus]]
[[Start walking and look things up on the way|Start Walking]]
[[There's a WonderBus out front, just hop on that.|Get on the Bus]]
</div>}You play as a worker on their way to their first meeting, on their first official day of work. But your company's campus is a multi-building, multi-block sprawl. Will you find your way to the meeting room on time?{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
(if: $bus is not "")[The bus arrives at the expected stop. You get off and get your bearings.](else:)[After walking for a while, you reach a busy street corner and stop a moment to get your bearings.]
The on-again-off-again sound of a jackhammer and the light blanket of dust that covers the sidewalks and shrubbery are a testament to the rapid growth of the Wonderways campus.
To the east, you see the iconic clock tower, a tall, black building with four thin black turrets that looks so ramshackle that it seems like it's held together by magic alone.
To the west is a huddle of gleaming building with the seal of the Ministry of Magic.
Among the throng of pedestrians and people on various magical vehicles, you spot a man with a yellow badge and lanyard around his neck, hands in his pockets, hoverboarding seemlingly nowhere in particular.
{<div class="answer-choices">
(link: "Walk towards Howl's Moving Tower")[(set: $time to window.WITW.changeDate("minutes", 5))(goto: "Scenario 4")]
[[Check your map|Map]]
[[Ask someone with a yellow badge/lanyard|Ask someone]]
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You made it! You finally enter Starfire Hail. The building is sleek and new. A chandelier glitters as it floats, suspended several feet below the ceiling and in-line with the mezzanine that overlooks the lobby area. Glass elevators slide up and down silently just beyond the security gates.
The reception desk, made of weathered wood, looms large. You can see a restroom area off to the right.
{<div class="answer-choices">
[[Take some time to freshen up|Freshen Up]]
[[Get moving to the meeting|Scenario 5]]
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
Time is getting on. You've made it to Starfire Hail but now you need to get to the room.
{<div class="answer-choices">
[[Check in with reception|Starfire Reception]]
[[Text your boss that you are in the building|Text Boss]]
[[Just get to an elevator|Final Elevator]]
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You walk in the room and are greeted by several expectant faces.
{(if: $sweatLevel >= 6 and $confidence <= 5)[Sitting there are a few familiar faces. The man on the hoverboard you spotted is there gives you and you percieve that his nose looks a little wrinkled. The others seem to peer at you. You look down briefly and notice the sweat stains. You wish the floor would swallow you up.](if: $confidence >= 6 and $sweatLevel >= 6)[Sitting there are a few familiar faces. The man on the hoverboard you spotted is there and gives you a little nod. The others seem to peer at you. You look down briefly and notice the sweat stains. "It's a hot day," you say with a self-deprecating smile, "Glad I didn't melt!"](else-if: $confidence <= 5)[You freeze a moment as you take in the eyes on you. You smile a smile that is a bit more like a grimace and feel about as awkward as that time when the kid who thought he'd won the Triwizard Tournament turned out to have lost by one point.]}
{<div class="answer-choices">
[[The beat goes on...|End]]
</div>}Learn landmarks and self-service resources to get around campus easily{(display: "Flourish")}The big day is finally here!
The SorceCab driver pulls up to the curb. You look up at the building from the window, and take a deep breath.
{<div class="answer-choices">
[[Thank them and get out|First-Time Here]]
</div>}{(display: "Flourish")}You sling your backpack across your back and look up at the 40-story building. You're reporting for your first day at [[Wonderways]], a leader in the magic tech industry. It's your dream job. You've wanted this since you got your first Wonderways wand attachment at the tender age of eight.
{<div class="answer-choices">
[[Go on it. You belong here.|Up the stairs]]
</div>}{(display: "Flourish")}As you climb the stairs to the reception desk, you think about all the things that brought you this far.
{
You dressed (link-repeat: "[(print: $dressArray's 1st)]<dress|")[(replace: ?dress)[(set: $dressArray to (rotated: -1, ...$dressArray))(set: $dress to $dressArray's 1st)(print: $dressArray's 1st)]](set: $dress to $dressArray's 1st) to (link-repeat: "[(print: $dressDesireArray's 1st)]<dress-desire|")[(replace: ?dress-desire)[(set: $dressDesireArray to (rotated: -1, ...$dressDesireArray))(set: $dressDesire to $dressDesireArray's 1st)(print: $dressDesireArray's 1st)]](set: $dressDesire to $dressDesireArray's 1st). You made it through a rigorous all-day, multi-step interview process, but you still feel a tiny bit nervous because, deep down, you really want to (link-repeat: "[(print: $desireArray's 1st)]<desire|")[(replace: ?desire)[(set: $desireArray to (rotated: -1, ...$desireArray))(set: $desire to $desireArray's 1st)(print: $desireArray's 1st)]](set: $desire to $desireArray's 1st).
}
{
A small part of you is also a bit (link-repeat: "[(print: $feelingArray's 1st)]<feeling|")[(replace: ?feeling)[(set: $feelingArray to (rotated: -1, ...$feelingArray))(set: $feeling to $feelingArray's 1st)(print: $feelingArray's 1st)]](set: $feeling to $feelingArray's 1st) because you (link-repeat: "[(print: $familyArray's 1st)]<family|")[(replace: ?family)[(set: $familyArray to (rotated: -1, ...$familyArray))(set: $family to $familyArray's 1st)(print: $familyArray's 1st)]](set: $family to $familyArray's 1st) your family to be here.
}
But there's no going back now. You made it. You're here. You've got to knock this out of the park.
{<div class="answer-choices">
[[You've reached the reception area.|Scenario 1]]
</div>}{(display: "Flourish")}Wonderways' official vision is to:
Seamlessly onboard long-term high-impact human capital.
You're... not exactly sure what that means, but you do know that they make bleeding edge magic available to less advanced magic practioners (witches, wizards, druids, magicians, and the odd minor deity) by building things like wand and staff attachments, mana focusers, and a whole lot more.
When you were eight, you got a staff attachment to ward off danger from animals. One night, lost in the woods, it saved your life.
{<div class="answer-choices">
[[Back|First-Time Here]]
</div>}{(set: $dressArray to (a: "to the nines", "business casual", "in your favorite outfit"))
(set: $dress to "")
(set: $dressDesireArray to (a: "look professional", "fit in better with the culture", "express your authentic self"))
(set: $dressDesire to "")
(set: $desireArray to (a: "impress your new boss and colleagues", "prove to yourself that you can do this job", "set the magic tech industry on fire"))
(set: $desire to "")
(set: $feelingArray to (a: "sad", "guilty"))
(set: $feeling to "")
(set: $familyArray to (a: "left", "moved"))
(set: $family to "")
(set: $smileArray to (a: "sheepishly", "confidently"))
(set: $smile to "")
(set: $hasMap to false)
(set: $whichMap to "")
(set: $hasLandmarks to false)
(set: $busCounter to 0)
(set: $walkCycle to 0)
(set: $bus to "")
(set: $timeFliesPassageArray to (a: "What pretty scenery outside! The crocus flowers are in full bloom.", "The Brownies around town are keeping things spic and span. The sidewalks and everything practically gleam.", "There's a fountain settled nicely between buildings. Some Selkies in seal form are playing in it and splashing passerby. It would be cute, if you didn't know what Selkies are."))
(set: $chosenFloor to "")
(set: $confidence to 10)
(set: $pride to 10)
(set: $swealLevel to 0)
(set: $time to window.WITW.changeDate("hours", 0))
(set: $alarm to window.WITW.changeAlarm("hours", 0))
(set: $isPastAlarm to window.WITW.isPastAlarm())
}{<!--Use this passage to display walking time, which can change between scenarios
Should have little animation (clock passing or footsteps?)-->}
{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", (random: 4, 8)))}
{(either: ...$timeFliesPassageArray)}
{<div class="answer-choices">
{(if: $bus is "Howl's Moving Tower")[(link: "Continue")[(goto: "Scenario 3")]](else-if: $bus is not "")[(link: "Continue")[(goto: "Wrong Bus")]](else:)[(link: "Continue")[(set: $sweatLevel to $sweatLevel + 2)(set: $walkCycle to $walkCycle + 1)(goto: "Hit a Bus Stop")]]
}
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", -15))}
{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You've plenty of time to spare, so you relax.
(display: "Emergency Meeting")
You know what you have to do.
{<div class="answer-choices">
[[Ask reception for direction|Get directions]]
[[Fire up your WonderMap app|WonderMap]]
[[Try searching on the company intranet|Intranet]]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", -5))}
{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You have a little time to spare, so you relax.
(display: "Emergency Meeting")
You know what you have to do.
{<div class="answer-choices">
[[Ask reception for direction|Get directions]]
[[Fire up your WonderMap app|WonderMap]]
[[Try searching on the company intranet|Intranet]]
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You're here on time. Not early, but, hey, not late either!
(display: "Emergency Meeting")
You know what you have to do.
{<div class="answer-choices">
[[Ask reception for direction|Get directions]]
[[Fire up your WonderMap app|WonderMap]]
[[Try searching on the company intranet|Intranet]]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 5))}
{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
{You (if: $desire is 'impress your new boss and colleagues')[take a deep breath and visualize success](else-if: $desire is 'prove to yourself that you can do this job')[swallow your pride (set: $pride to $pride - 2)](else:)[let a shiver of excitement wash over you (an emergency! and they want your expertise!)] and approach the reception desk. You smile (link-repeat: "[(print: $smileArray's 1st)]<smile|")[(replace: ?smile)[(set: $smileArray to (rotated: -1, ...$smileArray))(set: $smile to $smileArray's 1st)(print: $smileArray's 1st)]], clear your throat speak up.
}
"I'm trying to get to the..." You check your text messages. "...Starfire Hail building. Can you help me?"
"Sure," she says with a megawatt smile that makes you squint a little. "Let me get you one of our custom WonderMap Papers. It will tell you everything you need to know. That building is on the other side of campus. It's a bit too far to walk comfortably, especially since it's so hot. Go on outside to get one of the WonderBuses, the map will tell you which one."
{(set: $hasMap to true)(set: $whichMap to "reception")
(if: $smile is 'sheepishly')[(set: $confidence to $confidence - 3)](else-if: $smile is 'confidently')[(set: $confidence to $confidence + 2)]}
{<div class="answer-choices">
[[Hurry outside|Scenario 2]]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 2))}
{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You whip your WonderMap device out of your pocket and search for Starfire Hail. In moments, WonderMap gives you the details you need.
You've got to get outside.
{(set: $hasMap to true)(set: $whichMap to "lookedup")}
{<div class="answer-choices">
[[Race back down the stairs|Scenario 2]]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 7))}
{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You remember the Wonderways internal network that you learned about during your orientation. You check your Moogle phone (one of the few things that Wonderways doesn't make) and navigate there. You search for Starfire Hail. It takes few minutes to sift through the results, but, in true magical fashion, a 3-dimensional view of the building and the surrounding area shows.
You take in the routes to the buildings, as well as nearby landmarks. Pure gold.
{(set: $hasMap to true)(set: $whichMap to "intranet")(set: $hasLandmarks to true)}
{<div class="answer-choices">
[[You head down the stairs to catch the bus|Scenario 2]]
</div>}{(print: $time)}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 1))}
You check your map.
You are headed to the Starfire Hail building. The meeting is in the Dragon room on floor 6. The building is 2 miles away.
{(if: $whichMap is "reception" or "intranet" or "wrong-bus")[
The fastest way to get there is to take the Howl's Moving Tower bus route between the main building to nearby Howl's Moving Tower and walk 3 blocks to the east.]}
{(if: $whichMap is "intranet" or "wrong-bus")[
Buses run every 7 minutes.
The weather right now is 85 degrees Farenheit.]}
{(if: $hasLandmarks is true)[Look for the Ministry of Transport building. Starfire Hail is right across the street.]}
{<div class="answer-choices">
{(link-goto: "Back", (history: )'s last)}
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
{(if: $busCounter is 0)[The bus out front is labelled Ingary Express. (set: $bus to "Ingary Express")](else-if: $busCounter is 1)[The bus out front now is labelled Agatha Cackle. (set: $bus to "Agatha Cackle")](else-if: $busCounter is 2)[The bus out front now is labelled Howl's Moving Tower. (set: $bus to "Howl's Moving Tower")]}
{<div class="answer-choices">
[[Get on the Bus]]
(link: "Wait for the next bus")[(set: $time to window.WITW.changeDate("minutes", (random: 4,7)))(goto: "Bus")]
(link: "Find another way")[(set: $time to window.WITW.changeDate("minutes", 1))(goto: "Scenario 2")]
</div>}
{(if: $busCounter <= 1)[(set: $busCounter to $busCounter + 1)](else-if: $busCounter is 2)[(set: $busCounter to 0)]}{(display: "Flourish")}{(set: $sweatLevel to $sweatLevel + 2)}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You decide that there's no time to waste. You take your [[map|Map]] instructions and start walking towards Starfire Hail.
Boy... it sure is hot.
{<div class="answer-choices">
[[Get going|Hit a Bus Stop]]
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You get on the bus out front, the one labelled (print: $bus).
{<div class="answer-choices">
[[Sit back and relax|TimeFlies]]
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}{(if: $walkCycle is 3)[(go-to: "Scenario 3")]}
You're passing a bus stop on your way.
{<div class="answer-choices">
[[Keep Walking|TimeFlies]]
[[Wait for the next WonderBus|Bus]]
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You get off the bus and your face falls. You look around. This doesn't seem right.
You turn and ask the bus driver, "Is Starfire Hail around here?"
The driver shakes her head. "No. I think you must have got on the wrong bus. Wait here for a bus labelled Howl's Moving Tower. That will get you to a stop about 3 blocks from Starfire Hail. When you get off, look for Howl's Moving Tower and walk towards that."
{<div class="answer-choices">
(link: "Sigh and keep on truckin'")[(set: $time to window.WITW.changeDate("minutes", 5))($set: $confidence to $confidence - 2)($set: $whichMap to "wrong-bus")($set: $hasLandmarks to true)(goto: "Scenario 3")]
</div>}You give your name to the receptionist -- the one with the newest, coolest version of the WonderWatch with an amaranth wrist band -- and wait. As you wait, you receive a text from your boss:
{<div class="emergency-text">
Emergency meeting in 30 minutes. Come and find us, we want your expertise. In Starfire Hail building, Dragon room.
</div>}
You're heart begins to race. Really! An emergency already?! You pause, take a deep breath, and remember that you're here to (print: $desire).{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 2))}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You find a person with a yellow badge moving at a leisurely clip on a hoverboard.
"Hi, can you tell me where StarFire Hail is?"
"Sure," he replies, pausing and hovering in midair, "Just go 3 blocks east, towards Howl's Moving Tower. You'll see it on the left-hand side."
He hovers on.
{<div class="answer-choices">
(link: "Walk towards Howl's Moving Tower")[(set: $time to window.WITW.changeDate("minutes", 5))(goto: "Scenario 4")]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 5))(set: $confidence to $confidence + 3)(set: $sweatLevel to $sweatLevel - 3)}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You take a few minutes to go to the washroom, cool off, dry off, and freshen up.
You feel a bit more human now.
{<div class="answer-choices">
[[Head on up to the meeting|Scenario 5]]
</div>}{(display: "Flourish")}{(set: $alarm to window.WITW.changeAlarm("minutes", 5))(set: $time to window.WITW.changeDate("minutes", 2))}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You text your boss to let him know that you're in the building and on your way.
"Great!" He texts back, "Head on up to the Dragon Room, 6th floor. When you get off the elevator head to the right. Follow the signs."
{<div class="answer-choices">
[[Jump on an elevator|Final Elevator]]
</div>}{(display: "Flourish")}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You get to the elevators. They're orb-shaped, for no other reason than they could be, and made of beautiful colored glass. They float up and down, silently, gracefully, like little bobbing planets.
{<div class="answer-choices">
[[Push the button for the 6th floor|Sixth floor]]
[[Push the button for the 5th floor|Fifth floor]]
</div>}
{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 2))}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You sidle up to the reception desk.
"I'm looking for the Dragon room," you say with a quick glance in your watch.
"Oh sure," says the older gentleman at the desk. He looks very dapper with his checkered suit and bow tie. "Head to the elevators and go up to the sixth floor. Once you get there, make a right and walk straight ahead. You should see it."
You thank him hurriedly as you break into a light jog through the security platform.
{<div class="answer-choices">
[[Jump on an elevator|Final Elevator]]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 1))}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You rush out of the elevator. There's a nice big interactive room map on the opposite wall.
{<div class="answer-choices">
[[Check the room location|Check room]]
[[Head off to the right|Gain Desire]]
[[Head off to the left|Wrong Direction]]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 1))}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You rush out of the elevator. There's a nice big interactive room map on the opposite wall.
{<div class="answer-choices">
[[Check the room location|Check room]]
[[Head off to the right|Wrong Direction]]
[[Head off to the left|Wrong Direction]]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 1))}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You head to the map. It's sylized as a old paper map with lines and text that fade in. It's... pretty cool. You type in "Dragon Room."
{(if: $chosenFloor is 'Fifth')[The map reveals that the Dragon Room is on the 6th floor and directly to the right. Oh no! you're on the wrong floor! You hurry back to the elevators.(set: $time to window.WITW.changeDate("minutes", 1))](else:)[You nod as the map reveals the right way to go, which happens to be, to the right.]}
{<div class="answer-choices">
[[Go to the room|Gain Desire]]
</div>}{(display: "Flourish")}{(set: $time to window.WITW.changeDate("minutes", 2))(set: $confidence to $confidence - 1)}{<div class="time"><span class="watch">⌚</span>(display: "Time")</div>}
You head off confidently down the hall. You stop. You look around frantically. Nothing here says Dragon Room! Where are you?! How are you going to find your way?
You spy a room map down the hall a ways.
{<div class="answer-choices">
[[Check the room map|Check room]]
</div>}{(display: "Flourish")}{(set: $isPastAlarm to window.WITW.isPastAlarm())}
Your boss gestures to a seat near him. You sit down quickly as the meeting resumes. You sit back in your chair and before you focus in, your mind wanders a bit to first impressions. You came here to <b>(print: $desire)</b>. How did you do?
{(if: $sweatLevel >= 6)[You showed up a bit sweaty to the meeting.](else:)[Even though it was hot outside, you managed to show up looking relatively dry.]}
{(if: $confidence >= 6)[You took setbacks in stride and looked confident and collected.](else:)[Your entrance was a little shaky. A few setbacks seem to have impacted your confidence level.]}
{You were meant to be at the meeting by (print: $alarm). (print: $isPastAlarm)}
{When you started you felt (print: $feeling) because you (print: $family) your family to be here. Was it worth it?}{<img class="decoration" src='https://s3.amazonaws.com/gamedev.knanthony.com/first-impressions/imgs/wandFlourish.svg' />}