Ship Difficulty Tactic
Rifter Easy Keep at Range 6500m and watch for a Tracking Disruptor. If you see a TD and your aren't hitting Orbit 500m.
Slasher Easy Watch for TD, he's fast but your drones should get him. Keep at 6500m and watch ranges.
Tristan Easy Be in site first ideally in case he's a long kite. Keep at 6500m and overload guns and AAR from start to finish.
Incursus (Rail) Easy Orbit 500m and overload AB if needed.
Incursus (Blaster) Easy Keep at Range 6500m and push out to 7500m if needed to reduce incoming DPS.
Tormentor Easy Orbit 500m and overload AB if needed.



Garmur Moderate Only fight if you are in site first and can get Scram + Web. Orbit 5000m and AB as much as possible, the faster your velocity the lower his DPS
Breacher Moderate He's likely a ASB fit and will run out of tank, so be patient. Orbit as wide as possible to reduce rocket damage (10km) and run his ASB charges out before coming in for the kill. The longer your past 10km the better your odds.
Atron Moderate He is likely faster than you and does around 200+ DP. Overload AB, keep at 6500km, and keep him away from you for as long as possible to let your drones kill him.
Punisher Moderate Beams or Arty = Orbit 500m. Pulse Laser or Autocannon = Keep at 6500m. There are a lot of different fits for this ship. Most are very tanky, but the more tanky the slower, use that to your advantage.



Merlin Hard Start fight 15km from beacon. If he's rail fit orbit 500m. If he's Blaster fit Keep at 6500m and overload AB.
Kestrel Hard Start at 12-13km from beacon then Orbit 11km with Web Overloaded. Heat AB as needed. Let your Drones eat him then when he's half armor orbit 500m and heat guns.



Condor Easy/DNE Conder is long kite (17-18km orbit). If he's already in site then DNE. If he comes in and you are at zero on beacon it's very easy. Approach and get Scram + Web asap.
Slicer Easy/DNE Slicer is long kite (17-18km orbit). If he's already in site then DNE. If he comes in and you are at zero on beacon it's very easy. Approach and get Scram + Web asap.



Succubus DNU DNE
Dramiel DNE DNE
Daredevil DNE DNE
Worm DNE DNE
Cruor DNE DNE
Firetail DNE DNE
Comet DNE DNE
Hookbill DNE DNE
Griffin DNE If you get drones on him you will hurt him bad, but you will likely be ECMed the whole time and he can just warp away.