LH_Horde_80 = {
  ["B'naar Console Transcription68"] = {
    "102456867objectB'naar Control Console183770npcAnchorite Karja1946712000The Aldor75110243210245310299410321510322610323",
    "102456185410618542007/04/04 04:47:34XinqXinside the inn, in area 52 (32.64",
  },
  ["Arelion's Secret62"] = {
    "1028616260npcMagistrix Carinda16793npcMagister Aledis201597600Silvermoon City1501937421028631028749472",
    "1028611878211239572007/07/10 21:56:17natedagreatHe went down before i could say \"Is he hitting me?\"  One of the easiests quests I've done it really is easy as cake. He is what we call \"squishy\"",
    "102862326990232692007/01/23 13:03:38AnogarI found this guy immediately outside of Falcon Watch. Guess I got lucky. You can see a map of his path here:\
\
http://www.wowhead.com/?npc=20159\
\
He didn't attack me, he just gave the quest straight to me.",
    "102862395760239572007/01/24 19:01:32CarddI found him right outside Falcon Watch.\
\
WARNING: He doesn't have a ? over his head, so you have to look at his name. Go up to him and talk to him, and after you talk he'll dismount and attack you.\
\
Once you get him to 20% (it's an easy fight), he'll give you the next quest in the chain.",
    "102869759811239572007/06/03 19:44:20PoofWell, easy assuming you can fear him... Easy as pie then!",
    "10286110384101103842007/06/24 14:15:53BloodphoenixI found him right at the edge of the zone between Hellfire and Zangarmarsh at Thornfang Hill.  If you're a warlock, this is what I did, and in my opinion, the quickest way to get him to 20%:  I threw a couple of DoTs and Curse of the Elements on him, let my Voidwalker beat him up a bit, then used Soul Fire.  \
I talked to him, got the quest... then a 70 draenai mage came out of nowhere and killed me.\
So be careful if you're on a PvE server.",
    "10286124619101246192007/07/21 17:20:50lichmuffinyea i found him right outside of falcon watch he is riding purple hawk strider and he covers a bit of ground but very easy quest though",
    "102863930070393002007/02/20 11:49:14BunnehBe aware that attacking this guy for this quest will flag you for PvP on PvE servers.",
  },
  ["Survey the Land68"] = {
    "99916866npcAltruis the Sufferer18417npcAltruis the Sufferer1841730501999129999310001410004510009610010710011",
    "999123583460235832007/01/24 08:49:27HalandrielI have no idea, why the questlog say, it's recommended for 3 players. Maybe, because you can't solo the following quest(s), bur this one is easy. You just have to sit on the dragon and lean back. After a while, you land back at Altruis and the quest is solved. \
\
If you were on a mount, when you took the quest, you can't complete it. Just remove it from your log and get it again, standing on your feet.",
    "9991158008201580082007/09/25 06:18:48KastajeYou can't be moving or mounted while accepting this quest. When you accept this quest you get mounted on a dragon that flies by itself. just sit back and relax and get 3050 experience for free. Next quest is called Buying Time.\
http://www.wowhead.com/?quest=9999",
    "99916349661422822007/04/07 20:29:41MahadinIn my experience, this quest doesn't have any prequests... \"He called himself Altruis...\" is just an easy 1100 exp...",
    "99918744970874492007/05/22 14:35:42peabody42I also had to dismiss my pet before I took the quest.",
    "999156590220565902007/03/24 20:20:06WotokYou can't be mounted when you take on this quest.   If you are, nothing will happen.    Dismount, abandon the quest and get the quest again.    Soon as you accept the quest, you take off on the dragon.",
  },
  ["The Dreghood Elders62"] = {
    "103686260npcNaladu19361npcNaladu1936110050110403210367310368410369",
    "1036812569151252882007/07/23 19:21:05DroffatsThose coordinates on a [url=http://www.wowhead.com/?maps=3483:150580120580130610]map[/url]",
    "103682086120208612007/01/16 18:00:29ChieltjeThe 3 elders found inside the tents/ruins you passed before getting to Naladu\
\
Leads to Arzeth's Demise --> http://www.wowhead.com/?quest=10369",
    "1036825288230252882007/01/26 18:46:34GreyhameAkoru the Firecaller is at 15, 58\
\
Ayleen the Waterwaker is at 12, 58\
\
Morod the Windstirrer is at 13, 61",
    "103682117610211762007/01/17 22:11:37MiyaguiYou just have to free them, not slay.",
    "10368123152301231522007/07/19 04:34:09loco7The XP for this chain is GREAT definitly a must do for some great XP and for a rouge a easy cake walk!!",
  },
  ["A Necessary Distraction70"] = {
    "1068817068npcLarissa Sunstrike21954npcLarissa Sunstrike2195412650The Scryers2501106872106883106891063717068npcExarch Onaala21860npcExarch Onaala2186012650The Aldor250110587210637310640",
    "1068827295190272952007/01/29 17:46:58RedzoneSummoners also drops the quest item.",
    "1068824029251227272007/01/24 21:14:47PyromanDoesn't necessarily have to be the warlocks right by the guy.",
    "1068827168280271682007/01/29 13:23:00MalhavocAzaloth is located at 70, 51 near top of Ruins of Karabor.  Normally there's a bunch of Demon Hunter Initiates fighting him in addition to a couple warlocks.",
    "1068834140180341402007/02/11 14:58:56FlyvThe item you need is the Scroll of Demonic Unbanishing (http://www.wowhead.com/?item=30811). Looks like the drop rate is better off of warlocks than summoners.",
    "106885652011320492007/03/24 17:26:18GamlagThanks for that tip mate, it was very useful.",
    "106883063011291912007/02/04 14:25:00ReachIf you free him when the warlocks are around him, they will attack them, and you can run, if not, RUN FAST!!!",
    "1068836102200361022007/02/14 20:59:42TrollsynLocation 70,51 is confirmed.\
\
Don't try to kill the mobs that are fighting him.\
\
First kill Sunfury Warlocks until you get this item http://www.wowhead.com/?item=30811\
\
Then just find a spot with a safe distance to him and the guys fighting him - and use the scroll with him targeted. Hopefully you got a flying mount to escape on, I never tried staying for lunch and see how dangerous he really is!",
    "1068822727240227272007/01/22 06:43:16grrinchSlay Sunfury Warlocks(http://www.wowhead.com/?npc=21503) and use the quest item on Azaloth to free him.",
    "1068829191170291912007/02/01 22:57:33FreudOnce Azaloth (70 Elite) is free, run quickly because he will attack you.",
    "10688128466101284662007/07/29 00:14:38DennaceWaiting around after unleashing him is worth your time, its kinda funny :)",
    "1068832049450320492007/02/07 04:45:02ElriIf you have a flying mount, just behind him, there is a small ledge, you can land on it, and not agro anything, the scroll has a 30 yard range, use it and mount up quickly, then hover out of range and enjoy the show",
    "106883749830374982007/02/17 11:58:53CinesiasThe scroll also drops off the Sunfury Summoners.",
    "10688150467101504672007/09/07 20:44:21Synkwanahgot the scroll on my first drop at 72,49; location of elite confirmed",
    "10688123864101238642007/07/20 10:41:06Mastermind07Very easy, BE Rogue lvl 70",
    "106885317510531752007/03/18 13:09:38virozirIf you really want to kill him, you can. After you release him, he starts fighting all the warlocks - I waited until he got down to about 45 percent and started fighting him eventually killed him (70 druid). However, he drops nothing good, I just got a super mana potion off him. Also, his rain of fire will aggro other sunfury mobs and they can help you kill azaloth ^^",
    "106374884410488442007/03/09 18:01:28jonwellFun note- after Azaloth kills the warlocks, he'll fight one of the 70 elite Demon Hunters.",
    "1063724515320245152007/01/25 15:50:46FinnKill Warlocks in the area, not neccessarily the ones fighting Azaloth, until you get a http://www.wowhead.com/?item=30811 (Scroll of Demonic Unbanishing). Use the scroll on Azaloth.",
    "106373875350387532007/02/19 14:46:00DianoraThe scroll drops off both warlock and summoner.  You DO NOT have to kill any of the warlock next to Azaloth.  Hell, I just landed from the air and activate the scroll, and walk away.  fly out and look at the firework.",
    "10637141559101415592007/08/21 05:18:15purityX8Two things to add:\
\
The Warlocks that are summoning Azaloth DO drop the scroll.  (i actually found killing the 6 or so Warlocks in this area and then waiting for them to respawn the easiest way to get the scroll).\
\
Second, I found out the hard way that if you have killed all the Warlocks summoning him, he will not have anything to attack, except you.  I died before the elite demon hunter could show up.  If you've killed them all it might be worth waiting for some of the warlocks to respawn in order to see the whole show and avoid death.",
    "1063736247141245152007/02/15 04:45:22ZoriekeI killed some Warlocks dident get the item..vent to an other aera..had to kill a summonor to get to a Warlock..The Q item dropped on the first Summoner kill so i guess summoners also drop the Q item! =)",
    "1063727626150276262007/01/30 06:59:12SizzlaLocation 69, 51",
  },
  ["Recover the Bones65"] = {
    "1003016563npcSoolaveen18675npcRamdor the Mad1941711000Lower City250110030210031",
    "100306093331538752007/04/02 07:33:18AngryAnarchComfirmed. Dont listen to any above with those repugnant cords to where he is. just travel to entrance to crypts.",
    "1003015268411250622007/09/13 22:22:10aarughaTry 35, 66 instead. He's outside the entrance to the Crypts, on the bone pile to the left as you run in.",
    "100302527860252782007/01/26 18:25:15wowgurlyThe entrance is more like 35, 58",
    "100305583261538752007/03/23 10:35:32dartorthRamdor the mad is outside of the entrance to Crypts.",
    "100302588670258862007/01/27 17:46:06maracleThis quest is not available until you complete \"The Tomb of Lights\" from High Priest Orglum.  Thats a really weird prereq, probably not intended, but you must complete it first.",
    "100306290230629022007/04/06 08:17:40ZaadarThe bones are just glowing white piles of bones that you find all throughout the Bone Wastes.  Once you have collected the requisite number go to coords (35,58), that is the entrance to where you will find the turnin.  Once you go in that entrance turn to your right and go down and out of the entry way.  When you come to a big open area turn to your right again and there will be an opening with NPCs.  You can find the turnin there.  The turn-in actual coords are (35,66)\
Thanks to Shimmerie (I copied and pasted from him :-))",
    "100303748661258862007/02/17 11:24:44MiikoLink to \"The Tomb of Light\" quest: http://www.wowhead.com/?quest=10840 (looks like that quest have weird prereq by itself too)",
    "100301196050119602006/12/09 02:04:14enasimaThese are spread out all over the bone wastes.  They're small piles of bones that glow purplish-blue.  Save some time and do this quest while doing one of the other quests that takes you into this area.",
    "10030141918201419182007/08/21 21:41:11fighterpilot2k1I found almost all the bones around the shadow tomb.\
31, 53. The respawn rate is decent. There are are 4 bones that respawn there and make a square.",
    "1003010177451608022007/06/10 08:40:41synamageYour joking with these coords right?\
There are maybe 2 or 3 in this area and even the wowhead link shows it as almost the worst spot to find them.\
Restless Bones: http://www.wowhead.com/?object=182584\
Just keep looking for them as you run more important quests.",
    "100302296310229632007/01/22 21:04:56bpraterGet to bottom of the arena and head dead west. It's near the entrance to the 2nd instance.",
    "10030118971201189712007/07/11 08:53:13tntiseverywereIf you are a dwarf you can detect bones with \"Find Treasure\" :)",
    "10030122639101226392007/07/18 07:05:02mattiman3the quest ends at 35.66",
  },
  ["Asghar's Totem69"] = {
    "1077716967npcParshah22024npcParshah2202412300110569110760210759210761310777410778510780610782710808",
    "1077723530250235302007/01/24 06:13:27Tenebrionfound him around 39 29",
    "107772657930265792007/01/28 18:36:40allforcarriepatting at 40,31",
    "107773216790321672007/02/07 10:00:50Wolfspider39,29 is correct.\
If you wait long enough, Asghar walks around the area, eventually coming near enough to the road that you can pull him by himself (I got an owl add, but just threw up my water elemental to hold it off). All in all a very easy part of the chain.",
    "107775292131321672007/03/17 22:57:09aglemorsame happened for me, just wait for him to path near the road, and you won't need to do any clearing",
    "107774225731420192007/02/25 17:28:26MysticoolHe appears as a Humanoid, so use \"Track Humanoids\" when you look for him.",
    "10777115370201153702007/07/04 07:17:32BloodylockTo make searching more simple, use this mac:\
/target asghar\
\
spam click on it while standing near 39,29... made my life easier)",
    "1077726389110263892007/01/28 13:06:20MikserJust kill http://www.wowhead.com/?npc=22025",
    "107775428210542822007/03/20 12:45:22PeterabottHe has a heal, so do anything you can to interrupt or delay it.",
  },
  ["Gava'xi67"] = {
    "990016765npcZerid18276npcZerid1827611650The Consortium250",
    "9900139334401393342007/08/17 04:20:50faitedCombine this quest with\
http://www.wowhead.com/?quest=9882\
http://www.wowhead.com/?quest=9925",
    "990023760170237602007/01/24 14:12:26olysticeDon't need to kill the people around. Coordinates confirmed. Ninjaness confirmed.",
    "990013215290132152006/12/11 01:05:41enasimaFound him at 43,74 standing byhimself.",
    "9900161994101619942007/10/02 19:59:05aqualinespiritthe guy is a ninja and spawn at 42,70",
    "99002703581132152007/01/29 10:02:37phllpwLocation confirmed. It's on top of a small hill near the crystal. He wasn't alone though, there was a rock elemental near him but they are both easy to kill.",
    "99002393410239342007/01/24 18:22:41DirePenguinHe also spawns and patrols near the crystal at 42,70, to the north of the hill.  His respawn time seems to be fairly long, so be prepared for a wait.",
    "99003402820340282007/02/11 10:17:06MzAzWhen he first spawns he stands om the hill then after a while he starts walking around the crystal thingy.",
    "990022749101226302007/01/22 08:05:15iburnzyConfirmed to be at 43, 74 . He is cake sauce. Did not have to kill anything, just found him running around like a freaking ninja.",
    "9900156601101566012007/09/22 09:52:26relentlassAs 67 lock with fel hunter, was the easiest fight ever. curse of agony, corruption, death coil and fear -  he died before he reached me. Just DoT him to pull him off the cliff so you don't have to fight the elemental.",
  },
  ["Make Them Listen61"] = {
    "1022016158npcEmissary Mordiba19682npcEmissary Mordiba196829800Thrallmar250",
    "102208954660895462007/05/24 12:51:55chriswt[b]Unyielding Footmen[/b] are lined up in a nice row at [b]58,78[/b].\
\
[b]Unyielding Sorcerers[/b] are congregated around the area [b]54,79[/b].\
\
[b]Unyielding Knights[/b] patrol the entire area including behind the row of Unyielding Footmen so it shouldn't be too hard to find 8 of them while doing the rest. \
\
[i]NOTE: Try to pull the Unyielding Knights away from other mobs as they call for help.[/i]",
    "10220110173201101732007/06/24 04:00:02ballinacupBy doing this quest i found out a few things that might help you.\
1.the casters, the guys are ice mages the girls are fire mages.\
2. the knights that r out where the footmen are ligned up will charge u but the 1`s where the buildings and stuff are don`t charge you.\
3. there are random ghosts walking arround that won`t atack you and there`s a guy in 1 of the towers that won`t atack you either. \
\
the plants for that quest u do for that orc sitting down spaun where the footmen are ligned up and the respaun rate is pritty fast so u caan kill footmen then get the plant\
\
that`s really the only important things i`ve learned doing this",
    "102202122180212212007/01/18 03:01:42SweetPainCoords: 57.79",
    "10220137311201373112007/08/13 17:50:56corndawgIf \"A Mysterious Tome\" (http://www.wowhead.com/?item=28552#dropped-by) happens to drop within your first few kills, take that back to Spinebreaker Post first so you can aquire- http://www.wowhead.com/?quest=10229 and do it at the same time. Easy quest, easy xp!",
    "102202076420207642007/01/16 03:59:33licheeBe wary of the knights. They charge on initial agro and call for help from surrounding mobs.",
    "102202120410212042007/01/18 00:52:22alwayslostNorth side of expedition armory is where the sorcerers are, most of them around the buildings. Plenty of knights and footmen averywhere around the area. All the mobs respwn very fast, be prepared to fight 2-4 of them at a time when they respawn around you.",
    "10220156990101569902007/09/23 05:32:06NerizorAlliance's quest: http://www.wowhead.com/?quest=10050 (Unyielding Souls)",
  },
  ["Divination: Gorefiend's Cloak70"] = {
    "1063517067npcAncient Shadowmoon Spirit21797npcAncient Shadowmoon Spirit2179712650",
    "1063534003571265622007/02/11 09:24:05TheUzLocation:  Surrounding the Meeting Stone for the Black Temple.\
Coordinates: 64, 48\
Mob Info: Clerics of Karabor, Level 69-70, 6700-6900 health\
Note:  [Gorefiend's Cloak] dropped on the second mob I killed.",
    "10635162788101627882007/10/04 09:56:51ronmiiYou need to kill the clerics of Karabor: http://www.wowhead.com/?npc=21815",
    "10635157334101573342007/09/23 19:30:22LilwoodyPretty simple quest really ran to 64,52 killed 3 people got the cloak and returned the quest for me the drop rate was .33%\
\
gl getting a good drop rate",
    "106354656880465682007/03/05 13:10:40jettervtIf you are wearing the goggles BEFORE you get the quest, you may find that they can attack you, but you cant attack them.  Un-equip, then re-equip goggles; should be good to kill.",
    "106353260350326032007/02/08 07:40:36ThezoinkDo no go in to the black temple, there is a big boss there, which got an \"Aura of Death\" that kills you when you get near him... But you only get the aura if he already killed you (large aggro range)",
    "1063526562510265622007/01/28 18:03:31Amaroq64, 48 is the general area.",
    "1063546299230462992007/03/05 02:01:03RohitBefore you can do the \"Divination: Gorefiend's Cloak/Truncheon/Armor\" quests, you need to do the prerequisite chains.  After you do the appropriate prereq chain (they're pretty quick), then you can do the three Divination quests in any order you want.\
\
Alliance:\
http://www.wowhead.com/?quest=10642\
\
Horde:\
http://www.wowhead.com/?quest=10624",
    "1063510763300107632006/12/08 09:23:21MediciaThe Clerics of Karabor are located just south of the entrance to the Black Temple and you have to wear the Spectrecles to see them.\
\
The Cloak seems to be a fairly rare drop, I farmed the clerics for about 40 min before I got mine to drop.",
    "1063548897181486162007/03/09 22:08:18CarddJust an FYI, hunter traps don't work on these guys.",
    "106354247010424702007/02/26 02:49:37WolfeheartThanks to everyone here, I got the cloak in my first kill at 64, 52. Remember to wear the Spectrecles.",
    "10635161541111573342007/10/01 19:43:46othgarDropped for me on the 2nd kill.",
  },
  ["Wrangle Some Aether Rays!70"] = {
    "1106570npcSkyguard Khatie23335npcSkyguard Khatie23335Ogri'la350Sha'tari Skyguard350111065211066",
    "1106513033111882532007/08/01 06:49:22AisenfaireRemember to take off any buffs you have that do damage to the attacker (Thorns, Molten Armor, etc.) so as to avoid unfortunate accidents (frustrating when you've got the ray nearly dead, and it attacks you and dies).",
    "11065105403301054032007/06/16 11:01:52Sgtownno, i completed bombing run and im still nuetral, but i got this quest. you just have to do bombing run first.",
    "110659444110944412007/05/31 03:39:19CiretosDo you need to be revered to do this quest?  I just reached honored and she doesn't have a quest for me.",
    "1106514913311944412007/09/04 18:53:23bob1052im neutral with bombing run completed and i got this quest",
    "110658979470897942007/05/24 18:42:14chulavistaHaving 3/4 nether rays in tow gets a little annoying so if you run through the Skyguard camp one of the NPCs will take them of your hands so you can continue wrangling.",
    "11065129830301298302007/07/31 12:58:17McHaalsIn order to get these quests you have to complete the Ogri'la quests first (starts at this NPC: http://www.wowhead.com/?npc=22941 )",
    "110659617251944412007/06/02 21:30:58maracleI wasn't able to do this quest until I completed \"Bombing Run.\"  Completing Bombing Run also got me friendly with skyguard so that may have something to do with it.",
    "1106588253220882532007/05/23 09:39:01NahazTake them below 20% health to be able to use the wrangler. You can mount and fly around with them, they will still follow you.",
    "11065103794311021452007/06/13 15:59:33MaltoOne thing you can do is use Felhunter and dispel the dots off it once it's wrangled.",
    "11065102145301021452007/06/11 00:00:56WarluckyAs an affliction lock it is quite hard to wrangle before your dots kill them.To accomplish this just dot coa and siphon life then drain life once its below 20% use the item and you got it :)...Hope this helps some of you fellow warlocks out there.\
PS:it could die from dots when wrangled which becomes a problem this is why im posting this.",
    "1106589768221882532007/05/24 18:06:34UmbrixA thing to keep in mind for Warlocks and Shadowpriests, is that the rope takes a bit to get it's full effect. I've had it happen to me where i'll have my DoTs on the ray, and i won't get it because my dots kill the ray before i get it wrangled.\
\
Just a little fore-warning :)",
  },
  ["Digging Through Bones65"] = {
    "109226563npcChief Archaeologist Letoll22458npcDwarfowitz2248111000Lower City250110922210929310930",
    "10922117551101175512007/07/08 16:13:09legickThis chain is soloable.  I soloed all 3 quests as a 63 rogue.  For this first part just follow the dwarves i had to kill 3-4 mobs.  For the next part as said by somebody else you need to do it right outside the outpost and keep your back to the worms it will teleport behind you and be killed by the guards.  For the last part go to were they say and kill a clefthoof then use the Thumper.  Immediatly use some sort of a stopwatch and sprint and or vanish away.  At around 1 min 45 seconds burn evasion and go un-stealth right above his body hit him a couple times and at 2 mins he will die and you will get credit for the kill. Hope this helps!",
    "109223351720335172007/02/10 08:57:05kronixKilled 2 mobs + the worm - easily soloed by lvl 66 Shaman.",
    "109229391510939152007/05/30 21:19:37pechConfirmed, this is the easiest quest ever. Quite possibly, the miners you are protecting could possibly kill on their own every mob you encounter while \"escorting\" them.",
    "109222106410210642007/01/17 14:38:04DaAznSaNVery simple, albeit boring quest. I only faced three mobs along the way until we faced a worm-like monster (you may have seen them around the Bone Wastes already). Kill the mob and the escort should be completed.\
\
Note that the worm hits very hard. It was firing bolts of nature damage for nearly 1,000 damage. Make sure you kill it fast.\
\
This quest is the prerequiste to the quest Fumping. http://www.wowhead.com/?quest=10929",
    "1092257144190571442007/03/25 19:41:13KathadiaI'll echo that this quest is easily soloable.  The five dwarf NPCs can easily handle any roaming mobs, and the boss, with your help alone.  All you have to do is stay in the middle of the circle (so that they get aggro before you) and help with anything they go after.\
\
The dialogue from the quest is priceless, though, and worth transcribing.\
\
Chief Archaeologist Letoll says: Aright, listen up! Form a circle around me and move out!\
Chief Archaeologist Letoll says: Aright, <race>, just keep us safe from harm while we work. We'll pay you when we return.\
Chief Archaeologist Letoll says: The dig site is just north of here.\
(The team moves out to the dig site.)\
Chief Archaeologist Letoll says: We're here! Start diggin'!\
(The team spreads out and starts digging.)\
Chief Archaeologist Letoll says: I think there's somethin' buried here, beneath the sand!\
Chief Archaeologist Letoll says: Almost got it!\
Chief Archaeologist Letoll says: By Brann's brittle bananas! What is it?! It... It looks like a drum.\
Explorer's League Researcher: Wow... a drum.\
Explorer's League Researcher: This discovery will surely rock the foundation of modern archaeology.\
Explorer's League Researcher: Yea, great. Can we leave now? This desert is giving me hives.\
Chief Archaeologist Letoll says: Have ye gone mad? You expect me to leave behind a drum without first beatin' on it? Not this son of Ironforge! No sir!\
Explorer's League Researcher: This reminds me of that one time where you made us search Silithus for evidence of sand gnomes.\
Explorer's League Researcher: Or that time when you told us that you'd discovered the cure for the plague of the 20th century. What is that even? 20th century?\
Explorer's League Researcher: I don't think it can top the one time where he told us that he'd heard that Arthas's \"cousin's\" skeleton was frozen beneath a glacier in Winterspring. I'll never forgive you for that one, Letoll. I mean honestly... Arthas's cousin?\
Explorer's League Researcher: Explorer's League Researcher: I dunno. It can't possibly beat the time he tried to convince us that we're all actually a figment of some being's imagination and that they only use us for their own personal amusement. That went over well during dinner with the family.\
Chief Archaeologist Letoll says: Shut yer yaps! I'm gonna bang on this drum and that's that!\
<Chief Archaeologist Letoll bangs on the drum, a Bone Sifter spawns.>\
Chief Archaeologist Letoll says: IN YOUR FACE! I told you there was somethin' here!\
Chief Archaeologist Letoll says: Don't just stand there! Help him out!\
<You fight the Bone Sifter.>\
Chief Archaeologist Letoll picks up the drum.\
Chief Archaeologist Letoll says: You've been a tremendous help, <race>! Let's get out of here before more of those things show up! I'll let Dwarfowitz know you did the job asked of ya' admirably.",
    "109222270320227032007/01/22 05:01:38olysticeEasily soloable as a 64 rogue. Just pop into stealth and follow them. I killed 5 mobs maybe, never got below half health. Just pop in a cheap shot add a combo point, and then throw in a kidney shot (any monster they agro).",
    "109223032430303242007/02/04 01:00:38perryxEASILY solo'd as a 63 rogue.  I would stealth, until they agrod a mob.  Cheap shot, hemorrhage, kidney shot.  By then, they killed it.\
\
Same with the \"boss\".  Lvl 65 worm.  \
\
Killed 3 mobs along the way, watched them dig up a drum, and argue for a bit.  Then the worm came and died. :)",
    "1092215240411227032007/09/13 08:29:36lilscooter11I can vouch for that. Just let the excavators do the tanking and then you get the major damage done. You'll get agro from various beasts on the way, but they should be no problem. Just be careful when the worm spawns, as it is a hard hitter.",
    "109225557220555722007/03/22 19:34:28sciolistEasily soloed as a lvl63 warrior.. I don't think I ever actually got hit..",
    "10922140119101401192007/08/18 13:31:08innovaciouswow, it was down to 60% health almost as soon as it poked its head out of the ground. Im a hunter so at this point i sent my pet and used arcane shot and it was dead. I dont think i was needed :(",
    "1092210867821939152007/06/21 13:11:53NaenthosIndeed, and in fact I got a level 64 worm at the end. Can't imagine a quest this easy was nerfed. ;)",
  },
  ["Building a Perimeter69"] = {
    "102406967npcLieutenant-Sorcerer Morran19489npcLieutenant-Sorcerer Morran1948912300110343210239310240",
    "1024025402331202412007/01/26 23:30:32KurimuNortheastern Rune is more 57, 82 directly.  It's atop a hill.  Hard to see unless you're positioned right, and not on flat ground like the other 2.",
    "102403705940370592007/02/16 14:26:01devomorphNote that although Wowhead lists an Arcane Explosion (Cosmetic) in with the quest rewards, you don't actually get an Arcane Explosion when turning in the quest :P I believe it probably has something to do with the mini-event that occurs when you turn the quest in.",
    "102406700021370592007/04/14 05:23:58alcyI and the NPC I turned the quest into got both hit by AE which dealt no damage.\
\
So indeed there's the cosmetic AE in place and working.",
    "1024033688200336882007/02/10 17:27:16MeanGreenSWEWhat you need to be looking for is blue, semi-transparent, coin-looking things that hangs in the air.  =)",
    "102404846760484672007/03/08 23:06:16decker12Another insanely easy quest if you have a flying mount. When I landed, I didn't even see any mobs near the runes.",
    "1024020241790202412007/01/11 18:06:12tsigoEastern: 59.2, 85.3\
North Eastern: 57.4, 82.9\
Western: 54.3, 86.1",
    "10240132573301325732007/08/05 10:17:34oopsieoopsieI had trouble finding the North-Eastern one. Here's how you find it.\
\
1. Go to the tower in the town square.\
2. Face directly north.\
3. You should see a small hill this shape  /¬--..\
4. Walk north towards it\
5. Tilt your view up slightly\
6. You should see it on the peak of the hill",
    "1024071677181202412007/04/23 15:26:20MordritchTo put it on the map: http://www.wowhead.com/?maps=3523:592853570820543861",
  },
  ["Surrender to the Horde63"] = {
    "1086216362npcRokag18386npcRilak the Redeemed2229210400Lower City75110863110908110862210847310849410839510848610861710874810889",
    "1086222427100224272007/01/21 14:30:54MezarI found him at  52, 21 in Shattrath City",
    "10862152279201522792007/09/12 23:44:36FederelliMake sure you get this quest before getting the follow up, \"The Eyes of Skettis\", otherwise you'll miss on that gold and experience.",
    "10862160543111522792007/09/29 21:38:15crotchenheimerYes, you can. I just did it.",
    "10862157711211522792007/09/24 15:52:47falwynnHrm, I did take The Eyes of Skettis first... but I haven't done anything with it yet.  If I abandon it, will I be able to take this one first?",
  },
  ["It's Watching You!64"] = {
    "995116462npcWarden Treelos18424npcWarden Treelos1842413350Cenarion Expedition350",
    "99517309830730982007/04/26 03:34:34EldarielAs a hunter you need to stand on the edges of the tower to do him decent damage. when you see him do the spell ''wing buffet'' simpley feign death. ( The option to see what your enemy is casting can be found under the interface options. )",
    "99512707240270722007/01/29 10:58:53omghai2uThis guy has a wing buffet that will knock you back a few feet so don't fight him at the edge, otherwise get ready for a long drop",
    "99516056240605622007/04/01 12:59:45Antonioi got it at 43,21 in the tower. the above loc is wayy off, its not that far south,",
    "99511110318149432006/12/08 13:12:09enasimaI actually found him in the tower(tloc 43,22) at the very top.  He's non elite and will do wingbuff(knockback) on you.  Quest giver/turn in patrols the town in different druid forms(threw me off at first)",
    "995149435049432006/11/28 09:21:073g0nHe is very near, in the tower.",
    "99518229211730982007/05/13 08:20:13voddehe was in the SW corner, so what I did was stand in the NE corner, with my back right against the pillar. \
\
when he hit me with Wing Buffet, I got kicked back, but I was slammed ( no dmg from that ofc ) against the pillar, so I couldn't get knocked of the tower itself\
\
pretty fast respawn time",
    "9951138716101387162007/08/16 04:12:50hekubusso i read about him knocking you off and then forgot, and i got knocked off.  he yelled a me a bit and came down stairs so i didn't have to go back up there to kick his feathered end.",
    "99519766510976652007/06/03 22:42:47siggboyI was fighting him and had him down to about 10-20% health when he did the knockback on me.  The fall was long enough to get me thinking \"great, another corpse run\", but I survived and watched my pet finish him off from the bottom of the tower ;-).\
\
Now while I'm typing this he respawns right next to me and I try again.  This time I'm standing with my back against a pillar to avoid the knockback (Wing Buffet).  Instead of knocking me, he KNOCKS BACK MY PET right on top of me.  I would have loved to see him knock my pet down the tower.\
\
Hehe, what a fun mob to fight ;-).\
\
NB his respawn timer is really short -- I'd say around 3 minutes at most.",
    "99517045720704572007/04/21 10:41:55eddieHe is level 64 non-elite. Very easy kill with around 8500 health. A good idea is not to stand near the edges of the tower, or lure him down the tower a bit because he will use \"Wing Buffet\" which will kick you back off the tower and more that likely kill you.",
    "995121829130218292007/01/19 23:53:30trinketThe respawn on the mob is around 5-10 minutes.\
If you see him die, don't wait around. Kill stuff and come back later.",
    "995111865821218292007/07/10 15:50:27TomaatjeThey must have fixed that cuz i just watched him die and killed him two mins or less later",
    "995111335921467822007/06/30 12:18:52wingmanno, the others were the correct coords.",
    "9951119530101195302007/07/12 12:49:23edrissai did this solo on my alt which is a 62 warrior and i had a bit of room for mistakes >.< it's very easily soloable.",
    "995113496331605622007/08/09 14:13:48CeliceAgreed. I get 43,21 at the centre of the tower. Naphthal'ar is on the top floor.\
\
Napthalene, by the way, is the pesticide used in mothballs!",
    "9951143802101438022007/08/25 11:35:14OdiosYes, the coords are 43,21.\
Hey, did anyone realise that the night-elf who gave the quest escaped from a nut house? Just look at the quest reward names ;D",
  },
  ["Success!65"] = {
    "989016564npcUnkor the Ruthless18262npcKilrath182731100The Mag'har20198882988939890498915990669907710107",
    "98903394140339412007/02/11 05:21:37nightmareits the same guy you get the first Q from 19.60",
  },
  ["Maxnar Must Die!68"] = {
    "1074816865npcTree Warden Chawn22007npcTree Warden Chawn2200714950Cenarion Expedition350110894210893310722410748",
    "107483072931285812007/02/04 17:28:33TrompoIf you stealth to him then bakesale's idea works pretty good.  Wait until the guards are far enough away to start and then tear him up.  Make sure to keep your back to the wall though.",
    "107489171420917142007/05/27 12:19:46DoroleiMaxnar is fearable.  Easy for warlocks.",
    "1074826595120265952007/01/28 19:01:39micro23do this and http://www.wowhead.com/?quest=10747 welps at the same time... works out nice in the cave 33, 35",
    "1074810590551285812007/06/17 09:27:09synamageIncorrect info = \"you ress back at Sylvanaar. Enjoy that 20-minute corpse-run. \"\
*** This info is not true any longer. The graveyard is only 450 yards from the cave entrance since a recent patch.\
37,24 is the correct coords for the graveyard (not 67,24) ***",
    "107485074411260562007/03/13 20:24:16callachanCan easily stealth to the back of the cave where he is - just outside his little nook is a good place to net a bunch of whelps for the other quest also. Be careful of aggro from below the ledge while doing so though.\
\
Has around 10k hps give or take.",
    "10748123249301232492007/07/19 09:03:55FarrukJust my little two cents.\
\
67 elemental shaman at time of completion. I farmed five scraps for one costume and Astral Recalled out. Other classes might want another costume to get out.\
\
When I got to him, his guards were on a short pat. I ran up to them in costume and they initiated combat. Killing the guards was easy. Did this fight right next to a whelp and it didn't aggro.\
\
Without guards to worry about, the fight against Maxnar was very easy. 10k hp = 10 lightning bolts :). Skinned afterwords and picked up some Nether Dragonscale!\
\
Not as bad as many of the comments above suggest.",
    "107482490080249002007/01/26 07:53:47tidioute06Make sure you get enough scraps for a costume out. If not you're gonna be fighting and spirit rezzing.",
    "10748112649101126492007/06/29 03:24:05freethinkeri, 70 lock, took it down with the 3 dot still on him.\
\
stupid felguard didn't follow me when i jump over the small ledge.. and i died",
    "107482661520266152007/01/28 19:32:29micro2333, 35 back of cave",
    "10748105511101055112007/06/16 14:55:34SlumpedYou can now die in the cave by the provisioner, then run back all the way through the cave, rez by the torch, and only have to kill Maxnar. Took me less than 5 minutes.",
    "107489812610981262007/06/04 14:48:43UltromanThe rewards aren't exactly über nice. I abandoned this quest, so I could go back and buy myself another [Orb Of The Blackwhelp] when I'm done having fun with my first one :P",
    "1074824095160240952007/01/25 00:03:00AnzixHe was at the very back of the cave on the left side, guarded by two dragonkin.",
    "10748131719101317192007/08/03 13:44:37kiddxget a costume, sneak in, go around to the left, when you get back by the entrance but up top is where the guy is, turn the corner and pull each guard one at a time. Then go in and get him solo, drop off the back and your by the provisoner, kill a few mobs and your back outside. \
\
If you step on an egg just stay out of aggro and after a couple of mins it will die, and it never moves so not really an issue with the eggs.",
    "107484096120409612007/02/23 07:16:01LordSpikeWas pretty easy once you put on the disguise and walk all the way to his two guards. Killed them easily also and went to bash Maxnar's head :) He does a knockback sometimes, so keep your back on the wall. Has some high hit points for his level though.",
    "107487703510770352007/05/03 09:15:16jjohannesSimple quest as a mage. Use fireward, get the overseer costume, run to Maxnar ( 33, 35) kill ads, use invisibility and run out, 10 minutes it took.",
    "107487392730739272007/04/27 14:23:49zAceHe has a respawn time on about 3min",
    "1074822466310224662007/01/21 15:57:02HinioYou can find him at 33, 35 in the cave.",
    "107486829130682912007/04/16 18:06:30absorbi also used the idea of using costume but beware the dragonkins see through your disguise, i found out the hard way here i am doing my 10mins corpse run\
1 more thing, he does knockback so if you try to take him from behind without the mobs dont get knocked off or it will be quite lol",
    "10748156858101568582007/09/22 22:24:51TajiMuch easier way to do it:\
\
Run to the provisioner to the left of the cave when you enter, die to the right wall where he's at. Run with your spirit around to the back of the cave and spawn behind Maxnar. Kill him, done. No costume farming or anything",
  },
  ["Bladesing the Elder70"] = {
    "871970npcElder Bladesing15599npcElder Bladesing15599",
    "87194028510402852007/02/22 02:37:08t0pazCenarion Hold, (the moonwell)  Silithus",
  },
  ["Enraged Spirits of Air70"] = {
    "104817068npcEarthmender Torlok21024npcEarthmender Torlok2102412650110680110681210458310480410481510513610514710515810519",
    "104816995721606352007/04/20 05:57:47BeliarCan't seem to get credit at altar of shadows by the orc either.\
\
I was wondering why I wasn't getting credit, yay for wowhead.",
    "1048145070141223382007/03/02 10:34:52Viper007BondEnraged Air Spirit locations: http://www.wowhead.com/?npc=21060",
    "104812811531264982007/01/31 06:59:13ScoTTehI had this problem (v2.0.6), though it seems to work on occasion (worked up until 5/10). We were grouped, relogged and we were able to kill one mob until it wouldn't register anymore. Ended up going to Netherwing Fields and just killing them there.",
    "104816063530606352007/04/01 16:36:56GunslingerIf you find that you are only getting credit for kills in Netherwing Pass, and not in Netherwing Fields, or vice versa, try kiting mobs from the area where the quest is broken for you to the area where the quest works, and kill them in the working area.",
    "104819581511223382007/06/02 06:18:42NimfoGood location",
    "104817887620788762007/05/06 22:01:35geeniusatwurkWhat I found as the source of the problem is the quest tracker.  I would get one update, then not get credit at all until the tracker timed out and went away.  The very next kill it came back.  So, I started turning off the auto-tracker after each credit, and it works just fine.  I had to do this quest on three characters to figure out this stupid bug.  I did it all over the place too, not just in the fields and whatnot.",
    "1048111057331987312007/06/24 21:01:52CorfalI went to the north to kill some because there was too many people killing them in the fields, after i realized that after the sixth kill or so, i wasn't getting the credit (but the animation of course) I went back to the fields and got double credit for each kill. Maybe it was stacking up and can only be 'collected' in the fields? *shrugs*",
    "1048111511721987312007/07/03 17:08:51AmputechtAh, thanks for pointing that out - I  was wondering why the second one I killed gave me twice the credit.\
\
This helps because there were a lot of people farming motes when I did the quest in Netherwing Pass.",
    "10481155682101556822007/09/20 13:24:53GhostShamanConfirmed 61,66 all day long they are everywhere",
    "1048116155711987312007/10/01 20:14:13ThunmanI noticed that when they are chaneling the spell hurricane when they are killed you get double credit for each kill.",
    "104813609531282852007/02/14 20:32:08BadgerzMine got stuck at 7/10 at the pass but still worth doing as many as you can there",
    "104813704211264982007/02/16 13:48:31IzymEDIT: Nvm, working now. :) Seems to be something with the time..  If i wait before killing it (5 secs) i get it\
\
Nah, i got the problem :(\
Got 1, but thats all. Now i cant get more of them :(",
    "10481159833101598332007/09/28 11:11:47jaysquirrelI only had 1 totem down and was getting 2x credit\
\
I didnt have to kill any, people were farming them so i threw down totems everywhere and reeped the benifit :]",
    "1048122338260223382007/01/20 23:35:06KotikThey are located around 62,55",
    "104818214510821452007/05/13 01:12:17DeewyI noticed the same thing, you can get 5 spirits there and then you need to move on.",
    "104816382541223382007/04/08 12:07:22CompacWell, but 61,66 is more mobs :)",
    "104812650330265032007/01/28 16:21:49TehrabI found that the Netherwing Pass spirits would give credit up to the last one and then I had to go to the Fields to finish.",
    "1048111619321987312007/07/05 20:51:04LNatureSame here, I don't know if you put down 2 totems, you get twice the credit or what.",
    "104812751421265032007/01/30 01:50:47DalindraThe Netherwing Pass ones just gave me 10/10.  On a couple kills I had wandered too far from my previous totem and didn't get credit until I dropped a new totem, but as long as I was within range I got credit.",
    "104813713340371332007/02/16 17:22:27CrankytaurenYeah stay in Netherwing Fields, i wondered out by say 20 metres to kill the ones just outside, and I didn't get credit.",
    "104812650970265092007/01/28 16:31:42bootableFollowup: Oronok Torn-heart. (http://www.wowhead.com/?quest=10513)",
    "104819511220951122007/06/01 03:25:46LucifarkVery Strange for me I only killed the Air elementals in the Netherwing Fields for the quest but i seem to capture 2 airy souls per elemental killed... Obviously still some bugs here, mind you i'm not complaining.",
    "1048126498390264982007/01/28 16:14:17britneyfistBe sure to kill the spirits in Netherwing Fields, the ones at Netherwing Pass does not give credit even though the animation plays.",
    "104813481021282852007/02/12 17:04:22MblastI got credit from 69s and 70s.",
    "104814659330465932007/03/05 14:01:55NelphieQuest has to be done at Netherwing Fields, you can capture spirits there. It was \"bugged\" for me as well untill GM assisted me with where it should be done.",
    "1048115116521987312007/09/10 05:16:14Arisi got 2 credits per kill from the ones in the fields and the pass.  only had to kill 5 to complete quest.  i'm not complaining  :)\
\
also remember, since these tend to be heavily farmed, you can get credit if someone else kills it, just have your totem near.",
    "1048110252021987312007/06/11 14:51:55FwipI'm getting two spirits per kill as well, I don't think it matters how many totems you have down.\
Edit:  Only from the ones in the pass; the ones in the field only give one.",
    "104817132250713222007/04/22 23:43:54lillaRead the quest text:\
\
\"It is there, at the Netherwing Fields, that you will find the enraged spirits of air\"\
\
You only get credit if you are in Netherwing Fields.",
    "104815877030587702007/03/28 19:10:34ChalkdustMore specifically, the issue is that spirits in the southwest portion of Netherwing Fields don't seem to be flagged to give quest credit.  Until it's all nice and fixed, focus on the elementals in the northeast part of the fields.",
    "104814029341237452007/02/22 02:53:42sharnlaI had no problems dropping the totem *before* each kill, and autolooting as soon as the mob died.",
    "104813470031282852007/02/12 14:03:08VodorTo me, it seemed like only the level 69's would count towards the quest, killed 5 70's and nothing.",
    "10481139125101391252007/08/16 18:23:32BloodphoenixMy first kill with the totem down counted as 1 kill. Without the totem, 0. After the first kills, with the totem, I was getting 2 kills each.",
    "104813772840377282007/02/17 19:28:16ArwynnAlright, I had the same problem. Got stuck after the first one even. Killed about 20 after, but no luck.\
\
Problem was solved like this:\
- After each (credited) kill, move away from the totem till it's out of sight.\
- Move back to that position, if the totem has disappeared you can continue to the next mob.\
\
This helped me and every mob since gave me credited kill.\
One thing though: do NOT loot before you get the credit.",
    "104814251840425182007/02/26 05:17:56ZacharyWorked perfectly for my group. Even with the totem in sight and/or more than one totem on the ground...not sure why it wouldn't work for you guys. This included the Netherwing Pass elementals as well as Netherwing Field.",
    "10481122764101227642007/07/18 12:06:28TylaraThis quest is still bugged. My first three kills counted for two kills each (with only ONE totem down, two mobs from the field, one from the pass), the next was just one (from the field), then the next two again, then killed one more to finish quest. I only killed 6 mobs to get my 10 kills. Go figure.",
    "1048140291171223382007/02/22 02:48:50sharnlaWorth noting that there is a NPC called Mordenai walking around, starting the Kindness quest:\
\
http://www.wowhead.com/?quest=10804",
    "104819278910927892007/05/28 23:07:03NothotatallI was in the pass and there where a ton of farmers there so i placed them all over the place and 3 min later i was done with the quest, never had a problem with not getting any or capping at a certain point",
    "104816400111237452007/04/08 17:40:24miccelolFor me, I had to wait until I got credit before looting, both in pass and in fields. I did get credit for those in the pass and for those in the fields.",
    "104819873120987312007/06/05 14:22:48LasereyeOK. Heres an awesome trick to finish this faster.  If you place 2 (only tried with 2) totems down, and then kite or pull them to the 2 totems, you will get double credit, since BOTH totems will register one kill.  Haven't tried this with the rock/fire/water elementals, but the air ones it works with.\
\
Also, the elementals in the pass work too.",
    "1048115499211264982007/09/19 03:14:55YeomanWRONG, Netherwing Pass is a good place to do quest, killed 7 Enraged Air Spirit, got from them 10 souls. At least, it's working at september 2007.",
    "1048114022321987312007/08/18 17:41:44SheogorathMe too, in the netherwing fields. 1 totem, 1 mob, 2 spirits.",
    "10481119033101190332007/07/11 10:47:33lordoftheshire92Have noticed recently that you dont even have to put two totems down, if u put the totem down then you get two spirits anyway... makes the quest half as long, but I'm assuming blizz will fix it at a later date.",
    "104812722530272252007/01/29 15:32:15micro2359, 56.... not to bad.",
    "104812828520282852007/01/31 13:04:19Dragonstalkerhttp://www.wowhead.com/?npc=21060 - Enraged Air Spirit",
    "10481133776101337762007/08/07 11:55:33warlockgodDont know if it is a bug or what but at the fields i got credit for one kill but at the pass i got credit for two when i killed only one.",
    "10481139741101397412007/08/17 20:22:53morzarI think this quest is very bugged...\
I killed like 10 of them with no credit and than killed an 11th and got 10 caps off the one mob O.o",
    "10481135570111337762007/08/10 18:14:40pdb39My guess is that Blizzard \"stealth\" fixed this quest so that you don't have to fight the mote of air farmers.  This is probably, now, \"working as intended\".",
  },
  ["Slay the Brood Mother68"] = {
    "1084516865npcLeoroxx22004npcLeoroxx2200412000110846210843310845",
    "1084523965220239652007/01/24 19:11:35ColdCookDreadwing rests & roams around near loc 65,78",
    "10845140213101402132007/08/18 17:22:04BadaccusShe/he is also immune to poisons, and ALL kind of stuns, cs, ks, it all failed, but She/He went down easy for a 68 troll rogue, just got there when he/she was laying down, stealthed in behind and it was a walk in the park.",
    "108454466910446692007/03/01 16:04:12AleczinhoYep, above coords confirmed. She lays resting for a bit and then starts patrolling. Easily soloed by a 68 shaman, she died long be4 my Earth Elemental did. Also worth mentioning that she has a low respawn time, I estimated around 2 minutes.",
    "108453662731232772007/02/15 20:42:08GarratyHoly dmg had no problems bringing her down. Nothing resisted.",
    "10845141226101412262007/08/20 14:58:54shazzbotShe is also immune to bleeds.",
    "108457167150716712007/04/23 15:12:45calvin0416Pair this with http://www.wowhead.com/?quest=10853 chain\
\
Deathwing is fully immune to all shadow spells. If you are a shadow priest use smite/holy fire to bring him down.",
    "108452327780232772007/01/23 13:13:25amityDreadwing is a 68 non-elite and is immune to shadow damage.",
    "1084515316711232772007/09/15 01:39:12ShadowhoofThats because there is no such thing as holy resistance.",
    "108453309340330932007/02/09 09:28:39Godd3ssThe hunter pants are kind of crap and as stated here, they cannot be vendored.  Do not select the pants if you do not plan on using them.",
    "1084515117711716712007/09/10 05:42:05ZukaneDreadwing, not Deathwing!\
\
Ever so slight difference in name makes one hell of a difference in dragon :p",
    "108456671351330932007/04/13 15:53:57jerry247this has (will be) been changed in 2.1. \
\
\"...\
- \"Brood Mother Leggings\": Now has a spell price and can be worn by non-hunters.\
...\"",
    "10845140192101401922007/08/18 16:29:30weezilRogues, she is immune to stun effects",
    "108458723610872362007/05/22 05:15:44piupiubest place to kill is at 65.77, she comes close to you and far from other mobs to explain her who's in charge ^^",
    "108452373071232772007/01/24 13:07:48RaatuNot just immune to shadow, has VERY high resistances for most schools of magic.",
  },
  ["Fertile Spores64"] = {
    "980616462npcGshaff17925npcGshaff1792510750Sporeggar750",
    "9806125015111025812007/07/22 14:35:12roknirGood place... just make sure you stay further to the north by where the bridge is to the island... only spore bats up there... and you don't really run out because the respawn is good enough.",
    "98062927460292742007/02/02 02:52:59DeadlyNinjaBest drop rate and number of Spore Bats which drop this are from 19.19 to 23.19, just above Ango'rosh grounds. All from 62-63 lvl",
    "9806102581801025812007/06/11 16:55:27hellscrollthere is an AWESOME spot to get these off greater spore bats, around 18,18 northwest corner of the map just before you cross the bridge... there are a bunch of greater spore bats, no other mobs... i found it annoying to run around looking for mobs that drop these and found this area later.. hope it helps!",
    "9806100790101007902007/06/08 13:31:21gonewickedThis is an easy quest. Simply gathering drops. The best place i have found is along the edge of the map to the north\
(22.19 - 30.19). Along with Greater Spore Bats you can also farm Ironspine Gazer's which is a good sorce of chunk o basilisk  which is a GREAT well-fed food for casters.",
    "98062295420229542007/01/22 20:46:47HyleYoung sporebats do not drop this. Any other sporebat or fen strider/marsh walker will drop them inculding the quest mobs Sporewing and Borlash.",
  },
  ["Manaforge B'naar68"] = {
    "1018916867npcSpymaster Thalodien19468npcSpymaster Thalodien1946812000The Scryers250111039210189310193410329510194610652710197810198910330101020011103381210365",
    "101892551061249532007/01/27 05:05:35daglaThe trick also works with the druids new Cyclone spell.",
    "101896131121249532007/04/02 22:26:10LytningStormWith all mobs that have mounts attack you, or spawn a mob at the beginning of the fight, in BC, stunning, or CCing them will stop them from doing so.",
    "1018922540340225402007/01/21 19:35:57Lumines27, 66\
Easily soloable",
    "101893077181249532007/02/04 18:29:48SilverfecesThe trick also works with rogue sap.",
    "101895627331249532007/03/24 09:11:24FillieHis mount won't spawn if you Pounce on him in Cat form.",
    "101894915721249532007/03/10 13:26:27Stormbringer1967This also can be done as a hunter.  You have to pick off the adds around the area first one by one to clear the area at the top of the hill.  Then place a freezing trap in his path.  He hits trap and freezes and will spawn without the mount.  - Easy",
    "1018924953160249532007/01/26 09:32:44zaberIf you are a mage, sheep him before attacking and he will not spawn his mount as an add.. less to fight.",
    "101896787911249532007/04/16 00:03:14Gollum1378Also works with rogue Cheap Shot.",
    "1018988265241249532007/05/23 09:44:27BovousDifferent tactic as a warrior, just run up and kill everything.",
    "101892477050247702007/01/26 00:53:39DwutlenekCaptain Arathyn respawns at 27,65 on the hill with tent and two balistas. Hes riding mount so easy to spot.\
\
P.S.\
\"He loves the smell of nether in the morning...\"",
    "101893636440363642007/02/15 09:37:12wardej2This quest chain will give you a ton of scryer rep. Also, from what I have seen it is the biggest and most useful scryer quest chain of them all.",
    "101896564931395652007/04/11 17:11:08VeokOnly \"turn-in\", repeatable quests like the firewing signets or hellfire fortifications give a reduced amount of rep. Normal quests (as of a recent patch) give 100% of the rep, no matter your current level or rep level.",
    "101897489030748902007/04/29 11:32:19MiegsdebilGot Bloodgem Crystals ( http://www.wowhead.com/?quest=10204 ) from the chick next to him in the Inn as soon as I turned this in.",
    "1018914966111661022007/09/06 02:20:11Zoss0There is a pre-req to this quest - 	\
Report to Spymaster Thalodien. I think you get it in Nagrand.",
  },
  ["More Obsidian Warbeads67"] = {
    "989267npcGezhe18265npcGezhe18265The Consortium250",
    "989238423110384232007/02/18 23:45:16LackThis gives rep all the way to exalted.",
    "98924447531443032007/03/01 09:17:48joedorsonYou need friendly with The Consortium to get the Obsidian Warbeads quest (http://www.wowhead.com/?quest=9893) after you have done that you can then do this repeatable one.",
    "98924811510481152007/03/08 08:18:54ZhiftI would advice all the people who are considering to farm rep with Consortium to farm these, the ogres are easy to kill and you will also earn rep with Kurenai (Alliance) I have tried the other quest in Netherstorm and its alot harder, you will end up pulling 2-3 mobs each time and have to drink/eat after each fight. Its a waste of time considering you get the same rep from a much easier quest...",
    "98924394020439402007/02/28 11:34:04TadhgQuest Rep: 275 (Human Racial)\
\
Doing this quest will also indirectly net you reputation with Kurenai +10, +11 (if you're Human). Rach Orge kill gives you reputation with Kurenai.\
\
I'm currently getting through Revered with Kurenai just by grinding these orges for their warbeads which I'll turn into for The Consortium for their reputation. I think that's a good deal... I didn't notice that I was getting reputation with Kurenai until I turned Revered with them during an Orge grinding session. When you glow green, and a noise pops up - it tends to wake you up and take notice. :)\
\
If you're going for Exalted with The Consortium, You might as well grind these Orges because you'll be killing two reputation grinds at one time.\
\
There's a lot of places you can farm for these beads as well, which means if you run into a lot of people - just move on to a less populated place and grind there: http://www.wowhead.com/?item=25433.",
    "98925747731481152007/03/26 10:57:10kingdokThe only reason to do the Zaxxis Insignia quest for Consortium rep over this one is the drop rate. The warbeads drop about 33% of the time while the insignias drop closer to 50%.",
    "989211745221481152007/07/08 11:40:55rsheepwell, grinding in netherstorm you can loot also:\
http://www.wowhead.com/?item=29460\
\
so, Netherstorm, imo, is definitely the best place to grind Consortium reputation",
  },
  ["Whispers of the Raven God68"] = {
    "1060716866npcTimeon21782npcTimeon2178212000Cenarion Expedition250110567210607",
    "1060722568381223572007/01/21 21:49:49uknelsonIt may take a few kills, but you'll get a buff that lasts for 2 minutes.\
\
The totems you need to 'visit' look the same as ones at every bridge entry and exit, but they are smaller.\
\
From 40,17. Work your way up the bridge to the west tower, cross the second bridge to the other tower and you'll see a small totem at the other side.\
\
Go back and go up to the east tower, cross the second bridge to the other tower and go down to the lower level, you'll find the second totem there.\
\
The other two totems are easy to find if you follow the coordinates given above.",
    "106077361921306482007/04/27 01:31:36KrellmaxGood advice.  I couldn't get the first buff and I relogged and had the first buff show up on me!  Then I killed one of the Grishna Falconwing and got the second buff.",
    "1060729565120295652007/02/02 16:53:56SpithasOk there are actually 2 \"buffs\" here.\
The first arakkoa you kill gives you \"Soul Attraction\" that makes you able to get the 2min buff called \"Understanding Ravenspeech\" wich is rather easy to get by killing around 5 arakkoa, and 2 mins are enough to get 2 totems discovered.\
\
And I'll say where the totems are since some didn't understand the other posts. 2 of the totems are up on the treetops so just just climb up and look around while you have the buff and you will get them complete, other 2 are on ground level, one is by the water with the basilisks, and the other one is at the side of the big hut to the south of the camp.\
\
This should be easy for anyone cause you have to kill a lot of mobs to just move to the totems so you're getting the buff all the time.",
    "106072912530291252007/02/01 20:03:57tweekAs another post mentioned, kill a Falconwing (the ones with pets) to receive the buff.\
\
From the huge friendly tree elemental near the fork in the road, head north and eventually you'll see the path branch off into two bridges that lead to the treetops. Take the left bridge and follow it to the last hut.\
\
Jump down, head southeast a ways to the lone hut facing the lake.\
\
Head northeast a bit across the same lake; the totem there is alongside the lake, below a hill.\
\
Finally, go up the hill and look for a bridge that leads to the three easternmost treetop areas; you'll find it on the last hut, on the bottom floor.\
\
Hope this helps.",
    "106074375511310562007/02/28 03:14:33anarchynowconfirmed - make sure you are in melee range!",
    "106073038720303872007/02/04 03:51:08evooI found the easiest way was to find out where the totems where (I was dead), getting the buff, mounting up and just running by all of them.",
    "106072528780252872007/01/26 18:43:04CralleBasically, the totems looks like wooden bird heads.\
\
And every its not only one type of the grishna that gives the buff.",
    "1060712683161223572007/07/25 20:43:15Exor674More accurate coords:\
\
First: 39,17 is very close\
Second: 42.4,21.6\
Third: 40.7,18.6\
Fourth: 40.2,23.0",
    "106076254531573502007/04/05 12:36:37CzechxicanIt's very simple to do this in one kill. \
1st)Look at the cords listed at the top of this thread\
2nd)Look at the screen shot which shows all the locations \
3rd)Kill a  Grishna Falcon Wing\
4th) Mount on your flying mount if you have one (if not just use your epic mount and remember that you just have to run near the totem)",
    "106073064850306482007/02/04 15:24:30KilrazeOk, if you don't get the buff after the first kill or two RELOG! I spent an hour killing and couldn't get the buff. I relogged and the first kill I got gave me the buff, then I killed a second and got the buff again.\
\
Many have experienced the same thing, don't waste your time and relog if you don't get the buff after the first two kills.",
    "106077172610717262007/04/23 16:44:36Mcstabstabthat is probably because you had this buff\
\
http://www.wowhead.com/?spell=37475\
\
and not this one\
\
http://www.wowhead.com/?spell=37642",
    "106072945310294532007/02/02 12:19:44QvarkI had the same problem, was easy to get the buff first, and then I couldn't get it again, so I tried to relog. And then i got it after the first mob again :)",
    "1060722714120227142007/01/22 05:56:04ulubeg2. prop is not on the top, its on 2. floor",
    "10607105829401058292007/06/17 06:17:03RinorIn the 2.1.0 patch I noticed that you can see the yellow dots on the minimap, when you can interact with the \"totems\" \
(you just walk close and you achieve the objective). So when you don't see a yellow dot, you can't yet complete the objectives. :)\
\
The reason you see yellow dots (nodes) is because you get a track active when you get the buff: \
http://i12.tinypic.com/4tjk48k.jpg",
    "106073547311310562007/02/13 20:14:38HashaSomething else I found doing this quest as a hunter, is that you and not your pet should have aggro when they die. So essentially you have to start them off shooting them and then finish them off in melee.",
    "10607139949101399492007/08/18 07:10:54LashlayerThe Voice of the Raven God whispers:\
\
First Prophecy\
'From the darkest night shall rise again the raven, shall take flight in the shadows, shall reveal the nature of its kind. Prepare yourself for its coming, for the faithful shall be elevated to take flight with the raven, the rest be forgotten to walk upon the ground, clipped wings and shame.'\
\
Second Prophecy\
'Steel your minds and guard your thoughts. The dark wings will cloud and consume the minds of the weak, a flock of thralls whose feet may never leave the ground.'\
\
Third Prophecy\
'The old blood will flow once again with the coming of the raven, the return of the darkness in the skies. Scarlet night, and the rise of the old.'\
\
Fourth Prophecy\
'The raven was struck down once for flying too high, unready. The eons have prepared the Dark Watcher for its ascent, to draw the dark cloak across the horizon.'",
    "106077894010789402007/05/07 02:23:42IllystinI ran through this tonight.  Mobs respawn quickly.  And It seemed that I gained the \"Soul Attraction\" buff whenever I entered the general area after loosing it.  I did have to relog after my first attempt as It was the only way for me to regain the buffs.",
    "10607159873101598732007/09/28 12:22:03AllilarsenAll the Grishna mobs in this area give the 2 min buff now, after patch 2.2",
    "106079091810909182007/05/26 09:38:33KrillinTimeFinishing the Quest also gives you 250 CE Rep.",
    "106074544120454412007/03/03 04:44:50natashamsThis is by far the worst quest i've encountered. I do not rec'd it if you don't need the quest rewards....\
\
If you do:\
\
Coords above are correct. For RANGED FIGHTERS: YOU MUST BE IN MELEE RANGE WHEN YOU KILL THE FALCONWING or you will run around for hours (like I did) wondering why the heck you didn't get the buff.\
\
As said above, DO NOT DIE as the run back is just about as bad as this quest....\
Fast respawn rates. \
\
Is an easy enough quest for soloing if you have all the information before you begin it. If not, you're wasting time and gold on repair bills.\
\
Enjoy!",
    "106073492420349242007/02/12 20:59:09Smogthis quest could be dropped.  Use your own judgement.  In my experience it was not hard, however it was tedious and frustrating.  (Finding the totems and not having speech or having speech and not being able to get back to a totem.)",
    "1060716289011223572007/10/04 14:15:29lordoftheshire92This is untrue. You can also recieve the buff from the harbingers, just at a lower percentage. Saves you killing the falconwings and running all the way up the bridges....",
    "106076637610663762007/04/13 01:57:57VesperFor ranged/hunters in patch 2.1.0 the following change will be made\
\"Whispers of the Raven God\": Understanding Ravenspeech will now hit players at range. \" \
\
(Source: http://forums.worldofwarcraft.com/thread.html?topicId=94203802&sid=1)",
    "1060715511031223572007/09/19 08:56:52lilscooter11Actually I can expand on this and say Harbingers give the buff too. All other info is correct however.",
    "10607223571290223572007/01/21 00:32:25TomedFirst Prophecy: (39, 17) - On top of one of the tree towers.\
Second Propecy: (42, 22) - On top of one of the tree towers.\
Third Prophecy: (41,19) - On the ground by the swamp.\
Fourth Prophecy: (40, 23) - Back of the camp on the ground.",
    "1060716215611223572007/10/03 04:56:49Soundfx4Let me help you out with that last comment, it needs some tweaking:\
\
As has been mentioned below, you can get all 4 points on a single buff if you're familiar with them.  If you are level 70 and have a flying mount (or a druid at level 68) I reccomend flying to achieve that, it's much faster and easier.",
    "1060722551120225512007/01/21 20:21:59SoumamitsukoYeah, the coordinates are correct. \
\
The idea is that you kill mobs until you get a 2 minute buff that says that it allows you to commune with the statues, and then you walk up to each statue and you get the \"prophecy\" and the statue whispers you.\
\
Annoying quest.",
    "1060722523211224702007/01/21 18:55:03ennuiIt's not the orbs, theres these wooden totem things that you have to get near with the buff on.",
    "1060725791410257912007/01/27 15:05:11ThunderfuryThis quest can be done with ONLY one kill. You don't have to dismount to get the prophecy's as you'll get them automaticly by standing at the totem.\
-----\
Step 1: Find out where the totems are located nad make yourself known by how to reach them.\
-----\
Step 2: Kill a Grishna Falconwing\
-----\
Step 3: Ride through the camp and visit ALL the totems. I recommend doing them in this cycle: \
-\
Fourth(On the left side of the hut), \
-\
Third (By the swamp), \
-\
First (In the northern towers, last tower) \
-\
Second (Last tower on the lower floor at the southern towers).\
\
I hope this help some of you! =)",
    "106073681030368102007/02/16 06:10:34aridianthe quest is quite easy. follow the directions in the first posts on here to find the totems. they are quite easy to find. \
\
be sure that you are in MELEE range when you kill a falconwing (with bird). if it does not work: relog. when you kill them you get a 2 min buff.\
\
they is also a permanent area buff. you need that one to get the 2 minute one. but you get the permanenet area buff quite easy by killing some dudes there.",
    "106076277230627722007/04/05 21:50:04steakSimple quest, just remember where each totem is on the map.\
Kill a mob with the pet to get the buff, and then mount up and run to them all.\
\
Did it in about 40 seconds, no real troubles.\
\
Might want to kill the mobs for the item that starts a quest though.\
\
This one: \
Orb of the Grishna\
http://www.wowhead.com/?item=31489",
    "10607148300101483002007/09/02 19:26:00anorUseless piece of information:\
The Understanding Ravenspeech buff will replace your tracking type (only proffesional ones I need confirmation about tracking huumanoids, giant, etc) and can not be dispelled by right clicking on it. When finished it will re-use your previous tracking type (I repeat I have tested it only with proffesional tracking mining, herbalism and not with player tracking system like humanoid tracking or elemental)",
    "1060731056180310562007/02/05 05:05:18FrutiedropsA trick that worked for me to get the buff, was to be within melee range of the Falconwing's when they die. I am a hunter and it took me quite some time to figure that out.",
    "106078258431295652007/05/13 21:40:09LucidTaintNoooo... I had Soul Attraction before I ever killed any of them. You get it just by being on the quest and being in the area.\
\
Previous posters who have said that you have to kill a Falconwing are correct. I was killing and killing and not getting the buff, so came here to get some help, saw that tip, killed one Falconwing and got the buff off the first one I killed.",
    "106077452410745242007/04/28 17:29:47FaydenThis quest totally sucks. I died about 5 times because I couldn't rezz properly because of all these monsters. As a caster, I couldn't stay next to the monsters so I  needed to go back and I always aggro'd too much.\
I still finished it but I wouldn't like to restart it.",
    "106075997931310562007/03/31 03:31:23VesperYes it's absolutly vital that as a hunter you deliver the killing blow else you will not get the buff to understand ravenspeech.\
\
I usually trap the humanoid and kill the bird first (immune to wingclip btw and very high resistance to traps). Then nuke the humanoid a bit and sent the pet away when he's at around 15%.",
    "1060773504261223572007/04/26 19:34:57mech6982It only takes 1 (one) kill to get the buff... you just have to kill the correct bird.  Grishna Falconwings give the buff, but only if you are standing within Melee range.  For casters, make sure you're close enough to take a swing at the Falconwing.  If you're out in Wand or Spell range, you won't get the buff.\
\
As has been mentioned below, you can get all 4 points on a single buff if you're familiar with them.  I reccomend a flying mount to achieve that though.",
    "106078988510898852007/05/24 22:02:47LysfaraNote to druids and rogues: You can still hear the prophecy if you are stealthed! So this part at least, is very easy :)",
    "10607134689101346892007/08/09 01:17:50Blesshealsimple to notice that when you get the understanding ravenspeak it will highlight your minimap when you are nearby a prophecy. I also had some issues with coming off a flying mount and killing mobs and not getting the buff. so make sure you have the soul attraction buff before killing any arakkoa",
    "10607157618101576182007/09/24 12:31:30JKaneTotally worthless quest unless you have your flying mount. Avoid like the plague.",
    "10607162157101621572007/10/03 05:02:15Soundfx4Does anyone know anything about a pendant?  I was following a leveling guide and it said if you didn't get a pendant, you probably didn't receive them in order.  This is the only time it mentions this, it didn't say anything before that and none of the comments here mention it.  Any idea what this guy is talking about?\
\
Thanks.",
    "106078089320808932007/05/10 12:28:54arcoSome minor corrections on what I've read above:\
\
First Post: The coordinates for the first and second prophecies are correct [(39,17) and (42,22) respectively], but the prophecies aren't on the very top story of the tree towers - they're on the story just below.  They're tiny little versions of the regular owl/bird totems you see in Arakkoa camps, on top of little prayer blankets.  I was confused for a few minutes checking all the tree towers looking for them.\
\
Other post: Someone said that the \"soul attraction\" buff is gained upon killing your first Arakkoa in the area - not true.  You gain the buff as soon as you enter the Grishnath area.  I used my flying mount to go over the mountain, to avoid the mobs in the tunnel, and I gained it while still in flight as soon as I neared the ground.  As long as you're in the area you have this buff - leave the area, lose the buff.  You can only gain \"Understanding Ravenspeech\" while you have \"Soul Attraction.\"\
\
That being said, I did this with a hunter in about 5 minutes.  After figuring out where each of the totems was it was a breeze.  I don't think any of the Arakkoa we killed failed to give us the \"Understanding Ravenspeech\" buff.  That didn't seem like a problem.  If you have a flying mount this quest is even easier - fly to one of the prophecies, dismount, grab an arakkoa, kill it, get credit for that prophecy, mount, go to the next one.  It makes the ones up in the tree towers especially easy, as you can fly right onto the tower, kill one of the patrolling arakkoa, get credit, and jump off.",
  },
  ["Divination: Gorefiend's Armor70"] = {
    "1063417067npcAncient Shadowmoon Spirit21797npcAncient Shadowmoon Spirit2179715800",
    "1063425154200251542007/01/26 14:57:21ruckBe sure to equip your \"Spectrecles\" before trying to find Vhel'kur (http://www.wowhead.com/?npc=21801)",
    "1063429163160291632007/02/01 21:49:55AshydaFollow up:\
http://www.wowhead.com/?quest=10639",
    "1063427337120273372007/01/29 19:01:08ChinabuxCoords: 71.83",
    "106347411220741122007/04/27 21:42:19seyekThis quest leads to \
\"Teron Gorefiend, I am...\" http://www.wowhead.com/?quest=10639\
 which has a reward of a very nice helm for every class.",
    "106344629880462982007/03/05 02:00:08RohitBefore you can do the \"Divination: Gorefiend's Cloak/Truncheon/Armor\" quests, you need to do the prerequisite chains.  After you do these (they're pretty quick), then you can do the three Divination quests in any order you want.\
\
Alliance:\
http://www.wowhead.com/?quest=10642\
\
Horde:\
http://www.wowhead.com/?quest=10624",
    "1063433631100336312007/02/10 14:45:39TipoAs a disc priest I did this with a mage and a hunter. If you're a healer, don't put your specs on. You'll get out of combat after a few seconds of not casting and then you can drink.  When I ran low on mana had the mage blink kite him down a ramp and then iceblock while I drank. Around 20% put specs on to make sure you can loot.  Not too bad once we got the hang of it.",
    "1063413547021314462007/08/10 14:34:57mootwoThis is confirmed. Everybody can stand on the same spot and he is pullable from the ground for about one second when he pats by.\
\
This is a particularly nice spot if you need to summon someone. You're high enough up that there's no chance of aggroing one of the elites down below and since he can't fly you don't have to clear an area.",
    "106342611290261122007/01/28 01:32:05ashleydangerIf youre having trouble finding him make sure you're wearing your \"Spectrecles\" and make sure you're looking up.  He doesnt patrol along the ground, he flies high over the island as the quest says.\
\
We had a hunter stand on one of the higher hills on the island and pull him down to the ground.  tank and spank kinda fight.",
    "10634143246101432462007/08/24 07:33:54Darkriftdid this quest last night 3 man.  resto shaman, pally tank and mage.  the mage frontloaded a ton of dmg and took aggro so they died very early.  i kept the pally alive while the mage did the corpse run and we ended up killing him.  pretty easy just go to the highest point on the island (coordinates above) and tank and spank em.",
    "1063431446110314462007/02/05 22:09:34AmethystThere is a mountain peak at 69.8, 85.9 that your group can stand on and pull him when he flies towards you.\
\
He doesn't cleave, or knockback or anything special at all, just melee dmg.\
\
As a 70 warrior with 12k armour, he was hitting me for about 1,000 dmg a time.",
    "10634101912101019122007/06/10 13:40:16DigrenAt 72, 87, there is a small peak from which a paladin can shield pull him.  You can then jump down to a flat area below to fight.  Just clear the nearby Overmine Flayers first.",
    "10634118165101181652007/07/09 15:30:20BoldwynHe can be 4-manned by 70s without any problems. We had paladin tank, druid healer, hunter and mage. He doesn't have any special attacks so it's simple tank and spank fight. I stayed on top of the mountain tanking him, rest of party was below.",
    "1063436963151292812007/02/16 11:50:12Mishino, you don't.\
in the absence of a flyer, you could also have a lock friend summon you up there.",
  },
  ["Welcoming the Wolf Spirit64"] = {
    "1079116462npcMalukaz18384npcMalukaz183841100110018210023310791",
    "10791143949101439492007/08/25 16:52:00Aestriusthe rewards are flashy and are fitted mainly to\
~all of the cloth casters\
~rouge, feral druid\
~hunter\
~warriors, protection pally",
    "107912795191248642007/01/30 22:09:12DimarHe's the questgiver, so just use it right there when he gives it to you.",
    "10791154826111439492007/09/18 17:32:47VegeraGeneraly.. to everyone xD",
    "107917504550750452007/04/29 18:03:16MarllerThis quest is just to make the story right of the quest chain.\
\
\"Welcoming the Wolf Spirit\" starts and can be completed at the quest giver \"Malukaz\" in Stonebreaker Hold.\
\
When you activated the quest, use the \"Ceremonial Incense\" in the hut to let the Wolf Spirit come. Wait about 15 seconds, and talk to the quest giver when his golden ? shows up. By then you've completed the quest.\
\
(50,46)",
  },
  ["The Assassin62"] = {
    "940016260npcNazgrel3230npcFel Orc Corpse1706210050Thrallmar250194002940139405494105940669438",
    "940012719320127192006/12/10 11:47:09SwareThe quest coined as \"Mankirk in Outlands\", where you find the dead body of an assassin with the name \"Fel Orc Corpse\".\
\
To find the corpse, go the top road leading out of Thrallmar and follow the path that goes past the Pools of Aggonar. Keep going past the pools and when you reach a wooden-spike barricade go past it and turn to your right around the corner should be the dead orc corpse.\
\
Posting screenshots soon.",
    "94001786441127192006/12/23 18:07:58TwisterSee the link below for the location of the Fel Orc Corpse:\
http://www.wowhead.com/?npc=17062",
    "9400156865101568652007/09/22 22:41:17odawablackhoofactually you can reach neutral with the mag'har pretty easily by killing ogres in Nagrand. this quest isn't required.",
    "94002107180210712007/01/17 14:59:25JektYeah he's at 33,43.",
    "94002700030270002007/01/29 09:03:03MelindiAgamagganits alot easier to fly to falconwatch then ride up there than riding all that way",
    "9400114047201140472007/07/01 20:04:57spiffedwowOk, as a 60 Tauren Shammy here what I found - \
after the whole quest is over u will gain - \
65,650 xp\
2g 70s\
1200 rep with the Mag'har\
825 rep with Thrallmar\
500 rep with Orgrimmar \
one of 4 items - \
1) Ceremonial Robes (116 armor +22 stam +23 intel +14 spirit, and +up to 26 dmg and healing by spells)\
\
2) Tribal Hauberk (485 armor +19 agi +28 stam +19 hit rating and +38AP\
\
3) Thunderforge Leggings (756 armor +19 str +19 intel +28 stam +up to 22 dmg and healing by spells)\
\
4) Clefthoof Hide Mask (179 armor +33 stam +23 crit rating +44 AP)",
    "940020888200208882007/01/16 20:05:21lichee33, 43 according to a friend.",
    "94004571620457162007/03/03 19:52:52nonickThis chain is needed to be completed (up to A Spirit Guide) in order to gain the \"Neutral\" faction with the Mag'har in order to gain access to their quests in Nagrand.",
    "94002094020209402007/01/17 02:14:37ceemeeir33,6 - 43,5 (Cartographer)",
    "9400157486111536842007/09/24 06:24:38blupacheThis is probably the adviseable approach, but isn't actually necessary.\
\
You can talk to & use the services of the Flight Master at Garadar, Nagrand while unfriendly. You can also grind up the 3000 rep to get to neutral via killing kil'sorrow cultists, ogres & murkblood (+10 rep a pop, so 300 needed). I actually ended up doing this approach accidentally - any miner will end up killing lots of those three mobs anyway.\
\
That said, Achmatova's definitely outlined the easier approach via this questchain. It just isn't quite as \"rep-grind efficient\".",
    "9400159904101599042007/09/28 13:35:25haloofdoomWell for those of you who dont have coords (like me) I just submitted a screen shot of his location on the map ^.^ Enjoy people! <3",
    "9400153684201536842007/09/16 08:25:56AchmatovaIf you want to skip thrallmar's quests in order to complete them only when you'll be honored, you have to do this chain anyway, 'cause you will need mag'har reputation when you'll go to nagrand (starting mag'har reputation is unfriendly, so you wont be able to talk to npcs). To unlock this chain, you have to do this other one till u reach point 9 (first bombing mission):\
http://www.wowhead.com/?quest=9407\
Completing the 9th step will give u access to this quest:\
http://www.wowhead.com/?quest=10388\
Now go back to Nazgrel: Tha assassin chain will be active. Dont waste rep on other quests/chains.",
  },
  ["The New Directive70"] = {
    "9860170npcArchmage Alturus17613npcArchmage Cedric18165The Violet Eye300019824198252982639829498315983269836798378983899840109843119844129860",
    "9860503481481480082007/03/13 00:16:16VindictionArcane is to Tempest as Fire is to Molten Core.",
    "986081194410811942007/05/11 02:36:21EijnarHe can be found at 15,54.",
    "986073396401613462007/04/26 15:11:28HollowDarkNo harm in making him even less of a problem though, is there? :-D",
    "98601268101201268102007/07/25 19:35:19savagyThis gave me 3300 rep, minus human 10% bonus so normally it nets you 3000 rep\
\
this should be corrected",
    "9860158195211326622007/09/25 14:17:07DiscolandoAlthough it wasn't our intention when we were learning the Curator fight, I (a Holy Paladin) almost always became the target of hateful bolts during the course of the fight.\
\
We realized that it worked, because my healing hear + buffs put me over 10k health, and nothing else was hitting me to it was trivial to keep my health up.\
\
Your mileage may vary.",
    "986073778560737782007/04/27 09:02:09JonseThe quest gives 24g60s at lvl70.",
    "986016323911613462007/10/05 10:03:41ewormafiveDefinitely not necessary for everyone to wear this on Curator.  But it's certainly a good chunk of Arcane Resist for the bolt taker to use :)",
    "9860136931411326622007/08/13 06:31:10DemonsummorIt is not the main tank who need +arc res on curator.. But the OT.. Btw. No one have ever said the OT have to be a war/druid/pala.. We normally use a shadowpriest..",
    "986061346490613462007/04/03 00:41:06ValconeyeThis is also a good trinket for The Curator.",
    "9860154845411326622007/09/18 18:27:43JahaGood call Anatheria.  Fel Armor is the skill you refer to.  If they have the Improved version from the Demon tree, even better.\
\
Plus, if they are spec'd down to, or past, master demonologist, depending on positioning, they could keep their Felhunter out for the massive resist all bonus.  Dunno if you guys do that or not for Curator.",
    "986062634531613462007/04/05 15:24:10KindinosIts very good for Curator, but if you've killed Prince, chances are, Curator isn't much of a problem",
    "9860153509511326622007/09/15 21:39:20AnatheriaActually no, i believe he was referring to the hateful bolts, which are in fact arcane in element.  My guild typically used a lock as an OT, decked out from head to toe in stamina/arcane resist gear.  The lock self-buff that improves healing recieved (don't remember the name =( I'm not a lock  ) plus the arcane resist makes the hateful bolts almost laughable, and we all know it's super easy for a lock to be second on threat (at least, if they don't get to first).",
  },
  ["More Heads Full of Ivory66"] = {
    "991566npcShadrek18333npcShadrek18333The Consortium250",
    "99152301760230172007/01/22 23:21:54SvendTofteAm no longer able to do this quest, I suspect it's only available up to friendly.",
    "99153127130312712007/02/05 13:11:02praesentireContinue on with your reputation grinding using:\
\
Obsidian Warbeads http://www.wowhead.com/?quest=9892\
or\
Zaxxis Insignia http://www.wowhead.com/?quest=10308",
    "9915115281201152812007/07/04 02:16:23DarkravenYou can aslo do mana tombs till honored",
  },
  ["Plants of Zangarmarsh63"] = {
    "980216360npcLauranna Thar'well17909npcLauranna Thar'well1790910400Cenarion Expedition250",
    "98022578170257812007/01/27 14:44:03heppaDropped off any creature in the entire Marsh, easly done with any other quest.",
    "9802115223201152232007/07/03 22:18:32boxzorIt takes 360 or so to hit honored from 0 rep, on my druid I had 360 before i did any quests for the cenarion expedition, thus when i was done with all the quests i was very close to revered and only had to do a few instance runs before i could do Expedition heroics.",
    "9802128058301280582007/07/28 01:53:43Serisan9000 rep from neutral (first contact) to Honored (when the quest stops being available).  This means 360 plant parts for non-humans, 330 for humans in order to go straight to Honored.  If you quest properly afterwards (All of CE's Zang quests, BEM quests, etc.) you can be Revered without even doing Steamvault.",
    "980221074210210742007/01/17 15:16:46FugaziAvailable only until honored :(",
    "9802139194301391942007/08/16 21:28:47bnetgamer77Shocking how no one mentions a fine area to farm these.\
\
It's true most, if not all mobs have an average of 20-25% chance to drop these...but I found out that the most annoying of Zangarmarsh creatures hold the key to gaining many Unidentified plants.\
\
If you've ever done an instance in Zangarmasrh, you know of the lake to swim through has a plentiful amount of Mudfin frenzys' that every so often shoot up at you.\
\
Turns out these buggers each have a 20-25% chance to drop an Unidentified Plant, and being they are all 1/4 of a regular mob, to AoE them down in a sense technically quadruples your chance of finding an Unidentified Plant.\
\
I farmed these guys in bear form with no hassle and hit some mobs of 4 with no drops, to tanking a mob of 8 getting 7 drops...the odds are in your favor if you're out for the Grinding of Unidentified Plants.\
\
Best of luck, and good fishing!",
    "9802145638111391942007/08/28 19:20:54TheSLXvery true, i did the exact same thing with my mage. It might be a good idea to get something to breathe underwater (buff or potion).\
You only have to pull 1 of each group so the whole bunch comes after you, get 3 or more groups together and you really speed up the process",
  },
  ["A Lingering Suspicion69"] = {
    "1031416967objectNecromantic Focus184300npcCustodian Dieworth1948812300110184210312310316410314510319610320",
    "103149532710953272007/06/01 12:02:12AliariaThe drop rate was actually 100% for me.  I got a remnant from every kill off of the Ghosts and the Spectres.\
\
Done by 70 Rogue easy.  And even though Helu's plan seemed to work for people, I attacked them dead on, and each one dropped a remnant.",
    "103148497511837172007/05/18 05:14:49KaosThis ACTUALLY seems to work.. I had like, 2/10 remnants from killing about 9 (perhaps just unlucky)... then did as this guy said just to test it, standing close enough to them to aggro then doing the damage, and I got the remaining 8 from 10 kills. Could totally be coincidence, but nothing lost from giving it a go.",
    "10314155916201559162007/09/20 23:27:39SiphobiaThere's a small graveyard where 3 spawn civilians kneel and 'pray' and sometimes 2 pats walk in one at a time. As a resto shaman, I grab all 3 - 5, and take them down.\
\
Took me ~20 minutes to get all 10.",
    "103142284650228462007/01/22 14:50:04LuminesGet it from the ghosts nearby. Drop rate is sort of low and the mobs are pretty tough when they have soul thingy. Make sure to CC that",
    "103147098730709872007/04/22 11:07:13AzshadeJust finished this quest. got\
7/16 Ghosts\
3/6 Spectres\
\
Also as stated above, avoid damaging during the Soulbind, 50% of the damage you deal is inflicted upon yourself. So it's a good idea to stun it if you can and wait.\
\
Also for Rogues. CLoS doesn't remove the Soulbind.",
    "103142582381228462007/01/27 15:59:34NitonGhosts are more common than specters, but the specters do also drop Remnants.",
    "103148371740837172007/05/15 21:51:50heluAs I was doing this I saw that if you aggro the mob and get it to change BEFORE you attack it gets a much better (possibly up to 100%) drop rate.",
    "103142877371228462007/02/01 07:40:49phllpwTormented Citizens also transform into Ghosts and and Spectres.",
    "103148985931837172007/05/24 20:45:41CoreSadly, i can't confirm this. Letting them do their /roar animation and transforming or opening with Ravage didn't seem to influence the droprate. I had ~15% all the time. Patch 2.1.0.",
    "1031443229101371392007/02/27 06:45:12jedikIt says 28.9% because people often kill this mob without the quest, meaning they have a 0% chance to receive the drop, lowering the overall average.",
    "103143621960362192007/02/15 02:45:31LucidI just did this quest and here was my drop rates (drops per kills).\
\
Kirin'Var Ghost - 8/18 - 44%\
Kirin'Var Spectre - 2/5 - 40%\
\
Total of 23 kills.",
    "103142850580285052007/01/31 18:54:52CryogenicistDon't attack them when the ghosts use soulbind. Wait until it wears off.",
    "103143851770385172007/02/19 04:17:06AzarimThe drop rate of Ghosts and Spectres that spawn inside houses seems to be close to 100%.",
    "103142537961228462007/01/26 22:34:59KurimuJust a note on the ghosts: You need to aggro one of the town's Tormented Souls to get them to transform.  They can either turn into Kirin'Var Ghosts (http://www.wowhead.com/?npc=20480) or Kirin'Var Spectres (http://www.wowhead.com/?npc=20496).  As far as I can tell, only the ghosts drop the quest item.",
  },
  ["Off To Area 5268"] = {
    "101836867npcNetherologist Coppernickels19569npcRocket-Chief Fuselage195703050111036111037111040111042110183210186",
    "101836315760631572007/04/07 01:39:24ixnorpIf you go to Area 52 and accept the quest \"You're Hired!\" before completing this one, this quest will be unavailable.  Just drop \"You're Hired!\" and you can get this one.  Only really worth noting if you want every last bit of quest XP or Gold you can get.",
    "10183162394101623942007/10/03 14:44:34Soundfx4I just now entered Netherstorm for the first time and this guy doesn't have the quest for me.  Anyone have any idea what is going on?",
  },
  ["The Ring of Blood: Rokdar the Sundered Lord67"] = {
    "99706765npcGurgthock18471npcWodin the Troll-Servant2289314600199622996739970499725997369977",
    "997012517260125172006/12/10 00:56:15enasimaThis is the third part of the Ring of Blood series.  This event a large giant mob inside the ring.  He will do a knock back effect, but other than that it's a very straight forward fight.  No further explanation needed.\
\
Proceed to part four: http://www.wowhead.com/?quest=9972\
\
Note: Make sure all quest members have turned in previous quest before starting.",
    "99703084950308492007/02/04 20:38:15ChalkdustBe aware that all the Ring of Blood quests behave like escort quests, and you have to turn them in before you die or log off otherwise they'll come back as failed.",
  },
  ["Out of This World Produce!67"] = {
    "1103667npcOld Orok19471npcRocket-Chief Fuselage195701150110183111037111040111042111036210186",
    "11036126031101260312007/07/24 12:51:22DennaceArea 52 is in *Netherstorm* at 33,64",
  },
  ["Host of the Hidden City65"] = {
    "99846563itemLuanga's Orders25705npcAndarl182521000099856564itemLuanga's Orders25706npcKurgatok1838310000",
    "9984163539101635392007/10/06 01:23:20ParsticesQuest is no longer in game. It was removed before \"The Burning Crusade\" went live.",
    "99856454610645462007/04/09 17:07:57preneurQuest removed after the beta testing.",
  },
  ["Don't Kill the Fat One65"] = {
    "988916564npcKilrath18273npcUnkor the Ruthless1826211000The Mag'har1000198882988939890498915990669907710107",
    "98893579050357902007/02/14 09:21:37kronixThe coords for Unkthor are 19, 62.",
    "98892876131287582007/02/01 06:57:07Gryzorhttp://www.wowhead.com/?npc=18260",
    "9889140156101401562007/08/18 15:15:40Tranquilityall i have to say is those boulder fist hit hard\
they was doin like 500+a hit on me at least",
    "9889139188101391882007/08/16 21:17:50CadsWarning: if he is stunned while going into submissive mode the quest will bug and you'll have to wait for him to respawn (takes forever).",
    "98894559651265432007/03/03 14:36:09FarmbuyerIf for some reason you beat him up before killing the 10, he will submit and go nonhostile, but you won't be able to finish that quest.  If you can finish killing the 10 before he resets, you don't need to beat him again; he will let you finish talking to him at that point.",
    "988915673511265432007/09/22 15:31:46EndoshizzleTHIS INCLUDES ROGUE'S DEADLY POISON.  IT WILL BUG HIM WHEN HE \"SUBMITS.\"",
    "98894306211295642007/02/26 21:48:58MundyThe quest might be a little bugged. I had to \"beat\" him twice before the quest completed.",
    "98891512130151212006/12/13 18:19:05HazellunaThis is a bit difficult as you must get Unkthor when he is not in submissve mode.  Ogres are easy kills but a fast respawn rate makes it hard as well as dealing with the opposite faction doing similar quests.  If someone else tags Unkthor while you are in range, you can use him to get the quest.  If you arrive after the \"sumbmission\" you are out of luck till he drops into hostile and repeats the event.",
    "988915357111265432007/09/16 01:11:20utkezAlso be aware NOT to use any dot's or fear on him. I tried to do the quest several  times and the reason I failed every time was because of dot's bug. Last time I finished him with Shadow Bolts and - voila! - he is ready to talk!",
    "9889150803101508032007/09/09 02:41:22Icepic**DO NOT**\
Kill Unkor First, you will need to kill all 10 Invaders prior to killing him.  \
\
If you do so, he will sit down with the silver question mark above his head, and you will have to wait for him to despawn//respawn.  Was approximate 10 min wait.\
\
Quest should be an easy solo for all @ lvl 64.",
    "9889126761211052252007/07/25 17:31:19JyL1Don't vote down informative comments..\
\
because these Ogres do an unreasonable amount of melee damage. The thing is they have an ability called \"pulverize\" which does about 300 on plate, which they spam.\
It has no animation or sound so unless you're watching your combat log you won't know what's hitting you. \
\
So if you're a melee class, just keep an eye on your health bar and don't be too hasty.",
    "98897147030714702007/04/23 07:53:33EronosIt's more like 5 min spawntime on Unkor...",
    "98895751560575152007/03/26 12:57:43jadrianzafter killing the 10 ogres, I then started beating Unkor, when he got down to about 30% he went submissive and had a silver ? pop up over his head, but the quest didnt complete, after about 3 min. Unkor then got up and ran away. When he respawned I then attacked him again and at 30% he went submissive again and this time he had the yellow ? over his head. I was able to complete the quest by talking to him. Didnt have to abandon and restart the quest at all.",
    "98898765820876582007/05/22 19:49:04eternityyI try this evening  you must kill 10 Boulderfist Invader  before to submit unkor.",
    "98892875830287582007/02/01 06:41:08BladefuryCould some one say the coords fro the Boulderfist Invaders camp?",
    "98892348920234892007/01/24 04:13:32KickYou can find Unkor in the center. You can pull him without pull the other two ogres near him. Move him back a little and you should be just fine.",
    "988926543120265432007/01/28 17:25:54lihanouBe aware that you MUST kill 10 invaders before beating Unkor up.",
  },
  ["Krasus's Compendium69"] = {
    "101926967npcImage of Archmage Vargoth19644npcImage of Archmage Vargoth1964412300110173210300310174410188510192610301710209810176",
    "1019258923110589232007/03/29 04:05:43heejawDo not skip this quest. Not only is it easy experience, but at the quest location there are four more quests, aswell as four quests from dropped items (from named mobs: Conjurer Luminrath, Cohlien Frostweaver, Battle-Mage Dathric and Abjurist Belmara).",
    "1019227975350279752007/01/30 22:36:57fongDwarves can use Find Treasure and see them on the map.",
    "1019222504510225042007/01/21 18:09:51FinnChapter I: 59, 89\
Chapter II: 58, 90\
Chapter III: 59, 88",
    "1019231417441256592007/02/05 20:40:21MauseumThis is the best comment made about this quest, ONE ROOM HOUSES - that will be your greatest help.",
    "101927232450723242007/04/24 19:40:21MornayThat screenshot overview of the town is perfect, thanks alot",
    "101925688760568872007/03/25 09:51:53FillieThey look like glowing scrolls.",
    "101929508810950882007/06/01 02:16:10jackspireIt is easy solo 1 mob in each room but be carefull more are coming from patrols a frost resistance in this quest would be nice",
    "101924607361189172007/03/04 15:45:11mikeismad789yeah, all the co'ords here are correct, except for the second one, the co'ords are correct, but when your actually out there its very misleading, as one of the houses that seemed to be it was a two story house.\
\
all are 1 room houses.",
    "101927974710797472007/05/08 10:29:42ZultharYou can actually do this Q without doing the prequests. Some dude in Shattrath summoned this guy and I accidentally accepted this Q and completed it without any buggs/glitches.",
    "101926604430660442007/04/12 12:26:20MurcielagoConfirmed! \
\
chapter I: 59, 89\
chapter II: 57, 89\
chapter III: 59, 88\
\
after you have gathered the chapters summon your emperor with the archmage staff and report to him as soon as possible :P",
    "10192106814201068142007/06/19 02:36:25that7guyIf you stumble upon Abjurist Belmara she drops a tome that begins this quest\
\
http://www.wowhead.com/?quest=10305",
    "1019230954761225042007/02/05 00:38:34ZombiePope[ul]\
[li][url=http://www.wowhead.com/?item=28472]Chapter 1[/url]: 58.6, 89.2[/li]\
[li][url=http://www.wowhead.com/?item=28473]Chapter 2[/url]: 57.6, 89.6[/li]\
[li][url=http://www.wowhead.com/?item=28474]Chapter 3[/url]: 58.8, 88.0[/li]\
[/ul]\
I use Cartographer to get the fractional coordinates. It really helps in this area, as stuff is so close together.\
\
Also while in this area, watch out for these mobs, each of them drops an item that starts a simple quest. Great exp if you do all 4!\
[ul]\
[li][url=http://www.wowhead.com/?npc=19546]Abjurist Belmara[/url][/li]\
[li][url=http://www.wowhead.com/?npc=19543]Battle-Mage Dathric[/url][/li]\
[li][url=http://www.wowhead.com/?npc=19545]Cohlien Frostweaver[/url][/li]\
[li][url=http://www.wowhead.com/?npc=19544]Conjurer Luminrath[/url][/li]\
[/ul]",
    "101929866510986652007/06/05 12:16:22unreelThey are in the 1 room houses at the coords mentioned above. They are golden glowing scrolls, and they are easy to miss.",
    "1019225659800256592007/01/27 11:09:26zooniI found them all in one room houses. (you can see them, by looking in the door). There is 1 guard in each house but patrols walk by.\
\
58,87\
57,89\
58,89",
    "1019218917710189172006/12/31 21:02:24atfghosthunterFun fact:\
Krasus is the name of one of the main characters from the Warcraft Books, in particular \"Day of the Dragon\", and the \"War of the Ancients Trilogy.\"\
\
He's a dragon mage who is one of the leads of the Kirin Tor.",
    "10192101921101019212007/06/10 14:02:00whopperThis was easy with a flying mount. I just flew direct into them, only one mob in each house.",
    "101927099181189172007/04/22 11:23:08qhiiyrKrasus is actually the name he takes when he transforms into his humanoid form, which looks somewhat like a night-elf with pale skin.\
\
Korialstrasz is his true name that he uses when in his true form (red dragon). He is also the consort to (and mate of) Alexstrasza the Dragonqueen, who is the Aspect of the Red Dragonflight and guardian of all life.\
\
Rhonin, the human mage, is Krasus's apprentice.",
  },
  ["To Catch A Sparrowhawk70"] = {
    "1098770npcWatcher Elaira22981npcWatcher Elaira22981Cenarion Expedition150110965210978310979410980510986610987",
    "109878885850888582007/05/23 20:30:49puteriThe bird just behind Elaira. Just hibernate 1 and net. Ez quest.",
    "10987151347101513472007/09/10 16:18:20AmtfreakAll I did was hot key the net, prowl up to one, come out of cat and net it.  Took a couple of tries, but it wasn't that hard.  Should have tried hibernate though, that would have made things a lot easier.",
    "10987122520111153962007/07/18 00:38:23archibalconfirmed, Hibernate worked perfectly.",
    "10987115396201153962007/07/04 08:16:43WindcapeHibernate worked fine :p",
    "10987114619311100372007/07/02 19:37:24ranmasHibernate does work on them.  I just did it with hibernate it took me a couple of times to get the timing correct but not once did they evade on me.  Must have been a bug.",
    "10987153819111110072007/09/16 14:20:13mellonicus[url=http://en.wikipedia.org/wiki/To_Kill_a_Mockingbird]To Kill a Mockingbird[/url]?",
    "109878780170878012007/05/22 23:23:19Nolasfollow up http://www.wowhead.com/?quest=10988",
    "109878896921888582007/05/23 23:24:56Loutzimhm, hibernate, that would have saved me a lot of trouble.\
\
With a high ping it's almost impossible to pounce and capture them.\
But you can cyclone the birds as well, so with some timing and luck, you can catch the bird just as cyclone finishes (like the starfire in combination with Cyclone that balance druids use in mass pvp)",
    "10987139009111369272007/08/16 14:35:26RikkoshayeHibernate works, but be prepared for the sparrowhawk you're chasing to evade it a few times.  You just need to be patient and eventually it will fall asleep so you can net it.",
    "10987136927101369272007/08/13 06:19:23pallekalleI tried today hibernate but it didnt work. So i just feared (they fly away when you get closer) one to mountain and grabbed it there.. easy one",
  },
  ["Proudhorn the Elder70"] = {
    "867870npcElder Proudhorn15580npcElder Proudhorn15580Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
  },
  ["Olemba Seed Oil63"] = {
    "999316362npcRakoria18385npcRakoria183851040019993210201",
    "99932145990214592007/01/18 18:54:57KrohrYou may find some Olemba Cones in Terokkar Forest, just North East of Stonebreaker Hold amongst Dampscale Devourers around 54,42. Their respawn time is \"fast\".",
  },
  ["Khadgar70"] = {
    "982917068npcArchmage Cedric18165npcKhadgar181666250The Violet Eye7519824198252982639829498315983269836798378983899840109843119844129860",
    "98293103080310302007/02/05 03:57:34rrreeseFound at 54,44 in the terrace of light.",
    "9829119740501197402007/07/12 23:23:44RogueJedi86Note: you won't actually get the letter back from Cedric to give to Khadgar, despite the quest log telling you to bring it to him. Luckily, despite not having the letter, you don't have to actually have it with you.",
  },
  ["R.T.F.R.C.M.69"] = {
    "1024469110333210234310235310244410237510247610248710249",
    "102445249531286182007/03/17 04:49:32Viper007BondHmm, it didn't drop for me.",
    "1024428618110286182007/01/31 22:28:53KrackenR.T.F.R.C.M.  (Read The Fel Reaver Construction Manual) refers to a Tech saying R.T.F.M. (Read The F$%#ing Manual)\
\
Also the manual drops from Doomclaw.",
    "102442535010253502007/01/26 21:32:52TaggeerDrilya is at 48, 63.",
    "102445775310577532007/03/26 21:12:27TakiahHmm it didnt for me either...it may have been taken out or something ^^",
    "102446812110681212007/04/16 12:31:07CreperaI didn't get this to drop off of Doomclaw either. I'm not sure if this randomly drops off any of the surrounding mobs in the area.",
  },
  ["Master of Transmutation70"] = {
    "1089917068npcZarevhi22427npcZarevhi2242712650The Consortium2501109072108991090717068npcAlchemist Gribble18802npcZarevhi224271250110907210899",
    "108993093130309312007/02/04 23:39:16licheeAntonovich at Thrallmar (Horde) has all 3 specialization quests.",
    "108992879591287702007/02/01 08:43:43auiotourIt gives you the possibility to gain extra items of the item being transmuted.",
    "108998004021635172007/05/08 21:34:33stherwinAs someone who is elixir spec and is considering dropping and picking up might. I advise you don't do this. Elixirs and potions are not any different. You just notice it more because you make them more often. I have known someone who procced 5 mights off one transmute. I have procced 5 elixirs off one elixir. So, do not change specs after spending so much getting into transmute spec. I reccommend sticking with it. When you do proc it's worth much more than a couple elixirs. I made 40-60 elixirs in one sitting. I got 2 a couple times and a 5 one time. It's the same, trust me.",
    "10899163442111019062007/10/05 18:01:11LieandraI think you make a really good point, and as such I had to think about what I really wanted to do after reading this. \
\
I think being a Dungeon Master for AD&D helped me to see what you say. But just in case: Transmuting once every 23 hours does not stack your percentage chance to Proc on your next Transmute. It will always be that same numbered chance every time I do it. Kind of like re-rolling a 1d20 for each hit. Don't know if you are familiar with AD&D, but I got a pretty clear picture of your statement when I thought about it like this. And I can live with those low numbers.\
\
(AD&D = Advanced Dungeons & Dragons)",
    "108994138281336822007/02/24 00:50:28imrielleThe proc rate appears to be about 20%. This holds true for all of them, according to my fellow alchemists in the guild.",
    "10899161997101619972007/10/02 20:04:59BrachamulThe perfect specc if your guild already has a master Elixir maker and a master Potion maker.\
\
Also the perfect specc if your main character is a Jewelcrafter and your alchemist is a reroll ^^",
    "10899163431111278612007/10/05 17:31:10LieandraThat may be easy, But it seems a bit dishonest. Think of yourself on the wanting side rather than the giving side and you can get a better grasp for it. \
\
As for proper etiquette. I am going with the following.\
\
Transmute Cool Down: 5g (Pre-Mastery Charge)\
\
As a Master Transmuter:\
\
Transmute Cool Down: 5g (With No Proc)\
\
Transmute & Proc +1: They get Original Might and NO CD charge, I keep the 1 Proc.\
\
Transmute & Proc +2: They get Original Might +1 Proc, I get 1 Proc and 5g CD charge\
\
Transmute & Proc +3: They get Original Might +1 Proc, I get 2 Proc's and NO CD charge.\
\
If you are able to Proc more, just follow the same outline for the extra. That way you both get a good deal from the transaction.\
\
If you get only 1 Might for yourself and the 5g CD charge, that is still a good deal for you and them as they just purchased an extra Might for 5g (AH is about 85g~90g) and you don't suffer to much loss from 23 hours of wait.\
\
I also see selling any of the Proc's you receive from the transaction as sell able to that [b]SAME[/b] person, for 40-50% of AH cost each; a reasonable thing should they want the others. They would still make out good, and you didn't waste your very valuable CD time.\
\
Before anyone disagrees - or wants to rate this down - Consider that as an Alchemist Master Transmuter. We do not need to provide you any service for any fee. We can simply do as you do and buy the mats on AH or farm them, then transmute and keep everything for ourselves and AH them as we wanted - for the price we seek. (That really goes for any profession.) But it something to keep in mind when some one offers you a CD for a cost or even more: WHEN OFFERED FREE. \
\
~Lie",
    "10899149068511278612007/09/04 15:16:46GruneunThe easy answer is to always keep one Primal Might in your inventory.  When they put the materials in the trade window, you put in the finished Might.",
    "108997521120752112007/04/30 01:21:28MidstenIn the upcoming patch, you can unlearn it in Stormspire.\
\
http://img.photobucket.com/albums/v435/Gizamaluke/WoWScrnShot_043007_080433.png",
    "108991019063001019062007/06/10 13:24:59KainyI wouldn't recommend this for anyone who doesn't have a solid grasp on statistical theory, or patience. The lack of either will apparently cause you to begin complaining after a statistically insignificant sample of transmutes.\
\
This spec is the gambler's spec. Sometimes, you'll win really, really hard. Most of the time, you won't. Know what you're getting into, and understand that doing 5 transmutes in a row without a proc does NOT mean that the rate is less than 20% overall.",
    "10899133669111327622007/08/07 07:15:37hezecOf course it's totally random. Even if it was 99% chance, you could still be extremely unlucky and not get a single proc out of 100.",
    "10899105119601051192007/06/15 20:15:05ZakkenSimply don't waste 4 primal mights to spec as master transmutation...\
Since 2.1 it is now possible to unlearn a spec by simply talking to the quest giver and then respeccing by simply talking to the other quest giver for a total of 150g\
So do as i have, spec in potions (the quest is really easy, craft 15 potions and kill the second boss in Botanica) and respec... you'll probably save about 200g worth of primals...",
    "108993469730346972007/02/12 13:57:58toaderIt should be noted, that you do indeed have to be level 68 before obtaining any of the Alchemy Specializations.",
    "10899141754401417542007/08/21 13:54:04LighttechI suggest taking up Potion Mastery, then drop it for this one. It is the most cost efficient way to become a Transmute master.  Super Healing and Mana Potions drop off nearly everyone mob out there in outland, so saving 5 of each should be no big deal. If you don't want to wait for them to drop, [url=http://www.wowhead.com/?npc=20989]Dealer Sadaqat[/url] sells a limited supply of the two potions. The Ring of Blood questline yields 10 of each. So all you need to do is run Bot and pick up 5 Major Dreamless Potions (which go for at most 10g a stack on my server.). Total cost: 160g with respec. \
\
Good luck with your procs",
    "10899153838101538382007/09/16 15:16:08HaveyJoeI think that transmutation mastery would be more appealing if Blizzard gave some more perks besides a pretty slim chance of a multiple transmute. Some ideas:\
\
1. Reduce the cooldown to, say, 12 hours for transmutation masters, while keeping it at 23-24 hours for alchemists with no mastery or a different mastery,\
\
2. Increase the proc rate,\
\
3. Keep the cooldown as is, but with transmutation mastery put the different transmutes on separate cooldowns. For example, with transmutation mastery I could transmute a primal might, earthstorm diamond and an arcanite bar all in one day,\
\
4. Etc., <insert other transmutation mastery idea here> or\
\
5. Some combination of these. \
\
It seems to me that the real issue here is not so much the proc rate as is the fact that doing a single transmute leaves you unable to do ANY transmutes for pretty much a whole day. On the other hand, potion/elixir masters can make as many potions, elixirs or flasks as they want, whenever they want so long as they have the mats, which makes their procs seem to abound by comparison. \
\
Personally, I think idea 1 and/or 3 would be the best solution(s) to make transmutation mastery more worthwhile.",
    "108993811441377662007/02/18 11:41:17Hykoshttp://img153.imageshack.us/img153/3848/wowscrnshot021807003218mg6.jpg\
\
according to a couple GM's, yes, it is",
    "108999299720929972007/05/29 09:31:12Beaker3,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,2,1,2,1,1,1,1,1,2,1,1,2,1,1,1,2,1,1,2,1,2,1,2,3,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,2,4,2,1,1,1,1,3,1\
\
71 xmutes\
94 yield\
132% yield",
    "109074118821367822007/02/23 16:16:22Avinhttp://img153.imageshack.us/img153/3848/wowscrnshot021807003218mg6.jpg\
\
It would seem that you can drop a mastery with out droping alch all together.",
    "1090710960221960242007/06/22 22:55:08WirelessConfirmed. Seems that if you have already completed a previous alchemy mastery (Elixir, Potion, Transmutation) you can drop it at the NPC that you finished you mastery quest (eg: Elixir mastery was the bird-person in lower city in shattrath) for 150g the first time (not sure if it goes up, like talent resets.) Then you need to go the the NPC that gives you the mastery of your choice (eg: Transmutation is in netherstorm) and just talk to them. You dont need mats for that quest. I still have my four primal mights.",
    "10907106229111025932007/06/17 23:05:49WongLevel 68, and I believe at least level 350 Alchemy.  Pretty sure that goes for all Alchemy-Speccing Quests.",
    "109073200041238502007/02/07 02:02:09HeathcliffIf you don't plan on getting any rare alchemy recipes, then transmutation mastery is the one to do.\
\
Look at it this way... assuming everyone can make a potion, then its price should vary with the price of the herbs on the AH. The same thing happens with the enchantments people can learn from NPCs. No one can craft any better than anyone else; no one can do it cheaper. If you have a mastery in potions then you can make the potion for slightly cheaper.. Assuming one in 4 potions gives you 1 extra, then you're producing at 80% the cost. However, if two people can produce at 80% the cost, then they're basically just competing with each other to see who is more comfortable making less money. However if you're one of a few with an alchemy recipe, then you're only competing with those people... and if you're the only one of those with potion spec, then if they are ALWAYS selling at 0% markup on their potions, you can ALWAYS afford to make 20% profit selling at their price... or make 15% profit and sell for slightly below theirs (so yours will always sell first).\
\
Transmutes are different, however. Since they're on cooldown, you the market's supply is limited by the number of alchemists.\
\
Ideally your guild should have one of each spec and the rest transmutes; and have your potion and elixir specs in on every raid. This way when either a potion or elixir recipe drops it isn't \"wasted\" on a person who can't proc on it (and your guild won't miss out on that 1 extra every 4).",
    "109073270041321202007/02/08 14:31:21ChaosmakerFor the horde the npc is http://www.wowhead.com/?npc=16588",
    "109074461221373742007/03/01 14:07:29DesacrasaYeah last 5 nothing, then finally got a extra Primal might on a transmute for a guildy.\
\
The % rate is the same as the other mastery's its just you cant use it as often...",
    "10907102593101025932007/06/11 17:32:05ratmranterare there any requirements to start this quest? lvl or alch lvl?",
    "109079602450960242007/06/02 14:54:39DytbotAs of patch 2.1.0, when you Unlearn another mastery to take up Transmutation Mastery you do not need to do the quest. By that, you save the 4 Primal Might's you would need to get. Furthermore, all you need to do is go talk with Zarehi (http://www.wowhead.com/?npc=22427). Not like above comments about Thrallmar.\
\
I'm saying this, based on my own experience, from today 2nd of May 2007. I've been Elixir master for 3 months, but today I wanted to go Transmutation Mastery. I dropped my Elixir Mastery at the Alchemy Trainer in Shattrath, gathered the 4 Primal Mights, and went to Thrallmar to gain the first step (this), but there was no quest. Then I went to Zarehi (http://www.wowhead.com/?npc=22427) in Netherstorm, and for my surprise I was able to gain the mastery without doing anything but clicking a button. So I saved my 4 Primal Mights, and can now use for incoming Spellstrike :D",
    "1090711827021960242007/07/09 19:30:36plaskI dropped potion mastery and I \"accidentally\" picked it up again (then dropped it again, good-bye 300g) and I can confirm that the price (150g) of dropping your current mastery does not go up after your first mastery change.",
    "10907119891111025932007/07/13 07:24:03CavaanNo, 225 in alchemy is enough.",
  },
  ["The Book of Fel Names70"] = {
    "1064917068npcAltruis the Sufferer18417npcAltruis the Sufferer1841715800110646210649",
    "1064928216400282162007/01/31 11:11:06WindtalkerThis quest leads to http://www.wowhead.com/?quest=10691 for scryers.",
    "1064974454120744542007/04/28 14:29:04Psychopathlootable in heroic and non-heroic",
    "1064929520420295202007/02/02 15:00:55FreudLeads to http://www.wowhead.com/?quest=10650 for aldors .",
    "10649156132201561322007/09/21 09:52:28SihmmThis is part of the [b]Book of Fel Names[/b] chain, which gives Aldor/Scryer rep as well as some nice blue rewards.  If you complete it, you can choose from:\
[url=http://www.wowhead.com/?item=31013]Ceremonial Kris[/url] (+heal dagger)\
[url=http://www.wowhead.com/?item=31010]Slayer's Axe[/url] (2H +str axe)\
[url=http://www.wowhead.com/?item=30948]Sunfury Legguards[/url] (+AP mail pants)\
[url=http://www.wowhead.com/?item=30933]Hauberk of Karabor[/url] (+AP leather chest)\
[url=http://www.wowhead.com/?item=31002]Summoner's Blade[/url] (+dmg sword)\
[url=http://www.wowhead.com/?item=31009]Wildcaller[/url] (feral staff)\
\
As with the [url=http://www.wowhead.com/?quest=10707]Medallion of Karabor[/url] line, this chain starts different depending on whether you're Aldor (A) or Scryer (S).  All the quests are rated level 70 - though the chain is available at level 68, it sends you to the [url=http://www.wowhead.com/?zone=3789]Shadow Labyrinth[/url] to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url], which you might want to hold off on until level 70.\
\
[b]Aldors[/b] pick it up from [url=http://www.wowhead.com/?npc=21860]Exarch Onaala[/url] at the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10587]Karabor Training Grounds[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10637]A Necessary Distraction[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10640]Altruis[/url]\
\
[b]Scryers[/b] need to visit [url=http://www.wowhead.com/?npc=21954]Larissa Sunstrike[/url] at the Sanctum of the Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10687]Karabor Training Grounds[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10688]A Necessary Distraction[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10689]Altruis[/url]\
\
Here the chains converge on your old friend [url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer[/url] in Nagrand.  He gives out three quests that need to be completed (in any order) before you can continue:\
4a. [url=http://www.wowhead.com/?quest=10641]Against the Legion[/url] - Netherstorm\
4b. [url=http://www.wowhead.com/?quest=10668]Against the Illidari[/url] - Shadowmoon Valley\
4c. [url=http://www.wowhead.com/?quest=10669]Against All Odds[/url] - Zangarmarsh\
Having gone around the world killing stuff, you can now return to Altruis and receive:\
5. [url=http://www.wowhead.com/?quest=10646]Illidan's Pupil[/url]\
which leads directly into\
6. [url=http://www.wowhead.com/?quest=10649]The Book of Fel Names[/url]\
\
Now it's time for a venture into the Shadow Labyrinth to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url]!  Once that's done that and his body has been looted for the book, it's back to Altruis where again the chains diverge depending on your allegiance.\
\
[b]Aldor[/b]:\
7. (A) [url=http://www.wowhead.com/?quest=10650]Return to the Aldor[/url] - back to Altar of Sha'tar\
8. (A) [url=http://www.wowhead.com/?quest=10651]Varedis Must Be Stopped[/url]\
\
[b]Scryer[/b]:\
7. (S) [url=http://www.wowhead.com/?quest=10691]Return to the Scryers[/url] - back to Sanctum of Stars\
8. (S) [url=http://www.wowhead.com/?quest=10692]Varedis Must Be Stopped[/url]\
\
Varedis Must Be Stopped is the final part.  It's a 5-man group quest that sends you to the terrace outside the Black Temple to kill four elites: [url=http://www.wowhead.com/?npc=21178]Varedis[/url], [url=http://www.wowhead.com/?npc=21164]Netharel[/url], [url=http://www.wowhead.com/?npc=21168]Theras[/url] and [url=http://www.wowhead.com/?npc=21171]Alandien[/url].  Look them up  for co-ordinates and tips on killing them - they're pretty straightforward, really.\
\
When they're dead it's a simple matter of returning to the questgiver to choose a prize.",
  },
  ["The Vengeful Harbinger65"] = {
    "108426563npcHigh Priest Orglum22278objectDraenei Ascendant18483013750Lower City250",
    "10842106052101060522007/06/17 15:14:39ZarchHas anyone else come accross the problem of not beign able to get the quest in the first place? I've every quest that anyone has ever listed as a pre-req for this and it's still not showing up on the Priest...",
    "108426024911415222007/03/31 18:35:41mdramigeHad to try this a few times before we finally got it to work.  The two of us each tried the our orb in the circle at the end of the room and a purple wisp spawned there and nothing else happened.  It took about 20 minutes to despawn and every mob in the room respawned at the same time.  Finally the 3rd time we tried using the orb away from the circle and the wisp spawned then travelled to the circle and the event started properly.  But the important part is that if it doesn't work for any reason, the event will reset after awhile.  You no longer have to wait for server reset.  Should the event fail for you and you have to wait for it to reset, make sure you get in a corner and away from the center of the room.  Every mob in that room spawns at the same time.",
    "1084225125130251252007/01/26 14:05:08SaphiusThere is no visible altar in the room. Despite that, you can still use the quest item to summon an orb. If the orb is there when you enter the room, but there is nothing else there, the room/orb is most likely bugged and you will not be able to do the quest at that time.",
    "10842145743101457432007/08/29 01:27:25fbg111Actually found it difficult to solo as a 65 23/33/0 warlock.  2 waves of 3 Fear-immune mobs spawned, 6 total, I barely survived them but the giant I was protecting didn't.  I had most of the mobs beating on me and my vw, he seems pretty fragile for a giant.  :/  Probably should have cleared the respawns and tried again, but don't see much else I could have done differently.",
    "1084221493210214932007/01/18 21:05:41jashunghanThe Quest is not broken: might be a bug on it though.\
End of the tomb is a round room. You shall activate the quest given object here and defend ;)\
\
Although, it is possible to find a strange glowing ball of energy: this means script is bugged :(",
    "108423972761387342007/02/21 05:05:05Eminencenone of these \"increase dmg\" ect trinekts stack...",
    "1084226861130268612007/01/29 03:00:54biohazrdThe quest will work until someone tries the quest and fails it. It is then bugged until the next server reset.",
    "1084239731110397312007/02/21 05:12:25Eminencei was able to fear the ghosts btw, as priest!",
    "108422939070293902007/02/02 09:36:50ArtemisiaWhen someone attempts the quest and fails, the orb won't despawn and the quest becomes bugged until the weekly server reset. \
\
If you're really that anxious to complete it, you could have a group log out on the altar before server maintenance, and immediately log back in afterwards. Personally, I'd drop it and wait until someone can confirm it's working again to avoid wasting quest log space.",
    "108423184120318412007/02/06 18:24:23slivkiWorking today on Whisperwind (2/6/07).  It's one of those quests you just need to be present for.  I completed it by helping some Alliance who started it (I know... eww ;-) and got credit.\
\
When the guardian is finished being defended, a red soul appears.  You right-click him to finish the quest and choose your rewards.",
    "10842142019201420192007/08/22 02:12:59taranhwPrerequisite is Missing Friends quest.",
    "10842147571101475712007/09/01 09:17:05KusanagidragonEntrance of Tombs of light = 47,55 when inside just go straight forward.\
Also pick up this quest, The tomb of lights = http://www.wowhead.com/?quest=10840\
\
\
Went in to see if i could solo, so kill mobs, tho at the end i died. So corpserunned and when i got back to my corpse all the mobs have respawned! ffs.\
\
Now no problem, just stand near the circle out of the way of any mob, start summon and your summon will kill all the mobs, so that's a good thing. Same as h4rr0d says.\
\
Now first wave (3mobs), was still killing them when 2nd wave (again 3 mobs) came at me. Was hoping i would have more time for killing 1st wave and a bandage. Nope!\
\
\
\
Lvl 66 Full prot - Failed.\
Maybe as Arms-Ms, you may be able to pull it off, with SS, cleave, WW.\
But i was just to slow to kill....\
\
PS: I used intim shout, but no mob fled in fear, but didn't see an immune pop up. So don't know what's up with that.\
\
UPDATE- Tried again and this time , i did see IMMUNE when i tried to fear! So still don't know what's up because there are post here that say they can be feared.....",
    "1084263874190638742007/04/08 13:44:16jrmtezVery helpful comments but none says where the tomb is located Coords are 47,54",
    "10842162518101625182007/10/03 19:09:41MoklarJust did it with my 70 shammy (I know a bit late...) worked fine 3 x 3 spawns and then the \"Boss\" - he isn't elite - so it's was extremely easy.\
\
I \"cheated\" a bit, I brought my hunter from my other account along and after I cleared the room I went to the back summoned, put my hunter in the corner and set the pet on aggressive, after that I just healed the pet but it didn't even need much healing even though it was a cat. I did damage each mob so it would be lootable \
\
But even if I hadn't cheated I could just have used my elementals but there was absolutely no need for that.\
\
I'm sure most classes can solo this pretty easy at around 68 or so.",
    "10842146847101468472007/08/30 21:19:09apfhexStill bugged. Tried this twice in a group and the named mob *never spawned*. Two waves of mobs and that was it.",
    "1084216028211278982007/09/29 11:23:55Soundfx4I don't know what the $#%@ happened, but the description that everyone here is giving:\
\
3 mobs, 2 mobs, and boss , is NOT what I got.\
\
I got 3 mobs, then 3 more mobs, and 3 more mobs.  They stacked up and I died and was, to say the least, very pissed.  I don't know if this has anything to do with the 2.2 patch or not though, all I know is I'm mad that I couldn't solo as a 67 feral druid on first try.  They MUST of changed something.",
    "1084215165911738742007/09/11 11:52:05thegeomanWith all of these nonsensical assertions by GMs that our UIs can cause quests to fail and whatnot, you have to wonder if our UIs can help us finish them just the same?",
    "108429386711738742007/05/30 19:17:17ariochivI tried it yesterday (solo 70 warlock), killed the Harbinger, and then the Guardian died and nothing happened; no Ascendant to finish the quest.\
\
How many different ways can one quest be screwed up? I've had this dang Tomb Relic for months.",
    "108422120750212072007/01/18 00:58:52EminenceI just did this Q as alliance, while 2 horde activated and tagged all the mobs. I completed it np. and they thanked me, so I guess they also got it.\
\
Seems more or less impossible to solo :o though i was just 1 :P",
    "108427460111738742007/04/28 20:50:31dakothI can confirm that it's been bugged (after working for some time) for roughly 1-2 weeks (at least).",
    "108424625630462562007/03/04 23:44:57alcarasSoloed this as a 66 warrior... a word of advice: clear the room immediately prior to doing the event, because the respawn rate is high enough that if you don't, you'll have respawns during the event...",
    "108429270911738742007/05/28 20:27:38Mizzeti tried this quest with me as a 65 rogue and a 70 lock,  after we killed them all it said it was complete but we couldnt turn it in since the guy did not spawn.  we then decided to retry it to see if it will work,  but we couldnt even start it again,  it said it required the \"ancient draenic tomb\" even though that is the same spot where we started it just a minute ago.\
\
They should fix this bug.",
    "10842144533101445332007/08/26 21:34:30LLJKTechnogeekSoloed as a 66 protection paladin -- fairly standard tactics for the spec. Burn down the mobs with Consecration and Exorcism, use Holy Wrath to pull the three undead to you at once, and keep Holy Shield up at all times. Not much of a challenge -- didn't even have to bubble or potion.",
    "1084214573811261942007/08/29 01:19:18fbg111Good point, there's also this trinket which is much easier to get, and equip both it and Vengeance of the Illidari.  Can't proc them at the same time, but they're on different cd's so you can proc one right after the other:\
\
Glowing Crystal Insignia\
http://www.wowhead.com/?item=25619",
    "1084227850120278502007/01/30 18:39:31FinrearThe ingame help system now lists this game as bugged and a fix is being worked on.  Apparently the event sometimes stops partway through, leaving the room buggged so no one can start the q.  so try it when there is no glowing ball in the room.",
    "1084265044101214932007/04/10 13:55:59TheronShadowstorAccording to a GM response.\
\
\"In order to counteract this, we've set up a reset mechanism that will reset the event every 10 to 15 minutes after it acts up.\"\
Screenshots are at http://img242.imageshack.us/img242/6852/harbingerresponsesm9.jpg\
\
So potentially you don't have to wait for a server reset in order to give it a shot.  I personally tested it and it is resetting in the estimated time frame.  \
\
First try it bugged, I put up a ticket.\
While waiting in the tomb it did reset before I got the GM response posted above.\
My group had left so I tried soloing it and failed. (2nd Try)\
Waited about 10 minutes and it reset.  Tried it again, bugged out.(3rd Try)\
Waited again, it resets.  4th Try with a group, and it bugs out.\
Waited 10 minutes (timed it this time) and it reset, 5th try, going with a group.\
\
EXTREMLY Important thing to Note if your waiting with a group at the quest area in question.  Everytime the event resets, the entire room has a chance to respawn all at once.  Caused a near wipe, starting the event does after a few seconds kills off all Ethreals in the room.\
\
Got it done on the 5th try.  Some nub wasn't paying attention to everyone screaming turn in the quest.  So, doing it a 6th time ~_~  Only 1 quest chain is more annoying.  I hate Corki...",
    "10842145085101450852007/08/27 20:58:12zurrabearAs of 8/27/07, I (70 Troll Shaman) did this teamed up informally with two Alliance, Mage and Druid, so it was easy from a combat standpoint.  I'm still not sure who triggered the mechanical guardian, I never saw anything that looked like an alter except for some kind of purple neon tube-lights on one wall, the kind you see at Consortium locations like in Nagrand.  Maybe that was it, but since three quest holders were there trying at the same time, can't be sure.\
\
I could have soled it, though maybe not easily, because I can summon a couple of elementals.  Without some kind of minion assistance, it would have been tough.\
\
There was no buggieness.  I went in there dreading the wasted time and effort, but it turned out fine--just lucky I guess.  But I do therefore recommend giving it a shot.",
    "1084210261311214932007/06/11 18:06:42AlderonneMobs respawned mid-encounter for me during the third wave. I cleared the room before starting without any breaks except before starting the encounter. Level 68 shadow priest at the time with 459 +spell damage. Respawns make it a no-go for soloing.",
    "1084227898330278982007/01/30 20:29:32HellhandsSoloed the Q as a 65 feral druid on Chromaggus server UK maybe less than 30 mins ago. \
\
Just went inside cleared the whole room (the last room deep) stood inside the circle and summoned and event went as follow:\
\
Glowing spheres start flying round then a non-hostle gaint appears. He will attempt to activate the 6 pillars 1 by 1. In that time 2 waves of mobs will come, 1st group 3 mobs, 2nd group 2 mobs, then the boss will come. They don't hit hard but little bit fast.\
\
Boss down, the gaint will come and cast some sort of lighting on the boss corps, and die. The corps will start flying goin toward the summoning circle. Once there a light red ghost-like will appear. just click on him and complete the Q.\
\
Be aware that the ghost will not stay for a long time, and will vanish after 10-15 sec or so. If that happened you will need to repeart the whole summoning all over again.\
\
http://xs311.xs.to/xs311/07053/WoWScrnShot_013107_045248.jpg\
\
Good luck all and hope this was useful",
    "108427496411738742007/04/29 14:33:34XoulI paged a GM about Harbinger not showing up, and he INSISTED that it was because I had addons installed. So I complied to delete my addons, my WTF folder, and my chache, and rebooted. Of course, this didn't resolve anything. So he then told me that it was because the quest was not \"interacting well with my interfaces\".. /sigh\
So i just gave up.",
    "108426696710669672007/04/14 03:27:18doogle69Solod this just then as a 64 hunter, first wave there are 3 level 65 mobs, 2nd wave there are 2 mobs, and the last wave is one mob, the vengeful harbinger",
    "108427897511738742007/05/07 03:57:59sciolistTry again after a server reset (i.e. maintenance day).\
That's what the GM's kept telling me, and while it's a terrible solution.. it worked for me.",
    "108422619460261942007/01/28 05:29:31slivkiOn Whisperwind, the orb is in the back of the room and not where these pictures indicate.  We ran laps around the alcove (including where this orb is pictured) attempting to use the item and received the \"requires altar\" error.\
\
This trinket is alllmost the same as the one obtained in Thrallmar, so at least you can get your hands one that isn't bugged ;-)\
\
http://www.wowhead.com/?item=28040",
    "108425825821318412007/03/27 18:11:02IlmaterConfirmed... some alliance started the quest tonight and me and a guildie helped them finish it... we both turned in when it was done.  You just need to be there when ANYONE completes this quest.",
    "10842150756101507562007/09/08 23:03:19ShadeofChaoSSoloed this one at level 63, Warlock Demonology.\
No pots, no healthstone.",
    "1084256732171214932007/03/25 03:24:13PseudoEnd-all info on this..\
\
you can do this quest after server up and the reset will clear any bugs with this quest..\
\
so, if you have this quest, do it as soon as you get home from work on Tuesday... chances are by Friday/the weekend, it would have bugged out at some point.. You can tell it is bugged out by a floating wisp of a creature in the back of the middle room.\
\
Assuming it's not bugged, the 'alter' to start the event is just as you enter the middle room, you click the item by the ramp that drops down just as you enter the room.\
\
The wisp travels to the back of the room, where it summons an arcane guardian... after this, you get 2, maybe 3 waves of non-elite mobs, followed by \"The Vengeful Harbinger\".. the arcane guardian will not help you... this quest is generally solo-able by 65/66+ Mages, Hunters, Warlocks, etc. and other classes if \"DPS\" / solo speced, but bring a friend along just in case\
\
After you kill him, wait a moment and in the area where the wisp floating you will see a faint image of a face.. this is the 'turn in' guy... can be VERY hard to notice him... THEN GET OUT!!! The script stops mobs from respawning mid-event, but as soon as the event ends they ALL Respawn!",
    "1084212111311919042007/07/15 15:33:02piledrivingbobCompleted quest today, 7/14/07.  No visible NPC spawned at the end to turn in quest, but the big column of light that did appear had a litle 'gear' icon on it if you check carefully - that's where you turn it in.",
    "108423873470387342007/02/19 13:56:21skelemenceDoes this quest have a pre-requisite? \
Looking forward to the nice rewards :)\
\
The trinkets DONT stack!",
    "1084213503111919042007/08/09 16:40:33boggizzleSoloed this quest as a lvl 67 frost mage. Got 4 waves, 3 mobs, 3 mobs, 3 mobs, vengeful harbringer.\
\
AOE down first wave -> Bandage + Evocation\
AOE down 2nd. and 3d. wave at the same time -> eat + drink for few secs\
Take down Vengeful harbringer with Water elemental, goes down fast.\
\
All mobs can be slowed and rooted.",
    "108427387410738742007/04/27 12:40:47IlmaterI showed up 2 nights ago to do this, and some Alliance were there.  They tried it twice, and both times the Harbinger didn't show up.  They then left, and I did it myself (70 Shaman) and didn't get the Harbinger again.  I logged for the night and tried again the next day.  Still no Harbinger.  Then I tried to drop it and pick the quest back up.  Did it again, still no Harbinger.\
\
This is ridiculous.  How hard can it be to get this quest right?",
    "10842140638301406382007/08/19 14:35:03ShihliFor anyone still having bug problems, here's how I fixed it - your mileage may vary but it worked for me.\
\
At the base of the ramp into the room, there's a semi-circular pattern on the ground.  My lv. 70 mage friend and I (lv. 65 Shaman) stood in the center of the semi-circular pattern after starting the quest.  I dropped a Magma totem and she was spamming rank 1 AoE.\
\
The \"bug\" is that mobs associated with the quest (including the \"vengeful harbinger\" mob himself) instantly spawn, then despawn.  However, we would aggro the mobs *before* they despawned.\
\
Tricky thing was, when the Harbinger spawned, he became bugged - we brought him to 59 health and he wouldn't die.  So my mage friend dragged him back into the center of the circle and tried to kill him - didn't work.  So she proceeded to just run away and let him evade bug out (she ran to the back of the room).  The harbinger then proceeded to float into the center of the ring, get \"zapped\" and allow the quest to complete.\
\
So in short, here is how you can un-bug it:\
\
1)  Get a friend with a good amount of AoE.\
2)  Start quest.\
3)  Stand at the base of the ramp entrance into the room and begin spamming AoE once the Ancient Draenei Guardian spawns.\
4)  When the \"Vengeful Harbinger\" spawns, drag him into the back of the room and kill him in the center of the ring - if he goes to low health and cannot die, just run away from him and let him get \"zapped\" by the ring.\
5)  Profit!",
    "10842144300101443002007/08/26 11:56:23ttttjohnttttI soloed it as a lvl 64 Frostmage. Used frost elemental on the first wave, soloed second wave, cold-snap frostelemental on third. And solo the ''boss''",
    "10842147962101479622007/09/02 04:20:27IznobadI was just there yesterday and can confirm that it is still bugged. The event got started but after two waves, they just stopped coming and eventually the event reset and all regular mobs respawned. We even tried dropping the quest and  re-getting it.\
\
I paged  GM and got a nice answer from \"Eudrazzil\" - the quest cannot be completed at this time. They are aware of the problem, blabla. Nothing about addons or trying after a reset...",
    "108425217580521752007/03/16 14:19:11keinersIf someone else is doing the quest, help them. You will be able to talk to the ghost to complete the quest even though you didn't start it.",
    "10842154895101548952007/09/18 21:21:26SentientThis worked fine for us tonight.  Boss was so easy I didn't know he was the boss till I saw his name (he was dead).\
\
The quest is not very easy to follow.. just kill any aggressive mobs quickly.\
\
When you kill the Harbinger, then turn around and wait for the pink head to spawn.. click it and done.",
  },
  ["Mission: The Abyssal Shelf62"] = {
    "101626258npcForward Commander To'arch19273npcForward Commander To'arch1927310050Thrallmar250194072101203102894102915101216101237101248102089101291010162",
    "1016213164170131642006/12/10 23:18:29SwareOne of the first quest you will be doing in Burning Crusade, the quest giver gives you the 'Area 52' bomb, with unlimited charges. Then you ask the guy to borrow a wyvern and you throw it off.\
\
You are to hit the objectives with the bombs and has a pretty big area of effect.\
\
The bomb deals 15,000 to 30,000 damage. The quest is also repeatable but no awards given after the first completion",
    "101622259430225942007/01/21 22:48:44billabobOn this quest, its best to aim at the Overlords or Cannons to get it done fast, the peons are always in the way and are easy to hit...",
    "1016276462100764622007/05/02 08:20:48ReversionThis chain gives you your first really good set of Outlands armor (legs, chest, helmet, wpn). Each piece should out-perform most quest items from Azeroth. Very good chain to start with as it will provide some much-needed gear upgrades when fresh from the portal.",
    "10162130598201305982007/08/01 16:55:09sneakystewiegreat chain to gear up past pre bc items",
    "101623174451225942007/02/06 14:06:49FasiqIf you don't get them all the first time, just talk to the guy you originally talked to, he'll send you out again.",
    "1016215486411131642007/09/18 19:22:14SarialRepeatable for the sheer fun of the quest. Easily one of the most entertaining quests in Outland, along with the one in SMV where you take control of a Fel Reaver and blow stuff up.",
    "10162118557111179342007/07/10 11:49:15xironhttp://www.wowhead.com/?quest=10347\
\
Repeatable, no rewards though.",
  },
  ["Assault on Bash'ir Landing!70"] = {
    "11119170npcSky Commander Keller23334npcAether-tech Apprentice23473Sha'tari Skyguard10",
    "1111991191170911912007/05/26 17:18:38evilchickenTalk to the guy by the landing pad near where you get this quest, he will tell you how long until the next assault.  When the timer is up, a squad of riders will head out to Bash'ir Landing, they stop at the Bash'ir Crystalforge (the same place you trade in shards for the magic buff potions).  So if you aren't present when they take off, you can just meet them there.\
\
There is no quest to accept for this as far as I can tell (though I'm only friendly with the Skyguard). What happens it that waves of monsters start attacking the crystalforge area that the riders landed at.  You fight them off as long as you can, at \"checkpoints\", the main researchers sends off a flare that calls an NPC.  The NPC sells 4 different buff potions for 10 apexis shards each, (don't recall all of them, things like +20 crit rating for 2 hours persists through death).  They are similar to the other potions you can buy with shards, they only work in blade's edge and Gruul's Lair.\
\
After that drink NPC came, the waves of monsters became entirely elites and we were overrun (there were 5 of us fighting aside from the NPCs).\
\
I'd imagine the longer you fight, the more checkpoints you reach and different things happen (like more vendors with rare stuff or something).  5 was not enough people to do this (though we weren't all partied).\
\
I'd suggest getting as many people as possible to do it, use general chat to call for help from the whole zone if you can.  The rewards seem to affect everyone who is present.\
\
Hopefully some of you out there will get farther than we did and can share what happens later on.\
\
One last thing to note is that once we were overrun the potion seller disappeared, so it seems you can only buy things during the fight, not after (unless you win, I'd assume).",
    "1111993363140933632007/05/30 01:42:02dioraYou will need a group of atleast 25 to complete this event, I suggest you bring 30 or more and be organized.\
After the first wave is defeated you can buy unstable flasks from http://www.wowhead.com/?npc=23243\
Defeat more and you get to shop unstable gems from http://www.wowhead.com/?npc=23244\
\
At this point there will be total chaos, with many elites spawning along with \
The Grand Collector, http://www.wowhead.com/?npc=23333 \
Kill him several times, as he seems to regain his powers, and protect the npc's. \
Now you can speak with http://www.wowhead.com/?npc=23245\
\
The NPC's only stay a few minutes after the event is completed before they leave.\
\
If you do want to complete this event and are not enough players, you can team up with the other faction to have enough manpower to defeat the spawns.",
    "11119135025501350252007/08/09 16:19:31thepeerAssault on Bash'ir Landing!\
Located at 54,10\
Blades Edge Mountains\
\
The following guide is a compilation of zone, quest, bestiary, loot, and comments from various sources.\
\
No comments offered specific names for elite mobs so some error is very likely.  A Boss loot table is available for the Bash'ir Reckoner which is actually random world drops for this zone.  The final boss is called The Grand Collector who has no loot table.\
\
Survival of the NPC vendors is mandatory for completion of all three Phases. **NPCs cannot be healed.** An easy way is consecrate, and they won’t ever get hit except by the last boss's AoE bolts. Using two forces to 1) defend NPCs and 2) assault the waves of spawns will need to be organized.  \
\
We recently attempted this with a balanced group of 15 (3 tanks; 3 paladins; lots of ranged dps) Kara/Heroic geard players and vent.  We only had one death at the end of the event, but unfortunately the NPC died from the final boss.  During each phase, the mobs will spawn in a 180° arc a short distance from the NPC.  If you keep your two teams close to the NPCs, the mobs will come to you in groups of 3 or 4 which helps to avoid body pulls.\
\
Completion of Phase I summons the Aether-tech Assistant Potion Vendor – requires <10 participants\
All flasks cost (10 Apexis) and may be purchased in quantity of 1 or 5. Search Aether-tech Assistant for details.\
\
Completion of Phase II summons the Aether-Tech Adept Gem Vendor – requires <20 participants\
All gems are (40 apexis) and are Unique Equipped. Search \"Aether-Tech Adept\" for details.\
\
Completion of Phase III summons the Aether-tech Master – requires 20-40. Search \"Aether-tech Master\" for details.\
\
**Phase I begins with a number of non-elite Flesh Beasts (maybe 10-15). Then the Bash'ir Flesh Fiend (72elite)(80k health) spawns.\
\
After the Bash'ir Flesh Fiend (72elite) dies an NPC arrives and fires a flare which causes the Aether-tech Assistant Potion Vendor to spawn, and begins Phase II.\
\
**Phase II begins with many (20ish) Bash'ir Subprimal (elite)(12k hp) which spawn nearby. Things become somewhat hectic at this point. It did not appear that they all attack at once, but are either pulled or proximity aggroed.\
\
After a short time, non-elite Disruptor Towers (70)(28k hp) surrounded by Bash'ir Controller (elite)(16k hp) spawn at a raged distance. The towers will fire AOE bombs on the NPC.  Using ranged DPS on the towers will minimize the number of Bash'ir Controllers aggroed during this stage. As each tower is destroyed, the four Elites arround it will aggro on the NPC.  Destroy the towers one at a time and be prepared for each group of Elites.  Destruction of the Disruptor Towers will cause the Aether-Tech Adept Gem Vendor to be summoned and begins Phase III.\
\
**Phase III begins with waves of hard-hitting elites (?Bash'ir Reckoner 36k hp?) They are immune to most/all cc and occasionally spell reflect. After a short period, the final boss The Grand Collector will spawn, however he is not targettable. He will stay at range and continually summon a bunch of harder elites, kill them off and after another couple of minutes he will rush into combat and can be attacked.\
\
Have someone tank him, and the rest of the raid needs to control the elites as they will continue to attack the NPC.  He has quite a lot of health and takes a good amount of time to go down. He doesn’t hit the tank too hard, however he does an AoE that does about 1500-2500 per person, and has no target limit. Time is a factor, as this will eventually kill the NPC at the forge and end the event.\
\
After killing the Boss, the Aether-tech Master Vendor spawns. \
\
The loot table for the Boss listed on various sites is incorrect.  He may drop an Ethereum Prison Key, but any other loot listed is random world drop for this zone.",
    "11119103633201036332007/06/13 11:16:07GhazhkullSome of the NPCs in this quest repeat lines from the movie Aliens.  Fun quest, and very hectic.  My group (Prot War, Fury War, Holy Priest, and Marks Hunter) was able to stay alive until the siege towers began attacking heavily along with elite mobs.\
\
Something to note is that the flasks are purchased with apexis shards, but they do not BOP and thusly can be put in the AH.  As this quest is the only way to aquire certain ones (of the soldier, etc.) that may be a way of making some decent gold.",
  },
  ["A Lesson Learned70"] = {
    "1051517068npcOronok Torn-heart21183npcOronok Torn-heart2118312650110680110681210458310480410481510513610514710515810519",
    "1051535337101286212007/02/13 16:06:01karokajokaYou'll find them around 57.20.  Just watch for the elite.",
    "10515121421101214212007/07/16 04:42:41tussilagoVery handy to use Mind Soothe as priest. Makes you able to bypass killing many of the mobs while running around there.\
Note: Mind Soothe disappear when they run for a board-corpse to feast on.",
    "1051537536120375362007/02/17 13:38:42FlyvDruids can break the eggs while flying in Crow form. I was able to hover out of aggro range and avoid fighting any mobs.",
    "105155950230595022007/03/30 02:39:02SiggyHadn't read the comment about breaking while in crow form but i just flew from egg to egg and only aggroed a mob once, so with a flying mount you should be able to do the same thing. As long as you keep an eye out for the elite you should be fine, and priests can use soothe humanoid as well to get even closer w/o aggroing.",
    "105155765410576542007/03/26 17:39:48BlankVoidAnnoyance confirmed. Watch out for the elite as aforementioned by someone else. She has a 1min debuff that slows your movement and some poison I think. Fearable, however.",
    "1051530566160305662007/02/04 12:04:01marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105152862190286212007/01/31 22:39:05VashBRPretty easy, just go directly north and a bit to the east, u will see the eggs on the floor.\
\
Just be aware of the Ravenous Flayer Matriarch, a lvl 70 elite Beast that wanders the area.",
    "10515112965101129652007/06/29 16:17:34ThiaDruids can destroy the eggs in flight form.",
  },
  ["Grom'tor, Son of Oronok70"] = {
    "1052117068npcOronok Torn-heart21183npcGrom'tor, Son of Oronok212911250110521210522310523",
    "1052122646170226462007/01/22 02:30:47oleson92He is at 44,23",
    "105212956210295622007/02/02 16:43:50edessa44,23 confirmed\
http://www.wowhead.com/?quest=10522 is the followup",
    "1052130573180305732007/02/04 12:08:28marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
  },
  ["Electro-Shock Goodness!70"] = {
    "1041117068npcResearcher Navuud20449npcResearcher Navuud2044912650The Consortium250",
    "10411114024101140242007/07/01 19:32:20DimarI don't know what I did to do it, but somehow I summoned an elite blob and it wtfpwned me.  I'm sitting here hoping it goes away so I can rez.",
    "104114229911240412007/02/25 18:57:17BlueBloodedfor the wastes to avoid fighting the other mobs, i sat in the water at 57,45 and waited for them to come to me, as they move around in the whole lake.",
    "104115666911444222007/03/25 00:10:13Siggythey seem to not spawn globules if stunned",
    "104119760011975862007/06/03 19:53:42sensoualso procs off of pick pocket too; pretty much anything you can do to a mob as a rogue",
    "104114869320486932007/03/09 11:58:12jetleefor void waste just go in water at 56.40... and wait ther is the spown spot .",
    "104114491210449122007/03/02 03:48:29finduzUse barkskin of you're a druid, then Hurricane.",
    "104115038820503882007/03/13 03:14:13chaoticdreamsStart killing them around 56,45, then go to that precise spot (edge of water) and wait. After you kill one, another one spawns a few seconds later. Got this done within a minute.",
    "10411110380201103802007/06/24 13:55:55Slayne61This is by far the most pointless waste of repair bill money in a quest I've seen in this game so far. (Coming from a warlock that aggroes the entire map when SoC goes off)",
    "104116292820629282007/04/06 13:18:49mofetashjust south of the consortium camp is the green sludge ponds.  you can get the sludges on the upper terraces, in smaller pools without killing more than one or two mobs, if that.\
the waster are in the larger pond areas, you will have to clear at least one mob to get a good spot to watch a likely glob pass by and grab it.  you can also just clear a mob aread and grab them easily.  If you have drunk the electro potion, the sludge/.waste will break up into 8-12 globs after 1-3 hits.  As a warlock I broke it down at a distance, and simply wanded the globs one at a time.\
\
Hpwever. I had two mobs respawn on top of me, and kill me at 29/30 globs killed - of course - immune to fear!!  When I went back to the quest giver there was no option to receive another electro potion.  So it seems i will have to drop the quest and redo from the beginning to finish it.  Bummer.",
    "104114116710411672007/02/23 15:32:44Xephroth63,36 has about 8 of the sleeping sludges",
    "104114944320494432007/03/11 05:11:29dullstoneALL LV 70s should do this quest, if they haven't. its a 5-10 minute quest that rewards 20 gold.\
\
4 of each kinda mob will produce all the globules you need.  You don't even have to kill the mob before it spawns the globules.  Sometimes the globules spawed after first hit.  After this, its just one or two aoes.",
    "104114442210444222007/03/01 07:10:47AgonistaIf you don't have AoE abilities, this strategy could prove useful. As a rogue, after drinking the Navuud's Concoction, I was was first clearing the zone around myself, then shooting from distance with my gun to Seeping Sludges and Void Wastes. Sometimes they were exploding just with one shot, some times they were coming to me. \
In the first case, I had a mass of globules standing still, ready to be pulled one by one with my gun (some times I was one-shotting them).\
In the second instance, when killing the mob I immediately run away; only few globules followed me, and they were quite easy to kill. Then I finished the rest with the tactic I've just described.\
This way you run no risks and can train your ranged weapon... ;)",
    "104116844911419552007/04/17 02:49:45MorbulIt also works on the globs in the blue pools around ultris.",
    "104112410471240412007/01/25 00:11:11QanreOnce the Concoction proc goes off, the Speeing Sludge or Void Waste will die and 6-10 Globules will spawn. They have low health and can be AOE'd down with ease.",
    "10411136655101366552007/08/12 19:01:33kaoethiel=========================================================\
Horde Report – The Kaoethiel Experience\
=========================================================\
\
[b]Quest Giver Location[/b]: 59.3, 32.5\
[b]Actual Quest Location[/b]:[ul]\
[li]55.6, 42.5 – Void Waste Globules[/li]\
[li]57.9,39.3 – Seeping Sludge (You find many pools scattered around the Mana Forge Ultris, this is one of many.)[/li]\
[/ul]\
[b]Quest Giver Name[/b]: Researcher Navuud – Consortium Humanoid\
[b]Quest Chain – Starting Quest[/b]: None – Non-Chain\
[b]Following Quest[/b]: None – Return to Quest Giver\
[b]Recommended Level[/b]: 70\
\
=========================================================\
\
[b]Quest Notes[/b]: The quest giver gives you a potion of charges called “Navuud’s Concotion” (Looks like a jar of water ((yes blue)) with a cap on top)  You drink this, and it gives you a 1 hour buff (that disappears when you die, but no fear, Its reusable as much as you like, unlimited charges).\
\
You go out and find the parental unit of these globules, (Seeping Sludges, and Void Wastes) and engage in a fight… [b]MAKE SURE THE POTION BUFF IS ON[/b]!  Shortly after the engagement, the parental sludge/waste bursts into a ton of tiny guys that run around like crazy.  You are required to kill them.  As a Mage, 2 arcane explosions (maybe 3 depending on your spec) should kill the little ones.  Each parental unit explodes in to approximately 6-10 little guys.  You’re required to kill 30 of each kind to complete the quest.  Simple in Theory.\
\
[small][i]Having a buff like Thorns, Molten Armor, Retaliation, etc that causes damage when you’re hit makes life A LOT easier downing the little ones.[/i][/small]\
\
=========================================================\
\
[b]Alliance Watch[/b]: MODERATE – Many quests in this area for the Consortium faction. I ran into a few, all questing, so they didn’t bother me.  They also have quests in this area, so odds of attack are low, but hey, who can predict human nature.\
[b]Quest Rank of Ease[/b]: Average – AOE Class has it the easiest, but with the Agro in the area and the fairly quick respawn rate, this isn’t necessarily an easy task.\
\
QUESTIONS? COMMENTS? WANT A QUEST REVIEW POSTED NOT YET DONE BY KAOETHIEL? PLEASE FEEL FREE TO EMAIL! Chrism0221@gmail.com",
    "1041116083911629282007/09/30 11:14:36ExeglowWarriors after the globs spawn, just use TC til you get a kill then <tab> VR <tab> VR <tab> VR, etc.  your rage bar will be full, in case you agro something.",
    "104115951910595192007/03/30 03:52:01KairarFor Shaman:\
\
Don't use your fire nova totem, as you need to hit them with a direct spell of your own or a melee attack to get credit. Killing them all via fire nova doesn't give you any. :( It's a mistake you'll only make once, but it might save you a few seconds of time so worth the warning. :)",
    "104115872021429142007/03/28 16:19:46flyingpsychoIf you kill one of the miniature globs entirely with your totem it will not count the kill. \
\
What I suggest doing is turning on Show Nameplates. \
\
Kill a large glob or two until they split into the smaller mobs, drop stoneclaw, then right click on each of the name bars until they are all at least slightly damaged. Only then can you drop a Fire Nova totem, kill all the globs, and get the kills counted towards the quest.\
\
If you are Enhance it might be easier to just melee them down, as they die in about a hit and hit you for next to nothing.\
\
Also, there are more Seeping Sludges around 57, 39",
    "1041124041250240412007/01/24 21:49:11phurbos64, 46 for the seeping sludges, then drink your \"Navuud's Concoction\" and seeping sludge globules come out. \
\
57,45 for the void waste, drink and the void waste globule come after an attack.",
    "104116154321595192007/04/03 10:58:27synthetiqueAlso, use Stoneskin Totem. They hit for 1 dmg while the totem is down. Healing Stream Totem is also nice to put down here. :)",
    "104114592111444222007/03/04 08:04:33cjonesctAnother hint for Rogues: don't Cheap Shot the Seeping Sludges before killing them. I don't know if the quest is bugged, but when I CS'd first they didn't break up into the Globules. When I ran in without stealth, they did.",
    "104114195520419552007/02/25 07:00:56giznadAnother piece of advice, just in case you aren't aware, the void wastes are the little yellow creatures located in the Ethereum Staging Grounds...just like the quest says...took me a few mins to realize it myself.. :P\
\
I stood on the rock at 55,44 and snagged em as they ran by was done in less than a minute with hunter, laid down explosive trap...",
    "10411149901101499012007/09/06 14:18:23redandgrayNavuud's Concoction is a very handy buff for doing other quests in the region, too.",
    "104119758610975862007/06/03 19:19:56sensouFor rogues, careful with Navuud's Concoction proc: It'll proc and grab aggro on a distract, even on other random mobs. Also, if it procs when the quest mob is stunned, disoriented, or incapacitated, then the little guys won't spawn; the quest mob will die though, strangely.\
\
On a sorta funny note, the proc goes off--has visuals and sounds--on any mob. You could bring the Concotion to raids and PvP sessions to confuse people (until they look at the combat log).\
\
\"Hey, who the hell keeps casting lightning bolt?\"",
    "10411106545101065452007/06/18 15:36:07Frag971I just keep this quest and the vial on me. So i can keep drinking it and getting that very cool buff! :D",
    "104117351311629282007/04/26 20:11:07LetheWarriors doing this should avoid using intercept on the Slime.  If the shock goes off, the slime will die and it will emote as normal, but no globs will spawn.  Using a ranged attack procs like normal, though",
  },
  ["Graveborn the Elder70"] = {
    "865270npcElder Graveborn15568npcElder Graveborn15568",
    "86523999610399962007/02/21 14:47:39LiviaSilviaElder Graveborn is near the inn of Brill, at location 61,53.",
  },
  ["Harbinger of Doom70"] = {
    "10882170npcA'dal18481npcA'dal18481The Sha'tar10001102052102663102674102685102696102757102768102809107041010882",
    "108825913180591312007/03/29 11:27:20NathJust to clear this all up, there are in fact two quests.\
\
This quest requires Full Triangle, as linked above, and the prereq to this grants the Arcatraz key.\
\
The Cipher of Damnation chain starts in Shadowmoon Valley, and leads to the Trials of the Naaru (and the Tempest Key for \"The Eye\")\
\
The two quests are separate, but it's recommended you do both.",
    "1088210716311473382007/06/19 12:38:10solidsnakActually http://www.wowhead.com/?quest=10205 is the 1st part of this chain",
    "10882122209301222092007/07/17 12:53:15fourn443all together this quest chain gives...\
\
90450 exp\
\
62 g 80 s\
\
and at 70 u recieve 117 g 7 s alltogether",
  },
  ["Matters of Security66"] = {
    "992516664npcZerid18276npcZerid1827611300The Consortium250",
    "99257062920706292007/04/21 18:51:53Erexxdo this together with stealing from thieves, the crystals needed in that quest is in the same area as the voidspawns",
    "992533284160332842007/02/09 18:44:49MzAzIt was pretty easy! They're found at 39, 63.",
    "99256193641332842007/04/04 09:25:33MothberConfirmed 39,63\
\
basically make a circle around the place\
\
they drop netherweave id say every kill so good farming :D",
    "9925139333101393332007/08/17 04:19:37faitedCombine this quest with \
http://www.wowhead.com/?quest=9900\
http://www.wowhead.com/?quest=9882",
    "99251256150125612006/12/10 03:43:38enasimaHead down to Oshu'gun and you'll find these Voidspawns all along its perimeter.  While they usually go down without any trouble, I found that they can be very nasty if they stay alive long enough... they have a mind flay ability as well as DOT that temporarily takes your health away.  Don't enage them with low health if you want to be on the safe side.",
    "9925120742211119412007/07/14 20:48:09ExlonoxI am friendly with the Consortium and can still do this quest. It can't be done at and after Honored, though.",
  },
  ["The Bloodmaul Ogres66"] = {
    "1050516665npcTor'chunk Twoclaws21147npcTor'chunk Twoclaws2114711300110503210505",
    "105057265951354242007/04/25 10:34:03saarikoThe witch doctor gives more quests in the area:\
http://www.wowhead.com/?npc=21349",
    "105053542470354242007/02/13 18:27:44HellrejectThere's a witch doctor in the area that gives some quests aswell, you can find him spot-on at 44,72.",
    "105052393650239362007/01/24 18:24:52ZmokeAll around (45,70).",
    "10505134763101347632007/08/09 06:02:20mattiman3heres a map for where the bloodmaul ogres are:\
http://www.wowhead.com/?maps=3522:472699453700433722454728474728463763461798441819419817433784430763444765418780",
    "10505142617101426172007/08/23 03:03:20subzero88(43,75) Don't forget to get more quests from the witch doctor at (45,72)\
\
You have to go south of Thunderlord and across the bridge, then just go down the path.",
  },
  ["Time to Visit the Caverns70"] = {
    "1096317060npcBlood Elf Orphan22817npcBlood Elf Orphan2281712650Lower City250",
    "109638775640877562007/05/22 22:30:11CalimehtarStand in front of Zaladormu, unsummon orphan, resummon orphan",
    "109639229010922902007/05/28 07:24:26saarikofollow up quest http://www.wowhead.com/?quest=10966",
    "109639495410949542007/05/31 20:03:32phazikVery easy quest, for quick XP. also increases your rep.",
  },
  ["The Booterang: A Cure For The Common Worthless Peon70"] = {
    "1105570npcChief Overseer Mudlump23291npcChief Overseer Mudlump23291Netherwing350111054211055",
    "110558903720890372007/05/24 01:47:11CassperThis is a daily quest.",
    "110551093181211041682007/06/22 13:05:51damnredsthe first part of the quest description:\
\"This is your booterang. There are many like it but this one is yours.\"\
\
is taken from the first line of the famous Marine chant in Stanley Kubrick's film 'Full Metal Jacket':\
\"This is my rifle. There are many like it but this one is mine. My rifle is my best friend. It is my life. I must master it as I must master my life. Without me, my rifle is useless. Without my rifle I am useless. I must fire my rifle true. I must shoot straighter than my enemy, who is trying to kill me. I must shoot him before he shoots me. I will. Before God I swear this creed: my rifle and myself are defenders of my country, we are the masters of my enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.\"",
    "1105592864130928642007/05/29 04:13:14qishanBest quest ever. \
Why it put da booterang on da skin?? Why??\
AYAYA! One day me have dat booterang......\
Also your character does the emote animation of /train after the flying boots return to you, lol",
    "110559292591890372007/05/29 07:01:02BeliandraAnswering my own question: no, you do not. Having turned in the 10 leather and Tyrantus hide once, you go straight to this quest each day afterwards.",
    "110551125611501125612007/06/28 22:43:02covaleThat really hurt! I'm gonna have a lump there, you idiot! Who throws a shoe? Honestly! You fight like a woman!",
    "110558884770888472007/05/23 20:25:46BruciatoJust run around the netherwing ledge searching for dragonmaw peons, there are three kind of peons on who you can complete this quest: blinded, sleeping and red peons. Use the booterang, and search the next ass to kick :) pretty easy",
    "110559170081885842007/05/27 12:02:05graymouser*and* you don't need to stick around for the result.  just let 'er rip, then move on.  I had 10 homeless, rotating boots pursuing me at one point.  My toon was busy juggling & pulling on boots when they did catch up.",
    "1105592377220923772007/05/28 10:10:09revengecharOOF! Booterang hurted me! Me tink work better den booterang!",
    "11055104168301041682007/06/14 08:45:41geegeezIt should be noted that this quest is akin to the Lazy Peons quest in the Valley of Trials Orc/Troll starting area:  http://www.wowhead.com/?quest=5441\
\
Great stuff.",
    "1105588584120885842007/05/23 15:11:12AztlanYou can hit the unruly peons with the booterang while you are mounted. Kinda fun.",
    "110551250181201250182007/07/22 14:47:57PuckishNot that this quest is difficult, but you can make it much easier by creating a Booterang macro consisting of:\
\
/target Disobedient\
/use Booterang\
\
I used the \"flying boot\" icon which makes it very obvious what it is.",
    "11055162324101623242007/10/03 12:25:04ShotgunMessiahThe \"casting\" bar for the booterang fill seven while you are mounted and moving, so you can make a macro that says:\
/tar disobedient\
/cast booterang\
\
and fly around spamming it. There is a cooldown on the booterang itself though, so if you happen to find a couple together you would obviously want to stop.",
  },
  ["Nexus-King Salhadaar70"] = {
    "104087068npcImage of Commander Ameer20482npcImage of Commander Ameer2048219000The Consortium500110339210384310385410405510406610408",
    "10408162685311263032007/10/04 04:35:39mogganOr you could simply look at the map on this very page...",
    "1040825568100255682007/01/27 08:24:55DeshankHe's hard, but doable. Our first try, he bugged.\
\
2nd try we - made 1 guy (MT) use the disruptor on all three (and only him), and he was attackable. Gives some bonus threat too, i think.\
\
We wiped at adds though (un- rootable/kiteable and 10-15k hp), and two people had to leave.\
So, my proposition is just PEW PEW PEW boss after add spawns",
    "10408147038301470382007/08/31 08:33:15TirianIt appears that he's still bugged if more than one person destroys his pylons.  Just have one person do it.",
    "10408128410911263032007/07/28 21:09:50Zibby16 posts and not 1 person thinks of giving the coords to where this guy is even though that's the number 1 reason why ppl look up these quests using wowhead.com..... lol....\
\
Coords for Nexus-King Salhadaar: 54,42",
    "1040827399250273992007/01/29 21:27:40VashBRAfter killing all the adds around the pillars..start the event by cutting off his energy shield supplies using the quest item. \
\
Whoever does the last gets the initial aggro.\
\
Kite him down into the canyon just to the southeast of the platue he starts on. Ensure you keep your backs towards the inside of the continent cause his knockback ( which is un-interruptable) could potentially knock you off the island. When he gets to 50-60% he spawns several adds. Allow the main tank to maintain the aggro on the boss and kill of the adds. Adds down..kill the boss. Besides the knockback he also does stasis on a <random target?> . Only lasts a few seconds.",
    "10408162651111539122007/10/04 03:29:53rayzoriumAh yes. As has been mentioned earlier, this happens when not all the disruptors are set by the same person. Have one person set ALL the disruptors, or this may happen.",
    "10408161582111539122007/10/01 21:35:22chuck101610/01/07 I tried it tonight and exactly the same thing happened. He summoned adds - we killed them - he stayed in shadowform and was untargetable. He just kept hitting us till we died or ran away.",
    "1040862307290623072007/04/05 01:24:09goodmanjWarning to warriors: Salhadaar's Stasis ability clears all buffs and auras, including your stance.  You are put into \"no stance\", and your toolbar switches to the \"no stance\" toolbar.  You probably have never seen this toolbar, so it's probably going to be blank.  So you're tanking along, when suddenly your ENTIRE TOOLBAR VANISHES.  Fun, eh?  Just hit one of your stance buttons and all will be well.",
    "1040827833100278332007/01/30 17:50:19Awbeeit seems if 1 person does all 3 pillars he wont get bugged",
    "104085189941273992007/03/16 02:10:25whiffleWhen his adds spawn just have the tank burn their challenging shout to make sure the adds run to them. Drop a TC/demo shout and tank just like any other multi-mob situation. DPS should remain on the adds until they are dead as stated before.",
    "10408153912201539122007/09/16 19:20:38rayzoriumAbout halfway through the fight, he spawned an add and gained what looks like a shadowpriest aura. He also became untargetable and wiped us. Bugged?",
    "10408153659111536542007/09/16 06:51:35vjinzIt doesn't matter what type of weapon it is, they all have different functions. One is for healing, one is for caster dps, and one is for feral dps.",
    "1040814394711263702007/08/25 16:42:36Nart8/25/07  It appears the ice block no longer removes buffs.",
    "104085577861263702007/03/23 08:32:14PropaneAlso of note for druid tanks, the Stasis ice block ability turns off bear form.",
    "10408156864111539122007/09/22 22:40:30Mihirhe makes 2 copies of himself who do less dmg and have less hp at 50%, thats probably what youre referring to",
    "1040826370140263702007/01/28 12:41:54orionisWhat I also noticed is the Ice Block removes your buffs aswell.",
    "1040841092150410922007/02/23 12:16:10McBainXIVAs of 02/23, this quest is fixed. Worked perfectly for my group, and I had a friend who did it who said it worked fine as well. Had been trying without success sporadically over the past month, and today it finally worked. Yay",
    "10408146428101464282007/08/30 05:36:15jaizehaitSeems he bugs and vanishes if the person who sets off the pillars mounts up. /e shoots mage.",
    "10408163057111539122007/10/04 22:35:03xironThat actually didn't fix it.  We tried it once with 3 people using the disruptors, we tried it with 1 person....bugged out both times.",
  },
  ["Seek Out Ameer70"] = {
    "10969170npcProtectorate Advisor Rahim22899npcCommander Ameer20448The Consortium10110969210970",
    "109699203121902732007/05/27 21:26:34WinterbornNo pre--quest that i am aware of. I got to honoured by handing in the Obsidian Warbeads in Nagrand then came to stormpike to find some quests and this was avalable to me.",
    "109699841231902732007/06/05 03:13:02CueroHonor reputation required, confirmed. As soon as I earned honor w Consortium I went back to Stormspire and was able to get the quest. \
\
I'm not sure why the guy with Revered rep couldn't get the quest, maybe it was just bugged.",
    "109698932130893212007/05/24 08:19:37LotaraYou get this quest at 45.36 in Netherstorm. Questgiver is \"Protectorate Advisor Rahim\". He is standing in the main room at Stormspire.",
    "1096987892110878922007/05/23 01:20:39merobLocation of Ameer is 59.32",
    "109699838221902732007/06/05 02:09:26CueroUntil reading your friend is revered I assumed it was rep since I like half a bar to being honored. There is a prerequisite to this quest and it would be very helpful if someone knew for certain what it was.",
    "1096915952221902732007/09/27 16:51:17LillasysterCouldnt pick the quest up today, 4 k rep from exalted. Gonnatry to do some quests and see if it helps.",
    "109699575121902732007/06/02 02:21:35Tiamat114I believe there may be a prereq to this quest, as I could not access it when I first traveled to Stormspire, however after completing New Opportunites, Run a Diagnostic, and Deal with the Sabateurs, I recieved the quest \"To the Stormspire\" and also hit honored reputation. I'm not sure if those quests were the prereq or if it was honored reputation, but there is undoubtedly one.",
    "109699027320902732007/05/25 13:05:49WeedpullerIs there a certain prequest that is needed?\
A friend is allready revered with the consortium and can´t access this quest.",
  },
  ["Cho'war the Pillager67"] = {
    "994616765npcElder Yorley18414npcElder Yorley1841414600The Mag'har700199442994539946",
    "99464128760412872007/02/23 19:41:42mehwh34dAnother useful note, he's on a fast respawn. 2 mins at the most so loot his head and leave ASAP.\
\
Repop while refuelling isn't fun :)",
    "99461570120157012006/12/15 00:02:32enasimaGet a group of 3+ for this guy and you should be set.  He's in the Northern cave at Warmaul Hill, easy to find(you gotta go in the cave, go out, then go in the upper entrance).",
    "99469831330983132007/06/04 22:27:51ScamperCho'war is definetly soloable, but obviously it won't be easy.\
\
I soloed him today as a lvl 70 Feral in bearform. I was going to do the drop off the ledge thing, but I got respawns and couldn't. \
\
I got him down to 45ih% health and was pretty low on health myself by that point. I had to shift, healing pot, then cast about 3 heals on myself in a row to even get back above half health (him wailing on me for over 500 each hit).\
\
I got back into bear and finished him off about 1500 hp before he took me out. \
\
Not sure what tips to give you... just try and get him down below 50 before you shift to heal, or you prolly won't make it.\
\
I had around 17K armor and 12.5K health.",
    "99468195030819502007/05/12 16:26:21jerry247soloed as a 70 rogue, hard as hell. didn't like any of my tricks (blind, gouge...) but after I died and came back his health never refilled. stupid ogres.",
    "99462956380295632007/02/02 16:45:55aernathwell, i'm 68 feral dru and he's not that easy to solo...\
about 45k hp, but if you clear area and nuke with a friend you can kill him i guess. not any extra attacks.\
and when you jump down he resets even if you moonfire him.\
\
and he's in the cave where you climb from the upper cave enterance at warmaul hill.\
mob tloc: 26,13 inside the cave. 27,18 cave enterance.",
    "99462870250287022007/02/01 03:15:11torwenEasy to solo as a feral druid (I was lvl 67):\
- clear 5-6 ogres right before him\
- start attacking in bear form (get few pieces of tanking set for armor)\
- when you are low on health, jump down to left. He will have to go all the way back to you and you have 10-15 seconds to fully heal. Remember to moonfire him, so he doesn't evade. Also switch to bear early, he charges.\
- while attacking, get back to the place where he was, so you can jump down again\
- repeat\
\
You will have only few minutes until ogres start to respawn. I healed 3-times, but twice may be enough. Don't try to bash him, he is immune.",
    "9946111038201110382007/06/25 14:49:09akmdwImmune to fear!",
    "99466321130632112007/04/07 05:28:33sahniiHe is pretty tough, hard hitting, lotta hp and is immune to slowing, fear and all the stuff that makes it hard to solo. a druid or pally could solo but unless you have someone who can heal and someone who can take damage you need 3. myself (shadow priest) and a mage couldn't kill him as we could not slow/kite and couldn't take damage\
\
TIME SAVER:\
on the lower level there is a largish pond, on one side (the side of the pond closest to the cave entrance you first came into) there is a rock face which u cannot jump up. if you walk around to the top of the rock face/cliff and let yourself die there, you should be able to res at the top of the cave, saves a lot of time clearing.",
    "9946111768101117682007/06/27 09:17:18EiusSoloed as a feral druid 70, mediocre gear.\
\
He is inmune to bash, so I had to use one trinket pvp arena master,  and one freaking potion.\
\
just keep desmoralizing him and lacerating him mangle, maul, mangle maul. Obviously  use fairie feral too.",
    "9946140900101409002007/08/20 02:14:16pyrochung93duoed with a 70 rogue and a 67 warlock.  just kept nuking him out, rogue and cho were losing level hp's and 70 rogue died, cho had 3% left, lock incinerate (with immolated) the crepe out of him, cho died.",
  },
  ["Spirits of the Feralfen62"] = {
    "984616260npcSeer Janidi18017npcSeer Janidi1801710050Darkspear Trolls2501984629847",
    "9846144276101442762007/08/26 10:26:10Volttok idk about you guys but i had a terrible time with this quest - helped finish the unidentified plant parts quest but I got 5 totems out of probably 30-35 kills.",
    "98468628120862812007/05/20 12:57:33CyberGrimDrop rate seemed better for me at the camp furthest to the west, co-ordinates 43, 62.\
\
Hope this helps =D",
    "98468922230892222007/05/24 06:30:17BloodyAngelThe totems do drop off of the druids...  I pulled one by mistake and when I killed it, It had a totem on it...   I'm not sure if they added it or not, but the Feralfen Druids do drop the totems, but it may not be as high of a drop as the Hunter's and Mystics...",
    "9846765718076572006/12/06 16:42:57enasimaDrop rates were about 1 per ever 5 kills.  Hunters seemed to drop em more than mystics.  Don't be afraid of their pets - they die in about 2 hits. \
\
tloc - 47, 62 area",
    "98463346870334682007/02/10 05:37:03corrThis quest can be dun at the same time as you do nothin' says lovin' like a big stinger  http://www.wowhead.com/?quest=9898#go-to-comment-33467",
    "9846142513101425132007/08/22 20:49:00ChisteryOk. The druids drop rate for me was the best everything else hardly dropped the totems at all. The first 5 totems I got were at a drop rate of 100%, then the last few was more like a totem every 3 kills, but the Hunters and Mystics didn't drop any in the 10 I killed. The place I got my druids was the tree-hut at 42, 63. It helps to know that they turn into giant owls at first and then become the Feralfen people once they need to heal. They will heal once or twice depending on how fast you attack and kill them. Once they are out of the owl form they do not change back.",
    "9846136530101365302007/08/12 15:15:18Suniusconfirmed, had about 60% drop from druids",
    "9846160924101609242007/09/30 14:39:48gehoorndeMaybe i was lucky or maybe they changed the droprate but the first 5 kills gave no drops and after that every druid, hunter, mystic i killed dropped one totem. Finished quest in about 10 minutes.",
    "98469693831892222007/06/03 09:03:46romracerThe quest text lists all three.  So for the heck of it, I killed 4 druids total (2 of them two times each) and every one of those 4 kills yielded a totem.  I don't know if it was just luck, but the druids sure do seem to drop them a lot more often than the rest.",
  },
  ["By Any Means Necessary63"] = {
    "997816362npcEarthbinder Tavgren18446npcEmpoor18482104001995729968399784997951011269990",
    "9978149920101499202007/09/06 15:15:18Ishkiiawell I don't know what happened but all of you said not to worry about the guard.   Well after he got friendly and as I was talking to him, the guard started hitting me... killed him.  when the guard re spawned the empoor said he was leaving and left",
    "99787841910784192007/05/06 00:26:44ReversionI got him to submit at 15% HP. Solo lvl 62 prot pallie.",
    "99782604660260462007/01/27 23:20:44disentionHe patrols the road between Shattrath city and Tuurem",
    "99783080310308032007/02/04 19:08:41mauriceYou have to complete this quest - http://www.wowhead.com/?quest=9971 - as well in order to continue this chain.",
    "99782180340218032007/01/19 21:55:09AtrasNot 60%. 1% --> practicaly u have to kill him.",
    "99782890240289022007/02/01 11:55:49unreelHe patrols this road: http://www.wowhead.com/?npc=18482\
\
I had to fight him, but the fight was really easy. After you fight him he will have a yellow question mark above his head for you to complete the quest.",
    "99784501930450192007/03/02 08:50:34FengsonVery easy. After u spealk to him u have to challenge him (and his guard). Then the quest is finished.",
    "99782150320215032007/01/18 21:57:20bootableAfter you force Empoor to submit he gives you the followup quest \"Wind Trader Lathrai\" and then Lathrai gives you the quest \"A Personal Favor\"",
    "99782933710293372007/02/02 07:53:45VaatarauHe seems to provide the continuation of the quest for a small while after he is defeated by anyone, when I approached him I did not have to fight and he had the yellow exclamation over his head.",
    "99782400240240022007/01/24 20:21:01XierJust did this one. You can ignore the bodygaurd, they will both turn friendly again after you take Empoor down to %1.  As a mage I just Frost Nova'd both and made quick work of Empoor. Any class with some form of CC should have no problem at all doing this one.",
    "99789262011215032007/05/28 17:17:23holczhammerI met him passing Earthbringer Tavgren (the quest giver, Terrokar Forrest, 44,26) as he is a wanderer (maybe there are more of him as the map of wowhead shows him in Shattrath city) and after starting a conversation he and his add immediately attacked me. (frost nova, Presence of mind, Fireball, Fireblast as lvl 63 mage) Ignore the add. When Emperoor defeated he gives you the followup",
    "99782533181240022007/01/26 20:31:21SaitekAround 49, 28  on the road leading to Shattrath.  Had question mark above his head and didn't even have to touch him.",
  },
  ["Assassin No More70"] = {
    "1103370npcArchmage Leryda18253npcArchmage Leryda18253",
    "11033133991401339912007/08/07 20:09:11HypereonDoes anyone know if this quest can be done more than once?  I turned in my DPS ring for the tank ring... just curious if I'd be able to switch again later.",
    "11033158756311339912007/09/26 11:34:46PoTzConfirmed, did this today and the npc \"Archmage Leryda\" has a new dialog option to restor your original ring, u save 75g :)",
  },
  ["More Firewing Signets70"] = {
    "1041570npcMagistrix Fyalenn18531npcMagistrix Fyalenn18531The Scryers250",
    "1041543237100432372007/02/27 07:04:05BwibbwzUnlike http://www.wowhead.com/?quest=10412, this quest is NOT available at level 62. It will however stop working at honored at which time you will have to start completing http://www.wowhead.com/?quest=10658\
\
I will update once I know exactly at which level this quest becomes available.",
    "104153527531261712007/02/13 13:10:25bl00mieThe [Firewing Signet] quests stop working at honored.  You can turn in [Sunfury Signet]s and [Arcane Tome]s all the way to exalted.",
    "104152617110261712007/01/28 03:52:12KunoI got a problem,. I am lvl 65 and can't even get the quest. I can turn in in Arcane Toms for reputation, but not Signets.",
    "104152344810234482007/01/24 02:32:20damuziWhat level can this quest be obtained? I am currently 63 and finished the 1st quest.",
    "104154681221432372007/03/05 23:06:20LockedI think you get the repeatable firewing signet turn in at 64.",
    "104154905141432372007/03/10 07:37:33BwibbwzConfirmed. This quest is available at level 64.",
  },
  ["Dust from the Drakes66"] = {
    "1048716665npcGor'drek21117npcGor'drek2111711300110486210487310488",
    "1048725626130256262007/01/27 10:30:15Xaphon39, 68 drop rate is about 1 in 3",
    "104873579840357982007/02/14 09:32:51DeclannicAccording to wowhead these guys are neutral, but they are hostile to me (undead).  Also, for you caster classes they have a wicked mana burn ability so try not to take on more than one at a time.",
    "104874381331357982007/02/28 06:49:34shadowmoonsuxYeah, the drop rate is closer to 10% than 33%. I had to kill 30 before I finished the quest. It's a good thing the Alliance on my server (can you guess which one?) hardly quest in Blade's Edge or else I never would have finished.",
    "10487145314101453142007/08/28 06:58:28bloodelmthis quests drop rate for the dust of the fray drakes is really ennoying because if you are a user of mana they do about 600-700 mana drain.",
    "104872917321256262007/02/01 22:09:11BecomingDrop rate for me was 80% (4 drops in 5 kills).  Maybe I was lucky.\
\
Coordinates are accurate.  39, 68",
    "10487147140101471402007/08/31 12:34:21RandithynsMana burn is 1300 to me...",
    "10487142594101425942007/08/23 01:32:42subzero88(39,69) (21% drop rate)\
4-5 kills per drop.  Go south from Thunderlord, cross the bridge and go left, they should be all around there.",
  },
  ["Nexus-Prince Shaffar's Personal Chamber70"] = {
    "1098170npcImage of Commander Ameer20482npcImage of Commander Ameer20482",
    "10981127087501270872007/07/26 09:45:01smack80This quest requires you to farm keys after keys after keys, and get groups together to take down the Blades Edge stasis chamber bosses, praying for a Mark of the Nexus King to drop. Alternately you can just use those keys to open the 'easy' stasis prisons in Netherstorm, get prison ID tags, and get rep. When you reach exalted he'll hand over The Eye of Haramad which will summon Yor every run. The Stasis Chamber key from this quest only summons Yor once.\
\
It's less stressful to just grind exalted and get the Eye of Haramad than to ever do this quest.",
    "10981138965211270872007/08/16 13:00:32CelebavariOf course what you are saying make very good common-sense, however in completing the quest series you will get nice rewards.  For instance, killing the Elite mobs from the Stasis Chambers at Bash'ir will often drop a nice blue item depending on the Elite type can be anything from Cloth, Leather, Plate, Mail or Shield items.\
\
As a Druid Tank I would like the Skystalker's Shoulders of the Beast to drop.  \
\
Then when you do receive a Mark of the Nexus-King going into Heroic Mana-tomb the first time rewards you with over 24g + 5 Badges of Justice - which is well worth the hassle of grinding for keys in my opinion.",
  },
  ["Skyseer the Elder70"] = {
    "868270npcElder Skyseer15584npcElder Skyseer15584Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
  },
  ["Thunderhorn the Elder70"] = {
    "868170npcElder Thunderhorn15583npcElder Thunderhorn15583",
    "86814027910402792007/02/22 02:31:13t0pazSlithering Scar, (southern) Un Goro Crater",
    "86814420410442042007/02/28 19:48:03NightstrykerCords 50,76",
  },
  ["Investigate Tuurem64"] = {
    "999016462npcWind Trader Lathrai18484npcEarthbinder Tavgren1844610750Cenarion Expedition2501995729968399784997951011269990",
    "99903140591248972007/02/05 20:05:24cozzaAlliance next in chain:\
\
http://www.wowhead.com/?quest=9994",
    "999011758251243312007/07/08 17:48:05lucifernomiYou don't have to loot through the wall, per se. If your circle around the back of the hut you'll find a spot where the wall is partially torn down. From there you can loot the box without alerting the humanoid.",
    "999011223750112232006/12/08 14:09:48enasimaThe box is on the Northeast island of Tuurem, in a hut.  There will be a blood elf, firewing courrier, sitting next to it that you must kill before looting the box.  tloc was 53, 29\
\
Firewing Courrier respawns very fast, beware.",
    "999029456150294562007/02/02 12:23:01PowerstreamThe item has a respawn time of about 1min.",
    "99904700741411822007/03/06 08:54:28ZeelianIts not 100% droprate on the signet , but the same rate as on all other mobs.",
    "999034280150342802007/02/11 19:44:41sgm42cLoc confirmed 53,30.Light humanoid slaying required to get into the town and to the box. levels 63-64 mobs. easily solo'd. Hunters use humanoid tracking to find the Firewing Courier if you're having trouble finding it.\
\
Does lead to:  What Are These Things? (http://www.wowhead.com/?quest=9995)",
    "999010136471243312007/06/09 13:09:36synamageRecent patch will not allow you to loot through walls anymore =(",
    "9990150654111456732007/09/08 16:56:19KeighleyConfirmed: the box is at 54, 30 on the nose.",
    "999024331330243312007/01/25 10:25:49DushusYou can actually loot the box from the other side of the back wall and not have to fight anything.",
    "9990126769201267692007/07/25 17:56:40xrurouniRespawn time on the guard is about 2 minutes. You can actually farm Firewing Signets off him (http://www.wowhead.com/?item=29426) \
\
I'm still kinda new to OL so i dont know how valuable / hard to get these are so if its not worth it, sorry",
    "9990127719101277192007/07/27 11:20:07eDGe87If you are a Dwarf, the skill \"find treasure\" will help alot here, showing the box on the mininap. :)",
    "99908605011730852007/05/20 04:14:54BlindcrowHonestly, if you can't find the box from the locations given.. then you should really get some help on this.  You don't need the exact location from standing on the box.  Coords don't pin point exact objects, they pin point areas.  53,29 - 54,30 what difference does it make?  \
\
And for the record?  I was standing at 53,29 when  I got mine :) (Signet also dropped)",
    "9990145673201456732007/08/28 21:30:48GimlylyOn the map there are three \"housie\" looking things in Tuurem.  The Box will be found in/around the Top/Right one.\
\
Standing on top of the box I'm at 54,30",
  },
  ["Children's Week70"] = {
    "109427060npcOrphan Matron Mercy22819npcBlood Elf Orphan22817Lower City10",
    "1094288058150880582007/05/23 05:47:27zhekAs mentioned, this requires level 60. It's a bit hectic a quest line with it but doable at 60 too. Something to note, on almost all legs of the quest, there's a small event that happens. The Azeroth Children's week quest can have some events completed simply by walking to where you need to go, and then summoning and finishing the quest whenever. The quests for this set requires the event goes through. Now, if you happen to have someone doing the quest ahead of you, the event may stall. Usually resummoning and running around till your Orphan continues it will fix this.\
\
The steps, for the horde quest:\
[ul][li]Summon the girl with the whistle, and accept all three quests.[/li]\
[li][b]The Throne of the Elements[/b]. (http://www.wowhead.com/?quest=9870 ) The closest location to you to go to is the Throne of Elements. Summon the girl near the fire elemental and an event should trigger. Turn in the quest to the nearby questgiver, Sharvak.[/li]\
[li][b]Hch'uu and the Mushroom People[/b] (http://www.wowhead.com/?quest=10945 ) Head to Sporeggar. There's a particular Sporeling guy she activates the event on, Hch'uu, he's somewhat smaller then the other Sporelings. Head near him, and he should be good to turn in that leg of the quest.[/li]\
[li][b]A Trip to the Dark Portal[/b] (http://www.wowhead.com/?quest=10951 ) Head to the Dark Portal. Head to the Stairs of Destiny, and moving around the large platform between the stairs and the portal a bit should cause the event to happen. As of patch day, it appears a mob spawned for the event currently doesn't despawn, leading to a huge pileup of soldiers spawned from talking to orphans. They don't hinder anything other then framerate though. Other people doing the event may, but there were no other horde there when I did it. Again, resummoning and attempting to reactivate the event would probably fix it.[/li]\
[li]She gives you two more quests: the first  (\"[b]When I Grow Up...[/b]\",  http://www.wowhead.com/?quest=10960 ) is to go to Silvermoon and talk to the leader of the Blood Knights, Lady Liadrin. Head to the front entrance of the Paladin building in Farstrider square, and between the doorway the orphan should start the event. She'll run north and around to a side entrance, follow her down, and eventually she'll be next to the captured Naaru. I had the most trouble with this part, and the Naaru has to do something to the orphan to finish the quest. If someone else is doing it too the event may stall. If so, resummon outside and head back to the doorway, completing the event entirely is required.[/li]\
[li]Last quest (\"[b]Time to Visit the Caverns[/b]\",  http://www.wowhead.com/?quest=10963 ) before turnin has you going to the Caverns of Time, first to their Quartermaster (Alurmi, http://www.wowhead.com/?npc=21643, located partway up the tunnel normally bipassed by flying down from the top) to buy a toy dragon (90s, 1g if not honored) and then to the large dragon on the dias. Again, a potentially interuptable event, but just run around the base until he reacts to your orphan, and turn in the dragon to her to finish the quest.[/li]\
[li]Lastly, you're sent to back to the Matron Mercy in Shattrath to complete the quest, noted here: http://www.wowhead.com/?quest=10967 (\"[b]Back to the Orphanage[/b]\")[/li]\
\
Each quest turnin was worth 12650xp at level 62, and roughly 7g 60ish silver at level 70. Six turnins, including the last one, all give the same XP/gold. Each quest leg gives 250 Lower City rep, except the final turnin, which gives 500.",
    "109428792620879262007/05/23 02:03:17FroRevThis quest requires level 60.",
    "109428978260897822007/05/24 18:27:52uigradI did the followup quests in this order:\
\
Visit the Throne of elements http://www.wowhead.com/?quest=9870\
Nagrand 60.7, 22.1\
\
Hch'uu and the Mushroom People http://www.wowhead.com/?quest=10945\
Zangarmarsh 19.3, 51.3\
\
A Trip to the Dark Portal http://www.wowhead.com/?quest=10951\
Hellfire Peninsula 88.7, 49.9\
\
(the dark portal quest didn't complete the first few times I summoned the girl.  The last time I summoned, I was standing at 88.7, 49.9, and the quest completed immediately.)\
\
At this point, you can accept two more quests, and do them (in Azeroth).  I flew back to Shattrath and portaled to silvermoon, to save my hearthstone.\
\
When I grow up... http://www.wowhead.com/?quest=10960\
Silvermoon City 86,37, then follow the kid into the basement of the building.\
\
Time to visit the Caverns http://www.wowhead.com/?quest=10963\
Tanaris, in the caverns (entrance is at 65, 49, buy a toy dragon from the quatermaster: 63, 57, then walk to the giant dragon in the middle: 60,54 and he will judge the child. Give her the dragon to complete the quest.)\
\
When you are done, return to Orphan Matron Mercy http://www.wowhead.com/?npc=22819\
Shattrath 74.8, 47.8",
    "109428863441880582007/05/23 16:08:43SoulfuryIt's Throne of Elements not Elemental Plat",
  },
  ["The Black Morass70"] = {
    "1029617066npcAndormu19932npcSa'at202011250Keepers of Time250110296210297310298",
    "1029614464130144642006/12/12 21:48:48helperextremeThe Black Morass is the old Blasted Lands, back when the Swamp of Sorrows contained the Blasted Lands area. In this instance you must defend Medivh while he opens the Dark Portal or your world will end. The Dark Portal is of the same model of that from Warcraft 2.",
    "10296163306101633062007/10/05 12:54:42tcrosenOn regular difficulty, this instance is fairly simple.\
\
My suggestion would be to save your Chrono-Beacons for portals 13-17.  Designate the order of who will drop when before you start.  If done correctly, the dragons will take care of each mini boss with relative ease while you take down the adds and by the time Aeonus comes out your group will have plenty of health and mana.\
\
On heroic it's a whole different ball game.  \
\
The reocurring problem seems to be running out of mana trying to keep the tank up and adds down.  I haven't tried it since the slight 2.2 nerfs but I can assure you your group will need some solidly geared players before attempting this instance.  It has some nice loot at the end which is really the only reason it's worth doing (http://www.wowhead.com/?item=29356 is a gorgeous weapon for warriors).\
\
Also, Badge of Justice's will only drop once from each boss.  So no matter how many times you kill a boss after wipes, you only get it the first time.",
    "102963242540324252007/02/07 20:34:34PedalaYou need to save thralls on Old Hillsbrad Foothills to get access to this quest, and this instance.",
    "10296152193111455702007/09/12 17:37:37mckaysalisburythe ship is for a future instance, prolly when wrath of the lich king comes out, the black morass quest is the one that has a fallen portal in front of it.",
    "102963667910366792007/02/15 23:20:17lihanounotice there are 2 Andormu and they are both outside the instance in caverns of time. The child is the one that actually gives the quest. You should be able to get it after u save thrall.",
    "102965222950522292007/03/16 16:12:58KrellmaxPrereq:\
http://www.wowhead.com/?quest=10285",
  },
  ["And Now, the Moment of Truth65"] = {
    "102016562npcRakoria18385npcRakoria18385825019993210201",
    "102013428550342852007/02/11 19:56:17sgm42cConfirmed. Grek is immedately opposite Rakoria and does NOT have a yellow question mark above his head.\
\
Talk to him and ask him to try the oil. Once he's done talking, turn around and return to Rakoria.\
\
Simple enough once you realize there's no 'quest icon' over Grek's head.",
    "102012247230224722007/01/21 16:43:24apparentblissPrereq/leadin: \"Olemba Seed Oil\" (http://www.wowhead.com/?quest=9993).\
\
Note that Grek is directly across the street from Rakoria, but does not have a yellow question mark above his head.",
    "102015171030517102007/03/15 16:14:32ZugzugxI actually forgot where I took this quest and by the time i went to do it i had no dea the person was across the quest giver.. for those who forgot also coords are 50,45 in stonebreaker hold.",
    "102017717840771782007/05/03 14:40:17ZentophDefinitely worth it for the quick easy experience, or gold if your 70.  Also, this is the only result I got while typing in \"mom\" in the search here.",
  },
  ["To Skettis!70"] = {
    "1109870npcYuula23449npcSky Sergeant Doryn23048Sha'tari Skyguard10111096211098",
    "1109887712230877122007/05/22 21:34:52cowsgomoo62Coords are 64,66. It's northwest of Skettis. See the screenshot if you are lost. Quest given from the same person you got \"Threat from Above\" from by the Shattrath Wind Rider. \
-Kyle",
    "1109888052160880522007/05/23 05:35:04BrainerCoordinates confirmed.\
\
Next part of the chain - \
http://www.wowhead.com/?quest=11008",
    "1109811820911997192007/07/09 16:52:45tacypocI know that's kind of a clarification for some people .... but being that Shattrath is IN Terokkar.....",
    "110989971930997192007/06/06 19:31:42Influ64, 66 IN TEROKKAR. Not in Shattrath.",
    "1109815536031997192007/09/19 19:56:09ShotgunMessiahIt's also a separate zone with it's own coordinates. 64, 66 Shattrath isn't the same as 64, 66 Terokkar.",
  },
  ["The Biggest of Them All64"] = {
    "990316462npcZurjaya18018npcZurjaya1801810750Darkspear Trolls2501984529903",
    "9903119908201199082007/07/13 08:20:09mattiman3his a non elite that is easy to solo for all classes.\
heres a map for thoose who dont have coords:\
http://www.wowhead.com/?maps=3521:420409",
    "9903102014401020142007/06/10 16:51:40drewcillaHe's right beneath the \"L\" in serpent lake on your map - for those that don't have loc points",
    "990314837811101332007/09/02 23:21:34JPL2007Aye All correct. Except against me he didnt use a single frostbolt, just melee dmg",
    "990310133260101332006/12/07 23:04:48enasimaMragesh's is at 42, 40.  Uses frostbolts as primary attack - non elite.",
    "99031244380124432006/12/09 21:24:10HazellunaFor those of you w/o the location mod that is just off the edge of the west island from Coilfang Reserve.  He spawns directly on the Reserve side and usually underwater and is a large orange Hydra.",
    "99032571720257172007/01/27 12:23:06Furion12Found him at 42, 41 just off the island in the water, non elite, very easy to solo.",
  },
  ["Threat from Above70"] = {
    "11096170npcYuula23449npcYuula23449Sha'tari Skyguard250111096211098",
    "1109615830511874572007/09/25 17:28:53kingfaustoNOT Northeast..\
\
NorthWEST part of Terokkar. Right next to Shattrath.",
    "1109682208130822082007/05/13 04:10:11CherylThe ogres are north of the Aldor rise in Shattrah City where all the mana thistle and other herbs are. Primarily only available to someone with a flying mount, unless you can get a summon.\
Watch out for the elite summoner who paths there.",
    "1109688030250880302007/05/23 04:49:13absorb19,13 in TEROKKAR FOREST plain and simple",
    "110968745770874572007/05/22 14:44:11ColeneYuula is the name of the person who gives out the quest.  She can be found near the flight master in Shattrah City.\
\
Next quest starts in Skettis, NE part of Terrokar Forest, you need a flying mount in order to get there though.",
    "11096128693301286932007/07/29 13:52:34KhayliNote that Yuula will not give this quest until you have a flying mount.",
    "11096100028801000282007/06/07 08:41:46tcrosenObtainable after you purchase your riding skill of 225. Use your flying mount to fly over the northern part of Aldor Rise and land around 22,15. \
\
The Ogres are 70-72 non-elites with some 70 elite pats walking around.",
    "110961251252401251252007/07/22 18:53:42QwiggaloMake sure you don't waste your time going to Feralas for \"Gordunni Ogre\", like I did.",
    "1109616133811822082007/10/01 11:57:42markThese NPCs will give you credit towards the quest goals:\
\
[url=http://www.wowhead.com/?npc=22144]Gordunni Elementalist[/url]\
[url=http://www.wowhead.com/?npc=22148]Gordunni Head Splitter[/url]\
[url=http://www.wowhead.com/?npc=22143]Gordunni Back-Breaker[/url]\
\
I didnt bother listing the elites btw.",
  },
  ["The Eye of Haramad70"] = {
    "1098270npcImage of Commander Ameer20482npcImage of Commander Ameer20482",
    "109829907360990732007/06/06 00:16:30diceysyou must be exalted with \"The Consortium\" to get this quest",
    "1098210104251990732007/06/08 23:33:04VaunThe revered version of this quest (http://www.wowhead.com/?quest=10977) requires a \"Mark of the Nexus King\" and only yields a one-time use key to summon Yor.\
\
This quest and key are a nice perk for being exalted with consortium.",
    "10982142855301428552007/08/23 12:58:37aelfricNote!  You must complete \"The Mark of the Nexus King\" (http://www.wowhead.com/?quest=10977) before you can get this.\
\
I just hit exalted, but I haven't found a mark, so I can't get the Eye yet.",
    "10982163535111428552007/10/06 01:02:35trumpetin4christTo get a Mark of the Nexus-King, make sure you have the quest, and that someone who has the quest gets the killing blow on the boss NPC. Otherwise you'll waste alot of Prison Cell Keys.",
  },
  ["Deal With the Saboteurs68"] = {
    "1041816867npcMehrdad20810npcMehrdad2081012000The Consortium250110417210418310423410424510430610436",
    "104184525511248252007/03/02 17:38:25CyberBladeIt is confirmed. They are all over the lake.",
    "104185729531551262007/03/26 02:52:18ghmanThe 7g, 20s is on top of the quest's 3g, 90s reward (for a total of 11g, 10s), and you received 275 points of reputation because you play a human character that has diplomacy (a racial trait that gives you +10% rep gain).",
    "1041824825110248252007/01/26 03:52:02DstkAt 46,54. At the lake",
    "10418118861101188612007/07/11 01:52:41BehexenThese guys have Thorns on them so if you're melee then you'll need to stock up on bandages/food as it can drain your health pretty quick. (unless you have decent nature resistance)",
    "1041815543511248252007/09/20 00:26:44Ashamaithe coords are correct...but they look NOTHING like the pic the questgiver has!",
  },
  ["In Case of Emergency...61"] = {
    "1016116158npc\"Screaming\" Screed Luckheed19367npc\"Screaming\" Screed Luckheed19367980011016129351",
    "101613047911180762007/02/04 08:46:33tacorrentiLink for \"Smooth as Butter\" quest.  It is part 3 of a chain.  http://www.wowhead.com/?quest=9356",
    "101611807650180762006/12/27 09:20:09LustralI found that the best place to collect Debris was just SE of Honor hold, on a span with loads of Bonestripper Buzzards.\
\
You may also consider completing the quest 'Smooth as Butter' simultaneously, which requires you to collect buzzard wings and can also be picked up from Legassi at the Zepplin crash.",
    "101612185110218512007/01/20 01:31:36BlaydeGet and turn in this quest at 49,74",
    "101615587010558702007/03/23 11:52:28Eldariel56,70 just for any parts you can find and you should be in around 10-15 mins done easy quest. I reccomend doing the follow up for the reward.\
\
http://www.wowhead.com/?item=25787",
    "101618512810851282007/05/18 11:13:53xankrizYou can do two other quests at the same time because the mob spawns for \
\
Boiling Blood:\
http://www.wowhead.com/?quest=10538\
\
And Hellfire Spineleaves for \
\
Preparing the Salve:\
http://www.wowhead.com/?quest=9345\
\
All spawn in the same area:\
http://www.wowhead.com/?npc=16907",
    "10161144937101449372007/08/27 15:22:03FinallightEasy quest, good money, do it, its also well easy to do with, \"Smooth as Butter\"",
    "101612978010297802007/02/03 00:38:19xsanctom56,70\
\
Definately SE of Honour Hold, plenty of clusters of the parts needed!",
    "101612127981180762007/01/18 08:39:56JavaCoords: (60.70) aproximately, in this area.",
    "101612177830217782007/01/19 20:14:40taritusThere are tons of parts around 65,66 as well.",
    "101618661910866192007/05/21 04:19:42doomasterFound decent area for 60s is by Spinebreak  watch out for the guys on wolfs.",
    "101616484711217782007/04/10 07:57:06Flenapagree.. alot of them there",
    "1016111919321180762007/07/11 17:23:12ancathonAlso let it be known that if you are a dwarf you can see the debris via find treasure",
  },
  ["A Traitor Among Us62"] = {
    "1036716260npcNaladu19361npcNaladu1936110050110403210367310368410369",
    "1036720947100209472007/01/17 02:38:08WukengGo back from the npc that gives the quest. The the first hut on you left side has a box where you can loot the key.",
    "1036722113131209472007/01/20 14:50:27BecomingThe above directions are correct.\
\
For clarity, it's the big tent south of the top of the stairs.  14, 63",
    "10367112081101120812007/06/27 21:52:27TinkerBellWhen you obtained the quest, go to the stairs again and turn left into that tent, if you hurry, there will be no mobs here as you killed them in the preQuest, easily obtained 10050XP.",
  },
  ["Arakkoa War Path62"] = {
    "1086816260npcAdvisor Faila18712npcAdvisor Faila1871210050",
    "108684066151229282007/02/22 16:26:49SlowdanceConfirmed.",
    "10868136712201367122007/08/12 21:21:15elitepaekcheThe area for these mobs is north-east of the cenarion thicket. Generally the talonites wander all over, and are common, and the sorcerers are found in the little awning-like structures.",
    "108683555020355502007/02/13 23:07:31wilbar1I could not find this NPC in Shattrath, however I did obtain a quest from Lieutenant Gravelhammer in Allerian Stronghold with the same objective.  I wonder if the quest has been changed?  The quest name I received from him is \"Thin the Flock\"",
    "1086822928240229282007/01/22 19:12:35JumpeeCan be found at both 49, 16  and 59, 24.",
    "108683672121355502007/02/16 01:45:04azgardThis is the Horde version of the \"Thin the Flock\" quest is all.",
    "1086834268230342682007/02/11 19:19:44sgm42cLocs confirmed. \
\
Also, It's good to have the following quests in your log while doing this one for the fastest progress, reputation, and XP.\
\
The Eyes of Skettis (http://www.wowhead.com/?quest=10847)\
Outcast's Plight (http://www.wowhead.com/?quest=10917)\
Stymying the Arakkoa (http://www.wowhead.com/?quest=9987)",
  },
  ["Altruis70"] = {
    "1064017068npcExarch Onaala21860npcAltruis the Sufferer184176250The Aldor751105872106373106401068917068npcLarissa Sunstrike21954npcAltruis the Sufferer184176250The Scryers75110687210688310689",
    "106405213350521332007/03/16 12:35:10jayroonFollow-up: http://www.wowhead.com/?quest=10646",
    "106402654680265462007/01/28 17:40:50AprusAfter this he gives you three follow up quests to complete before giving you the information you seek:\
\
http://www.wowhead.com/?quest=10641\
http://www.wowhead.com/?quest=10668\
http://www.wowhead.com/?quest=10669",
    "10640156127101561272007/09/21 09:48:37SihmmThis is part of the [b]Aldor[/b] version of the [b]Book of Fel Names[/b] chain.  As well as reputation with your chosen faction, if you complete it you can choose from:\
[url=http://www.wowhead.com/?item=31013]Ceremonial Kris[/url] (+heal dagger)\
[url=http://www.wowhead.com/?item=31010]Slayer's Axe[/url] (2H +str axe)\
[url=http://www.wowhead.com/?item=30948]Sunfury Legguards[/url] (+AP mail pants)\
[url=http://www.wowhead.com/?item=30933]Hauberk of Karabor[/url] (+AP leather chest)\
[url=http://www.wowhead.com/?item=31002]Summoner's Blade[/url] (+dmg sword)\
[url=http://www.wowhead.com/?item=31009]Wildcaller[/url] (feral staff)\
\
As with the [url=http://www.wowhead.com/?quest=10707]Medallion of Karabor[/url] line, this chain starts different depending on whether you're Aldor (A) or Scryer (S).  All the quests are rated level 70 - though the chain is available at level 68, it sends you to the [url=http://www.wowhead.com/?zone=3789]Shadow Labyrinth[/url] to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url], which you might want to hold off on until level 70.\
\
[b]Aldors[/b] pick it up from [url=http://www.wowhead.com/?npc=21860]Exarch Onaala[/url] at the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10587]Karabor Training Grounds[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10637]A Necessary Distraction[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10640]Altruis[/url]\
\
[b]Scryers[/b] need to visit [url=http://www.wowhead.com/?npc=21954]Larissa Sunstrike[/url] at the Sanctum of the Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10687]Karabor Training Grounds[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10688]A Necessary Distraction[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10689]Altruis[/url]\
\
Here the chains converge on your old friend [url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer[/url] in Nagrand.  He gives out three quests that need to be completed (in any order) before you can continue:\
4a. [url=http://www.wowhead.com/?quest=10641]Against the Legion[/url] - Netherstorm\
4b. [url=http://www.wowhead.com/?quest=10668]Against the Illidari[/url] - Shadowmoon Valley\
4c. [url=http://www.wowhead.com/?quest=10669]Against All Odds[/url] - Zangarmarsh\
Having gone around the world killing stuff, you can now return to Altruis and receive:\
5. [url=http://www.wowhead.com/?quest=10646]Illidan's Pupil[/url]\
which leads directly into\
6. [url=http://www.wowhead.com/?quest=10649]The Book of Fel Names[/url]\
\
Now it's time for a venture into the Shadow Labyrinth to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url]!  Once that's done that and his body has been looted for the book, it's back to Altruis where again the chains diverge depending on your allegiance.\
\
[b]Aldor[/b]:\
7. (A) [url=http://www.wowhead.com/?quest=10650]Return to the Aldor[/url] - back to Altar of Sha'tar\
8. (A) [url=http://www.wowhead.com/?quest=10651]Varedis Must Be Stopped[/url]\
\
[b]Scryer[/b]:\
7. (S) [url=http://www.wowhead.com/?quest=10691]Return to the Scryers[/url] - back to Sanctum of Stars\
8. (S) [url=http://www.wowhead.com/?quest=10692]Varedis Must Be Stopped[/url]\
\
Varedis Must Be Stopped is the final part.  It's a 5-man group quest that sends you to the terrace outside the Black Temple to kill four elites: [url=http://www.wowhead.com/?npc=21178]Varedis[/url], [url=http://www.wowhead.com/?npc=21164]Netharel[/url], [url=http://www.wowhead.com/?npc=21168]Theras[/url] and [url=http://www.wowhead.com/?npc=21171]Alandien[/url].  Look them up  for co-ordinates and tips on killing them - they're pretty straightforward, really.\
\
When they're dead it's a simple matter of returning to the questgiver to choose a prize.",
    "1064044054140440542007/02/28 14:57:38Garthi27,43 is correct. Or, the bridge by Sunspring post.",
    "1068932741130327412007/02/08 15:57:13blieWhen you complete all 3 above q's this is follow-up\
http://www.wowhead.com/?quest=10646",
    "1068925231140252312007/01/26 16:58:24bobbyjr27,43 nagrand",
    "10689156128201561282007/09/21 09:49:27SihmmThis is part of the [b]Scryer[/b] version of the [b]Book of Fel Names[/b] chain.  As well as reputation with your chosen faction, if you complete it you can choose from:\
[url=http://www.wowhead.com/?item=31013]Ceremonial Kris[/url] (+heal dagger)\
[url=http://www.wowhead.com/?item=31010]Slayer's Axe[/url] (2H +str axe)\
[url=http://www.wowhead.com/?item=30948]Sunfury Legguards[/url] (+AP mail pants)\
[url=http://www.wowhead.com/?item=30933]Hauberk of Karabor[/url] (+AP leather chest)\
[url=http://www.wowhead.com/?item=31002]Summoner's Blade[/url] (+dmg sword)\
[url=http://www.wowhead.com/?item=31009]Wildcaller[/url] (feral staff)\
\
As with the [url=http://www.wowhead.com/?quest=10707]Medallion of Karabor[/url] line, this chain starts different depending on whether you're Aldor (A) or Scryer (S).  All the quests are rated level 70 - though the chain is available at level 68, it sends you to the [url=http://www.wowhead.com/?zone=3789]Shadow Labyrinth[/url] to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url], which you might want to hold off on until level 70.\
\
[b]Aldors[/b] pick it up from [url=http://www.wowhead.com/?npc=21860]Exarch Onaala[/url] at the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10587]Karabor Training Grounds[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10637]A Necessary Distraction[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10640]Altruis[/url]\
\
[b]Scryers[/b] need to visit [url=http://www.wowhead.com/?npc=21954]Larissa Sunstrike[/url] at the Sanctum of the Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10687]Karabor Training Grounds[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10688]A Necessary Distraction[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10689]Altruis[/url]\
\
Here the chains converge on your old friend [url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer[/url] in Nagrand.  He gives out three quests that need to be completed (in any order) before you can continue:\
4a. [url=http://www.wowhead.com/?quest=10641]Against the Legion[/url] - Netherstorm\
4b. [url=http://www.wowhead.com/?quest=10668]Against the Illidari[/url] - Shadowmoon Valley\
4c. [url=http://www.wowhead.com/?quest=10669]Against All Odds[/url] - Zangarmarsh\
Having gone around the world killing stuff, you can now return to Altruis and receive:\
5. [url=http://www.wowhead.com/?quest=10646]Illidan's Pupil[/url]\
which leads directly into\
6. [url=http://www.wowhead.com/?quest=10649]The Book of Fel Names[/url]\
\
Now it's time for a venture into the Shadow Labyrinth to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url]!  Once that's done that and his body has been looted for the book, it's back to Altruis where again the chains diverge depending on your allegiance.\
\
[b]Aldor[/b]:\
7. (A) [url=http://www.wowhead.com/?quest=10650]Return to the Aldor[/url] - back to Altar of Sha'tar\
8. (A) [url=http://www.wowhead.com/?quest=10651]Varedis Must Be Stopped[/url]\
\
[b]Scryer[/b]:\
7. (S) [url=http://www.wowhead.com/?quest=10691]Return to the Scryers[/url] - back to Sanctum of Stars\
8. (S) [url=http://www.wowhead.com/?quest=10692]Varedis Must Be Stopped[/url]\
\
Varedis Must Be Stopped is the final part.  It's a 5-man group quest that sends you to the terrace outside the Black Temple to kill four elites: [url=http://www.wowhead.com/?npc=21178]Varedis[/url], [url=http://www.wowhead.com/?npc=21164]Netharel[/url], [url=http://www.wowhead.com/?npc=21168]Theras[/url] and [url=http://www.wowhead.com/?npc=21171]Alandien[/url].  Look them up  for co-ordinates and tips on killing them - they're pretty straightforward, really.\
\
When they're dead it's a simple matter of returning to the questgiver to choose a prize.",
    "1068929208150292082007/02/01 23:23:30Freudfollow-ups :\
http://www.wowhead.com/?quest=10669\
http://www.wowhead.com/?quest=10668\
http://www.wowhead.com/?quest=10641",
  },
  ["Revered Among Thrallmar70"] = {
    "10559170",
  },
  ["Into the Heart of the Labyrinth70"] = {
    "1009517068objectThe Codex of Blood182947npcSpymistress Mehlisah Highcrown1889319000Lower City500110177210094310095",
    "100954936911405902007/03/10 23:20:39FlolahI don't believe so, because I wasn't able to get this quest at level 68 or 69 when I did Shadow Labyrinth.",
    "100957394130739412007/04/27 14:46:26beylincenariusDon't be too quick to dismiss items that do not have \"On Equip\" stats, especially when they have gem slots. I sold the plate boots which would have been an upgrade from:\
\
http://www.wowhead.com/?item=31276\
\
That and the fact that I'd been fed false info for how agil translates to crit... 25 agil = 21 crit rating = 1% crit for pally at 70, not 40 agil.\
\
Grumble-mumble-mumble......",
    "100955371421405902007/03/19 11:39:45xelepartIt still has experience associated with it, but since 70 is the current level cap, and you can't get it pre-70, we'll have to wait for a higher level cap to find out how much experience it is.",
    "100954059020405902007/02/22 14:27:34MelokuIt has to give some \"experience\", because I completed it yesterday at 70 and got 27 gold, not 15.",
    "100955441931405902007/03/20 16:51:45webkillaconfirmed - i got 27 gold at lvl 70",
    "100959126430912642007/05/26 19:24:34ThadeAs per the 2.1.0 patch notes: The quests Trouble at Auchindoun, The Codex of Blood, Into the Heart of the Labyrinth, Find Spy To'gun, and The Soul Devices, have had their minimum level reduced to 68.",
    "100958322511828732007/05/15 01:27:40leftquarkI was neutral when I received this quest, so no, you do not need a certain rep.",
  },
  ["The Consortium Needs You!66"] = {
    "991316664npcConsortium Recruiter18335npcGezhe182651150The Consortium10",
    "991325180190251802007/01/26 15:44:20Nacliz1990Gezhe is at 31,57 south of sunspring lake",
  },
  ["Chasing the Moonstone70"] = {
    "10994170npcMorthis Whisperwing22832npcMorthis Whisperwing22832Cenarion Expedition150110990210991310992410993510994611001",
    "10994109308201093082007/06/22 12:57:56TrAsHeRSouthfury Moonstone is here :\
\
http://www.wowhead.com/?maps=16:130500",
    "10994124996101249962007/07/22 13:57:02bennett311As others have mentioned, trinketing out of the initial sap will make this very trivial.  Caught up with her at 13, 49.  Kinda too easy =/",
    "109948936020893602007/05/24 09:17:56DrelfQuest was fairly easy, but I was slow to start. Even if you hit every second bomb, you eventually catch... even if that means you're almost near Durotar.\
Other word of advice.... go from flight path north along the east side of the cliff. The item you pick up (and then have stolen from you by the NPC) is at the very end.",
    "109948793660879362007/05/23 02:11:47musevesUse insignia/medallion of horde/alliance to dispel the stun when the event begins.\
\
Quickly jump into the river and you won't have to chase her far. Very easy!",
    "10994113730111093932007/07/01 07:18:24BheastThank you very much.  Epic mount worked.  I didn't even go as far as the bridge.  Just ran sounth to about 15, 56, jumped in and swam north to intercept.",
    "10994111502211093932007/06/26 20:25:05ZeRDuSHTno trinket, no stres (: really nice plan ^^ tnx alot",
    "109949076560907652007/05/26 04:45:54magilyncThe frost nova buff you get, is in fact that, a buff. Just right click it off while swimming!",
    "10994101522311012532007/06/09 19:00:18zuikoYou need to be up on top of the cliffs... don't follow the river up to the coordinates like I did the first time. You won't be able to get up to where the moonstone is (or even see it).",
    "109948834841882762007/05/23 11:03:53Duxalol this quest is pretty nuts... lots of fun =P\
\
make sure you pick up the speed boost while you swim, it looks like a speed boost in BGs shoe in a box.\
\
You just chase her down river for a while... then you catch her.. easy quest, no fighting just a race.\
\
She drops depth charges.. which look like the cutest little bombs EVER... but dont hug them... some of them do Frost Nova some explode.  But they wont kill you, just slow you down.",
    "109949039931882762007/05/25 15:46:08Ashai14.2,47.8 is more like it",
    "10994109393701093932007/06/22 14:46:39ZycoraxAfter she jumped into the river, I mounted up and ran south to the bridge Azshara - Ashenvale. Jumped down into the water when I saw her on the minimap with Track Humanoids in cat form. She gave up then.\
\
Killed a rare spawn undead on the way too :)",
    "10994101253101012532007/06/09 08:34:20GambrinPosition 14.1 - 47.8, standing right on the Moonstone, according to CT MapMod",
    "10994134975101349752007/08/09 14:35:34KenuvenJust so no1 makes a idiot choice like i did... dont try swimming all the way up the river to find the stone.. cause once ur in you cant get out until about the Horde warsong camp... and as noted above, if you use your pvp insigna thing.. u catch her in like 2 sec :) Enjoy",
    "10994148974101489742007/09/04 11:38:30TzikasIn order to \"escape\" the Frost Grenades, simply make a macro that contains\
\
/cancelaura Rizzle's Frost Grenade\
\
and click it whenever you get trapped. This will remove the effect without you having to switch forms.",
    "109948932660893262007/05/24 08:33:35DrelfOf course it's worth remembering that Ashara is very close to Moonglade. Why got to Shatt or stone elsewhere, when you have a free port to Moonglade that's available any time.",
    "10994149017111349752007/09/04 13:09:20Windcapebut that's the ENTIRE IDEA behind the quest, and what makes it so amazing fun !",
    "109948827660882762007/05/23 09:54:12kchekrikIts near 13:50 on the map of Azshara, if the Moonstone isnt on the Altar then you just have to wait for it to respawn.",
    "109948896530889652007/05/23 23:22:06LoutziIn the case that you wouldn't catch up with her, she's using high quality goblin engineering frost grenades. And as we all know, those things tend to backfire...\
\
A quest you can't fail in other words.",
    "10994107931111012532007/06/20 11:41:55thebofhand it is a 15 minute journey down the river and up to the hills again.",
    "109948880970888092007/05/23 19:45:48RasoreFirstly, make sure your hearthstone is on cooldown, go to Shattrath and portal to Orgrimmar (if your horde), then fly to valormok in Aszhara, mount up and head west.\
\
13,48 is the exact co-ordinates. As you approach this location from the east, you will see the moonstone on an alter.\
\
You interact with the stone as if to take it, at the end of the channel the goblin will spawn and sap you (As museyes said above, have your pvp trinket equipped to instantly break this).\
\
They jump instantly in the water (having ninja'd the stone off you) and start swimming south down the river. There are mines that will Frost nova you (shift in and out to continue) and other shoot you upwards (knocking you out of aquatic form). \
\
Personally I got to 7,94 before catching up with her. More and more speed boosts become available further down the path, I got 3 or 4 in total.\
\
As Duxa says, for the first part of the trek, hug the right hand side of the river, you'll avoid most of them.\
\
To 'win' simply catch up (and overtake her) at which point she will give in and stop, asking you not to hurt her.\
\
Simply speak to her to say 'hand it over' and she'll drop the moonstone in your bag!",
    "10994134965111093932007/08/09 14:17:33LarasThis strategy works perfectly. Ran down river, jumped in, and waited.",
    "10994156419111349752007/09/21 23:32:05SlimdaWhat he meant, was that \"don't swim up the river to find the stone\", as the stone is found -on land-.if you swim upwards, you can't reach the stone. Thus you have to swim all the way down to the camp again.",
    "10994115439101154392007/07/04 09:57:56WindcapeThere is alot of [Speed Swim] objects in the water to help you, just like [Run Speed] in WSG.",
  },
  ["A Colleague's Aid70"] = {
    "963170npcArchmage Alturus17613npcKalynna Lathred17636The Violet Eye75196302963839639496405964569680796318963799644",
    "96316846270684622007/04/17 03:35:27XathiasShe is located at 32,63 in Area 52.",
    "9631160814101608142007/09/30 10:19:33ExTheOneAs of 2.2, this quest is assigned to Netherstorm.",
    "9631136435401364352007/08/12 11:34:13ElcmarThis quest is incorrectly assigned to Terokkar Forest in game, just as WoWHead has it.  It should be Netherstorm.",
    "9631153070101530702007/09/14 19:10:54SunsilkIs there any reason why this is classified as Terrokar Forest?",
  },
  ["The Will of the Warchief70"] = {
    "949517067npcNazgrel3230npcNazgrel323012650Thrallmar500",
    "94958362190836212007/05/15 17:41:43pifexxWarchief Karghat is inside Shattered Halls - u just need to go a full run, he's the end-boss. Kill him. Quest complete.",
    "949544420130444202007/03/01 07:09:49BuryThis is a Horde-only quest, but the Alliance have an equivalent quest called \"Turning the Tide\":\
http://www.wowhead.com/?quest=9492",
    "94958628561836212007/05/20 13:02:35Overture18Small note : Be sure to loot the quest item!",
  },
  ["The Citadel's Reach61"] = {
    "10122611015061",
    "101503971720397172007/02/21 04:22:13aydiiAparently this quest is still active but you need to aquire or do something to start the chain.\
\
Quote: Kaone 17/01/07\
\
\"Hello, \
\
As far as I know this quest is still available for players. However this quest also has a prerequisite that your character may not as of yet completed. I am sure searching for it will provide a fun challenge. *grins* \"\
\
http://forums.worldofwarcraft.com/thread.html?topicId=68587303&postId=689208136&sid=1#2\
\
I'm gonna do some digging & see what I can find out.",
  },
  ["Demonic Crystal Prisons70"] = {
    "1052817068npcAr'tor, Son of Oronok21292npcAr'tor, Son of Oronok212929500110527210528",
    "1052830576110305762007/02/04 12:11:10marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1052824137140241372007/01/25 01:37:19Trapordiehttp://www.wowhead.com/?npc=21309\
\
holder of the key",
    "1052826638140266382007/01/28 20:02:29ectrishttp://www.wowhead.com/?quest=10537 is the followup quest, given by the ghost of the NPC",
    "1052814054521305762007/08/19 11:01:48DanWHMost of these links are the same thing, broken...",
    "1052829566150295662007/02/02 16:56:18edessa28,47 for Painmistress Gabrissa",
  },
  ["The Journal of Val'zareq: Portends of War70"] = {
    "107937068itemThe Journal of Val'zareq31345objectCrystal Prison1851269500The Sha'tar150110793210781",
    "107937566121688162007/04/30 17:32:53RobbNo, The quest is started via a \"This item starts a quest\" item.",
    "1079311935811242332007/07/12 02:57:00TiffiterConfirmed 51.72 are about correct. As you are coming up the ramp from the Path of Conquest you will see him on the right hand aka the western side on your map. He is kinda hard to see but he is in the back right encased in a green crystal. \
\
He starts a very difficult \"4 man quest\" which is a lot harder than a 4 man quest should be. My group had 5 people and it took us 3 tries to finish the whole event.\
\
Good luck. :D\
\
NOTE: I alreayd reported this to Blizzard staff but it seems it is a bit glitchy there atm. For some reason as soon as the event starts all pets are locked for no reason or debuff and don't attack or anything.",
    "107935228451517122007/03/16 18:25:51RobbThe Journal of Val'zareq drops from Val'zareq the Conqueror, He's a level 70 mounted Blood Elf with a few adds.",
    "107932423370242332007/01/25 07:18:29Eliska51 72 he is a crystal .. :P\
\
follow to Battle of the Crimson Watch",
    "107934840211395272007/03/08 19:49:08koaschtenif you find its too tough, noone will stop you from having a few more people support you on already for you tap'd mobs",
  },
  ["When the Cows Come Home69"] = {
    "103376967npcBessy20415npcThadell2046412300",
    "1033713344811517552007/08/06 19:44:10MetalGear753I died also, and she had 2 mobs on her, it didn't fail for me until she was killed.",
    "103375432120543212007/03/20 14:05:42NydraenVery easy to solo as a level 70 combat swords rogue.  Sorry for redundancy, but I will confirm that Bessy can take a lot of hits.  \
\
The 'hardest' group is a 3-man group, if you're struggling, pop a blind on one, let bessy tank one, while you burn down the remaining one. Other than that group, I didn't even come close to being dead.  I used no cooldowns except for cold blood, and even then, I used it only because it was available.\
\
Also worth noting: you can do the \"A Lingering Suspicion\" quest along with this one.",
    "103375175530517552007/03/15 18:00:05KamanoOddly enough, this doesn't work like most escort quests. You can stray as far away from Bessy as you want, and even if you die, you won't fail. I actually got ambushed by 3 mobs at once and died, but Bessy decided to keep moving on while I was fighting, so some of them left her alone. Anyway, I ran back to my corpse and ressed and she was still there and I took down the last mob beating on her and continued on.\
\
Nice little trick, just be real quick about getting back so she doesn't get killed, though as was said, she can take a good beating.\
\
Edit: Actually, now that I think about it, my not failing might have just been pure luck... like Bessy being out of combat when I died or something of that nature.",
    "103372900810290082007/02/01 15:06:08parkerReally, really easy as a Rogue. Just stealthed and walked along Bessy, stunlocked the mobs to death when they aggro'd. I only faced single pulls along the way.",
    "1033735666140356662007/02/14 03:51:01humungusTo make this quest available you need to speak to the farmer Thadell and get the quest from him to actually find Bessy.",
    "103375748950574892007/03/26 11:40:15FrostyfeetUmm Coords are standard in at least one of your comments. It's all fine and dandy pointing out your encounter, but if you really want to help out more people, List Coords, Zone, and any other special instructions you can think of. =D\
\
Bessy is at 59,78",
    "103372692210269222007/01/29 05:58:22Kiba1one thing i found is to do it once and if youve failed be quick and restart again and most of the mobs will be allready killed as besy travels on",
    "10337140828101408282007/08/19 21:45:22KayleexJust soloed as a 70 enhance shaman, forgot about rez sickness which didnt come off until about 2/3s of the way thru the escort. Easiest group quest ive ever done ;D",
    "10337128393101283932007/07/28 20:40:15Vendor12As a 70 mage i found this quest quite easy, only twice did i have to face more than 2 mobs and even then easily disposed of them without dying or losing a great deal of health. I found you could drink/eat along the way so you would always be able to fight multiple targets",
    "10337126817101268172007/07/25 20:00:09DennaceSomething went weird with this quest, I found that if I aggroed she just kept walking... Which.... didnt matter because I could just stay back and kill them, didnt need to worry about how far away I was...",
    "10337147375101473752007/09/01 00:29:54Szentvery easy for a priest.\
\
just shackle undead and she didn't even agro the mobs for me, just walked past them. By the time shack broke, I was far away and they just went out of combat.\
\
edit: dont forget you can dispel the soulbind",
    "10337139892101398922007/08/18 04:33:51AtheneSoloed as 69 retri pally. Was a bit hard as Bessy was aggroing several mobs several times, but her high stamina makes it easier. When she aggroed several mobs I just let her tank everyone but the one I was killing.\
Had to be quick with drinking and healing between the fights though.",
    "103376125020612502007/04/02 19:01:33homiebrahShe makes a better hamburger than escort quest.  Always nice when I let the Ally do the mob cleaning.  Only had 2 to deal with, and both were aggroed when she mooed at them.",
  },
  ["Restoring the Light64"] = {
    "100216462npcIshanah18538npcIshanah1853810750The Aldor250",
    "1002121490280214902007/01/18 21:03:28dr0beAll of the alters are on the ground, not in the treeforts. I did it without fighting a mod, pretty simple.",
    "10021138308101383082007/08/15 11:27:20MatuzacThese are found in veil reskk... cords are correct",
    "10021376669037662006/11/16 16:24:05JuruNorthern: 51, 17\
Eastern: 49, 19\
Western: 48, 14",
    "1002134380170343802007/02/11 23:49:02ProphetikThe vial stays in your bag after the quest is completed and turned in.  AFAIK it is ok to toss it.",
    "100215338651533722007/03/18 21:13:27AlegisEdit: this 'return' quest is in the vicinity as well: http://www.wowhead.com/?quest=9947",
    "100215337260533722007/03/18 20:40:51AlegisLook for those structures (screenshot) between the trees in the field.\
\
This quest is best combined with 2 quests from Lower City:\
http://www.wowhead.com/?quest=10917\
http://www.wowhead.com/?quest=10847",
    "1002178816231214902007/05/06 19:20:23CabooseMap http://www.wowhead.com/?maps=3519:507166492203481145",
    "100214365080436502007/02/27 22:31:26SeventhStormThese are NOT in Shattrath, they are OUTSIDE in Terrorkar.",
    "1002122041331214902007/01/20 11:59:54ubermonkeyPrecise Coordinates\
\
Northern Alter - 50.7, 16.6\
Eastern Alter - 49.2, 20.3\
Western Alater - 48.1, 14.5",
    "1002170954110709542007/04/22 09:37:40sportman1280Found in Terrorkar Forest.\
Cords:\
\
Northern Alter: 51, 17\
Eastern Alter: 49, 20\
Western Alter: 48, 14\
\
Err, sorry when i wrote this WoWhead Bugged and it looked like there was no comments at all.  :(",
  },
  ["Veil Lithic: Preemptive Strike64"] = {
    "1086116462npcKirrik the Awakened22272npcKirrik the Awakened2227210750Lower City250110862110863110908210847310849410839510848610861710874810889",
    "108618909860890982007/05/24 03:15:39marrakooshYeah I had 5 redeemed and 3 malevolent. Not bad!\
\
Oh another thing, be careful when fighting in the middle of their camp, a large Ogre, Mug'gok, comes into the camp and wanders through. He's only lvl 64, but it can catch you off-guard.\
\
He will yell something about wanting to play with the birdies when he enters. But if you are locked in mortal combat with one of these ugly SOB's then you might miss it! :D",
    "108616061650606162007/04/01 15:25:11jluthmanThese cursed eggs are located at 23, 74 and are all adjacent to the different huts.",
    "1086117682620176822006/12/21 03:16:33TeheheThere are \"Cursed Egg\"s found around the camp (23, 74), they are in bird nest looking things outside of the huts.\
\
They have a chance (seems to be a pretty small chance) to let out a Malevolent Hatchling that you can kill.",
    "1086122202190222022007/01/20 17:55:02GorunConfirmed 23, 74. Use the cursed egg then kill Malevolent Hatchling.",
    "10861139819101398192007/08/18 00:59:17KolyaI did a sample of 20 eggs just for the heck of it.  They're not easy to spot, but \"Find Treasure\" makes this quest total cake.  For those without, the eggs respawned pretty quickly for me, and tended to clump around 2-3 of the huts.  Just go from hut to hut, and slowly circle around them while examining the nests.\
\
I got 7 of 20 malevolent hatchlings.  20-30% mabey?\
#1-3 redeemed\
#4 Malevolent\
#5 redeemed\
#6 Malevolent\
#7-10 redeemed\
#11-13 Malevolent\
#14-17 redeemed\
#18 Malevolent\
#19 redeemed\
#20 Malevolent",
  },
  ["Turning Point70"] = {
    "105077067npcVoren'thal the Seer18530npcVoren'thal the Seer1853019000The Scryers1000110341210202310432410508510509610507",
    "105073190710319072007/02/06 21:04:41LordJMannSolo'ed it as an afflic lock, doubt any other class could do it, ran oom several time but lifetap + huge drain life kept me going, took forever. I was honored when I did this quest, so I'm assuming if you can't do it at friendly, then it's honored.",
    "10507134727101347272007/08/09 03:58:00vejronBoth him and Kaylaan the lost was bugged when I had found a grp for it, two times actually. Dunno what it's about, but he just stands there, and Kaylaan is standing next to him, doing nothing at all. \
We can't even attack them, and btw, the draenei helpers are just standing there too. Anyone else who has had this problem?",
    "105071246861301246862007/07/21 20:07:30DirtypriestSoloable as a shadow priest. Because of the increased damage you also get increased mana regen and health. I can heal to full and maintain mana easily against him while damaging him.\
\
He will resist a lot. So reapply vampiric embrace as much as possible because it wore out on me sometimes and I almost died. I used two super mana pots and a shadowfiend though I could have done it with just 1 mana pot. The shadowfiend will also get extra damage and your mana bar will fill in just a few hits.\
\
Clear the mobs around the throne so you can get maximum fighting space. I only cleared the path leading to the platform, but it didn't work out so well... I eventually ended up on the edge of the island kiting him back and forth. Don't kite him too far at the start or he'll deaggro, just kite him back and forth between his casts. He'll occasionally knock you back which makes things easier (or harder if he knocks you somewhere you don't want to be). As for his anti-magic shield you should be running as soon as he casts that to let some of the time wear off on it, but for the most part you just need to tank his damage for awhile and heal back up with VE.\
\
Here is a video of me doing it:\
http://video.google.com/videoplay?docid=7590111643202432132",
    "105072964820296482007/02/02 19:29:48JagnoIncredibly easy with a warlock/rogue combo. Use the Orb to increase your damage by a lot and have the warlock drain tank. He is stunnable, slowable, gougable, kickable, etc. Just treat it like a normal mob with a lot of HP. Very fast with 6500+ backstabs.",
    "10507144261101442612007/08/26 09:28:03Gann1Soloed as a 70 resto shaman. Took 20 minutes, but it wasn't too hard. Just keep your distance so he doesn't melee you too much, get in there and hit him when he uses fireball barrage, and earth shock his Shadow Bolt Volley.",
    "105073616261348692007/02/14 23:52:41ajlonInvasion Point: Overlord - Transport 36,18\
\
After using the transporter, head NW and you can't miss him.\
\
To return, either fly back or head back to the teleporter to go back to the main land mass (if you can call it that).\
\
2 Warlocks, easy go, died once due to foolishness, but had a SS up.  Drain Life tick was for 1.2-1.5k hp.  Heavy Affliction lock.  I kept agro (healing) from the destro lock who was hitting with 10K SBs.",
    "105077585630758562007/05/01 02:38:10MaliciiCompleted it with 2 locks, 2 priests, and a mage.\
\
His attacks(dmg after orb)/abilites:\
\
Melee - 1200-1500dmg\
Backlash - 1400dmg, knockback\
Shadow Bolt Volley - 1500-2000dmg to everyone\
Fireball Barrage - 200dmg\
\
Killed in about 30-40sec, I tanked as a Demo lock, with VW out, with few heals. Any class with some hp and a high threat attack can tank him with no problems, so don't worry about finding a real tank.",
    "105076609330660932007/04/12 14:06:50OddwebThis quest was bugged for us 12/04/2007 on EU-Dunemaul.\
The 3 aldor NPCs, Socrethar and Kaylaan just stood there. Neither was attackable.",
    "105072677050267702007/01/29 00:24:31rorschakDid the quest Scryer side, forgot the items in the bank.  The other guy who had it (Aldor) said that he didn't have any special items for the quest.  So a group of 5 of us killed him.  Priest, Druid, Hunter, Druid, Lock.  Took a while and went through an innervate and two mana pots, but we did it with relative ease.  \
\
I don't know what anyone is talking about with stages and NPCs and what not, we didn't have any of those.",
    "105073103391296482007/02/05 04:04:27acerbialSoloed as warlock.\
\
Demonic sacrificed felhunter for mana regen and just drain tanked him. He hits for 3000+, but my drain life ticks for 1500+ every seconds.\
\
It took me about 5 minutes.",
    "105073765021348692007/02/17 16:56:16baerI had problems too, wouldnt let me start fight, seems to be bugged, they just stand there and i can run all around them.",
    "105073943950394392007/02/20 16:13:45BruciatoPretty easy, did it today. Feral druid tanking, holy pala, fire mage.\
\
Note: the mob uses a spell reflect shield but you're gonna notice it because the shield is pretty big, you can't miss it.",
    "10507101519101015192007/06/09 18:49:49Frittandid this solo as a frost mage, pretty easy acctually. although it will require about 6 minutes, 3 of your best managems and about 3 manapotions.\
\
the pet does heckloads of dmg in this fight, therefore dont use it too early as it will draw aggro, use icelance and fireblast while kiting and as soon as he does the rain of fire thing, pop fireward and start casting frostbolts until hes done, when youre out of mana do the same but evocation instead of frostbolts. he isnt particulary hard to kite, hes about as fast as you, yet he stops constantly to cast a short ranged shadow volley, range < 25 yards?, its more about using the mana wisely, dont spend it faster than you can regain it, as it is a long fight. also keep detect magic up.. it might help you :P\
\
he also tends to release aggro and evade rather quickly, particulary when his damage shield is up and u cant touch him\
\
good luck",
    "10507143964101439642007/08/25 17:29:56Xarlequin36,18 in Netherstorm.",
    "105074632440463242007/03/05 03:23:54hadokenIf you're Scryer and happen to have an Aldor guildy who's on this same step Aldor side, ( http://www.wowhead.com/?quest=10409 ) this quest can 2manned easily.\
\
I'm a Frosty mage and Scryer, and my guildy was a DemoLock and Aldor. What we did was he initiated his quest first, which brings in the help of some Draenei support. They do not show up as aligned to Aldor and do not attack Scryer aligned players.\
\
The Draenei went through a story event, pausing for a short fight with a traitor (part of their story and harder than Socrethar actually). After that, and some more yipyap (it does take a while, just wait), the actual fight with Socrethar begins. We let the Draenei initiate. I used Vorenthals Presence, and the Draenei basically tanked the entire fight while we DPS'd. Less than 2min later, he was dead. I reapplied the Presence after the 1min cooldown was up if it matters (not sure if only 1 cast is needed).",
    "105075720610572062007/03/25 22:01:58MaunotavastYou can still have the weakening item after you've done the quest if you abandon the quest when you've first taken the items from the package, and then retake it for a new package. When you complete it, the items from the first package will disappear but you'll get another set by opening the second package :P\
\
It's nice to have in case you feel the urge to see some big numbers.",
    "105072623890262382007/01/28 07:55:15woyyhttp://www.wowhead.com/?quest=10409 Aldor counterpart here. Very fun fight, the item you use on him makes him take 300% damage.",
    "10507163479101634792007/10/05 20:36:44Noirad2 warlocks and 1 rogue, he died pretty easily. \
\
Me (rogue) being Scryer, it didn't bug even though we perished 3 times (only 1 warlock and myself to begin with).",
    "1050710526411296482007/06/16 04:01:22DirichPatch 2.1 (maybe he was buffed?)\
\
This is my try (SL lock):\
\
xx : xx : 45  Cleave crit - 5293 (1323 absorbed by felguard) = 6616 damage\
xx : xx : 47 Hit - 4702 (1176 absorbed by felguard) = 5878 damage\
\
My Drain life tick was over 1900\
\
Anyway, if you just kite him around he will hit only with spells, that's no problem with Drain Life. Also, when you run \"out of space\" just wait for him to do Barrage and than pass by him, he will continue casting barrage and not attack you (so you can avoid melee damage).\
Piece of cake with this tactic (you can resummon you pet during barrage, but be sure to be out of range).\
\
Kite him, but pay attention to the spell reflection shield",
    "10507153947101539472007/09/16 21:25:09TeufelaffeThis quest is bugged.  If an Aldor group attempts the quest and wipes, it doesn't reset properly and no one can do the quest until it's reset (I don't know how long the timer is on it).  This only happens if an Aldor group biffs it...Scryers can all die like little girls on fire and it won't bug.  ;D",
  },
  ["Guardian of the Monument70"] = {
    "11059170npcChu'a'lor23233npcChu'a'lor23233Ogri'la500Sha'tari Skyguard500",
    "11059151086101510862007/09/10 00:37:02PaddyjackHere is a great trick to solo this guy (ranged dps only, sorry)\
\
Go to the summoning point directly south of O'grila. A few step to the west of the summoning point, there are two blade structures sticking out of the mountains where you can kite the guardian. So, after summoning him, you climb one of these structure with the guardian in tow, and when he is close to you, you jump to the second structure. What happen next is the guardian won't follow you directly but doubleback to reach you from another route. Shoot him down at your leisure while he is moving around the structures, and when he is close to you again, jumb back to the first structure. Rince and repeat. All you need is some bandages and mana pots. I did it twice this way without any sweat. As a hunter, it took me around 6 minutes to kill him this way.\
\
Here is a link with a picture to help you understand better if my explanations are not clear enough:\
http://img.photobucket.com/albums/v421/Paddyjack/guardian.jpg",
    "11059147957201479572007/09/02 04:15:58alcyWill complete the daily \"Emanation's\" quest upon completing correct sequence. I was with a party helping a guy do the Guardian of the Monument and got the daily completed upon completing correct sequence.ö",
    "11059127080101270802007/07/26 09:33:46riaaMake macros =) Easy as that.. One for each color and a stop button to so ppl can see where the new one starts =)",
    "11059139291101392912007/08/17 02:53:09PaeganEasily 3-manned by druid tank, hunter (me), and priest. The guardian has just under 150k HP according to my damage meter.\
\
I can confirm that it spawns even if you mess up on the clicking, I tried soloing one by kiting it to the ogre camp. (That -might- just be possible if it uses it's aoe attack and aggros them, but it didn't and I had to give up and Feign Death when my HP got too low from it's ranged rock throw attack).",
    "1105910659211935002007/06/18 17:04:12tanukyActually, there is much better tactic to do this q. Simply have 4 people in corners, and let them remember the ORDER of clicking, not colours. People will just watch the sparks, and if third spark goes under your feet, it means you wait until 2 your colleagues click (you will see 2 sparks), then you click.\
\
Anyway: we screw it on first click, but the elite mob came anyway :)",
    "1105988668160886682007/05/23 16:49:42doomscytheThe best way to do this without screwing it up is to watch the spark and type into chat the first letter of the color the spark is. For example, if it sparks yellow, green, green, blue, yellow, as each color flashes, quickly type the first letter of each color into a chat message, like this: y g g b y.\
\
Make sure you say it in party chat so your group knows which colors to press in what order.",
    "110599349920934992007/05/30 07:41:43RodandwaFinished this quest with 3 people (Paladin, Rogue, Priest).  We spawned the boss with only 2 the day before but had a rough start as we weren't expecting the elite to pop and ended up wiping at ~30%. \
\
Two people each standing in the middle of two buttons can easily spawn this, you don't need 4 people.  If you find the right spot, you can reach both buttons without moving (this is not required though, you can still move enough to reach the buttons even with the debuff). \
\
Second try we brought a priest along to heal while the pally tanked.  Moderate difficulty fight with 3, though never in danger of death or wiping at all.\
\
As said above, dropped a green item and one apexis crystal.",
    "110599350030935002007/05/30 07:43:48dlanodA note for this quest - we stuffed it up royally because three of our group hadn't done any Ogri'la quests so they didn't know what to do.  We failed on the third one (three buttons), but the guy still appeared and we got the quest done.",
    "110599023060902302007/05/25 12:12:08aasartorYou have to do patterns starting with 1 color and ending with 6 colors.  After you complete a pattern of length 6, a fairly easy  boss comes for you to kill.  Four people is more than enough to down this boss (the quest requires at least 4 since you need 1 person standing on each of the lights).\
\
The boss drops an Apexxis Crystal (not to be confused with Apexxis Shard) as well as some random green / blue loot.  The Apexxis Crystal is used to purchase some of the reputation reward loot from the Ogri'la quartermaster.  If you are pugging this boss, I would recommend giving the person who summoned the boss the Apexxis Crystal, since that person had to spend 35 shards to summon.  Meanwhile, everybody should get a chance at the green / blue loot that drops as a reward for having participated.",
    "110598865730886572007/05/23 16:40:02GohlaYou need 35 shards to start the quest, the game works the same as the small version, except that you need 4 people standing at each button.\
After 6 rounds a giant will spawn, kill it for the quest item!",
    "11059153990111510862007/09/17 00:25:47mentalbastilleBe careful, he can start evading if you're too far up the spike.\
\
You don't want to waste your 35 apexis shards.",
    "11059150268111392912007/09/07 10:07:15henkwichI tried the same thing (70 frost mage) but all i managed was to get him down to roughly 80% using my frostbolts and my elemental (cold snap after it died the first time)\
\
so kiting is out I guess.",
    "11059146444101464442007/08/30 06:28:51bobbyjrDid it just now. Druid tank and warlock for dps.  Easy.",
    "1105914662531886682007/08/30 12:41:28nadewowAfter supplying the 35 shards, I promise you that a guardian is coming no matter what. Please stop worrying about color orders.",
  },
  ["Starsong the Elder70"] = {
    "871370npcElder Starsong15593npcElder Starsong15593",
  },
  ["A Cleansing Light70"] = {
    "1042017064npcIshanah18538npcIshanah1853815800The Aldor350",
    "104202810490281042007/01/31 06:25:17GethYou can turn Fel Armaments in for reputation and the Holy Dust (currency for Aldor shoulder enchantments.) No max rep restrictions, you can keep turning these in even when you hit max Exalted",
  },
  ["War on the Warmaul67"] = {
    "994516765npcElder Yorley18414npcElder Yorley1841411650The Mag'har500199442994539946",
    "99452406480240642007/01/24 22:44:47DohshaThere at the spot 25,26",
    "9945137852201378522007/08/14 13:42:03adamb10Watch out for the Mountrain Gronn, a lvl 66 Elite Patroling the area.",
    "99456906730690672007/04/18 09:11:32ItaruPair this with\
\
[67] http://www.wowhead.com/?quest=9948",
  },
  ["A Cure for Zahlia64"] = {
    "1002016462npcSha'nir18597npcSha'nir1859713350The Aldor350",
    "100208706150870612007/05/21 20:45:52ApotheosisLook for a creek surrounded by green basilisks. Stonegazer pats to this creek, and back away to the south/southeast.",
    "100203477860347782007/02/12 16:22:09GeezmoCompleted as 62 Warlock (Affliction) with a 62 Priest (Discipline). Immune to fear (doh), but used Voidwalker, Siphon Life, Drain life while DoTs, with priest heals. \
\
Did /target Stonegazer, had him targeted and the punk snuck up behind us, lolz.",
    "1002022556220225562007/01/21 20:35:16KrytikillzI found him in the area of 64,31. He spawns in various places along the coast in that area.",
  },
  ["Grulloc Has Two Skulls70"] = {
    "10995170npcMog'dorg the Wizened22941npcMog'dorg the Wizened22941",
    "10995117027301170272007/07/07 15:56:58FuLL4290Easy fight if your group does it right. Have everyone do their thing until you see him grow very large. When this happens have the tank move back and let Grulloc chase you, he should lose his buff in a few seconds. After that just keep hitting him again and repeat this process until he is down. :D",
    "1099591733111912392007/05/27 13:13:05AiforChain starts with http://www.wowhead.com/?quest=10984 in Shattrath City\
Next is http://www.wowhead.com/?quest=10983, where you talk to an Ogre near the Circle of Blood.\
\
The Ogre gives three quests: http://www.wowhead.com/?quest=10995 \
http://www.wowhead.com/?quest=10996\
http://www.wowhead.com/?quest=10997",
    "10995101347201013472007/06/09 12:27:19TresjinI think it MAY have something to do with where you tank him. I stood at maximum range, threw Avenger's Shield, and tanked him down in front. No skull dropped. We went off to do another quest, came back, and tanked him next to his bag the whole time, and the skull dropped on the next try.",
    "1099513421621880842007/08/08 07:08:25christmansoupConfirmed... I just waited above Grulloc on one of the spikes sticking out of the side of the mountain and kept him targeted until someone came along and killed him for me.  I waited about a minute after he was slain to descend from the spike to fly down and loot the skull after the party left the area.",
    "10995123330301233302007/07/19 11:27:04valentino775This quest is bugged. Grulloc is not dropping the skull. GM said \"they are aware of the problem and are looking into it\". oh yea this is as of 7/18/2007 -- 9pm.",
    "1099588037170880372007/05/23 05:00:17CompacLocation: 61, 47",
    "10995111351401113512007/06/26 15:00:29Roger35For all three of these group quests (and the two follow-ups) it is possible to take the loot whether you killed the boss or not - the drop remains at the body for roughly a minute. If you're having trouble getting a group, you can follow a group of the opposite faction around and pick up the respective quest item at each kill. You might want to help them actually kill the boss, or they won't take too kindly to you profiting from their hard work.\
\
I got all 5 of my quests done this way as I found it impossible to get a group going.",
    "10995130420211233302007/08/01 10:26:07valentino775Completed this quest as stated by Velscinth by tanking him through enrages and killed him and the quest item dropped just fine. Just wanted to update everyone.",
    "10995101500211013472007/06/09 18:16:23TresjinAdding to that, all four of us were the exact same group for both tries. Everyone had the quest in their log, and nobody had completed it already.",
    "109959476561939032007/05/31 13:28:50shoombabiThese quests lead up to the Ogri'la reputation grind.",
    "109959778530977852007/06/04 03:41:22MusasiIf you have ppl in group who finish that quest, skull don't drop. Just uninvite these ppl, and let them help without group.",
    "1099588084160880842007/05/23 06:15:44WrexsoulYou can finish this even if someone else has killed him - the skull drops as a \"container\" on the ground, usable by all who have the quest.",
    "10995105718211019242007/06/17 00:03:03mashbourneThese quests lead up to the Ogri'la reputation grind.",
    "10995124754211233302007/07/21 23:47:15weotchSame, here, we pulled him back a little ways closer to those skulls on the ground",
    "109959841331919072007/06/05 03:16:20SihaNo link between that - our puller had not completed the quest, and I had, and it bugged out.",
    "109959190720919072007/05/27 16:55:22HolgerDKIt bugged for us the first time as well, got the item on second try. But our first puller already had the quest completed, not the second one.\
\
Could be link between that :)",
    "10995124126311233302007/07/20 16:59:50VelscinthMy group attempted Grulloc the first time and ran into this bug, but we had pulled him off of his spawn point. We tried it a second time by just tanking through the enrages and killed him where he stood -- skull dropped, quest completed.",
    "10995119532201195322007/07/12 12:50:093ceph0losMake sure to be by Grulloc and the other giants right before they die. Then the skull, treasure, and flag will drop. It will be spawned by the body and will only be looted one-at-a-time.\
\
Happy Hunting,\
Trice.\
:v)(v:",
    "10995124587301245872007/07/21 15:53:25JarlsbergGrulloc puts a debuff on the tank like the one Rokmar the Crackler does in Slave Pens.",
    "10995147472201474722007/09/01 05:08:16KrellmaxThis is part of the quest chain to open up the Ogri'la daily quests.  You have to kill five different elite Sons of Gruul.  They are VERY tough and you must have a proper 5-man party to handle them (Tank, Healer, 3 DPS).  You might even want to bring along some extra people that can help out of party.\
\
[b]Quest Chain:[/b]\
[url=http://www.wowhead.com/?quest=10984]Speak with the Ogre[/url]\
... [url=http://www.wowhead.com/?quest=10983]Mog'dorg the Wizened[/url]\
...... [url=http://www.wowhead.com/?quest=10995]Grulloc Has Two Skulls[/url] (Grulloc)\
...... [url=http://www.wowhead.com/?quest=10996]Maggoc's Treasure Chest[/url] (Maggoc)\
...... [url=http://www.wowhead.com/?quest=10997]Even Gronn Have Standards[/url] (Slaag)\
......... [url=http://www.wowhead.com/?quest=10998]Grim(oire) Business[/url] (Vim'gol the Vile)\
............ [url=http://www.wowhead.com/?quest=11000]Into the Soulgrinder[/url] (Skulloc Soulgrinder)\
.............. [url=http://www.wowhead.com/?quest=11022]Speak with Mog'dorg[/url]",
  },
  ["The Second and Third Fragments70"] = {
    "983217068npcKhadgar18166npcKhadgar1816615800The Violet Eye35019824198252982639829498315983269836798378983899840109843119844129860",
    "983236689150366892007/02/15 23:47:08zenmastervex70 Rogue, just solo'ed the third fragment. Here's how...\
\
In the room with the sentinal, there are also two larvae-work things. They're non-elite and can be killed quite easily. You can pull them from the corner without aggroing the sentinal.\
\
In the Voidwalker (VW) room there are 3 mobs to worry about. The first is a fleshling beast. He's non-elite, just pull him into the sentinal room and kill him. The second mob that poses an issue is a VW that patrols from the center of the room to the doorway of the sentinal room. Third, there is another VW that patrols from the center of the room to the arcane container. These patrols are random, but every once in a while they do match up. The weakness in the room is when they are both in the middle of the room.\
\
First, open the arcane container. If you have good timing and a little luck, you can stealth as the container opens and the keeper spawns. If not, just vanish. After the keeper spawns, the trick is to wait until both the VWs are in the center of the room. Distract them there to ensure they stay in the middle for a few extra seconds. Next, run over to the keeper and gun/bow/throw pull him. Have him follow you back to the sentinal room, and kill him there.\
\
This way you don't have to deal with voidwalkers, and you can take your time on the keeper.",
    "983220267160202672007/01/11 22:05:08mrmcpheeFollow-up: http://www.wowhead.com/?quest=9836",
    "98327636160763612007/05/02 03:12:18IseultThe key guardian, despite looking like a VW, classes as a beast. Druids can just Hibernate and Starfire it; it's not immune. I did this for the second key fragment. It took me a while, but I never got hit once.",
    "983235335261352572007/02/13 16:03:33BoggsAs of the patch today, the containers spawn an elite mob that must be defeated to obtain the key.",
    "98323217611279162007/02/07 10:28:29cfedukeFor the third fragment, if you are a rogue, you can remain in stealth and active Cloak of Shadows.  Since you aren't knocked out of stealth when you fully resist an effect you can hit Sprint, run by the robot in the hallway, and stand a 90% chance to not require a vanish in the following room.",
    "983245228230452282007/03/02 16:43:04XukimondeWhile it's nice that so many classes are capable of soloing these key fragments, let's all take some time to remember that instances were intended for groups.\
\
Don't forget to ask people on your friend or guild list (at least) if they are also in need of the key fragment you're going for. It's much more efficient to go in as a group and wreck up the joint than it is to cunningly solo up to them and miss out on four other people you could run Karazhan with not having their fragments completed.",
    "983227916490279162007/01/30 20:56:13SinsweeperThere are three ways to go about doing this quest. \
\
First and most obvious, complete the instances. The fragment from Steamvault is at the bottom of the pond leading up to the Naga boss. The fragment from Arcatraz is on the right side of the room where the first boss (a voidwalker) is at. \
\
Second, you can \"borrow\" someoen's completed instances. Do a /who check on who's doing the instances and ask them if they can preserve the group after they've cleared it. Then, simply go in and acquire the fragments. \
\
Third, if you're a druid or a rogue, then you can actually solo (if u're a rogue) or duo (if u're a driud) this. Second fragment is straightforward, stealthing into the pond wouldn't be a problem at all if you had at least 1 point into Master of Deception/feral instinct. The third fragment from arcatraz is slightly more difficult. You need to go through a narrow tunnel before you reach the room with the fragment, and in that tunnel sits a mechanical bot that does an AoE lightning zap which hits all targets around him every 2 seconds. If you're a rogue, then turn on sprint and run through him, and vanish until AFTER you're well out of the range of his lightning (which is around 15 yards). If you're a druid, then you must have another rogue or druid to help you pull him away; note that, even if you are hit by his lightning, you won't get into combat, so just wait for prowl to cooldown after u get hit by the lightning, and run into the room.",
    "98322970131279162007/02/02 21:20:08GokouFor the second key fragment no need to complete the instance, or in fact kill any bosses. All you have to do is killed a few trash mobs. When you enter the instance in the first room, kill the Underbog Overlord to the right. Go to the spot where he was standing and wade through the bushes. Kill the 2nd Overlord. After that go straight and you should see a little hill. Kill whatever mobs you need to get over the hill. Once you get there, there should be a large pond nearby. Go into the water and you should see the Arcane Container.",
    "983232932141318202007/02/09 02:17:15iso62.0.7 PTR Patch Notes:\
\
* The items required to complete the Karazhan key quest can now only be looted by the first group in the instance to reach them.",
    "983210316511962992007/06/12 15:04:12zipp0People did mention it. Look at the post dates, the only people who didn't are the ones who posted BEFORE Blizzard added the elite to the quest. At one point you just looted the fragments straight from the container, but Blizzard didn't like people going into other groups instances to loot the fragments.",
    "98325533490553342007/03/22 11:00:47NirodhaI just soloed both these fragments and wanted to give some tips on the 3rd fragment (the one in arcatraz) It was much more involved then the steamvualt's second fragment.\
\
First have at least 350 lock picking or the arcatraz key.\
\
Once inside, there is a short hallway at the end of which there is a larger circular room with a fight going on. Fleshling style mobs are running to into the room opposite the side you entered on. Blood elves are killing them quickly. I moved to the side of the doorway the fleshlings are coming through then waited for the BE frontline to finish off one of the bigger black fleshlings then when the rest hug the narrow hallway's wall and move into the next room (with 5 ranks of MOD you practically have to touch hall mobs to pull aggro).\
\
The next room was my least favorite part. The first time through was a breeze cause i got lucky with the timing. After that I realized that the right side of the room (where the next hallway is) was where the fleshings for the first room were spawning. If they repop on you your sunk or have to use a vanish. Hugging the wall to the right when you enter the room gave me the best results. Enter the next hallway paying mind to those corpses on the floor (all BE corpses in here spawn fleshlings.. don't walk on them.\
\
After this short hallway, there will be a translucent ramp straight ahead and to your right. Hug a side of this ramp and head up it. It will straighten out towards the top then narrow to a small hallway. There is a sentinel on the left side of this hallway in its center. Be sprinting when you enter the hall and immediately after entering the hall use Cloak of Shadows. You should resist his laser.. if you don’t... use vanish. Hug the right wall after exiting the hallway. The fragment container is on this wall. Move to the corner by the container then wait for the voidwalker patrol to move to the center of the room. I like every reasonable advantage when I’m fighting an elite of my level so I did this.\
\
Drink Potions. If you have an agility and mongoose, DRINK THE MONGOOSE FIRST. If you drink agility pots first mongoose will override them. Take whatever else you like… then keep either a health pot , armor pot or invulnerability pot handy for the fight. In short, buff up.\
\
When the voidwalker has patrolled away open the container. Put 5 combo points on the guardian then vanish. Wait 5 minutes for vanish to cool down ( I waited in the same corner as the guardian).\
\
Then the fight. When the voidwalker patrols away he pauses sometimes before he clears the wall (the wall to your right when you stand in the corner and face the guardian). He is still in aggro range here. Once he moves away, DPS the crap out of the guardian. Use all your cool downs but save evasion (unless you have prep) in case the voidwalker comes back earlier … if it looks like you will kill the guardian before the voidwalker comes back go ahead and pop evasion too. Keep in mind the guardian can be stunned and poisoned too!\
\
Buffed, I had about 7k Hp and about the best gear you could quest by yourself plus a couple of instance drops. My armory profile is under the same name, I’m convinced mace spec saved me. When I did kill him I had him and the voidwalker pounding on me and 44 health left D:\
\
Good luck. Also I recommend doing this fragment first so you can laugh at how easy the steam vault one is :D",
    "983223947240239472007/01/24 18:43:17DinooThe second key is in the steamvaults, in the water next to the first boss, just dive in and its on the bottom.",
    "983229939110299392007/02/03 09:05:19dheemersiThe second key is soloable for a lvl 68+mage. Train invisiblity, buy some invisibility potions and go into Steamvaults(second instance on the left). Get as close to the first set of mobs as you can, pop invisibility, run dead center(the bog lords to the left and right can detect invis) then a little to the right after the first stone column(about a 100 meter run from start to pool). Just as invis is running out pop a invis potion and dive into the pool. The arcane container is at the bottom of the pool(20 meters down)",
    "983234518181279162007/02/12 06:56:08AshaiThe ability to pick up key fragments from someone else's instance will be fixed in 2.0.7.\
\
http://www.wow-europe.com/en/info/underdev/testrealm.html\
\
The items required to complete the Karazhan key quest can now only be looted by the first group in the instance to reach them.",
  },
  ["Dragonmaw Race: Trope the Filth-Belcher70"] = {
    "1106770npcTrope the Filth-Belcher23342npcJa'y Nosliw22433Netherwing350",
    "1106713918411988642007/08/16 21:08:04BeifI found that staying behind and underneath was REALLY easy especially compared to the 1st race, did this one 1st time, seems to shoot the bombs out directly behind him",
    "110679007920900792007/05/25 07:07:30kornI found that staying back far on this guy and moving in more than on direction is required to avoid the difficult aoe exploding green bombs. up+right, down+left. etc.",
    "11067140350201403502007/08/19 00:13:24KastajeStay underneath him, and he won't hit you with a single bomb, and when he flies low strafe to the sides, managed at my first attempt.",
    "110679133280913322007/05/26 21:27:14bfriedlyNext race is: http://www.wowhead.com/?quest=11068",
  },
  ["As the Crow Flies63"] = {
    "97186361npcYsiel Windsinger17841npcYsiel Windsinger178417800Cenarion Expedition150197162971839720",
    "9718793133079312006/12/06 20:12:47enasimaJust use the pendant next to the quest giver and you'll be turned into a stormcrow.  You do not get to control the movemnts of the bird so if you need to AFK for a minute or two, now is the time.  When you get back you'll be able to turn in the quest, no work required. :)",
    "9718160472101604722007/09/29 17:56:15moenbaseAnother one of Blizzards silly quests that gives loads of experience in TBC compared to what would take about 30 minutes of questing in Azeroth. :/",
    "9718111691501116912007/06/27 05:40:38qtotheyAs soon as you get the amulet, use it.  You'll be turned into a crow and will not be able to control your character for 2 and a half minutes.  During your flight Ysiel comments on the naga who are pumping water out of the lake.  \
No effort required",
    "9718154622201546222007/09/18 10:22:32chrissi07One of the easier quests in my opinion. \
Ysiel gave me the amulet and i just randomly clicked on it, Fwoop i was a bird!  All i had to do was sit there for about 2 minutes and stare at a black bird. \
\
Make sure you are right beside the quest giver or it wont let u transform. :)",
  },
  ["The Umbrafen Tribe62"] = {
    "974716260npcIkeyen17956npcIkeyen1795610050Cenarion Expedition2501974729788",
    "9747770427077042006/12/06 17:13:07enasimaKataru - 85, 90 in the top of the tall tower.  A few witch doctors are in the tower as well, the rest are sparsely spread out in the camps with the seers/oracles.",
    "9747146668101466682007/08/30 13:57:08elvalerynIf you have trouble finding the Witchdoctors, they are in and around the big hut!",
    "974743532150435322007/02/27 17:40:03miccelolKayra Longmane is at 83, 86 with a quest for you to guide her back to the cenarion tribe (http://www.wowhead.com/?quest=9752)",
    "974712182211435322007/07/16 19:59:50beaumont911For people who have more precise co-ords, she is in the hut at (83.3, 85.5)",
    "9747106054301060542007/06/17 15:21:35kyu55sOpens up the quests \"Safeguarding the Watchers\" ( http://www.wowhead.com/?quest=9894 ) and \"Saving the Sporeloks\" ( http://www.wowhead.com/?quest=10096 ).",
    "974721744100217442007/01/19 19:15:54BerzerkfuryUmbrafen Village is situated at 83,83\
\
or \
\
South East of Umbrafen Lake",
  },
  ["The Apprentice's Request67"] = {
    "11047167npcAgadai23280npcDama Wildmane204941150",
    "110478935010893502007/05/24 09:02:03pjancStarts in Thunderlord Stronghold next to the windrider and ends in Shadowmoon Village next to the stable master. Didn't get any followups but I don't have 300 riding skill which I hear is needed for the Netherwing quests.\
\
Does she give a folloup if you have 300?",
    "110479238990923892007/05/28 10:33:49drachenIt's just a guess, but I think that this quest helps gear people towards the place where they can purchase a flying mount, in the event that they don't know where to go already.  It's similar to the \"learn how to use the flight paths\" quests you get near the beginning of the game.",
    "110479078140907812007/05/26 05:25:23Furorani had 300 riding skill and didn't get any follow-up.",
    "11047161923101619232007/10/02 16:32:27WoWNoobDama's character profile says shes at 29,29",
  },
  ["Through the Dark Portal61"] = {
    "94076158npcWarlord Dar'toon19254npcLieutenant General Orion192532400Thrallmar250194072101203102894102915101216101237101248102089101291010162",
  },
  ["Uncatalogued Species63"] = {
    "98756360itemUncatalogued Species24407npcLauranna Thar'well17909Cenarion Expedition500",
    "987510565321782232007/06/16 20:37:59JehoiakimI did the same as above (saving enough plants to go from 0 in neutral to honored) and I got two hits out of the ~36 turnins.  Going to save until after I hit revered to turn these in.",
    "9875146477101464772007/08/30 07:23:04dexforgetYea, i'd love to keep turning these things in but i cant seem to turn in any more plants after i hit honored.. its really lame.. i wanted to start gettin the revered and exalted... i even have like 400 of those plant parts..  now i cant even turn them in.. lol\
\
if  you know what i can do to increase my rep for CE at 63-64 lemme know.. i have done \"ALL\" the Hellfire and zang quests.. already started in terrokar..\
\
well i guess my next 70 will be exalted by 61.. \
<DEX>",
    "98752977940297792007/02/03 00:33:20GuillotineRather stupid that this is BoP in my opinion. Whether or not someone can get to exalted depends on luck.\
\
It should either be BoE or the plant parts quest should be able to be turned in after Honored, just for no rep.\
\
BTW, can be turned in all the way through exalted.",
    "98752489471205332007/01/26 07:35:50GethYes, I was lucky to get two of these out of those packages. I waited till I was honored with CE and then did the quests. Nice 1000 Rep :)",
    "98757784760778472007/05/04 18:11:00WrexsoulIn the completion text, the name Lauranna suggests for the plant is actually your name followed by \"rium\" - if your name, for example, happens to be Bob, she'll name the plant \"Purple Leafed Bobrium\". Sooo... Neverdying honour! How's that for a quest reward. Your name will be passed down through history, and every time a new level 61 grinder tramples one of your flowers down, they'll remember you fondly. >_>",
    "98757822320782232007/05/05 14:49:56jdaymetNo pre-reqs, I have a lvl 61 NE alt that I gave enough plant parts to to go from 0 into neutral to honored. She hadn't done anything in Zangarmarsh, not even the Cenarion Outpost quests in Hellfire.  I got 4 of the Uncatalogued plant parts, which puts the drop rate at like 1 in 11 turnins for me, since I turned in just over 450 unidentified plant parts. So they seem to be pretty rare.",
    "98752053330205332007/01/13 17:43:02EmbermageDoes anyone know if you can do this quest more than once?",
  },
  ["Essence for the Engines68"] = {
    "1022416867npcChief Engineer Trep19709npcChief Engineer Trep1970912000110225210224310226",
    "1022427190230271902007/01/29 13:50:51Ravneguden37,59 and the droprate is ok.\
\
Have fun ...",
    "102245024120502412007/03/12 18:48:27chaoticdreamsLow HP, weak hits...a rogue or feral druid should make short work of these quickly.",
    "102243181840318182007/02/06 17:09:17DorthLots at 35,58",
    "10224120420201204202007/07/14 05:58:51seankmLoc 30,72 Confirmed.\
\
Killed 12 mobs to get my 7 essences.\
\
Level 70 Pally.",
    "102247026231225122007/04/20 21:32:53LinniaAlso immune to instant and deadly poison. haven't tried any others but don't see why they would work.",
    "102244319430431942007/02/27 05:17:16ProflaxIve tried several spots, the drop -ofcourse- doesnt change.\
I killed about 40 mobs when the 7th dropped.. Really bad drop rate.",
    "102242251270225122007/01/21 18:35:28EminenceThese are immune to arcane dmg. They cast mana drain which heals them. But apart from that they're pretty easy.",
    "102247784131225122007/05/04 17:56:53GannManImmune to any bleeding effects like rend and deep wound",
    "102244105951225122007/02/23 11:23:12NienieAlso immune to serpent sting & scorpid sting which aren't arcane.",
    "102245189190518912007/03/16 01:28:52Viper007BondDrop rate doesn't change from area to area, so ignore the above posts saying that the drop rate is best as so-and-so.\
\
Just find and kill. :)\
\
Map: http://www.wowhead.com/?npc=18864",
    "10224131408101314082007/08/03 01:13:54rothbartalso immune to 'expose weakness' for you ownage survival hunters out there :)",
  },
  ["Rescue Dugar!65"] = {
    "998116564npcLookout Nodak18443npcRokag1838615000199742997639981",
    "99811228010122802006/12/09 15:50:06enasimaLuanga is immune to snare and rooting, so kiting is probably out of the equation.  You'll probably need to pick up at least one buddy for this one.  Head into the South entrance of Veil Shalas, enter the tree-tunnel that takes you up to the highest platform and fight your way to Luanga.  After killing him talk to Dugar, who is standing right behind Luanga. \
\
Couple things to note: \
Luanga is a 65 elite, and hits quite hard.\
Alliance also have a quest to kill her, so PvP server players beware.\
I was able to duo him as a 65 mage with the help of a 65 feral druid.",
    "99811345011122802006/12/11 12:19:25mandachuwaShe is actually very easy for a Shaman, just put down a grounding totem to absorb her magic attacks, interrupt her spells as much as you can and she goes down very fast. Soloed her at 64 without any problems.",
    "99812540710254072007/01/26 23:35:29TrashMasterIt looks like this quest got deleted when the first pre-quest is gone!",
    "99815318270531822007/03/18 13:28:15gamepin126They removed this whole quest line, and all the items associated with it. Talked to a GM today.",
  },
  ["Finding the Survivors67"] = {
    "994816765npcElder Ungriz18415npcElder Ungriz1841511650The Mag'har700",
    "99483686830368682007/02/16 09:00:39Splitits [67] War ON the Warmaul.  Since 2 people thought it was 'of' I just wanted to make sure myself.",
    "994824209100242092007/01/25 06:01:16BelatucadrusMay want to pair this up with \
\
[67] Obsidian War Beads : http://www.wowhead.com/?quest=10479\
\
[67] War of the Warmaul : http://www.wowhead.com/?quest=9945",
    "994823130180231302007/01/23 07:34:45ChudzLocation: 26, 30\
\
Kill the Ogres to get a key then open the cages, you will need to get a key for each cage!\
\
Pair this up with: [67] War of the Warmaul",
    "99484413921439182007/02/28 17:21:38JoemoNo this is only a Horde quest.",
    "994849090150490902007/03/10 09:47:35boo9niBe sure to open the cages that actually contains prisoners... it will save you LOADS of time. It is a whore if you don't keep your eyes awake.",
    "99482496570249652007/01/26 09:56:33dolemite0126, 24 is four cages the respawn of prisoners is quick",
    "99483015940301592007/02/03 16:41:24ZexionActually, you don't have to worry about prisoners spawning...you should worry more about the keys dropping. It's really a crappy drop rate. Must pair up with the two quests mentioned above.",
    "99486479860647982007/04/10 04:47:25BelFFor me this was a >20% drop rate, i found that the brutes dropped keys more than warlocks.",
    "99486803530680352007/04/16 09:27:42Gamygyngo into the cave at 27,18.\
\
the drop rate from the mobs in there is about 30%.  got 15 keys in like thirty minutes.",
    "994810910611490902007/06/22 05:36:05LifeFeel[+] True! Don't open empty cages :) For example the ones you recently opened",
  },
  ["Maggoc's Treasure Chest70"] = {
    "10996170npcMog'dorg the Wizened22941npcMog'dorg the Wizened22941",
    "109968893730889372007/05/23 22:35:34TalixHe patrols the area around Death's Door.\
\
His path can be viewed here.  http://www.wowhead.com/?npc=20600",
    "10996125229301252292007/07/22 23:41:54ZeliixNot fear able. Just thought I'd let you all know, all those crazy solo warlocks.",
    "1099688088110880882007/05/23 06:19:12WrexsoulDoable even if you're not in the group that killed him - when he dies he drops a container on the ground, usable by all who're on the quest.",
    "10996147482201474822007/09/01 05:17:41KrellmaxThis is part of the quest chain to open up the Ogri'la daily quests.  You have to kill five different elite Sons of Gruul.  They are VERY tough and you must have a proper 5-man party to handle them (Tank, Healer, 3 DPS).  You might even want to bring along some extra people that can help out of party.\
\
[b]Quest Chain:[/b]\
[url=http://www.wowhead.com/?quest=10984]Speak with the Ogre[/url]\
... [url=http://www.wowhead.com/?quest=10983]Mog'dorg the Wizened[/url]\
...... [url=http://www.wowhead.com/?quest=10995]Grulloc Has Two Skulls[/url] (Grulloc)\
...... [url=http://www.wowhead.com/?quest=10996]Maggoc's Treasure Chest[/url] (Maggoc)\
...... [url=http://www.wowhead.com/?quest=10997]Even Gronn Have Standards[/url] (Slaag)\
......... [url=http://www.wowhead.com/?quest=10998]Grim(oire) Business[/url] (Vim'gol the Vile)\
............ [url=http://www.wowhead.com/?quest=11000]Into the Soulgrinder[/url] (Skulloc Soulgrinder)\
.............. [url=http://www.wowhead.com/?quest=11022]Speak with Mog'dorg[/url]",
    "1099613421911880882007/08/08 07:11:36christmansoupConfirmed... I just waited above Maggoc on my flying mount and kept him targeted until someone came along and killed him for me.  I waited for about a minute after he was slain to descend and loot the chest after the party left the area.",
    "10996127057101270572007/07/26 08:28:08PaddyjackWe did all the chain tonight without any tank class whatsoever (i.e. warrior, pally, feral druid) \
\
Basically, we were 2 hunters, 2 resto druids, and sometimes a priest or a rogue depending of the quest we were on. So, one of the hunters was a BM-specced, and his pet tanked the whole chain, with good heals. Frankly, i was surprised how easy it was. I was the second hunter, so if it happened the pet died toward the end, I would move forward and tank. Mail armor ftw!\
\
Tank and spank is the strat btw. And if someone dies, rez him quickly because the chest despawn fast (1-2 minutes)",
  },
  ["Path of the Violet Mage70"] = {
    "1072970npcArchmage Leryda18253npcArchmage Leryda18253The Violet Eye250110729210733310738410725",
    "1072915638811632952007/09/21 21:19:22uncleglebanAs of now, there is an option to change your ring type, *once* you get to Exalted with Violet Eye. Simply do all the ring upgrade quests to get the highest level of your current ring. Then a blue question mark appears over the quest giver. At that point, you can trade in your current ring with one of another type, for a large amount of money (75g?).",
    "107295821630582162007/03/27 16:29:22ZEIKOThis quest become obtaineble when you are at Friendly status with The Violet Eye.",
    "107296578050657802007/04/11 22:21:29pebble5Here are the upgraded rings you will receive at the appropriate reputation levels if you chose this path.\
\
Honored: http://www.wowhead.com/?item=29285\
Revered: http://www.wowhead.com/?item=29286\
Exalted: http://www.wowhead.com/?item=29287",
    "107296329520632952007/04/07 10:56:07BeefstickBefore you choose this quest make sure its what you want.  As of April 1st, '07, there is no warning before you make your decision and you can't change it unless you petition a GM.  The GM I spoke with said they are working on a prompt but none is in place yet.  He also said lots of people have made this mistake so save yourself some headache and be careful about choosing.  There are 3 other \"path\" quests.  Again, be sure you are aware of which reward comes with which before making your choice here.",
    "107297323540732352007/04/26 09:25:09promusHere are the others quests depending you choose.\
\
Path of the Violet Assassin: http://www.wowhead.com/?quest=10731\
Path of the Violet Restorer: http://www.wowhead.com/?quest=10730\
Path of the Violet Protector: http://www.wowhead.com/?quest=10732",
  },
  ["Protector No More70"] = {
    "1103270npcArchmage Leryda18253npcArchmage Leryda18253",
    "11032160849111275612007/09/30 11:42:18Byronn\"Quite a hefty price for a simple mistake.\"\
\
Personally I find reading Quest Logs to avoid such situations a much cheaper option. I am of the school of thought players should pay for their mistakes, much like Real life :)\
\
you could always ask a GM to help you swap, if you picked by mistake recently, I spose.",
    "11032127561201275612007/07/27 06:04:18bemaniThis is one of the quests people can take who took the wrong path who want to switch out rings. Quite a hefty price for a simple mistake.",
    "11032157884201578842007/09/24 23:06:48SahrishYou can do it once you hit exalted.\
\
As of 2.1, there is a bug involving swapping your Violet Signet for a second time, given that you are alternating between three types of signets (which is entirely possible if you are a Druid, Shaman, Paladin, or clicked the wrong ring when you were first given a choice): if this is the second time you swap your Signet type, the game will think you currently have the ring that you originally picked when you hit Friendly reputation. This will cause you to get the wrong quest, which will ask for you to return that original, first ring, and not the one you currently have - so you can't swap your ring.\
\
For example (as in my case), if a character picks the Archmage ring, then later wants to switch to the Restorer ring, and later wants the Protector ring, they will be stuck with the Restorer ring, because Archmage Leryda will be asking for you to turn in the Archmage ring that does not exist.\
\
There is a simple fix to this, however - destroy your current ring, and talk to Archmage Leryda, and she will restore your first ring. This is verified by GMs; if you'd rather see for yourself, and you don't mind the four hour wait you can open a ticket and ask them yourselves.\
\
Just thought I'd like to help people who have this problem, because it sure confused me for quite a while, and had me digging in my bank for twenty minutes.",
    "11032158758211578842007/09/26 11:35:21PoTzConfirmed, did this today and the npc \"Archmage Leryda\" has a new dialog option to restor your original ring, u save 75g :)",
  },
  ["The Dread Relic66"] = {
    "108776663npcOakun22456npcOakun2245611300The Sha'tar250110877210923",
    "1087721809400218092007/01/19 22:19:41lordofvtMassive Treasure Chest with Dread Relic located at 43, 76.",
    "108772204240220422007/01/20 12:02:39somethinlikeThe skeletons that spawned only hit me for about 7 and I am a Druid,also they only have (judging from how much my thorns did to them) maybe 500 health.",
    "1087715561121218092007/09/20 10:53:57meneon the map: http://www.wowhead.com/?maps=3519:430760",
    "1087716254311218092007/10/03 20:23:09luminairexact location is at 43.9, 76.4\
\
there are some invisible mobs near the chest: Accursed Apparition\
\
also there will large numbers of Vengeful Husk being summoned upon opening of chest, so be prepared, either AOE or run.",
    "108772596910259692007/01/27 20:17:26WarluckyTip:Get on top of the chest then take the relic.Mount up and run through them.\
\
I did this twice another good idea is have thorns(druids) or fire shield(warlock's imp)",
    "108772211941217832007/01/20 15:18:06lollashIncorrect that they hit for 170.  They are week lvl 60's and you can just mount right after you take the thing. They hit for 6-7 and crit for 10 on cloth.",
    "108772395330239532007/01/24 18:51:57chonchuCoords confirmed and they´re very weak.\
Hold until they get on the same spot, for hunter... 01 explosive trap and they´ll bow up.\
Druids can pop barksin and 01 hurricane will clear everything.\
Warrior can pop retaliation, mages can rape them with Arcane Explosion and etc for the other classes.\
Its a cool action lol",
    "10877147316201473162007/08/31 20:34:58MatadorBIDThe key is on your keyring, btw.  So don't go looking for it, just click on the chest.",
    "10877151240101512402007/09/10 09:23:06JocoboJust as a side note, you can open the chest more then once if you wish. However, when you turn the quest in you no longer can as the key is removed from your ring.",
  },
  ["A Haunted History69"] = {
    "1062416967npcChief Apothecary Hildagard21772npcChief Apothecary Hildagard2177212300111046210624310625410633",
    "106242726930272692007/01/29 16:43:19BiGBaLLaAntonGo directly south of Shadowmoon Village to the little lake of lava at about 30, 37.",
    "1062438579330385792007/02/19 07:49:51SihmmThis is the start of the [b]Teron Gorefiend[/b] quest chain, for the [b]Horde[/b].\
\
This chain begins differently depending on whether you're Alliance (A) or Horde (H):\
\
[b]Alliance[/b] - starts in Wildhammer Stronghold from [url=http://www.wowhead.com/?npc=21774]Zorus the Judicator[/url]:\
1. (A) [url=http://www.wowhead.com/?quest=10642][69] A Ghost in the Machine[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10643][69] Harbingers of Shadowmoon[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10644][70] Teron Gorefiend - Lore and Legend[/url]\
\
[b]Horde[/b] - starts in Shadowmoon Village from [url=http://www.wowhead.com/?npc=21772]Chief Apothecary Hildagard[/url]:\
1. (H) [url=http://www.wowhead.com/?quest=10624][69] A Haunted History[/url]\
2. (H) [url=http://www.wowhead.com/?quest=10625][69] Spectrecles[/url]\
3. (H) [url=http://www.wowhead.com/?quest=10633][70] Teron Gorefiend - Lore and Legend[/url]\
\
At this point the chain splits into three parts which can be done in any order (and by both factions):\
4a. [url=http://www.wowhead.com/?quest=10635][70] Divination: Gorefiend's Cloak[/url]\
4b. [url=http://www.wowhead.com/?quest=10636][70] Divination: Gorefiend's Truncheon [2 players][/url]\
4c. [url=http://www.wowhead.com/?quest=10634][70] Divination: Gorefiend's Armor [5 players][/url]\
\
After collected Gorefiend's stuff and returned it to the [url=http://www.wowhead.com/?npc=21797]spirit[/url], you will get:\
5. (A) [url=http://www.wowhead.com/?quest=10645][70] Teron Gorefiend, I am...[/url]\
5. (H) [url=http://www.wowhead.com/?quest=10639][70] Teron Gorefiend, I am...[/url]\
\
For this final quest, Gorefiend becomes your \"pet\" and you control him using a pet bar.  Having used him to kill Karsius, you return to Zorus or Hildagard to claim your reward.  Choose from:\
[url=http://www.wowhead.com/?item=31104]Evoker's Helmet of Second Sight[/url] (cloth DPS headpiece)\
[url=http://www.wowhead.com/?item=31109]Stealther's Helmet of Second Sight[/url] (leather melee headpiece)\
[url=http://www.wowhead.com/?item=31110]Druidic Helmet of Second Sight[/url] (leather magical headpiece)\
[url=http://www.wowhead.com/?item=31106]Stalker's Helmet of Second Sight[/url] (mail +AP headpiece)\
[url=http://www.wowhead.com/?item=31107]Shamanistic Helmet of Second Sight[/url] (mail +dmg headpiece)\
[url=http://www.wowhead.com/?item=31105]Overlord's Helmet of Second Sight[/url] (plate DPS headpiece)\
\
Edit: converted to new [url=http://www.wowhead.com/?help=comment-formatting]tag format[/url] to fix URL overload problem.",
    "10624143866101438662007/08/25 14:07:42innovaciousthe quest \"Chief Apothecary Hildagard\" does not start this quest line. i got THIS quest without doing it. i just went to shadowmoon village at level 67 and this quest was available.",
    "106243383430338342007/02/11 00:27:48MuricasSince these spawn near the green lava pools, you can also complete the quest \"What Strange Creatures\" (http://www.wowhead.com/?quest=10660). It involves collecting the spleens of Felfire Diemetradons.",
    "106249280910928092007/05/29 00:25:07lehcarlots in 33,30",
    "106242998630299862007/02/03 11:14:19DarkassaultAt 38, 42 there is a whole line of them with maybe 1-2 mobs guarding them. You can get at least 10-12 running in a line around the ridge line stopping every 5 yards to pick up the ash.",
    "106244704321385792007/03/06 10:33:44XsalentThe links for Horde and Alliance for \"Teron Gorefiend I am...\" are swapped.",
    "106248277710827772007/05/14 07:57:34pidecii just wanna ask that i cant take the quest from Chief Apothecary Hildagard. what i must to do for take this quest?",
    "106242467370246732007/01/25 21:10:04finalfateThis stuff is pretty much everywhere near the base, mostly near the green lava",
    "10624146716101467162007/08/30 15:16:43MightyDuckThis quest has NO PRE-REQ, you could get the q without the \"Chief Apothecary Hildagard\" Q.",
  },
  ["Grimtotem the Elder70"] = {
    "867970npcElder Grimtotem15581npcElder Grimtotem15581Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
  },
  ["Lohn'goron, Bow of the Torn-heart70"] = {
    "1053717068npcSpirit of Ar'tor21318npcSpirit of Ar'tor2131812650110537210540310541",
    "1053724310170243102007/01/25 09:47:10StealthwolfThe required drop was found on an Illidari Satyr in the general area of the npc.",
    "105373435020343502007/02/11 22:27:49GahlokI got it on my first kill as well, but from a Illidari Satyr.",
    "105376441820644182007/04/09 12:51:54TedilI got myn off a shocktrooper also. Took about 20 kills off random demons.",
    "105373765470376542007/02/17 16:59:11ImpaledIllidary Satyr have the highest % drop, took me 4 of em",
    "1053728482160284822007/01/31 18:24:49RavnegudenU can get the bow from all the demons.\
I got mine from a Shocktrooper.\
Took about 20 kills.\
\
Good Luck :)",
    "1053730571460305712007/02/04 12:07:45marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105374542460454242007/03/03 03:39:53Viper007BondDropped by list: http://www.wowhead.com/?item=30451\
\
Percentages are not accurate due to kills without having quest.\
\
Dropped by a Dreadbringer for me.",
    "105375956241243102007/03/30 07:20:40DcapriestVery first Shocktrooper I killed at 30.52 dropped the bow!",
    "105377279620727962007/04/25 14:53:29DigChaosIf your a in a group everyone can loot it from the same mob once it does drop",
    "105379039110903912007/05/25 15:29:14atjooAs quest states you have to kill all the deamons near the questgiver.\
I killed like 50 of them and didnt get the drop, unlucky as hell :P So i thought i might abandon the quest and get it again, i did and got it on the second kill :D",
  },
  ["Potential Energy Source69"] = {
    "1023916967npcLieutenant-Sorcerer Morran19489npcLieutenant-Sorcerer Morran1948912300110343210239310240",
    "102393360660336062007/02/10 13:38:40ZubZeroI suggest going inside Manaforge Coruu, less mobs there.",
    "102392938850293882007/02/02 09:32:40ThezoinkThey are around Manaforge Coruu outside the small huts, \
around 51.80",
    "102393695250369522007/02/16 11:38:06DcapriestUse the 50.83 entrance, when in the door, take the four on the left and 6 on the right and you are done. Not necessary to kill mobs!",
    "102394086941392002007/02/23 01:44:49QuadeHaleThe drop is not .5% as wowhead reports; since the pattern is BoP it only shows up for Enchanters, meaning anyone who's not an enchanter would not see it if it drops. The .5% chance is therefore reflective only of the number of enchanters that have killed researchers. I would estimate that it's closer to 3-5% drop rate.",
    "102399769921369522007/06/04 00:09:43cymorgdidnt go so smoothly with me. i did it, but i certainly had to kill some mobs because there were not as many cubes right as i came in.",
    "10239148269101482692007/09/02 17:55:19LeandroDwarven \"find treasure\" shows these on the minimap.",
    "102395805310580532007/03/27 11:12:13mpoy70Area 51, 80. The fastest respawn time I have ever seen. I looted the same item 3 times after killing the mob next to it.",
    "1023922839200228392007/01/22 14:37:15Lumines52,82. Fast respawn rate",
    "10239129096101290962007/07/30 08:22:33ZeDwSThis is one of the Quest you can get easy money with aswell as a level 70. The  Energy Isolation Cube's can be found at ( 52.82 ) or just outside manaforge coruu. Be sure the get the Quest ( The Sigil of Krasus ) to can be found close to the cube's",
    "1023916065211369522007/09/30 02:46:56citizen320Ahh these aren't drops. They're just lying around waiting for you to collect :)",
    "102393920040392002007/02/20 09:18:54rlyehPair this with Sunfury Signet turn-ins if you are allied with The Scryers.\
\
Also you can do this inside manaforge Coruu in conjunction with a number of other quests obtained in Area 52.   Inside the manaforge there are many boxes and they respawn quickly.\
\
One final note: The sunfury researchers  http://www.wowhead.com/?npc=20136  all over the place drop a recipie for enchant weapon (+30 int) as a .5% drop.    http://www.wowhead.com/?item=22551\
\
You can get a lot of things done in that tiny little room of the manaforge.  :-D",
    "10239146066101460662007/08/29 14:14:10Aestriusif you happen to have the Sunfury disguise, you can choose a prett spot with no monsters to aggro, loot it, pop the disguise, b4 i finished it i had half of my cubes already",
  },
  ["Sunfury Briefings70"] = {
    "1032817067npcExarch Orelis19466npcExarch Orelis1946612650The Aldor250110328210431310380410381",
    "10328160028111399412007/09/28 19:06:04NecrozeHad military on second shot. Arcane - approx around 50 conjurers. Idiotic drop rate - really!",
    "103287727820772782007/05/03 18:28:46ShuriKeep in mind as you look at these comments and consider this item is from an Aldor only quest chain. Should you be looking for a leather chestpiece for feral druids (like I was) you can see more of the same from this link\
\
http://www.wowhead.com/?items=4.2&filter=sl=5;ub=11;cr=22:20:21;crs=1:1:1;crv=20:20:20\
\
Sadly I don't know of a Scryer alternative to this quest.",
    "103283807740380772007/02/18 10:47:19jivebertif you head to eastern side of manaforge (62,66) you'll find a line of 5 bowmen next to a tunnel entrance to forge itself.easy to farm here then nip inside for centurions while they respawn as this tunnel doesnt have those annoying nether beasts in it and its straight forward, stress free killing with no fear of adds etc.",
    "1032839346130393462007/02/20 12:51:37DormguardI suggest completing these other quests at the same time\
http://www.wowhead.com/?quest=10267\
http://www.wowhead.com/?quest=10322",
    "10328135050101350502007/08/09 17:22:04tibbsyKeep in mind that when you look at the drop rate %'s for each of the quest items - http://www.wowhead.com/?item=29545 and http://www.wowhead.com/?item=29546 - that many people killing the Sunfury Centurions, Bowmen and Conjurers may not have had the quest to gather these items. Thus, the drop rates would be skewed much lower than they actually are.\
\
I killed probably 5-10 Conjurers and 5-10 Bowmen and had both quest items.",
    "10328113195201131952007/06/30 03:34:47thunderzebraPre reqs: \
http://www.wowhead.com/?quest=10313\
http://www.wowhead.com/?quest=10321",
    "1032824121320241212007/01/25 01:00:13QanreThe Military Briefing drops from Sunfury Bowmen, and Sunfury Centurions. The Arcane Briefing drops from the Sunfury Conjurers. All three are located outside of Manaforge: Duro (60, 68).\
\
The Briefings have a rather low drop rate.",
    "10328139941101399412007/08/18 06:41:29smoo1 kill for arcane... 30 for military. Bad luck i guess",
    "10328160389101603892007/09/29 14:51:06Limberogot both in a total of 3 kills... ^^",
  },
  ["A'dal65"] = {
    "1021016560npcHaggard War Veteran19684npcA'dal184815500The Sha'tar10",
    "1021011869921957262007/07/10 17:31:33djcsliepxIn my experience, Malen, the \"neutral\" inn in the lower city has no vacancy. Upon talking to her, the innkeeper simply tells you to check into one of the Scryer/Aldor inns. This may be different at lower levels, however. I could be wrong.",
    "102106037441586792007/04/01 01:57:06PhDragonMake sure you're level 60 first. If you hit outlands right at level 58, you can't take on this quest until you level a bit.",
    "1021010485131957262007/06/15 10:56:39muabdibor, more simply just bind at aldor/scryer inn",
    "1021014944211957262007/09/05 14:08:50NeoBlackheartTHe lower city inn accepts no one bind at the scryer/aldor in from there it is a simple run to the portals. This is what I did at lvl 41 hearth to the in then you have access anywhere you want to go basicly from there.",
  },
  ["Bladeleaf the Elder70"] = {
    "871570npcElder Bladeleaf15595npcElder Bladeleaf15595Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["Attack on Firewing Point64"] = {
    "999716462npcSergeant Chawni21007npcSergeant Chawni21007107501999521044831001539997410447",
    "999725416150254162007/01/26 23:52:03aimxplodeFirewing Point: 71,37 incase anyone forgot",
    "99972875640287562007/02/01 06:40:28PsychedThis is a good place to farm Firewing Signets - those are used to rep up with Scryers.",
    "99972449410244942007/01/25 15:24:24KhaLBeginning of Chain: http://www.wowhead.com/?quest=9971\
\
I looked it up on other site and a lot of pre-reqs before the actual quest",
    "9997113561101135612007/06/30 21:56:47danialhaniscan i use the firewing signets to rep up with Scryers even if im friendly with Aldor?",
  },
  ["Old Hillsbrad68"] = {
    "1028216866npcAndormu19932npcErozion187231200Keepers of Time10110282210283310284410285",
    "1028224395210243952007/01/25 12:44:25ScottEvilPrereq:\
http://www.wowhead.com/?quest=10277\
\
Followup:\
http://www.wowhead.com/?quest=10283",
    "1028214469210144692006/12/12 21:52:50helperextremeOld Hillsbrad is the first instance you are allowed to enter in the caverns and is very insightful as to warcraft lore. If you go to the southshore inn you will hear a story of the origins of Ashbringer. But mainly, Old Hillsbrad is for rescueing Thrall from the orc internment camp known as Durnholde Keep. If you do not rescue him, the world will cease to exist.",
    "1028213730371428062007/08/13 17:20:40DoedekjinWell, Blizzard doesn't actually have a 'teenage' model. All they currently have for NPCs are kids and adults if you've ever looked around. The Herod you see in CoT is level 16, quite an odd level to just pick out of the 1-70ish levels you can choose from. Herod in Scarlet Monastery Armory is level 40, so there isn't much correlation between the numbers 16 and 40.\
\
So, assuming level 16 Herod in CoT was a random picked level, then we can guess he's anywhere between 5-15ish, given the model that he's using.\
\
But, I believe level 16 was given to depict his age in some form. Considerably since you wouldn't be able to create a good teenager vs. kid model, they simply use kid and adult, so to distinguish Herod's age they use level, lacking the model to show it.",
    "102829588770958872007/06/02 09:50:52empressjessIf you are looking to get out of the instance, for whatever reason, you need to go where the Yeti caves are. It is directly north from southshore and west of tarren mills.",
    "1028242806390428062007/02/26 14:08:36rlyehIn Old Hillsbrad despite it is only 7 years ago you see Whitemane and several other bosses from SM as young children.   Apparently we've been fighting kids in SM this whole time.  Even adding 7 years to what they look like in Old Hillsbrad none of the bosses in SM should even be legally able to drink in the U.S.\
\
I can't believe a 14-year old wiped my whole party.   :-(",
  },
  ["Dragonmaw Race: Corlok the Vet70"] = {
    "1106870npcCorlok the Vet23344npcJa'y Nosliw22433Netherwing500",
    "11068116297101162972007/07/06 03:23:07OrangeSummerI've come close to completing this quest several times and failed near the end because apparently I strayed too far away from him even though he was not that far ahead of me each time. Anyway he flies very fast and as the other posters stated the pats in the air make this guy more difficult than he is.\
\
Just a tip, when he dives into the crystal formations and zig zags around, don't follow him in there. Just fly above it and around to the other side. Stay in range and continue to bob and weave as he will continue throwing skulls at you even though you're out of line of sight.",
    "11068113071101130712007/06/29 20:41:55DaegoHe's very easy...however you have to stay closer to him than you would think and the skybreakers are really hard to avoid when you are focused on avoiding bombs and keeping up with the pilot. :(",
    "110689134060913402007/05/26 21:36:39bfriedlyLeads to: http://www.wowhead.com/?quest=11069",
    "11068151602201516022007/09/11 09:31:53Mattricki would definitely recommend staying either very high or very low below this guy while flying around, as long as you stay directly above/below him....you can stay out of range of the skulls and/or dodge them very easily",
  },
  ["Trial of the Naaru: Tenacity70"] = {
    "10886170npcA'dal18481npcA'dal18481The Sha'tar500",
    "10886107156801071562007/06/19 12:24:07NavaashWith today's annoucement by Blizzard that there will now be no attunement required to enter The Eye, it is no longer necessary to do this quest:\
\
http://forums.worldofwarcraft.com/thread.html?topicId=110637185\
\
However the quest will remain in game; the same post also implies they may add a reward in the future for those who have fully completed this questline.",
    "108866065111378502007/04/01 17:06:20AtuanConsidering Mind Flay is shadow aligned, has anyone tried going all out shadow resistance gear? It's also a great help to go to Shattered Halls just before fighting Harbringer. Why? Because the 'Acolytes' in Shattered Halls have a shadow resistance buff that STACKS with a priest's shadow protection. Their buff is 105 resistance, plus a priest's or paladin's for an extra 70. Throw on some gear and you can easily break the 300s. If it's even possible /pwnboss",
    "108868443310844332007/05/17 07:50:45NavaSAnyone tryed with a shaman putting down grounding totem to get mindflay ?",
    "108865114230511422007/03/14 14:43:04DaAznSaNIt is possible for a group to kill the Harbinger under Heroic difficulty and shuffle players into the instance to talk with Milhouse and complete the quest. This is similar to how it used to be possible to shuffle players into an instance to retrieve the key fragments for Karazhan.\
\
I recommend doing it as soon as you can before Blizzard 'fixes' it. ^_^",
    "1088645729361378502007/03/03 20:51:34SilahHeroic Arcatraz in short:\
1 Healer should suffice if its a priest, if your going for 1 healer and not being a priest ur going to have a very very hard time on the infernals.\
Boss1: Skip, just dont bother. its not a demand to kill him. Unless you persist on getting that extra Badge of Justice.\
Boss2: Very easy, almost nothing different from normal, go out on whirlwind and go back in when its over to interupt healing.\
Boss3: Bring either Fire pots or some Fire ress gear, melee will have a hard time here.\
Final Boss: This depends on wich spawns u get but dont forget this tip, if Millhouse tends to die or died, u can run out of the room to reset the boss. The only hard thing about this boss is probly Skyriss his Mindflay ticks, we had a hunter in our group and he put up a snake trap. Snake's got mindflayed very often and saved us alot of dmg on our group :)\
\
good luck :p",
    "108866287521378502007/04/06 05:09:15OdiosusThe SH Shadow Resistance buffs fade when zoning out now, afaik. Since last patch",
    "108867962681511422007/05/08 06:24:02SpectreNote that the 2.1 will change that, and only the original 5 will be able to complete the quest.",
    "108864792150479212007/03/07 21:39:45striderevaleIf you do not have a decurser and get the wind elemental during final boss event, you gotta have very good healing, but it is possible.\
\
Make a /target millhouse macro to check heals on the NPC but he should be ok unless he tries to tank the boss splits.\
\
Warning: Millhouse will nuke MCd players! To prevent millhouse killing your party members, don't let anybody get too low on health, and scatter shot MCd people asap!",
    "108867960241378502007/05/08 05:31:50KaitainConfirmed, snake trap is a life saver in normal or heroic.",
    "108863785080378502007/02/18 00:17:41bodaWe got harbinger to 20% and wiped. The next time we tried it Millhouse would not spawn. I'm not sure if it's a bug or if that's what supposed to happen but just be aware. We petitioned and the gm said to soft reset (meaning we had to clear trash again). Anyway, here is what we had when it worked:\
\
First boss was the imp who threw 3k fireballs every once in awhile. Quite easy especially with the break for Millhouse to spawn.\
\
Second boss was the air elemental who did the AOE lightning that hit for quite alot, probably ~4k I would say every 10-15 seconds. It's not bad with some aoe heals but you have to watch out the a curse he does which is 100% more damage.\
\
Third boss was the broodlord type of guy, nothing much just a knockback. Quite easy.\
\
Harbinger's \"mind flay\" is upgraded to 2000 a tick for 4 ticks. I don't recall anything different from the normal version other than that.  He does it a little bit more often than the regular version as well.",
  },
  ["Farwhisper the Elder70"] = {
    "872770npcElder Farwhisper15607npcElder Farwhisper15607",
  },
  ["Stasis Chambers of the Mana-Tombs70"] = {
    "1097770npcImage of Commander Ameer20482npcImage of Commander Ameer20482110976210977",
    "1097792878100928782007/05/29 04:59:47ArriesIf you are exalted with them he'll give you shafar's chamber key without asking for another nexsus mark.",
    "109779209970920992007/05/28 00:04:03BahamasStasis Chamber is beyond the room of the first boss Pandemonius in Mana-Tombs Heroic. An npc spawns when you open it. Return to Bash'ir Landing to complete quest. Now you need to grind another Mark of the Nexus-King to be able to open the final Stasis Chamber in Nexus-Prince Shaffar's room.",
    "10977134371101343712007/08/08 12:09:54BloodshotEasier done without the frost nova, especially if you don't have a water elemental to frost nova from range. Inch up to the first 2-pull, click invis and start moving forward. If timed appropriately you should be right next to them when you become invisible. Boots with minor run speed can help a great deal. Go slightly past the entrance to the tunnel behind Pandemonius and stop. \
\
After your invisibility cooldown is up, use it again, turn left and go as far north as possible into the blocked hallway. You should make it with time to spare. After invisibility fades, slowly move forward until you can activate the cell.",
    "109771382881511372242007/08/15 10:36:15PalehoofIt appears that if you complete this quest before being Exalted you can simply repeat the quest to get another key to the chamber in Heroic Mana Tombs, until you are Exalted.",
    "10977104224301042242007/06/14 10:15:24bessemerIt is possible to solo this as a mage. At the begining of the instance, wait for the pats to get close enough to the stationary 2 and then frost nova them all. Blink past and start your invis fade. The nova is important because using invis to get past all of them will result in reappearing right under the 1st boss. After you're invis, start moving toward where the 1st boss is. Stop moving when you get to the threshold of that hallway. Doing all of this takes a few tries but it will work.\
\
Now you afk for the invis cooldown. Take a look at the screenshot above. The druids minimap shows you where the cell is. Once you invis to that spot, inch your way up, being mindful of the mana leeches. You should be able to get just close enough to open the cell.\
\
Worked for me.",
    "1097796517101928782007/06/03 05:11:21ryodzeusAfter complete this quest, you'll get either one of two quests below depend on your rep.\
\
Revered:  http://www.wowhead.com/?quest=10981\
Exalted: http://www.wowhead.com/?quest=10982\
\
As state above, Revered rep will get only 1 time used key (which have to farm another mark of nexus-king,  but as your rep is exalted, you'll get permanent key without farming any further.",
    "1097792701120927012007/05/28 19:50:21m0nrEasy to solo as a druid or rogue. If you're a druid just cast Sooth Animal on the nearest Mana Leech and you should be able to open the Chamber without agroing them. If you are a rogue you might have to use one of those items that reduce your agro radius before you attempt to open it.",
    "10977139502101395022007/08/17 10:17:20CashewsJust soloed it with my lock.  I needed 2 invis potions, my stopwatch, and one soulstone.  This will come very close so if you stop for even a second you will probably fail.  It took me 3 attempts.\
\
First get naked as you will have to die once.  Place a SS on yourself and wait for the pat to move past the 2 guards. Start running.  Just as you get to the arch in the hallway use your first invis potion.  Run into the room with Pandemonius and just behind and to the right there is a raised area. The goal is to get on top of that and as far to the back end as possible of it.  Unfortunately your invis will run out just before you reach the bottom of the raised area.  I have instant cast howl of terror so just as i reached the foot of it i used that to give me the second or 2 to reach the top before they killed me.  I rezed via the SS and waited 10 minutes for another invis potion.  \
\
Once invis was back i used my stopwatch to increase my speed, started running and used my second invis pot.  The invis pot ran out just as i was entering the caved in doorway just behind the chamber.  \
\
The worms in front of the chamber move around a bit and can agro when opening the chamber so watch their movements for the key second to open the chamber, and only get as close to the chamber as absolutely necessary.",
    "10977137224201372242007/08/13 14:59:03WildhornI was wondering the same.\
\
If you complete it when you are revered, can you still get the perma key once you are exalted?",
    "1097710687921928782007/06/19 05:04:39GrinnBeen revered at the moment, should i wait until Exalted or can i complete both quests to get  badges now and a permanent key later?",
  },
  ["Becoming a Spellfire Tailor70"] = {
    "108327060npcGidge Spellweaver22213npcGidge Spellweaver222139500Lower City150",
    "10832142043101420432007/08/22 03:53:03RyakhuDon't know if it's because of my level or cause it was first time i've respecced but I paid 50g to unlearn and 20g to relearn so 70g total.\
\
level 61, never respecced",
    "10832134623211275882007/08/08 22:17:18NawkagarThis strat worked wonderfully.  Allowed me to complete the quest solo at lvl 66.  Thanks a ton.",
    "108328815571547062007/05/23 07:42:02SplinterChanged in 2.1.0, now you can change specialization freely for a charge.",
    "108328788020878802007/05/23 01:05:16chidoriAs of patch 2.1 the beacon spawns Two of these elementals. \
\
They hit hard and I would definately recomend asking someone around to help.",
    "108323822290382222007/02/18 15:47:12fiskahThe mob that spawns is quite hard.\
They do arcane bolts that hit for around 750-850. After around 30 seconds of fight it does a spell called \"Shadow Blast\" that hit me for 3235 shadow damage...\
\
So if you can silence save it for the shadow blast, if not you better run and hide or finish him off before he does this ;)",
    "108322466150246612007/01/25 20:29:55deathbystereoSummons a Level 70 non-elite elemental.  Snares and slowing effects work on it so it's not very hard, but if you are not 70 you could always spawn it at Stormspire and the guards will help you.",
    "108325470650547062007/03/21 08:17:25jpromIf you choose to change your specialization you need to drop tailoring and once you hit 350 again they don't have the quest ! above them but talk to the one you want to specialize in and they have a chat option about specializing. You then need to pay them 20g and that's it, you're specialized.",
    "1083212683411908432007/07/25 20:56:44RaydinUsing the guards to help works, but at lvl 66 it took me a couple tries to dump enough damage into one of them to be able to loot.  After looking at my combat log it took about 3.5k damage in order to get the item.",
    "108329084350908432007/05/26 07:31:16BossakulaThe nether wraiths can be summoned inside the Area 52 bank.  The three guards in the bank will take care of them.  Just be sure to dump enough damage into one so that you can loot it.",
    "10832138549211275882007/08/15 20:59:10CriscoTwisterBeautiful strat.  Thanks and kudos.",
    "10832141298101412982007/08/20 17:31:05RainfreeSummon in Area 52 and do enough damage the guards will help and you will get the drop like I did",
    "108322690670269062007/01/29 05:02:52Lao108Prereq is 350 tailoring.",
    "1083274773191269062007/04/29 06:34:46Returner99lvl 60+ and 350 tailoring*",
    "10832127588701275882007/07/27 07:14:43clueOk, it took quite a few tries as a 68 fire mage.  However, with creative use of LOS, you can do this solo.  Without this Line-of-Sight strategy, I stood no chance at all.\
\
Summon them (yeah, two of them spawn now) right outside the Arena Vendor building.  There will be two ogre thugs standing there waiting...summon in between them.  \
\
When they spawn, the ogres will net both of them in place, and yet the ogres will only attack one of them at a time.  Since they are netted in that tiny hallway-like entrance, you can immediately run out of sight while inside the building.  At this point they will both focus on the guards.  Pick the wraith the guards aren't attacking and burn him down ASAP...with no regard to your mana.  This should give you enough time to do a majority of the damage on the wraith while the ogres help finish him off.  \
\
If all goes well, you can loot it!  You only need to get the majority of damage on one wraith to complete the quest.  Good luck!",
    "1083213375011908432007/08/07 11:08:40Erectussimusdid this today as a mage lvl 69 - just summon them in the bank and have mana shield and dampen magic on when you do. Run into one corner and choose the one that the guards haven't attacked yet and kill him...",
    "1083229434101246612007/02/02 11:28:19cimarbUsing the guards at Stormspire doesn't work.  You get no loot from the Nether-Wraith if they attack it.",
    "10832155030101550302007/09/19 04:47:53ArtmannNot an easy one , but I managed to do it with the Los strategy at the arena vendor",
    "10832160691101606912007/09/30 04:47:25ZainaIts best to summon him beside the two ogre guards in area 52",
  },
  ["Treebole Must Know68"] = {
    "1082916866npcTree Warden Chawn22007npcTreebole222151200110829210830",
    "1082940773100407732007/02/22 20:35:35remyTo get this quest, you must get an orb drop from one of the arrokoa (whatever) at Grisnath. \
\
It's one of those items that randomly drop, and it is one of those \"This Item Begins A Quest\" things.",
    "108294093470409342007/02/23 05:42:20Ruldarhttp://www.wowhead.com/?quest=10825 is the prerequisite quest.",
    "1082923360150233602007/01/23 15:52:32Neci36, 23\
\
Big tree dude!",
  },
  ["Archmage No More70"] = {
    "1103170npcArchmage Leryda18253npcArchmage Leryda18253",
    "11031157880201578802007/09/24 23:04:32SahrishAs of 2.1, there is a bug involving swapping your Violet Signet for a second time, given that you are alternating between three types of signets (which is entirely possible if you are a Druid, Shaman, Paladin, or clicked the wrong ring when you were first given a choice): if this is the second time you swap your Signet type, the game will think you currently have the ring that you originally picked when you hit Friendly reputation. This will cause you to get the wrong quest, which will ask for you to return that original, first ring, and not the one you currently have - so you can't swap your ring.\
\
For example (as in my case), if a character picks the Archmage ring, then later wants to switch to the Restorer ring, and later wants the Protector ring, they will be stuck with the Restorer ring, because Archmage Leryda will be asking for you to turn in the Archmage ring that does not exist.\
\
There is a simple fix to this, however - destroy your current ring, and talk to Archmage Leryda, and she will restore your first ring. This is verified by GMs; if you'd rather see for yourself, and you don't mind the four hour wait you can open a ticket and ask them yourselves.\
\
Just thought I'd like to help people who have this problem, because it sure confused me for quite a while, and had me digging in my bank for twenty minutes.",
    "11031158753211578802007/09/26 11:31:58PoTzConfirmed, did this today and the npc \"Archmage Leryda\" has a new dialog option to restor your original ring, u save 75g :)",
  },
  ["A Trip to the Dark Portal70"] = {
    "1095117060npcBlood Elf Orphan22817npcBlood Elf Orphan2281712650Lower City250",
    "109518821130882112007/05/23 09:00:38ggregSee http://www.wowhead.com/?npc=22819 for step-by-step instructions to finish this chain.",
    "109518851230885122007/05/23 14:00:16KalrakaI've found instead of running up the stairs, then summoning the orphan, starting at the bottom of the stairs and slowly walking up WITH the orphan works perfectly. The orphan will say something as you're walking and run up the rest of the way and trigger everything else.",
    "109518896831877682007/05/23 23:24:50DarmetheonAnother way is to summon her, go through the portal to Azeroth, then turn right around and go back through the portal to the Outlands and then summon her for a 2nd time. This worked for both myself and one other.\
\
 Don't make my mistake of summoning her in Azeroth. I had to summon her again in the outlands and repeat the afore mentioned steps.",
    "109518897030889702007/05/23 23:28:16kasikaman this is bugged",
    "109518880631885122007/05/23 19:33:20edenjSo...I started spamming summon/re-summon at the top of the stairs. Finally it completed, no rhyme or reason as far as I can tell.",
    "109518937731890432007/05/24 09:38:42ArmageddaExtremely useful tip^^ Tried all the other methods described here and absolutely nothing happened. Did the windrider one once and bingo. Great tip!",
    "109518879331885122007/05/23 19:16:04edenjAnyone get this to work? I'm trying everything I can think of. Seriously annoying...",
    "109518904340890432007/05/24 02:02:33ggregI've done this quest five times now on my alts. I have found that if you summon your orphan near the windrider guy, THEN go up the stairs the quest completes. The other factor I have noticed is that it appears that only one person at a time can complete the quest, so if another toon is completing it you will have to wait a few seconds for it to complete.",
    "109518776890877682007/05/22 22:40:44BellflowerAt the top of the stairs you'll see 3 tiles. Stand in the middle one and summon the child, the quest should complete.",
  },
  ["Dragonmaw Race: The Ballad of Oldie McOld70"] = {
    "1106470npcMurg \"Oldie\" Muckjaw23340npcJa'y Nosliw22433Netherwing350",
    "110649133170913312007/05/26 21:23:57bfriedlyThe next quest is http://www.wowhead.com/?quest=11067",
    "110648916130891612007/05/24 05:08:05MireiHe really is a pushover.  Get familiar with the things he's throwing, because it's a crucial part of these quests.  \
\
Don't take them for granted, either.  They become fiercely difficult, as they progress.\
\
His choice of weapon are pumpkins.  There's only one that he throws at a time, so you can easily judge how to dodge them.",
    "110649008110900812007/05/25 07:08:31korntowards the end he was double pumpkining me - just move side to side and stay back a little way from him is the tactic i used on both my toons.",
    "1106489672210896722007/05/24 15:45:13SlystalDo ALL of these races naked.  Its not nessesary to bank your items, but you can and more than likely will get knocked off your mount and killed one way or another.",
    "11064136667301366672007/08/12 19:28:12Darklegolas*Off Topic*\
If you try to search \"Dragon Ball\" on WowHead you find this quest! xD",
    "11064118361301183612007/07/10 00:26:31GlenngunnerI'll reiterate this from another comment, Get rid of you ui while flying with alt-z It'll save you some frustration later",
    "11064139182101391822007/08/16 21:02:17BeifWell i'm trying to do this quest now and before the first corner hes throwing 3+ pumpkins at me in one go, has this been changed or is it bugged?",
  },
  ["Torgos!65"] = {
    "1003616563npcMawg Grimshot18705npcMawg Grimshot1870513750110034210036",
    "10036147246201472462007/08/31 17:26:51KusanagidragonJust solo'ed him, lvl 65 prot warrior.\
Got him on 2nd try, had to use health pot, last stand and also used rune of shielding and rune of warding (blacksmith). I died after i killed him tho lol, stupid decease got me.\
\
He hits for around 350-450 (i have 9.5k armor) and also does decease pretty often.\
He can be stunned btw.\
\
On a sidenote- You have to get the carcass again, if he kills you.",
    "10036402332040232006/11/22 20:41:21ace22bTrachela is at 43.2, 51.7.\
\
Scarecrow you need has blue hue and is at 27.0, 55.6.",
    "1003659454170594542007/03/29 23:02:37EskimioFirst: You kill Trachela, a 62-63 buzzard, to get her carcass.\
Trachela is on top of the highest hill at Carrion Hill, south of Stonebreaker Hold (Coords are at 43, 52).\
\
Then: You bring the carcass to a large scarecrow, which glows blue, in the far north-western corner of the Bone Wastes (Coords are at 27, 56).\
\
Once the carcass has been lain, a 65 elite buzzard named Torgos spawns.\
\
I, a level 64 Elemental Troll Shaman, and my friend, a level 64 Arms Orc Warrior, took him easily.",
    "10036102845101028452007/06/12 04:20:57dayooHe is immune to fear.  Lame!",
    "10036122376301223762007/07/17 18:18:56mattiman3Soloed as a lvl 64 holy paladin, i even had 2 of thoose non elite birds on me while fighting it. very easy fight. (didnt use lay of hands)\
heres maps for where they are:\
Trachela - http://www.wowhead.com/?maps=3519:435524 - cord 43, 52\
where you place the scarecrow (Torgos) - http://www.wowhead.com/?maps=3519:274561- cord 27.56\
\
The quest starts and end at Mawg Grimshot - http://www.wowhead.com/?npc=18705 - cord 49.46",
    "1003650629391118902007/03/13 16:05:22SpecialI'd say it's impossible for two people to solo anything.",
  },
  ["News of Victory70"] = {
    "1074517067npcNakansi21789npcOverlord Or'barokh2176915800110603210604310767410611510613610745",
    "10745139764101397642007/08/17 22:13:13adamb10This was a very long chain but it does offer quite a bit of XP. =)",
    "1074533854141295882007/02/11 01:18:11SheafActually, it is a Horde-only quest.  There is another Alliance-only quest with the same quest name, but it has a different questID since the text is different.\
\
http://www.wowhead.com/?quest=10744",
    "107452971760297172007/02/02 21:55:49hambone28.5, 26.5 in shadowmoon village",
    "107454991150499112007/03/12 04:09:40dotsChain starts here:\
http://www.wowhead.com/?quest=10595",
  },
  ["Escape from Skettis70"] = {
    "1108570npcSkyguard Prisoner23383npcSky Sergeant Doryn23048Sha'tari Skyguard350",
    "110858891070889102007/05/23 21:49:01HatorihanzoThis NPC is a static Spawn. He can spawn in a few places. I found him @ 75,86.\
\
He looks like a Draenei Broken caged up.\
\
The quest is relaativley short if you clear up to him. All you have to do is walk him out of one of the high perches and you are set. The quest indeed does count as a 'Daily' quest.\
\
The quest is repeatable with gold (as of the second day, and attempt) being given as a reward instead of the potions.",
    "11085107867511077562007/06/20 10:13:24Zexyconfirmed! Pot rewards have been stealth nerfed to choice of either 2 Unstable Mana Pots or 2 Unstable Heal Pots. \
\
The \"Unstable\" pots are of lower value and obviously now take up additional bag space. Would be nice if Blizzard would learn to leave things alone that aren't broken. *sigh* :(",
    "11085162082111588822007/10/03 00:58:31thegeomanYep, yet another nerf for this quest. I wonder if this was their solution to prevent spawn-camping, to make it less desirable? Sigh.",
    "11085105707901057072007/06/16 23:41:24TehDang60,75\
75,86\
68, 74\
\
Just restating Asaphelps's with Jmdbcool's correction. Because I hate scrolling between two comments to /waypoint with Cartographer.",
    "1108599358140993582007/06/06 09:53:48VensikA complete list of daily quests available here: http://forums.worldofwarcraft.com/thread.html?topicId=108381489&sid=1",
    "1108591126141894562007/05/26 15:22:40jmdbcoolThat last one should read 68, 74.  Other than that, I can confirm I have seen him at all 3 of those locations.",
    "11085155555111528732007/09/20 08:57:52NinaA resto shaman is indeed very hard to kill so you would survive the onslought but he wont, thats a fact. Im one myself, or at least in raids. It sucks being resto outside raids as you cannot farm, do quests, or do anything really, at least not in a few minutes, were talking hours were others do the same thing in 10 min. Anyways, Fire Elemental owns in that situation of yours. \
\
About the quest, it seems too hard for me to find this guy, some days hes just there and some he is totally impossible to find, easy money if you find him tho ofc.",
    "110851073021401073022007/06/19 15:22:58LuminesIn the new 2.1.2 patch, this quest now gives you the choices between 2 Volatile Healing Potion or 2 Unstable Mana Potion.\
\
Volatile restores 1075 to 1750 health\
\
Unstable mana restores 1350 to 2250 Mana",
    "11085125130101251302007/07/22 19:06:58DeclannicHis respawn is in the order or a minute or two and he CAN respawn in the same exact spot that he was just in... doesn't seem to be a logical rotation to his respawn points.",
    "1108513991531894562007/08/18 05:43:23SacTuIt's actually 2 volatile healing potions",
    "11085113173101131732007/06/30 02:24:17Swordy24g from doing the 2 repeatables everyday. such an excellent use of 10 mins of time. mixed feelings about the potion nerf.",
    "1108589456530894562007/05/24 11:09:09asaphelpsI've completed this several times and each time I have received 11g and 99s, along with the option of selecting either 3 super healing potions or 2 super mana potions. Since this is a daily and repeatable quest, this is an excellent source of getting potions if you need them. As other people have stated, he has multiple spawns which so far have included:\
\
60,75\
75,86\
68,71\
\
So he can spawn on either side of the lake, and is in an elevated hut inside a cage. An easy way to find him is to fly around and use /target skywing until he comes up. His respawn time doesn't seem too bad, just keep in mind he has multiple spawns. The escort self is very easy, and any class (i'm a holy pally) can even do it since it just involves killing two spawned level 71 skettis and takes literally 2 minutes. You get 350 rep with Sha'tari Skyguard upon completion as well as each time you repeat it.",
    "11085137648601376482007/08/14 07:03:28KiestaHere's wowhead's list of daily quests:\
\
http://www.wowhead.com/?quests&filter=da=ja",
    "1108512823321889102007/07/28 12:16:54adashielOn my server there's usually a swarm of people circling the area looking for the quest.  Many of them aren't willing to group.  If your realm is like mine and you take the time to clear the path, you'll probably lose the escort to someone else.",
    "11085114698111131732007/07/03 00:27:55CueroI HATE the nerfed pots. Sometimes the alchemists on my server are reasonable with their Super Mana pots; sometimes they want outrageous amounts for them; and many times instead of giving a buyout, they just list them with a bid on a VERY LONG auction & if you are desperate for mana pots you're just S*O*L. The market's too unstable to be giving Unstable Mana pots for rewards.",
    "11085157760101577602007/09/24 17:16:31nonebabzOBS:\
\
The birds that attack you when you fly to or from this quest are absolutely useless - as you have found out, here comes the tip;\
\
Keep flying upwards by using your spacebar-button (Or whatever you binded jump to) and the birds will not attack you at all! JUST KEEP RISING UPWARDS, and the birds will soon get out of aggro-range, saving you both time, durability and an eventual death caused by daze.",
  },
  ["A Demonic Presence70"] = {
    "9844170npcArchmage Alturus17613npcArchmage Alturus17613The Violet Eye25019824198252982639829498315983269836798378983899840109843119844129860",
    "984419765850197652007/01/08 02:28:31InvisThis involves killing Prince Malchezaar. He is located at the very top of the tower. After winning a game of chess, keep going down the hall, turn right & up the staircase until you cannot go any further. He will await you!",
  },
  ["Revered Among the Cenarion Expedition70"] = {
    "1045970",
    "104596862120686212007/04/17 11:33:03MsbehavinCurrently Revered with CE and have not received this quest.",
    "104598108920810892007/05/10 20:12:41ZenkuroExalted with CE, never seen this kuest to pick up",
  },
  ["A Rare Bean65"] = {
    "980016564npcElementalist Lo'ap18073npcElementalist Lo'ap180731100019800298043980549810",
    "980031353180313532007/02/05 17:02:12AbcradorHere's the pop-culture reference for those who want to know:\
http://www.truthorfiction.com/rumors/k/kopiluwak.htm",
    "98004146010414602007/02/24 06:06:49ElenienTip: Save the cherrys you get, you will need them for later quests from the same guy :)",
    "980025515240255152007/01/27 05:10:56TumlingCoords are 51, 28 and around there. Look for small dumps on ground. Have fun!",
    "980025958120259582007/01/27 20:00:50doctorcherokee54,20 there's a pile of three...make sure to get the triple dung pile!",
    "980013129430131292006/12/10 22:35:53enasimaA quest where you pick up dung, how fun.  The piles of dung are located directly West of the Throne of the Elements.  Pair this up with Talbuk/Clefthoof Masteries Part 2.",
    "98003019311259582007/02/03 17:43:54darkrebel08confirmed there is a pile of 3 at 54.4, 20.7 and respawns all three every few mins",
    "98006939311255152007/04/18 23:51:05HaydiesThe dung can also be a little hard to see - both from size and colour (they're small and greenish on green grass...). If you move your mouse over area's as you're moving from Talbulk to Talbulk, you will see the cog icon to help you locate them.",
    "9800141706101417062007/08/21 12:15:45lejpjjThis is the easiest quest ever! you pick up phoo or now whatever it is,  its about in the middle top of the map, on west side of the lake (coords about from 44,25 to 53,26). This quest item is phoo, green-brown small dotts on ground, with blue flies strifing over it, they spawn pretty fast and are easy to spot. Most mobs around that area is not agressive (doesnt attack unless you do) so that makes it a very easy quest.",
  },
  ["The Shade of Aran70"] = {
    "9640170npcKamsis16815npcKamsis16815The Violet Eye250196302963839639496405964569680796318963799644",
    "964049231220492312007/03/10 17:03:50JabkjieDrops off shade of aran >.>",
    "964011873381492312007/07/10 19:02:43ombergEveryone in the party with the quest can grab a copy of [url=http://www.wowhead.com/?item=23933]Medivh's Journal[/url]",
  },
  ["Searching for Scout Jyoba62"] = {
    "977116259npcZurai18011npcScout Jyoba1803510050Darkspear Trolls250197742977139772",
    "977126499110264992007/01/28 16:16:01MooPooI found the NPC at 81,36. So if the NPC is not at 80,36 check 81,36. Thanks for the help all! Also as stated by other users you may have to clear some mob's but try to leave some giants to kill for the next part.",
    "97712473270247322007/01/25 23:22:06HeathcliffYou won't see a blip come up on your minimap, so just goto the northwest pool in the middle of the dead mire.",
    "977175116075112006/12/06 15:03:32enasimaShe's lying dead on the ground in the Dead Mire surrounded by level 62 and 61 mobs.  Coords listed for npc are correct.",
    "97713724640372462007/02/16 21:16:01OrikRequires Thick Hydra Scales quest completed to accept this quest. (http://www.wowhead.com/?quest=9774)",
    "977121585400215852007/01/19 14:24:01aciraTloc: 80,36",
    "9771110143101101432007/06/24 02:33:24WhiteyFord80, 36 Confirmed",
    "977112196611264992007/07/17 02:33:38MajilOne attacked me just as I was getting the new quest.  Luckily I had the presence of mind to accept it while I was fighting - it dropped the report!\
\
By the way those boglords have a nice bonus for herbalists -assuming it only works for herbalists.  After looting them the herb-collecting button becomes active and you can loot again for a bonus herb.",
  },
  ["Testing the Prototype69"] = {
    "104306967npcGhabar20811npcTashar209131250110417210418310423410424510430610436",
    "10430428930042892006/11/25 05:44:19nullzoneTashar location: 44, 14",
    "104301506313142892007/09/08 16:06:04wowhuntron a map: http://wowhead.com/?npc=20913",
  },
  ["Windtotem the Elder70"] = {
    "868070npcElder Windtotem15582npcElder Windtotem15582",
  },
  ["Rumblerock the Elder70"] = {
    "863670npcElder Rumblerock15557npcElder Rumblerock15557Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["The Spirit Polluted66"] = {
    "981016664npcElementalist Lo'ap18073npcElementalist Lo'ap180731130019800298043980549810",
    "981025111100251112007/01/26 13:50:13micro23Perfect info. Piece of cake 33, 50. The essence is not a drop you just get it when you kill Watoosun's at the bottom.",
    "9810111010111184082007/06/25 14:05:21BerriesJust killed him at 35,50 and waited for respawn, set my timer, was exactly 5 minutes. respawn.",
    "98102556670255662007/01/27 08:19:58GimpyLegsConfirming the location and a 10 min respawn time. Watoosun looks like a regular water element, but a lot bigger-- level 66 I think, and soloable.",
    "98102932530293252007/02/02 07:00:57s1cKFound Watoosun's Polluted Essence  @ 33,50\
Lake Surgers are all around him so you need 5-10min to finish this quest.\
If Watoosun is not spawned kill Lake Surgers untill he spawn.",
    "981018408510184082006/12/29 01:34:16stormedelf33,50 for Watoosun's Polluted Essence\
Respawn time is pretty long like 10-15 mins",
    "98104122270412222007/02/23 17:43:14DarthMuffinWatoosun's Polluted Essence is not immune to frost, but the blasted Surgers are. Frost mages beware.",
  },
  ["Enraged Spirits of Fire and Earth70"] = {
    "104587068npcEarthmender Torlok21024npcEarthmender Torlok2102412650110680110681210458310480410481510513610514710515810519",
    "1045810081231223252007/06/08 13:59:41holczhammerOnly earths on that locatoin. 52,52 is better as fire and earth both in the area",
    "10458118035101180352007/07/09 11:43:31FloracAnd dont forget dont step in the green lava takes away about 600 health. Make sure you stay on the small spots of land.",
    "104584815850481582007/03/08 09:40:26KhrentFor the enraged earth spirits make sure that you don't get too low on health before you beat them as they will spawn a minion that you have to fight. The fire spirits will do the same thing but you don't have to fight these.\
The fire spirits will cast a spell called Fel Fireball that hits for 600ish damage so do all that you can to interrupt it. As a rogue, I used gouge, kick, and cheap shot along with cloak of shadows to resist it.\
Also make sure to drop the totem before the element dies or you won't get credit for it. The totem stays around for a while so you don't have to worry about it dissapearing on you.\
Another nice thing about doing this quest is you can get motes of earth and motes of fire drops from the elementals which seem to sell for quite a bit.",
    "104585194620519462007/03/16 04:00:17web88For marskid2's post, the link of \"Enraged Spirits of Air\" is wrong. The correct link should be http://www.wowhead.com/?quest=10481",
    "104587278421720832007/04/25 14:34:27brassman88Go back to the quest giver and see if he will give you a new one...if not, abandon the quest and pick it up again.",
    "104586502010650202007/04/10 13:05:10gulahi found  a perfect spot for this quest was around 45,40\
\
i sat there and killed the fire elementals and while waiting for them to respawn, i killed the rock elementals.",
    "104582678061223252007/01/29 00:36:56micro23Coords validated. Put your totem down and kill them good to go.",
    "104582643920264392007/01/28 14:14:27HinioAlso located at 52, 52.  Nice supply of them here and good repop time.",
    "1045822325150223252007/01/20 23:08:56KotikThe Enraged Fire and Earth spirits are located at 'The Fel Pits' (Coords 45,45)",
    "1045830556620305562007/02/04 11:57:19marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "104587696930769692007/05/03 05:52:22AzelonA little nice tip:\
Theres a pretty good chance, that theres someone farming these mobs, around 45,45 and 52,52. So, you dont need to kill em your self. I just ran past, popped a totem and ran off to the next one. Got this done in about 4mins, for all 8 both fire and rock!",
  },
  ["Ethereum Secrets70"] = {
    "10971170npcCommander Ameer20448npcCommander Ameer20448The Consortium250",
    "109719133410913342007/05/26 21:29:12NuSkoolerI can confirm that the keys can definitely drop off any of the Ethernuim mobs. I flew around a bit looking for a Jailor and found none -- I then farmed up 5 keys in under 30 minutes just killing the random mobs. So far, two blues and 3 greens.",
    "10971129028101290282007/07/30 04:55:37SirenheartI ran Heroic Mana-Tombs earlier today & forgot I was still on this quest.\
Six keys ended up dropping & only I could see them, so.. there ya go.",
    "10971160092101600922007/09/28 22:42:09Hatebreed0there is no jailor's only\
Etherium Assassins\
Etherium Archon's\
Etherium Gladiator's\
Etherium Nexus-Stalker's\
Etherium Overlord's\
Etherium Researcher's\
Etherium Shocktrooper's\
Etherum Avenger's\
Etherium Nullifier's",
    "109718955111885652007/05/24 13:02:18HolgerDKWhat are the respawn timers on the Jailors ?",
    "10971110975101109752007/06/25 13:19:08CyberGrimThe Zaxxis mobs south of Area 52 are a good place to farm for this while farming for the Zaxxis Insignia and Netherweave, if you're not bothered about a slightly lower drop rate but getting more farmable stuff overall, I would definatley suggest these mobs.",
    "109719302420930242007/05/29 10:11:46ThildirThese keys also dropps from the Zaxxis humanoids south of Arena 52. I went there to farm the other rep item and got a key from first Mob O.o",
    "109718793760879372007/05/23 02:12:30trancerauhttp://www.wowhead.com/?quest=10973\
\
Is the next quest that follows it.",
    "10971157211101572112007/09/23 14:28:54dirtdart50It is a 100% drop rate, kill the jailor who drops the prion key (100% on this too). Open the Prison, kill the mob that spawns and u have ur key. The jailor pats in a half moon shape around the eastern/south side of the island. happy hunting",
    "109718902451885652007/05/24 01:28:14pukkoThis quest is really easy, First fly around searching for Ethernuim Jailors kill them to loot the keys use these keys to open prisons (the small pink bubbles) around ethernum staging grounds. Kill the mob that spawns and loot the key.... Only jailors have droped key so far  done it 40 times now  nice rep and rewards (al prison mobs droped blues / greens)  11.99 gold first run and 250 rep   repete for another 250 rep ...",
    "10971103345101033452007/06/12 22:54:09gman8966After killing around 20 random mobs, got it from Warden Icoshock. 54.5, 40.8, first kill.",
    "10971109401701094012007/06/22 15:06:24moviemaniaDo NOT move the tag from your keyring to your inventor bag.  It WILL vanish on you.  /cry\
\
After 20 minutes of grinding for the tag, it dropped and went looking for it, and found it in my keyring.  For whatever reason I dragged and dropped it in my bag.  I went to look for it in my bag and it was no where to be found!  \
\
LEAVE the tag in the keyring.",
    "10971114587201145872007/07/02 18:15:46omoikaneThis is definitely a nice way to farm Consortium rep: just kill Zaxxis guys for keys and insigs. Use the keys to open the prisons for 250 rep a pop (or whatever else that comes out.\
\
Considering that at exalted you can get the key that allows you to summon the mana-tomb boss without consuming it, it's probably a good idea to stick to this part of the rep grind until you're close to exalted.\
\
Also, looking at the loot lists of the mobs you free, a lot of them have a chance at dropping shadow resist gear, which is critical for heroic mana-tomb...\
\
Lastly, the random mobs that gives you Shatar/LC/Conosrtium/etc rep gives rep to everyone in your party. It's nice to do the unlocking cage part of the quest not just by yourself (especially with all those potential BOP blue loot that drops).",
    "109719096621901142007/05/26 11:11:10Dvy1The mobs in the prisons, the elite hostile ones have a chance to drop BoP resistance rings.  I have been very lucky since i have killed 2 of the elites and got a ring each, which i gather is not the norm.  The rings are basically\
\
27 Stam\
18 Resist\
17 of a stat\
\
the 2 rings i have so far are \
\
Fiery Band of Healing - fire resist + healing\
Living Band of Agility - Nature resist + agility\
\
uploading my data to wowhead now, hopefully i can give a link when its up on the site, but the names are pretty formuleaic, so you can probably gess some of the other possible rings.\
\
IMHO thes elites for this q are very worth grinding for these rings they are an excelent marriage of stats and resistance, although it may take an age for you to get one to your liking and due to the BoP nature of them doing them in a group of many different classes my get you the one you want quicker.\
\
NB not sure if it makes any difference but the healing ring literly says  \"+17 Healing\" in a white stat, may be nothing but it is something that i thought odd",
    "10971116430401164302007/07/06 09:53:07PunkehBefore you start farming the mobs to get the key, look for this guy ;) he drops it 100%! \
\
http://www.wowhead.com/?npc=23008#M0z",
    "1097188795101879212007/05/23 19:17:53MadhearnAnd I got +500 Cenarion Exp. from freeing a druid.",
    "109718903361885652007/05/24 01:39:42jpgunshowLook for the Etherium Jailor, they're basically a super-sized Archon, a little tougher than the mobs around him but still pretty soloable. They will spawn in the same area as the Avenger's and Nullifier's, which patrol about 3/4 of a circle all around Manaforge Ultris, I myself killed 4 Jailors so far, an ID tag every time. One was to the east of Ultris, to the southeast, to the south and to the southwest. Hop on your flying mount and keep doing laps, if you are a hunter, it's that much easier, track humanoids and land when you find him.",
    "109718796651879132007/05/23 02:52:20krmtdfrogJust to update, I did it a 3rd time to see what would happen and got Wrathbringer Laz-tarash, who dropped a bop blue cape, Frigid Cloak of Healing, which doesn't seem to be in wowhead yet. 27 stam, 18 frost res, +17 healing",
    "1097187921100879212007/05/23 01:59:59kdangerI received 450 sporeggar rep for freeing a sporeggar from one of the ethereum prisons.",
    "10971103728111033452007/06/13 14:19:56BaelorI really do suggest farming the Bash'ir mobs instead...they are higher level yes, but they have nice drops, the apexis shards for ogri'la stuff, depleted crystal focuses, and other nice \"depleted\" drops which at this time sell for lots...one drop is one of the best druid trinkets in the game and is being sold for 2k g. I always find that farming for one thing is a lot easier when you are actually farming for 2 or even 3 things at the same time (ie kurenai/consortium in nagrand). PS not a bad drop rate either",
    "1097187789120877892007/05/22 23:07:01HoteThis seems to be a quest thats meant to be done as you do all the other quests in this area as the drop rate is, for me, significantly smaller than the last quest. \
If you are just starting out in this area, make an effort to turn the salvaged key in right away so you can grab this quest and soften the blow of this grind.\
\
As a side note, since wowhead doesn't mention it, the precursor to this quest is http://www.wowhead.com/?quest=10970",
    "10971160955101609552007/09/30 15:50:17Spithasi have yet to see a Jailor in all the times i looked for him, i just gave up and started killing Avenger's and Nullifiers, they seem to have a higher drop rate than the ones inside the camp, they are all around the isle, got my first key on the 10th Nullifier",
    "1097110330311949202007/06/12 21:24:59drako13.06.2007 - kill about 500 mobs (yes 500+), quest farming in Netherstorm and dropped onto this quest, and still no drop. I read the comments here after about 100 mobs ... and sometimes i can be that thickheaded ...\
Anyway 4:26AM and the quest continues ...\
\
Oh yes i am killing the right mobs, around Manaforge Ultris killing Archons, Overlords, Nullifiers, Avengers and Nexus-Stalker. So far no jailor found.\
\
4:38AM - dropped off an Avenger. This quest is definetly worth it, NOT! I'd advise you to kill 10-20 mobs and if it doesn't drop for you just forget about it and move on, because if you have my luck and get it drop after 500+ mobs ... all you can say is GG!",
    "109718791350879132007/05/23 01:50:16krmtdfrogUpon finding a Key (off of around the 5th or 6th mob I killed), I unlocked a cage to get the Forgosh, The Duke of Fiends. He's a level 71 mob and is the same npc type as the flesheaters, but I was unable to nova him in place. Low HP, so easily droppable.\
\
Just to see, I did this quest again, got the key on the 10th mob or so, and got Porfus the Gem Gorger, a giant basilisk model. Same level 71, and just like the Fiend model, he wasn't kitable via frost spells, but had low enough HP to burn down easily.\
\
In both cases, the mob I freed dropped a green as well as the ID tag. \
\
Uncertain if it's random which mob you get upon opening a cage, I tried the one closest to the entrance on the ones nearest to Ameer, and after that, tried the one behind it to the left.",
    "1097110220041879372007/06/11 01:33:36asslicker2121212you have to be  revered with Consortium in order to receive the next part...",
    "109718851410885142007/05/23 14:02:05xmetacognitionxI didn't have much trouble farming these things.\
it's not too bad, plus you get greens off every mob you kill after you free them.\
\
not too bad in my opinion.\
i've gotten maybe 6 keys in an hour of farming, all the mobs i released dropped a nametag and a green.\
\
some may think its a waste of time, but i'm not one of those.",
    "109718777310877732007/05/22 22:50:15ValkriesI have killed a good 80 Ethereum mobs (Day of patch) and first part of the quest I got the key off the 2nd mob. I have yet to get one since. \
I came back about 10 mins later and did finally get a key. Drop rate is pretty low.",
    "1097113573531877732007/08/11 03:21:58Lambert002Well, if you just kill jailors, the drop rate is about 100%\
\
http://www.wowhead.com/?npc=23008",
    "109719492010949202007/05/31 18:51:12KnowxwhereI don't know what you guys are talking about. This is easy peasy.\
\
 The keys drop off the various mobs around the camp, and then you open the ethereum prisons (the big purpley ball things, there are a bunch at 54,40) and a big scary pops out. Kill him and he drops the ID tags.",
    "109718776320877632007/05/22 22:34:30sebekrogueRepeatable reputation quest, grants 250 rep with the Consortium at level 70. Not sure about the gold received above. Must be from pre-70. I received 11g 99s. I suppose I could have screenshotted that, but you'll have to take my word for it.\
\
In my opinion, if your goal is to simply grind Consortium rep, farming Zaxxis Insignias is still much more effective. Times may vary for different people, but it took me a long time of pretty steady killing to get 1 key for an ID tag.",
    "10971129437101294372007/07/30 20:05:04mpoy70Got the key from an Ethereum jailor at 63, 32.",
    "10971157181101571812007/09/23 13:34:17swotamI agree with the suggestion to kill Zaxis guys while you are farming for keys. I spent 30 minutes killing mobs around Manaforge Ultris and got nothing except a couple of BOP greens, no keys.\
\
I then went and spent 40 minutes farming Zaxis mobs, got 40 badges and 2 keys so that's 1500 rep for 40 minutes work vs zero rep for 30 minutes work.\
\
Basically, you can farm the Zaxis and average 10 badges per 10 min, so that would be 60 per hour worth 1500 rep. Plus, you might get keys to drop as a bonus. Finally, no basilisks to deal with.",
  },
  ["The Not-So-Friendly Skies...70"] = {
    "11035170npcYarzill the Merc23141npcYarzill the Merc23141Netherwing250",
    "1103516175511874842007/10/02 07:58:12soulassassinmobs are immune to gouge but not kidney shot which will \
interupt their aimed shots so nps for us rogues.",
    "110358748430874842007/05/22 15:10:39testbotThese.. guys hit hard.. the best spot I found that had the most flying by was the \"island\" right outside at..\
\
74.1,75.9\
\
They will not aggro you on the ground.. unless you shoot them out of the sky.. so you can single pull..\
\
Just becareful.. there aimed shot.. hits you for about 2k.. and crits for about 4k.. so be prepared. :)",
    "1103588327150883272007/05/23 10:40:37EsquireThere's a small alternative then the floating rocks. 72.3, 64.3\
It's just SE of Dragonmaw Fortress, The dragons fly past there and I (as a holy priest) couldn't always keep up with the rate in which they came. and there's no competition :)",
    "110358880041884362007/05/23 19:25:57DefirionA funny bug that can occur while doing this is when you hit an arrival and it aggros you along with the guards and you vanish/fd or die from the guards while the Transporter has dismounted, the Transporter goes back to the platform and takes off again to do another round... only without a dragon, swimming though the air at ludicrous speed (for swimming anyway :P)",
    "110358833760883372007/05/23 10:49:39BruciatoYou have to drop 10 Netherwing Relic http://www.wowhead.com/?item=32509 and they only drop from Dragonmaw Transporters http://www.wowhead.com/?npc=23188.\
\
There are three spots: the place where they land, and 2 little flying islands where they pass over.. Only in these 3 places you are able to pull them and it's around 74,76. They spawn always on the same place so just take your position and keep it. They will respawn fast so it's kinda a sequent pull.\
\
(Best place where i did this quest is 74.6,75.7 - screenshot coming as soon as approved)\
\
P.S: Aimed shot hit cloths for 2.5k, rarely crit for 4/5k. If you nuke them fast they won't use it.",
    "110359500670950062007/05/31 22:06:51PseudoTips for paladins without 41 prot or 31 holy...\
\
Jump... jump + judgement is the only way for our class to agro them as we DON'T have any ranged attacks aside from 2 talents deep in the tree... (GG Blizzard)\
\
Yes, it sucks, the two trees weakest for a paladin to kill random mobs are the only two that can 'easily' pull these...\
\
(Though, after the 10th one you start getting the pattern down)\
\
I'm still looking for other / better spots, but the eastern rock didn't work out well.. western rock in one spot (the highest point) is the only floating rock i've been able to reliably agro them on...\
\
the fortress doesnt seem to have them within 10 yards of the ground at any point their spawn point in the fortress is about 20 yards above the top of the tower... too bad, if they actually came NEAR The tower you could fight them on the 1 foot wide ledge >.<",
    "110358949020894902007/05/24 11:40:08sildarathThe nice thing about doing this from one of the floating islands is that you can enlist your friends who aren't on the quest to help you with it--my normal questing buddy doesn't have his 300 Riding skill yet so he can't go near Netherwing Ridge anymore without getting mobbed by peons, so it's nice to have a spot where he can help me out without worrying about getting jumped.\
\
The dragons aren't that hard to shoot out of the sky from the island right near the wooden dock, and they fly over often enough to ensure a steady stream of kills. The drop rate was okay--had to kill probably around 30 to get my 10 relics.\
\
An odd bug we found--at one point I shot down a dragon and it came down but no orc appeared. Even though he didn't appear, though, he was still attacking. Seems like a variation on the bugged mobs that can't be hit but that can hit you even when you run far out of range.",
    "11035143641101436412007/08/25 01:46:30DweiaThe best spot to get those guys is the floating island right right across form the take off point. There are three different flight paths - directly from the take off, one from the left, one from the right. Standing there, you can kill them non stop (most of the time).\
\
Still, this quest is a pain. Playing a warrior, the reduced range is an issue when pulling them as well, especially if I'm not alone on said island - any ranged character can easily tag them all before I reach them.",
    "1103512114521950062007/07/15 16:43:33LykaonIf you're a blood elf you can mana tap them out of the sky.  It has a 30 yard range.\
\
And of course Ret Pallies can use Repentance (which they are immune to, but will still pull them down).",
    "110359149820914982007/05/27 03:50:47SuhovThis mobs are bugged a bit. So, they can be kited until dead. They won't dismount until they very close with you. So you can kite then and they will just follow you on their mount.",
    "110358825140882512007/05/23 09:37:18SekahThe drop rate seems unreasonably low, with one dropping every 5 kills or so, if that.",
    "110359333530933352007/05/30 00:36:41KurimuSome tips:\
\
1) You can pull these guys either on the rocks floating directly north of the wooden launch ramp, or the ramp itself.  There are 2 rocks where they seem to patrol over.  There's also a few hills back on the continent you can pull them from as well.\
\
2) To avoid their 2.3k omgwtfaimshotpwned ability, adjust your camera so you can watch them fight.  When you see them stop their axe animation and pull back their bow, it's your cue to STUN.  That'll stop their aimed shot.  (They also do a similar animation for their poison shots, but it's not as long.)\
\
3) The drop rate's around 20-30%.  Ouch.",
    "110358836721883372007/05/23 11:19:57EsquireIncorrect. They take of from Dragonmaw Fortress and you're able to pull them there as well, and yes they do drop the relics needed. I farmed mine there.",
    "11035109104101091042007/06/22 05:32:03DarthshatnerThis quest kinda just... sucks.\
\
You're going to spend a lot of time waiting around for the transporters to fly by. The drop rate is a little less than 40%, so you're going to wait for even MORE transporters to fly by.\
\
The mobs don't have a whole lot of HP and are fairly easy to kill, with the exception of their aimed shot, which hits me (Rogue) for around 2400. There's no cast bar for this ability, but you can usually tell they're about to do it when they pull out their crossbow for more than a second or two (though ocassionally they'll bug out and you'll get nailed with aimed shot while they're standing around holding a sword). They are immune to blind and gouge, so fellow Rogues will have to rely on KS to interrupt the aimed shot. If your KS fails, brace for impact! =P Once or twice, I've also had the mob aimed shot me immediately after coming out of stun, so just make sure to heal up between fights.",
    "11035140492101404922007/08/19 08:14:56grimskarAs a warrior i found a little trick.The best place to do it is on the rock right in front of the take off point.Wait until they get over the rock and charge them,you wont leave the ground but it will agro them and give you rage.Now if you can move so your under the rider as he comes to land he will dismount onto your head.If he does he wont attack and you should be able to beat them down no probs..Occasionally you'll get target needs to be in front of you but turn on the spot and that should go away",
    "110359153011914982007/05/27 05:03:13backflakeYup, by doing this as a hunter I killed them fast and without worries.. \
Used this method:\
\
When one was flying nearby pull with serpent sting.. make pet attack him and concusive shot while he is in air.. when he is close enough to wing clip do that and repeat if every few seconds.. you can even hit him while he is still moving after you ;)",
    "110358843650884362007/05/23 12:39:06ToaboMy friend and I did our farming at the wooden ramp on the northern edge of the Ridge towards the east side.  (Not sure on coordinates, but I'm sure someone else has mentioned it above.)  Transporters take-off and land here frequently, so it's a good farming spot (if you can get to it first).  \
\
There are two elite drakonids guarding the platform who can and will crush you if aggroed.  Attacks on any Transporter on the platform will aggro the drakonids.  For this reason, I recommend recommend ignoring arrivals and focusing on departures.  The incoming Transporters are tricky to target and hit before they get too close to the guards.\
\
The departing Transporters are fairly easy once you learn their routine.  They'll spawn at the back of the platform, walk to the northern edge, pause slightly, and then take off.  As soon as the Transporter is airborne, you can safely pull them without aggroing the guards.  \
\
The Transporter moves fairly quickly, so you'll need to be ready to get aggro before he gets out range.  Don't worry; the timing is pretty easy to master.  My rogue friend never had a problem hitting him with a thrown knife.  As a mage, I found Fire Blast didn't give me sufficient range, but Scorch or Fireball worked just fine.  (Fireball is a little trickier because of the longer cast time, but solution is to start casting Fireball before the Transporter is airborne.)  \
\
One last issue for long-range nukers:  be careful not to overdo it while the Transporter is airborne.  It is possible to kill the Transporter in mid-air and, given your proximity to the edge, the corpse may not be lootable.  \
\
The best part about this location:  a new Transporter spawns every ~25 seconds, so you're assured a steady stream of mobs (plus a stack of corpses at your feet).  As a mage, I personally never had to move from my pulling spot.  Target, nuke, nuke, nuke, loot, wait for next.  Very simple.",
    "11035104470201044702007/06/14 19:21:36Aurelian72.0, 75.1 is a great spot for paladins, you don't even have to jump to land any Judgements.",
    "1103590607151883272007/05/25 21:35:35MidnightOverlorduntill now",
    "11035109446111091042007/06/22 17:00:31pingzingAs of 2.1.2 these mobs are immune to Gouge. This is an unconfirmed bug, and I assume it will be fixed eventually. It also stands to reason they're immune to all Incapacitate  effects.",
    "11035118380111091042007/07/10 02:19:19qutharThey are also \"immune\" to the disorient from dragon's breath (mage 41 point tallent).  They get the debuff, but they continue to attack anyway.",
    "11035145976101459762007/08/29 11:03:41jcj6420003174, 75 is as seen above, the best spot. From what I've found, if you kill there, after a kill, another one will come exactly 10 seconds after the previous kill. So long as you don't let any escape, you'll get your relics in no time.",
  },
  ["Into the Soulgrinder70"] = {
    "1100070npcMog'dorg the Wizened22941npcMog'dorg the Wizened22941110998211000",
    "1100094831120948312007/05/31 15:47:23KathuckaMake sure to mingle with your new subjects after completing this quest.\
\
They say a lot of hilarious things.  When you get near, they face you and kneel down.\
\
Best of all is if you blow them a kiss.\
\
Also, one of them has a quest for you.",
    "11000160128211535912007/09/29 02:10:18TonyBoneUnless your a female toon, the it calls you Queen of the Ogres.  The dance party is hysterical too.",
    "1100012723421884212007/07/26 15:03:36DrakensteelWith a full 5 man group it is complete cake.  No one even used the book fears.\
\
Also note that they count as humanoids, so pallies don't get excited :(\
\
Dunno if you can sheep or anything though, we didnt try.",
    "110008820740882072007/05/23 08:58:19dreannaIt doesn't matter who kills the boss - It drops the essence for everyone whos nearby on the quest!",
    "1100088209110882092007/05/23 08:59:34dreannaLeads onto: http://www.wowhead.com/?quest=11009",
    "11000130342211270432007/08/01 07:30:22MBar13g is the amount you would get if you could still earn XP from the completion. Because at level 70 you can't earn XP, you get more Gold, i.e. the 24g 60s you got. \
\
The listing above is technically correct. And bare in mind, level  70 won't be the maximum achievable level for ever.",
    "11000128860301288602007/07/29 20:05:14blupacheThe ghosts are easy. We had the tank & dps/cc arranged in a circle around the altar, picking one or two and taking them down as they spawned. If anyone got into trouble they just used their book.\
\
The healer stood on the altar and used the book to fear any who got too close, while also doing what (very little) healing needed to be done. Keeping the healer in this role also saves more of their mana for the main fight (just in case they miss their chance to drink between stages).\
\
Skulloc was a pretty straight-forward tank & spank.",
    "1100011387211884212007/07/01 14:12:03ddc0660Shadow spells work on the ghost ogres. Shadow priest and a warlock were able to greatly assist in killing ogres.",
    "1100010092961877352007/06/08 18:07:37mattousLink to the location of Skulloc - http://www.wowhead.com/?npc=22910",
    "110008781560878152007/05/22 23:50:06jfmartelAbove coord are right\
\
Once you use the book, multiple adds will spawn over time. They will try to interrupt the \"casting\". They are ot tough, about 7k hp each. For our group, after about 2min, Skulloc finally spawned and the fight was about the same as previous mini boss. After death, loot his \"soul\".\
\
After that,they send you to the Ogri'la (new faction)\
\
Good luck!",
    "1100087735230877352007/05/22 21:59:06WhispurCoords to use the book are 60,24",
    "1100010272621884212007/06/11 22:23:20GhosteIt helped us to burn down the first single ogres, the start rotating book fears when 2 or more were near.",
    "11000145101201451012007/08/27 21:44:42adamb10Once you complete the quest the ogres in blade's edge will no longer be hostile to you.",
    "11000147481401474812007/09/01 05:15:01KrellmaxThis is part of the quest chain to open up the Ogri'la daily quests.  You have to kill five different elite Sons of Gruul.  They are VERY tough and you must have a proper 5-man party to handle them (Tank, Healer, 3 DPS).  You might even want to bring along some extra people that can help out of party.\
\
[b]Quest Chain:[/b]\
[url=http://www.wowhead.com/?quest=10984]Speak with the Ogre[/url]\
... [url=http://www.wowhead.com/?quest=10983]Mog'dorg the Wizened[/url]\
...... [url=http://www.wowhead.com/?quest=10995]Grulloc Has Two Skulls[/url] (Grulloc)\
...... [url=http://www.wowhead.com/?quest=10996]Maggoc's Treasure Chest[/url] (Maggoc)\
...... [url=http://www.wowhead.com/?quest=10997]Even Gronn Have Standards[/url] (Slaag)\
......... [url=http://www.wowhead.com/?quest=10998]Grim(oire) Business[/url] (Vim'gol the Vile)\
............ [url=http://www.wowhead.com/?quest=11000]Into the Soulgrinder[/url] (Skulloc Soulgrinder)\
.............. [url=http://www.wowhead.com/?quest=11022]Speak with Mog'dorg[/url]",
    "11000153591301535912007/09/16 02:41:37RainfallUpon the quest completion Mog'dorg yells: All hail, <name>, the new King of the ogres!!!\" and a [b]lot[/b] of ogres come to have a party with some free buzz. As long as you walk among them the ones near you do kneel. Don't miss the fun!",
    "110008842150884212007/05/23 12:15:43FortThe ghost mobs are immune to all forms of fear with the exception of the book provided by the quest.  Set up a use rotation with your group as everybody should have the book.\
\
When no attackers near the altar, hammer down whatever ghost is nearby.  Once more than one mob has rushed the altar, use the book to fear them away.  Watch for clusters of casters who can be easily disrupted by any AOE ability (as a warrior I used demoralizing and thunderclap), although if you get 5 or 6 of them on you, a book use will need to be in the pipe before they wear you down.\
\
After keeping them in chaos for 2 minutes, Skulloc will become fully formed on the hilltop above you.  You will be out of combat for a short time, so bandage and drink quickly and engage him.\
\
No special abilities on Skulloc that we noticed, just tank & spank.  The only danger is being down on health/mana from the prelude event.\
\
In the event that some other group thinks they're going to scrooge you by tapping skulloc before you're ready, no fears.  The object dropped can be looted by anyone after he's dead.",
  },
  ["Special Delivery to Shattrath City70"] = {
    "102807067npcImage of Nexus-Prince Haramad20084npcA'dal1848119000The Sha'tar10001102052102663102674102685102696102757102768102809107041010882",
    "1028028435140284352007/01/31 17:14:13kronakPrereq: http://www.wowhead.com/?quest=10276",
    "102803140960314092007/02/05 20:18:31ZoidCan anyone confirm if you can keep using the Stormspire-Shattrath portal *after* you turn this in?",
    "10280120373401203732007/07/14 03:44:04gunrunnerRogue does the quest, but does not turn it in with A'dal. Rogue gets permanent port to shatt from stormspire. Rogue hearths in Stormspire and is always first to the summon stone plus has easy access to socrethar's place for mining and herb farming.\
\
Rogue is happy.",
    "10280151051301510512007/09/09 22:18:19izumisanoWhen you complete this quest you are given the buff [url=http://www.wowhead.com/?spell=35076]Blessing of A'dal[/url] which is one of the best buffs I've ever seen.\
Too bad you can only get it once. (lasts for 2h)",
    "10280155870101558702007/09/20 20:51:28dexforgetI never knew about a portal.. =+(",
    "102807959441772592007/05/08 05:14:46KaitainThe real reward is the Arcatraz key, and the subsequent rewards for that q.",
    "102807698521755702007/05/03 07:26:15sweltThe follow-on, how to break into arcatraz, has rewards for mainstream specs.  Thus I think it's fine that this quest rewards 'offspecs'.",
    "10280116091411072742007/07/05 16:36:29WildhammerzWhile that may not be the best argument, saying the quest rewards for this aren't good because they are overly class specific isn't either.\
\
For instance, a warrior leveling in outland has to deal with paladin plate from almost every quest reward.  A warrior gets 0 benefit from plate with intellect, spell damage, and mana regen, so shouldn't there also be a reward for him from that same quest with melee crit and AP?\
\
How about a hunter who does a quest and gets a piece of mail from the quest reward with caster stats as well, like spell damage and spell crit?  Where is his quest reward with agi and ranged AP?\
\
Basically, what anyone who argues that the quest rewards for this specific quest are bad are saying that the vast majority of quests in Outlands and the entire game are bad because they don't provide enough variety.  Some quests give rewards that are designed for some classes.  Some aren't.  Not every quest is going to give you an item thats specific for your class and build (which is the same for every other class and build in the game).",
    "1028034024560340242007/02/11 10:06:04dieselgirlBig big big quest line!\
\
1. Assisting the Consortium [Level 68] : http://www.wowhead.com/?quest=10264, a 'go talk to' quest \
2. Consortium Crystal Collection [Level 69] : http://www.wowhead.com/?quest=10265, kill a dreadlord called Pentatharon and get a crystal from him\
3. A Heap of Ethereals [Level 68] : http://www.wowhead.com/?quest=10262 , repeatable quest also for Consortium reputation.\
4. Warp-Raider Nesaad [Level 69] : http://www.wowhead.com/?quest=10205, a go-kill-him quest.\
5. Request for Assistance [Level 69] : http://www.wowhead.com/?quest=10266 , find Gahruj at 47,57\
6. Rightful Repossession [Level 69] : http://www.wowhead.com/?quest=10267 , get 10 boxes from around Mana Forge: Duro\
7. An Audience with the Prince [Level 69] : http://www.wowhead.com/?quest=10268 , Nexus-Prince Haramad at 44,35 or so in the Stormspire.\
8. Triangulation Point One [Level 69] : http://www.wowhead.com/?quest=10269 , use the Triangulation Device at 66, 33\
9. Triangulation Point Two [Level 70] : http://www.wowhead.com/?quest=10275 , same thing at 28,41\
10. Full Triangle [Level 70] : http://www.wowhead.com/?quest=10276 , Find Culuthas at 53, 21, 70 Elite demon.\
11. Special Delivery to Shattrath [Level 70] : http://www.wowhead.com/?quest=10280 , pretty obvious.\
\
Follow-up for key to Arcatraz",
    "1028032151121314092007/02/07 09:31:44chikkensoopNope, once you've turned the quest in you can't use the quick portal back to Shattrath :(",
  },
  ["Down With Daellis69"] = {
    "1022316967npcCustodian Dieworth19488npcCustodian Dieworth1948812300110222210223",
    "102232829311250312007/01/31 13:22:24couzenRuns back and forth around the archers nearby.",
    "102233385950338592007/02/11 01:23:10diamondtearTo get the quest from the questgiver, you must first help Ravandwyr (http://www.wowhead.com/?npc=19217).",
    "102233382350338232007/02/10 23:20:28schaffeeSeemed like a 10 minute respawn.",
    "1022325031290250312007/01/26 11:28:32NyghtravenMaster Daellis Dawnstrike, is at 56, 66. He runs around back and forth, but very easy to spot.",
    "102234104160410412007/02/23 10:37:56Splitsit at 57.67, and wait for him to run by.  pull with ranged and only he will come by if ur timing is perfect, start to cast as he is firing and next to the rightmost bowman.  or if ur not lazy, you can clear the area a lil too..  ;cD\
\
68ele shammybananny\
\
PS just wrath of air totem, no elemental totem needed.",
  },
  ["Strange Energy63"] = {
    "996816362npcEarthbinder Tavgren18446npcEarthbinder Tavgren1844610400Cenarion Expedition2501995729968399784997951011269990",
    "99682702520270252007/01/29 09:45:01CarddIt also seems to me that the Vicious Teromoths drop their items much more than the regular Teromoths do",
    "996825589161252332007/01/27 09:18:09Java(45,29) for Teremoth. They are neutral, so they won't agro you until atacked.\
(44,18) for Vicious Teremoth. They are aggresive.\
\
Teremoths cast an annoying magic that pacifies to, making you unnable to atack.\
\
Lvl 63 mobs look to have higher drop rate, as iheijoushin has previously posted",
    "99684094220409422007/02/23 06:14:27Dreamworks46.29 plenty of normal Termoth ..",
    "9968145004101450042007/08/27 17:33:08WowserLow drop rate but the lvl 63s seemed to drop most of my samples.",
    "99683166211270252007/02/06 10:32:44ExcandiorTrue! I think the Viscious Theromoths drop almost twice the amount of quest-items as the normal do.",
    "99682544731111252007/01/27 01:49:48iheijoushinThe level 63 Teromoths a little further south of the road seem to have a slightly better drop of the Teromoth Samples.",
    "99689026530902652007/05/25 12:54:53EleoraOnly killed these for this particular quest.\
\
Drop rate from Vicious Teromoths\
Level 62 - 50%\
Level 63 - 29%\
\
Drop rate from Teromoths\
Level 62 - 40%\
Level 63 - 40%\
\
Warning, both these creatures pacify, silence and prevent attacks. Not so much fun for clothwearers.\
\
It may help to pull the moths away from the ruins, as once out of them you lose the debuff aura.",
    "99681112560111252006/12/08 13:29:09enasimaThe vicious teromoths are just north of quest giver, in the town.  The teromoths are located on the outskirts of the town, but I suggest going south of the road for them.  They have an aura reducing stats by 5% and will occassional throw out a debuff that stops all attacks/spells - kind of annoying.",
    "9968120760401207602007/07/14 21:40:57CretuYou aslo need to the quest \"Clues in the Thicket\" http://www.wowhead.com/?quest=9971\
given by Earthbinder Tavgren to continue the questline.",
    "9968127714301277142007/07/27 11:15:25gunrunnerWarriors can still shout at them while pacified. It's satisfying on some level.",
  },
  ["Clefthoof Mastery67"] = {
    "985016764npcHemet Nesingwary18180npcHemet Nesingwary1818011650197892985039851985116764npcHemet Nesingwary18180npcHemet Nesingwary1818014600197892985039851",
    "98506069650606962007/04/01 19:01:15JordanpI found that the best spot for these is between 59, 69 and 60,77. It would be smart to do this quest to kill Talbuk Thorngrazer at the same time. http://www.wowhead.com/?quest=9858",
    "98505329490532942007/03/18 17:06:19ShaimeThere are A LOT at Coords: 57,45",
    "98507711530771152007/05/03 12:23:10hawleypohi2There is a really nice group at 49.39",
    "98503268950326892007/02/08 14:11:10genuine36,25 there is some..",
    "985013006811125442007/07/31 21:19:22LockAndLoadconfirmed =] \
that loc. had the best numbers outta the other locations",
    "985014888411125442007/09/04 06:21:55Alderaan51,29 and 41,22 are good spots.\
Here, you can easily do also the other quest A Rare Bean:\
http://www.wowhead.com/?quest=9800",
    "98504788320478832007/03/07 19:21:44rob12901253,53 there are a few along the west of the road.\
\
47,40 there is a group as well to the east of halaa.",
    "985012544100125442006/12/10 02:04:16enasimaHead to the area between Garadar and the Laughing Skull Ruins to find the best place for these mobs.  You'll want to pick up and run Talbuk Master (part 2 - http://www.wowhead.com/?quest=9858) to run simultaneously.  Both mobs are located in this general area.",
    "9850102038101020382007/06/10 18:06:05kiddxI found mine just on north side of the road 47,33 to 41,26. Talbuks #2 were there and also the elementals there dropped enrgaed crusher core (Eating Damnation). So I knocked out 2 full quests and half of a 3rd all in the same spot. \
\
Keep an eye on the road, because the patrol comes through once in awhile.",
    "985013005911532942007/07/31 21:04:21LockAndLoadi didnt see much there",
    "9850143794101437942007/08/25 11:15:16monkeysoupei found many at 57,45. There were atleast 10 there and the respawn rate is pretty fast.",
    "9850139534101395342007/08/17 11:24:04CDoGgJust go abit south of the quest giver and there are alot there with fast respon rate",
    "9851158618101586182007/09/26 05:49:32ValhallaxpIve got this next, Seeing as im a level 70 Warrior\
with Arm sspec, i suppose i couldn't solo this then ?",
    "98511255870125582006/12/10 03:32:29enasimaYou'll probably need to find a buddy to run this one.  He roams the area North of Oshu'gun and is immune to rooting/snaring. \
\
I thought these clefthooves looked a bit like Banthas when I first saw em.  Star Wars reference for the win.",
    "98513192710319272007/02/06 22:02:12Spidey45, 67  got him",
    "98513976530397652007/02/21 06:56:54mootwoSoloable by a 68 Enhancement shaman (With this strat he should be cake for a warlock):\
\
1. Pull him out of the heard with a low-end lighting bolt.\
2. Pop your 20-minute cooldown earth elemental.\
3. Let him get positive aggro.\
4. Keep him healed. \
5. Auto-attack with the occasional Stormstrike (Don't pull aggro).\
6. About midway through your mana pop Shamanistic Rage.\
7. Watch in amazement as the elite falls while you still have a full health bar.\
8. Profit.\
\
Yes, I did die a couple times trying to get things right. Each time I died it was because I either pulled him off my elemental or adds (wind elemental, Bull Ellek) came with him.",
    "98512514470251442007/01/26 14:44:04CelesseDruidJust find the herd of Clefthooves in the area. If he's dead, he'll eventually spawn with his herd.",
    "985112381411860422007/07/20 08:49:14StarfuryI'm just going to guess from what you said that you were in a raid group at the time, which would prevent you from getting the item for the quest.",
    "985163063100630632007/04/06 19:46:22bebbeCompleting Talbuk mastery, Windroc mastery and Clefthoof mastery will unlock the quest The Ultimate Bloodsport (http://www.wowhead.com/?quest=9852).",
    "98513541140354112007/02/13 18:01:38ranky26Not immune to Impact, which is a stun afaik",
    "9851124567201245672007/07/21 15:09:08breugerI love how every comment refers to her as a 'he'\
when the quest states it's a she",
    "98512918160291812007/02/01 22:26:11MetellaHard to give proper Co-ords since he moves around quite a bit.  Spawns NW of the ruins and walks along to the NE.  He is relatively slow when in combat so can be kited.\
\
Immune to fear however.\
\
As a shadow priest, he hit me for around 400-500 per hit and had over 20k health, not too easy to solo, bring a friend.",
    "9851155457101554572007/09/20 02:29:58Onyx67 Holy Pally, Soloed her.. Not easy but its do able.",
  },
  ["Brewfest!70"] = {
    "1144617053npcOrc Commoner19175npcTapper Swindlekeg24711",
    "11446163386101633862007/10/05 16:22:23AlzeimexiaFree booze, Who can't enjoy that? I'm almost certain no quests need to be completed before receiving your free Alcoholic Beverage.\
\
Have fun @ Brewfest!",
    "11446163490111633862007/10/05 21:03:50trollman0309well... if u want truly free booze u have to finish the quest- Did Someone Say, \"Souvenir?\"\
\
it gives u a truly symbolic Oktoberfest mug and will let u take a drink at any 1 of the 3 HUGE kegs of booze all over the camp..... i did!!!!!!\
  \
~    ~\
   l0l",
  },
  ["Escape from Firewing Point!64"] = {
    "100526462npcIsla Starmane18760npcAdvisor Faila1871213350",
    "100522503620250362007/01/26 11:33:56dmasterUnlike most escort quests... this one does not spawn mobs.  \
\
If the place is camped by other players, you may not have to fight anything but the 2 mobs at the entrance to the area.   There were 3 other people around when I did this quest, and they had the entire route cleared in advance and I didn't have to fight anything until the end of the quest.  \
\
Very very easy!",
    "100521168120116812006/12/08 19:25:30enasimaOne of the easier escorts in the game, you'll never have to fight more than two mobs, nor will a wave of quest mobs spawn to attack you at any time.  Don't really need to pre clear anything, she'll only agro, in most cases, 1 mob at a time.",
    "10052138274101382742007/08/15 10:05:40Szentthis is very easy for me a priest, and possibly rogues too with distract. \
\
All you need to do is simply mind soothe nearby mobs before she walks near them. You should not agro any mobs at all, besides the inevitable patrols on the roads. I just had to kill a couple of mobs. Easy quest.\
\
Sometimes when one of them aggros,  and she fights near a group, remember to keep them all mind soothed while fighting, if not more aggro will come.",
    "10052153724101537242007/09/16 09:49:40blintonFound in the building furthest to the north east in the camp at 73.35.",
    "100522748520274852007/01/30 00:47:38smreinholtzIf this place is being over farmed and you are lucky with the pats, you can complete this quest without killing a single mob.",
    "100522232720223272007/01/20 23:14:29HavahActually I got three of them on me at the same time. But that was just because I had some bad luck with the patrols. You could walk in front of her to single pull the mobs if you have any ranged attack.\
\
ALso, she takes a small break after each kill, even if you pull, so that gives you some rest time to drink, eat, bandage or whatever.\
\
Very easy quest to solo.",
    "10052135170101351702007/08/10 00:14:49DoyceThis is a VERY different quest these days than it was when BC first opened up and the place was being camped like crazy.  Now, with the density of mobs and a 'normal' number of players around, it's damned hard to get very far down the path without getting mugged by 3, 4, or often more mobs that just happen to be standing close enough to aggro as she walks by -- not patrols -- just folks who are stationed close enough to be a problem.\
\
The trick is definitely to sit back and follow her at a short distance, letting only the stuff she aggros be your problem.  She will aggro a couple triplets here and there, but they're manageable.  What will kill her and you is trying to run ahead and clear the path -- she won't help, and she'll pull aggro you didn't see while you're already in another fight.",
  },
  ["Decipher the Tome61"] = {
    "102296158itemA Mysterious Tome28552npcAlthen the Historian19736975Thrallmar10110229210230310250410258",
  },
  ["Drain Schematics63"] = {
    "97316361itemDrain Schematics24330npcYsiel Windsinger1784110400Cenarion Expedition2501973129724397324987659738",
    "97312290831223162007/01/22 18:05:54HyleI would recommend approching the drain (CFR) from the north. There are no frenzy there that I have seen.",
    "97312231620223162007/01/20 22:33:56AnnaiFolks need to watch out for the crazy amounts of ravenous fish (forget the actual name) around the shores here. I jumped in the water at the wrong point and was badly mauled. They're like the fish in ZG, only non-elite, but there are *many* of them and can overwhelm you. If you can manage it, get up on one of the pipes and run to the middle to avoid fish.",
    "97312626510262652007/01/28 08:45:17kirenaajConfirm coords 50,40 \"Coilfang Reservoir\" its under Orebor Harborage underwater..",
    "97314692130469212007/03/06 04:36:59mcbaconYou can combine this quest with http://www.wowhead.com/?quest=9834\
\
Mobs are all around reservoir.",
    "9731212224181932007/01/18 03:05:58NibblyThe entrance is dead in the middle of the icon for CF on the map. The middle bit is a tiny whirlpool diagram, if you look closely. That's where you swim.",
    "9731819341081932006/12/07 02:31:47enasimaAll you need to do is swim to the entrance to Coilfang Reservoir - tloc 50, 40(swim down about 100 feet).  Quest rewards are excellent, especially for the amount of effort required.",
    "973115666011223162007/09/22 12:06:49dairyleeI came from the North aswell. Didn't see any frenzy either.",
    "973115753011223162007/09/24 08:58:37WARBOSZThey are called Mudfin Frenzy fish - around lvl62 - no problem at all for my warrior for some reason at lvl62 - killed three at a time in well under a min - unskinnable beasts",
    "97319511010951102007/06/01 03:22:17kiddxIt looks like the easiest way into the lake is at 47,35 on the mini island on the NW side of the lake. Just come off the road straight west, around a few slow ogres. and you can drop right into the water. Those lv63 fish are a pita sometimes",
    "97314643921456192007/03/05 08:55:30sparvathAmount is correct, Nogg. you got 6g 65s and thats the original 2g 90s and 3g 75s replacing the XP.",
  },
  ["Suraku the Azure Netherwing Drake70"] = {
    "1111270npcSuraku23461npcSuraku23461",
  },
  ["Fire At Will!68"] = {
    "109116865npcEvergrove Druid22423npcEvergrove Druid2242312000Cenarion Expedition250110810210812310819410820510821610910710904810911910912",
    "109115199850519982007/03/16 06:33:23ElerisA few druid tips:\
You can buff the canon with MotW. You can heal it using rejuvenation and lifebloom. Regrowth doesn't work. I haven't tried healing touch but it likely doesn't work either.\
Healing the canon will make the imps aggro you, so it might be useful if you get behind with killing the imps as an easy way to divert them from the canon.\
\
Feral druid tips:\
Stay in bear form, in your tanking gear. Try to move backwards as you kill the imps so you avoid the explosion damage.\
Use swipe to kill the imps, it's enough to one shoot them. And you should be full rage all the time while doing this.\
Auto attack doesn't cut it, it's too slow and if it misses you'll get an imp exploding on the canon.\
\
You'll still have nothing better than the auto attack to kill the imps with while you use frenzied regeneration however, but you can use faerie fire feral to aggro the imps that you miss to alleviate the problem a bit.\
\
If a dog show up, just tank it, dps it down and keep it in front of the canon, and when the canon attack cooldown is up, use the flame thrower attack to insta kill it.\
If it fails somehow, just finish off the dog yourself. Use swipe and demo roar while fighting the dog to grab some of the imps as well.",
    "109115924910592492007/03/29 15:40:44slsanityeasiest way to do as a priest:\
sw:death one shots them, cast it every time it's up,\
throw PoM on the cannon everytime it's up, otherwise ignore the imps",
    "109114961410496142007/03/11 16:05:48licheethis can be done by druids in feral form. just make sure your pet bar is visible",
    "1091122197270221972007/01/20 17:49:12ArinaNorthern Cannon: 61,60\
Southern Cannon: 65,68\
\
Just use your Naturalized ammunition, and kill all the imps. Very low hp.Void terrors will spawn too but they shouldnt be too hard.\
\
Cannon tooltip says 7 shot to kill, so now you know what to do.\
Use your Druid signal and your done",
    "109113821920382192007/02/18 15:44:53aasartorThe explosion from the imps is considered physical damage and thus is mitigated by armor.  Warriors, Feral Druids in bear, and Paladins shouldn't have too much trouble absorbing their damage.",
    "10911159753101597532007/09/28 07:43:25TigraineHad absolutely no Problem as a Affliction Lock to one-shot them with Searing Pain.\
They have less than 400 hp each.\
\
On the Northern Cannon there seems to be a Bug, sometimes Imp's don't get damage. But that's no big deal.\
\
For the Summoned Wrath Hound some people here mentioned for the Southern Gate, that's just a normal patrolling mob, kill it and you only have to deal with imps, nothing else.\
\
The Imps only explode for 500 damage if they come in melee range. If you either one-shot them or keep them at range you have no need for bandages/hp gear",
    "109112705370270532007/01/29 10:29:21KeensharpIt's really easy. Too easy to be honest as a warlock.\
\
Activate the cannon and start spamming it's attack. Meanwhile you tab + searing pain every imp. If you've got anough mana this will be smooth.\
\
Sometimes a hound will be released, but they're easy. Just keep them banished.",
    "109113936511269602007/02/20 13:24:28ruyenI had better luck strafing, moving back didn't work much at all.  But still couldn't beat it b/c 2-3 dogs come out randomly.",
    "109114832321267092007/03/08 16:21:52CristovalIf your pet bar isn't shown, you can use shit+P to open it... at least that's what I read on another thread which said to enable your pet bar.",
    "109113596910359692007/02/14 15:23:08ZexionYes, you CAN do this as a melee class too, but it's a bit harder though :P On the first cannon when I didn't know exactly what to do, I had to use a Super Healing Potion, but this shouldn't be too hard. \
\
If you don't want this to be troublesome, bring a friend.",
    "1091114678421378972007/08/30 17:58:22grawssScorch one-shots them, even as a frost mage.\
\
The problem is, during the north cannon, sometimes your spells just don't do anything. I'm not exactly sure why, but make sure you continue to keep the one you're on targetted even after your spells land, just in case you need to cast another.",
    "109114605330460532007/03/04 14:53:45CoreThe cannons are immune to normal heals. Triggered heals like Prayer of Mending work however.",
    "109112655941249542007/01/28 18:00:12Tildyunless you are able to take out the imps very quickly from range, this quest is not practically able to be completed alone.",
    "109114051310405132007/02/22 11:10:04BDLandisAs a hunter, had zero problem doing this.  Imps were 1-2 shotted on auto shot, just kept targetting them and blowing them away well before they got to me and kept clicking on the cannon's fire every time it was up.  :)\
\
Definitely would be rougher as a solo melee class like warrior or rogue.\
\
Southern camp gave me more trouble due to the way the imps came out, I had less time to shoot them down, but still managed without dying, had to pot once 'case the hound ate me up with a few crits.",
    "1091114502511492552007/08/27 18:41:52ongraYou can also use the Earth Elemental Totem, of course.",
    "10911134528101345282007/08/08 18:09:42RedeyeEasy for a warlock too.    Just stand on the side of the canon   and fire your searing pain  = 1 shot 1 kill   use the TAB button to mark the next.   And  fire the canon when its ready.   so you can do this 1. time..",
    "10911161771101617712007/10/02 09:10:47nimajnebSoloed as 69 hunter (BM), not hard imo but just don't forget your pet is changed to the cannon, simply click fire at warp cannon or something at the 'pet's bar and shoot he imps...\
P.S.: Clear the mobs around the cannon, else you will pull them (you can freeze one ofc)",
    "109113851111269602007/02/19 03:50:49riotangelin addition, make sure to put on your max stamina set for endurance. the imps are weak and take 2 hits to blow; high DPS is not needed.\
\
do not bandage unless u want to attract imps. Or, use the cannon's flame thrower once to clear the imps, then bandage.",
    "109117833410783342007/05/05 20:10:52morrtyEasily solo'd as a 67 warlock.\
\
Strategy:\
Of course you cant use pet so I'm demo spec and demonic sacrifice my imp for more fire dmg, i then just tab targeted any imp that came out and 1 shot it with a searing pain.  When a dog came out I banished, easy easy.",
    "10911161008101610082007/09/30 18:33:56J5SweetFor Rogues:\
\
Regardless of what you will take the 500-700 damage a few times... the big secret that made it easier for me was to clear the fight manually with about 1k health left, allow the cannon to take damage while still attacking.\
\
If you back up, you will drop out of combat, eat up to 1/2 - 3/4 health and get going back on it... ended the fight with around 3k of 7k health",
    "109114570531428302007/03/03 19:19:07FeyeDid the same thing. As long as you one-shot the imps, they don't do damage to you.",
    "109113789740378972007/02/18 03:06:55PowerstreamTip for mages : Imps can be two-shotted with ice lance. Sit next to the cannon , keep it going while you spam ice lance at the imp flood.",
    "109114283010428302007/02/26 14:44:20triumphSoloed this as a rogue. Instead of backing up or sidestepping, I faced the cannon and just stayed put, backstabbing the imps as they walked past (as energy allowed). For whatever reason, even tho I was stationary, I didn't take any bomb dmg. About half got thru, but it was enough to get the port down before the cannon died.",
    "109115197310519732007/03/16 05:32:53ArkeusAs a holy Paladin this is a really simple task. In mediocre +damage gear you can one shot the imps with a holy shock, exorcism, and judgement of righteousness, and then you can also one shot them with seal of righteousness + a 2 hander. Made this a quick task.",
    "109115132221269602007/03/14 22:02:59mywarriorQuick tip for warriors:\
\
Victory Rush kills these guys in 1 shot.\
\
So, kill one, and strafe to the side. when the next appears, strafe back, hit Victory shot, keep going in that direction.\
\
Rinse and repeat.\
\
I lost 2000 health in total at each cannon.\
\
When a dog appears, DPS it like mad, dont worry about the imps. use teh Cannon's other ability on the pet bar. This lays down an AoE that kills them.",
    "10911131903101319032007/08/03 21:53:27ByronnSolod as 70 BM hunter with no pet (cursed cannon stealing the petbar).\
\
Cleared the mobs between the cannon and the gate. Killed and nearby lurking hounds. Then just shot the imps as they came out, 1 shot, sometimes 2, they have hardly any hp. pewpew easy quest. quick cash too for the late starter",
    "10911131848101318482007/08/03 18:29:34siggboyIf you are a hunter and want to make it even easier: drop a FROST TRAP in front of the cannon, which will slow the imps down and buys you even more time to kill them.",
    "10911139605101396052007/08/17 14:20:12peilthetravelerjust did this as a 67 lock.  The trick is to start firing the cannon right away.  Then i would target the imp farthest away and shadowbolt him (i have a 2.5 sec cast time)  One shot always killed them.  Even if you miss half the imps you should still be able to complete it",
    "1091126960320269602007/01/29 07:44:03UrgamanixActually this is soloable by the melee classes, using my tip!\
Simply walk slightly backwards as you hit the imp, and you wont get the damage when he dies, just some very small damage from the imp attacking you.\
I activated the cannon, and just used artillery whenever it came up. I kept meleeing the imps (walking back as i hit each one) and after 6 the dog came out. I just tanked him with evasion while i kept hitting imps and one more cannonball did it.",
    "109112670980267092007/01/28 22:06:03micro23Very difficult. Takes 7 shots... so many adds.... tough quest bring a friend.\
\
YOU NEED YOUR PET BAR, MAKE SURE IT'S SHOWN!\
\
Northern Cannon: 61, 60\
Southern Cannon: 65, 68",
    "109114925560492552007/03/10 17:40:22GippyTip for Shaman: Use Stoneclaw totem right next to the protal, all imps will despawn everytime they attack it. And when it disapears just use earthbind and wait for cooldown.",
    "10911143228101432282007/08/24 06:16:27chimeraSoloed with 68 dw fury warrior. One item is very good here: essence infused mushroom... Use victory rush and BT to kill the imps.",
    "109113093310309332007/02/04 23:39:37oolzerolooI did this as a shadow priest. I just tab-targetted the imps and mind-flayed them one after the other... If one got too close, I casted shadow word: death. It was ridiculously easy once I started doing that. I didn't even have to fire at them with the cannon at all.",
    "1091115991711519982007/09/28 13:59:54RiannaAnother thing to help druids.  I had a terrible time as a feral doing this one following the swipe suggestion, I never had enough rage.\
\
I failed it about four times, and then I put on my dps gear rather than my tanking gear and went bearform.  That did the trick for me, I was generating rage much better and then was able to swipe as needed all the time.  So if you find you just can't get enough rage, you might try dumbing down your armor/def.\
\
Good luck!",
    "109112495430249542007/01/26 09:32:54seiduleThis quest is only soloable as a healer or ranged class.\
\
The steady stream of Imps explode on you for 500 damage each when you hit them.",
    "109112873530287352007/02/01 05:20:15TruperI pulled my hair out.. about this.. I had no options to fire etc.\
\
finally realized that one of my Mod's had Pet Bar Disabled as I'm  a priest .. this was so frustrating..\
\
Hope this may help anyone else having this problem.",
    "10911133350101333502007/08/06 16:44:20AxthonySuper easy for Hunters, just auto shot the Imps as they spawn, 2 shots should kill them. 1 shot if you crit.",
    "1091114445811460532007/08/26 17:33:02RealUnimportantThis tip helped me a lot on the second gate - on the first gate I ended up using PW:S, and that also helped the cannon survive long enough to destroy the gate; combining these allowed me to not only kill the second gate faster, but have my cannon and myself at full health when it was over!\
\
Tip: to ensure you get the most from your Prayer of Mending, stand right next to the cannon, so that you also take damage when the imps hit. This will keep the Prayer bouncing between you and the cannon until the cooldown's up and you can reapply it.",
    "1091114728111249542007/08/31 18:57:00dongjinkimI soloed them as a 67 protection warrior, with about 9500 hp. I could have done it with less hp.\
\
The key is to stay near the gate and attack each imp once as it spawns. Once an imp is damaged, it blows up by itself so there's no need to deal any more damage.\
When you start getting low on life, step back a bit and bandage yourself or use a potion. The cannon will get hit by a few imps but will survive.\
Once you're ready, get back to attacking the imps.\
\
By the way, hit CTRL+4 to make the cannon hit the gate whenever the cooldown is up.",
    "10911155565101555652007/09/20 09:23:24RogulierIf you one hit the Imps they will not explode. As a rogue i just stood in front of the stream of Imps and spam'd Sinister Strike making sure i was not in Auto-Atack",
  },
  ["Veil Rhaze: Unliving Evil64"] = {
    "1084816462npcKirrik the Awakened22272npcKirrik the Awakened2227210750Lower City250110862110863110908210847310849410839510848610861710874810889",
    "108484125670412562007/02/23 18:16:34ManasIt's quite easy and yes loc is 27, 60. But be careful for their disease. It causes around -40 sta and -10 int for 30 min.",
    "1084827435700274352007/01/29 23:07:53HeathcliffDon't believe their lies. Veil Rhaze is at at  27, 60",
    "108482780751274352007/01/30 17:10:55GritzConfirmed - 27, 60",
    "108482355150235512007/01/24 07:37:31chrislarThough the quest-text says you should travel east, you should disregard that and just listen to what he says next. \"You'll find them to the west of the Shadow Tomb, on the border of Bone Wastes and Terokkar Forest.\"\
\
Must be some typo.",
    "108484545620454562007/03/03 05:59:00AvendhrasThere are also a number of the quest mobs around 29,50, right near the Bone Wastes/Terokkar Forest border.",
    "108486535180653512007/04/11 05:41:46absorbscreeching spirit FEARS, good to pull them away from packs or you ll end up corpse walking 5 mins cos the GY is 328190382198312 miles away like i did. very pisT",
  },
  ["World of Shadows70"] = {
    "11004170npcSeverin23042npcSeverin23042Sha'tari Skyguard250",
    "11004132398101323982007/08/05 01:23:46GreddIve got 3 from about 6 kills at 70,80 .. dropping off all the skettis there :)",
    "11004128938101289382007/07/30 00:11:19WildhornAfter this quest you can turn in \"More Shadow Dust\" and it give 75 rep turn in.",
    "11004109379101093792007/06/22 14:30:08saucefactoryI have done \"fires over skettis\" and also, collected the six shadow dusts, and still cannot get any quests from Commander Adaris =/ what else do i need to do?",
    "1100488008111875702007/05/23 03:52:02ebinruidJust kill any skettis in the area... No birds.  They drop random.  I found they seem to drop faster after the soul caller's do their summoning at the bone piles.  I could be dreaming tho...\
\
Grind to glory",
    "11004138738101387382007/08/16 05:20:53UffelpuffI did get all mine from the Skettis Soulcallers they droped all mine when i did take 3 at the same time when the where about to summon at one of the bone piles made it in like 15min or something like thatb 70,80",
    "1100411200851883882007/06/27 19:06:26GhosteJust be sure to NOT have the Elixir of Shadows buff while doing the escort - with the buff, you'll have the undead enemies to deal with.",
    "11004125434101254342007/07/23 09:40:44OranosNo,no you get the dust quest  for the dust in by the camander.... Or if u do it to get money + rep do the daily quests.",
    "1100415239421875702007/09/13 07:58:44MmootimusDrop rate did seem vastly better off guys doing the rituals.  \
\
I am sure there is another TBC quest where you need an item (ore or metal maybe?), and the mob drops it much more often if you watch them physically harvest it first.",
    "110048759410875942007/05/22 17:33:09stormtamerFrom what I have seen, you can get some from the Skettis Soulcaller. I don't know if others can drop them, but I have got 2 Shadow Dusts in less then 15 minutes on these Soulcaller guy.",
    "11004159088201590882007/09/26 23:47:07jamesisgreatYou now get 150 rep for handing this in rather than 75, since patch 2.2.",
    "110048838870883882007/05/23 11:48:55Dens2000Whilst you're doing this quest consider doing the escort quest:\
\
http://www.wowhead.com/?quest=11085",
    "110048760941875942007/05/22 17:57:51Xdoomi guess they have a low drop rate... i mean a huge low drop.\
\
Confirmed.\
Skettis Soulcaller level 70 around 69.83\
Skettis Windwalker level 70  around 70.80\
\
Those 2 drop them atm. After 1 hour i got got 4 in a row lol.\
\
Xdoom\
<Bloody Mummers>\
Hellscream-US",
    "11004144848201448482007/08/27 12:53:38SmashingpumpkinsThey drop off any arakoa. Any. It doesn't have to be soulcallers or anything else, just kill whatever you see because there's most likely a few other players doing the same quest, killing the mobs you need. I killed 12 and got my 6, the drop rate isn't that bad, but as with any drop quest, there is the potential for badluck.",
    "110048809990880992007/05/23 06:31:07OakrendLeads to : http://www.wowhead.com/?quest=11005 (Secrets of the Shadow Preists) from Sky Commander Adaris",
  },
  ["Speak with the Ogre70"] = {
    "10984170npcV'eru22497npcGrok22940110984210983",
    "10984148871111026012007/09/04 05:44:37MichaelangeGuys, treat this comment with respect! I was going to derate it as an unhelpful one, but actually found it unfinished in the quest log 10 seconds later. The problem is you are given this quest at the very beginning as you are taken around the city by V'eru and you surely forget about it after Terrokar and Nagrand.\
\
Thanks, Xen!",
    "10984147465101474652007/09/01 05:00:24KrellmaxThis starts the quest chain to open up the Ogri'la daily quests.  You have to kill five different elite Sons of Gruul.  They are VERY tough and you must have a proper 5-man party to handle them (Tank, Healer, 3 DPS).  You might even want to bring along some extra people that can help out of party.\
\
[b]Quest Chain:[/b]\
[url=http://www.wowhead.com/?quest=10984]Speak with the Ogre[/url]\
... [url=http://www.wowhead.com/?quest=10983]Mog'dorg the Wizened[/url]\
...... [url=http://www.wowhead.com/?quest=10995]Grulloc Has Two Skulls[/url] (Grulloc)\
...... [url=http://www.wowhead.com/?quest=10996]Maggoc's Treasure Chest[/url] (Maggoc)\
...... [url=http://www.wowhead.com/?quest=10997]Even Gronn Have Standards[/url] (Slaag)\
......... [url=http://www.wowhead.com/?quest=10998]Grim(oire) Business[/url] (Vim'gol the Vile)\
............ [url=http://www.wowhead.com/?quest=11000]Into the Soulgrinder[/url] (Skulloc Soulgrinder)\
.............. [url=http://www.wowhead.com/?quest=11022]Speak with Mog'dorg[/url]",
    "10984142013101420132007/08/22 01:49:39RinkaiThere's definitely a Pre-Q to this.\
\
I've completed on my main but cannot get it on my 70 alt.\
\
I reached 70 in blade's edge mountains, she's a holy Paladin so I stopped solo questing there and then xD\
\
I'm guessing that one of the ogre killing quests in Blade's Edge is the Pre-Q, I'm gunna do them tonight I'll post back giving details of the quests I did when I get this one. :p",
    "10984110870511026012007/06/25 10:09:25XenosteelIf you can't take the quest, that means you already spoke to the ogre Grok and took/finished his quest.\
\
I had the same problem with 2 of my friends when we were trying to do the chain, and it turns out that was the problem",
    "109848772690877262007/05/22 21:51:00shadowgianthe's at 65,68",
  },
  ["In Search of Farahlite70"] = {
    "1029017068npcZuben Elgenubi20067npcZuben Elgenubi2006712650The Consortium250110290210293",
    "1029030869150308692007/02/04 21:29:30AuriellaAlso found at 44,21",
    "102902395980239592007/01/24 19:03:48ProzenGiants around 40,66 (68 elites)",
    "102903276590327652007/02/08 17:00:15GebusjuiceKey to fewer adds seems to be stunning them.",
    "10290104638101327652007/06/15 03:42:14lyncheGebusjuice is right.  Stunning them at 75%, 50% and 25% will stop them from creating their smaller counterparts.",
  },
  ["Welcome to Brewfest!70"] = {
    "11442701144770",
    "11447162369301623692007/10/03 13:56:13elitenlsThe Brewfest Organizer can be found down the ramp, outside of Ironforge in a small set up like Octoberfest.  Coordinates: 48.0, 39.9.",
    "11447162867101628672007/10/04 13:38:05luminairDid they fixed the quest for \"Barking\" outside of places?",
    "11447162462201624622007/10/03 17:03:13AlzeimexiaCurrently, Numerous quests surrounding the 'Brewfest' event have been reported as not working as intended or bugged, Blizzard is pushing for some hotfixes to come within the next few days, Apparently part of the patch didn't get applied properly and hence the 'Brewfest' disaster.",
    "11447162413411623692007/10/03 15:12:57SilentviperIt's also just outside orgrimmar just to the right as you exit.",
    "11447162957111628672007/10/04 17:20:24LieandraThe quest for Barking - as was told to me by a GM - is not bugged or gliched. \
\
The GM response states that it being bugged is do to the VOLUME of people attempting this quest at one point in time. \
\
I was mailed that response and told within the mail to try the quest again at a later time of day.\
\
However, both factions in more than just my realm cannot complete the quest... so take what I was told with a grain of salt; as I don't believe the response.",
  },
  ["Darkmoon Furies Deck70"] = {
    "1094070itemFuries Deck31907npcProfessor Thaddeus Paleo14847Darkmoon Faire350",
    "10940148602211419222007/09/03 11:53:31AnatheriaWhile it does stack with judgment of the crusader and other +damage effects, the coefficient is incredibly low, and won't often go above 150 damage dealt.  However, with a protection paladin, that's still 150 holy damage worth of threat they didn't even have to activate, and that's damn nice (btw I am a protection paladin).",
    "10940123315611053942007/07/19 11:09:03Joth4851I'd say that it is incredibly nice for any tank. Any damage done  is threat, and any damage that you wont have to do actively is great.\
\
Plus the stamina, that goes without saying.",
    "109401042671411042432007/06/14 12:16:40xironIt's VERY useful for a protection paladin in PvE.  Even if the trinket just had +51 stamina on it, it would be worth using.\
\
Edit 8/28 - Clearing this up in relation to the previous post.",
    "109401053941101053942007/06/16 10:44:37DelaiYeah a protection Paladin would make good use of that. Its like a holy shield that is always on and procs even when you don't block.. I know for a fact that I'm collecting them for mine =P\
\
A warrior or Druid tank would also make good use of it, any form of damage, etc, etc.",
    "10940126232311142002007/07/24 20:18:00wingmanI believe he was referring to judgement of crusader and not the enchant.",
    "10940139428311389582007/08/17 08:21:06AilisThunderbrewyes, it can",
    "10940141922101419222007/08/21 21:50:36AtrasDoes +dammage count maybe ? Coz in this case ... with Judgement of Crusader on and +dammage from your items it can proc for 600-700 even more",
  },
  ["Gather the Orbs67"] = {
    "108596765npcSpiritcaller Dohgar22312npcSpiritcaller Dohgar2231211650110851210853310859410865",
    "10859161325111297382007/10/01 11:30:40Wiimagei stood on the round entrence door but your way to do it works fine too i guess",
    "108596288720628872007/04/06 06:10:12steakThis quest is completed at 65, 47.\
\
The way I did it was to kill the 1 or 2 mobs near the \"entrance\" and then linger around by the large glowing yellow orb to the left. \
\
I then ran around and dropped the totem (it has about a 1 sec cooldown) as the small PINK orbs floated out.\
\
The totem itself will pull all nearby PINK orbs to it, but will only absorb one and then disappear. Simple solution is to be ready to quickly drop another totem and catch all of them as they come at you.\
\
Took me about a minute or so to run back and forth at the entrance to capture them all.\
\
Easy xp.",
    "1085913411911268332007/08/08 02:54:35Riina67,41 is the best.. thanks for helpin",
    "108592588061238902007/01/27 17:42:13ThezoinkThe coords are for the upper level, go UP.. don't do like me to waste 30min under -.-",
    "108596236320623632007/04/05 05:16:46Rickyblasti stand at 65.43 all the time,  place the totem on same place all the time. very easy q",
    "10859134302101343022007/08/08 09:20:55LiizzardThe perfect spot are at 67.43 i did it in less than 2 min.. \
i just spammed out the \"totems\" and they colleckted orbs all time !! the spot is between 2 cliffs.",
    "108592308230230822007/01/23 04:27:02NodarThe globes is the glowing things swirling around. Kill mobs and just drop the totem. Took me about five minutes.",
    "10859144207101442072007/08/26 05:57:07AgilityJTstand in one spot spam the totem. It takes about 1 min",
    "10859129953201299532007/07/31 17:13:49Ledynn1. find a cliff near the Razaani guys\
2. pull the mobs to that cliff\
3. when they are about to die, pop a totem\
4. finish them\
5. wait 20 secs and u´ll get a orb collected",
    "108592656860265682007/01/28 18:16:27micro23They are the little pink things flying around... just at the camp entrance and all over. Just put your totem down and dont get to close... then they fly into the totem it's actually kinda cool You dont have to kill anything really to accomplish this quest just get the pink flying things.",
    "108593922320392232007/02/20 09:48:25WesythI got attacked several times by the small \"Flesh beasts\" when i was standing on the hill mentioned above, but after the first 3 it worked like a charm :) took me less than 5 min ;)",
    "108596810120681012007/04/16 11:49:13Darkanion734If you want to make this quest even faster, to turn in instead of running back head to Ruuan Weald and take the flight there.",
    "1085926833720268332007/01/29 02:09:01KalabooGo stand at 67,41 at the northern entrance of Razaan's Landing and keep dropping the totem on a little hill... worked perfectly for me.",
    "108593030941268332007/02/04 00:23:03MauseumThis tactic worked perfectly for me, had to engage only one mob on the way to the position mentioned, and then just stood there and cast the totem 15 times in a row - easy as pie :)",
    "10859112369101123692007/06/28 13:36:06SleuthI think this was changed, and you can no longer stand just at the entrance.\
\
Stand at 67,41 which is next to a mechanical spire that seems to emit orbs. Continuously spam the totem until the quest is complete.",
    "108598535851268332007/05/18 20:05:38MordritchOn a map: http://www.wowhead.com/?maps=3522:670410",
    "108595125230512522007/03/14 19:04:59SuBw00FeRYeah i got it down REALLY fast, just cast the totem continuously on that same spot, Also it can grab the purple or yellow balls.",
    "10859107837101078372007/06/20 09:30:17dayooAwesome hints. 7.41 just recast totem over and over again .",
    "108595389030538902007/03/19 18:11:53SteelmaneI captured all my purple orbs at around 68,43. They seem to be created by the circular devices on the poles that are generating the purple electricity. The only annoying thing is that after capturing an orb, the totem will disappear, so you have to put in down after each capture (good idea to temporarily put the totem on your quickbar for this)",
    "10859130535101305352007/08/01 14:32:550thekiller0The easyest way to do this quest is to get on the top of the spike at 67.4 33.6 and keep placing the totems, The little pink things come out of the round things on poles with pink strings of light in it moving slightly so standing on the spike that is next to the pole is the best way (or you can find another pole). As soon as you place the totem one will pop out.",
    "10859129738101297382007/07/31 09:56:10RimwalkerIf you have a flying mount, you can just park on top of one of the pink towers and cast your totem from up there. Quest took like 30 seconds.",
    "10859137068101370682007/08/13 11:17:21Frankgard67.72 is a good spot. you have to kill on or 2 to get there but  u can keep on clicking the totem each 5 sec, so about 150sec and your done",
  },
  ["The Final Code65"] = {
    "1044716562npcSergeant Chawni21007npcTooki18447137501999521044839997310015410447",
    "104473902930390292007/02/20 02:27:21Imaritranslocation orb is at 73,34",
    "10447155041101550412007/09/19 05:20:02hafplxFor maximum lol, if you are a priest, drop sharth, stand on top of the nearby golden roof, face the courtyard (the circular thing with blue dots on the minimap), walk off (DONT JUMP FIRST) and levitate. Shield in the air, and cancel levitate right above the bomb, wait a sec for mobs before you hit fear, and immediately use the bomb, then shield and run. Worked for me first time and so fast XD",
    "10447127982311266412007/07/27 21:18:17Phate01actually you walk right onto the translocator and it teleports you.  dying isnt that big a deal :D",
    "104474475440447542007/03/01 19:19:17necroslaughtDo not fear of the elite 72 next to Sharth Voldoun he will disapear.",
    "104472390780239072007/01/24 17:36:46DaxoAt the loc 73, 35 you need to use the Orb on the ledge.  That will take you up top, continue up to the left and you'll find him standing there.\
\
He does pretty good damage and heals himself when low.",
    "104475859530585952007/03/28 11:52:55gulahdo NOT forget to do this quest: (Escape from Firewing Point!) http://www.wowhead.com/?quest=10052\
\
You can find it in the same building as Sharth.",
    "104474693860469382007/03/06 05:27:54TelaseroThere is a follow up to this quest, that should be added to the Series List\
\
Letting Earthbinder Tavgren Know \
http://www.wowhead.com/?quest=10006",
    "10447139435101394352007/08/17 08:27:53RainfallUpon the completion Tooki yells: [b]The threat be over! <Player Name> be savin' us all![/b]",
    "104479326420932642007/05/29 21:17:41Datsykas 64 lock i had a hard time with him. is his resist higher than normal for most mobs cuz i couldnt get anything to stick on him. ended up having to sacrifice the void and hit him hard with soul fire+shadow bolt+shadow burn before i could do enough damage to him to get past his heal.",
    "10447147422101474222007/09/01 03:18:48KusanagidragonHe's a non-elite but has around 10k hp. He heals but small heals.\
\
I had an alliance rogue who was killing all the mobs, probably for the signets, so didn't have to bother killing the locks around the bomb, because they was already dead.\
\
Dying is idd not a problem, as Phate01 explains.",
    "1044711847170118472006/12/08 23:14:31enasimaFirst thing you want to do is head to the Northeastern part of the Firewing Point, head up the tower, use the translocation orb, and find/kill Sharth Voldoun. He'll drop The Final Code( http://www.wowhead.com/?item=29912 ) which you'll need to activate the mana bomb. Snag this and then head towards the middle of the base. Kill all the warlocks and other mobs guarding the mana bomb, click it, and viola, the bomb is triggered.",
    "10447160146101601462007/09/29 03:36:43ravenarkOne REALLY important detail: exploding the mana bomb has a CASTING TIME.  SO you can't just fear and use it, fear runs out before you get it off.  You have to kill all the mobs around it.",
  },
  ["A Curse Upon Both of Your Clans!66"] = {
    "105446665npcT'chali the Witch Doctor21349npcT'chali the Witch Doctor2134914150110542210545310543410544",
    "1054426159111221572007/01/28 03:19:25micro23That's a GREAT TIP! Thanks used it on the same building each camp thanks a bunch!\
\
46, 77 and 42 49 are easy huts to accomplish this quest.",
    "10544118753101187532007/07/10 20:00:38simb666Good Sweet Place.\
\
Bladespire Hold Building Cursed     at : 42,47",
    "10544125595301255952007/07/23 15:17:35Drahktarlol i noticed that when you cast the fetish not only do you spawn an evil spirit, you spawn three \"bunnies\" they are \" Ogre Building Bunny Large\" Ogre Building Bunny Small\" and \"Ogre Building Cursed Spirit Bunny\" its always fun to see how blizz programs :P",
    "1054411369511221572007/07/01 05:31:06qutharThe face in the doorway remains for 2 to 3 minutes and then disappear.  After the face disappears using the fetish again will only summon one ghost.",
    "1054437787101221572007/02/17 21:49:26uigradit seems that using it a cursed building summons two spirits to kill instead of one, and also brings an ogre to attack you.   If you kill both spirits, it still counts, but it's easier to just find a new building.",
    "1054410314531221572007/06/12 14:29:16XklarkConfirmed as of the 2.1 patch - spawns 2 spirits and still counts toward quest objective.",
    "105442271561221572007/01/22 05:56:16NodarWhen you use the Fetish (when the casting is done) a Evil Spirit will appear, kill it and you've cursed the hut / building.\
If you use it twice on the same building (If that glowing thing is still shining) another spirit will appear.",
    "1054459869111596742007/03/30 19:58:23Farmbuyer\"A plague on both your houses!\" from Romeo and Juliet, of course.  Spoken by Mercutio, I think, but I don't remember that part very well.\
\
If anyone's having trouble remembering which buildings you have cursed, a small evil red face appears in the entrance after a successful cursing.  The same face appears, much much larger, over the building's roof.",
    "1054422157400221572007/01/20 16:50:04TomedYou don't actually have to use the Fetish on different buildings. Just use it at the same building every time.",
    "105449745061596742007/06/03 14:10:19StekThis and the previous quests' names are both modified versions of quotes from Romeo and Juliet.\
\
\"I am for you,\" spoken by Tybalt and \"A plague on both your houses!\" by Mercutio.\
\
It's always interesting seeing Blizz add these little tidbits into the game :D",
    "1054412779711596742007/07/27 14:01:13MythodicalLike the Montegues being the bankers in UC, heh. \
\
I knew about this quest's name being from Romeo and Juliet, but I didn't tag the previous quest being another quote as well. I love Blizzard's sense of humor and quotes and sites from different sources.",
  },
  ["Elemental Power Extraction68"] = {
    "102266867npcChief Engineer Trep19709npcChief Engineer Trep1970912000110225210224310226",
    "1022636013100360132007/02/14 16:56:37SchmoofadoopJust pull the Warp Aberrations - they don't spawn adds when they die",
    "1022628192190281922007/01/31 09:29:56smanjoSundered Rumbler : http://www.wowhead.com/?npc=18881\
Warp Aberration : http://www.wowhead.com/?npc=18865",
    "1022610201511360132007/06/10 16:53:09OdinssonBut the hit harder, so you end up with just about the same HP after the fight.",
    "1022625524270255242007/01/27 05:52:00bobbyjrYou can find them around 36, 78 south of area 52 by the cliff edge.",
    "10226149718101497182007/09/06 05:47:04alcyFor dispellers, killing Warp Abberation's (start with Purge/Dispel) is a better idea. Squishier and without the shield they don't really hurt that much.",
    "10226132516101325162007/08/05 07:28:44oopsieoopsieTo do this quest, find some Sundered Rumblers, use the Elemental Power extractor on it, then kill it.\
\
Once its dead, you'll see a small dark blue crystal thing. Look sharp, I missed the first one. You get a cog mousepointer when you mouse over it.",
    "102263672720367272007/02/16 01:56:12PashwinaYou can use the Elemental Power Extractor while in combat. This is great for rogues who don't want to give up their openers. Just throw down a gouge during the battle and then click on the Elemental Power Extractor to tag the mob with the spell.",
    "10226121206101212062007/07/15 19:22:38FleshmanThis is bugged for me I click the extraction device thingy and the try and click on Aberation/Rumbler but it wont allow it to.  The hand icon isn't turning blue and the closer I get the sooner they attack :S",
    "10226126321301263212007/07/25 01:27:08KorleonisGo to 36,78. \
Kill warp aberrations and sundered rumblers. \
BEFORE they die, use the extractor on them \
AFTER they die, you will find a little blue item on the ground \
pick it up. That's the quest item. \
Repeat 5x.",
    "1022626619340266192007/01/28 19:36:39zooniSo you walk up to a Warp Abberation (very close). You right click your Elemental Power Extractor, the mob hits you but the cast is uninterupted. The mob gets a blue gas glow. You kill him and he drops a blue crystal. You right click it and collect the Elemental power.\
\
Same thing on the Sundered Rumbler except after you kill it, it spawns another smaller mob (Rumbler shard) with the blue crystall. Kill the add collect the crystal.\
\
32,77 area\
\
gl",
    "102264560480456042007/03/03 14:55:37KrisxkIt should be noted that the Elemental Power crystal is not actually a drop that you'll find in the mob's loot box, but rather a seperate sort of \"box\" that spawns on the mob's corpse.\
\
Look for the blue crystal that will trigger the gear \"use\" symbol.",
    "1022622232700222322007/01/20 19:11:03FinnAfter you zapped and killed either a Rumbler or Abberation look on the ground for a blue shard, it's not on the killed mob itself.",
    "1022612718021360132007/07/26 13:30:32FarrukFor anything that does Nature Damage, pull the Aberrations. They aren't immune to nature damage as their cyclone-elemental model suggests, and the Rumblers are.",
    "10226144312101443122007/08/26 12:25:28adamb10Watch out for netherock, a lvl 68 elite roaming the area.",
  },
  ["Arcane Disturbances70"] = {
    "98247068npcArchmage Alturus17613npcArchmage Alturus1761312650The Violet Eye25019825198242982639829498315983269836798378983899840109843119844129860",
    "982414276821312342007/08/23 09:34:05maciekishIts been fixed.",
    "98247218020721802007/04/24 13:04:24EndofEternityIf you're a warlock, prepare for a little frustration. The Unliving residents have improved kick which shuts down a magic school for 6 seconds. It has a 6 seconds (or no) cooldown which means they can chain it on occasion. I've had both my schools locked at the same time.\
\
If you've got a Felguard then you should be okay, but affliction/destro be careful. Probably best to use a voidwalker.",
    "982432915181312342007/02/09 01:27:40ToridasIt actually says \"return to Archmage Alturus outside of Dalaran\" in the game also, even though he is obviously outside of Karazhan.",
    "9824116960301169602007/07/07 12:58:23BlarnayIf you're a priest remember you have Shackle Undead, very useful incase you pull 2 mobs. Using Shackle I had no trouble at all getting to the well solo as a 70 discp/holy priest.",
    "982454871210548712007/03/21 14:27:12KathuckaJust to make this even more clear....\
\
In the middle of the town as you approach the tower, there is a short road off to the left (south).  Near the end of this side road, there are two buildings burnt down to their foundations.  One is on the right, and one is on the left.  If you look carefully, each foundation has a staircase leading down.  The stair on the right leads to the pond.  The stair on the left leads to the well.\
\
It is possible to solo this quest, but slow and painful.  The ghosts are all single pulls, with a few long patrols thrown in.   Each single pull is not too tough.  The problem is that they take a while too kill.  If you take too long, the respawns will catch up with you, and you'll be in trouble, and there's no chance of running away (unless you're a rogue, of course).  So, you have to keep killing and moving fast enough to stay ahead of the respawns.\
\
There's also no room to maneuver.  While you can solo-pull the mobs, the slightest screwup means that you'll get one or two more.\
\
There is one dangerous wraith mob that casts shadow bolts that hit for nearly 1000.  That hurts, so use silence and interruption effects on that one.\
\
Skip the mobs you don't have to kill.  Consider elixirs or other consumables to increase your DPS.  Be prepared to deal with adds.  Bring potions and bandages.  Bring good food and water so you can recover quickly after each fight.  Bandage yourself and your pets instead of healing or eating to save time and mana.\
\
Better yet, just bring a friend with you.  Two 70's would have an easy time of it, and your guild wants you to get keyed, so someone will probably be willing to help.",
    "98244991250499122007/03/12 04:10:15NakashiAfter going down the stairs to the first large room, you go SOUTH not north. South is just a room with 4-5 mobs in it and some large barrels in the back.\
\
After going south, down a long hall with wine racks on both sides, to the next large room the well is just inside to the right. Also a small note, do not try to LoS pull mobs with the wine racks down the long hall as they will evade bug in the rack.",
    "982431234130312342007/02/05 11:35:41TekaheraI'm not sure if this oversight is present in game as well, but the quest description at the top is incorrect. Archmage Alturus is outside Karazhan, not Dalaran.",
    "982418819290188192006/12/31 11:25:48TeheheThe pond and the well are found inside The Master's Cellar. There are two entrances to the cellar, both are found right next to eachother at (48, 78). One of them leads to the pond, and the other leads to the well.",
    "982468428130684282007/04/17 01:54:06AundoraWhile you are doing this quest, you can do \"Restless Activity\" as well.\
\
The Caretakers have a 100% drop rate.\
\
> Underground Well Reading < - Enter at 48,78\
Take first right, ( the only right/the long hallway. You should be pointing South now. 53,90 is where the well is located, on the right in the square room.\
\
> Underground Pond Reading < - Enter  47,78\
Keep going straight, it looks like it drops off but it doesn't, so go ahead and walk down what appears to be a ramp. Yes, you can get back up the same way. Go right as soon as you get down the ramp, and keep going around it. There is no need to jump off the ledge. You will see the pond in front of you at the end of this. Go anywhere in it and click on the crystal in your inventory.\
\
I completed it at 44,77.",
    "982456737111312342007/03/25 03:38:45PseudoThe in-game quest text is bugged, you are supposed to, in fact, return to the guy who gave you this quest just outside of Kara's main door. If you go to Dalaran, as the quest text instructs, you will be very disappointed and angry...\
\
And wowhead is just copying the in-game quest text, hence why it's wrong.",
    "982426176550261762007/01/28 04:40:03GryzorTo enter the masters cellar you go down 2 sets of stairs.  The first takes you into a cave system where you can gather the pond sample, the water being easily noticeable on the minimap.\
\
The second set of stairs is directly next to the first and takes you into a cellar system.  This takes time so dont try to rush it.  Each section of stairs and landing has 3 mobs, 1 in either alcove and one on the mini-landing.  Pull the mob from the landing and then 'hug' the wall on one side so you only have to kill 2 of the three.  \
\
When you get to the bottom there is a X-roads, take the right passage which take you past wine racks, you will come to another room and the well can be found on the right.\
\
I advise doing this at 70 for the gold, 11g99s reward.  Can easily collect the 10 items for the other quest the quest giver gives you.",
    "9824285711980285712007/01/31 20:37:181dsk1Karazhan (lvl 68 requirement)\
Karazhan is one of the high end dungeons in The Burning Crusade & can be found in Deadwind Pass (in Azeroth).\
\
Part 1 :\
- Arcane Disturbances: http://www.wowhead.com/?quest=9824\
Use the Violet Scrying Crystal near underground sources of water in the Master's Cellar and return to Archmage Alturus outside of Dalaran.\
=> The pond and the well are found inside The Master's Cellar. There are two entrances to the cellar, both are found right next to eachother at (48, 78). One of them leads to the pond, and the other leads to the well.\
- Restless Activity: http://www.wowhead.com/?quest=9825\
Bring 10 Ghostly Essences to Archmage Alturus outside of Karazhan.\
=> The essences are found off of ghosts inside The Master's Cellar. There are two entrances to the cellar, both are found right next to eachother at (48, 78).\
\
Part 2 :\
- Contact from Dalaran: (http://www.wowhead.com/?quest=9826)\
This report details my findings. Take it to Archmage Cedric, also from the Violet Eye; you will find him in the outskirts of Dalaran.\
=> He can be found just north from Dalaran (15,54).\
- Khadgar: (http://www.wowhead.com/?quest=9829)\
Deliver Alturus's Report to Khadgar in Shattrath City in Terokkar Forest.\
=> He can be found in the center of Shattrath City (54, 44).\
\
Part 3 :\
- Entry Into Karazhan: (http://www.wowhead.com/?quest=9831)\
Khadgar wants you to enter the Shadow Labyrinth at Auchindoun and retrieve the First Key Fragment from an Arcane Container hidden there.\
=> Can be found in 'The Screaming Hall' on the left of Murmur in an Arcane Container.\
- The Second and Third Fragments (http://www.wowhead.com/?quest=9832)\
Obtain the Second Key Fragment from an Arcane Container inside Coilfang Reservoir and the Third Key Fragment from an Arcane Container inside Tempest Keep. Return to Khadgar in Shattrath City after you've completed this task.\
=> The second key fragment is in the steamvaults, in the water next to the first boss, just dive in and its on the bottom.\
=> The third key fragment drops in Arcatraz, it can be found in the corner of the room after the first boss)\
\
Part 4 :\
Complete CoT: Black Morras\
(You have to finish CoT: Old Hillsbrad Foothills to attune yourself for Black Morras)",
    "9824156527101565272007/09/22 05:24:37Speeder141Ok the easiest way to do this is to go into the caves and take off all your gear and dismiss any pets. Then you go to the areas you need, and then die becuase uve pulled half the cave. Now when you rez take reading run as fast as you can and keep your equiment off. Then just repeat for each cave takes a little time but you dont lose mass durability :)",
    "9824152935101529352007/09/14 13:40:44ianicusalternatively if your a hunter, just run in a feign death, 60% of the time it works every time.",
    "982431919490319192007/02/06 21:40:30arbiter13I found parts of these descriptions horrible so let me explain the 2 stairs part.\
\
In the small collection of ruined houses, there are 2 houses that broken walls and foundation only. They are both across the path from each other. One leads to the cave system with the pond. One leads to the cellar with the well. Both have ghosts. The pond and well are pretty easy to find in each.",
    "9824131615101316152007/08/03 10:24:54willfordanother great way to do this is to strip down and run to the end of the basement where the well is and rez in the corner. Same formula for the pond :)",
    "982436028281203002007/02/14 17:35:34ZubZeroNo, that's not the follow-up, http://www.wowhead.com/?quest=9826 is the follow-up quest.",
    "9824115894401158942007/07/05 08:43:35HazestormGetting the well sample is a pain in the ass, especially so if you're soloing.  Here's what I did...  Just take off all equipments and run straight to the well.  Turn right after you make it down the stairs.  You'll die a couple of times but you won't suffer durability loss.  Much faster than having to kill 20 mobs.",
  },
  ["Return to the Marsh63"] = {
    "973216361npcAmythiel Mistwalker16885npcYsiel Windsinger1784110400Cenarion Expedition2501973129724397324987659738",
    "97325056620505662007/03/13 13:15:16Javahttp://www.wowhead.com/?quest=9876\
\
This quest opens just after you deliver \"Return to the Marsh\"",
    "97328122010812202007/05/11 04:20:45deifymeYsiel Windsinger is at 78.4 , 62.0",
  },
  ["The Vials of Eternity70"] = {
    "10445170npcSoridormi19935npcSoridormi19935",
    "1044528604220286042007/01/31 21:50:14FreudPart of the Mount Hyjal quest line.",
    "1044533255230332552007/02/09 17:52:21ArkeusThis quest is obtained from an NPC that wanders around the main room within the Caverns of Time.",
    "10445108032221323942007/06/20 14:32:43ZenjiAs of 6/19, there is no longer any attunement requirement to The Eye or Serpentshrine Cavern.  All you need to do is get the quest and clear both 25 mans.",
    "1044510660921595402007/06/18 17:37:28GarbyDrak's blood is white, it drops for everyone on the quest, and it has for awhile now.\
\
\"Blood of the Black Dragon Champion is now a multi-drop quest item. Everyone on their respective faction's quest will be able to loot the blood.\"\
\
From the 1.11 patch notes: http://worldofwarcraft.com/patchnotes/patch1p11.html",
    "104457045061595402007/04/21 10:17:55MetroIn the patch notes the 4 vial per kill drop rate has been amended to vials dropping for everyone in the raid.  Apparently it was just a stop-gap measure to prevent the extremely high end guilds from getting to an (arguably) untested Battle of Mount Hyjal.",
    "1044532394440323942007/02/07 19:00:05OmniaThe Vials are found in two 25 Man Instances. \
Tempest Keep - The Eye\
To get attuned you must (through a quest chain):\
-Complete Steam Vault Heroic Mode.\
-Complete Arcatraz Heroic Mode.\
-Complete Shadow Labyrinth Heroic Mode.\
-Complete Shattered Halls Heroic Mode. \
\
And\
Coilfang Reservoir - The Serpentshrine Cavern\
To get attuned you must (through a quest chain):\
-Complete Slave Pens Heroic Mode.\
-Complete Karazhan and Gruul's Lair.",
    "1044537851281323942007/02/18 00:22:14AmadaunYou also need to kill Magtheridon for the final step in the attunement for Kael'Thas.",
    "10445121585401215852007/07/16 11:44:41esoterikpunkTurning in this quest will place you at friendly reputation with Scales of Sand, allowing you to choose the following rings (just like the Violet Eye rep rings):\
\
Band of Eternity (dps)\
http://www.wowhead.com/?quest=10462\
\
Band of Eternity (tanking)\
http://www.wowhead.com/?item=29294\
\
Band of Eternity (healing)\
http://www.wowhead.com/?quest=10461\
\
Band of Eternity (spell dmg)\
http://www.wowhead.com/?quest=10463\
\
Each reputation level (honored, revered, exalted) earned enables you to return to Soridormi for an upgrade.\
\
It is unknown at this time whether or not the rings are interchangeable, so do make sure you don't choose the wrong one.",
    "1044512190841813482007/07/16 23:36:55Flamespear...Then the next expansion comes out...\
\
And all of a sudden it's 13g 20s again.\
\
The way it's listed is right.",
  },
  ["Restorer No More70"] = {
    "1103470npcArchmage Leryda18253npcArchmage Leryda18253",
    "11034123562101235622007/07/19 20:02:24carstuarThis quest becomes available at Exalted reputation so you can switch rings in exchange for 75 gold.",
    "11034130165101301652007/08/01 00:45:10achanchinouCan this be done more than once? If I want to alternate between balance and feral as a druid, can I swap my ring back and forth every time I respec, or is it a once-in-a-lifetime opportunity?",
    "11034158761311578852007/09/26 11:36:03PoTzConfirmed, did this today and the npc \"Archmage Leryda\" has a new dialog option to restor your original ring, u save 75g :)",
    "11034157885201578852007/09/24 23:07:19SahrishYou can.\
\
As of 2.1, there is a bug involving swapping your Violet Signet for a second time, given that you are alternating between three types of signets (which is entirely possible if you are a Druid, Shaman, Paladin, or clicked the wrong ring when you were first given a choice): if this is the second time you swap your Signet type, the game will think you currently have the ring that you originally picked when you hit Friendly reputation. This will cause you to get the wrong quest, which will ask for you to return that original, first ring, and not the one you currently have - so you can't swap your ring.\
\
For example (as in my case), if a character picks the Archmage ring, then later wants to switch to the Restorer ring, and later wants the Protector ring, they will be stuck with the Restorer ring, because Archmage Leryda will be asking for you to turn in the Archmage ring that does not exist.\
\
There is a simple fix to this, however - destroy your current ring, and talk to Archmage Leryda, and she will restore your first ring. This is verified by GMs; if you'd rather see for yourself, and you don't mind the four hour wait you can open a ticket and ask them yourselves.\
\
Just thought I'd like to help people who have this problem, because it sure confused me for quite a while, and had me digging in my bank for twenty minutes.",
  },
  ["Kick Them While They're Down70"] = {
    "1034117067npcMagistrix Larynna19469npcMagistrix Larynna1946912650The Scryers250110341210202310432410508510509610507",
    "103413226380322632007/02/07 13:20:56ganymedeI just figured it out.  You have to complete the chain of quest that ends with Shutting Down Manaforge Coruu before she will give you this one.  So make sure you do the quest chain that leads up to Shutting Down Manaforge Coruu and your golden.",
    "103415052531322632007/03/13 10:31:39galaxygoddessI am revered with scryers and I have done the shut down the forges.. you get the exact same quest from either faction it's just a different quest giver that gives it to you... me and an aldor friend tandemed these quests.",
    "103419490610949062007/05/31 18:10:01DirtypriestBowman are on the northern entrace to the forge fighting off manaworms. Centurions are inside fighting too. Conjurers are all over the place.",
    "103413975920397592007/02/21 06:40:36oghostAfter i complete \" Shutting Down Manaforge Coruu \"  and deliver it ,\
i went at area 52 and there Magistrix Larynna gives this quest . Spymaster Thalodien gives the next  chain quest \"Shutting Down Manaforge Duro \" and both aldors and scryers do this quests .Iam scryer and i earn reputation from this ones .The npcs names are for  scryers .",
    "103414195821322632007/02/25 07:10:38JilkonIt depends on what side you're on, there's one Shutdown chain for both factions.",
    "1034134569141300582007/02/12 08:41:06oraroPre-req: http://www.wowhead.com/?quest=10330",
    "1034127183100271832007/01/29 13:36:08zomxYou will find them around Manaforge Duroe (57,65)",
  },
  ["Minions of the Shadow Council69"] = {
    "1060016967npcScout Zagran21475npcScout Zagran2147512300111048210595310596410597510598610599710600",
    "106002921270292122007/02/01 23:28:05micro23good info.. quest is right next to where you pick it up. i had to go into the cave to get all my kills tho. and use the guards to help you if you fight outside they OWN",
    "10600141614111031342007/08/21 08:29:46irrizenThat is because in order to get credit for a kill you must do the majority of damage, that's not saying 50% necessarily, like if you have 2 guards attacking a mob, you have to do more damage then either of those 2, so if say, they both ended up doing 30% each, and you did 40%, you would get credit, however, if one of them did 50%, and you did 40%, and the other did 10% damage, you would more likely than not, not get credit.\
\
There is also another factor of time, which I am not 100% sure of how it works, but more or less the damage has to be recent otherwise it doesn't count, say, like if you got a mob down to 50% health, meaning you did 50% of the damage, then got it to guards and they killed it, but it took a minute for you to kite the mob to the guards, that 50% damage you did wouldn't count because of how long ago the damage was done. So, in order to get credit for a kill you must do the majority of damage within a certain period of time before the mob dies.",
    "1060038168130381682007/02/18 13:40:20PainKiller39,41...........",
    "106009132230913222007/05/26 21:08:19StivertonKite the enemies towards the guards at the quest giver's tower and they will help.",
    "1060029236100292362007/02/02 00:48:39magwaFollow ups are:\
http://www.wowhead.com/?quest=10601\
and \
http://www.wowhead.com/?quest=10602",
    "106002703980270392007/01/29 10:06:50ikevaIf you are going to solo this don't go into the cave just kill the mobs outside, the respawn times on all the mobs is very fast.",
    "10600103134101031342007/06/12 14:14:26kiddxThis may have been patched. I dot'ed it dragged it back and attacked it with the two guards and recieved no xp or credit even though its red to me (not greyed out). However, if I got it to say 20-30% then i was able to get credit.",
    "106009108740910872007/05/26 14:26:43OdinssonI swear these things hate you, evey time i hit spell reflect on my warrior they would stop casting and go melee until it faded.",
    "1060026784130267842007/01/29 00:37:59tkawrathMight want to get a friend to help with this one, it is soloable, but once you get down inside the cave the respawns tend to get a litle nasty.  It's fairly crowded in there too so the locks and imps wreak havoc.  I find it easier to kill the imp first since it has little HP and outputs quite a bit of damage.  Find a nice AOE mage and you're good =p",
  },
  ["Information Gathering68"] = {
    "101986867npcCaledis Brightdawn19840npcCaledis Brightdawn198409000The Scryers150111039210189310193410329510194610652710197810198910330101020011103381210365",
    "101989253111273492007/05/28 14:17:19LysfaraAs of 2.1 at least, this has been fixed. Changing to flight form breaks the disguise.",
    "101982461840246182007/01/25 19:18:56HinioPlease disregard my previous comment.  In order to recieve credit for this part you must be right on top of the two guards that are speaking to one another.  Do not worry about Pathaleon the Calculator's Image he is red but will not aggro",
    "101984689230468922007/03/06 03:26:04AmbushedThe mob who drops the item you need to start the shutdown can respawn very quickly, and when she does, it's right where you're guarding. So I suggest not completely looting her, leave something there so she'll take a bit longer to respawn\
\
Also, the adds have around 2500 health and won't attack you until you attack them. For rogues, this means you can get a restealth for an ambush; they're squishy",
    "101982734910273492007/01/29 19:22:48kaneWicked bug use this and then use druid bird you can actually fly in the form of the blood elf :)",
    "10198116883101168832007/07/07 09:22:29belzedarAs a mage, i found that invisibility does NOT break the disguise, so if the elite is in the way, invis, get in, decloak, voila.\
Works on escaping too.",
    "101989156411246182007/05/27 07:05:34ffpixelBut do watch out for the Annihilators. They are red and will aggro (the large walking constructs).",
    "101982795021275852007/01/30 22:06:42demoniqueIt works, after the guy vanishes again, you can briefly communicate with one of the two that are left. Once you have done that the quest is completed.",
    "10198119406201194062007/07/12 06:12:20kogutexBefore you turn-in quest, use cloak one more time. You won't need to fight your way through all mobs to do followup quest.",
    "10198124642111194062007/07/21 18:28:31rosa08I did the exact same thing, confirmed disguise is like a buff that will only disappear like a normal buff's time running out or if you yourself dismiss the buff. You will not lose it by turning the item to activate the disguise in.",
    "10198116836101168362007/07/07 06:12:20rosa08Keep in mind that even if you break your disguise, you will have aggro, but if you immeadiately reactivate your disguise you will lose aggro even if activated in front of gaurds or the quest objective people :P.",
    "101983302770330272007/02/09 07:36:33IzzoCo-ords are 48 84, not 78 84 as previously said.\
\
You can mount with the costume on\
Followup: http://www.wowhead.com/?quest=10330",
    "101982888170288812007/02/01 11:26:01blacksuitJust watch for the arcane annihilator and you'll be fine. I had to solo it, and thankfully I was a lock.\
\
The guys are in the south wing of the mana forge, I walked right up to them, they had a conversation, and the quest was completed. 10 mins is plenty of time.",
    "10198132265101322652007/08/04 17:23:42xsanctomDon't stand too close to the wall in front, a Nether Anomaly kept agroing me through the way and pulling me out of disguise, had to FD, wait to reapply the disguise (thank god you don't have to gather materials again), then run back in from a distance.",
  },
  ["The Cipher of Damnation - Grom'tor's Charge70"] = {
    "1052217068npcGrom'tor, Son of Oronok21291npcGrom'tor, Son of Oronok2129115800110521210522310523",
    "105227121141580512007/04/22 18:24:10RoguepenguinInterestingly enough, I found the same to be true. Opened about 12 chests to no avail, tried the chest right behind Lady Shav'rar and viola - the cipher was in it.\
\
Again, it's entirely possible that it's just coincidence, but it's worth a shot if you're having trouble.",
    "105225805160580512007/03/27 11:12:05MarfuTook me quite a few chests to open. But in the end; This might be a coinsidence, but there are 3-4 chests around Lady Shav'rar at 45, 29 where I got my fragment at the top of their base.",
    "105229148960914892007/05/27 03:25:19hitekkaiIt is NOT necessarily in the chest behind Shav'rar.  I just found fish oil.  It's random.",
    "1052213109331580512007/08/02 12:46:30siggboyI can sort of confirm this.  The drop rate for the keys was around 50% but after opening about 10 or more chests I still didn't have the fragment.\
\
I then opened the chest near the mentioned named mob, and bingo, there was the fragment.\
\
Definitely go for these chests first.",
    "1052212346641580512007/07/19 16:15:22sentzIt must be a higher drop rate off those chests, Ive done this quest on three characters, first time I did it in the area near the quest giver and got it off the first chest.\
\
2nd character i went over to the cave (coilskar cistern) and it took god knows how many chests 12+ probably.\
\
This time after getting fed up of farming the cistern, i reread wowhead and someone mentioned the chests behind the named Naga, so i came back and voila... first mob killed, got a key, first chest opened got the cipher.\
\
Definatly try this area!! ( 45, 29 )",
    "1052214660231580512007/08/30 11:58:27mandiwylerSame for me. I was killing naga after naga, getting keys, and unlocking chests with FISH OIL. :S\
\
Then I read this post and thought I'd try it out. Sure enough, the chest behind Lady Shav'rar held the frag. :D",
    "1052226802230268022007/01/29 01:12:34stidorAround 45,27\
\
You need to kill the Nagas all around coilskar point, they will drop keys which open the coilskar chests laying about.\
\
I got mine on my second chest.",
    "1052230568330305682007/02/04 12:06:38marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105222689170268912007/01/29 04:38:29fongKeys seem to be about a 20% drop rate, and I got the fragment in the 4th chest I opened at Coilskar Point.\
\
Person I was doing it with had to open about 12 chests... I guess it can be one of those irritating drop rates. Stick with it, the rewards are nice.",
    "10522153338101533382007/09/15 12:49:54Cybersonixhere is the key: http://www.wowhead.com/?item=30426#unlocks",
    "10522148258101482582007/09/02 17:41:20chineseman26I got the fragment from behind the named mob also. It's worth trying definitely.",
    "10522132912101329122007/08/06 01:53:02BorgussGot it from quite deep within the Cistern, after having to kill about 15 mobs before my first key dropped, I then consecutively got keys from each mob. 5 chests opened in all.\
\
Borg.",
    "10522145811101458112007/08/29 05:09:06shortleifWell opened like 10-12 chest with no key, found the fragment behind the Lady..",
  },
  ["Trouble at Auchindoun70"] = {
    "1017717068npcSpymistress Mehlisah Highcrown18893npcField Commander Mahfuun195429500Lower City150110177210094310095",
    "101772543750254372007/01/27 00:46:45CryptorchildBare in mind you must have the Shadow Labyrinth key from the Skettis wing before you can complete this.",
    "101775784851254372007/03/27 02:46:00hegorthOnly one member of the party needs the Shadow Labyrinth key.",
    "101776298651254372007/04/06 16:07:21UnavoidableFateyou do NOT need the shadow lab key to complete the first step. Someone else just needs to open the door to let you in to where the NPC is, and from there, you can freely enter the instance.\
\
Again, no one in your party NEEDS to have the key to get in; someone just needs to open the door for you.",
    "101775477111254372007/03/21 11:02:11nycthionThe Shadow Key drops from Talon King Ikiss http://www.wowhead.com/?npc=18473#M0z, the whole party gets it from the kill.",
    "101779126530912652007/05/26 19:25:20ThadeAs per the 2.1.0 patch notes: The quests Trouble at Auchindoun, The Codex of Blood, Into the Heart of the Labyrinth, Find Spy To'gun, and The Soul Devices, have had their minimum level reduced to 68.",
  },
  ["Champion's Covenant70"] = {
    "1047470npcSoridormi19935110462210466310470410474",
    "10474129228501292282007/07/30 13:28:19Mord69This is the last step of the Scales of the Sands reputation ladder. At exalted you hand in the Revered ring (shown as the \"Provided\") and you receive the Exalted ring, in this case the Band of the Eternal Champion.\
\
This rep is only farmable in Hyjal.",
  },
  ["Commander Hobb70"] = {
    "1109570npcArcanist Thelis21955npcCommander Hobb23434111094211095",
    "11095121563101215632007/07/16 11:03:55VordeaLeads to http://www.wowhead.com/?quest=11097",
  },
  ["Back to the Orphanage70"] = {
    "1096717060npcBlood Elf Orphan22817npcOrphan Matron Mercy2281912650Lower City500",
    "109678792960879292007/05/23 02:10:12FroRevThis quest chain requires level 60.",
    "109678824960882492007/05/23 09:35:55ggregSee http://www.wowhead.com/?npc=22819 for step-by-step instructions to finish this chain.",
    "109678894620889462007/05/23 22:43:11mentor916Can the outland orphan quest be done as well as the azeroth orphan quest? or can we only do one?",
    "109678918031889462007/05/24 05:31:49DaizaruI just did the outland one and was able to pick up the Azeroth quest no problem, even though I technically completed it last year. So you don't have to worry about picking one questline and being stuck with it. \
\
 No idea if I can get a 2nd pet, \"Speedy\" is still sitting in my bank.",
  },
  ["The Sporelings' Plight63"] = {
    "973916361npcFahssn17923npcFahssn1792310400Sporeggar750",
    "97392274190227412007/01/22 07:18:36sly1eyeAround 16, 60. Mobs in the area guarding drop quest item Bog Lord Tendril for the quest Natural Enemies as well.",
    "9739809810080982006/12/07 00:34:26enasimaThese are guarded by the 63's and 64's in The Spawning Glen, note screenshot for actual image of the sacs.  This quest becomes repeatable once turned in",
    "973924462120244622007/01/25 14:12:12ndwolfwood09After your friendly with sporeggar, you won't be able to repeat for turn in's.",
  },
  ["The Western Flank61"] = {
    "1013061",
    "101302130910213092007/01/18 10:23:11AspexAlliance Quest.\
\
Quick Reference for those searching for either 'Alliance' or 'Horde' quests in the area.",
    "101302252210225222007/01/21 18:54:26MachinemanThis quest was in beta, but doesn't appear to be available in live at all.",
  },
  ["Because Kilrath is a Coward65"] = {
    "989116564npcKilrath18273npcJorin Deadeye181062700The Mag'har500198882988939890498915990669907710107",
    "98912476530247652007/01/26 00:44:16BiGBaLLaAnton56.38 by the big fireplace in garadar.",
    "9891158234101582342007/09/25 15:02:48planBbonfire, more accurately",
  },
  ["Mistwalker the Elder70"] = {
    "868570npcElder Mistwalker15587npcElder Mistwalker15587",
    "86854029410402942007/02/22 02:54:35t0pazThe Maul ( Dire Maul arena ), Feralas",
  },
  ["The Demoniac Scryer61"] = {
    "1083816158npcApothecary Antonivich16588npcApothecary Antonivich1658812200Thrallmar350110538210835310864410838510875610876",
    "10838135932101359322007/08/11 12:38:46LilleondSoloable as 61 feral druid. Just got kitty and nuke the imp fast, when the orc spawns, kill him becuase his fireballs acutally hurt. Otherwise this quest is a piece of cake as long as you know what to do :)",
    "108382228290222822007/01/20 21:13:52ChekMake sure you talk to the scryer after it starts going all crazy purple. I wasn't sure what it was doing and sat watching it for a good 2-3 minutes before I realized what I was supposed to do.",
    "10838132786101327862007/08/05 19:44:16GimlylySoloable as a 59 Restoration Shaman :D\
\
Just keep earth shield up",
    "1083820937100209372007/01/17 02:03:23ceemeeirUse the sard at ~ [url=http://www.wowhead.com/?maps=3483:440510]44,51[/url]. sometimes a Hellfire warding spawns, kill them, until 4 shard appears next to the scryer. Once an orc came with the warding for me, but easily soloable with an undergeared rogue.",
    "10838130906101309062007/08/02 07:05:40pyrochung93Lock that has been soloing quests ever since here, and ill tell you that i was looking forward for the attacks to end. I was about to use a potion until purple stuff started vortexing out and imps disappeared.  My felguard and i survived, both about 20% hp left and i havent had much chance to Health funnel him.  \
\
Warlocks can solo this, as long as they dont spend more than two dots on each imp. What i did was send my felguard at it and cast Immolate, if there was another one out already hitting the crystal, corrupt it too. when the warlock pops out, you might have a couple imps left (in my case about 3).  Immediately Howl of terror the whole place, hit the warlock with EVERY DoT you have and call your pet back so you can heal it and yourself.  from there on use 2 DoTs on each imp and you should survive.  Good Luck!",
    "108383462590346252007/02/12 11:01:08KathuckaUse the shard at the base of Hellfire Citadel, near the PvP area.  There's a nice monster-free area there.\
\
It will summon a lot of monsters for you, mostly easy imps.  When it's done, talk to it to get a report.\
\
Make sure to read the report all the way through before turning this in.  It's some good lore and the change of tone near the end is delightfully jarring.",
    "10838159770101597702007/09/28 08:35:19littlebsoloed as 61 Ret Paladin. I just wore all the quest items with spelldmg and int on them and spammed Consecration while using Retribution Aura.\
Had to use pots and all cds to survive but it went ok in the end. Not trivial so get a friend if you can.",
    "10838150846111160132007/09/09 05:56:06scarlettinaI would just like to point out that this is not a good spot to go for this quest if you are a mage. I died, very quickly. I was bombarded by the mobs that are around and when I did get the Scryer up more mobs showed up. It was very painful.",
    "10838136935201369352007/08/13 06:44:49innovaciousSoloed as a level 59 BM hunter. Didnt take hardly any damage and didnt kill a single imp. Got the pet to tank the imps and only killed the orc when it appeared. \
\
Only 4 imps can spawn at any one time so every now and then one would dissapear so another new one could appear and attack the shard. I just made sure they were all attacking the cat and that mend pet was constantly on. Pet was a level 58 cat with just under 4k health and that didnt go down too low. I did stun and freeze a few of the imps at times though.",
    "10838112739101127392007/06/29 07:23:02gaLezkiCompleted as 62 shaman. I even died after the big guy and three imps kept hitting the scryer but when I came back from my corpse run imps were gone and I just completed the quest. Scryer had still 41% hp left so it can take many hits from those imps.",
    "108388623620862362007/05/20 11:14:59ShimmergloomYou *might* want to doublecheck your surroundings... as I was happily finishing this quest with my 62 warrior (really easy), suddenly Fulgorge emerged next to me ( http://www.wowhead.com/?npc=18678 ) - that was the end of my easy quest...",
    "10838142692101426922007/08/23 06:18:29zegzHave a little problems with HP as 60 Hunter, bet otherwise relatively easy Q. Just dont let them kick  the shard and watch out from that shaman who spawns.",
    "108387171140717112007/04/23 16:11:24bob99bCompleted this quest as a 61 Frost Mage.  Two-Three frost bolts would kill the Imps.  If you get overwhelmed with Imps you can let them beat on the Scryer while you drink.  They do little to no damage to it.  Once you get to the orc warlock/mage that spawns, kill him first.\
\
Very easy quest.  Ended it with 75% hp on the Demonic Scryer.",
    "10838162811101628112007/10/04 11:13:02petreSoloed as a 61 shadow priest, barely (on third try).  Bubled and got mana back as I planted it.  VT (mana conservation), SW:P, MB, wand until next imp appears.  Repeat immidiately (SW\"P eventually killed each imp after the help from MB and and wand to start).  Kept this up (bubbles ad needed) until the orc appeared.  Did VT, SW:P, MB on him then had to PS, bandage, and drink a mana pot finally.  I focused on killing the orc as he came back.  In the meantime, a few more imps had appeared on the staff and it was pretty badly hurt.  I charged at it and hit another PS to scatter them, and managed to talk to it before they came back.  They faded after the quest was completed or they would have killed me.\
\
It would have been a piece of cake with two though.",
  },
  ["Arelion's Mistress62"] = {
    "947216260npcMagistrix Carinda16793npcMagistrix Carinda1679312600Silvermoon City3501937421028631028749472",
    "9472122838101228382007/07/18 14:08:56Aoebro*Ending Spoiler*\
(Do not read below if you don't want to know.)\
\
You give the girl the drink, and she follows you to a \"discreet\" location.  Once you use the spell on her, she turns into a rat.  She starts to ask what happened to her and then starts shouting \"Get that cat away from me!\".  The cat then chases her, and you go back into the town and turn in the quest.",
    "947221134251130202007/01/17 19:30:12zAceI think they changed the name from \"Cenarian beverage\" to \"Cenarion Spirits\". ( http://www.wowhead.com/?item=29112 )",
    "94725876040587602007/03/28 18:48:40littlidabbiCan any1 spoil the ending for poor curious Alliance? :)",
    "94725074561453002007/03/13 20:24:57EzraThanks for not spoiling the surprise. :D",
    "947244970150449702007/03/02 07:14:40ZuglukBuy Cenarion Spirits from the innkeeper in the next zone west of the quest giver. Then give the spirits to Viera, and she will move so that you can read the scroll to her.\
\
- Carinda 26,60\
- Viera 27,62\
- Innkeeper Coryth Stockton is located in the Zangarmarsh zone  (Cenarion Refuge 78,62)",
    "947213020390130202006/12/10 20:05:13SwareWest of Falcon Watch is the next zone, Zangarmarsh, and right when you enter the zone there is a camp called Cenarion Refuge.\
\
In the inn is the Inn Keeper who sells the Cenarian beverage, buy one, and head back to Falcon Watch.\
\
Give it to Viera Sunwhisper and she will tell you to follow her. When she stops and starts drinking it, use the scroll on her and a suprise will happen.",
    "94724530070453002007/03/02 19:03:15vulcanhalfbreedHehe :p Cute surprise at the end.",
    "94722325530232552007/01/23 12:41:55AnogarShe's on the bottom level, across the path from the First Aid trainer. She was rather camped when I did this quest, and you really had to just sit there until she happened to spawn or she'd start walking off with someone else.",
  },
  ["Enraged Spirits of Water70"] = {
    "104807068npcEarthmender Torlok21024npcEarthmender Torlok2102412650110680110681210458310480410481510513610514710515810519",
    "1048022330320223302007/01/20 23:21:51KotikThey're located around 47, 22.",
    "104805519141282152007/03/22 04:42:08frostbringerwhen elemental dies only one of you will get the soul, the neerer one. just tried it",
    "1048037531161282152007/02/17 13:15:55SergiusN.B.: If someone else kills spirits, you can still capture. Just put a totem near.",
    "104802679531223302007/01/29 01:00:45micro23Another patch at 44, 33. Make sure you put your totem down.",
    "1048015116211223302007/09/10 05:01:54Arisonly found 2 at 44,33, killed them, got full health back, waited around a couple mins, nothing...\
\
went to 47,22 and there were at least 6 of them.",
    "10480122900101229002007/07/18 16:14:39rosa08Just like to add, the elementals are a great source of motes of mana",
    "104805698841223302007/03/25 13:32:25MintasmanYeah only 3 but they respawn real fast at the 44.33 spot.\
Kill 3 get healthy and 3 more are back",
    "1048045065111223302007/03/02 10:26:40Viper007Bondhttp://www.wowhead.com/?npc=21059",
    "104807027131528652007/04/20 22:13:54OneThreeYep, around 50,24 there is a pool of them where it's easy to pull them one by one. I would recommend doing the quest here, as trying to get clean pulls in the crowded Naga encampments can be challenging at times (there are pats that can cause big aggro problems).",
    "1048030557380305572007/02/04 11:58:00marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "104805286540528652007/03/17 20:44:35msharpFound some more water elementals around 49,24 (not many but at least 3-4) which is also where u pick up Lakaan's Medallion fragment for http://www.wowhead.com/?quest=10574",
    "104806229330622932007/04/05 00:48:19MaydenYou can find many at 50,25. Water elementals.",
  },
  ["A Crystalforged Darkrune70"] = {
    "1106070npcGahk23300npcGahk23300Ogri'la10",
    "110609461830946182007/05/31 09:39:25KeekuliHere's how far I've gotten in the event: \
First part as the fel guard is really easy, just fear, charge and whirlwind the trash, and hammer the shield every time the cd allows you. Once the shield is down, comes the green demon guy (no need to use crystal foci or whatever in the first part nor the green dude). Just spam the basic attack and whenever he does fel flames, fear and charge. \
\
After this it get's a little trickier though quite easy still. Use fel flames everytime you can, if the little guys start making cannon, use the leap attack and after that drain life from a mob which has a good amount left. Continue this until a big guy shows up, I just spammed him with the basic attack and once in a while do the leap/drain combo. Also use the throw axe ability all the time. Here I had to use one crystal foci thing to do the bombing attack which practically killed all the enemies(remember that you can use your other skills too when flying, drain here) \
\
After you've killed quite lot of the little guys and if I remember correctly 4-6 big guys, you face the shivan assasin. She does siphon life, and death blast or something which drains life to her, and sometimes frost nova and possibly flame buffet+fireball. Here you have to keep her stunned as much of the time possible. I was very close to die but managed to kill her too. \
\
In the next part you control (surprise surprise) the shivan assasin. This part, at least for me, felt very hectic. She has 3 \"aspects you can change every 30s. Shadow aspect has siphon life, and the same shadow attack that drains life if the mob is affected by siphon life + shadow nova. Fire aspect has flame buffet, fireball and some aoe which possibly had a debuffing effect(didn't really have time to read carefully) . And the Ice aspect has a frost nova which jumps her backwards, ice blast or something and a spell similar with ice block. Also the special attack she has(that uses 2 charged crystal focus's this time) does much damage and extra if the mob is affected by one of the debuffs she can do.\
\
You'll be fighting a beholder which killed me quite quickly. It casts a deathray attack (you get the \"Eye of shartuul is focusing or something in your chat) which I think should be avoided with ice block. I can't tell much about this fight since it was kind of  chaotic and he killed me quite quickly.\
\
I'm interested in knowing what's beyond, so please add more info as you get further",
    "11060141462101414622007/08/21 00:28:09TheololWatch out, do this quest as often as you can and don't stack up both kinds of Darkrunes, here's why:\
\
It surely doesn't work to keep a Darkrune, a Crystalforged Darkune and a Kronk's Grab Bag... If you hold all these and let the daily reset happen, you have basically just lost a shot at the Shartuul event.\
\
So, how to avoid this? Just be aware that you can't hold more than one of each of these 3 unique items, and do the Shartuul event ahead of getting full, or on the same day you got a new bag. Always remember to open the bag when you get it, if you can't, that means you need to do the event as soon as possible, because obviously it has a new Darkrune in it. You need to use your current Crystalforged Darkrune and do the event before the next reset. This will allow you to do the event as well as Crystalforge a new one afterwards, since it all took place the same day.\
\
However, if you have all of them and Gahk doesn't have the \"Yous Have Da Darkrune?\" quest, then you have let the reset go by. In this case you have already lost one darkrune whatever you do, when that happens you should just delete the bag so you can turn-in the \"Banish More Demons\" quest (usually it will be after having the quest done again and returning to the NPCs that you'll realize you already messed up by not having done it the day before). Being able to turn-in this quest is key to being able to Crystalforge a new Darkrune, so just getting rid of the bag is the single thing you need to do. You can also just delete the plain one and open the bag, same results = no bag, Darkrune, Crystalforged Darkrune. Then you can turn-in the quest and receive a new bag as normal.\
\
To be safe, always keep only one Darkrune or none, not both plain and Crystalforged because you might not have time (or remember) to do the event again before the next daily reset.\
\
The reset is at 4:00 EU, but in fact you should always do dailies preferably before 3:00 realm EU, turning in dailies after that time will make them done for the next day as well - this doesn't show right at the reset, but will happen when you log back in hours later, so you can still do them again right after the reset.\
\
Also, there will be a Raw Darkrune ( http://www.wowhead.com/?item=32642 ) item coming in a patch. This will apparently stack up to 20 and work in the same way as a normal Darkrune, 1 for each Shartuul event, therefore different than the Fragments ( http://www.wowhead.com/?item=33784 ), which will also be patched in. It's a quest item, so it's likely for it to come with a new repeatable quest, to allow you to turn it into a normal, unique Darkrune. This will allow you to Crystalforge a lot more than the 2 you currently can each day, so that in theory you can stack up the event 22 times and then do it in a single day... But mainly, it's obviously to prevent people from just losing their Darkrunes when they don't do the event along with the dailies for a couple days at a time.",
    "1106010758511930832007/06/20 01:24:32KerisI nearly made it to stage 3 on this quest.\
\
Basically this is what I did:\
\
Stage one: MS mobs whenever you can, I barely bothered with whirlwind-it takes too long and during that time the imps are hurting on ya. I just waited, MSing them, throwing whirlwind off till an imp spawned, then went to MIN range of the charge then charged-killing all the guys around me.\
\
Then for the boss. I just charged him right when he spawned, MSed, whirlwinded, then feared + charged when he started doing fel flames-that will take you down quick if you're not paying attention to it. Repeat till he's dead.\
\
Stage two: use super jump AS MUCH AS YOU CAN!\
\
That's the main part. Try and save it for the big guys, but really any time you can. Super jump + axes + melee hit when you land will take out the big guys without them ever hitting you. Keep the flame channeled thing going all the time-it will help take down the imps faster.\
\
Boss fight: I couldn't get her. I bet if I was ready (and had started on her with more than half health) I would have beaten it. Basically the strat is to:\
\
Run back and super jump + axe throw + melee hit whenever she starts casting anything. This will stop her casting (which hurts the most) and do a ton of damage. Once again, keep the flame breath thing going all the time.\
\
I got her to 10%, starting at 50% health myself. I couldn't quite get the jump dealio.",
    "1106093141250931412007/05/29 12:57:57DettonThe Crystalforged Darkrune is used to do an event at Shartuul's Transporter at the northern forge camp, Forge Camp: Wrath, on the westernmost plateau in Blade's Edge (the one with the Ogri'la camp) \
\
The quest to get a darkrune, which is then exchanged for a crystalforged darkrune, can only be gotten at Honored with Ogri'la, and it involves the quest Banish the Demons http://www.wowhead.com/?quest=11026\
\
The first time you do this quest at honored, you are guarenteed a darkrune.  The daily version of the quest does not guarentee a darkrune - at least, the bag you get as a reward says to \"cross your fingers for a darkrune.\"\
\
Using the Crystalforged Darkrune at the transporter will have you take control of the roaming demon that can't otherwise be targeted.  Your character is \"stunned\" for the duration and your view shifts to the demon's.\
\
As Jeoh says, you can used Charged Crystal Focus (charged with 10 apexis shards from a Depleted Crystal Focus) to activate an ability which will heal the demon.  \
\
Warning:  During a bit of lag, I had clicked repeatedly on the \"heal\" skill, and accidently consumed all of my charged crystal foci (five of them at the time) - There is a cooldown to the ability, but... Just be careful.\
\
The demon has five abilities:\
\
1.)  Mortal Strike.   Hits a demon for about 10,000 damage, very short cooldown.  This will one-shot any of the little demons that come after you.\
\
2.)  Whirlwind.  Hits all enemies around you for 4k-5k damage.  It is similar to Herod's whirlwind from Scarlet Monestary, or the Whirlwind Axe - you must stay in place or else you will break the channeling of the whirlwind.  This has a fairly long cooldown, so use it when you have a lot of fel hounds around you.\
\
3.)  AOE fear.  I can't remember the names precisely (as I do not have a darkrune to do the event right now) - Medium cooldown, it fears - as you'd expect - everything around you for a short time.  This can give you a needed breather and help you wait out other cooldowns.  (such as whirlwind)\
\
4.)  Destructive Charge.   Short cooldown (not as short as mortal strike) this will charge an enemy and do a MASSIVE amount of damage to everything around it, around 20,000.   It has a minimum range so it's hard to use on anything but the imps, which stand back and throw fire at you.  However, any dogs attacking you will likely follow and be caught in the explosion.\
\
Against the stronger demon, if you use the AOE fear,  you can then charge for a good amount of damage.\
\
5.)  Throw hammer.  (Forgot the exact name, again) - Will throw a hammer at the shield, which is your primary objective, doing a lot of damage to it (but it has no health bar) - it takes 4-5 hammers before something stronger then the hounds and imps come after you.\
\
6.)  Finally, there is the heal.  The wording of the ability states that it drains health from everything around you.  I could not get it to work properly though when fighting a group of the fel hounds.  This ability consumes one charged crystal focus and has a long cooldown.  Use it around your 3rd or 4th hammer to make sure you have full health for the big fight.\
\
Unfortunately, I failed BOTH my attempts for today, the day I finally reached Honored and got this quests, so what lies after this event for the reward, I do not know.\
\
If anyone would care to post a successful attempt and what you get from it, it would be useful.  Also, correcting me on the names of the demon's abilities, and exact cooldowns, would be appreciated too.  I will have to wait until tomorrow to do the event again and re-check.",
    "110609498520949852007/05/31 20:58:56CelootActual strategies can be found at the item's comments.\
\
Link: http://www.wowhead.com/?item=32602",
    "110609308340930832007/05/29 11:24:53JeohYou can use Charged Crystal Foci to use the special abilities of the various demons you control during this quest.",
    "110609332621931412007/05/30 00:08:57BorntorunI went beyond. Not much tho.\
With your felguard you have to defeat the demon that pops out the Transporter. How to defeat the winged demon: Fear-charge-mortal strike-whirlwind whole channelled. Repeat. Better you have between 40-50% of your felguard HP be4 facing it. Then the winged demon should be ready to be submitted.\
When it is at about 25%-20% you gain control of that winged demon and new wave of mobs appear.\
New mobs are of 3 kinds:\
- mini fel cannons (stand in place shotting at you)\
- Mechanar netherbomb throwers shaped mobs (only melee hits)\
- Mechanar minibosses shaped mobs (strongest ones, poison spray skill, not many around)\
\
It has a really unusual way of fighting, since it has these skills (can't remember names, I try to write 'em as accurate as I can):\
\
- Double attack: on single target, slows target's attack speed\
- Fel flames: channelled cone of fel flames for huge dmg in front of caster\
- Super jump: target a ranged enemy to activate. Good damage and aoe stun on melee enemies. Damage even on landing.\
- Throw axe: ranged attack\
- Life steal: usable only on the smallest enemies at min 10 - max 20 yards range.\
- Rain of fel flames: long cooldown and uses a reagent (probably a charged crystal focus)... tooltip says something like \"float in the air and destroy all the enemies\"... used it while surrounded by mobs but didn't worked (can't even remember if I had the reagent in bags)... dunno if it has to be used during the jump (will try tomorrow).\
\
I dunno what's the point you need to achieve... probably simply kill all enemies.\
The thing is damn funny... can't really w8 to have another chance (tried 3 times by now)!",
  },
  ["Identify Plant Parts64"] = {
    "978464npcLauranna Thar'well17909npcLauranna Thar'well17909Cenarion Expedition250",
    "97848870731787302007/05/23 17:39:32anthonypantsNope. After Honored, you're done turning them in.",
    "97842164140216412007/01/19 16:00:16nekokiYou can also receive unidentified plants from herbalism.  Herbing the mobs inside Coilfang can also help with this quest.",
    "97841808270180822006/12/27 09:39:26LustralThere is also a small chance that you'll get an uncataloged plant in the bag, which you can turn into Lauranna for additional Cenarion Expedition rep.\
\
It's worth hanging onto extra unidentified plant parts if for only that reason, after you've completed the quest.",
    "97842669651227712007/01/28 21:48:58InuTrunksConfirming that you can only do this quest up to honored rep for CE.",
    "97847490930749092007/04/29 12:17:0297036Yeah, the rep you get from these quests (Uncatalogued Species and Identify Plant Parts) is really nice. This is a quest worth grinding if you're aiming for a high rep with Cenarion Expedition.",
    "978415595821227712007/09/21 01:18:35lithouneYou, sir, are right, however that's not what he said.  When at Honored or Revered,  one can still obtain rep from doing either, Heroic Slave Pens, Heroic Underbog, Heroic Steamvaults, or Regular Steamvaults.  No, doing regular slave pens and underbog will not give you any rep past honored, please make sure you full grasp the comments made by another user before correcting them, I'm giving you a minus rating because of your inability to read.  To the rest of you wowhead users, please make sure you know the corrrect information before giving someone who is making a flame post +6 rating.",
    "97847501811227712007/04/29 16:37:57memoryjarI'm going to say that part of your information is wrong by that you can't get any rep from Slave Pens and Underbog when you're honored with CE.",
    "97841366750136672006/12/11 19:15:42SwareThis quest becomes repeatable, every time you turn in ten unidentified plant parts you will get another Package of Identified Plants, plus 250+ reputation with Cenarion Expedition. Inside the package will contain a few grey plants to sell, editable plants and some herblist plants.\
\
Mobs in the Zangarmarsh drops Unidentified Plant Parts commonly.",
    "978422771170227712007/01/22 08:58:58dasperApparently this quest is only repeatable up to Honored and then you lose the quest. If you are comfortable with grinding, about 300 is all you need to go from half way through Neutral to Honored. Then you can run the Slave Pens and the Underbog to get to Revered (where you will stop getting rep for the instances) and then you can do all the quests in Zangramars to push to Exalted.\
\
Granted, this strat is not intended to level you but to be the most efficient/worry free way to finish Cenarion Expedition rep.",
    "97843946130394612007/02/20 16:44:31MisfitMake sure your bags are not full when you turn these in. I made the mistake of turning in a few while my bags were full and did not recive my Package of Identified Plants :(",
    "97845495661227712007/03/21 17:26:52rsmith7Of course, Steamvault and Heroic instances provide rep all the way to exalted.",
    "97844573650457362007/03/03 21:10:04koshiOn rare occasions you'll receive an \"Uncatalogued Species\" inside of your \"Package of Identified Plants.\" It starts a quick and easy quest, return to Lauranna Thar'well and what she'll do is name the plant after you. For me it was, \"Purple Leafed Onionknight-ium\" + 550(500 to non-human) rep to Cenarion Expedition.",
    "978474681074682006/12/06 14:41:20enasimaThis quest become repeatable after the intial turn in, so save any extra plant parts that you may pick up.",
    "97847873030787302007/05/06 15:40:12Nimr0dCan I still turn these in after honored even though I won't get rep? I need that \"Uncatalogued Species\".",
    "9784139193201391932007/08/16 21:27:38bnetgamer77Shocking how no one mentions a fine area to farm these.\
\
It's true most, if not all mobs have an average of 20-25% chance to drop these...but I found out that the most annoying of Zangarmarsh creatures hold the key to gaining many Unidentified plants.\
\
If you've ever done an instance in Zangarmasrh, you know of the lake to swim through has a plentiful amount of Mudfin frenzys' that every so often shoot up at you.\
\
Turns out these buggers each have a 20-25% chance to drop an Unidentified Plant, and being they are all 1/4 of a regular mob, to AoE them down in a sense technically quadruples your chance of finding an Unidentified Plant.\
\
I farmed these guys in bear form with no hassle and hit some mobs of 4 with no drops, to tanking a mob of 8 getting 7 drops...the odds are in your favor if you're out for the Grinding of Unidentified Plants.\
\
Best of luck, and good fishing!",
  },
  ["Wanted: Durn the Hungerer67"] = {
    "993716766npcWarden Bullrok18407npcWarden Bullrok1840714600The Mag'har700",
    "99372841281157252007/01/31 16:32:00ChaosmakerWhat might be is a good tip for the healers.\
If he does his knock back. And the tank and healer are standing on opposite directions of Durn the Hungerer, the tank will become out of range. And if you are then unlocky you can't heal him in time. So best thing is to stand next to the tank so you always be in range for healing.\
(But a good geared tank won't take enough damage to make this a problem.)",
    "993726554250265542007/01/28 17:48:51bloodreddoritosPre-req: Do the two quests from the Garadar Bulletin Board http://www.wowhead.com/?object=182392",
    "99376744530674452007/04/15 00:57:39EndofEternityI can confirm that the guards of the Consortium Base do NOT help you when Durn attacks you.",
    "993715725160157252006/12/15 01:04:51enasimaDurn is a very strong mob, not to mention incredible large. He patrols the area around Oshu'gun in a clockwise circle and moves fairly fast. You'll want to get a group of 5 together for this one -- make sure you have a tank, healers and dps. He'll do an AoE knockback + damage; so before enganging Durn, make sure to clear out and area to fight him in - you definitely do not need adds during this fight.",
    "99372226451157252007/01/20 20:35:53dr0beDefinitely confirmed. We had a 66 Priest (in tier 1 and new BC blues), 67 fury Warrior in full HWL gear, 66 shadow priest in full HWL gear, 65 hunter in full HWL gear, and a tank in all epics and wiped 3 times due to mobs. Easiest thing to do is to sit north of Oshu'gun by the road and fight him there, not many adds around.",
    "99376130930613092007/04/02 22:21:01mdramigeEnslaved a felguard from one of the forge camps and used it to kite him to the Consortium camp.  I had to move around the camp quite a bit to get the guards to aggro, but the felguard stayed alive until Durn was at around 25%.  There were literally 50 guards on him by that point and he went down really fast.",
    "99376975020697502007/04/19 17:12:09InoaSoloed as a level 70 holy paladin.\
\
The mobs in Consortium Base aggroed him after he attacked them with his AoE stomp. Might be because of my honored rep with Consortium though (thus making me a friendly instead of neutral or hostile target to Consortium).",
  },
  ["Karynaku70"] = {
    "1085817068npcNeltharaku21657npcKarynaku2211212650110804210811310814410836510837610854710858810866910870",
    "108586090741563592007/04/02 06:13:52mpoy70Coords are wrong. 69 61 or so is correct",
    "1085832685260326852007/02/08 14:06:00greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "108584726770472672007/03/06 17:54:30McPimpVery easy to do if you bring a friend who's already done the quest\
\
as long as they still have the key from killing Zuluhed, just bring them with you, let them use the key on karynaku after you have taken the original quest to release her, then just quickly turn in the quest once it is completed and done, took me about 30 seconds once i got to the ledge (gotta love the help of friends)",
    "108585402541472672007/03/20 02:25:30theiviaxxCorrect.  Make sure you aren't mounted when you accent the next quest.  if you are, you will have to abondon and reaccept.  Freaked me out there for a bit :)",
    "1085836120271266662007/02/14 21:34:20BankshotNo, he was completely correct.  \
\
All you do is fly or run to her, and then turn in her quest.  She will then give you the final quest to kill zuluhed, which needs 5 people.",
    "1085812217311472672007/07/17 11:48:03blupacheAccording to the comments in the follow on (http://www.wowhead.com/?quest=10866), this trick now only works if you had this quest in your log *before* patch 2.1 came out. I haven't tried confirming this, I just snuffed Zuluhed instead.",
    "1085827448170274482007/01/29 23:33:27hamboneFollow up: http://www.wowhead.com/?quest=10866",
  },
  ["Curse of the Violet Tower68"] = {
    "101746867npcRavandwyr19217npcImage of Archmage Vargoth196443050110173210300310174410188510192610301710209810176",
    "101743684520368452007/02/16 07:30:30SterlingYeah, I don't think any special location is needed to summon him to get the next quest. I went and got the staff out of my bank in Area 52 and used it successfully right there in the bank.",
    "101743653720365372007/02/15 16:07:32cuthI summoned him in Area 52 as well. I don't think it's a bug. The quest never says you have to go to the tower.",
    "101744038481296712007/02/22 07:43:55QwiggaloArea 52*, we don't speak of Area 51 anymore...",
    "101743225220322522007/02/07 12:51:44backflakeSummoned him next to the questgiver.. I guess it's a bug ;P",
    "101749019721749732007/05/25 11:30:29grubbsyThis is confirmed to work after patch 2.1.0",
    "101745570211378782007/03/23 03:56:39BadadzConfirmed. I even summoned inside area 52",
    "101743787840378782007/02/18 02:16:51LucidI might add that amusingly, you can summon him *anywhere*. Great joke to summon him just as someone ganks you. They're always awefully confused at the quest npc standing over your dead body.",
    "10174156289111362042007/09/21 15:47:19YgoloxelferThere's a website full of screenshots of Archmage Vargoth summoned all over the world. URL is http://blcannad.tripod.com/id3.html",
    "101747052231220302007/04/21 13:47:21MordritchOn the map: http://www.wowhead.com/?maps=3523:580860",
    "101746534810653482007/04/11 05:25:41savageiantru dat. I summoned him at 51.78",
    "10174106426121220302007/06/18 07:28:16synamageYou don't have to go anywhere. You can summon him as soon as you get the staff. I summon him in area 52 right next to the quest giver. The quickest 3,050 xp I have made so far in 67 levels lol",
    "1017429351191264942007/02/02 08:07:15GokouIn fact you can summon the \"archmage,\" just about anywhere! So you don't have to be near the tower at all. Was able to summon him at Manaforge Duro.",
    "10174136057101360572007/08/11 17:34:31anthonypantsStill able to summon him next to Ravandwyr.",
    "101747613921264942007/05/01 14:46:50SkifAlefConfirmed.\
I've summoned image right after taking the quest.",
    "101747497310749732007/04/29 15:05:04tammolol i summent him in area 52, dont need to go to some tower or whatever, did right next to the quest giver(ravandwyr)",
    "101746561110656112007/04/11 15:48:39vespireI summoned him in the middle of the trade district in stormwind - had a lot of people stopping to look",
    "101742508371220302007/01/26 13:00:27KurimuYou are able to summon his image from the steps of the tower by using the staff.  You don't actually have to be \"in\" the tower.",
    "1017422030130220302007/01/20 11:35:29squeekHis image is in the tower at 58, 86.",
    "101742621720262172007/01/28 06:38:49GokouSome reason you could also complete the quest if you see the NPCs around 50, 81. >_<\
\
Just a note after you do this you can start the, \"Malevolent Remnants chain,\" from the Custodian Dieworth now.",
    "101742967150296712007/02/02 20:09:47DeficeTrue dat, i summoned him in area 51 =P much easier then running to the tower",
    "101746027910602792007/03/31 20:04:05DarkfibreI found him hanging around between the Lumber Mill and Stables in AB.  Talked to him and completed the quest there.",
    "10174136204201362042007/08/12 00:49:42flash26I drew a nice little crowd near the IF bank.  It was pretty amusing.\
Wave at him and he waves back.\
Dance with him and he laughs. XD",
  },
  ["More Shadow Dust70"] = {
    "1100670npcSeverin23042npcSeverin23042Sha'tari Skyguard75",
    "110069001750900172007/05/25 04:38:54BighatYou receive 75 rep with sha'tari skyguard fot turning this in. it's a repeatable quest btw.",
    "1100612894481900172007/07/30 00:21:04Wildhorn12.5 rep per dust, if you have alot of cash, you could buy 3360 Dust and get exalted.",
    "11006159441401594412007/09/27 14:27:11JaMaHaAwards 150 reputation with Sha'tari Skyguard as of patch 2.2",
  },
  ["Find the Deserter69"] = {
    "1076116967npcSergeant Kargrul22043npcParshah220241250110569110760210759210761310777410778510780610782710808",
    "107612704011228982007/01/29 10:11:42micro2335, 37 for me too but he is a pather... just stay on the road. right outside of camp... easy xp 1300 and another quest \"asghar's totem\"",
    "107617558510755852007/04/30 15:58:24preneurLocation: http://www.wowhead.com/?npc=22024\
He paths a little, but not much. He is a yellow dot, so it is easy to find him.",
    "107615428020542802007/03/20 12:41:42PeterabottI did it easy. Just leave the road from Shadowmoon Village that heads out east and follow it down until you see him. Note that when the road forks, go south, not east.",
    "107613457010345702007/02/12 08:48:00bullhund35, 42 on the road seems to be as far south as he goes. He turned back towards me at that spot twice when I was approaching from north, and then continued pathing north after I finished talking",
    "107612289860228982007/01/22 17:34:44Auri35,37 is where I found him guys.  But keep in mind he patrols this road so prolly various tlocs.",
    "10761116899201168992007/07/07 10:22:06BlarnayHe can be found patrolling this road...\
http://www.wowhead.com/?maps=3520:356351356378352411347448347479",
  },
  ["Return to the Aldor70"] = {
    "1065017069npcAltruis the Sufferer18417npcExarch Onaala218606250The Aldor75110650210651",
    "106502900670290062007/02/01 14:53:12NoobstomperI think the chain starts in Shadowmoon with your faction\
http://www.wowhead.com/?quest=10687 (scryers) and http://www.wowhead.com/?quest=10587 (aldor) - both of those chains lead you to Altruis, who then gives http://www.wowhead.com/?quest=10646, leading to 'Book of Fel Names' which is the item needed for the next part here.  This is all guessing; I'm about to try it.",
    "106502921171290062007/02/01 23:27:22FreudI've done the Karabor Training Grounds series leading me to Altruis who gives me 3 quests :\
http://www.wowhead.com/?quest=10669\
http://www.wowhead.com/?quest=10668\
http://www.wowhead.com/?quest=10641\
\
but not this one. So I guess this one should follow later ;)",
    "1065029523111290062007/02/02 15:05:01FreudOk confirmed, after the 3 quests above you otain:\
http://www.wowhead.com/?quest=10649 which leads to this quest when completed.",
  },
  ["Proving Your Strength67"] = {
    "1047916765npcWarden Bullrok18407npcWarden Bullrok1840711650The Mag'har500",
    "104791280020128002006/12/10 14:28:36enasimaTrio this quest with War on the Warmaul and Finding the Survivors. All three quests take you to Warmaul hill(links to quests not available at time of post). These particular beads dropped about once per every four kills.\
\
Repeatable upon completion",
    "104793025720302572007/02/03 21:03:52SaishiThis quest can also be done while doing \"Wanted: Zorbo the Advisor\" (http://www.wowhead.com/?quest=9940) \
Loc: 46,20\
Is where Zorbo is:46,18",
    "104793719020371902007/02/16 18:50:48DirtypriestYou can do this along with:\
\
Returning the Favor\
http://www.wowhead.com/?quest=9931\
\
Body of Evidence\
http://www.wowhead.com/?quest=9932\
\
Wanted: Zorbo the Advisor\
http://www.wowhead.com/?quest=9939",
  },
  ["Synthesis of Power70"] = {
    "1041617064npcVoren'thal the Seer18530npcVoren'thal the Seer1853015800The Scryers350",
    "1041611350141270452007/06/30 19:29:26UnholysergeantWhy not? they can always trade for Aldor counterpart am I right?",
    "1041611431331270452007/07/02 08:54:22jeffziUnholysergeant is right - If you are going for aldor, Arcane Tome = Fel Armaments b/c you can eventually find someone who will trade. No reason for everyone not to roll.",
    "104162858291283152007/01/31 21:00:17jackmardThese are used as a currency to buy shoulder enchants similar to the ZG enchants.  http://www.wowhead.com/?item=29736#z0zc",
    "1041612546341750622007/07/23 10:36:48WarondarThese drop from pretty much any Blood Elf in Netherstorm, Shadowmoon Valley, and Terrokar Forest.  So no shortage of mobs from who the tomes can drop from.",
    "10416150611101506112007/09/08 13:49:28thedarkbaneI must have killed 25 of the blood elves in Firewing Point in Terrokar... no Tome.  Is the drop rate that bad or am I in the wrong area?",
    "10416132331501323312007/08/04 21:16:50DoedekjinIn an earnest proposition, I believe only Scryers should roll on these. Sure, eventually an Aldor could find a Scryer to trade up Fel Armament, but Scryers should have immediate priorities over these since it's their rep they can gain instantenously.\
\
It should be seen like rolling on armor and weapon drops in five-mans. If you can and will use it, roll need.\
\
If it has no traditional value to you, roll greed. So in this case, Scryers should roll need, if not, all Aldors will have rolled greed. Seems so much so more fair to me.",
    "10416139345511323312007/08/17 04:58:53arbsterI'm inclined to agree.  The principle of rolling on something you can't/won't use in order to trade it later is frowned upon for equipment so why should it be acceptable for Tomes/Armaments?",
    "10416152044101520442007/09/12 10:38:22SueliaKilled ~30 BEs in Firewing Point and got one Tome today.",
    "10416159813101598132007/09/28 10:34:23Soundfx4In light of the drop rate I'm gonna have to say $%#@ this quest.  I'll keep it but only because I may happen to come across one.  Other then that, no way I'm farming for this.  Quest like these are waist of time, and blizzard should be shot for making them (there are a lot of things blizzard should be shot for though)",
  },
  ["The Infested Protectors65"] = {
    "1089616562npcLakotae22420npcLakotae2242011000Cenarion Expedition250",
    "108962502530250252007/01/26 11:23:50NKwishThere seems to be a bug while using Magma totem to kill them. \
I would drop Magma totem, and it would kill them all, but I wouldnt get credit for them.",
    "108962240630224062007/01/21 04:18:55IxoArgentDawnIf you kill big walking trees that looks like ancients 6-8 of Wood Mites will spawn. If you kill small ones trents 4-5 Wood Mite's will come.",
    "108964087621221212007/02/23 02:05:44BarracusIndeed correct; I got 9 for killing a Rager.",
    "10896129989111288252007/07/31 18:13:39JerenoI have confirmation that this also applies to warlocks and their pets.",
    "108963254510325452007/02/08 04:24:45leofiskFound them at  cord 35,49 outside of caravan :)",
    "1089615967111250252007/09/28 01:40:26Soundfx4Agreed, totems are tools for fighting, and to say that you shouldn't get credit for anything they do is just stupid.  That's almost as dumb as if, say the game didn't give you credit for a kill because your sword killed the enemy and not your bare hands...er...well sort of =P",
    "10896128825101288252007/07/29 18:27:40JerenoHunters have to get the killing blow (as opposed to their pets) in order for the mites to spawn, not be in melee range as previously stated by another posted.",
    "10896108185101081852007/06/20 20:09:18Paelonic10Found at 40, 48 The infested root-walkers drop 4-6 Theyre not that hard to kill and drop Junk items that sell for 11s each so its not bad to make some cash on the side:P lol gl",
    "108968450311221212007/05/17 10:27:27colzmm idont know if it bugged or what but i started with that and i got about 17 mites??",
    "108969978830997882007/06/06 21:14:22KhabalIf you are in a group with someone who has already completed this quest, the mites will not come out of the trees.  We tested this a few times by joining and dropping group.\
\
If the person who has completed this drops group, the mites start appearing; there is no need to abandon the quest and re-take it.\
\
This happened on 6/6/07.  This was the first time I have done this quest, so I'm not sure if it has always been this way, or if it started recently.",
    "108962199051210702007/01/20 09:21:08NyghtravenThe termites also disappear very quickly so act quick.",
    "108966767110676712007/04/15 12:47:47luigirammosthe wood mites are 1lvl each and they spawn from the infested root walkers,arround 4-5 of each one,easily to kill with an aoe,as a 63 lvl warlock i finished in 10 min",
    "1089614437411997882007/08/26 14:39:15Bearak[quote]If you are in a group with someone who has already completed this quest, the mites will not come out of the trees. We tested this a few times by joining and dropping group.\
\
If the person who has completed this drops group, the mites start appearing; there is no need to abandon the quest and re-take it.[/quote]\
\
Incorrect on both counts.  I was helping my fiance's priest with this quest with my 70 rogue...I completed the quest with him LONG ago.  We were able to collect about 9 mites by killing 4-5 Rotting Forest-Ragers/Infested Root-Walkers when the spawn rate just BOTTOMED OUT....we killed approximately 10 mobs in a row with no mite spawns.  I tried leaving the group and had her pull the mobs...still no spawns.  So I rejoined the group and came here to check for any reported changes to the quest, and while I was alt+tabbed out, she pulled one that spawned mites.  \
\
Now, when I did this quest for my rogue and my shaman...both long since 70...I remember the mites spawning from pretty much every Root-Walker, etc. so Blizz may have stealth nerfed the spawn rate.  Regardless, it's VERY hit and miss now.",
    "10896162792101627922007/10/04 10:05:30arm4daA very fast and mana-free way to kill the mites is to (for Wand users only though) Wand a mite and tab-select the next mite before the 1 second global cooldown is up and you will auto shoot the next mite as well. Rinse and repeat :)",
    "1089622121230221212007/01/20 15:26:46dJe781Try to find a Rotting Forest-Rager (http://www.wowhead.com/?npc=22307) which looks like a big walking tree. When it dies, there's *MUCH* more termites spawning than with usual treants.",
    "1089613039321250252007/08/01 09:43:09DyerIt should count as our kill if you ask me. I mean, totems are what makes us unique, we should be able to use them to their full potential.",
    "108962658731250252007/01/28 18:45:12FrakturedConfirmed. Killed two trees and laid Magma totem near the end of its life, Mites would spawn, totem would kill them but no credit. Even after laying the totem after I had killed a couple of them.",
    "108962380050238002007/01/24 15:12:50chonchuFound some around 40,48.\
\
They did drop 06 for me on every kill.\
I used Volley and Explosive trap cause of the cooldown.\
They die with one hit.",
    "1089615407411210702007/09/17 07:48:26laughingnomeIf you are a mage, you can kill them quickly by using Blizzard, but here's a tip: use Rank 1 to save your mana; its enough to kill them instantly.",
    "1089621070130210702007/01/17 14:54:05DaAznSaNWood mites will spawn from the treants around the edges of the Bone Wastes. They won't always spawn when you kill the treants, but when they do there will be around five or so mites. The mites are very easy to kill; they'll pretty much die in one hit to anything i.e. a hunter's explosive trap.",
    "1089615914011997882007/09/27 02:02:10gunrunnerthis is probably the \"person with quest has to get killing blow\" factor that can mess up the quest for hunters and locks.",
    "10896141679101416792007/08/21 11:09:10miksaludDefinitely true... a warlock must be in melle range and do the final blow, othrewise the Mites wont spawn. Killing is damn easy Hellfire x2 waves and the bugs die quick.",
    "10896159674101596742007/09/28 01:47:56Soundfx4Druids can use rank one hurricane as well, the very first hit kills them, and they don't attack, so you don't even have to put on bark skin.  Pretty much any AOE will do the trick.  I imagine arcane blast would kick much ass here :)",
    "108965366531250252007/03/19 09:36:38xelepartIt's not a bug.\
\
Your magma totem doesn't count as damage from a player source, it's from a totem owned by you.  If you, personally, do no damage to a mob, you get no credit for the kill.  If you kill *any* mob *only* using magma totems or pets or other non-player-sourced damage, you will get absolutely nothing for it.  No quest credit, no loot, no experience, no rep, no skinnable corpse.  Nothing.",
  },
  ["Terokkarantula65"] = {
    "1092116563npcVindicator Haylen22462npcVindicator Haylen2246211000The Sha'tar250110920210921310926",
    "10921133512101335122007/08/06 23:14:58drooddudeok this quest is so not soloable i got wiped as a 68 full geared feral druid he hits for 1k in bear form and i got 11k armor and 13k hp hes a beast",
    "109213688230368822007/02/16 09:21:16ThetoddSolo'd as a 67 frost mage. I had to use 3 frost barriers, 2 iceblocks, and 2 water elementals, and one super healing pot to finish the job.  All said and done (after 4 attempts) he was dead and I had 50% health. \
\
My basic strategy was to place myself as far away from my water elemental as possible so when I iceblocked and he aggro'd the elemental, I had a few seconds to bandage, pot, icebarrier, etc before he got back to me.",
    "10921105446101054462007/06/16 12:41:56UoyredrumSolo'd as a 70 Arms PvP warrior. Throw on Thunderclap/Demo Shout/Battle Shout, turn on Retaliation and rock its face. I didn't even have to pot.",
    "1092133612170336122007/02/10 13:47:46mahsherimmune to fear",
    "10921142089101420892007/08/22 06:03:17SvendTofteTakes about 5 minutes to solo as (full) restoration shaman (lvl 65). Nothing special, keep Earth Shield up, Flame Tongue and Searing Totem as the only DPS makes it a slow go, had to use 2 mana pots, but could probably have settled for 1.\
\
Surprisingly easy (esp since I had earlier tried as Enhancement, and got pounded into the ground).",
    "109217006410700642007/04/20 11:28:48MunkkiEasy soloed as lvl 64 felguard warlock.\
Selfbuffed (fel armor, soul link, master demonologist, demonic knowledge):\
Send your pet and let him get some aggro and put curse of doom and corruption on. Then just heal your pet and reapply dots. That's it! =)",
    "10921144271101442712007/08/26 10:14:30LailokenAs an affliction lock, this fight was quite difficult.\
\
The way I finally defeated her was void walker, amped curse of doom, health stone, health pot.\
\
Sac the VW after health pot and stone are gone and just try to last til CoD procs.\
\
Even with all that, I died immediately after she did.",
    "109215202490520242007/03/16 08:20:50HezorFor all the druids to know, it is immune to Hibernate too.",
    "109215272310527232007/03/17 15:11:08mya77It took me like 2 hours to dps it as 68 resto Druid, then it got bored of my tickling and killed me. \
Killed it with 65 Warr.",
    "109214655110465512007/03/05 12:38:57Amenn65 Ret Pally. Here is my strategy in-case you're having trouble.\
1. Had BoW on.\
2. Judged her with Seal of the Crusader.\
3. Used Crusader Strike and SoC Judgement every time it was up.\
4. Stunned her when I was almost dead, healed twice, judged her with my SoC before the stun wore off.\
5. Fought until almost dead, bubbled and bandaged. As soon as my bandage was up, I went back to DPSing.\
6. Fought until almost dead, LoH. At this point she was at ~5% health. Easy, you just have to use your cooldowns.",
    "109213295390329532007/02/09 03:06:43Daddarit is immune to frost nova and frostbolt snare :(",
    "10921131255101312552007/08/02 19:42:06UrsidaeImmune to maim.  That ended my fight.",
    "109218643711851722007/05/20 19:24:15eliotalthough I did manage to solo this quest... it was much tougher than many of the posters would have you believe. Maybe I was doing something wrong (lvl 70 warlock). This spider killed me twice before third time was finally a charm.\
\
I had to use a greater nature protection potion as well as a greater defence potion. Still she almost killed me... commonly critting me for 1.5k... I had to pop a healthstone as well as use deathcoil to gain some more HP... she finally dropped with a conflagrate shot when I had less than 200 health... a close call.\
\
In hindsight, I should of been ready to sacrifice my void walker when the HP got low.. it had just been a while since I actually had to employ that technique.",
    "10921144580101445802007/08/27 00:35:57webermgSoloed as a 66 holy paladin.  Put on shield and 1h, judge wisdom and use seal of righteousness.  Judge righteousness whenever you can, and heal when necessary. Wasn't too difficult.  Takes a while though.",
    "10921121489101214892007/07/16 07:51:50DagormatixApprox 1min fight as a 66 demon lock...\
\
Send Felg in\
C.o.a > Curruption > Heal Felg > Immolate > heal felg > c.oa > heal felg > corruption >heal felg etc.. etc... Finish off with a couple of shadow bolts and a deathcoil for good measure and it was cake :)\
\
Remember to take advice about not standing in spawn point while typing in wowhead... Has a quick respawn time",
    "109216580530658052007/04/12 00:01:33SangelSoloed with my holy/prot pally and once again with my Demo/affli lock.\
On my pally (65 at the time) I used a 1h mace and shield and gave myself BoW. I then cast JoW on the spider and cast SoR... then I began tickling away... \
My mana never got below 50% despite the fact I kept healing myself whenever I saw the need to (usually switching from Dev Aura to Conc aura to get uninterrupted heals and then back again once the heals went off) and I was constantly judging righteousness, throwing rank 2 consecrate and holy shock whenever possible (and obviously cleansing the damn poison). Took a solid two or three minutes but I did not blow any pots or bubble, just a few stuns here and there.\
\
Much easier on my lock (66 at the time)... Used fel armor, the demo buffs, Bluefin food buff, and wizard oil. Blessing of Auchindoun was down since the other faction was controlling the towers.\
Started off with Amplify Curse and threw CoD on the spider along with corruption and Immo as my Felguard began hacking away. I managed to throw in a shadowbolt before the Felguard's health fell below 50% then I just kept him alive and refreshed the DoTs when needed. Once CoD ticked the spider had a tiny bit of health left so I finished it off with Death Coil... cake!",
    "1092115974811237822007/09/28 07:35:37zaftigThis was very difficult as a level 65 combat rogue.  I'm 15/41/0, and even with burning blade flurry, adrenaline rush, evasion, bladefist's breadth, slice-and-dice initially, charm of alacrity (http://www.wowhead.com/?item=25787) for the dodge after evasion ran out, as well as kidney shot + bandage whenever possible and using a pot, I could not get the mob below 14% in two tries.  \
\
However, I pretty easily soloed this on my main as a 41 marks/misc BM hunter around level 65-67 (I don't remember exactly what level, it was months and months ago).",
    "109213455820345582007/02/12 08:17:16ViridianSolo'd with 66 heavy shadow spec NE priest. Tried at level 65 and only got him down to 7k hp left until I killed myself with SW:D (to avoid durability). Went back at 66 and the new shadowfiend spell helped a lot. gear used = 10% spell crit and +400 shadow damage. I started with pw:s (wait to regen and for debuff to fade) vampiric touch, vamp embrace, sw:p.  And I used \"Vengeance of the Illidari\" trinket. Keep inner fire and PW:F up. Then just keep spamming mind blast and mind flay and re-dot him and re-apply pw:s as necessary. When I had half of my mana left I brought out shadowfiend. Improved Vampiric embrace also helps. I did get lucky with a few blackout procs, and my mind blast has a 29% chance to crit which helped as well.  I ended the fight with about 1/4 health and 1/4 mana so prepare to take a beating from this guy.",
    "1092125127230251272007/01/26 14:07:01KarafauxtrCoordinates: (54,81)\
The quest is solable. (Especially definitely by affliction warlocks)",
    "109214634320463432007/03/05 04:13:42alcarasAs a 67 warrior wielding Terokk's Quill, she's not soloable -- even with Retaliation.",
    "10921140337101403372007/08/18 23:10:12thosanThis quest is NOT easy done solo, went in as a lvl 65 demon spec lock and got pounded 5 times.",
    "109212378290237822007/01/24 14:46:52MisterPCan be soloed as a rogue.  I had double Deadly Poison on, opened with a Premed Cheap Shot, hit Bladefist's Breadth and Ruptured.  Popped evasion and Ghostly Strike, built up a few combo points then SnD.  Prepped Evasion when it ran out and did it again.  She cannot be Blinded or Gouged, but you can 5 pt Kidney Shot and bandage, just make sure you don't have the dot poison on you.  Pop a health pot if needed.\
\
A Combat Rogue may be able to burn her down with SnD - Blade Flurry - Adrenaline Rush, but I dunno.\
\
Also, make sure you don't stand on the spawn point typing on Wowhead after you kill her.",
    "109213360310336032007/02/10 13:35:09DirtypriestTried a bunch of times as a 66 priest... got owned A LOT. But I managed to kill with nearly 100% health remaining.\
\
Start fight with shield on. Wait until weakend soul is down to 10 or so seconds. I used my illdari trinket, start with full dots. SW:P, vp, devouring plague and put on ve. Then start nuking and flaying and refresh your shield when it's down. When vp is almost down refresh both vp and sw:p. Shield when necessary and keep nuking flaying.",
    "109214434120443412007/03/01 04:02:00ashmondSolo'd her as lvl 65 holy pala, one shot. I used 2hander + SoRholy shock spam. Wasted all cd's, 1 bandage and 1 healing pot (which wasnt neccessary tbh). Easy kill for an elite.",
    "109217240220724022007/04/25 00:16:49Hatebreed0Have to disagree I went in buffed on magic damage and she wiped the floor w/ me. my Fel guardian lost aggro after 2 seconds into Health Funnel and killed me....\
\
but the cords are right and she's is FREAKING HUGE!",
    "10921111808101118082007/06/27 11:14:46WanderI don't know what the rest of you afflic warlocks are doing, but my failure of a VW can't hold aggro past about 15%, even if all I do is funnel health.  It's not an issue with damage, but with staying alive.  I have ~500 +dmg at 64, maybe it's too much to do this quest, or I\"m a level low?\
\
Blizz needs to stop making mobs not immune to stun, but immune to fear.",
    "10921143252301432522007/08/24 07:54:39AthelaDead easy as a (badly geared) 70 Moonkin Druid. Open with Force of Nature for that little bit of extra DPS and 2x Starfire (i got a lucky crit). The DoT her up with Moonfire and Insect swarm, pop Barkskin and spam Wrath (or Starfire while the barkskin's up, if you want) until dead. She hits pretty hard so   keep the Wrath spam up at full speed and drop her quick.\
\
Ended the fight with 60-70% health and mana, so I doubt it'll be too much of a problem for lower level Moonkins (unless you've crossed over to the dark side and are wearing lots of cloth ;))\
\
You might want to save the Barkskin to let you get a trouble-free heal off later in the fight if you're not confident, though.\
\
Good luck!",
    "10921134440101344402007/08/08 14:32:31CrakkerzFor those w/o coordinates, easiest way to find is to enter Netherweb Ridge at it's northern point and follow the hillside south.  You'll shortly come to where the ridge / drop-offs start.  \
\
You CANNOT miss the gigantic brown spider legs sticking up over the ridge.  This guy gave me a heart-attack the first time I stumbled across him.",
    "109218517210851722007/05/18 12:43:08deadaloneSolo'd as a 65 Affliction warlock. Used Imp for the stamina bonus and higher damage since my VW can't hold aggro.. Just used blood fury / spell damage trinket , amp CoA and spammed drain life and shadowbolts when night fall proc'd. Pretty easy.",
    "10921141696101416962007/08/21 11:59:54kwslavensJust completed this solo first attempt on a 66 Feral Druid. Decent gear from AH and quests, no instance gear at all. Took a fel blossom, and Super healing pot, and an innervate. Finished the fight at 20% life. No mana left. Not an easy fight by no means took a lot of quick shifts and full heals when ever possible... including during two bash stuns. \
\
Good luck!",
    "109216174510617452007/04/03 19:55:50soulstone65 Demo Warlock\
Buffs: Regular warlock talent buffs, Blessing of Auchindoun, Adept's Elixir, Spirit Scroll, and Elixir of the Sages, +Spell Damage Trinket.\
\
Spider is immune to Fear and has pretty nasty poison dot. No adds to worry about, but be careful where you run since it's located on rough terrain by a cliff.\
\
Let Felguard tank a good bit, applied dots, and health funneled to keep Felguard healthy. Repeat dots, but try not overheal Felguard or you will take aggro and spider will tear you apart. Finished it off with Incinerate. Had healthstone ready but was not necessary.",
    "10921159733111335122007/09/28 06:32:50Soundfx4what?  Blizzard must of changed something because I was only getting hit for 300 or so in bear form with 8.5 K armor.  That aside, it still isn't an easy solo, but I did it as a level 66 feral druid.  Weakest elite I've ever faced, but still put up a hell of a fight.",
    "10921118065101180652007/07/09 12:52:01pik4chuSoloed as a 66 SV hunter a while back by kiting around using imo traps and stings and aspect of cheetah, she is immune to snares for the most part so it took a while. \
\
Came back at 70 BM spec and easily straight tanked her for someone.\
\
Killed her as a 67 sub rogue, basically lots of stunlock, evasion and backstabing, wasnt too dangerous, brought along an evasion trinket (quest reward out of terrokar i think tho there are others) and used that too, really wasnt necesarry but meh, ended with nearly full hp\
\
going to be doing her again in the future once my druid gets closer in levels",
    "10921109250101092502007/06/22 11:12:34stonedonkeySuprisingly tougher than expected, 70 frost mage with about 575ish +dmg.  Ended up need a pot, no roots, no snares so ended up mage tanking.",
    "10921159263101592632007/09/27 07:39:33ShivacodeDuo'd with a 64 frostmage and 66 shadow priest (me). Kept dots + VE up, used shadowfiend for mana restore + extra DPS, frost mage used elemental. Didn't use any pots, I \"tanked\" it easily. VE kept us both alive.",
    "10921159731101597312007/09/28 06:29:22Soundfx4Too many people are throwing the word easy around, and occasionally I see the words, \"really easy\" or \"very easy\".  Well, I just tried this, and the verdict is that it is not an easy solo.  It definitely isn't the hardest fight, and it is the easiest elite I've ever faced, but it certainly can't be defined as easy.  Going with the suggested 3 people would, however, be very easy =P\
\
This is how I did it as a 66 feral druid solo.\
\
Pounce, Mangle, rake, rake or pounce again until max combo points.\
\
Then Rip, shift out throw rejuv, and lifeblooom on, then go bear and use frenzied regeneration when needed.  Took me down to about 3.3 k health.  Overall it wasn't that difficult, but still, not easy.",
  },
  ["The Sigil of Krasus69"] = {
    "1018816967npcImage of Archmage Vargoth19644npcImage of Archmage Vargoth1964412300110173210300310174410188510192610301710209810176",
    "1018865606140656062007/04/11 15:37:37AiralThe sigil drops off Spellbinder Maiyana at 51, 82. You'll see her walking around the tents.",
    "10188134459411114612007/08/08 15:27:40PronomenJust write /target Spellbinder and you'll get her on target.",
    "1018822780700227802007/01/22 09:20:36macdaniel51,82\
Do it.",
    "10188163315101633152007/10/05 13:25:56Tindira51,82  a small tent.",
    "1018812862681227802007/07/29 10:31:57DwutlenekI like picture more then coords. For those like me:\
http://www.wowhead.com/?maps=3523:510820",
    "101885862810586282007/03/28 13:10:20Frendo52,82 At the small BE tent setup just on the east side of the Manaforge Coruu.  Frendo, out.",
  },
  ["The Softest Wings65"] = {
    "1061816564npcSilmara21896npcSilmara2189611000",
    "106182608010260802007/01/28 00:41:45micro23They drop but not too often 75 79 but all over right south of the camp.",
    "10618116196101161962007/07/05 20:58:42SandraisevilOk, I just finished this quest and it wasn't as horrible as everyone seems to think.  Instead of wasting time going around and killing Silkwings and/or Mature Silkwings to get the quest item, I focused on killing the larva for the \"Silkwing Cocoons\" quest http://www.wowhead.com/?quest=10617.  Since a Silkwing sometimes spawns from the larva, I collected all but 2 of the Iridescent Wings from the sometimes spawned Silkwing and at the same time collected all 8 of the Silkwing Cocoons.  Then I just killed Silkwings to finish getting my final 2 Iridescent  Wings.  It took me less than an hour to complete both quests simultaneously.",
    "106187428610742862007/04/28 07:06:43DruktharThe trick is: spank the larvas so they get below 25% but DO NOT kill them. Just stop damage and wait for them to transform. This way every larva turned into a Silkwing for me.\
\
Edit: Well, i´ve found that still few larvas did not transform but these are rare.",
    "106182580460258042007/01/27 15:23:42baalrogAround 75, 69.",
    "1061813991011258042007/08/18 05:33:47EoamMy tip kill everything in the area.",
    "106183500630350062007/02/13 01:29:04EbonstarCouple things about this quest - stacks of 20 Hardened Carapace are 2.37g and its roughly the same for a stack of the Barbed Legs.\
\
Now, the larvae will metamorph always at 25% health, but not every larvae will morph. And the droprate off the Silkwings is not 100%. Be prepared for what could be a very long (albeit easy) grind.",
    "106185348710534872007/03/19 02:09:35ClipMotes of mana in Netherstorm have a better drop rate than these things. The droprate is horrific. Tried the larva trick and it didn't work any better than killing the Mature Silkwings.",
    "106186134441534872007/04/03 00:31:59AnvilSame problem, I think I've killed about 15 Mature Silkwings and have two of the quest drops.\
\
The drop rate is horrible. Grab a Snickers, you won't be going anywhere for a while.",
    "106189288610928862007/05/29 05:16:38BlindcrowHonestly, the drop rate isn't that bad.  I'm assuming that the patch may have upped the drop rate or something, I finished mine easily in under half an hour.  \
\
I am, however, having some trouble with the silkwing cocoons.  Seems to be a lower drop rate on that, than on this quest.\
\
Also, confirming that the easiest way to do this is to let them morph (saving a bit of mana, energy, rage, etc) and then killing the silkwing.  \
\
I also killed any mature silkwings I found on the way, which seemed to drop them more often for me than the larvas.\
\
Happy hunting ;)",
    "106184388110438812007/02/28 09:27:33ursalakCan also do the quest \"Silkwing Coccons\" at the same time by killing the larva.",
    "10618161687101616872007/10/02 04:08:01SamahI remember doing this quest on my warlock not long after BC was released, and I spent an hour to get about 3 wings; I dropped the quest.  Just did it on my new priest and got all 12 within 15 kills.",
  },
  ["Escaping the Tomb64"] = {
    "1088716462npcAkuno22377npcMekeda2237010750Lower City250",
    "108876004310600432007/03/31 08:04:32NepenthesDon't bother with this unless someone is farming and has cleared everything up top.  After exiting the tombs Akuna will walk in a path designed to pick up the skimishers that ride by every minute, as well as several of the regular mobs and the 2 that spawn just for the quest.\
\
Either be prepared to handle 5+ level 64 mobs at once, or skip it.",
    "108874040911396702007/02/22 08:19:19AmbushedEasily soloable. 65 rogue annihilated the quest. Only tough part is the last stretch where 2 mobs spawn (whoever the guy was that said only one set of mobs spawn was wrong) and can agro another mob in the area. As long as you're not stupid with your agro radius, you should be fine",
    "108876790430679042007/04/16 01:12:09MimeisthaiSoloed this pretty easily as a 65, average-geared rogue.  I had a trinket (forget where it was from) which had basically the same effect as Evasion.\
\
Overall I had to use Blind once, Blade Flurry 2x, Evasion/Dodge 2x, and one \"super\" hp pot.\
\
1. Clear immediate area around questgiver.  Get quest.\
2. Two mobs will spawn at the ramp leading out of the tomb.\
3. Akuno will aggro one or two mobs at the top of the ramp.\
4. About ten or twenty steps outside the tomb, two more mobs will spawn.\
5. Akuno will run to one or two more mobs nearby--there is a very short time between these fights.\
\
Note that he -cannot- take much damage.  Be sure to keep aggro off him.  The most you should have to fight at a time is two, three if you happen to run into pats.",
    "108877183510718352007/04/23 20:35:23LeedaDid this quest as a 64 warlock.  Doable if you just take out your VW.  Make it consume shadow every chance you get and use first aide on yourself every chance you get.",
    "108873582310358232007/02/14 10:26:05GeezmoIf the Horsemen are outside, there will be trouble as you'll have them, plus the two that he calls out, and sometimes other patrolling mobs join the fight. I cleared the mobs outside for a hunter doing the quest alone, figuring he'd return the favor....nope, lol.",
    "108873152310315232007/02/06 02:12:48DJTyrantTo maximize time spent in this area do this quest along with The Shadow Tomb (http://www.wowhead.com/?quest=10881). Just pick up a couple friends to make it easier on yourself and you have some quick experience and some decent quest rewards.",
    "108873967010396702007/02/21 02:33:57MedopineSoloed tonight as a 66 shadow priest. In the middle of the tomb and outside are the hardest parts, where he calls out two adds. Do this quest when other people are farming the mobs outside to make it easier. ;)",
    "10887149621101496212007/09/06 00:36:09hhallahhWhether this quest is incredibly frustrating or not is largely the luck of the draw. I had few problems with my Mage, but my Druid was a different story.\
\
One thing which caused problems which no one else has really mentioned is the fact that the mob you're escorting will periodically cast a Chain Lightning spell which does about 2k damage. While one's initial reaction may be something like \"awesome, that's like 40% of a mob's life per hit\", it also means that chances are he will draw aggro on every mob you're fighting, and if the mobs aren't killed or controlled quickly he'll die, since he's pretty squishy. This happened a few times, and the worst part is that he'll have done so much damage to the mobs you've killed on the way that you'll get 0 exp for most of them, meaning that you don't even get consolation loot/exp if you fail. Pretty aggravating, although it certainly makes for an escort which isn't run-of-the-mill.",
    "1088715496011313212007/09/19 01:25:17WildhornI would STRONGLY recommand to bring a warrior/druid/paladin with you. \
\
Being able to taunt mobs off the npc is very useful because his chain lighting do tons of damage (take like 45% of mobs hp) and make him to instant get agro and I could only take agro off him with 2 frostshocks.\
\
I suggest to \"pre-pull\" the 2 guards right outside the tomb entrance to prevent the NPC to move slightly on left to attack them because he will then agro the caster on the other side of the \"wall\" which will bring 2 extra mobs.\
\
And i wish you that the 2 mounted patrolling mobs are not there when you exit the tomb, else too bad, but the NPC is dead in advance.",
    "1088731321110313212007/02/05 15:30:31IlliminI was able to solo this as a 64 mutilate rogue - incredibly challenging. You can't let him tank one as he dies within ~15 seconds of doing so, so tank and kill both as best you're able. If you clear from him to outside and run back, you can just get him to skip the first spawn.\
\
Mobs you need to clear:\
2 - Interrogator next to him and the mob closest to the Interrogator (pull it carefully so you don't get its neighbour)\
2 - the mobs in the next (second) room (one patrolling, one next to the doorway)\
1 - the mob in the third room\
2 - outside, the mobs on either side of the entrance\
\
This is as far as I could clear and still have time to get back to him and get him to walk and not snag the newly-spawned. Then, walking with him, you fight:\
\
0-2 mobs in the first room, depending on whether you get back fast enough\
2-4 mobs in the third room, depending on whether he aggroes the ones on the sides (two spawn here)\
2-5 outside - two more spawn here and there are 3 patrollers in the area as well. How many you fight depends on their pathing.\
\
Good luck! This is extremely gratifying to solo, especially if you overcome unexpected adds.",
    "10887143935111326492007/08/25 16:27:39XaithSame here.\
Got outside, two mobs spawned, two casters added and then 3 horseman entered the fight.\
And what happened right after that? Yes, the whole area triggered a respawn, leaving me facing the mobs I just had killed.\
\
I just let the quest be, since I couldn't need any of the rewards.\
You CAN solo this, but I definitely recommend bringing one or two friends with you, in case you happen to have as much bad luck as lovelyape and I had.",
    "10887132649101326492007/08/05 13:52:13lovelyapeReally annoying. It was easy until he got outside. 2 casters were in range, 2 horseman patrols, and he spawns 2 adds... so that is a total of 6 and they all aggro to him first. He dies within 10 seconds and cannot be healed. So frustrating.",
    "10887147935101479352007/09/02 02:39:38KusanagidragonDon't know what everyone is talking about, but i found this quest to be kinda easy.\
Didn't had the horsemen, but got 3 mobs aggro'ed when going outside, the 2 guards not included.\
Little bit annoying to keep aggro because he hits multiple mobs at the same time.\
\
Didn't clear anything, just did the shadow tomb quest and pick this one up on the way back. He does pretty decent damage, so the fights don't last very long, atleast not when i did it.\
\
Lvl 66 Full prot warrior DW.",
  },
  ["The Final Reagents65"] = {
    "997416564npcKokorek18448npcKokorek1844810000199742997639981",
    "99741195410119542006/12/09 01:46:13enasimaThe area South of Bleeding Hollow Ruins is where you're going to head for this one. This are is infested with Warp Hunters(they drop the essences), you'll be killing more than your fair share of them. The berries bushes are located near trees and yield 1-5 berries per bush. Get used to mobs agroing you, as this is will happen constantly with the Hunters going in and out of stealth/invisible.",
    "99743719620371962007/02/16 19:10:05zhekAs mentioned in a few of the other parts of this chain, it appears this quest is no longer in live. I mention it specifically for this part as the quest rewards for this quest are identical to the ones awarded to Veil Shalas: Signal Flares. In addition, the original quest giver no longer points you to the NPC for this. I haven't yet checked whether the NPC is even there, but I have my doubts at the moment.",
  },
  ["The Horrors of Pollution70"] = {
    "104137068itemVial of Void Horror Ooze29738npcResearcher Navuud2044915800The Consortium250",
    "104133536540353652007/02/13 17:00:40DaxoYou get this quest from killing the big ooze near the King",
    "10413156136101561362007/09/21 09:59:43nailgun80Gives 18 gold, 28 silver at level 70.",
  },
  ["Dragonmaw Race: Wing Commander Mulverick70"] = {
    "1107070npcWing Commander Mulverick23346npcJa'y Nosliw22433Netherwing500",
    "11070133774211130972007/08/07 11:44:01SelenirThis quest is part of the chain to get the Skybreaker Whip, which is identical to a Riding Crop.",
    "110709146480914642007/05/27 02:42:01limitgenesisdispite fustration ive found the full proof stradegy for this guy\
\
k all u have to do is stay above him really far up but not to far then make sure ur straightend out and use left click to look down stay at that camera angel and steer left and right and go up when u need to just watch out where he is or u might go to high\
there is one trouble point near the end where he takes a drop down near that dock looking thing with the 2 elite guards so folow him down with right mouse click camera angle then straighten out and go birds eye view again. \
long as u stay directly above him no probs with the bolts.\
gl",
    "11070139010201390102007/08/16 14:36:00PaddyjackBe careful at the end, he is doing a final loop over the landing strip. My quest failed because I thought he was landing so I stopped.",
    "11070141320401413202007/08/20 17:58:33happysocksTip: take off your gear if you're doing this...then if you fail and die you don't have to pay repair bill.",
    "11070101116801011162007/06/09 03:23:39Zanrokhttp://www.youtube.com/watch?v=UX0yysWOtMc\
\
video of a successful attempt... keep your distance and he is easy.",
    "11070161188201611882007/10/01 05:32:31PowitoTook me one whole week (playing 2h/day) to beat this guy. I tried to find all sources of information on how to win the race, some good ones I've found:\
\
- [b]AddOn ImprovedCamera[/b]: Increases limit of the Max Camera Distance slider in Interface Options to the very maximum possible (from 30 to 50).\
\
http://wow.curse.com/downloads/details/5098/\
\
- [b]Youtube videos[/b]: Learning his path makes things much easier, watch it over and over: \
\
http://www.youtube.com/watch?v=UX0yysWOtMc\
\
- [b]Turn off your UI:[/b] Press alt+Z to turn off your interface, so everything on the screen disappears and you can see Mulverick easier.\
\
- [b]Raid Mark him[/b]: Invite some guildmate or random guy to a party, so you can add a mark icon to his head. Personally I used the blue square.\
\
- [b]Buy a Riding Crop:[/b] If you're farming for your netherdrake, you surely have 60-100g to spend on a riding crop. It sucks that after you win this chain of quests you get a riding crop as a reward, but to beat mulverick and captain skyshatter you MUST have this, otherwise it gets close to impossible.\
\
With the tips above, you can easily solo this guy. If you have friends, call them to be hit by his bolts instead of you, and a pally to give you crusader aura.\
\
Hope you all can do it faster than I did, good luck!",
    "11070147552701475522007/09/01 08:19:56GraunFun fact: it takes 1:40 mins for Mulverick to to trot into position, slowly fly over the airfield strip, and actually start the race.\
\
Mindnumbing.",
    "110709283121914642007/05/29 01:35:00thrmltdownyep thats what I did but instead of right clicking to follow him down press the X key to go down keeping you angle and then spacebar to go up when he goes up to keep the distance",
    "11070114006411130972007/07/01 18:51:20BeskaNo. \
\
You don't need to do this specific quest, it's just a boost in rep. It's not a requirement for exalted (and the drake) by any means.",
    "110709082081894392007/05/26 06:55:50BeskaI've must have spent a combined total of at least 4 hours trying to find a reliable way of beating him, and this is the best tactic I had come up with, and when using it I won the encounter in only two attempts.\
\
Basically, the lightning bolts track you and that's what makes Mulverick difficult. To trivialize it, invite 3-4 friends into your group and get them to follow him too, dodging the lightning bolts. What happens is that the lightning bolts now track between 5 people (including yourself) rather than just all chasing you. It makes it incredibly easy, and requires you just to keep up with him and dodge a bolt every now and again.\
\
I've found that druids are very good at sucking up the bolts, as when he dismounts them, they can mount right back up in the air and carry on following. If worst comes to worst and they get knocked down, they're the quickest of all classes to remount and get back up to helping you.\
\
If any of your party are knocked down, tell them to remount as soon as possible and join you following him again. Marking Mulverick, yourself and everybody in the party also makes it easier to track where you are.",
    "110709382950938292007/05/30 17:57:51Varghhttp://www.wowhead.com/?quest=11071 Last race",
    "110709624921894392007/06/03 00:02:25kraniquaTry to stay on top of him. Just watch where he's going though. Also remember to target him before you start because you might lose him through the crystals. Dodge the lightning bolts.",
    "110709214660921462007/05/28 02:16:10ElastikI attempted this guy at least 10 times or so before completing it. The best advice I can give you is to learn his flying path. As long as you are not chasing him he's not going to dismount you. If you stay by his side and know his turns, you can just short cut him whenever he does. If you for fall behind and have to chase him, you are most likely screwed unless he is going to turn soon.",
    "11070144546201445462007/08/26 22:25:21LinisThis guy is really easy if you follow a simple strat.\
\
1)Turn your UI off\
2)Get some race music playing\
3)(the actual strat) Start the race off below and too the left of him, then, when he fires his volley of lightning bolts, move to the right and then up to dodge, and then you should be above and to the right of him, then on the next bolt, move to the left and then down, so you are back around the area where you started, and keep repeating this. If you get too far from him, just try and shortcut your way closer to him, not that hard. he does do this thing where he'l flip around, and then back to the way he was going, just stop going forward and keep an eye on where he goes, then go back to chasing him when he starts back on his normal way.\
\
Hope this helps.",
    "11070162873101628732007/10/04 13:50:26UmokThis guy is far the hardest of the 6 racers. If you can beat this guy, you can easily beat Skyshatter. Just fly high and avoid as many missles as possible. Another good tip is that if you get lost for like 1-2 seconds, follow his missle trail. I lost him the first time, but quickly recovered and almost nailed it on the first time. After another 3 attempts, I knew the route by heart. I completed after my 5th attempt. Also, he also dive around the transporting dock on netherwing ledge. Just make sure then that you stick close, but for the rest of the run you can fly high.\
\
Don't give up on any of these races. The best way to do is to study their trails. It's much easier if you already know where you going.",
  },
  ["Report to Stonebreaker Camp64"] = {
    "1044816462npcTooki18447npcSergeant Chawni2100711001999521044839997310015410447",
    "104486560560656052007/04/11 15:37:22badazzhealer63,42 is the spot",
    "104488860040886002007/05/23 15:30:02VenutHorde: 63, 42\
Alliance: 67, 44",
  },
  ["Seer Udalo70"] = {
    "1056070npcA'dal184811070517068npcAkama21700npcUdalo2196212650Ashtongue Deathsworn2501105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "105606922911441852007/04/18 15:06:57NakkaraTo get in Serpentshrine Cavern you need to kill Nightbane and Gruul the Dragonkiller (http://www.wowhead.com/?quest=10901). So heroic Arcatraz is no needed for SSC. (You need the quest from Heroic Slave Pens so Revered with Cenarion Expedition is required)\
\
For The Eye, you need to run Heroic Shattered Halls (http://www.wowhead.com/?quest=10884), Heroic Shadow Labyrinth & Steamvault (http://www.wowhead.com/?quest=10885) and Heroic Arcatraz http://www.wowhead.com/?quest=10886. You also need to kill Magtheridon (http://www.wowhead.com/?quest=10888). So you need to be revered with Lower city, Cenarion Expedition, Sha'tar and Honor Hold/Thrallmar to gain access to The Eye, and a decent guild ;)\
\
And no, these quests are not linked. You can go to The Eye before SSC.",
    "10560103156101031562007/06/12 14:47:44LavanyaJudging by what the quest text says and what we know of attunement to Tempest Keep, this quest appears to be designed for those who are bestowed with an attunement to Tempest Keep by someone who has used [Scroll of the Sun] (http://www.wowhead.com/?item=32896) on them as opposed to doing the \"Trials of the Naaru\" chain. Seeing as [Scroll of the Sun] binds anyone to Tempest Keep, this quest would serve as an instant jump to revered with the Sha'tar for slaying one of their greatest enemies.",
    "105604418530441852007/02/28 19:09:43KapoueHow do you get this quest? I'm already revered and could use the 250 rep but I never got it.",
    "105604946541441852007/03/11 06:52:17lpvoidxIt is my understanding that this quest is given if you are doing the Tempest Keep attunement quest but are not yet revered.",
    "105606407811441852007/04/08 21:40:43farmerdazThe attunement for serpentshrine cavern requires, heroic slave pens- karazhan- gruul. (you  asked to be corrected)",
    "107059518621881482007/06/01 07:43:21nilnarI've not done the quest, but I have done Arcatraz heroic and confirm that he is there.",
    "1070540522260405222007/02/22 11:44:46KanoiRogues: by starting a Sprint in the antechamber just before the erradar, you be at the speed necessary to break distance. If you're lucky, they'll only hit you once - by then, you'll have popped Cloak of Shadows to avoid the arcane bursts from the golems, and just Vanish to snub the aggro. It's harder in practice than it sounds, but I was able to do it.\
\
Unfortunately, my trek was in vain. The laser-barricaded door beyond that room will not open unless Dalliah the Doomsayer and Wrath-Scyer Soccothrates are killed. A stealth run up to this point is a nice test of your skills, but ultimately futile.",
    "107052919090291902007/02/01 22:54:21FreudPre-reqs : http://www.wowhead.com/?quest=10628",
    "107056765321651342007/04/15 11:18:58BlablI'm pretty sure you can. ;)",
    "1070525831230258312007/01/27 16:09:02VilepickleHe's dead before the last bosses room in Arcatraz.",
    "1070538598560385982007/02/19 08:15:59SihmmThis is one of Shadowmoon's various \"phat lewt\" quest chains, and starts differently depending on whether you're Aldor (A) or Scryer (S):\
\
[b]Aldors[/b] pick up the line from [url=http://www.wowhead.com/?npc=21402]Anchorite Ceyla[/url] in the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10568][70] Tablets of Baa'ri[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10571][70] Oronu the Elder[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10574][70] The Ashtongue Corruptors[/url]\
4. (A) [url=http://www.wowhead.com/?quest=10575][70] The Warden's Cage[/url]\
\
[b]Scyers[/b] get it from [url=http://www.wowhead.com/?npc=21955]Arcanist Thelis[/url] at the Sanctum of Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10683][70] Tablets of Baa'ri[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10684][70] Oronu the Elder[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10685][70] The Ashtongue Corruptors[/url]\
4. (S) [url=http://www.wowhead.com/?quest=10686][70] The Warden's Cage[/url]\
\
At this point the chains converge for both factions:\
5. [url=http://www.wowhead.com/?quest=10622][70] Proof of Allegiance[/url]\
6. [url=http://www.wowhead.com/?quest=10628][70] Akama[/url]\
7. [url=http://www.wowhead.com/?quest=10705][70] Seer Udalo (Dungeon)[/url]\
\
Here, you have to venture into the [b]Arcatraz[/b] (which requires a Rogue with 350 lockpicking or somebody to open the door who's completed the [url=http://www.wowhead.com/?quest=10262]Arcatraz Key chain[/url], which requires trips to the Mechanar and the Botanica respectively) to the room just before the final boss.  Sadly it's (nearly) impossible to stealth to.  Finding Udalo leads to:\
\
Talk to Akama:\
8. [url=http://www.wowhead.com/?quest=10706][70] A Mysterious Portent[/url]\
Kill waves of nonelites, 3 elites and a boss (5-man) on a terrace outside the Black Temple:\
9. [url=http://www.wowhead.com/?quest=10707][70] The Ata'mal Terrace[/url]\
Finally, deliver the medallion to A'dal in Shattrath City:\
10. [url=http://www.wowhead.com/?quest=10708][70] Akama's Promise[/url]\
\
Then, at last, you can choose between the following rewards: \
[url=http://www.wowhead.com/?item=30932]Akama's Sash[/url] (cloth DPS belt)\
[url=http://www.wowhead.com/?item=31000]Bloodwarder's Rifle[/url] (gun)\
[url=http://www.wowhead.com/?item=30984]Spellbreaker's Buckler[/url] (spelldamage shield)\
[url=http://www.wowhead.com/?item=30999]Ashtongue Blade[/url] (phsyical DPS dagger)\
[url=http://www.wowhead.com/?item=30943]Verdant Gloves[/url] (feral leather gloves)\
[url=http://www.wowhead.com/?item=31417]Staff of the Ashtongue Deathsworn[/url] (healing staff)",
    "107056513430651342007/04/10 17:30:14SalexCan you complete this by borrowing the ID of a group that cleared?",
    "1070599025130990252007/06/05 22:39:23WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "10705161596101615962007/10/01 22:23:10BilcoHe is in the  \"Containment Core\" right underneath the stairs.  Clear the mobs in the room first.",
  },
  ["Find Spy To'gun70"] = {
    "1017817068npcSpy Grik'tha19496npcSpy To'gun1889112650Lower City250110178210091",
    "101785830050583002007/03/27 19:53:19DlaiyreSolo-able for a 70 Rogue, Just sneak past the Boss, he is down the corridoor behind him.\
\
The Followup, Soul Devices (http://www.wowhead.com/?quest=10091) is also soloable.",
    "101785681120568112007/03/25 06:39:24tzicasebaJust kill the first boss in Shadow Labyrinth and you will see a questgiver on your minimap . \
\
                There is Spy To'gun . For the follow up you have more information on the next quest . Good luck .",
    "101782580040258002007/01/27 15:14:56GtezHe's located in the second room of the Shadow Labyrinth.  Once you've cleared the room, head down to the path to the west.  He's at the end of coridoor",
    "101789001530900152007/05/25 04:38:16Rach3lMages can solo this quest! Use invisibility and head directly across the first room, it will fade just as you come to the ramp heading upward. There are no mobs on this ramp. Wait 5 minutes for your cooldown, then invisibility again at the top of the ramp. Get as close to the mobs as you can while fading out, and do it naked just in case your timing is off. While invisible you can see the boss (Ambassador Hellmaw), but he won't aggro onto you. Run through him to the next ramp and you're scot-free!\
\
Did this with no deaths.\
\
Hedge your bets by blinking at the very last second of invisibility, gives you another free 20 yards as the spell is fading.",
  },
  ["The Great Murkblood Revolt70"] = {
    "1108170itemMurkblood Escape Plans32726npcMistress of the Mines23149Netherwing350111081211082",
    "110818868290886822007/05/23 17:01:45SlayerGooseI found the escape plans within the Sludge-covered Objects that drop off of the Black Blood of Draenor oozes in the Netherwing Mines.",
  },
  ["Riversong the Elder70"] = {
    "872570npcElder Riversong15605npcElder Riversong15605Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["Hero of the Mag'har68"] = {
    "1021216866npcThrall4949npcGreatmother Geyah1814117950The Mag'har200011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "102125218980521892007/03/16 14:56:35ElastikIf someone did the quest just before you and you want to see the event you are in for a long wait. Thrall has been sitting by the greatmother for two hours now since the last quest turn in was, I have no idea for how long I will have to wait until he despawns.",
    "102124258030425802007/02/26 07:25:45IchariusTo see the event, you have to wait about 5 minutes after finishing the quest at the Greatmother. Thrall will walk there and the event starts.",
    "1021223725670237252007/01/24 13:02:47ace22bThe chain starts with: \
\
A Visit With the Greatmother http://www.wowhead.com/?quest=10044\
\
Rewards:\
\
Insignia of the Mag'hari Hero http://www.wowhead.com/?item=28168\
Mag'hari Huntsman's Leggings http://www.wowhead.com/?item=28173\
Mag'hari Ritualist's Horns http://www.wowhead.com/?item=28169\
Mag'hari Scout's Tunic http://www.wowhead.com/?item=28172\
Mag'hari Warlord's Legplates  http://www.wowhead.com/?item=28175",
    "102124224441276652007/02/25 16:54:46Guran6760 rep to be exact, excluding the rep gained with Sha'Tar",
    "1021234716120347162007/02/12 14:39:09MeowBest quest ever. Very descriptive of the story line surrounding Thrall and the likes, a must do for the lore interested.",
    "1021215589411363242007/09/20 22:09:30TildeI you want the buff, but don't want to sit around doing nothing while Thrall crawls to Garadar and speaks with the NPCs, just be sure to head to the city before 13 minutes after the drums.\
\
It takes about 13 minutes and 15 seconds from the time the War Drums Sound emote is sent until the buff goes out.",
    "1021232318371305292007/02/07 15:25:27dreichweinI don't think so, but if you read up on the story behind the orcs I think the Horde deserves this kind of special quest line.",
    "102123357671276652007/02/10 12:07:45FreelighterI think he means that you get almost 7000 reputation with Mag'har if you complete all the quests in this questline that begins with http://www.wowhead.com/?quest=10044",
    "1021265853231600272007/04/12 02:48:01POINGjamIt's the east road, not the west road.",
    "1021213211621363242007/08/04 10:41:18smushDetails of the Buff:\
Hellscream's Warsong\
Increases Hitpoints by 300. 15% haste to melee attacks. 10 Mana regen every 5 seconds.\
Duration: 1 hour\
http://www.wowhead.com/?spell=34410",
    "102126002790600272007/03/31 06:55:12EzikIf you want to see full event, DONT wait near the greatmother, mount up and go to the west road, where Thrall arives at Garadar (and its not like 5 minutes, it is almost immidiatly): \
http://www.wowhead.com/?npc=19556",
    "102123513520351352007/02/13 08:23:56DeclannicNot including the prereq quests, this chain alone grants 130,650 experience, and in my opinion the prereq quests are far more difficult.",
    "1021239010101363242007/02/20 01:41:09CassiopeiaAfter I had turned in \"Hero of the Mag'har\" I heard Thrall yell but then nothing happened so I stayed for a while, maybe 5-8mins actually. Then all of a sudden Thrall showed up.\
\
If you're into the Lore you just HAVE to stay and check this out. You get to see a miniature version of when Mannoroth was slain. ;)\
\
Also, a tip to all raiding guilds out there. If a guildie is on the last part of the questline, wait with turning it in as you actually get the \"Rend buff\" upon completion. (need to stick around for the Thrall event to take place tho)",
    "102127988911363242007/05/08 15:23:36sarutobiNot to mention you find out Thrall's \"real\" name...",
    "1021224018411237252007/01/24 20:47:42Skoobahalso maybe important to note that the Insignia of the Mag'Hari Hero is given to people who complete this quest along with one of the other Mag'hari rewards.  So basically everyone gets the Insignia who completes the quest line",
    "1021212243911521892007/07/17 20:53:27FroRevI turned the quest and nothing happened... then I noticed Thrall was already sitting there. If you want to see the event, you must wait until Thrall isn't there. Bummer.",
  },
  ["Waking the Sleeper70"] = {
    "1096470npcMorthis Whisperwing22832npcClintar Dreamwalker22834Cenarion Expedition10",
    "109648825650882562007/05/23 09:39:58MysteeqTry this: BE MORE CLEAR\
\
1.  When you get the Quest, go to Moonglade, and ride down to Stormrage Barrow Dens. Enter at 71.4;61.7 - The CLOSEST one to the back of the Moonwell.\
\
2. When you meet Clintar Dreamwalker he becomes a spirit you need to guard. You have to kill off some mobs whilst he collects stuff.  Once this completes, you have to return to Zangarmarsh",
    "109648803380880332007/05/23 04:52:19kersjeLeads to 'no mere dream' http://www.wowhead.com/?quest=10965",
    "10964122957511111562007/07/18 18:28:30mikkYou got the coords backwards. It's 72,62.",
    "10964154415101544152007/09/17 22:07:43linweWhat a horribly written quest.  I read and reread it and still didn't understand it.  Needless to say, the druid died.  How do you start this again?  Can't get new elixir from the questgiver, even abandoning it...any ideas?",
    "10964144521301445212007/08/26 20:53:40ThalassicusHe has very low hitpoints, however, however his spirit can be both buffed and healed, and he regenerates near-instantly when out of combat like most NPC's. The mobs also die more easily than normal level 70's and deal less damage. Just don't get careless, keep an eye on his health and you'll be fine. I never had to heal him, and his life never got below 90% or so.",
    "10964109468401094682007/06/22 17:41:26earthhoofPreceded by \"The Ward of Wakening.\"\
http://www.wowhead.com/?quest=10961",
    "10964146170201461702007/08/29 17:00:45duskWhen you see druids battleing some plant creatures, you've hit the right barrow den.",
    "109649244020924402007/05/28 11:52:33lyricClintar Dreamwalker is in the southern most barrow as seen on the map.\
It's a very easy quest, kill a few lvl 70 non-elite mobs escort style, just beware that clintar's spirit has very low health.  After this quest you'll need to return to the Cenarion Refuge in zangarmarsh (Where you did the herb collection quest)",
    "10964156288111544152007/09/21 15:46:25hepathSimpy abandon the quest.  Quest restarts by clicking on him sleeping... no requirement for the elixir. However, you cannot restart this quest until the buff you get has worn off (5mins)\
\
I failed due to the fact that when he first woke up he went into a little alcove and I missed his spirirt wandering off.\
\
Very simple as feral as I killed anything red to begin with !",
  },
  ["Reunion67"] = {
    "1070916765npcLeoroxx22004npcRexxar219842900110718210614310709410714510783610715",
    "107093372520337252007/02/10 18:38:15HeathcliffOn Spirit's Wings (http://www.wowhead.com/?quest=10714) follows this quest.",
  },
  ["The Ring of Blood: Skra'gath67"] = {
    "99726765npcGurgthock18471npcWodin the Troll-Servant2289314600199622996739970499725997369977",
    "99727843030784302007/05/06 00:55:42KobraKillerIf your tank has some shadow res gear (for Pandemonius or otherwise) it'd be smart to wear it for this fight. His melee hits pretty hard but its all shadow damage so some resist goes a long way.",
    "99727286960728692007/04/25 17:01:41DarkFerretMages beware.  This guy is resistant to the first school you hit him with.",
    "99723638140363812007/02/15 10:15:48fiskahIt is Heavy Netherweave Bandages, not normal ones.",
    "997212529270125292006/12/10 01:12:02enasimaPart four of the Ring of Blood quest series. This event will spawn a voidwalker mob inside the arena. He will stun from time to time(AE I believe) and do a knock back which reduces your tank's agro, but doesn't do much else. Not a difficult fight, but again remember to have your tank start the quest first.\
\
Proceed to part five: http://www.wowhead.com/?quest=9973\
\
Note: Make sure all quest members have turned in previous quest before starting.",
    "99723085080308502007/02/04 20:41:18ChalkdustBe aware that the Ring of Blood quests behave like escort quests, and you have to turn them in before you die or log off otherwise they'll come back as failed.",
  },
  ["Allegiance to the Scryers65"] = {
    "1055265npcKhadgar18166npcKhadgar18166The Scryers3500",
    "105525477310547732007/03/21 11:02:41KingsQueen75im a lvl 63 druid and have yet been able to turn in my rep items any of them to the scryers Im already into being friendly with them i have turned the first set of 10 that i needed and of the signets and thats it it wont let me turn in anymore it just has a sliver ! over their heads the one on the stairs and the one inside upstairs I dont know why its not lettin me turn in I have done 1 quest for them and it was to go and activate a well thingy in shat city and then the guys come drink from it but other then that its nada I have a 70 mage with the aldor and i was able to start turning in like asap and now i dont know why i can with the scryers this is gay bc I have like 200 signets and 100 firewing signets and 10 tomes im def ready to turn in just cant!!!! Help!! is there a lvl requirement or what",
    "105522112720211272007/01/17 18:59:32XixXeaonTo do this quest you first need to do A'dal (http://www.wowhead.com/?quest=10210) and then City of Light (http://www.wowhead.com/?quest=10211).",
    "105525935910593592007/03/29 19:10:51chopsmidiSuppose someone has already run \"Allegiance with the Aldor\" and has done the conversion back to neutral with the Scryer, will someone be able to run this and get the easy rep?\
\
So the question is, can someone run both of these, or does running one of them automatically disqualify you for the other.",
    "105522337770233772007/01/23 16:19:45stoptherobotsFor more information on which faction is right for your class, reference:\
\
http://www.wowwiki.com/Comparison_of_Aldor_and_Scryer_rewards",
    "105527604411593592007/05/01 11:11:16Chitoroyou can get both... but if you get high rep on one faction it takes a hell of a long time to get other side but an answer to your question is it wont take long",
  },
  ["A Spirit Guide62"] = {
    "94106260npcFar Seer Regulkut16574npcGorkan Bloodfist1684510050The Mag'har700194002940139405494105940669438",
    "94102961311245812007/02/02 18:23:33vmichaelIf you follow the wolf all the way to the NPC, but then get distracted and let the wolf despawn, you won't be able to turn in the quest.  The NPC had a yellow '?' over his head but I couldn't even talk to him.  If this happens, just run back to the body and follow the wolf again.  As stated above, you need the wolf's aura to turn it in.",
    "94102458180245812007/01/25 17:41:55MahuataOn subsequent characters, you may be tempted to ride ahead to the Mag'har Post.  Well, don't.  :-)\
The spirit wolf gives off an aura that you need to speak to Gorkan.",
    "94104663090466302007/03/05 15:30:20SomaruIf you mount right after summoning the wolf he will run instead of walk and thus you can finish the quest much faster.",
    "94101272430127242006/12/10 11:51:35SwareJust like the tauren spirit guide quest, you summon a spirit wolf near the dead fel orc's body from the quest \"The Assassin\" and you follow it all the way upto Mag'har Post directly north of where you stand.",
    "94102531410253142007/01/26 19:38:24GreyhameAs everyone stated easy quest, IDK but I couldn't finish it the first time. \
\
I went to click Complete Quest and got nothing, so I had to abandon the quest and start over, annoying but in the end no problems.",
    "94105054931466302007/03/13 12:19:20ZombiePopeConfirmed that mounting increases the wolf's speed. You can also dismount and/or remount, and the wolf's speed will adjust either way.",
    "94102324620232462007/01/23 12:29:37AnogarThis is a really easy quest, just follow the dog - I don't even think there are any mobs that will aggro you on the way. It's worth noting however, that on my server at least, the Horde and the Alliance are no longer letting each other quest, so this quest in particular, given its popularity, is worth taking a buddy or two on if you can't stealth past the opposite faction, as you're bound to run into plenty of them.",
    "94106578520657852007/04/11 22:43:35decaydencewatch out for fel reavers:( I got stepped on right at the very beginning of the quest",
    "9410114052201140522007/07/01 20:08:08spiffedwowOk, as a 60 Tauren Shammy here what I found - \
after the whole quest is over u will gain - \
65,650 xp\
2g 70s\
1200 rep with the Mag'har\
825 rep with Thrallmar\
500 rep with Orgrimmar \
one of 4 items - \
1) Ceremonial Robes (116 armor +22 stam +23 intel +14 spirit, and +up to 26 dmg and healing by spells)\
\
2) Tribal Hauberk (485 armor +19 agi +28 stam +19 hit rating and +38AP\
\
3) Thunderforge Leggings (756 armor +19 str +19 intel +28 stam +up to 22 dmg and healing by spells)\
\
4) Clefthoof Hide Mask (179 armor +33 stam +23 crit rating +44 AP)",
  },
  ["The Mark of Vashj70"] = {
    "1090070npcSkar'this the Heretic22421npcSkar'this the Heretic22421",
    "10900141357201413572007/08/20 19:31:48BubbleFettThis quest line is no longer needed for Serpentshrine Cavern attunement since they lifted the attunement requirement for this and The Eye (Tempest Keep)",
    "109006948020694802007/04/19 05:36:49imagecutterFollow up is The Cudgel of Kar'desh (http://www.wowhead.com/?quest=10901) which involves killing of Gruul and Nightbane",
    "109005469620546962007/03/21 08:05:58daPhilPart of the attunement for Serpentshrine Cavern. Starts in heroic Slave Pens.",
  },
  ["Rather Be Fishin'64"] = {
    "1003716462npcSeth18653npcSeth1865310750",
    "10037149113101491132007/09/04 17:42:38CathariAre there any pre-reqs for this quest?  I've visited Seth a couple times, and he doesn't have a quest for me.  My fishing is in the 250 area, do I maybe need to have Master Fishing first?",
    "10037114484101144842007/07/02 14:36:01AttorneyAtLawlFor those horde-side, Nat Pagle's Extreme Angler FC-5000 (http://www.wowhead.com/?item=19022) is a better alternative. It doesn't have the +51 stamina (who needs that on a fishing pole, anyway?) but it has +25 fishing. For the Alliance, however, this is a perfect fishing pole.\
\
As for the actual mob, they're quite easy to kill. Took me maybe 10 seconds to kill one, maybe less. They also drop Motes of Water pretty easily (I got one almost every kill), so good to farm if you're looking for Primal Water.\
\
Drop on the quest item sucked for me, though. About 1 in eight.",
    "10037159316101593162007/09/27 09:32:17ShivacodeWhat's sad is the level 70s grinding this lake have access to mobs with better droprates on mote of water. At the very least they should be spending time grinding Muck Spawns in Nagrand, barely any HP and vulnerable to frost like these guys plus good droprate on water motes.\
\
Anyways, new char on a low-pop server, did this at 2AM, just me in the lake. Got a primal in the process. While the droprate for the quest item is just about as bad as the Zangarmarsh eel grind fest, since you actually get items of value (particularly water motes) from these guys you aren't as buggered.",
    "10037150271111491132007/09/07 10:12:57hezecI've been able to accept the quest without even having learned fishing, so that's not the problem. Maybe you need friendly Lower City rep? I don't know.",
    "1003721935230219352007/01/20 05:47:20gigabit2Coords: 40, 12  In the lake easy to kill (shadow priest  -3 non cirts)  lvl 62-63 drop is low but you need only 8.",
    "10037153145101531452007/09/15 00:21:24RobotuschWhile this may seem like an easy quest, lower level players on PvP servers might run into problems with lvl 70 players grinding the eels for mote of water. Given that well-geared level 70 players can 2-3 shot these, the lake might not be big enough for 2-3 players at the same time. At least that's what a level 70 hunter felt in my level 64 paladins case...",
    "1003736935180369352007/02/16 11:04:41TehsteveIronically you can't get the Eel's by fishing, I tried for about 20 mins and none came up. Ah well, still good fishing skill-ups.",
    "1003711853320118532006/12/08 23:23:33enasimaThese eels are located just to the Northeast of Shattrath, in Silmyr Lake (looks more like a long pond to me). They're very weak for their level (went down in 3 non crit frostbolts for me) and they drop the scales 1 out of every 3 kills or so. Easy xp, don't skip this by any means.",
  },
  ["What the Soul Sees68"] = {
    "101686866npcD'ore19412npcMother Kashur1868714950The Sha'tar350The Mag'har70011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "10168162449101624492007/10/03 16:27:14djwrestler1988soloed as a 67 ele shaman.  just used frost shock, earthbind totem, CL/LB.  most of the time they didnt even touch me but when they did hit me for about 700-800.  i found most of the spirits on the road leading out of garadar towards halaa.  plenty there about 2 or 3 each time i went to use the soul mirror on each one.",
    "101686394220639422007/04/08 15:28:08TakpuiOrc Ancestors pat CCW on the main road in Nagrand.  Use the mirror near one and a 67 elite will spawn.  They hit cloth for around 1k and have a consume shadow aura that ticks for quite a bit.  Good idea to wait on road near Ancestral Grounds (27,60)so you don't have to run far to turn in.",
    "101685142010514202007/03/15 03:38:56zicoVIm currently on the stage before this quest but i would like to know if you have to use just 1 mirror for the entire quest or do i need 15 mirrors ?\
\
-NARNER",
    "101682980320298032007/02/03 01:51:09aasartorI found the Soul Mirror 2 steps into the crypts, before any of the pulls.\
\
Darkened Spirits are easily soloable for (70) Feral druid:  Bear, bash, heal, bear.\
Rinse, repeat.",
    "1016834621110346212007/02/12 10:43:10ChoperosI'd like to add that there is a mirror that spawns just behind the exarch so no need to run out and back in to get one...",
    "101683725780372572007/02/16 21:46:33briyanLoot the mirror inside the Auchenai Crypts instance.\
\
Take it to Nagrand and talk to yellow Ancient Orc Ancestors to summon one Darkened Spirit elite, hits pretty hard.\
\
A good spot in Nagrand is around 36,66 just north of Oshu'gun. The yellow Ancient Orc Ancestors spawn repeatedly in this area so you'll never need to go searching.",
    "101685455641514202007/03/21 00:01:01xoxaJust one mirror is needed.",
    "101683608150360812007/02/14 19:57:19devomorphNote that if you stand on the north edge of Oshu'gun (near the entrance) you'll have a pretty steady flow of Ancient Orc Ancestors coming to you. Saves you the trouble of running all over Nagrand.",
    "10168140235101402352007/08/18 18:18:39GylfnogardThey cross a bridge in Garadar at 54,36 quite frequently. Enough so that I would find another one by the time I mana'd up. Fellow hordes will help you out and you won't be bothered by alliance.",
    "101686178531514202007/04/03 22:57:47mdramigeMultiple people can click the same mirror also.",
    "101682920410292042007/02/01 23:15:53Wrathchildeas a fire mage, i was able to kite them in garadar. i caught them as they walked out the west gate, and used frost nova, dragons breath, and the occasional blazing speed (when it would proc) to run them in a circle in the field. kite them in a circle, using fire blast and frost nova them when it's up. if they get close, just dragon breath and blink away, or blast wave and bilnk, and go back to your circle. they are not immune to any fire spells for slowing or stunning. if you catch an add, one of the clefthoofs or something, just run it to the guards, they'll take care of it for you. i stayed pretty close to the gate, and when FN was down, just stand back and toss a couple fireballs. note to fire mages....if you aren't used to kiting, use the strafe (E or Q) to run sideways so you keep full speed, if you just back up, they'll catch you. (this last bit is probably common sense, but i added it just in case).\
\
note, you can use the mirror from a slight distance, which will allow you to get to a better range to aggro them by fireball. if your'e at max mirror range, they won't aggro you right away, which allows you to get that first bit of dmg on them off the bat. i'm halfway done with this part, and so far, it's worked perfectly. LUCK!",
    "101682667220266722007/01/28 20:57:49JumpeeThe soul mirrors are the little purple diamonds you see floating around parts of the instance.  You can use one soul mirror to gather all the mirrors you need for the people in your group.\
\
The ancestors that you use the mirror on are all over Nagrand.  There are particularly alot you can use that are in Garadar.  When you use the mirror, one level 66-67 elite Darkened spirit spawned.  Was soloable as a frostmage, but heard it is hard to solo when not kiting.",
    "101686225411360352007/04/04 22:52:17mdramigeThey seem to have a lot of shadow resistance so CoS is advised if you're fear bombing.",
    "10168141105101411052007/08/20 10:24:41heardtoomuchEasily soloed as a 68 shadowpriest... takes forever to kill 15 though.",
    "10168138859101388592007/08/16 09:36:00duhgrateonesoloed as a 70 aff/destro lock...\
-use void walker to tank the mob while you drop dots, \
-spam shadow bolt until he arrgos you\
-sacrafice void walker for 30 second shield\
-continue spaming shadow bolt\
-use health stone if needed, \
-you will need alot of soul shards so load up",
    "1016836035120360352007/02/14 17:49:29xaszDidn't see this mentioned before, so I'll throw it out there: The Darkened Spirits ARE fearable. Makes this a lot easier.",
    "101685103610510362007/03/14 11:18:39arjung36,67 has a spot with infinte ancestors right on top of each other.",
    "10168141366101413662007/08/20 19:47:23NatalusAs far as I could tell, the guards don't help you kill the Darkened Spirits.\
\
As a warrior, I ended up running around Garadar like an idiot while trying to Hamstring-kite them. If you run away and they lose aggro, they'll simply despawn.",
    "10168154020101540202007/09/17 02:11:42DimarI soloed them as a 70 holy priest in my DPS gear (with no damage talents).  I used lolsmite, MB, SWP, fears, and my trinkets.  I had to drink after each mob but I was able to do it.  The Garadar guards do not help at all but they hang around looking like they want to help (the guys on wolf patrol constantly dismount and remount but never attack).",
    "10168138679101386792007/08/16 02:31:13DenaI still remember the horrified lvl 65 paladin in Garadar, when i popped the mirror and stealthed. \
One of the few creative ways to kill your own faction members.\
I saved his life in the end though :<",
    "10168155858101558582007/09/20 20:05:59HaveyJoeSoloed them as a 70 elemental shaman. Totems can help but are not necessary. It's simply a matter of keeping far enough away from them with your Frost Shock while hitting them with Lightning Bolt or Chain Lightning. Takes a bit of time to get 15 of them, but it's better than waiting around hoping someone else that's even at this point in the whole quest line will come along.\
\
EDIT: Earthbind Totem is a good back-up for if your Frost Shock gets resisted.",
    "10168161317101613172007/10/01 11:19:52DeragalloSolo'd this yesterday as a 23/38 SL/SL warlock. Just dot'd up the mob, and feared em while reapplying the DoTs.  Never got hit enough to need to heal, I just life-tapped after each one, popped another ancestor w/ the mirror and ketp that up till got my horns :).\
\
Awesome event at the end of this chain btw.",
    "10168160299101602992007/09/29 11:53:00eefertankI would assume that this should be easy to solo for any 70 since it's a level 68 quest. They are all level 68 elites for me, haven't seen any 67. Easy solo as a 70 feral druid bear, don't even have to heal and health never gets below 60%. I found that the road outside sunspring post has plenty of them walking by, so as soon as I was done killing one there was another to call with the mirror.",
  },
  ["Securing the Celestial Ridge70"] = {
    "102747068npcTyri20110npcTyri2011015800110270210271310281410272510273610274",
    "102749947920994792007/06/06 13:06:31bartjjeSummon him @ 72,43 with the Challenge of the Blue Flight i soloed him as lvl 70 feral druid in full tanking gear 22.7k armor and 25% dodge its just a pretty long fight because he has lots of life",
    "102746511220651122007/04/10 16:29:02Stormbringer1967Solo'd as a 70 MM/SV hunter - I have 5 pc DS so pet got bonus.  Basically just mend pet and dps in between.  Trapped when pet was low, bandaged him.  Scatter shot works as well.\
\
Not too diffucult actually.",
    "1027415632711230432007/09/21 17:19:38meneon map: http://www.wowhead.com/?maps=3523:720430",
    "102745866390586632007/03/28 14:32:25caymusSolo'd him as a lvl 70 feral druid without too much trouble. My gear isn't amazing, mostly greens and blues, so it leads me to believe that this is a pretty \"easy\" lvl 70 elite. \
\
I started out in cat form, got 5 quick combo points on him, ripped, and then backed away. By this point, he had me at half life. I rooted him, backed off, healed, and went bear form. When he got me down to about 30% life, I hit entangling roots, waited for it to proc, and then backed away and healed again, etc. \
\
He's rootable, sleepable, and stunable. I don't think he should be a prob for either balance or feral druids. \
\
FYI: He has about 20,000 HP.",
    "1027411326711810432007/06/30 07:54:18ladyleiI stayed in kitty gear and did the fight in bear form.  He was down before I got to 80% health.  Very easy to solo.",
    "102748622420862242007/05/20 11:00:11DeadvineNo followup?\
\
That's depressing :(",
    "102748090610809062007/05/10 13:07:59BrodosThis bloody quest!\
I didnt have my \"At War\" enabled to i wasted a 25 min cooldown and couldnt enable it in combat!\
\
As i aggroed it as soon as it spawned surely it should be a red mob, not a nuetral?!\
\
/sigh Elemental Shaman Failure.",
    "1027414054911707182007/08/19 11:11:06abluecardiganApparently not. Maybe a later date? Though, we all know how good Blizzard is at actually finishing their quest lines.",
    "102746955641689612007/04/19 09:38:52jplowe630Soloed a lvl 70 Mutilate (yes daggers) rogue. Super easy.",
    "102745465930546592007/03/21 06:02:01RA1NHEARTIt is not showoff thingie but that dragon, last in chain, is rly easy to solo with lv70 average geared player.\
\
So give it a try.\
\
Also this chain nor killing Drakes aint givin' ya decrease in way of reputation with Netherwing also part where u need to kill one of The Cons. guys is not giving decrease with that faction.\
\
Good luck. =)",
    "102746050551598672007/04/01 10:26:12happyfishYou don't lose any Consortium or Netherwing rep from doing this chain of quests, regardless of what your reputation currently is with either.",
    "102746896120689612007/04/18 03:37:26Poulsoloed with hunter 70 ^_~ Easy Quest",
    "10274122960101229602007/07/18 18:37:53AcousticProphetSoloable as a 30/0/31 assas/sub rogue. I would've got him the first time, but when I vanished to cheapshot again,  he evade bugged and went back up to full health. Do clear the area first. \
\
I did get him the second time, but I blew all my cooldowns, and with Preparation, blew them again, but I got him solo. Very doable, he might just evade bug if you vanish, lookout for that.",
    "1027457104190571042007/03/25 17:06:52hamboneWhether in a group or solo setting there are some useful things to know.\
\
I can confirm that he is stunnable, blindable, and you can snare him with crippling poison as a rogue.  Also, rogues: make sure that you stealth immediately after summoning him, as you're automatically brought into combat a couple seconds afterward.\
\
In earlier comments that are now rated down, it was also noted that druids are able to sleep him and mages can use their slow spell on him.\
\
Additionally, he was capable of hits in the 650 range and melee crits around 1300 on leather.  He has no noteworthy abilities.\
\
Hopefully this helps :)",
    "10274162887101628872007/10/04 14:08:07Matt88Solo'ed as prot warrior. Very easy. No pots or cooldowns. Just sunder down and keep shield block up. Finished with half health.",
    "102746460531230432007/04/09 19:41:21DrozenIf you don't clear at least the Nether Drakes right near the bones where you fight him, there is a good chance that it will agro on you during the fight, even if you are neutral with Netherwing.  I was very careful to not use any multiple mob attacks, and a nether Drake still got pulled into the fight.",
    "102746130740613072007/04/02 22:05:48KazoniAgree with above, easy to solo - 70 BM hunter.  Tanked with a kitty, spammed heal pet between arcane shots and multishots.  He ice traps nicely so when pet died, ice trapped, revived pet, bandaged him, bandaged myself, send him back in, spank & tank.",
    "10274124786101247862007/07/22 01:45:25oneofoneSoloed as a DS/S&F warlock, max range SB, CoS, fear, SB, fear, SB, fear, DC, SB, dead.\
\
easy 18g.",
    "10274113785201137852007/07/01 09:49:04Facikul70lvl mage can kill One.\
Need 700+ spell damage and use 	Challenge of the Blue Flight.\
Cast Trinket + Arcane power + Pyroblast\
+POM and +pyro\
and cast scourch + fireblast to kill )",
    "102747824121780872007/05/05 15:24:23crescentwindxVery much so, I was able to burn him down pretty quickly on my shadow priest.  He hit me for about 550-600 with Inner Fire up, but can be feared and stunned.  Pretty easy, all told.",
    "102748104310810432007/05/10 18:48:14iinoIndeed very easy to solo as a feral druid.\
Didn't even need to pop out and heal because of imp leader of the pack.",
    "1027411191221994792007/06/27 15:08:36MarrnIt's not necessary to wear tanking gear as a feral druid.  Just wear your dps gear and switch to bear form after you convert your first 5 combo points.",
    "102745986740598672007/03/30 19:47:38ZebgoraDoes completing these parts of the chain decrease any positive Consortium Rep you have gained? I am curious since it tells you to kill one of them who you would have recently done a quests for.",
    "102746231210623122007/04/05 02:12:59ktharsisEasily soloed as a 70 enhancement shaman with earth elemental.",
    "1027448882271461292007/03/09 20:51:12IsildienI actually find those comments to be helpful, it tells me whether or not I should look for a group or give the quest a chance myself.  Please, do not be angry because you're unable to do what everyone else is posting.",
    "102747071830707182007/04/21 22:19:15silverechois there a follow on to this quest? usually quest chains of this length have at least some form of blue reward.",
    "10274133746101337462007/08/07 10:50:39kiddxmake sure you check at war before you summon him, I didnt and by the time I went through my rep and got it I was basically dead. The other drakes did attack me too even though I am netural with netherwing, so clear the few drakes around first and leave at war ticked.",
    "102747546510754652007/04/30 12:25:40contentiousSolod as a 70 Arcane Mage.\
Build is 46/15\
\
He spawned slightly SW of the skeleton. Drop Slow on him, run away a little, ap/trinket pom pyro fireball, then kited him around with slow/blink and fireball/fireblast. Arcane resistant, so avoid arcane missiles and arcane blast.(Arcane Explosion only crit for 1068 to kill)\
\
Bit of a fight since you're in cloth, but easy enough",
    "102749757120975712007/06/03 18:35:45dotnetaddictdunno about you guys but I had adds, clear the area!! I read one of the above comments stating not needing to and when i summoned i got 2 nether drakes tagging along",
    "10274125289101252892007/07/23 02:39:45waterknightreally easy solo with moonkin he can be put to sleep and rooted i pretty much wrathed him down while he was rooted and put him to sleep when i needed to heal",
    "102744624320462432007/03/04 23:14:24tmentelefairly easy as a lvl 70 protection spec'd pally -- only had to heal once - he really didn't hit all that hard (only 300-400 per hit).",
    "102746715540671552007/04/14 14:00:48PorterAdd 70 Shadow Priest to the list of classes that can solo him.  Fear, Shield, and Mind Flay are your firends.",
    "102746868730686872007/04/17 13:36:49MelindiAgamagganyup easy as easy gets done him solo as mutilation rogue and i didnt even use poison stun mutilate evasion stab stab stab.......",
    "102748304621230432007/05/14 16:55:56MaxtroUse the \"Challenge of the Blue Flight\" at 72 . 43",
    "102747200520720052007/04/24 05:27:19VinnieDaMacEasiest level 70 elite ever.  Solo'ed as a Holy Paladin, had to heal a couple times but that was it.  ~72,44",
    "1027472275101454192007/04/24 17:12:16DawneagleSleep and Wrath works better, the mob's arcane resistant",
    "1027415471911230432007/09/18 13:40:57choryukamiYou can swap back and forth between curses to ping-pong the target of a fear effect.\
\
CoR and CoX make a good pair if you're affliction.",
    "102747242611689612007/04/25 01:17:47termiteheadcan be blinded and cheap shot too",
    "102749027030902702007/05/25 13:01:36SuhovHe got 19k Hp and guess can be soloed by most classes.",
    "102746826720682672007/04/16 17:19:15chaneymantoo easy\
ima lvl 70 elemental shaman\
soloed in like 30 secs and didnt take 1 single hit\
\
layed down searing totem, wrath of air, mana spring, and earth elemental totems\
\
earth elemental tanked the sucker and i only had to pop him 3 big heals and in between i just shot him with lightning bolts\
\
pretty easy, give it a try, good luck",
    "1027429137460291372007/02/01 20:25:48plasmasnakemgIf you're neutral with the Netherwing from the Shadowmoon Valley quest line, make sure to click \"At War\" before you use the item to summon him. It'll put you right in combat, you won't be able to attack him and he'll rip you a new one and you can't click \"At War\" while in combat.\
\
Solo'd as a level 70 mage, 40 fire and 21 frost. He can be slowed and frost nova'd, fairly easy to kite around, kind of fast if not slowed, have a healing pot ready just incase.\
\
Also, killing the nether dragons in the area does not decrease your rep with Netherwing, so don't worry about doing this quest and the ones before after the Shadowmoon Valley quest line. :)",
    "1027423043120230432007/01/23 01:45:11blakeSummon the dragon at 72,43. He's a 70 elite, pretty easy to solo as a 70 warlock I just dotted him up and sacced my voidwalker and feared him. Hits for about 800 on cloth.",
    "10274130021101300212007/07/31 19:23:59colzwell soloed this quite easily with 69 frost mage.. but i had many problems with this chain.. RESIST, those creatures resisted nearly all my spellds FFS!",
    "10274110483201104832007/06/24 17:25:29mgibson713As a 70 Shadow Priest, this was extremely simple to solo, hits for around 650-ish after Touch of Weakness is applied, and VE should heal you well between fears.",
    "10274163547101635472007/10/06 01:55:13gworrollSolo'd him as a prot pally in spell damage gear.  Plenty of these posts but few give more than vague hints of a strategy so I'm throwing this out.\
\
Used the horn, he came at me.  Judged Crusader, then put up Seal of Righteousness.  Judged Righteousness whenever it was up, and dropped consecrates about 3-4 seconds after they ran out.  Kept Holy Shield active throughout.  Used Retribution Aura, Righteous Fury(improved), and Blessing of Sanctuary.\
\
He got me to about 50%, he was just under 60.  Hammer of Justice and bandage to nearly full.\
\
Bit later we were tied for health around 30%.  Popped Divine Shield and FoL'd myself back to full and finished him off.  I could probably have gone all out at this point- Avenging Wrath, Avenger's Shield, outright spamming of Consecrate, but I had gotten this far with a somewhat aggressive(for prot) strat and figured it was time to play it safe and coast to the win.\
\
Really easy.  Was very low on mana at the end.  I could have eased this by using Seal of Wisdom or Seal of Light, and judging one of them as well. Could have also done without the consecrates and saved some mana.  But I went for a more aggressive tactic to bring him down faster, and he's wimpy enough that you have some leeway for that.\
\
He's tougher to bring down than the typical level 70 mob, but nowhere near the difficulty of the average 70 elite.",
    "102745867860586782007/03/28 15:04:23ZarkathThis guy is a joke, can be feared, stunned and whatnot. Don't hesitate to solo him. Was down in no time as 70 Destro Lock with mediocre gear.",
    "10274125108101251082007/07/22 18:15:38blessedSoloed it with mostly green full prot warrior. (10k health, 11k armor)\
Started on 80% of my health, had to use intimidating shout + bandage.\
Very easy for an elite.",
    "1027416082911461292007/09/30 10:55:00Seymore30 \"I soloed this with this and that spec and ...\" with lots of personal preferences of tactics, topped up with a useful tip. \"And btw: remember to tick At war before you go\", is neither informative nor to the point. \
\
It is far better to have a green post saying \"This is clearly soloable\" and another green post saying \"Remember to tick At War before you start attacking\". This way information important to everyone is at the top. How many locks have posted that they soloed him, and how, and how long it took? It's redundant, and should be voted down. \
\
(As should this post, it is not relevant for the quest)\
PS: \"Please, do not be angry because you're unable to do what everyone else is posting.\" was uncalled for btw",
    "10274106074201060742007/06/17 16:01:23OrangeSummerHUNTERS:\
Solo him, you don't need any help. My pet tanked him for me just fine and I'm Marks spec'd. Keep mend pet ticking and you'll down him easily.\
\
Side Note: I got 18g 26s for completing this quest @70  and neutral to Netherwing. (Make sure you set your rep to \"at war\" or you can't hit him. No rep penalty for killing dragons) June 17, 2007",
    "10274109506201095062007/06/22 19:02:37SunreaverDefinitely not hard. Solo'd as a prot warrior. 10.3k hp, 12.7k armor. Didn't even have to pop a potion or anything, and I started with 1/8 of my health already gone from clearing the area. Still had 1/4 of my health when he dropped.\
\
The 65 elite worm in The Bone Wastes is waaaay harder.",
    "10274107565101075652007/06/20 00:07:28ShizzleniteEasy as a prot warrior. Tanking Gear + defensive stance. Shield slam and revenge, with demo shout and TC up I took 2k damage over the course of the fight. You shouldnt even have to conc blow, pop trinkets, or pots",
    "10274119465201194652007/07/12 09:44:22sputn1kthis is not a three person quest, i just soloed it as a 69 retribution paladin in mostly greens with some decent blues, only had to use two holy lights, really weak against magic it seems.",
    "1027411536131454192007/07/04 06:40:35Numsefiskthis baby aint imune to root or sleep. he is RLY easy for a balance druid - didn't test cyclone thou",
    "102746778830677882007/04/15 19:08:21EllemieHe was a piece of cake for me as a combat rogue. Cheap shot, AR, 5 combos kidney shot and then just evasion when he gets out of your stun\
\
I had over 50% hp left when he was dead.",
    "10274106565101065652007/06/18 16:16:55CalminaionSolo'd as a 70 fury Warrior - 1 health pot, recklessness and last stand (which I don't think was needed anyway, but I popped it just in case towards the end).\
\
Therefore, soloable by anybody ;-)",
    "102747073731707182007/04/21 23:10:39SelodyNope. that's it.",
    "10274123305101233052007/07/19 10:44:44GogeyVery easy solo, even as a survival hunter.\
\
Strat:\
\
1: Clear around the bones, he WILL pull most of what you dont kill.\
\
2: Summon the dragon and back up so you dont get crit in the face right off the bat.\
\
3: If you have a boar, have it charge+growl to generate a lot of aggro.  Immediatly put scorpid sting on because the dragon will hit for over 600, even with 45% reduction.  Keep mend pet up at all times\
\
4: At about 70%, your pet should be rather low on health.  Trap the dragon and keep mend pet up. Once your pet is at full hp, Misdirection, pop all cooldowns+trinkets, and aimed-shot, multi-shot, arcane shot.\
\
5: Keep dps'ing untill your pet is at 25% and trap again.  Keep mend pet up , but this time feign death to wipe your aggro.  Send the pet in, and keep dps'ing.\
\
6: Repeat 5 as many times as you have to until the dragon dies. Congrats on the kill!\
\
Really easy quest to solo, shouldn't be a group quest.  This method may take a while, but its better than having your pet die and lose happiness or taking 10% durability.",
    "102746515241651122007/04/10 18:30:08RogueMonkeyJrTip for druids, this guy is rootable very easy solo.",
    "10274126654101266542007/07/25 14:22:33PavarialSolo'd as a decently geared combat rogue, took me two tries, but the ethereals nearby were kind enough to supply me with blinding and flash powder.",
    "1027445419130454192007/03/03 03:13:56MaydayFor all you Druids here, remember it's a dragon!\
\
This one can also be sleeped, use Starfire > Sleep, Starfire > Sleep, etc.\
Not a single healthpoint lost during this fight.",
    "10274101520201015202007/06/09 18:52:00ph001easy soloable as a DRUNK (literally) mage.",
  },
  ["Taken in the Night65"] = {
    "1087316563npcScout Navrin22364npcScout Navrin2236411000The Sha'tar250",
    "108732530021221152007/01/26 19:14:08BadadzAnyone with a gun or bow can safely 2 shot the eggs and stay out of combat for the bad ones. Did this as a rogue.",
    "108735366161221732007/03/19 09:32:05xelepartKilling *anything* with just a pet doesn't provide rewards.  You don't get experience, loot, quest effects, you can't skin...",
    "108735102210510222007/03/14 10:58:24peeweeswedenThe \"drop rate\" of Sha'tar warrior blows, I had to open at least 5 coccoons per warrior. Thank God for Flight form and Moonfire, so I could be one step ahead of all the pallies there ^^",
    "1087327251200272512007/01/29 16:14:18EmusAt 50.76(right outside of the netherweb ridge) there is an NPC, Vindicator Haylen. He gives you a quest to kill 20 of those spiders. It's good to do the quests together.",
    "1087321915240219152007/01/20 04:16:28BSChimThey are all around 52, 78. The [url=http://www.wowhead.com/?npc=22355]eggs[/url] themselves have around 300-400 HP.\
\
When the [url=http://www.wowhead.com/?npc=22355]eggs[/url] break open they will spawn 3-4 random mobs (3/4 being hostile). If you are a ranged class you should stay max range to avoid aggroing the hostile mobs, even rogues or warriors should be able to kill the eggs at range without aggoring.",
    "1087313119321441952007/08/02 16:55:03Lostforwordsi found this Quest really good to do while doing the warior one..i always had spiders to kill..it was really a good help and basically free exp id say..thnx",
    "1087312627351219152007/07/24 22:10:46Lorimhttp://www.wowhead.com/?npc=22355 is what you need to kill to free the warrior.",
    "108732384940238492007/01/24 16:19:46MedianRange it down, and you wont have to fight the bad spawns!",
    "10873152426101524262007/09/13 09:33:33misspollyThanks for mentioning the pet bug. I was wondering why the cocoons were all empty. Once I put pet on passive and attacked alone it worked.",
    "10873143975101439752007/08/25 17:55:58bob1052Holy speccd paladin i was able to us holy shock to kill the webbings without aggroing the mob contained inside",
    "10873148797111035242007/09/03 23:48:34suspchaosIf you don't want to kill the Dreadfang mobs that can spawn instead of the warriors, I found killing them at a range worked well. Just clear the spiders around the web, then stand back and use your bow or ranged attack until it dies.",
    "10873103524401035242007/06/13 06:53:23zang1983There's a bug that prevents mobs from spawning or warriors to be freed if your pet kills the web thingie. So keep them on passive (if you melee the web thingie hits back and will aggro your pet too if kept on defensive), or range it down.",
    "1087344195140441952007/02/28 19:21:24AidamaMake sure you do this quest along with \"For the Fallen\", chances are you will have to kill a lot of spiders to get to the victims.\
\
http://www.wowhead.com/?quest=10920",
    "1087322115230221152007/01/20 14:54:49lollashIf your a caster, i suggest standing as fare away from the eggs as possible. And then destroy them from there, cause if theres a mob inside. You dont have to fight it.\
\
The Eggs can be Tab-Tagged",
  },
  ["A Fel Whip For Gahk70"] = {
    "11079170npcGahk23300npcGahk23300Ogri'la500",
    "1107910465931886082007/06/15 04:12:03supalinkThe stones you need to summon a demon from are located in either Forge Camp in one of those green smokey looking structures. Stone look like crystals with eyes in them watching you ie: BE starting area.\
\
If you summon the Terrorguard demon, he's a standard tank and spank demon besides enraging when his health is low. Easily 3man'd provided you have a healer and high dps. Lots of hp",
    "1107911798161936992007/07/09 10:15:19JintaroThe quest itself isn't repeatable, but you can still summon the bosses for a crystal.",
    "110798860880886082007/05/23 15:41:16doomscytheThe demon that you summon regardless of which summoning stone you use will drop one Apexis Crystal, and the Fel Whip for this quest. The Apexis Crystal is bind on pickup, and your group must roll for it like any other blue item.\
\
Apexis Crystals are used to purchase reputation rewards from the Ogri'La faction vendor.",
    "11079153732201537322007/09/16 10:41:30redandgrayThe boss that spawns is a 72 elite.",
    "11079152438201524382007/09/13 10:17:21AxiomThe Crystalforges are pretty easy to spot.  The one I used was at 31,39 at Forge Camp: Wrath, which is N of Ogri'la and the Skyguard base.",
    "110799369930936992007/05/30 14:18:26krawnightI assume this quest can only be done once? So that if you summon the demon again, he won't drop another whip that you can turn in for rep and/or gold?",
    "110798832350883232007/05/23 10:38:29NahazThis one is similar to the Silithus summoning quests. You need 35 Apexis Shards to summon a demon and there are, as you can see in the questlog, 4 different demons.",
  },
  ["Marks of Sargeras70"] = {
    "1082617068npcHarbinger Saronen22214npcHarbinger Saronen2221412650The Aldor2501065317068npcAdyen the Lightwarden18537npcAdyen the Lightwarden1853712650The Aldor250",
    "106533742710374272007/02/17 08:15:01senkeiTurn this quest to this NPC:\
\
http://www.wowhead.com/?npc=22214#00zc",
    "10653158794211415492007/09/26 12:47:50Aku12You don't have to be honored for this quest.  But you lose the Mark of Kil'jaeden quest at honored, so it is recommended you hold onto all of your Mark of Sargeras until you are honored.",
    "106532820171263442007/01/31 09:51:00MagmyIt says right on the quest: Requires level 68.",
  },
  ["Neltharaku's Tale70"] = {
    "1081470npcNeltharaku21657npcNeltharaku21657110804210811310814410836510837610854710858810866910870",
    "1081432679110326792007/02/08 13:56:54greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "108144187280418722007/02/25 01:49:39bpraterIf you can't talk to the dragon (the talk area is actually under his feet), go to Interface Options > Click-to-move. And click on him and it will take you to the point where you can speak to him.",
  },
  ["The Impotent Leader65"] = {
    "988816564npcJorin Deadeye18106npcKilrath182732700The Mag'har500198882988939890498915990669907710107",
    "98885121631461532007/03/14 17:34:20ChewSorry my friend - that is WRONG.\
\
The chain starts exaxtly as listed, without taking \"The impotent Leader\" from \"Jorin Deadeye\" in Garadar, you will not be able to talk to Kilrath.\
\
It might be that you have to do another quest first aswell if you are unable to get \"t.i.leader\" (maybe those from \"Scout Neftis\" you didnt do ?, but am not sure here)",
    "988846079111259552007/03/04 15:57:04RUBiKFor those with coords, he's at 20,61 in Terokkar Forest, NOT in Nagrand.",
    "98882895321259552007/02/01 13:25:49kingchubzhe's sitting on the Terokkar Forest side of where Nagarand and Terokkar Forest meet, right next to the ogre village.  *for those of you w/o coords*",
    "988832895361319712007/02/09 00:38:35PeregYou might actually have it already.  I was wondering why I couldn't get the quest, but it is filed under Terokkar Forest in your quest log.",
    "9888123133211170582007/07/19 03:45:05madedogYep, it seems they've changed it, it is now available right when you enter Nagrand. Level 64 druid, haven't done a single quest here yet.",
    "9888129707201297072007/07/31 08:32:59mankoIf you haven't done the series in Hellfire Peninsula to become Neutral with Mag'har (avoiding Thrallmar rep quests), doing this series will get you there and let you do the Garadar quests.",
    "988814274681247512007/08/23 08:39:11RodehovedIn terokkar [b]NOT NAGRAND[b]",
    "9888144217111122872007/08/26 06:42:40YeomanWrong, never done captive quest, and i have this one from Jorin under Terrokar tab.",
    "988824751210247512007/01/26 00:19:08BiGBaLLaAntonStanding on him at 20, 61.",
    "9888112287201122872007/06/28 09:55:11Renegade666The pre-requisite quest i mentioned above is:\
\
http://www.wowhead.com/?quest=9868",
    "98888085820808582007/05/10 11:04:33NphamTo make this clear..\
This quest starts in Garadar, Nagrand from Jorin Deadeye (55,37).\
*This quest will be labeled under Terrokar Forest.\
After that, you travel back to Terrokar Forest to Kilrath (19,60).",
    "98883197110319712007/02/06 23:49:40uigradI've done just about every quest in Nagrand now, but I still can't pick up this one.  Does anyone know what the requirements are to start this chain?",
    "9888117058101170582007/07/07 18:00:42adonalisI never had to do the quest mentioned above to get this quest, it was available to me as soon as i came to garadar =)",
  },
  ["Grillok \"Darkeye\"62"] = {
    "1083416258npcZezzak22231npcZezzak2223112600Thrallmar350110813210834",
    "108342759820275982007/01/30 05:43:36al13nif you are a frost-mage you can solo this. just pull grillok with your water elemental and you will not get aggro on bodyguards.\
i thinks its a bug, but it works.",
    "10834159372101593722007/09/27 11:09:27WarchantPulled the 2 guards first as a 60 warrior. then just finish him off. hade to use a major healing pot though",
    "1083410624131493882007/06/17 23:38:20DlaiyreAdditionally note that you have to HIT Him with the Staff for them to spawn. As in Not just have it equipped buck Auto-attack him with it. \
\
It worked for me - 61 Priest, that said the mobs it spawned were useless anyhow, they just stood there frozen in the cave. General Strat was Wand the Grounding Totem, keep a SW:Pain up and Self Heals. Was easy.",
    "10834114032101140322007/07/01 19:43:30AuriorESoloed this as a BM hunter at lvl 61-62.\
\
I just sent my pet straight at Grillok with Intimidation, DOTed Grillok and the guards, then had pet growl both guards once while I focused on Grillok, healed him when he needed it, after Grillok died I killed both of the guards, not that much of a problem.\
\
Should be easily soloable by any class I guess.",
    "108344218450421842007/02/25 15:03:07AndaluxFound at 67.72 in a cave. He is not elite, easy to solo...",
    "1083422984110229842007/01/22 21:52:31demishadowI just wanted to add that you're able to pull the two bodyguards without Grillok adding.  Makes it easier if you're alone, I pulled the body guards with 'flameshock'",
    "108342228730222872007/01/20 21:17:12NathraxGrillok lives in the cave next to the cauldron used to boil the blood.  He has two bodyguards in there with him.\
\
All are non elite.",
    "10834126293101262932007/07/24 23:48:56UrsidaeOf note: despite being non-elite, Grillok has about 12k hitpoints.",
    "108342974621275982007/02/02 23:09:48stealthycI was able to pull him from range with a fireball. His 2 guys didn't add.",
    "10834102772301027722007/06/12 01:05:02Acme1970Some details about this fight\
\
1-The 2 guards can be pulled without aggroing Grillok\
\
2- Grillok is a Shaman & likes to use Lighting Bolt, Grounding Totems & FireNova Totems\
\
3-Grillok will run when he is about to die, So make sure the entrance to the cave is clear\
\
4-For a non-elite Grillok has a large amount of health",
    "1083449388220493882007/03/11 00:39:15JaeceI'd like to add that if you use the sword or stave you get from the Unyielding questline while fighting Darkeye, 2 Unyielding knights spawn to lend a hand.",
    "10834144634101446342007/08/27 02:53:47blacksoul178as a lvl 59 bm hunter , soloed realy easy , thought getting in the cavern was a pain in the ass, \
\
pulled the 2 grunts , took em out\
\
sent pet on grillok , pet got out off fight with around 250 hp dmg (mend pet)\
\
took about 30 secs, used frost trap tos top him from running",
    "10834143212201432122007/08/24 05:21:28MaybellineSmall thing you might want to take into account is that the respawn rate at Zeth'Gor is unholy. If you clear outside the cave entrance and kill Grillok's guards, bear that in mind ... you might find yourself being charged by the guards you just killed with Grillok still on half his health.",
    "108345615531493882007/03/24 00:42:08xoxaConfirmed, this works.  Good find.  Two mounted unyielding knights assist the fight.  Helpful for melees that can't single pull from range.",
    "10834153516101535162007/09/15 21:49:00jjpcali4lifeI'm a 61arm's spec warrior and solo'd this quest. I used some scrolls to buff myself, then pulled the two guards and killed them. I bandaged then went after grillok and used retaliation and pounded the heck out of him. Seemed to work just make sure u hamstring him before he runs out of the cave.",
    "108342103930210392007/01/17 12:34:21SpoidZezzak won't give this quest to you until you have completed \"Wanted: Worg Master Kruush\" which you can get from the \"wanted\"-sign at the entrance of Spinebreaker Post.",
    "10834137061101370612007/08/13 11:08:04HapZungLamentrance = around 66,70\
\
pull the 2 hollow grunts\
pull Grillok",
    "108346337731493882007/04/07 13:59:44clamotheAlthough the stats on the staff didn't help me, as a feral druid, the two knights spawned and were a big help :) Thanks",
    "10834138244101382442007/08/15 08:51:24CamaySoloed as a 59 combat spec rogue.  Sap him, blade flurry down the two adds. Re-stealth (wasn't in combat), cheapshot and blow your other cooldowns to take Darkeye down easily.  Easiest rare quest reward ever!",
    "10834109945101099452007/06/23 16:02:34WARBOSZI did this with a team of two - myself a lvl62 warrior along with a lvl62 druid. It was pretty easy - just rushed in killed Grillok, grabbed the eyepatch and then dealt with the two bodyguards. He's in the cave just behind the cauldron - not in the big camp. 67.72 is correct. The plate is pretty crappy for a warrior - this is more for a paladin but you can sell the armor for 4g+ at a vendor.",
  },
  ["Weaken the Ramparts62"] = {
    "957216259npcStone Guard Stok'ton17493npcCaza'rez1755812600Thrallmar3501957229608",
    "95722089430208942007/01/16 21:03:51lurdThis is nice and easy instance, and not too long - only 3 bosses. Pulls are pretty straitforward, as are first and last boss. Second is maybe tougher - it is a mixture of Rend, Bat boss in ZG and Onyxia. \
\
First you fight the rider while mount is throwing fire, then mount comes down. Trick is not to stand in the fire and to move from fire-cone. \
\
I like it, kinda reminds me of early leveling anf RFC :)\
\
Oh, and i dont know when and how i got this q, it just appeared in log. And i was doing all the quests i could get since arriving at Hellfire.",
    "957221270130212702007/01/18 07:43:36SariaxThe exact quests that need to be completed to get this quest are:\
Through the Dark Portal - www.wowhead.com/?quest=9407\
>Arrival in Outland - www.wowhead.com/?quest=10120\
>>Journey to Thrallmar - www.wowhead.com/?quest=10120\
>>>Report to Nazgrel - http://www.wowhead.com/?quest=10291\
>>>>Eradicate the Burning Legion - www.wowhead.com/?quest=10121\
>>>>>Felspark Ravine - www.wowhead.com/?quest=10123\
>>>>>>Forward Base: Reaver's Fall - www.wowhead.com/?quest=10124\
\
You can return to Thrallmar and get this quest immediately after completing Forward Base: Reaver's Fall.",
    "95722221610222162007/01/20 18:24:18homiebrahThis is how we beat this instance:\
\
2 rogues --> combat\
2 druids --> 1 moonkin and 1 feral\
1 priest --> holy/disc\
\
We pulled mobs in groups, and utilized crowd control to the utmost.  Hibernate for the dogs, sap for casters, and others.\
\
First boss, straightforward DPS effort.  No problems for any group.\
\
Second boss, kill the 2 guards first, then arranged group around the boss.  We DPSed the heck out of the guy.  Felhunters he spawns are plain nuisances and not a problem.\
\
Third boss starts when you drop the two guards.  Prior to fight, use fire protection pots and/or FR gear.  Wait for 2min cooldown to expire before starting.  We choose to save mana by having the moonkin and priest move way back.  Rogue sapped one guard, and the other was DPSed.  Sapped guard then dropped with the same effort.  Bandages applied.\
\
Boss drops from dragon.  Straight up DPS this guy.  The idea is to kill him before dragon lands, roughly at 20-30% of boss' health.  Keep whacking the boss until he is dead, then go for dragon.  Had feral tank and keep him turned away from the group.  Priest focused all heals on feral.  Dragon uses AoE fire, so it is a MUST to keep facing the tank.  Dragon dropped, and left behind a chest with a couple of blues.\
\
No wipes, and only had 3 total deaths due to adds.\
\
This is an easy instance for veterans.  Well worth the quest reward to get this in.  Not to mention the two socketed items that dropped from bosses 1 and 2.\
\
Drops:\
Gargolmar:  http://www.wowhead.com/?item=24021\
Omor:  http://www.wowhead.com/?item=24090\
Nazan:  http://www.wowhead.com/?item=24154 & http://www.wowhead.com/?item=24045",
    "95722111430211142007/01/17 17:50:25ObanIf your Tank doesn't have a healthy amont of FR gear already, just buy some Greater FR pots and you will do better...\
\
Although gear is always nice. ;)",
    "95722110321210852007/01/17 17:14:09xxxathTook us 4 tries to get the dragon when using a tank in blues. The thing just hits too hard. Luckily the hunters pet had high fire resist, so it tanked the last try and we killed it easily",
    "95722109221210852007/01/17 16:26:35ashrockA tank with < Tier 1 is going to struggle a bit with those bosses. Get a druid.",
    "95722104550210452007/01/17 12:53:48KahdrickYou have to complete the quest chain at Reaver's Fall (ending with \"Return to Thrallmar\") before you can get this quest.",
    "95726946121210852007/04/19 03:49:59Dragon95046A warrior can tank this, even one that is is Fury specced and just using gear obtained from Hellfire Peninsula quests.  When Vazruden reaches about 50% health, the warrior should ignore him, break off from the group and run to the center of the platform.  As soon as the dragon touches down, Taunt him, Shield Wall and then start you're normal aggro holding routine.  The tank should keep it facing AWAY from the rest of the party and the healer needs to be healing that tank non-stop.  If your group has made it this far, you should know which characters in the group can out-DPS the tank's aggro holding ability, so they should hold back a little.  If the tank loses aggro, it can turn and burn down everyone else in the party.\
\
This was a fun fight and we died twice before we finally figured out a way to do it.  Have fun and happy hunting.",
  },
  ["Finding the Keymaster69"] = {
    "1025616967npcArchmage Vargoth19481npcArchmage Vargoth1948112300110256210257",
    "102564334850433482007/02/27 11:10:57ElcheIf you use the orb right after another player has used it(not in your group) the quest wont complete. You will have to go back and kill Apex..",
    "102565625630562562007/03/24 07:40:08zinetSoloed him as lvl 70 prot warrior. I have one epic and that's the Violet Signet. Easymode, i just sundered him to 5 stacks, then spammed shield slam and devastate and used trinket + shield block as often as possible. When he had 2 adds, i feared them and just kept hitting him.. had to use Last Stand and i died at adds, but at least i got him. ;) took like 5 min :P",
    "1025615620711390602007/09/21 12:59:39XionWhile Apex himself is immune to fear, his adds are not.",
    "1025639060110390602007/02/20 03:44:23kjeksomanenunfearable.",
    "1025612381121313222007/07/20 08:42:21ShizkbobHe's immune to Cyclone now.",
    "1025623194150231942007/01/23 09:54:21GorunFind Apex at 53, 67 (http://www.wowhead.com/?npc=19940), drop Crystal, then go back and use orb.",
    "102567955431313222007/05/08 04:05:10AlfaresHes Immune to Roots :(.\
\
But Bash is more than enough with tanking gear.",
    "102569939111562562007/06/06 10:49:56WoyrSoloed as a 70 Fury Warrior as well. The fight is nearly identical to Netherock, except Apex is a little easier even with his Thunderclap. \
\
I engaged him with full HP and rage (fight some adds to build up rage then eat). Then I popped one of my +atk power trinkets at the start of the fight. As the little adds spawn, Apex gets weaker. When 2 adds were up, I used Intimidating Shout and popped my second +atk power trinket. Finally, I had saved up my rage for a massive execute, killed Apex, and ran away from the adds.\
\
This strategy also works for Netherock, though I think he's harder... I had to pot for him. Also works against Farahlon Giants -- these are the easiest as they can be feared.",
    "102565826460582642007/03/27 18:26:41benedice58,86 is the turn-in location.",
    "1025631322210313222007/02/05 15:30:34HoteSolo'd as a 70 feral druid. I ended up going bear form and slowly backing him up down the road closest to him all the while dpsing with maul and mangle. When I kept moving, the adds he spawned did not aggro on me, they just sat in the middle of the road. (might have just been bugged though)\
\
A couple of side notes:\
Apex hit me (with 11k armor (53% mitigation) in bear) for around 200 so it was very managable and could heal through it.\
\
He was not immune to Bash nor Cyclone. I did not try roots as I only needed Cyclone to get heal off. \
\
He does a Thunder Clap type move that slows your movement speed (might have done something else as well, but i can't recall). So if you are trying to simply kite him around, try not to get to close.\
\
Lastly, I cannot confirm this as I did not engage his adds, but other druids have told me that his adds are rootable.",
    "1025669422120694222007/04/19 01:18:54AjnaThe pre-requisite for this quest is:\
http://www.wowhead.com/?quest=10176",
    "1025623825240238252007/01/24 15:48:31extaticCoordinates above (53, 67) are confirmed.\
\
He is a large rock demon with approximately 22.7k health. Screenshot submitted.",
  },
  ["The Ashtongue Corruptors70"] = {
    "1057417068npcAnchorite Ceyla21402npcAnchorite Ceyla2140212650The Aldor25011056811068321057121068431068531057441057541068651062261062871070581070691070710107081068517068npcArcanist Thelis21955npcArcanist Thelis2195512650The Scryers2501105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "1057424265630242652007/01/25 08:41:42RylonEykenen's Medallion Fragment = 50.53\
\
Haalum's Medallion Fragment  = 57.73\
\
Lakaan's Medallion Fragment = 49.23\
\
Uylaru's Medallion Fragment = 48.39\
\
All these items are held by quest NPCs, easy fights though.",
    "105743452911242652007/02/12 07:15:20filtrYep I mistyped above. Definitely go for Uylaru first as he is further south than Lakaan. Thanks for pointing out my mistake.",
    "1057410056121285992007/06/08 05:26:02GolzernurfThese guys die in one hit anyways (approx. 500 health) so tbh its not worth waiting for them to despawn.",
    "105746946940694692007/04/19 04:49:12WrexsoulIt might be worth considering doing this alongside the corrupted elemental quest chain, since each Corruptor is surrounded by enraged elementals of his particular element. The quest starts with \"The Hand of Gul'dan (http://www.wowhead.com/?quest=10681), a basic \"go to talk to person\" quest starting in your respective faction town. You then get, in order from first to last:\
\
\"Enraged Spirits of Fire and Earth\" (http://www.wowhead.com/?quest=10681) - Elementals near Eykenen and Uylaru,\
\
\"Enraged Spirits of Water\" (http://www.wowhead.com/?quest=10480) - Elementals near Lakaan, and finally\
\
\"Enraged Spirits of Air\" (http://www.wowhead.com/?quest=10481) - Elementals near Haalum, in the Netherwing Fields as well as patrolling around him.\
\
You do have to hand each elemental quest in before getting the next one (except earth and fire since they're embedded in a single quest), but it's still quicker than flying all over Shadowmoon once first to kill the corruptors, and then again to hunt elementals.",
    "1057434420161242652007/02/12 01:49:19MuricasI'd try for Uylaru before Lakaan.\
\
Haalum, Eykenen, Uylaru, then Lakaan.",
    "10574146426301464262007/08/30 05:32:39LukianA neat little wowhead map showing the locations of the NPC's which drop the fragments. :)\
\
http://www.wowhead.com/?maps=3520:500231483394512528571737",
    "1057428599150285992007/01/31 21:36:48DithIf you're a caster you can take out the totems from max cast range and take a step back and wait till the elemental spawns despawn.\
\
For them to despawn takes like 20 seconds top.\
\
Did it as a Priest with Holy Fire without Holy Reach talent.",
    "105749901680990162007/06/05 22:28:37WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "10574116719101167192007/07/06 22:33:48LNatureOnce you kill the last totem, you have to kill boss and the elementals, however the elementals are very week.",
    "106854089010408902007/02/23 02:51:34ToodlesKill totems first. The totems will spawn 3 adds. You do not have to kill these adds if you are a ranged class as killing a totem does put you in combat. The adds will despawn after a short while and they are not linked, so if you want, you can kill some but not all. After killing the totems, it is possible to pull the named mob without aggro'ing the spawns.",
    "106859901890990182007/06/05 22:30:15WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "106853672010367202007/02/16 01:31:29decker12For Lakann I didn't even have to kill the totem. He aggroed on me with all 3 totems up and was a quick easy kill, which is good considering the patrolling water elementals.\
\
The earth guy was particularly hard, I got jumped by him, three fire elementals and one of the walking dogs before it was all over. Had to pull out alot of tricks on that one, and by the time the dust settled he'd already respawned...",
    "1068524845690248452007/01/26 05:06:09DangerousDanLakann: 49, 23\
Ulyaru: 48, 38\
Eykenen: 51, 52\
Haalum: 56, 73\
\
Kill the totems first as they spawn 3 mini mobs when you kill them and make the guys immune to damage while they are up.",
    "1068594747361248452007/05/31 13:16:09taisnissenMap with the coords:\
http://www.wowhead.com/?maps=3520:490231480380510520560730",
    "106854139020413902007/02/24 01:13:50bilzbubVery easy. At each one, i stayed at a distance, shot each totum one at a time, let the spawns die off or kill them. When they're gone, kill named. Of course clear surrounding mobs to prevents adds. They go down very quickly. Some will pull shaman moves on ya. The others go down like a wet paper towel. DId this as lvl 70 Survival Hunter w/pet. co'ords are confirmed.",
    "106853634210363422007/02/15 08:25:40DaddarThe mobs that spawn from the totems, do not aggro if you are far away enough, nor do they aggro the named if you attack them. If you wait about 20-30 seconds they despawn.",
    "10685128800101288002007/07/29 17:39:01NatonnThe mini elementals only have around 600hp quicker to just kill them than to wait",
    "1068534085191248452007/02/11 12:57:09FlyvEach corrupter is surrounded by 3 totems. You have to kill the totems before you can attack the corrupter. When you kill a totem it spawns 3 little mobs with about 500-1000 hit points each. You don't have to kill the adds before killing the corrupter, but since they don't despawn when the corrupter dies you might as well. The little guys have a short aggro radius, so you can often avoid pulling all of them at once.",
  },
  ["The Mastermind61"] = {
    "1010016160npcForeman Razelcraz16915npcForeman Razelcraz169158900110088210100",
    "101004873310487332007/03/09 13:39:46bekayohYea I just did the quest line that he really gives ( http://www.wowhead.com/?quest=10236 ) hoping it would open up this quest line but I don't see it. I wanted that cloth belt. :(",
    "101002320030232002007/01/23 10:01:38ErinyesI just did the quests at the mine last night (Horde side), and this wasn't one of them. The rewards were different, too.\
\
The first quest was to retrieve Shredder parts from a small fissure near the mine entrance. The area is populated with those sand worm mobs. The reward was gold.\
\
The second quest was to take a Felbeast for a walk, feed him boars that you killed, and then root through his feces to get the Shredder Key (which apparently the Felbeast consumed). Again, the reward was gold.\
\
The third quest was to go inside the mine, find Urga'zz and kill him. The reward was more gold and a choice of a green item, none of which my character, a rogue, could use. I don't remember the exact items off the top of my head.",
    "101006781110678112007/04/15 20:10:24shuisaucethottbot says it comes from a different person (foreman biggums)\
(http://www.thottbot.com/q10099)\
\
reason why: this quest is alliance only. the horde rewards are different.\
i'm guessing this is the horde's equivalent of this quest\
(http://www.wowhead.com/?quest=10630)",
  },
  ["The Path of Conquest70"] = {
    "107507068npcOverlord Or'barokh21769npcKor'kron Wind Rider219989500110750210751310765410768510769",
    "107505135920513592007/03/15 00:24:05theiviaxxThe \"Explored\" for the quest is different from exploring The pAth of Conquest.",
    "1075039687110396872007/02/21 03:02:35MordrusNot clear by above posts, but you need to fly/run around that area until it tells you that you've \"Explored\" it.  After that, fire your gun.",
    "107502684060268402007/01/29 02:25:50exadayGet to 51, 63 to complete.",
    "10750104355301043552007/06/14 15:15:45kiddxI ran in with my mount right down the hill when I got near the bottom it said area complete. I then res'ed @ Sanctum and went up the hill as already posted (54,60) and called him and completed.",
    "10750119393201193932007/07/12 05:27:09jrdnbaadeEasy as a 68 mage.  There's a small pathway between the bridge close by and what looks to be the remains of an arc.  ( 51.9, 58 ) Go through this small opening and slightly down the hill that over looks the path.  Be careful not to pull anything, pop a mana shield or ice barrier, then invisibility.\
\
As soon as invisibility sets in quickly jump down the hill and into the path until you get the \"The Path of Conquest Discovered (Complete)\" message.  Promptly turn around and head back up the hill.  Watch the time on Invisibility because right before you come out of it you want to blink towards the road.\
\
You'll either be home free or have very few mobs chasing after you.  The cooldown on your shield should be up so if you do pull you can use the original up and pop another as you frost nova and run away.  Go up to the hill as previously mentioned, use your flare gun, and you're done.",
    "107506563730656372007/04/11 16:53:54lertesIf you have a flying mount this can easily be done on your own. What I did was that I swept low over the path and the quest completed. Then I stopped on the ridge at 50.5 63.8 and used the gun and the Wing-dude came sailing down. The follow up will probably be good to do in a wee group.",
    "107505446030544602007/03/20 18:16:03benedicecan be soloed with a flying mount, fly very close to the land and get across mobs, and when you \"discover\" the place, you're done. \
\
be sure that you won't be attacked after firing the gun, because mobs near the kor'kron wind rider attack when he tries to land and he says \"enemies approach! call for me when you are at a safe location\" and flies above. that causes you a minute of cooldown.",
  },
  ["Countdown to Doom70"] = {
    "11028170npcRilak the Redeemed22292npcSky Commander Adaris23038Sha'tari Skyguard75111021211024311028411056511029611072",
    "110288812770881272007/05/23 06:59:53everdashLeads to: http://www.wowhead.com/?quest=11056",
  },
  ["Jyoba's Report62"] = {
    "977216260npcScout Jyoba18035npcZurai1801110050Darkspear Trolls250197742977139772",
    "97722650040265002007/01/28 16:17:47MooPooI got my drop on the first Withered Giant, but there were also a lot of players killing them so, if it don't drop, just keep killing, the xp is worth it!",
    "97722605350260532007/01/27 23:29:09xageI picked it up on my 8-10 kill by herbalizing him.",
    "97725273440527342007/03/17 15:43:26igradoThis quest can be paired with Natural Enemies. Combine the two, with some patience, for an easy grinding session!\
http://www.wowhead.com/?quest=9743",
    "97722130117175192007/01/18 09:56:54affectusIt took about 10-15 Withered Giants before I was able to pick this item up; I believe the drop rate is about 10-15%. Best area is around the outer rim of The Dead Mire (81.39)",
    "97721521901175192007/09/12 17:35:29tognaMake sure you kill enough to drop http://www.wowhead.com/?item=24483, which starts a quest to return you to Swamprat Post.\
\
Just a note, there is also a horde version of the item http://www.wowhead.com/?item=24484.",
    "9772159763101597632007/09/28 08:20:23MegathronTotaly luck based,probably killed 20 of them before it dropped",
    "9772161790101617902007/10/02 10:41:21TolchukFound it on my first Bog Lord kill together with 2 Mote of Life, guess I must be lucky xD",
    "97723207940320792007/02/07 06:41:23MzAzi killed about 30-40 giants then it dropped but got nice Xp & done naturale enemies",
  },
  ["Restless Activity70"] = {
    "982517068npcArchmage Alturus17613npcArchmage Alturus1761312650The Violet Eye25019824198252982639829498315983269836798378983899840109843119844129860",
    "982536195150361952007/02/15 01:20:59wowgurlyNot sure if it was just luck or what, but I experienced a 100% drop rate from the Unliving Caretakers. Shades dropped too, but less frequently. I got most of mine form Caretakers, and it didn't take that long.",
    "98253835320383532007/02/18 20:05:30AvorilThis is quite a low drop rate, it took me about 20-30 minutes to get all 10 essences, but still, each mob drops 5-25 silver and a very high chance for Netherweave cloth, not to mention the 12g you get for completing the quest, so definetly worth the trouble.\
\
-Avoril\
-Firetree 70 Druid",
    "982539382101361952007/02/20 13:59:38MokeiI also experienced 100% drop rates from the Unliving Caretakers.  Of the 5 I killed, all 5 dropped Ghostly Essence.",
    "982518818100188182006/12/31 11:23:51TeheheThe essences are found off of ghosts inside The Master's Cellar. There are two entrances to the cellar, both are found right next to eachother at (48, 78).",
    "98259911920991192007/06/06 02:08:19tilgareIt took my entire party about 20 minutes to get all of our dust... we combined this of course with the other part of the first link in the chain.  Not difficult at all.  I would suggest taking a party because you can run through the area faster and down enemies quicker.",
    "98258437820843782007/05/17 04:13:18WrexsoulMelee people, be careful not to get too many adds here - the Caretakers use a Debilitating Strike which reduces all physical damage you do by 75%, and they use it frequently. If you're unlucky it'll take more than twice as long to kill each enemy, meaning a group of 3 effectively turns as challenging as a group of five or so normally.\
\
(Yes, I found out the hard way >_>)",
    "98254001540400152007/02/21 15:33:46Pseudocaretakers seem to have a perfect drop rate... info on the drop rates of essences from wowhead supports this:\
\
http://www.wowhead.com/?item=24480\
\
Caretakers have over 50% drop rate -- this is including all the people farming these guys for cloth/money and otherwise not on the quest\
\
the others are probably close to a 1-in-3 drop rate",
    "9825119510301195102007/07/12 11:41:18rizzarMake sure you go down in the cellar, i tryed just killing the ghosts up around the quest giver but i didnt get any drops....",
  },
  ["Keep Thornfang Hill Clear!63"] = {
    "1015916361npcMahuram Stouthoof16888npcMahuram Stouthoof1688810400Cenarion Expedition250",
    "1015921966100219662007/01/20 07:55:57SweetPainCoords: 9.50 - on the edge to Zangarmarch",
    "10159144224201442242007/08/26 07:23:17dinnerboneUnfortunatly, their Thorns cannot be dispelled (or, atleast, not by the shammy spell \"Purge\").",
    "101595759330575932007/03/26 15:18:13minioschalladding to the post about the thorns, using abilities like expose armor make it a lot easier, any armor reduction ability would work.",
    "1015911957131453122007/07/12 14:20:11WoefulPeanutThis quest was a nightmare for my feral druid. I accidently aggroed two of them, and not only do I take damage when hitting them, but they interrupted several healing spells in a row.",
    "1015911725821453122007/07/08 03:19:08RetailFor some reason, Mutilate procs their thorns aura four times. As a rogue this quest just isn't worth it. Come back and do it at 70 for some extra gold.",
    "1015945312200453122007/03/02 19:44:48UnderfootThis quest is NOT fun at all as a melee class, and especially a fast hitting one as a rogue.\
Every time you hit them you get 39 damage from their thorns thing, and.. it may not seem like much, but it adds up.\
I had to heal after every mob, but I kept doing it, cos I wanted the rep and the xp.",
    "10159140641101406412007/08/19 14:42:56Benluna56Just finished this quest as a 61 feral druid. Wasn't all that difficult. DoT's are your friend in this one. \
\
Also has anyone tried to tame one of these? Just wondering once they were your pet if they would have the thorns aura. \
\
To bad Druids thorn isn't this good",
  },
  ["Slaughter at Boulder'mok68"] = {
    "1078616865npcTor'chunk Twoclaws21147npcTor'chunk Twoclaws2114714950",
    "107862672231225152007/01/28 22:45:42micro23Do this quest at the same time... http://www.wowhead.com/?quest=10723\
\
Two easy quests at 30, 22.",
    "107863026020302602007/02/03 21:10:48nikwinterThis quest appears after you finish It's a Trap! http://www.wowhead.com/?quest=10785",
    "107862251540225152007/01/21 18:39:49Lumines30, 24. Very easy to solo.",
    "10786133968101339682007/08/07 18:52:49LiizzardWell same as the other well i could only take  the trap quest .. and when i come back and completed the quest i was able to take this quest...",
  },
  ["Dimensius the All-Devouring70"] = {
    "1043917068npcProfessor Dabiri20907npcProfessor Dabiri2090719000The Consortium500110437210438310439",
    "10439160724101607242007/09/30 06:01:17Wiimage2 70 mages did it, the only problem is that you will run out of mana\
\
edit: i found out that i forgot to talk to Captain saeed before i killed him -.-",
    "1043999625099622006/12/07 21:57:43jshmsThis quest was very challenging. I've tried several groups and the only one that I was able to take him down with was mostly composed of high dps. The strat we used was just to start dps early and use the captain as our tank. We had our only healer heal the captain while overyone else was on boss. I'm not sure what power he gains from those adds he spawns but we just downed them real fast when they popped.\
\
70 Rogue, Hunter, Shaman, Warrior, Lock was our group makeup",
    "104393820030382002007/02/18 14:48:08Jonse18/2/07\
Still soloable for ranged classes, save your mana for the last 10% when he starts spamming Shadow Spirals.",
    "10439115656101156562007/07/04 18:50:21Veilside9999Bm hunter just solo'd this \
\
dont send your pet in as you need it alive for beastial wrath to work, use aspect of viper and do full nuke rotation while popping your cooldowns as they recover\
\
feign death when you need to drink and eat, if you do FD make sure you use serpent sting so the boss doesn't reset.\
\
stand in the dooway under the arch so you dont receive fall damage when he levitates you.\
\
i nuked him down to 25% witht he captain still alive, he threw a nuke at me but i resisted it. this must have bugged him as he lost targets and didnt do anything from 25% to 1%. he just sat there not targeting anything",
    "1043948503101430992007/03/09 02:01:58krawnightJust did the quest on 3/08/07 and I was able to heal the Captain just fine. Didn't bother trying with the other guys, but I could buff and heal the Captain.",
    "10439109219101092192007/06/22 10:18:54LokagStill able to get done solo by ranged DPS as of the 22nd June. Tried it as a demo lock and ended up just sacrificing my Felhunter to get the mana regen, then putting a curse of shadows onto Dimensius and dropping corruption and immolate when needed. He'll drop health down quickly to start with due to the Ethereals helping you but after that it's a bit of a slow process. Take a couple of potions and some bandages and so long as you can shoot you should be able to do this fine :)",
    "10439103639101036392007/06/13 11:28:41getter2007Duo'd this with a hunter and holy pally.\
\
The captain is a beast - if you can keep him alive it's np's. He is a \"non elite\" but don't be misled.\
\
Not sure what rewards to pick as a pally though... :)",
    "1043929092110290922007/02/01 18:34:48SkyhangerIt's possible to solo as a holy paladin, just keep the npcs up (esp the captain) and the NPCs will dps the boss down for you. The dps near the end gets really slow however as npcs start dying so watch ur mana.\
\
In theory then any healer should be able to solo this.",
    "104398398610839862007/05/16 10:13:07snakefactoryAs a 70 warlock, I soloed him a few minutes ago.  I died the first time because I was life tapping too often to keep up the mana I needed to continue the DPS.  The second time around, I used demonic sacrifice on my felhound and basically had no trouble.\
\
Chris",
    "10439107870101078702007/06/20 10:15:22SethurenAs a MM hunter, i soloed him down to 25%, by then however all Captain Saed´s little helpers were dead, so he started attacking me, even though i was at max range. Probably fixed it in a patch?\
\
I´d say get a friend to help you with this, then it should be easy, if you are ranged.",
    "104394625751461312007/03/04 23:45:54RobmanThere is no question in my mind, these pants are superior.  You would have to invest some really expensive gems to make the Consortium Plated Legs better then the Starcaller's Plated Legs, gems that could be better used elsewhere.",
    "104399074961430992007/05/26 04:08:52WrexsoulIndeed, the captain is heal- and buffable, but his men are not.",
    "104392847350284732007/01/31 18:12:44DevtekMake sure that you attack him when he spawns right away or he despawns and you have to restart the quest by talking to the Captain again.",
    "104395618730561872007/03/24 02:40:28SihaI duoed this yesterday with a hunter friend (I'm a holy pally) and it was total cake.\
\
First, follow the NPCs up to the manaforge; let them clear the voidwalkers and shriekers for you rather than trying to fight through. Once you give the signal to engage, Captain Saeed will tank while the other ethereals DPS. They're not healable, but Saeed is, and has about 40-50k health. He's buffable with pally buffs; don't know about others. \
\
Our strategy was simple: stand in the manaforge entrance corridor out of range of Dimensius's ranged attacks, but within healing range of Saeed. I kept Saeed healed (required 1 mana pot; it's a long fight) while the hunter DPSed the boss down. At no time did either of us pull agro or take any damage.\
\
I suspect this could be *easily* soloed by any healer capable of ranged attacks.",
    "104396508130650812007/04/10 14:54:55miko57wang5/5/51 war solo, carried like 30 bandages, let captain saeed do as much damage as he can while i threw stuff at him, then when he starts casting i shield reflect (need to be with in range to work) the moment the spell hits my shield i hid around the corner. took like 45 min but the trinket was worth it",
    "104396279930627992007/04/05 23:39:26aliaEasily solod as a 70 mage.  I actually totally ran out of mana, so I wanded from 6% -> dead.  I got 4 levels!\
\
Max range, I took no damage.",
    "104393842730384272007/02/18 23:55:00krasherI tried to solo as a warrior -- impossible.\
\
I held him off forever with bandages and spell reflects and finally had another group coming to do the quest help me finish it.",
    "104395443341522872007/03/20 17:18:51DarkDrakeConfirmed like the above... Solo'd it. Level 70 warlock. Just stayed in range and dotted/drained. It takes some minutes to complete, but it is very doable.",
    "1043915934711631532007/09/27 10:13:47DucoEasy soloable as hunter. \
The strategy is that you misdirect Dimensius on your pet so he doesn't attack captain first (he's a nice source of dps); then I let him kill my pet and then he just attacked those guards one by one while I was nuking him. Had to drink mana potion though.",
    "104394798050479802007/03/08 00:40:43AgraviceSoloed this as a 70 holy paladin in mediocre gear. You can only heal the captain so I did just that till my mana ran dry which left Dimensius at about 30%. \
\
Using the little outcrop thats in the hallway you first enter through, I hid behind that and let my mana regen, then when I had enough I'd run out and use excorcism, holy shock (divine favor when it's up) and then run in close and judge Seal of Command. Don't get in melee range or he'll smack you around hardcore. <20% I added Hammer of wrath to my round of attacks.\
\
Once I used these four attacks I'd run back to the hallway and hide so I could bandage/mana regen. This hit and run method only took him down 1-2% each time so it's very time consuming and I used probably 15 heavy netherweave bandages instead of healing with my own mana. \
\
Very doable however as long no one interferes with you. \
\
Blizzards fault for making him unable to attack you yet stay agroed in place. \
\
Free money and loot =)",
    "10439123159101231592007/07/19 04:57:04Zebeyodid him with 70 dps shammy, 70 holy priest, 70 shadow priest and me - 70 combat swords rogue .... i died when he was at 30% or so but the rest managed to get him down - i recommend a tank though as the npc's will last longer and make the fight more comfortable",
    "10439126874111231592007/07/25 23:14:43Pally4lifeIf your a healadin like me... T.T.... all u have to do is just keep  up the captain.... make sure u keep him up and before Deminsius (or however u spell it)  starts aoeing(which is about 20%)  go in put up seal of wisdom, judgement it, and cast it again and keep spamming your flash of light and divine favor holy light when he is low... when he starts aoeing just stay back and if  your lucky it takes you out of combat and you can drink and get ur mana back :D.... very soloeable as a holy pally lvl 70... ive got 1200+ healign and 10k mana... not that great i know but its good enough for this",
    "104397151011461312007/04/23 09:13:36LindsfarneI agree with this post. A tough choice to be sure but a tanking pally needs this trinket. Go to the trouble to socket the other legs with blues if you are serious about tanking.",
    "104393169460316942007/02/06 11:28:41CastleOrangeRough on a warrior. He deals a TON of damage. Get a group. :) Then loot the defense trinket!",
    "104394613130461312007/03/04 17:43:33SkulverFor paladins who are having trouble deciding whether to go for the healing legs or for the trinket this should make the thinking easier.\
\
The quest Undercutting the Competition (http://www.wowhead.com/?quest=10165) gives the reward Consortium Plated Leggings (http://www.wowhead.com/?item=29342) which with some halfway decent gems socketed is just as good for healing as the starcallers so feel free to take the trinket as that is much harder to replace.",
    "104396315330631532007/04/07 01:31:16SphereoPretty easy as a warrior if you have patience. Just stay at end of corridor shooting him until he starts Shadow Spirals. Then just run back round corner to bandage when needed, let rage tick up to 100 (Anger Management rqd) and run back to Spell Reflect.\
\
Very handy fight for lvling ranged weapons. I actually ran out of combat a couple of times and let fight fail to get Throwing skill up. 300+ in a couple of runs easily.",
    "104394449250444922007/03/01 10:26:20MootankYou really only need 2 people and can do this very simply if they both have the quest.  Have one talk with Captain Saeed and go up the hill.  Work Dim over (from ranged) until almost all of the NPCs are dead.  Then have the other player fly down and talk with the Captain again and bring him up again.  We did this quest in about 8 minutes.",
    "104394309920430992007/02/26 23:21:42esoterikpunkI don't know when they changed it, but as of 2/26/07 patch 2.0.8 you can no longer heal the NPCs that assist you.",
    "104394564320456432007/03/03 16:09:46LotaraIt is dead easy to 2-man this. Just stay in the doorway while the mobs fight eachother and have another person send the captain back up when he spawns. Just don't leave combat! This might take a while, but worth it, atleast for me as a pala.",
    "104397199530719952007/04/24 04:55:14VinnieDaMacDuo'ed as a 70 Holy Paladin and 68 Druid.  We stood at max range in the doorway.  I just spammed Flash Heal on the Captain and the Druid spot healed and dps'ed.",
    "104394845341461312007/03/08 22:07:33SkulverWith three blue quality gems:\
\
Teardrop Living Ruby (+18 healing) http://www.wowhead.com/?item=24029\
Luminous Noble Topaz (+9 healing, +4 intellect)\
http://www.wowhead.com/?item=24060\
Royal Nightseye (+9 healing, +2 mp5s) http://www.wowhead.com/?spell=31105\
\
You would have final stats on the consortium of:\
27 intellect\
96 healing\
11 mp5s\
\
Gaining 9 intellect, 8 healing and 4 mp5s over the reward pants from this quest and losing the stamina and spell crit. Three blue gems will cost around 150g on most servers, not a fortune by any means and certainly less than you would pay for the tanking trinket. Also, if you are going for tank gear, like the trinket, then the spell crit is not a very useful healing stat when you are stuck healing, extra +healing, mp5 and intellect is much more useful for a protection paladin stuck healing than spell crit is since you typically won't get your mana back on crits.",
    "104392727921235792007/01/29 17:09:22FreudConfirmed. \
Me mage and a hunter.\
He was not able to attack us at max range\
It looks like there is a kind of ae that is avoidable if you are well placed",
    "104394732630473262007/03/06 20:09:38AstralenSoloable as a 70 mage (Arc/Frost) as mentioned above. One thing that I noticed is that it's advisable to kill the first mob to the right after entering the building BEFORE engaging the capitan to start fighting. If not, it will kill the capitans minions much faster than the boss alone and you'll probably have to do it all over again. The mobs in the back can be left alone since they wont aggro.\
\
The range of the bosses Shadowbombing AoE seems to be 30 yards.",
    "104395228750522872007/03/16 18:28:11LiscadipesceHere is a video I put together of myself soloing this quest as proof that is can be done. I am a Destruction specced Warlock, level 70. Used a ton of bandages to heal after Life Tapping and a Healthstone.\
\
http://video.google.ca/videoplay?docid=-9001198993041867927\
\
Music in the video is Finished Symphony by Hybrid.",
    "104396346731627992007/04/07 19:00:15wowheadere9090How in the world did you kill him before the NPCs died?",
    "10439109032101090322007/06/22 01:22:16madedogJust did it with feraldruid (me) in healing gear and 68 destrolock spamming immolate-incinerate. I tried him solo but at 36% the adds despawned and he started hitting boss like truck and I went oom that way.\
But with lock, 'What is this oom you're talking about?' lifebloom few stacks, innervate when low (only managed to use once before he died) and ezmode :)\
\
They fixed him in last patch though, with his big bolts ignoring line of sight so I was unable to los and regen and then moonfire-wrath him to death like initially planned.",
    "104393288031235792007/02/08 23:43:53AsatorYes indeed, also soloable by an elemental shaman. Sure, it took 4 Major Dreamless Sleep Potions and he started doing a 2000 damage nuke at around 15%, but I got him.",
    "1043911263621658492007/06/29 02:58:47PaeganSoloed at the third attempt as a 70 BM Hunter.\
\
I think that those 2000 damage nukes he starts doing are on a timer.\
\
Attempt #1 - I get him to 1-2%, I think it's all over, then he kills me with 3 nukes even though I run round the corner out of LoS after the first. Grrrr...\
\
Attempt #2 - I decide to go slower and make sure that all my cooldowns, trinkets, mana, etc are ready to blast him down quick at the end. So I'm mostly just pinging him with autoshot and it's going much slower after all the npcs die. He starts nuking at about 20% this time >< I FD and he despawns almost immediately.\
\
Attempt #3 - Right, screw that, I buff myself with elixir, food, scrolls and just go all out. Get him down to about 20% before the npc dies, and then finish him off no problem. This time he didn't start nuking at all.\
\
So yeah, I'm guessing that he starts with the nukes after a certain amount of time has passed. Or maybe a certain amount of time after the npc dies. Whichever it is, if you're a solo hunter then you want him dead before that happens because there's not a lot you can do about them.",
    "104394991820499182007/03/12 04:23:56manubSoloed without problems as a 70 Shadow Priest. Just stay max range, mind blast / VT / dot him. Don't use mind flay otherwise you will get too close. It took about 7 mins to bring him down.",
    "104398680010868002007/05/21 11:07:08JubjubHis shadow spiral CAN be spell reflected. It is a very good technique because it can take him down alot of health. Killed with 70 druid (healer but in balance gear and balance specced) 69 pala (off healer) 70 frost spec mage, 70 warlock and me (prot specced warrior) in full red gear.\
\
Pretty easy if you ask me and spell reflect helped alot with the killing.",
    "104399164210916422007/05/27 10:30:06MarkwoodSoloed this as a lvl 70 Paladin, just make sure to keep the Captain alive and everything should be fine. The leggings from the rewards are very good, I recommend to get a Silver Spellthread on them. Hard to find better rare healing leggings than these.",
    "10439122130101221302007/07/17 10:07:33retrofadeDuoed this as a 70 Protection Paladin with a 70 Destro lock. We stood in the hallway, and I put my minuscule healing gear on, and healed the NPCs to keep them alive as long as I could. Then just worried about keeping the lock alive. Took a while, but got the quest done without too much difficulty.",
    "10439136065101360652007/08/11 17:51:58ahzarellyIts a though choice to paladins (like me) who wants both tanking and healing gear.\
\
Edit: was supposed to be a reply to this post by kpxkrnjc in the first page.\
[i] Explain to me again why this is a tough choice? Since when do tankadins need +heal? [/i]",
    "104396584930658492007/04/12 02:32:51OrangeSummerSolo'd this as a 70 Marks Hunter. (Apr 12, 2007)\
\
I stayed in the doorway and steady shot weaved him down. Had to FD drink once while some npc's are still up to be safe. Not sure if he resets if nothing is fighting him in meleeing range. Mod said he had about 277k+ health. When I got him down to the last 3k he was able to throw a couple nasty things at me even though I was at max range. One on one after the npc's died he lasted about 15 minutes.",
    "104399752410975242007/06/03 16:36:44StickfaI just tried this quest solo on my holy paladin, and I got him to around 35% just by healing the commander. Once the commander died, I attemped using exorcism and holy shock to take him down slowly and surely, but it seemed that his shadow bolt (the one that moves fairly slow) now shoots through the walls. That = dead me.  /facepalm\
\
Update:  Just 3-manned it with myself (holy paladin), a mage, and a warlock.",
    "10439118741101187412007/07/10 19:29:12TommisSoloed as a Fire Mage. Very easy at 41 yards :P but take bandages as he will often throw you in the air. I had to use 2 mana gems and a mana pot, quite a long fight, but easy.",
    "10439100741101007412007/06/08 11:50:20robinhood72Just soloed this as a 70 arcane/fire mage, wasn't too bad, just stay at max range and band aid your self when you can.",
    "104395527830552782007/03/22 08:51:51BerenJust a note of warning - taking him down solo (tauren hunter) to about 23% when he started sending out some green and black squiggly bolts that hit even if I was in the lobby and out of LoS. Result: dead. I ran back and he was up to 40% so I carried on. This time no such attacks and downed him with the help of an ally mage.",
    "104396003541507332007/03/31 07:30:41PMV25just did this strat myself solo as an arms 41/5/15 warrior. Ran in and out of his spell range on cooldowns and took one of every 5-6 hits for rage (switch to zerker stance, use b-rage and defense before it hits. Youll take about 2k dmg and get 70-80 rage). It took about 40 minutes and 25 bandages...but I got him :)\
\
pretty funny watching him own himself, slowly",
    "104398476120847612007/05/17 19:23:25junyrDuo'd with a 69 balance druid, and 70 hunter.  Like the rest, stayed in the halls and burned him down.   I (druid) never even came out of owl form to heal.",
    "104394631520463152007/03/05 02:52:47duckdodgersI was able to solo him as a 70 frost mage w/ elemental. Instead of using evocation I used invisiblity to get out of combat. As soon as I left combat I sat and drank and waitied for full mana.  All the NPC's died but I was still able to take him down.  With Inviso and Evocate I still have 3k mana when I was done.  Took about 6min",
    "104394901121479802007/03/10 05:10:07ladenedgeConfirmed.  Be prepared to spend about 45 minutes doing this.\
\
I recommend equipping all of your mana regen or spirit gear prior to beginning the boss fight, as the next half hour will be generally limited by mana.\
\
Oh, and don't forget Avenging Wrath!",
    "10439103200101032002007/06/12 16:20:25FaydenTrick for mages.\
\
I didn't try to solo this elite, I was with a Holy Paladin. He was healing the captain and I was DPSing. However, after 5 minutes, my mana gems were on cooldown, so was Evocation. I tried to use Invisibility, so I went out of combat and I could drink.\
The elite didn't reset.\
\
You can try if you solo him, although I don't promise anything.\
\
Good luck !",
    "104398669810866982007/05/21 07:57:29baalmixim just want say is not easy to TANK -.- tip kill the caster they heal him",
    "104398290510829052007/05/14 12:50:06thevenomI soloed this on my fury warrior using spell reflect, as others did. When the thing died after about an hour I did not get credit. Looks like there is another person who had the same problem. I paged a gm and got the same old crap- the GM said I must have been in \"an invisible raid\" and that it happens all the time. Probably the biggest load of bs I've heard from a GM. Pretty much this quest is buggy and I would suggest not soloing it. It's not worth wasting your time and bandages just to not get credit.\
\
I hope this or the other guy's post gets bumped up so others see this and don't get as frustrated as I did.",
    "104396654030665402007/04/13 10:03:32KatrakJust finished solo on Archimonde (Apr 13, 2007). 70 Priest 29/32 Disc/Holy\
\
Pretty easy actually. Heal the Cpt every now and then, rest of the time SW:P and wand him. Took about 20 minutes or so. Once he started casting I would take two hits, shield then heal, repeat except with bandage. Reapply DoT and keep wanding. Burned 5 Super Mana pots and used Shadowfiend 3 times.\
\
Just stay at max range.",
    "104393834620383462007/02/18 19:53:28Velo18//2/07\
As above poster - confirmed working. You can definitely solo this as a ranged class.\
Dropped my totems and started my lightning bolt spam - he dropped fairly quickly to 35% - Super mana pot - dropped to 20% then it was slooow damage.\
Bring more than 1 mana pot and definitely burn his last 10% down as he does fire 2k Shadow Spirals at you even if you are ranged (He fires 1 every 7 seconds or so)",
    "1043914271911461312007/08/23 07:26:56bripedThere could a couple of reasons:\
1) The paladin is hybrid specced, who can switch between offtanking and healing by simply switching gear.\
2) He just like to keep his future options open, in case he decides to respec to holy from protection or vice versa.",
    "10439136025101360252007/08/11 16:24:22MarcoAt about 5% he started targeting me with spells that hit about 1k-2k each, as a frost mage I narrowly avoided a killing blow with both an ice block and a lucky resist, make sure to conjure more than one mana gem for mages doing this <_<",
    "104396493740649372007/04/10 10:42:05BittabolaConfirmed - soloable.\
\
Just soloed as Affliction Warlock - he couldn't even hit me for 1 damage :)\
\
DoTs, Shadow Bolts, Drain Life, Siphon Life, Life Tap.",
    "104397302740730272007/04/25 23:41:59ArananJust did this in a 3 man group on 4-26-07. Mage, prot paladin, enhancement shaman (me). The paladin and I just stayed back and threw the occational heal to the captain. The mage spammed death. Piece of cake.",
    "10439108152101081522007/06/20 18:17:51kabwarlockJust soloed this as a 70 Affliction warlock.  Stand out of 30 yards, and you'll never get hit at all.  Even if all the protectorate die, he still just stands there and you can keep killing.",
    "104397919120791912007/05/07 13:46:59nag07I might have been lucky but I soloed him as a 70 hunter. No real strats really, tried him 4 times, got him last go. Shooting at max range and used all my cooldowns and trinket (abacus of violent odds) + rapid fire combo and reuse both/each whenever it's up and just spammed arcane and steady shot (and probably gear helps as well). On 3rd try I managed to get him down to 32% before his ranged attack killed me - i figured why not try again.\
\
4th attempt I just started shooting him, and right after all the NPC dies (around 25% this time) I ran behind the wall to regen some mana. At 50% mana I went in again, started shooting him again. Surprisingly he didn't shoot me until he was at 4-5% - at this point my mana was very low so I just auto-attacked him, and whenever my mana is enough (didn't use any health/mana pots), I shot arcane and steady shot again. He only shot me twice until I finally killed him. I have some mp5 gear so that might've helped as well (Gloves of Quickening and some BL have mana regen).\
\
I'll post a screenshot soon.",
    "104394574420457442007/03/03 21:46:14b1ackcatVery very easy to 2-man, especially if you have a healer. I didn't and it was fine though, just kind of close.\
\
me (70 dw fury war) and a 70 mage buddy of mine went in. I basically stood around shooting with my gun until his adds spawned, then I killed those, and just the time I spent in the room killing them got me to 40%, so I ran off and bandaged. The mage just sat in the doorway the whole time frostbolting, when dim was at 30% I ran in to try and melee him a bit. BAD IDEA.\
\
Melee classes, just do yourselves a favor and hang back. The corpse run is long. \
\
He hit me for 3000, followed by a 2000 shadow spiral. I didn't even get one attack in. it was just \"BOOM\". \
\
so yeah, ranged could definately solo, although it wouldn't hurt to bring a healer along for the last 15%. The last avenger died around 12, and I had been dead since then, so the mage was soloing. Once the shadow spirals started going his way, we got nervous.\
\
BUT 1 evocate, 2 mana gems, 1 mana pot, and 1 bandage later, the mage was at 400hp and 300 mana and dim died and i got my pretty new tank trinket. :-)",
    "10439128823101288232007/07/29 18:24:48Matt88Completed with prot warrior(me),hunter and a mage. I mostly bandaged the other two while they burned him down. Kinda comical.How many times do you get to be the healer as a prot. warrior?",
    "104397860410786042007/05/06 10:21:31dimmuits so easy  with two players:)\
On player stay in aggro range, the other can get the captain back when he died!\
He come back with another group and the dps can start again, first time 25% next turn with new captain and group teh other 25% without using any pots or healing.",
    "104397308631730272007/04/26 02:50:25evooJust spent 45 mins solo'ing Dimensius with the spell reflection technique as a prot warrior. Killed him but didn't get credit.",
    "10439104478101044782007/06/14 19:45:39Frnit15/6/07,\
BM hunter soloed this...\
NPCs died at 30%, so what? autoshot/rank1 multishot/steady shotted him to 0% and found out he had no loot to drop :-(\
\
EDIT: got hit by some knockout hit that hit me 1k every time (1000 shadow damage and throw off) like 3 times, 2 times at start and one at 2%\
at 3% he started to use his ranged (shadow spiral or something like that) nuke at me, first time in fight, hits for 2-3k shadow damage.",
    "1043923579280235792007/01/24 08:46:35TehdewSoled this with my 68 warlock. Just stood in the hallway, he ain't able to attack me there, took some minutes, but still soloable for a ranged class ;)",
    "10439110054101100542007/06/23 21:33:41CyseroDid this 1 min ago, he is still soloable, just stand as far as you can and dot him...he didnt even get all guys in Captain Saeed army...GG\
\
lvl69 AFF Warlock, Stormreaver",
    "10439117178101171782007/07/07 23:43:34smashemupDuoed with 70 ret pally, 70 mage.\
\
I tried solo, but could only heal captain so long.  Demon was still at 35-40%, then he despawned immediately!!!\
\
Try solo #2 - tried to help with the fight, but that just ened up interrupting my heals of captain, so not very useful\
\
Try 3 - With mage.  Cake.  Captain was at 60% health when demon died.  I burned 2 mana pots keeping mana up.  Used bandages on myself and mage when we got hit by stray aoe, and on captain when mana was low/gone.  Not sure what mage did as far as pots go.\
\
As ret pally, I change into my heal gear, for +687 healing.",
    "104399192210919222007/05/27 17:24:41SirenheartConfirmed, still working after patch 2.1.0; Myself (70 Pally) & 70 Warlock, both a bit undergeared since we had -just- hit 70, were able to duo this by just standing in the hallway & using ranged attacks. I'm holy & he's demonology, if it matters.",
    "104395073370507332007/03/13 19:54:29NervsJust wanted it to be known that even warriors can solo this, it takes time but it's possible.\
\
use Spell reflect and some bullets.\
\
And that it is late night or really early morning, and you don't need to go to the toilet for a while.\
Spell reflect hitting dimensius for 2005 dmg. And he has around 250k, but your fellow npc will get him to around 150k, so that's like only 75 spell reflects. And Oh you dont gain rage when you spell reflect, so have fun.\
\
Here is a screeenie of me doing it Shield style\
http://img244.imageshack.us/my.php?image=spellreflectlu3.jpg\
\
/Kisses Nervs on EU #Darksorrow",
    "104399143810914382007/05/27 01:34:27tgpsavageJust did this in a 3 man group. Balance druid (me), Resto druid and a mage. Just nuked him down didn't use any pots, mage evo'ed and I innervated, Resto druid just healed captain for a bit. Seems to be glitchy after 2.1 and fell through the map twice before we got it to work.",
    "104396398230639822007/04/08 16:51:24ReksWas cake in a group of 4.  Just have melees move out when the storms come.  Cloak of Shadows does not help mitigate the dmg.",
    "10439162556101625562007/10/03 21:10:04junaJust had an oddly easy time soloing him as a warrior, stood back and threw stuff at him and the NPCs didn't die, taking him down to dead. Didn't get the quest complete though, so maybe you have to do a certain amount of DPS :",
  },
  ["The Hound-Master68"] = {
    "109126865npcEvergrove Druid22423npcWildlord Antelarion2212717950Cenarion Expedition500110810210812310819410820510821610910710904810911910912",
    "109128428910842892007/05/16 22:08:21SslayerSoloed him as a 68 Rogue. Combat specced, green gear, 4 blue. I didnt even summon the treants, was too busy pwning him.\
\
- Stunnable. He's immune to blind so dont try it. But dont forget to kick him when he's casting, it will save you having to move out of the meteor shower.",
    "1091229474121294622007/02/02 13:16:58cheesedaeleCorrection: If you head back to Ruuan Weald, there will be a dialog option upon speaking with Wildlord Antelarion to give you another Druid Signal to bring back to Death's Door.\
\
Hence not the end of the world, but still abit more troublesome to reattempt than calling the druid down before you abandon.",
    "1091231723211263152007/02/06 13:15:46NishieFor those tanks with Aldor alignment, here are two easily-obtainable tanky alternatives:\
http://www.wowhead.com/?item=29336\
http://www.wowhead.com/?item=29173",
    "1091213288311367732007/08/06 00:45:37anthonypantsI thought it was weird that it didn't disappear by itself, but said that it had zero charges.",
    "1091222827210228272007/01/22 14:06:24kelpuThis quest is doable by both factions, as I am a horde and was able to complete it. This part of the quest is soloable as well, you'll note the quest doesn't suggest more then one player and you certainly don't need anyone else. \
\
The houndmaster, who is in fact elite, doesn't really put up much of a fight towards the ancients you summon to help. During the fight, he will yell \"Release the hounds!\", much like the old scarlet named in the library. This summons one non-elite void hound which didn't help him much.",
    "1091226315340263152007/01/28 10:39:45mikroAs a heads up for any tanks choosing a reward, a later quest (http://www.wowhead.com/?quest=10365) yields the same exact neck piece as \"Natasha's Battle Chain\".\
\
If you don't mind waiting for a level, go ahead and get one of the dps necks to help you solo.",
    "1091229462120294622007/02/02 12:37:28cheesedaeleIf you don't hold aggro on the Hound-master, and let the treants tank, you will not get kill credit for the quest.\
\
In the event that this happens, make sure you signal the druid NPC _before_ you abandon to reattempt - as of a few patches ago, abandoning a quest will destroy all associated quest items, and the flare is counted as a component for this quest so you won't be able to summon the druid to reinitiate the quest. (Yea I found out the hard way.)",
    "109124928630492862007/03/10 19:00:15AlyniaHealers, you can solo this guy, too!\
\
I was able to solo this quest as a holy priest in pure healing gear (full AQ40 and Naxxramas gear) at level 70 with the help of the summoned NPCs.\
\
Be sure to clear out some space to move around in before pulling him.\
\
Shield and wait for your Weakened Soul to wear off, put renew and Prayer of Mending on yourself, pull with Holy Fire and SWP, summon the trees, and fear the adds when he summons them.  When he starts casting rain of fire just move back and use that time to smite him.",
    "1091272566121263152007/04/25 07:48:52mareavusThough Aldor gets the same quest, the quest rewards are different than those of the Scryers quest. Therefore the necks Nishie pointed out are in fact the only alternatives for those affiliated with the Aldor.",
    "1091236773180367732007/02/16 03:55:33georganRemember to not delete the Evergrove Wand. You'll have to re-do the end part of the quest if you do.",
    "10912131909101319092007/08/03 22:01:40ByronnAs Sigboy pointed out, as a 70 hunter (bm) this was soloable with east. Pet tanking (raptor oO) and slapping the mob with as much dps as poss. Freezing trap the loose hound or leave it for the pet to handle until the elite is down. clean up the hounds. job is a goodun. so what was the wand for? never used it either. rtfql perhaps :)",
    "1091227547221263152007/01/30 03:03:50MisterPNote that this linked quest is a Scryers chain.",
    "1091262821130628212007/04/06 01:12:37NainDon't f**king throw away your wand after you kill him.",
    "109122671470267142007/01/28 22:24:38micro23North at the portal 62, 61 and your finally done with this 9 chain quest! Nice quest line good story and fun quests... some are difficult. \
\
4 neck pieces to choose from nice rewards!",
    "10912157059111328852007/09/23 08:45:44Ibus2nd one is way better imo for all classes.",
    "10912159736101597362007/09/28 06:34:33Juzu89Easily soloed him as a level 70 elemental shaman with the help of the Ancients you can summon using the stick.",
    "10912136580101365802007/08/12 16:14:44AvedisFYI Warlocks: He is immune to enslave.",
  },
  ["Yous Have Da Darkrune?70"] = {
    "1102770npcGahk23300npcGahk23300Ogri'la10",
    "11027124466311196172007/07/21 10:37:43kenjim0toalthough it may not seem to have a channeling cast bar, it is infact channeled and if u cast anything else within a few seconds after using aoe heal on first demon, then it will not go off and you will waste a charged crystal focus but it will not consume your cooldown. I know this because i learned it the hard way few days ago and expended 3 charged crystal focuses and saw no response. Hopefully this helps you a lil.",
    "1102794950160949502007/05/31 20:01:07JaygoodieAll the demons have several unique abilities. Due to the lack of time to alt+tab and write down the exact numbers, i will just explain each one.\
\
All demons have the ability to throw a hammer at the teleporter, dealing damage. Once it gets to a certain damage, the next demon will come out.\
\
Demon one: Felguard.\
\
1) Mortal Strike: Heavy single target damage, 1.5 second global cooldown.\
2) Whirlwind: Hits all enemies in a short range about 4 times, usually enough to kill them, if they all stay in range. 20? second cooldown\
3) Charge: Charges a target like a warrior, stunning it for a brief moment. Once the felguard reaches his target he stomps the ground in a green hellfire, dealing strong AoE damage. 20? second cooldown\
4) Howl of Terror: Instant cast, sends all little demons running away for about 6 seconds. Good to use this if your whirlwind is on cooldown. 30 second cooldown.\
5) Special \"Drain Life\": Drains the life of all nearby opponents, healing you dramaticly. CAUTION: This has no noticable graphic, but if you look at your demon's HP, it will go up. Consumes one Charged Crystal Focus.\
\
Enemies in phase 1:\
 In phase one, the teleporter will summon felhounds that do basic melee damage, and imps that shoot fireballs. Charge the imps whenever possible. Felhounds vary in size / stamina, and have more stamina than the imps. \
\
Demon Two: Dreadlord. \
(Note: this one is from memory, I only played it once, but enough.)\
\
1) Mortal Strike (same as above)\
2) Fel Fire: Emits a non-interupted channeled fire spell in a cone directly in front of you. You can rotate to get all enemies around you, but make sure you dont change your spot. Deals decent damage.\
3) Throw Axe: Throws his axe at a ranged target, dealing heavy melee damage. Good finishing move.\
4) Super Jump: Jumps at a ranged target, stunning all demons around you for 4 seconds. Also deals AoE damage. \
5) Drain Life: (name is incorrect) Hits one RANGED Gan'ark minion  for massive damage, healing you at the same time for alot. \
6) Special \"Lift Off\": (name incorrect again) Dreadlord takes off into the air, not taking any damage. Does a slow circle around the teleporter, the entire time raining fireballs down on all enemies below. INCREDIBLY effective, however it consumes a Charged Crystal Focus, and has a 5 minute cooldown. Save it for when the final boss comes out, or for emergencies only.\
\
Enemies in phase 2: \
In phase 2, you will nolonger get imps and felhounds, but you will get Gan'arks which deal weak melee damage. At about 20%, they run away and start to \"construct\" a fel cannon. This is the time to throw your axe, or super jump, or drain life from it, before it builds the cannon. The cannons are similar to a warlock imp; they dont have alot of HP, but can be very annoying.  With the Gan'arks come \"Driller\" demons (dont know the name, but the ones with welding masks/drills on them). These guys do heavier melee damage, have more HP, and do an acid geyser in front of them, much like many others of their kind do. \
\
Phase 3: I did not survive to phase 3. But the demon came out, it is a \"Shiva\" demon, like the ones to the fel area to the north. \
\
I used up 4 charged crystal focus the entire time. first 3 were used on the felguard, and the last was used on the Dreadlord wayyyy too early on in the fight.\
\
More updates to come.",
    "1102710128191995282007/06/09 10:12:25vathainIt's not just if you have the quest - you have to have COMPLETED the Banish More Demons quest on any given day that you want to upgrade a Darkrune.\
\
Here's how you can get screwed over:\
1) You have a Darkrune\
2) You did Banish More Demons on a previous day and got an empty Kronk's Grab Bag\
   * Why is it empty? It has a Darkrune in it, but you can't loot it because it's unique.\
   * Why are you hosed? You can't turn in Banish More Demons because you have a Bag, and you can't upgrade your Darkrune because you haven't done Banish More Demons today. Essentially, you lose a shot at the Shartuul event, which you only get on average once every 4 days (if you do BMD every day).\
\
So here's my advice - if you have a Crystalforged Darkrune and you get another Darkrune, do the event that day and then upgrade your rune.",
    "110279952850995282007/06/06 14:16:53alcarasNote, you can't convert your Darkrune to a Crystalforged Darkrune if you have the Banish the Demons daily quest -- you have to turn in the quest to be able to convert.",
    "11027138457111103752007/08/15 17:04:52FormosaMy second try with these strategies I completed it without any charged crystal focis and I now feel that I can farm this event any time I get a Dark Rune.  Some added hints and tips for the last few bosses (if you're having trouble with the first two you won't be able to do it):\
\
-Try to time going back into shadow after a particularly dangerous move (Dark Glare, Incinerate) and also try to time it for about 5 seconds before Siphon life will wear off so you can death blast then reapply it\
\
-For Shartuul, he has a ton of health but he barely does any damage (your siphon life ticks for 2400 but his shadow bolts hit for 3600-ish).  It's possible to not lose any net health at all on this fight if you play it right.",
    "110271103751401103752007/06/24 13:35:20KalkenI've killed Shartuul a few times now, basically farming him for Depleted items whenever I get a Darkrune.\
Here's my strat for getting to and beating Shartuul without help from other players:\
Before beginning, make sure you have at least 5 Charged Crystal Foci.\
\
Demon 1: Felguard\
Very easy fight, if you use a charged foci on this fight, you might not get past the second phase.  Use your hammer whenever it's up, Mortal Strike Single enemies, and abuse Charge.  Charging nearby enemies causes you to run a very short distance and create an AoE that basically clears the area.  Avoid using Whirlwind and if you get overwhelmed use fear.  When the Doomguard comes out begin this sequence: Mortal Strike, Fear, Charge, Mortal Strike, etc.  Hopefully he goes down easy.\
\
Demon 2: Doomguard\
Kind of an easy fight too if you keep an eye on the little guys.  Basically white damage and kill the fight few little guys, they're no issue.  The little guys are just walking healthstones for your Steal Life ability.  Whenever you see a little bugger run off or channeling any spell use your stuns ASAP or it'll make your life harder.  When the big guys spawn use your Super Jump ability to stun them and get in close.  Once he is stunned and you're in melee range use your Punshing Strike to deal a huge amount of damage and dramatically reduce his dps.  Basically just keep them stunned for your punishing strikes.  When the Shivan spawns, use Lift off using up one charged foci.  When you get better at this event you can down her without a Lift off.  Treat her as a Big guy, stun locking her and punishing striking her until she drains life.\
\
Demon 3: Shivan\
\
Stage 1: Eye of Shartuul\
Stay in shadow form and wait for beholder to spawn.  Cast siphon life and shadow nova then go into Flame form.  FLAME BUFFET IS YOUR FRIEND! Stack it constantly casting pyroblast in between CD's.  When he begins casting Dark Glare go into Ice form and ice block.  This will reflect the damage dealing huge damage.  Go shadow form when it CD's and use death blast if Siphon is still up.  Apply another Siphon and go fire.  Repeat until dead.\
\
Stage 2: Hound of Shartuul\
apply Siphon and go fire form.  Spam flame buffet and just kite the dog.  Watch for a debuff on you and cleanse it with the Clensing Flame move of fire form.  Simply kite and use to restore health and he'll die from the flame buffetx 10 pyroblasts.\
\
Stage 3: Shartuul\
Go shadow Form, apply siphon life and shadow nova, go Fire form.  Spam Flame Buffet and watch for debuffs that you MUST cleanse or Shartuul deals a lot more damage.  if he casts incinerate go ice and ice block to reflect it.  Once Flame Buffet is stacked to 10 make sure Siphon Life is still up, if not go shadow and reapply.  Once both debuffs are up, go Ice and run up to him and Frost Nova, then, cast Chaos Strike (the two charged foci move.)  IMMEDIATLEY go Shadow and cast Death Blast.  Bam, you're at full health.  Wash, Rinse, Repeat.  If you run out of foci just spam Pyroblast.\
\
Tips: If you have trouble with shartuul bring a mage or lock as their fire spell recieve the Flame Buffet effect.  My 70 Frost Mage was able to deal 77k fireballs and was actually able to aide in dps.",
    "11027156176111196172007/09/21 11:35:55elillaThat's the answer right there.\
\
The AOE heal is channeled.\
\
Fear - Then heal use the channeled heal.  If something is still hitting you or more then one; kill it first.  If there's more then one mob still hitting you; it's a bad idea.  \
\
Do not wait until you're <50% health to use it.",
    "1102710413121995282007/06/14 07:31:37ClayyBe careful, you can get locked in a circle with this quest. its wise to hand in the dark rune as soon as you get one from 'Banish more demons' reward bag. I didnt and so i had a dark rune in my bags, as well as the reward bag which contained another dark rune. \
\
I couldnt hand in the 'banish more demons' quest because i already had a  reward bag, i couldnt start the 'do you have a dark rune?' quest because i was on 'banish more demons' and i couldnt open the bag because it contained a dark rune......\
\
So after speaking to a GM for quite some time he advises me to drop the 'banish more demons' quest (protection warrior so i cried) and this quest still wasn't availible so in the end he had to alter npc's. So i eventually get the Crystalforged Dark rune and the demon to posses is broken....\
\
so wasted my morning, dropped all the quests and ill do them tomorrow with a clean slate.\
\
IF you are one of the classes where grinding is not your strong point. be careful as i got owned.",
    "1102714145921995282007/08/21 00:22:00TheololHere's my full \"guide\" about this issue:\
\
It surely doesn't work to keep a Darkrune, a Crystalforged Darkune and a Kronk's Grab Bag... If you hold all these and let the daily reset happen, you have basically just lost a shot at the Shartuul event.\
\
So, how to avoid this? Just be aware that you can't hold more than one of each of these 3 unique items, and do the Shartuul event ahead of getting full, or on the same day you got a new bag. Always remember to open the bag when you get it, if you can't, that means you need to do the event as soon as possible, because obviously it has a new Darkrune in it. You need to use your current Crystalforged Darkrune and do the event before the next reset. This will allow you to do the event as well as Crystalforge a new one afterwards, since it all took place the same day.\
\
However, if you have all of them and Gahk doesn't have the \"Yous Have Da Darkrune?\" quest, then you have let the reset go by. In this case you have already lost one darkrune whatever you do, when that happens you should just delete the bag so you can turn-in the \"Banish More Demons\" quest (usually it will be after having the quest done again and returning to the NPCs that you'll realize you already messed up by not having done it the day before). Being able to turn-in this quest is key to being able to Crystalforge a new Darkrune, so just getting rid of the bag is the single thing you need to do. You can also just delete the plain one and open the bag, same results = no bag, Darkrune, Crystalforged Darkrune. Then you can turn-in the quest and receive a new bag as normal.\
\
To be safe, always keep only one Darkrune or none, not both plain and Crystalforged because you might not have time (or remember) to do the event again before the next daily reset.\
\
The reset is at 4:00 EU, but in fact you should always do dailies preferably before 3:00 realm EU, turning in dailies after that time will make them done for the next day as well - this doesn't show right at the reset, but will happen when you log back in hours later, so you can still do them again right after the reset.\
\
Also, there will be a Raw Darkrune ( http://www.wowhead.com/?item=32642 ) item coming in a patch. This will apparently stack up to 20 and work in the same way as a normal Darkrune, 1 for each Shartuul event, therefore different than the Fragments ( http://www.wowhead.com/?item=33784 ), which will also be patched in. It's a quest item, so it's likely for it to come with a new repeatable quest, to allow you to turn it into a normal, unique Darkrune. This will allow you to Crystalforge a lot more than the 2 you currently can each day, so that in theory you can stack up the event 22 times and then do it in a single day... But mainly, it's obviously to prevent people from just losing their Darkrunes when they don't do the event along with the dailies for a couple days at a time.",
    "11027119617201196172007/07/12 16:16:38JaygoodieIs the 1st demon's AoE heal not working? I go to click on it when there are lots of demons around me and nothing happens.  I have plenty of charged crystal focuses\
\
WTF",
  },
  ["An Ally in Lower City70"] = {
    "1102470npcSky Commander Adaris23038npcRilak the Redeemed22292Sha'tari Skyguard75111021211024311028411056511029611072",
    "110248786110878612007/05/23 00:38:55topsubThe guy is at 52,20 ish in lower city",
    "110249108220910822007/05/26 14:17:05Sta7icSame guy that you had to protect from a few waves of birds around the akkora looking area in Lower City. Gives 3g 75s and 75 rep.",
  },
  ["Full Triangle70"] = {
    "1027617067npcWind Trader Tuluman20112npcImage of Nexus-Prince Haramad2008412650The Consortium5001102052102663102674102685102696102757102768102809107041010882",
    "1027624898390248982007/01/26 07:50:44orionisJust so you're not surprised, when you turn this in, 3 Blood Elves walk in and try to jump you. Not a big deal considering all the nearby guards help you and Nexus Prince himself comes from his hiding spot to help. The Ring that the Prince comes in and out of can teleport you to Shattrath.",
    "10276154058101540582007/09/17 05:33:32GaloheartThe Cordinates above are correct.\
\
I solo'd him as a 70 Protection Paladin. You can come up behind him from the Ridge and take him from the back where he's at. \
\
I had to use Fire Resistance Aura on him. He hits for about 600 and does Fire damage of about 1100 damage in a chain. The fire damage is harsh to take so you may need some fire protection if your doing it solo to help. But if you can silence or stun him when he starts to cast fire spells that all helps. Best to do alot of damage to him at once or as much as possible. Also if you not a class that can self heal when trying to solo him you better take some Healing Potion with you. He has a lot of HP at 22K.",
    "1027615693321420832007/09/23 02:11:13WulelendamuwiThat's a great strategy!  Between Shield Bash and Spell Reflection, he never got off a single Fel Fire.  Thanks so much.",
    "10276153823101538232007/09/16 14:36:54CleodoraSolo rogue tactic to take down this guy:\
\
Keep a rotation of kicks and kidney shots to interrupt his castings of Chain Fel Fire. If both are on cooldown, Cloak of Shadows can be used to resist the effect. \
\
Make sure you have a super health potion and you're all set. Use whatever tricks you know to inflict the most massive amounts of damage you can!",
    "10276160131101601312007/09/29 02:25:42blossmanSoloed him as a 69 Feral Druid in my dps gear. Just used the advice already given by runing around the hut during his chain fel fire. Then would Mangle him until I had 5 points, then would use Ferocious Bite. Then I would run again until he started casting then would use healing touch and rejuvenation on myself, then would start the cycle again. Took me maybe 5 minutes. Finished with 25% of my life. Be prepared to get hit a few times with his fel fire even though your out of sight. A potion might not be a bad idea as well. Good Luck!",
    "10276158123101581232007/09/25 11:56:45AntsaFor properly geared afflilock this was very easy. Dotted him for two rounds and added few bolts. No adds spawned at all.",
    "1027620313470203132007/01/12 03:30:58mrmcpheeFollow up: http://www.wowhead.com/?quest=10280",
    "102764233060423302007/02/25 19:49:50manubSpawn time is approx 3 mins.",
    "10276102317101257612007/06/11 07:45:22Dregumap http://www.wowhead.com/?maps=3523:531211",
    "1027645252121373482007/03/02 17:35:16GnomageHe's not slowable or rootable (by frost at least) so frost mages basically should just do the same Fireblast trick, and toss in Water Ele.",
    "1027627956161265932007/01/30 22:13:18bodaHe also starts running slower as you hurt him. After about 50% I just ran around his enclave area dotting him and he couldn't catch up to me. You can easily LOS his hellfire and then it's a piece of cake.",
    "10276163245101632452007/10/05 10:17:42RabbitManSoloed with my Holy Pala",
    "102766842041420832007/04/17 01:19:32isotopianConfirmed.  I ended at 20% health, but he went down quite easily using this method.",
    "10276160757101607572007/09/30 07:44:07sstslayerpoorly equipped 70 Ret pally got him to 20hp. but used all cooldowns and one health pot.. If i can ge tthis close, any caster class should easily do it. considering he walks slower when u have gotten him lower.",
    "1027657311100573112007/03/26 03:56:26KathuckaThe demon is immune to scatter shot, but can be interrupted by silencing shot.",
    "1027637348180373482007/02/17 03:29:10dullstoneSoloable 4 Non-Frost Mages\
------------------------------------\
\
<Cry> i just did a pretty throrough walkthrough of how to solo this for nonfrost mages.  Somehow though it didn't work, and then i goofed getting it back.  It's a horrible thing:(\
\
The super short version is:  Clear area mobs.  Put on Fireshield.  After, unloading on Culuthus, run him in circles around the northern \"structure\" on the rise (bluff, whatever you call it).  Use \"structure\" to avoid geting hit by LOS fireattack of his.  \
\
Only use Fireblast spell.  You can squeeze in short channeled spells after a minute or two.  Fight alst 2-3 minutes.  I think it took me a little over 2 minutes.\
\
That's it!  Just run the same circle, around the same building, using the same spell, over and over.\
\
My last writeup was probably too thorough anyway.  Hope htis helps some folks.",
    "1027616322211420832007/10/05 09:28:38ashortWOW, very nice.  Confirmed this last night and created an account here so I could post this.  70 Prot warrior.  Charge, Bloodrage, Retaliation, patiently apply white damage while maintaining my rage, popped Spell Reflect or Shield Bash everytime he tried to cast.  Spell Reflect should always be the preferred response.  I think he might have gotten one cast off on me when I was careless with my rage.  Did the occasional Concussion Blow or Heroic Strike to burn excess rage.  He went down SOLO.  \
\
I see all the \"soloed as a lvl 68 hunter\" or \"69 'Lock\".  Here to log my own, \"Soloed as a Lvl 70 Prot Warrior, BABY!\"\
\
I may go smack him down again tonight just for kicks.",
    "102763633370363332007/02/15 08:13:55mawkFor warlocks, banish works on the elite demon. Hence it gives you time to refill that health/mana bar before the banish ends.",
    "1027642083180420832007/02/25 11:49:19KalabooFor the Protection Warriors amongst us:\
\
Use your tanking gear to take as less damage as possible from his melee attacks, and make sure you have 25 rage ALWAYS ready for Spell Reflection to reflect his fire spell. Use it immediately when you see him casting the spell (eCastingbar addon helped alot for me). That will be your damage output. I am not really sure if this will work, but I tried it like this and it went very well - he was on 50% while I was on 80%, but then some allies showed up and nuked him down. =o\
Good Luck. :)",
    "1027625761500257612007/01/27 13:52:05GorunCoords of demon - 53, 21.",
    "102763791170379112007/02/18 03:43:10WalberryHe is soloable as everyone else said, just keep circling around his little building and you LOS his fire attack.  Other than that as a rogue I just kept stunning him, and only attacking while he was under stun.  When he was out of it i kited around.  Not an easy fight but if you know what you're getting yourself into its not horrible.",
    "1027626593810265932007/01/28 18:59:29zooniI am 5 years old and I soloed him, blaa, blaa ,blaa, blaa.\
\
The mobs name is Culuthas. He is 70 elite and hits for around 400-500 mele, he also hits with chain felfire for 1100 - 1400. He has 22k health.\
\
He stands in a broken room on the right side to the path on the hill.\
\
gl",
    "1027616095011363332007/09/30 15:40:10GlexxinYou can also enslave one of his hounds and let them take most of the damage then banish heal etc...",
    "10276160570101605702007/09/29 22:55:19MoklarVery easy as a poorly equipped level 70 Hunter, at the end he seems to suffer from some weakness because I registered some of my highest damage there with both auto shot and arcane shot.",
    "10276153687101536872007/09/16 08:37:33AfturmathThis fight is trivial as a felguard lock. Send in the felguard with an intercept, keeping anguish and cleave on autocast. DoT him with CoA/Corruption/Immolate and just health funnel the felguard. Renew DoTs as necessary, collect loot.",
    "10276153836101538362007/09/16 15:10:22TomfoolerySoloed as a 70 Holy Priest.  Just used SWP, MB, and Smite to get him down after some running around.  You can kite him around *his* little building that he starts out in.  When you see him start casting something, get behind something, and then you will get some time for a cast or two.  Just keep doing this, and he'll go down, with minimal damage to you.  Use your Shadowfiend if you have to, or a mana pot.",
    "10276162358101623582007/10/03 13:32:22fiercemuggusFor shamans:\
\
1) Be 70.\
2) Kill all the mobs close to him first. He won't pull.\
3) Use bloodlust as soon as you pull him to put you at an advantage with casting speed.\
\
For enhancement shaman, this guy is not only soloable but very easy. Just keep a grounding totem down every time the cooldown is up (even without the guardian totems talent, the normal cooldown is just fine), and interrrupt his fire attack every time he starts to cast it using earthshock. I also used a fire resistance totem but never ended up needing it, because there is more time in between his casts than it takes for shock spells to cooldown. Heal yourself after you use earthshock to keep yourself topped off (and so you don't waste a global cooldown when you could be earthshocking), keep up shamanistic rage so you don't run out of mana, and it should be smooth sailing. I was at 45% health when he went down, and I only have 7600 hp. \
\
For elemental shaman, he is very kitable because his movement speed slows as he takes damage, so use an earthbind totem and frostshock, move out of LoS or use your grounding totem for his first fire attack, and keep moving him around and earthshocking when you can. \
\
For a resto shaman, why are you solo questing? Make friends. After the 2.3 patch when you can actually do spell damage, keep grounding totem down, use your fire or earth elemental, earth shield, heal yourself and earthshock. \
\
Hope it helps. :P",
    "10276162124101621242007/10/03 03:10:52MagerificSolo as lvl 70 100% F R O S T   Mage.\
\
After reading all the cute ways of doing this and dying, I pretty much summoned my water elemental, had hihim attack first. Then I cast mage armor and casted forstbolts. For kicks, I even casted Fire ward. After using my [Vengeance of the Illidari] trinket once, I killed him and still at 25% of my health.\
\
Forget all the LoS stuff. Just kill the darn thing.",
  },
  ["The Dynamic Duo69"] = {
    "1043416967npcShauly Pore20921npcAudi the Needle202051250110433210434310435",
    "1043438221100382212007/02/18 15:46:06Hooligan44.36  at top of Stormspire",
  },
  ["Formal Introductions70"] = {
    "1028117068npcShrouded Figure20154npcTyri201103150110270210271310281410272510273610274",
    "102814687610468762007/03/06 02:29:32FinneganConfirming coordinates with slightly more accurate ones.\
\
71.2, 35.1",
    "102812302670230262007/01/23 00:00:15MerkpriestoCoords: 71,35\
Leads to \"Troublesome Distractions\"\
http://www.wowhead.com/?quest=10273",
    "10281116497101164972007/07/06 12:33:04maericMake sure to take of \"at war\" for the next part.",
    "10281162975101629752007/10/04 18:22:11Noirad\"Tyri\" is actually a friendly ice dragon which, with its rider, Jorad Mace, finds a powerful Undead mage in the mountains in a WoW comic book I possess. Really fun to find her here.\
\
SPOILER BELOW!!\
\
As far as I can remember, she dies in the books.. Pity.",
  },
  ["The Warchief's Mandate62"] = {
    "940516260npcNazgrel3230npcFar Seer Regulkut165745000Thrallmar75194002940139405494105940669438",
    "9405114051101140512007/07/01 20:07:22spiffedwowOk, as a 60 Tauren Shammy here what I found - \
after the whole quest is over u will gain - \
65,650 xp\
2g 70s\
1200 rep with the Mag'har\
825 rep with Thrallmar\
500 rep with Orgrimmar \
one of 4 items - \
1) Ceremonial Robes (116 armor +22 stam +23 intel +14 spirit, and +up to 26 dmg and healing by spells)\
\
2) Tribal Hauberk (485 armor +19 agi +28 stam +19 hit rating and +38AP\
\
3) Thunderforge Leggings (756 armor +19 str +19 intel +28 stam +up to 22 dmg and healing by spells)\
\
4) Clefthoof Hide Mask (179 armor +33 stam +23 crit rating +44 AP)",
  },
  ["Valadar Starsong70"] = {
    "88831701npcLunar Festival Harbinger15895npcValadar Starsong1586412501887018871188721887318874188752886738883",
    "88833776311370402007/02/17 20:36:28llavalleGot 1250xp at Level 67",
    "88838959610895962007/05/24 14:06:55WarheadDo this quest at level 1, which is very possible, and reap the insane experience rewards ;)",
    "88833692410369242007/02/16 10:44:49DaddarI got 75silver at level 70 for turning this in to Valadar.",
    "88833704010370402007/02/16 13:44:48OkkEI got 1250 XP at level 53.",
    "88831470830147082006/12/13 06:49:24kreghxHe is located at 53, 35.",
  },
  ["Buying Time68"] = {
    "999916866npcAltruis the Sufferer18417npcAltruis the Sufferer18417120001999129999310001410004510009610010710011",
    "99997371811377222007/04/27 06:07:09JohngooseThe mobs are also stunnable, but they still hit hella hard, so although this is soloable as a rogue, I definately recomend bringing a partner or two.",
    "999913558441116342007/08/10 18:57:31wrxxhow hard can it be to post the cords?\
You can do this quest either in Forge Camp Fear or Forge Camp Hate, and they're both located at the western part of Nagrand with the tlocs as follows:\
\
Forge Camp Fear - 20,51 and around\
Forge Camp Hate - 25,37 and around",
    "9999136332101363322007/08/12 07:28:54paidaroseasy for a lock. Just enslave one elite demon and make him attack the others. So simpled",
    "99992893540289352007/02/01 12:49:39DuerreSolo'd this part of the quest as a 66 feral druid.  The tinkerers are easy in bear form.  Engineers are not totally hard but if you don't work it right, they might kill you.  The legionaires are prob the most difficult for a feral druid.  Charge them and kill their cannons first, then bash, shift out, entangle root them and heal.  Once healed, just let the root take it's corse so that bash can cool down.  Then go back in for more.  Tank, bash, root, heal...  takes some time but works like a charm.  Keep some health potions on hand to use incase bash is dodged, blocked, parried, etc.  You should be ok. ;-)",
    "99993772240377222007/02/17 19:13:46mahajrodSolo'd easily by a level 66 balance druid - mobs are not immune to roots.",
    "9999133062101330622007/08/06 07:48:43LadimoreGrabbed a legionnaire, tanked another legionnaire. When the target was dead, I fearkited the one I used as tank.\
\
As for the cannons, I sent the VW to tank the first legionnare, while I nuked the cannon. When  the cannon was \"dead\", I enslaved the legionnaire, and sent him over to another legionnaire. While he was \"tanked\", I nuked this cannon aswell.\
\
The tinkerers were very fast murdered by my \"legionnaire-pet\" :)\
\
Also used Legionnaire as tank for the Enginneers.\
\
I was lvl 67 Affli.",
    "99997392410739242007/04/27 14:17:00FaydenAs a 66 Frost Mage, I could kill every monsters but the Legionnaires. They hit about 1,000 non-crit, they have about 31,000hp and they have an ability to make us jump. Also, as soon as we leave the camp and get on the grass, he goes back to his spot.\
Tinkers are easy, just focus on one. They can't be sheeped since they are demons.\
Engineers can be a pain if they use their ability \"Magnatical Pull\" (Not sure of the name). If they do, blink out fast or prepare to frost nova, otherwise you'll die soon.\
\
All of them hit hard on a cloth class. That's why you can't be hit or you won't solo the quest.\
\
Good luck and hope this helped.",
    "9999156491111542552007/09/22 03:25:16madagI am sure glad wowhead is more than just coordinates...  I guess I'm an idiots.",
    "99991163440116342006/12/08 18:25:46jshmsEasily soloable as a demonology warlock. All demons here can be feared and banished and with the felguard it makes it a cake walk.",
    "999912908921116342007/07/30 08:12:40jaciiYou don't even need to send him into the overseer, just move out of the area with the demons, set him to \"stay\" and walk away. By the time you lose the enslave due to range, he will be out of your aggro range and you'll be fine.\
\
Just soloed as an affliction lock, using the enslave demon.",
    "99992551640255162007/01/27 05:13:54chonchuFrom this part on the chain, all the others requires a group to kill a couple guys so if you don´t wanna waste ur time now just look for a group to do the whole chain.\
After this step you gonna do one in Shat´tar, another one around Shat´tar, fly back to this NPC, enter the forges one more time and your done.",
    "999925454140254542007/01/27 02:11:44kelpuBit of information on these mobs. The tinkerers come in packs of 4 at a time. Seem to be leashed to one another. The engineers sometimes cast the magnetic pull spell which pulls someone to them, making them hard to kite. This only happened once of the 3 kites I did solo on them so I'm not sure if it was just a bug, or if its just something they do very rarely. Its definitely less common from them then it is on the next to quest encounters in the chain. The Legionnaires are just a straight melee type elite, hit fairly hard.. Not something to go toe to toe with unless you have a bit of backup.",
    "9999143034101430342007/08/23 19:10:25duathorthadI soloed this as a 66 Frost Mage. The Legionnaires are the hardest. The tinkers can just be aoe'd to death and the engineer just has to be kited.\
\
The Legionnaire hits hard so be careful. You also cant pull it far onto the grass or it'll evade and run back. Best to clear away any surrounding mobs, I used this rotation:\
\
[ul]\
[li]Have Water Elemental take first shot at him[/li]\
[li]Use Elementals' nova spell to root mob[/li]\
[li]Frostbolt[/li]\
[li]Ice Lance[/li]\
[li]Use your own Frost Nova[/li]\
[li]Frostbolt[/li]\
[li]Ice Lance[/li]\
[li]Repeat[/li]",
    "99992155051116342007/01/19 02:36:47rootyYou can also enslave one of the Felguard Legionnaire, kill the mobs needed, and then send it for the overseer and run back and turn it in... Quest should be done within 5 mins.\
\
Other classes might need help tho, as the Felguards hits for 700-ish dmg on a lvl66 Clothie",
    "9999154262211542552007/09/17 14:31:45DelilySorry, some people would like to know strategies for soloing a quest so they don't have to worry about gathering a group to do it.",
    "9999156175111542552007/09/21 11:35:44DelectiIf you click on the mob listed above, it gives the coords, sheesh, shows it on a map...simple commonsense stuff.\
\
It is good to see examples of how others handled quests, I have learn alot of neat tricks reading them.",
    "9999129862101298622007/07/31 13:38:30rothbartif you are a hunter, here is your strat\
\
i solo'ed this quest as 70 hunter, but the strat i used could be used effectively to solo even if you are 67-68. \
\
For the legionnaires, you can pull these without aggro'ing the cannons, hit from range with anything but serpent sting. Turn pet growl off, place freeze trap on ground and back up, keep shooting. he gets trapped, wait for trap cooldown.... (helps to have survival spec with 30sec trap CD) pop trap with aimed shot, shoot more place trap, repeat until dead. \
\
for the engineers. use the basic pet tank and mend strat, your pet will probably die unless you have alot more stam than i did, after pet dies, do your best to follow the legionnaire strat, the engineers have a magnetic pull which makes it more difficult, but it is still possible. \
\
Tinkerers, have pet attack the pack of 4 making sure that he gets hits on 2-3, cast mend pet, this will aggro 1-2 onto you, trap 1. then just kill 'em. they are simple. \
\
general tip, there are lvl 67 and 68 legionnaires and engineers, the 67's are FAR easier  =]",
  },
  ["Return to the Scryers70"] = {
    "1069117069npcAltruis the Sufferer18417npcLarissa Sunstrike219546250The Scryers75110691210692",
    "1069148017121331772007/03/08 02:53:48dotsAcutally, the chain starts here:\
http://www.wowhead.com/?quest=10687",
    "106916158721410722007/04/03 12:56:23TiranThe game tracks fractions for reputation, but will only display whole numbers. So sometimes it'll say -82, sometimes -83. It's really -82.5 which is just losing 110% of what you gained.",
    "106915311931410722007/03/18 11:14:17ArananIt's a typo. Under the \"Gains\" entry you can see you get 75 rep with Scryers and -82 rep with Aldor for completing this quest.",
    "106914107290410722007/02/23 11:37:21Nirocelin\"Completing quests for the Scryers will cause your Scryers reputation level to decrease.\"\
\
mwehehe lol.",
  },
  ["Goldwell the Elder70"] = {
    "865370npcElder Goldwell15569npcElder Goldwell15569Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["A Hero Is Needed65"] = {
    "1091416563npcCommander Ra'vaj22446npcCommander Ra'vaj2244611000Lower City250110913210914310915",
    "109142516770251672007/01/26 15:19:56Frozty2kJust east from the camp, 36,75",
    "109146733221251672007/04/14 19:35:15Jmaya50 65 around and also 36 75 you can pull the mob and kill it easy with the help of the vindicator",
  },
  ["Pink Elekks On Parade70"] = {
    "111207063npcGoldark Snipehunter23486npcGoldark Snipehunter23486",
    "11120163605101636052007/10/06 06:18:43DandyIs this a daily quest?",
    "11120163385701633852007/10/05 16:21:09TheOnyxYou must be drunk to see the pink Elekks. Once you are sufficiently inebriated, visit the following locations:\
[ul]\
[li][url=http://www.wowhead.com/?maps=3430:566522]Silvermoon[/url]: Just outside the city gates where the road intersects with the path to the enterence of the city.[/li]\
[li][url=http://www.wowhead.com/?maps=215:366312]Thunder Bluff[/url]: The base of the elevator on the west side of the bluff.[/li]\
[li][url=http://www.wowhead.com/?maps=85:616673]Undercity[/url]: The courtyard on the surface.[/li]\
[/ul]\
\
If you are drunk, you will see the pink elekks. Simply target them and use the quest item. They will not aggro and will die within a few seconds. Kill three at each location.",
    "11120163510101635102007/10/05 22:34:29DrCheisI don't believe this quest has a minimum level requirement (since it takes place in newbie zones), but if you don't have a Burning Crusade account you will be unable to get the quest because it requires visiting an expansion-only zone. You can still get drunk and see the elekks in the old world though.",
  },
  ["Banish the Demons70"] = {
    "1102670npcKronk23253npcKronk23253Ogri'la350Sha'tari Skyguard350",
    "110269266830926682007/05/28 18:25:39HarianAfter you complete this it becomes a daily quest which Kronk has yuo do the same thing, but instead of a darkrune he gives you a bag of something, I got a darkrune once from it & a depleted crystal focus.",
    "11026105349201053492007/06/16 08:47:35alexielLeads to http://www.wowhead.com/?quest=11051",
    "1102697968261978012007/06/04 10:57:18beefkittenThis requires honored w/ Ogri'la to obtain.",
    "110269255470925542007/05/28 15:05:18RationalSolutionBasically you open the portal with the gem (which requires an Apexis Shard) near the demons. Then you have to kill the demons near the portal.",
    "110269937930993792007/06/06 10:18:19WoetooThe portals last 3 minutes.\
\
You don't have to open one per mob, just open one and keep pulling mobs back to it.",
    "11026110012311044592007/06/23 18:54:31foxlitThe mobs at Terror aren't really that annoying - Infernals' (or Abyssals') meteor spell hits for about 800; and no one should be getting hit by Fel Flames, as the spell has a reasonably long casting time, and the demon stands still while casting and channeling - simply take a few steps back and you will avoid it altogether. The Fear Fiends that cast Fel Flames also have less health than most other monsters in those forge camps, so it's a reasonable (perhaps even desirable) tradeoff.",
  },
  ["Searching for Evidence69"] = {
    "1031616967npcCustodian Dieworth19488objectNecromantic Focus18430012300110184210312310316410314510319610320",
    "1031620243360202432007/01/11 18:27:57tsigoThe item you're looking for is in the barn.",
    "1031671599111202432007/04/23 12:04:07MordritchOn a map: http://www.wowhead.com/?maps=3523:600780",
    "1031652917170529172007/03/17 22:50:27Viper007BondLook for an object that looks like a Warlock Soulwell (see screenshot).",
    "1031622380661202432007/01/21 02:27:12oleson92At 60, 78 is the barn.",
    "103165537480553742007/03/22 11:57:10TaverenConfirmed at 60,78",
    "10316146486201464862007/08/30 07:51:59caseworksA little Advice:\
as a mage don't use a Frost Nova in the barn to combat the single guard.  it agro's the normaly passive horses and they chase you for a long long way heh.",
  },
  ["A Distraction for Akama70"] = {
    "10985170npcXi'ri18528npcXi'ri18528110944210946310947410948510949610985710958810957910959",
    "1098598895150988952007/06/05 18:29:09WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc]http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "10985161498101614982007/10/01 17:12:21ShukoIt isnt listed as raid quest, but is doable in a raid.",
    "10985140719301407192007/08/19 17:45:09elimentIf the quest buggs for you (did for me)\
\
Dont pull the demons close to Xi'ri...\
My party did that as we was runing away from the deamons.. well let me just say that Xi'ri couldent solo 4-5 Deamons =/ and he dident respaw untill server reset..\
\
But if this bug is fixed on all servers and stuff enjoy BT",
    "109851090891201090892007/06/22 04:09:14HeavenfallThis quest is pure script, you do not need to take any action. Once you have accepted the quest, talk to Xi'ri again.",
  },
  ["Bombing Run70"] = {
    "1101070npcSky Sergeant Vanderlip23120npcSky Sergeant Vanderlip23120Ogri'la500Sha'tari Skyguard5001111021110102110231110270npcSky Sergeant Vanderlip23120npcSky Sergeant Vanderlip23120Ogri'la500Sha'tari Skyguard500111010111102211023",
    "110108910590891052007/05/24 03:32:42WrexsoulDoable in Flight Form as well, so don't despair you druids without a wyvern/gryphon.",
    "11010129689101296892007/07/31 07:57:36sneakillerI have an epic flyer with riding crop so that probably made this easier but all i did was:\
1. Put your bombs on a hotkey/toolbar.\
2. Fly quite high and away from your target.\
3. Face your target so you're pointed in a straight line at it. \
4. Charge straight towards the target and arm your bomb.\
5. When near to the target, use the space bar to rise up a little and drop the bomb.\
6. Strafe away back to a height that is out of range of the cannons, but turn around to make sure there's nothing incoming - if there is just strafe about to avoid.\
7. Repeat 2-7. \
\
Very easy quest indeed once you've got the hang of it :)",
    "110108855490885542007/05/23 14:38:32doomscytheA tip for completing this quest easily:\
\
KEEP MOVING! Only stop when your bomb is off cooldown, and stop for as little time as possible to drop the bomb, then keep flying. I did this and the follow up with a 60% speed flying mount, and didnt get hit by the flak once.",
    "110109934321976842007/06/06 09:25:33DarmetheonThe Skyguard Outpost hub is available after you complete the Ogri'la quests.\
You then get:\
Bombing Run > Bomb Them Again!(daily repeatable)\
Wrangle Some Aether Rays! > Wrangle More Aether Rays! (daily repeatable)\
After Bombing Run and Wrangle some Aether Rays you get To Rule the Skies(Group)",
    "1101010243471976842007/06/11 12:04:40ToggolYou have to complete the entire quest chain from the Bladespire Supplicant before this opens up. \"The Relic's Emanation\" is the end of the quest chain, not \"Ogre Heaven\".\
\
You can view the chain here: http://www.wowhead.com/?quest=11022.",
    "11010110203101102032007/06/24 05:39:03ilovegirlzAs a rogue, mount up, bomb, Cloak of Shadows, Stealth. Takes a while though sicen you ahve tow ait for CloS's cooldown (1 min).",
    "11010131939511318252007/08/03 23:34:47skinnylydiaYou dont actually have to complete \"a fathers duty\" to get bombing run. I have it in my quest log but not completed.",
    "1101014367341885542007/08/25 03:50:47blupacheAnother thing to remember is that spacebar = fly up and x = fly down.\
\
I generally mount up out of range, get some height & then divebomb down at ~45 degrees towards an ammo pile, strafing from left to right & using spacebar occasionally. You get a good view of the shots coming at you because you'll generally be flying virtually directly into a cannon with two others further away to left & right.\
\
Sticking to using the keyboard to dodge means you can have the bomb active & just click the mouse as soon as the sight appears. Once the bomb starts to channel its throw, i'll immediately swerve & fly low directly away from the cannon using the mouse to steer and basically weaving it in an infinity symbol pattern (∞) while still strafing left & right.\
\
I find I'll always score a hit with this and get shot down about 1 time in 5 runs - but only ever while I'm flying away and, because I'm flying low then, I take stuff all falling damage & end up taking ~3k damage at most. Worst case situation you'll end up in a fight with one of the patrolling demon while on lower health.\
\
The down side of this approach is that doing one at a time is slow & you need to be selective with which ammo dumps you attack. On the other hand, I've never yet had to run back to my body & foot the repair bill either, despite being on a 60% speed flight mount. And it's a lot more fun than just jumping on & off your mount at ground level.",
    "11010152131211318252007/09/12 14:34:19YeomanConfirmed, it opens up after first part of chain, named: [url=http://www.wowhead.com/?quest=11030]Our Boy Wants To Be A Skyguard Ranger[/url]",
    "11010128883101288832007/07/29 21:06:35Vampriksok people say u need to complete the quest chain in ogrila but the last quest the relics emanation or sumtn like that i did...3 times its now a daily quest and i cant bomb anymore....how do i bomb",
    "11010125044101250442007/07/22 15:56:01ThrazeThis was actually pretty challenging compared to the egg bombing in Skettis.\
\
Lots of fun :]\
\
Only advice I have is to use spacebar and X a lot.",
    "11010135169211349582007/08/10 00:13:50ZarakosFound an error. To do a descending corskscrew You have to press W+A(or D)+X.",
    "11010103711301037112007/06/13 13:49:13PleegWatI have found the following tactic to work for me.\
\
First: make sure you have turn left/right, strafe left/right, ascend (jump) and descend hotkeyed, and can reach them all in any sensible combination with one hand. Also check if all these combinations work, there are combinations of 3 keys that do not work correctly for hardware reasons.\
\
Now:\
1) get on your mount well away from the demon camp\
2) make sure your flight is level\
3) do not use the right mouse button from this stage onward, till you're done\
4) change to a top down view (but maintain level flight)\
5) fly to the demon camp of your preference.\
6) Use your move keys to avoid the flak.\
7) Use your hotkey to select the bombs.\
8) Pick your target\
9) Dive down, keep avoiding the flak.\
10) Once in range, bombs away!\
11) Immediately move back up (keep avoiding that flak)\
12) Wait till the bombs are off cooldown\
13) Repeat till done",
    "1101012016221885542007/07/13 18:50:25SmorftyNote that the closer you get to a cannon the more irregular you'll have to move.\
If you're just flying by this place and have cannons shooting at you from a far, you can chill and just fly straight forward without any problems but if you're really close up (like when you're bombing) you'll need to move very irregular (going up and down helps aswell).",
    "11010118717201187172007/07/10 18:17:25dotnetaddictall the comments that say \"just dodge the flak\" or any variant thereof are really unhelpful. \"Flying erratically ie. not in a straight line\" doesn't help either if you're on a slow mount. The flak is somewhat random and won't always focus on the exact spot you were at 2 secs ago. I found the easiest way to do this quest is to have the bomb hotkeyed then:\
\
1. Stop in front of a stack of cannonballs unmounted\
2. Click mount then mouseover the cannonball stack \
3. As soon as you're mounted Click the bomb action then immediately dismount \
4. Ideally no flak whatsoever will be fired at you in that short time but just in case strafe away and you'll be fine.\
\
GL",
    "11010115823611098282007/07/05 05:00:30DonaldxrYes, It is very advisable to do this quest naked. There's no point in ruining your epics on this sometimes annoying quest.",
    "11010134958201349582007/08/09 13:56:07ZarakosEven without an epic mount or flight form, this is extremely easy. \
\
I found out a very effective move, that gets you up and down the air with a 90% chance of missing flak. All you do is either W+D(or A)+Spacebar. This sends you to do an ascending corkscrew. To descend just push S instead of W. Because you are constantly turning in a corkscrew, you can keep your vision still by holding down the left mouse button. \
\
Unless I wrote this wrong, this will constantly confuse flak, while at the same time, you can move up or down. To bomb the ammo though, you will have to use your own method of advancing toward it. This move is only useful when you try to avoid flak, especially in the area where flak fire is very abundant.\
\
And for druids, have no fear of being shot down and dying. If there isn't any spellcaster mobs nearby, you can simply click on flight form again when shot down and resume flying. Remember to heal yourself when fel fire takes too much of your health away.",
    "11010106216401062162007/06/17 22:07:45UrbanGypsyAs a holy priest with a non-epic flying mount I have to admit I gave up after the first two bombing runs.  Following the \"keep moving\" tactic on a slow mount involved more button mashing and twitching than was fun for me.  Went back there again tonight though, and developed a tactic that makes life MUCH easier:\
\
1. As many folk have said, make sure you put your bomb on a hotkey\
\
2. Stay on the ground at all times.  You don't have to be airborn to use the bombs; only mounted on your flying mount (or in flight form)\
\
3. And here's the bit that really made my life easier... don't mount unless you're ready to bomb. On the whole I found the mobs were fairly well spaced apart (with a bit of forward thinking in terms of which ones were wandering towards each other), so you could easily run around in between them without having to fight anything.  So long as you're not mounted, you're not being fired at.  I just ran along to the next stack of cannonballs, mounted up, set the bomb off and dismounted again.  Heal up if necessary, rinse and repeat.\
\
Hope that helps anyone else who was still having a hard time of it.",
    "110109078541904312007/05/26 05:39:19FalrinnI was able to do this quest simply by flying erratically and droping bombs whenever I got in range.  Sometimes I'd clear an entire area of cannonballs without the flak cannons halting fire once.\
\
As long as you fly at awkward angles  and keep changing direction the flak cannons can't hit you and your free to drop as many bombs as you need.",
    "110109502250950222007/05/31 22:54:52laughingdogFor those with epic mounts, the easiest method for this can be summed up with two words:  Strafing Run.\
\
Put the bomb on a hotkey.  Hover at the edge of the camp.  Set a bearing that will pass you off to the side slightly of your target using your right mouse button.  Then shift your camera angle down about 45 degrees from horizontal with the left mouse button. Once you have that set, just hold down W, press your bomb hotkey, and click as you buzz over your target.\
\
I find that it helps a little to press the space bar right after I've dropped the bomb to get some altitude.  You don't have to stay near the target to wait for the bomb to hit.  As long as your aim was good, you'll get credit, all while being nowhere near the cannon fire.  I typically get a bombing run done in less than 5 minutes with this method, and haven't been hit yet after 4 runs.",
    "11010131825501318252007/08/03 17:15:27MekhamiIn order to unlock this quest, you must complete ALL the Ogri'la quests up until Relic's Emanation. You also must complete the quests, 'Our Boy Wants to be a Skyguard Ranger' and 'A Father's Duty'. When you finish that quest line, the Bombing Run quest will open up.",
    "11010128936101289362007/07/30 00:07:49DimizorThis quest has got to be the most fun quest I have played in months now. :P\
\
Gratz Blizz.",
    "11010115659171904312007/07/04 18:55:18dlanodI'm not sure why this comment is at -1, but it's definitely the best explanation for those of us with high lag (as used to be a major problem in the north forge camp) or those who can't get the hang of flying around bombing.\
\
1. Walk/ride up to within bomb range on a non-flying mount.  You should be outside of aggro range still.\
2. Mount up on your flying mount.\
3. Toss bomb.\
4. Dismount.\
5. Move away quickly from where you were standing, because the cannons will aim their fire there.\
\
You may need to clear a few demons, but this works especially well with the Banish More Demons quest.",
    "11010162814101628142007/10/04 11:23:44CampyDo the Relic's Emanation quest first to get a speed increase, which makes this slightly easier.",
    "11010134819101348192007/08/09 09:18:12WelkI personally found this quest nearly impossible to do from my non-epic gryphon since it couldn't strafe or fly up fast enough to dodge flak.  However, once I got my epic mount, it is pretty easy to do from the air, as long as you keep moving up and away.",
    "1101010829511932602007/06/21 01:17:18casey37I mounted up on my flyer by accident recently and the Flak Cannons will hit you on the ground now, nothing if you're on a ground mount though.",
    "11010103075201030752007/06/12 12:20:40markabeyThe damage they do is related to your total health - fire resist or more stamina do nothing- its around 4-5% per tick",
    "11010124268201242682007/07/20 23:28:15RandomixxBoth methods are fine to use, it just depends on your playstyle I guess. For example, at first I tried the “fly out of Flak Cannon range then dive in avoiding cannon fire” tactic and died about four times without even getting in range of the cannonballs once(Gear unequipped of course). After that I gave up and tried the ground-based approach, it made life much easier because the mobs were constantly being farmed, but it was also absurdly slow as I spent more time bandaging then bombing due to latency. So I tried the “fly erratically” approach again, and decided to write up a bit of a guide to the way I did it. Simply because all of these people who just tell us to “QQ less and keep moving” (Or any version of that) have little, if any, description in their posts as to HOW to “keep moving”.\
\
Step One: Go to Forge Camp of choice, pick a “safe spot” just outside the camp where the cannons can’t get you, and hop on your flying mount (My “safe spot” is just outside the ‘energy barrier’ of Shartuul’s Transporter for that quest). Now fly up so you’re about 10-20 metres off the ground in-game.\
\
Two: Start flying towards a Fell Cannonball Stack near the edge of the camp, it is okay to fly straight at this point, as you will not be in range yet.\
\
Three: Keep an eye on the Fell Cannons! If you see one turns towards you, it is about to fire at you: Hit one of your strafing keys and either the spacebar or X key (These are default controls BTW) at the same time. This will make you move diagonally up or down, and the Flak will explode either above or below and slightly behind you. If you do get hit though, you are nice and close to the ground, so the fall will NOT kill you (I even had a few incidents where I didn’t take falling damage at all!). Also, don’t be afraid to run on the ground, the closer you are to the ground, the better this strategy seems to work.\
\
Tip: I’ve noticed that the cannons tend to fire in volleys of three to four flaks, then will not fire again for at least three seconds, use this time to your advantage!\
\
Four: Once in range of the stack, click your bomb on the hotbar and quickly click the stack, then hit spacebar and strafe away from the Fel Cannon next to the target. At this point you can either go for another Cannonball Stack, or return to your “safe spot” (Because the cannons are behind you, you might want to turn the camera around for this) and wait out the cooldown on your bombs.\
\
I hope this helps everyone who has been having trouble with this quest, but the main problem I may have here is that it might not work with epic fliers-I did this on a normal flying mount (still 2000 gold short of the epic one -_-) - because they move faster and thus would technically have less reaction time for getting fired at.",
    "1101016184611904312007/10/02 13:29:30TaliaMokaniThis worked for me perfectly. As an added bonus for mages, I added two things to this when I did it:\
\
1. Put up Fire Ward before you mount & throw the bomb. It will absorb most of the damage if you do get hit.\
\
2. Blink to start Steps 4 & 5 in the comment above mine. It dismounts you, so you won't still be a target, and gets you farther away from the cannon's first target spot faster.\
\
It seemed a little slow my first time through, but on my second run it went much faster. Far better than trying to fly erratically and still target while on a non-epic mount.",
    "11010147107201471072007/08/31 11:19:06caritasThe strafe method works quite well...my best suggestion is get naked prior to doing this just incase something goes wrong.  No durability loss ftw.",
    "111028964850896482007/05/24 15:23:57cptmurdokThis is the same quest as (http://www.wowhead.com/?quest=11010), but with different text for Druids: \"You can fly around as a crow... so what!\" rather than \"You have a flying mount... so what!\"",
  },
  ["To the Evergrove70"] = {
    "10979170npcMorthis Whisperwing22832npcArthorn Windsong22924Cenarion Expedition10110965210978310979410980510986610987",
    "109798792420879242007/05/23 02:00:42puterishe at 61,38",
  },
  ["Birds of a Feather62"] = {
    "939716260npcFalconer Drenna Riverwind16790npcFalconer Drenna Riverwind1679010050Silvermoon City250",
    "93972216550221652007/01/20 17:03:46jwolfleyIf it doesn't work when you use the cage, it is because the bird is a male. Kill it and try again until you get a female.",
    "939712984011213952007/07/31 13:17:53girlgamergot it on my first try at 26, 75",
    "93973401410340142007/02/11 09:49:36TholosGot mine at 27,77 on my first try.",
    "939721395140213952007/01/18 14:40:22dJe781You can find the spot at (29,81) in Hellfire Peninsula. Don't forget to open up the nets next to the little house to make the Female Kaliri Hatchling pop.",
    "93972225521220542007/01/20 20:14:25BorakThe End of Den of Haal'esh (South West in map) , its right in the front of the small hut, open the eggs and kill until its a Female bird, then you catch it with the Cage. the birds have long spawn rate tho.",
    "93976243450624342007/04/05 08:26:19FixitAs you stand around 26,62, in front of the Den of Haal'esh, looking south at four Haal'eshi Talonguards patrolling the entrance, you are probably wondering whether you have to fight through the bird-creatures, all the way down into their chasm and then all the way back up to get to the nests at the end around 28,79 (or so).\
\
You don't. That's the sucker's way!\
\
First of all, check around the entrance for small nests. I found one guarded only by two owls (actual birds, not humanoids), at 25,71, just to the west and above the entrance. It only had a male bird so it didn't complete my quest but you might get luckier. It was also gone 20 minutes later when I checked but it might be there for you, give it a look. And keep your eyes open as you go, for the small nests with the tiny red glow at the center.\
\
The fast way to get to the final hut at 28,79 is to go around the chasm. Look to the east of those four Haal'eshi Talonguards patrolling the entrance. Up on the rocks there's another Talonguard. At level 60 I was easily able to walk past the four ground-level guards and kill the guy on the rocks. By then riding on the rocks, to the east of the chasm, I made it all the way to around 30,78 without aggroing another mob.\
\
From there I just had to kill about 4 casters to get to the little hut with the two nests, one of which had my female.\
\
This quest goes well with Magic of the Arakkoa (http://www.wowhead.com/?quest=9396) and, since you're going east around the birdmen anyway, The Great Fissure (http://www.wowhead.com/?quest=9340).",
    "93973584420358442007/02/14 11:07:43docfunkOne of the things I had a problem with on this quest in the beginning is that the nests -aren't- the actual nests you find within the Den.  Ignore those and look for tiny little campfire-like objects that are clickable.  They have a tiny red glow in the center.  Those are the nests you need for the quest.",
  },
  ["Eradicate the Burning Legion61"] = {
    "1012116158npcNazgrel3230npcSergeant Shatterskull19256975Thrallmar250194072101203102894102915101216101237101248102089101291010162",
    "101212094220209422007/01/17 02:21:27hollinJust west of Thrallmar at 58, 41.",
    "101217798321209422007/05/05 01:50:29bunionUhhhh...i think u mean east.  Coords right tho.",
  },
  ["Of Thistleheads and Eggs...70"] = {
    "1054717068npcBorak, Son of Oronok21293npcTobias the Filth Gorger2141112650110546210547310550410570510576610577710578810579",
    "105473832330383232007/02/18 19:04:26cosaRogue with improved sprint (removes movement impair effects) removes this by activating sprint :D\
\
same as gnome racial",
    "105476530950653092007/04/11 02:25:57leethalAs all other drop quests, this is completely, utterly random. There's no factors that increase and/or decrease droprates at all. Don't listen to people saying \"loot that egg\" or \"retake the quest\". It's just random, that's all.\
\
And druid shapeshift/rogue sprint/gnome escape artist DOES remove the debuff.",
    "105477239510723952007/04/24 23:55:56paladingodPaladins:  Cleanse removes it, bubble doesn't.  Almost made me vomit IRL . . .",
    "1054713273421263172007/08/05 17:38:57dalailamaSaving the Medicinal Drake Essence (http://www.wowhead.com/?item=31437) for this is a good idea. :)",
    "105477341910734192007/04/26 16:04:08larosejhRemember if your a Priest you can remove disease! Made this quest easy...",
    "1054730586410305862007/02/04 12:17:06marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1054753733141249862007/03/19 12:14:23Pseudomages, use dampen magic to reduce your 'pew pew' from sickness ;-)\
\
A note to all classes:\
If you see 2 eggs near each other, clear them both to be safe for picking up, and get them both back to back..\
\
First disease gets 'refreshed', you take a bit more initial damage (1k from each egg opening), but the disease doesnt stack.. so saves yourself damage/annoyance in the long run",
    "105474214530421452007/02/25 14:05:46StaffanTook me 35 eggs to get it.",
    "1054730275320302752007/02/03 22:03:39atranThe guy in shattrath you return it to is at 63,69",
    "1054712410331566952007/07/20 16:37:02donann42Stoneform does remove the disease. So if you are a dwarf try it.",
    "1054715506911305862007/09/19 06:28:59Yeomanalmost all links in this usefull post are broken",
    "105473944661249862007/02/20 16:24:31lmpedersAll the eggs have green glow around them. I just picked up an egg from one with that effect.",
    "105474814280481422007/03/08 09:15:36GrizlorThe reaction from the npcs near Tobias in Shattrath is worth it.",
    "105473674191263172007/02/16 02:43:05YarnokVanish Unfortunatly does NOT clear it.",
    "105478318520831852007/05/14 23:14:21CaptSencibleposting again...the right eggs are the \"pinkish\" ones...ran with guildie and made the disertion",
    "1054727440140274402007/01/29 23:19:43soddGot it on the 2'nd egg. Watch out for patrols.  And if anyone doesnt know, it's in the village west of the son. You deliver it at 63, 69 in Shattrath city. Get ready to puke.",
    "1054762209431302752007/04/04 20:05:23ElementraAfter handing in the egg he drinks it and everyone around him starts puking.  Little Gordie who is standing next to Tobias says, \"It's a complete and total barf-o-rama! RUN FOR YOUR LIVES!\"\
\
Yet another pop culture reference by the good folks at Bliz. \
In the 1986 movie Stand By Me there is a scene involving a town pie eating contest. The fat kid who everyone picked on named Gordie (Lardass) stages a prank and before the pie eating begins he eats raw eggs and chugs down a bottle of castor oil.  After gorging himself with blueberry pie he projectile vomits starting a chain reaction of purple vomit amongst the other contestants eventually the whole crowd erupts in puking.\
\
It goes like this:\
\
Slowly a sound started to build in Lardass' stomach. A strange and scary sound like a log-truck coming at you at a hundred miles an hour. Suddenly, Lardass opened his mouth. And before Bill Travis knew it he was covered with five pies worth of used blueberries. The women in the audience screamed. Bossman Bob Cormier take one look at Bill Travis and barfed on Principal Wiggins. Principal Wiggins barfed on the lumberjack that was sitting next to him. Mayor Grundy barfed on his wife's tits. But when the smell hit the crowd, that's when Lardass' plan really started to work. Girlfriends barfed on boyfriends. Kids barfed on their parents. A fat lady barfed in her purse. The Donelley twins barfed on each other. And the women's auxiliary barfed all over the benevolent order of antelopes. And Lardass just sat back and enjoyed what he created. A complete and total barf-o-rama.",
    "10547152312201523122007/09/13 01:56:49DeltaBlastDwarven racial ability \"find treasure\" automatically shows you only the good eggd. First hit win.",
    "105476122520612252007/04/02 18:15:42Band0rThis is the worst quest ever, only the fact of some nice loot and the use for having this line done keeps me from abandoning.\
\
After more then 50 eggs a restarted the q and got it on the first egg. Realy odd quest.",
    "105478793830879382007/05/23 02:12:31SuhovDrop rapte was improved in 2.1 patch",
    "10547150666101506662007/09/08 17:30:35BlueSimplexMage's blink can dispel the periodic stun/damage that the debuff causes every 15 sec or so",
    "105472498620249862007/01/26 10:32:33harbioLow \"drop\" rate on eggs, most eggs just make you sick when you pick em up. I got my egg on like the 20th egg.",
    "10547131139201311392007/08/02 14:30:59kriskringleTobias the filth gorger is located in the lower city of shattrath, at 63, 70.",
    "1054726347551263172007/01/28 11:48:24A1winYou can dispel the disease with Escape Artist for some reason.",
    "105479627421263172007/06/03 01:02:06KiotiEscape Artist no longer dispels the dot.  The drop rate is confirmed much improved in 2.1 though.\
\
Regards,\
~Kioti",
    "105474643130464312007/03/05 08:41:26gatohoserGot it on my 2nd drop. Everyone that had problems most likely just needed to reset the quest which happens with all drop quests occasionally.\
\
Note for Druids:\
It still dispels the disease to shapeshift.",
    "105479754251371282007/06/03 17:21:06CarimmCloak of Shadows does remove it.",
    "105478472821831852007/05/17 17:47:54WajoConfirmed.\
\
Had to look for a pink one for a little while, found one and got the item.",
    "1054728663480286632007/02/01 00:38:39tekmanCoords: 42, 55.\
\
There are ruins with birds in wooden things guarding egg, eggs you can find everywhere  around, you need just 1. Very easy.",
    "105479252550925252007/05/28 14:09:09CoreAs of 2.1.0., druids can no longer clear the debuff by shifting.",
    "105475669520566952007/03/25 01:22:54LoktovarAs of 3/24/07 the Dwarven racial ability Stoneform does not remove the disease debuff.",
    "10547150686101506862007/09/08 18:46:06pinyconeWasnt sure if this was said before, but on rare occasion the sickness is resistible, hope that helps",
    "1054715439111925252007/09/17 20:33:22MutilorYes, seems the drop rate has improved quite a bit. I flew about 30 yards southwest and picked up the first pink egg against a tree and got it, didn't even need to kill a mob and only took 20 seconds.\
\
I did it on my lock a long time ago and it used to be *the* worst quest in WoW, much better now.",
    "105479824131978442007/06/04 19:17:12virtualchaosAs a mage, you are able to blink out of the immobilizing effects, as well as avoid the damage.",
    "105477804850780482007/05/05 05:48:16RinorWhen you phase shift or use escape artist (impairing removing spells) you dispel this. Most likely because the debuff is recognized like a impairing effect, meaning all sort of impairing removing ability should in theory remove this debuff, even potions like the free action potion. - Anyway this debuff is not a problem, so I simply ignore it.. :P",
    "105474202520420252007/02/25 09:36:32ranky26Also removed by Blazing Speed.",
    "10547139837201398372007/08/18 01:59:14mellonicusIf you can arrange it, it would be helpful to do the feather quest from the Dark Conclave chain at the same time: http://www.wowhead.com/?quest=10780",
    "1054726911120269112007/01/29 05:22:07fongDruid's can get rid of the disease thing that the eggs put on them by shifting (no doubt its a bug). Not that you'll have trouble finding them, but Dwarves can also see the eggs with Find Treasure also.\
\
Got mine on the 5th egg.",
    "10547156785101567852007/09/22 17:52:34Warleaderi opened 1 egg and get the rotten egg right away :D i took the egg from 42,55(coords) in the hut.. the one out of the nest not the one outside of the nest :) hope it works for eveybody (havent tested it though)",
  },
  ["The Inconsolable Chieftain68"] = {
    "1017116866npcGreatmother Geyah18141npcGarrosh180631200The Mag'har2011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
  },
  ["Demonic Contamination63"] = {
    "937216361npcThiah Redmane16991npcThiah Redmane1699110400Cenarion Expedition25011044211044329372310255",
    "93726350411464172007/04/07 20:50:15AgrithnaarConfirmed. If I hadn't died to the wandering Fel Reaver, would've been a quick quest",
    "93725377211220262007/03/19 13:47:49ViraxThe ones near the Warp Fields drop it as well but the rate is low.",
    "93727441011220262007/04/28 12:40:02ApotheosisAll Hulking Helboars have a chance to drop the blood, so the ones by the temple DO drop it, because that's where I got mine. Drop rate for me was about 33-35%",
    "93722180430218042007/01/19 21:57:03JavaDrop rate is really low, there is a good spot (with lot of boars) northwest of Falcon Watch, but take care with Fel Reaver, it wanders the area.\
\
Also looks as high lvl boars drop them more often than lower ones.",
    "93724466720446672007/03/01 15:57:43xelepartYou can do this quest and http://www.wowhead.com/?quest=9361 at the same time, I'm getting drops for both quests off the hulking helboars.",
    "93728716521245692007/05/22 01:51:24GoldvingConfirmed, 30,40 has a very good drop rate.",
    "93723688931245692007/02/16 09:28:28tholexFirst I tried killing mobs (killed ~10-15) around the expedition guys, no blood samples whatsoever (yes they were hulking).\
\
Then went to this spot, and finished the quest in 20 min. Upper side boars are the way to go here. (still ~40-50% drop rate)",
    "9372155406101554062007/09/19 23:11:58dairyleeI killed the Boars near the encampment and it took me 19 kills to get the 6 vials which took about 10 minutes which isn't too bad for 10,400xp and 275 reputation.",
    "937224569200245692007/01/25 17:17:32GramercyHigh droprate at 30, 40.",
    "93722272520227252007/01/22 06:31:37MundyDrop rate is horrendously low. If you're speed levelling it might be best to skip this quest.\
\
Alternatively, you could do what I did, and just do it gradually while you do other quests. As your a traveling back and forth over Hellfire, just dismount and kill any boars you see. Should have it done easily by the time you leave.",
    "937211991721245692007/07/13 08:52:01Kurayamino\"High droprate at 30, 40.\" I didn't check out anywhere else went straight to 30,40. Seems to be a 1 in every 7 drop rate in my experience!",
    "93726415711464172007/04/09 01:10:50TazinarWow, I must've been lucky. I killed the Boars near the encampment and finished the quest fairly quickly. My drop-rate calculator gave around a 44% rate.",
    "93727018811220262007/04/20 17:16:48shuisauceconfirmed. the ones northwest of falconwing have the highest drop rate.",
    "93722446810244682007/01/25 14:17:34molydeusCoords: 24, 58",
    "93724641720464172007/03/05 07:52:58Calsword17% Drop rate from Lvl 61 56% Dop Rate from Lvl 62 Hulking Helboars just NW of Falcon Watch - took 10 minutes to complete q",
    "937211989621464172007/07/13 07:41:28BinaryApeHe is correct, I killed 10 61 boars, 1 dropped. Killed 5 62 boars and got 5 more bloods. Kill the Boars ( I killed the ones at 30,40) for a faster drop.",
    "9372125232101252322007/07/22 23:52:53llecexsurprisingly good drops around the camp!   18,51    and  16,53   cords",
    "9372109687101096872007/06/23 04:05:17Bean00724,61 if your horde. Just west of Falcon Watch. Go there.",
    "9372132795101327952007/08/05 20:07:22Gio3gio3boars carry vials? O.o",
    "9372144719101447192007/08/27 07:30:06arielleadrop rate is low but if you get the boar down to about 200-300 hp then dont use any spells or crit and just hit them the drop rate becomes about 80%. there is another quest that you get in tanaris called the thirsty goblin. you need to get a laden dew gland and it doesnt drop unles you just sit there and hit them with your weapon. that quest took forever until i looked it up and found that info.",
    "9372149913101499132007/09/06 15:04:17VelamatuThis quest, like so many others, is a menace, but can be made less so by keeping the following in mind:\
• The [url=http://www.wowhead.com/?npc=16880]Helboar[/url] can be found around 26,40 in a large group. Watch out for the [url=http://www.wowhead.com/?npc=18733]Fel Reaver[/url]\
• Pairing these quests: [url=http://www.wowhead.com/?quest=9361]Helboar, The Other White Meat[/url] and [url=http://www.wowhead.com/?quest=9372]Demonic Contamination[/url] spares the lives of about a thousand additional Helboars.",
  },
  ["Veil Shalas: Signal Fires65"] = {
    "1087416562npcKirrik the Awakened22272npcKirrik the Awakened2227211000Lower City250110862110863110908210847310849410839510848610861710874810889",
    "1087433776101176852007/02/10 20:39:33AmethystSapphire 55.1, 67.2",
    "1087422236190222362007/01/20 19:18:11DrizimarCoordinates are a little off. Here's what I got for coordinates:\
\
Violet 56.6, 69.2 - http://www.wowhead.com/?object=185218\
Bloodstone 56.2, 72.4 - http://www.wowhead.com/?object=185219\
Emerald 55.5, 69.8 - http://www.wowhead.com/?object=185217\
Sapphire 55.1, 67.2 - http://www.wowhead.com/?object=185216",
    "108742938341218742007/02/02 09:28:25ScongeIf your soloing it would be good to note that the skywing quest spawns a 65 elite at the emerald fire, he just killed me, make sure you have full life and mana for that.",
    "108744097420409742007/02/23 07:48:48PewpewpewI tried to do both this quest and the Skywing one - and failed. You need to estinguish the fires while Skywing is fighting with a mob to succeed - otherwise he'll fly away and you wont be able to keep up.",
    "108742533930253392007/01/26 21:07:25TheTorsIf you do the bloodstone/violet one first, you can jump down to the emerald one",
    "108745188860518882007/03/16 01:02:45DrokzTreasure tracker works on these :] So its ezmode for  dwarves",
    "108749218321218742007/05/28 03:55:11AvedisI had plenty of time to do the quest solo, while doing Skywing's quest at the same time.  Just make sure to stay full mana/hp as possible, and note that the named guy Skywing has you fight is immune to fear.",
    "1087423543150235432007/01/24 07:11:47phllpwThe coords stated in the first post aren't wrong, they are simply \"the locs of the entrance ramps\". ;)",
    "1087421695210216952007/01/19 17:44:28BelialDo this with Skywing.  You'll get 3 of the 4 fires on the way.",
    "10874176851030176852006/12/21 03:59:35TeheheEach of these fires are found on top of of the towers found in the camp. The following list has the locs of the entrance ramps that eventually lead you to the correct tower with the fire.\
\
Sapphire Fire - (57, 65)\
Emerald Fire - (57, 72)\
Bloodstone Fire - (56, 73)\
Violet Fire - (56, 73) (follow the bridge at the Bloodstone Fire)",
    "108742196970219692007/01/20 08:02:05WikkiIt might be worth mentioning that the fires are in bowls on the towers. And not on the ground.",
    "1087463706120637062007/04/08 07:17:12ZibbyRead the whole comment before you say its wrong for all you people who said the coords for the first post is wrong, he clearly said \"The following list has the locs of the entrance ramps that eventually lead you to the correct tower with the fire.\"  imo, thats much more informative than saying the actual coords since the fires are up in trees.",
    "108746608911176852007/04/12 13:57:38JmayaEmerald Fire - (55, 69)",
    "1087422275111218742007/01/20 20:55:48JuddSkywing is at 53,73, just at the entrance.\
\
Don't do both quests if you are going solo, Skywing is too fast.",
    "108744207141230382007/02/25 11:26:48Greyhame56, 72 is the Coords for the Base of the Tree Entrance",
    "108742221480222142007/01/20 18:21:54equinoxBe careful, the Oracles on the towers have a knock back. Don't get tossed off the towers, as you will fall into certain death.",
    "108742576420257642007/01/27 13:56:31EdelweissThe Bloodstone/Violet fires are probably the hardest to find, depending on what way you enter the area from... If you enter from the south, you will see an entrance into the trunk of the tree. Enter there, and just go up the spiral to the top. There the fires are, just like the sapphire and emerald..\
\
If you are at the southern campfire, its the big tree right there.. The entrance is around the back",
    "108745717521176852007/03/25 21:01:49Mythanieltook me a while to find Sapphire, lower side of a 2 tier tower at 55,67",
    "108742556431218742007/01/27 08:10:03GethThere are several Entrances, Skywing spawns on the southern entrance at the coordinates provided above (53,73). It really is advised to take this, as he will show you through 3 of the fires.\
\
He may be on cooldown when someone just started it. I had a heck of a time trying to search for him in the towers, but he spawns at this entrance :)",
    "108742303880230382007/01/23 01:26:01XaevThe entrance to get to the Violet and Bloodstone fires can be hard to find, it's in the base of the tree at the south end facing away from the camp.",
    "10874102352301023522007/06/11 09:16:41NapolieAfter clearing bloodstone fire, you walk over the bridge to violet as the first post says, but then at the violet one you can jump down to a bridge and on that platform is the emerald one, hope this helps saved me some trouble",
    "108749218611409742007/05/28 03:58:01AvedisFYI - you can use your mount to catch up, as long as you're not in the inside-the-tree stairwell (or in combat), for Skywing.",
    "108749699331216952007/06/03 09:22:26holczhammerThat may involve killing a lvl65elite.",
    "108743017620301762007/02/03 17:14:11TizizCorrection on the Emerald Fire - (55,69 ) it's at on the terrace",
    "10874140591111023522007/08/19 12:29:40CheGuevaraYes i think that's the best way. More then, after clearing the emerald vial you can also use your mount  and jump from the edge of the tower to the pick of the rock and then jumping again you will get to the tower with the last sapphire vial.",
    "10874163058101630582007/10/04 22:38:12megamielisa2I finally i can do the quest. This quest is not in thottbot, when i went there I click on the quest and the page was blank. That sux  but I am glad  this website does ^_^.",
  },
  ["Drijya Needs Your Help70"] = {
    "1031117068npcGahruj20066npcDrijya202811250The Consortium10110311210310",
    "10311159999111009622007/09/28 17:26:19TigraineActually there is no follow.\
You can start the Escort Quest right away if you find him.",
    "1031127638250276382007/01/30 07:46:05WossShe is around 48,64",
    "1031114435811276382007/08/26 13:48:24barfoosJust some trivia, Gahruj at the Midrealm Post states that Drijya is a \"him\" when offering the quest that leads to Drijya ([i]\"Please find and assist him [...]\"[/i]).",
  },
  ["Gaining Access69"] = {
    "1060416967npcBlood Guard Gulmok21359npcBlood Guard Gulmok2135912300110603210604310767410611510613610745",
    "106048863711278192007/05/23 16:15:10ZaphoraGot it on first kill @ 25,35",
    "1060427819280278192007/01/30 17:34:19BeechashDrops from weaponsmiths at legion hold.",
    "1060430405191295712007/02/04 04:40:24ShinjaIt's \"only\" 1.4% because many people kill also them without the quest  ;)",
    "1060429571140295712007/02/02 17:16:44tonyvnusConfirm that it really drop off Mo'arg Weaponsmith at Legion Hold. Wowhead shows the drop rate to be 1.4% but its not that low, I got it with my 4th kill",
    "106047555290755522007/04/30 15:15:37sandrockThere are a good amount of Weaponsmiths at 23,34. At the same time, kill Overseer Ripsaw (http://www.wowhead.com/?npc=21499) who paths in that general area. He drops a shard which will start another quest line.",
    "106043146350314632007/02/05 22:46:36micro23Confirmed about 15 kills got mine at 24, 30 weaponsmiths at legion hold.",
    "106044592930459292007/03/04 08:43:25Pane7.38 instead of xp, plus the 4.10 g for completing the quest",
  },
  ["Triangulation Point One69"] = {
    "102696967npcImage of Nexus-Prince Haramad20084npcDealer Hazzin2009212300The Consortium2501102052102663102674102685102696102757102768102809107041010882",
    "102695593320559332007/03/23 14:26:22terjeI found it at 67,34",
    "10269146213201462132007/08/29 18:55:08jolthammerFYI, if you have your flyer, you can fly to the mark after you are close enough to make your mark.  You don't have to run into any camps of enemies.",
    "102692837660283762007/01/31 15:42:12SkinyUse the triangulation device near the coordinates and it will show you exactly where to run.",
    "102697654630156972007/05/02 11:22:24MordritchOn a map: http://www.wowhead.com/?maps=3523:667338",
    "1026933339390333392007/02/09 21:02:57aasartorAfter you complete the quest, you need to turn the completed quest into Dealer Hazzin.  He is located at 58, 31.",
    "1026927256610272562007/01/29 16:20:53Quickshift1.)Triangulation point 1 - 66, 33.8\
2.)Trianulation point 2 - 28.9, 41.2\
3.)Demon is at 53, 21",
    "1026926225860262252007/01/28 07:10:37DownDI had a problem getting this quest completed.\
\
Make sure that when you use the triangulation device you are not standing in the correct location to begin with (ie: 66., 33.8).  Stand a little outside the area and use it.  When the mark comes up, walk to it for the quest to complete, otherwise, you can be on the mark all you want, the quest will not show completed.\
\
Hope this helps someone!",
    "102693559950355992007/02/14 01:00:12my0p1cFor those without coordinates, the point is at the 3-way fork in the road, northeast of Manaforge Ultris.",
    "10269569767056972006/12/05 00:09:21ace22bCoords: 66.7, 33.8",
    "10269120230141272562007/07/13 21:31:45AllbetterGreat info, but if you're like me and tend to have the IQ of SpongeBob on crack, make sure you turn in after each Triangulation point.  Each is a separate quest with a separate turn in.\
\
1.)Triangulation point 1 - 66, 33.8 -- Turn in at 58,31\
2.)Trianulation point 2 - 28.9, 41.2 -- Turn in at 34,37\
3.)Demon is at 53, 21",
  },
  ["The Archmage's Staff68"] = {
    "101736867npcRavandwyr19217npcRavandwyr1921712000110173210300310174410188510192610301710209810176",
    "101733009720300972007/02/03 14:10:07janopdmEkkorash the Inquisitor spawns when you use the Conjuring Powder near the brazier located at 40.9, 72.5.",
    "101737854011384252007/05/06 07:35:17blackiglooit can only be used in the right area lol.. that's would be pretty amusing lol",
    "10173157501101575012007/09/24 07:59:29woonyWhen you destroyed the item, is there a way to reclaim it?",
    "101737489720748972007/04/29 12:00:15JaremoI had no problems getting the item but she also drops Arklon Crystal Artifact for another quest, even though it tells you to kill someone else.",
    "1017310617331371012007/06/17 19:52:28synamageThis is INCORRECT!!!!\
As of 2.1 patch the Arklon Crystal Artifact does not drop any more from Ekkorash \
\
Pentatharon drops the Arklon Crystal Artifact for quest \"Consortium Crystal Collection\" http://www.wowhead.com/?quest=10265\
(You can see him due East from where you killed Ekkorash = 42,73)",
    "1017329352131245602007/02/02 08:08:58GokouAfter you complete the 3rd part of the chain, \"Curse of the Violet Tower,\" you can start the \"Malevolent Remnants ( http://www.wowhead.com/?quest=10184 ),\" chain which leads to some really good rare items: http://www.wowhead.com/?quest=10320",
    "1017324560220245602007/01/25 17:02:09karokajokaSpawns at 40.72.  Level 68 non-elite.  Just use the dust to summon him in the center of the circle.",
    "10173106087201060872007/06/17 16:19:35ClassybowtyWhile you're here, you can do Invaluable Asset Zapping, http://www.wowhead.com/?quest=10203, and Consortium Crystal Collection, http://www.wowhead.com/?quest=10265",
    "101737151410715142007/04/23 09:21:51AnkariI tried this quest this morning. I summoned and killed this devil chick 12 times and she did not drop the staff. In fact she did not drop anything at all.\
\
Both this quest and the Consortium Crystal Collection quests are bugged.",
    "101733876341384252007/02/19 15:30:30EponymooseYou could, but then you also loose the ability to summon Archmage Vargoth where ever and whenever you want.  Just think of the possibilities....  PvE, PvP, Raids, BGs... there are no end to the uses.  (It makes for a very amusing joke item).",
  },
  ["The Secret Compromised70"] = {
    "1094470npcSeer Olum22820npcAkama21700Ashtongue Deathsworn350110944210946310947410948510949610985710958810957910959",
    "1094414978311988842007/09/06 09:34:59damnredsquest names are all right, but many of the links are incorrect.",
    "1094415036311988842007/09/07 14:26:37tsd08460After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?npc=21962#comments) just before the last boss.\
\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. \
It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?quest=10944) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:",
    "1094415036711988842007/09/07 14:29:34tsd08460At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor (http://www.wowhead.com/?item=32757), an upgraded version of your original medallion, and allows BT teleport.",
    "109449447530944752007/05/31 04:28:03rodminAssuming \"Oldum's sacrifice\" on the quest \"Ruse of the Ashtongue\", http://www.wowhead.com/?quest=10946 , this is perhaps the quest that'll start the Black Temple Atunement, sending you to Akama to do this same quest chain. \
\
Subject to confirmation or denial, of course...",
    "1094415035611988842007/09/07 14:08:08tsd08460Breaking up Wraath's comments - apparently there is a max of 10 links per comment, more than that gets wonky.\
\
This is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [S] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [S] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [S] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [S] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage",
    "10944100071401000712007/06/07 09:48:25dieselgirlYou have to do the Ata'Mal Terrace quest before talking to Seer Olum behind Karathress : http://www.wowhead.com/?quest=10707\
\
If you have completed all the quests available from the Ashtongue Deathsworn in Shadowmoon Valley you should be at around 1925 reputation into Neutral, unless you're a human with the Diplomacy bonus.",
    "1094498884450988842007/06/05 18:15:34WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo \
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "10944105684301056842007/06/16 21:59:30AstralenObserve! If you go inside SSC a day later after killing Karathress (within the reset) and attempt to fetch the quest...he wont be there =) Apparently he despawns.",
    "1094415036411988842007/09/07 14:27:47tsd084601. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)",
    "10944108484701084842007/06/21 07:55:59MathrielConfirmed, despawns after a soft reset, which is basicly everyone leaving the instance and reforming a raid.",
  },
  ["Eminence Among the Violet Eye70"] = {
    "1072670110730210734310739410726107277011073121073531074041072710725701107292107333107384107251072870110732210736310741410728",
    "10726145009111264252007/08/27 17:42:41ArlynaConsidering in the test realms they give this ring, and the others from The Violet eye, to every class... yeah. It just shows that even with t6 gear, this ring pwns all. \
\
<3",
    "10725158210101582102007/09/25 14:27:20odedYou need to be Exalted with The Violet Eye.\
Quest giver & Finisher is: [url=http://www.wowhead.com/?npc=18253]Archmage Leryda[/url]",
  },
  ["Darkmoon Lunacy Deck70"] = {
    "1094170itemLunacy Deck31914npcProfessor Thaddeus Paleo14847",
    "1094114929411987952007/09/05 06:15:50frlugaKilling Blow only? or killing blow that give honor or Exp ...\
So at 70 what is experience?",
    "1094115024111987952007/09/07 09:01:47PariusAt lvl 70, mobs that give experience are those which have green, yellow, orange or red lvl numbers. Greys dont give xp.",
    "1094198795570987952007/06/05 15:56:04SzatekWoWwiki.com [http://www.wowwiki.com/Darkmoon_Card:_Madness] said:\
{Name of buff:} {Bonus.} {*Possible classes*}\
\
In addition to 51 stamina, this trinket has an effect that whenever you land a killing blow on a target, you randomly get one of the following buffs (in which your class is listed):\
\
Each buff lasts for 30 seconds.\
Delusional: Attack power increased by 70. *Rogue, Hunter, Paladin, Warrior, Druid*\
Dementia: Every 5 seconds either gives you Dementia1 or Dementia2  *Druid, Shaman, Priest, Warlock, Mage, Paladin*\
Dementia 1: Damage and healing from spells and effects is increased. (5% for 5 secs)\
Dementia 2: Damage and healing from spells and effects is reduced. (5% for 5 secs) 	\
Kleptomania: Agility increased by 35. 	Warrior, Rogue, Paladin, Hunter, Druid\
Manic: Spell, melee, and ranged haste rating increased by 35. 	All Classes\
Martyr Complex: Stamina increased by 35.  *All Classes*\
Megalomania: Spell damage and healing increased by 41. *Druid, Shaman, Priest, Warlock, Mage, Paladin*\
Narcissism: Intellect increased by 35. *Druid, Shaman, Priest, Warlock, Mage, Paladin, Hunter*\
Paranoia: Spell, melee, and ranged critical strike rating increased by 35. *All Classes*\
Sociopath: Strength increased by 35. *Paladin, Rogue, Druid, Warrior*\
\
As 70 lvl rogue (while farming) i kill at least one mob in 30 secs so i should have 'Power of Madness' all the time. +51 Stamina is really nice for PvP. IMO good trinket.\
\
~Szatek (Analzai on Mealstrom)",
    "10941120586301205862007/07/14 13:27:57TyrageI got this like 2 weeks ago and I love it, but I've never gotten the buffs Paranoia and Manic, I'm a hunter .. oh.. also the trinket makes u say sometimes \"This is madness\"",
    "10941111135511095212007/06/25 17:19:06DlaiyreTry think of this as a bonus. 51 Stamina alone is awesome.",
    "10941155326101553262007/09/19 18:20:05lib3rationstupid question, i'm have a hunter now if i were to kill two horde in bg would the card proc twice or would it still proc once and if i were to kill one right after the next would a new buff appear or would the buff duration of whatever you have increase per kill",
  },
  ["The Flesh Lies...70"] = {
    "103457068npcAgent Araxes20551npcAgent Araxes2055112650The Consortium250",
    "1034510254521275682007/06/11 15:30:48preneurFeral Druids: Remember that with the Cat Range Bug, you must be well away from the corpses before transforming into bi-pedal form (so you can use the Protectorate Igniter), or you will end up on the corpse, spawning the monsters.",
    "1034553522250535222007/03/19 03:44:32baleoghttp://www.wowhead.com/?quest=5212 harr harr",
    "1034559201100592012007/03/29 13:37:52TrickydeathIf you're a miner, i would keep that item. It allows to dig plently of ore (this cave is rarely visited by anyone) with much less problems. \
I mean: do not finish the quest, keep the item instead.",
    "103452756840275682007/01/30 04:19:39atraEntrance to the shaft @ 61,45 .. corpses are outside aswell though.... You need to use the flame before you reach the corpse, or it will transform into a monster (if you walk on it).",
    "103453502711275682007/02/13 02:47:59kjeksomanenthe corpse spawns despawn again to smaller mobs all the time, so I had a hard time doing it as a warlock.",
    "103459537331592012007/06/01 13:05:53KarasHe means that with the igniter you can fry the corpses in the cave so they won't bug you while you mine the ore nodes in the cave.",
    "103454299931275682007/02/26 19:25:30trancerAlso be VERY careful with Seed of Corruption. It blows through walls and all. I ended up having half of the cave beating on me, not very pleasant.",
  },
  ["The Cleansing Must Be Stopped62"] = {
    "93706260npcRyathen the Somber16791npcRyathen the Somber1679110050Silvermoon City2501936629370",
    "9370108194601081942007/06/20 20:42:45EnfeariusCoords are good. Draenei approached the altar from the west side.  I had a 62 guarded by two 59s, not 57s.  Still, they all went down real easy, especially since i did this a little late at 64.  None of em hit very hard.",
    "93702266761213022007/01/22 03:21:02MundyYeah this quest is pretty easy, none of the three seemed to have much HP. Couple of AoE spells and they were all dead.",
    "93702131030213102007/01/18 10:23:49CubitussDon't worry about the crowd, in my case the quest target was killed by someone and I still got the credit for the kill. Didn't even get to see him before he died actually.",
    "937021302100213022007/01/18 10:03:01DrunklightAltar is at the south end of the pools of Aggonar, its in the water, alot of blobs around.\
After you use the signaling gems, 3 draeni walk toward the altar, a lvl 62 is the quest target, and 2 paladins 57-58.\
\
pretty easy if you're a caster, 1 chain lightning crit was enough for me to kill the quest target",
    "937021205150212052007/01/18 00:52:51licheeAt 39, 40 is the altar.",
    "93702928340292832007/02/02 03:30:46SuyashDid this easily as a 61 warrior. Cleared up to the altar, summoned them and intimidated shout the 2 on the sides. Popped recklessness and killed the main Draenei.",
    "9370128107101281072007/07/28 05:35:47Zoss0Everyone about has accurate info. I just ran up to the altar, run away from the blobs (You may want to clear a little) start blasting the  Draenei Anchorite while the pallies were busy with my Stoneclaw totem. After that you can destroy the pallies, they don't hit hard and quite weak. They stun and bubble.",
  },
  ["Purging the Chambers of Bash'ir70"] = {
    "1097570npcImage of Commander Ameer20482npcImage of Commander Ameer20482The Consortium500",
    "109759499911925922007/05/31 21:49:44aasartorA list of all mobs that can spawn from the Ethereum Stasis Chamber can be found here http://www.wowhead.com/?item=31941.  The mob that comes out of the stasis chamber is random.",
    "109759259220925922007/05/28 16:07:30aasartorOne mob that spawns from the Ethereum Stasis Chamber is Trelopades, a Pit Lord type NPC (http://www.wowhead.com/?npc=22828). We had no trouble killing him with 3 people (tank, healer, dps).",
    "10975142846111059192007/08/23 12:20:42omoikaneI think you rep faster just grinding naxxis badges than farming for keys, so when you get a key it's better to use it on the Yor questline. \
\
But once you've finished the quest line, you can do whatever you want and just get to exalted for the permanent key.",
    "109759307620930762007/05/29 11:09:44aasartorThe prerequisite for this quest is Stasis Chambers of Bash'ir (http://www.wowhead.com/?quest=10974)",
    "10975151340101513402007/09/10 16:01:34AtrairaSolo'd as a prot pally, kill the repops right away when (when not if) you get them.  Be sure to leave loot on the corpses to hold off the repops for longer.",
    "10975105919201059192007/06/17 09:47:15ZenjikoYou know, as nice as it would be to be \"keyed\" for Yor in heroic mana-tombs, I cringe every time I get one of these keys made. You get 250 rep for every cage you open with a key, or combine 5 of them together, complete this quest and get 500 rep. 1250 > 500.\
\
Maybe I should wait until I'm exalted when rep doesn't matter so much.",
  },
  ["Pursuing Terrorclaw64"] = {
    "99046462npcZurjaya18018npcZurjaya1801810750Darkspear Trolls250",
    "9904135467111199132007/08/10 14:24:22blupacheI'm not saying that the Mragresh quest is a prereq. I had both quests in my log at the same time too, albeit briefly.\
\
I *am* saying that I didn't have the option to pick up this quest. Then I killed Mragresh for that quest. Then this quest was available *prior* to handing in the Mragresh quest.\
\
I did not level, change in rep rank, or do anything other than run, swim, pull & kill Mragresh, eat & drink, then swim & run back.\
\
Quite possibly it's a minor bug that'll be fixed at some point, but if you can't see this quest at level 62 then I suggest you try killing Mrag.",
    "990414734411226162007/08/31 22:39:08JPL2007Killed by accident, Bang on spawn time. The top island which as same mobs in the north one. He not there",
    "9904134642111199132007/08/08 23:09:48OmegaAvatarMragresh is not a pre-req. Had both quests in my log at the same time.",
    "99042192720219272007/01/20 05:07:07hypergoatIs there a prereq for this quest? Zurjaya doesn't seem to give it to me, I finished pretty much every quest in Zangarmarsh too.",
    "990410158200101582006/12/07 23:17:19enasimaI found him on the southernmost island of Marshlight Lake (coords: 22, 46).  He is non elite, but you may want to clear a few of the other mobs on the island before engaging.",
    "9904147039111199132007/08/31 08:34:17vjinzI just handed in the  Anglin to Beat the Competition quest, and was able to pick up both the Mragesh and Terrorclaw quests at that time.",
    "99046546821372452007/04/11 10:41:52KilghasYou really don't need to. He is incredibly easy.",
    "99044463830446382007/03/01 15:02:31IndignationLevel 63 mob. Clear 2-3 of his buddies and it's an easy pull for a very easy solo.",
    "99042205651219272007/01/20 12:26:45dolemite01I was able to get it after finishing Angling to Beat the Competition.",
    "9904108530101085302007/06/21 09:17:56danialhanisconfirmed coords: 22,46...easy kill for a 64 frost mage just had to clear out a monster right next to the dude...sweet gold too xP",
    "99045577041507702007/03/23 08:08:05Gamygyndefinitely clear the mobs nearby if you go solo.  He has a Fear spell that will cause you to run around and aggro everything on the island.",
    "99042563840256382007/01/27 10:43:32SilentradarThe description gives you the impression he's in the water.  He infact spawns right in the middle of the island there and never moves.  co-ords confirmed 22,46",
    "9904104545101045452007/06/14 23:09:48tatterdemalionOnly had to clear a path to him. There were at least 3 mobs left behind Terrorclaw. Didn't Fear me even when his hp got low.",
    "9904153322101533222007/09/15 12:13:37andyliu1210co-ordinates confirmed.\
i had to pull 1 of the red lobsters away then him, apparently he can fear, but that's after i feared him and left him with less than 10% hit point. my dot killed him while i was swimming, easy quest, very soloable at lvl62.\
\
\
-Shadow Priest",
    "99042261620226162007/01/21 23:43:35RyuudoSpawn time is between 5-7 minutes.",
    "99043394310339432007/02/11 05:37:32mohamednassarconfirm right in the middle also easy kill non-elite",
    "9904155425101554252007/09/19 23:56:08YossahI could not get this quest until after I finished the \"Anglin to Beat the Competition\" quest, but I got it afterwards and it was rather easy(62 prot warrior) and just killed 2 mobs on the southern end of the island to make way for him. An easy way to counter the fear + aggro other mobs is by pulling him into the water and you should be far enough away so that when he fears you won't aggro the others on the island.",
  },
  ["The Great Netherwing Egg Hunt70"] = {
    "11049170npcYarzill the Merc23141npcYarzill the Merc23141Netherwing350",
    "1104997691120976912007/06/03 23:56:39GradiusicCyberThese seem to spawn at certain locations, though I am not sure how long the respawn time is. I've seen one respawn behind the two elite drakes near the 'dock' where Netherwing Transporters land and fly off from, and it respawned in the same exact place. However, getting it required one person distracting the drakes because it was too close to them to open up without aggroing.\
\
I've also seen them drop off the Nethermine Flayers more than once, though it's rather rare most of the time. I have also seen some spawn at different places in the cave, but finding them is tough since the mines are so camped most of the time.\
\
Some other things to note:\
\
1. Like Sasquatchiii said, if you're grouped you roll need/greed on the eggs if you come across one on a mob or 'open' a spawned egg up.\
\
2. They DO stack, I think either to 10 or 20 per stack, but not sure because I only have 5 at the moment. \
\
3. You only get the gold reward once on the FIRST turn in, and any eggs turned in after that just net you 250 rep.\
\
4. You can turn in as many as you like in one day as the quest to turn them in IS NOT considered a daily quest.\
\
5. A spawned egg is considered to be like a treasure chest in that you CANNOT open it up if you're in combat. You have to be OUT of combat to open it up and get the egg.",
    "1104987540131875272007/05/22 16:07:27SasquatchiiiTurning these in gives you 350 rep with the netherwing flight on the first turn in, then becomes a repeatable turn in quest for 250 rep a pop.",
    "11049107568201075682007/06/20 00:23:01wowgurlyIf you are an herbalist, you can also get these from picking the netherdust bushes. I've received two eggs already from a total of maybe 20-25 bushes farmed.",
    "110499885630988562007/06/05 17:29:08GargonThey can drop off any mob on the Netherwing Ledge.\
\
The best place for finding eggs on the ground is deep in the mines, and check the slime/worm area every so often theres a good chance of spotting them, always keep an eye out for eggs, if you are in an area with other players that if you arent looking for the eggs they will get it before you",
    "1104987532101875272007/05/22 16:01:28SasquatchiiiJust had one drop off of a Netherwing Ray in the same area. These are uncommon items and if you are grouped you will have to roll need, greed, or pass.",
    "11049130345101303452007/08/01 07:33:43GargonUnfourtunately no, dwarf's treasure finding does not aid in the search for the eggs :*(",
    "11049157016111516092007/09/23 06:57:59LordRaoOne egg per turn-in.",
  },
  ["Preparing the Salve61"] = {
    "934516158npcGrelag16858npcGrelag168589800Thrallmar2501934429345310213",
    "93452324330232432007/01/23 12:24:44AnogarThese things are all over in the southeastern section of the map. Check out this Wowhead map for a better idea of where they're at:\
\
http://www.wowhead.com/?object=181372\
\
Note that if you're an Herbalist, you can track these like any other herb. :)",
    "934511112611207632007/06/25 17:03:01AuReacTnot south .. NORTH ! :b",
    "93458512930851292007/05/18 11:15:44xankrizYou can do two other quests at the same time because the mob spawns for \
\
Boiling Blood:\
http://www.wowhead.com/?quest=10538\
\
And Zeppelin Debris for\
\
In Case of Emergency:\
http://www.wowhead.com/?quest=10161\
\
All spawn in the same area:\
http://www.wowhead.com/?npc=16907",
    "93452076340207632007/01/16 03:53:04licheeValley of the Bones just south of the quest giver has a lot of herbs.\
~60,71",
  },
  ["Wanted: Uvuros, Scourge of Shadowmoon70"] = {
    "1064717067objectWanted Poster181147npcWarcaller Sardon Truslice2177115800",
    "106475875630587562007/03/28 18:32:54bollerHe resets now, if you go too far.",
    "106478958030895802007/05/24 13:34:49BoneravenThis guy is no longer kite-able IMO in patch 2.1 - he now moves at about the speed of a non-epic mount.  Even in Druid Travel Form (+40% speed) he caught up to me quickly.   Not sure if slowing effects work though, even so you'd have to be bookin it to stay ahead of this guy.",
    "106473021030302102007/02/03 18:22:04dotSeedAny ranged DPS can solo this guy. I duo kited him with ice lances and fireblasts whilst a warlock dotted him slowly. I say anyone can solo him easily, because if you make your way to one of your camps at SMV (your faction one, not Scryer or Aldor), the elite guards will start pounding on him.\
\
Just be sure to get him down to 50%, or I don't believe you'll be able to loot him.\
\
For people that are going to group up for him (or melees that will require a group) be warned that he does an AOE fear (and de-aggro like any mob that does that) and a quite hard hitting frontal fire breath.\
\
Didn't seem have any special immunities. Frost/fire/arcane/shadow worked fine.",
    "106474581920458192007/03/04 01:32:51OpsisMyself, a shaman, and a mage kited Uvaros all the way to  the horde city and let the guards kill it. it was pretty easy that way. =D",
    "106473700730370072007/02/16 12:46:41plethorexExtremely easy for Hunters.  Kited him in a counterclockwise path along the main road.  Not only is he extremely slow to begin with, but if you sick your pet on him, Uvuros will stop completely in order to fear the pet.  I believe it is a 1.5s cast, which is ample time to get range.  \
\
However, the kiting/killing process took about 12 minutes, so be prepared for a long one.",
    "106473944351262932007/02/20 16:22:13TEDGOLD55 49 come in from the road from south west",
    "106479591630959162007/06/02 10:45:25RoenaxisConfirmed.  Non-kitable.  Immune to slowing effects and fears.  In short, no longer solo-able.",
    "106476711711587562007/04/14 12:10:55OddwebJust kited him to Shadowmoon village, 14/04/2007. Didn't reset for me. Although the guards didn't lift a finger until he hit me. \
\
Oh, and the guards at the Scryers base won't help you. No idea about the aldor base, though.\
'Least the scryers guards didn't help me even when he was hitting on me. I was honored with the scryers at the time.",
    "10647147302201473022007/08/31 19:39:23duathorthadConfirmed; no longer soloable - however, quite easy nonetheless. Just need someone to hold aggro and away you go. Find him at 55,50. He's immune to snares/fear. Fears group members on occasion so cloth-users be ready if the warrior is feared!",
  },
  ["In Need of Felblood62"] = {
    "936616260npcRyathen the Somber16791npcRyathen the Somber1679110050Silvermoon City2501936629370",
    "936614510311501752007/08/27 21:46:50JPL2007Drop is correct at 5% for 1st blood, however once I got the first, they bled regular, drop rate went up to 65 to 80%.",
    "93665440540544052007/03/20 16:26:18ZannRathJust a little note on killing these guys: When you see them start to cast \"Fel Flames\", turn tail and run. It's a cone breath attack that deals 300+ damage per second for 3 seconds and it hurts if you get caught in it. He will rotate to keep the attack on you, but otherwise they remain stationary while casting. It has a 1.5 or 2 second cast, so if you have the enemy casting bar on, you'll have plenty of warning to run out of range and avoid the damage.",
    "93662134230213422007/01/18 12:05:19apparentblissLeads to \"The Cleansing Must Be Stopped\" ( http://www.wowhead.com/?quest=9370 ).",
    "936616214411544052007/10/03 04:31:51arbsterFel Flames can be interrupted with Pummel/Kick/etc.  When I was fighting solo they usually cast it at the start of the fight and again near the end.  Usually my Pummel had come off cooldown in time to deal with both, if I didn't have enough Rage to Execute and finish the fight.\
\
As a solo Warrior, I would advise avoiding aggro'ing the green ooze mobs (sorry, can't remember their names) as they have an un-interruptible DOT which lasts for 30s and does 26 Health/3s and appears to stack.  I managed to skirt the edges of the Pools to kill the Terrorfiends without drawing too much green attention.",
    "93667114211501752007/04/22 16:29:20PhlookI'm thinking the drop rate is actually much higher, but wowhead is counting all the kills from people who didn't have the quest.\
\
I killed 8 of these guys and had my 6 samples.",
    "93667139231501752007/04/23 03:57:39AhamniIt's about luck on the droprates. I just finished up \"The Agony and the Darkness\" (10 kills) http://www.wowhead.com/?quest=10389, and I only got 1 sample.\
So for me, the droprate is actualy lower then 15%.\
\
You're correct about people not even having the q (or completed it) when looting. But I don't think these guys are grinded/farmed enough for the drop chance to vary more then 5%.",
    "93665017550501752007/03/12 16:31:41sthixDropped exclusively from the Terrorfiends in the Pools of Aggonar, they have a 14.5% drop rate so be prepared to kill quite a few.  The further north you go into the pools, the more fiends there are.  The highest concentration is around the big stage thing at the end to either side of it.",
    "93662226140222612007/01/20 20:24:16nozvo39, 40 just kill big guys!",
    "9366107700301077002007/06/20 05:06:33Viperyou can do also together [62] Arelion's Journal",
  },
  ["In A Scrap With The Legion69"] = {
    "1023216967npcPapa Wheeler19645npcPapa Wheeler1964512300",
    "102325247031512552007/03/17 03:47:25Viper007BondThe 2nd part of it that is: http://www.wowhead.com/?quest=10234",
    "102325794260579422007/03/27 07:54:33mpoy70Before starting this quest you better do http://www.wowhead.com/?quest=10333 because its follow up http://www.wowhead.com/?quest=10234 is done also at Scrap Fields",
    "10232518035051802006/11/29 17:42:09zutroyThe Scrap Fields are located at 48, 57.",
    "102325125540512552007/03/14 19:12:24kalicQuick note to take this quest: http://www.wowhead.com/?quest=10333\
\
Before you start this, can get them both done at the same time.",
    "10232149134101491342007/09/04 18:59:29gramadinit helps if you runt o the 1st pylon to kill the mobs there 1st then drink to get the fight started.  soloed 70 shaman used fe on 2nd pylon and ee on manafold",
    "102321000495151802007/06/07 09:02:13CpainsorVio7Those cords put you in the dome. The right ones are 49, 59.",
    "10232124665101246652007/07/21 19:09:13frostymageBe very careful in the Scrap Fields. Many mobs aggro 2 or 3 at a time, and patrols aggro left and right.\
\
I died 3 times because of patrolling mobs aggroing, bringing more mobs with them.",
  },
  ["Netherwing Crystals70"] = {
    "1101570npcTaskmaster Varkule Dragonbreath23140npcTaskmaster Varkule Dragonbreath23140Netherwing250",
    "11015152376101523762007/09/13 06:35:55smooI just keep the crystals while doing the easier quests and sometimes I have the 40 collected to complete. Nice boost then. About 120 mobs a day? waste of time!",
    "110159115281911282007/05/26 16:20:37SangreYes, you can do ONE gathering quest and the Crystals quest",
    "11015125234101252342007/07/23 00:03:43wowrogue24Well just incase it helps what helped me wit this quest is switch between the mobs just to do something different so its not mindless grinding.. yeah i know its hard but also theres a chance ( even though its little) an egg will drop off the mob you are grinding on i just had one drop ^_^ but yeah just switch it around a bit",
    "110151003141301003142007/06/07 17:00:39PseudoOur good friends at wowwiki have a listing of all the quests at http://www.wowwiki.com/Netherwing\
\
However, detailed information isn't exactly there, so you'll want to keep wowhead up for your specific browsing..\
\
This is a standalone daily quest, one of the first you can get. Aside from the daily limit of 10 daily quests, no other quests will prevent you from doing this (assuming you're neutral with Netherwing).\
\
Crystal's ONLY drop on/in Netherwing Ridge. You can have an Unlimited(?) number of these crystals, and can farm for them before, during, and after accepting the quest. So done with quests for the night? Farm some extras for tomorrow so you can save time the following day.\
\
-Pseudo",
    "11015118747311187342007/07/10 19:39:03XariaNot true, the droprate is the same with or without quest.\
Unless i've been extremely unlucky the droprate allways was around the same when i was killing mobs even tho I completed the quest that day.",
    "110158810340881032007/05/23 06:34:22ElastikThese can be farmed very nicely in the mine below the Dragonmaw encampment (entrance southeast of the camp) on Netherwing ledge. There were lots of mobs in there and it was not as heavily farmed as the surface above.",
    "11015139442111187342007/08/17 08:36:01barfieldThis quest will take a lot of time doing but drops alone will net you about 10 gold in grey items.",
    "1101588375150883752007/05/23 11:31:01ToaboBased on my first night of farming, this was the quest seemed the biggest time sink of the Neutral ->Friendly, but your results may vary.  (And if you're determined to be first on your block to be Exalted, you'll have to grit your teeth and power through it regardless.) \
\
These crystals drop from essentially any mob on Netherwing Ridge.  Above ground, you'll find nether rays lurking around the edges of the Ridge and flayers on the mountains further in.  The flayers are more densely packed for easy farming, but that also makes them popular with your fellow grinders.  The nether rays tend to be less over-farmed and the respawn rate is decent enough to keep a solo player from having too much downtime.  Only risk is that some of the nether ray packs are near paths of the patrolling elite drakonids.  These guys have ~100K health and hit hard, so best just to avoid them.  \
\
I found less competition in the underground mine, though that may change when more folks may find out about it.  On the other hand, it's much less convenient to get to since you can't fly, so maybe folks won't bother.\
\
You'll have to go fairly deep into the mine to find mobs.  You'll see slimes and worms mostly in the central tunnel as you enter.  Further in you'll get access to some side tunnels which feature flayers and ravagers.  Way in the back you'll find murkbloods (hostile, unlike the friendly ones at the mine entrance).  I was with a skinner, so we focused mostly on the flayers and ravagers and had decent results.  \
\
You can only turn in 40 Crystals per day, but you can collect as many as you can carry.  Thus, you can get a jump on the next day's turn-in by farming longer.",
    "110151187341101187342007/07/10 19:04:26KathuckaBloody hell....  At a roughly 33% drop rate, this quest will require mindlessly grinding out an average of 120 kills...and since it is a \"collect X bear asses\" style quest, you can't speed it up by grouping.\
\
You'd better really really want that shiny dragon mount if you want to work hard enough to turn this one in every day.  Otherwise, just turn it in less frequently than daily, as you get the crystals from your other activities on the ledge.",
  },
  ["The Sketh'lon Wreckage69"] = {
    "1076016967npcSergeant Kargrul22043npcSergeant Kargrul2204312300110569110760210759210761310777410778510780610782710808",
    "1076026755171261842007/01/29 00:00:22micro2334, 31 there are birds. Kill a few and you will get them. close to town easy xp.",
    "107603042611296412007/02/04 05:35:14Zaylabecause it only drops for people with quest....",
    "10760137221101372212007/08/13 14:50:57archicemagei feel lucky =) i killed 5 mob and all of journal's dropen...\
Drop rate must be higher then %7-6-5",
    "107609546741423512007/06/01 15:47:32BlindcrowYou do NOT have to kill all three types for all three pages.  Oddly enough, all of mine dropped off the Hawkeye Arakkoa.  \
\
Honestly, I think it's random, drop rate isn't that bad.  No single page drops less or more often than any other page.  I know many people were having trouble with the third page (I obtained mine of the first kill).  \
\
Happy hunting :)",
    "1076012872111423512007/07/29 14:31:13NatonnThis is a complete lie i got my 3 from 2 shadowmancers and a hawkeye it has a high drop rate just farm the bird men took me about 2mins tops",
    "1076026184160261842007/01/28 05:06:19GryzorThe journals drop off any of the 'birdmen'. Its random so just go kill stuff! 11g48s @ 70.",
    "10760104333111021882007/06/14 14:22:51TaurentActually, Blindcrow is correct. \
\
I just received pages 2 and 3 from Shadowmancers and page 1 from a Ravenguard.\
\
Not to mention, all one has to do is to check the loot table for these 3 mob types on WoWhead.com (the website you happen to be on while reading this) or Thottbot or Allakhazam and you will see that each mob drops all 3 pages with around the same drop rate.",
    "1076014152611261842007/08/21 03:33:08DwutlenekBirds location: http://www.wowhead.com/?npc=19826",
    "10760126085101260852007/07/24 14:52:23Drahktarthe quest log says nothing about being preyed on from the trees, so i would suggest just grinding them till you get all three pages",
    "10760135996101359962007/08/11 15:31:20LiizzardWell they are at 35.31 . i first thought when some one wrote 34-31 so i killed the small birds :D but that was way to wrong:S",
  },
  ["There Is No Hope68"] = {
    "1017216866npcGarrosh18063npcGreatmother Geyah181413050The Mag'har5011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
  },
  ["You're Fired!68"] = {
    "108216865objectLegion Communicator185165npcWildlord Antelarion2212712000Cenarion Expedition250110810210812310819410820510821610910710904810911910912",
    "10821153921101539212007/09/16 19:49:44apfhexFEARABLE. Just drag her to a safe spot, the mobs spawn pretty fast.",
    "108215223620522362007/03/16 16:24:55doombringerAll 5 keys are apparently not needed. I had 5 keys, activated 1 obelisk, and she spawned. I wiped.\
\
Down to 4 keys. I figured I'd test my theory, so I activated another obelisk. Just one. She spawned again. Another wipe...\
\
Last time, again only activating 1 obelisk... she spawned. I killed her, got credit, and finished the quest. Easy peasy.",
    "10821140637901406372007/08/19 14:34:33DroffatsDon't worry. In a few levels, they'll [url=http://www.wowhead.com/?quest=10186]want you back[/url].",
    "10821122145101221452007/07/17 10:40:38KlockerConfirmed last night, me and a shaman buddy had to click all 5 towers to get the elite to summon. \
\
Lets not kid ourselves here. The quest is rather hard now adays as the respawn rate on these demons are high. As soon as you think you cleared em all, another pops up. Just make sure its good and clear and watch for those little demons that like to run from tower to tower fixing things, they will aggro very easily. \
\
As a level 67 rogue, I was able to take this elite down with some heals from my Shaman friend. Not a big deal but you should bring a friend along for DPS anyways.",
    "10821129782101297822007/07/31 11:29:37CrommiIf you're warrior, expect trouble.. \
\
As a 68 warrior, I did four attempts before giving up (had to summon again after 2 tries)\
Tried to dps her down fast with DW, outlast her in tank gear with 1h+shield and finally I gave that kiting strategy a try but it didn't really work out. Defensive stance with 1h+shield worked out best and managed to get her down to 40% before dying, used Super healing potion, healthstone, bandage and shieldwall on that attempt.",
    "1082127938140279382007/01/30 21:41:08KardasThis quest is soloable as druid (or other ranged class) quite easily.\
Did this as 65 druid. (indeed 65, and lvl req on site is incorect, mask gives quest at 65, chain continues on just fine)\
\
Clear the 4 guards that are at entrance to camp, clear the mobs near the towers, light up towers, and when elite spawns pull it to guards in town just down the hill. That's it :)\
\
When guards start beating on it, make sure to do DPS aswell, as if you don't do enough damage you wont get the credit for kill. Had to redo the quest 2nd time just cuz of that.",
    "108214256540425652007/02/26 06:45:51IbusThis quest has changed. I did NOT need 5 keys. I collected 5 but I only used one. Once you touch the first crystal all the other crystals started working for me (you might need 5 of them to get them all working).\
\
Once you touched it and all are working she runs out. Best spot to kill her is down the entrance. She will walk there so just wait until she's there.",
    "1082123705190237052007/01/24 12:24:43SSdrakenIf you read the quest, its handed in at the nearby cenarion camp, not at the communicator. Therefore you can allow the time to expire. After reading your commend wuddersup I hurried to complete the quest, but actually there is no need. \
\
Collect 5 keys and quickly click all 5 obelisks. A green line will connect it to a nearby floating crystal to show it is activated. Once all 5 are connected, a level 68 elite demon will walk down from the floating crystal. She is relatively easy to kill with 2 level 67's.",
    "108214071920407192007/02/22 18:27:08remySame camp, just kill the felguards to get the keys and click on the BASE of the tower to activate it.\
\
------\
\
My druid's stats were far worse than the one posted above, at around 12k health and armor but I managed to solo her. I was going to kite her to town like the other comments, but I suck at kiting so I gave it a shot.\
\
She took damage well, what I mean is everytime I attacked, I saw a nice chunk go down. What the problem was, and probably the reason why some of you died, was her aoe attack. It ticked 500+ or something. Just pull her back, keep her moving, get out of the fire, and you're solid.\
\
Not immune to stuns, and I even used cyclone on her so I got some heals in.",
    "108215000731441032007/03/12 08:35:42AbigorYou can get the mask you need to retake the quest from Evergrove. Talk to Wildlord Antelarion, the dryad(?) fellow north of the small pond, he'll have a dialogue option for a new mask. \
\
Go back to the camp, equip the mask and pick up the quest. Voilà.",
    "10821142225201422252007/08/22 11:23:58mattiman3the 5 keys you need is Camp anger keys - http://www.wowhead.com/?item=31536\
It drops from Anger Guards - http://www.wowhead.com/?npc=16952",
  },
  ["The Battle Horn61"] = {
    "102306158npcAlthen the Historian19736npcAlthen the Historian197369800Thrallmar250110229210230310250410258",
    "10230120991101209912007/07/15 10:38:31gwennymaeswbsAgreed with co-ords\
there are a few unyieding knights around but nothing too serious and most of them don't stay very close to him.\
\
thank you  to those who first posted co-ords",
    "1023011937111211242007/07/12 04:04:24MajilThanks for that tip.  I went down outside the east wall and got inside where the broken bit is near the canyon - it looks as if you can't get through but you can.  Only had to kill one knight inside and then Thalvos, and sneaked out the same way.  Got attacked by one guy on the way back, who dropped some very nice gloves.  A dream run.",
    "1023015985011211242007/09/28 11:41:34kevincostnerVery easy to go through side of town instead of fighting through. Good tip! I only had to fight two enemies, one unyeilding knight and LT Thalvos.",
    "1023020757340207572007/01/16 02:29:44tzomiFound at 55, 84",
    "1023021124130211242007/01/17 18:39:10BaskinEasy kill, helps to go around the side of town instead of fighting through it. Coords are correct.",
    "10230112084101120842007/06/27 22:05:46WhiteyFord54, 83\
Stealthed dwarf looking guy on the podeum.  Kill him and he drops the Battle Horn",
  },
  ["Success!69"] = {
    "1044016967npcTashar20913npcGhabar208113100",
    "104404654370465432007/03/05 12:26:23LenLenIt starts with this chain: http://www.wowhead.com/?quest=10417",
    "10440129238101292382007/07/30 13:44:38AvaloniaThese rewards all look like they should be blue instead of green. Very nice rewards.",
    "104409938970993892007/06/06 10:40:05beylincenariusThis is funny, because if you've done the quest:\
http://www.wowhead.com/?quest=10435\
\
then it was YOU who stole from them ;-P\
Would be even funnier if you were gaining rep form opposing factions by doing it. I love the amorality of quests.",
    "10440100203201002032007/06/07 13:45:05ShurorAll healer classes should choose the trinket, even if you aren't specced for it currently. \
\
It will serve well long into raiding, and is hard to replace.",
    "10440162354111002032007/10/03 13:29:14SwansYou do realize the brooch only drops in Heroic Mode......",
    "10440130057111002032007/07/31 20:57:01drakkinorThe Warp Scarab Brooch http://www.wowhead.com/?item=27828 is a drop in Mana Tombs that is a bit better so it's not THAT hard to replace assuming you're not looking to have two mp5 trinkets.",
    "104406214250621422007/04/04 17:11:49zaagsconfirmed that his is a follow up off http://www.wowhead.com/?quest=10436",
    "104404475570447552007/03/01 19:19:39finduzGo to Stormspire.",
    "10440144017101440172007/08/25 19:36:38d3naliiJust had to make the tough decision between the shoulders (for possible future tanking) or the trinket (for possible future healing) on my Paladin ... took a surprising amount of time, too! hehe ...\
\
I ended up going with the shoulders - there isn't another plate shoulder-slot item that has +block until you get into the Tiered sets, and, as someone mentioned, this item alone brings close to a full 1% towards overall avoidance.\
\
If I decide I need mp5 on trinkets (which I'm sure I eventually will), I have the option of grabbing an old school Mindtap Talisman http://www.wowhead.com/?item=18371 (or two!) and/or farming Heroic Mana-Tombs for the above-mentioned Warp Scarab Brooch.",
  },
  ["Have You Ever Seen One of These?64"] = {
    "98166462npcWitch Doctor Tor'gash18014npcWitch Doctor Tor'gash1801410750Darkspear Trolls2501981429816",
    "9816121130501211302007/07/15 16:01:59mattiman3heres a map for where it is:\
http://www.wowhead.com/?maps=3521:262225",
    "981622544110225442007/01/21 19:50:15ChudzThe exact location of the stone is 26.8, 22.6.",
    "98164529210452922007/03/02 18:51:41ShadowStepYa, 26,22. I went to 25,22 and their was just water but if you look over to the east a little near the 4 Towers with people in them - their is a small rock - like the screen shot above!",
    "981610128420101282006/12/07 23:00:30enasimaLarge rock's coords are 26,22.  If you find dancing murlocs entertaining, stick around to watch.",
    "98166054281494632007/04/01 11:56:13ZannRathSomething funny I found out about this... If you release the murlocs before clearing the area, the Broken in the area start running around in fear when the murlocs start dancing - and then turn and attack you when they disappear.\
\
So you might I want to clear the area first.",
    "98164946320494632007/03/11 06:49:40Haemon27,23 were the coords while I was standing on top of the rock.  I was in search for a natural looking rock but its more of a slab.  Take a look at the picture of it close up so that you know what your looking for.\
\
Also, just watch for the stealthy assassins, very annoying.",
    "9816152635201526352007/09/13 19:53:36JakeReindl\"Everybody loves the Michigan Riiiide!\"",
    "9816132251601322512007/08/04 16:50:34ballinacupFor everyone who has no idea how funny this really is, this quest is based off of an episode of loony toons. the name of the episode was \"Have you ever seen one of these\", where everyone thinks this guy`s crazy because he found a dancing frog that only dances when nobody else is arround, he tries to make a big show out of it and he lost everything his job and all his stuff, the murlocks also dance if you go see um where the quest giver is.",
  },
  ["Dragonmaw Race: Captain Skyshatter70"] = {
    "1107170npcCaptain Skyshatter23348npcJa'y Nosliw22433Netherwing1000",
    "110719539211953392007/06/01 13:33:33xtermerI've had some problems with this q lately on lightnings blade, when i am entering the last long stretch before he comes 2 town first time i just suddenly get knocked down, cant see any meteors, i have been in front of him, i have flew different ways, but it seems like there is a wall there stopping me now, any1 seen something like that?",
    "11071136757101367572007/08/12 23:22:24VestoranThis is by far not easy. I have been working on this quest for over 2 hours. I have watched videos of others doing it, and I follow the tips, and yet i still get knocked off, or he goes outta range. There has been several times where i am right next to him and he disappears, and the quest is failed. I am going to continue trying. The best thing that has worked so far is staying in front of him like the video, but be careful because he does a juke in a few spots which will cause you to loose him if you are too far ahead.",
    "110718969270896922007/05/24 16:03:32SlystalIs possible to do without a pally.  But ot does help to have a wingman to help delfect some of the meteors.  Do this quest naked.",
    "1107191054101900982007/05/26 13:26:05MorithThis quest becomes available after reaching honored with the Netherwing.",
    "110719278710927872007/05/28 23:06:11BSChimI did this without a Paladin but with a Riding crop. All I did was stay above him, and in front of him, but make sure you don't get too far ahead because he will deagro. He also does some 360s that you have to be careful about.\
Good luck!",
    "11071162871101628712007/10/04 13:42:50UmokFor me personally, I found this is too easy. Out of the 6, the 5th guy was the hardest because I have to stay out of range at the same time maintain my speed. For this guy, don't fly high over him or under him, fly either left or right to him. Without Crusader or a Riding Crop, I maintained to stay next to him the whole time even when he made u-turns. Another tip, don't fly too close. He discharges a little firestorm and it can be easily avoided. For those meteors, it hits like 5% of the time if you fly zig zag.\
\
3 attempts at Skyshatter. 5 attempts Mulverick. 1 attempt the rest. It took me like an hour and 20 mins to finish the whole chain.",
    "11071163635101636352007/10/06 07:22:47tehsYsI dont know what are you doing guys, this is ez-mod, way more easier then Mulverick, did on the 1st try with riding crop.",
    "11071156718101567182007/09/22 14:32:18RitheThis took me something like 75 tries (like 72 without riding crop)\
Maybe I just got lucky but I can say this quest, as far as i can tell, is pretty impossible without a riding crop.\
\
Tips:\
1. On the first time dont try, just kind of try and memorize his flight path.\
2. try to stay above and left of him.\
3. When he makes his turns try to stay on the inside so you dont get to far behind.\
4. Near the beginning in the crystals where he makes his second spin around do NOT follow him in,just stay above,ahead,and to the right.\
5. He goes up several mountains so just go around the base instead of following him up the tip.\
6. Do not fly to close to him because if you touch him it will dismount you.\
7. At the beginning he does a U turn so just go about half way into the U and then turn back around and almost immediatly start flying for the top of the tower to the right of the runway.\
\
I hope these help!\
\
P.S.\
If you are a druid you can just reshift if knocked off your mount, shouldn't take but a couple tries for you.\
\
Also this quest is much easier if you are/with a paladin.\
\
Lastely, don't try to put someone on follow and hae them do it for you, it won't work because when he dodges a ball you'll just be put where he was and get knocked off.",
    "11071127390111257032007/07/26 20:56:37KonstasIt's up to one's taste, I guess. These races are by far the most fun I've had doing any quest in the whole game. The whip could be better, however. It would've been really fitting if it equaled Crusader Aura as far as the speed increase is concerned, but anything over 10% would be nice as well.",
    "110719759940975992007/06/03 19:44:48daveAfter reading all the comments here, everyone seems to have their own style of doing this guy, I think it took me about 40 or so goes before i did it. I flew left to right and so on to avoid meteors.\
\
All I can say is; Practice Practice Practice :)\
\
If you do this on your first go then you truly are a skyshatter overload :)",
    "110719042141899152007/05/25 16:17:21ethraaxI agree.  After spending half an hour staying at him, I tried above and a bit away and it worked perfectly.  First try with that method :).\
\
Edit:  Also, in case you didn't notice, his fireballs don't really \"home\" onto you like Mulv's lightning stuff.  A normal amount of movement while flying with humans.",
    "110719855210985522007/06/05 09:14:55telalThis is most definetly doable without the riding crop.  He's easier than Mulverick imho.  \
\
Beat skyshatter on 2nd attempt, took 4-5 for me to get Mulverick down.",
    "11071159974101599742007/09/28 16:16:07DevonitarMuch easier quest than Mulv's one.\
\
You must remember about some things:\
\
1. Don't fly behind him. Fly some at right or left.\
2. He uses a lot more tricks than previous riders. He does some back-forward moves, and very often big dive in air. That can allow him to run off from you.\
3. Noggenfogger Elixir helps here A LOT. Drink it until you'll be small, then accept quest. With that buff you can practily ignore meteors.\
\
I did that quest at 3rd attempt, first with Noggenfogger buff. Good luck and have fun =)",
    "110719509520950952007/06/01 02:34:09MassivebeefI finally managed to get this quest done after Skyshatter being bugged for the last week, it took me a few runs to learn his route, but once you get used to his turns it isnt that bad.\
\
You definatly dont need a riding crop to do it, but I can see how helpful it is when it comes to the \"straights\" :)",
    "110719018981900982007/05/25 11:12:05DefirionRacing the lower ranked riders around him, from right to left as you see them from the platform.\
\
1)Murg \"Oldie\" Muckjaw            -Easiest\
2)Trope the Filth-Belcher\
3)Corlok the Vet\
4)Wing Commander Ichman\
5)Wing Commander Mulverick\
6)Captain Skyshatter                 -Hardest\
\
and if I remember correctly they give a grand total of 3050 rep ( 350 the first 3, 500 each wing commander and 1000 for Skyshatter.)\
\
And as many have mentioned do the races naked (Well except for items that have no durabilty) as it's very likely you will die if you fall.",
    "110719913960991392007/06/06 03:03:46NedioI find that hiding all the UIs on screen temporarily for the race helps a lot, easier to race on a clean screen with less distraction.  If you aren't sure which key does this, go to your key bindings and locate the \"Toggle User Interface\" key, hope this would improve fellow racers who are still trying to defeat him =)",
    "110719003441899152007/05/25 05:22:28KaitTry to stay above and, if possible, slightly ahead of him. \
\
Works like a charm, completed race on the 4th try. A pally's aura would help, but definitely not required, well.. unless you don't have riding crop :)",
    "1107191924261909442007/05/27 17:31:14Rabidfireyou: 100% base + 280% mount = 380%\
you with riding crop: 380% * 1.1 = 418%\
\
skyshatter: 100% base + 310% mount = 410%",
    "11071131239111309362007/08/02 18:50:25SuhovYes, it is till will be avalible.\
Too bad there is no way to fly whole races again. i love these quests.",
    "1107195339150953392007/06/01 12:16:40SuhovOk, 4 days of try's and I did it. Crap thing sometimes NPC get bugged and no one can take quest again until server restard or GM fix it manualy (takes around 5 hours). Riding Crop is must have for this race because he got 310% mount and you get 280%, but with crop you will get same speed as he is. To laught on you Blizz give another riding crop as reward then you complete this.\
\
Tips:\
* Race is shorter then Mulverik one. Learn his route.\
* Beware other racers because it is tooo gay to fall off mount in case of non Skyshatter bomb something near finish. =)\
* Fly after Skyshater on distance like 1,5-2 size of your mount.\
* If there is queue invite all players of your side to group (not raid) and start together. Even if someone falls other quest will still work. However you will not receive credit for quest if you fall but you reduce queue much. It is nessesary if there is like 134565 players waiting for Skyshatter.\
* Don't be afraid of flying NPCs which attack you. They hit for 250-400 even when naked you have enough HP to survive. So if shorter way thourgh skyraiders - don't affraid.\
* It's depending on style ofcourse but I reccomend you to fly in that way: Turning and moving with mouse (so, all flyght you had to press both mouse buttons non-stop) and correct altitude to avoid meteors with \"X\" (default \"fly down key\") and \"Space (default \"fly up\" key).\
* They Skyshatter rotate for 24 hours for 2-4 sec (he does this lag like 2-4 times on whjole race) unpress your Right mouse key and look with mouse to his position. They you find him press right mouse button and fly to him. However still move updown because meteors can fly above Skyshatter.\
\
How meteors work:\
\
..................Skyshatter............\
................../..........|................\
................./...........|................\
................/............|................\
.............===..........|................\
...........................===.............\
\
A bit crap coz can't drawing well in this way. ^^\
But what it shows: since Skyshatter drop a meteor and you see falling meteor it is not dangerous. How ever after 1 sec or so it will explode and this area (around 2 yard radius) is dangerous. If you got nice green ping ( I made this quest with 700 ms) then you will ever seen that places.",
    "1107110205711891582007/06/10 19:19:05wyhnDruids with swift flight Form can transform in the air !! cheat",
    "11071131253101312532007/08/02 19:37:12nemrothabsolutely doable without any and i mean it trinkets, auras, spurs.\
I did it in my like 2nd try, i actually asked pala to help me with aura, i turned my UI off (alt+z) and i started, when i finished i wanted to say thx to pala, i turned my UI back and i was he said sorry coz he was knocked down at very beginning :D so have a little faith in yourself, dont think its impossible after few tries and gl :)",
    "110719642520964252007/06/03 04:10:19tota1pkgit was pretty easy for me, the first 8 or so tries i kept on running into him and it would dismount me, not even getting past the runway. \
\
Once i realized that touching him dismounts you, i tried to fly directly above him the entire time, cutting corners to make up for lost time.  I'ts a bit rough to realize you can fly thru the fireballs as long as they haven't exploded yet.  after figuring this out, i thought it was easier then the previous guy because it's a shorter path and makes less unpredictable turns.\
\
He will also try to fake you out making 360, but use this time to get ahead, becuase he will ALWAYS turn back around when he does this.  I could see this tricking you to follow back into the fireballs and dismount.\
\
In terms of visual positioning, my method of seeing a bit better was to fly sideways, and use full screen mode so my bars/chat windows don't get in the way of any of my view..",
    "110719157511891582007/05/27 07:27:33NaadI just completed this, without any crop or wingman.\
The trick is to cut corners and be ready for some of U-turns that he does.\
I had 3-4 if I am right.\
And dodging the meteors was no big problem really.\
Managed to do this on my 5th try.",
    "1107189158230891582007/05/24 05:04:26MireiI think I spent a good hour working on this quest before finally completing it.\
\
Get used to his yell, \"Prepare a funereal pyre!  <Name> has challenged Skyshatter!\"\
\
The trick here is to remain within range of him (which I think is no greater than 15 YDs, MUCH less than the others), while avoiding a bombardment of 'meteors' that shower around him.\
\
If you remain rather close to him the entire time (He must have 280% flight speed...  I could NEVER duck and dodge without him getting too far ahead), he'll end up soaking up most of the meteors, himself.  Not to be corny, but trust your instincts.  He'll lead you to victory.  His flight is much shorter than Mulvericks, but about three times as annoying.  \
\
Good luck, potential Skybreakers.\
\
Completing this quest nets you 1000 rep, as well as what is listed, above.",
    "11071144084111402922007/08/25 23:04:07orcjri just completed this quest on my 5th or so attempt.  i used a normal 280% speed mount and no speed boosts whatsoever.  i spent the majority of the time either slightly above and behind or to the side and slightly below skyshatter.  knowing his route is not necessary, and you don't need to worry about dodging meteors.  just watch the direction that he is turning and cut the corners.",
    "11071129611211073862007/07/31 05:41:46gazmikYou don't need to complete the races to advance your Netherwing rep to exalted and get the drake... if you can get all the races done in few tries, it's a big rep boost, but if you're spending hours on repeated attempts you'd stand to earn rep faster from the dailys.",
    "1107112533251909442007/07/23 05:09:02RealUnimportantGamaOmega93: Please make your own speed tests before dismissing someone else's observations. Rabidfire and ZombiePope are correct and do not deserve to be rated down purely because you can't read.\
\
I cannot find the section you claim to be quoting on the official site, all of it supports what has been previously stated by the other posters here. Multiple 10% trinkets/auras/talents don't stack, that is the only restriction - spurs, carrots, and glove enchants still stack with eachother, giving an 8% total increase, but none of them will stack with either talents, auras, or 10% trinkets.\
\
The riding crop, Crusader Aura, the hunter talent to increase mounted speeds, and indeed the reward from this quest all increase your speed multiplicatively, NOT purely as a base increase. That does indeed mean that using a crop while on an epic flying mount will increase your speed by (100%+280%)/10 = 38% overall, giving you a new top speed of 418% of normal running speed. This observation is repeatably demonstrable through using one of the many player speed displays.\
\
As for \"common knowledge\" stating that taxis fly at 300%, I'd like to know which common people you hang out with. Taxis fly from between 200 and 400% faster depending on their route and direction, with the average straight/level speed being approximately 428% which, surprise surprise, is 10% slower than the 418% speed you can achieve on an epic flying mount when equipped with a riding crop! Again, this is repeatably demonstrable when using any of the player speed addons available.",
    "11071109567301095672007/06/22 21:41:00BaliameYou only need to practice a little bit, then it's easy. I did it without any extras, on a simple 280%.",
    "11071151865111043862007/09/11 22:38:58vexis58I was trying this quest for several hours today and eventually I found that staying ahead of him worked the best. He can't hit you at all if you're in front of him. Just learn his route, use strafe to move forward, cut corners on his wider turns, and use the mouse to rotate the camera so you can keep an eye on him and make sure you're not getting too far ahead. (One time I failed it because I was too far ahead of him, so watch out.) The end can be kinda tricky with the fireballs flying everywhere, but just don't panic and cut him off whenever he turns to stay ahead.",
    "110719006530900652007/05/25 06:39:03DefirionJust beat him so I wanted to share the a small tip I used to do so.\
\
Fly side by side with him @ approx 10 yards away from him as he almost never shoots his meteors there, don't know if this is possible with a riding crop and the huge downside with this strat is that you have to know about where he turns so you can go lower as you turn if he turns to you or do a sharper turn if he turns away.\
\
Anyhow good luck in becoming the Top Orc!",
    "11071107386201073862007/06/19 17:55:36sueyedThe only real issue with this is his backtracking, forcing me to fly back into a barrage of fireballs I never survive.\
\
Going on attempt number 29 right now, I'm getting pretty close to just giving up the drake altogether.\
\
Edit: Attempt 35 was successful, lucky on the backtracks I guess.",
    "1107113305211909442007/08/06 07:23:02obit\"Multiple 10% trinkets/auras/talents don't stack, that is the only restriction - spurs, carrots, and glove enchants still stack with eachother, giving an 8% total increase, but none of them will stack with either talents, auras, or 10% trinkets.\"\
\
I wish i read this before making a riding crop to use with the enchants etc for the race...\
\
I found the flight itself wasn't too bad after the first 4 or 5 times of getting thrown off the first or second corner. for the most part i flew behind and slightly under him strafing away from bombs, i found it easier once i looked past the actual bombs and instead predicted where it is they will explode. the annoying parts were the \"dummy\" 360s that were pure bedlam for about 5 seconds or so but you can keep a fair bit of distance at these points.",
    "110718991550899152007/05/24 23:33:10testbotI can tell you for certain.. that you can do it without, a Paladin..\
\
I, a 70 Hunter was able to do it after 9 tries (I know).. with only a riding crop.. It's sort of easy, after you know what to do..\
\
My advice, stay close to him.. go up and down when he shoots his metoers so you dont' get hit..\
\
He tries to trick you a few times stops and does a 360 and drops meteors a few times during the race, just don't run through him or you will be knocked off, because he sets himself on fire..\
\
As far as that enjoy, as of right now I am 2475/21000 into revered...\
\
** Edit.. by the way, I would.. remove all armor, so you don't take.. Durability hits.. in case you die :)",
    "11071102050191991392007/06/10 18:57:43BadgerAlso known as alt-z",
    "11071130026101300262007/07/31 19:31:29VorphDragonmaw race quests are the most entertaining quests I've completed by far. I have not yet managed to beat Skyshatter but just an advice, when you got aggravated, stop trying to do the quest for a while, because it takes all the fun part and since you get more distracted when you get angry, you wont be able to do quest therefore wasting a huge amount of time. This quest requires a good connection, a good memory, good control over your mouse and keyboard and preferably a riding crop :), nothing else.\
\
By the way Skyshatter sometimes go in circles at the same location for around 30 seconds when doing this quest, towards the end. This is somehow pure luck as far as I know, because several times I experienced that sequence and most of the time I didn't. It's also noticable on youtube videos having different time lengths because of this difference during the flight sequence.",
    "110711053621601053622007/06/16 09:20:40euebiI just did this race and I had a hell of a lot of tries and never really got into the path since I seemed to fall down shortly after I cam into a new area. Therefore I began to search for a video in the web and found this nice little vid:\
\
http://www.youtube.com/watch?v=Rq87HikhdNo\
\
For everyone that have trouble with Skyshatter, watch this video and you get a clue of the path. After a couple of tries you will get better and better and will defeat him in the end.\
\
Good luck!",
    "11071115627111006262007/07/04 17:34:28guiceI did it with my druid. A pain in the ass, I tell you. I finally got it by staying ahead of him for the entire run that I knew. I couldn't get past like 1/2 way through (ha). Then I keep to his side/back at a distance voiding \"guestimated\" locations they meteors would hit.\
\
I got knocked off two times, towards the end, but still managed to complete it successfully. It was a bitch, I tell ya.",
    "1107192368171909442007/05/28 09:55:33ZombiePopeThe above numbers, by Rabidfire, are correct. Of course, Skyshatter's speed is speculation based on him riding an armored netherdrake. But I can confirm that Rabidfire's math is correct, and that it correctly reflects how WoW handles riding speed boosts from gear. I've also confirmed it by using the SpeedFu mod.",
    "11071125703101257032007/07/23 19:40:59royalflushxxAm I the only one who doesn't find this quest to be worth the effort? The races leading up to this one were great, but a riding crop is not a great reward for a quest that it's a good idea (not necessary though) to have a riding crop on while doing it to begin with.\
\
Honestly, the 1000 rep is great, but considering rep grinding for this faction is so easy to do in the first place - this quest is hardly worth the effort and meaningless/unnecessary aggravation it creates to achieve the goal.\
\
This is really the only quest in the game, it seems, that it takes a double-digit number of attempts to complete; and doesn't offer a reward that merits its difficulty.",
    "11071130936101309362007/08/02 07:45:24ArisKatsarisIs this quest still available after a person has reached Exalted with Netherwing? I'm very close to reaching Exalted through dailies alone (I didn't try Skyshatter very much after my first few fails), but I'd like to know if I'd be able to try him again even after I reach exalted, just for the sake of seeing if I can succeed.",
    "11071116702201167022007/07/06 21:12:01ArmageddaBasically the best way to do this is to take the very popular strategy from Mulverick (staying right on top of him) and doing one better to stay above and ahead of Skyshatter.\
\
Granted, the execution of it is tricky as hell, and it took me a couple of hours to perfect, but it's by the far easiest way to do it. If you tag along beside him, you will get shot down a lot of times simply because you don't have that little head start to adjust when he moves, and it's far harder to see where you're going in terms of crystals and other nasty stuff sticking out from the walls around you.\
\
There's been some talk about using a \"meteor\" tank, which I tried with one of my friends. He had me doing my thing above Skyshatter, attracting all the meteors, while he tagged along behind him completely out of danger. Problem with that is if your meteor tank gets shot down, you're on your own again, as well as the obvious challenge of finding a guy good enough to fly ahead of you in the first place. If you can though, it'll be a load off your mind.\
\
As many others have said, keep trying at this guy, don't get discouraged. Once you have his route down, try flying above and ahead of him, it's damn rewarding when it works, and you very rarely have to worry about his meteors.\
\
It goes without saying that I fully recommend using a Riding Crop. Those are cheap on most servers anyway, and come on, if you've done the Netherwing daylies to Honored, you can damn well afford it by then.",
    "11071147260101472602007/08/31 17:59:21toodlepieBut what about us poor people sitting on our mounts AFK ect around the area where skyshatter flies, remember you dont have to be doing the Quest to get knocked off your mount and fall to your death by one of his 100 fireballs >.< twice I have died from that before :P",
    "11071161191101611912007/10/01 05:39:17PowitoTook me only 10 tries to beat this guy. I tried to find all sources of information on how to win the race, some good ones I've found:\
\
- [b]AddOn ImprovedCamera[/b]: Increases limit of the Max Camera Distance slider in Interface Options to the very maximum possible (from 30 to 50).\
\
http://wow.curse.com/downloads/details/5098/\
\
- [b]Youtube videos[/b]: Learning his path makes things much easier, watch it over and over: \
\
http://www.youtube.com/watch?v=vnAsBOEt7BY\
\
- [b]Turn off your UI:[/b] Press alt+Z to turn off your interface, so everything on the screen disappears and you can see Skyshatter easier when he gets distance.\
\
- [b]Raid Mark him[/b]: Invite some guildmate or random guy to a party, so you can add a mark icon to his head. Personally I used the blue square.\
\
- [b]Buy a Riding Crop:[/b] If you're farming for your netherdrake, you surely have 60-100g to spend on a riding crop. It sucks that after you win this chain of quests you get a riding crop as a reward, but to beat mulverick and captain skyshatter you MUST have this, otherwise it gets close to impossible.\
\
With the tips above, you can easily solo this guy. If you have friends, call them to be hit by his bolts instead of you, and a pally to give you crusader aura.\
\
Hope you all can do it faster than I did, good luck!",
    "11071111107101111072007/06/25 16:28:36deadaloneAlso use alt+z to hide interface (makes it easier / less lag to see where he is at all times without interface clutter) and I also changed max viewing distance / spell detail to high because it helped spot the meteors instead of only seeing them when they were too close.. hope this helps.",
    "11071163303111126662007/10/05 12:46:30KingDarius[quote]Edit: The amount of money listed is incorrect; you recieve 24g 60s.[/quote]\
That's what you receive with the experience to gold conversion, it is not the actual gold reward for the quest.",
    "11071128595201285952007/07/29 09:00:24ZahnjinWhat I would recommend for this quest is to download the mod called ImprovedCamera to be able to zoom out a larger distance, and therefore get a better view of where he's flying. Get in front of him and cut his turns. Didn't take me long and without help too (other than the mod ofcourse!).\
\
ImprovedCamera 2\
http://downloads.curse.com/details/5098/",
    "11071112666201126662007/06/29 04:04:05FeanoroBe careful about cutting turns too tightly as he might fade just slightly out of sight and wham, failed quest. Other than that, I repeat the ideas of knowing the path ahead of time and trying to fly in front of him.\
\
Best of luck to you.\
\
Edit: The amount of money listed is incorrect; you recieve 24g 60s.",
    "11071104386101043862007/06/14 16:15:22khreativeStay ahead of him and off to his left.  If you've done it and failed many times to the point where you know his path, it will be all the easier.  You can then just fly the path yourself and pan back to make sure you're not too far ahead of him (you'll out of range him and fail).  It's an easy completion.  If you find yourself getting slightly behind you'll be able to shortcut yourself back in front on one of his sneaky turns.",
    "11071101013111006262007/06/08 22:11:07psionicI'm a druid and you can complete this in your epic flight form, you just have to stay real close to him.  If you get knocked off shift and be next to him again almost immediately or you fail.\
\
We most likely won't die like other classes but druids will fail this quest about as much as other classes now.\
\
Personally, I didn't fail once on any of the other races, but this one I haven't beat yet (only tried three times so far).",
    "110719154630915462007/05/27 05:59:13ZaylaThe other guys were pretty easy, but this one seems to give a lot of people problems.  The result is that there is a line of people waiting to do it often.  If you have not already found out: it can be done a a group.  Instead of waiting and sniping the quest, group up and you can all start it at once.",
    "11071140292101402922007/08/18 21:03:13Zalinai just checked the quest giver and it says it gives 24g and 60 silver\
\
and no psychosam you do not have to complete this quest in order to reach exalted its just a nice boost in rep 1000 rep is nice no matter how you get it :)",
  },
  ["Deathblow to the Legion70"] = {
    "1040917067npcIshanah18538npcIshanah1853819000The Aldor1000110407210410310409",
    "10409115691101156912007/07/04 20:46:22NolasIf you forget to talk tio Ishanah while in Netherstorm you can now go compleate the quest by talking to her in Shat",
    "104094015480401542007/02/21 20:55:18Mdj71The teleportation stone still remains in my inventory after i completed the quest, i did 99% of all quests and have not found any other use for it, so unless you want it for the fun of teleporting its safe to delete.",
    "104093908540390852007/02/20 04:38:05DeletedYesterday, I done it with mixed group (aldor and scryers quest) : no problem, the 3 NPC come and help us to kill the 2 bosses.\
\
Done in one shot with 1 mage, 2 druid, 1 warlock and 1 shaman\
\
Time for the quest  : 7 minutes with dialog",
    "10409146018101460182007/08/29 12:29:42ulfyWe where four to do this, one of us had the scryer version wich made him very vulnerable (som kind of debuff on they could put on him). This made it very easy. I critted more than 8000 with a frostbolt (normaly about 2500).",
    "104094305851411772007/02/26 21:40:18yoshi245It's because the scryer version allows a quest item to weaken him greatly to all forms of damage. When you do this quest, have an aldor and a scryer in group for it to make it easy as hell.",
    "10409161154201611542007/10/01 03:11:22vexis58This quest was a cakewalk with me (70 holy priest) and my 70 warlock friend. The lock was Scryers and I was Aldor, we didn't even start this \"event\" everyone talks about at all, just ran in and started fighting him ourselves. He used his quest item, I made sure he was healed, and it took no time at all. Just killed Socrethar in a minute or two and then went back to Shatt to turn it in. 5-man quest? Please.",
    "104094142820414282007/02/24 03:58:48CarimmJust pull a mob over to the area, but be ready the quest will start",
    "104094584021414282007/03/04 02:55:28PooterThis did not work for us, Socrethar was still not attackable.",
    "104097113520711352007/04/22 16:18:45JyL1Do NOT forget to talk to Isa after the fight is done. After my group downed Socrethar I thought I was done.\
\
You do not get the \"Complete\" status until after you talk with the NPC.\
\
And it has to be after the fight, before she despawns. I tried going to see her in Shattrath but no luck, can't complete until I find another group and do it all over again.",
    "10409110790101107902007/06/25 07:16:17MarilneaI just did this with a fury warrior with tanking gear on. I was quite surprised how easily I could keep on healing the warrior as a Holy Paladin. Still it took us 20 minutes to get it to 70%, so finally a guildie could help us out and then it took us still another 10 minutes. \
\
However this doesn't require 5 people, as long as you have a healer with decent mana regen.",
    "104095020910502092007/03/12 17:26:33robberI suppose it doesn't hurt to try, but this quest bugged out on our group as well. Pulling mobs over to the npcs didn't work for us, and the GM I talked to said that he couldn't reset it, along with giving the whole \"we're aware of this issue... blah, blah\" spiel.\
\
More power to you, if you can get it to work. I guess I'll have to look somewhere else for a pally tanking belt for now.",
    "10409106026101060262007/06/17 13:53:24dukammothis was easy,  the group i had was Prot/Ret Pally,  Hunter (me), and holy priest,   the one problem was that since we killed both of them on the first attempt we did not know what was going to happen after the Kaylaan healed himself but we saw the heal and interupted it,  the one problem was the fight with Socrethar, we did not know it would take that long so we ended up having the preist oom at about 10% lol but the pally used hammer of wisdom and that helped a bit,  the best part was after we watched a group of horde, (all 5) wiped on the first attempt, hehe",
    "104096854540685452007/04/17 09:02:56Calousthere is a similar quest line for people friendly with the Scryers, and the last part of the quest line has the same objective, to kill Socrethar. Im wondering if you can do this quest with a mixed group of Scryers and Aldor, and still complete the quest for everyone at the same time. I would think you would be able to, but you never know",
    "10409156227201562272007/09/21 13:25:19SlimdaSoloed by a Feral Druid. Really.\
\
This is how I did it:\
\
While trying to get a group on LFG, I watched as a group of Allies killed him. Then I noticed a yellow ? after the fight. Speak to the lady, complete quest. Voila. I'm lovin' it!",
    "10409109822111062092007/06/23 12:09:50FalkorWell for starters when I killed Socrethor, it was only him, no other boss or NPC which is strange, but also it seemed like I was hitting for a lot more damage on this guy (72 elite) i was getting 1.5k shield slams, 1.2k revenges, 1.3k white attacks...and this is with a 8/5/48 prot spec using all blue tank gear and fireguard...i think i set like 7 new critline records on this fight...lol so GL",
    "10409119213101192132007/07/11 17:48:52MoonLiteWe just tagged along with some horde people doing the same sort of quest :)\
they started the fight (and got the loot), but we still got our quest completed :)\
\
yay for cooperation!\
\
 still hoping for a /cooperate  command to say something like\
\"<name> suggests to cooperate.\" or something like that... there are way to few emotes to communicate with horde players...",
    "104095409040540902007/03/20 06:04:05joeeyThe first time I tried to complete this quest it was bugged, so I submitted a ticket.  The GM that responded about 30 minutes later not only reset the instance and apparently stayed to watch us complete it, he also left my ticket open and fixed the Nexus-king encounter for us.  Wish I could remember his name... :( :(\
\
I'm not sure why so many folks are having problems with the GMs.  Maybe it's because there are different levels of GMs??",
    "104092683180268312007/01/29 02:00:46ShadowwispPlace to use item is in the gateway located at 36, 18.\
\
That ports you to 31, 18 which after a few nonelites, you fight Socrethar and Kaylaan.",
    "104098040240804022007/05/09 13:50:43KatamaRemember DONT RUN OUT! The rest of the group was dead i ran out of the ring and finnally killed him. Didnt get the quest finish!",
    "104098213240821322007/05/13 00:36:24Xyana007One thing to duo it, but another to grab 5 random folk and get it done cakewalk.  \
\
Group composition:  \
\
Fury Warrior, \
Combat Sword Rogue (http://armory.worldofwarcraft.com/character-sheet.xml?r=Lightbringer&n=Xyana), \
Feral Druid, \
Marksman Hunter (http://armory.worldofwarcraft.com/character-sheet.xml?r=Lightbringer&n=Novus), \
Retribution Pally.\
\
2 useful tips:  \
\
1. Meatshield + Bear = 7 sec aggro lead for both Bosses.  Bear initializes aggro managment. Meatshield stays high on threat.\
2. Dps stay on angles behind the boss for both fights.  Use cooldowns @ 75% of both fights.  Repeat as available.\
\
2 must-do procedures:\
\
1. Salvation on all dps players, except for fury warrior.  All players must be focused on watching & stopping the castings of both bosses - aka: interrupt/stun/kick/etc.\
2. Remember to watch for group members health levels that fall below 35%.  Use self healing (pots, bandages, etc.) before asking for a heal.\
\
Simple protocol for a pretty fun scripted fight.  Enjoy the show and the quest rewards.",
    "104092659091260632007/01/28 18:50:34ReaveI (Frost Mage) did this with a Prot Tank, Feral Druid, Holy Priest, and Sanakan of DnT (I believe Fury). It was NOT easy and came down to the wire.\
\
The fight is 2 phased with the 1st phase being a simple tank-n-spank on some guy named \"Kaylaan\". He will heal himself, but it can be counter spelled or kicked or whatever. Phase 2 is where you fight the main guy \"Socrethar\". He is tanked by High Priestess Ishanah from Shattrath. He will do several things, but nothing horribly overbearing to wipe you without knowing about it.\
\
You cannot heal the NPCs so this is mainly about killing Socethar as fast as possible without pulling aggro. Don't do this without a serious 5 man group.",
    "104097366821260632007/04/27 04:28:48BlonteckWe did it with 4 lvl 70's, Prot Warrior, Holy Priest, Frost Mage, Marksman Hunter. We had some minor mana issues but it could have been worse if our DPS didnt bandage twice each during the fight. We forgot to distribute food and water so I had to use my undersporepod to regen my mana. Didnt bother doing it twice because he was below 10% health by then.",
    "104097846541746802007/05/06 03:11:20TiforixIn the Scryer version, you get an item that you \"use\" on Socrethar, which puts a debuff on him that makes him take 300% damage. So if a Scryer-aligned player groups with an Aldor-aligned player, he's a real pushover. I did it in a group of 5 and we killed him in about 2 minutes. I got a Frostbolt crit for 10556. :)",
    "104098451711414282007/05/17 10:56:58Wildhorndidnt work... NPC will attack the mob, but wont make the quest to start",
    "104092841460284142007/01/31 16:34:22ClickJust did this quest with a warlock and rogue (me). The first guy is a pushover, just dps and kick him at 50% when he heals. Stunlock and the NPCs will help you. Heal up and for the second part of the fight, just banish the dude every 30 seconds and let the NPC heal herself. She'll run out of mana at about 20%-10% of his health, so you gotta be on the ball here to DPS/Banish him accordingly. Took about 20 minutes, but we did it!",
    "10409122485101224852007/07/17 22:36:38turdsterBugged out today for my group. We defeated Kaylaan and he kneeled down by Socrethar. Immediately after, the friendly aldor NPCs aggroed Socrethar and we were unable to aid them. We couldn't attack Socrethar! Unsure of how it happened but someone in our group said they might've stepped out of the circle. We waited a good 20 minutes after the friendly NPCs were killed by Socrethar and Kaylaan was still spawned in his defeated kneeling position. The friendly NPCs were back in their starting position and we tried again. When Socrethar introduced Kaylaan the fight bugged out again and no new Kaylaan appeared. This stopped the event from continuing.\
\
In typical blizzard fashion, no GM showed up after a good long wait and we said we'd try it another day.",
    "104094968310496832007/03/11 18:09:10revontuletThis quest is still partially bugged, but my group still did it and wow it's almost 2mannable!\
\
We got to the place and the NPC's weren't moving and one guy said if we pulled a mob to the NPC's and had the NPCs go to the boss then it starts, well it did! The NPCs died very quickly beacuse we were unable to attack but as soon as they died, we could. And I usually get 1600 backstabs, but on him I was getting 6k backstabs, this guy went down so fast so just pull a mob up to the npcs, have the npcs kill the mob near the bosses and the event works out. After Socrethar(sp?) dies it gives completion for the Aldor quest, not sure on Scryer but noone said they didn't get credit.",
    "104093950230395022007/02/20 18:26:01ShadowwispI actually finished this outside of the group that tagged it! I was farming the mobs around the boss for Marks and Fel Arms and decided to help a group doing it just for the heck of it, and it ended up completing my quest!! I died fighting Socreth but they were nice enough to rezz my after. : )",
    "1040935157240351572007/02/13 08:55:43hiliScryer version of this quest:\
\
http://www.wowhead.com/?quest=10507",
    "10409111186111062092007/06/25 19:24:31GlenngunnerTurning point the Scyer Version has an item that increases all damage he takes. With both the Scyer and Aldor items and npcs, You should have a much easier time dealing with him.",
    "104095859731260632007/03/28 12:13:38WarlockVileDuo'd by me (Vile 70 Lock) and Question (70 Priest) on Ysera. Dont let Kaylaan heal at 50% and keep an eye on high priestess during second battle and when she gets low on health chain banish Socrethar until she heals herself to 80 or 90%. took us about 15 minutes to do.",
    "1040914653011368962007/08/30 09:18:37RealUnimportantYou probably did the Scryer version...",
    "104096414510641452007/04/09 00:16:55McWhirterTwo maned with a feral druid and combat rogue.\
One Aldor and 1 scryer so the combo of item and priestess was perfect. Pulled off 8k evis crits and lost about 1k hp. Easiest fight ever",
    "10409128047201280472007/07/28 01:02:33ElvenLordOk.. the full story would be,\
3 Aldor NPCs spawn, and you tell one of them that \"I'm ready.\"\
\
NPCs will proceed to Socrethar. They will start talking, after a while Kaylaan will spawn and Socrethar will cast a spell on him and make him fight us.\
\
Kaylaan will cast \"Heal\" when he is low on HP, can be interrupted. Just simply take him down.\
\
Soon after, Ishanah will spawn and start talking again.\
Ishanah and the other 2 Aldor NPCs will attack Socrethar, and the main point is, Ishanah will be tanking Socrethar.\
Socrethar will cast a \"fireball\" spell which is an AoE, avoid this by attacking it from behind or ranged. Also a \"Shadowbolt Volley\" but this can be interrupted, and you better interrupt it if you dun have a healer in group.\
\
Ishanah is an uber tank and she can heal herself, there are more than one way to do this without a full group - \
\
1. A warrior taunts Socrethar with shield wall when Ishanah is about to die. So she will have time to heal back to about 80%.\
\
2. Shaman lays Earth Elemental Totem, same function as a warrior, being a soap :p\
\
3. Warlock's banish.\
\
afterall, it's a DPS fight.\
\
One more point to add in, Scyers have the same quest on killing Socrethar, which they will have an item to weaken Socrethar(damage done lowered by 3/4 & damage taken increased by 400%).\
Combining the Aldor NPCs with Scryers' weakening buff.\
You can certainly auto-attack on Socrethar and go for a sleep.. lol",
    "10409138304601383042007/08/15 11:15:21SoymeatzThis quest is still having some issues for Aldor characters, but one major thing is that you *DO NOT* have to do the event to still get credit in the Aldor version. If the quest bugs up for you, call a GM and have them reset Socrethar, but instead of doing the event just kill Socrethar. Easy way to avoid the bug with Ishanah not continuing the event.",
    "10409143655101436552007/08/25 02:58:33TesiaDuo'd as with a Hunter and Lock combo. (both 70). \
\
Managable with Spell lock and silencing shot.",
    "10409163154101631542007/10/05 04:55:20DarkravenThis can be 2-manned if the other is Scyer, the first guy is the hard part, but if someone dies they can run back during the mid-fight event.\
\
On Socrethar have the npcs tank, use the scyer to help burn him down.",
  },
  ["The Nesingwary Safari65"] = {
    "1011416564npcOhlorn Farstrider19133npcShado 'Fitz' Farstrider182001100",
    "1011422345100223452007/01/20 23:56:35SizzlaLocation: 72, 41",
    "101142491521223452007/01/26 08:27:37CatharsysIt's a camp located at the NE entrance to Nagrand.",
  },
  ["Seek Out Neltharaku70"] = {
    "10811170npcMordenai22113npcNeltharaku21657110804210811310814410836510837610854710858810866910870",
    "10811156413201564132007/09/21 23:09:23AminaCant do it without a flying mount T.T ...tried to do it with the X-52 helm..but that didnt exactly work lol",
    "108117358961727762007/04/27 00:03:08QuaicheConfirmed. You can talk to him in Druid Flight form. You just have to get under him as mentioned above.",
    "1081152635121314822007/03/17 11:32:36mootwoHe is NOT right above you. He paths around the area a tad bit above the other drakes. Just go up a bit higher than the other drakes and make a loop around the field and follow the little gold dot.",
    "1081132678320326782007/02/08 13:55:49greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "1081115679211892752007/09/22 18:11:35TrillessJust wanted to confirm that click to move is very helpful when trying to get in the correct range.\
\
Thank you!",
    "1081189275200892752007/05/24 07:31:09AisenfaireRight now the GMs say they are aware of the issue that it's extremely difficult to talk to Neltharaku and their developers are working on it, etc.\
\
If you're having a hard time trying to get him to actually talk to you (after tons of fruitless right-clicking), go to Interface Options and check \"Click To Move\", which will let you right-click on Neltharaku and your character will move by itself to the exact spot needed to talk to him.",
    "1081124621540246212007/01/25 19:21:27ignitionYou must be about 10 feet below this npc to speak with him.",
  },
  ["Veil Skith: Darkstone of Terokk64"] = {
    "1083916462npcKirrik the Awakened22272npcKirrik the Awakened2227210750Lower City250110862110863110908210847310849410839510848610861710874810889",
    "10839147939101479392007/09/02 03:06:11Kusanagidragonhttp://www.wowhead.com/?maps=3519:304423\
\
There are 3 mobs surrounding the stone, but 2 of them walk away after a bit, so you can kill them 1 at a time, if you want to.",
    "1083917829280178292006/12/23 02:09:47stormedelfDarkstone of Terrok - (tloc 30,42)",
    "1083915823221494312007/09/25 15:02:13blizzrepWhen single shines the triple sun,\
What was sundered and undone\
Shall be whole, the two made one,\
By Gelfling hand, or else by none.\
\
:P",
    "1083949431250494312007/03/11 04:07:13RivenThe Arrakoa race, their capital and this questline is a stand-out reference to Jim Henson's awesome film The Dark Crystal. ( http://en.wikipedia.org/wiki/The_Dark_Crystal )\
\
Darkstone = Dark Crystal\
Skettis = Skesis \
\
etc. \
\
I have always loved that movie since I was little; subsequently the Arrakoa are one of my favorite new races in the Burning Crusade. I keep looking around for more subtle references to the film that are hidden within the quests and Arrakoa villages. \
\
Just a little bit of trivia for you all. :)",
    "1083922624100226242007/01/22 00:11:19bpraterIt's the floating stone in the center of the village.",
    "108395974980597492007/03/30 15:07:36sthix30.8, 42.0\
\
That's the exact coords.",
  },
  ["Mission: Kill the Messenger62"] = {
    "1013362110133210135",
    "1013341231041232006/11/24 16:43:34AnarkiIn the WoW BC beta patch 2.0.2.6108 this quest appeared to be bugged. The demon NPC Arix'malidash just did not spawn or at least players were unable to find him.",
  },
  ["Cabal Orders64"] = {
    "108806462itemCabal Orders31707npcMekeda223705400Lower City75110880210881",
    "108802282820228282007/01/22 14:09:59MezarI found him at 37, 50",
    "108802300810230082007/01/22 23:04:00apparentblissLeads to \"The Shadow Tomb\" ( http://www.wowhead.com/?quest=10881 ).",
  },
  ["The Ashtongue Broken70"] = {
    "1080717068npcVaren the Reclaimer21953npcVaren the Reclaimer2195312650The Scryers250110807210817",
    "108072701220270122007/01/29 09:19:02Chudz@57,36 all arround this location you will all 3 mobs",
    "108074410720441072007/02/28 16:28:03defektungeCombine this with Tablets of Baa'ri if you're going to do it.\
http://www.wowhead.com/?quest=10683\
\
I *hate* those ruins more than any other area in the entire game though, and if I could go back in time I'd just say \"screw the Deathsworn\" and skip the whole thing. Wherever you go you get a million adds crawling out of the walls to kill you, and a hundred elephants kicking you around so you can't do anything (and causing you to get even more adds, of course).",
    "108075177611508932007/03/15 18:40:55PseudoBelieve the pre-req for this particular quest is reputation based..\
\
my blood elf got this quest the first time he walked into the place..\
\
my mage, whom is only 2.5k/6k (friendly), with scryers still can't get this quest...",
    "108076737910673792007/04/14 21:51:37NepenthesI got this when friendly with Scryers, so I don't think it's rep based.  I'm not sure what it is based on though.",
    "10807103251101032512007/06/12 18:20:13kiddxI tried coming in on the north end and there was alot of walking mobs and nowhere to go w/o aggro something else. I came up over the bridge on the south side, and simply pulled one at a time down on the bridge so I could fear them. On the shamans I kept backing up so while he dropped totems they would be out of range. I was able to do all teh shamans and warriors here one at a time and then i went in to get the handler/elephant/worker combo and died twice but got it done.",
    "108075089310508932007/03/14 05:00:38KaneliAny Idea what the prereq for this quest is?",
    "108077422310742232007/04/28 03:33:09soulstoneAldor version of this chain:\
http://www.wowhead.com/?quest=10619\
\
Quest starter is located outside of The Sanctum of the Stars on a hill at roughly 54,58.\
\
The mobs for this quest are located at The Ruins Baa'ri, just outside of The Black Temple. The entire ruins area is surrounded by walls and can be entered from multiple places if you don't have your flying mount yet.\
\
North Entrance: 55,33 off the road just past Coilskar Sistern\
East Entrance: 62,38 outside of The Black Temple, path leads uphill into the ruins.\
Southern Entrance: 57,42 hang a left at the entrance to The Black Temple, its the bridge over the lava.\
\
If you are doing the tablets quest as mentioned above they are located on the ground in the main ruins area, look for green glowing stones. They also drop from the Ashtoungue Workers.",
  },
  ["Natural Enemies64"] = {
    "974316461npcFahssn17923npcFahssn1792310750Sporeggar750",
    "97432512310251232007/01/26 14:03:02dalonarFound 'em on starving bog lords as well pretty decent drop.",
    "9743133100101331002007/08/06 09:13:01dirtdart50found that these will drop off any bog lord or bog giant. also found that there seems to be a better drop rate in the Dead Mire and they are lower lvl's and easier to kill... Dead Mire is also a great place to farm [Motes Of Life] for those of you who may need them.... Happy Hunting",
    "974380905080902006/12/07 00:19:57enasimaThe best spot to snag these is The Spawning Glenn - the sporeloks will help you out from time to time. This will become repeatable once completed.  You can dual quest here by also doing the following quest: \
\
The Sporeling's Plight\
http://www.wowhead.com/quest=9739",
    "97436008320600832007/03/31 10:12:16steltothe quest thing drops from the fungal giants also",
    "97436706820670682007/04/14 09:39:14EchoThe Bog Giants have an annoying disease that stacks up to five times and then turns into an even nastier magic effect.\
\
However, it counts as a movement impairing effect, so Paladins can remove all stacks in one go with Blessing of Freedom! I guess it works with druids shapeshifting as well.",
    "97432350420235042007/01/24 05:06:05MummhaJust for complement, the best drop rate is from Starving Fungal Giant around 19, 62.",
    "97432543160254312007/01/27 00:24:38iheijoushinI found a higher drop rate (~50%) among the level 64 Starving Fungal Giants in the Spawning Glen around 11, 62. I hope this helps some folks!",
  },
  ["Disrupting the Twilight Portal70"] = {
    "11086170npcOverlord Mor'ghor23139npcOverlord Mor'ghor23139Netherwing500",
    "11086156788111015382007/09/22 18:04:59unrealizedSorry mate, I really don't see whatta hell are you talking about regarding the \"arch like\" structure. Closest thing I see to an arch there is the portal (not enought range from the top to the mobs below, and I'm a hunter) and some flag stands on both sides, which the mobs evade if I shoot them from there. As for stairs and etc.. where?!",
    "11086108180601081802007/06/20 19:57:01FrecyoEasy way to do it:\
\
Go to the area, you'll see a big purple Arc.\
Land in the center.\
Pull. Theres 6 or 7 mobs on both sides. They will not aggro until you attack them\
\
From the West side be careful, as the mob will run around the Arc.",
    "11086141663601416632007/08/21 10:24:55PaddyjackThere are several comments already on the \"how to do it\", so I would like to point out something different about this quest. I have been doing the daily quests (Skyguard, Ogrila, Netherwing) for several weeks now, and I believe this one is a waste of time compared to the others. Let me explain:\
\
Basically, people are doing these daily quests for two reasons: money and reputation. Now, this quest is given in Shadowmoon Valley, but is performed in Nagrand (on the western side no less), so completely on the other side of the Outland world map. Moreover, it is not as easy as the other available daily quests such as bombing runs (skettis/ogrila), escort, the mining/pollen quests, relic emanations, etc, because several lvl 72 elites are patrolling the area (even more annoying than the dragonmaw ascendant if you see what I mean....). So if you are doing 10 daily quests for money, spare this one IMO, it is not time efficient.\
\
The only reason why I would make that detour daily to complete this quest would be if I was really in a hurry to do the netherwing rep grind.",
    "11086101538601015382007/06/09 19:29:30Vastsomething that may help out, (especially for warriors out there..since this is what I use to do this daily) at roughly coords 8, 43, there is a arch - like structure where roughly 8 to 10 spellbinders are connected to it via their little \"energy-streams\". the arch way runs fairly north to south with the mobs on the east and west side. on the east side, there is a stairway which climbs up onto the platform of the arch (not far off the ground, just a bit). I killed the mobs on the east side, usually hitting one would aggro a second, but not always, until the east side was clear. once it was, i would climb the stairs and hit with ranged one of the mobs on the west side. these ones have to run all the way around to the east and get to the stairs before they would try casting on you. also, they would only aggro one at a time (so far that i have encountered). killing the mobs here gets you away from the patrolling elites, which means less ghost walks. (yes, trial and error meant i have done too many ghost walks here already). i hope this helps someone out there...it is one of the more frustrating daily quests for myself, mainly because of the elite pats.",
    "1108610153931988872007/06/09 19:33:12Vastconfirmed. Beliandra is correct. it may take some exploring to find out how to return to your corpse, just start by going north from the graveyard before moving west. I've made the spirit walk quite a few times now there sadly...",
    "11086118680101186802007/07/10 16:39:53MairinFour spellbinders on one side of the portal, four spellbinders and two archons on the other. Single pull all ten, rinse repeat for your twenty (or go snag the other ten from wherever if you're impatient).",
    "1108689286180892862007/05/24 07:45:21BruciatoJust kill 20 deathshadow agents in Nagrand at twilight ridge. You can reach this place only flying.\
\
Suggestions:\
- Start this quest @ 13,35 (Nagrand)\
- Agent types are: archon, spellbinder, warlock and acolyte (all orcs).\
- Better to avoid Deathshadow overlord (ogre lvl 71 elite, 32k hp, hits cloths for 1300, cast fireball or shadowbolt for 2k, not immune to crowd control).\
- Better to avoid Reth'hedron the Subduer (demon lvl 73 elite).\
\
This quest is available at honored with Netherwing.",
    "11086161308101613082007/10/01 11:02:48GradosThis quest awards 500 reputation, making this and [url=http://www.wowhead.com/?quest=11097]The Deadliest Trap Ever Laid (Scryer)[/url] or [url=http://www.wowhead.com/?quest=11101]The Deadliest Trap Ever Laid (Aldor)[/url] the best daily quests to do for getting Exalted reputation and a Nether Drake as quickly as possible.",
    "11086153178111186802007/09/15 02:35:07vexis58As a holy priest, I kill these things slowly enough that the first one respawns by the time I'm done killing the last. I never get more than one aggroing, these mobs have a surprisingly low aggro radius. No danger of pulling any of the nearby elites either. Perfect spot to get all 20 kills for any ranged class.\
\
The mobs won't aggro you while you're standing in the arch, so you're safe to eat/drink whenever you need to. The mobs on the west side run all the way around to the stairs before they even attack you, so if you have dots it's a great time to use them. These mobs also drop Mark of Sargeras and Fel Armament for you Aldor players out there.",
    "11086121581111186802007/07/16 11:40:25MairinOh and a side note, pulling a spellbinder can aggro an archon but not the other way around from what I've seen so if you're just wanting single pulls, pull the archons first if there's any doubt.",
    "1108610109571988872007/06/09 02:01:47BeliandraIncorrect - there is a graveyard up on the Twilight Ridge (around 20,35), you spawn there as a ghost if you die to the Deathshadows.",
  },
  ["Armaments for Deception66"] = {
    "992816664npcLantresor of the Blade18261npcLantresor of the Blade1826111300",
    "992816945180169452006/12/18 14:24:23enasimaThese are small rectangular wooden boxes.  They are found in great numbers all over Kil'sorrow Fortress.  Pair this up with Ruthless Cunning(http://www.wowhead.com/?quest=9927) if you want to save yourself some leveling time(same quest giver).",
    "9928143159301431592007/08/24 01:37:17GemilyAlso note that you get +10 Kurenai rep for every mob you kill. So if you're working on the rep grind don't avoid the mobs.",
    "992811904331331372007/07/11 11:16:50mooklepticonDirect link to \"Diplomatic Measures\": http://www.wowhead.com/?quest=10108",
    "99283313740331372007/02/09 11:17:16buttersGet the prequest called \"Diplomatic Measures\" from Telaar and talk to the orc and listen to his story.",
    "992811904521313832007/07/11 11:17:22mooklepticonYeah, several.  Here's the first in the chain of prereqs: http://www.wowhead.com/?quest=9917",
    "99288247471169452007/05/13 16:47:32Ilovemuffinsat 69, 77 there is a tower, go up and grab any boxes and by the time you come back down the ones on the bottom floor should have respawned",
    "9928132540201325402007/08/05 09:12:41evo777If you are a rogue this is a great place to get your lockpicking skill up. There are many Dented Footlockers here.",
    "99286307710630772007/04/06 20:37:16GajashahThere is also the Horde quest of Wanted: Giselda The Crone (http://www.wowhead.com/?quest=9935)",
    "99283809060380902007/02/18 10:57:01MetalMilitiaPair this quest with not only Ruthless Cunning (http://www.wowhead.com/?quest=9927), but the Alliance quest Wanted: Giselda the Crone (http://www.wowhead.com/?quest=9936).",
    "992824718110247182007/01/25 22:39:56PainKiller69, 78 easy.",
  },
  ["Bark for T'chali's Voodoo Brewery!70"] = {
    "114087059npcJa'ron24499npcJa'ron24499",
    "11408163410411633842007/10/05 16:52:04asole[quote]\"We've recently applied a number of hotfixes for the new Brewfest holiday event.\
\
As we’ve seen a large number of issues stem from the Dark Iron attacks on Brewfest, both for our players and the game service, they have been temporarily disabled. At this time we’re still in the process of evaluating the situation and developing a better solution; however we hope to see the Dark Iron dwarves resume their attacks as soon as possible.\
\
[b]Until then we’ve increased the ticket rewards for the daily \"Bark For...\" quests from 15 to 40 tickets[/b], and for the keg delivery quest which can be completed every 12 hours we've increase the value of each keg to 3 tickets. This still allows everyone to gain tickets at a rate comparable to what we intended the average player to be able to achieve before the Dark Iron attacks were disabled. For some players, especially on realms where tickets from the attacks were difficult to achieve, the amount of tickets received per-day could actually be increased.\
\
As the Dark Iron attacks have stopped, we’re removing the ability to obtain a “Complimentary Brewfest Sampler” by /waving at Brewfest barkers and maidens (this hotfix will be applied soon). This will remain disabled and should the attacks begin again the samplers will be obtained through alternate means.\
\
We’ve also hotfixed the Brewfest goggles to remove their duration. They are now permanent! The duration timer will continue to show until the next patch, but it will not affect the permanence of the goggles.\
\
For further updates regarding any changes to Brewfest please continue to check this thread.\"[/quote]\
\
Source: http://forums.worldofwarcraft.com/thread.html?topicId=2215641690&postId=22153123322&sid=1#0\
\
Thanks a lot giving Poor before even read.",
    "11408163373601633732007/10/05 16:09:42TheOnyxOnce you are on your ram mount, simply ride to the four areas of Orgrimmar indicated on [url=http://www.wowhead.com/?maps=1637:520654715341428376375737]this map[/url]. As you ride by the flags at each point, your character will automatically say something and you will gain credit for the bark. No emote is necessary.\
\
To complete this quest in a timely manner, make sure you don't ride your ram any faster than at a Canter. You'll need to slow down to a trot at one point to let your ram rest. I recommend starting at a Canter until your fatigue buff stacks to 90, then stop using the reins so you slow to a trot. Continue at a trot until your stacked buff wears down to 20-30 stacks, then speed back up to a Canter. You should finish with roughly 30 seconds to spare if you hit the bark locations in this order:\
\
[ul]\
[li]Auction House[/li]\
[li]Valley of Honor[/li]\
[li]Valley of Wisdom[/li]\
[li]Valley of Spirits[/li]\
[/ul]",
    "11408163378201633782007/10/05 16:15:02AlzeimexiaThe easiest way to complete this quest is to keep your ram at a steady canter and in this order go to the 'Auction House' flags then 'Valley Of Honor' then 'Valley Of Wisdom' by then your rams fatigue should be around 80 - 95 so reduce your speed to trot until the fatigue level falls to around 80, Speed back up to canter and get the flags at 'Valley Of The Spirits'. Run out the entrance of Orgrimmar to the apple bucket near the tent on the left where the ram racing takes place, once your ram has eaten the apples the fatigue will go away, Then you can gallop the rest of the way!\
\
Good Luck!\
(Also on Oceanic servers we are currently receiving 40 tickets per run (Daily) )",
  },
  ["Bladespire Kegger66"] = {
    "105456665npcT'chali the Witch Doctor21349npcT'chali the Witch Doctor2134911300110542210545310543410544",
    "10545118730101187302007/07/10 18:49:26simb666(SECOND)  < (- VERY VERY IMPORTANT INFORMATION -) >\
\
You can Agrro 1 Ogre BUT you need to target him no need to attack him. and you put danm the bear and they will pass over the bear and you will have 1 ogre drunken NO NEED TO wait so the ogre comes to the bear. THE BEAR COMES TO THE Ogre = - P",
    "105453293930329392007/02/09 02:32:43dvspnsOk this quest is very easy. all u have to do is go north tell 43, 52. and i just used the same 2 orges over and over. make sure u target them befor u  use the keg. u dont have to be to close but dont be too far away lolz. i was 66 druid.   there is a 30 sec cool down",
    "1054537776101180542007/02/17 21:10:41uigradMake sue you are targeting a \"Bladespire\" ogre before you start.  Using it on the bloodmaul doesn't complete the quest.\
\
The range issue isn't that hard.  I had no problem doing this as a 68 warlock.  The ogres have eyes in the back of their heads for beer apparantly.  You may try setting the beer behind them, if you are having a problem finding a place where they can see the beer, but not see you.\
\
I never bothered to find ones who were moving.  The stationary ones found it just as easily.",
    "10545132255101322552007/08/04 16:59:42EnvinThis quest is very easy. The keg is a 30second cool down. I just used all charges on 1 ogre. Took about 20 seconds for him to reset, even then I had to wait the other ten on the cooldown. No need to find 5 diffrent orges. Works on 1 orge repatidly",
    "105452529120252912007/01/26 18:47:03WossAt the area there are two tribes the right one is Bladespire that is located at the North (43,52) of the quest giver.",
    "10545162430111114862007/10/03 15:43:38ReticeoAnother rogue tactic: Find a place where you're somewhat close yet you can unstealth without aggroing. Unstealth, wait for stealth cooldown. Drop a keg and immediately enter stealth again. You'll never aggro the ogre.",
    "105452758630275862007/01/30 05:09:50AscorThis quest was impossible to me if I tried to take mobs that were standing still. I put a keg infront of patrolling mobs so they'd walk right into it. This way I didn't even have to kill them",
    "1054518054140180542006/12/26 20:57:04mandachuwaYou can stay just out of aggro range and place the mugs next to the Bladespire ogres (the North ones) and they aggro and you get credit for them. If you place them too far from the ogre or if you aggro the ogre first, you get no credit.",
    "105455908131180542007/03/29 10:00:52morptrixMind soothe ftw ;)",
    "1054511016511305412007/06/24 03:26:14AccipitradeaThe Keg and the mugs do not share a cooldown.  They are each 30 seconds, so if you're fast, you can alternate them.",
    "10545106323101063232007/06/18 03:11:41dayoomind sooth ftw",
    "105452951120295112007/02/02 14:41:33Xaannok...make sure that you are actually targeting an ogre when drop the brew or it will not work!",
    "10545116495201164952007/07/06 12:31:55OpsisMy method was I pressed \"v\" on the keyboard which made the enemy's health bar appear above there head. The health bar only appears when you are close to the target. I continued to move closer until health bar did show up which is in range for the keg to work.",
    "105453732431180542007/02/17 01:15:56ChewNot really correct.\
1st: Target an Ogre\
2nd: Be in range (very short ... 10? yards)\
3rd: Do NOT yet have agro on targeted Ogre\
\
Pretty silly quest, even at lvl 70 I had some trouble with the range/agro issue.",
    "105453836240383622007/02/18 20:35:58bloodpricejust something you all should know the brew is in the bloodmaul area and the drunks are in the bloodspire area, lol i bashed my head till i reread the quest , it works a lot better knowing that",
    "10545118727201187272007/07/10 18:45:16simb666<  (- VERY VERY IMPORTANT INFORMATION -)  >\
\
Guys we do not need  \" Bloodmaul Ogres \" we need \"Bladespire Ogres\" Located around 40,55",
    "1054512131911180542007/07/16 01:06:48octsquareyou dont have to get aggro after placing the mug to get credit. Place the mug at about 15-20 yard away from the ogre, then just run back, this way you dont have to kill the ogre.",
    "105453054130305412007/02/04 11:18:42ReachedIf you have ran out of the kegs somehow you can use the Bloodmaul Brutebane Brew instead.",
    "10545115808101158082007/07/05 04:09:22acidburn1the quest is very easy , all you have to do is use the keg then run away , be sure to stand not too close so you don't agro . When the ogre comes to drink , run out of agro range and you get credit for it . You can do it 5 times on a single mob , have fun ;)",
    "105453426311329392007/02/11 19:13:15BravehearthYou do not have to be 1cm from aggroe range to do this just stand away a bit and use it.(You can use the first couple of charges as tests)\
\
Also, the ogre in front of entrance to the Bladespire place, just use him over and over again :)",
    "10545117319101173192007/07/08 05:45:45LukenasiaThe actual range i found was to be 30 yards. I used the range of my wand to help for that no need for me to use mind sooth.",
    "105458730020873002007/05/22 08:16:17LilithusI'm was lvl 67 ud mage when I did this, very, very easy, no problems at all\
\
I put it out on about 20 yards, if you are mage, put it out when you are in range for Fire Blast(20 yards)",
    "10545117881101178812007/07/09 06:04:19gaLezkiDid this as level 67 shaman. Tried five times and got it five times. 20yd range was enough to get them drunk so it's no problem to complete this quest.",
    "10545141244111114862007/08/20 15:34:27maximusprimeRogues can also sap ogres then drop a keg behind them when sap is about to end (wait until sap has ~10 sec left on it) and then run back.",
    "10545129293101292932007/07/30 15:19:43kiddxAlso, if you picked up some brew the timers arent the same, so you can drop a keg and a brew at the same time. So you can do 2 at a time.\
\
I had an easy time with the quest too, you just have to be in range and as soon as you drop the drink the ogre will run towards it. You have to be out of aggro range as he comes. i went to a group around the campfire and did all of them, i aggroed 1 but that was it",
    "10545111486101114862007/06/26 19:42:39hellscrollAs a rogue, i was able to stealth right up to the ogres, drop the keg at their feet, and it would satisfy the quest. it also breaks stealth and aggros the mob so watch out :P hope that helps for the rogues and druids out there.",
    "105453538510353852007/02/13 17:25:56shockwaverIf you are a priest, use Mind Soothe. After that just place keg and move away... piece of cake.",
    "10545118728101187282007/07/10 18:46:20simb666They are TOTALY totaly diffrent Ogres thats why you guys had problems... READ THE DANM QUEST FIRST!",
    "10545122774201227742007/07/18 12:23:37AttorneyAtLawlVery easy quest. I don't know why everyone had so many problems, but I found I could put the booze anywhere, without it being targeted, and an ogre would come and drink it. Never got aggro on one. I just dropped the booze infront of the same one five times, got all five needed for the quest, even though it was only one ogre.",
  },
  ["Arcane Tomes70"] = {
    "1041970npcVoren'thal the Seer18530npcVoren'thal the Seer18530The Scryers350",
    "10419146351111435842007/08/30 01:14:12hoing69No it doesn't.",
    "1041910781711344372007/06/20 08:53:59joshhanYes, another + for saving them until Honored to turn in.\
\
However, here is something to think about.  If you have some epic shoulders that you will probably keep for a long time, save 8 tomes for the runes for your exalted shoulder enchant and sell the rest to buy the sunfury signets.  If you end up turning in the tomes to get exalted, all you are left with are runes that you can't buy anything else with.\
\
Bottom line.  Turn in signets, save 8 (or whatever #) tomes to hit exalted and sell the rest to buy more signets.  This way, nothing goes to waste.",
    "1041934437180344372007/02/12 02:38:49iNf3RN0This quest is for Scryers rep in shattrah city, the arcane tome itself drops off different mobs mostly in The Botanica, The Mechnar, Netherstorm, and Shadowmoon Valley only off certain mobs, check to see what mobs it drops off first before going to grind for it.  It is recommended that you do the Firewing Signet quest up to Honored with the scryers before handing these in, for max rep gain.",
    "10419147517201475172007/09/01 07:19:00Badaccusconfirmed, does not require lvl 70 to turn in, i did it at 65 for the first time.",
    "10419151021801510212007/09/09 20:53:13TheOnyxThis quest turn-in will also give you an amount of rep with [url=http://wowhead.com/?faction=935]The Sha'tar[/url] equal to half of the rep gained for The Scryers. However, you will only be able to reach 1 point from Honored in this manner.",
  },
  ["High Mountain the Elder70"] = {
    "868670npcElder High Mountain15588npcElder High Mountain15588Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
    "86864000110400012007/02/21 14:57:22LiviaSilviaElder High Mountain is across from the inn at Camp Taurajo, location 45,57.",
  },
  ["Did Someone Say, \"Souvenir?\"70"] = {
    "114137042npcDriz Tumblequick24510npcBlix Fixwidget24495",
    "11413162921301629212007/10/04 15:23:43InTanGiblePhoA must have for Brewfest!\
You can fill this up at either 1 of the 3 kegs at each brewfest site.\
When you drink th beer you filled it, you will have an eating buff and depending on whch one you drew your beer from depends on the buff.\
(These are from the 3 kegs outside Org. So im unsure if the alliance have different kegs(different effects))\
-8 mana per tick\
-56 mana per tick\
-140 mana per tick\
\
Those are the numbers I can remember atm, I will update later with the exact numbers.",
  },
  ["The Cipher of Damnation - Truth and History70"] = {
    "1051917068npcOronok Torn-heart21183npcOronok Torn-heart211831250110680110681210458310480410481510513610514710515810519",
    "1051924131310241312007/01/25 01:27:31TrapordieFollow-ups:\
\
First Fragment of Damnation: http://www.wowhead.com/?quest=10527\
Second Fragment of Damnation: http://www.wowhead.com/?quest=10546\
Third Fragment of Damnation: http://www.wowhead.com/?quest=10521",
    "1051929774361241312007/02/03 00:26:33thek1130,50.\
48,57.\
44,23.\
respectively",
    "1051930567990305672007/02/04 12:05:48marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1051914452951241312007/08/26 21:17:38Awbeeon a map:\
\
http://www.wowhead.com/?maps=3520:300500480570440231",
    "1051914829941305672007/09/02 19:25:25PD5524It was working about a month ago but the links in the site were changed so it screwed it up. Not his fault.",
  },
  ["Sage's Oath70"] = {
    "1046870npcSoridormi19935npcSoridormi19935110463210464310468410472",
    "10468126484101264842007/07/25 09:18:25TheololYou get Friendly reputation and access to the first ring as you complete Hyjal attunement with Soridormi (\"The Vials of Eternity\" quest).\
\
Official site list of all the rings from reputation with Scale of the Sands (only obtainable from Caverns of Time: Mount Hyjal raid instance), including the last version at Exalted:\
\
http://wow-europe.com/en/info/basics/factions/scaleofsands/index.html",
  },
  ["Hungry Nether Rays70"] = {
    "1109370npcSkyguard Handler Deesak23415npcSkyguard Handler Deesak23415Sha'tari Skyguard250",
    "110938800250880022007/05/23 03:43:50ebinruidThe bigger groups are southwest and south / southeast of the lake.  On the way you can bomb some eggs on the west side of the lake for Fires over Skettis:\
\
http://www.wowhead.com/?quest=11008\
\
Make sure you have your pet out and wait to get confirmation that the Nether Ray fed. If you run off he'll stop feeding and follow you and you won't get credit for it.\
\
Also be sure to get World of Shadows:\
\
http://www.wowhead.com/?quest=11004\
\
These q's are all in the same area.  These q's are repeatable for Sha'tari skyguard rep.",
    "1109314383611952542007/08/25 12:57:41adamb10Wish this was a daily quest(it seems like it would be one) but it's an easy 11g so take it.",
    "1109395550141952542007/06/01 18:19:31ApateThe quest is not repeatable.",
    "110939055610905562007/05/25 20:03:18CrazynessIf someone not in your group is also killing the Warp Chasers, you can stand by their kills with your nether ray out and you'll both get credit.",
    "110938794720879472007/05/23 02:19:34KhonsuI started from 70.90 and make sure you release the pet and let him follow you....Once you kill the warp the pet will eat him...",
    "11093158510101585102007/09/25 23:31:53EviangIf you are a hunter, don't stand too far away when killing. The neather ray just won't eat it. I think that goes for all ranged classes.",
    "110938807080880702007/05/23 05:57:55OakrendFound a nice pocket of about 5-6 Blackwind Warp Chasers at 61,81",
    "110939602140960212007/06/02 14:53:02JonZAoE doesn't work for this quest, the nether ray doesn't queue up your kills and feed on them all in turn.",
    "110939102721905562007/05/26 12:49:21SumitaIf you both have the quest you get double credit for the kills.",
    "11093157095101570952007/09/23 10:16:00LeneaHunters, come in from max range just before the kill.  If you are too far away, it doesn't register with the nether ray and he won't feed.",
    "11093102807311004392007/06/12 02:39:22DarkpowerUnfortunately, even though it isn't in the tooltip, it's only usuable in terokkar.",
    "11093148535101485352007/09/03 09:21:35bob1052kill them one at a time. the nether ray doesnt feed until u leave combat and then he just eats the first one to die",
    "1109387453160874532007/05/22 14:39:55KrishilbunThe mobs can be found in the area of Skettis, around the outer edges\
\
Just make sure you have your netherray out when you kill..\
\
Also .. if you have X number of people in your group.. You get X amount of updates per 1 kill ...",
  },
  ["Dragonmaw Race: Wing Commander Ichman70"] = {
    "1106970npcWing Commander Ichman13437npcJa'y Nosliw22433Netherwing500",
    "11069144996101449962007/08/27 17:11:34WromliHere is a video of a complete run. The video starts right after liftoff.\
\
http://files.filefront.com/WingCommanderInchmanavi/;8415575;;/fileinfo.html\
\
Was grouped with a friend, this quest can be done as a group (which makes it a lot easier -- same with all dragonmaw quests).",
    "1106989841280898412007/05/24 20:04:13tsunamaHis text is a reference to the constant whining of the Horde in Alterac Valley regarding the bridge to Dun Baldar.",
    "11069125444111198982007/07/23 09:54:18GreyPilgrimSounds like lag to me.",
    "110699191110919112007/05/27 16:59:49VindicatorYou can always just zig-zag fly around while going forwards and going up and down with the mouse. If thats too hard, then yeah.. i guess try and stay ahead of him.",
    "11069110844401108442007/06/25 09:19:15deadaloneEasist way for me to get all these done was to use Alt + Z while having the person I'm racing targeted while being naked in case I died.. It helps because you dont have to look at your UI while flying and can concentrate just on what he's trying to throw at you..",
    "11069105512201055122007/06/16 14:59:00KalkenManaged to defeat him first try, no idea how as The Vet gave me some trouble.  In the first and last fourths of the race he'll doing a quick roundabout that looks like it could really scew someone up if they dont have him selected.  My tip is keep him targeted so you can see his green name, if you dont you might get him mixed up with a skybreaker and lose him.",
    "110699346830934682007/05/30 06:20:22AisenfaireThe quest reward listed here seems to be wrong.  I received 18g, not 8g.  \
\
At some point during this flight, Ichman will swoop down very low and pass through the flayer area.  Do NOT, repeat, do NOT swoop down!  If you accidentally touch ground, the flayers will all immediately aggro and dismount you.  Stay above Ichman when you see him diving low to the ground.",
    "11069100462801004622007/06/08 00:28:13gazhkullThe names \"Ichman\" and \"Mulverick\" are references to the characters of the movie Top Gun \"Iceman\" and Maverick\". I guess having Ichman say: \"You are still dangerous... you can be my wingman anytime\" after you defeat him would have been too obvious...",
    "110699347061922412007/05/30 06:26:04AisenfaireNo, it leads to this one first. \
\
http://www.wowhead.com/?quest=11070",
    "11069116303201163032007/07/06 03:36:07OrangeSummerThis guy is really fast. The best way to beat him is to stay above him. He likes to fly low to the group and trick you into aggro'ing the flayers. Fly above him, as soon as you see the fireball appear,  fly a little higher and you'll be out of its range. You'll be safely ahead of the explosions by the time the fireball splits. Like the last guy, don't let him get too far ahead.",
    "11069125469111198982007/07/23 10:53:50GreyPilgrim[Edit]  Yes, latency will cause problems like this.  It became more or less random - I zigged and zagged, some fireballs looked like they hit me and actually missed, others missed by a mile... and knocked me off my mount.  Took me three tries, but just keep zigzagging - his aim sucks.",
    "11069141514101415142007/08/21 03:14:05AndicousHaha,  just did it. He moves pretty fast, a little bit before the end he made a quick turn-back while throwing bombs, that was a surprise tbh, but if u`re quick then u`ll be OK. Also, even back in the starting field he throws several bombs, that`s where i got knocked off but managed to complete the q.",
    "11069119898101198982007/07/13 07:42:38MastahlexSeriously, I am really getting sick and tired of this quest... It seems so bugged. I don't even get close to being hit by a meteor, but still it knocks me off. I know I will finally complete this quest if I keep trying, but for now it's just too frustrating. \
Anyone else noticed this incredibly annoying bug?",
  },
  ["To The Master's Lair66"] = {
    "10279166npcSteward of Time20142npcAndormu199321150Keepers of Time10110279210277",
    "1027911360521301462007/07/01 00:57:16ktharsisIf you screw up and forget to dismount, just abandon the quest and get it again.",
    "102793453861301462007/02/12 07:33:59CaptainPhattyYep, this quest starts by you flying on a dragon that is provided. It will add the quest to your log, but it will not actually start if you are mounted.",
    "1027962776062772006/12/05 14:05:39ToloranThis quest chain is required to be able to do the caverns of time instance/events. You can't do the first one (Thralls Escape) without doing this quest. The second one, The Opening of the Dark Portal, cannot be done without doing the Thrall event. So in other words, you have to do this chain to even visit the CoT instances. :(\
\
At level 60, you can't even see the greyed out exclemation point above the quest-giver.",
    "1027913457921301462007/08/08 20:20:40SpheniscusNow they have fixed it up, it says \"You are already mounted! You need to dismount first.\" Or something along those lines so you won't get messed up if you accidentally forget.",
    "1027930146190301462007/02/03 16:20:30krawnightWhen you accept the quest, make sure you are not mounted. I was, got a dumb error message and have had a pain trying to do it now because of the problems this caused.\
\
Not mounted!",
    "102794112660411262007/02/23 13:34:48fletchI was confused.. here is a more clear picture what to do.\
\
Follow me, please.\
\
Fly/summon to Tanaris or COT. Go in front, you'll see a 'friendly' dragon inside the tunnel. Talk to it, get a quest.\
\
Then run/ride all way down to bottom, you'll see a glowing circle with 2 kids there. That's the boy you need to speak to.",
    "102795196161411262007/03/16 04:31:24dumlekolaActually. You dont have to run/mount all the way down. Just unmount. Speak to the questgiver(dragon) just as you enter CoT. And he will send you down on a flying dragon. Might save you some travel-time.",
  },
  ["Kill Them All!70"] = {
    "1109470npcOverlord Mor'ghor23139npcArcanist Thelis21955Netherwing2501110942110951109970npcOverlord Mor'ghor23139npcAnchorite Ceyla21402Netherwing250111099211100",
    "1109913234111999042007/08/04 22:02:21gateiOr Sanctum of the Stars  (56,59) if you're a Scryer.",
    "1109912094011999042007/07/15 07:40:57AzrharnIt is Aldor",
    "110999990410999042007/06/07 03:06:00lokhorJust take the flare gun to Anchorite Ceyla at the Altar of Sha'tar (62,28).",
  },
  ["Clefthoof Mastery66"] = {
    "978916664npcHemet Nesingwary18180npcHemet Nesingwary1818011300197892985039851",
    "978926900120269002007/01/29 04:52:33AtrasThat means around 65, 47.",
    "97891253530125352006/12/10 01:29:19enasimaHead down to the grassy area just North of the Ring of Trials and you'll find the best area to get quick kills.  The area is also rich with Windroc's -- I suggest pairing the quest with http://www.wowhead.com/?quest=9854.",
    "97899299510929952007/05/29 09:28:04HarmbringerReally Easy Quest, Time consuming but nice grinding Xp as well as good Xp at the end of the quest. Also nice items at the end of the chain!",
    "978910145511269002007/06/09 16:48:49japroland 62 , 73 is also a good spot and in this spot u can do this at the same time http://www.wowhead.com/?quest=10476\
\
guys watch it not \
Clefthoof bull just Clefthoof the friendly one",
    "97896553530655352007/04/11 13:29:11NerissaI looked at the number required and died a little inside. 3 times the number required for the earlier STV chain. (Which is structured the same way)",
    "978912298711269002007/07/18 20:08:41HexyFierce Enemies : http://www.wowhead.com/?quest=10476 \
This is alliance only quest.",
    "9789145013201450132007/08/27 17:55:14llSmithllLeather working requires a large amount of leather and thus you will find these mobs usually always on farm status. Therefore, the easiest way to do this quest is to not do it at all! Simply \"/1 Hello, is there any 70's farming clefthoof for leather?\" and if the answer is yes, ask if you can join them! this makes killing 60 mobs take less than 20 minutes! I let the person doing the work keep any crystal's that drop, and i get my quest done, win-win all around!",
  },
  ["Master of Elixirs70"] = {
    "1090217068npcLorokeem19052npcLorokeem1905212650Lower City2501109062109021090617068npcAlchemist Gribble18802npcLorokeem190521250110906210902",
    "10902118639301186392007/07/10 14:49:23BalatistTotal mats required for the potions:\
15x Ancient Lichen\
25x Terocone\
15x Felweed",
    "109026350931614962007/04/07 21:19:42ArcticwolfFor those people who wanted to respec a mastery for alchemy, listen up.\
\
Today, I discovered something extremely cool: When you drop a mastery (such as Transmute Mastery) and relevel alchemy all the way back up... once you're at 325 alchemy, talk to Lorokeem in Shattrath City and just ASK him to become Elixir Master and he'll do it for you. No quest needed at all. You'll see a message that says something like \"I see that you have retrained alchemy, would you like to specialize in Elixirs?\" Click it and boom, new mastery =) Thanks for implementing this Blizz!",
    "109029453120945312007/05/31 06:35:20SengiI think they changed the discovery thing with the patch , I got Flask discovery right after the patch http://img175.imageshack.us/img175/5373/wowscrnshot052507153251hn5.jpg\
\
at that time I didn't have any Alchemy spec .",
    "109026149610614962007/04/03 09:16:34elborrachoI have kept a record of all flasks/elixirs made since I completed this quest and the proc rate for me has been about 20% across the line, irregardless of elixir level or where I have crafted it.  This is based on a sample pool of over 1500 consumables made since completing the quest.  It is random though, if you keep making stuff, it evens out.  I didn't get a single proc off my first 10 flasks made and I had decided it procced for a lower rate then elixirs, the 11th procced 4 extra Supreme Power.....",
    "109023614050361402007/02/14 22:33:36ceemeeirGot this quest on alchemy level 325.",
    "1090239304130393042007/02/20 11:53:37SaintAll mastery has a chance to proc x1 up to x4 of the item.\
Proc rate is 20%+ so crazy not to spec into one. Just a matter of asking yourself what you make the most of.\
\
The description says all high level elixirs (meaning outland recipies) but I have also had this proc while making Mongoose Elixirs and also made a bunch of Ogre Strength's but never got a proc off them. So looks like high-level pre-BC recipies still proc along with but not all.\
\
As an important note and often asked question, speccing into a Mastery does not increase your chances of getting a 'Discovery*' in that catergory of alchemy. For example become an elixir master doesn't increase you odds any of discovering* Flask of the Relentless anymore then an transmute master.\
\
*Discoveries as they are called refer to a new dynamic implemented in BC. There are a handfull of recipes (transmute, elixir and potion) that can only be learned by an alchemist discovering them while crafting. There is no item created so discoveries can not be sold or traded. In addition the proc rate of a discovery is random and very low, less then .05% so discovered recipies can not be farmed in theory.",
    "109023583331288192007/02/14 10:50:48SyberianI think the drop rate might have been increased, or I just got incredibly lucky. I had one drop for each of first 10 portals.",
    "109023381511288192007/02/10 22:56:23UnexpectedYes, low drop rate for me too, took 3 runs of black morass to complete",
    "10902127048211186392007/07/26 07:58:52djcsliepxThat doesn't include the 15 Imbued Vials that you'll need, of course.",
    "1090230046101294392007/02/03 12:55:07MerrilyThere are now 3 specializations you can train in for Alchemy, Potions, Elixirs, or Transmutation. However you can only choose one. If you complete the Elixirs quest then you will be stuck as a specialist in elixers. \
\
@ kronnyq, I also picked up the elixir quest and haven't finished it yet I can't pick up the quest for the other specialties, hope this gets fixed...",
    "109025472911288192007/03/21 09:03:46GreenskinI got em all in one run, pretty ez as i was teh only alchemy and a tank, so i just looted the elites after they were dead.",
    "109022881930288192007/02/01 09:35:50bdaltonI ran black morass for the first time after accepting this quest.  I recieved 2 Essence of Infinity.  Could have just been unlucky.  I will update this once I run it a few more times.",
    "1090242505330425052007/02/26 04:08:34OmnipotenceI have made over 2500 elixirs and flasks of all kinds with Master of Elixirs active. After having read several wrong posts about master of Elixirs lets get some facts:\
\
- Master of Elixirs is an Alchemy profession specialisation (remember you are stuck with the one you choose) you can learn by completing the quest \"Master of Elixirs\" given by Lorokeem at Shattrath's Lower City (45.7 , 21.1)\
http://www.wowhead.com/?quest=10902\
\
- Master of Elixirs will create 0 - 4 extra elixirs\
\
- It is active for ALL Elixirs and will proc for flasks as well (lucky me had a 5x crit on Flask of Supreme Power)\
\
- The Proc rate seems variable (my total average was 18,71%) As it seems there is a lower proc rate for the low level Elixirs (lvl 5-200 had a 12.85%) with a higher proc rate for the high end elixirs and flasks (27.40%)\
\
- Master of Elixirs only activates \"discovery\" but does not increase the probability with Elixirs.\
\
- You need to be 325 in Alchemy and at least lvl 68 to obtain the quest (all that say otherwise: add a screenshot or it didn't happen...) To be able to do the quest yourself you surely need to be 345 in Alchemy since that's the level for Elixir of Major Defense.",
    "1090256239101425052007/03/24 06:34:33KibazuThe skill required is 325. I can personally confirm it now.\
\
Skill 324: http://img366.imageshack.us/img366/8888/alchemyelixirmastery1oy8.jpg\
\
Skill 325: http://img366.imageshack.us/img366/42/alchemyelixirmastery2qg0.jpg",
    "1090256241151425052007/03/24 06:45:50ZombiePopeClearing up something mentioned above:[quote][small]- Master of Elixirs only activates \"discovery\" but does not increase the probability with Elixirs.[/small][/quote]\
Alchemy specialization is [i]NOT[/i] necessary to make discoveries. My mage made a transmute discovery and he hasn't specialized yet. Mastery has nothing to do with discoveries at all. All mastery does is give you the random chance to create extra items for free.",
    "109023232141288192007/02/07 15:28:36bdaltonIn 3 black morass runs I recieved 2-5-3 essences of infinity.  Be prepared to run two to three times in order to gather the required essenced.",
    "109023812430381242007/02/18 12:01:06ewormafiveI just completed the master of elixir's quest.  And let me tell you, it's definitely worth it.  I've had as many as x3 elixirs at once.  And if you have a lot of mats, and you're set to make about 20 elixirs, expect to get about 35 out of it.  Very nice!",
    "1090214997811425052007/09/06 17:47:23amynisactually you're wrong. you are NOT stuck with w/e mastery you choose for alchemy, you can unlearn it, but it will cost you to do so, i think it is about 100g to unlearn your mastery, as my main is a LW and you can unlearn w/e tree you choose for that (Dragonscale, Elemental, or Tribal) and my main alt is an Alch (who i just completed the elixir mastery quest on) and if you talk to the guy that you handed in the mastery quest to, he gives an option to unlearn the mastery.",
    "109029509821945312007/06/01 02:44:11DarkShadeagree, i got a new flask discovered yesterday without any specialization and a 360 skill.\
\
just luck.",
    "10902112734101127342007/06/29 07:13:27arulYou can unlearn your current specialization in Stormspire ( Netherstorm ).",
    "109029462221945312007/05/31 09:43:22Thi3fYou don't need a specialization to get discoveries. And the only thing changed in the patch is that the chance of discovery is alot higher.\
\
The reason to why you didn't get any discoveries before the patch might be because they had turned off discoveries for quite a while due to a bug.",
    "109026584040658402007/04/12 01:50:52wowinfoPeople that have not decided yet.\
There's an upcoming \"nerf\" to how elixirs work on patch 2.1.0.\
That might change the way it works.\
\
-http://forums.worldofwarcraft.com/thread.html?topicId=94161512&sid=1\
>posted by: Nethaera",
    "1090210322811294392007/06/12 17:28:03theamericanidiotNo, see, those are the items required to complete this mastery. You collect/make them, then turn the quest in, and there you go. Elixir Master.",
    "10902140068101400682007/08/18 12:04:13ixtlanfor the Horde players, step one in the questlines doesn't come from the Gnome in Honor Hold, it comes from the Thrallmar guy:\
http://www.wowhead.com/?npc=16588",
    "10906140070201400702007/08/18 12:05:12ixtlanfor the Horde players, the questlines don't start from the Gnome in Honor Hold, they start from the Thrallmar guy:\
http://www.wowhead.com/?npc=16588",
  },
  ["I See Dead Draenei67"] = {
    "1022716764npcHa'lei19697npcRamdor the Mad194171150The Sha'tar10110227210228310231410251510252610253",
    "102278626770862672007/05/20 12:22:23GumwulfIf you do the entire chain, you gain 1,100 Sha'tar rep.",
    "102275296410529642007/03/18 01:51:03qwksilverThis quest chain leades to http://www.wowhead.com/?quest=10252 which is the prereq for being able to see and use the repair vendor outside crypts.",
    "102272281250228122007/01/22 13:38:40nekokiFirst quest chain started at the Auchenai crypts, which leads to a quest in Nagrand and back to Auchindoun.",
  },
  ["News from Zangarmarsh62"] = {
    "9796162npcZurai18011npcMokasa182492550",
    "979622160110221602007/01/20 16:56:55MezarI found him in Terokkar Forest 49, 43",
    "9796135142111206202007/08/09 22:22:14girlgamerfound him at 49,43",
  },
  ["Sunfury Signets70"] = {
    "1082417068npcBattlemage Vyara22211npcBattlemage Vyara2221112650The Scryers2501065617068npcMagistrix Fyalenn18531npcMagistrix Fyalenn1853112650The Scryers250",
    "108247800411334162007/05/05 03:05:31Spiritflamegreat to know. ty very much!",
    "106565587340558732007/03/23 11:57:47lightsageas soon as i hit level 68.. i got the quest. The opposite of these are Marks of Sargeras...\
\
http://www.wowhead.com/?quest=10653 \
\
if you want to look there.",
    "1065612941431276902007/07/30 18:53:22littlidabbiWhat hes probly confusing is that the Firewing Signets(lower version of Sunfury Signets) can only be turned in for rep until Honored. From Honored->Exalted u need to turn in Sunfury Signets and Arcane Tomes but however u can start turning in Sunfury Signets at Friendly if ur lvl 68",
    "10656136784201367842007/08/13 00:24:31wahrlokkiVery easy to get them with 70 destruction wlock using \"seed of corruption\" and \"shadowfury\" ;)",
    "106566879170687912007/04/17 17:45:21OneFreeManHonored reputation is not a requirement, but it is highly recommended as Sunfury Signets will continue to give you reputation all the way to Exalted while the Firewing Signet quests disappear once you hit Honored.\
\
In other words, it makes more sense to use Firewing Signets (which you can farm much faster) to get to Honored, and save all of your Sunfury Signets for the grind from Honored to Exalted.\
\
The same is true of the extensive quest lines available in Netherstorm and Shadowmoon Valley. These are best saved until after you are past Honored.",
    "106563046911276902007/02/04 08:19:30RupiliusI'm friendly (2600/6000), lvl 68 and I can take this quest.",
    "106563531920353192007/02/13 15:20:51RaZZoRThe quest giver is at 45,82 in Shattrath City in Scryer's Tier.\
You can find the mobs in Shadowmoon Valley around 69,52\
and in Netherstorm around 25,70.\
As I can see from your posts you can take the quest when you reach to a lvl (it seems that it is 67+ dunno)",
    "106564773221393332007/03/07 15:01:13shadowedsoulWrong you dont need that quest to get this one. I have this quest and I havent been to shadowmoonvalley yet, let alone gotten quest from there. I think you have to complete the firewing signet quest and be 65+ not sure if rep is a factor but im only friendly with them.",
    "106563186671276902007/02/06 19:18:02ZarakaarWhen you choose to ally yourself with Scryers you automatically gain Friendly reputation.  I do not believe this quest is available until you've done the first initiation.  \
Firewing Signets is available at lower level, once you've chosen Scryers.  This quest opens based on character level rather than reputation.",
    "106563933360393332007/02/20 12:32:24mismatchTo be able to turn in Sunfury Signets, you must first have accepted and completed the first quest in Shadowmoon Valley:\
http://www.wowhead.com/?quest=10824\
\
The quest giver is Battlemage Vyara. Once you turn in 10 Sunfury Signets to her, you can then turn them in at the Scryer's Tier as well.",
    "1065630707131276902007/02/04 16:47:19Omitson\"You need to be Honored with The Scryers to take this quest\". FALSE\
\
I'm friendly and I already got it. I'm quite sure I could do this quest at neutral aswell. Can someone confirm neutral?",
    "106563739841353192007/02/17 06:35:25ClueyTrade or sell them to players who chose the opposing faction, I thought that would be obvious.",
    "106566380721393332007/04/08 11:26:25DeatheronI just have tested it with my 70 lev mage with Honored rep - for me I have had to do that prequest in Shadowmoon Valley or I wasn't able to do this quest. I made my honored reputation mainly with firewing signets.",
    "1065612785521393332007/07/27 15:54:36CazeExact same conditions as shadowedsoul.. I've only ever done the firewing signet quest. I've only been into Shadowmoon Valley once to get my flying mount, nothing else, and yet I can still hand Sunfury Signets in, and no I'm not getting them mixed up.",
  },
  ["Thick Hydra Scales62"] = {
    "977416259npcZurai18011npcZurai1801110050Darkspear Trolls250197742977139772",
    "97746272020627202007/04/05 19:13:20NurinetThis quest is best saved until you start doing Angling to Beat the Competition (http://www.wowhead.com/?quest=9845) from Zabra'jin. The droprate seemed pretty good, only took me about 10-15 mins as a holy pally to complete both quests",
    "9774142943211007432007/08/23 16:21:50DinglerConfirmed. Mire Hydras 100% droprate",
    "9774231095174072007/01/23 06:15:03VaatarauI have found that the lake bed crater in the center of the Dead Mire has a better drop rate from its Parched Hydras than in Umbrafen Lake, I would say it has about a 50% drop rate as opposed to 10-30%.  The Hydras are a bit tougher, but easy for a level 61 to 62 to take out.",
  },
  ["Source of the Corruption63"] = {
    "938716360npcApothecary Azethen16794npcApothecary Azethen1679410400Silvermoon City250",
    "93874532110453212007/03/02 20:06:55vulcanhalfbreedNot-so-good drop rate. it felt like I had to kill a million of those things. Careful of the 62 Elite demon roaming around though, I found out the hard way :p",
    "9387678214067822006/12/05 21:52:57enasimaTook about 20 kills to collect all 5. Taskmasters have 1-2 weak minions with them.  Minions will flee once taskmaster dies.",
    "93873312981259672007/02/09 10:57:22mya77You don't have to kill adds. Just kill Taskmaster and adds will become non-violent and go away.",
    "938715798911259672007/09/25 05:03:06BuryIf you're a druid, or have been buffed by one, try removing the Thorns buff if the adds are attacking you mysteriously. same argument applies for warlocks' Fire Shield.",
    "93875116851219092007/03/14 16:04:30StabbieThis is the quest: http://www.wowhead.com/?quest=10403",
    "93872190950219092007/01/20 04:02:48dietrockstarWhile doing this quest if you head up the right side of the ruins next to the mountain you find a Quest npc, named Morod at tloc 13,61. He gives you a quest to find another npc in that same camp named Naladu who gives a series of quests.",
    "9387135568101355682007/08/10 18:11:22oksekodstrange i got my 5 essence in like 7 kills",
    "93874243261219092007/02/26 00:54:11kirrikaThe location of Naladu is 16,65.  go to the back of the ruins (up the stairs) and there is a path to your left leading to his hut",
    "9387145234101452342007/08/28 02:53:27Ghengisthe drop rate seemed to be about 50% for me, I was getting one every other kill",
    "93872459420245942007/01/25 18:20:13geist89Drop rate is reasonable; I was doing this with a friend of mine and we both got our 5 in a total of about 15 minutes.\
\
These things respawn incredibly fast, so it shouldn't be a problem even if the place is crowded.",
  },
  ["Burn It Up... For the Horde!61"] = {
    "100876158npcMegzeg Nukklebust21283npcMegzeg Nukklebust212839800Thrallmar250110086210087",
    "1008768898068892006/12/06 00:49:33enasimaA lot of people have problems finding these.  They're basically seige tanks with towers put on them.  You can find them directly north of Honor Hold.  They're guarded fairly lightly.",
    "100872077620207762007/01/16 05:36:32mrmonkeey1Real easy to do, just run up side it, right click'n bolt. Nice xp as well.",
    "100872713330271332007/01/29 12:50:21micro23Eastern Cannon: 61, 52\
Western Cannon: 55, 54\
\
Is correct info. Well done. Fun quest click your torch and BURN IT UP :)",
    "1008719197470191972007/01/03 11:13:56dmasterEastern Cannon:  61, 52\
Western Cannon:  55, 54\
\
also, these are guarded by bonechewers so you can collect the blood here as well.",
    "10087118509211183202007/07/10 09:27:35absterBut, isn't this the follow up quest for \"I Work...\"?\
I may be missing something here, though.",
  },
  ["Seeking Help from the Source65"] = {
    "99636519952299583996349965599696997579980",
  },
  ["The Agony and the Darkness61"] = {
    "1038916158npcMagister Bloodhawk21175npcMagister Bloodhawk211759800Thrallmar250",
    "103892151520215152007/01/18 23:03:59carajito39,43 easy quest\
\
ps: for bepo and gazu who always are lost :)",
    "103892523020252302007/01/26 16:55:35GreyhameThe Pools of Aggonar there a bunch wandering around...\
\
also if you haven't already now would be a good time to do \"In Need of Felblood\" http://www.wowhead.com/?quest=9366\
\
or the sequel to that quest \"The Cleansing Must be Stopped\" http://www.wowhead.com/?quest=9370\
\
both are in the same area..",
    "103892669131252302007/01/28 21:37:48TarazNote:  In order to open this quest you need to complete the Doorway to the Abyss chain http://www.wowhead.com/?quest=10392 first.",
  },
  ["Windroc Mastery67"] = {
    "985616764npcShado 'Fitz' Farstrider18200npcShado 'Fitz' Farstrider1820014600198542985539856985516764npcShado 'Fitz' Farstrider18200npcShado 'Fitz' Farstrider1820011650198542985539856",
    "985615510611348142007/09/19 08:39:46AmberleyAnother thing Gutripper and the other hunting Mastery quests have in common is the fact that:\
\
- They are immune to any crowd control, this includes but is not limited to: Fear, Polymorph, Trap, Frost Nova and Hibernate\
- Tough to solo. Highly advisable to bring a friend along when you are levels 65 thru 67",
    "985622919170229192007/01/22 18:55:04CatinaLoc: (32, 30)",
    "98563481460348142007/02/12 17:12:00ExcandiorThe respawn time of Gutripper is around 5 minutes, I guess that's the same for the other two elites from the Mastery-quests.",
    "98566222880622282007/04/04 21:03:49soulstoneGutripper is a black colored 67 elite bird/owl that roams in a pattern just east of Warmaul Hill. If you don't find him at first Gutripper roams in a repeatable pattern. Just outside of Forge Camp Hate: heading northeast he will roam visiting all the clefthoof corpses, heading in a northerly direction on the western side of the road leading to Zangarmarsh. He will roam almost to the border of Zangarmarsh before crossing the road and heading east towards more clefthoof corpses. At this point he will track south a little bit before taking off to the air where he will track again towards Forge Camp: Hate and begin his pattern again. It takes roughly 5 minutes to complete his roaming pattern.\
\
Gutripper is immune to Fear and will present a problem to hunters attempting to kite him because he flys very fast.",
    "9856159376101593762007/09/27 11:16:13RedmumbaSolo'd as a 65 Druid.  Same as everything else... Bash at ~50% health, heal, use Barkskin as needed, then back to bear.  Took me about three tries--at one point he resisted two bashes--but finally got it.  I found the best place to fight him was where he crosses the road leading out of Nagrand to the North; no worry about adds or other interference there, and you can see him coming a minute or two before he actually gets there.\
\
Just make sure you keep Demo Roar up at ALL times!",
    "9856158361101583612007/09/25 18:32:01princesseSoloed as a 68 protection pally. Bit of a slow fight, but more an endurance battle than anything else. I judged and sealed with light and only had to heal once. Toward the end as I was running out of mana I sealed with Vengeance instead to get him down a little faster. He can be stunned with Hammer of Justice. Compared to the rest of the other mastery elites, Gutripper doesn't hit too hard, which helps a lot.\
\
I found him at about 36.21.",
    "98566306260630622007/04/06 19:45:43bebbeCompleting Talbuk mastery, Windroc mastery and Clefthoof mastery will unlock the quest The Ultimate Bloodsport (http://www.wowhead.com/?quest=9852).",
    "9856154762101547622007/09/18 14:58:14runnerjust did this with a 66 shadowpriest (im a 64 combat rogue) and its definately the hardest of the mastery fights he hits like a truck and has ALOT of health. we wiped a couple times but eventually got him down with me blowing every cooldown and the priest dotting up then spamming heals on me its a shame the rewards suck so much ;/",
    "9856143031101430312007/08/23 19:03:50duathorthadDefinitely not solo-able as a mage. I was 66 frost spec. at the time and owing to it's immunity to snares and roots - there is no way to control the flow of battle.\
\
Even with an elemental and Ice Block/Barrier, there is just no way to keep him away from you for long enough to get in the shots to kill him. His hits are far too powerful.\
\
For mages: you'll need a tank to hold aggro whilst you nuke. No other way [i]if you're doing it at the intended level[/i].",
    "98568393120839312007/05/16 08:35:46m3liorSolo'd as a Warlock. Just enslaved the Mo'arg Master Planner from nearby and let him do all of the work. Did the same for the Talbuk Mastery as well.",
    "985641449121229192007/02/24 05:18:18Viper007Bondhttp://www.wowhead.com/?npc=18257",
    "98567299920729992007/04/25 22:11:18DarkFerretCan't figure out any way to solo this quest as a mage.  Gutripper hits too fast and moves too fast to kite.  He also tears through the elemental in about 10 seconds.  Was able to duo it at 68 with a 67 demo lock using the imp.  Just pile on every trinket/cooldown you can and pray for lots of crits for a quick kill.",
    "98568534531839312007/05/18 19:37:27deadaloneSolo'd as a 65 Affliction warlock.  Just went over to a forge camp and enslaved a felguard legionnaire thing. Piece of cake.   \
\
If you use this strat I suggest using the legionnaires instead of the engineer dudes, the engineers cant really hold aggro too well and their dps is a bit weaker.",
    "98566795130679512007/04/16 04:50:28grnchileGutripper is also immune to freeze effects. He is, indeed, very fast (able to outfly an epic ground mount).",
    "985525529280255292007/01/27 06:06:15wonderbhoyAround 50,60 and the surrounding area.",
    "98556422750642272007/04/09 04:35:04Aggroti found them at 50.48 there can u also find the bulls for the 2 other quests. Good luck",
    "98551255770125572006/12/10 03:29:18enasimaBest place to find these is the area South of Southwind Cleft.  This area is almost soley populated with these mobs.",
    "9855149259211465572007/09/05 04:16:00suspchaosYou're talking about the previous quest.",
  },
  ["An Audacious Advance66"] = {
    "990716664npcJorin Deadeye18106npcJorin Deadeye1810614150The Mag'har700198882988939890498915990669907710107",
    "9907139478101394782007/08/17 09:44:24HasancanBy the way i failed to mention above that for that bug to work u must go behind the tree through the steel cages",
    "99078482351166312007/05/17 21:49:56VagabondPrereq to Bleeding Hollow Supply Crates is Standards and Practices (http://www.wowhead.com/?quest=9910) first.",
    "990716631190166312006/12/17 18:02:28enasimaI prefer Southwind cleft for these, but either will do.  Head into the caves and make a loop or two if you need... there's a lot of kills required here.  Save yourself some time and pair this quest up with Bleeding Hollow Supply Crates(http://www.wowhead.com/?quest=9916) if you can.",
    "9907139475101394752007/08/17 09:38:18HasancanIt is best to do this quest at northwind cleft. I have found a very useful bug there. Just near the entrance to the cave there is a tree on the right. If u get behind that tree, u will leave combat mode, therefore the mobs tailing u will stop",
    "99078993810899382007/05/25 00:41:35OdinssonMiners might also go for the Southwind cleft as there is a lot of adamantite to be found there.",
    "99076265950626592007/04/05 16:31:00FishpawWhatever you do, no matter how tempting it may be, don't use fear in the cave ....",
    "99073202740320272007/02/07 03:49:34LucidTo confirm some of what has been said before. Be sure to have the Bleeding Hollow Supply Crates quest before you undertake this one. \
\
If you need only the ogres, its safer outside the cave. If you need both, the cave is a good choice (the crates are very abundant in the caves), but can get rough in there if you're not a durable or particularly fast dps class. Very often you'll aggro a mage type behind the ogre you're fighting and you wont realize it until you notice you're very low on health. Also, running is very difficult in the caves as the warriors charge and will daze you constantly.",
    "990724006110240062007/01/24 20:34:04ZmokeYou can find the Warriors and Mages in both of those caverns.\
\
(40,32)\
\
(50,56)",
    "99072515820251582007/01/26 15:02:03VrigorWatch for double spawns in the cave. 2 might be ok to fight at one time but 3 makes it tough if you are by yourself. Get the other quest as mentioned but get them quick and go outside. Much safer to fight outside the cave.",
  },
  ["Hotter than Hell70"] = {
    "107587068npcRohok16583npcRohok1658315800Thrallmar350110755210756310757410758",
    "107589194010919402007/05/27 17:59:52JetdoctrKited and worked like a charm...soloed a 70 elite...with help from guards of course :)",
    "107589245210924522007/05/28 12:14:57HarrogarKiting the Fel Reaver that runs East of Thrallmar into the Caravan still works as of May 28th, 2007 (2.1 patch).\
\
I didn't even die. I used a shock and ran 20 feet into the caravan taking only 1-2k dmg per hit. I didnt even die (I threw down an Earth Elemental totem and he tanked it!)",
    "107584211531399352007/02/25 12:56:48PlatyPulling him into the mages still works as of today. Make sure he hits you while you are in middle of them and they'll light him up.  Of course you will die.\
\
***The following is unconfirmed*****   According to some they are going to fix it so you can't do this anymore come next patch.  We'll have to wait and see.",
    "107584867510486752007/03/09 11:10:25buzzmanNo it works i did it today you have to run him past the mages and the guards will help too.",
    "107589066121871042007/05/26 00:06:04dartkunFreedom to not bring a Rogue to Shattered Halls is a good reason to finish this quest also.",
    "10758143885201438852007/08/25 14:57:36AttorneyAtLawlAfter waiting for about an hour, I tried to kite the Fel Reaver into the mages. About 10 seconds after it died, the corpse disappeared. I don't know if it's due to the mages killing it, or what. This was on 8/25/07.",
    "107587001310700132007/04/20 08:36:58docseuzzas of 4/20, still works.  Trained reaver over to caravan, just as infernal fight was finishing.  Thought I'd have to wait until reaver's next lap, but the two npc's picked him up (once I feigned death to drop aggro).  I joined in at about the felreaver's 50% mark.  about 3-5 minutes later, one dead fel rever, used mold, swapped toons (logged out right there), and got key for 2nd toon....\
\
multiple alts ftw... ;)",
    "10758162817101628172007/10/04 11:26:25SeaxulfKited him to the NPC's that fight the Infernal Bombardments no problem. In fact i had to do it twice because when they kill him, at least both times i kited him, you only have a matter of about 2-3 seconds to use the mold before there's a bombardment of infernals. The Infernal bombardment stuns for a couple seconds each and by the time i was not stunned the fel reaver corpse had despawned. Make sure you're ready to use the mold immediately upon his death. After the mages had aggro i was able to stand right next to him without taking damage and use the mold immediately after they downed him.",
    "10758106128201061282007/06/17 17:44:19belizibubyou can still kite the Fel reaver to the mages and let them do there damage on him. \
\
Soloed 70 priest.",
    "10758155431101554312007/09/20 00:14:35VesicularIf you have a pet (any pet, hunter pets, shadowfiend, elementals, etc), there's a very easy way to do the kiting without dying.  Put the pet on the Fel Reaver, then run to the mages.  Once you reach the mages they will actually run after the Fel Reaver for you and start attacking it where your pet is.  Once they start sit back and enjoy.  You won't even be touched.",
    "1075827002150270022007/01/29 09:06:47Sapilasthis is for the key to the shattered halls. to start the very first part of this chain u must kill this guy http://www.wowhead.com/?npc=22037 and he drops the quest item to start the first part. there are a lot of mobs around him so its better if u go to him with a flying mount. other than that he is reachable without one as well.",
    "107585212120521212007/03/16 12:16:54Stormbringer1967Just did this as a hunter.. shot the reaver, ran into the mages and slightly past them... they WTFPWNBBQ'd the reaver, I used the mold in the coprse... got the key. Simple as pie... or cake\
\
I of course used my get-out-of-jail-free card and Feigned Death so I could mount and watch the carnage from a hover.",
    "10758123769101237692007/07/20 06:25:56AlhannaFel reaver's trajectory is precise enough in the game's map :p People lure it a lot plx \
\
http://www.wowhead.com/?npc=18733",
    "107583965941328552007/02/21 01:56:28drohrConfirmed here too. He passes really close, so just fired the gun at him, and the elites downed him in like 1-2min. Didnt loose a single HP.",
    "10758124352201243522007/07/21 04:50:50nailgun80Kiting the Fel Reaver into the elite mages / Thrallmar Guards at Thrallmar still works as of 21st of July 2007.\
\
What I also noticed when following the Fel Reaver through Hellfire Peninsula is that it will despawn after it's run past all it's waypoints. As soon as it despawned I flew back to Thrallmar and he just respawned in front of the mages and guards.",
    "10758142967101429672007/08/23 17:28:08Sibunahaving the NPCs outside thralmar kill it still works as of 8/23/07",
    "1075831440100314402007/02/05 22:02:04rahxephonNotice that you only need a dead fel reaver in order to finish this.  If you see someone else fighting one, you might as well help them out.",
    "10758144531111438852007/08/26 21:25:53DroffatsSame thing happened to me. I probably could have used the item in time, but I got stunned by those infernals that periodically start spawning there.",
    "1075830612190306122007/02/04 12:55:57KiredThe Fel Reaver passes very close to the eastern side of Thrallmar. I managed to kite it to the NPCs that fight the infernal bombarment and they took it down in about one minute. Also if anyone in the area has killed one, you only need to be able to target the corpse and you'll be able to use the mold.",
    "107585682130568212007/03/25 06:49:42tzicasebaThis is the last parth quest for Shattered Halls key . The quest is simple just need a tank and healer , you and more a DPS .                                                                                                               The first parth starts from a mob in Shadowmoon Valley named Smith Grulloc . He can be found at 68,38 in Ata'mal Terrace . Good Luck .",
    "107588570611839522007/05/19 12:36:21ScamperI dragged him safely over to the two wizards, but he killed them both before he was even at 90% health...",
    "107583285580328552007/02/08 22:04:29LordJMannConfirmed... When he passes by Thrallmar, just kite him to the group of elites who normally kill the spawning infernals, they downed him in about 2 minutes, completed the quest by myself.",
    "107585738240573822007/03/26 07:44:58XeenonContrary to what you might think, a fel reaver isn't any harder to beat than any other level 70 elite. Just get a tank, healer and some DPS and go hunting.",
    "1075810072321938232007/06/08 11:33:50XykarMages do still cast blizzard, and the infernals spawned when I brought the Felreaver over.\
\
Successfully solo'd after tracking him through a very long patrol. I was mounted and ran between his legs straight to the mages. He followed me and GG.",
    "107586519810651982007/04/10 20:45:56OrikAs of patch 2.0.12 (4/10/07) you are still able to kite a Fel Reaver to the mages, they will start to AoE and some grunts may attack. Sit back and relax while they do the work. You might have to die, they only need to hit a fel reaver once and they will get aggro. You need to lose the aggro by using Feign Death, Vanish or just dieing.",
    "10758147276101472762007/08/31 18:43:32maximusprimeSet in front of the bloodmages by Thrallmar and hit him with a throwing knife, turned around and ran through the bloodmages.  They took him off me right away with all their blizzards/arcane missiles.  Took him down in around 3 mins and got to loot him too (60s).  Easy.",
    "107586822421314402007/04/16 15:55:06defektungeCan be done in a raid too, without having to leave it at any point. If there's a dead fel reaver around, you can get your key.",
    "10758141622101416222007/08/21 08:43:52RaohStill works to pull him to the mages, as an Alliance warrior I just pulled the Reaver from range, ran past the mages without aggroing them, positioning the Reaver on top of the mages, when he thunderclapped he aggro-ed them and they killed him in a minute.",
    "107584277820427782007/02/26 13:17:03rlyehEven if you kite properly you can still end up dying if you do the solo pull- kite to the guards tactic.   If you have the card of twisting nether or a soul stone,  this becomes MUCH easier.",
    "10758137173101371732007/08/13 13:53:20KabukaeDid this Q today, still works and the mages was aggroes normally by running through them with the reaver. No blizzards was needed.",
    "107583975231328552007/02/21 06:24:00ArvidI pulled him into the horde mages but he bugged out and never died, at least that was what i fought. After about one minute when his hp hasn't moved i tried attack him and i got the \"target is dead message. So i used mold without problem. But the npc where still hitting eachother. Well i did the mission anyway... =)",
    "107583993530399352007/02/21 13:05:42dangermouse777Not sure if they changed this or not, but here's my experience with it:\
\
Standing by the group of mages, he comes out of the southeast, walks north by them, then heads northeast.  About 2 minutes later, he comes back from the northeast, down, and out to the southeast.  About 20 minutes later he comes back around.\
\
The first time I tried to kite him the mages didn't pick him up.  I ran him right through them, and he continued to pound me.  After I died he just ran off.\
\
The second time, however, the mages were dropping blizzards, fighting the infernals.  I ran him through the fight there, and ice blocked on the other side.  After my iceblock popped he killed me, but then ran over to the mages.  I released, rezzed, and ran over to watch the show.  So it may be that they changed it so that the mages won't pick him up, but if they hit him with the blizzard he'll return the favor.",
    "107588395220839522007/05/16 09:14:06tlbj6142After solo killing (kiting) the Fel Reaver 2 times and I finally realized that you have to ***USE*** the item in your bag (while standing in the Fel Rever's corpse) to complete the quest.  It is not just a \"loot to complete\" type quest.  Guess 3rd time is a charm.\
\
BTW, the kite to the wizard trick is very easy to do.  Even for a 4 thumb idiot such as myself.",
    "10758149821111476402007/09/06 11:01:51d4fFstill works allright... 6th of september 2007. \
\
Just wanded him to the mages... \
\
you can do damage to him.. but beware.. the only reason the bloodmages can kill him is because of the lvl 66 got TONS of hitpoints... they dont do much damage to him... \
\
I drew aggro three times.. iceblocked out of two... invisible on the last.",
    "10758147640101476402007/09/01 11:57:46LoudnoxiousKiting him in still works as of Sept 1, 2007.  LB->NS->GW, run to the mages...PROFIT!",
  },
  ["Stealth Flight68"] = {
    "1019416867npcSpymaster Thalodien19468npcVeronia201621200The Scryers10111039210189310193410329510194610652710197810198910330101020011103381210365",
    "101943058340305832007/02/04 12:13:16kogutexVeronia is next to Flight Master, outside Area 52.",
    "10194132748201327482007/08/05 18:13:28HusseinCoords 33,64",
  },
  ["Return to Thalodien68"] = {
    "1020016867npcCaledis Brightdawn19840npcSpymaster Thalodien194681200111039210189310193410329510194610652710197810198910330101020011103381210365",
    "102004294420429442007/02/26 17:58:53DathaenThe quest giver makes you walk to the turn-in person :'(",
    "10200106573301065732007/06/18 16:30:25JasmeraliaFinishing this quest unlocks a new chain from Magistrix Larynna:\
\
http://www.wowhead.com/?quest=10341",
  },
  ["Thwart the Dark Conclave69"] = {
    "108086967npcParshah22024npcParshah2202415400110569110760210759210761310777410778510780610782710808",
    "1080826785600267852007/01/29 00:39:35pehuGo to Cthun summoning place at 41.60 (around), kill all the guards and try to use the staff. It requires an \"unguarded place\", which I found a bit hard to find. I killed all the summoners and then at the site of the last kill, used the staff and it worked. So the correct place is by the pond where the cthun is being summoned. Keep trying at various locations around it if you get the error message.",
    "10808102133201021332007/06/10 23:19:11KananaAll you need to do is go to the summoning point (41.60) which is between Wildhammer Stronghold and Eclipse Point. Kill that summoners (they will be channeling a purple beam to the C'thun like thing) and use the rod at the edge of the lava.",
    "108085729361267852007/03/26 02:48:15EliseIt is not the unguarded spot you need to find, it is just that you need all 4! guys standing around him, and then just use the staff, the C'Thun lookalike will vanish then,",
    "1080855025130550252007/03/21 19:38:37FwakyJust kill all mobs then use it around summoning place.",
    "1080822907440229072007/01/22 18:00:13AuriCthun wannabe 41.60",
    "108086495521606242007/04/10 11:05:33KrispyYou can basically 3 shot the guys. Very easy.",
    "10808159916101599162007/09/28 13:58:57WingsovergloryThis may have gotten updated since then but at level 70, the money reward is 13 gold, 34 silver for completing this quest",
  },
  ["The Annals of Kirin'Var69"] = {
    "1031216967npcCustodian Dieworth19488npcCustodian Dieworth1948812300110184210312310316410314510319610320",
    "103127072021529152007/04/21 22:25:38desertstom08Fun little fact here, when in this area killing any of the named people except the master smith, i forget his name, drop an item that needs to be returned. There are 4 of these total.",
    "1031224963190249632007/01/26 09:52:24ColdCook60,87 Drops off of Battle-mage Dathric",
    "1031232369120323692007/02/07 18:01:19SprockleDathric is at 60,88 inside the town hall style building.",
    "103125291530529152007/03/17 22:45:50Viper007BondWhen you kill Dathric, a sword drops off him that starts this quest: http://www.wowhead.com/?quest=10182",
    "103124323530432352007/02/27 07:03:04HunterSthompsonyou can also do indispensable tools at the same time http://www.wowhead.com/?quest=10331 the smithing hammer you need dropped off a kirin'var apprentice, second kill =)",
    "103127342241529152007/04/26 16:12:05plethorexBattle-Mage Dathric: http://www.wowhead.com/?quest=10182\
Abjurist Belmara: http://www.wowhead.com/?quest=10305\
Conjurer Luminrath: http://www.wowhead.com/?quest=10306\
Cohlien Frostweaver: http://www.wowhead.com/?quest=10307",
  },
  ["A Visit With the Greatmother68"] = {
    "1004416866npcGarrosh18063npcGreatmother Geyah181411200The Mag'har5011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "1004427102201236802007/01/29 12:03:09robtmMurkblood Invaders isn't required. I got this quest without having done that one.\
This chain was available to me after the Altruis chain, so that one is a confirmed requirement.",
    "100445157041236802007/03/15 11:00:19RedekThis chain becomes available when you have completed all the Mag'har quests, including the Blademaster, Demon Hunter, and Sunspring Escort quests, and have reached level 66.",
    "100445023961460422007/03/12 18:44:26emidanThere's a quest chain that under your quest log falls under the Terokkar Forest zone, but completing it opens a new chain in Nagrand.  http://www.wowhead.com/?quest=9888",
    "100445582061236802007/03/23 10:24:52AvilisterYou must complete all of the Blademaster's quests to get this. All the way through Message to Garadar (http://www.wowhead.com/?quest=9934)",
    "100446465710646572007/04/09 22:07:16WoundhealerOk, I have done every single quest in Nagrand. The escort Q i did at 64/65, I did the Blade Q chain at the end of 66. and I have just finished the Altruis the Demon Hunters tiresome quest chain (Pain in the but, runnning around bloody Outland *grunble grunble*) but I did it anyway; knowing that I would get this quest chain when I was done. Nothing.....I can't get this Q...I can't talk to Garrosh or the Greatmother. so annoyed...any suggestions would be greatly appreciated :P",
    "1004423680600236802007/01/24 11:49:58tbone47OK, so i finally got this.\
\
there are 3 confirmed quest lines you must finish before getting this Thrall questline to unlock\
\
1) blademaster chain http://www.wowhead.com/?quest=10107\
\
2) altruis the demon hunter chain http://www.wowhead.com/?quest=9983\
\
3) the murkblood quests (murkblood invaders http://www.wowhead.com/?quest=9872 as well as the escort quest out of sunspring village)\
\
thanks to gurgthock from elitistjerks forums.",
    "10044125845301258452007/07/24 04:03:12BrelkinI thought that I had done the escort quest.  I flew over the guy, saw the greep NPC down below, and he didn't have a quest ! above his head.  So I assumed I had done it.\
\
But I was wrong.\
\
Turns out you have to kill all of the mobs near him, and THEN he will give you the escort quest.  So if you've flown over and found the guy, and thought you'd already done it, try killing all of the mobs around him and see if he offers you the escort quest.\
\
BTW, it was reasonably easy to do as a solo 70 BM Hunter.  He heals himself, and my pet could tank most of the mobs.  Cadewalk.",
    "100444010881236802007/02/21 19:01:09solidsnakConfirmed need Escort quest.",
    "1004457377130573772007/03/26 07:28:49myyzFor all of you who claim you have completed all the pre-reqs and are not able to get this questline to open be _sure_ to complete the Blademaster chain. If you open the link in post 2 (http://www.wowhead.com/?quest=10107) and do just that quest it is not enough. You also have to complete these quests from the blademaster:\
\
Armaments of Deception: http://www.wowhead.com/?quest=9928\
\
Returning the Favor: http://www.wowhead.com/?quest=9931\
\
Message to Garadar: http://www.wowhead.com/?quest=9934\
\
I also was a bit puzzled before I noticed I had done everything else but these 3 quests.",
    "1004431681250316812007/02/06 11:07:49ShihanLockConfirmed Prereqs:  \
\
The Blademaster Chain: http://www.wowhead.com/?quest=10044\
Altruis the Demon Hunter: http://www.wowhead.com/?quest=9983\
Totem of Kar'dash (escort): http://www.wowhead.com/?quest=9868\
\
Note on the escort quest the horde npc will aggro the alliance npc if they see each other, so go ahead and take them out first.",
    "100447086931573772007/04/22 05:51:55Alleinconfirmed! i did all other quests that was stated here but these and i could not take A visit with the Greatmother quest. so you should basicly do ALL quests that \"Lantresor of the Blade\" gives in addition to other quests that are written above. He is at Burning Blade Ruins (73.8 62.6).",
    "1004430305191236802007/02/04 00:15:16RasoreConfirmed you need the escort quest. I've just finished all the other pre-requisites and was not offered this quest.\
\
The quest is called the \"totem of Kar'dash\" (there is an alliance version too):\
\
http://www.wowhead.com/?quest=9868\
\
Confirmed that once I had done this quest, I was able to start this chain.",
    "100443007361236802007/02/03 13:27:25wolfbaneTo add to the general confusion, I can report that killing Durn is not required to open this questline. I still had that quest and another one I can't remember the name of in my log so neither that one or completing all available quests in Nagrand is needed.\
\
I'm assuming the first two quests tbone47 mentioned are needed though since I had to do those at least to get started.",
    "100444143980414392007/02/24 04:45:14SuyashYou do not have to complete the nesingwary expedition quests to obtain this.",
    "100445878720587872007/03/28 20:02:31tuteagleConfirmed for escort quest, lacked only that one, did it and got this quest",
    "100448932321819112007/05/24 08:22:24RasoreAs a note, doing the entire quest chain, plus a few other random questions will put any character comfortably into revered after all the quest reputations and kill reps. This chain is excellent for anyone who 'really' wants the exaulted mounts.",
    "100448191130819112007/05/12 13:36:49FitzburghYou get a total of 6760 Mag'har rep from completing all the qeusts in this chain, as well as 1200 Sha'tar rep.",
    "100443260471316812007/02/08 07:41:29AnnaiNot only will the Horde NPC (quest-giver) agro the mobs and the Alliance NPC, it will also agro Alliance players, giving you two options on a PvE server. Go \"red\" and take out the Alliance player, or let the NPC die and wait for respawn.\
\
I grouped with someone last night and we had this happen twice. The first time, I didn't flag and the NPC died. The second time, we had to kill two Alliance players to complete the quest. Not sure if it's working as designed, but something to be aware of, particularly for PvE servers.",
    "100449592650959262007/06/02 11:07:20payasoThe required chains you MUST complete before doing this are:\
\
The Blademaster Chain:\
http://www.wowhead.com/?quest=9888\
This starts in Nagrand, brings you to Terrokar forest and then back to Nagrand.  When you complete this chain with \"Diplomatic Measures\" the Burning Blade Chain will be unlocked.\
\
Burning Blade Chain (Lantresor of the Blade):\
Starts with:\
http://www.wowhead.com/?quest=9928\
http://www.wowhead.com/?quest=9927\
Once you complete these 2 quests at Kil'Sorrow fortress, you do another 2 up at the Laughing Skull ruins.  The last quest in this chain is \"Message to Garadar\" [http://www.wowhead.com/?quest=9934]\
\
Altruis the Demon Hunter chain:\
http://www.wowhead.com/?quest=9983\
You will need a group for most parts of this quest.  There are parts that are easily soloable.  Last quest in this chain to complete is Forge Camp: Annihilated\
\
Murkblood Invaders:\
http://www.wowhead.com/?quest=9872\
Get a note from Murkblood Invader who ride arround Nagrand to start the quest.  If you're under 70 you might want a partner.\
\
Totem of Kar'dash (Escort):\
http://www.wowhead.com/?quest=9868\
Easily soloable.",
  },
  ["Bring Me The Egg!66"] = {
    "1011116664npcWazat19035npcWazat1903514150110109210111",
    "101116327321558802007/04/07 09:47:24JaylenIt is the speed of the Epic mount, +100%.  It works along the lines the faster you are going when you jump the farther you go.  I once saw a speed hacked character jump horizontal long enough to take falling damage.\
\
The +100% it is possible to jump from that cliff above and void the trampoline entirely.  This reduces the odds of dying in a failed attempt.  Thus reducing the gold used on repair.  It also removes the element of skill in timing the fall.\
\
This is barely doable at epic mount speed.  Other mount speed boosters make it easier.  Thus it is impossible to do this with a normal mount.  The thing is, you do need to have that trampoline buff on.",
    "101117563541194302007/04/30 16:50:38kunikosShe can take a little while to spawn sometimes, so wait about 30 sec before trying again.",
    "101112187830218782007/01/20 03:06:22ChamrickThe Matriarch is soloable as a 67 frost mage. It took a while, but he can be kited.",
    "101118535311678512007/05/18 19:59:36AvedisSince tweety is not immune to fear, as a lock, I recommend fear kiting with Felguard (for the intercept - to catch up, as it has a fast flying speed)... piece of cake.  No pots, HS, or SS; just sick Jhuontom on him, fear-dot-dot-dot, rinse & repeat as necessary.",
    "10111110254101102542007/06/24 08:06:29Keepertje8Fury warrior... which of the 2 capes to choose?",
    "1011119430220194302007/01/05 04:50:58FrittiYou also want to make sure that you receive the message 'Mysterious Egg cracks open, filling the nest with yolk' before jumping out of the tree. While I received quest credit for attempting to steal the egg, the Matriarch did not spawn. I ended up having to jump back up and re-loot the egg two more times before she finally appeared.",
    "101115999351338972007/03/31 04:17:00qutharIf you take off your gear don't forget to put it back on before fighting the bird.",
    "101115120720512072007/03/14 17:15:43antinosaI tried this quest many times and finally got the hang of it. Like others have said, stand dead center of the trampoline; make sure that when your on it you're looking straight from the top view down so that you know when to right click on the slow fall buff (when you're over the nest release the buff); if your a lock soulstone yourself in case you die when you land in the nest. Res and click on the egg. When the elite bird appears, send the void out to attack; drain life and pds. When void gets close to the end of his life, sacrifice him and continue dps and fear the bird until he dies. Insure you have a healthstone and some cloth bandages to hold you over. I did it at level 67 on my destrution lock.",
    "101116408110640812007/04/08 21:52:35DethecusChanceOMG.. yeah finally got it. took a few dozen times but I got it done.. it is very tricky doing it from the trampoline. I wish that I could give insight to it, but it was really just dumb luck.",
    "1011121212650212122007/01/18 01:56:27squeekI got this done by getting the Jumpatron blowfall buff and jumping off the hill above the nest on an epic mount with spurs on my boots.  It dropped me right on the nest.",
    "101115335511218782007/03/18 19:49:21TiforixEasily solo'd him as a level 67 Moonkin. Starfire, Hibernate, Starfire, Hibernate, etc.",
    "101114758520475852007/03/07 09:52:04NestaOnce you in the nest take the eggg. Now wait for egg again to reappear and break it. This will summon the level 66 elite \"bird mother\" The bird is fearable so i was able to solo this at lvl 65 as Warlock. Good luck",
    "10111134523101345232007/08/08 17:54:39Hat3d1I'm getting a bugged quest, breaking the egg is not giving me credit, I have killed the bird twice. :(",
    "1011113129411212122007/08/02 21:17:29AxthonyThis is by far the stupidest quest I have ever attempted. First 10 tries I died trying to cancel the slow fall buff and land on the nest. I splattered on the ground every time. And when I finally get up there, I open an egg, and nothing. No bird spawned. \
And whats worse, every time I died, I had to wait an extra 50 seconds to rez for reasons I dont know.",
    "101119644231192102007/06/03 04:17:11exodusIn getting the egg, mages can blink when directly above the nest and either land straight down or stop midair, and slowfall straight down.",
    "1011119210310192102007/01/03 14:39:14LustralUse the Jump-a-tron 4000 next to Wazat to launch yourself into the air and land in the nest with the mysterious egg.  Using the Jump-a-tron gives you a 3 minute duration slow fall debuff, and the only practical way to land in the nest is to click it off once you're at the proper trajectory floating above it.\
\
Once you interact with and take the egg, the matriarch will swoop down and is non-aggressive, ready to be killed.  I completed this quest with another warrior, and it was moderately difficult, though using taunt and bandaging properly made it reasonable to do.",
    "101114184061212122007/02/25 00:20:06mootwoI absolutely condone this technique. If you try it by just bouncing you could be there for hours.\
\
One thing of note is the section of hills you slow-fall from is covered with trees, messing up your line of site. (This may be more important to cows and cthulus.) If you zoom in until you're in the fist person you will be able to see the eggs and line yourself up much easier. Once I zoomed in I hit the eggs first shot.\
\
Note: maybe it was because the person I was with sort of cheated and used his flying mount, but I did not get credit for cracking the eggs when he did it. Be careful of this.",
    "10111117626101176262007/07/08 19:48:45chrizze3solod as a lvl 66 frostspec mage, it was hard but doable....  need to freeze him many times and run from him some.",
    "101113868721377422007/02/19 11:52:49fiskahIt seems that of patch 2.0.8 you cant use this trick anymore. Every time I tried it just blinked to the ground, but it worked around a week ago.",
    "101112847250284722007/01/31 18:09:12LordJMannStand DIRECTLY in the middle of the launcher, puts you straight over the nest easily. As an afflic lock I solo'ed the matriarch, chain fear and dots, really simple. Couldn't make it off the hill on my epic mount, but standing directly in the middle worked on first try.",
    "10111152526101525262007/09/13 14:05:07ozakiI did it 15mins ago with my druid lvl 66..used 1 poth it was really close fight since i missed him with Bash. In the end i had 10% hp and 30 % mana",
    "10111122997101229972007/07/18 20:43:35MikaloSoloed this as a level 66 Demo Warlock.  \
\
I jumped into the tree from the cliff in front of it with the slow-fall buff.  After that I cracked the egg and waited for the bird to spawn.\
\
As for the fight, I slapped all my dots on it and kited it with fear until it died.  Was pretty simple for a Warlock, besides the fact that the thing hits like a tank.",
    "1011127135320271352007/01/29 12:51:58SeregonPeople on my server had a hard time getting into the nest so here's a good trick:\
\
Get the slow-fall buff from the trampoline. Then mount up (epic mount only) and go up on the ridge a few yards south-east of the tree. If you time your jump good you should be able to float into the nest. It is doable without any speed spell on your mount, but it's piece of cake with stuff like \"Carrot on a stick\" or the \"Animal handler\" talent of the hunter.\
\
Here is a movie of me doing it:\
http://video.google.com/videoplay?docid=-4546574312878450602",
    "101112442780244272007/01/25 13:15:14NathraxJust a note.. if you form a group for the quest, only one of you needs to get into the nest.  I was able to get in and my partner stood on the ground under the nest.  We both got credit for opening the egg.",
    "10111124773151192102007/07/22 01:06:37illumnatI posted a basic guide and video on how to use the Jump-a-tron and land in the tree on my guild website.  It's pretty simple once you see how it's done.  Here's the link:\
\
http://www.dreamwalkers-guild.com/index.php?name=News&file=article&sid=10",
    "10111113941101139412007/07/01 16:08:58omghai2uEasily solo'd as a 66 hunter, here's how I went about it;\
\
Since this bird hits so hard your pet can't tank him for very long, so take off growl.\
\
Run up and use \"Scare Beast\", dps him while feared then lay down a \"Freezing Trap\" and drag him over it when the fear expires.  This should give the cooldown on your \"Scare Beast\" more than enough time to expire, before the trap breaks use your fear again.  Rinse and repeat, no kiting needed.",
    "101116176861305092007/04/03 21:15:13GlenngunnerHealth has nothing to do with it you don't get a flat decrease from fall damage it's directly proportional from the distance to your health % you could have 100,000 or 1,000 and you could still die from either.",
    "1011121218191212122007/01/18 02:33:59DaAznSaNExcellent tip! Sure saves on the repair bills. Using a Carrot on a Stick instead of spurs works too.",
    "10111145093101450932007/08/27 21:31:56SythriIllumnat's instructions work perfectly! Thanks for posting.",
    "101112260640226062007/01/21 23:09:11dJe781You also can use another tip (I don't know if you're intended to do it this way) : face the egg and position yourself on the very back of the little jumpin'-structure, as soon as you are above the eggs, just cancel your slow fall buff.",
    "10111126120101261202007/07/24 15:56:28birdofwarrrNote for people who die alot from the falling damage, there is a rock just a little bit to the south, if you run on mount and jump youl float in the nest ( after 3 tryes it worked for me)",
    "10111141841101418412007/08/21 18:19:37dumbusernameDruids, if you miss the tree after getting rid of the debuff going to cat form will save your life",
    "101117916420791642007/05/07 12:58:36CiaredaI had a lot of trouble kiting her as a level 66 hunter, to be honest.  She moves much faster than cheetah and even with trying to add frost/freezing traps when concussive was cooling down, I didn't have much success.\
\
However, I switched over to having my pet wail on her while I healed him (I am BM spec, so that probably helped).  My pet was an owl, which have low natural armor so it should be easier for a more well-rounded/tanking style pet.  When my mana ran low, I frost trapped her and feign-drunk some water.  It took a while and my pet died a few times, but it worked more efficiently than kiting for me, at least.",
    "10111148858101488582007/09/04 04:59:10imbuu63 Warlock solo. The bird isn't immune to fear effects, so it was obviously a straightforward fight, just keep DoTs up and have a healthstone on you, because it hits hard.",
    "10111113792101137922007/07/01 09:59:33StappwajningSoloed as a Lvl 64 Tauren Feral Druid.\
\
Second try on the trampoline and I reached the eggs. \
\
Simply stood on the front edge of it and clicked, quickly removed the slowing buff and shapeshifted into cat form just in case.\
\
Started with Regrowth, Rejuvenation and Lifebloom - Dire Bear Form.\
Attacked till I had like 50% hp, then stun, hibernate and healed up. Repeated this a couple of times until my mana was gone and innervate was used. At that time I just hibernated and waited for around 1k mana then rejuvenation and lifebloom and kept doing the same thing. War stomp is a plus too :)",
    "1011114247211192102007/08/22 19:46:04kls075Awesome link and instructions...works like a charm!",
    "101116785940678592007/04/15 22:21:55defleksiyonSince she's not immune to entangling roots and hibernation, every druid can solo this quest easily.",
    "101115782530578252007/03/27 01:28:44intahThanks LordJMann!! I couldnt make it by jumping from the hill either.. but this worked on second try! :) soloable as 67 feral druid\
Gotta love hibernate ;)\
\
edit: \"Stand DIRECTLY in the middle of the launcher, puts you straight over the nest easily. As an afflic lock I solo'ed the matriarch, chain fear and dots, really simple. Couldn't make it off the hill on my epic mount, but standing directly in the middle worked on first try.\"",
    "10111112552101125522007/06/28 21:55:00StrolledSoloed as a 67 warlock. Just keep the bird feared and drink his blood!",
    "1011116043511218782007/09/29 16:55:26MerowlinConfirmed, she cannot be kited anymore - however still soloable as a frost mage (with all cooldowns ready) just takes... a while...",
    "10111115584111137922007/07/04 15:47:55MekkapianoYou must have had much better gear than me. Tried as a level 65 feral druid and I just couldn't keep up with the damage being dealt vs the mana required.\
\
In the end, knowing I'd never get her to 0% before I did, I just kited to the guards at the bridge and they dealt with the bird pretty quickly :)",
    "101115556741212122007/03/22 19:19:26AlegisGreat technique, uploaded a screenshot.\
\
Note that I indeed unequip for quests that send me off in the air. I didn't manage to solo the bird though.",
    "101113389730338972007/02/11 03:03:54DannyzTake all your gear off before you try this first, secondly if you are blown off track do not click off the buff so you will not die and thirdly, the couple times I did miss the nest by barely I only suffered a max of 4k damage. If you look down while doing it when you click off the buff you will fall strait down and its all about being patient.\
\
This quest took me about 15-20 minutes but it was fun because it wasn't the usual go kill x monsters and then collect y items. The bird has 60000 hp.",
    "101117641821377422007/05/02 06:38:59TaemojitsuThis still works on the 2.1.0 PTR. Just point your camera straight down, and blink when you're directly over the nest.\
\
However, the technique described in the first post by Lustral works just as well; stand in the exact center of the launcher, and click off the debuff as soon as you launch. You'll land on the nest and take about 80% fall damage.",
    "10111111915101119152007/06/27 15:14:02DarianTruBladeFor a Warrior the best choice is the Nomad's Woven Cloak.\
\
The only obvious difference between the two for a Warrior is 1 Hit Rating or 2 Stamina. However, Strength is affected by Blessing of Kings while AP is not. Thus, for a Warrior (who gets 2AP per Strength) the Nomad's Woven Cloak is preferrable.",
    "10111130354101303542007/08/01 08:08:38gazeEasily soloed as a level 65 moonkin druid, just used entangling roots then insect swarm then moonfire, and waited to regen and renewed them whenever they ran out, the bird seems to break out of entangle quite easily when you hit it, all my starfire and wrath attempts have knocked it out of tangle, but only half of my moonfires, in my kiting i got hit a bit, bird hits quite hard and i had to heal up too. altogether not very hard for a 66 elite in nagrand :P the others are way harder",
    "101115715411558802007/03/25 20:14:30CatoriaI don't have an epic mount either, and don't see what it has to do with anything.  I just stood front and center by the trampoline, hit my \"End\" key twice to pull my camera first up, and then out, and then screen-dragged so I was staring down at myself.\
\
It only took two tries, and I did the debuff at the right moment to land on the nest successfully.  :)",
    "10111123999101239992007/07/20 14:30:42DyavnSolo'd with minor difficulties at a lvl 65 frost mage. I had to use a potion and my water elemental twice (cold snap) but I did it. =)",
    "101119281821218782007/05/29 01:09:21laughingdogNot soloable as a frost mage anymore.  The frostbolt slowing effect was being applied, but she still was not kitable with it.  They must have buffed her speed in one of these patches.",
    "1011113763911791642007/08/14 06:40:30nodeBear in mind you can also use Scare Beast on her which, combined with the tactics you mentioned, meant it was still tricky but doable solo as a 66 BM Hunter, also with an Owl.",
  },
  ["The Ata'mal Terrace70"] = {
    "10707170npcAkama21700npcAkama21700Ashtongue Deathsworn2501105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "107075117870511782007/03/14 16:29:02DaAznSaNAs a hunter:\
\
From the roof, kill the three casters around the pole. As stated above, they will not fight back and the melee that spawn will not be able to reach you. When the casters are all dead, wait for Shadowlord Deathwail to land and the rest of the adds to despawn.\
\
Deathwail is susceptible to Freezing Trap, Scatter Shot, and Silencing Shot, all of which are handy abilities for this fight. I also recommend wearing at least two Beast Lord armor pieces for the reduced trap cooldown. Talent points in Clever Traps and Trap Mastery are useful but not necessary (I didn't have them). The fight is pretty independent of gear besides the Beast Lord armor, and even so it'll just require you to take an extra shadow bolt every now and then if you don't have it. You may want to stack a little more HP than normal. Time does not seem to be an issue since I spent about twelve minutes doing the quest, starting from when I fired my first arrow to when Deathwail died; staying alive should be prioritized over doing damage (although doing more damage will reduce the length of the encounter, thus reducing the margin of error).\
\
The general idea is to nuke Deathwail with an Aimed Shot, Multi-Shot, Arcane Shot, and Auto-Shot rotation. When it casts shadowbolt, fire a Silencing Shot to pull it into your Freezing Trap. Run to the other side of the platform and wait for your traps to cooldown. A mod that counts down the duration of your traps is very handy; I recommend Sorren's Timers (found here http://files.wowace.com/). Just as your Freezing Trap is about to expire, charge up another Aimed Shot, etc. combo and pull it into your trap with Silencing Shot. From here, it's repetition.\
\
Some things can and will go wrong. If your trap is resisted, make use of your Scatter Shot to stun him and line of sight (LOS) to avoid his shadow bolts. A good place to exploit LOS is the nook to the right of the building's entrance, as well as the very left corner of the building. This is where the reduced trap cooldown especially comes in handy.\
\
If you trap ends prematurely, do the same thing as if it was resisted.\
\
Because Deathwail will only cast shadow bolts when not silenced, if you fail to pull him far enough to run into your trap with Silencing Shot, use your Scatter Shot and hope that it'll cause him to walk dazedly into your trap. Otherwise, use LOS again.\
\
Be careful when trapping him in melee range. He might land a hit on you before he is affected by the trap, and your character might automatically attack back and break the trap. Make sure you turn your back to him if you plan to trap him within melee range of you. You'll see me do this often.\
\
When he's trapped, that's the perfect time to use bandages.\
\
Here's a video of me doing the fight. I made a lot of mistakes but still managed to complete it easily.\
\
http://www.youtube.com/watch?v=HoeSAheA36M\
\
Good luck!",
    "107076050120605012007/04/01 10:16:40NepenthesTo stop the boss evading:\
\
Evasion happens if you are on the roof AND the boss runs out of mana.  So either have enough DPS to kill him before that happens, or get down to ground level before it does.\
\
Just did this with an affliction 'lock and hunter (36+41 yard ranges) and a druid ready to pick up any mobs that teleported. (non did) Was a very easy fight.",
    "10707136330201363302007/08/12 07:28:23LunieSolo'd this quest as a protection warrior, took about 30 minnutes. But hell, it was the most funny thing I did in a while! Just pull the ranged adds around a corner, be sure they stay in melee. Then move to the chanellers and \"dps\" them down, watch out for the fires, be sure you have trinkets/equipment that improves your block rating and value. Also, I found the figurine of the colossus work very well here, it heals a godly amount with all those orcs on you.\
\
Once the elite chanellers are down, move to the right side of the entrance of the nearby building to avoid pulling the \"boss\". Dps the orcs you got left down, eat up/bandage and get ready for the boss. I pulled him around that same corner to avoid getting respawns on me. Now for that fight, do *not* let any kind of shadow bolt hit you, they do rather heavy damage (around 1k). Be sure you always have rage for spell reflect, and only use it to reflect the \"Shadow Bolt\". He also does a \"Shadow Bolt Volley\", which you need to shield bash, or concussive blow. Rince and repeat, and he will be down after about 5 minutes.\
\
That's about it, remember to use your cooldowns, trinkets, potions etc, and you won't need a group for this quest.\
\
(I wore mostly epics from Kara, so I do not recommend trying this with worse gear)\
\
Lacane, Moonglade EU",
    "1070725282220252822007/01/26 18:31:31Madsen71,35. Kill the 3 elites channeling the heart. Some none elite adds will spawn when you start attacking each elite. Kill Shadowlord Deathwail for the heart.\
Shadowlord Deathwail http://www.wowhead.com/?npc=22006\
Followup http://www.wowhead.com/?quest=10708",
    "107078869720886972007/05/23 17:25:54AkumaI just tried the methods mentioned to solo this quest, but it seems that the non-elite adds now have ranged attacks which make things a lot harder.\
\
I used my hunter to kill the 3 channelers from the roof top (you can move out of LoS to avoid some of the ranged attacks) then quickly logged my warrior and was able to grind deathwail down to 10% before an unlucky fear meant I got adds from inside the building :(",
    "107073802661315092007/02/18 09:33:28CiceroThe Soulstealer farthest from the building was out of my range.  However, I found that if you stand on the ledge with the pile of rocks in front of it opposite the building, you can plug away at him there.\
\
The pats will move in your direction but will not agro if you stand far enough away, so make sure you stand back in the corner.",
    "107079608750960872007/06/02 17:54:30senexlockAlong with the added ranged dps by adds, Deathwail is now immune to fear.  \
\
However this is still extremely easy  for a warlock to solo.  Kill three channelers and wait for packs despawn.  The two close to the building kill from the ledges and the one you cant reach, stand on an invisible column in the corner of the walls, than once they are done wait for ALL packs to despawn than move to Deathwail.  \
\
Keep Shadow ward up, and COT. This is important because obviously you take less damage but also it slows the time it takes for him to run out of mana.  If you don't kill him before he runs out of mana he will either evade (as mentioned above) or melee you, and you would much rather him throwing off extremely slow shadow bolts instead of reseting or meleeing you. \
\
Also if you use your Felhunter make sure you don't silence him, it will act as the same as him running out of mana.",
    "1070738627440386272007/02/19 09:20:18SihmmThis is one of Shadowmoon's various \"phat lewt\" quest chains, and starts differently depending on whether you're Aldor (A) or Scryer (S):\
\
[b]Aldors[/b] pick up the line from [url=http://www.wowhead.com/?npc=21402]Anchorite Ceyla[/url] in the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10568][70] Tablets of Baa'ri[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10571][70] Oronu the Elder[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10574][70] The Ashtongue Corruptors[/url]\
4. (A) [url=http://www.wowhead.com/?quest=10575][70] The Warden's Cage[/url]\
\
[b]Scyers[/b] get it from [url=http://www.wowhead.com/?npc=21955]Arcanist Thelis[/url] at the Sanctum of Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10683][70] Tablets of Baa'ri[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10684][70] Oronu the Elder[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10685][70] The Ashtongue Corruptors[/url]\
4. (S) [url=http://www.wowhead.com/?quest=10686][70] The Warden's Cage[/url]\
\
At this point the chains converge for both factions:\
5. [url=http://www.wowhead.com/?quest=10622][70] Proof of Allegiance[/url]\
6. [url=http://www.wowhead.com/?quest=10628][70] Akama[/url]\
7. [url=http://www.wowhead.com/?quest=10705][70] Seer Udalo (Dungeon)[/url]\
\
Here, you have to venture into the [b]Arcatraz[/b] (which requires a Rogue with 350 lockpicking or somebody to open the door who's completed the [url=http://www.wowhead.com/?quest=10262]Arcatraz Key chain[/url], which requires trips to the Mechanar and the Botanica respectively) to the room just before the final boss.  Sadly it's (nearly) impossible to stealth to.  Finding Udalo leads to:\
\
Talk to Akama:\
8. [url=http://www.wowhead.com/?quest=10706][70] A Mysterious Portent[/url]\
Kill waves of nonelites, 3 elites and a boss (5-man) on a terrace outside the Black Temple:\
9. [url=http://www.wowhead.com/?quest=10707][70] The Ata'mal Terrace[/url]\
Finally, deliver the medallion to A'dal in Shattrath City:\
10. [url=http://www.wowhead.com/?quest=10708][70] Akama's Promise[/url]\
\
Then, at last, you can choose between the following rewards: \
[url=http://www.wowhead.com/?item=30932]Akama's Sash[/url] (cloth DPS belt)\
[url=http://www.wowhead.com/?item=31000]Bloodwarder's Rifle[/url] (gun)\
[url=http://www.wowhead.com/?item=30984]Spellbreaker's Buckler[/url] (spelldamage shield)\
[url=http://www.wowhead.com/?item=30999]Ashtongue Blade[/url] (phsyical DPS dagger)\
[url=http://www.wowhead.com/?item=30943]Verdant Gloves[/url] (feral leather gloves)\
[url=http://www.wowhead.com/?item=31417]Staff of the Ashtongue Deathsworn[/url] (healing staff)",
    "107073499281315092007/02/13 00:45:21ArashThe above instructions worked wonders, and I soloed the quest as a 70 affliction lock.\
At first I tried to kill Deathwail from on top of the building, but he ran out of mana from Shadowbolting and evaded back to full health. After a few more tries I found out he can be feared/deathcoiled, so I cleared out the adds in the area and chain feared/nuked him to death.\
Hope this helps, good luck. :)",
    "10707135028211300892007/08/09 16:28:11RazkoAbout the \"bug out\" thingy - it's a common bug that happens in the game, not only on this quest.\
\
It's only a visual bug, your unit frame doesnt update. So you should just continue hitting the mob till it says \"your target is dead\".",
    "10707121358101213582007/07/16 02:40:04bosmonsterSolo'd as an Affliction warlock (41/0/20).\
\
Killed first 2 elites in range from the roof. Nuked the 3rd one down on the ground fast, but got killed by the adds. Used soulstone and flew back on the roof and waited for adds to despawn. Nuked down Deathwail from the roof. All he did is a few shadowbolts, but nothing a drain life couldnt handle.",
    "1070731509500315092007/02/06 01:28:35peesHeres a cheese way to do it:\
\
1) Bring a ranged lvl 70 class that can reach 36-41 yards\
2) Fly on top of the building and start plugging away at the soulstealers. They will not evade.\
3) The spawn waves will come out but won't attack you on top of the building.\
4) Shadowlord Deathwail will now land when the soulstealers are all dead, just wait a few minutes for the spawns to disappear then you can fight him all alone.\
\
Note: I tried this solo but i did not attempt to fully fight him. I attacked him from on top of the building and he did not evade since he does a ranged shadowbolt that only hits for ~1k.\
\
It may be possible to ranged tank him from the roof while taking no physical damage if your group lacks a warrior/druid/pally tank. Though his melee only hit for 900ish on cloth",
  },
  ["A Grunt's Work...69"] = {
    "1070216967npcOverlord Or'barokh21769npcOverlord Or'barokh2176912300",
    "107023257010325702007/02/08 06:03:28ThezoinkWildlife, its all the boars and all other \"wild\". Its east for the city. Btw just take a look at the picture",
    "10702151748101517482007/09/11 16:04:47KalkranAfter killing Shard-hide Boars in Blade's Edge I got credit for this quest. And this is where I finished it :-)",
    "10702118296101182962007/07/09 20:47:26kabwarlockthere is no followup to this quest, it is a standalone.  But if you do it at level 70, you get almost 20g.  Just go a bit north of Wildhammer and kill the fel boars. Pretty easy, even for a resto druid.",
    "107026327010632702007/04/07 09:26:30MordenthalFor some reason the quest doesn't classify the diemetradons as wildlife.",
    "1070226757101261772007/01/29 00:04:55micro23About 34, 39 starts a nice patch. No data on map, after I upload it should show nice patches.",
    "107027646310764632007/05/02 08:21:11QcX94Well It stands in quest log \"chimaera, felboar, or abnormally large scorpion\"\
So , Its them you can kill =) Nice Coords 33.42",
    "107028795920879592007/05/23 02:42:34BrenyepahJust kill mobs starting around http://www.wowhead.com/?maps=3520:340396.\
Pretty easy and good skinng/minning!",
  },
  ["The Cipher of Damnation - The Third Fragment Recovered70"] = {
    "1057917068npcBorak, Son of Oronok21293npcOronok Torn-heart211836250110546210547310550410570510576610577710578810579",
    "1057915183881305942007/09/11 21:12:12TaleronFor the love of god, check your links, marskid2. You aren't helping the community by linking the wrong pages and linking back to yourself.\
\
For everyone else: Go to this guy's profile and mod down his comments. They may be long, and have [b]some[/b] information, but their structure leaves much to be desired to be truly \"green\" level comments. Hopefully modding these comments down will encourage someone with more sense to post.\
\
Remember, Wowheaders: [b]Quality, NOT Quantity[/b].",
    "105792753340275332007/01/30 02:33:21nevinerathe VERY long chain starts at \
http://www.wowhead.com/?quest=10680\
umberhowl's is intended for bear tanks- has very high armor, so i expect many bears will be trying to figure out how to get this.",
    "1057930594650305942007/02/04 12:22:41marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1057910276911742292007/06/12 01:01:36NurrekYou have to return all THREE of the fragments from the three different quests.",
    "105797541810754182007/04/30 10:57:40snclnYou will need to have completed all 3 parallels of The Cipher series then turn in to Oronok in order to begin the reunified chain.",
  },
  ["Contact from Dalaran70"] = {
    "982617068npcArchmage Alturus17613npcArchmage Cedric181656250The Violet Eye7519824198252982639829498315983269836798378983899840109843119844129860",
    "982630235150302352007/02/03 19:24:33isokillThe closest Flight path for Horde would be Tarren Mill",
    "982656736231302352007/03/25 03:35:37entropicdragonActually, for Horde, the Sepulchre gets you MUCH closer -- from there, you can just go straight west along the south coast of Lordamere Lake.",
    "982611185511257552007/06/27 12:53:46AzshadeStanding on top of him with 15.6, 54.6 according to cartographer.\
\
If you don't have co-ords. He's at the northern 'tip' of dalaran, or if you prefer, 12-o'clock. On the water's edge.",
    "982630225200302252007/02/03 18:59:10FlyvThe closest flight path for Alliance to Dalaran is Southshore.",
    "982620299230202992007/01/12 02:12:11mrmcpheePrereq: http://www.wowhead.com/?quest=9824",
    "982651969231364092007/03/16 05:18:32kareltjeCheck out the box \"Quick Facts\" in the upper right corner. You see End: Archmage Cedric. Just click on him, and you get a nice map with the location!",
    "982625755210257552007/01/27 13:42:54PoobaLoc 15, 54 by the lake.",
    "98263640930364092007/02/15 11:18:16peilthetravelerIts in Alterac mountains since nobody else decided to say the zone.",
    "982627651160276512007/01/30 08:22:25gosteYou also have to complete the ghostly essence quest, Relentless Activity (http://www.wowhead.com/?quest=9825) to be able to get this one.",
    "982613822811302352007/08/15 08:05:12jackbangBy \"west\" you mean \"east\"... Ride east from the Sepulchre to the southwestern edge of the lake, and then swim to Dalaran.",
  },
  ["Message to Garadar66"] = {
    "99346664npcLantresor of the Blade18261npcGarrosh1806314150The Mag'har700",
    "99343032830303282007/02/04 01:05:55HeathcliffArmaments of Deception (http://www.wowhead.com/?quest=9931)  and Returning the Favor (http://www.wowhead.com/?quest=9928) must be completed before this quest.",
    "9934124914301249142007/07/22 09:39:52DennaceGarrosh is at 55,37 in Garadar.",
  },
  ["Crush the Bloodmaul Camp67"] = {
    "1078416765npcTor'chunk Twoclaws21147npcTor'chunk Twoclaws2114711650",
    "107844899110489912007/03/10 03:45:55FISKERQNPC can be found next to rexxar, the loc here doesn't fit his real location.",
    "107842667850266782007/01/28 21:10:39micro23Good coords. Do this and the smallest creature at the same time. Very fun quest!",
    "10784147733301477332007/09/01 16:14:38LorienGLThe complete quest chain:\
\
[ol]\
[li][url=http://www.wowhead.com/?quest=10524]Thunderlord Clan Artifacts[/url] <- The item that starts it drops from Bladespire Ogres in BEM[/li]\
[li][url=http://www.wowhead.com/?quest=10525]Vision Guide[/url][/li]\
[li][url=http://www.wowhead.com/?quest=10526]The Thunderspike[/url][/li]\
[/ol]\
\
[ol]\
[li][url=http://www.wowhead.com/?quest=10718]The Spirits Have Voices[/url][/li]\
[li][url=http://www.wowhead.com/?quest=10614]Whispers on the Wind[/url][/li]\
[li][url=http://www.wowhead.com/?quest=10709]Reunion[/url][/li]\
[li][url=http://www.wowhead.com/?quest=10714]On Spirit's Wings[/url][/li]\
[li][url=http://www.wowhead.com/?quest=10783]Baron Sablemane[/url][/li]\
[li][url=http://www.wowhead.com/?quest=10715]Into the Churning Gulch[/url][/li]\
[/ol]\
\
\
[ol]\
[li][url=http://www.wowhead.com/?quest=10749]Baron Sablemane's Poison[/url] - The chain goes on, you only need to complete this one[/li]\
[/ol]\
\
[ol]\
[li][url=http://www.wowhead.com/?quest=10784]Crush the Bloodmaul Camp[/url] - This quest ;)[/li]\
[/ol]\
\
\
All quests can be soloed easily (Pally lvl 65).\
\
\
Hope this helps :)",
    "107842640190264012007/01/28 13:32:20fuegoCan be found at 56,27.",
    "107843017520301752007/02/03 17:13:50nikwinterYou get this quest after you complete Baron Sablemane's Poison http://www.wowhead.com/?quest=10749",
  },
  ["Proof of Allegiance70"] = {
    "1062217068npcSanoru21826npcSanoru21826Ashtongue Deathsworn2501105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "106229133560913352007/05/26 21:30:44SypressFunny story - I followed the advice above but I cut off my mount 2 miliseconds to quick and fell and hit the edge of the path he is on, and aggroed him, but fell to the center again, and he patted back around and I swear he aggroed the entire jail. Better yet - I had my parachute cloak on because I was messing around earlier and I ran off the side - popped it and flew to safety. Now how's that for a great escape.",
    "1062227939211272992007/01/30 21:42:18hamboneFor further detail: he walks around the perimeter on top of the walls.",
    "1062227299150272992007/01/29 17:52:43NastyluskZandras is just upstairs. Around 57,49",
    "1062299022100990222007/06/05 22:35:42WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
  },
  ["More Tendrils!64"] = {
    "974464npcFahssn17923npcFahssn17923Sporeggar750",
    "974421295140212952007/01/18 09:35:22FirestormThis quest can only be used while you're not friendly. After friendly the questgiver doesn't give it anymore.",
    "97442279630227962007/01/22 13:01:49FinkoBog Lords in the northeast corner of the Zangarmarsh drop these as well.",
    "9744134086301340862007/08/08 00:25:55StubMcBeanIn the Northeast (in the Dead Mire) they're called Withered Giants - http://www.wowhead.com/?npc=18124 - and Withered Bog Lords - http://www.wowhead.com/?npc=19402 - and they drop these tendrils about 1 in 5. If you go after these instead of the southwestern Bog Lords, make sure you have this quest - http://www.wowhead.com/?quest=9782 - and then you can work on it plus the next one in the chain - http://www.wowhead.com/?quest=9783 - while you are collecting Tendrils.",
  },
  ["Ravager Egg Roundup61"] = {
    "934916158npcLegassi19344npcLegassi193449800193492936139356",
    "93492107610210762007/01/17 15:23:06GethFastest way is to just pick it up from the eggs :)\
\
First of three follow-up quests:\
1. Ravager Egg Roundup (http://www.wowhead.com/?quest=9349)\
2. Helboar, the Other White Meat (http://www.wowhead.com/?quest=9361)\
3. Smooth as Butter (http://www.wowhead.com/?quest=9356)",
    "9349139890101398902007/08/18 04:23:58aRIvaWarning! Avoid fall from Outland.\
These quests you can do with this quest:\
\
Voidwalkers gone wild:\
http://www.wowhead.com/?quest=9351\
\
The Warp Rifts:\
http://www.wowhead.com/?quest=10278\
\
Sorry for my English.",
    "93492989940298992007/02/03 06:57:35bentasm38,87 is where the center of all the ravagers are.  The eggs drop from ravagers AND as a clickable object.  Both will work just fine.  Enjoy.",
    "934917839140178392006/12/23 08:09:22kazamxYou can get the eggs be killing the Ravagers and by picking them off the floor (as shown in the screen shot)\
\
The Ravagers and eggs are located at about 42, 85 Hellfire Peninsula",
    "9349120608101206082007/07/14 14:26:25RainfreeAround 41.85 mostly near the dead trees and you can gte them from the mob drops",
  },
  ["Adversarial Blood70"] = {
    "110747011072170npcHazzik23306npcHazzik23306Sha'tari Skyguard350111021211024311028411056511029611072",
    "1107288071380880712007/05/23 05:58:23FelheimThe follow-up quest to Adversarial Blood involves taking the Time-Lost Offering to the island in the centre of Skettis, and using it to summon Terokk himself.\
\
Terokk is a giant, ghostly arrakoa, and he has quite a lot of health. You will need a 5 man group with a tank and at least one healer with a considerable mana pool. \
\
During the fight, Terokk will become immune to all damage, at which point the tank will need to drag him to one of the four purple crystals around the edge of the green runic circle from which you summon him. This will shatter his immunity, at which point your group can carry on attacking him. Apart from that, it's a simple tank and spank fight.\
\
Terokk drops a BoP blue like each of the four named mobs you summoned during the 'Adversarial Blood' part of the chain. He dropped a blue 1h mace for my group with strangely enough, both +damage and healing and +healing on it, as seperate stats.\
\
Upon finishing the quest to destroy Terokk, you get a choice from four rewards. \
\
http://www.wowhead.com/?item=32832 is one of them, I can't remember the names of the other three, and they're unsearchable on wowhead at the moment, but I remember there being a polearm with 60 stam and a lot of AP, a staff, as well as a wand with +damage and healing.\
\
I hope this helped someone :>",
    "11072109374501093742007/06/22 14:23:49JonseThis quest is repeatable.",
    "110728823430882342007/05/23 09:22:21MezzTacs:\
\
From the start he is just pure tank and spank.\
When he gets imune move him to a blue fire, might be needed 2 fires untill the shield breaks.\
\
He will cast a spell on a random person that increses your size and dmg.\
\
http://www.wowhead.com/?item=32831\
http://www.wowhead.com/?item=32832\
http://www.wowhead.com/?item=32830\
http://www.wowhead.com/?item=32829",
    "110729075341892142007/05/26 04:20:29BulltazThe best way to avoid having to run back and forth from getting dusts then coming back using the pot dieing then repeating is to farm alot of the dusts. Enough for 3-4 pots. This will lessen some of the strain. If you group up with 1 other person to get your Pages then it goes alot faster. The Dusts stack into groups of 100 so you could farm that many then sell you extra you don't use in the AH.\
\"Work Smarter, NOT Harder\"",
    "11072158575201585752007/09/26 03:22:01ElamdriAs of patch 2.2, the shadow potion persists through death, making this a LITTLE easier.",
    "1107288653120886532007/05/23 16:35:59XceterAfew things to note:\
\
1. Only one person can loot the mob item.\
2. It takes 10 scrolls to summon each mob. So a total of 40 per each person.\
\
They are elite mobs LVL 72 so bring a decent party with you.\
\
So its gunna take awhile to finish this quest at the least.\
I got a BOP Blue off of Gezzarak. Healing Neclace.",
    "110728853170885312007/05/23 14:15:31atarriiquiet easy mobs, done with 70 Fire Mage and 70 Shadow Priest, every summoned mob drop a rare item (bop)\
\
Akkarai:\
He casts frostbolts around 1k dmg all the time (can be counterspelled, silenced), sometimes he summons 5 birds who hit for ~50dmg ...\
immun to fear\
\
Gezzarak:\
Melee mob, hits for around 1k dmg, sometimes he uses his special ability \"warp\" and he gives a debuff which reduces your armor ... \
also immun to fear\
\
Vakkiz:\
Very hard mob, combine of a caster and melee, hits for 1k melee and make chain lightnings for around 2,5k dmg, sometimes you get a debuff, which increase your damage taken by 50%",
    "11072150875111176142007/09/09 07:01:26MangostaActually, all of them can be stunned, though Karrog will occasionally fixate on someone for a few seconds, during which time he is immune.  Did the quest with two rogues in the group, and we stunlocked all of them down.  Piece of cake.",
    "1107289461131880712007/05/24 11:14:31asaphelpsActually, to shatter his shield you have to drag him into blue smoke the Skyguards are dropping, not the crystals. He has approximiately 150-175k which is quite a bit. He also drops BoE and BoP blues (either a BoE or BoP).",
    "1107289411601892142007/05/24 10:13:05WrexsoulYes you do. Which means that this quest is nearly as frustrating as they come. You first have to grind 6 dusts off of the (currently horribly overfarmed) living Arakkoa with their 25%ish droprate. Then you've to gobble the potion down, grind scrolls (~75% droprate) from the ghosts (that commonly zerg in groups of 3, heal eachother with unlimited mana, etc), until you a) get ganked and lose your potion, b) get zerged and lose your potion, c) get respawns while fighting and lose your potion. Then you have to grind 6 more dusts, and repeat the steps above. All in all, if your server is ganky, innumerable hours of \"exciting new solo content fun\". Oh, yeah, and that's provided you don't get ganked at the actual summoning, in which case you lose the 10 scrolls and have to go grind more. \
\
(Do I sound bitter? Gee, I think I do :p)",
    "1107212120041878312007/07/15 19:11:36Onceonly one quest item drops per kill. They'll be rolled on because they're green, they are not BoP so they can be sold on the AH. Even party memebers without the quest will have the chance to roll on the items.",
    "110721176141701176142007/07/08 19:05:28KalakaEntire quest 2manned by a dark pact/ruin warlock and holy paladin. Imp was used, warlock did the tanking. You require 10 scrolls per boss per person (the two of us required a total of 80 time lost scrolls). We got 10 scrolls per 15 minutes, so 8 elixirs were needed (48 shadow dust). Only warlock used shadow elixirs (healers don’t need to see undead to loot them). Took about half an hour for the shadow dust, and another 2 and a half hours of farming scrolls/killing bosses. When farming scrolls, it’s best to do a boss in between each elixir to allow for respawns.\
\
All bosses are immune to fear/stun/etc. After summoned, you have about 5 seconds before they aggro. They each have special abilities.\
\
Karrog – Approx. 73,000 hp. Hits for about 1900-2500 on cloth. “Fixates” on a target, drastically reducing his move speed and increasing his damage to about 5500 on cloth. When he fixates, just kite and damage him, no healing should be needed if you just run (he walks REALLY slow).\
\
Gezzarak the Huntress – Approx. 59,000 hp. Hits for about 1500 on cloth. Casts “warped armor” debuff, reduces armor to 0. Will “focus” on a target, then warp to them, dropping aggro.\
\
Darkscreecher Akkarai – Approx 47,000 hp. Does a frostbolt attack, 2.5 second cast, for around 1000 frost damage. Every few frostbolts, he will do a fire blast for around 1600 fire damage. Will also summon adds around every 20 seconds. They come 3 at a time, they are birds that don’t hit for much, have about 5000 hp. The pally gathered them up while the warlock burned Akkarai down, then after he died the birds were killed with seed of corruption (only needed 4).\
\
Vakkiz the Windrager – Approx. 59,000 hp. Hits for about 1500 on cloth. Does a chain lightning with around 2000 initial damage for the first 50%. At 50% hp he switches to a bone form, and begins to cast “Bone Spray”. Initially hits cloth for around 500. Each time he attacks, it adds a stack to a debuff he puts on you which increases damage taken by 5% per stack. He casts this around every 2 seconds. Save all your cooldowns for 50%.\
\
Each boss will drop 1 of their quest item that gets rolled on. They also each drop 1 BoP blue item with a random enchant on it. Despite WoWhead’s info, their quest item is a 100% drop (people who don’t need the quest that kill the bosses get no drop, which alters WoWhead’s information).",
    "1107211444721880712007/07/02 13:16:19modsquadThe best way to farm the scrolls is in a group of 2 or more people. If you can get a healer or a class that can heal (feral druid) grinding out the scrolls gets MUCH easier. Just have one person that can DPS drink the potion while the other just heals & keeps the regular non-spirit mobs off the DPS. You will kill them faster, and only use up 1 pot per farm & be a lot less likely to get killed & waste a pot. I put on some druid healing gear I have stashed & healed for a rogue as a feral spec'd druid & it went great. The scrolls are lootable by people that DO NOT drink the pot that are also in the team so you can either just let the loot swap normally or put it on free for all & just take turns looting scrolls....or just have a designated scroll collector that will do all the summoning.",
    "1107289421260894212007/05/24 10:22:45atarriileads to \
http://www.wowhead.com/?quest=11073",
    "1107210111011994772007/06/09 03:15:23FuzzyThe main reason I see to do this line, beyond a possible time killer, is for the Skyguard reputation involved in the line. 350 from this quest, and apparently 1000 from killing Terokk. It's the only reason I'm going to put the time and effort into this, though this is also due in part to the fact that I only get the dusts from mobs I kill everyday escorting the Skyguard Prisoner. :P Every time I get enough for a potion, I pop it and get as many scrolls as I can, then repeat when I get enough dusts for another potion.\
\
Going to be fun getting a group together for this, I imagine.",
    "11072133990111176142007/08/07 20:07:23LearyIf you fail killing him, it will be farming all those things from the start. Worst quest in wow for me as I recall .... also most bugged zone ever with mobs constantly going evade.",
    "1107292064181916842007/05/27 22:30:18JahianYou get to choose what boss you summon.",
    "11072150457101504572007/09/07 20:29:15jetknifeIn order to kill these mobs to get their drops for the quest, you have to summon them at one of the many skull piles around Skettis.",
  },
  ["Recharging the Batteries68"] = {
    "101906867npcBot-Specialist Alley19578npcBot-Specialist Alley1957812000",
    "101901978641193312007/01/08 07:57:44LustralIt seems more like sub 40% from my observations.  Another way to tell that you've charged a battery is that the mob shrinks significantly in size.  Until that happens, don't kill the Phase Hunter, wait for the cooldown to come up and re-drain it.",
    "101904084840408482007/02/23 00:37:28JasarThere are also quite a few of them at 47,70, east of the Arklon Ruins.",
    "101907658420765842007/05/02 12:38:23AnarashaIt seems much more likely to drain them successfully if you get them to about 10-15%. Atleast so it was for me.",
    "101902250380225032007/01/21 18:09:40EminenceThere's an emote that reads:\
\
\"Phase hunter is very weak\"\
\
Then you use the item (melee range btw!) You can also skin them! :) Watch out for mana drain.",
    "101903406730340672007/02/11 12:12:22TalminI just waited till I could drain it then just constantly drained it till its name changed. Worked for me.\
\
28,51 is a good place for them :)",
    "101906981320698132007/04/19 20:19:46MordritchLocation of all Phase Hunters: http://www.wowhead.com/?npc=18879",
    "1019015947521765842007/09/27 15:49:56ranky26I can confirm this, they seem very reluctant to become drained if you try just as the message \"The Pase Hunter is very weak\" appears (around 40%). As other people have said, between 10-20% seems to work better, 100% of the time in my experience",
    "1019026973510269732007/01/29 08:07:54WossYou can find Phase Hunters at 28,51\
DPS them till you see the emote ''The Phase hunter is very weak'' and then use the [Battery Recharging Blaster].After that kill the hunter.",
    "1019058227131193312007/03/27 17:05:31PseudoTo be fair, he did say ~ (about) 30%...\
\
And, as he said, the mob must change names to \"Drained Phase Hunter\" to get credit...\
\
If you do this with a partner, you BOTH get credit, only ONE of you need to drain the hunter.. it doesnt matter who does, you both get credit upon the mob's death.",
    "101908675381193312007/05/21 09:48:54DwutlenekPhase Hunters: http://www.wowhead.com/?npc=18879",
    "101903590741193312007/02/14 13:23:48IzymConfirmed, must be under 40%",
    "1019010403411957372007/06/14 02:23:21EihristerIt says \"The Phase Hunter is very weak.\" at 40%.\
However, in order to turn it into a Drained Phase Hunter, you need to use the item when it's below 30% health.\
\
And yes, I did check that quite a few times. I used it right when the message appeared and nothing happened, the item was cooled down when he was below 30% so I used it again, et voila, it turned into a Drained Phase Hunter.",
    "101908224350822432007/05/13 06:03:16TsukigatoHaving problems with shrinking them to kill?  This is completely my own experience, but it happened 100% of the time.  As such, it may not be completely accurate.\
\
While the emote shows up at any % under 40%, I noticed I could NEVER get them to shrink at say 39%.  However, once I lowered them to under 25%, it shrunk them 100% of the time.  If you want to save time, just drop them a little lower, it worked for me.",
    "1019019331330193312007/01/04 11:00:58FryGuyTo do this quest, bring the phase hunters down to ~30% and then use the battery charging blaster (provided) until the mob's name changes to \"drained phase hunter.\" It may not change the first time, so you won't get credit for the kill until you make it change name.",
    "10190126137101261372007/07/24 16:29:17DennaceSmall tactic for Druids to avoid having all your mana burned...\
\
1. Go cat form and get 5 combo points (and them below 30% hp)\
2. Maim them\
3. Come out of cat form and charge the battery\
4. Go back into cat form and finish them off...\
\
Because they are stunned the whole time you are in Tauren/nelf form they will never cast mana burn :)",
  },
  ["Entry Into Karazhan70"] = {
    "983117068npcKhadgar18166npcKhadgar1816612650The Violet Eye25019824198252982639829498315983269836798378983899840109843119844129860",
    "983130483200304832007/02/04 09:07:41holmvigThe container is accessible after you kill the final boss, Murmur. It is on a ledge on the left side of the pool Murmur stands in.",
    "983168250110682502007/04/16 16:36:11BuBlaI, as my lesser geared alt mage, managed to solo the guardian.\
\
Was able to use any kind of crowd control so I just pulled it to the hallway and used frost nova and dragons breath to keep it at distance.",
    "983139218240392182007/02/20 09:42:24SnelhestEveryone in the group can get the fragment.",
    "9831139085401390852007/08/16 17:05:27PsychoDikdikMake sure to grab the key fragment as soon as possible. I had the unfortunate experience of my teammates killing the npc and picking up the key fragment while I was AFK. I did not learn of this till after we wiped at Murmur. But by the time I had gotten back the corpse of the guardian was gone, along with my key fragment.",
    "983137481191306622007/02/17 11:16:56biggdYou are right about the guardian spawn, but as long as you stay close to the ledge you can easily defeat the spawn with out getting aggro off the boss. I did this last night when the rest of our group had to leave before we downed Mermur, or what ever his name is. So a 70 resto Druid and 70 Lock had no problems with the spawn.",
    "9831134776201347762007/08/09 07:05:22rehabkillaif u can solo a 70 elite u can get frag without killing mumur, left side",
    "983130662310306622007/02/04 15:58:27FlyvYou can actually grab the container before killing the final boss. You don't aggro him if you stay on the perimeter.",
    "983136717101306622007/02/16 01:22:46steopesAfter the last patch day 02.14.07, a guardian spawn when u open the chest where the fragment is, so u must kill the boss before grief the fragment.",
    "983142345140423452007/02/25 20:29:02andersleetIf you are present when the guardian of the key spawns, you can loot the key.  You can bring outside players in if you do not open the container to get the key fragment.",
  },
  ["Divination: Gorefiend's Truncheon70"] = {
    "1063617067npcAncient Shadowmoon Spirit21797npcAncient Shadowmoon Spirit2179712650",
    "1063645129171254892007/03/02 12:41:49Thristanhttp://www.wowhead.com/?npc=21784 Hard to give a location since they are spread out in a rectangle, but this shows where the mobs are :)",
    "106366917830691782007/04/18 12:48:31PyroshenNot sure if someone got the other two first, but there were only two together when i found them today.\
\
Solo'd as a mutilate rogue, not too hard.",
    "106366660380666032007/04/13 11:55:39SonnenscheinI did this quest solo as a 70 Paladin. I didn't need to fear, but I flew ahead of them somewhat, waited for them to come to me and I used Holy Wrath. With all 4 on me I just swapped on Concentration Aura and always kept Consecrate up.\
\
I was wearing a sword and shield, not a 2H. Paladins will win that war of attrition.",
    "10636153351101533512007/09/15 13:37:12imbuu68 Warlock solo\
1. Send in VW\
2. Pick one off, kill it\
3. Loot & run",
    "10636126087101260872007/07/24 14:57:13SaonsereySolo'ed this as 70 shadow priest. It was three mobs for me (the numbers seem to vary).\
\
Shackle one, kill one, kill other, kill shackled. Might hurt a little, but it wasn't too bad. Fear doesn't work on them, however.",
    "106367393520739352007/04/27 14:31:48Preacher5571They are immune to fear",
    "10636135058101350582007/08/09 17:41:382drunk2funkLike others, was solable with my Lock.\
Sent void into them, dotted each with corruption, siphon life, coa and drained.\
Sacrificed void when almost dead and finished off last 2.\
\
Was far more difficult on the rogue, used the distract method to single out and got lucky on the drop I guess :)",
    "10636153155101531552007/09/15 01:03:26wyckAlso very easily soloable by a resto shammy.  Whip out an elemental and chain lightining them down.  Hardly any need to pot, and they go down easy.  Make sure and keep them away from any other hostiles in the area though.",
    "106362548990254892007/01/27 03:55:10RunmymouthThis quest is soloable by mages/hunters and anyone else who can deal with 4 non elite mobs at a time.",
    "10636136492111350582007/08/12 14:03:03MutaSolo'd as a 67 Mutlilate Rogue. \
\
Be in stealth, wait for them to run by and distract the one in front, wait for the other two to get as far away as possible. Get up behind the distracted one and cheapshot, mutilate, kidney shot, mutilate. The other two will run back to you so pop evasion and trinkets and just burn the one down, once hes down vanish and loot. \
\
Didn't use any pots, and only cds used were evasion and vanish.",
    "10636143887101438872007/08/25 15:00:27AtheneVery easy to solo as 70 prot pally. Didnt have to bandageheal, shield, stun or anything.",
    "10636138548101385482007/08/15 20:58:07BloodphoenixQuite easily solo'd by a 68 Affliction warlock.  Put a soulstone on myself then sent the Voidwalker into the mob. Killed one of them and looted while VW held aggro and got the drop.",
    "106365547260554722007/03/22 15:20:46wtfletigreThese mobs patrol counter-clockwise on the road around shadowmoon. The quickest way to find them is to just ride clockwise along the same road.\
\
I solo'd this with my rogue at 70, quite easy really. First, when you see them stealth right away wait a little to the side and have distract ready. when they are riding back, catch the verry last rider with distract, let the other 3 ride away. Wait near him till he begins moving again to catch up, then begin attacking him. Burn him down as quickly as possible, since they are linked the other 3 will be coming back to you. Pop evasion if you have too when they get near. Once you kill the first one just vanish and loot.\
done.",
    "10636155520101555202007/09/20 06:57:42NarxFairly Easy. Soloed as a 69 Fury warrior\
\
Wait in front of Wildhammer Stronghold (or Shadowmoon Village for horde). Then when they come buy pull the last rider, I used Deathwish and both my trinkets and managed to get the rider to 48% before his friends started attacking me. After I killed the rider I let them kill me (I didn't have time to loot). I released and ran back to my body (which shouldn't be far cause you'r near Wildhammer).\
\
Just Rez and loot the Item\
[Note: Be quick with rezzing or else the body will despawn]\
\
I also did this on my 70 Enc Shaman but outside of The Altar of Sha'tar.\
\
Good Luck!\
\
Narx",
    "1063626574160265742007/01/28 18:30:14AmaroqThe best way to do this quest is to go clockwise along the major road. As a 68 Shaman I soloed it by popping my fire elemental and taking one down. First mob dropped it. They move counter-clockwise and come as a group of four (possibly five, was a bit rushed). If you can CC a few you're fine. Melle classes should group up for it.",
    "1063628659400286592007/02/01 00:19:19D0minantRemember to wear the specticles.",
    "106366248141610482007/04/05 10:28:33yunasas druid i was also able to solo this. used nature's grasp when they came, so started with 3, took 1 down used frenzied regeneration (don't use any other abilities in the meanwhile so healing is almost equal to damage taken) then used natur's grasp again (you can activate it in any form) and bashed another, went caster form used barskin and was able to heal me almost fully with a rejuv on top and just took those 3 then.",
    "106363252270325222007/02/08 02:19:03DiivilThey are pretty fast so run the road clockwise to find them quicker.\
\
Easily soloed with lvl 70 warlock though there were only 3 of them. Sent my voidwalker to tank and he was still alive when they were all dead. They are also undead so no sheep / fear.",
    "106366009150600912007/03/31 10:38:37karokssoloed by 70 shadow priest\
\
shackle - sw pain devo plag - sw pain   vembr - kill one\
then killled other\
killed other\
..",
    "106364267240426722007/02/26 10:58:05nippe94My lvl 70 rogue did solo it easy just killed 1 of them, vanish then go and loot. I had a rly crap gear when i did it.\
\
Just make sure that you got the goggles on and some hp.\
The mobs go around like hole shadowmoon valley and they are like 5-6 lvl 70's. \
Mobs that drop the truncheon: \
http://www.wowhead.com/?npc=21784",
    "10636136495101364952007/08/12 14:14:18Clixx13I was kinda worried about this, but I soloed as a 68 prot / holy pally with semi-decent gear.  I waited by Altar of Sha'Tar as they passed, Exorcised the last one and started wailing on him as the other 3 turned around for me.  Popped Exorcism and Consecrate as needed, Hammer of Justice when it was cooled down.  Halfway through the second rider I used Lay on Hands, during the thrid I bubbled and healed myself with Holy Light.  The last one I barely pulled out, at 145hp I had just enough mana for one Holy Light, the rider missed and I healed, and took him down with some hp to spare.  The Truncheon dropped on the first one. :P\
\
Libarokos, 68 - Dethecus",
    "1063646300130463002007/03/05 02:02:02RohitBefore you can do the \"Divination: Gorefiend's Cloak/Truncheon/Armor\" quests, you need to do the prerequisite chains.  After you do the appropriate prereq chain (they're pretty quick), then you can do the three Divination quests in any order you want.\
\
Alliance:\
http://www.wowhead.com/?quest=10642\
\
Horde:\
http://www.wowhead.com/?quest=10624",
    "10636111465101114652007/06/26 18:57:21EltarachI soloed this as a Warrior. Make sure you have an hp buff, or a health potion. I just popped Sweeping strikes and retaliation with Lionheart Blade. I had 5-10% hp left :D",
    "1063655607110556072007/03/22 21:04:41LuffyDkill them near 63,33 and if you wanna do a \"suicide\" kill (just kill one, die, rez, loot) you'll spawn at the graveyard nearby!\
\
DPS warr - charged in, recklessness, burned down 2, died, rezzed at the nearby graveyard and looted the truncheon",
    "10636141378101413782007/08/20 19:58:04UrsidaeQuite doable as a feral druid.  Pull off one combo in cat, switch to bear, burn three down (using regen later on), bash the last one, heal, cat form finish.",
    "1063643851100438512007/02/28 08:22:54SindrockRemember to equip ur Spectracles... some people forgot to do it and just ran in circles (like me >|)",
    "10636120972101209722007/07/15 09:43:11kblahSoloed this as 69 full-marksman (0/60/0) after 2 tries:\
 - on the first attempt there were 4 mobs (70, non-elites as stated above) which was too much for me, so I decided to use the \"kill one, die, revive, loot\" tactic which, unfortunately, FAILED for me (I managed to kill one of them, died, but when I resurrected I couldn't loot his corpse - I first got a \"Internal bag error\" message followed by \"You are not authorized to loot that\" (something along those lines) messages)\
- on the second attempt there were only 3 mobs in the group and I managed to get them all down - pet tank on 2 of them, kited the other one around (with Serpent Sting, Arcane Shot and Concussive shot, Aspect of the cheetah on)\
\
A very important thing for hunters to note that THEY ARE IMMUNE TO TRAPS ... actually, I wouldn't say immune because they don't even trigger the traps, they just walk over them and nothing happens",
    "106366458250645822007/04/09 18:05:41callachanneat trick for a rogue, can just throw a distract by the last rider as he runs by  and the others will keep running...just before the distact  effect will run out, unload on him. He'll be pretty much dead by the time the others charge back to you and just vanish it off =)",
    "10636113623101136232007/07/01 02:02:37Mastermind07Soloable quest, you need to wear the glasses and patrol the principal way in Shadowmoon. When you see the four npc, you need to kill one of this for take the drop.\
BE Rogue 70",
    "10636133368101333682007/08/06 17:05:37BarathThis was very easy as a lvl 70 combat rogue. first distract 2 of em so the group scatters a bit, then just cheapshot one and hit all you have in like trinkets, blade flurry, adrenaline rush and evasion. with ~8k health i ended up with ~3k health left when last one was down :) (used healing pot though)\
\
16 / 41 / 4",
    "106367561520756152007/04/30 16:24:36seyekJust wanted to clarify how this quest works:\
\
Around the Hand of Guldan, there is a road visible from your map that completely circles it. On this road, 3 ghosts ride in a group at 160% speed in a counter-clockwise fashion. So, the best method to find them would be to follow the road in a clockwise direction to head them off. They are 3 non-elite mobs. However, you will get your Truncheon from the first kill. So, if you cannot normally take on 3 at once, attack and kill at least one, then run from the others (preferably on the road so you don't aggro more mobs) after slowing them.  After a short period of running, the mobs chasing you will stand still and evade. Then, you are free to go back and loot your Truncheon. Like all ghosts, hunter traps don't affect them.",
    "10636142603101426032007/08/23 01:52:42fr0zenSoloed as a lvl 70 protection warrior. Had green and blue gears, nothing outstanding. Stood and fought all four of them at the same time, applied demo shouts and thunderclaps. Eventually I had to use a potion and pop Last Stand. Was left standing with 50 health, but I did it anyways. Didn't even use Commanding Shout.",
    "10636155392101553922007/09/19 22:33:38setbangFor those who are 70 and have a flying mount i was able to solo this with no effort at all.  I was able to get one of the riders solo by playing around with my flying mount, taking off and landing next to the last rider, he stayed in place and the others rode off, i dismounted and killed him and got my truncheon.",
  },
  ["Escape from Coilskar Cistern70"] = {
    "104517068npcEarthmender Wilda21027npcEarthmender Torlok2102415800",
    "104515969110596912007/03/30 12:18:01AnckTried this quest 30/3 and couldn't finish it. The npc disappeared right before the room with the water elementals. The quest didn't actually fail but I couldn't go on so I dropped it and tried again, same thing happened.",
    "104513851910385192007/02/19 04:27:04LiaxJust did this, and after reading here how easy it is, i let the NPC do all the work.\
\
I pressed / and walked somewhat behind her and she did all the work.\
\
I guess this means that it is indeed soloable.",
    "10451125864101258642007/07/24 04:54:44Freaky427/24/2007 Still bugs out sometimes.  Got to the corner rounding out to the last hallway and she just stood there.  Assasins would spawn and attack we'd kill em then the standing.  Just waited in hopes of moving and then she despawned and I failed quest.  Good luck.",
    "104517050040705002007/04/21 13:04:09Blinkiei put up a good earthshield on that lady, and i browsed the internet, catching up occasionally to reapply earthshield. shes pretty serious about escaping.",
    "104516165810616582007/04/03 16:08:22berdwinSolo'd w/ 70 warlock, very easy.  \
Along the way mobs will spawn from the quest itself so gotta kill those as well as already spawned mobs.  \
As said she does keep herself alive and does tons of damage but it goes faster if you help.\
This quest wasn't bugged for me but it makes sense for others getting bugs since shadowmoon valley has random bugs in general IMO.",
    "104518357710835772007/05/15 15:48:11brassman88Have to kill this mob to talk to the NPC:\
\
http://www.wowhead.com/?npc=20795 (Keeper of the Cistern)",
    "104513428930342892007/02/11 20:06:32trancerThe general law of escort quests goes here: you don't need 2 players (like suggested) to do it. This quest is so easy, it's a laugh. The Earthmender does a chain lightning on your mob that nukes about 40% of it's healthpoints away. She is basically a shaman that drops totems and so on. She even heals you and herself etc. Just follow the lady, do some light DPS here and there and you are set. No worries about it at all. Well in fact, the only worry you have is not getting loot from the mobs as she often does more than 50% of the damage. Easy money/item.",
    "10451143154101431542007/08/24 01:15:45Alpinestarthis quest is bugged! my and a friend did it and towards the end, everything despawned and reset!! it did not show as failed, or completed, its bugged!",
    "104517976110797612007/05/08 11:03:28Deizen2 man quest? lol, soloed as 70 Rogue\
only had troubles at 1 point where she felt like pulling 5 mobs :P",
    "104514305730430572007/02/26 21:38:23fletchDid this quest this evening 2/27/2007\
\
working as intended.\
\
nice 23+g reward at end plus the item to sell off (I had better items)",
    "10451106114101061142007/06/17 16:58:06RobbVery simple quest, I did it with just my Voidwalker as a level 68 Warlock.\
All I did was put walk on, Throw a Life Siphon things she aggro'd then just wanded.\
She heals herself, My pet, Me, and her elementals.\
Pretty decent rewards for a level 68 too.",
    "104515283711296382007/03/17 19:38:54netgothConfirmed bugged on 3/17/07 - She got to the end, thanked us for helping her, asked if we would help her free others nearby, but gave no completion. She just stood there as three or four more waves (respawns?) of naga came after her, and then she despawned. \
\
We noticed the mini water elementals she freed got left behind due to naga respawning behind us as we went. We went back to attempt it again (this time trying to keep the elementals with her) but she appears to be on a somewhat long respawn timer and we did not get a chance to test it out.",
    "104518621380862132007/05/20 10:46:05RinorPatch: 2.0.12\
Quest completed without problems: 20 May 2007\
\
1) Enter \"Coilskar Cistern\" at 52.8,25.8\
2) Get to the bottom of the cave and to 51.9,18.4\
3) Kill \"Keeper of the Cistern\"\
4) Wait for \"Earthmender Wilda <The Earthen Ring>\" to get interactive, and accept the quest.\
\
If your friends fails to accept simply wait, after a while you will free some small elementals and then make sure your friends are ready to accept the quest, she will then bug and go back to the start, and start walking to free the elementals... again. But the important thing is that everyone will then have the quest.\
\
5) Kill mobs in her path, skin if possible for high selling Cobra Scales (<3)\
6) When she reaches the exit you are done with the quest.\
\
Deliver (both Alliance and Horde) at: The Altar of Damnation (43,45)\
Npc: Earthmender Torlok <The Earthen Ring>",
    "104515178510517852007/03/15 18:54:50doombringerBring some beefy water and food on this quest. The escort part of this quest is basically non-stop Coilskar Assassin spawns. The Earthmender can take care of them, but it's SLOW if you don't help. Slow even if you DO help considering she goes at a snail's pace and basically walks around the entire dungeon...",
    "10451134103101341032007/08/08 01:38:48CaffiI did this today, when we got to the elementals there were 2 snakes and a naga there, after we fought them she just went back towards the exit. Didnt even free the elementals.\
\
But it was very easy to solo as a 70 Holy paladin. Didnt get too much loot though.\
\
And now i have some new boots :-) (Not that i will use them as a healer, but when i solo, its nice to have some spell damage and stats.)",
  },
  ["Declawing Doomclaw69"] = {
    "1023516967npcMama Wheeler19728npcMama Wheeler1972812300110333210234310244310235410237510247610248710249",
    "102352689950268992007/01/29 04:52:31atraFast respawn rate, coords confirmed.",
    "1023523045130230452007/01/23 01:59:26TenebrionDoomclaw can be found at 50, 57 (http://www.wowhead.com/?npc=19738).",
    "10235123270101232702007/07/19 09:40:10nicklas669He also has a poison-spit-ish attack and around 8-9k hp.",
    "102353763840376382007/02/17 16:43:34suavis11G 48S at 70.",
    "10235151997101519972007/09/12 08:06:00Brokenhelm70 holy pala.. Killing this guy took me down around 3k mana and maybe 200 hp.",
    "102352991640299162007/02/03 07:43:32StagenCoordinates confirmed. He is located by the big energy tube and the best approach is from the east. By doing that you don't have to fight any mobs and you'll have a big empty space to do the killing on (if you kite him there of course). \
\
Be mindful of the warp hunters that prowl the area though.",
    "102353167071268992007/02/06 10:39:17AmethystGot there just as someone was killing him. Timed the respawn at 2 mins and 10 seconds.",
  },
  ["From the Abyss63"] = {
    "102956358npcOgath the Mad19683npcOgath the Mad1968310400Thrallmar250110278210294310295",
    "10295159032101590322007/09/26 21:42:31Shadow936soloed as a 60 frost mage.... just basics... ice barrier... frost nova and frostbolt spam..... first killed the 2 adds (low hp) and then galaxis",
    "10295157583101575832007/09/24 10:58:01blondfireThey might have changed the quest but I banish him when he landed and he spawned no adds so I just killed him after it wore off.\
\
lvl 60 affliction lock",
    "102952165371209792007/01/19 16:14:38dreampodAlso the adds are substantially weaker than a standard mob, with only about 1.5k health, so it should still be very soloable.",
    "1029512980511566262007/07/31 12:06:36VaelaiI tried banishing him in midair to see if I could prevent the adds. They still spawned once he hit the floor and casted.\
\
The two mobs are level 63 as well, but fairly weak. Banishing him and taking out his mobs was quite effective.",
    "102954213641279572007/02/25 13:54:24ramenTake out his 2 adds first, they are very weak with only around 1,300 life.",
    "10295157228111440112007/09/23 15:11:43EntrailsSolo'd today as a 70 to get the Thrall rep, and he did, in fact spawn 2 adds\
\
Still very easy",
    "1029520945190209452007/01/17 02:36:38licheeVoid Stones are at 80,79. the purple crystals. \
\
he has 2 adds so be careful",
    "1029520979180209792007/01/17 05:35:00ravnwaznThe best way to handle this guy is to take his 2 adds out first. He consumes one when he drops to 20% or so and it restores him back to 100% health. Him doing this twice could = your death.",
    "102959122361221262007/05/26 18:09:56FarmbuyerPatch 2.1:  his corpse will no longer despawn almost instantly.",
    "102957815910781592007/05/05 11:03:12sgtcheeseConfirming that as of 5/5/07, adds no longer spawned. (at least for me)",
    "10295144011301440112007/08/25 19:17:14XxAvalanchexXI just did it today and he didn't spawn any adds.",
    "102955923131566262007/03/29 14:53:27DascI read here so I was waiting for a mob + 2 adds fight.\
Banished him while he was still floating in the air.\
No adds popped out, he came down solo and I killed him\
may be related to Largo's stun",
    "1029522126170221262007/01/20 15:46:19FarmbuyerThe only problem I had was that his corpse vanishes in about 8 seconds, so loot it quickly.",
    "10295145629211440112007/08/28 18:34:51JocoboSame here, no adds. Killed him in a few seconds. 60 Feral Druid.",
  },
  ["A Job Unfinished...70"] = {
    "1104170itemPartially Digested Hand32621npcOverlord Mor'ghor23139Netherwing250",
    "11041122263101222632007/07/17 14:19:41nfw73Barash (and I think Arovar should be too) is easily solo'ed as a prot warrior in T4/Karazhan tanking gear, in fact, I did not go below 75% health even with a couple of non elites joining mid fight.  \
\
I could bandage when it starts running around, but it wasn't needed, and most of the times impossible because of the dot on me.",
    "11041108360101083602007/06/21 03:02:53zipp0Both elites fear, but it's not the fear that will get you adds (it's a very short fear), its when they change color and run. They are FAST and can run pretty far. I cleared a big area and still ended up with 2 adds (and died) because the elite ran all over the place.\
\
Very annoying to solo as a warlock since they are immune to fear and dot ticks will set off their enrage. I had to basically just heal pet and shadowbolt in between.",
    "110419274741917662007/05/28 21:41:21andersleetThe color change and \"running\" is a sort of stone shield (watch the smaller versions, they just stand still when they go into this mode).  If you damage it enough while it is in that mode, it will enrage.",
    "110418785950878592007/05/23 00:37:32RedcrosseThe quest starter drops from Arvoar the Rapacious http://www.wowhead.com/?npc=23267 who pats around in a small circle around 74,86.\
\
You get 250 Netherwing rep on completion.",
    "110419543730954372007/06/01 15:10:31mdgames5000The money reward is now 20g 79s as of 2.1",
    "110419120920912092007/05/26 17:57:10SuhovMob who drops Quest Item wich starts this quest got 29k HP, and objective elite got 31k HP.  COmplitely easy for 2 players of any class. But need to clear around some mobs before pull.",
    "11041128977101289772007/07/30 01:56:03DirtypriestBoth arvoar and the den mother are soloable for a shadow priest.\
\
As others said clear the area well enough so you are not feared into adds or the mob doesnt run into any either when they run away with their enrage shield on.\
\
Its very hard to avoid damaging it when the mob runs and pops his enrage shield. So I suggest to start a heal as soon as it does this. You will need at least 1 mana pot (I used pvp mana pot). I have about 750 damage, 10k health, 8k mana, and 24% to crit. I died a few times figuring out what the trick to arvoar is, but the den mother took 1 try (since it is exactly the same). So it shouldn't be that much harder for someone with lesser gear.",
  },
  ["Return to Morthis Whisperwing70"] = {
    "1097870npcDreamwarden Lurosa22837npcMorthis Whisperwing22832Cenarion Expedition10110965210978310979410980510986610987",
  },
  ["Help Mama Wheeler69"] = {
    "1033316967npcPapa Wheeler19645npcMama Wheeler197281250110333210234310235310244410237510247610248710249",
    "103333444240344422007/02/12 02:52:28jasonfahyConfirmed.  I completed Pick your Part and not Wanted:Annihilator Servo and as soon as I turned in Pick Your Part the Mama Wheeler quest became available.  (This is at level 68.)",
    "103332938981269862007/02/02 09:33:17CamarisI think you need to do http://www.wowhead.com/?quest=10206 first, which in turns requires you to do the 2 quests from the ethereal guy in Area 52.",
    "1033325464130254642007/01/27 02:41:35BiGBaLLaAnton46.56  netherstorm",
    "103338044730804472007/05/09 15:05:20sixnine46.6, 56.5\
\
For you perfectionists =P\
\
69",
  },
  ["Strained Supplies64"] = {
    "1001716462npcSha'nir18597npcSha'nir1859710750The Aldor250",
    "100176330520633052007/04/07 11:17:32AddictionI'm hostile with The Aldor at the moment but i can't take the quest, any tips?",
    "100174477920447792007/03/01 20:49:57necroslaughtjust kill spiders all around the area easy q nice drop rate",
    "10017119766311118652007/07/13 00:35:57knisselActually I received this quest at level 63 so you do not need to be level 64.",
    "1001722521161222722007/01/21 18:49:28MisterPYes, it exists so that one can switch from Scryers to Aldor.  It is the same case for this quest, although this one is to switch from Aldor to Scryers:\
http://www.wowhead.com/?quest=10024",
    "1001722272150222722007/01/20 20:51:52ThehermitThis quest is only available to characters hostile to The Aldor. It is repeatable and used to switch over from The Scryers.",
    "100176421511633052007/04/09 04:05:34CueroYour level maybe? Although it says here you're required to be 62, I've read on thottbot that you need to be 69. Either someone's wrong or Blizz has been monkeying with the quests again. (Cloth quartermasters, for instance.)",
    "1001714497231633052007/08/27 16:26:26fbg111I got it at 64, friendly with Scryers and Hostile (at War) with Aldors.",
  },
  ["Ruse of the Ashtongue70"] = {
    "1094670npcAkama21700npcAkama21700Ashtongue Deathsworn500110944210946310947410948510949610985710958810957910959",
    "10946154156201541562007/09/17 10:25:28SirloinSilly question:  Can you keep the Cowl after turning in this quest?",
    "1094698885130988852007/06/05 18:17:02WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "109469463041937512007/05/31 10:08:28FatmanThe quest giver speaks both to alliance and horde.",
    "10946101392611008302007/06/09 14:14:31garymceIllidan discovered that Kael'thas has turned against him and is now working for Kil'jaeden, the second-in-command (and leader in Sargeras' absence) of the Burning Legion. So he has Akama send assassins to Tempest Keep to slay Al'ar in retribution of Kael's betrayal.",
    "10946155073111541562007/09/19 06:40:57KalakaUnfortunately, no. However, many members of my guild simply did not turn in the quest until we had killed Kael'thas, as the next step requires access to Hyjal.\
\
Interesting kill SS on Kael with half the raid in disguise.",
  },
  ["Consortium Crystal Collection69"] = {
    "1026516967npcNether-Stalker Khay'ji19880npcNether-Stalker Khay'ji1988012300The Consortium250110263110264210265310262",
    "1026526489130264892007/01/28 15:48:04arthemas42, 73  (approx)",
    "1026527832160278322007/01/30 17:49:40CryogenicistEkkorash from \"The Archmage's Staff\" quest dropped the crystal for me, as well as the staff. Two quests in one mob. What a nice lady :)",
    "10265106170141278322007/06/17 19:43:25synamageAs of 2.1 patch the Arklon Crystal Artifact does not drop any more from Ekkorash (21 kills before giving up)\
\
Pentatharon drops it. 42,73 confirmed!!!! (You can see him due East from where you killed Ekkorash)",
    "102652688040268802007/01/29 04:05:42KalabooPentatharon drops it. 42,73 confirmed.",
    "102652684330268432007/01/29 02:27:05bpraterAs you go up the road, look to the right, he's on a stage, near entrance.",
    "102655422130542212007/03/20 11:19:25baleogThe location of the npc for those without coords -> http://www.wowhead.com/?npc=20215",
    "102653577220357722007/02/14 08:37:43GranbarApprox 5 minutes respawn time.",
    "102659466050946602007/05/31 11:02:29CathariJust did the quest, Ekkorash from \"The Archmage's Staff\" no longer drops the crystal as well.  Even still, two quests right next to each other, and both are easy kills.",
    "102656156720615672007/04/03 12:14:20PhearfulYou can also do http://www.wowhead.com/?quest=10173 at the same time as this quest.. Just go to the middle of the area where the brazier is and use the dust, and a level non-elite 68 mob comes out. They two q's are close to eachother",
  },
  ["The Ring of Blood: The Blue Brothers67"] = {
    "99676765npcGurgthock18471npcWodin the Troll-Servant2289311650199622996739970499725997369977",
    "99671735360173532006/12/19 13:18:10mandachuwaThese mobs are immune to sheep, so don't even think about it.",
    "996712511210125112006/12/10 00:50:28enasimaPart two of the Ring of Blood series. From this point on you're going to need a well rounded group of 5 -- tank, healer and dps. \
\
This event will spawn two humanoid mobs simultaneously inside the ring. They're melee mobs and very easy to tank, kill them one at a time.  Make sure your tank picks the quest up first.\
\
Proceed to part three: http://www.wowhead.com/?quest=9970",
    "99673085270308522007/02/04 20:41:50ChalkdustBe aware that the Ring of Blood quests behave like escort quests, and you have to turn them in before you die or log off otherwise they'll come back as failed.",
    "9967154311101543112007/09/17 16:45:58doggmaetIt would be nice to have a screenshot or a link to the mobs page?",
  },
  ["A Gift for Voren'thal70"] = {
    "1050817067npcSpymaster Thalodien19468npcSpymaster Thalodien1946815800The Scryers350110341210202310432410508510509610507",
    "1050844191210441912007/02/28 19:18:52MaltoEnslavable.\
\
I just enslaved it, cleared the whole camp with him and dismiss him when he's at about 5% hp. Deathcoil shadow bolt and he's dead. Loot.",
    "105086291330629132007/04/06 11:57:07homiebrahAll done as a 70 Demo Lock, solo.\
\
First Half\
Forgemaster Morug can be found at 37,28.  I cleared the area to the southeast, dropped CoA and Corruption and kited him to the ecodome.  One there, reapplied DoTs, feared him off, and used Drain Life.  Felguard never got below 50% health the whole time.\
\
Second Half\
Silroth can be found at 41,20.  I cleared the bowl that the demon sits in and used the same strategy as above.  No kiting needed.  Just DoTs, fear, Drain Life, repeat as necessary.\
\
Neither elite is immune to fear, so at least for Locks, this should be easy for a 70.",
    "1050826505110265052007/01/28 16:25:32chowarthThis is the Scryer version of this quest. The Aldor version can be found here ( http://www.wowhead.com/?quest=10407 )",
    "1050833811101311342007/02/10 22:38:50aasartorAs far as I can tell, these guys aren't immune to any CC that would affect any normal demon mob.  Thus, feel free to stun, root, slow, fear, frost nova, etc. them to your heart's content.\
\
Just be sure to clear a few mobs around them to avoid getting adds.",
    "1050831134220311342007/02/05 08:12:45AzGuLThe First and Second Half of Socrethar's Stone drops from level 69 elites with around 30,000 HP. (fear and stunable)\
\
Forgemaster Morug: 36, 27\
Silroth: 40, 19",
    "10508147474201474742007/09/01 05:09:21rockgutMorug can be quite a pain to kite if you haven't got that much hp, his sawblade does about 1.3 and i only had 6k :<, was forced to use mana shield alot, \
silroth on the other hand is just easy, the only special attack that he does is chemical flames wich hits for 120 and you can run out of it.",
  },
  ["Hero of the Brood70"] = {
    "1029817066npcSa'at20201npcAndormu199321250Keepers of Time8000110296210297310298",
    "102986551810655182007/04/11 12:22:46mullo13I'd wonder whether or not the Time-Bending Gem would be better for a Druid tank who already has sufficient (415) defense. You're trading 5 dodge rating for 19 stam. Seems like a decent trade-off to me.",
    "1029815765811655182007/09/24 14:05:53cyborg99From what I understand of Bears, they also need some attack power, so they can generate Threat easier.\
Same concept with Paladins and +damage while tanking, if I'm understanding it right.",
    "102986106411578502007/04/02 12:48:35KastangI got to revered in three old hillsbrad runs, and two black morass runs(one of them was incomplete). Combine that with the CoT quests, you'll be revered in no time. Exalted is another story though. =",
    "102983300011319252007/02/09 06:40:02SpookieSame for the caster ring, while lacking in stamina can be combined with the ring collected from the Orge quest line in Nagrand (http://www.wowhead.com/?item=25607). Complement each other nicely.",
    "102988626620862662007/05/20 12:18:59WarcraftIf you are a Human, your Diplomacy racial will give you a bonus of 800 reputation points for this quest, for a whooping 8800 rep.",
    "102985785010578502007/03/27 02:56:06RoguepenguinThis quest rewards a whopping 8000 experience with the Keepers of Time, which is almost three-quarters of your entire journey from honored to revered. Should only take this quest, plus two or three Dark Portal (Black Morass) or Durnholde (Old Hillsbrad) runs to put you at revered.",
    "1029810639211655182007/06/18 06:43:14mindphluxFrom a pure tanking point of view, any Level 70 \"of the Monkey\" ring is better than this, seeing how much budget was wasted on AP.",
  },
  ["The Hostage Soul70"] = {
    "10948170npcAkama21700npcA'dal18481Ashtongue Deathsworn75110944210946310947410948510949610985710958810957910959",
    "109489889140988912007/06/05 18:23:10WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
  },
  ["Can't Stay Away69"] = {
    "1018016965npcOloraak19045npcIsfar189333100",
    "101802445860244582007/01/25 14:06:11nlsnRight outside Sethekk Halls (44, 64).",
    "101805049270504922007/03/13 09:42:00JangoBlackBrother against Brother is next quest in chain, but you can get it directly in Auchindoun. If you do that, this quest will no longer be available to you.",
  },
  ["Returning the Favor66"] = {
    "99316664npcLantresor of the Blade18261npcLantresor of the Blade1826111300",
    "99317858250785822007/05/06 09:42:07MaunotavastRather than spamming the banner, you could create a macro to use the item 20 times.\
/use Kil'sorrow Banner x 20 won't fit into the 255 character limit, though, but \"/use 0 1\" x 20 will :P (it will use the item in the first slot of your first bag (backpack), so put the banner in that slot)\
\
Just tried this out today (6th of May, 2007). I got 4 banners planted on one corpse and the remaining 16 on the next one :P",
    "993123133100231332007/01/23 07:38:51MalfunctionJust kill the ogres at Laughing Skull Ruins, click the banner and you will pierce the body with it. Be sure not to stand in the body though, because you might pierce yourself to, I got stuck like 5 times. ;)",
    "99313373111335682007/02/10 18:48:48djcsliepxJameseh's method is not working for me today, February 10, 2007.",
    "99316284310628432007/04/06 02:21:02GrandPoobahThe good thing about this quest is if other people beat you to the kill you can still plant the flag on the bodies. Talk about a walk in the park.",
    "993111400271275942007/07/01 18:38:48askras far as i see, this doesnt work anymore because the banner got a 5 second cooldown, at least it didnt work with spamming the button or using a macro",
    "993126213110262132007/01/28 06:21:49yazakaAprox. coordinates are 46, 18.",
    "99313032730303272007/02/04 01:04:40HeathcliffMessage to Garadar (http://www.wowhead.com/?quest=9934) follows this quest.",
    "99313718890371882007/02/16 18:49:17DirtypriestYou can do this along with:\
\
Body of Evidence\
http://www.wowhead.com/?quest=9932\
\
Wanted: Zorbo the Advisor\
http://www.wowhead.com/?quest=9939\
\
Proving Your Strength\
http://www.wowhead.com/?quest=10479",
    "99319179250917922007/05/27 14:17:45OdinssonIdk if it was as of 2.1 but since 5/27 the banner has a cool down of like 5 seconds.",
    "993114313711335682007/08/23 23:44:03CrakkerzConfirm it doesn't work.  Pesky 2sec cooldown.  (sigh)",
    "99318315811785822007/05/14 21:46:56shuisauceconfirmed. i finished this quest by killing only one mob.",
    "99318349210834922007/05/15 12:37:28FlairGrouping with other people will allow them to get credit for planted banners aswell.",
    "99312759450275942007/01/30 05:29:02JamesehIf you spam click the banner as the mob dies you can get credit for about 3-4 banners. Got it done in about 2 mins by using this method. :p",
  },
  ["Smooth as Butter61"] = {
    "935616158npcLegassi19344npcLegassi193449800193492936139356",
    "93563603981229502007/02/14 17:59:50UnavoidableFateThe reward is damn nice for raising your cooking.",
    "93566910910691092007/04/18 10:47:16davedeemYou can find these buzzards at 64,62.",
    "9356116076101160762007/07/05 15:56:46spiffedwowI was HAPPY when i found out how low the droprate is! these buzzards hav like a 40% chance to drop buzzard meat and like a <20% chance to drop the wings so ill hav lots of meat for this new recipe without having to kill those stupid buzzards",
    "9356109386201093862007/06/22 14:41:00IpwnjooI tested the bone thing and found out that the drop rate is increased TREMENDOUSLY! It took me less than 5 minutes to do that quest. The wings drop off almost every single one of those buzzards. Definately worth doing. These are good for grinding too, low level, low HP and give good exp.",
    "935621000111172262007/01/17 08:52:59Arx4If you have a cursor it'll be around 57,71 through 61,67.",
    "9356111353201113532007/06/26 15:01:30CinesiasGo to 61,70, they drop a lot better",
    "93564142021409922007/02/24 03:30:23miccelolGood observation\
\
I tested this, and it seems the ones by the giant rib cages sticking out have a much higher drop rate than any others",
    "93562395040239502007/01/24 18:44:15XierThe goblin NPC right next to the one that gives this quest ,\"Screaming\" Screed Luckheed, also gives a quest to collect Zeppelin Debris (In Case of Emergency...http://www.wowhead.com/?quest=10161). The area just South-East of Honor Hold where there is a large amount of the Bonestripper Buzzards also had a much larger concentration of the parts needed compared to most places that I saw running about. Fairly east to knock them both out at once.",
    "93564099260409922007/02/23 08:53:40MythanielI did not get any of these to drop off random buzzards in this area.\
However, any time I killed one that was next to the bone piles on the ground, they always had a plump buzzard wing. \
I don't know if nobody else has noticed it yet or not, but seems true enough for me.\
Try it, kill some out in nowhere, then kill some by the bones coming out of the ground.\
I'm 7/12 right now, heading straight for the bone piles to finish up\
\
edit: confirm, at least for me, the birds at the bones drop them pretty regularly. And I just got wtfpwned by a fel reaver typing this. LOL",
    "93568142621455772007/05/11 13:51:00MegamiThe tailfeathers from that first quest drop from different birds more west so.. no they really don't go together well.",
    "935614461911239502007/08/27 02:16:48Keighley[url=http://www.wowhead.com/?quest=9345]Hellfire Spineleaf[/url] can also be found in fair quantities here.",
    "935615528711409922007/09/19 16:38:09ripalexedit: confirm, at least for me, the birds at the bones drop them pretty regularly. And I just got wtfpwned by a fel reaver typing this. LOL................\
\
\
and i pwnd by fel reaver reading this LOL",
    "93562542720254272007/01/27 00:12:43noobThe drop rate for the wings is very low. So you might wanna be patient. >_<\
\
Also, when you fight them, its better if you pull them away from the other mobs so they don't \"smell death\" and attack you.",
    "9356105456201054562007/06/16 13:07:50fighterpilot2k1Did it in less than 20 mins with a 61 human warrior. The drop late was low. But, not as low as i thought. maybe i was lucky.. nonetheless, they were easy to kill and gave good xp.",
    "93563309120330912007/02/09 09:26:18StiumDrop rate is around 1 every 5. It is slow but I've seen worse.",
    "935617226150172262006/12/19 06:19:42kazamxThe Bonestripper Buzzards can be found just to the South East of Honour Hold.\
\
These guy have a little trick you might want to watch out for. They can smell death. When you kill one of them, another will attack you, then another, then another. It seems they smell the dead corpse and fly towards it, as they approch you aggro them.",
    "9356145794101457942007/08/29 04:26:00WarMasterThe nice thing about this quest is that you'll acquire a lot of [url=http://www.wowhead.com/?item=27671]Buzzard Meat[/url] to accompany your new recipe. :)",
  },
  ["Wrangle More Aether Rays!70"] = {
    "1106670npcSkyguard Khatie23335npcSkyguard Khatie23335Ogri'la350Sha'tari Skyguard350111065211066",
    "11066133400101334002007/08/06 18:01:52notwitheadYou can bring them back to the landing to drop off early so you don't have to have 5 following you around at the end",
    "110669052310905232007/05/25 19:01:32DaAznSaNThis quest rewards 350 reputation to Ogri'la and Sha'tari Skyguard when Friendly with both.",
    "11066126458101264582007/07/25 08:59:15ilovegirlzI really recommend gimping your damage when wrangling doing this quest. Going in with full epics, etc. can sometimes lead to the Ray dying before the message (Aether Ray appears ready to be wrangled) pops up.",
    "110669231330923132007/05/28 08:08:48PatrosThe gold reward is 11.99g total.",
    "11066129949101299492007/07/31 17:07:59jellywerkerFor classes with a slowfall spell and an instant cast damage spell, a technique to catch rays during a peak time when you can't find any on the ground is to fly above the ray, dismount and cast slowfall, and then cast your instant damage spell. The ray will follow you to the ground where you can proceed to wrangle it.",
  },
  ["The Shadow Tomb64"] = {
    "1088116462npcMekeda22370npcMekeda2237013350Lower City350110880210881",
    "108813152120315212007/02/06 02:10:48DJTyrantOne of the best things to do is clear the rooms as quickly as you can. Even better though is to get a few friends and finish this and the escort quest (inside the big room) at the same time, Escaping the Tomb (http://www.wowhead.com/?quest=10887) which has pretty decent rewards if you didn't raid in the old world.",
    "1088128158180281582007/01/31 08:29:33vjeuxThe tomb is divided in 3 wings, there a chest at the end of each wing.",
    "108818464411705442007/05/17 15:08:13voddethe Draenei's name is Akuno",
    "10881130061211300602007/07/31 21:07:31PeppersprayDid you try relogging? That seems to fix most problems like this one.",
    "1088121790130217902007/01/19 21:15:32MiyaguiThere's 1 in each room.",
    "1088110644931652282007/06/18 08:18:58fatmikeThe respawn rates used to be fast due to the dynamic spawning system the game uses.  If X number of mobs die in Y time, the delay befween spawns is decreased down by Z time to compensate.",
    "10881147931101479312007/09/02 02:28:51KusanagidragonIt was ok, just be carefull and everything will be fine.\
Died once tho in left room, had 4 mobs on me, 2 of them casters.\
\
Beware, the casters run away in fear when almost dead.\
\
There is 1 chest in every room, so really can't miss that.\
Respawn rate is high, so you might wanna keep up the pace.\
But overall, it's not that hard to solo.\
\
Lvl 66 Warrior.",
    "108816522810652282007/04/10 22:28:23JaylenThe respawn rate isn't too much different than on the surface, but perhaps it was fixed to the rate I am reporting currently.  Many early reports on respawn were due to the rate being higher than intended to make up for the high quantity of people entering the zones all at once at the very beginning.  Currently a single person can clear out a wing of the Shadow Tomb, loot and be about halfway through the other side before the first respawn begins appearing.  So I guess it is quick, but not insanely fast.\
\
It is the high number, normal for Terrokkar, mob per foot ratio combined with an annoyingly high agro range that makes this section aggravating.  I didn't die once, but I was a pet class.  When one mobs agros there is usually a second, so unless you have a pet another person or CC will be very helpful.\
\
Returning the respawn rate, I did notice that the Interrogator guarding the escort mission NPC did respawn three times before the guards outside the room respawned.  She respawned a fourth time as I was trying to line up a pull on a single guard that had respawned outside the doorways.  Plus I noticed she tended to pass me and make a bee-line to assist the mob my pet was attacking half a room away.  I will try to remember to test her again late to see if this was a lone bug or working as intended.",
    "1088115966511178282007/09/28 01:17:03Soundfx4This is in regards to \"Escaping the Tomb\" and muabdib's comment above\
\
Don't forget to pick up the escort quest?  That's all you have to say about it?  I don't know if the timing was bad, or what, but when this idiot got out of the cave he ran right into about 10 guys and died very quickly, and almost got me killed.  Blizzard is retarded when it comes to properly rating difficulty on these quests, so it wouldn't surprise me if this is one of those quests that should be a group quest but isn't.  Regardless, this is not a quest to take lightly, and people should be warned that while it may be easy sometimes, if you don't clear the way quickly, then this quest is a bitch.  So don't forget to clear the way into the tombs before picking up this escort quest.  And if you can, bring more people just in case an assload of NPCs aggro.",
    "1088117828280178282006/12/23 01:49:49stormedelfEnter the Shadow Tomb (31, 52)\
\
Drape of Aruunen - end of room (32, 51)\
Gavel of K'alen - end of room (29, 51)\
Scroll of Atalor - end of room (31, 46)",
    "108817054420705442007/04/21 14:41:40IceShadowThere's also an escort located in the back hall of this tomb, don't forget to pick it up on your way out :)\
\
He's kneeling on the left side of the back hall in the corner with a Cabal Interrogator standing right in front of him, the NPC is a draenei, unfortunately I forgot the name of this guy sorry.",
    "108812300940230092007/01/22 23:04:45apparentblissPrereq/leadin: \"Cabal Orders\" (http://www.wowhead.com/?quest=10880).",
    "10881157241111479312007/09/23 15:38:04osussolot this Quest as a lvl 63 retri paladin not really a hard Quest if u pull oen mob at a time :P",
  },
  ["The Rod of Lianthe69"] = {
    "1077816967npcParshah22024npcParshah2202412300110569110760210759210761310777410778510780610782710808",
    "107782733070273302007/01/29 18:47:52tkawrathThis quest is pretty difficult, the dragonhawks breath fire and if you get two on you it really sucks.  There's also the level 70 BE walkin around on chickens which after you kill, the chicken alone respawns.  Not to mention if you're a shaman the chickens attack your totems if you drop any.  Once you pop the key, which takes forever, i suggest just running like a madman to the box, dying once, ressing behind it and then peacing out.",
    "107782803890280382007/01/31 01:38:30BiGBaLLaAnton48 72 confirmed for strongbox",
    "1077813048421252582007/08/01 12:46:21blooduni drop down right behind the box and killed one guy to get the key and got the rod then flew away.(good cords)",
    "1077817981550179812006/12/25 21:44:46TeheheThe key is found off of any of the Blood Elves there - just kill them until you find it.\
\
Then use the key to open the Lianthe's Strongbox found at (48, 72) to the left of Grand Commander Ruusk.",
    "1077833998211179812007/02/11 09:00:15jgheldTo be even more accurate, the chest is at 47.6, 71.7.  It took me about 15 kills, but I got a decent amount of signets out of it, not a bad place for Scryers to farm.  Close to the FP and they fall fast enough.",
    "1077827529331179812007/01/30 02:27:51hamboneMinor change: the strongbox is at 47, 71.",
    "10778151055101510552007/09/09 22:34:29shieldwulfI dropped down behind it and aggroed 7 mobs, ran away after killing 5",
    "107783217260321722007/02/07 10:26:33Wolfspider47,71 confirmed.\
Theres no need to kill yourself to get to the box if you're careful. Just take it (relatively) slow, pull only one mob at a time, and make sure to clear everything nearby, since these guys aggro from quite a distance. Also, if you hug the left side of the upper teir area, the elites shouldn't be a problem.",
    "107783403030340302007/02/11 10:28:04KamanoTook about 12 or so kills to get it, but the first kill that I made inside the walls of the camp dropped it. If I were a betting man, I'd say it only drops off the mobs inside the actual camp, not the ones out by the road.\
\
Also, I did this as a 68 mage... if you get the key, you can walk around behind some of the tents to the big staircase then invis run to behind the lockbox and snag the rod without fighting your way up the stairs and all.",
    "107787833620783362007/05/05 20:14:30chimpzillaGoes well with the quest The Shadowmoon Shuffle.\
\
http://www.wowhead.com/?quest=10576",
    "10778148123101481232007/09/02 12:58:13zurrabearI had the same experience as the poster who guessed that only mobs inside the gates of the compound will drop the key.  I killed about 12 mobs outside, no key; 4th mob inside the gates dropped it.\
\
Also, to confirm the observation about a flying mount: if you have one, just fly up to the pavilion on the left, drop down at the entrance, go in and open the chest.  You shouldn't aggro any mobs outside in doing so.\
\
I got 8 sunfury signets from the total of about 16 blood elves killed, so I would agree, the drop rate here seems good...just not most risk-free place I've done signet grinding!",
    "1077825258130252582007/01/26 17:53:43blakeWith a flying mount, you are able to access the box without killing anything. It's under a veil type hut with no guards surrounding it. Be careful for the 72 elite standing to the boxes right, though.",
    "1077826627180266272007/01/28 19:49:14MandarinzEclipse Point is at 45, 64.",
    "107788370211273302007/05/15 21:14:58Arideninot really that necessary...but be very careful if you're a fragile / sub-70",
    "107784445431179812007/03/01 08:34:10Viper007BondConfirmed 47, 71. Make sure to check out the screenshot so you know what you're looking for!",
  },
  ["The Mark of the Nexus-King70"] = {
    "10976170npcImage of Commander Ameer20482npcImage of Commander Ameer20482The Consortium500110976210977",
    "109761027201401027202007/06/11 22:16:47phattycowhttp://www.wowhead.com/?quest=10969 starts the quest chain that leads you through a chain of quests before you can get this quest. \
\
Here's the chain:\
\
[70] Seek Out Ameer\
          \
[70] A Mission of Mercy\
\
[70] Ethereum Secrets (Repeatable)\
\
[70] A Thousand Worlds (Only available at Revered)\
\
[70] Stasis Chambers of Bash'ir\
  \
[70] Purging the Chambers of Bash'ir (Repeatable)\
\
[70] The Mark of the Nexus-King\
 \
[70] Stasis Chambers of the Mana-Tombs\
\
[70] Nexus-Prince Shaffar's PersonalChamber (Repeatable)\
\
The Eye of Haramad (Only available at Exalted)",
    "109769246311924132007/05/28 12:36:59aeyanano, once you've collected your 5 badges of justice, the quest is done, reward-wise.\
\
completing it enables you to open Yor's chamber, by handing in another (the 2nd) mark of the nexus-king, to get the key.\
this is repeatable. every time you want to open it, you'll need to hand in another mark.\
\
you dont HAVE to summon yor, but he's an easy boss with epics and a badge, so who cares right?\
\
at exalted, you will be able to get a permanent version of the last key, in wich case you wont have to hand in any more eyes of the nexus kings.",
    "109769046510904652007/05/25 17:26:38ArriesI got the mark on my second attempt, turned it in and got a new key called \"Mana-Tombs stasis chamber key\" for the follow up quest called \"Stasis chamber of the Mana-Tombs\".\
\
The quest asks you to go to Heroic Mana-Tombs and use the key to open the (front) chamber, there's another chamber by Nexsus King Shafar but the quest doesnt say how to open it. \
\
According to the quest the objective is to \"investigate Mana-Tombs stasis chamber\" it doesnt specify which one. I hope this helps",
    "1097613663921924132007/08/12 18:26:08WildhornYes if you are exalted, you have 1 step less to do (and one less Mark to get).",
    "109768928350892832007/05/24 07:40:51noxxYou have to give 5 [Ethereum Prison Key] to the Image of Commander Ameer at Bash'ir's Landing to get a key for one stasis chamber.\
\
After opening one of those chambers you have to fight a level 70 elite. I only did it once and i failed because i tried to solo it (lvl 70 warlock). It was immune to fear and its shadow bolts hit quite hard so I died at 75%. It could be possible with 3-4 people though.\
\
According to a comment on the item [Mark of the Nexus-King], it doesn't drop every time. In his case he killed 6 bosses and it didn't drop.\
\
As it is a green item I also think that only one group member is able to loot it.",
  },
  ["Escape from Durnholde68"] = {
    "1028416866npcThrall17876npcErozion1872317950Keepers of Time1000110282210283310284410285",
    "102842426970242692007/01/25 08:49:56AlzakhrajThis quest is rly easy if you ll rest before every group thral engages. Dont worry about him he can tank whole group of mobs for a while. Just take some rest before every group and focus on casters first and you ll made it.The boss outside is also easy, just focus adds one by one and let thrall tank the big bad guy.",
    "102844009720400972007/02/21 18:23:27Jonse22.02.07.\
Thrall will(sometimes) run without stopping, pulling everything in his path, making him die.",
    "102844709660470962007/03/06 12:28:55sjkaley1570 Lock\
68 Mage\
70 SHADOW priest\
70 warrior\
69 RET pally\
we almost had this we got the last boss to bout 50%\
\
Best group to do this:\
70 Warrior\
70 Holy Priest\
70 healer (priest/shammy/druid)\
70 Mage (sheep)\
70 Warlock (DPS/fear/seduce)\
\
sorry unless you are a very well geared rogue it could be hard since sap wont work here.\
\
if everyone in your party has already burned the houses you STILL NEED to burn them otherwise Thrall will give you the quest but not let you escort\
\
Starting the quest\
burn the houses, pretty simple its a four pack just kill them watch out for pats. once you have bombed all 5 houses a boss will will spawn near the stairs to go back up. easy fight tank it and spank it. hes got a whirlwind that does quite a bit of damage so back up when he starts that only have tank attack.\
\
after that there is a four pack a pat (that usually comes with the four pack) then a final four pack once u have cleared all of that you can go DOWN (dont go up the stairs) into the cellar. have every1 accept the quest (dont worry he wont start going until you say something like 'lets go, we're ready'\
\
buff up\
make sure every1 will not have to leave for the next 1-2.5 hours this is a very intense quest and you cannot have breaks except inbetween parts.\
make sure every1 has the BEST water/food even if you dont have a mage get the 7.5k mana/health stuff  everyone should have at least 10 of each (unless warrior then 20 food) hand out healthstones if you have a lock as well as a soulstone make sure every1  has some pots also.\
\
During the fights:\
\
    * if person with soulstone dies USE IT RIGHT AWAY\
    * if thrall dies you have to start the whole escort over again so make sure he is ALWAYS above 70% health\
    * eat/drink RIGHT AFTER each mob he RUNS to the next so you must keep full mana/health even if u have 90% of each DRINK AND EAT!!\
\
Special abilities:\
\
    * Wardens-NEED to be killed/sheeped first they will heal about 50+% of any1's health while they are up have a rogue/something that can make sure they dont finish that heal if they heal that can be the difference between clearing and wiping\
    * Mages- they will sheep you, hit pretty hard\
    * Veterans-hit pretty hard, not as much need to take down first\
    * range guys- (im not sure their name but it will have range i think in the name) hit 900-1.5k with their gun be carefull\
\
Part one:\
this is walking him out of the castle and just out of durndholde.\
there is a 4 pack right outside the building\
after that he will run to another 4 pack down the hill\
after that another four pack right before the bridge\
and finally a four pack on the other side of the bridge.\
\
once u have killed all four you meet your second boss. once again not sure his name i did this a few days ago. but he comes with 1  healer and 1-2 other guys..\
this guy also heals himself/his buddies\
so put the tank on him keep heals on tank and kill adds\
i as a warlock just feared the healer around and doted him till he was dead while the other 2 were killed by my group.\
once they are dead make sure u have a rogue/mage/priest or some1 stopping his heals. pretty easy fight.\
\
after you kill him you get a little break take this time to rebuff pass out more food/water/pots/healthstones/soulstones whatever you need\
once you are ready time for part 2...\
\
Part 2\
once you are ready talk to him and he will get on the mount of the boss u just killed and you'll be off this part is quite easy just 2 mobs while ur on the road riding to tarren mill. if u can try and pull the first mob off the road a little and you will skip the second mob. these mobs are yellow twords us but Thrall will attack them.. after a little bit of riding you will stop at tarren mill to get to part 3...",
    "1028414665711309722007/08/30 13:39:58CharlzOPatch 2.2 will allow up to 20 wipes, instead of the current 3. (taken from 2.2 PTR notes)",
    "102846774550677452007/04/15 16:52:08dgrier4/14/2007\
\
Make sure *EVERYONE* has accepted the quest before you start the escort. It will not prompt others to accept when the escort starts.\
\
\"Jailbreak!\" will prompt you (as will Ring of Blood), but not this quest. I'll be running Durnholde for my second time soon!",
    "102845348520534852007/03/19 02:08:44forgedThrall did not respawn when we wiped on the Epoch.\
\
From what I've heard, the pattern is:  Thrall will only respawn from 3 deaths.  If you wipe again after the third, he won't come back.  Not sure that this is true, but my party definitely wiped 3 times, and Thrall did not respawn after the 3rd.",
    "102842882631242692007/02/01 09:51:50tegwynAfter he escapes he will go to old school Tauren Mill, and then free his old love Taretha. At that point you will have to fight a nasty dragon and his minions",
    "1028412076411311052007/07/14 21:47:25managoddessFalse, Chriskl--I just ran Caverns of Time, and didn't get the quest the first time in the basement, and was never given the opportunity during a rest",
    "102843097250309722007/02/05 01:38:41AntheresI guess you only have 3 attempts to free Thrall. After the 3rd he doesnt reset and you have to reset the instance.",
    "102844385831311052007/02/28 08:40:38SuzuranActually, we just did the quest last night. One of our members stated they didn't get the quest - after we asked several times if everyone had gotten the quest from him. So I tried sharing and it worked :)",
    "1028410446711534852007/06/14 19:15:36BeolinYep, I confirmed that the other night. Three shots and then he stays dead.",
    "102849527710952772007/06/01 10:14:36IronarmWe wiped on the last big dragon but thrall killed it, i wanted to see what happened so i didn't release and watched. Sure enough i got a complete but the rest of my group who were running back didn't.",
    "1028431105180311052007/02/05 07:35:00GethMake sure you TAKE the quest before someone starts it.\
\
No, not the regular way as with e.g. Jailbreak, but you have to ACCEPT this quest first, and after everyone's done that, someone has to speak with him and start the event.\
\
We did it the \"old\" way and well, I'm doing my second run now :S",
    "102846246140624612007/04/05 09:48:53ExeightMake sure that if you die after downing Epoch, you do NOT release your spirit until Thrall finishes his QQ rant. The quest won't complete, and you will be forced to start again. I had the unfortunate honor of finding that out.",
    "102847564521335862007/04/30 17:03:58kunikosNo, if you stand outside the barn far enough away to the side closer to the river and leave Thrall alone inside the barn the script goes fine and after completion they see you and aggro.  No worries (did it the other day just fine) just don't be anywhere near the entrance to the barn.",
    "102842418160241812007/01/25 03:59:15Psyker7Thrall is suicidal.\
\
When you accept the quest he runs through 4 groups of 4 mobs each, usually with a Warder who heals, and a mage who polymorphs.\
As he exits the town, the boss comes, with a warden and a standard melee guy. The boss cleanses any magic effects including Polymporph and freezing traps off his adds, which makes it annoying.",
    "102844709750470972007/03/06 12:29:27sjkaley15part 3\
pretty much like part 1 a few mobs. just be always drinking/eating in between mobs you will only have to kill 3 mobs, one in the stable one in the church and one in the house. after the house Thrall finds this girl and you have to save her by killing the final boss.. buff up and get ready for the final boss. no need for water but make sure EVERY1 one has bandages/pots\
\
part 4\
The final boss. once again dont know his name damn that would be helpfull i'm going to finish this quest again so i'll edit it with bosses names.\
\
okay this guy has 3 or 4 waves of mobs you must kill.. cannot be sheeped but can be feared. these mobs put a weird Debuff on you it gives u +50% you get healed but also +50% damage u take. its a curse so mages should be looking to decurse it. if you dont have a mage just avoid damage while you have it its about a 1 min buff. while you have it and your not being attacked bandage they will heal  you +50% which is nice. after these mobs he will come. make sure to conserve your mana/health during these mobs cuz the boss comes DIRECTLY after.\
\
boss..\
pretty simple tank it and spank it\
has a debuff he puts on people as far as i know it just decreases your speed by like 90% or something he hits pretty hard so be careful\
\
now i havnt got past this boss we died on him :( but i am pretty sure thats the last part because you save his girl friend haha.",
    "102843418651335862007/02/11 16:17:30AzogAnyone who cannot stealth must go into the barn when the \"spook the horses\" script is triggered.  If you are outside the barn when the mobs that investigate the noise spawn, they will aggro you and Thrall cannot complete the spook script.  In order to fix this, you must aggro a group of mobs and allow Thrall to die.\
\
I have yet to determine what causes the Taretha bug... which has happened to me every time I have run this instance.  I'm getting rather sick of it.",
    "102844610510461052007/03/04 16:31:04SilentviperWhen I was doing this quest we wiped twice before getting to Tarren Mill. In the middle of the Epoch Hunter fight, we wiped a third time because of the priest getting smacked. After we ressed we found Taretha dead upstairs in the inn, while Epoch Hunter still flew over Tarren Mill and couldn't be attacked at all. Thrall also was nowhere to be found. So, we thought to go back to Durnholde and try to start the event all over, but we found out everything had respawned already. \
\
I guess when you fail on the Epoch Hunter event, you'll have to do the escort all over again, because of Thrall despawning and Taretha being dead.",
    "102844814930481492007/03/08 09:25:10KarggFor this part:\
\
\"* if thrall dies you have to start the whole escort over again so make sure he is ALWAYS above 70% health\"\
\
If he dies during the final boss fight with Epoch Hunter he respawned still in Tarren Mill at Taretha for me last night.",
    "102849584930958492007/06/02 08:26:38greeny41The dragonkin on the last boss waves CAN be hibernated by a druid.",
    "102844239621311052007/02/25 22:49:40iamgreyI also didn't talk to Thrall in the cage, not wanting to start the event. As Geth states, you can talk to him, turn in the quest and accept the next leg, simply don't talk to him to start the escort part. \
\
However, we wiped on our first attempt of Epoch Hunter. When Thrall ran back out during the dialogue, I was able to talk to him then and turn the quest in, and get the escort quest. I wouldn't -count- on it if i did it again, but you can sort of save yourself this way. But i wouldn't waste one of your limited wipes on purpose.",
    "102847564621677452007/04/30 17:07:35kunikosYes, they really need to either inform you in some way other than the quest log that you need to talk to him to complete and then accept the new quest prior to starting it.  I was worried I'd trigger it too soon and didn't realize there was a turn-in or second quest at all.",
    "1028415860921534852007/09/26 05:08:45HoosecowWith Patch 2.2, this limit has been increased to 20 attempts.",
    "102847564811470972007/04/30 17:11:00kunikosEpoch Hunter (Boss): make sure you face him away from your party because his cone breath weapon is a debuff.  Other than that he's T&S.  Frankly the waves of dragonkin before him are harder;  make sure to have off-tanks, rogues, hunter pets doing dmg on the other dragonkin otherwise they will aggro-dump the MT and go for your casters.  You will have a few seconds to resurrect and drink before the boss if you take out the waves in decent speed, so don't worry if you lose one party member on the last wave!",
    "102845988010598802007/03/30 20:54:03JandonThis quest is bugged, and a known issue (says the GM).  Thrall gets stuck in parts of Taren Mill right before the boss, and you can't continue.\
\
I don't have a link to the official notice, but just a thread in the bug forums.\
http://forums.worldofwarcraft.com/thread.html?topicId=77548866&sid=1",
    "102844266040426602007/02/26 10:33:05chicograndeOur group was having a bad night last night. Our druid healer kept getting smacked by the the final wave of dragonkin on the final event. We did so poorly we wiped 2x.\
\
The Epoch Hunter was still there. Thinking we'd kill him for the loot alone--Thrall was good and dead by this time, no ability to try again--we went at him.\
\
Apparently, the Hunter cannot be killed unless Thrall is around to deliver a blow. We got him to 1% then he just wouldn't die. Given the night we had we laughed it off.",
    "102846168830616882007/04/03 17:15:30CaptainKirkhamBy the way, the dragonkin casters in the waves of mobs before the Epoch fight can be sleeped by a druid, which is handy.",
    "1028432836231311052007/02/08 20:23:00cesmaiaThis isn't a normal escort quest so, as other pointed it out, you need to get the quest first - everyone needs to get it - and THEN, after everyone accepted the quest, you talk to him so he gets walking.\
\
If you don't get the quest and he starts walking, you can't get the quest from him again, but the quest can BE SHARED TO YOU. I know that because I didn't accept the quest at first, thinking the escort would start, but then, after Thrall was out of the hold I realized that maybe it could be shared.\
\
I asked a party member to share it to me, got the quest while we were going to Tarren Mill and managed to complete it just fine.",
    "102846278310627832007/04/05 22:34:38JandonThis quest is working perfectly again, Blizz fixed it!\
\
Patch 2.0.12\
http://forums.worldofwarcraft.com/thread.html?topicId=89898993&sid=1",
    "102849588830958882007/06/02 09:54:33empressjessIf you are looking to get out of the instance, for whatever reason, you need to go where the Yeti caves are. It is directly north from southshore and west of tarren mills.",
  },
  ["Standards and Practices65"] = {
    "991016564npcElkay'gan the Mystic18300npcElkay'gan the Mystic1830011000The Mag'har5001991029916",
    "9910150586101505862007/09/08 07:59:16IlovemageAfter you hand in \"Because Kilrath is a Coward\" this quest will be avaliable.\
\
\"note\" you wont see the yellow ! above this NPC's head until you hand in Because Kilrath is a Coward, after you do it will appear.\
\
Happy hunting",
    "991016622320166222006/12/17 17:23:50enasimaPair this up with Message in a Battle(http://www.wowhead.com/?quest=9906) - both will take you to the Burning Blade Ruins. The first pyre is near the West enrance, for the second and third head up the paths that lead up the hill.  These pyres look just like big campfires ~ place the banners next to them to get credit.\
\
Tlocs:\
Pyre 1: 72, 69\
Pyre 2: 74, 70\
Pyre 3: 75, 68",
    "991016093011166222007/09/30 14:54:04DysthymiaHere's a map of those points: http://www.wowhead.com/?maps=3518:720689740700750683",
    "99103007560300752007/02/03 13:34:34HeathcliffPair this up with quests to drop Obsidian Warbeads (http://www.wowhead.com/?item=25433#z0zc)",
    "99102579970257992007/01/27 15:13:32tholinarYou have to complete The Impotent Leader quest line http://www.wowhead.com/?quest=9888 to step 5 Message in a Battle to get this quest",
    "99104189820418982007/02/25 03:45:11latortugaThis quest can be done at 66 without aggroing a single mob, if you step carefully.",
    "991014976311257992007/09/06 08:45:55StaffnibblerI'm doing both, check your facts first.\
\
To unlock this quest, you have to do ANY of the 3 quest lines, either both the murkblood quests, the questchain starting with 'the impotent leader' or the altruis the demon hunter chain.",
  },
  ["The Violet Eye70"] = {
    "983817069npcKhadgar18166npcArchmage Alturus176136250The Violet Eye7519824198252982639829498315983269836798378983899840109843119844129860",
    "9838125145501251452007/07/22 19:44:50KillerLandSharkFound Archmage Alturus at (47,76) just outside the gate to Karazhan but, he does walk around the area a little.  Easy to spot with a big  ?  over his head.",
  },
  ["Bloodhoof the Elder70"] = {
    "867370npcElder Bloodhoof15575npcElder Bloodhoof15575Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
  },
  ["I Must Have Them!66"] = {
    "1010916664npcWazat19035npcWazat1903511300110109210111",
    "101092902810290282007/02/01 15:57:25asibz16fall damage is a percentage so it doesn't matter how much health you have.",
    "101092256960225692007/01/21 21:54:41sebekrogueYou can get the elemental gases from any of the elemental wind stormers that are near the area. pretty regular drop rate. I killed 4 and collected the 3 gases.\
\
The follow up is fun. You jump off a trampoline and land on a bird's nest. I had to erase the slow fall to actually land on the nest, otherwise i over shot it. Collect the egg and then the 66 (elite) bird swoops in. There was a mage doing the quest at the same time that I was. We teamed up and did just fine.",
    "101096125840612582007/04/02 19:23:30Virax30, 62 is a good location for Living Cyclones which drop these.",
    "101095309811464152007/03/18 10:03:40RippKilled 3, Got 3 :)\
\
Found 2 howlers next to ring of trials and 1 was right close to where i got the Q.",
  },
  ["More Marks of Kil'jaeden65"] = {
    "1032665npcAdyen the Lightwarden18537npcAdyen the Lightwarden18537The Aldor250",
    "103262644071260452007/01/28 14:18:25opticspongeIt stops at Honored",
    "1032628744270287442007/02/01 05:38:39IbusHere is a list of items which you can hand in and up until which level (for aldor rep):\
\
Dreadfang Venom Sac per 8 until Neutral (http://www.wowhead.com/?quest=10019)\
\
Mark of Kil'jaeden per 10 until Honored (http://www.wowhead.com/?quest=10326)\
\
Mark of Sargeras per 10 until Exalted (http://www.wowhead.com/?quest=10654)\
\
Fel Armament per 1 until Exalted (http://www.wowhead.com/?quest=10421) You will also receive dust for which you can buy items.",
  },
  ["The Master's Touch70"] = {
    "98367069npcKhadgar18166npcMedivh1560815800The Violet Eye35019824198252982639829498315983269836798378983899840109843119844129860",
    "983675088160750882007/04/29 19:46:40scuzWARNING\
\
Make sure your INSIDE the instance when Aeonus is killed otherwise you won't beable to turn in the quest. Aka don't release to try and run back in.",
    "983628098170280982007/01/31 06:05:21VaxxusThis should be linked back to \
http://www.wowhead.com/?quest=9832\
\
As it sounds like a prereq.",
    "9836120052401200522007/07/13 14:35:39GrognirConfirmed as of July 12, 2007.  You HAVE to complete helping Medivh before he will talk to you about the Restored Apprentices Key.",
    "983629231161286612007/02/02 00:26:30kurghelYes. I tried entering the Black Morass and talking to Medivh as soon as I reached him (thus when the event started), but I couldn't. I guess you have to help him, first.",
    "98364172450417242007/02/24 18:14:12richard833Can't walk into black morass to complete quest after the instance is cleared.",
    "98367774750777472007/05/04 14:02:45loky3000Confirmed , i entered the instance after another group had already cleared it and Medivh (/slap) refused to complete the quest .",
    "98363286241317112007/02/08 22:22:47dr0beYes this will work untill patch 2.0.7 is released. One of the bugs theyre are fixing is being able to do this for the entire Karazhan chain.",
    "98362866180286612007/02/01 00:30:09DelorDo we need to clear all Black Morass to get this quest done?",
    "98366185061516662007/04/04 04:05:57Goldragon88This quest is a follow-up from \"The Second And Third Fragments\" given by Khadgar.",
    "983652087201516662007/03/16 10:57:55sirdavvaYou need to have done a complete Old Hillsbrad run if I am not misstaken.",
    "98366554371516662007/04/11 13:46:31RudiomTo enter into Black Morass, you have to enter i the Caverns of times, take the preq http://www.wowhead.com/?quest=10277, complete Old Hillbrad and then you are attuned to Black Morass",
    "9836112161101121612007/06/28 02:22:53AgnomeFirst Key Fragment: SL, need to get to final boss.\
Second Key Fragment: SV, need to kill 2 nature giants and a normal about of mobs, run up the slope then jump into the lake, it's right at the bottom.\
Third Key Fragment: Arctraz, Don't have to kill 1st boss, just kill the mobs around it. Go up the slope then about 2 rooms on will be the container on the right.",
    "983638639360386392007/02/19 09:42:30RunnybabbitNote that the Restored Apprentice's Key will appear in your keyring, not your inventory.  I had a little conniption when I couldn't find it at first.",
    "98363589621317112007/02/14 13:00:26zrb77Has this been fixed? I see patch notes about getting the fragment and not being able to get the Dark Portal quest, but nothing about talking to Medivh after another group completes it...?\
\
EDIT: It has been fixed, I was just able to get into a pug to just verify, I could talk to Medivh, but it wouldnt let click continue to complete the quest.",
    "983611389731516662007/07/01 14:42:50bathazarthe only way you can get into black morass is by clearing durnehold (old hillsbrad) and freeing thrall...\
\
so if you havent completed old hillsbard yet... get to that before you find a group for Black morass =D",
  },
  ["Summoner Kanthin's Prize69"] = {
    "102096967npcImage of Archmage Vargoth19644npcImage of Archmage Vargoth1964412300110173210300310174410188510192610301710209810176",
    "102094239720423972007/02/25 22:51:02decker12Spawns about every 5 minutes and makes a bee line right down the hill when he spawns. So if you see his corpse and there's several people about, make sure you clear all the conjurers, or they'll frostbolt you and make it hard to catch and tag him.",
    "1020927084201229472007/01/29 11:27:23chendappedHis spawn point is 57,65 then he patrols the outer perimiter.",
    "102093412620341262007/02/11 14:34:28ParatusThis quest leads to another:\
http://www.wowhead.com/?quest=10256 (Finding the Keymaster)",
    "102095333231279422007/03/18 18:50:34hotcellI dont think it matters. I killed the named first and the elemental despawned for me.",
    "10209156008201560082007/09/21 05:01:07CentrelinkGlacius = Frost dude from Killer Instinct.  =)",
    "10209143102201431022007/08/23 22:12:14roknirYou must kill the water elemental first.  I just waited for him to spawn 3 times because I didn't realize until it was way to late.",
  },
  ["The Hawk's Essence70"] = {
    "1099270npcArthorn's Sparrowhawk23338npcArthorn Windsong22924Cenarion Expedition150110990210991310992410993510994611001",
    "109928874240887422007/05/23 18:16:47jef3189Strategy:\
\
This is the third of three mini boss fights in this quest, each involving a different aspect of your druid abilities. (This particular fight involves your ability to root and cast spells)\
\
Click the statue and the NPC will spawn directly in front, like with the other you will have a few seconds to back up and prepare your roots and initial abolish poison. Remember that your abolish poison ticks and dispells future poisons, so keep that in mind you can completely avoid  the viper sting he throws at you. He occasionally curses you so be aware of that too.\
\
DO NOT attempt to use melee combat, and take advantage of barksin. Preempt your roots to make sure that he doesnt come within melee range, and use your wrath/moonfire to burn him down as quickly as possible. They do almost 400% damage (all your druid spells).",
    "10992144383101443832007/08/26 14:52:11Luciferhawkeas a feral i had a hard time with this one. Took me 4 tries.  Luckily you dont have to spirit rez when you die so it doesnt matter.  First time i simply didnt know what i was doing and i died pretty fast.  2nd time he kept resisting my roots.  Resisted about 4-5 times.  Not good. 3rd try i was about to beat him and one of those dang birds respawned on my and finished me off.  4th time i used wrath instead of starfire..WAY easier.",
    "109929059810905982007/05/25 21:24:48GahlokAn easier way would be bringing along a mage (party). As feral I rooted, healed and de-poison while the mage was nuking him. My mage said he got an 8k arcane blast or something hit on the mob. He died in less than a minute (or around there).",
    "109928900920890092007/05/24 01:06:20SundancerPutted all my healing gear on (since I got no balance gear) and that gave me a lot more mana so I could cast longer and nuke him quite easily =) Remember to Abolish Poison/ Remove Curse. Did this easy by casting wrath and kept him rooted as a feral specced Druid.",
    "10992116421101164212007/07/06 09:30:19RennoThe rank 1 root works just as well as the rank 7. Also your innervate gets reset if you die and if you die your automatically ported alive at the graveyard.  As a feral druid only no skills in balance I was able to do this with a 7500 mana pool. Also dont wait to cast your abolish poison just cast it when it wears off. Also be sure to just kill the adds all around the alter before you try this. You will need all the room to run around.",
    "10992114094101140942007/07/01 22:02:11Woozardid it as feral with the help of an ele-shaman. he did more than 6k dps. the fight didn't even last 10 seconds.",
    "109929075210907522007/05/26 04:20:06magilyncNo balance comments yet? :D This was my favorite essence to do as a moonkin. 14k starfires = owned. :)",
    "109929234310923432007/05/28 09:20:54wowheadshicI'll add balance druid comments, did 2 starfires crit with 15k  dmg each then more crit with moon fire, I'd say just stick with moonfire and starfires, mob seems to have negative resistance to those, lol. Easy fight. I teamed up with a feral druid for all 3 parts, she just demo tank and maim first and second with me blasting from far, then this fight was my turn to shine. :D If don't have balance druid friends, bring a pocket mage.",
    "109929945410994542007/06/06 12:30:22EnanoI know when I did it a few weeks ago instead of my Starfires hiting for around 1.9k they were hiting for about 9k. I did trinket and get a 20k Starfire crit, really makes you happy. But the general strategy is to always keep him rooted no matter what, and just hammer him with a Starfire, less spells cast, less amount of times you will have to reapply roots.",
    "109929024820902482007/05/25 12:27:48parprapaAt 15-10%, he hits you with \"Death's Hammer,\" a short stun.  He then goes into a berserk mode and starts doing much more damage in melee range.  Make sure to catch him in roots before this happens.\
\
I recommend using Starfire over Wrath for this encounter since the less-frequent hits give you a lesser chance to break your roots.  Nature's Grasp also comes in handy.",
    "10992143996101439962007/08/25 18:40:16GrunthorusI just solo'd this in my resto gear as a Feral, 0/47/14. Died once, Very challenging. Kept root up at all times, abolish poison when it's down, decurse when you get cursed and starfire spam. Low to mid 3k range with no crits, and thorns did about 130ish damage when he got to close. Lots of fun.",
    "10992104932101049322007/06/15 14:04:58TaurentWow! This guy is tricky. It's true you need to keep him rooted and just pelt him with balance spells as they do way more damage than normal. I had a hard time my first attempt - he drained all my mana and my roots were not sticky long enough. His melee hits are exceptionally heavy.\
\
I ended up getting a resto druid pal (who is nearing his 5k gold) to help just in case I needed a mid-cast roots or an abolish poison. Went down quickly!",
    "10992134955101349552007/08/09 13:51:52LarasThis is the fight where moonkin shine. Root the guy, drop your treants, pop a trinket, and watch the 10k normal starfires fly. His curse makes you take DOUBLE melee damage so keep him rooted at all costs.",
    "109928787710878772007/05/23 00:59:41thrillhaus45, 93 is where this guy is at. Uses a viper sting (2 manned it with 2 druids, since we're both doing the quest line ;) )",
    "10992119440101194402007/07/12 08:09:02contentiousDid this with help from an arcane mage. Small problem; if you take this route, keep in mind that mage arcane spells cast very fast and damage breaks the roots. I basically wound up spamming roots and still had to throw a brez to the mage. \
\
Went down REAL quick tho",
    "10992117613101176132007/07/08 19:03:45TiforixHe does seem to take about 5x damage from Arcane spells. I was getting Starfire hits in the 8-9000 range, and one crit for 18,011.\
\
If you are Balance spec, don't use Moonkin form though. You'll need to decurse and de-poison yourself a few times.\
\
And don't use Wrath. Starfire and Moonfire are the way to go.",
  },
  ["In Good Hands70"] = {
    "9638170npcWravien16813npcGradav16814The Violet Eye10196302963839639496405964569680796318963799644",
    "96383943680394362007/02/20 16:08:13caayGradav in in the same room as Wravien.",
    "9638103608101036082007/06/13 10:06:14seckidGradav can be solo'd too if you've downed curator and talked to wravien.  He's just a bit more tricky as you have to time the arcane protectors just right to slip past them.\
\
Ok..  a little preface. Gradav is in the back of the next cubby hole past wravien.  The problem is that you have to cut a wide path around the mana feeders next to wravien so they wont agro.  there are four protectors that you will have to time and watch.  a safe place to watch is after you jump down off the ledge and pass the mana feeders, wravien is right in front of you.  the first cubby hole is to the right.  jump up on the little ledge (cubby hole, right side) and watch em from around the middle bookshelf you can walk behind on the ledge.\
\
i noticed 2 protectors guarding this area.  after they walk away, after a slight pause, the protectors guarding the 2nd cubby hole will walk out of the way..  (briefly)!  this is your chance to slip past wravien and his mana feeders, turn right into the 2nd cubby hole and get to the back behind gradav and his altar.  the arcane protector that pats to gradav wont agro if you're stealthed behind the altar.  take a little breather, you've just completed the toughest part!\
\
once again as with wravien, you will only have 1 or 2 seconds to complete this quest and get the next quest before you die.  (i.e. good time to remove armor if you've got it on)\
\
Congradulate yourself on a job well done and release to the graveyard",
  },
  ["Return to Cenarion Refuge70"] = {
    "1099370npcArthorn Windsong22924npcMorthis Whisperwing22832Cenarion Expedition10110990210991310992410993510994611001",
  },
  ["The Fallen Exarch65"] = {
    "1091516563npcCommander Ra'vaj22446npcCommander Ra'vaj2244611000Lower City250110913210914310915",
    "1091524865210248652007/01/26 06:44:41Koochy35, 65.\
\
The coffin is on the upper level of the ruins, not the lower.",
    "109156506161210682007/04/10 14:25:19cheekenAt level 70, you can ignore the casters entirely as long as you stay close to the coffin.  Simply run up, use the coffin (you have to be on its side to use it), and kill the exarch.",
    "1091521068500210682007/01/17 14:51:22DaAznSaNThe are four casters protecting the coffin at around 35,66. Clear the area of mobs and 'use' the coffin. A level 65 non-elite mob will appear. Kill the mob to complete the quest.",
    "1091526487411210682007/01/28 15:45:43dreampodIt is also worth noting that the casters surrounding the coffin can be killed individually without aggroing their companions.",
    "109157487231210682007/04/29 10:43:08beanj007True.  At 70 I landed on top of the coffin, summoned, and killed.  The casters just stood there.",
    "109159583271210682007/06/02 07:04:23mattousHere is a link to the coffin object for this quest - http://www.wowhead.com/?object=184999",
    "109155195010519502007/03/16 04:10:00PhearfulThis boss is very easy and does not require a group for it. Also when you click on the altar you have to go to the sides because if u go to the front it will say \"out of range\" so go to the sides to click on it to summon the quest mob",
    "109157360010736002007/04/27 00:39:53CathedaraEnter the ruins on the west side of Auchindoun @ 33, 65",
    "109152536480253642007/01/26 22:03:53lurdAnd if you get lost, just go to the west side and follow the ghosts. As the q description says. :)",
  },
  ["Oronok Torn-heart70"] = {
    "1051317068npcEarthmender Torlok21024npcOronok Torn-heart211831250110680110681210458310480410481510513610514710515810519",
    "105133240440324042007/02/07 19:27:08OmniaFor those of you who dont have an addon to show you, you can just look him up at \
http://www.wowhead.com/?npc=21183 (For Oronok Torn-Heart)",
    "1051323179250231792007/01/23 09:22:01AuriHe's at 53, 23.",
    "1051330559460305592007/02/04 11:58:49marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1051327883141231792007/01/30 19:54:10bludworkThe path you need to take to get to him is at 49,20",
  },
  ["Damning Evidence70"] = {
    "1043217067npcMagister Theledorn20920npcSpymaster Thalodien1946812650The Scryers250110341210202310432410508510509610507",
    "104327355610735562007/04/26 22:22:08durntim having about a 25% drop rate...not to bad in the mine",
    "104325453110545312007/03/20 22:06:48Pseudoeh, mine doesnt really have a better drop rate...\
\
but certainly more demons to kill then up by the quest giver, and they DO drop the orders needed",
    "10432156595101565952007/09/22 09:35:43KittyViciousTook me 12 kills to get all 8 sets of orders in and around the mine.  Not too bad a drop rate at all.",
    "104323582830358282007/02/14 10:30:34jolkazzzYeah , its more drop rate inside.. -_-",
    "10432145955101459552007/08/29 10:21:27duathorthadI compared the larger Daughter of Destiny/Mo'arg Warp-Master mobs' drop rate to the drop rate of the smaller (and more plentiful) Gan'arg Warp-Tinkerer.\
\
In short; there is no difference. So no matter which demon mobs you kill, whether in the mine or outside - it's not a good drop rate. But it's a nice XP/Gold grind nonetheless. And you can finish up a few quests at the same time.",
    "104326258220625822007/04/05 13:57:09ShizaCleared the mine full got 0 drops",
    "10432110736201107362007/06/25 05:17:24DirtypriestYou can do this quest along with:\
\
Dealing with the Foreman and it's followup\
http://www.wowhead.com/?quest=10317\
\
If you decide to get your orders from the mine that is.",
    "104323569630356962007/02/14 04:46:18Danthorgdoing it now in the mine. dropping from 80% of the guys in there",
    "104327038410703842007/04/21 06:40:47MegaMickYes, I don't know where did you come up with 80%. I've cleared the mines twice so far and only 1 [Orders From Kael'thas] dropped. I've tried the demons inside and around the manaforge and the drop rate looks like it's the same, only got 1 [Orders From Kael'thas] out from those too after clearing the area of demons a few times. Well, 2/8 now... I guess I'll go back to the mines. More demons there...",
    "1043218831170188312006/12/31 12:26:43LuckyI've found that a great place to find the orders is in the Trelleum Mine on the southern coast of the Island that Manaforge Ara is on. Coordinates for the mine entrance are 26,43.",
  },
  ["Battle of the Crimson Watch70"] = {
    "107817068objectCrystal Prison185126npcA'dal1848119000The Sha'tar500110793210781",
    "1078170281150702812007/04/20 23:04:44benjiFMManaged to 3-man the quest after 2 tries.\
Setup was Prot Warrior, Holy Priest and Rogue. Remember to Shadow Resist Buff.\
\
First Wave\
Mixed spawn of melee mobs that comes in 2 forms, Humans and Demon forms. Basically tank ran in and grab aggro while healer waits till tank has a sunder on each mob. They don't hit too hard. Meanwhile the rogue would start peeling off the Demonkins first as we noticed they have about 2k less HP then the humanoid version and they're pretty big so we wanted to get better vision as well. Once ya down to the last mob, let healer regen back mana before killing it to trigger the second wave.\
\
Second Wave\
This is the wave that gave us the most problems. Spawns 2 x Demons that does a mean mind flay and fears. Key to this fight is to interupt as many mind flays as possible, they can be stunned so thats a huge plus. Rogue would Kick / Kidney Shot / gorge, while warrior Concussion Blows / shield bash. Also to note, as we were 3 manning it, the warrior tanked them similiarly to Onyxia style, getting berzerker rage up as often as possible to avoid fear. If warrior is feared, priest would get all the aggro, just keep healing as the fears don't last too long. Concentrate DPS and take one down asap, then move on to the other. Don't use them to regen mana, as a badly time fear could be a wipe. Quickly move on to the third wave.\
\
Third Wave\
4 x humanoid caster style that has quite a good amount of HP and casts FlameStrike for about 2k damage. For this, we got priest to stand in middle while the warrior would tank 3 of them on one side of the priest while the rogue tanked the 4th one on the other side of the priest. Basically we wanted all of us to spread out to avoid FS. Simple fight, rogue quickly kill his while warrior tanks the 3, when you guys see the casting animation, simply just move away from where u're standing as that would be the FS location. Key to this is to not let priest aggro and move out of FS range when ya see the casting animation. Once rogue is done with his, just join the warrior and finish up the remainder.\
\
Last Boss\
Cake.. Has a spell reflect that looks like a counterspell animation, and cast a 1k++ shadow damage knockback. Tank him in the middle, when he casts knockback, we just run out of range.. quite alot of HP, classic tank and spank..\
\
Notes\
Basically as long as priest does not get aggro and warrior is comfortable with multi tanking, 3 manning is very possible. Priest used alot of binding heals for the fight and had pretty decend mana per second to last the waves. Ideally for all the waves except the second one, possible to tank the last mob while healer gets back mana.",
    "107814118710411872007/02/23 16:15:02JaixoDid this quest with \
Feral druid (healing)\
Rogue\
Mage\
Arms warrior\
and hunter\
\
Had a few probs with the healing, our rogue died in the 2nd wave, but got combatressed before the boss.. Would've been much easier if I was healing specced, but we managed the Q with some kiting during 3rd wave.",
    "1078127197510271972007/01/29 14:13:20SledeauThis is easy as long as you have the right group make up, everyone's on the ball, know what to do, and have at least five rather than four. I did this with a feral druid tank, arms warrior tank, tree druid, enhancement shaman healer, and a warlock. I really reccomend having at least two tanks and two healers for this. It might be doable with one healer if everyone plays smart. The warlock was also nice for the first wave because he could enslave one of the demons.\
\
The first wave is pretty simple. A bunch of demons and blood elves spawn and you basically take them down. As far as I know they are not CC'able, with exception to enslave.\
\
The second wave is two eyes which do a mean mind flay. Interrupt them when they do that as soon as possible to help save the healer's mana.\
\
The third wave has four fire lords which are blood elf npc's who have a ton of hp and cast flamestrike. This is the fight you have to be on the ball on. It is preferable to have each tank on two of the npc's. Whenever one of the npc's start to cast flame strike, the tank on them and any melee DPS on them need to MOVE. This is pretty universal for any flamestriking mob, but since flamestrike is a ground target spell, its possible to dodge it if you get out of its area of effect (the center of its target when it starts casting, the area of the effect will not follow the person if they move after the cast begins) before it finishes casting. If everyone can dodge the flame strikes, this wave is fairly easy.\
\
The last wave, the final boss is a simple straight up fight. He will occasionally do an ae damage/knockback, this is another one that can be dodged by moving away when he does it. The casting animation looks like he's casting a shadow spell, so its fairly easy to spot. If you managed to do the third wave though, this one should be no problem, even if you eat the ae's from the boss.\
\
Enjoy your blue ring reward and flashy new tabard.",
    "107814087940408792007/02/23 02:14:24ezekialOn a side note. After the first wave if you have a warlock in your group they can enslave one of the demons. The next wave wont come until the demon is dead, so you have some time to rez/drink/bandage if you keep the target enslaved. When your all ready, just let it go.",
    "107813299530329952007/02/09 05:53:22EledvenDone yesterday, and can say no need of 2 tanks at all but at third wave there is realy need of additional healing for tank. \
About recomended 4 players for this quest can say only this is mistake. No matter what gear they wear in 4 players this is simply undoable. \
Warlock in group is great advantage because he can not only enslave one of demons but can banish another, thus made 1 st wave way easier. Just have to release demon not to summon his own after all first wave is cleared for quest fails, because enslaved demon disappears in summoning proces.",
    "107815117710511772007/03/14 16:27:41BludshartA well balanced 5-man group can beat this if you know what to expect. We had a warrior tank, a priest, a rogue (me), a hunter and a mage. \
\
We had trouble with people lagging when the first group spawned, especially if there was alot of demons.  We all mounted up on our flying mounts, minus the tank, for the beginning. When the tank had aggro, we picked them off one by one. They are actually fairly soft for elites.\
\
Next wave, we had the tank stay in the middle, while we went to the North and south sides, since the Eyes spawn east and west.  Just keep them interupted during the \"focused mind burst\" and you should be fine.\
\
The third wave can be CC'd, so we took all the appropriate measures, and killed one at a time.\
\
The last guy is a simple tank and spank fight.  Overall, just remember to drink in between fights, try to tank them towards the huge crystal in case of fears, and focus fire ftw.",
    "107814073141376902007/02/22 18:55:11PhantasmMake sure you stay on the middle stone platform for the entirety of the quest.  We were off the platform after the first wave and we got a 'quest failed' message.",
    "10781112866101128662007/06/29 12:38:23JikinikiJust did this with a 4 Man Group.\
\
Furywarrior in deffequip (Me), Shadowpriest in some Healingstuff, BM Hunter and a Firemage.\
\
The mobs from the first wave hit me für 60-70 Damage, i just used thunderclap and demo shout to tank all of them. It is not bad if one is running to a DD because they don´t do much damage.\
\
For the second wave, as a warrior you should keep spellreflect on cooldown - it saves a lot of the healer´s mana.\
\
Third wave, i just tanked all of them and we focused them one after another.\
\
Boss is just tank´n´spank, nothing big to deal with.",
    "107818059711271972007/05/09 21:42:01kyleminus2The mobs in the first wave aren't immune to frost nova.",
    "10781107662101076622007/06/20 04:00:31MarkwoodWe did this with 2 Holy Paladins, 1 Frost Mage and 1 Protection Warrior. Was pretty easy if you got the hang of it, be quick on mana breaks and bring some pots and it's a piece of cake.",
    "1078135043111343622007/02/13 03:35:03EveniaDid this quest with 4 level 70's:\
1 priest (me)\
1 Feral Druid\
1 Prot Warrior\
1 Fury Warrior\
\
The hardest group was the second wave and it took us a couple tries to get it. When we got to the third we had our druid tank all of them while our prot warrior pull one off at a time and the two warriors killed it.",
    "1078115773111269282007/09/24 16:24:35zethus00100The quest was extremely easy with 70's. We had a Warlock Mage Paladin and Warrior. The first step is simply an Aoe they hit like wet noodles and drop faster than a non elite. The 2nd step was kind of tough but we simply had the warrior reflect the magic damage beam and they dropped like nothing. The 3rd step the warrior quad tanked and we aoe'd them down agaid. And finaly for the last step the warrior tank and spanked and the dps did their thing while I healed. Very easy with 70's.",
    "107814439120443912007/03/01 06:12:50CeceliaIf people of the other faction are in the area when you're doing this quest, I'd suggest making an alt and talking to them (if you're on a server that lets you have characters of both factions at least). This event can be completely ruined by one Warlock on the other faction enslaving one of the mobs, then simply holding it until the event resets.\
\
Note that they CAN help you with the event, I've seen it done with a Horde group and an Alliance group. In that case, we just did it once for each group.\
\
The difficulty is also completely out of whack with the other quests in the area. I suggest at least six people unless you want to do it a few times, or you have extremely good gear.",
    "107819585911269282007/06/02 08:56:26PlipjeWe did it with 4 man as the quests says, and its rather easy we're all lvl 70 (Warrior(tank), Warrior(dps), Priest(healer) and a Hunter.",
    "107813302620330262007/02/09 07:35:35diamondtearYou can do it with one tank, atleast if you have two healers since one of them is going to take on hell of a beating. \
\
If you previously tried the waves, remember to abandon the quest even if it doesn't say (failed), because you cannot complete is otherwise. \
\
For us we also had the quest bug for some reason on a couple of pulls and the floaters spawned way too early.",
    "107814204470420442007/02/25 10:21:20WealthStated in Patch Notes for Patch 2.1:\
Battle of the Crimson Watch: Illidari Mind Breaker has been weakened. Illidari Highlords can now be CC'ed but not Charmed.",
    "10781112270101122702007/06/28 09:28:17KeilunNearly 2 manned this quest. Feral Druid, Holy Priest. A Holy Pally jumped in on the 2nd wave and helped with some heals. After that though, it went smoothly.\
\
Wave 1\
\
Any decently geared tank won't take much damage and can tank all of them. While there was a lot of them they were hitting for about 50dmg on the druid. Hit me (the priest) for about 200dmg. It probably actually worked out better that it was just the druid DPSing as a tank to make it easier to hold everything. It's a given that a tank that can multitank well is pretty essential.\
\
Wave 2\
\
This is the toughest part. Being unable to mitigate the wide range of magic damage that these two Eyes put out makes it a healing intensive part of the fight. I went through a mana pot, my shadowfiend, trinkets and inner focus. On our successful attempt, we brought them down to 10% before I was out of mana. The innervate would have come but I died.\
\
Holy pally came in at that point and picked up the heals which gave the druid enough time to battle rez me.\
\
Wave 3\
\
Simple fight. Tank needs to watch out for the flame strikes, especially with that curse debuff that adds 50% fire damage. Can be deadly if more than one flamestrike is being cast and lands. Healing wise, this wasn't very intensive either except for the odd flamestrike that landed. I managed to rebuff myself and regen from 0 mana to full during this wave.\
\
Boss\
\
Straight forward tank and spank as previously mentioned. Has a good chunk of HP, and hits a bit harder. Some horde swung by waiting for their turn to do this (didn't gank us thankfully!) and helped add some DPS.\
\
Gear-wise, the druid is in mostly blues (heavy clefthoof set), a couple epics from heroics and Earthwarden. Me the priest, mostly heroic epics (3) and the rest just top blues from the normal instances.",
    "107814917461271972007/03/10 14:06:16AlyniaThey do not mind flay, it just looks like mind flay.  The attack is a random element--I was hit by arcane and fire \"flays\" but not shadow.",
    "107815776671271972007/03/26 22:13:13ParatusKeep and eye out for a spell-reflection shield, too.  He'll bubble himself a couple times during the fight; melee damage gets through but it will reflect spells.",
  },
  ["Coilfang Armaments70"] = {
    "976670npcYsiel Windsinger17841npcYsiel Windsinger17841Cenarion Expedition75",
    "97663878581322782007/02/19 16:23:04defektungeYou can loot them without having the quest (or buy them in the AH as they're not BoP), but you can't turn them in without having done the prequest.",
    "97669477340947732007/05/31 13:39:48krigathAs of patch 2.1 Coilfang Armaments also drop in Slave Pens heroic.",
    "976631590250315902007/02/06 06:35:06BuryThis is a repeatable reputation quest for Cenarion Expedition that requires random BoE drops from The Steamvaults (L70 Coilfang instance)\
\
There is a pre-req to this quest, looting the Orders from Lady Vashj from Steamvaults (which is a random trash drop). Only after turning that in can you turn in some Coilfang Armaments. Note that your first turn-in of Coilfang Armaments will actually give you 250 rep with CE instead of the normal 75. That quest is linked here:\
http://www.wowhead.com/?quest=9765",
    "9766106100301061002007/06/17 16:36:24Bal1These also drop from trash mobs in SSC.",
    "97665644351455102007/03/24 15:27:41DarkDrakeThe Orders drops in Steamvaults from the Naga in there\
\
This is the item you need to start the quest: http://www.wowhead.com/?item=24367",
  },
  ["Wanted: Annihilator Servo!68"] = {
    "1026116867objectWanted Poster185035npcPapa Wheeler1964512000",
    "102612773830277382007/01/30 14:55:14KrittickThe robot can be soloed by a warlock. It's immune to fear and drain life, but can be banished. Dot it up, banish when low, bandage. Get distance, dot it up, banish when low, repeat until dead.",
    "102613271910327192007/02/08 14:56:34redux80Can easily be kited a hunter.  Traps, Wing Clip, and Concussive Shot all work on them.",
    "10261160627101606272007/09/30 01:17:50sstslayerSoloed this guy as 70 Retribution Paladin, undergeared. Easy fight, left at 1.3k hp and mana, no need for bubble.",
    "10261155729101557292007/09/20 14:56:53AshannaSoloed as a 70 holy priest in moderate damage gear (about 500 +damage/healing)  Just keep yourself above 60% health with flash heals every once in a while, spam smite and shield when you can.",
    "10261141767101417672007/08/21 14:20:31chineseman26Easily soloed 69 full frost mage, he is not immune to frostbite nor frost nova. Elemental didn't even die. Just root it and stay away from it, didn't even get hit.",
    "102614371810437182007/02/28 01:42:31MblastThis guy was cake as a 70 holy paladin. Didn't even have to use any cooldowns. Just make sure you keep your health up since he has a silence (although it does have a cast time and can be interrupted with your stun.)",
    "102618290110829012007/05/14 12:44:19WrexsoulAdd a 68 feral druid to the list of classes able to solo him. Open up in cat to get some extra damage for good measure (pounce-combo points-finisher before he attacks), then just go bear and duke it out. Run away when he starts casting, as both his casts are close-range only. He is stunable and rootable, so use Bash and/or Nature's Grasp to heal (though I only had to heal once before I got him down).",
    "10261111448101114482007/06/26 18:20:27ihealumansoloable with enhancment shaman, pretty easy, just summon earth elemental and let him tank, and then just dps! piece a cake!",
    "102612524260252422007/01/26 17:28:40WikkiFound one and 26, 69, big yellow robot.",
    "10261111401101114012007/06/26 16:46:51BackrollVery easy, just clear out the area around him first.\
\
As a 68 BM hunter I didn't need to kite, just kept Mend Pet up most of the time, used intimidation to build up some threat for my pet, and steady shotted him to death.",
    "10261120674101206742007/07/14 17:20:49GorelashNOT soloable as a 70 Shadowstep rogue. Couldn't do it. I was specced 20/0/41, decent gear and couldnt do it for the life of me. Came back later, after respeccing to combat maces and he was easy.\
\
Save your kick for his Supression, and just back away from him when he casts Arcane Explosion.",
    "102615433410543342007/03/20 14:24:12ShowgunEasily soloable by anyone who can kite.  Just bring him to Area 52 and his Arcane Explosion will aggro the guards and they'll take care of him easily.  Just make sure you do at least 50% of the damage before you do that.",
    "102614129910412992007/02/23 20:17:23EponymooseSolo'd by a 68 Affliction 'lock.\
\
You can not Drain life from these guys, otherwise you could probably draintank the to death.  \
\
This guy is a bit slow so I cleared out the area around him, and CoExaution kited him back and fourth, the cast times on his silence and arcane explosion make them avoidable by getting out of range.  Most of my damage was done with Corrupt, Immo, and UnstableAff.  He doesn't hit too hard, so you can get beat up a bit and still survive.",
    "102618479230847922007/05/17 20:48:16BelFVery easy to solo as rcane fir mage.. dampen magic ftw... i did trinket & arcane power pyroblast..then presence of mind pyroblast. by this time i had done 11k dmg. Nova fire blast and a blast wave to finish. Job Done",
    "102614099010409902007/02/23 08:48:20shockwaver27, 74. Solo as 70 shadowpriest. He is immune to fear and casts some form of mana drain silence, like blood elfs racial. Shadowfiend helps with mana and there were no problems with health with shield and vampiric healing",
    "1026115175611829012007/09/11 16:54:07travyshYup, easily soloed by a 68 feral druid in quested gear.\
He's rootable, so root and run away to heal / bandage.\
\
Did the entire fight in bear. Just mangle/maul, while keeping faerie fire and demoralizing roar on him. Bash, charge (while casting), and war stomp help ensure you can cast roots without bother of taking damage in caster form before going to heal.",
    "102616172311576472007/04/03 18:38:05instarSoloed as a 68 fire mage. Just hit it with a cold spell every so often to keep it slowed.. very easy to kite.",
    "10261120482101204822007/07/14 09:24:04zacstkSoloed at 70 Combat rogue in blue, open with a cheapshot and kidney shot as much as possible, and try to keep a slice and dice up also.",
    "102616544810654482007/04/11 10:02:06BalkzardanSoloed with a elemental shaman 69.  I have 7300 health, i was using totem of wrath, wrath of air totem and the earth pet. He is easy to dps. If a shaman can solo is a easy mob = ]",
    "10261127105101271052007/07/26 10:32:47AzideSoloed as a 70 Enh shaman.  Got an add, killed them both, 20% life.  No mid-fight healing, no elemental totems.  Just a good standard beating.",
    "10261150308101503082007/09/07 11:28:10DominekIts 15g now BTW dont know when the change was made but yea they doubled the gold on this one",
    "102618030810803082007/05/09 10:02:31RabidThe fury warriors can solo it, the protection warriors can solo it, and the arms warriors can solo it too!\
\
Keep thunderclap and demoshout on him and he hits for nothing.  Pummel when  he casts the arcane explosion and ignore the silence debuff cast.  Otherwise spam MS.  Ended with 2.5k health left after using a pot.  No need for commanding shout spam.",
    "102617231311543342007/04/24 19:08:28morticahGuards didn't aggroed as I tried.\
So I had to Arcane-Shot him all the way to Blade Edge Mountains.\
But fact remains anyone who can kite can kill him solo.",
    "102613843710384372007/02/19 00:23:12xryProSolo'd by a 70 fury Warrior, just pummel when you see him casting, and use commanding shout before the end of the fight, ended up with about 500 Hp left.",
    "10261114158101141582007/07/02 00:48:09jim2802solo'd as lvl 70 warrior found lvl 68 yellow elite robot wondering around camps (23-76) low on health ran backwards and bandaged got 1/4 of bandage enough to kill him",
    "1026115079811277382007/09/09 02:25:02apfhexYup... DoT, kite, banish if you need. Nightfall also does a nice job if you get lucky.",
    "10261134011101340112007/08/07 20:42:51JandiropwnzSoloed by 70 backstab rogue blue geared, its all about kiting with deadly throw and wait for kidneys ^^",
    "102618901720890172007/05/24 01:17:27cjonesctSolo'ed quite easily as 70 sword Rogue. Open with Cheap Shot and pop Adrenaline Rush immediately. You will have 5 combo points at about the time he comes out of stun. Hit kidney shot and he's stunned for another 6 seconds. Hit vanish when he wakes up and immediately Cheap Shot him again. When he becomes unstunned again he should be well under 50% life. Hit Evasion and burn him down while kick-interrupting the Arcane Explosion. Still had 75% life at end.\
\
Just be careful to take out the other pat mobs before you engage him as you don't want adds.",
    "102612956920295692007/02/02 17:14:23annickThe Arcane Annihilator hit for 600-750 on a 69 rogue. Combat Sword spec in high end gear and I had to pull some fancy stuff (run and Deadly Throw kite for a bit while Kidney Shot cooled down). Used all my cooldowns. Lived with ~15% life. Also I had -50 agility debuff from Netherbloom.\
\
Immune to Gouge, Blind.",
    "10261151532101515322007/09/11 04:32:34JiodSoloed as a green-geared 68 mutilate/envenom rogue (41/18/0). Had to use a potion though, but very doable. He is immune to poisons btw, so couldn't use my envenom.",
  },
  ["Report to Shadow Hunter Denjai62"] = {
    "9775162npcZurai18011npcShadow Hunter Denjai180132550",
    "97752587580258752007/01/27 17:36:07GramercyLocated at 30, 50",
  },
  ["The Ward of Wakening70"] = {
    "10961170npcMorthis Whisperwing22832npcMorthis Whisperwing22832Cenarion Expedition250110955210961",
    "109618777080877702007/05/22 22:42:05RunnikDoing a quick circuit of Serpent Lake netted me all 10.  Doesn't seem like an uncommon spawn at all.  There was a high concentration near Zabra'jin.\
\
It took me 13 Bogblossom spawns to get all 10 (3 were explosions).  Good luck!",
    "10961146162201461622007/08/29 16:37:56duskYou have lots of time to get into flight form, but if you feel your reflexes might not be quick enough, you can always do this quest in the nude, then your worn gear won't take durability damage when you hit the ground and die.",
    "10961116756801167562007/07/07 00:49:26VermisMinor Easter Egg when one explodes, you will see \"Bogblossom Bunny dies.\" in your Combat Log.",
    "109618834491881702007/05/23 10:55:19hiyawhatthe\"...bogblossom, which usually grows atop the tallest mushrooms in the marsh. Fly up there and pursue them...\"\
\
RTFM... or Quest in this case",
    "1096188442130884422007/05/23 12:45:57gromfusLeads to 'Waking the Sleeper' http://www.wowhead.com/?quest=10964",
    "10961101533201015332007/06/09 19:25:02icub3dI was caught off guard the first time one exploded and fell to my death.  You can shift to flight form, so keep your finger on the key when you are collecting one :)",
    "1096114615531877702007/08/29 16:27:58duskThey are picked up by a friendly herbalist and then sold to you",
  },
  ["Troublesome Distractions70"] = {
    "1027317068npcTyri20110npcTyri2011012650110270210271310281410272510273610274",
    "102735138521487972007/03/15 01:23:18decker12Yeah, he doesn't seem to care that you beat down his friends and will just stand there, giving you time to stealth or regen before you attack him.",
    "1027328452241267432007/01/31 17:42:46kandarzCorrection: 2 68 nether-stralkers\
\
But at 70, if you're right next to him when he spawns his stalkers you're just out of range to aggro them.",
    "1027356259141363762007/03/24 07:47:17FerndalExtra note:\
\
Dont bother killing off the adds BEFORE killing the boss himself. If you kill both adds without aggroing him, he despawns almost instantly.",
    "10273110642401106422007/06/25 00:43:41FinsternisWell as of right now the thing about his pets not aggroing isn't true - I'm 70 and I was careful to be standing right on top of him  and his guys attacked me anyways.  And they hit pretty hard, and rapidly.  I barely won the fight, though I probably would have had an easier time if I hadn't been surprised.  He isn't especially tough, but between the three of them they can be a bit of a challenge.\
\
Watch your back.",
    "102734879710487972007/03/09 16:16:41evramaOddly enough, the Wind Trader doesn't seem to aggro right off the bat himself. I stood beside him (at lvl 70, without aggroing his buddies) for 15-20 seconds before I realized I could attack him.",
    "102736867840686782007/04/17 13:18:59MelindiAgamagganYou actually need to go to 60 30 to speak to him and kill him not the place where you speak to his image.",
    "1027336376110363762007/02/15 10:04:16EricWKJust stayed back while he walked away. He spawned his homeboys, but I was able to pull him without them.\
\
Easy.",
    "102738053681267432007/05/09 18:25:36AsatorThere is no faction hit for killing him, either.",
    "1027326743150267432007/01/28 23:36:42hamboneNo exclamation point over the guy's head, just start a dialogue with him at 58, 31.\
\
Spawns 2 58 nether-stalkers, then he himself (lvl 69) turns hostile. Quite easy though.",
    "10273117608211106422007/07/08 18:56:23VeraldisThey also do not despawn upon killing Marid, as a previous poster had mentioned. It's not overly difficult, even for a cloth class, but it's something to be aware of beforehand.",
    "10273160604101606042007/09/30 00:05:42MoklarI don't get this quest.... you kill a member of the Consortium... and he respawns as friendly instanly at his original position.\
\
Oh well.",
    "1027355446100554462007/03/22 14:28:10ChryseFact fans: one of his buddies at one point says: \"If you hear this whipser, you're dying\", which ofcourse is a line from Pink Floyd's \"The great gig in the sky\".",
  },
  ["Imprisoned in the Citadel70"] = {
    "9525170npcDrisella17294npcCaptain Boneshatter17296Thrallmar500",
    "95257429210742922007/04/28 07:24:49GrabarzYou cannot finish the Q if You\
1) first kill the last boss and executioner in proper time\
2) second run back to Drisella (questgiver), take the quest and go back to finish it \
\
I",
    "95259569931752932007/06/02 00:08:53zealvurteThe timers are all 55mins, not 55, 15, 15.",
    "95254125861409062007/02/23 18:21:52ZacardWith respect to the timer, Starfox is incorrect. The 55-minute timer does not start until you walk through the doorway leading to the \"archer event.\"\
\
Drisella sits in the hallway overlooking the slime corridor that leads to Nethekurse.",
    "95259570240957022007/06/02 00:12:12zealvurteThe correct gold amount is 24g60s",
    "9525159997101599972007/09/28 17:23:10daramaLike someone said on the Alliance version of this quest, don't skip the ogre to save time. Otherwise you'll have one more add when doing Kargath...",
    "95259114221752932007/05/26 15:55:18Cakkujust to clarify atleast after patch 2.1 , after the initial timer you have 15mins more time to resque the guy.",
    "95257529310752932007/04/30 05:34:53BuffchefI have done it yesterday (warrior, mage, warlock, rogue, shaman).\
After leaving 1st (or actually 2nd if counting badges) boss room 55 minutes countdown starts. When that time is gone 1st prisoner will be killed and you will get 10 minutes more to save second one.",
    "952510982351957022007/06/23 12:11:13zealvurteWhile ago, but i'm fairly sure i double checked that fact and it was not including the XP reward amount. That took it higher.\
\
Either way, it's usefull info, as you can only be 70 anyway.",
    "952510098921957022007/06/08 21:00:50wingman@ Zealvurte, no the amount there listed is correct. The difference between 24.6 and the 13.2 listed is your compensation for xp since you're at the current level cap, which could change in the future.",
    "95257096020709602007/04/22 09:58:31Sonaksanything else except the gold reward ? Like makes some other quest avalible ? Since i didnt get any follow up or such from the guy at the end. Anyone ?",
  },
  ["Mok'Nathal Treats67"] = {
    "1086016765npcMatron Varah21088npcMatron Varah2108811650",
    "108606037371505342007/04/01 01:55:13AngryAnarchI don't think thats correct. I picked up all the quest in this village. Then I came to Wowhead wrote all the cords for all the quest and followup quest. Did a little of Softtest wings and silk coccon, got fed up went and watch tv.. Came back and finish up those two i was doing earlier... Which took beyond a hour... And then did the treats one and still got  the recipes and food items and  gold for completeing this quest.",
    "10860100134101001342007/06/07 11:21:36tunzer5Incorrect at these being horde only, as Deskchairlight said recipie can be achived by alliance in patch http://www.wowhead.com/?npc=21113 sells them check ingame if u want she sells for 3g each recipie shes in the building at Toshly's Station the one thats next to the inn with the elevator. Same thing happened to http://www.wowhead.com/?item=27687 its now available to alliance, so that one person could have every recipie in the game, but that goal can only be reached by rogues because of thistle tea http://www.wowhead.com/?item=18160#00zc.",
    "10860147538111001342007/09/01 07:47:09JhanahrJust for emphasis...They are BOP, so don't buy them (at 3G ea) to send to your alt that can cook, as I did!  Hadn't ever seen a BOP recipe before...so had to vendor them at a huge loss and weep.  What an idiot.",
    "108602614341234142007/01/28 02:49:34micro23seem to be all over... not sure where i picked them up.. but i went to 65, 58 and they are available there.",
    "10860124853111215242007/07/22 05:18:21LordRamzaYou can attempt to petition a GM, saying you sold it accidentally. Other than that... neutral AH, possibly?",
    "10860128730111001342007/07/29 14:43:33zipp0Those posts were made well before the patch, and 100% correct at the time of post.",
    "108607515231505342007/04/29 22:44:01sardiaxi haven't finished the quest because i can't seem to get the serpent meat but the quest in my quest log only shows 3g70s as a reward instead of the recipes and food that were shown before.",
    "10860128731111215242007/07/29 14:44:17zipp0They're BoP on both sides so no AH.",
    "108606675610667562007/04/13 17:09:40deskchairlightNext patch alliance can get these recipes also from toshley's station not sure how.",
    "108608452310845232007/05/17 11:22:56mrbad101UPDATE:\
\
Even though the quest rewards only show the 3g70s, when you turn it in, she gives you all 4 items: (i just did this, so I know)\
\
Mok'Nathal Shortribs\
Crunchy Serpent\
Recipe: Mok'Nathal Shortribs\
Recipe: Crunch Serpent\
\
There is no time limit, its just a poorly written quest reward.",
    "10860146665101466652007/08/30 13:52:39ZiazzI found them around 65,58.\
\
The Scalewing Serpents are everywhere, but the Lashtails are scattered within the area.  Serpents are about 10:1 to Lashtails.\
\
Maggoc the 70 elite patrols this area so keep your eyes open.  \
\
Also stealthed spiders called Ridgespine Stalkers are in the area.",
    "1086023414100234142007/01/24 01:07:31Byobong7Kill the Scalewing Serpents, and Daggermaw Lashtail's around 65,58 for these items",
    "1086050534170505342007/03/13 11:11:13SeventhStormWARNING: If you wait too long to turn in this quest, these rewards DISAPPEAR.  Notice the quest text:\
\
\"I may even teach you how to cook them up for yourself, if you hurry.\"\
\
I kept this in my log for about an hour, and I noticed that the rewards changed from the 2 food and 2 recipes and ~3g to ONLY 3g.\
\
This is solved easily by just abandoning the quest and picking it up again.  Since the items you need to collect aren't 'quest items', they will not disappear when you abandon the quest.  \
\
You can also collect the items without having the quest, so the easiest thing to do is find the 6 pieces of meat, then go get the quest and turn it in right away.",
    "108607709121680342007/05/03 11:43:09GrimmlokkThe problem with the crunchy serpent is you can get the Blackened Basilisk recipe off a vendor in Terokkar. It has the same stats, and the basilisk meat is much easier to get.\
\
 Serpent is mostly for skilling up over 350, not that there's any reason to.",
    "1086013053721378282007/08/01 14:36:02ShurorThe recipe are also sold by an Alliance vendor.\
\
http://www.wowhead.com/?npc=21113",
  },
  ["Restorer's Vow70"] = {
    "1046570npcSoridormi19935npcSoridormi19935110461210465310469410473",
    "10465124258101242582007/07/20 22:38:05Escapecompared to kara rep ring this is big upgrade, i got the kara ring on my priest but never use it : will take a while for most of us to get it since its Mount Hyjal rep reward",
    "10465126476101264762007/07/25 09:13:17TheololYou get Friendly reputation and access to the first ring as you complete Hyjal attunement with Soridormi (\"The Vials of Eternity\" quest).\
\
Official site list of all the rings from reputation with Scale of the Sands (only obtainable from Caverns of Time: Mount Hyjal raid instance), including the last version at Exalted:\
\
http://wow-europe.com/en/info/basics/factions/scaleofsands/index.html\
\
Not aware of the last quest's name, but this ring's version when you reach Exalted reputation is this:\
\
Band of the Eternal Restorer\
\
Binds when picked up\
Unique\
Finger\
+28 Stamina\
+25 Intellect\
Equip: Increases healing done by spells and effects by up to 64.\
Equip: Restores 10 mana per 5 sec.\
Equip: Your healing spells have a chance to increase your healing by 175 for 10 secs.\
\
Which easily makes it one of the best (if not the best) healer rings available at the moment, item level estimated at 152. Would welcome solid info on the procc myself.\
\
However, trash mobs in Hyjal aren't currently giving the reputation they should, which is supposed to be patched soon.",
  },
  ["Karabor Training Grounds70"] = {
    "1068717068npcLarissa Sunstrike21954npcLarissa Sunstrike2195412650The Scryers2501106872106883106891058717068npcExarch Onaala21860npcExarch Onaala2186012650The Aldor250110587210637310640",
    "10687137358101373582007/08/13 18:59:16DizmoI got more of my Sunfury Glaive's off the Supplicants, As a lock i was doting them both with my Demon was on them,\
And yes the Cords are correct.",
    "1068737252250372522007/02/16 21:25:02AvorilMAJOR TIP: Kill the Initiates....not the supplicants...I have a 0% drop rate off of 20 supplicants, and a damn good 75% drop off of the initiates..Just trying to save everyone some time here. Finished quite quickly after I started killing initiates.\
\
-Avoril\
-Firetree 70 Druid",
    "1068725292150252922007/01/26 18:47:40EosforosIt's @ 70.50 btw, you been to enter through the main gate and go right.",
    "10687153758101537582007/09/16 12:07:20magnetiteThe way you want to pull these is much like the Shattered Hand Gladiator's in Shattered Halls. Watch their health and when it's around 60% for both of them, you won't have to take so much damage from them.",
    "1068715327411372522007/09/15 09:52:56ArisI had pretty much the same drop rate for supplicants and initiates alike.  there are much more supliments around it seemed than initiates.",
    "106873620540362052007/02/15 01:52:25decker12Watch for the 70 elite patrolling mob that doesn't take too kindly on you bashing apart his trainees..",
    "10687138879101388792007/08/16 10:07:52YbotskiAs a Priest I thought I would struggle here but found a nice set of fast spawn singles in a corner near Varedis. I landed on a convenient rock by some steps at 70,54, took a single patrol initiate and then proceeded up the steps to clear 9 single pulls, including the 3 that are in the room with Valredis to the left, all came single plus I could leave the Warlock untouched and pull round him too.",
    "1068714859411710282007/09/03 11:39:59KharlTheir drop rate is ~10%, not 40-50%.  Don't go into this quest thinking you'll get an item every other kill.",
    "106872831010283102007/01/31 14:13:16DragonstalkerYou'll need to face 2 level 70s at once, and they have really bad drop rate.. They randomly casts, Evasion (50% dodge) and Spellbreaker (Reduces 75% damage+healing), And they attack speed is really fast..",
    "10687105579201055792007/06/16 17:42:41bootybayorbustThis is the Scryer version of the quest.\
\
For the Aldor version go to:\
http://www.wowhead.com/?quest=10587",
    "10687156126201561262007/09/21 09:47:29SihmmThis is the start of the [b]Scryer[/b] version of the [b]Book of Fel Names[/b] chain.  As well as reputation with your chosen faction, if you complete it you can choose from:\
[url=http://www.wowhead.com/?item=31013]Ceremonial Kris[/url] (+heal dagger)\
[url=http://www.wowhead.com/?item=31010]Slayer's Axe[/url] (2H +str axe)\
[url=http://www.wowhead.com/?item=30948]Sunfury Legguards[/url] (+AP mail pants)\
[url=http://www.wowhead.com/?item=30933]Hauberk of Karabor[/url] (+AP leather chest)\
[url=http://www.wowhead.com/?item=31002]Summoner's Blade[/url] (+dmg sword)\
[url=http://www.wowhead.com/?item=31009]Wildcaller[/url] (feral staff)\
\
As with the [url=http://www.wowhead.com/?quest=10707]Medallion of Karabor[/url] line, this chain starts different depending on whether you're Aldor (A) or Scryer (S).  All the quests are rated level 70 - though the chain is available at level 68, it sends you to the [url=http://www.wowhead.com/?zone=3789]Shadow Labyrinth[/url] to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url], which you might want to hold off on until level 70.\
\
[b]Aldors[/b] pick it up from [url=http://www.wowhead.com/?npc=21860]Exarch Onaala[/url] at the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10587]Karabor Training Grounds[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10637]A Necessary Distraction[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10640]Altruis[/url]\
\
[b]Scryers[/b] need to visit [url=http://www.wowhead.com/?npc=21954]Larissa Sunstrike[/url] at the Sanctum of the Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10687]Karabor Training Grounds[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10688]A Necessary Distraction[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10689]Altruis[/url]\
\
Here the chains converge on your old friend [url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer[/url] in Nagrand.  He gives out three quests that need to be completed (in any order) before you can continue:\
4a. [url=http://www.wowhead.com/?quest=10641]Against the Legion[/url] - Netherstorm\
4b. [url=http://www.wowhead.com/?quest=10668]Against the Illidari[/url] - Shadowmoon Valley\
4c. [url=http://www.wowhead.com/?quest=10669]Against All Odds[/url] - Zangarmarsh\
Having gone around the world killing stuff, you can now return to Altruis and receive:\
5. [url=http://www.wowhead.com/?quest=10646]Illidan's Pupil[/url]\
which leads directly into\
6. [url=http://www.wowhead.com/?quest=10649]The Book of Fel Names[/url]\
\
Now it's time for a venture into the Shadow Labyrinth to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url]!  Once that's done that and his body has been looted for the book, it's back to Altruis where again the chains diverge depending on your allegiance.\
\
[b]Aldor[/b]:\
7. (A) [url=http://www.wowhead.com/?quest=10650]Return to the Aldor[/url] - back to Altar of Sha'tar\
8. (A) [url=http://www.wowhead.com/?quest=10651]Varedis Must Be Stopped[/url]\
\
[b]Scryer[/b]:\
7. (S) [url=http://www.wowhead.com/?quest=10691]Return to the Scryers[/url] - back to Sanctum of Stars\
8. (S) [url=http://www.wowhead.com/?quest=10692]Varedis Must Be Stopped[/url]\
\
Varedis Must Be Stopped is the final part.  It's a 5-man group quest that sends you to the terrace outside the Black Temple to kill four elites: [url=http://www.wowhead.com/?npc=21178]Varedis[/url], [url=http://www.wowhead.com/?npc=21164]Netharel[/url], [url=http://www.wowhead.com/?npc=21168]Theras[/url] and [url=http://www.wowhead.com/?npc=21171]Alandien[/url].  Look them up  for co-ordinates and tips on killing them - they're pretty straightforward, really.\
\
When they're dead it's a simple matter of returning to the questgiver to choose a prize.",
    "1058728311231272222007/01/31 14:13:22SarjinBest Location: 68.8, 52.8\
\
The mobs will fight one another until they reach 49%, then they will stop and regen instantly to 100%. This makes it an ideal place to farm the Glaives.If you happen to pull more than you can kill, jump off the side of the wall and run west. I suggest getting on the side of the wall prior to getting low health.\
\
PS - They do drop Sunfire Signets and Arcane Tombs BUT those are low drop rates and they do not have anything else on their loot table...",
    "10587156125301561252007/09/21 09:46:49SihmmThis is the start of the [b]Aldor[/b] version of the [b]Book of Fel Names[/b] chain.  As well as reputation with your chosen faction, if you complete it you can choose from:\
[url=http://www.wowhead.com/?item=31013]Ceremonial Kris[/url] (+heal dagger)\
[url=http://www.wowhead.com/?item=31010]Slayer's Axe[/url] (2H +str axe)\
[url=http://www.wowhead.com/?item=30948]Sunfury Legguards[/url] (+AP mail pants)\
[url=http://www.wowhead.com/?item=30933]Hauberk of Karabor[/url] (+AP leather chest)\
[url=http://www.wowhead.com/?item=31002]Summoner's Blade[/url] (+dmg sword)\
[url=http://www.wowhead.com/?item=31009]Wildcaller[/url] (feral staff)\
\
As with the [url=http://www.wowhead.com/?quest=10707]Medallion of Karabor[/url] line, this chain starts different depending on whether you're Aldor (A) or Scryer (S).  All the quests are rated level 70 - though the chain is available at level 68, it sends you to the [url=http://www.wowhead.com/?zone=3789]Shadow Labyrinth[/url] to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url], which you might want to hold off on until level 70.\
\
[b]Aldors[/b] pick it up from [url=http://www.wowhead.com/?npc=21860]Exarch Onaala[/url] at the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10587]Karabor Training Grounds[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10637]A Necessary Distraction[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10640]Altruis[/url]\
\
[b]Scryers[/b] need to visit [url=http://www.wowhead.com/?npc=21954]Larissa Sunstrike[/url] at the Sanctum of the Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10687]Karabor Training Grounds[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10688]A Necessary Distraction[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10689]Altruis[/url]\
\
Here the chains converge on your old friend [url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer[/url] in Nagrand.  He gives out three quests that need to be completed (in any order) before you can continue:\
4a. [url=http://www.wowhead.com/?quest=10641]Against the Legion[/url] - Netherstorm\
4b. [url=http://www.wowhead.com/?quest=10668]Against the Illidari[/url] - Shadowmoon Valley\
4c. [url=http://www.wowhead.com/?quest=10669]Against All Odds[/url] - Zangarmarsh\
Having gone around the world killing stuff, you can now return to Altruis and receive:\
5. [url=http://www.wowhead.com/?quest=10646]Illidan's Pupil[/url]\
which leads directly into\
6. [url=http://www.wowhead.com/?quest=10649]The Book of Fel Names[/url]\
\
Now it's time for a venture into the Shadow Labyrinth to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url]!  Once that's done that and his body has been looted for the book, it's back to Altruis where again the chains diverge depending on your allegiance.\
\
[b]Aldor[/b]:\
7. (A) [url=http://www.wowhead.com/?quest=10650]Return to the Aldor[/url] - back to Altar of Sha'tar\
8. (A) [url=http://www.wowhead.com/?quest=10651]Varedis Must Be Stopped[/url]\
\
[b]Scryer[/b]:\
7. (S) [url=http://www.wowhead.com/?quest=10691]Return to the Scryers[/url] - back to Sanctum of Stars\
8. (S) [url=http://www.wowhead.com/?quest=10692]Varedis Must Be Stopped[/url]\
\
Varedis Must Be Stopped is the final part.  It's a 5-man group quest that sends you to the terrace outside the Black Temple to kill four elites: [url=http://www.wowhead.com/?npc=21178]Varedis[/url], [url=http://www.wowhead.com/?npc=21164]Netharel[/url], [url=http://www.wowhead.com/?npc=21168]Theras[/url] and [url=http://www.wowhead.com/?npc=21171]Alandien[/url].  Look them up  for co-ordinates and tips on killing them - they're pretty straightforward, really.\
\
When they're dead it's a simple matter of returning to the questgiver to choose a prize.",
    "105874723420472342007/03/06 16:40:15webkillaDemon hunter supplicants...\
\
68, 52 - go in via flying mount. I do know that they have an aggro radious of HELL! The large group of mobs in the back will ALL bumrush you if you just pull one...",
    "105873948711272222007/02/20 17:55:37DarkwomanShadow priest here.  I simply threw Vampiric Touch and Shadow Word: Pain at the dualing Demon Hunter Supplicants and shielded.  Once they hit about 50% and realize they aren't regenerating, they'll come for you, but by then it's too late.  Easy kills and as stated above, watch for that patrolling Netharel; 70 elites can screw up your questing :P",
    "105875018320501832007/03/12 16:46:00RanecThe supplicants cast evasion on themselves at about 20% health, so they are very tough for a melee to kill past that point.  The initiates are squishy and can be easily killed.\
\
Everything in the area seems to be able to see through stealth.",
    "105879773610977362007/06/04 01:59:40hornet399lvl 70 hunter. if have flying mount--fly to steps near where varedis is(roughly 71.7, 53). was able to pull one at a time--one guy walks up and down stairs--stay on rocks outside and pull him--kill him, then one at a time at top of stairs--go up on platform and just pick them off. pretty easy--got all glaives within 12 kills. \
ps. if you don't have flying mount--uh, do what the others say..lol",
    "105878209110820912007/05/12 22:30:16SsciaLocks put Recklessness on one of them, theyll aggro when they stop fighting instead of regenerating health.",
    "105873301811272222007/02/09 07:27:04senstarrrYes, farmed all of mine there within 10 minutes.\
\
BUT watch out for Netharel!\
He can see through stealth and hurts alot.",
    "105877153611472342007/04/23 10:06:58KampaiIf you range pull them they come in 2s and 3s, no worries.",
    "105877367130736712007/04/27 04:36:08FaedaAs a feral druid, I simply cast Faerie Fire (Feral) on one Supplicant in a pair. \
\
Once they reach 49% they will cease their duel and aggro you. \
\
Extremely easy to kill them after that.\
\
If you have any sort of ability that puts you on their aggro list but doesn't do (enough) damage to aggro them off their sparring partner, cast it on them and just wait for their duel to finish.\
\
When one of the pair is low on HP and uses Evasion (\"Demon Hunter Supplicant begins intensely dodging incoming attacks\"), just switch to the other one. Once that one Evades, the buff should have worn off on the first one.",
    "10587153946101539462007/09/16 21:25:04Clogeisti killed over 30 ppl thinking i wask illin the right guys..i wasnt..make sure u kill the DEMON HUNTER BLOOD ELVES. not just blood elves..the demon hunters. also a nice tip, watch out for the elite guard and if u can, do it with a friend cuz they in mobs of 2 (sometimes u pull more than one mob) and they spawn fast",
    "105878182810818282007/05/12 09:52:38belannago to a big stair 68,50 turn left. Kill the mobs you see and fight the way to the other stair(right side 71,49) Beware of the big elite in the corner Theras elitelvl70. When you go up to the stairs go left and kill some mobs you see. After that most mobs have respawn and fight the way back you started. This will be enough to complete your quest. Mobs are aint that hard. Solo as a lvl70 prot pally easy.",
    "10587105578101055782007/06/16 17:41:30bootybayorbustThis is the Aldor Version of the quest.\
\
For the Scryer Version go to:\
http://www.wowhead.com/?quest=10687",
    "105879562920956292007/06/01 21:14:20StrikeAfter all the above comments, if you still didn't figured out how to do this quest, I will give some advices for those melee classes. I'm a 70 rogue currently with some Kara gear, epic weapons and top-blue. And still after each pull I have like half of my life cut (full is 8.1k unbuffed).\
\
So, this quest might be of some difficult for those starting at 70 or not even a 70 yet. That's it:\
\
Start from the stairs and go pulling each 2 duelists. Wait until they get like 60% health and give him a ranged weapon shot. Then run farther you can and wait until they aggro you. I'm saying that because I got sometimes surprised by another 2 adds coming to me when the first 2 are about to die. I don't know if it's a bug but they don't call for help, just seems to aggro randomly by a incredible distance.\
\
Besides that, as said above, they pop evasion when in low life (about 20% or less). Try to stun as fast as you can, before they start to infinite dodge, or simple swap targets. And remeber... get the more far away from the other groups you can and the named elite, else you're pretty sure dead meat.\
\
Repeat this steps and you're done. (For me the drop rate was something like 25-30%. So have patience).",
    "105872914411272222007/02/01 20:47:02ClickCorrect. I went up the stairs and killed about two dozen for the drops. Thanks.",
    "105872519210251922007/01/26 16:05:28bobbyjr66,46   go to the top of the ramp until you get to the temple.  Theyre all around there. Average drop rate",
    "10587148984101489842007/09/04 12:00:28duathorthadAs a 70 frost mage this was very simple:\
\
I started at 69,51 - on the area just before the main training platform where there are lots of mobs fighting. The Supplicants here are packed together, but as a frost mage this is ideal. I used my elemental to keep them busy and nova them, whilst I pelted with Blizzard.. rinse, repeat. With Ice Barrier up I was luck if they got a hit in at all, and I could take 4 mobs at once with this method. I have Frostbite maxed out so it was effective in rooting them for most of the fight.\
\
The supplicants [b]DO[/b] drop the glaives as well as Netherweave Cloth and sometimes a Sunfury Signet. Since the Initiates aren't as plentiful as the Supplicants in this spot, I was quite happy to farm this area for 10-15mins until I had all 8 Glaives - as well as looting a nice collection of Netherweave :)\
\
PS: As mentioned, watch out for the patrolling 70 elite. I just mounted up and flew up when he came close.",
  },
  ["When Worlds Collide...70"] = {
    "1076517068npcKor'kron Wind Rider21998npcKor'kron Wind Rider2199815800110750210751310765410768510769",
    "1076510214621771162007/06/11 00:04:40MegamiThey do not respawn that fast anymore I guess, my friend had time to run from the Aldor GY after he died, when he got back he could still loot and they didn't respawn for another minute after that.\
\
Also, we killed the Chancellor and died but not Corok and Corok was there alone when we returned for the kill. I pulled him back just incase she respawned but she didn't.",
    "10765126959201269592007/07/26 03:25:19FroRevCorok (the giant) is immune to Entangling Roots, but the Chancellor is not. If you root her, you may have to run down the hill to the ledge below in order to avoid her Arcane Missiles.",
    "107656822260682222007/04/16 15:54:01PuckishAs you might guess, the Chancellor is immune to Polymorph.",
    "107657711640771162007/05/03 12:23:12Gark32when you kill them, make sure to kill the giant away from the corpse of the chancellor. if he does on top of her you won't be able to loot the orders, and will have to kill them again. \
\
also, kill them, loot the orders and GTFO cause they respawn in a hurry, about 30 seconds or so.",
    "107655214191465122007/03/16 12:48:34TochiazumaOr a much more famous 1951 sci-fi film or 1932 novel by the same name.",
    "107657732841682222007/05/03 21:18:52zAceImmune to Sap too but they are not immune to kidney shot.",
    "10765105499101054992007/06/16 14:19:13deadaloneVery easy to solo as affliction lock with decent gear.. just put an amped curse of doom on the giant along with other instant dots, also instant dots on the caster. jumped off the cliffs (to avoid mobs) .. lost about 3-4k hp from dropping but the mobs never caught up to hit so siphon just healed it all back, and by the time I reached altar of shadows both were dead.",
    "107654651220465122007/03/05 11:35:27SariftI belive this is a refrence to a Powerman 5000 song 'When worlds collide'. Intresting to know :).",
    "107654636810463682007/03/05 04:56:58vmichaelI was able to solo it with difficulty as an affliction lock.  First, I kited them down the hill and all the way though the air elementals with full dots on Corok the Mighty.  Killed him right before the mouth of the Netherwing Fields.  Be sure to stay at max range or the mage will pummel you with arcane bolts.\
\
At this point, I would keep running till Chancellor Bloodleaf deaggros (I died).  When I got back to the cavern, the Chancellor was alone I a was able to kill him with little trouble.\
\
Both were immune to my CoE and fear.",
    "107654432110443212007/03/01 02:51:583monEven with a flying mount it is difficult to solo, the 2 guys are both elites and come together when pulled.\
\
Boo for one of the most annoying quest chains ever ;(",
    "1076513977011682222007/08/17 22:31:00ThumperShe can be silenced",
    "107652980740298072007/02/03 02:05:35FormatAmericaIt's fairly easy to get around walking all the way up the hill, all you need is one person with a flying mount and (ideally) slow-fall or levitate to kite the elites down to the bottom of the hill. \
\
The quest was extremely easy after trying this out successfully",
    "1076530141160301412007/02/03 16:08:37WildrenThe're both at 53.1, 69.6",
    "107655959921301412007/03/30 08:27:35tzicasebaYeah!                                                                                                                                            Thanks very much , trying for 10 minutes to find them !!!!",
  },
  ["Lunar Fireworks70"] = {
    "88671701npcLunar Festival Harbinger15895npcLunar Festival Harbinger15895Cenarion Circle751887018871188721887318874188752886738883",
    "88673761410376142007/02/17 16:01:51huntergenwedarThis quest is bugged for me.  No matter how many fireworks I launch I cannot complete it.\
\
I know I am doing it correctly because i made a level 1 character and ran to Orgrimmar and completed without issue.\
\
I put a petition into a GM.  I'll report what he tells me in case anyone else is having this issue.",
    "88673780011376142007/02/17 22:11:36l337phoenixHorde - Valley of Wisdom in Orgrimmar\
Alliance - Stormwind City... somewhere... wait... you need to be in Orgrimmar too   >:D\
\
At least that's where they have been before",
    "88671470740147072006/12/13 06:48:46kreghxI tried this quest as a level 1 Gnome toon in Ironforge that I had just rolled up and gave 10 silver to from my main toon. I bought and fired off the required fireworks and then got the invitation to the Lunar Fest and teleported over to Moonglade via the Moonbeam and ran into the nearby NE town (Nightshade?) and talked with the Lunar Fest NPC on the docks there. Just for completing that quest (talking to him) you get over 4700 XP points. That alone will instantly level up a level 1 toon several levels!!! Talk about a quick way to get up to level 5. \
\
Not sure if Blizzard intended this level 60 quest for level 1 characters but it works. If you want to skip the leveling in the n00b zones, just do this quest and you'll zoom up a few levels instantly and can start tradeskilling right away!!! \
\
Even on a level 8 character, you can practically gain an entire level from finishing the subsequent quest in Moonglade. It's worth about a 1/2 a level at level 13 too.",
  },
  ["Impending Attack64"] = {
    "982216462npcShadow Hunter Denjai18013npcShadow Hunter Denjai1801310750Darkspear Trolls250198202982239823",
    "98222561620256162007/01/27 10:18:22Silentradar19, 27 confirmed.",
    "98226712630671262007/04/14 12:30:09OldSchoolAndy1Captain Krosh, the orge guarding them hits REALLY fast when he goes into a furious rage for a short amount of time, then feels exausted. But while he's in the furious rage, it's almost impossible to cast spells. So casters be wary when getting the plans.",
    "98222119930211992007/01/18 00:19:33AroyoI found the plans up on the tower most south out of the two.",
    "9822163550101635502007/10/06 02:13:24fbg111On the map here:  http://www.wowhead.com/?object=182166",
    "98222456850245682007/01/25 17:15:32dsrboLeads to \"Us or Them\" (http://www.wowhead.com/?quest=9823), and leads to \"Message to the Daggerfen\" (http://www.wowhead.com/?quest=10118).",
    "982221827310218272007/01/19 23:40:56naapuLocation 19, 27 up in the tower.",
    "982215462011671262007/09/18 10:08:09blupacheIf you can deal with the furious attack, Krosh shouldn't be too much of a problem - he doesn't have much health.\
\
PW:Shield or an Iceblock should do you fine, a warlock or hunter can use pets - anything which shuts him down or keeps him off you for 5 or 10 seconds basically. Even a Tauren Warstomp should do the trick, if you can get it off. Biggest problem I can see is for hunters: their deadzone.. you don't have a lot of room to move up on that tower.\
\
Prot pallys will find him seriously funny tho - he was nearly dead from reactive damage before I actually remembered to attack, by which time he was also stunned =)",
  },
  ["Speak with Scout Neftis64"] = {
    "1003916462npcAdvisor Faila18712npcScout Neftis187142650110039210041310043",
    "100393429430342942007/02/11 20:14:54sgm42cLoc confirmed.",
    "1003922863180228632007/01/22 15:43:04Baskin39,43   location , along south mountain range",
    "10039122306201223062007/07/17 15:34:24mattiman3map for the NPC:\
http://www.wowhead.com/?npc=18714",
  },
  ["Helping the Cenarion Post61"] = {
    "10442161npcFalconer Drenna Riverwind16790npcThiah Redmane16991975Cenarion Expedition1011044311044229372310255",
    "104422147750214772007/01/18 20:18:22oscuraCoords: 15, 52",
  },
  ["Bloodgem Crystals68"] = {
    "1020416867npcMagistrix Larynna19469npcMagistrix Larynna1946912000The Scryers250",
    "102046637180663712007/04/13 01:41:00Ryan2506tloc 25,69",
    "102044063411399802007/02/22 15:51:37wimiylFYI if you happen to move after you click your crystal you lose it and have to get another one to drop found this out the hard way :(",
    "102044131710413172007/02/23 21:18:24taintedheromay not be correct but attack the ones that absorbing the crystal, worked twice. tell me if im wrong but attack them while they are sucking the crystal, doesnt happen often though.",
    "102045343021413172007/03/18 23:17:38MetroshicaYou don't have to, I killed a Sunfury Magister who happened to be walking by one that was not glowing red or summoning from the crystal, and I got my bloodgem from it.",
    "102044216711413172007/02/25 14:44:28NikteusWorked for me.. wait for the Magister to start sucking the crystal, then when it has the red aura kill it, got it in one kill.",
    "10204142764101427642007/08/23 09:22:40InfernoManGives a minute long buff which increases spell damage.   As you are doing other quests at the camp, the magisters have a chance of dropping these crystals again allowing you to keep getting the buff even after you complete this quest.",
    "1020422893150228932007/01/22 17:11:44AceOfAcesYou need to kill Sunfury Magister (http://www.wowhead.com/?npc=18855) and get the shards off them before you can siphon.",
    "102043998030399802007/02/21 14:19:18BewilderBe aware that once you have the crystal in your inventory, you then have to click on it in proximity to one of the blood crystal shards which hover in the air. Charging it is channeled, and takes about 3 or 4 seconds, so don't aggro anything in this time",
    "102047228031413172007/04/24 17:29:12SihaThis is no guarantee of a drop. I just killed two channelling Magisters and no drop off either of them.",
  },
  ["A Promising Start70"] = {
    "1027217068npcTyri20110npcTyri2011012650110270210271310281410272510273610274",
    "102724404021379282007/02/28 14:36:25DiellThere is a quest line in Shadowmoon Valley that makes you neutral with Netherwing which makes this quest 10 times easier (http://www.wowhead.com/?quest=10804)",
    "102723792810379282007/02/18 04:58:49xryProVery easy if you are Neutral with Netherwing, they dont aggro when you take the eggs.",
    "102724212210421222007/02/25 13:12:20giznadOnce again, dwarves can find using Find Treasure... :D",
    "102722960880296082007/02/02 18:19:01NyranThey come out of small eggs that kind of look like adamantite mines, scattered all over the Celestial Ridge.",
    "102723963231377742007/02/20 23:52:10jpfastball15This quest is very easy at level 70 if you have a flying mount because the eggs are not guarded and you can just fly from egg to egg.  Hope that helped :)",
    "102725138060513802007/03/15 01:16:35decker12Neutral with Netherwing or not, this quest is very easy considering your expectations after doing the fel reaver parts and other collect quests in this zone. Most of the eggs have a rapid respawn, are unguarded, and come 2 or 3 within a 10 yard cluster.\
\
I also love it how 2 or 3 eggs spawn right next to the quest giver.. lazy girl!",
    "10272162976101629762007/10/04 18:25:18NoiradGathered my eggs southwards from Tyri and towards the northeastern ridge. No dragons and lots of eggs :)",
  },
  ["Return to the Abyssal Shelf62"] = {
    "103476258npcWing Commander Brack19401npcWing Commander Brack19401",
    "1034729455120294552007/02/02 12:21:11elurilIf you group up, and go on a run, then you get credit for each others kills. This quest allows you to help your friends if you've already done the earlier one.",
    "103472259650225962007/01/21 22:49:36billabobSame as the Mission: Abyssal Shelf quest, no rewards.",
    "1034753768151537622007/03/19 13:37:44NicarrasYou are allowed to do things in the game just for fun!",
    "103473702451294552007/02/16 13:21:15luminiskAnd because it's fun.",
    "103477415711537622007/04/28 00:38:50BulltazThis is one of the collest quests in the game. you get to blow stuff up with out getting hurt. what else do you want? The game is about fun and this quest is fun. I did it like 12 times on my first character. 3 were the first quest the other 9 just to Kill stuff... KaBoom!!!",
    "103478239670823962007/05/13 13:07:25xankrizDespite the fact that this quest is not a blue question mark over the NPC's head (but instead a yellow exclamation) this quest has no rewards (XP, reputation, or items), and is repeatable.",
  },
  ["Return to Khadgar70"] = {
    "983717069npcMedivh15608npcKhadgar1816619000The Violet Eye50019824198252982639829498315983269836798378983899840109843119844129860",
    "98374056971400622007/02/22 13:59:05MelokuIt's like circular logic. Kind of like me stating \"This statement is true\". It's true, so it's true, so it's true, etc., etc.\
\
Only one key exists, whichl you give to Medivh, who gives it to Khadgar, who splits it into three pieces, which you recieve, give to Medivh, who then gives it to Khadgar, and so on.\
\
At least, I think that's what you were asking.\
\
The Master's Key is just Medivh's key - he probably creates them using his willpower, or something equally mystical.",
    "98375309161464522007/03/18 09:43:35TuroMedivh gives you another key as he says: ''I suppose you will need a key of your own. <Medivh reaches into his robe and hands you his own key.> Go on then. And best of luck.''",
    "983733394200333942007/02/10 00:59:00IronSoul231The Master's Key is the attunement key for Karazhan.",
  },
  ["Lord Illidan Stormrage70"] = {
    "1110870npcOverlord Mor'ghor23139npcBarthamus23433111107211108",
    "111089389770938972007/05/30 20:36:32ilfusoThis quest is available at Exalted Reputation.",
    "11108158785301587852007/09/26 12:28:38PainreaverIf you have a pet, Illidan's debuff with remove your disguise and stun you but will not stun you're pet and he will get killed by the guards. You might want to dismiss him before doing this quest.",
    "111089800970980092007/06/04 11:54:52KelestreThis quest gave me 924 rep, not the 774 listed here. It must give up to 1000 in order to make players cap their exalted rep with Netherwing.",
    "111089355720935572007/05/30 09:57:15coolgerbThat netherwing dragon is the goblin merc leader. Laughed my ass of when I found out, must be the first dragon who changed into a goblin instead of human or something else slightly more human than goblin.",
    "11108163149101631492007/10/05 04:37:17mubiDuring the quest if you stay mounted you will get the message that you are already mounted once the quest completes and are free to use your hearthstone back to Shattarath instead of taking the 15min ride on the dragon.",
    "111089548151947972007/06/01 16:06:01sildarathCan you continue to do the daily quests once you hit Exalted? I heard that you can but this seems odd to me. I'm hoping it's true, though--these quests are a nice source of income!",
    "1110892182100921822007/05/28 03:55:00Stryder1. Walks out, summons Illidan.\
2 .He finds out your in a disguise, orders the overlord to kill you.\
3. Netherwing dragon comes to pick you up and fly you to Shatt.",
    "111089587361947972007/06/02 09:17:36BenettonYes, you can, very odd, but there you have it.",
    "111089540931947972007/06/01 14:00:50AgayekYou can.  As a matter of fact, that's how you buy the other color nether drakes",
    "111081058021601058022007/06/17 04:35:14memegaOverlord Mor'ghor says: Come, <playername>. Lord Stormrage awaits.\
Overlord Mor'ghor yells: Warriors of Dragonmaw, gather 'round! One among you has attained the rank of highlord! Bow your heads in reverence! Show your respect and allegiance to Highlord <playername>!\
Overlord Mor'ghor says: Lord Illidan will be here shortly.\
Illidan Stormrage appears.\
Overlord Mor'ghor yells: All hail Lord Illidan!\
Overlord Mor'ghor says: Lord Illidan, this is the Dragonmaw that I, and others, have told you about. He will lead us to victory!\
Illidan Stormrage says: What is the meaning of this, Mor'ghor?\
Overlord Mor'ghor says: But... My lord, I do not understand. <playername>... He is the orc that has...\
Illidan Stormrage says: SILENCE!\
Illidan Stormrage says: Blathering idiot. You incomprehensibly incompetent buffoon...\
Illidan Stormrage says: THIS is your hero?\
Illidan Stormrage says: You have been deceived, imbecile.\
Illidan Stormrage says: This... whole... operation... HAS BEEN COMPROMISED!\
Illidan Stormrage says: I expect to see this insect's carcass in pieces in my lair within the hour. Fail and you will suffer a fate so much worse than death.\
Overlord Mor'ghor says: It will be done, my lord.\
Illidan Stormrage takes his leave.\
Overlord Mor'ghor says: So you thought to make a fool of Mor'ghor, eh? Before you are delivered to Lord Illidan, you will feel pain that you could not know to exist. I will take pleasure in exacting my own vengeance.\
Yarzill the Merc says: You will not harm the boy, Mor'ghor! Quickly, <playername>, climb on my back!\
\
In this event Yarzill the Merc, a goblin quest giver located in Dragonmaw Base Camp, reveals his true nature: Yarzill is actually one of the older dragons of Netherwings.\
\
The quest leads to these six, giving an option to select the color of a Netherwing Drake of your very own.\
http://www.wowhead.com/?quest=11109\
http://www.wowhead.com/?quest=11110\
http://www.wowhead.com/?quest=11111\
http://www.wowhead.com/?quest=11112\
http://www.wowhead.com/?quest=11113\
http://www.wowhead.com/?quest=11114",
    "11108119522411058022007/07/12 12:34:39weatherbyMy quest bugged when I did it. Either that or I lagged. Couldn't interact with Yarzill, so when Illidan hit me I just collapsed onto the ground until the disorient debuff went away two minutes later. My quest completed, however. So I ported myself to Shattrath and got my nether drake.\
\
However, since I didn't fly to Shattrath with Yarzill, my fel orc disguise never went away. So now I'm a fel orc wherever I go- not just on Netherwing ledge. I've logged out and back in and that didn't put me back to normal. No idea if the disguise persists through death. I haven't and won't report the bug, since I rather enjoy being a fel orc. :)",
  },
  ["Honor the Fallen61"] = {
    "102586158npcAlthen the Historian19736npcCommander Hogarth199379800Thrallmar250110229210230310250410258",
    "1025812844121582322007/07/28 22:50:36GinglithHitting Grillok with the weapons does spawn 2 Unyeilding Knights to help kill him.",
    "102584937151301182007/03/10 23:24:32igrado56,77 confirmed.\
\
Simply turn it at the NPC inside the tower",
    "102582287861212712007/01/22 16:27:55KyrraI kept mine for a while and never found a use for it.  I ended up throwing it away and never missed it.",
    "102582123780212372007/01/18 04:18:57SweetPainCoords: 57.80 (ish) Just a drop off quest.",
    "1025868005068002006/12/05 22:32:49enasimaAfter banner is planted, about 15 friendly ghosts will appear.  No need to fear them.",
    "10258156993101569932007/09/23 05:43:47NerizorIsn't there an Alliance version for this quest?",
    "102589399310939932007/05/30 22:56:04romracerAs of 2.1.0, it properly removes the banner from your inventory when you turn in this section.  I did Grillok before this quest so unfortunately I was not able to test that part.",
    "102585823220582322007/03/27 17:18:35KampaiThe sword at least is quite useful for melee classes when doing the Grillok \"Darkeye\" quest (http://www.wowhead.com/?quest=10834). Lets you solo Grillok pretty easily, just equip it before the fight. Ranged classes can apparently pull him without his adds anyway so no need to fiddle around with this stuff.",
    "102582127130212712007/01/18 07:46:11grendel72After you complete the quest do you need to keep the scrap?",
    "1025830118100301182007/02/03 15:03:52casedizzy56,77 are the true coords.  Ya, just chuck the banner after you complete the quest.  No use for it.",
    "10258162197101621972007/10/03 07:20:59yccoGrrrr, there is NO banner to plant.  I almost thought that I had trashed a necessary bit of equipment accidently and was going to miss out on the xp/honor.  Just go to the coords mentioned above, 56,77 and turn in the quest.",
    "1025815630911582322007/09/21 16:31:32NerizorConfirmed, \
Always wondered why those knights came out when I killing him :p, guess it was the sword then :)",
  },
  ["Retrieving the Goods69"] = {
    "1043516967npcAudi the Needle20205npcAudi the Needle2020512300110433210434310435",
    "1043523074240230742007/01/23 03:43:52TenebrionLoc 44 14 \
also quest: All clear! in this area",
    "104353023360302332007/02/03 19:18:54kanselierThe items are 'hidden' in the raptor egg nests inside Eco-Dome Farfield (loc 44:14)",
    "104354247610424762007/02/26 02:58:27DiellI'd make sure you do the quest All Clear! (http://www.wowhead.com/?quest=10436), they just work well together.",
    "104353886260388622007/02/19 19:13:37ReachedYou should do the Diagnosis: Critical Q (http://www.wowhead.com/?quest=10424) first, since the last quest is to deliver something then you get the q to kill the raptors.",
  },
  ["Diplomatic Measures66"] = {
    "1010716664npcJorin Deadeye18106npcLantresor of the Blade182618550The Mag'har300198882988939890498915990669907710107",
    "101076944241226362007/04/19 02:24:17HaydiesI found Jorin Deadeye in the area just to the left of the cave entrance (if you're facing the cave) and can confirm the location 74,63. You have to follow the story prompts first in order to turn the question mark yellow.",
    "1010741727130417272007/02/24 18:24:49UnbarcFollow-up quests:\
[url=http://www.wowhead.com/?quest=9928]Armaments for Deception[/url]\
[url=http://www.wowhead.com/?quest=9927]Ruthless Cunning[/url]",
    "1010722636100226362007/01/22 01:45:26dJe781Don't search him in the cave, he's outside, at (74,63).",
    "101072699820269982007/01/29 09:02:07dingesIts the guy with a (battleground) flag on his back. you've probably seen him before while killing ogres.  he leads to reputation quests .",
  },
  ["Single Mark of Kil'jaeden65"] = {
    "1032765npcAdyen the Lightwarden18537npcAdyen the Lightwarden18537The Aldor25",
    "103278155761617222007/05/11 18:08:47GokieKSThe \"losing less rep with Scryer\" part is actually not true.  If you turn in the Marks individually, you will alternatively lose 27 and 28 reputation with the Scryer, which means the total rep loss for 10 Marks is the same regardless of whether you turn them in at once or individually.",
    "103272237720223772007/01/21 02:25:17CurarisThe following mobs had the most luck for me with dropping\
\
Cabal Tomb-Raider (around 31,48)\
Cabal Abjurist	 (around 30, 53)\
Cabal Skirmisher (around 38,56)\
Cabal Spell-weaver (around 39,60)\
\
Goodluck with the quest",
  },
  ["Glowcap Mushrooms64"] = {
    "980816462npcMsshi'fn17924npcMsshi'fn1792410750Sporeggar750",
    "98082806041131812007/01/31 02:51:50hexabut if u have herbalism, they show on the radar",
    "98081318130131812006/12/10 23:49:12SwareYou don't need herbalism to pick these. They are used a lot in purchasing items in the Zangarmarsh.",
    "9808820520082052006/12/07 02:49:09enasimaThis quest is available once you're neutral with Sporeggar.  It becomes a repeatable rep. quest after the first turn in, so pick up all the glowcap you see!",
    "98087305710730572007/04/26 01:38:43zacke10The locations of these mushrooms can be found here:\
http://www.wowhead.com/?object=182053",
    "98082585811182052007/01/27 17:04:19osuracnaesI am friendly and can no longer turn them in.",
    "9808154892101548922007/09/18 21:07:39peterpaulbuchnerI found like 5 in pos 36.48 east north east of Zabrajin village",
    "98082216180221612007/01/20 16:58:16TustleJust small red mushrooms on the ground. you will need them for various things. they are used as currency by Sporeggar.",
    "98086960810696082007/04/19 11:54:11BillTellAfter the initial quest, these are used for purchases from the Sporeggar Quartermaster.",
  },
  ["City of Light65"] = {
    "1021116560npcKhadgar18166npcKhadgar181665500",
    "102117123831561452007/04/22 20:05:02defektungeConfirmed. The above quest is a direct prequest for this quest. As soon as you complete it, City of Light becomes availible.",
    "10211163131101631312007/10/05 03:07:35TyfoI retried the method of standing at 50,43 for 10 minutes. Three times. The elemental did spawn, but never showed up at the end. I think it's been fixed/nerfed.",
    "102113020470302042007/02/03 18:07:52underwireThis is a just an orientation quest, explaining the lore and layout of Shattrath, and giving background about the faction choice you're about to make.  You pick it up in the center of the city, at the Terrace of Light.\
\
The quest is bugged, but if you cancel and re-accept a few times it should work for you.  You'll know it works when Khadgar's servant spawns right next to you ... it's an elemental that looks a lot like a Dreamsicle.\
\
Follow him around for a few minutes, and you're done.",
    "102115684450568442007/03/25 07:44:21hossA transcript of Khadgar's Servant is avalable at wowwiki if you missed it:\
http://www.wowwiki.com/Quest:City_of_Light",
    "102115328150532812007/03/18 16:45:22JasmineBasically:\
\
When you accept the quest; the quest-giver should summon an elemental to show you around the city.\
\
If this does not happen, then someone else is doing the quest, and you must abandon the quest and accept it again until an elemental is finally summoned.\
\
Follow the elemental around, it takes around 8 minutes.\
\
Turn in the quest.\
\
At this point (and this is going ahead a bit) it shows that the quest-giver has a new quest for you - and that is choosing whether to become friendly with either Aldor or Scryer. Whichever you choose doesn't matter a huge deal  - but look in advance at the gear and recipes available in each faction at their bank. \
\
Quests are available in Shattrah for both Aldor and Scryer, so make sure to read the quests carefully before you accept them to make sure it does not give you Scryar rep if you have chosen Aldor and vice versa.",
    "102112239871215642007/01/21 03:53:38SkullrazeAfter repeated dropping/accepting the quest I was finally able to do the quest.  From what I could tell, no one else can be doing the same quest at the same time (wait around for someone to finish then procede to do yours).\
\
Or it's just a matter of dropping/accepting the quest repeatedly to start it :",
    "102117242581625092007/04/25 01:13:38uigradConfirmed.\
\
I went afk on the upper level at 50,43.  When I came back 10 minutes later, the quest was complete. This is probably the best way to do the quest for your alt, since there is no reason to listen to the whole spiel twice.",
    "10211146192111006142007/08/29 17:59:55SlimdaYou must mean above G'eras, and not A'dal, as he's standing in the middle. :)",
    "102116132791561452007/04/02 23:29:15enriqueinhttp://www.wowhead.com/?quest=10210\
\
That quest is needed in order for him to let you take city of light, as far as i know. Worked for me.",
    "10211100614701006142007/06/08 07:54:01zyxepFound this at http://www.mmoverload.com\
\
If you've leveled in the Outlands, you know about the pain in the arse quest \"City of Light\" - it's boring, and it takes about 7 or 8 minutes of following an npc around. Lose him around the corner? Sorry, start over. Have to answer the phone/door? Sorry, start over. \
\
Well, I got tired of this quest on my third alt to do it, so I tried something out - you can start the quest, go to the ending spot, and go AFK! Come back in ten minutes and poof, quest completed! \
\
So, for those who don't like to read: \
\
1) Start \"City of Light\" quest \
2) Stand at 50,43 on the top level (west upper entrance, above A'dal) - see screenshot below \
3) Go AFK for a beer or a sammich \
4) Come back, easy 5.5k xp - no hassle",
    "102116523570652352007/04/10 22:59:38CyaneIndepth info about this quest:\
\
Prereq: A'dal (That glyph next to him) The Prequest to A'dal is a quest recieved by Haggard War Veteran in Lower City. He's a human.  He wanders, so no specific location can be given.  \
\
This quest is a prereq for your decision in your choice of Scryer/Aldor Faction.  To view more information about these factions, please visit the following link.  It contains indepth information about the factions, and the quest/class/faction rewards from each faction.  Be sure to check this out, especially if you have (a) profession(s): \
http://www.wowwiki.com/Comparison_of_Aldor_and_Scryer_rewards\
\
What is this quest?:  Basically, Khadgar gives you this quest.  He summons an elemental (that looks like a Mana-elemental) and you have to follow it around the compound.  It explains the lore of Shattrah City, and shows you around the city.  There are some that say If you want to take your character up to the Northwest upper floor (around 50,43) and wait for the elemental to come and it will complete your quest.  This is unconfirmed by me.  Try at your own risk.  I enjoy the storyline, so I follow him.  After the tour, he leads you back into the middle room.  You talk to Khadgar again, who then gives you the choice between Scryers, and Aldorians (i think is the plurall form).  As far as I'm concerned, you pick one faction, and that's your faction forever.... Later on, if you change your mind, and want to go with the other faction, I hear it's a Bitch to get faction with the other side.... Im not sure, again, unconfirmed.  But yeah, please consider each side carefully before making your choice!  Good luck!",
    "1021142482110424822007/02/26 03:06:13naikuI also had to abandon and restart the quest (2/26/07). When the servant says Khadgar is ready to see you again...DON'T jump down and see him(this is where i screwed up the first time).\
\
Wait and the servant will send another pm saying \"Good luck stranger, and welcome to Shattrath City\"  After that line you will get the quest complete and you will be able to turn in at Khadgar.",
    "1021162509180625092007/04/05 11:21:37ZarkiiHere is how it works: \
\
When you take the quest, an elemental should be summoned. If it dosen't it is because someone else is doing the quest.\
\
But this dosen't matter! Just take the quest and go to the Northwest upper floor (around 50,43) and wait for the elemental to come and it will complete your quest.",
    "10211111104111110802007/06/25 16:21:00AcaciaThere are several Grand Master Enchanters, you don't need Scryer to train from one. http://www.wowhead.com/?search=Grand+Master+Enchanter",
    "10211123234101232342007/07/19 08:31:03RituidoFor those who are not able to acquire this quest (on my alt I walked up to Khadgar and noticed that, shockingly, he had no quest for me) you have to speak with the Haggard War Veteran, beside the entrance to the Terrace of Light directly across from the Flight Master. \
\
Once you acquire his quest (http://www.wowhead.com/?quest=10210), you will speak with A'dal, then Khadgar will chime in. At this point the quest will become available.",
  },
  ["Doorway to the Abyss61"] = {
    "1039216158npcNazgrel3230npcNazgrel32309800Thrallmar250110388210390310391410392",
    "103922465540246552007/01/25 20:21:55GreyhameArix'Amal isn't that hard at all, so long as you don't aggro anything else or too much else with him. \
\
The area has a high respawn rate and many, many enemies so the whole area has a high aggro rate.",
    "10392123614101236142007/07/19 22:02:44oxpocketSoloed 60 Lock...Easy. Bring your voidy. Kill everything around one by one...or two by two. Go round back of boss. Pull him, kill him. Sac voidy...go to south side of portal and use the key. Run like hell.",
    "103922251180225112007/01/21 18:30:39hklownThe gate is a little hard to see- you actually have to stand inside the big portal thing to be able to see/activate it once you have the key.",
    "10392126662111261002007/07/25 14:44:19ElamdriDude, do you have any idea of frigging crowded Outland is?",
    "1039220828220208282007/01/16 13:50:01dJe781Takes place north of Thrallmar.\
The key loots from Arix'Amal (53,26) and has to be used on the Burning Legion Gate (53,28).\
He doesn't hurt that hard but he strikes pretty fast.",
    "10392113864101138642007/07/01 13:35:19BogcomHas a VERY fast re-spawn which means less than 30 seconds\
Make sure to get away from the boss as soon as you kill and loot him\
\
also theres a pat who stands next to him for a while and then walks away just wait a little and he'll walk away by himself",
    "10392124716101247162007/07/21 21:37:29scottg28going to back worked for me.  repop is ridiculous, killed the boss, stopped to drink/heal and they all were back on top of me, boss included, so I would recommend getting into the portal asap upon drop.\
\
current screenshot is wrong, I think that is Forge Camp, which you need to pass on the west side and continue up the hill",
    "103926262190626212007/04/05 15:12:39StassomLeads to Cruel's Intentions\
http://www.wowhead.com/?quest=10136",
    "10392107140101071402007/06/19 12:05:26meistRHe didnt drop the key first time, but he respawns really fast. Second time he dropped it.\
\
I was lvl 60 Rouge",
    "103923901160390112007/02/20 01:44:46DimarArix had a very fast respawn time (like 1 min or less) when I had the place to myself, so be careful.  Other mobs had pretty fast respawn too.",
  },
  ["The Master's Terrace70"] = {
    "964570npcKamsis16815npcArchmage Alturus17613The Violet Eye250196302963839639496405964569680796318963799644",
    "96454328171352662007/02/27 08:38:25hurleypunk150The terrace is right where you enter from the side entrance. Enter the door, take a left, then instead of going up the stairs to Curator, go the other way and out on to the balcony.",
    "96455480231466092007/03/21 11:49:36ValaranI am the only person in the instance, no group.  I just used the book, Medivh and the dragon appeared, and then nothing.  The bug can't just be in a group because I am solo with one other person outside just to form a raid group to enter Karazhan.",
    "96459017930901792007/05/25 10:49:05LavanyaThis is still bugged as of the 2.1 patch.\
\
Follow the other comments' recommendations if you find yourself unable to complete the quest.",
    "96453526610352662007/02/13 12:42:17fraetrainWhere exactly is the terrace? Anyone have a screenshot?",
    "96453521050352102007/02/13 10:48:06hurleypunk150Ok, finally got it working. It bugs out when multiple people use the book at the same time. If you are there with a group, decide who is using the book and no one else touch it. If you are there alone, don't click it twice.",
    "964515324911466092007/09/15 07:58:51FarrukI have experience that conflicts with this report. I attempted it with just one other person in the raid group and outside of Kara. The event and quest completion went off without a hitch.",
    "964514501441975702007/08/27 18:01:49hairybananaAs at 28th August 2007 this quest is still bugged.\
\
According to the comments, it seems this has been going on for about 6 months now. Not a good sign at all.\
\
I am filing a ticket, and if I manage to finish this quest, I will post back here.\
\
Edit:\
I spoke to a GM, and he said I should leave Karazhan (along with anyone else who might be inside) and stay outside for at least 30 minutes to allow for a 'soft reset'.\
\
I did this, went back inside (creating a new raid group as everyone had left) and it worked. \
\
I won't give any spoilers here. I hope it works for you as it did for me.",
    "96456678630667862007/04/13 18:10:33herbNot shown here but shown on the quest log is that you also get 7g59s for completing this quest.",
    "964512497931975702007/07/22 13:03:18AuvenoAs of July 21st, this quest is still bugged at times. The GM I contacted assured me blizz are \"aware of the problem and are working on it\". Considering they've been aware and working on it for a good two months now, I suggested them to reconsider the positions of some of their programmers... ;)\
As for how to solve it, the drop quest/soft reset is still the only option. Yay ;)",
    "964546609300466092007/03/05 14:39:59RohitThe above comment is correct.\
\
1) Go in the side entrance.\
2) Open the door directly in front of you and go through it.\
3) Turn left and follow the passage, but don't go up any stairs.\
4) When you see the staircase, go through the opening to the right of the stairs.\
5) There are two paths.  One path leads into the ballroom, but there's a door immediately inside that passageway, to the left, that leads outside. Go outside.\
6) Read the book.\
7) Wait for the event to conclude.\
\
Be sure that after you use the book, you stay there and witness Medivh's interaction with the dragon.  The quest completes at the end of the \"event,\" not right when you use the book.",
    "96458604930860492007/05/20 04:12:28Trickerhello all,\
yes this quest is confirmed by a GM to bug sometime.\
it bugged for me the first time.\
i dont have any idea about multiple ppl doing the quest at the same time. however, i was the only one on the quest.\
Main important thing is to click once and ONLY once the book.\
u have to wait bout 30sec after mediv and the dragon appear. then mediv will start talking to the dragon. wait a bit longer and it should work.\
if it bugs, wait couple of hours then come back and try again.\
\
good luck all",
    "96459757030975702007/06/03 18:33:40SpoogeI had the same problem. First I tried soft resetting (leaving the instance for 30 minutes). That didn't work, so I contacted a GM who told me he couldn't do much but I could allways try to dump the quest & retake it. I did that plus another soft reset, then it worked.",
    "9645156102201561022007/09/21 09:21:33RainfallThe dialog between Medivh and Arcanagos, in case if you didn't read it but want to.\
\
[b]*** WARNING! SPOILERS BE HERE!!! ***[/b]\
\
Image of Medivh yells: You've got my attention, dragon.  You'll find I'm not as easily scared as the villagers below.\
Image of Arcanagos yells: Your dabbling in the arcane has gone too far, Medivh.  You've attracted the attention of powers beyond your understanding.  You must leave Karazhan at once!\
Image of Medivh yells: You dare challenge me at my own dwelling?  Your arrogance is astounding, even for a dragon!\
Image of Arcanagos yells: A dark power seeks to use you, Medivh!  If you stay, dire days will follow.  You must hurry, we don't have much time!\
Image of Medivh yells: I do not know what you speak of, dragon... but  I will not be bullied by this display of insolence.  I'll leave Karazhan when it suits me!\
Image of Arcanagos yells: You leave me no alternative.  I will stop you by force if you won't listen to reason!\
Image of Medivh begins to cast a spell of great power, weaving his own essence into the magic.\
Image of Arcanagos yells: What have you done, wizard?  This cannot be!  I'm burning from... within!\
Image of Medivh says: He should not have angered me.  I must go... recover my strength now...",
  },
  ["The Fall of the Betrayer70"] = {
    "10959170npcSeer Kanai23158npcSeer Kanai23158110944210946310947410948510949610985710958810957910959",
    "1095998898770988982007/06/05 18:31:40WraathThis is a quest in the Black Temple attunement chain.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
Afteryou finish this chain, you get to pick from some rewards and the chainseems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820)who you can speak with after killing Fathom-Lord Karathress. He startsthe next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
Inthis quest, you must use the costume Akama provides, and kill A'lar inTempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement forThe Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
Inthis, you need to gain access to The Battle of Mount Hyjal in Cavernsof Time, and slay the first boss, Rage Winterchill. Attunement for thisinvolves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknownwhat this quest asks of you, most likely you need to defend Xi'ri andmake your way into Black Temple. At the end, you become attuned toenter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
Atthis point, you are attuned and can enter Black Temple, although thechain continues and you can soon upgrade your medallion. It continueswith:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
Afterkilling the Shade of Akama and returning to Seer Kanai, he asks onelast thing of you. Kill Illidan The Betrayer. After doing so, you aregranted the Blessed Medallion of Karabor, an upgraded version of youroriginal medallion, and allows teleportation to the Black Temple.",
    "1095915721611988982007/09/23 14:40:48WraathSorry I don't know what happened. Should be working now.",
    "10959162439101624392007/10/03 15:56:00FarundThe Item you Gain, has a 15min CD and teleports you to just outside Black Temple, very useful just like a 15min CD hearthstone to Outlands.",
    "1095998725910987252007/06/05 14:05:48TaemojitsuYou do not kill Illidan. After getting him to a certain percentage in the fight (with the assistance of Akama), Maiev comes to finish him off. As he dies, Illidan utters this line of dialogue:\
http://www.invictuswow.com/pics/BLACK_Illidan_16.wav\
\
Illidan may be dead (at least until we get tired of killing him), but his legacy lives on. His actions during his life will forever leave an imprint in our memories, as despite his eventual fall into darkness, Illidan Stormrage DID save the world. Multiple times.",
    "1095999555191987252007/06/06 14:48:31KalJWheter he is actually dead or not in lore is still to be seen. While apparently Maiev killed him, in blizzard games there are several notable cases of npcs/bosses/characters that were killed only to come back alive and kicking in later games. Most notable examples are Medivh - killed in WC2 only to come back in WC3 - Kazzak, killed and raided to death only to become the one responsible for the dark portal opening and be promoted to TBC outdoor raidboss, and lastly Kael'thas sunstrider, which according to various comments turn out to be beaten but alive,  yelling in shattrath when you turn in the http://www.wowhead.com/?item=32405 to ada'l.\
I find it quite interesting that unlike several of the raid bosses that are confirmed to be 100% dead ( ossirian, nefarian, onyxia, maghteridon ) you don't get the \"head of Illidan\" as a quest starting item to turn in somewhere.\
Don't know what blizzard plans for him, but I wouldn't be surprised to have him leave BT to a lieutenant  demon hunter  and then run to Northrend ( or whatever will be the area for next xpac ) to settle scores with Arthas and become a level 80 raidboss,  just as it happened to Kazzak at the start of tbc.",
    "1095914010441988982007/08/18 12:55:15Bonez0rThe links in your post after step 4 don't link to the correct pages.",
  },
  ["There Can Be Only One Response68"] = {
    "1086716865npcLeoroxx22004npcSpiritcaller Dohgar2231214950",
    "10867126028301260282007/07/24 12:44:30DennaceMake sure you pick up the Cube he drops because thats where the souls are, they arent on him...\
Had to kill him 2 times before I realised this :(\
\
Also: The pants can be sold ;P",
    "108679547461298492007/06/01 15:58:09AguranAs of 2.1 the pants can be sold.",
    "108676978190697812007/04/19 18:25:49soulstoneWhen the prince is ready to spawn the gate will start animating, creating a swirling portal, he will come out and yell about who is disrupting his operations and begin roaming. Don't forget to open the little Hellraiser cube he leaves behind when you kill him for the quest item, he does not carry it himself.",
    "10867114633101146332007/07/02 20:35:25FroRevThe pants reward can now be sold to vendors for 4g 25s 77c.",
    "1086723911290239112007/01/24 17:40:19Porter66, 44.  Look for the \"stargate\" looking deal.  Start pulling until you've sent enough glowing orbs up into the sky that the machine consumed to power up.  You can tell the general power of the machine by how full the tube is.",
    "1086720150120201502007/01/11 02:29:52tsigoKilled 12-15 of the razaani. The Prince does a yell when he spawns, so you'll know he's up. Nothing special to him.",
    "1086714428311201502007/08/26 10:49:11alcyRemember to keep an eye of the biggest Ring, the little orbs fly into the tube powering it up little by little, it will take some time but you will see it starting glowin brighter and brighter.\
\
When its done the boss spawns, hes really weak tho, but kill him before he despawns.",
    "1086730223150302232007/02/03 18:53:57VanterCareful, once he walks to the end of the camp, he despawns, so kill him fast.",
    "1086722937250229372007/01/22 19:52:46BigblueThe beginning of this quest chain is \"The Totems of my Enemy\" from Spiritcaller Dohgar.\
\
http://www.wowhead.com/?quest=10851\
\
1) Collect Bladespire Totems.\
2) Collect Lesser Nether Drake Spirits.\
3) Collect Razaani Light Orbs.\
4) Profit!",
  },
  ["Warden Hamoot64"] = {
    "977816461npcYsiel Windsinger17841npcWarden Hamoot1785811001977829728",
    "9778137661101376612007/08/14 07:29:51dimofamoNo reputation at all! Don't be misleaded with the information above.",
  },
  ["Bloody Vengeance61"] = {
    "102506158npcAlthen the Historian19736npcAlthen the Historian197369800Thrallmar250110229210230310250410258",
    "10250157236101572362007/09/23 15:32:30Shadow936maybe you just have to summon him at the top of the little tower... did that and had no problems.. easy kill... ghosts help a lot",
    "1025020928180209282007/01/17 00:45:44LohrThe flag (siege tower) is at 63,77",
    "10250116865101168652007/07/07 08:18:45eschientI did this quest 3 times. The first 2 times I killed him but didn't get credit. Near as I can guess, I wasn't doing enough damage to get credit, like the Rexxar quest.\
\
The third time I used the horn on the top of the tower so he spawned right on top of me. When I did it the third time, only 2 ghosts came up to assist, and I got credit for the kill.",
    "102504936730493672007/03/10 23:17:35igradoThe summoning horn is an instant cast. This allows AOE spec'd characters to not have to wait to clear any surrounding Mobs before summoning Urtrak.\
\
Urtrak had 6700 HP and uses primarily (if not exclusively) melee attacks",
    "10250131816101318162007/08/03 16:51:00FiftyDarksorrowWell i did this quest in lvl 59 Hunter, i got no problem what so ever, a lot of \"ghost mobs\" will spawn you to help kil him..\
I did it in first time, he die fast i got no agro of what so ever. \
So GL & HF.",
    "10250106807101068072007/06/19 02:14:57meistRWell, i did it with my lvl 58 rouge, with 3 cooldowns",
    "102507665810766582007/05/02 15:34:00ReversionI just did this quest and when he died, I didn't get credit for killing him. I got the first hit on him and did damage throughout the fight and everything, but it didn't give me quest credit. The horn has a 5 minute cooldown. Quite annoying really. Submitted bug report.",
    "10250126923101269232007/07/26 01:33:48TuhaTomI didnt get any ghosts like mentioned above...I blew the horn about 10-15y south of the flag tower, he spawned, came down the steps, I killed him, got credit.  Im not sure why I didnt get the ghost assistance like the others.... \
\
Poster above is correct, 6700 HP and all melee attacks, went down as easily as all nearby mobs.",
    "10250115645101156452007/07/04 18:29:37OVVeNWell, I did it with my lvl 59 rogue, without any probs or cds",
    "10250120996101209962007/07/15 10:48:27gwennymaeswbsFor those without mods for coordinates it's north east of the post easily seen from twhere you exit the post.",
  },
  ["Onyxien the Onyx Netherwing Drake70"] = {
    "1111170npcOnyxien23463npcOnyxien23463",
  },
  ["The Book of the Raven70"] = {
    "1098070npcArthorn Windsong22924npcArthorn Windsong22924Cenarion Expedition150110965210978310979410980510986610987",
    "109808798031877912007/05/23 03:05:37KitchBefore you pick up the Eye and use your stone, you should know that you only get 5 minutes to find and talk to Sai'kkal.   I didn't know this the first time and ended up wasting my buff(Or debuff technically, it slowly takes away your health, but I hardly noticed).  So be sure to be near the NPC before you use your Seer Stone.\
\
Plus, the quest mentions that Sai'kkal is south of Raven's Wood.  This is technically true, but Sai'kkal isn't even on the same land mass as Raven's Wood.  Very misleading.  Its in the middle of Ogri'la.  The quest text should of probably been more clear, and mentioning where to find Aether Rays would of been nice.",
    "109808965931877912007/05/24 15:34:55DwutlenekSai'kkal the Elder can be found here:\
http://www.wowhead.com/?maps=3522:314557",
    "109808876750887672007/05/23 18:44:44Momentumtravel to Ogrila, 29,59, middle east of Blade's Edge Mountains and kill Aether Ray's to get an Aether Ray Eye.  Coords: round Ogrila, 29,59. \
\
Sai'kkal the Elder can be found south of Ogrila, just outside.  He wanders, but not very far. \
\
Once you've spoken to him, retrun to Ruanweald and speak to the guy who gave you this quest.",
    "10980147964401479642007/09/02 04:25:02Mirax1. Go to [url=http://www.wowhead.com/?maps=3522:290590]Ogri'la[/url] at 29,59.\
\
2. Slay a [url=http://www.wowhead.com/?npc=22181]Aether Ray[/url] that will drop 	[url=http://www.wowhead.com/?item=32567][Aether Ray Eye][/url].\
\
3. Use the [url=http://www.wowhead.com/?item=32244][Seer's Stone][/url] (Provided) together with the [url=http://www.wowhead.com/?item=32567][Aether Ray Eye][/url] to get the 5min [url=http://www.wowhead.com/?spell=39673][Aether Sight][/url] buff.\
\
4. Now you're able to see and talk to [url=http://www.wowhead.com/?npc=22932]Sai'kkal the Elder[/url]. You can also see some [url=http://www.wowhead.com/?npc=22933]Ancient Raven-Priest[/url] walking around in the area.\
\
5. Return to the questgiver [url=http://www.wowhead.com/?npc=22924]Arthorn Windsong[/url].",
    "10980105561101055612007/06/16 17:10:33mercHe looks like all the other ghostly arakhoa things in the area, and has no question mark or mini-map icon.\
\
An easy way to track him down is to make a macro targeting him: \"/tar Sai\" and fly around until it targets him (it will fail and target shardhide boars and stuff until it gets him). When the macro works and he's targeted, stop moving and try to find your target.",
    "109808779110877912007/05/22 23:09:17Nolaskill aether rays in the vortex pinnacle area  to get eye they apear to be a 100% drop  use the stone once you have an eye \
found Sai'kkal  at 31,57 but he may roam so not posative you will allways find him there",
  },
  ["Pride of the Fel Horde70"] = {
    "949617066npcShadow Hunter Ty'jin16575npcShadow Hunter Ty'jin1657512650Thrallmar250",
    "94963329940332992007/02/09 19:26:13ThunderfuryYou'll find the Centurion's in Sparring Hall. The others you'll get by just doing the instance stright forward! =)",
    "9496106638801066382007/06/18 18:19:59x0xDeacoNx0xThese guys are in Shattered Halls at Hellfire Citadel.  A full clear will be enough to finish the quest.",
  },
  ["Preparing for War70"] = {
    "976517067npcYsiel Windsinger17841npcYsiel Windsinger1784112650Cenarion Expedition2501976429765",
    "976528579110285792007/01/31 20:48:54kandarzThis quest is repeatable for 75 rep per turn in of Coilfang Armaments",
    "97653538471285792007/02/13 17:25:54SygoYup: http://www.wowhead.com/?quest=9766",
  },
  ["Illidari-Bane Shard69"] = {
    "106236967itemIllidari-Bane Shard30579npcGrokom Deatheye193339250110623210627",
    "106233622930362292007/02/15 03:19:48SweetPainDropped by Overseer Ripsaw around 24.35 (ish)",
  },
  ["Zeth'Gor Must Burn!61"] = {
    "1079216158npcCaptain Darkhowl22107npcCaptain Darkhowl221079800Thrallmar250",
    "1079212976121495162007/07/31 10:47:46VaelaiAlthough you can stock up on these, keep in mind that they have a 5 minute timer once you light the torches at the forge. Not knowing this the items expired before I was able to finish in one run.\
\
Also, neither version of the torch (lit or unlit) is unique, so you can stock up at any point.",
    "10792143444111346432007/08/24 15:54:05TaikiConsidering the corpserun and the 5 min timer on them this is hardly suprising.",
    "107929928920992892007/06/06 07:48:34ShurorEven if the Burning Bleeding Hollow Torches don't have a \"use\" function on them, you simply click on them when you are about 15 yards from the building which you wish to burn.",
    "107927836630783662007/05/05 21:53:46SeventhChildThey CAN be used in combat. Just finished the quest now.\
They have a slight cast time on them, but interruption did not seem to be an issue.",
    "1079237213200372132007/02/16 20:08:47TheTorsYou don't need to be right next to the building, just need to huck a torch at it\
\
Forge - 69,69\
Eastern Hovel - 69,70\
Barracks - 69,76 - have to be in front of the bldg\
Western Hovel - 67,76\
Stable - 68,73",
    "10792144206201442062007/08/26 05:56:27flinkderYou have to find Bleeding Hollow Torches from Bleeding hollow peons and go next to the Forge - 69,69-  and make them Burning Bleeding Hollow Torches .then you will be able to burn the houses.",
    "10792154922301549222007/09/18 23:24:24RazielLocations of all buildings http://www.wowhead.com/?maps=3483:690689690702694763672763685732",
    "1079221441110214412007/01/18 17:30:09supernovahMust have complete \"Wanted: Worg Mater Kruush\" for horde (http://www.wowhead.com/?quest=10809) starts at a wanted poster at Stonebreaker Post in Hellfire Peninsula",
  },
  ["The Best of Brews70"] = {
    "1148770npcCoren Direbrew23872npcTapper Swindlekeg24711",
  },
  ["Flora of the Eco-Domes69"] = {
    "1042616967npcAurine Moonblaze20871npcAurine Moonblaze2087112300Cenarion Expedition250110426210427310429",
    "104268387620838762007/05/16 06:17:22urthukThey're not too bad. Here's the trick: start attacking first... when it spawns the little flowers, _step back_. then maybe use the zapper. then if it spawns more... step back a little more. the little ones can't move.",
    "104262709361233262007/01/29 11:48:08defektungeThe 'enrage' that happens when you zap them doesn't seem to make them all that much stronger, but not zapping them until you're already in combat will let you get the jump on the mobs (the zapper is instant), allowing you to charge/cheap shot/aimed shot/fireball/etc.",
    "104263406540340652007/02/11 12:10:46b1mmerBe carefull with the zapper. It zaps not only your target but all the flowers within its range. So if you have more then one flower nearby you are going to get ganked and they hit fast. Learned it the hard way :-/",
    "104264410120441012007/02/28 16:18:47LionarChoGallThe guardians have a duration, just wait on them to die.",
    "1042610260521233262007/06/11 17:51:05BuBlaThe buff increases physical damage done by 21, however it is a magic and can be removed by use of dispell, purge or spellsteal.",
    "1042623326150233262007/01/23 14:50:22ReannaIt isn't necessary to zap the flowers immediately to mutate them, so you can save yourself the trouble of dealing with the enrage by just zapping them with the Energy Field Modulator when they're near death.",
    "1042612447711838762007/07/21 11:04:51Nazzgulthank you that was useful. :)",
    "1042613197031233262007/08/04 01:23:09mandrahI recommend using the modulator during the time the plants are casting a spell because the mutation interrupts their spell-casting. If you time it just right, you can thwart the summoning of the two small plants.",
    "10426126849101268492007/07/25 21:54:50GooglesReally easy quest. I attacked the flowers and used the Zapper at around 20% just to make sure I don't kill it too early. My Whirlwinds were able to 1 shot the summoned ones. Also, the summoning spell is interruptible but has a short casting time.",
    "104263011170301112007/02/03 14:41:48PyromanThe little guardians that are spawned can't move. So just move away from them and you don't have to kill them.",
    "1042666812130668122007/04/13 18:56:56tullkfound some of them 42,38, and some around there",
  },
  ["Oronu the Elder70"] = {
    "1057117068npcAnchorite Ceyla21402npcAnchorite Ceyla2140212650The Aldor25011056811068321068421057131057431068541057541068651062261062871070581070691070710107081068417068npcArcanist Thelis21955npcArcanist Thelis2195512650The Scryers2501105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "105716340821284562007/04/07 15:57:43CompacRight, and is easy a lot, i can solo him and i was ~80% health (Im Warrior, 69 lvl, protection).",
    "1057128456180284562007/01/31 17:46:44GransOronu the Elder can be found on the balcony, about 57,32. Very fast to do with flying mount.",
    "105718708320870832007/05/21 21:19:51galadI've killed him twice, both time no orders, i have the quest, im confused, will update",
    "105719901360990132007/06/05 22:26:38WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "105713256550325652007/02/08 05:44:26nayenaOronu the Elder - can heal so be aware of that",
    "1068425045210250452007/01/26 11:41:08t3hVeG57,32, he's on the balcony, pretty easy to get to.",
    "106849901560990152007/06/05 22:27:33WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "106849262811461582007/05/28 17:28:53ClobberGirlI did this at level 69, human holy/discipline priest, hence no flying mount. \
\
Basically, there's a path into the ruins on the northern side, right next to the building where Oronu is. Enter there and begin clearing your way to the building. Watch out for pats, there are a lot of them. I had to kill 10-15 mobs to get to him. \
\
As for fighting Oronu, if you're a priest without silence, mana burn is your friend. All he did when I fought him was melee me and try to heal himself, and without his mana for healing he's nothing. Just make sure he doesn't have a grounding totem up when you try to mana burn him.",
    "106843784520378452007/02/17 23:46:36licheeVery easy as was mentioned before. It's a single kill. Fly to the back of the building and drop down onto the balcony to fight him. Be wary, he's a healer so if you're a feral, save points up to Maim him and interrupt his heal.",
    "106843743530374352007/02/17 08:49:03katnfly there , kill it , loot , return",
  },
  ["A Show of Good Faith65"] = {
    "99656519952299583996349965599696997579980",
    "99651192520119252006/12/09 01:00:27enasimaMug'gok travels between Bleeding Hollow Ruins and Veil Lithic in more or less a straight line - he does not use roads.  This means that you'll have to deal with other mobs during the fight, but they really shouldn't be too much of a problem.  Very easy 10k experience.",
    "99651511710151172006/12/13 18:12:12HazellunaMuggok is a total pain so be prepared to wait if someone tags him first.  Best place is to stand on one end of the Sketti Village killing random things while you wait.  You will see a red /yell message from Muggok calling the \"Birdies\" out to play.  At this point he is close to the village.  Tag him before he gets into the village so you won't have to fight anything but him.  He goes down quick like most ogres but has knockback which is a pain for casters.\
\
Running around the area searching for him only results in aggroing the dense Warp Stalker and Spider spawns as well as the Skettis who you will aggro everytime you try to turn the this sucessive chain of quests.",
  },
  ["Familiar Fungi63"] = {
    "970816361npcWatcher Leesa'oh17831npcWatcher Leesa'oh1783110400Cenarion Expedition2501969729701397024970859709",
    "97086829340682932007/04/16 18:11:36FortinbraeThis quest is about as ridiculously tedious as the one where you need to collect Centaur ears, and it turns out that only about 1/5 Centaur actually have a pair of ears on their head. Drop rate is ridiculous, had to kill well over 50 ogres to finish this. Someone mentioned that Ogre Sentry's have a better spawn rate, but didn't notice any difference from the other ogres.",
    "97084884260488422007/03/09 17:58:52tammobtw you can combine with the Q:http://www.wowhead.com/?quest=9835 kill the ogers and indeed a verry nice grind place enjoy ;)",
    "97085212931488422007/03/16 12:25:41BassyblueKilling the ogre's in the Ango'Rosh Grounds gave me a droprate of about 1 in 20 sentries killed.  I'd suggest sticking with Hewn Bog area as all the above comments seem to be correct for the drop rate there.",
    "970821059270210592007/01/17 14:03:57XantheusAbout a 1 in 3 drop for me. Blizzard must have boosted the drop rate. Nice relaxed grind quest anyway .",
    "9708161628101616282007/10/02 01:10:01sythkilled 9 shaman for 4 drops and 20 Ogres for 11 drops",
    "97089797620979762007/06/04 11:16:13Tenshiecho33,38 are perfect coords what an awasome little grinding spot as well.. good cloth drops as well I found the drop rate very fast.. took about 20 minutes give or take^^",
    "970858307171371452007/03/27 20:10:07Hichungshould be noted that the quest WANTED: Boss Grog'ak is a horde only quest.",
    "97084690421460452007/03/06 03:53:56r8responseLazy quest, easy XP and quite a bit of netherweave drops.\
\
Drop rate was around 1:1.5",
    "97082854230285422007/01/31 19:55:40NabonagaI think it is fixed, the drop rate is higher than i imagined of the above comments. not sure but it was easy quest for me, the drop rate was high from all kinds of ogres in these coordinates 37,27.\
Hope am correct.",
    "970837145120371452007/02/16 17:37:57OrikDo this quest with WANTED: Boss Grog'ak (http://www.wowhead.com/?quest=9820) most ogres drop the mushrooms and Boss Grog'ak can be found around their.",
    "970812800721210592007/07/27 22:32:55mishsquishYesterday I got 9 out of about 12 kills. I'm killing them right now and i've had 2 drops in the past 15-16 kills. Annoying.",
    "97086449470644942007/04/09 15:08:04galadjust a note, there are quite alot of glowcap around the hewn bog",
    "9708132746101327462007/08/05 18:11:27ursakDrops was around 80% for me :)",
    "970821381521213272007/01/18 13:42:12mctimCorrection, it's 33, 38. Around the Hewn Bog.",
    "97082747281260222007/01/30 00:18:40LeandroJust like anything else in this game, it's a set drop rate and none of the ogres are better to kill than any others.",
    "97082569060256902007/01/27 11:43:28MusicJunkieDrop rate isn't the best ever but if you need some cloth for bandages, this will definitely help you out.",
    "9708123252301232522007/07/19 09:12:12quinceydefinatly worth doing ango'rosh enchroachment at the same time.\
(alliance)",
    "97084604540460452007/03/04 14:29:55postal5432133, 38. Around the Hewn Bog\
\
Drop rate i had.\
\
Ando'rosh Shaman killed 7 drop 2\
Ando'rosh ogre killed 30 drop 11\
boss Grog'ak killed 2 Drop 2",
    "97087365140736512007/04/27 03:48:01JohnnyBladeI stayed in the area where Boss Grog'ak (http://www.wowhead.com/?npc=18159) spawns and walks around and killed him every chance I got. A Mushroom Sample dropped everytime. He seemed to be on a 3-5 min spawn timer. Of course, kill other ogres while you wait for him to spawn :)",
  },
  ["A Spirit Ally?64"] = {
    "984716460npcSeer Janidi18017npcSeer Janidi1801710750Darkspear Trolls2501984629847",
    "98471508971179342007/09/09 09:06:00VegeraConfirmed! The mob is 64lvl non-elite. Not 63lvl",
    "9847161519101615192007/10/01 18:13:26LaecellThis quest is obtainable at 60, and i killed the 64 who spawned.\
I am sure anyone can solo the 63/64 who spawns. Good luck",
    "98471604471179342007/09/29 17:21:36sneakygnomeWas a 63 mob when I did it. Very picky quest about the positioning of where to drop the totem.",
    "98471423631179342007/08/22 15:52:56sajintaI dropped the totem right below the bottom of the stairs.  He is a 64 non-elite not 63.",
    "98472303420230342007/01/23 00:24:56briyanTotem placed at bottom of stairs 44, 66. A level 64 non-elite serpent spawns on the lowest stair landing, easy quest.",
    "98472149240214922007/01/18 21:05:22dr0beMake sure you put the totem at the bottom of the stairs instead of running to the top =)",
    "9847142929101429292007/08/23 15:49:19ChisteryWhen I summoned him he was lvl 64, so be aware that his lvl may vary",
    "9847143593101435932007/08/24 23:02:56godslayerI summoned him 4 times, you can summon him as many times as you want, as long as you still have the totem in your possession. He was lvl 63 two times, and 64 two times too :)\
Since he doesnt give exp, there is no point in calling him more than once. He's cool looking, too bad we cant tame him :(",
    "9847148725101487252007/09/03 18:24:20YumaTry 44.4, 66.1.",
    "98472106230210622007/01/17 14:19:50Xantheus> Confirmed for official release <\
\
Spawns just above the first set of stairs",
    "9847793427079342006/12/06 20:23:00enasimaBoha'mu Ruins are located just south of the Feralfen Village.  I dropped the totem at 44,66.  Be prepared to fight a level 63 non elite.",
    "98473996740399672007/02/21 13:58:55korn0413You must be at the bottom of the stairs (not on them), and very centered, the location is very specific.  I spent a good 5 minutes clicking it everywhere before I got it, about 44,66.",
  },
  ["Sporeggar64"] = {
    "99196461npcFahssn17923npcMsshi'fn1792410750Sporeggar750",
    "99192140330214032007/01/18 15:17:47IxoArgentDawnNPC ending quest is at 19.52.",
    "99194298020429802007/02/26 18:44:58nikwinterNeed at least neutral to get this quest",
  },
  ["The Smallest Creatures67"] = {
    "107206765npcRexxar21984npcRexxar2198411650110749210720310721410785510723610724710742",
    "107207159110715912007/04/23 11:44:52MadrakI would just like to say that this quest was rather fun. My first Marmot took a dirt nap and I had to wait for the cool down to use again. You can avoid this like stated by killing some of the mobs inside. I would further suggest checking out where the kegs are first, so you dont have to find them on \"the fly\" (Might as well kill some of the mobs)\
\
The Marmot Den is at 56,29 if you are facing it, (NW) I would suggest running the marmot clockwise starting at the keg in the NW corner. If you get detected while in stealth your pet can take a decent beating before dying, so its possible to posion all three even if you get seen.\
\
The quest, Crush the Bloodmaul Camp is a nice quest to do at the same time. (http://www.wowhead.com/?quest=10784)",
    "107203828841241162007/02/18 17:56:47FarmbuyerYeah, it's not a \"cave\" in the normal sense; it won't show up on the world map with the usual cave icon.  It's about as tall as your knee.  :-)",
    "10720131758301317582007/08/03 14:48:39RimwalkerMake sure you confirm the keg has been poisoned before leaving it. On the fermented seed keg, I saw the poison gas appear 3 times but only on the 4th attempt was the keg actually poisoned. The other two kegs worked fine.\
\
Also, if you've done the Ogri'la quests and become King/Queen of the Ogres, they will be neutral to your marmot as well, so no need to stealth.",
    "1072023656280236562007/01/24 11:03:27KeiganI know it might be dumb but you are not supposed to click the kegs, there is a \"poison kegs\" action in the pet bar you get.\
Just thought I would mention this since I had the pet bar disabled because of my addons, which took me a while to figure out!",
    "10720153895101538952007/09/16 18:34:26CheeseknightIn the 2.2 client patch, this quest is being slightly altered:\
\
\"During the quest, \"The Smallest Creatures\", the marmot's stealth ability is working once again. \"",
    "107202416950241692007/01/25 03:20:22jockerehKind of annoying quest, the mobs can se the little marmot from a pretty big distance and you cant run away from them, if you do they'll go attack your character instead!\
\
Also, the item is on a 5min cooldown, so everytime you fail, you'll have to wait for 5minutes...\
\
And, as a warlock, your normal pet dismisses when you use the item, which can be pretty annoying too!\
\
Ok when i tried the quest again i completed it, its very easy just dont walk close to any mobs, you don't need coords for the keg's they are easy to find and they are outside the huts.",
    "10720131728201317282007/08/03 13:57:48kiddxBugged for me 8-3-07. No pet, used the drum my guy turned invis, no marmot, no pet bar. Went in to first keg and tried ctrl1-6 with no luck, shift+p nothing. Nothing. Nothing ;)\
\
I did this twice and same result.",
    "1072021526220215262007/01/18 23:23:37ubermonkeyThe marmot cave is at 56.5,29.3. The Kegs you need to poison are in the camp just to the right.",
    "10720140344111145832007/08/18 23:49:59ShadaxI had the same problem, in that as soon as I activated the drum, my character stealthed, and when attempting to use the marmot stealth ability, he did no such thing, and remained totally visible the whole time.  8/19/07",
    "1072024116170241162007/01/25 00:52:00topsubThis was a fun quest, Few notes.  Make sure your pet bar is working because you will need it.\
\
What you need to do is travel to 56,29 and look to the left near the ground there is a small cave, and use the kodohide drum.  Once you do that your guy turns stealth it seems but still can be seen by mobs and possible ally so put yourself close to the cave as possible.\
\
Once you are the pet you need to run into the camp which is right beside you if you are facing the cave.  You have to watch out because the mobs can see your pet so you need to run around them carefully.",
    "10720114583201145832007/07/02 18:05:03IncursusIm not sure if this has been mentioned before, but the stealth stealths your character, NOT the marmot. Wasted a cooldown on this becuase I thought my marmot was stealthed and an ogre aggro'd",
    "10720133950101339502007/08/07 18:02:34LiizzardWell ive got very confused of this everyone wrote but  as some one said the right cords are :\
                  Marmot Cave - 56,29\
                  Green Spot Grog Keg - 55,25\
                  Ripe Moonshine Keg - 55,28\
                  Fermented Seed Beer Keg - 55,23\
So go and check with your charakter first and find the locations and try clean up ! then go to marmot cave.",
    "107202295950229592007/01/22 20:56:25walke1daCurrently the fermented seed beer keg is somewhat broken and you might not be able to poison it right away. You might have to move around the keg a bit spamming the poison button to get it to poison.",
    "107204678420467842007/03/05 21:52:42jivebertIts left click to activate your critters skills, ignore the grey cog at the barrels and simple stand right at barrel and left click the poison icon.had me baffled awhile looking for a golden cog.",
    "107202542050254202007/01/27 00:00:01ShumpTo note: The marmot has a stealth action, but you have to turn it on yourself. If you do this, just watch out for wolves, as they can see through stealth",
    "107204590641347812007/03/04 06:53:52LordThurisazAlso, to bring back your pet bar (if you haven't rebound the key command to something else) is shift+p.",
    "107204899521479072007/03/10 03:55:06FISKERQRemember your pet has stealth, it lasts until cancelled and none of the skills (poison keg or acorn toss) actually breaks it.",
    "107202828220282822007/01/31 13:01:43beefweeI suggest getting the quest \"Crush the Bloodmaul Camp\" while working on this one. The reason is because the area is full of Warlocks and Maulers, just clear the area out first then transform into the rat so you don't have to worry about getting spotted or killed. It was annoying for the 5 minute cooldown if you get spotted so just go ahead and clear the place out first. As mentioned, the wolves see stealth so just kill them too. The Fermented one seemed bugged at first but you need to move to the right side of the keg and do it, I guess because there is a wolf right there to pull aggro if you get out too far.",
    "107207927220792722007/05/07 17:02:26SheelWas a fun quest indeed.\
\
It seems to me that characters with \"stances\", well, Warrior in my case, has to be in their default stance when calling out the marmot, this would be Battle Stance in a Warrior's case.\
\
I think I tried to call out the marmot while being in Berserker Stance three or four times with the result of my character going \"invisible\" and the marmot running away without being my pet.\
\
Would be nice if anyone can \"confirm\" this or give some more input, not sure if it's only me it has happened to or if there's more with the same problem, I reported it anyways.",
    "1072010383911996492007/06/13 17:54:12TechnotaoistI did this quest after doing others in the area that had set me to a neutral rep with the bladespire. I was able to run around and poison the kegs without any agro and did not diminish my rep. with them.",
    "1072022679120226792007/01/22 03:55:42virulenceTo be more precise about keg locations, there is 1 to your immediate left upon entering, 1 ahead of you and 1 to the far right.",
    "1072015816721215262007/09/25 13:27:34AllotriophagyPerfect coordinates, thanks. Here they are plotted on [url=http://www.wowhead.com/?maps=3522:565293]a Wowhead map.[/url]\
\
[url=http://www.wowhead.com/?maps=3522:550250550280550230560290]This map here[/url] shows the den and the kegs.",
    "1072010500011792722007/06/15 15:41:16KhayliI can confirm this for paladins too. You must be using Devotion Aura (the first aura) for the pet bar to appear. Otherwise, you go stealth and the marmot just runs around. You do not become the marmot. But doing it when using Devotion Aura works as advertised.",
    "107209964910996492007/06/06 17:05:18NystedtBe sure you first find the marmot cave. Next, kill the guarding ogres at the entrance, go in and find all kegs. Kill any ogre or dog close to them, and then go back to the cave. Use the marmot and poison all kegs. Also, I never tried to poison a keg while in battle, since I killed all ogres around them. Second, your marmot got about 3000 health or something, so dont be afraid if you get aggro. Anyway, its a funny quest, to bad for Alliance. :)",
    "107208854720885472007/05/23 14:33:09VarinulThis quest appears to be bugged as of the 2.1 patch. When you attempt to use the marmoset's Stealth skill, it stealths your character instead of the marmoset. The only way around this is to clear the area first and quickly use the marmoset to poison the kegs before respawns happen.",
    "10720146371101463712007/08/30 02:17:23SzentI think you can't poison the kegs during combat. I was spotted and tried to poison as a last resort, but didn't get any credit for it.\
Also, the marmot is quite strong, it can deal 100-200 dmg while attacking. I even killed an imp hahaha.\
\
\
There's a brown marmot critter at the cave, prolly to indicate to people whats a marmot.\
\
Anyway upon killing it, another one immediately respawns. Basically, I made a heap of dead marmots at the cave.\
\
Nothing related to the quest, just interesting.",
    "10720124030101240302007/07/20 15:11:34CalazirianA nice tactic is just killing everyone around the kegs if u dont care much for sneaking around with the marmot. Remember not too loot the corpses and they wont respawn while u are poising the barrels.",
    "1072029800370298002007/02/03 01:38:40OrangeSummerI spent half an hour looking in the wrong spot for these kegs. To save future fellow questers from this embarrassment...\
\
Use drum at:\
Marmot Cave - 56,29\
\
Poision kegs at:\
Green Spot Grog Keg - 55,25\
Ripe Moonshine Keg - 55,28\
Fermented Seed Beer Keg - 55,23\
\
I just went through the camp and KILLED EVERYTHING THAT WOULD GET IN MY WAY FIRST and then quickly morphed into a critter and went after the kegs. No acorns necessary.",
    "1072034781130347812007/02/12 16:23:53sunshinepet action bar nr. 4 is stealth, nr. 5 is distract, nr. 6 is poison, in case you cant see the pet bar. you can use ctrl+4,5,6",
    "10720116209201162092007/07/05 21:24:17BlarnayI'm not sure if anyone else has noticed but if you're allied with all the Ogres in Blade's Edge from that quest chain that leads to Ogri'la then you and your marrmot can freely walk around without any ogre interference.",
    "10720138914111145832007/08/16 11:24:09RealUnimportantYou go stealth as soon as you start controlling the marmot. You then have to activate the marmot's stealth on the pet bar seperately.",
    "10720156331101563312007/09/21 17:41:42urutoreThis quest actually wants makes me want to kill myself... the stupid marmoset cave thing is actually OUTSIDE THE CAMP to teh left of the 2 guards....",
    "10720157397101573972007/09/23 23:52:02Naideanthis quest is very very bugged. The first attempt i made ( paladin) i was unable to poison 2 kegs. the second and third time i attempted it , i stealthed but didnt get the pet bar or any indication that id taken controll of a marmot so i just abandoned it. Seeing how the last quest of the line is still bugged, its not worth it.",
  },
  ["Damaged Mask68"] = {
    "108106865itemDamaged Mask31384npcO'Mally Zapnabber220203050Cenarion Expedition25110810210812310819410820510821610910710904810911910912",
    "108104187460418742007/02/25 02:15:52abnormlAlmost 2000 Cenarion Expedition Rep for the entire quest line. More for us humans ;)\
\
Decent money maker if you are a level 70 (86g 39s 73c if you sell rewards too)",
    "108106823930682392007/04/16 16:15:45RozalO'Mally Zapnabber is at 62,40",
    "108102350650235062007/01/24 05:25:13EliandorStarts a really fun questline that nets you a decent blue neck reward for many classes, found here:\
\
http://www.wowhead.com/?quest=10912\
\
Hunter's should be able to solo most of it, but other classes will probably need at least a healer to deal with the exploding imps and 68 elite. The final guy himself is simplified by the provided treant summon.",
    "108102819940281992007/01/31 09:45:20KardasRequirement to start chain is lvl 65.",
    "108105195721478572007/03/16 04:25:05ArkeusIt's for both sides.",
    "10810156975101569752007/09/23 04:49:01SamdroidThis item is a drop from a Fel Corruptor. They roam around in pairs of 2 around 70,35 in blade's edge mountain.",
  },
  ["Escape from the Staging Grounds70"] = {
    "104257068npcCaptured Protectorate Vanguard20763npcCommander Ameer2044812650The Consortium250",
    "1042510550611692172007/06/16 14:32:02CrowlKilling assassins didn't seem to force the spawn of the gladiator for me.\
\
The vanguard seemed to spawn at the same time as the gladiator and before the yell, so you could start the quest before fighting the gladiator.",
    "104255165530516552007/03/15 14:15:21licheethe leather bracers are some of the best dps bracers for a feral cat. Dont vendor!",
    "104256766940676692007/04/15 12:29:52WrexsoulAs for the escort itself, I did not notice any quest specific spawns. If you haven't cleared the path (north, towards the Watch Post), it can be a bit tricky still, though. The path leads him/you past two groups of three mobs each, the first one consisting of Researchers and the second  of Shocktroopers (I think, though I'm not certain on that one), and then past some stray ethereums at the end of the path. To complicate matters further, Captain Zovax also wanders up and down the road - he might surprise you as you're fighting. And did I mention the escortee is rather squishy? >_>\
\
So basically, if you want an easy stroll for cash or experience, clear the path before starting the quest. Do not dawdle too long though, or you might have to wait for another gladiator. \
\
You might want to do this before you finish \"The Ethereum\" (http://www.wowhead.com/?quest=10339) since if you're lucky (or, unlucky depending on your point of view), you can pretty much get both the required number of Shocktroopers, Researchers and Captain Zovax done during the escort.",
    "104253838030383802007/02/18 21:17:55kchekrikI had to idle here for some time. If you need some kind of a timer to when he spawns then just look at how many times the Ethereum Assasin spams something in the chat. Once he's yelled about 15 times then a /yell from the Ethereum Gladiator comes and then u should get down and help the quest dude.",
    "104256885321375092007/04/17 20:57:45cj628He spawns at 56,37",
    "104253750940375092007/02/17 12:34:18AmokIt seems the only way you can start this quest is by saving the Captured Protectorate Vanguard when he is fighting the gladiator.  After killing the gladiator you will then see the vanguard has a quest for you.   You can only do it when he fights the gladiator also. any other mobs and he just despawns.",
    "104256921730692172007/04/18 14:42:15MalachiSeems if you kill the 4 assassins in the area, a few minutes later the gladiator spawns. Tried this twice and it worked both times. Then just kill the gladiator and you can get the quest of the friendly guy",
  },
  ["The Hand of Gul'dan70"] = {
    "1068117068npcEarthmender Splinthoof21938npcEarthmender Torlok210243150110680110681210458310480410481510513610514710515810519",
    "1068125760130257602007/01/27 13:50:08TitaniumxCoords: 42, 45",
    "1068130555450305552007/02/04 11:56:42marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "10681157213201572132007/09/23 14:33:33xankrizNPC map\
\
http://www.wowhead.com/?npc=21024",
  },
  ["Fel Reavers, No Thanks!69"] = {
    "1085516967npcNether-Stalker Nauthis20471npcNether-Stalker Nauthis2047112300The Consortium250110855210856310857",
    "108555111220511122007/03/14 13:56:39MblastBeware: There is a bugged fel cannon in this camp that can attack you, but you can't attack it. It falls through the ground and just beats on you. You can get away from it and it will de-aggro though.",
    "1085528810150288102007/02/01 09:14:02MadrakFrom Stormspire, Forge Base: Oblivion is directly NW at 37,28 you shoulnt be able to miss it. The drop rate for the gas is about 1 in 7. Use the Fel Reaver to put the gas in the fuel tank.",
    "108556070650607062007/04/01 19:31:36ZeelianThe droprate is actually pretty close to 50%  if u just kill the right one's.\
\
The ones that are \"Channeling\" the pink gas \"valleys\" are the ones you want to kill to get the gas.",
    "108555854520585452007/03/28 09:51:54mpoy7018 kills to get the 5 items. General area 35, 28",
    "108555192791261502007/03/16 03:01:56Viper007BondMap: http://www.wowhead.com/?npc=16949",
    "10855153608201536082007/09/16 04:21:34Crazie[ul]\
[li]First you must obtain 5 Condensed nether gas from the Gan'arg Mekgineer's.(37,27)[/li]\
[li] after go and \"speak\" to the inactive fel reaver. (38.26/37,25/36,29)[/li]",
    "1085526150210261502007/01/28 03:01:46kiriYou need to kill Gan'arg Mekgineer to get Condensed Nether Gas you need 5 of them.",
  },
  ["Whispers on the Wind66"] = {
    "1061416665npcRexxar21984npcLeoroxx220041150110718210614310709410714510783610715",
    "1061424922100249222007/01/26 08:34:57Akamaruh75,61\
\
Akamaruh Grimbatol",
    "106143092420309242007/02/04 23:23:25maracleThis is the first quest offered by Rexxar.  To activate his questlines you need to do this pointer quest:\
http://www.wowhead.com/?quest=10718\
\
Which is offered when you complete The Thunderspike (a 3-quest chain to collect artifacts from the ogre camps):\
http://www.wowhead.com/?quest=10526",
  },
  ["Ishaal's Almanac70"] = {
    "1102170itemIshaal's Almanac32523npcSky Commander Adaris23038Sha'tari Skyguard75111021211024311028411056511029611072",
    "110219108040910802007/05/26 14:12:58Sta7icAs you do the quest Secrets of the Talonpriests http://www.wowhead.com/?quest=11005 This drops off of Talonpriest Ishaal.\
\
Gives 75 rep.",
    "110219127310912732007/05/26 19:33:36HornietoadYou hand in this quest at :64.1,66.9",
  },
  ["Darkhorn the Elder70"] = {
    "867770npcElder Darkhorn15579npcElder Darkhorn15579Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
  },
  ["The Cudgel of Kar'desh70"] = {
    "10901170npcSkar'this the Heretic22421npcSkar'this the Heretic22421",
    "109017690410769042007/05/03 02:24:08jackpocalypseI soloed the turn-in as a demonology warlock, with the help of soulstone, invisibility pots and swiftness pots.  I also found someone with a saved Slave Pens instance to invite me to their group, to eliminate the first boss.\
\
I soulstoned myself before going into the instance, and ninjaed past the crab dudes.  Just run on one side when they're on the other.  I drank an invis pot to make it through the hallway.  You can then ninja past the patrol in the open room by going to the right and then to the left.  Hide behind the lightpost at the far left side of the island in the middle of the room until both three-packs are clear, and then run across and behind to the two Defenders.  I set my imp on them and drank a swiftness potion.  This is tricky, but you should be able to get far enough down the hallways to not aggro when you pop your SS.\
\
Wait til your SS is back up and SS yourself again.  Use the next invis pot to run up the first ramp.  Summon your voidwalker.  Then wait until your swiftness pot cooldown is up.  When the three pack patrol walks by run the opposite way up the next ramp.  When you see the two pack patrol, set your voidwalker on them, and drink a swiftness potion.  When he's about to die, or you're about to run into the next defender pack (whichever comes first), sac your voidwalker for the shield.  This should put you in a position to pop SS out of aggro from the defenders when they pat back to the ramp you were just on.  Wait until your next invis pot is up and pop SS.  Immediately drink your invis pot and run around the next ramp and jump off into the water.  Jump onto the ledge to the left and ninja past the next three-pack, and the NPC is right there.\
\
I also had the 12 spell dmg + minor run speed meta gem while doing this, that may have helped a bit.\
\
Enjoy wiping in SSC! :D",
    "109015634841283432007/03/24 11:46:27tholexAlso note that you only need to take out 4-5 pulls to get to the questgiver, and only one (double hard-hitter) pull is of any toughness. You can skip a ton of mobs in Heroic Slave Pens just by timing runs a little bit. If you don't really need the instance, your healers / tanks / non-stealthers probably need the quest anyway, so just do the few pulls - getting to the questgiver is not hard.",
    "109011071592101071592007/06/19 12:25:41NavaashWith today's annoucement by Blizzard that there will now be no attunement required to enter Serpentshrine Cavern, it is no longer necessary to do this quest:\
\
http://forums.worldofwarcraft.com/thread.html?topicId=110637185\
\
However the quest will remain in game; the same post also implies they may add a reward in the future for those who have completed this quest.",
    "1090128343230283432007/01/31 14:53:54shieldbWith the help of a couple limited invulnerability potions (to live to sprint past the guys who can see through stealth), and vanish it is possible to stealth to Skarthis as a rogue on heroic mode to pick this quest up and turn it in.",
    "109015931221283432007/03/29 17:23:48jestyrjust stealthed to this quest. i played it safe and got a healthstone, a soulstone, and 2 Limited Invulnerability Potions. \
\
for the first group of two that can see through stealth, stay back from the ramp (make sure no patrols are near), drop stealth, evasion, sprint, and use a Limited Invuln Pot. i actually made it through them without getting hit (maybe it was a bit of lag) then vanished near the end of the hallway. \
\
avoid the first boss on the ramp, and the patrols above him on the way to the second patrol with 2 mobs that can see through stealth. wait until the regular patrols on the bridge are heading away, and repeat the above. jump off the bridge into the pool and wait for the mobs to evade. when you come out of the pool Skar'this the Heretic is all the way on the left side, in a cage. \
\
good luck!",
    "109015764961464442007/03/26 17:28:19cyinAlso, you can get the quest by going into an already cleared slave pens to pick it up, if your guild runs slave pens heroic and your not needed just wait outside and your set.",
    "1090186166161283432007/05/20 09:12:27ombergIf you can down Gruul and Nightbane, getting to this guy in heroic Slave Pens will probably not be a problem",
    "109016319150631912007/04/07 04:04:34PontifexThe quest reward isnt an object or a key of any sort. It is simply permanent attunement to Serpentshrine Caverns similiar to the Naxx attunement.",
    "1090146864401464442007/03/06 01:35:12shieldbActually this quest is shareable, but you need to talk to Skar'this before you can get it. You can't share this with people who haven't gotten to Skar'this to pick it up in the first place yet.\
\
A friend who has the quest can share it to you in the event that you accidentally drop the quest if they have it, instead of you having to run back to Skar'this to pick it up again.",
    "109019382040938202007/05/30 17:46:48JagnoUntil they nerf/fix the wall-jumping glitch, a rogue or druid can easily solo this with no potions, no soul-stone, nothing but some jumping skills.\
\
Stealth towards the first set of guards who can see through stealth and /wave to them because you're not going that way. Continue down into the water in front of you and below Rokmar the Crackler. If you swim up towards the ledge he is on, you'll notice the walls have overhangs so you can't wall walk up them. Well, along the left and right sides there is another wall connected to the overhang that is about 98% vertical. That 2% is what makes this possible.\
\
Wall jump up the nearly vertical wall and onto the ledge above. I'm not saying it's easy, in fact it's fairly difficult due to the steepness of the slant as well as getting the first jump up since you have to start from swimming. However, it only takes about 8 consecutive jumps and then you're up. From there stealth backwards through the instance and there are no guards who can see through stealth between you and him.\
\
Enjoy!",
  },
  ["The Cipher of Damnation - The Second Fragment Recovered70"] = {
    "105417068npcSpirit of Ar'tor21318npcOronok Torn-heart211836250110537210540310541",
    "105415121190512112007/03/14 17:30:18CretuFather found at 54.23.",
    "1054130579190305792007/02/04 12:12:17marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "10541153103301531032007/09/14 21:33:51DesmodaThat huge wall of green links is worthless.  Half the links are screwed up!  It had potential but somewhere the OP derailed and has the wrong links posted.",
    "1054115062231305792007/09/08 15:29:22agostThe links seem to be screwed up",
  },
  ["The Ethereum70"] = {
    "1033917068npcCommander Ameer20448npcImage of Commander Ameer2048212650The Consortium250110339210384310385410405510406610408",
    "1033913511111904482007/08/09 20:13:33myddraalyou have to be lv70 for these quests.",
    "103399097011903792007/05/26 11:18:36minkfury@kurfew, wrong information. finishing the quest you mentioned does nothing.",
    "10339162973101629732007/10/04 18:14:13jeryko57, 32 is the loc for those using Lightheaded/Cartographer",
    "103396299031231732007/04/06 16:12:46Kedana56.8, 38.7 to be more exact.. there's another thing on the ground nearby that looks similar, but isnt the same.  The correct one is just a single pad, not a pair.",
    "1033923173340231732007/01/23 09:05:57CralleThe Transponder are located at 56.38",
    "103395353621231732007/03/19 04:54:18Viper007BondMap: http://www.wowhead.com/?npc=20482",
    "103399195911910182007/05/27 18:42:40minkfury\"i think it is all about finishing the other consortium quests which starts in a smaller camp after completing them they send you to a bigger city, and after that they send you to THAT camp, where ameer is.\" \
\
a friend told me this, and i assume he is right. seems to be a secret chain guest because i took a ticket about this yesterday and the gm told me that this information is about gameplay and as a player you need to find it out. :/\
\
i hope that helps Vpat. i'm giving up till i'm 70. >.<",
    "103399196020919602007/05/27 18:45:19minkfurybtw\
\
* the quest have lvl 68 lvl bound\
* the quest have no reputation bound\
* the quest seems to have no preq. quest but we suppose there is.",
    "10339115058801150582007/07/03 14:17:44SteelBladeOK just confirmed this. This quest needs lvl 70.\
\
I tried to get this quest at level 69 but i couldnt. You would get a silver ! (which as always it means there is a quest here but you are to low level for it).\
\
I did no other quest and came back to Commander Ameer on level 70 and the quest was available to me. I also was neutral with the consortium.\
\
The information listed here for level 68 requirement is false. It might have been change with the patch, which makes some sense to me since the rewards are a bit OP for a lvl 68 to have.\
\
Regards",
    "103399097310909732007/05/26 11:24:52minkfuryi tried everything. i think it is because of the lvl.. maybe wowhead provided wrong information about the lvl obtain of the quest. ffs i'm struggling with this for 3 hours. it sucks.",
    "103399044810904482007/05/25 16:48:49minkfuryi'm lvl 68 but i con not obtain this quest. is there a preq. for it or what? can someone care to write it please?",
    "103397743020774302007/05/04 03:16:06aridianjust enter the camp at 57.32 and work your way down. you get all the people you need to kill and it's easy as pie. had no problem whatsoever.\
\
level 70 hunter.",
    "103399095621904482007/05/26 10:54:51VpatI have the same problem, should be able to start it but nope. \
I dont get what I'm missing and it definatly isnt the quest mentioned above. Please someone help?",
    "10339139943101399432007/08/18 06:52:32SheogorathI'm going to confirm the level requirement as well. \
\
A Game Master told me that the level requirement of this chain quest was level 70. \
\
So, they probably changed it. Which means I lost about 50-60k experience..",
  },
  ["The Lexicon Demonica69"] = {
    "1066616967npcDavid Wayne21465npcDavid Wayne2146512300",
    "106663211370321132007/02/07 07:51:36SeraphielAfter doing this quest & this: http://www.wowhead.com/?quest=10665\
\
You get two new dungeon related quests\
Namely these:\
http://www.wowhead.com/?quest=10670\
http://www.wowhead.com/?quest=10667\
\
Hope that helps out a bit in figuring out this rather complicated questline :)",
    "1066632543130325432007/02/08 04:20:55ZacardFair warning to those who may attempt to complete this quest while doing a Heroic version of the Shadow Labyrinth: Vorpil will not drop the lexicon on heroic.",
    "106665864651325432007/03/28 13:48:08cohoConfirmed: the item still does not drop on heroic mode.  Petitioned a GM and was told they were \"investigating the matter.\"",
    "1066640402150404022007/02/22 08:09:22marskid2The Illidari-Bane questline is a series of quests that leads to some cool anti-demon weapons.  It involves entering many level-70 instances, so you probably want to do the prerequisites before then.  David Wayne is also rumored to be Mograine of the Ashbringer.  \
\
Quest Line\
1 - http://www.wowhead.com/?quest=10621 - Illidari-Bane Shard - Drops from Overseer Ripsaw.\
2 - http://www.wowhead.com/?quest=10626 - Capture the Weapons - Soloable as a warlock with banish.\
3[A] - http://www.wowhead.com/?quest=10662 - The Hermit Smith\
3[H] - http://www.wowhead.com/?quest=10663 - The Hermit Smith\
4 - http://www.wowhead.com/?quest=10664 - Additional Materials\
\
After returning Additional Materials, he offers you two quests which can be completed in any order.\
5 - http://www.wowhead.com/?quest=10665 - Fresh From the Mechanar - The Mechanar in Tempest Keep\
6 - http://www.wowhead.com/?quest=10666 - The Lexicon Demonica - Shadow Labyrinth in Auchindoun\
\
After returning both of these quests, he offers you the second pair which can be completed in any order.\
7 - http://www.wowhead.com/?quest=10670 - Tear of the Earthmother - Shattered Halls in Hellfire Citadel\
8 - http://www.wowhead.com/?quest=10667 - Underworld Loam - The Steamvault in Coilfang Reservoir\
\
After finishing all these, you can get your new weapon!\
9 - http://www.wowhead.com/?quest=10676 - Bane of the Illidari\
10 - http://www.wowhead.com/?quest=10679 - Quenching the Blade\
\
The rewards are:\
http://www.wowhead.com/?item=30788 - Melee 1H Sword\
http://www.wowhead.com/?item=30789 - Melee 2H Sword\
http://www.wowhead.com/?item=30787 - Caster Dagger\
http://www.wowhead.com/?item=31745 - Melee Dagger\
\
Combined with the http://www.wowhead.com/?item=30756 that started the quest chain, you will have a lot of extra attack power or spell damage versus demons.",
  },
  ["Path of the Violet Restorer70"] = {
    "1073070npcArchmage Leryda18253npcArchmage Leryda18253The Violet Eye250110730210734310739410726",
    "107307323210732322007/04/26 09:21:51promusHere are the others quests depending you choose.\
\
Path of the Violet Assassin: http://www.wowhead.com/?quest=10731\
Path of the Violet Mage: http://www.wowhead.com/?quest=10729\
Path of the Violet Protector: http://www.wowhead.com/?quest=10732",
    "107306578110657812007/04/11 22:23:42pebble5Here are the upgraded rings you will receive at the appropriate reputation levels if you chose this path.\
\
Honored: http://www.wowhead.com/?item=29289\
Revered: http://www.wowhead.com/?item=29291\
Exalted: http://www.wowhead.com/?item=29290",
    "107306329420632942007/04/07 10:54:28BeefstickBefore you choose this quest make sure its what you want.  As of April 1st, '07, there is no warning before you make your decision and you can't change it unless you petition a GM.  The GM I spoke with said they are working on a prompt but none is in place yet.  He also said lots of people have made this mistake so save yourself some headache and be careful about choosing.  There are 3 other \"path\" quests.  Again, be sure you are aware of which reward comes with which before making your choice here.",
  },
  ["Bound for Glory70"] = {
    "1050917067npcSpymaster Thalodien19468npcVoren'thal the Seer185309500The Scryers150110341210202310432410508510509610507",
    "1050928648220286482007/01/31 23:48:25MinthusDespite the vague quest text, you just need to talk to Voren'thal the Seer in Shattrath City. You do not need to have Socrethar's Teleportation Stone.",
  },
  ["The Art of Fel Reaver Maintenance69"] = {
    "1061116967npcNakansi21789npcNakansi2178912300110603210604310767410611510613610745",
    "1061115858811288992007/09/26 03:47:41MordrusTo be more clear, the horde chest that you need to use the Doctor's Key on is located at 29.0, 20.4 (the alliance quest has it's own page so we should keep this to horde comments).\
\
Kill Doc, loot the chest to the right of him once you have the key.",
    "1061128899160288992007/02/01 11:53:12ShoguniI doubt the quest is bugged.\
\
The one located at 28.20 is for the hordes (Just outside our start place) \
The one located at 39,19 is for the alliance\
\
As a horde, trying to pick up the one at the alliance area it just wouldn´t drop. Being a level 70 i started to realize that it would be hell to go there without a flying mount so I decided to go back to my own area and just as i presumed it dropped the first kill.",
    "10611108573201085732007/06/21 10:20:08hihyookaThis quest title might be another one of Blizzard's real life references. It sounds like the title of a book I was forced to read once, Zen and the Art of Motorcycle Maintenance.",
  },
  ["Who Are They?65"] = {
    "100416562npcScout Neftis18714npcScout Neftis1871411000110039210041310043",
    "100412349120234912007/01/24 04:18:24kevinspruillWatch out for the hunters, they have a lot of escorts and can see through your disguise.",
    "100417816110781612007/05/05 11:10:38OdinssonYou also change dancing when you disguise.",
    "10041122073501220732007/07/17 07:44:11RattjaAnother way to compleate this quest is just kill the mobs you should talk to, it gets compleated just the same, and you get some exp killing your way in aswell :P i never enven noticed the disguise",
    "100412827620282762007/01/31 12:53:45vjeuxStay mounted you won't be disguised on combat",
    "100416550311113152007/04/11 12:00:31ItaruWhile you are in disguise all Mobs are friendly to you except the hunters. So all theire namesare in green and the hunters are in red. Very easy to spot them if you look for this.",
    "100411131550113152006/12/08 15:12:44enasimaScout Neftis will cast this disguise on you upon accepting the quest. Entering combat will remove the disguise, but don't worry, just talk to Neftis again to regain it. You may, however, mount without losing the disguise. Be careful while going into the village - the Shadowy Hunters that patrol the area will see through the disguise and call you out, causing everyone near to engage you.",
    "100412495630249562007/01/26 09:41:33VladimirgYou cannot mine minerals without losing your disguise",
    "1004115350811113152007/09/15 21:35:46blintonTo easily bypass the hunter patrols go north of the camp around 41.36 and enter to the right of the  Advisor's building (look for the biggest building and climb up the rocky hill).  This will bring you right to the Initiate and next to the entrance to the Adviser.  Then if you get into a bind run out the say way you came in and you'll leave combat at the bottom of the rocky hill where it's safe to rest up.",
    "100413429910342992007/02/11 20:21:57sgm42cThe camp (Grangol'var Village) is the area right behind Neftis. I got in easily by going around the tree she has her back to and climbing up a small hill.\
\
I found the Laborer walking between two 'guard towers', the Initiate next to the small body of water and the Advisor in the big building talking to the leader. I think the race of each of these can change because the next quest has you killing mobs in this camp and the 3 people might respawn as different races.\
\
I lost my disguise twice, but just return to her for another one.",
    "10041130581401305812007/08/01 16:28:29prezIf you have a hard time finding them, stand in middle of the camp, press Enter on your keyboard and type one of the following lines followed by another Enter:\
\
/tar shadowy laborer\
/tar shadowy initiate\
\
When you do this the correct NPC will be targetet and a lot easier to locate.\
\
Advisor is in the building so it's easy to find.",
    "10041127287311220732007/07/26 16:34:10FoozahConfirmed that killing them does count towards the quest objectives.",
    "10041134067201340672007/08/07 23:38:22muccaIf you are mounted you do not get \"Shadowy Disguide\".",
    "10041112824201128242007/06/29 11:11:03ArkurayYou will lose the disguise if you take damage, mount or entering any other area then the camp.",
    "1004122882130228822007/01/22 16:35:58GokouAll 3 guys are in Grangol'var Village.\
\
The laborer = A Troll wandering around.\
The initiate = In the middle of the area, on one of the docks surrounding the waters. A Human\
The advisor = In the biggest building that you can find. A Gnome.",
    "100412475421228822007/01/26 00:23:35andersleetThe laborer can also be a dwarf.  I did not see the troll laborer I did see a troll hunter though (bad news, btw).",
    "1004110678721224962007/06/19 01:19:14gsxrjjordanNot true, when I switched to cat form to prowl, disguise fades",
    "100414964430496442007/03/11 16:59:36kiwi77If you're a shaman, talk to the quest giver in ghostwolf form.  Then if you lose your disguise you will revert to ghostwolf and can run away quickly.  This saved me from dying.",
    "10041127289301272892007/07/26 16:36:40FoozahYou can accept this quest while mounted. However, you will not receive the disguise. Make sure to be unmounted to receive the disguise as intended.",
    "100416115450611542007/04/02 15:36:03ZibbyLaboror = 38, 39 (Patrols supposedly, found him standing there)\
Initiate = 39, 39\
Advisor = 40, 39",
    "10041159834101598342007/09/28 11:13:43EumonerThe Laborer is a bit hard to be found. As you enter the camp from the southern gate, go straight (always aware of the Hunters) and you will see a troll patrolling from the south to the north and then from the north to the south.",
  },
  ["The Tortured Earth65"] = {
    "981916564npcGordawg18099npcGordawg18099110001981829819398214984959853",
    "98192629611192022007/01/28 09:52:10ZanetsuGreat place, could kill all of them quickly.",
    "98197037210703722007/04/21 05:18:53emmul58.57 is great :)",
    "98192577211131612007/01/27 14:25:20PowaqqatsiConfirmed, this place is pretty good.   I got about half my kills there and found the rest as I was just riding towards the quest giver.",
    "98193347310334732007/02/10 06:00:01teo18480Tortured Earth Spirit at 64, 70 confirmed. 64 lvl easy to kill.",
    "981919202210192022007/01/03 12:10:01LustralI found that just east (67, 32) of Garadar has a great, secluded cluster of them that will allow you to burn through them quickly.",
    "98196100910610092007/04/02 11:13:17v1sc10usThis whole questline is pretty brutal for a elemental shaman, gotta stick to fire and frost damage. however the end payout is well worth it if you can do it. Immune to lightning bolts chain lightning and earth shock.",
    "98193188630318862007/02/06 20:08:49Zveki58, 58 as well... huge pack of them.",
    "98193116811131612007/02/05 09:45:47FrostmoyThese coords are correct on your map you will see a little hill looking area they are all over in this area.",
    "981913161230131612006/12/10 23:16:38enasimaI found that the place to get quick kills for these is the large outcrop of rocks just Northwest of Kil'sorrow Fortress.  tloc 64,70 ish",
    "98192396711192022007/01/24 19:14:51BelatucadrusThis placed worked really well for me.",
    "98194545510454552007/03/03 05:50:47Antonied90All of them can be found at 67, 35 and it's super close to the quest giver :)",
    "9819132312101323122007/08/04 20:14:30Riina67,32 and around this area",
    "98199007510900752007/05/25 06:48:43lehcarTry 65,72.",
    "9819101651101016512007/06/10 02:05:23kiddxI got them @ 68,38 across from the quest giver right with the Windrocs. Just look up the hill from the road may as well stay as close as possible. You can actually do all these 3 sets of mastery and those in about 30 mins just walking around the crossroads @67,42",
    "981912103311192022007/07/15 12:22:26jason15jumuch better, as the area is closer to quest giver and respawn rate is much faster...",
    "98193274410327442007/02/08 16:01:52cozzaimmondai confirm at 58 58 a lot of them!",
    "981912637111192022007/07/25 05:05:35DagormatixKilled eleven of them in this area without having to wait for any respawns :) No other types of mobs around either, perfect spot :)",
    "9819108748101087482007/06/21 15:25:12Tatsuo~61.54 is very good place. There a lots of tortured spirits (for those without coors, near the ring of trials in a hole)",
  },
  ["Infiltrating Dragonmaw Fortress70"] = {
    "10836170npcNeltharaku21657npcNeltharaku21657110804210811310814410836510837610854710858810866910870",
    "108367499940749992007/04/29 16:08:58UncontrollableThe netherwing ledge called Dragonmaw Peon http://www.wowhead.com/?npc=22252 just did that myself and got 15/15 really really fast :) \
However these are not in the fortress, maybe they will get \"untagged\" for valid targets of this quest?\
I myself doubted that they were valid :) but they aren't!",
    "108363762530376252007/02/17 16:17:27decker12Sigh, I'm having a hard time finding the quest giver up in the air now that I've finished this. Does he patrol?",
    "1083610045421749992007/06/08 00:13:14LimitNZJust watch out for the level 72 Elites\
\
6/8/07 - Peons are being counted for the quest.",
    "1083610011721749992007/06/07 10:51:46AzricAttempting to do this quest on 6/7/07, the Dragonmaw Peons at Netherwing Ledge do not appear to give credit for this quest.",
    "108365086610508662007/03/14 03:26:05TextaThere are some Dragonmaw Shamans that are inside a building with no roof. They don't pull together and are some easy kills if you can't handle the enslaved netherdrakes.",
    "108366137640613762007/04/03 03:00:46ZeroCtrlEasiest way to complete this quest is to head out to Netherwing Ledge and kill Peons. They come in packs of 2 but then go down easy.",
    "108368778711613762007/05/22 23:06:25brainiac484Actually, the roaming Lvl 72 is Elite.",
    "10836113333101133332007/06/30 11:05:590thekiller0WARNING: when you are doing this quest there is a level 71 elite blood elf on a netherwing drake going along the path in and out of the fort. It will attack you like any other mob... sadly its to late for me, he owned me.",
    "108362818060281802007/01/31 09:06:37drathosWhen you're first entering the fortress, don't forget to keep an eye open for Ruul the Darkener.",
    "10836143785101437852007/08/25 10:53:48trouz69I can confirm Peons at the Ledge counting but not triggering quest tracking. Additionally, 'Disobedient' Peons do not count for the quest.",
    "10836157615111437852007/09/24 12:19:43MinoshaReconfirming the peons counting, and adding that they are triggering the quest tracking for me.",
    "108362745350274532007/01/29 23:45:18hamboneAny of the orcs there work, it's not any specific type that you're after.",
    "1083623842110238422007/01/24 16:15:16VoorThey're at 66, 60.",
    "10836131463101314632007/08/03 03:40:46Punishmentdid this in 3 pulls as a Prot spec pally. Easy quest. killed 7 of them outside and they didnt count for some reason, but then i killed one inside and suddenly it counted",
    "10836105853101058532007/06/17 07:34:47jhcedricPeons are being counted, but do not appear to trigger the quest tracker. I killed 2 on the ledge and got no count, then 1 in the camp and I had 3 slain.",
    "1083632680210326802007/02/08 13:57:34greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "108367238131613762007/04/24 23:23:35rastanThis is the easiest way. Start around 65, 81. Just watch out for the roaming [72] Dragonmaw Overseer non elite, if you don't want to fight him.",
    "108364559210455922007/03/03 14:29:52ZexionIf you are fighting a Dragonmaw Drake-Rider, after you kill the Fel Orc you will have to fight a Netherdrake. Stand against a wall or you will be knocked back far by his Arcane Blast(I got knocked back so I fell down and died =))",
    "10836157838101578382007/09/24 20:55:17ozman69I started out by killing the orcs around Dragonmaw Fortress but the quest didn't update.  Then I flew to Netherwing Ledge and started killing Peons.  Still my quest didn't update.  Then I killed one more peon and it said \"7 of 15\".  After my 8th kill, the game crashed.  After restarting the game, the peons weren't updating the quest until kill 13.  However, I noticed that if you manually track the quest, it does update.  So, if you get this quest, manually track the quest so you know how many kills you have left.",
  },
  ["Ragetotem the Elder70"] = {
    "867170npcElder Ragetotem15573npcElder Ragetotem15573",
    "86714027710402772007/02/22 02:26:44t0pazvalley of the watchers, (southern) Tanaris (48-50 elite giants)",
  },
  ["Defender's Vow70"] = {
    "1046770npcSoridormi19935npcSoridormi19935110460210467310471410475",
  },
  ["Losing Gracefully65"] = {
    "1016916562npcMagister Falris19485objectMarksman Regiment's Cooking Pot1834355500The Scryers75",
    "101692989661187982007/02/03 06:38:06MomentumYou really should stay its a fun to watch what they do and the coords are correct.",
    "1016921763231112562007/01/19 19:49:17SkoobahIf you do this quest, I suggest you hang around until the VERY end this takes a very long time but it is pretty amusing.  Especially the first part lol.",
    "10169132597201325972007/08/05 11:03:41WindwalkBe careful while doing this quest, as Aldor mages may be prone to shoot fireballs in your face.",
    "1016918798680187982006/12/31 09:11:52CarponeCoords: 61,51",
    "1016915588911112562007/09/20 21:53:55QwiggaloIt definitely wasn't worth waiting there for like 10 minutes.",
    "1016911256230112562006/12/08 14:34:27enasimaThis is outside near a ramp to the upper southeast bridge/exit on the terrace of light.  After 2-3 minutes they'll line up in formation and one will shoot another... with blanks.  You don't need to stay and watch if you don't want to.",
    "10169135918111325972007/08/11 11:45:50BlackhawkbulI think that he is reffering to a youtube video about two mages who were once friends but when they got to Shattrath one picked Scryer's and one picked Aldor. Its a funny video and i recommend you watch it. Type \"Jimmy: The World of Warcraft Story\" on youtube and you'll find two parts of a video on the page.",
  },
  ["Bow to the Highlord70"] = {
    "1110770npcTaskmaster Varkule Dragonbreath23140npcOverlord Mor'ghor23139111107211108",
  },
  ["Dealing with Zeth'Gor61"] = {
    "1005361110053210054",
    "10053118014201180142007/07/09 11:12:09RookerithIs it possible to remove this questline from showing up in quest searches? It appears to have been a beta quest line for horde and no longer exists.",
    "10053163484111180142007/10/05 20:58:14InTanGiblePhoConfirmed, the real quest is Grillok \"Darkeye\" (http://www.wowhead.com/?quest=10834)",
  },
  ["Arzeth's Demise62"] = {
    "1036916260npcNaladu19361npcNaladu1936112600110403210367310368410369",
    "103694955140495512007/03/11 12:35:03igradoThe non-Elite Arzeth does mostly melee damge with the occasional ~750 Shadowbolt",
    "10369119744211189582007/07/12 23:40:49OkothCorrect and confirmed as of 7 - 12 - 2007. No reward other than the money listed and no rep gained with anyone. \
Completed just now as a lvl 61 hunter. Gained 12,600 exp and received 5g 40s.",
    "10369147929101479292007/09/02 02:20:08recentlykilledthis is an easy quest line, you just run around a little, and then kill a 63 non elite, definitely worth it, took me about 10 minutes",
    "103697632160763212007/05/02 00:09:45SunglassConfirmed! He's not that tough once hit with the staff (Keep in mind there's a bit of channelling involved, so stand at max range before hitting him with it) - easily soloed as a 61 shadow priest.",
    "103693715020371502007/02/16 17:44:59OrikMake sure you clear the area where your going to kill Arzeth, even tho he is no longer elite, he still can be strong.",
    "103692780040278002007/01/30 17:03:13DarthMuffinRespawn rate on Arzeth is about 4 minutes, in front of the hut up the stairs where you got the key for the previous quest.",
    "10369118958101189582007/07/11 08:09:44JyL1So there is no follow up quest or item reward? No rep, either, right?",
    "103691299490129942006/12/10 19:50:38SwareAfter the chain quests in Ruin's of Sha'naar, you will recieve a Staff of the Dreghood Elders.\
\
Use the staff on Arzeth the Merciless will be make him a non-elite and easilable killable, then return to Naladu.",
    "10369155366111189582007/09/19 20:20:59bEwaRe~35k exp for short time totaly worth it.",
  },
  ["Murkblood Corrupters67"] = {
    "986216764npcElementalist Morgh18074npcElementalist Morgh18074116501986129862",
    "986213811121300002007/08/15 00:25:30DirkinThose are alliance quests, just for a note",
    "986221896100218962007/01/20 03:40:23TenebrionSunspring Post location: 30, 40",
    "9862113352401133522007/06/30 11:57:56uigrad31, 46 is a good spot.  Like the person above me says, there's 5 there.\
\
It's best to do this with other quests.  If you are alliance, carry these quests in:\
http://www.wowhead.com/?quest=9878\
http://www.wowhead.com/?quest=9874\
\
and pick up this escort quest:\
http://www.wowhead.com/?quest=9879\
\
If you are horde, carry these quests in:\
http://www.wowhead.com/?quest=9867\
http://www.wowhead.com/?quest=9865\
\
and pick up this escort quest:\
http://www.wowhead.com/?quest=9868\
\
If you are on a PVE server, doing the escort quest will flag you.",
    "98622983710298372007/02/03 03:17:29NatasiaA simple quest with a low amount to kill... follow the lake's shoreline on the coords posted above and you will find that this is a very quick quest to complete.",
    "9862160558111133522007/09/29 22:22:11Soundfx4My previous comment was a little hot headed, and I'd like to revise it.  I've always hated blizzard, and the fact that they put that kind of crap on a PVE server is just unforgivable.  I hate blizzard more and more everyday, and it makes me sad that they give people reasons to hate them (sigh).  oh well :  I'm on PVP anyway so it doesn't really matter to me, but still this is stupid.",
    "986230000130300002007/02/03 11:35:00MomentumConfirmed above comments. Quest took me 5 min if you can take these quests as well saves you the time to go there twice\
\
http://www.wowhead.com/?quest=9878\
http://www.wowhead.com/?quest=9874",
    "98626237820623782007/04/05 05:59:26bagger31, 46 is a good spot.. 5 in a row.. just by the water..",
  },
  ["Naaru Technology68"] = {
    "102436867npcAnchorite Karja19467objectB'naar Control Console18377012000The Aldor75110243210245310299410321510322610323",
    "102432902110290212007/02/01 15:38:52AscorThere is another chain for Scryers: http://www.wowhead.com/?quest=10189 with the exact same rewards.",
    "1024323723110237232007/01/24 12:56:34bootableThe B'naar Control Console is a large purplish crystal on the right side of the centre of the room when you enter the Manaforge B'naar (23,68)",
    "102433263660326362007/02/08 09:31:36yurikenThis quest was not available to me until I had completed \"Distraction at Manaforge B'narr\" http://www.wowhead.com/?quest=10241 which is from the NPC standing right next to Anchorite Karja, Exarch Orelis http://www.wowhead.com/?npc=19466.  Then I began to get quests from both which also took place at the same locations.",
    "102436625910662592007/04/12 19:46:37klekkelnot true..the scryer quest has rather different rewards\
scryer rewards: http://www.wowhead.com/?quest=10365\
noticed that after doing all those quests...and there useless to me wanted the healing neck\
thnx for that :P",
    "10243146005101460052007/08/29 12:04:37SkurkenThis quest can be completed inside the manaforge b'naar at : 23.1 , 68.3.\
It's a big purple crystal and should be easy to locate. It's a complete-and-get-new-quest at the same spot and there''s no \"cast-time\" to use the crystal, meaning you can complete it while being hit by the guards since it can't be interrupted (just in case you're in short time).\
\
Return to Area 52 after you have accepted your new quest.\
(this is the Aldor chain and therefore it will decrease your Scryer rep.)\
\
Good Luck",
    "102439612331237232007/06/02 19:15:37urbanmythIt's more north than right! but it's an easy clear",
  },
  ["Getting Down to Business70"] = {
    "1027117068npcImage of Wind Trader Marid20518npcShrouded Figure2015412650110270210271310281410272510273610274",
    "1027114352921267362007/08/24 19:43:14FlairActually, she's none of those.\
It's a dragon in disguise. Tyri is just a \"nickname\" of Tyrygosa.\
http://www.wowwiki.com/Tyrygosa",
    "1027115324711234212007/09/15 07:46:24mynameisob3lconfirmed, no rep loss for bashing young dragon's teeth in with the backside of my mace, then spitting on their corpses and /laughing at the elder dragons that are just patting around like doddering fools with nary a chance to protect their young; much less stop me from stealing the eggs of thier precious young for the next quest.",
    "102713600420360042007/02/14 16:37:31GlassjawConfirmed, no rep loss.",
    "102715679620567962007/03/25 05:58:56AmblerLoads of these at Celestial ridge - 73 37",
    "1027125980281234212007/01/27 20:48:57CesslecomVerifying that you don't lose rep...",
    "102712673880267382007/01/28 23:25:16hamboneJust a quick note:  The quest ends at a 'Shrouded Figure' slightly northwest of the teleport pad.  Took me a few seconds trying to activate the pad again to figure that out.",
    "102719980811890882007/06/06 22:27:01FuzzyYakTried last night, it didn't mess up my rep. So kill away! :)",
    "1027112847711928172007/07/29 00:57:47DonaldxrYou can get adds if one of the dragons pat close by while in combat with another dragon/drake.",
    "102714088320408832007/02/23 02:42:00ThristanDoes these dragons have a very low respawn? Either server is lagging like crazy or they dont respawn at all :(\
(maybe to ensure that Nether Dragonscales shouldnt be too easy to get?)",
    "102718926020892602007/05/24 07:19:01rpotorOkay, I got some more Netherwing reputation from the repeatable quests so that I got to 850/3000 Neutral. I went back to this quest in Celestial Ridge, Netherstorm, took a deep breath, set my reputation to \"At war\" and killed one of the big Nether dragons. When all the dust settled I got one more of the quest item (Nether Dragon Essence), and no reputation loss. So hereby I can confirm that as of now (24 May, 2007) after patch 2.1.0 you still do not loose Netherwing reputation by killing these things. However I guess when your Netherwing reputation reaches Friendly you can no longer set the \"At war\" flag, thereby you will not be able to kill these dragons for this quest. So do it while you are at Neutral or less with the Netherwing. Obviously all this might change in a later patch or some sneaked in hotfix, the above mentioned information is only stating the current state of things.",
    "102718302741267362007/05/14 16:19:52MaxtroThe best way to find the person to turn in the quest to is to type /target s \
When you are close to the image projector, you can't miss her",
    "102719727721928172007/06/03 12:18:58CleodoraConfirmed that there is no reputation loss from slaying the netherwing. It's actually an ADVANTAGE to be neutral, as you can walk around and kill them at your leisure with no adds, and do the follow up quest in total impunity.",
    "10271130234101302342007/08/01 03:29:44fiskebulleThe large dragons seem to have a lot higher droprate on them, they do however hit a little harder and use some Netherbreath on you for some 375dmg/second for a few seconds",
    "102713154450315442007/02/06 03:34:29fongDidn't lose rep while doing it, and the things dropped fine. I did have to tick the 'At War' box next to the Netherwing faction in order to kill them, though.\
\
The drakes seem to have really high shadow resistance though, I did more damage dropping out of shadow form and using Smite.",
    "10271155196101551962007/09/19 12:51:15LoveYouZooMarid almost mentions his client's name.\
\
Personally,I think its Krasus the Red Dragon.",
    "102713237130323712007/02/07 18:04:40BSChim[b]Feb 7th 2007[/b]\
No reputation lost when killing these when at neutral. I have also noticed that these are very resistant to shadow spells",
    "10271154748101547482007/09/18 14:31:45choryukamiStill no rep loss.  Looks like they're going to keep it this way.  Convenient for the neutral.",
    "102718908810890882007/05/24 03:00:48rpotorAnyone dared to try completing this quest after patch 2.1.0 at Neutral rep? Does it still not reduces your Netherwing reputation if you kill the dragons?",
    "102719161811892602007/05/27 09:33:39covaleConfirmed 5/27/2007 - check \"At War\" and no rep loss.",
    "102719281720928172007/05/29 01:03:26vegasbostonI did this quest at Revered with Netherwing. Clicked 'At War' and was able to attack them. No reputation lost.",
    "102712866251285902007/02/01 00:31:42eXemplarDoing the quest as of 1st of February '07 at neutral, no rep lost. If you're neutral, like said above, you just need to toggle the \"at war\" checkbox in the reputations list so you can actually attack them. No rep lost/gained.",
    "102712370811234212007/01/24 12:30:27peesI do not have any rep with Netherwing yet, however when I kill these there is no faction gains or hits. Might be a different story if you are neutral with them though.",
    "102715833411489142007/03/27 21:41:30NavaSIf you have done this quest chain first: http://www.wowhead.com/?quest=10804 \
then you are neutral with netherwings and you have to to tick the 'At War' box next to the Netherwing faction in order to kill them.",
    "102719195110919512007/05/27 18:15:53jtkauffConfirmed that at Friendly or higher with the Netherwing, even though you can't go at war with the faction, this quest is doable provided you can do it with a friend. The easy way to do this is to team up with someone that is not doing the Netherwing rep (or has only done it to neutral and can go at war with them), set loot to Free-For-All, and have them do all the killing. Make sure you're the one to initially loot the body and you'll be able to loot the quest item. The trick is that the Nether Dragon Essences only show up for you when you're the first to loot the body (this held true with the Nether Dragon-related quest at Toshley's Station as well). We found that if the other player loots the body but does not take the Essence, and then the Friendly+ player goes to loot it it will not appear. Just make sure you loot first and you'll be set. Obviously you can do this with normal group loot as well if you're both doing the quest, it might just take longer if the other player finishes before you do.\
\
Also, I can confirm that there was no rep loss from killing the Netherdrakes or Dragons.",
    "102719335611928172007/05/30 01:26:52laughingdogFriendly with Netherwing, and was able to do the same with no reputation lost.  Perfectly safe to do this.",
    "10271126802101268022007/07/25 19:22:59kiddxThe return isnt back at the spawn point. there is a shadow figure just to the north of the platform its hard to see because its behind the crystals and on the map any markings or waypoints may likely cover the dot.",
    "102717661311628912007/05/02 13:41:09ZebgoraYeah, I don't see why they make no effort to mention this. Completing the Karynaku quest chain yileds 42k Netherwing Rep. If you set to \"war' with the Netherwing, then start killing,  isnt that kind of detrimental to trying to gain positive rep with them?",
    "102715538030553802007/03/22 12:01:18twunkThe bigger dragons appear to have a higher droprate for the essence than the smaller ones.",
    "10271159349111551962007/09/27 10:16:17KainDarkfireI don't think so... Tyri (AKA Shrouded Figure) mentions blood elves, meaning he was going to sell them to Kael'thas.",
    "1027126736340267362007/01/28 23:19:43PlorkyeranTurned in to the nearly invisible dragon/blood elf behind the teleport pad, not at the teleport pad as the quest claims.",
    "102712911280291122007/02/01 19:40:51zeyuejust another confirmation that no rep is lost with netherwing for killing these",
    "102714927721489142007/03/10 18:26:55MoragorQuest chain starting here: http://www.wowhead.com/?quest=10804",
    "1027125455231234212007/01/27 02:13:08SledeauI did not take a rep hit and I'm neutrel with Netherwing. Just need to turn on at war in the reputation panel so you can attack them.",
    "102719980711489142007/06/06 22:26:16FuzzyYakHeh, thanks for that tip! I was completely dumbstruck as to how I was gonna kill these guys (not that I wanted to! They're so beautiful!), but I checked the \"At War\" box and I could nuke them.",
    "102716289110628912007/04/06 06:21:20FreikiaIf you have already completed the Netherwing quest chain in Shadowmoon Valley (starts with http://www.wowhead.com/?quest=10804) you won't be able to attack the mobs unless you set \"At War\"",
    "10271121673101216732007/07/16 14:29:13Mogget\"All nether dragons, young and old, contain an essence\"\
\
... But still, the drop rate is not 100%. Nice.",
  },
  ["Overseeing and You: Making the Right Choices70"] = {
    "11054170npcChief Overseer Mudlump23291npcChief Overseer Mudlump23291Netherwing250111054211055",
    "110548889251883122007/05/23 21:27:00Viper007BondFor those without coordinates: http://www.wowhead.com/?npc=20931",
    "1105488312140883122007/05/23 10:29:19GorunTyrantus - Nethershtorm 46,11 \
DROP - Hardened Hide of Tyrantus (not skining)",
    "1105413364621883122007/08/07 05:25:55jedikI was able to buy 10 Knothide leather off of the auction house for 5g, killed Tyrantus in Netherstorm at 46, 11, then turned in the quest back at the base in Shadowmoon Valley.",
    "110549174290917422007/05/27 13:24:10DoroleiNon-elite mob, fearable.",
    "11054102177501021772007/06/11 00:57:36EllieTheMagicElfAlso worth mentioning; the mob fears so you should probably clear around a little or risk getting feared into 2 or 3 other mobs that hang around near him.  :)",
    "110548804680880462007/05/23 05:27:12JohngooseThe hardened hide drops off of tyrantus in the farfield eco dome in northern netherstorm. \
\
you don't need skinning to collect the hide.",
  },
  ["An Unwelcome Presence63"] = {
    "1000016362npcKurgatok18383npcShadowstalker Kaide1856610400",
    "100001171320117132006/12/08 20:30:38enasimaPeons are located mostly on the outside of Bonechewer Ruins. You'll generally see em working on fences and/or broken buildings. They're guarded/watched over by 1 or 2 mobs, but are for the most part nicely clumped together for fast kills.",
    "10000106666301066662007/06/18 19:28:47HansonEXThough it doesn't show it here yet, this is a chain and doing this quest opens up: \
\
\"The Firewing Liaison\" - http://www.wowhead.com/?quest=10003\
\
I would also do this quest with: \
\
\"What Happens in Terokkar stays in Terokkar\"   - http://www.wowhead.com/?quest=10008",
    "100002194870219482007/01/20 06:26:42gigabit263,52 confirmed  they r  easy to kill  and spawn quickly 62-63 lvl non elits 10400 experience is  too good for such a easy  quest.Cords where u must return the Q : 63,42!!!!",
    "1000012534200125342006/12/10 01:27:20royoCoords: 63,52",
    "100004661630466162007/03/05 14:43:53jef3189Just a heads up....The peons start running at like 30%-25% health..maybe it's me or it seemed that they just ran from the fights earlier then humanoids usually do.. so drag them far enough away that you can catch them running....it's pretty annoying I have had to last through 4 or 5 without recharging or downtime.",
  },
  ["Even Gronn Have Standards70"] = {
    "10997170npcMog'dorg the Wizened22941npcMog'dorg the Wizened22941",
    "109979547230954722007/06/01 15:55:42KathuckaThis is the most difficult Gronn to kill in this group of quests.  Unlike the others, he has a short-range area-of-effect spell that will damage melee attackers.\
\
Non-tanks in melee range must either receive extra healing or step out to bandage.",
    "109978960821881112007/05/24 14:29:41jKloumanThe item does not drop. The item spawns near the killed <Son of Gruul> when he dies. After anyone can loot it.",
    "1099712696011881112007/07/26 03:32:15marvin85860407Just outside of shattrath (20,17) inside of the large hut like building.",
    "1099788111240881112007/05/23 06:44:02WrexsoulDoable even if you're not in the group that killed him - when he dies he drops a container on the ground, usable by all who're on the quest.",
    "1099788580120885802007/05/23 15:08:43caymusHe's at 12, 18 in the giant hut near the back (southwest) end. Like the previous poster said, you don't need to be in the group that kills him. Just grab the loot that drops and you're done.",
    "1099710910251984222007/06/22 05:29:38AlegisTranq shot can be learned from the trainer ;) Thanks for the tip",
    "109979052531885802007/05/25 19:03:14underwireNote the coordinates are in Terokkar -- it's on the plateau just Northwest of (and above) Shattrath.",
    "1099798422120984222007/06/05 03:37:58SihaNote that Tranq Shot works on his Enrage, if you have any MC-vintage hunters :)",
    "10997110247501102472007/06/24 07:50:00AmethystHis AoE attack has a knockback, so make sure you tank him with your back to the wall. :)",
    "10997147473601474732007/09/01 05:08:54KrellmaxThis is part of the quest chain to open up the Ogri'la daily quests.  You have to kill five different elite Sons of Gruul.  They are VERY tough and you must have a proper 5-man party to handle them (Tank, Healer, 3 DPS).  You might even want to bring along some extra people that can help out of party.\
\
[b]Quest Chain:[/b]\
[url=http://www.wowhead.com/?quest=10984]Speak with the Ogre[/url]\
... [url=http://www.wowhead.com/?quest=10983]Mog'dorg the Wizened[/url]\
...... [url=http://www.wowhead.com/?quest=10995]Grulloc Has Two Skulls[/url] (Grulloc)\
...... [url=http://www.wowhead.com/?quest=10996]Maggoc's Treasure Chest[/url] (Maggoc)\
...... [url=http://www.wowhead.com/?quest=10997]Even Gronn Have Standards[/url] (Slaag)\
......... [url=http://www.wowhead.com/?quest=10998]Grim(oire) Business[/url] (Vim'gol the Vile)\
............ [url=http://www.wowhead.com/?quest=11000]Into the Soulgrinder[/url] (Skulloc Soulgrinder)\
.............. [url=http://www.wowhead.com/?quest=11022]Speak with Mog'dorg[/url]",
  },
  ["A Special Thank You70"] = {
    "11091170npcChu'a'lor23233npcJho'nass23428Ogri'la10",
    "11091100707101007072007/06/08 11:13:54ArliqueThis quest has no prerequisites, but will not be offered to you until you reach Friendly reputation with Ogri'la.\
\
Source: http://www.giddygamer.com/wow/reputation.html",
  },
  ["Against All Odds70"] = {
    "1066917068npcAltruis the Sufferer18417npcAltruis the Sufferer1841712650",
    "1066937138100371382007/02/16 17:31:46aasartorOnce you complete this and the other two \"Against\" quests, the next quest in the chain is \
http://www.wowhead.com/?quest=10646\
\
It leads to a quest that requires you to kill the second boss in Shadow Labyrinth.",
    "1066915152321292062007/09/11 03:52:47animalnelink posted above for Scryers\
pre-req for Aldor is \"Altruis\" http://www.wowhead.com/?quest=10640",
    "1066953377170533772007/03/18 20:54:29rumbaughsterDon't throw out the spear - you need it to turn in the quest.",
    "1066929689170296892007/02/02 21:02:56h0yerThe Demon has around 5400 health, and does a magic attack which is disruptable. He hits very weak, and can be found as listed above at 15, 41.",
    "1066925913390259132007/01/27 18:25:56jorgeblamThe portal clearing where you summon him is around 15,41 in Zangarmarsh. Hard to miss.",
    "1066929206100292062007/02/01 23:21:22FreudPre-reqs : http://www.wowhead.com/?quest=10689",
    "106695559690555962007/03/22 20:32:48SwimyThis mob appearently has a hard time getting down the stepps facing the water, so what i did was i jumped into the water and DPSed the crap out of him.\
\
Any ranged class can use this method.",
    "1066966144121259132007/04/12 16:24:44steakYeah, especially if you look on your map.\
\
There is a portal icon right on the western shore of Marshlight Lake.\
\
Not exactly hard to spot. :P",
    "106696545831555962007/04/11 10:27:03qhiiyrConfirmed. Works perfectly; he doesn't even start evading.\
\
I think the \"problem\" is that he can't go directly down the steps, so he kinda goes back and forth on each step, thinking he gets closer each time (well, maybe he does get closer, but it's easy to kill him before he can do anything about it).",
    "106695610620561062007/03/23 21:31:59benediceTurn in location for this quest is 27,43 in Nagrand.",
  },
  ["Undercutting the Competition66"] = {
    "1016516664npcNexus-Prince Haramad19674npcNexus-Prince Haramad1967417000The Consortium500",
    "101652561960256192007/01/27 10:23:11milkandcookiesThis fight is extremely fun, he does primarly magical damage, and has adds that will nuke you also. Kill the adds right away and when they spawn up during the fight, also the boss will frost nova the tank and run back to continue nuking him, be prepared to run around to stay in range. Not to hard and very fun.",
    "10165136411101364112007/08/12 10:27:43SeymoreJust to emphasize what Milkandcookies just said: Have one guy (and a pet pref)  take out all summoned adds. Then the boss is easy.",
  },
  ["Starweave the Elder70"] = {
    "872170npcElder Starweave15601npcElder Starweave15601Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["What's Wrong at Cenarion Thicket?63"] = {
    "996016362npcTooki18447npcEarthbinder Tavgren184462600Cenarion Expedition25995716362npcLethyn Moonfire17834npcEarthbinder Tavgren184462600Cenarion Expedition251995729968399784997951011269990",
    "99577119611232652007/04/22 17:58:34redigitIt is actually 44, 26.",
    "99572542520254252007/01/27 00:09:39guyjaxHe is stand at 44,26.That is the road that goes north into Cenarion Thicket.",
    "99579105020910502007/05/26 13:19:13MrWizardOk, just figured this out. You need to do the quests given to you by Ysiel Windsinger before getting this quest. She's in the same building as Lethyn Moonfire standing on the balcony.",
  },
  ["Moonwarden the Elder70"] = {
    "871770npcElder Moonwarden15597npcElder Moonwarden15597",
  },
  ["Chief Apothecary Hildagard67"] = {
    "11046167npcFantei19678npcChief Apothecary Hildagard217721150111046210624310625410633",
    "11046115165201151652007/07/03 19:10:09MilkdudI am having difficulty finding a way to start this chain.. and I am not the only one.  When I visit Fantei he does not have a quest to give.\
\
Does anyone have any insight into why this is?\
Is wowhead missing another prior step?\
\
Thanks.",
    "11046121199211151652007/07/15 19:11:27UnshraI don't know the requirements but it is most likely a reputation requirement with Lower City. However you can skip Fanei and go straight to Chief Apothecary Hildagard. She is in Shadowmoon Village (29,27). \
\
Do note Shadowmoon Village is in Shadowmoon Valley.\
\
~Unshra",
    "11046146542111121832007/08/30 09:54:04Mister6002Reply for ilovegirlz, Vexice and jurkar. U could have already done \"A Haunted History\" and be further on the quest chain so u can't get it for Fantei.",
    "11046112183101121832007/06/28 04:34:08jurkaryea i cant take this quest too... please give details on a pre quest",
    "11046146719111151652007/08/30 15:17:58MightyDuckI couldn't get this Q, but I can get \"A Haunted History\", so this isn't a pre-req.",
    "11046100994101009942007/06/08 21:13:54ilovegirlzHmm, can't start thig quest. The questgiver doesn't have a \"?\" over his ehad and wont give it to me.",
    "11046111992201119922007/06/27 17:53:20VexiceThere HAS to be a prereq for this, because he doesn't have a quest to give me.",
  },
  ["A Father's Duty70"] = {
    "11061170npcTorkus23316npcTorkus23316Ogri'la250111030211061",
    "1106191030370910302007/05/26 12:57:14segrooveFollow Torkus Jr. after handing in the quest, pretty funny ^^",
    "1106113539611879392007/08/10 11:39:42bootybayorbust54, 10 yup.\
\
You'll need to clear a few mobs to use the forge, trade in 10 Apexis shards to get the flask, then back to Ogri'la to turn in. \
\
Definitely follow Torkus to the Skyguard camp. Amusing.",
    "11061151248601512482007/09/10 10:04:52meneMap:http://www.wowhead.com/?maps=3522:540100\
Keep in mind that you need 10 Apexis Shards",
    "11061160064201600642007/09/28 21:01:21katherinneI flew in and then lowered my char straight down on top of the forge furthest from the main camp, dismounted, bought it and flew out. Did not aggro anything.",
    "11061121045201210452007/07/15 12:39:40DeclannicOnce you complete this quest you will be able to get the group quest \"A Fel Whip for Gahk\" http://www.wowhead.com/?quest=11079",
    "1106187939790879392007/05/23 02:12:43aasartorBring 10 Apexis Shards to the Bash'ir Crystalforge located at 54,10. There you can get the Unstable Flask of the Sorcerer.",
  },
  ["Sage's Vow70"] = {
    "1046470npcSoridormi19935npcSoridormi19935110463210464310468410472",
    "104649632030963202007/06/03 03:01:24radeoxUpgraded reward from the new quest Sage's Vow in the caverns of time. This is a follow-up quest which gives you new rings as you have higher reputation with The Scale of the Sands. (Like the same as the Violet Eye",
  },
  ["Creating the Pendant66"] = {
    "10567166npcTimeon21782npcTimeon2178211300Cenarion Expedition250110567210607",
    "1056729853100298532007/02/03 04:24:47MagnoliaWould just like to add that you cant do this as a group, since only one may loot the pendant from the Harbinger. I wanted to be friendly and invited 2 more people so they could get the stuff aswell, only to find out that only one could loot it. So I had to grind all the claws again!\
\
Date of post 2007-02-03",
    "10567160784101607842007/09/30 09:12:58dragononeagentIf you do the quest i killed every thing around the Summon, Before I summon the quest: And was very easy by my self as a Hunter.",
    "105672598691197082007/01/27 20:55:56micro23Yup don't kill the gators, kill the Skyfury's and such (around 65, 30). We had to kill 10 per 1 drop.",
    "10567156335201563352007/09/21 17:53:41shexnayou cant summon with five claws, you need six.",
    "10567153517101535172007/09/15 21:50:26suspchaosSeems to be a bug in the quest items. It gives me the option to summon a Harbinger with 5 claws, but once you try to, it says it's missing a reagent. So make sure you farm for all 6.",
    "10567116795201167952007/07/07 03:26:11NerethJust a little note for fellow rogues out there, when grinding the mobs for this quest, be cautious of the fire lamps spotted around the place, the fire damage radius seems to be alot more then most and will knock you out of stealth.",
    "105674300851197082007/02/26 19:45:51Viper007BondThe drop rate was like 50-75% for me.",
    "1056715655911298532007/09/22 07:33:18ZasherThis is incorrect information as of 9/22/07.  A friend and I just did this, both getting claws just incase.  We were both, however, able to loot the pendant.",
    "1056719708590197082007/01/07 16:39:11LustralCollect Ruuan'ok Claws northeast of Evergrove (65, 30), by killing any of the Arakkoa.  Use 6 of the claws at the glowing green pattern in the middle of the Arakkoa camp to summon the Harbinger and kill him for the pendant.",
    "105674440510444052007/03/01 06:43:44raaabLocation : 63.31 :)",
    "105674808040480802007/03/08 06:06:27wiztanYou summon the Harbinger of the Raven in the green circle on the little Island at 64,33.",
    "1056724421340244212007/01/25 13:08:39GurgYou get claws by killing the Arakkoa (Bird People), not the Basilisks. Which I figured out after slaying 20+ Basilisks, and accidently killing one Arakkoa.\
\
Don't make the same mistake.",
  },
  ["Forge Camp: Annihilated68"] = {
    "1001116866npcAltruis the Sufferer18417npcAltruis the Sufferer18417179501999129999310001410004510009610010710011",
    "1001160531130605312007/04/01 11:24:57ThevilizardNote to warriors: Xirkos, Overseer of Fear is immune to taunt.\
\
Didn't test this on Demos, Overseer of Hate though. - EDIT: Tested it, he's immune too.\
\
(Sorry if this has been posted already, didn't take the time to read though)",
    "100115842541254112007/03/28 03:18:15ZombiePopeBe careful if you kite mobs to Garadar for guards to kill. You or your group has to do at least 50% of the damage to the mob, or else you won't get kill credit and the ability to loot. If guards or other mobs do 50%+, you'll have to do it all over.",
    "10011141381101413812007/08/20 20:03:01Zaylrilhehe it makes me laugh all the locks coming up with such elaborate ways to solo the elites. All you have to do is enslave a Legionnaire and use something called.. Health funnel!!!! You can pretty much use the Legionnaire as a tank then until hes on 5-10% then just finish him off by kiting.. taking the hits whatever.. easy.",
    "10011137774101377742007/08/14 10:44:34batesBoth are very easy to kite as a Hunter, just aspect of the cheetah and run, but remember to not go to far away because they might bug out then.",
    "1001121815100218152007/01/19 22:35:39peesThe named mobs you have to kill are in the middle of each camp. You cannot snare/stun/root them so it makes it hard to solo. After you kill the named you use the key they drop at the Fel Cannon in the middle of the camp.\
\
Although I was able to solo both demons at each camp, my movement speed was slightly faster than theirs with minor speed enchanted on my boots. I had to kite them all the way to Zangarmarsh but I did it :P\
\
They have no ranged attack. I can imagine a Hunter or Warlock soloing these, possibly even a Priest. It was tough for me as a Mage, I had some help at the end when people saw me kiting the demon in Zangarmarsh they started shooting it.",
    "1001139492100394922007/02/20 18:04:25AvalonTlwIn case none found it:\
\
The cannons are next to the Overlords!",
    "100118621611796002007/05/20 10:49:36deadaloneStill doable with the method desribed. Did it as a 66 lock, what I did was just put curse of doom, ua, corruption, sipon life and immolate and spammed shadow bolts till the enslaved demon was at around 15% hp then I spammed searing pain to yank aggro, so the mob ended up chasing me and the felguard just wailed on him.",
    "100118856811796002007/05/23 14:53:51dctrjonsLook out for displacement bug.\
Kited him twice and he 'stopped' only to find he was really in melee with me.  Couldn't attack him or kite him as his model was 1/4 mile back.",
    "100118296511796002007/05/14 14:31:55Tryalboth are still kitable.  The dragon does run a little faster than the other demon.\
\
completed it on my druid, kited to Telaar with a few moonfires.  Works best when you put on all your int gear so you don't run out of mana.  Guards took care of him there.  Did the demon solo and another druid friend helped kite the dragon.",
    "100118705310870532007/05/21 19:58:17linkendinkThe structure in front of Demos is able to be kited around with.\
Mess around with the structure, and you'll get the hang of it.\
(Rather, when he runs to you on the left side, run to the right side, and so on)\
It works, good for ranged classes. :)",
    "1001127220101218152007/01/29 15:25:18ZaylaYeah I used an enslaved Felguard Legionnaire also to solo this.  A bit more detail:\
\
The FGL will alone do about 1/3 damage to the Overseer before being killed.  I enslaved one FGL and sent him at the Overseer.  I then got in range of the other FGL.  When mine died I enslaved the other and sent him in.  Quickly killed the cannon myself and then added my DPS to the FGL's damage.  It worked pretty well.  For the second Overseer, he was still at about 5-10% health when my second FGL died so I just DoT-kited him a short ways.\
\
The whole chain is east to solo as a lock and prolly for most other classes as well if you're creative.  \
Very easy quest chain... too bad the rewards suck for a warlock.\
\
To be honest, I really liked this quest as it required a bit of thinking to solo it and not just mindless,pointless grind killing of weak mobs.",
    "1001114928461394922007/09/05 05:24:03fbg111THANK YOU!  Good grief people, why don't you go on and on about you solo'd the Overseers while completely forgetting to post the most important part - what to do with their keys once you get them - especially since the quest text isn't so explicit.  This page makes wowhead look like thottbot, had to read through post after post worth of repetitive 'it's easy for [class]' b/f finally getting the important information.  And yes I am warlock and I did solo them, but for crysakes, lighten up on the epeen waving and just keep it to the crucial info please.  /salute op.",
    "100116547910654792007/04/11 11:08:17EndofEternityTreelegs' Advice is what enabled me to do this as a 66 Warlock. You cannot Tank these guys with Enslaved Felguard, they die too quickly (guess all Felguard are alike). You could enslave 3 and maybe be able to tank and spank, but I doubt it.\
\
To be fair, they do an enormous amount of damage, however, they seem to run at about 95% run speed, and are thus kitable, just be careful.",
    "100113120610312062007/02/05 10:49:48luolamanPretty easy one to solo for a druid. Get some super mana potions, about 5 will be enough if you don't have too much mana. I used rank 11 Moonfire for this, but 10 or 9 should be ok as well. Ok, into the strategy:\
\
I pulled the overseers with a Starfire, then followed it up with a Moonfire. Then I started walking towards Garadar, hitting Moonfire when the DoT had expired (be sure to do this, otherwise he'll lose interest in you). If you have low mana (I only had about 3500), you'll probably need to use 2 mana potions while kiting him. Be sure to use the potion first. While the pot's cooldown is up, use innervate, and then if you still need more mana, you'll likely have another pot to use.\
\
When I was at Garadar, the overseer's HP was at about 80%. Then I ran to the inn, and ran around it while MF spamming the overseer, while the guards took care of him. \
\
Be sure to either keep the aggro, or once a guard gets aggro, shift into cat form and nuke the hell out of him. You'll want to do as much damage as possible, otherwise you won't get the loot.\
\
After you've kited both of the overseers, chance's are good that they've respawned next to the cannons. No problems, just kite them a few hundred meters (or yards, if that floats yer boat) then when you're a good distance away from the camp, shift to travel form and run away from him, till you lose aggro and he starts running back. Since they're so slow, it should be no problem mounting up and riding to the cannon. Then just click the key in your  bag and you're done :)\
\
EDIT: As has been said, any class with an instant cast spell will most likely be able to use this strategy.",
    "1001116160311218152007/10/01 23:04:09blacksoul178did as told as a lvl 67 hunter, was a piece of cake , just ran around with pet dpsing and sending scorpid sting/arcane once in a while ,  when he was far enought switch to viper to hold a good mana and sometimes sent an aimed shot, realy easy for any hunter",
    "10011145301201453012007/08/28 06:21:58dullstoneOne mage snare that does work (and, as of yet, is unmentioned)  is [url=http://www.wowhead.com/?spell=31589]\"Slow\"[/url] -- from the Arcane tree.",
    "100112252721218152007/01/21 19:04:54EtheriusI was able to solo it as a lvl 66 Warlock by enslaving a Felguard Legionnaire and having him tank for me.  The Felguards do amazing amounts of damage considering they're pets and can easily tank unless you go all out.  They also have 32,000 life so can last quite a while.\
\
I do recommend bringing a healer along, however, as it makes he task that much simpler.",
    "10011135234101352342007/08/10 04:50:36DropsaneFor all who intend to kite the elites back to the towns..keep this in mind...clear the 3 pats on elleks before you start the kite or make sure they wont be in your kite path...bad things can happen when you arent payin attention and you get caught with aspect of the cheetah up...",
    "100113526011351492007/02/13 12:30:26lafayetteIf you are a shadowpriest you can definitly solo these guys. Just did it on my 70 priest.\
\
Start off with Mindblast and keep Vampiric Embrace and SW:P up on him. Spam SW:D whenever the cooldown has finished.\
\
I did not have to pull them to a camp, they died before we reached the camp. \
\
The big red guy seems to be slower, as i was able to apply Vampiric Touch once in a while and could do some Mind Blasts.\
\
If they reach you you will most likely die.\
\
Was done without any runspeed enchants.\
\
But with 800+ spelldamage, if you have got less you might need mana potions.",
    "10011160600101606002007/09/29 23:55:501337PanicI soloed this as a 70 hunter...\
\
This is how you do it... First clear a little bit of the trash mobs around the overseers. Then proceed to kite the overseers to Telaar. I highly suggest alternating Aspect of the Viper and Aspect of the Cheetah. The overseers run slightly slower than you, but its always nice to have that jump start on them. So ya, kite 'em into the guards and the guards WTFDRAGON pwn em. Lol, nuff said...\
Peace",
    "10011143089201430892007/08/23 21:19:35duathorthadIncidentally, once you've got both keys - you're looking for the cannons that the Overseers are standing next to; these are the ones to use your key on.",
    "10011143055101430552007/08/23 19:59:08duathorthadThe easiest method to solo (and it really is easy) is to kite all the way to Garadar as described. For mages, keep up Mage Armor for mana regen, and make sure you hit as often as you can when he's far behind.\
\
I blinked every now and then and fired off a Frostbolt to get him down to at least 50% HP - to make sure I got credit for the kill. I used 2 x mana gems on the round.\
\
And to answer someone earlier: I solo'd it because at 2am there arent many Horde around on my server. So you have to make do.",
  },
  ["The Cipher of Damnation70"] = {
    "105887068npcOronok Torn-heart21183npcEarthmender Torlok2102419000",
    "10588122326511071902007/07/17 16:01:37NorellicusYup.  No more attunement: http://forums.worldofwarcraft.com/thread.html?topicId=110637185&sid=1",
    "105889443021802692007/05/31 03:19:04StivertonIt's not really hard, he just has a lot of hp.  The lower the number of people you have, the longer it will take, so you will run out of mana and die.  Pallies can heal forever so it would be easy to keep a tank up.  Get as many as you can but if you have an offspec healer and/or tank expect to run into mana issues near the end of the fight.",
    "105889443231802692007/05/31 03:19:52DarceidusConfirmed, dual boxed this with my warrior in 5-man blues and some green tanking gear and my friend's holy paladin in epics, by myself, alt-tabbing between threat skills to heal up. Easy as pie.",
    "1058828236240282362007/01/31 11:49:06WindtalkerAfter you finish this quest go talk to khadgar in Shattrath. He will tell you to talk to the Naaru in the center of Shattrath. This then leads to these three quests:\
1) http://www.wowhead.com/?quest=10884\
2) http://www.wowhead.com/?quest=10885\
3) http://www.wowhead.com/?quest=10886\
\
Fun stuff......",
    "1058816184531305532007/10/02 13:29:11doownThe structure of wowhead has been changed after the post you're referring to. Links aren't working any more, but it's still excellent information and not to be whined at, especially since your total 7 coments aren't a huge help to the wowhead community actually. One thing leechers can do well, and it's whining.",
    "10588135224131305532007/08/10 03:40:02ExekutorYou no longer need a prequest to enter The Eye or SSC",
    "105888706871201522007/05/21 20:58:46ValkyreI don't believe you actually have to be in a group to receive credit for this guy.  I just killed him now with 6 people.  It was a standard group but we had an extra lock outside the group to add extra DPS during the fight.  When it was over he said he received credit for the kill even though we tagged it and he wasn't in the group.  You just need to be at this point of the quest and on Cyrukh's agg list.",
    "105883756811373342007/02/17 14:39:49HjomarNo you only have to be level 68 according to WoWHead. Tho I'm not sure cause Ive never done this quest :D",
    "105883475120347512007/02/12 15:34:26KamanoIt seems that if a group kills him and any of the NPCs live, the quest will not work properly until the NPCs despawn. Takes ~10 minutes before they go away, so sit back and find something else to do or chat for a bit if you have several groups attempting him in a row",
    "1058820152660201522007/01/11 03:39:29ZeddyQuest rewards:\
\
Choose from:\
http://www.wowhead.com/?item=31073\
http://www.wowhead.com/?item=31036\
http://www.wowhead.com/?item=31038\
http://www.wowhead.com/?item=31062\
http://www.wowhead.com/?item=31072\
http://www.wowhead.com/?item=31071\
\
Plus you also get a fire res neck:\
http://www.wowhead.com/?item=31074",
    "10588305531310305532007/02/04 11:56:00marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1058827422311248752007/01/29 22:34:57dreamslayerStarting location is incorrect, it starts at 42,45 and the name of the quest is \"Enraged spirits of fire and earth\"",
    "10588248752020248752007/01/26 07:11:03CombineYou start the quest near 45,46.\
\
1. Use totems on the fire and earth elementals surrounding the immediate area.\
2. Use totems on air elementals near Netherwing Fields. 62,57\
3. Use totems on water elementals near 47,22\
\
Then you go up north to talk to the NPC.  54,23\
\
He then asks you to use a whistle on whipper tubers.  Note:  A boar must be alive and near for it to work.  They tubers are around 52,20\
\
Then He asks you to destroy some eggs,  They are just north of him down the cliff.\
\
Once you have done those two quests he will ask you to find his 3 Sons.\
\
The sons are located...\
 \
\
Artor: 30,50\
Will ask you to slay the main mistress which is up the stairs and to the right.  Then you will have to grind those demons to find a quest item.  Then you will have to escort a NPC up the hill.  Once up the hill the NPC will summon a non elite you must kill.   Loot that mob and your 1/3rd done.\
\
Gromtor: 45,24\
Talk to him and he will ask you to find something.  The item you need is locked randomly in a chest that the naga hold.  Go kill some naga and they will randomly drop keys.  Open the chests and eventually youll get the quest item.\
\
Borak: 47,57\
Asks you to do a multitude of things.  The confusing ones involve finding an egg.  Which there are some located in the bird people village just near the NPC.  It will take quite some tries to find the correct one.  He should then ask you to bring it to someone in Shattarah.  \
Also you will end up having to kill some blood elves Eclipse point for armor scraps.  Then you will use a Blood ELf disguise to infiltrate the camp.  Talk to the big guy at the back of camp.  Careful the firehawk beasts see threw the disguise and if you get knocked out of it you must return to the SOn to get a new costume.\
\
Then he will ask you to kill an Elite.  This elite is 61 and can be killed with a tank, healer, and dps.  Once you kill this Dual Thunderfury badass you fight his pet.  Although the item you need is on the guy.\
\
After killing this guy return to the son.  Then return with all 3 of the quests completed to the father at 54,23. \
Rewards from this part are:\
\
http://www.wowhead.com/?item=30951\
http://www.wowhead.com/?item=30939\
http://www.wowhead.com/?item=30967\
http://www.wowhead.com/?item=30962\
http://www.wowhead.com/?item=30925\
http://www.wowhead.com/?item=30944\
\
He will then tell you to fight the big green golemagg. \
\
Using the stone of damnation head to 45,46 (the place you started with the purple aura).  Using the stone at the altar will spawn the boss, and the 3 Sons will fly in to help.  Talk to them when ready and they will begin the fight.  NOTE: These 3 sons will tank the boss  pretty well as long as you dont pull aggro to early.  The boss is a straight forward fight.  You basically need to do 300k damage in a few minutes before the NPC's die, otherwise you'll end up tanking.  Can be done with a decent 5man group.\
\
Rewards from killing this guy are pretty sweet...\
\
http://www.wowhead.com/?item=31073\
http://www.wowhead.com/?item=31036\
http://www.wowhead.com/?item=31038\
http://www.wowhead.com/?item=31062\
http://www.wowhead.com/?item=31072\
http://www.wowhead.com/?item=31071\
\
Plus you also get a fire res neck:\
http://www.wowhead.com/?item=31074\
\
I have only gotten this far, according to V head back to the father in the north and you start the key quest.\
\
--have fun.",
    "1058864302101248752007/04/09 09:21:01gp79Also, the order of quests is earth/fire, then water, then air",
    "105883857380385732007/02/19 07:40:05SihmmCyrukh's primary attacks are physical, meaning they can be mitigated by armor.  With 20k armor, he was hitting for between 600 and 1300.  He also has a ~1.2k knock away that reduces aggro on the target knocked away, and a ~3k trample that hits anyone in melee range.  His final ability is a targeted AoE ignite (fire-based) that ignites an area of ground around a player.  The AoE damage can be minimised by spreading out so only one person gets hit at a time, and by moving quickly out of the ignited area when it does hit.\
\
In my experience, having a well-geared tank hold aggro on him is far more reliable than trying to let the NPCs tank him.  It was also my experience that losing aggro to a knock-away caused Cyrukh to focus on one of the NPCs rather than my group mates, but don't rely on it!",
    "105886704380670432007/04/14 08:25:10TyorenThe total amount of money you get from this whole chain is about 135g. I calculated ;P",
    "10588107190901071902007/06/19 13:19:35YraelAs of patch 2.1.2 you no longer have to do any quest to be attuned for Serpentshrine Cavern or The Eye. Thus, the only thing required for getting COT attunement would be killing Vashj and Kael'thas.",
    "105884991551385732007/03/12 04:16:38lautzutaoBeing an MS warrior at the time of doing this, I personally found it easier to let the NPCs tank to start and do as much damage as possible before the first one dies.  Once he does, switch to your S+S and starting tanking from there.  \
\
Why tax your healers if you simply don't have to?",
    "1058815184011305532007/09/11 21:16:32TaleronFor the love of god, check your links, marskid2. You aren't helping the community by linking the wrong pages and linking back to yourself.\
\
For everyone else: Go to this guy's profile and mod down his comments. They may be long, and have [b]some[/b] information, but their structure leaves much to be desired to be truly \"green\" level comments. Hopefully modding these comments down will encourage someone with more sense to post.\
\
Remember, Wowheaders: [b]Quality, NOT Quantity[/b].",
    "105888026920802692007/05/09 08:41:37MeringueI'm surprised people are having such a hard time with this. Comments like \"very difficult with only 5\" baffle me.\
\
Did it with two, a Holy Paladin and a Fury Warrior in (fairly mediocre) tank gear.\
\
Warrior tanked the entire fight, NPC's did all of the DPS, none of them died, incredibly easy.",
  },
  ["Vile Idolatry66"] = {
    "986316664npcFarseer Kurkush18066npcFarseer Kurkush1806611300The Mag'har500",
    "98637841120784112007/05/05 23:55:34FarmbuyerThis quest gets five cool points for using \"ride the lightning\".",
    "98633374421127942007/02/10 19:30:19djcsliepxThe Horde version of Solving the Problem is Once Were Warriors (http://www.wowhead.com/?quest=9865).",
    "986317720101127942006/12/21 13:08:48mandachuwaYou probably meant that you should pair this up with Once Were Warriors (http://www.wowhead.com/?quest=9865) which is a horde quest that requires you to kill 40 Scavengers and 20 Raiders there.\
Also pair it up with Murkblood Corrupters (http://www.wowhead.com/?quest=9862) which requires you to kill 8 Putrifiers there and Murkblood Leaders (http://www.wowhead.com/?quest=9867) which requires you to kill Ortor.",
    "98632371350237132007/01/24 12:37:40gigabit2Coords 32,45 Drop is like 80%    must be done with  Once Were Warriors (http://www.wowhead.com/?quest=9865) wich u get from a camp near the Sunspring post",
    "9863140168201401682007/08/18 15:25:59CadsAlso an escort at 31,44",
    "98634552420455242007/03/03 11:34:07StompoMight be useful to add that the Murkblood Scavengers are REALLY easy to kill, so you might wanna take more than one at a time to speed up things a little. \
\
The drop rate on the idols was almost 90% for me, wich is pretty good :)",
  },
  ["Enter the Taskmaster70"] = {
    "11014170npcOverlord Mor'ghor23139npcTaskmaster Varkule Dragonbreath23140111013211014",
    "110149089630908962007/05/26 08:53:44tonyis3l33tleads to Netherdust Pollen\
http://www.wowhead.com/?quest=11017\
\
and Netherwing Crystals\
http://www.wowhead.com/?quest=11015\
\
and Nethercite Ore\
http://www.wowhead.com/?quest=110181\
\
These quests are dependant on your tradeskills.",
    "110149900221908962007/06/05 22:05:20bjornolfrThe correct link for Nethercite Ore is:\
\
http://www.wowhead.com/?quest=11018",
  },
  ["A Mysterious Portent70"] = {
    "1070617069npcUdalo21962npcAkama217009500Ashtongue Deathsworn1501105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "107063200840320082007/02/07 02:40:02ClickAkama is located in Warden's Cage, in the dungeon located below the demon stationed at approximatelly 58, 48 in Shadowmoon Valley. The follow up quest will require a 5-man team, so if you have time to spare, ask your party members to help.",
  },
  ["The Spirits Have Voices67"] = {
    "1071816765npcGarm Wolfbrother21950npcRexxar219841150110718210614310709410714510783610715",
    "107182408820240882007/01/24 23:36:15topsubAfter doing this quest it leads to http://www.wowhead.com/?quest=10614",
    "107183371970337192007/02/10 18:26:24HeathcliffTo see this guy you must complete a Blade's Edge quest called The Thunderspike (http://www.wowhead.com/?quest=10526), the beginning of which is from a dropped item in Bladespire Hold.",
  },
  ["Captain Tyralius70"] = {
    "1042217068npcFlesh Handler Viridius20450npcFlesh Handler Viridius2045012650The Consortium250",
    "1042248686111432112007/03/09 11:51:31thinnerThe key ends up in your keyring so you dont loot the key so check your key ring",
    "104222639060263902007/01/28 13:08:26TaggeerThis is extermly easy with flying mount, all u need to do is fly into a little crack next to warden, he goes on a pat pull him alone and then u can fly next to caption and free him without any problems",
    "10422151921111506472007/09/12 01:15:22apfhexI found the Warden at the back of a bunch of those pink bubble things (the Ether Prisons), by himself. Flew in and killed, got the key. Looks like he actually DOES pat between the back by the cliff edge, to over by his buddies. Didn't see him do it, might have blinked. But I did see him in both locations within a few minutes.\
\
It took be a VERY long time to find the Captains prison... it's a larger pink bubble by the cliff edge just to the SW of the Warden, behind the big floating guy.",
    "104229794550979452007/06/04 10:13:56shmoe010Try not to die while doing this quest. It is a long, long walk back to your corpse.",
    "104225741050574102007/03/26 08:49:49SuyashTo free Tyralius without aggro, just fly in from behind and unlock the prison :)",
    "1042225714490257142007/01/27 12:20:29CryptorchildYou need to first get the Warden's Key from the Warden, near the pink spheres section. (55,40) Then use the Key on Captain Tyralius's Prison at 52,42.",
    "104227781330778132007/05/04 16:30:00armaadifor clarifications purposes, he (Captain Tyralius's prison) is NOT with the other prisons. He is closer to where the three pillars are that are channeling lightning into some floating guy.\
\
If you have a flying mount you can drop down at the back of the captain's prison and unlock it without fear of aggroing anything.",
    "1042227250110272502007/01/29 16:07:42NyghtravenCorrect location of Tyralus's Prison is 53,41.\
\
Warden Key holder coords are correct. Like Crypto said 55,44.",
    "1042214995911778132007/09/06 17:00:42Tracekill\"Floating guy\" is Nexus Prince Haramand",
    "104225352021257142007/03/19 03:40:25Viper007BondMap: http://www.wowhead.com/?npc=20770",
    "104223560361257142007/02/14 01:05:20finalelf(55,40) is correct for Warden Icoshock",
  },
  ["Levixus the Soul Caller67"] = {
    "1025316764npcNitrin the Learned19844npcRamdor the Mad1941717450The Sha'tar500110227210228310231410251510252610253",
    "10253112730411067272007/06/29 07:04:38skywyzeI, too,  have soloed Levixus as a hunter (67 at the time). However, it is NOT as easy as some would have you believe. The only advice I can give that the others didn't mention before is the following:\
\
1. Have your pet on auto-growl and manually set it to attack every infernal as they're summoned. AoE effects like Thunderstomp and Screech are not good enough - you need your pet to growl to get sufficient aggro.\
2. Lay down frost traps (NOT freezing traps) every chance you get. Since Levixus himself is immune to slowing/freezing effects, he'll start walking way ahead of his infernals, thus buying you time.\
3. Do a Mend Pet every time you do a Call Pet. It'll need that health.\
4. Keep aspect of the pack/cheetah on at all times. \
5. Make sure you know where the camp is and what the shortest route to it is. I accidentally dragged Levixus into the middle of the wrong camp, dragging him way farther than I actually had to.\
6. Don't worry about doing damage. Save your mana for Mend Pet and trapping.\
7. Once you get to the camp and the guards start beating up Levixus, lay down the smack. I unleashed hell and still didn't get aggro over the guards. And even if I had, I could just have feigned death.\
\
Congratulations if you can accomplish this. Especially if you weren't 70 at the time. It's a remarkably interesting encounter in that it tests the skill of the player, rather than the character. I dare say that even an epicced out level 70 character couldn't solo Levixus in a flat face-to-face encounter. You have to use your wits to win. So if you manage, be proud. You've earned it.",
    "10253101339111004782007/06/09 12:12:57JazazzeI was going to do the same, but I didn't want to have the possibility of losing rep, so I took him down to the Ring of Observance and then to the meeting stone, which luckily happened to be populated by 2 groups that helped finish the last 20% off. :)",
    "10253131150101311502007/08/02 14:46:54mem5000Solo'd 70 protection paladin\
No kiting... just put my holy shield up, judged light and slugged it out with him and his adds right there on the steps.  Took forever to whittle him down...",
    "10253147790111463162007/09/01 18:28:49PolaritySolo'd at lvl 65. Ele shaman.  Pretty easy just kite him to the shatari base and be sure to run by the shatari warriors on your way there. Drop grounding totems when he casts cripple.",
    "10253157973101579732007/09/25 03:56:34beluntPut down Grounding totem, mana spring, pull him with Lightning Bolt, put Earth Elemental Totem, Earth Shield to Elemental and do any \"dps\" on him. Wasn't hard with full resto shaman (lvl 70). Nothing epic, 67+ q-rewards, and drops from normal instances, Imbued Netherweave Set and The Bringer of  Death",
    "102539074810907482007/05/26 04:06:41DirtypriestHis abilities are:\
Summons infernals on you and can cast mind control(not often, only does it if there are other enemies near by either NPC or PC).\
Can cast cripple, but if you run out of range before he finishes casting you can avoid it since...\
He walks VERY slow. Easy to kite.\
\
As a priest just keep VT and SW:P on him and dot the infernals so they don't pile up on you since they can run pretty fast. He only summons one at time but he can summon more so don't let it get out of hand. Quite easy to deal with the infernals while poor levixus tries to catch up. Conserve your mana. Bring some mana pots for the second try. Get a feel for it the first try and if you fail use the pots. Don't run too far. Stay at around max range so you can easily walk out of his cripple range when he casts. Or you can just dispel it but that costs mana. :P",
    "102534327521302822007/02/27 08:30:00RazhlokUsing Kazoni's technique worked best for me (70 Hunter). I used my pet and frost traps (AoE snare) to slow down the infernals and when I got to the camp I hit FD. When Levixus got to 60%, I popped up and let me pet get aggro and I did LIGHT DPS to speed things up. Its important that you don't get aggro or he will do dominate mind on you and make you attack the guards. If you kill a guard you will lose 1025 Shat'ar rep. He will try to dominate mind on your pet but your pet will always resist.",
    "102534970531236202007/03/11 18:57:22iconI haven't done this quest yet and I see the ancestors in Nagrand and the vendor in front of mana tombs, I guess seeing these is either rep based or level based.",
    "1025326309120263092007/01/28 10:19:37SlizenCord: 40,71",
    "10253106727101067272007/06/18 22:40:29NeroSanJust kited him to the camp as a level 68 arcane+fire mage and a 68 MS warr, he kept MCing the warr and casting cripple on her while i just kept aggro with fireblast etc, he walks really slow so you can easily outrun him :3\
And the adds can be rooted/ignored.\
Easy!",
    "102533028220302822007/02/03 22:37:33KaivaI solo'ed this as a 67 hunter by pulling him to the camp as described by others.\
\
1) clear 2-3 of the undead guys that may be in your path before attempting to kite levixus.  Don't spend too much time clearing, because they spawn fast.  Just kill a couple that are likely to be in your way.  I had \"track undead\" on so i could visually map an escape route as I kited.\
\
2) with aspect of chetah on, shoot him with a serpent sting and start running.  He runs slow, so periodically you'll need to back up, and shoot him again so he doesn't reset.\
\
3) when he summons infernos, i sent my pet in to attack them briefly, just to get them off me.  As soon as pet had agro, i put him back on follow so they wouldn't kill him too fast.  make sure not to stay in levixus casting range too long or he'll cripple you.  Shoot him fast then run away again.\
\
4) i also dropped fire traps once or twice along the way to reduce how often I had to run back and shoot him.",
    "10253104097101040972007/06/14 06:07:39FyraelSoloed him as level 67 hunter. He does a 15 second cripple, but he also runs very slow so i was able to stay ahead of him while my pet dps'ed. Made it to the Sha'tari Basecamp where the elite guards finished the job.\
\
Hunters, warlocks and mages should be able to solo this :)",
    "1025311487421236202007/07/03 09:46:34unitepunxActually, after completing the previous quest in this chain, Vision of the Dead, you will be able to see the ancient protectors wandering around Nagrand. After this quest, you'll be able to see them in Terrokar, in Allerian or Stonebreaker and Shatt.",
    "102536244761236202007/04/05 08:59:08ErinyesSeeing the Spirits in Nagrand is also related to the Greatmother Geyah quest line that starts here: http://www.wowhead.com/?quest=10044 .\
\
That is the line that ends with Thrall coming to Garadar, something every Horde player should want to see.\
\
You will probably want to complete this line to open up the next quest: http://www.wowhead.com/?quest=10164 before you try to finish the Greatmother Geyah line. Then you can complete two quests with one kill of Exarch Maladaar.",
    "102533719821302822007/02/16 19:16:28KazoniI did the same thing as Kaiva did with a few modifications.\
\
1)  Didn't bother clearing Undead just ran and threw pet on anything that aggro'd me\
\
2)  I opened with an Aimed shot, then serpent stinged him...and made sure I kept serpent sting on him.\
\
3)  I sent pet on the infernos and kept running.  Eventually they'll go out of range and pet will despawn.  Call pet and you're ready again.\
\
4)  I used Ice traps to catch infernos as well.  They run a bit faster than Levixus so it wasn't a problem making sure they caught the traps first. \
\
Ran him to the camp, feigned, and watched the beatdown :)\
\
67 Dwarf Hunter...hooah",
    "102533098931302822007/02/05 02:02:17DradeSolo'd as a 64 affliction warlock. I just kited him around the upper ring where he stands, down the first set of stairs, and back up the stairs where he spawns at. \
\
Either banish (sometimes risky, they tend to resist a lot) or Curse of Exhaustion the infernals, and they eventually despawn. Also, keep the felhunter out, as you can devour cripple off yourself.\
\
You'll need to make a wide circle when going up and down the stairs, and you will probably get hit with cripple (which is no problem if you are quick with your felhunter). If you cut the corner too sharp, he will evade and reset.",
    "1025311130721326312007/06/26 13:43:11mikroWell, when I wrote that I was only friendly with the Sha'tar so it looks like they must have either fixed the rep loss or you just got lucky =P.  \
\
Although, I am a prot warrior so I probably got aggro on the guards when I Demo shouted/TCed while mind controlled and then Levixus killed them.",
    "1025332631210326312007/02/08 09:22:35mikroBe careful if you kite him to the Sha'tari Base Camp.\
\
He can mind control you or the guards there and for every one that dies(even after the Mind control has ended), you lose 1250rep with the Sha'tar. No fun =(",
    "1025325953130259532007/01/27 19:31:18MisterPOnce you complete this chain you will receive this quest:\
http://www.wowhead.com/?quest=10164",
    "1025314923011236202007/09/05 01:57:50ariochivI've done Visions of the Dead, but haven't done this quest yet, and I can already see the ghosts in Terokkar, such as the infamous Horvon the Armorer in Auchindoun outside the Auchenai Crypts. So it seems pretty clear that it's the Visions quest and not this one that grants visibility. Which certainly makes sense, given the subject matter of the quest.",
    "102539129310912932007/05/26 20:18:47TangleFootWith the 2.1 patch it appears no longer possible to kite him a long distance. You can kite him a bit but he seems ready to return to his origin point if you go too far. He and his infernals don't do a lot of damage but more than you can reasonably expect to take solo. Bring a tank, healer and some dps.",
    "1025311252821912932007/06/28 20:03:24PaeganKiting still works fine as of 2.1.2, just did it.",
    "1025323620110236202007/01/24 10:05:41KeniaconHe's not soloable you should have atleast 3, tank, healer, dps could get the job done but he does spawn adds so an added mage would be good. \
\
After completion of this quest you will see ghosts in places you didnt see them before. Nagrand you will see Ancient Ancestors walking around and most importantly a vendor infront of the mana tombs. Mainly I have noticed you will see them around any city that has been destroyed at 1 time even Shattrah City.",
    "10253126900101269002007/07/26 00:42:11CiranI just finished this with lvl 70 druid solo. I kited him as instructed to the Sha'tari base camp and had some vindicators take off extra health on the way.\
\
Couple of things to note:\
 - helps a lot to have something to dispel Cripple\
 - helps to run around a lot to avoid hits from infernals - I found it easiest to just ignore them as much as possible\
 - make sure that you join the fight in the base camp with all of your DPS - you need to make considerable (don't know how much but failed once) damage to him to be able to loot him\
\
Other than that, one of the easiest kiting jobs I've had...",
    "10253162049101620492007/10/02 23:01:48bananastandDuo'd as a 70 feral druid and a 70 affliction warlock, not sure there was any doubt we could duo it but figured I would throw in my two cents.",
    "10253128420101284202007/07/28 21:45:21nite1Solo'd 70 Feral Druid.\
\
-Kited to the shatari camp with rank 1 moonfire(made sure to wear my tanking set in case i had to go bear form).\
-used entangling roots on the infernos.\
\
-made sure to avoid as many of the npc's in the area as I could.\
\
-Got him to the base camp, went cat form and unloaded on him as the elites tanked him.\
\
-Piece of cake. =)",
    "1025329042130290422007/02/01 16:54:26kelpuFollowing information is what I've seen as of 2/1/07:\
\
Spawns alone at 40,71 along the south ring of Auchindoun. Though he runs slow, he summons 2 infernals that run at normal speed. This makes kiting him a bit more of a challenge but not beyond doing. The first time I did him solo, I pulled him all the way over to the clefthoof area in the eastern part of the bone wastes. Running around in a circle with cheetah on till he dropped. \
\
The second time I was killing him, I decided to give a less exciting, somewhat cheesy, approach. I noticed that his adds, the infernals, had a 33 damage pulsing aura so I drug the pull through the outpost in the SW corner of the bone wastes. As I expected, the guards netted and mobbed them quickly.\
\
So the easiest way to do the quest would be to have a hunter friend kite them to the outpost and collect the book after. Cheese, but effective.\
\
One more important note: If you do melee him with a group, he casts cripple a lot so expect it to be a slow going fight. Also, his adds die after about 2 minutes from spawn time, but he recasts them while he's alive.",
    "102535040761236202007/03/13 04:22:10HyleTo see the vendor infront of the Auchenai Crypt, you need to do http://www.wowhead.com/?quest=10252 which is the step before this. But you get a quest from one of the \"dead\" once you complete this part of the chain.",
    "10253127558101275582007/07/27 05:46:31OglokaSoloed, lvl70 warlock with poor gear (turned 70 yesterday).\
\
I didn't want to loose any rep so I just kept kiting him, refreshing dots whenever they would run out and Bannishing the infernals when they got to close.\
\
He doesn't spawn both infernals at the same time, so I could bannish the first and keep kiting. by the time he spawned the second we were miles away from the first and it never had a chance to catch up. :-)",
    "102533414961236202007/02/11 15:12:09FarmbuyerThe repair vendor you speak of is actually in front of the Auchenai Crypts, near the quest NPC and the greatfather.\
\
The vendor in front of the mana tombs (\"Slim Shady\") is connected with Consortium repuation level.",
    "10253159404101594042007/09/27 12:34:24ShivacodeKited him to Shatari Base Camp as a 66 priest. Used Rank 1 SWP and VT to refresh his aggro when necessary, then as he got closer to the camp used max rank SWP to lay down enough damage so I'd get credit for the kill. Kept VE up on him in case infernals got to me, or I got adds. First Infernal he spawned, I hit it with a shadowfiend at which point he tried to MC it (its immune) and gave me a sec to throw on a quick Mind Flay. Started running again, when the infernals caught up started using PW:S and ran by the Vindicators on the way who rooted and killed infernals for me.\
\
Cripple was easy to deal with, a simple Dispel worked. Shadow Reach is absolutely necessary for this kite. Once I got to the base camp the elites took care of the infernals, but Levixus continued to chase me as I had done around 70% of his HP in DoT damage. At this point I was nearly OOM so I chugged a pot, kept dotting him and ran circles around the camp as the elites chased and beat him down. Collected my book, lost zero Shatar rep, got the nice healing gloves.",
    "10253145489101454892007/08/28 12:56:07AvaloniaAt 35,76 is a set of two Vindicators and very low spawn on the Warriors. I just took him to this spot and let the two Vindicators fight him. When he mced I fought the Vindicators, but they netted the infernals and when I wasn't mind controlled I was able to get some nice hits in on him with the Vindicators still tanking. When he killed one Vindicator he went to the other because I was mind controlled at the time. By the time he killed that one another one had respawned and again I was mind controlled so he attacked that one. This was probably the easiest time I've had with soloing a group quest...I was on a 66 druid.",
    "10253146316101463162007/08/30 00:01:44Jinx16Easy kite-solo as a Elemental Shaman, just drop grounding totems everytime he starts to cast cripple and stoneclaw when he summons an infernal.",
    "102535030630503062007/03/12 22:20:39msharpFYI: He has 56k of health, so you better think twice about trying to solo, gratz to those that did, though.",
    "1025310786321236202007/06/20 10:01:06babyhuntarHe's soloable I did with my 70 hunter. Kite him to west of auchindoun then run down to the sha'tar camp. \
If you can maintain distance with him he won't be able to cast mind-control or cripple. As for the infernals, I let pet tank all of them and my pet died right after Levixus got argro from the sha'tar guards by then he's almost dead. So finish him off quickly.\
And I more thing, try to avoid add as much as possible if you have add try trap them.\
If you use aspect of the cheetah and got dazed don't be worry he won't come after you that fast. If you get to you you're dead for sure hit like 1.3k per swing. \
Try 2 time and killed him",
    "10253125192201251922007/07/22 21:39:03McJesusIt took a few tries but I actually managed to kite him down to the Sha'tari camp as a 67 ret paladin by spamming rank 1 consecration while running. I also used exorcism to keep him from resetting if he missed a consecration. His infernals did a fair bit of damage to me but I ended up making it and the guards took over. I tried to lay down some damage after the guards had aggro but I ended up pulling him to me and I had to run away from the sheer damage he did and let the guards retake aggro.\
\
I ended up not getting credit for the kill. XP\
Him dominating guards was kinda amusing to me though.",
    "102534922150492212007/03/10 16:28:56Ryan2506He no longer wonders.",
    "10253151593101515932007/09/11 09:15:10dmniMake sure that you do the killing blow or you can't loot it (:",
    "10253155881201558812007/09/20 21:31:58siggboyHe is soloable without kiting him into the NPC camp.\
\
I did it with a lvl 70 BM hunter (some Karazhan epics, Ravager pet) by kiting him around the ring, down the stairs and back.  I kept the pet on him with Growl turned off, used Distracting Shots and Arcane Shots so he wouldn't aggro the pet for too long.  When the first infernal spawned, I froze it.  After the second infernal I used frost traps to slow them down.  I also used Mend Pet a few times, but pet health was never critical.  You can even stand there and use Steady/Auto on him a few times because he is so slow.\
\
After a few minutes he died, I did not go out of mana.  I did not use Aspect of the Cheetah.\
\
Actually this boss would be a REALLY nice recruitment test before hiring a hunter into an elite guild.",
  },
  ["Pick Your Part68"] = {
    "1020616867npcPapa Wheeler19645npcPapa Wheeler1964512000",
    "1020612225721250182007/07/17 14:03:36Shormoroi just did http://www.wowhead.com/?quest=10265 and then this guy gave me Pick your Part.",
    "102062501820250182007/01/26 11:09:45FreezahYou need to do 2 quests for Nether-Stalker Khay'ji http://www.wowhead.com/?npc=19880 before Papa Wheeler gives you this quest.\
\
Khay'ji also gives you a quest to kill those Zaxxis mobs, so take both quests at the same time.",
    "102066501830650182007/04/10 13:04:40mjmorrellLeads to http://www.wowhead.com/?quest=10232 and http://www.wowhead.com/?quest=10333",
    "102064647440464742007/03/05 10:13:27ZexionPair this quest up with:\
A Heap of Ethereals\
http://www.wowhead.com/?quest=10262",
    "1020625009120250092007/01/26 11:03:17Nippsie31,75, camp with the Zaxxis mobs.cylinders and boxed on the ground.",
    "102068671521250092007/05/21 08:28:17Dwutlenekfor those w/o coords mod:\
http://www.wowhead.com/?maps=3523:316759",
  },
  ["Socrethar's Shadow70"] = {
    "1040717067npcAnchorite Karja19467npcAnchorite Karja1946715800The Aldor350110407210410310409",
    "104075284030528402007/03/17 19:43:05KarggSolo'ed both as 70 Hunter. Just clear mobs to pull to a safe spot and let pet tank and once pet gets down too low in health, freezing trap to buy you some time to heal yourself and your pet. Have pet tank again and unload and trap again once pet gets too low. Rinse and repeat until done.\
\
For Hunters the last quest of this line gives you these gloves or this ring:\
\
Gloves\
http://www.wowhead.com/?item=30370 \
\
Ring\
http://www.wowhead.com/?item=30860 \
\
This ring is very similiar to another quest reward ring in Shadowmoon (http://www.wowhead.com/?item=30973)",
    "1040723956150239562007/01/24 19:00:41ProzenFound Forgemaster Morug at 37,27 (68 elite)\
Silroth at 41,19 (68 elite)",
    "104072778520277852007/01/30 16:10:18AwbeeMorug was significantly harder than Silroth.\
\
I was able to easily tank and spank Silroth with felguard but Morug required curse of doom and banish. Took 4 rank 2 dooms to kill him. also had to deal with about 4 pats between banishes. a lot of mobs will pat from all around.",
    "104078212510821252007/05/13 00:08:49Xyana007Combat Sword Rogue + Marksman Hunter.  Nuff Said.  [=D]",
    "104074007240400722007/02/21 17:15:02blueberySolo'd both as a 70 ret paladin, simply wore tanking gear (with 52% mitigation) and judged wisdom + seal of wisdom + blessing of light, and sat there auto attacking and healing and refreshing seal.\
\
for morug I cleared a few mobs then pulled him over the cliff to the west and I was not disturbed by any pats or mobs. this was necessary as it took me about 10 minutes to kill him :) (and was full mana at the end of fight, paladins are hacks!)",
    "104074069330406932007/02/22 17:46:54HeadWas able to kite to Stormspire elevator, there are two 71 elite guards there to help\
\
Make sure you do plenty of damage or you won't get credit for kill",
    "1040732944111250852007/02/09 02:40:19griyaprereq:\
\
http://www.wowhead.com/?quest=10381 for aldor.",
    "1040726501100265012007/01/28 16:19:29chowarthThis is the Aldor version of this quest. The Scryers version can be found here ( http://www.wowhead.com/?quest=10508 )",
    "1040735675300356752007/02/14 04:07:26AcumenSoloable by a 70 rogue. Premed / Cb hemo spec, With Drakefist, 1400ap , 8k hp.\
\
Morug:\
\
Has a \"Poison Splash\" Aoe that hits for 900ish with a 200+ dot over 10 seconds. The range seems to be about 15 yards. Casts about once every 30 seconds. \
\
Has a throw ability where he hurls his saw blade at you. Around a 30 yard range and hits for 900-1100 on 20% damage reduction.\
\
Average melee from 500-800.\
\
Definitely the harder of the two for this quest, but it can be soloed with proper use of cooldowns and some patience. Has about 29k hp ( according to mobhp )\
\
Make sure to clear a suitable area to fight just before you pull. Respawns will wipe you.\
\
You will want to keep crippling poison up for this fight.\
\
Start off with a CS > Shiv > Rupture then run  towards your cleared kill zone. Make sure to keep him in combat with deadly throw / ranged weapons. You will probably be hit with his saw blade attack, don't worry. \
\
As soon as he reachs your kill spot, Immediately hit evasion and reach 5 combo points. Keep doing white dps while saving your cp until evasion wears. Gouge into a kidney shot ( gouge is to prevent an unlucky parry / dodge / block ) Dps him during the ks and move backwards just before it wears off, hopefully he will be slowed and you can stay safely out of his melee range until your gouge cooldown comes back up.\
\
Use your blind early, and CoS out of his poison dot every time it is up. \
\
The fight should consist of brief periods of melee to gain combo points, followed by a gouge > kite > gouge > ks > melee > gouge repeat.\
\
You do NOT want to stay at range for a long period of time, long enough for you gouge cooldown to finish. Staying at range for too long will result in not having enough hp to finish the fight. Do not give him an extended window in which to poison you / saw attack. You should have a max of 6 seconds of kiting to preform before you run in to gouge unless a special misses.\
\
Use all your cooldowns early. This includes bandages and potions. They will probably refresh before you kill him.\
\
If your gouge / ks don't connect for some reason, just shiv him with cripple and kite some more. You have about 5-6 minutes to play with him before respawns of the spot you cleared return, so don't feel you have to rush the fight.\
\
Silroth:\
\
Has a \"chemical flames\" attack. Not as issue at all, just run out of it.\
\
Has another flame based attack, I didn't catch the name because it was so easy to interrupt. Takes about 3 seconds to cast. Just kick / gouge / whatever to get him to stop.\
\
Average melee on leather for 400-700\
\
If you soloed Morug first, this guy is a cakewalk.\
\
Similar strat to Morug . Clear an area to work in. This is the only part harder than Morug in some respects. There are many many more patrols by Silroth. I cleared a path west up upon a hill to where I could see the ecodome and fought him there.\
\
I used mind numbing poison main hand and cripple off hand for this fight.\
\
CS > Shiv > Rupture > Run to cleared area.\
\
Evasion tank it up till 5 CP then Gouge > Ks > Melee > Gouge etc. \
\
I could tank his damage much more easily than Morug's. With a liberal use of kick and a blind / bandage thrown in I didn't have to kite him much at all.\
\
He has about 10k hp less than Morug ( According to mobhp ) and seems to have less damage reduction.\
\
It may take you a few tries to get the hang of it, but this quest is definitely soloable by a decently geared rogue who knows how to handle the fight.",
    "104076620541356752007/04/12 18:07:11macallanThanks Acumen.  Level 68 rogue here, and that was the best description of rogue solo technique I've read.\
\
Cheers",
    "104077504641241152007/04/29 18:08:26MaltoAlso enslavable.\
\
I just enslaved it, cleared the whole camp with him and dismiss him when he's at about 5% hp. Deathcoil shadow bolt and he's dead. Loot.",
    "104079020920902092007/05/25 11:44:50mcmuffSoloable as a Holy Paladin. \
\
Just kite them simply with both Exorcism and Holy shock. Kite them to Stormspire and start running around outside the bubble of Stormspire. When 20% left then they're very slow and you can start using Hammer of Wrath. Very simpel.",
    "104074014631241152007/02/21 20:24:19BankshotAlso fearable and banishable.",
    "104079021531239562007/05/25 11:57:35MordritchForgemaster Morug: http://www.wowhead.com/?npc=20800\
Silroth: http://www.wowhead.com/?npc=20801",
    "104075609931241152007/03/23 21:11:22DoroleiI kited Morug to the base of Stormspire, where the guards helped me dispatch him.  :)",
    "104072411570241152007/01/25 00:50:51peesThese mobs can be snared/rooted. I was able to solo.",
    "104073286970328692007/02/08 22:53:17KyanaSoloed both as feral druid, in bear form.\
\
Morug does a poison attack, and a fairly weak physical attack, neither causing any major problems. Bashed once to cast one regrowth.\
\
Silroth have some fire attacks that hurts pretty bad, but otherwise is fairly unproblematic. Used frenzied regen once, and one Bash for regrowth.\
\
Be sure to clean the area around for mobs and any patrols, and pull as far away as possible. Was never interrupted by any other mobs while fighting Morug, but failed to notice a patrolling demoness and her imp before engaging Silroth. Luckily, they only attacked at the end of the fight.",
    "10407153171101531712007/09/15 01:48:02KelyEasily soloed as a lvl 70 MM hunter. Keep pulling your pet out of Silroth's flames (he'll stand still while he's channeling anyway, which makes it even easier) and keep mend pet always up. FD whenever he aggros to you (all too often with high dps and lack of BM for me). Easily done.\
\
Morug was marginally harder. Be sure to clear out all the other mobs around one side of him (remember there are patrols) so they don't interupt your shot rotation. Scatter shotted him a couple of times to give my pet more time to heal from mend pet. Other than that, still simple. (Don't try and pull your pet out of the acid spew, the loss of it's threat isn't worth the meagre amount of dmage you'll negate, plus I'm fairly sure it can still move while the acid is going.)",
    "104076249930624992007/04/05 10:58:33FinnKilled both elites solo as a protection paladin. I judged Wisdom + Seal of Wisdom and wore them down with exorcism and the usual holyshield/ret aura/BoSanctuary. I used my hammer of justice to stun and bandage. \
Pull them out into the open and keep walking backwards with Silroth so that his fire breath can't hit you.\
Takes a while but they were safe kills.",
    "104076945730694572007/04/19 03:32:04passion4codeSoloed very easily as an arcane / fire mage.  Stacked fire vulnerability (after pyroblast / slow combo for an intro) and flipped arcane power and continued to pummel them down.  Mobs around them where a bit of a hastle, but meh...more loot.",
    "104072508510250852007/01/26 13:03:40dead1020I can't seem to obtain this quest from Karja and there aren't any prereqs listed that I could find.. anyone know what I need to do to be able to get this quest?",
    "1040710042311902092007/06/07 22:44:58CaarasAlso solo'd both as Holy, but didn't kite anywhere.  Just went straight dps on them, JoC, SoR/JoR, Holy Shock, Exorsim, Holy Wrath, Avenging Wrath.  Had to heal twice on Silroth, 3 times on Morag.  600+ Spell dmg and and Demonslayer on Weapon.",
    "104076121950612192007/04/02 17:43:47ElastikI advise warriors to not bother trying to solo Morug. The poison attack can be avoided pretty easily, but the saw blade attack is spammed far too often both to outlast him and to brute-force him in zerker stance. I tried kiting him to the Stormspire, but I could not both damage him enough to get loot and get him to Stormspire without dying. Since you need to be within 30 yds to shoot him every few seconds you will eat a lot of saw blades on the way there. Even if I didn't eat any poison splashes he would have me down at 4-5k hp by the time I got to the Stormspire, and then you need to get him down to 50% (iirc for loot) before you can drag him to the guards. Get a group-mate for this one. \
\
If you for some reason have Morug's part but not Silroth you can solo him pretty easily. Both his abilities are very easy to avoid, and he has less hp than Morug.",
    "10407141831101418312007/08/21 17:45:42BMephThere's a quest in Shadowmoon Valley - Alliance: http://www.wowhead.com/?quest=10626 Horde: http://www.wowhead.com/?quest=10627 - with a similar strat for Warlocks: Enslave one, and use him to beat up the other. Since both are Enslavable, it's even easier than the SMV line. Plus, it's SOO more in line with Role- Play... >:)\
\
As a bonus, there are Consortium quests (http://www.wowhead.com/?quest=10290 http://www.wowhead.com/?quest=10293) to get crystals from the giants next door in the Netherstone area. You can turn this one in, get that one, re-Enslave the fresh spawn, and solo those quests, too.",
  },
  ["Defender's Oath70"] = {
    "1047170npcSoridormi19935npcSoridormi19935110460210467310471410475",
  },
  ["Trial and Error66"] = {
    "105666664npcDertrok21496npcDertrok2149611300110566210615",
    "105666038810603882007/04/01 02:52:25zachemanThe Infused Vekh'nir Crystal is stackable - all four of them. So you only need 1 room in you'r bag to pick them up. Thought the wands you get is not stackable! So you need 5 room in your bag totall, for the crystal and the wands.",
    "105663541410354142007/02/13 18:06:07djcsliepxIf you're a hunter and you would like the ogre to not become friendly to you after you use a wand, lay an ice trap and then use the wand. After you use the wand, you'll get credit, and then you can feign your death to get the ogre off you. This makes it easier because the ogres won't follow you around and suddenly and unpredictably turn hostile.",
    "105663335041333062007/02/09 21:54:30volishmitActually, I believe it begins after you complete the quest before that (the one that has you imbue the first crystal).",
    "1056621306110213062007/01/18 10:13:21ubermonkey77,75\
The ogre's have a little swirly around their heads. You can use all 4 wands on one ogre.",
    "105667439480743942007/04/28 12:13:32jackkbroTo clarify, the Vekh'nir mobs drop the crystals",
    "105667692211603882007/05/03 03:29:54meow524the wands vanish after using them... and you don't need to empty the wand case, just pull them out one by one if you're short on bag space.",
    "10566144155101441552007/08/26 03:20:36pyrochung93Wand one and wand four makes ur ogre a minion (wand one holds longer).  Wand 2 3 aggro",
    "105664954730495472007/03/11 12:04:42BanothI found the ogres at 71,74.. they are called Dullgrom Dredgers.\
You use the wands on the ogres with the concussion symbol on the head.",
    "105663359511333062007/02/10 13:11:51Becomingvolishmit is correct.  This quest and Understanding the Mok'Nathal are not connected.",
    "10566104331101043312007/06/14 14:21:01mikeofsotfYou can use more than one wand on an ogre, and you can use the wands on an ogre that's in combat as long as you don't get interrupted.",
    "1056623083211213062007/01/23 04:35:39pukkoThe crystals are found at 77, 75.\
The ogre slaves are found at 72, 74.",
    "10566154965111418122007/09/19 01:29:17MordrusYou do NOT need to complete this quest for the above quest to open up.  It was available for me after completing The Stones of Vekh'nir (http://www.wowhead.com/?quest=10565).",
    "10566123430101234302007/07/19 15:01:45FarrukIn my experience, you can use wand two and three whenever, but wand one and four have charm effects on them, so you have to wait for the first charm to wear off before you start the second one. I would suggest casting the wands in reverse order: 4, 3, 2, 1.\
\
(I could be terribly wrong)",
    "105662616671213062007/01/28 03:35:40micro23another great tip 4 wands one ogre  make sure you get 4 crystals and then do it at one time... 77, 75 and 72, 74 are good co ords.",
  },
  ["The Blood is Life63"] = {
    "959016359npcCaza'rez17558npcCaza'rez1755812950Thrallmar350",
    "959012060121422482007/07/14 13:57:35DR4545Horde quest: http://www.wowhead.com/?quest=9588\
\
Same name.",
  },
  ["On Nethery Wings70"] = {
    "1043817068npcProfessor Dabiri20907npcProfessor Dabiri2090712650The Consortium250110437210438310439",
    "10438153321101533212007/09/15 12:12:20HuskyTheHuskyTook me a little while to figure out, but you have to fly to the very top. I tried landing on the colored platform in the center of the top and it wouldnt work. Hopped on my mount and floating a little ways above that and it worked. Can use this item while on your mount. \
\
The netherdrake is overrated :P",
    "104385133620513362007/03/14 23:12:26msharpAye, you can't really see whats going on, just make sure you make the [Phase Disruptor] on a hot key, and keep spamming it, until it works.  When it does work, still keep the spamming up and you will complete quest.\
\
Also, if you lose the Phase Disruptor, talk to Professor Dabiri again to get another one.  Once you have another one, then you can talk to the Protectorate Netherdrake beside him and then you will have a dialogue to ride him for the \"bomb run\".",
    "1043819803120198032007/01/08 10:57:43ErindYou have to ride the Netherdrake he is standing next to and start spam clicking the bomb in your bag once you're close to Manaforge: Ultris.",
    "104385214760521472007/03/16 13:11:04SplitterI didn't even realize I could've used the drake - but I completed it anyways by using the Rocket Helmet I got in a previous quest to complete it. I launched up in the air and just bombed the Void Conduit as hard as I could, and mission success :)",
    "104383045130304512007/02/04 07:15:20MurkraiIf you have your own flying mount, you may opt to use it instead as well. Of course, who can resist flying a nether drake?",
    "104384274861379352007/02/26 12:35:26mmazingYou can in fact use your own mount, I did.\
\
I was looking on here to see if people w/o a flying mount could do it, and I saw the netherdrake >.<\
\
Anyway, yes, you can use your own mount, but I'm sure the netherdrake is more fun.",
    "104382702180270212007/01/29 09:33:19carstoneYou jump up on the Netherdrake, and it will take you to the top of the Mana forge\
Up there you use the item in your bagpack and nuke the void thingy in the middle of the manaforge :P\
very easy",
  },
  ["Zoya the Veridian Netherwing Drake70"] = {
    "1111470npcZoya23465npcZoya23465",
  },
  ["Delivering the Message70"] = {
    "1040617068npcImage of Commander Ameer20482npcImage of Commander Ameer2048212650The Consortium250110339210384310385410405510406610408",
    "104064298540429852007/02/26 19:00:09jestyrif you fail the quest by letting the guy die, you have to wait about 10 min before he respawns. pretty annoying, i thought it became broken after the demolitionist was killed.",
    "104066242350624232007/04/05 08:06:40ghostdriveworst quest ever.\
\
first the bug, \
\
make sure you are standing on the platform that summons the quest giver or else the escort NPC will not show.  Tested this numerous times, it only showed up for me while standing on the platform.\
\
Second, the design of the area.\
\
Mobs are tightly packed, here so be careful.  the problem with this quest is that there is way too much shit lying on the ground making it confusing to complete. I didn't know which way the npc would turn towards, he would turn right, and then left, making you aggro the mob to the right, not knowing that you don't have to kill it.\
\
Not to mention the distance from the quest area from the nearest rez point, way to go blizz on keeping me logged in for an extra 12 minutes to run to my corpse. \
\
Third, GG Bliz.\
\
trying to add lore to this quest makes it really stupid.  Not only to i have to deal with summoning the quest giver in a dangerous area, but the summoned NPC escort is just as stupid, i mean there are maybe 4 types of soloable quests in this game, why would you have to make this one any different by adding a summonable NPC in an aggroable area ? \
\
I give you 1/10 for effort, worst quest ever.\
\
By the way if your a mage, use mage armor its hella easier",
    "104068656420865642007/05/21 01:30:11NabopolasserThis quest is annoying at best. Managed to solo it 1st try but only because I read here first. Basically they need to make the spawn timers longer, or designate this as a group quest. I cleared out the path the image takes, and by the time I got back to the pad to begin the quest the mobs were already respawning. Now, I'm a mage so I kill fast. I can't even imagine prot warriors or holy priests having to do this.\
\
Flying had no noticeable impact, as all the mobs aggro'd him when he got in their range without me even near them. So, it may be a random bug that some people are fortunate enough to get.",
    "104066366220636622007/04/08 05:41:26cucmw5Extemely odd quest, possibly bugged. Holy Priest, lvl 70.\
\
I didnt realize the stupid hologram would just walk through the area aggroing everything in sight, not even stopping to wait. By the time I took aggro off the third mob, I was in over my head. I decide to run for my life as soon as the 4th and 5th adds came. I spammed the usual Renew/POM/Shield/Fear and ran out of the base, dragging 12+ mobs behind me.\
\
Living and finally de-aggroing, something VERY weird happened. The quest completed. I can only assume I aggro'd everything in a mile radius fearing and running out that nothing was left to attack the hologram. I won't complain, but this is not an easy task with one person.",
    "104065140620514062007/03/15 02:41:18decker12Before you begin, start at the Star Wars transporter tunnel thing at 56, 43. Work your way north towards the transport pad, killing everything in the way and even some stuff a bit out of the way. Hopefully, by the time you hit the pad and summon the demolitionist, everything south of you will have been cleared and you'll just have to deal with the 3 adds at the end.\
\
Strangely, the 3 adds at the end are pretty easy Nexus Stalkers, much like the ones you fought while questing at Area 52. Dunno why the Archons and Overlords wanna turn into them, but it does make finishing this quest much easier.",
    "104065133410513342007/03/14 23:02:59msharpNote, if you accepted this quest and the NPC (Demolishinist) didn't spawn immediately, then abandon quest and wait a few minutes.... There was a group beside me and when I accepted quest, the NPC didn't spawn. So I ran around a few mins looking for another spawn spot.... Wasn't until I abandon quest and talk to the NPC standing on the teleport pad, that I took the quest again and the escort NPC spawned this time.\
\
Oh and yes, definitely clear the path south first.",
    "104068124541768762007/05/11 06:20:43zang1983I'd have to agree that his quest is utterly stupid. An escort quest where the NPC doesn't even stop when they're hitting him, and the area FILLED with mobs. The tip about following on a flying mount does NOT work, so just ignore that. If you want to complete this, clear the entire path he's walking and then start the quest. Have fun :(",
    "104063344930334492007/02/10 05:02:42CryptorchildJust fight the stuff while you follow him best you can, when he gets to the conduit wait 2-3 seconds till the mobs spawn and pop an AE fear if you have it, or Frost Nova/Vanish/etc he'll be done within a second.",
    "104063841521293262007/02/18 23:27:11xryProDidn't work for me, he aggro'd mobs on the way.",
    "104069998210999822007/06/07 07:07:07wozhyIce Block removes the \"you can only summon a demotionalist every 10 minutes\" debuff",
    "1040631526151293262007/02/06 02:24:50fongMight be a good idea to clear the way first since he doesn't stop moving when he gets attacked. He wanders from the hologram machine south to the big pipe thing coming up from the water at 56, 42.\
\
In the end I just kept the mobs off him while he messed with the pipe, took him about 5 seconds before I got a completed message.",
    "104063847811293262007/02/19 02:30:44ThristanIm so glad i can ankh :)\
\
I didnt clear the mobs which i should have. First few mobs was ok to deal with, but to keep up with him and fight mobs who gets 30-40% damagereduction is really tough. By the end i had 5-6 mobs pwning me, and lucky as i am, quest was complete. I tried to run away with earthbind and stoneclaw and died. Ankhed and turned in :)",
    "10406111212301112122007/06/25 20:22:21FinsternisCompletely agreed - this quest is very annoying.  I only finished it because of the tips here.  It's really hard to clear a path because there are so many mobs and they respawn very fast and you don't know exactly what his path is the first time.  On top of that, he stops along the way to sightsee and make comments - he can't talk while he walks, he has to stop and gape at stuff.  Meanwhile the respawn timer is ticking and nearby mobs are getting closer.  I would have abandoned this quest if I hadn't needed the reward and wanted to finish the chain.",
    "104066719440671942007/04/14 15:18:21meladorAs others have said, make sure you've got the area to the south cleared before you accept this quest, because he WILL chain-pull the entire thing.  By the time I killed the first two, he'd aggroed three more and I was at half-health.\
\
And yes, after accepting the quest you get a 10-min debuff before you can try again.\
\
Only thing worse than an escort quest, is an escort quest with a NPC that doesn't even bother to pause on his route and had a 10-minute cooldown.\
\
Worst quest in netherstorm, IMO.",
    "104064223040422302007/02/25 16:24:59mysteri0usdrxthe absolute easiest way to do this is to clear out the mobs on the path, accept the quest, mount up, and then land on the building close to the portal.  when the 3 mobs summon, attack each of them so they evade bug.  they you complete the quest without needing to fight at all",
    "104068899530889952007/05/24 00:30:36CianCan priests mind soothe the mobs before he agroes them, or do they actually spawn to kill him as he walks down?",
    "10406119034101190342007/07/11 11:03:32Mothbersoloed as a 70 holy priest\
\
it was so easy, didnt clear at all i just killed the first guy he agroed and then got on my flying mount and hovered over him, he never agroed anyone else even passed through 3 ppl\
\
try that it worked for me",
  },
  ["Since Time Forgotten...68"] = {
    "1084316865npcLeoroxx22004npcLeoroxx2200412000110846210843310845",
    "108433864730386472007/02/19 10:05:36BewilderFor those of you confused about how to get to the coordinates, he is on top of the cliff, NOT down by Grulloc.  Just ride out West from Mok'Nathal",
    "108434867620486762007/03/09 11:11:50scepticYou can fight him on the ledge behind him by pulling him through the gap in that shack he sits in.  This allows you to watch for incoming npcs or hostile players, however he will knock you back so don't leave your backside to the cliff behind. :(",
    "108432451870245182007/01/25 15:57:33DaeiraCombine this quest together with http://www.wowhead.com/?item=31651",
    "108432836251245182007/01/31 15:27:27blacksuitQuest here:  http://www.wowhead.com/?quest=10851\
\
The quest giver is right by Leroxx.",
    "108432265110226512007/01/22 02:51:19xmagex+- 57 54 in Bladespire Outpost",
    "1084312966611486762007/07/31 07:22:19iconbe careful doing this - if you die you have a 10 min run back to your corpe",
    "1084326481121226512007/01/28 15:39:49micro2357. 55 right on... and you can also do \"the totems of my enemy\" good deal here!",
  },
  ["Neutralizing the Nethermancers70"] = {
    "1031517068npcNether-Stalker Oazul20341npcNether-Stalker Oazul2034112650The Consortium250",
    "103156005120600512007/03/31 08:36:36CubitussThe little elementals explode when their master is killed close enough to them, so concentrate your firepower on the nethermancers.",
    "103156621231453012007/04/12 18:17:05macallanThis was an easy solo for a general spec 68 rogue. Do it with \"A dark pact\". Go right into the Forge Ara building, you will see the overseer patrolling. His patrol time gives you adequate time to kill one of the four nethermancers arranged around the center. They don't add from their position closest to the center; wait for the overseer to pass, kill, heal, stealth. Move around the circle. You can easily kill the overseer in his patrol when he goes into his own room, but he re-gens quickly so be careful. After the first four, go outside and kill the Tinkers and Masters, (pull the first with a ranged throw or shot to the edge of the cliff), then kill the other two as you will. Cycle back inside for four more nethermancers, rinse and repeat.  For the sister in the dark pact, I killed one on the way up, and then the same one twice on the way down.  First kill one of the nethermancers by the cart near the cliff wall (pull here with a ranged shot to avoid her partner). Then wait for the sister to patrol. Easy kills if you don't miss your kick or KS to interupt their casts.",
    "1031513094511453012007/08/02 08:10:35ArkitanThanks for the tip, did this as a druid.  Before this I was trying to do this outside and there were a lot of adds.",
    "1031527211110272112007/01/29 15:15:03atraFound around 30, 38.",
    "103154530110453012007/03/02 19:12:03virtualchaosThis quest is not fun to solo.  Be prepared for multiple mob aggro often.",
    "103159821611600512007/06/04 18:13:43bronNot too bad of a quest; concentrate on the Nethermancers, as their adds will die when they do. Clear the sister patrol as she comes around and you should be fine. Respawn was fairly quick. Hardest part of the quest was dealing with the bloodfuries as i came over the bridge. The fairly good signet drop is another plus on this quest.",
    "10315110141211018412007/06/24 02:31:22MikeDVB69 Combat rogue ... not had any problems with them seeing thru stealth as long as I don't walk right over top of them.",
  },
  ["Stealing Back the Mushrooms64"] = {
    "970916461npcWatcher Leesa'oh17831npcWatcher Leesa'oh1783113350Cenarion Expedition3501969729701397024970859709",
    "970923110140231102007/01/23 06:21:47StarThe mushroom bridge is at 17, 14.  The above mentioned 16,16 coordinates are incorrect.",
    "97095737541392272007/03/26 07:26:57AvulsionSorry but the coords 16,16 is incorrect and it will lead you down to the edge. 17,14 is the right coords and entrance to the cave. Mobs around the area are lvl 63-64. Carefull, after you pick-up each box there will be a spawn. I got 2 drops and 8 from pick-up. Solo'd on a 61 Lock. GL.",
    "97091200801180792007/07/13 15:08:56blupacheIf you do follow here while she's planting the mushroom it can turn into a right mess. She walks right out into one of the Boglord's main patrol routes.\
\
From what I could tell in the carnage, the Boglord who eats the mushroom is a special spawn. The standard boglords will still attack her & I ended up fighting 4 simultaneously.\
\
That said, you're being nice to anyone following you if you do escort her... she can quite easily get herself killed. I've had to wait for her to respawn after someone left her to die a couple of times now.",
    "9709727532180792007/04/25 13:42:10MordarchIn other words, there are no sequel quests.",
    "9709297278180792007/02/02 22:25:43RavusShe walks about 50 yards, casts a nature spell (which is planting the shrooms you got) then this very large mushroom grows, and one of the bog lords runs up and eats it, he's a friendly mob and runs off. \
\
she then thanks you for helping find a food source for the bog lords, which will \"save the sporelings from the bog lords and save the bog lords from our wrath\" \
\
then goes back to her spot.",
    "9709807919080792006/12/07 00:07:01enasimaMushroom boxes are both a drop and actual boxes that you can loot. When looted the box beware of a 64 mob that will spawn and attack you.  When you turn this quest in, Leesa'oh heads east and plants a large mushroom.  There is no additional reward or quest, I do not see any reason to follow her unless you're interested in those aspects of the game.",
    "9709993962180792007/06/06 10:58:27Toloran@Ravus\
For me, that is what happened the first time I did the quest. The second time, she walked out there, cast the spell, and then the mushroom grew huge. However, instead of thanking her/turning-friendly, the bog lord attacked and killed her. XD",
    "97092570430257042007/01/27 12:03:11Furion12Confirmed, mushroom bridge is at 17, 17. Cross it, and both the mobs drop the boxes as well as objects on the ground, it seemed to me that occasionally the boxes would spawn mobs, seemed to me about 2/3 would spawn mobs.",
    "97095248840524882007/03/17 04:35:38ZerosumIf you're Horde, you probably want to do http://www.wowhead.com/?quest=9823 at the same time (Us or Them).",
    "97096932121524882007/04/18 19:05:09FlimflamdwAn interesting observation in this quest is if some normal bog lords (not the friendly one) come toward her when she spawns the big mushroom, they'll start attacking her and kill her. She is insanely weak against these mobs. Takes like 5 minutes to respawn her. It's pretty funny, really.\
\
(Edit: Oops, meant for this to be a general reply, not a reply to someone else)",
    "97099548620954862007/06/01 16:23:33kiddxFYI I did the Impending Attack quest while otw up and I got my first box of mushrooms from the Ango'rosh boss",
    "9709142386201423862007/08/22 16:46:11Pooslavemasterl got all 10 in the cave on the little island north of the camp. The coords for the entrance of the cave are 17,9. You can kill the ogres there and they'll drop the mushrooms, you can open the boxes and get boxes of mushrooms, and every time you open a box an ogre will spawn and he may drop a box of mushrooms. :D",
  },
  ["What Happens in Terokkar Stays in Terokkar64"] = {
    "1000816462npcShadowstalker Kaide18566npcShadowstalker Kaide1856610750",
    "1000841461100414612007/02/24 06:07:56gerwimCoords 67,53 for Bonechewer Ruins",
    "10008135516101355162007/08/10 16:19:12adamb10Watch out for the pats on wolfs.  I was killing a devestator when 5 of them came and killed me.",
    "100088322330832232007/05/15 01:22:38iluvsleepThere's a back entrance to the Bonechewer Ruins at 68,55.  Less mobs to fight through to get into the ruins itself.",
    "10008112019111117432007/06/27 19:33:55MoopyClearly a reference to the famous \"What Happens In Vegas Stays In Vegas\" tag line.\
\
L2popculture.",
    "100081186930118692006/12/08 23:46:57enasimaBack to Bonechewer ruins for this one.  The Backbreakers and Devestaters are littered throughout the center of the camp, so you'll have to fight your way through the peons to get to em.  Easy kills, non elites.  \
\
Suggestion:  Pair this quest up with The Firewing Liaison (http://www.wowhead.com/?quest=10003 ). Both quest objectives are located in this general area.",
    "10008121802211117432007/07/16 19:06:05duhgrateoneor toby keith, what happens in mexico stays in mexico :P",
  },
  ["Restorer's Pledge70"] = {
    "1046170npcSoridormi19935npcSoridormi19935110461210465310469410473",
    "10461124430101244302007/07/21 09:15:32DammasaAccording to latest information generated on the 2.2 patch, trash kills (at least the starting waves) will give about 3 rep with the Scale of the Sand per kill. Not sure if this is limited to those starting waves or what boss kills will be worth.\
\
Either way, this ring is pretty nice considering the lack of gear which fills this particular niche for healers. This particular ring falls in line with gear like the ring for turning in the head of Magtheridon, the heroic turn-in's, the staff off Maggie, etc... good healing gear with some decent (but not overwhelming) item points allocated to survival, as well as distance healing for any class in the form of mana per five. Good piece for any healer, as I see it.",
    "10461119340101193402007/07/12 01:40:24SandaiyoYou can choose this ring if you are Friendly with The Scale of the Sands.\
\
CoT 3 give u reputation with this Faction.",
    "10461107058101070582007/06/19 10:26:26FelfireMuch like the Violet Eye Signets, if you choose the wrong ring or the wrong quest, you cannot swap back at the next reputation level. However, once you reach \"Exalted\" the option to exchange your ring for the correct one becomes available.",
    "10461126482101264822007/07/25 09:16:04TheololYou get Friendly reputation and access to the first ring as you complete Hyjal attunement with Soridormi (\"The Vials of Eternity\" quest).\
\
Official site list of all the rings from reputation with Scale of the Sands (only obtainable from Caverns of Time: Mount Hyjal raid instance), including the last version at Exalted:\
\
http://wow-europe.com/en/info/basics/factions/scaleofsands/index.html\
\
Not aware of the last quest's name, but this ring's version when you reach Exalted reputation is this:\
\
Band of the Eternal Restorer\
\
Binds when picked up\
Unique\
Finger\
+28 Stamina\
+25 Intellect\
Equip: Increases healing done by spells and effects by up to 64.\
Equip: Restores 10 mana per 5 sec.\
Equip: Your healing spells have a chance to increase your healing by 175 for 10 secs.\
\
Which easily makes it one of the best (if not the best) healer rings available at the moment, item level estimated at 152. Would welcome solid info on the procc myself.\
\
However, trash mobs in Hyjal aren't currently giving the reputation they should, which is supposed to be patched soon.",
  },
  ["Creatures of the Eco-Domes69"] = {
    "1042716967npcAurine Moonblaze20871npcAurine Moonblaze2087112300Cenarion Expedition250110426210427310429",
    "1042712037921781362007/07/14 04:02:38gunrunnerIf you tag something while it's stunned you won't get credit. Mace spec rogues beware!",
    "104272639160263912007/01/28 13:11:05RageLaoThis quest has another bug. Depending on what pack of stags you fight, you will or will not get credit for tagging.\
\
The stags near the spire seem to work, however, the further away they are, they do not give credit.",
    "104272668731263912007/01/28 21:33:42HellvectorConfirmed, the pack at 43, 30 does work, every other location I tried seemed to be broken. This is as of 1/28/07.",
    "104277813610781362007/05/05 10:22:25robinhood72As a enhancement shammy I had to turn off WF I was having WF proc before I could hit tag and killing the mobs.",
    "104275077210507722007/03/13 21:41:34chaoticdreamsThe area at 46,31 has about 4-5 of them. The does called for help, but none of them came to attack me. If you stay in that area, you can just keep tagging Talbuks non-stop. \
\
Hint: Use the Talbuk Tagger when it says in your chat, \"Talbuk Doe seems to have weakened.\" I usually got that message when they were about 15-20% hp remaining.\
\
Hope this helps.",
    "1042713215911313542007/08/04 12:38:12uigrad40,35 worked great for me.  It was much better than the spot I used the first time.\
\
It may seem obvious, but go for the males before the females.  Also, the females will call other females or males.\
\
Use the device once the emote occurs.  I found that the color of the device will change from \"disabled\" to \"enabled\" about half a second before the emote occurs, so I ended up just watching it. \
\
You can also just watch the percentage health of the beast.  Once it drops below 20%, go for it.",
    "104275967120596712007/03/30 11:07:30KatsomotoAmazingly easy, just kill the sires and tag the does.  The does only go down for a couple seconds so you can tag them over and over, jsut killthe sires, not worth the hassle.",
    "104275853030585302007/03/28 09:05:23mpoy70Confirmed 43, 30 works.",
    "104274263130426312007/02/26 09:41:17LilyYou can also go back and forth between two Talbuk Sires/Does, and tag the same ones over and over. \
\
First one gets tagged, then go for the second.\
Second one gets tagged, and the first has woken up.\
Repeat, etc etc.\
\
Very reminiscent of tranquilizing guards in another game, actually.",
    "104274232620423262007/02/25 19:46:48djcsliepxSince you aren't actually killing them, you will not be able to loot the animals involved in this quest after tagging them.",
    "104274676110467612007/03/05 20:27:30recrudescefind two sires and altenate betweent them.  if you attack the does, they'll call for the sires to assist them.\
\
if the 2 sires are far enough apart, you can drop one, then go back to the previous and just rotate between them :D",
    "104273135450313542007/02/05 17:05:55IxoArgentDawnThere is a perfect spot for this at 40.35. There is 5 of those talbuks ( 1 hostile and 4 neutral ) that keep 'respawning' very very fast. You can do this in 5 mins. Good luck.",
    "104272677630267762007/01/29 00:32:13hamboneIt bugged for me as well, so I just abandoned and accepted again and followed the advice above.",
    "1042729250151291092007/02/02 01:43:23Skosiris4g 10s (money reward for completing the quest) +\
7g 38s (money compensation at level 70)\
\
= 11g 48s",
  },
  ["Missing Friends64"] = {
    "1085216462npcEthan22365npcEthan2236510750Lower City250",
    "1085223365131226812007/01/23 15:55:50PiloufWhatch out not to open the cage if there isn't anyone inside, you'll lose a key...",
    "108525751610575162007/03/26 13:01:39grinninghanisPerhaps the drop rate has changed. I was getting a key for every 2-3 Mobs I killed. By the end of the quest I actually had 2 spare keys left.....",
    "1085222098200220982007/01/20 13:55:24Jessi330You cannot get this quest until you complete one from Rilak the Redeemed in Shattrath City.",
    "1085230787110307872007/02/04 18:56:43CBR1kboyIt's most efficient if you do this in a group:\
\
More people means more mob kills which means faster key accumulation.\
\
If one person burns a key, everyone in the group gets the kids. These are \"free\" kids for the party members who did not use their key.\
\
Multiple people can hit multiple cages.\
\
Get a party of 5 and do this quest in 5-10 minutes, easily.",
    "1085210953671220982007/06/22 19:57:26DoroleiThe Eyes of Skettis (http://www.wowhead.com/?quest=10847) must be completed first. Rilak then sends you to the Refugee Caravan. Talking to the NPC in the Caravan opens up this quest, as well as Veil Skith: Darkstone of Terokk (http://www.wowhead.com/?quest=10839).\
\
You might still have Stymying the Arakkoa (http://www.wowhead.com/?quest=9986) and The Outcast's Plight (http://www.wowhead.com/?quest=10917) to finish up as well.\
\
A Personal Favor (http://www.wowhead.com/?quest=10112) is also good to do.",
    "1085224335260243352007/01/25 10:33:50ChudzLoc: 31.41",
    "108524554130455412007/03/03 12:23:53DarkhideAs soon as you turn in http://www.wowhead.com/?quest=10849 (Seek out Kirrik) the \"!\" appears on Ethan.",
    "1085211592331977202007/07/05 09:42:19wingmanno, i have 600/3000 neutral and he gave me the quest. Just do Eye of Skettis and Rilak the Redeemed.",
    "1085218462430184622006/12/29 14:10:27LustralCaptive children are freed from Veil Skith Cages at the Skith camp south of Shattrath by using Veil Skith Prison Keys.  The keys drop from both the Dreadhawk's and Windrippers at the camp, at about a 20-25% rate.\
\
There are four cages at the camp, two on the ground (one on the east side another on the west side toward the  western tree tower), and two up in the trees (one on each tree top).  The ground cages free 2 children each and the tree cages free 4 each, so it's more efficient to use keys on the tree cages whenever the children have respawned inside those.",
    "1085222681150226812007/01/22 03:57:37GrandBretonKids will add up in a cage over time, its not random. However many kids are in the cage is how much you get.",
    "10852158471101584712007/09/25 22:02:55luraiId like to also let ppl knwo that u onli need to get four keys u dont have to waste time try and grind for 12 keys. I actualy oni needed 3",
    "108527311220731122007/04/26 04:05:48StivertonWhen you release the children they sometimes say \"Woot!\", a little bit of humor from the devs.",
    "1085215841511307872007/09/25 20:17:21bEwaReI did it solo in 5-10 mins...\
You don't need the party. Its easily doable solo.",
    "108528378420837842007/05/16 01:19:36mrb4b00drop rate is sufficient enough that by the time you clear to the cages, you'll have enough keys.  The children are locked within 3 cages I believe, just follow the ramp and go up the tree houses and you'll free all of them.\
\
The tank reward is awesome too.",
    "108523167240316722007/02/06 10:42:08Madmike420The drop rate on this for me was about one out of every five. Took me about 5 total keys to get all the little rascals",
  },
  ["Jorus the Cobalt Netherwing Drake70"] = {
    "1110970npcJorus23462npcJorus23462",
  },
  ["Message to the Daggerfen64"] = {
    "1011816462npcShadow Hunter Denjai18013npcShadow Hunter Denjai1801310750Darkspear Trolls250",
    "101182206370220632007/01/20 12:39:43dolemite01Received the Quest after doing 'Impending Attacks'\
http://www.wowhead.com/?quest=9822",
    "1011821491100214912007/01/18 21:04:43dr0beBoth can be found at 25,25. the Muckdwellers are everywhere, assassins can be found everywhere as well but their are stealthed.",
    "101183724110372412007/02/16 21:11:39OrikPull with ranged weapons or spell. You might aggro a assasin near by.",
    "10118158227101582272007/09/25 14:58:05ravenarkVery hard quest for warriors, the Muckdwellers deal major damage with their paralysis and run away right as you get paralyzed, aggroing more guys.  The assassins are easy to kill, but often times you become paralyzed by the muckdweller debuff during a fight with an assassin.  Tedious, but do-able.  Pull with a ranged weapon and you'll be okay, so as to ensure they dont flee into stealthers.",
    "10118112502301125022007/06/28 18:42:56Bludai did this quest in conjunction with http://www.wowhead.com/?quest=10117",
    "1011812601511220632007/07/24 12:13:49wrxxConfirmed, I had been looking for that quest. Thanks",
  },
  ["Cohlien Frostweaver69"] = {
    "103076967itemCohlien's Cap29236npcCustodian Dieworth1948812300",
    "103072400320240032007/01/24 20:23:37EosforosAlso note that the Footlocker is extremely small compairing to the other furnitures, so search the area well. The coords have been mentioned already.",
    "10307435359043532006/11/25 10:43:50nullzoneThere are 4 quests which start from a item dropped by their owners. You only need to hand on those items to their homes.\
\
To complete Abjurist Belmara go to 55.5,86.5\
To complete Conjurer Luminrath go to 56.4, 87.8\
To complete Cohlien Frostweaver go to 55,87\
To complete Battle-Mage Dathric go to 56.9,86.8 (he is located in 60.88/townhall and drops too the \"Annals of Kirin'Var\", item necessary to finish \"The Annals of Kirin'Var\" quest).",
    "1030714669911256572007/08/30 14:50:26biggdThis is very true just go to the north west corner and use the hat it will put it away for you. The Foot Locker is very easy to miss.",
    "1030725657130256572007/01/27 11:05:36haracasTo help and clarify, the house is \"L\" shaped and the footlocker is in the northern corner amongst that junk as seen in the SS.",
    "10307607707143532007/04/01 22:39:11yurchAbjurist Belmara\
http://www.wowhead.com/?quest=10305\
\
Conjurer Luminrath\
http://www.wowhead.com/?quest=10306\
\
Cohlien Frostweaver\
http://www.wowhead.com/?quest=10307\
\
Battle-Mage Dathric\
http://www.wowhead.com/?quest=10182",
    "103076698160669812007/04/14 04:14:35alcyThe footlocker is in the first floor of a broken, L-shaped building. Check my screenshot for larger view.\
\
Coords: 55,1 - 87,5",
    "103074075121369792007/02/22 20:00:49JonseCorrection, he will no longer be aggresive towards you after accepting the quest.",
    "103073697930369792007/02/16 12:01:45devomorphAfter completing this quest. Cohlien Frostweaver will no longer be aggressive towards you - makes finishing other quests in the area a bit easier.",
    "10307659046143532007/04/12 05:46:17TextaAfter completing these quests the NPC's which you have set to rest are no longer hostile. They are neutral towards you.",
    "103077157510715752007/04/23 11:15:12MordritchTo show the co-ords for this quest on a map: http://www.wowhead.com/?maps=3523:551875",
    "103077124811369792007/04/22 20:23:07qutharHe was still hostile towards me after i accepted the quest, but he was neutral after i completed it.",
  },
  ["That Little Extra Kick68"] = {
    "1019916867npcBoots19617npcBoots1961712000110342210199",
    "1019926104150261042007/01/28 01:20:45TorturedI found mine around 44, 70.",
    "1019935627110356272007/02/14 01:59:51HemlockeBe sure to stick around and watch the ensuing scene with the goblins when you turn this in. Funny stuff.",
    "1019927219400272192007/01/29 15:24:51NyranLarge groupings at 45, 72.",
    "101993182861272192007/02/06 17:44:03ModernDayDarwinConfirmed coordinates.  Also a good place to farm motes of mana.",
    "10199157877101578772007/09/24 23:01:12bigearlxThe addition of Nuramoc to the area has made this quest a nightmare, plus the drop rate is severely out of whack - 3 stingers in 50 kills.  What astonishingly obnoxious behavior by Blizzard.",
    "101994750241272192007/03/07 06:23:00naikuConfirmed but Nuramoc (rare elite) http://www.wowhead.com/?npc=20932 likes to nuke you from the sky.  so be careful.",
  },
  ["The Ashtongue Tribe70"] = {
    "1061917068npcVindicator Aluumen21822npcVindicator Aluumen2182212650The Aldor250110619210816",
    "106199949320994932007/06/06 13:25:19GolzernurfBe cautious while doing this quest, it is soo easy to over aggro because of how tightly the mobs are packed together",
    "106192847460284742007/01/31 18:13:31karokajokaThe coordinates here are wrong.  Proper Coordinates are 59.37 or so.",
    "10619158060101580602007/09/25 09:30:20shexnado this quest along with [url=http://www.wowhead.com/?quest=10568]Tablets of Baa'ri[/url]\
Cords to the entrance: 61,38",
    "1061911377411856642007/07/01 09:33:19muabdibactually the folllow up quest is possibly the worst random quest in the game. gg",
  },
  ["Kindness70"] = {
    "10804170npcMordenai22113npcMordenai22113110804210811310814410836510837610854710858810866910870",
    "1080444688231235072007/03/01 16:28:40defektungeWhen you feed the drakes, make sure you don't have Lightning Shield or any other similar buff on you. After eating, the drake will cast some harmless effect on you (doesn't show up in the log so I don't know what it does), which while completely harmless will still cause such defensive shields to \"attack back\"... causing the dragon to aggro and come after you. You still get quest credit, but you'll have an angry lvl70 elite chasing you.",
    "108042350780235072007/01/24 05:27:26EminenceAccording to worldofraids.com this quest chain gives 42000 rep with \"netherwing\", so you end up at neutral reputation, and I guess you can then start some other quests :)",
    "1080429599210295992007/02/02 18:05:08swiftdemiseIf you save up all the meats to place down one after another, make sure you don't put them down in the same spot.  The drakes get a \"full\" debuff and no nearby drakes will come down to eat, so you'll waste meat doing that.",
    "108045272461295992007/03/17 15:11:46clovis6780Since the meat has a cooldown of 30 seconds, it is probably best to lay down the meat immediately when you pick it up so that you don't have downtime just laying it down after you've picked up all the meats required.",
    "108046115740611572007/04/02 15:38:06greengooVerified: You can kill Netherstorm Netherdrakes (by switching to \"at war\") In order to skin them or complete quests and NOT LOSE REP.",
    "1080461003101609952007/04/02 10:58:52DubbillOnce you hit neutral with Netherwing you can toggle At War in your reputation panel. You can then kill Netherdrakes without penalty to your reputation.",
    "108046466210646622007/04/09 22:18:03NobodyYouKnow<b>Mobs</b>\
The rocknail flayers do a physical debuff called \"flayer flesh\", which increases the physical damage you take by 87ish damage you take for the next 15 seconds. Sadly, there is about one rocknail flayer per spawn. However, there is at least 10 different Rocknail spawns so lack of mobs shouldn't be an issue.\
\
The rocknail rippers do a physical debuff called rend flesh, which is basicly a DoT. The damage DoT does is also effected by \"flayer flesh\". The rocknail flayers are bigger than the rocknail rippers. \
\
Both the rocknail flayers and the rocknail rippers are melee. They do not cast anything.\
\
Watch out for Ruul, an elite lvl 68-72 mob that wanders around the area. From a distance Ruul looks like a very large dragonkin (about two times larger than the drakes), but that is actually Ruul's mount.\
\
[b]Drops[/b]\
The Rockanil Flayers drop a Rocknail Flayer Carcass at least 99% per kill. The rocknail rippers drop one Rocknail Flayer Giblets at least 99% per kill. If you have five rocknail flayer giblets, you can find it in your bag and right click on it to turn it into a Rocknail Flayer Carcass. For this reason, you want to kill the Rocknail Flayers as much as possible. \
\
[b]Feeding the drakes[/b]\
There are two ways of doing this. \
\
The first way is:\
Once you have one Rocknail flayer carcass, try to find a drake. They tend to fly 100-200 yards above the ground. Once you can see one, target it and then use the rocknail flayer carcass. If you do not target a drake first, you will get a red system error saying no target. It takes about four seconds for you to drop the rocknail flayer carcass. When you do you have to stick around for up to 30 seconds before the drake you targeted lands on the ground and starts to eat the rocknail flayer carcass. Once the drake has eaten the carcass, it will have a debuff called fed. You do not get credit for feeding it until the drake lands, eats the carcass, and says something in draconic. Do not try to feed a drake with a feed debuff. This will only result in you waisting your carcasses. For this reason this quest can be a bit of a pain on PvP servers.\
\
The second way is this:\
First gather up eight rocknail flayer carcass. Then head to 67, 52. There are at least 10 hungry drakes there at any given time. Although ruul goes through the area, it is very easy to avoid him if you are watching out for him.  It's virtually impossible to aggro any of the rocknails unless you aren't watching what your doing.\
Target a drake and then use a rocknail flayer carcass there. It will take about three seconds for you to drop it. When you do you have to stick around for up to 30 seconds before the drake you targeted lands on the ground and starts to eat the rocknail flayer carcass. Once the drake has eaten the carcass, it will have a debuff called fed. You do not get credit for feeding it until the drake lands, eats the carcass, and says something in draconic. Do not try to feed a drake with a feed debuff. The problem with this way is the rocknail carcass has a 30 seconds cooldown, so you can only use a rocknail caracass once every 30 seconds.",
    "1080424616470246162007/01/25 19:09:12TomedKill the bigger Rocknails in order to get an entire carcass. Otherwise, the smaller ones drop an item that you need 5 of to combine into a carcass.",
    "1080432677630326772007/02/08 13:55:17greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "108047113141646622007/04/22 16:12:04Elementx...you don't have to target the Drakes.  Just click on the carcass and drop it anywhere.  One will land and eat it.",
    "10804103202101032022007/06/12 16:22:03PeterTI completed this chain as far as it went before the 2.1 patch. I just went back to that area to continue it, and discovered that I am once again hated, but cannot get the quest again from the initial quest giver. \
\
Has anyone else dealt with this? I don't mind having to do the chain again, but I can't seem to start it.....",
    "1080475305130753052007/04/30 06:07:13AisenfaireTrivia:  The dragons will eat the carcass and then tell you, \"Belan shi karkun\", which is apparently Draconic for \"Thank you, mortal.\"",
    "108047841621235072007/05/06 00:09:48sylverfyreAlso make sure you dont have a searing totem or aggressive pet out, or it will attack the drake.  (defensive pet may react as well to the 'harmless spell' they cast on you and aggro the drake, I don't know.)",
    "108048219711772552007/05/13 03:15:24AvilisterConfirmed that 70 is required. It was gray for me at 69.",
    "108042460631235072007/01/25 18:44:42MmboogerKill the 'Rocknail' dudes around the crystals in the area and they drop an item, use that to feed the drakes.",
    "10804130421101304212007/08/01 10:33:21blupacheBe warned: because the drake's you're feeding are hostile (red), any auto-attack 'stuff' you have active will go for them.\
\
In my case, my Searing Totem opened fire on the drake the moment it got within range. I assume something similar, like a hunter pet on aggressive, would do the same. This both leaves you with a ~69 elite to fight and doesn't count as a successful feeding.",
  },
  ["What Illidan Wants, Illidan Gets...70"] = {
    "105777068npcBorak, Son of Oronok21293npcBorak, Son of Oronok212939500110546210547310550410570510576610577710578810579",
    "105773399070339902007/02/11 08:43:23dcfluegelLanded around 47, 73 - in hills behind... (just south of Ruusk)... pulled and killed the two patrolling dragonhawks, put on disguise and sauntered in... easy money.",
    "105774665510466552007/03/05 16:28:29StassomAfter I finished the dialogue with Ruusk my disguise removed itself and I was instantly killed.",
    "105772768151261132007/01/30 12:57:39lumianDon't feign death either ><",
    "1057754853441261132007/03/21 13:39:48mywarriorYou know what, DO NOT DO ANYTHING when disguised.\
\
Put on disguise, walk to Grand Commander Ruusk, speak to him, walk away.",
    "1057712715811456912007/07/26 12:52:55LorimI put on the disguise while mounted, walked up and talked to him mounted, and flew away, all the while still disguised. Maybe its a glitch, but thats how it worked for me",
    "1057726113170261132007/01/28 01:35:53ashleydangerI found out the hard way that you shouldnt try to mount directly infront of Ruusk and his guards while wearing the disguise...  It breaks the disguise and you get trounced by all three of them immediately.  Ruusk hits a clothie like me for 3.5k or so.  oops.",
    "1057730591120305912007/02/04 12:20:43marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1057725049230250492007/01/26 11:46:28GohanDDCRuusk is at 46, 72.",
    "105774569120456912007/03/03 18:46:28shreevbGo to hill behind, eliminate Dragon hawks between you and him.\
Dismiss pets\
Put on disguise\
Go chat\
Go back to hill\
Mount Up!",
    "105773819840381982007/02/18 14:45:25WedmarkWatch out for Eclipsion Dragonhawks, they see trough the Disguise.",
    "10577150007111156602007/09/06 18:47:03jlarsenThis worked for me also, fly up to the base where he's at, put on disguise and fly away, never had to dismount",
    "105776708551261132007/04/14 11:05:27LorielYeah I tried putting on the disguise while way up in the air on my flying mount....ouch.  It dismounts you and you fall to your demise.",
    "105773424570342452007/02/11 18:34:17d3naliiYeah ... best bet? Don't cast, or use abilities, at all. I just rebuffed my Fel Armour and the costume dropped. Good news is, however, Borak will gladly give you another costume if you talk to him again.",
    "105775485221261132007/03/21 13:38:39mywarriorDon't try and mine neither",
    "105775274311466552007/03/17 16:05:50modctekDon't hang around after completing the dialog. The disguise will poof quickly. I found this out as I was trying to get a screenshot of myself near the camp. >_<",
    "105777735111261132007/05/03 22:37:53aigganDon't jump off the hill behind the tent he is in. Seems that any amount of damage breaks the disguise.",
    "105773995350399532007/02/21 13:23:24caseyI thought it would be cool to just kinda para-trooper in. So I dismounted above him, put on the disguise mid-air, took fall damage, and the disguise was wiped. I got owned. :(",
    "105773661291345432007/02/15 19:58:41KovaziStuff in \"s is what he says, else is what you say.\
\
\"Who dares interrupt the Grand Commander?\"\
I bring word from Lord Illidan.\
\"I'm listening.\"\
The cipher fragment is to be moved. Have it delivered to Zuluhed.\
\"Oh? Of course you have papers documenting this request.\"\
Perhaps you did not hear me, Ruusk. I am giving you an order from Illidan himself!\
\"Listen to me, peon. We have a process for the delivery and safekeeping of the cipher fragment. The envoy delivers the missive, which is sealed by Lord Illidan. No missive, no transfer.\"\
(I think it's about now that the Illidari Slayer \"moves in behind you with his axe at the ready.\" Even though there are two, only one emotes)\
Very well. I will return to the Black Temple and notify Lord Illidan of your unwillingness to carry out his wishes. I suggest you make arrangements with your subordinates and let them know that you will bsoon be leaving this world.\
\"<Ruusk swallows hard.>\
I... what do you mean?\"\
Do I need to go into all the gory details? I think we are both well aware of what Lord Illidan does with those that would oppose his word. Now, I must be going! Farewell, Ruusk! Forever...\
\"Wait. Where are you going? You needed a transfer, correct? Let's just it done and over with, ok? Zuluhed at Dragonmaw? It will be done. Please let Lord Illidan know that his orders were carried out with the full cooperation of the Eclipsion.\
I will dispatch Ruul the Darkener to personally deliver the fragment!\
You heard me right - Ruul...\"\
Ah, good of you to come around, Ruusk. Thank you and farewell.",
    "105778157741250492007/05/11 19:23:55radszuweitLanded 20 meters from him - unmounted - disguised - walked and talked - walked back - mounted - few off\
\
So easy!",
    "105774191031250492007/02/25 04:25:49sharnlaAs usual, shapeshifting will break the disguise as well. Do as suggested in the other comment, land on (or clear your way to) the hill behind him, clear dragonhawks and then disguise.",
    "10577131753101317532007/08/03 14:30:55ZoomyWatch for the birds around the guy. If they hit you while disguised, you will un-disguise.",
    "10577155878101558782007/09/20 21:26:02akafortesu can use the disguise when u r on the mount,so that will save u some time",
  },
  ["An Improper Burial65"] = {
    "109136563npcCommander Ra'vaj22446npcCommander Ra'vaj2244611000Lower City250110913210914310915",
    "10913134036201340362007/08/07 21:51:42hc2367frCords. for new location are: 34,75; 34,76; and 34,77... look for bodies on the ground... 11000xp and 250 rep",
    "1091324701100247012007/01/25 21:53:23AranderLocation confirmed. The quest has been changed to require you burn warriors and vindicators.",
    "1091318407210184072006/12/29 01:31:20LustralFor whatever reason, the bodies on the ground are not actually labeled as initiates and guardians.  Auchenai warriors and vindicators are the only corpses in the area, and using your Sha'tar Torch will burn them, giving you credit for what it thinks are initiates and guardians.\
\
The corpses can be found at (35, 75), southwest of Auchidoun, just below the 'A' in Auchidoun.",
    "10913154679101546792007/09/18 12:18:50SunwolfThis can be done at level 64 also. Just FYI.\
Did this last night and was surprised at how quick and easy this was",
    "10913135016101350162007/08/09 16:05:24CrakkerzAdditional note, you can only target the corpses that spawn on the ground as corpses.  The Sha'tar warriors and the poor mobs that respawn to fight them specifically cannot be burned.  I tried, but wouldn't let me.  \
\
If a body is at a Sha'tar's feet, no good.  Go for the ones just lying in the open.",
  },
  ["Bane of the Illidari70"] = {
    "1067670npcDavid Wayne21465npcDavid Wayne21465110676210679",
    "106762626210262622007/01/28 08:37:09kaebComes from http://www.wowhead.com/?quest=10664\
\
Since the Alliance and Horde Quests are technically seperate lines, they don't link up on wowhead yet.",
    "1067640405150404052007/02/22 08:14:26marskid2The Illidari-Bane questline is a series of quests that leads to some cool anti-demon weapons.  It involves entering many level-70 instances, so you probably want to do the prerequisites before then.  David Wayne is also rumored to be Mograine of the Ashbringer.  \
\
Quest Line\
1 - http://www.wowhead.com/?quest=10621 - Illidari-Bane Shard - Drops from Overseer Ripsaw.\
2 - http://www.wowhead.com/?quest=10626 - Capture the Weapons - Soloable as a warlock with banish.\
3[A] - http://www.wowhead.com/?quest=10662 - The Hermit Smith\
3[H] - http://www.wowhead.com/?quest=10663 - The Hermit Smith\
4 - http://www.wowhead.com/?quest=10664 - Additional Materials\
\
After returning Additional Materials, he offers you two quests which can be completed in any order.\
5 - http://www.wowhead.com/?quest=10665 - Fresh From the Mechanar - The Mechanar in Tempest Keep\
6 - http://www.wowhead.com/?quest=10666 - The Lexicon Demonica - Shadow Labyrinth in Auchindoun\
\
After returning both of these quests, he offers you the second pair which can be completed in any order.\
7 - http://www.wowhead.com/?quest=10670 - Tear of the Earthmother - Shattered Halls in Hellfire Citadel\
8 - http://www.wowhead.com/?quest=10667 - Underworld Loam - The Steamvault in Coilfang Reservoir\
\
After finishing all these, you can get your new weapon!\
9 - http://www.wowhead.com/?quest=10676 - Bane of the Illidari\
10 - http://www.wowhead.com/?quest=10679 - Quenching the Blade\
\
The rewards are:\
http://www.wowhead.com/?item=30788 - Melee 1H Sword\
http://www.wowhead.com/?item=30789 - Melee 2H Sword\
http://www.wowhead.com/?item=30787 - Caster Dagger\
http://www.wowhead.com/?item=31745 - Melee Dagger\
\
Combined with the http://www.wowhead.com/?item=30756 that started the quest chain, you will have a lot of extra attack power or spell damage versus demons.",
  },
  ["Safeguarding the Watchers62"] = {
    "989416260npcWindcaller Blackhoof18070npcWindcaller Blackhoof1807010050Cenarion Expedition250",
    "98942175470217542007/01/19 19:38:31EvanelfIt's really easy because the Sporeloks help you...his spawn time is sorta slow but he spawn at 72,94 deep in the cave for me.",
    "989479273079272006/12/06 19:56:47enasimaHe's surrounded by about 3 Marsh Dredges/Lurkers.  Soloed this as a 62 mage without a hitch.  You'll find him at the lowest point of the cave; you can jump down from almost any spot if you want to get to him quickly.",
    "989434787210347872007/02/12 16:30:30xankrizYou can do two other quests at the same time.\
\
http://www.wowhead.com/?quest=9788\
\
http://www.wowhead.com/?quest=10096",
    "98947229130722912007/04/24 17:52:11MikeNGoXCave entrance at (74, 92), Lord Klaq is at (72, 94) and the path from the road to the cave is at (77, 86).",
    "98946221790622172007/04/04 20:24:45WildhornTO GET THIS QUEST: You need to complete http://www.wowhead.com/?quest=9747 . It DOESNT require any reputation level.",
    "9894155569101555692007/09/20 09:27:20SlynitiI was able to pull Klaq with a Vampiric Touch as a lvl 62 shadow priest. None of the adds aggroed when he ran through them.",
    "9894160946101609462007/09/30 15:36:17BoJlkAlthoug they're very close to each and it's easy to suspect that if you aggro one the other will follow.\
\
This is not the case with this quest.\
According to the comments above you will aggro maximum two of them.",
  },
  ["A Head Full of Ivory66"] = {
    "991416664npcShadrek18333npcShadrek1833311300The Consortium250",
    "991412554180125542006/12/10 03:13:57enasimaPick this quest up and just kill em as you see em.  They're literally all over the zone, you're better off doing other quests and killing the Elekks that cross your path.  Very very easy 10k xp.  Quest becomes repeatable for rep upon completion.",
    "991423748150237482007/01/24 13:44:42slyoThis quest is no longer available after you hit friendly with the Consortium.",
    "9914146472301464722007/08/30 07:11:06fbg111Don't need the quest for these to drop, I've been collecting them and didn't even know what they were for, except they weren't grey.  Just looked it up here to find out exactly what quest, and I don't have it yet.",
    "99149081761125542007/05/26 06:52:05radeoxI can confirm this as a 100% drop rate. The lower drop rate than 100% (arround 97%) on wowhead is due that when level 62 or lower kills them (with a group), these will not drop.",
    "99144044091237482007/02/22 09:19:53DyslexicmonkAfter you become friendly with Consortium, you can't turn these in.  Instead, turning in warbeads becomes a repeatable quest (just like the repeatable one for Mag'har for horde in Garadar).",
    "99142900591289172007/02/01 14:51:36CougerI seem to be gettin one every time.\
\
Make sure ur killin only the Wild Elekk ( non aggressive). The Bull Elekk dont drop it.",
  },
  ["A Debilitating Sickness63"] = {
    "944216360npcEarthcaller Ryga17123npcEarthcaller Ryga1712310400The Mag'har5001944229447",
    "94429596531784102007/06/02 12:49:20romracerI went to Nagrand at 58 and while they were orange (unfriendly), they did not attack me.  The wind rider there is not of the Mag'har so you can still get the flight path before you are neutral with them.\
\
You can not get any quests from the ones in Nagrand though as they will not talk to you while unfriendly.  You'll need neutral or higher.",
    "94427841010784102007/05/05 23:48:29FarmbuyerAlso, I believe this is the final quest from the Mag'har in the zone.  You will still be neutral when you begin questing for them in Nagrand, but you will (I think) have had to do these quests to become \"welcome\" among them.",
    "9442130326101303262007/08/01 06:41:28VaelaiCan be done in conjunction with:\
\
The Great Fissure:\
http://www.wowhead.com/?quest=9340\
\
Blacktalon the Savage\
http://www.wowhead.com/?npc=17057",
    "944220987160209872007/01/17 06:56:38apparentblissI was not offered this quest until I had finished the \"Envoy to the Mag'har\" quest from Thrall ( http://www.wowhead.com/?quest=9441 ).  I am not sure whether that quest in particular was required, or whether a certain level of reputation with The Mag'har faction was.\
\
Once this quest is finished, the quest \"Administering the Salve\" ( http://www.wowhead.com/?quest=9447 ) opens up.",
    "94422146380214632007/01/18 19:21:38julfournierI found my Drycap mushroom at 34, 64.",
  },
  ["Seek Out the Ashtongue70"] = {
    "10958170npcXi'ri18528npcSeer Kanai23158Ashtongue Deathsworn350110944210946310947410948510949610985710958810957910959",
    "109589889660988962007/06/05 18:29:41WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
  },
  ["Bellowrage the Elder70"] = {
    "864770npcElder Bellowrage15563npcElder Bellowrage15563",
    "86474109610410962007/02/23 12:21:53balthLocation 57, 54 in the Burning Steppes, just before the dark portal.",
  },
  ["The Unending Invasion69"] = {
    "1034316967npcLieutenant-Sorcerer Morran19489npcLieutenant-Sorcerer Morran194893100110343210239310240",
    "10343129082101290822007/07/30 08:03:32ZeDwSVery easy quest no mobs near the mana bomb easy money Look for a big round bobble ( 55,87 )",
    "1034315888811593472007/09/26 16:06:37shaeldvlynQuest becomes available after completing http://www.wowhead.com/?quest=10174",
    "103436529111593472007/04/11 01:07:04Kaladscratch that... did some quests in Area 52 and now I can do them.  wierd.  Not sure exactly which one it was.  May have been that completing part of the Archmage's chain got me there. http://www.wowhead.com/?quest=10173\
\
I think I checked it again after completing the Curse of the Violet Tower part of the chain.",
    "1034322711110227112007/01/22 05:47:23bindi55, 87 and looks like a big round bulb.",
    "103433753051227112007/02/17 13:14:28Popcicle55.7, 87.2 for cartographer users",
  },
  ["Helboar, the Other White Meat61"] = {
    "93616158npcLegassi19344npcLegassi193449800193492936139356",
    "936120995120209952007/01/17 08:10:24StratusTwo important facts:\
\
* The Deranged Hellboars next to where you get this quest also give the items.\
\
* Not all the Tainted Helboar Meat will turn into the Purified Helboar Meat.",
    "93614133930413392007/02/23 22:18:35SugarwoodI don't know what I'm doing wrong, but after about 10 attempts, none of the meat I'm \"purifying\" is become pure, it's all toxic meat.  Personally, they should have made either the drop rate, or the purification rate 100% chance.  Having to be lucky to get the drops, then REALLY lucky to purify the meat... that's just horrible for people like me.",
    "93616243711446962007/04/05 08:36:50FixitNot a bad idea, since apparently all types of Helboar drop the quest item (http://www.wowhead.com/?item=23270). The different drop percentages probably just reflect how many players had this quest when killing them, not any actual difference.\
\
Note that, at least on the Horde side, you need to be level 61 to get the quest Helping the Cenarion Post (http://www.wowhead.com/?quest=10442), which leads you to Demonic Contamination (http://www.wowhead.com/?quest=9372) and gets you a few xp and a few Cenarion rep.",
    "936120846120208462007/01/16 16:28:01TavishSimply kill the Deranged Hellboars at 32,49. Just west of Stadium.",
    "93614713820471382007/03/06 13:26:42haplo8I had to kill 41 just to get enough purified meat, not counting the countless that didn't drop meat at all.\
\
Bottom line...be prepared to kill a whole lot of helboars...",
    "93612145480214542007/01/18 18:32:35JakobudOn this quest you kill any of the Hellboards.  These items will drop:\
\
Tainted Hellboar Meat\
http://www.wowhead.com/?item=23270\
\
Then you use the Purification Mixture (given to you) on the meat\
http://www.wowhead.com/?item=23268\
\
The meat will either become:\
\
1. Purified Helboar Meat\
http://www.wowhead.com/?item=23248\
\
or\
\
2. Toxic Helboar Meat\
http://www.wowhead.com/?item=23355",
    "93612317760231772007/01/23 09:14:02grentiusIt's important to note that once you have 8 tainted hellboar meat the meat seems to stop dropping - you have to attempt to purify what you have, before more meat drops.",
    "93615020610502062007/03/12 17:21:53ZantulousAfter about 20 kills and 10 toxic meats without a single purified one, I abandoned this quest",
    "9361145599101455992007/08/28 17:03:49nimajnebmm, i don't have much more to say than anyone has said before me, the drop rate is very low i had 8 purified and 16 toxic, i killed the boars to the east and south of the quest giver, you get quite nice skins from the boars though.",
    "9361128391201283912007/07/28 20:36:34AtheneI had to kill 37 boars, got 9 toxic and 8 pure meats from them.",
    "93614469650446962007/03/01 16:37:02xelepartI suggest doing this quest while you do http://www.wowhead.com/?quest=9372 since they both involve killing approximately 12,000 Helboar.",
    "93614546240454622007/03/03 06:30:59MindrinneBe careful on this one, if you have a full inventory and attempt to purify the meat you will lose the resultant meat, be it purified or toxic",
    "9361149912101499122007/09/06 15:03:24VelamatuThis quest, like so many others, is a menace, but can be made less so by keeping the following in mind:\
• The [url=http://www.wowhead.com/?npc=16880]Helboar[/url] can be found around 26,40 in a large group. Watch out for the [url=http://www.wowhead.com/?npc=18733]Fel Reaver[/url]\
• Pairing these quests: [url=http://www.wowhead.com/?quest=9361]Helboar, The Other White Meat[/url] and [url=http://www.wowhead.com/?quest=9372]Demonic Contamination[/url] spares the lives of about a thousand additional Helboars.",
    "9361107146101071462007/06/19 12:10:04meistRWell at (62,42) is the Starving Helboars, they have i higer drop rate by me..",
    "9361136217111283912007/08/12 01:45:03animalneI've killed Deranged Hellboars near questgiver\
I got:\
* droprate for Tainted Helboar Meat ~65%\
* 8 toxic and 8 purefied meats\
all of the Purified Helboar Meat was from Helboars killed on a plateau above questgiver",
  },
  ["A Visit With The Ancestors68"] = {
    "1008516866npcMother Kashur18687npcMother Kashur1868712000The Mag'har50011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "1008524667320246672007/01/25 20:49:24WihlJust a quick thing about this quest.. The Bleeding Hollow Ruins is not in Nagrand, it's in Terrokar. Just exit Nagrand from the south-east exit and you'll find it.",
    "100854119451252892007/02/23 16:27:37DuffingtonAll locations correct, thanks a bunch.",
    "1008525289620252892007/01/26 18:46:44KovaziEven though the website says you need things slain, you don't. All you do is run through the cities until you see a Vision of the Forgotten. To see them, go to...\
\
Sunspring Post: 32, 43 (I think) you'll hit it running from the water to the big central building\
Laughing Skull Ruins: 45, 23 just inside the entrance\
Garadar: 54, 36 near the bridge\
Bleeding Hollow Clan Ruins (in Terokkar): 20, 62 head towards Unkor from the north.\
\
With some luck, you can probably stay mounted for all of these.",
    "10085132937111252892007/08/06 02:50:10azgaurdMap of points to go to http://www.wowhead.com/?maps=3518:321423454233545363779908",
    "100857958871252892007/05/08 05:04:32blupacheAll loc's correct, and if you're doing it at 70 you don't even need to land. Just fly over the coord & it'll register.",
  },
  ["More Warbeads!68"] = {
    "1047868npcWarden Bullrok18407npcWarden Bullrok18407The Mag'har500",
    "1047863904101247772007/04/08 14:25:51BloodygashAs we all do appreciate you calculating this, i found only one flaw...Your basic mathmatics is correct however, it is based soley on the rep gained from turning the beads in, not taking into consideration the rep for killing each said ogre for the beads. Now, I have been farming rep with these guys for a little while now and have noticed it's roughly a 33% drop rate. Now, if we take this into consideration this is what we come up with:\
\
30 kills to get 10 beads = 300 rep + the turn in 500 rep = 800 rep per each quest turn in, so the more realistic numbers would be:\
\
Revered(21000): 21000 / 800 = 26 * 10 = 260 Warbeads\
Honored(12000): 12000 / 800 = 15 * 10 = 150 Warbeads\
Friendlu(6000): 6000 / 800 = 7.5 * 10 = 75 Warbeads\
\
And remember these numbers are just rough esitmates, your drop rate may be more or less sometimes i would get 3-4 in a row, and then none for 4-5 kills so its hard to say sometimes, but these numbers are pretty accurate. Hope this helps those that want to know how much time they need to spend to get their deserved rewards.\
\
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------\
\
Bloodygash: 67 Troll Hunter on Dagerspine\
Hateyoumore: 61 Human Priest on Akama",
    "104786287131247772007/04/06 04:16:52Textawas about to break out the calculator but you already did! thanks :)",
    "1047824777170247772007/01/26 01:06:11KickThe ogre's around Nagrand give ten reputation per kill. They also have a high chance to drop Obsidian Warbeads which give 500 rep per ten at turn in. \
\
The ogre's can be found at The Burning Blade Ruin's, Laughing Skull Ruin's and Warmaul Hill.\
\
You need:\
Revered(21000): 21000 / 500 = 42 * 10 = 420 Warbeads\
Honored(12000): 12000 / 500 = 24 * 10 = 240 Warbeads\
Friendly(6000): 6000 / 500 = 12 * 10 = 120 Warbeads\
\
See also(Nagrand Map): http://www.wowhead.com/?zone=3518\
See also(Rep Rewards): http://www.wowhead.com/?npc=20241",
    "104786849631247772007/04/17 06:33:20ZugrimTimewise this is calculated like this:\
\
I am able to grind 30 warbeads in 1½ hours as a MMS hunter (which i am sure can be done better)\
\
Revered - (260/30)*1½ = 13h\
Honoured - (150/30)*1½ = 7.5h = 7h30m\
friendly - (75/30)*1½ = 3.75h = 3h45m\
\
friendly to exhalted without questing:\
\
Roughly 24h15m",
  },
  ["Commander Arcus70"] = {
    "1110070npcAnchorite Ceyla21402npcCommander Arcus23452111099211100",
    "1110015023011959092007/09/07 08:42:05cjonesctStrictly speaking, Vindicator is describing the follow on quest after you hand this one in, which is called [url=http://www.wowhead.com/?quest=11101]The Deadliest Trap Ever Laid[/url]",
    "11100161748101617482007/10/02 07:43:48SuperHunterSays suggested players (3) but I started it by accident last night when I was by my self and somehow I completed it without dying on a lvl 70 hunter. The NPC's take the brunt of the samage just don't aoe too much cause thats where you will grab too much agro. All attackers are non elites.",
  },
  ["Battle-Mage Dathric68"] = {
    "101826867itemDathric's Blade29233npcCustodian Dieworth1948812000",
    "101822476840247682007/01/26 00:51:23NyghtravenThe correct location for the Weapon rack is at 57, 87.",
    "10182607726143542007/04/01 22:40:51yurchAbjurist Belmara\
http://www.wowhead.com/?quest=10305\
\
Conjurer Luminrath\
http://www.wowhead.com/?quest=10306\
\
Cohlien Frostweaver\
http://www.wowhead.com/?quest=10307\
\
Battle-Mage Dathric\
http://www.wowhead.com/?quest=10182",
    "10182435448043542006/11/25 10:44:29nullzoneThere are 4 quests which start from a item dropped by their owners. You only need to hand on those items to their homes.\
\
To complete Abjurist Belmara go to 55.5,86.5\
To complete Conjurer Luminrath go to 56.4, 87.8\
To complete Cohlien Frostweaver go to 55,87\
To complete Battle-Mage Dathric go to 56.9,86.8 (he is located in 60.88/townhall and drops too the \"Annals of Kirin'Var\", item necessary to finish \"The Annals of Kirin'Var\" quest).",
    "101827158120715812007/04/23 11:19:08MordritchTo show the co-ords for this quest on a map: http://www.wowhead.com/?maps=3523:569868",
    "101823566411318702007/02/14 03:44:16MattYou're likely bugged.  There's been numerous quests in Outlands where I've completed the quest and the item wasn't removed from inventory.  You'll have to trash it.  Just be sure you really did complete the quest.",
    "10182659052143542007/04/12 05:47:02TextaAfter completing these quests the NPC's which you have set to rest are no longer hostile. They are neutral towards you.",
    "101822360141219032007/01/24 09:21:02mrgamerThe rack position is @ 56, 86. first house non-destroyed from the NPCs.",
    "101822190310219032007/01/20 03:48:12KotikI'd like to correct nullzone's minor error and point out that Conjurer Luminrath is located at 59,85",
    "101825716420571642007/03/25 20:46:05jkomutThe exact location for the weapone rack is 56.9,86.8. Inside a small cabin.",
  },
  ["Investigate the Crash61"] = {
    "1021316158npcGrelag16858npc\"Screaming\" Screed Luckheed1936724001934429345310213",
    "1021320843220208432007/01/16 15:41:15Arx4Coords: 49, 73.",
    "102134545351445912007/03/03 05:30:22MindrinneYou don't actually do this one as Alliance, afaik. You can start on the next part (http://www.wowhead.com/?quest=10161) by talking to \"Screaming\" Screed Luckheed (http://www.wowhead.com/?npc=19367). He's right near the crashed Zeppelin",
  },
  ["Return to Thrallmar61"] = {
    "1038816158npcForward Commander To'arch19273npcNazgrel3230975Thrallmar75110388210390310391410392",
  },
  ["Attack on Manaforge Coruu68"] = {
    "1024616867npcExarch Orelis19466npcExarch Orelis1946612000The Aldor250",
    "102463152950315292007/02/06 02:29:30tonyvnusYou have to complete one quest ( http://www.wowhead.com/?quest=10299#go-to-comment-31528 ) b4 taking on this Q, and you can pair with the Q after that ( http://www.wowhead.com/?quest=10321 ) with this Q",
    "102462555340255532007/01/27 07:32:38bobbyjrArcanists are outside @ 48, 83 on the southern island. Researchers are inside.",
    "102462721321255532007/01/29 15:17:31NoRemorseThere are some researchers outside mining the rocks.",
    "102463561720356172007/02/14 01:37:20maracleThere are plenty of researchers at 51,87",
    "102469814830981482007/06/04 15:53:06spOon2410Note:  This quest is ONLY available to those who have rep with Aldor.",
  },
  ["Ethereum Prisoner I.D. Catalogue70"] = {
    "1097270npcCommander Ameer20448npcCommander Ameer20448The Consortium250",
    "109729371811892422007/05/30 14:47:59BulwarkDoes anyone know how many times this quest is repeatable, and if so.. what follows it?\
\
I have done about 10 turn ins and always just receive the typical \"just a few more and I'll have it figured out\" reply, as though it leads to something after a certain unumber of I.D. Tags.",
    "109728924230892422007/05/24 06:56:39Boot250 consortium rep per turn in",
    "1097293863100938632007/05/30 19:06:43BulwarkAnswering my own question here.  Apparantly once you hit revered consortium this opens up a new quest with the keys.  You can continue to complete this one at 250 consortium a pop until then, not sure if you can continue afterwards as well though.",
    "109729947011938632007/06/06 12:57:02FallingDownI'm currently at 2188/21000 and still can turn in this quest for 250 each.",
    "109729972611995332007/06/06 19:39:45RyanwilsonFollow up: http://www.wowhead.com/?quest=10973\
\
Need revered I believe.",
    "1097210466431938632007/06/15 04:26:11ZaylaI'm exalted and I just checked: yes the quest is still offered.  Clearly no rep is required at exalted... but if you happen to have keys you can summon the mob, get the 1-2 green items + ID Tag and do the turn in.\
\
BUT: using keys for this rep quest might be a mistake you'll regret later.  The other quest that opens up with the keys is to get the  [The Eye of Haramad] to summon an extra boss in heroic Mana Tombs.  The item you need to turn in to get the key is only a 20% drop and each attempt requires 5x of the little keys of make the big one.  If you plan on doing the later quests, I'd save 15 keys for later rather than use them all for rep.\
\
IMO: give/sell extra keys to someone working on rep or the follow up quests for  [The Eye of Haramad].",
    "109729953310995332007/06/06 14:24:30kdangerWhat quests does this actually open up besides being just another way to grind rep? Any links to additional quests this leads to at a specific reputation level?",
    "10972115684101156842007/07/04 20:14:39MoonLiteOnce you have picked up the key, I higly recommend opening a prison with a full group with different classes.\
\
Not because you have a tough fight, but because the creature that comes out of the prison can drop a very nice Rare item with RANDOM enchantments on it, but it is BIND ON PICKUP, so it could go to waste if you can't use it yourself.\
\
(for me (as warlock) it dropped a Manaforged Sphere of the Prophet (lvl70 offhand +17int +17spi +39healing http://www.wowhead.com/?item=32520 \
which, was a total waste on me >_< but is very nice for a healer)",
  },
  ["Morndeep the Elder70"] = {
    "861970npcElder Morndeep15549npcElder Morndeep15549",
  },
  ["Ishanah's Help70"] = {
    "104107067npcAnchorite Karja19467npcIshanah185389500The Aldor150110407210410310409",
    "104106204420620442007/04/04 14:17:28Druidshe is in the shattrath city  24.29",
  },
  ["The Falcon's Essence70"] = {
    "1099170npcArthorn's Sparrowhawk23338npcArthorn's Sparrowhawk23338Cenarion Expedition150110990210991310992410993510994611001",
    "10991134944101349442007/08/09 13:33:55LarasSolo'd this in moonkin form with 801 spell damage. Drop your treants on the guy then go into moonkin and start spamming wrath. You may want to go with the cat form strategy if you don't have 3/3 celestial focus because he shadowbolts you often which will interrupt your wraths.",
    "109918798220879822007/05/23 03:11:01darkcatEasily soloable as a feral druid. Maim, cyclone, but most of all DPS. T4 and a healer NOT required.",
    "109918829420882942007/05/23 10:11:03Duxaeasy mode with Kara epic gear, while RESTO specd\
\
he does shadowbolt /sknockback for about 1.5-2k if u dont Main him... immune to stuns",
    "10991104926101049262007/06/15 13:49:51TaurentAnother easy one! \
\
Got into my cat gear and at ~2250 AP and 30% crit, this bad boy was annoying, but not at all difficult.\
\
It may be slightly difficult/tricky to see when he is casting, but you may even be able to absorb a few of them anyway. Do as much DPS as possible and, no matter how many combo points you have, lay a maim on him when he begins to cast. Personally, after the maim, I went behind him and did a shred each time, just for the added DPS.\
\
This guy is a bit easier, imo, than the Eagle Essence (the one you fought before). I had no reason to cyclone, no reason to heal myself, nothing!",
    "10991103603101036032007/06/13 10:00:06eefertankTried it in bear and couldn't do enough damage to kill him before the debuffs got me. Also he was immune to bash. In cat it was easy, just maim to interrupt his casts and he died very quickly.",
    "109918788860878882007/05/23 01:14:24voodoochile78If you die on this quest, you have to take a corpse rez, since you don't rez at the Skettis graveyard.  Therefore, don't die!",
    "109918869640886962007/05/23 17:25:33LyoncetThis is also very doable as a Balance Druid, but you MUST remain in Moonkin form to do it.  Every spell he casts on you will Hex you for 3 seconds, essentially keeping you from doing anything until you're killed if you try to kill him in caster form (you can shift out of it however).  If you need to heal, cast Cyclone, shift out, and heal yourself, then get back into Moonkin before he can hit you.\
\
I took him out before my trees despawned and only took 5 debuffs.  Very doable with decent gear as Balance.",
    "109919003771878722007/05/25 05:28:36Dwutlenek60,60. Below Allerian Stronghold. East Shore of the lake.\
http://www.wowhead.com/?maps=3519:611605\
\
Quest is very easy for Feral druid (moonglade set in my case). Just interrupt his casting with maim and youll be fine. Imp Leader of The Pack should be enought to heal you. If not just throw a HOT after maim.\
\
I didnt even have to use cyclone.\
\
DPS here is vital, kill him asap or debuff he casts on you becoms deadly.\
If you are resto i would recomend bringing a friend tho.\
But if you have good reflexes you still should be able to kill him. Just use maim to interrupt and HOTs if needed. It will take more time, but i think its still possible.\
\
There is also problem with GY. If you die during this quest you wont be able to get to your body. So spirit healer is only choice, not very cool as we all know.",
    "109919404011886962007/05/30 23:21:57NemariThank you very much for this tipp. As a cat I saw no chance to kill him. As an owl it worked, I think I had the debuff 6 times (instead of 14 and dieing).",
    "10991111185101111852007/06/25 19:12:10KatralaDid this as full balance in balance gear.  Got 10 stacks on me - just cycloned, using HT and Rejuv, back into Moonkin to finish him off.",
    "10991157736101577362007/09/24 16:28:10BaybansNo one mentioned the Hex.... I got chain hex'd into a frog which did not break when he hit me so he kept me perma frog, knockback, shadowbolts... he kicked my butt very easily.  \
\
So I came back 18 minutes later because I was mad that he beat me so easily.... took an Agility pot and a Defense pot, had two trinkets ready which boosted my AP (one at a time) and maim'd my way through it.... make sure you maim him when he does the Twisting blast as that has the knockback and a hit for 1500 damage.... last tip... make sure your back is not to the water!!!! Not unless you want a swim.  Good luck and don't panic just slow and steady... no hex this time as well.",
    "109918886920888692007/05/23 20:53:24MrDarkcastleDied as feral cat on 1st try came back and used a magic resistance potion and he did a lot less dmg and I downed him very quickly. much less need to stun or heal.",
    "109918861710886172007/05/23 15:49:15SundancerDied and had ta take Spirit Healer =/ Don't die on this part!",
    "109918794530879452007/05/23 02:17:38soundedfuryHe comes solo, does a lot of damage but is not immune to cyclone or maim.  Use maim to interrupt his shadow bolts and main-cyclone if you feel the need to heal yourself.",
    "109919161010916102007/05/27 09:09:20Cesar2000The debuff will stack to a maximum of 20, so it's very easy to do in healer-gear if you know how it works.",
  },
  ["Tablets of Baa'ri70"] = {
    "1068317068npcArcanist Thelis21955npcArcanist Thelis2195512650The Scryers25011056811068321057121068431057431068541057541068651062261062871070581070691070710107081056817068npcAnchorite Ceyla21402npcAnchorite Ceyla2140212650The Aldor2501106831105682105712106843105743106854105754106865106226106287107058107069107071010708",
    "106832546040254602007/01/27 02:33:39PhaleuxThey can also drop off the Ashtongue Workers, but it seems like ~10% drop rate.",
    "1068325414150254142007/01/26 23:45:17Acidburn58, 36 - Items are on the ground. Anoying quest, lots of patroling mobs around.",
    "10683100361201003612007/06/07 18:44:21audirThese only seemed to drop off the Workers for me. I was able to single pull every single one of these, easy. I charged in as a 70 warrior. Double this quest with The Ashtongue Tribe quest.",
    "106838477010847702007/05/17 19:47:54DavideusAt 58, 38 there is a column at a slant on the edge of the hill. If you pull too many enemies and need a place to go, run up to the top of the column. The enemies can't reach you there and will leave you alone after a short period of time.",
    "10683136747101367472007/08/12 23:00:39xinaxdazexWow, not only do the worker's love to run away and bring additional friends, they have a way of multiplying while you're facing one - oops, now you have to fight two mobs.. and so forth. Bring friends on this one or prepare to rip your hair out of your skull.",
    "106833670110367012007/02/16 00:28:40CrankytaurenWorks fine for me, workers don't evade bug, but I've killed atleast 20 and not one tablet has dropped for me. I just picked the ones up off the floor.",
    "106835806150580612007/03/27 11:24:15MarfuYou can complete two quests at once here.\
\
The Ashtongue Broken\
http://www.wowhead.com/?quest=10807\
\
Kill quest where you need to kill the mobs at the same area.\
Also, Tablet fragmets drop from the Ashtongue Workers.",
    "106836655410665542007/04/13 10:31:15brianford24When i did this quest i had a 24% drop rate on the tablets just an FYI",
    "106833348410334842007/02/10 06:39:28PerfectbunnyAre the workers evade bugged for anyone else?",
    "106833788610378862007/02/18 02:37:30stylewalkerSome, not all, workers evaded for me. Actually, made the quest easier to do since you dont have to pull as many mobs. You can just run to some of the tablets and loot them since the evaded workers dont aggro.\
\
Otherwise, this quest is pretty hard. Since you have to kill 3-5 mobs to get to a tablet, and you need 12, it takes some time.\
\
Place is really crowded aswell, and aggro range seems rather long, so prepare to kill atleast 3 mobs a time.",
    "106839901250990122007/06/05 22:25:50WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "106834652211367012007/03/05 11:58:51emoavengerAs of 3/5/07 they're are still a bunch of evade bugged mobs but as a rogue a useful trick i found was to simply distract the mobs to see if they are evade bugged or not and if distract  was still on timer i just tried to sap them.  If they evade the sap then just pick up the tablet and stealth again, if not then they're sapped then pick up the tablet and then stealth again, either way realtively easy quest.",
    "10683107421101074212007/06/19 19:10:13dayoostupid ass quest.  SOOOOOO many mobs it just wastes my time.",
    "1068338594280385942007/02/19 08:12:58SihmmThis is the start of one of Shadowmoon's various \"phat lewt\" quest chains; it starts differently depending on whether you're Aldor (A) or Scryer (S):\
\
[b]Aldors[/b] pick up the line from [url=http://www.wowhead.com/?npc=21402]Anchorite Ceyla[/url] in the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10568][70] Tablets of Baa'ri[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10571][70] Oronu the Elder[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10574][70] The Ashtongue Corruptors[/url]\
4. (A) [url=http://www.wowhead.com/?quest=10575][70] The Warden's Cage[/url]\
\
[b]Scyers[/b] get it from [url=http://www.wowhead.com/?npc=21955]Arcanist Thelis[/url] at the Sanctum of Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10683][70] Tablets of Baa'ri[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10684][70] Oronu the Elder[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10685][70] The Ashtongue Corruptors[/url]\
4. (S) [url=http://www.wowhead.com/?quest=10686][70] The Warden's Cage[/url]\
\
At this point the chains converge for both factions:\
5. [url=http://www.wowhead.com/?quest=10622][70] Proof of Allegiance[/url]\
6. [url=http://www.wowhead.com/?quest=10628][70] Akama[/url]\
7. [url=http://www.wowhead.com/?quest=10705][70] Seer Udalo (Dungeon)[/url]\
\
Here, you have to venture into the [b]Arcatraz[/b] (which requires a Rogue with 350 lockpicking or somebody to open the door who's completed the [url=http://www.wowhead.com/?quest=10262]Arcatraz Key chain[/url], which requires trips to the Mechanar and the Botanica respectively) to the room just before the final boss.  Sadly it's (nearly) impossible to stealth to.  Finding Udalo leads to:\
\
Talk to Akama:\
8. [url=http://www.wowhead.com/?quest=10706][70] A Mysterious Portent[/url]\
Kill waves of nonelites, 3 elites and a boss (5-man) on a terrace outside the Black Temple:\
9. [url=http://www.wowhead.com/?quest=10707][70] The Ata'mal Terrace[/url]\
Finally, deliver the medallion to A'dal in Shattrath City:\
10. [url=http://www.wowhead.com/?quest=10708][70] Akama's Promise[/url]\
\
Then, at last, you can choose between the following rewards: \
[url=http://www.wowhead.com/?item=30932]Akama's Sash[/url] (cloth DPS belt)\
[url=http://www.wowhead.com/?item=31000]Bloodwarder's Rifle[/url] (gun)\
[url=http://www.wowhead.com/?item=30984]Spellbreaker's Buckler[/url] (spelldamage shield)\
[url=http://www.wowhead.com/?item=30999]Ashtongue Blade[/url] (phsyical DPS dagger)\
[url=http://www.wowhead.com/?item=30943]Verdant Gloves[/url] (feral leather gloves)\
[url=http://www.wowhead.com/?item=31417]Staff of the Ashtongue Deathsworn[/url] (healing staff)\
\
Edit: Since Wowhead's change to tag-formatted comments, many of the links above were being erroneously parsed by the old-style URL converter and pointing to entirely the wrong locations.  I've updated the comment to the new tag format and removed an out of date comment about Verdant Gloves, which should hopefully fix all the broken links.",
    "106833213610321362007/02/07 08:40:49GignorAnnoying quest, I died once because adds kept coming in every time I killed one, so I constantly had to deal with 2-3 mobs a a time. Drop rate from workers is pretty low, so look for the tablets on the ground.",
    "106835462131321362007/03/21 04:18:45Cowboys2Very very annoying. It seems like you somehow aggro 3 each step you take. Then, when you take those 3 down, you somehow chain pull 6 more. If you die, good luck rezzing in a spot out of any mob's aggro range.",
    "1068314735111254142007/08/31 22:57:45KharlThis quest made me want to quit life.  \
\
If at all possible, bring a friend or two to take on the mobs around the quest items.",
    "106833357010335702007/02/10 11:40:19matchrocketThis area seems to be bugged for some.  The workers are all evade bugged.  I spoke with a GM on the issue and was told that there have been a few reports of workers evading. They are \"Looking into it\" but I was also told its probably client lag.\
\
This was as of 2/9/07",
    "106833522921334842007/02/13 11:28:42MorbainSome of the workers evade, some of them don't. This actually helps thin the area of mobs since it's so crowded, which makes it hard to acquire the quest items. As a warlock with a pet, I could determine if a mob was bugged by sending my pet in first. If it was a bugged mob, the pet would simply ignore my command to attack.",
    "10683108343201083432007/06/21 02:34:57dayooEasy to do with a friend or wait until ally farmer bots clear all the mobs before you and then do it.  Don't go for drops, just pick them up.",
    "10683154192101541922007/09/17 12:15:17rayzoriumNot quite as bad as many people have said. The drop rate was quite high for me - somewhere in the neighborhood of 30%. I found it easier to just go along walls and kill off workers rather than look for them on the ground. I did get several nasty adds at times - but if you mind your surroundings and don't let runners get far, you can manage mostly single or double pulls.",
    "105682638070263802007/01/28 12:57:03Barcusloc 55.35 are the baa'ri ruins",
    "1056838595360385952007/02/19 08:14:07SihmmThis is the start of one of Shadowmoon's various \"phat lewt\" quest chains; it starts differently depending on whether you're Aldor (A) or Scryer (S):\
\
[b]Aldors[/b] pick up the line from [url=http://www.wowhead.com/?npc=21402]Anchorite Ceyla[/url] in the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10568][70] Tablets of Baa'ri[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10571][70] Oronu the Elder[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10574][70] The Ashtongue Corruptors[/url]\
4. (A) [url=http://www.wowhead.com/?quest=10575][70] The Warden's Cage[/url]\
\
[b]Scyers[/b] get it from [url=http://www.wowhead.com/?npc=21955]Arcanist Thelis[/url] at the Sanctum of Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10683][70] Tablets of Baa'ri[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10684][70] Oronu the Elder[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10685][70] The Ashtongue Corruptors[/url]\
4. (S) [url=http://www.wowhead.com/?quest=10686][70] The Warden's Cage[/url]\
\
At this point the chains converge for both factions:\
5. [url=http://www.wowhead.com/?quest=10622][70] Proof of Allegiance[/url]\
6. [url=http://www.wowhead.com/?quest=10628][70] Akama[/url]\
7. [url=http://www.wowhead.com/?quest=10705][70] Seer Udalo (Dungeon)[/url]\
\
Here, you have to venture into the [b]Arcatraz[/b] (which requires a Rogue with 350 lockpicking or somebody to open the door who's completed the [url=http://www.wowhead.com/?quest=10262]Arcatraz Key chain[/url], which requires trips to the Mechanar and the Botanica respectively) to the room just before the final boss.  Sadly it's (nearly) impossible to stealth to.  Finding Udalo leads to:\
\
Talk to Akama:\
8. [url=http://www.wowhead.com/?quest=10706][70] A Mysterious Portent[/url]\
Kill waves of nonelites, 3 elites and a boss (5-man) on a terrace outside the Black Temple:\
9. [url=http://www.wowhead.com/?quest=10707][70] The Ata'mal Terrace[/url]\
Finally, deliver the medallion to A'dal in Shattrath City:\
10. [url=http://www.wowhead.com/?quest=10708][70] Akama's Promise[/url]\
\
Then, at last, you can choose between the following rewards: \
[url=http://www.wowhead.com/?item=30932]Akama's Sash[/url] (cloth DPS belt)\
[url=http://www.wowhead.com/?item=31000]Bloodwarder's Rifle[/url] (gun)\
[url=http://www.wowhead.com/?item=30984]Spellbreaker's Buckler[/url] (spelldamage shield)\
[url=http://www.wowhead.com/?item=30999]Ashtongue Blade[/url] (phsyical DPS dagger)\
[url=http://www.wowhead.com/?item=30943]Verdant Gloves[/url] (feral leather gloves)\
[url=http://www.wowhead.com/?item=31417]Staff of the Ashtongue Deathsworn[/url] (healing staff)\
\
Edit: Since Wowhead's change to tag-formatted comments, many of the links above were being erroneously parsed by the old-style URL converter and pointing to entirely the wrong locations.  I've updated the comment to the new tag format and removed an out of date comment about Verdant Gloves, which should hopefully fix all the broken links.",
    "105682937420293742007/02/02 09:03:09stormrider56Be careful on your pulling. Mobs are really close to each other.",
    "1056814763711385952007/09/01 11:56:43asixxThat's a real nice walk thru m8, but for us noobs who dont even get the quest from Anchorite Ceyla, what have we done wrong? like what quest do you need to complete before you can start this chain?",
    "1056815730111385952007/09/23 17:33:18TrpasloI know its a stupid one.. but you need to complete: http://www.wowhead.com/?quest=10211 before you can pick any of aldor quest.. like this one:D",
    "105682306080230602007/01/23 02:46:55LuckyThe Tablets are drops, and on the ground to be looted.",
    "105688810660881062007/05/23 06:40:59mikkAs of 2.1, this quest series is apparently a requirement for Black Temple attunement.\
\
See http://boards.worldofraids.com/topic-4137-1.html",
    "105686398040639802007/04/08 16:44:25brockThe mobs in this area are extremely annoying. there are literally hundreds of them, with dozens of pats hiding behind walls with huge aggro radii. I highly recommend bringing a buddy for this. its not necessary, but it makes things 1000x easier.",
    "105689901170990112007/06/05 22:24:26WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
  },
  ["The Caverns of Time68"] = {
    "1027716866npcAndormu19932npcAndormu199321200Keepers of Time250110279210277",
    "102776397060639702007/04/08 16:31:03hpt76The quest takes about 5-10 minutes.",
    "1027724393120243932007/01/25 12:43:37ScottEvilFollowup:\
http://www.wowhead.com/?quest=10282",
    "10277141635101416352007/08/21 09:05:43LucidOur group had difficulty getting the custodian to spawn for the quest. We made many attempts at abandoning and reaccepting the quest and nothing would happen. While writing the GM petition, we were killed by a group of alliance. After ressurecting, we found the quest worked just fine. \
\
So I'd recommend that should you have difficulty getting the quest to work, get yourself killed somehow and it may make it work again for ya.",
    "102778763410876342007/05/22 18:41:18sturnNote that this quest requires level 66.  Furthermore, you must complete this quest in order to enter the Caverns of Time instances.",
    "102779480240948022007/05/31 14:47:23gehoorndeI discovered this by accident:\
\
I accepted the quest but didnt know what to do right away so i followed my guildies who were not on that quest. Then a lil later i read the questlog and found out i had to follow the custodian around. \
The whole time i was still getting whispers from her telling the whole story. So i abandonned the quest and accepted it again. \
While i was doing that i got killed by an alliance and had to walk back to my corpse. \
Once i rezzed i saw the custodian close by the questgiver, she was still whispering me the story even though i abandonned and re-accepted. \
5 seconds later it said \"quest completed\".\
\
So i think its possible to accept quest, hang around the questgiver, wait for the custodian to come back and you're done",
    "102771102201701102202007/06/24 06:11:43RutinaConfirmed, AFK at the quest-giver for 9min and you'll get credit when your tour guide finishes the circle.",
    "1027714370280143702006/12/12 18:35:28helperextremeThe Caverns Of Time is protected by the Bronze Dragonflight which cannot let mortals interrupt the timeline so thats why the doors were closed, but a new race of dragon flight named the Infinite Dragonflight has been interrupting the time flow in the caverns. The Bronze Dragonflight is recruiting adventurers to make sure all past events occur the way they should.\
\
As of what I have heard, the instances will be as followed:\
\
Old Hillsbrad - help Thrall escape from Durnholde keep.\
Black Morass - protect Medivh as he opens the Dark Portal.\
Old Hyjal - Fight Archimonde atop Mount Hyjal.",
  },
  ["The Eagle's Essence70"] = {
    "1099070npcArthorn Windsong22924npcArthorn's Sparrowhawk23338Cenarion Expedition150110990210991310992410993510994611001",
    "109908785610878562007/05/23 00:34:59perunaionAs a balance druid I've had some trouble with this guy.  Apparently the minions will hite for a ~120 with some juicy crits in there, only until they are affected by Demoralizing Roar will their damage drop to the single digits.  There is a 5k starfire near the end.  Don't get hit... I found out the hard way.\
spirit rez.\
Second attempt, the starfire doesn't seem stunnable/interruptable.\
spirit rez.\
I'll come back later..",
    "109909511810951182007/06/01 04:04:33TjoalsI'm feral, and after reading the posts here i wanted to be on the safe side. Spirit ress really wasn't appealing :p So i did him in full tanking gear so if i failed interupting the starfire i would have the hp to survive.\
\
Well, it was pretty much a joke. He was dead when i had 95% hp left and he never used starfire. I can't talk for the other speccs out there, but ferals don't worry about the posts here. He's as easy as any mob out there.",
    "1099010556931878262007/06/16 17:31:48mercThey hit for a lot more than 5-6 if you don't demo roar them.  I didn't know about doing that and they were hitting me for 65-90.  This is against 28k armor (gruul off-tank, maulgar main-tank).",
    "109908880471886872007/05/23 19:30:35im333mfgYou need 300 Riding skill to start the Druid Epic Flight Form Quest",
    "109909962510996252007/06/06 16:44:41TiranI had to get a friend to help as a balance druid in my tank gear, not quite enough damage output to take him down before I died.\
\
Then today I was browsing through wowhead deciding on elixirs for playing around, and found Earthen Elixir (http://www.wowhead.com/?item=32063). I wish I could go back and try it out, I think it would have solved my problems, since the little birds would then be doing no damage at all after a demo roar in theory. Maybe someone could try it out.",
    "109908834311881772007/05/23 10:54:36NinoaConfirmed. I did this quest as a full balance druid in my feral gear. The birds seem overwhelming, but as long as you re-apply demoralizing roar as often as you can, you'll be fine. Just stay in bear form and roar your way to flight form.\
\
On a side note, if you die, you will not be able to run back to your corpse, it's too high up.",
    "109909026911889762007/05/25 12:59:29OskarI just nuked him down in cat form, the adds despawn when he dies. Had 80% hp left afterwards.",
    "109908803920880392007/05/23 05:13:49EllieTheMagicElfAs a hybrid spec'd druid I absolutely needed a rogue friend's help with this part of the quest and the one following immediately after.  Hawk's essence is much easier, but if you bring someone to throw dps and tank for you a little, its trivializes the fight.",
    "109908838431878562007/05/23 11:44:56perunaionI was in bear :)  However, spamming demo roar every time a new bird spawned seemed the way to do it.  I had a much better sucess and my previous statement about starfire being uninterruptible is incorrect, seems I missed w/ bash.  I was able to bash him successfully this time around and all went well.",
    "109908782660878262007/05/23 00:00:06Nolas47,45 terokkar forest you will see a statue you channel to summon npc had no prob lem soloing as a hybrid spec 33 feral 28 resto druid using tank gear and bear form. Summons a LOT of small adds that hit for 5-6 dammage in bear form non feral druids may need help whith this one.\
\
WARNING if you die you will have to take a spirit res  unless you have a reser along",
    "109908984551881772007/05/24 20:16:14melador\"Simply do it in bearform and you wont have any problems even with healgear or healspec!\"\
\
For those trying this -- this is bad advice.  Based on my experience, you can NOT do this quest resto-speced in healer gear.  I was demo roaring every time it was up, but you still are going to take a few 200-ish hits as the adds come in and you're not going to be doing enough damage to the boss to outrace the incoming damage, even with a frenzied regeneration.  And if you fail, yes you have to spirit rez.\
\
If you're a resto druid, I strongly advise bringing a friend.",
    "10990151764111369472007/09/11 17:13:39AmtfreakThis is the easiest of the three Essence quests, imo.  Just spam demoralizing roar as often as possible.  Make sure you have at least 6k hp before he does his starfire, which does around 5k dmg.  All the birds despawn as soon as he dies, so don't worry about them.  Just keep up the demoralizing roar and you'll be fine.",
    "10990104921101049212007/06/15 13:40:40TaurentThis happens to be really, really easy for a feral druid in tank gear. At ~25k armor and 450 defense, I barely took much damage until the end. He summons adds almost every 2-3 seconds, but you are generating more than enough rage to demo roar almost every time. The attacks from the adds, after a demo roar, are between 1-5 white damage (not kidding). Your mangle and maul will do serious damage to the Arakkoa mob you are fighting. Also - I wasn't able to notice him casting Starfire, but was betting on the fact I had enough health to absorb it. I was right! His Starfire hit me for 5493 and a quick mangle and maim later, he was dead.",
    "1099010186531889762007/06/10 12:03:55regarrThe quest line actually starts in Moonglade at the druid trainer Loganaar with the quest Morthis Whisperwing http://www.wowhead.com/?quest=10955",
    "1099088991141889762007/05/24 00:20:36MalakasDescriptions of each Quest thanks to Koogie.\
Compiled by Madrox @ Magtheridon.\
\
The Ward of Wakening\
Gather and return with the following:\
\
10x Bogblossom (gathered from atop mushrooms in Zangarmarsh, no herbalism skill required. Some are \"trapped\" and knock you back and off the mushroom while also adding a debuff. Be ready to shift to flight form or splat.)\
10x Ancient Lichen\
10x Dreaming Glory\
\
No Combat.\
\
Waking the Sleeper\
Travel to Moonglade and use the Ward to help Clintar Dreamwalker emerge from the Emerald Dream. No combat.\
\
No Mere Dream\
Protect Clintar Dreamwalke's Sprit while it gathers the relics of Aviana. Basically an escort quest within the Barrow. Some combat, extremely easy solo.\
\
Return to Morthis Whisperwing\
Bring the relic back to Cenarion Refuge in Zangarmarsh.\
\
To the Evergrove\
Speak with Arthorn Windsong at the Evergrove in Blade's Edge Mountains. No Combat.\
\
The Book of the Raven\
Use an Aether Ray Eye (from killing Aether Rays) with a Seer's Stone (given by questgiver) to reveal the raven cult ghosts. Find Sai'kkal he Elder and question him about the book of the raven, then return. Minimal combat, extremely easy solo.\
\
Eyes in the Sky\
Speak with Watcher Elaira at the Twilight Ridge in Nagrand. No Combat.\
\
To Catch a Sparrowhawk\
Use the Sparrowhawk Net to capture Wild Sparrowhawk and bring back to Watcher Elaira. No Combat, extremely easy solo.\
\
The Raven Stones\
Gather 10 Raven Stones from Skettis and bring them to Arthorn Windsong at Evergrove. Summoned sparrowhawk uncovers the tablets, minimal combat from nearby creatures, extremely easy solo.\
\
The Eagle's Essence\
Defeat the Guardian of the Eagle and obtain the Essence of the Eagle. Meant to be done in bear form. Summons a continuous stream of bird adds that can be ignored. Dropped a 5k+ starfire just before dying, can be done solo.\
\
The Falcon's Essence\
Defeat the Guardian of the Falcon and obtain the Essence of the Falcon. Meant to be done in cat form. DPS race, has a huge knockback, can be done solo.\
\
The Hawk's Essence\
Defeat the Guardian of the Hawk and bring the Essence of the Hawk to Arthorn Windsong. Meant to be done in caster/boomkin form. Root and nuke.\
\
Upon completion, receive:\
Charm of Swift Flight\
Soulbound\
Unique-Equipped\
Trinket\
Equip: Increases speed in Flight Form and Swift Flight Form by 10%\
\
Return to Cenarion Refuge\
Bring Arthorn's package to Morthis Whisperwing in Cenarion Refuge.\
\
Chasing the Moonstone\
Return with a Southfury Moonstone found only at the cliffs in northwestern Azshara. Touching the moonstone altar spawns a goblin Rizzle Sprysprocket who flees down the river with your moonstone. You need to catch her by using aquatic form to race down the river avoiding the depth charges she leaves behind. No combat, extremely easy solo.\
\
Vanquish the Raven God\
Slay the Raven God and return to Morthis Whisperwing. Found in the chamber before the talon kings hall in Sethekk Halls Heroic.\
\
Upon Completion receive:\
Swift Flight Form\
215 mana\
Instant Cast\
\
Idol of the Raven Goddess\
Binds when picked up\
Unique\
Relic Idol\
Equip: Increases the healing granted by the Tree of Life form aura by 20, adds 9 critical strike rating to the Leader of the Pack aura, and adds 9 spell critical strike rating to the Moonkin form aura.\
\
A very thorough guide through the quests thanks to Feithar:\
\
http://www.servantsofseagis.org/wiki/Epic_Flight_Form_Quest",
    "10990134938101349382007/08/09 13:27:58LarasI solo'd this as a balance druid using only my casting gear (2105 armor before bear) and the Terestrian's Stranglestaff, or whatever the octopus staff is called. Drop your treants on the guy when the fight starts then go bear form and spam demoralizing roar while auto attacking. Downed him easy and with 60% health left over.",
    "109908829930882992007/05/23 10:15:47DuxaThe only thing about this guy that is hard is his Starfire which will hit for 5-6k and crit for 10+k\
\
he does it when hes at 20% ish so interrupt it",
    "10990156668101566682007/09/22 12:19:59aflinIf you are Alliance, you may not want to just fly to Allerian Stronghold and rush to the location given above.  I did that (yeah, I was in a hurry and got stupid) and got nuked by one of the flying Horde NPC's and fell to my death.\
\
After a short series of releasing and running, I found the statue, but at a different set of coordinates.  My suggestion (if you are Alliance) is to start at 44, 45 and head due East to 46, 45 (which is the actual location of the Statue).  Oh, and don't forget to go AROUND the Horde town or atleast fly high enough not to get agro.\
\
I did this in cat form with crappy gear.  I summoned the guy and immediately shifted into cat form and stealthed.  It took a few seconds before it let me attack him while he was spurting off at the mouth telling me what a bad kitty I was, but I didn't mind the brief wait as it allowed my energy to go to full before entering combat.\
\
As soon as I could attack him, I Pounce'd and Faerie Fire'd him.  From there I just Mangle'd and Ferocious Bite'd him to death.  When he died, his two adds that he had summoned, depsawned.  I was still at 60% health when he died and I ignored the adds during the fight.  I have no doubt that he would have summoned more than two had the fight lasted longer.\
\
Hope this helps =)",
  },
  ["Kamsis70"] = {
    "9639170npcGradav16814npcKamsis16815The Violet Eye10196302963839639496405964569680796318963799644",
    "96393943770394372007/02/20 16:09:12caayKamsis is in same room as Gradav.",
    "9639103620201036202007/06/13 10:34:48seckidKamsis can be solo'd too if you've downed curator and talked to Gradav.  This actually seemed easier than Gradav.  Not sure if it's because after watching the protectors, i know how to run around em now or if they just stay out of the way for me.\
\
Kamsis is at the furthest point past gradav's cubby hole on the right.  basically just across the hall from the big ramp.\
\
Anyway.  I watched the protectors from the safety of my first cubby hole bookshelf.  After the 2nd protector started to walk away from me, I simply followed him.  *briefly* the center of the room cleared and I ran for the big ramp.  there is a nice brown ledge that overlooks kamsis that you can get to from the bottom of the ramp.  I ran to the bookshelves on this ledge, and timed my move.  \
\
the protectors will pat out of the way, giving you the required 1-2 seconds before you die talking to kamsis.  remove your armor if you haven't already.\
\
Congradulations are in order as you've just finished the last solo quest till we kill shade.",
  },
  ["Entry Into the Citadel70"] = {
    "1075517068itemPrimed Key Mold31241npcNazgrel323012650Thrallmar250110755210756310757410758",
    "10755161652101616522007/10/02 02:31:41feuer67.6, 36.2\
\
In a hut on the Altar.",
    "107558411811202762007/05/16 15:22:20TehFrostyI make it 67,36 in Shadowmoon Valley. Smith Gorlunk is the mob that drops the Primed Key Mold. \
\
Easily soloable, make sure you watch out for the elite patrols.",
    "10755134887101348872007/08/09 12:06:04RedGolpeYou have to kill this guy: http://www.wowhead.com/?npc=22037 .",
    "107552027630202762007/01/11 22:28:40mrmcpheeAlliance follow up: http://www.wowhead.com/?quest=10762\
Horde follow up: http://www.wowhead.com/?quest=10756",
    "1075530784111202762007/02/04 18:52:18micro2366, 38 kill the blacksmith in shadowmoon. he drops this item. Start of the shattered halls key quest he is a piece of cake. you can land right on him with a flying mount.",
  },
  ["Nightwind the Elder70"] = {
    "872370npcElder Nightwind15603npcElder Nightwind15603",
  },
  ["Surveying the Ruins70"] = {
    "103357068npcZephyrion20470npcZephyrion2047012650The Consortium250",
    "1033576721261218342007/05/02 17:07:09MordritchOn a map: http://www.wowhead.com/?maps=3523:517205546228558199",
    "1033540582270405822007/02/22 14:15:05tregetConsider doing this quest along with\
\
The Minions of Culuthas\
http://www.wowhead.com/?quest=10336\
\
Need to kills mobs that are in your way to plant the markers for this quest.",
    "10335143838301438382007/08/25 13:00:47CadsThe elite here, Culuthas, is for the quest \"Full Triangle\" (http://www.wowhead.com/?quest=10276), obtained after Triangulation Point One and Two.",
    "1033527181290271812007/01/29 13:35:25KalabooLook for little purple glowings on the ground at the locations above my post. :]",
    "1033570656161679902007/04/21 19:50:08emitno offense, but consider the time required to make maps for every quest against the time required for you to install a coord addon.  1) download; 2) unzip to addons directory.  i use cminimapcoordinates.  it's a very small addon and the only thing it does is put the coords next to the zone name on your minimap, and on the worldmap.",
    "103356524630652462007/04/10 23:21:49StormsWhile placing Survey marker #2, I got stuck in the building. Possible glitch?",
    "103356734431652462007/04/14 20:08:50ShayughulI also got stuck in the corner of the building as soon as I placed banner.",
    "10335218341030218342007/01/20 00:12:37ubermonkey51.7, 20.5 - Surveying Marker One\
54.6, 22.8 - Surveying Marker Two\
55.8, 19.9 - Surveying Marker Three",
  },
  ["Splitrock the Elder70"] = {
    "863570npcElder Splitrock15556npcElder Splitrock15556",
  },
  ["Sage's Pledge70"] = {
    "1046370npcSoridormi19935npcSoridormi19935110463210464310468410472",
    "104639632240963222007/06/03 03:01:58radeoxThis is a follow-up quest which gives you new rings as you have higher reputation with The Scale of the Sands. (Like the same as the Violet Eye",
    "1046310267221963222007/06/11 20:07:04dJe781When you complete your Mount Hyjal attenument (http://www.wowhead.com/?quest=10445), you're rewarded with 3000 reputation with The Scale of the Sands which leads you to 0/6000 Friendly.\
As soon as you're friendly with this faction, you can grab this quest.",
    "10463135867211164922007/08/11 09:51:18NathanyelTrash will give rep again in Patch 2.2, bosses will have their rep lowered in exchange.",
    "10463126491201264912007/07/25 09:23:32TheololOfficial site list of all the rings from reputation with Scale of the Sands (only obtainable from Caverns of Time: Mount Hyjal raid instance), including the last version at Exalted:\
\
http://wow-europe.com/en/info/basics/factions/scaleofsands/index.html\
\
As for the trash mobs, they are at the moment giving no rep. But apparently they are planned to give 3 rep each, once it is added in a future patch live.",
    "10463116492101164922007/07/06 12:28:00Guttsonly bosses will grant you rep points to hit exalted from friendly.Trash mobs don't give rep as it was on the PTR release.",
  },
  ["Request for Assistance69"] = {
    "1026616967npcNether-Stalker Khay'ji19880npcGahruj200663100The Consortium251102052102663102674102685102696102757102768102809107041010882",
    "1026630168310301682007/02/03 16:53:47nullzoneCoords 47,57",
  },
  ["Crackin' Some Skulls68"] = {
    "100096866npcSal'salabim18584npcSal'salabim18584120001999129999310001410004510009610010710011",
    "100096211310621132007/04/04 16:24:17DarkdementiaI soloed all of theese at 67 frost mage...very easy",
    "10009110217101102172007/06/24 06:00:33MagnitaSoloed this quest as a 67 shadow priest, rly easy.. \
\
The key, is fear, and Floon, u can shackle :)",
    "10009117177201171772007/07/07 23:43:30PaeganThese 3 mobs are much, much easier than the guy that they owe money to (that you fought in the previous quest). Easily soloable.",
    "100092545270254522007/01/27 02:07:44kelpuThese elite level 68 mobs are extremely easy, hardly more then a normal mob of equal level at this time. Pees information is correct as of 2.0.6, definitely not a quest you need help on if you've made it along this far into the quest line. I solo'd all 3 of them as a 70 hunter without having to watch my pet's health at all.",
    "100093605610360562007/02/14 18:46:02MekkapianoThey're just as hard as any 20k hp elite. They don't even hit that hard, except for Raliq. If that's easy for your class, this is trivial.",
    "1000917889300178892006/12/24 07:32:46TeheheRaliq is found inside the same tavern as Sal'salabim.\
\
Coosh'coosh is found in the very southeastern corner of Zangarmarsh by the entrance from Terokkar Forest.\
\
Floon is found on the western side of The Bone Wastes in Terokkar Forest at (27, 58).",
    "100097533910753392007/04/30 07:22:04Aggrotfloon is at 27.58",
    "100097320441680972007/04/26 08:21:08xiphiasActually, the provided book (http://www.wowhead.com/?item=25766) has some pretty detailed info on where they are.",
    "100093007420300742007/02/03 13:32:28FlairAs a paladin I was able to solo this as well as the prequests in Nagrand.\
\
I think the respawn timer is quite low. I didn't camp them to check, but I barely got to mount up after killing Coosh'coosh, before he respawned.",
    "1000921737220217372007/01/19 19:00:44peesRaliq hits for about 500 on cloth and has an uppercut knockback.\
\
Coosh'coosh is at 80,91 in Zangarmarsh\
he has a weak lighting bolt spell that hits for 300ish\
\
Floon can silence you but his frostbolts were only hitting me for about 200\
\
I was able to solo this quest as a mage.",
    "100097499410749942007/04/29 16:02:13FaydenI had trouble finding Floon until I come up with this idea : show NPC names.\
\
Every of the elites are friendly until we talk to them, so just turn in this option if you have trouble finding them !",
    "10009110251111102172007/06/24 07:57:38Magnitaforgot to say, the key thing is fear AND kiting ;p",
    "100093810671178892007/02/18 11:23:30PseudoFloon = Easy...\
\
If you can silence/interrupt spells, DONT.. his melee is worse then his measly frostbolts-- he hits plate (40% mitigation, no shield) for 300.. .his frostbolts = 180-200 damage, take longer to cast, and thats with no resist for frost...\
\
Do be careful for his silence if you're a caster though, distance fight ftw",
  },
  ["Our Boy Wants To Be A Skyguard Ranger70"] = {
    "11030170npcTorkus23316npcTorkus23316Ogri'la250111030211061",
    "110308929140892912007/05/24 07:50:45richardsteegDon't get confused, because there is another kind of shard thing with a green smoke coming out of it. For that thing you need 35 Apexis Shards to summon a demon. It's another quest.",
    "1103014366531879422007/08/25 03:39:53DwutlenekMap: http://www.wowhead.com/?maps=3522:330410\
Keep in mind that you need 10 Apexis Shards",
    "110308934141892912007/05/24 08:51:27LearIf you do accidentally use the wrong shard thingy and use 35 Apexis Shards you get a 72 elite demon for your troubles.  He says that he will make your death quick and he did just that!",
    "1103089776100897762007/05/24 18:18:32kjpodsiaIf you do http://www.wowhead.com/?quest=11080 first, you'll have 15 shards and already be most of the way to completing both this quest and the followup.",
    "1103014869911879422007/09/03 16:58:12BumbyBlade's Edge Mountains: Forge Camp: Terror (29, 81)\
Its same good...",
    "1103011462111925192007/07/02 19:41:05maldianpjanc: Not entirely true.  They are more than happy to fire at you while you are on a flying mount, even if you are running on the ground at the time.  They do not seem to shoot at you if you are on a ground-only mount though, and like you said, the flak is dodge-able.  They will lead you and fire intelligently, so if you fly in a straight line you're going down, but if you zig and zag you're usually pretty safe, and if you see it coming you can zip out of the path of danger.\
\
Safety note: when the flak explodes it leaves fire, which can even be floating in midair.  If you then fly through this patch of fire you will be afflicted with a fire damage dot, and be dismounted.  With all the demons and elementals around, it can be rather . . inconvenient.",
    "110309640061925192007/06/03 03:50:25RedGolpeSouthern one is at 29.5, 80.9",
    "11030136140201361402007/08/11 21:46:50stonymanLook for the bubbles not the smoke.  It will be on a uprising of land surrounded by flak cannons.",
    "1103092693291879422007/05/28 19:18:52zuikoWrong coords... actual coords are 33, 41. This comedian thought it would be funny to give the coords of a demon summoner, which is what is at 32, 40.",
    "11030122665101226652007/07/18 08:25:13FremanHFRewards are 11g 99s",
    "11030115092701150922007/07/03 15:47:21SweetPainCoords 29,81.  That is at Forge Camp Terror.  The forge got  SMALL green bubbles flowing from it.",
  },
  ["The Ring of Blood: The Final Challenge68"] = {
    "99776865npcGurgthock18471npcWodin the Troll-Servant2289317950199622996739970499725997369977",
    "9977119849511176502007/07/13 05:28:51Doragonto all mages which lvl is 66+, when killing this mob then you can do an good job in killing the totems, just make a macro\
#show Ice lance(rank 1)\
/target Ice Totem\
/cast Ice lance(rank 1)\
/target mogor\
\
when using this while the totem is spawned you will cast ice lance on the totem without losing target.",
    "99779617341806822007/06/02 21:36:40KurrThis guy has been buffed. The fight leading up to this were cakewalk, this guy is now a very tough fight. Not sure when the buff occurred but prior to 2.1 I did this on a 65 hunter with a group of similar leveled toons with no problem. Tonight, all fights leading up to this were pretty easy, the boss before this final did seem to hit really hard though. The final boss, after his res annihilated a very well geared 70 tank. The 67 Holy priest could not keep him up...",
    "99772931320293132007/02/02 06:28:38PaneYeah the penultimate boss is a tricky one; and he seems to be able to spawn in 3 different shapes. First an etheral, then something else (wasn't paying THAT much attention that time) and the 3rd time a fel orc. Regardless, he had the same abilities (random charge and mortal strike).",
    "997721439291125322007/01/18 17:25:03HaklePrimeHelpful bit of advice, when he ankhs, he starts with a clear threat list.\
\
However, all DoTs and debuffs, that sill had time on them, will still be on him, though he will be at 50% life.\
\
Tank needs to be ready for it, and establish aggro very quickly.",
    "99774482681262572007/03/01 22:58:34dotsIf you don't turn it in right away, you will FAIL... even if you completed it.\
I couldn't decide which reward, and thought I would come back after I had decided... after I hearthed, the quest showed as (FAILED) !!!",
    "9977147003201470032007/08/31 05:26:22ander01Tips: Rogue with mind numbing + wound poison will greatly reduce his healing/damage per sec, allowing an average tank/healer to keep up easier. (Prob. works with Curse of Tounges as well, haven't tried though)",
    "99777944721293132007/05/07 23:52:40peetueOr maybe the second last :b",
    "997725296161125322007/01/26 19:01:02JumpeeSeems now that all his debuffs are on, and hes at 100% life.",
    "9977141807101418072007/08/21 16:34:16XAlphaOXMake sure to abandon the quest if you fail it. Several times, me and/or my party members forgot to abandon and when another party member started the quest, all we would see if Mogor standing there and not turning hostile.",
    "9977101427901014272007/06/09 15:25:00w0rfNote to Warriors:\
\
When he does his Chain Lightning, it CAN be spell reflected for some nice damage ;)",
    "997775349150753492007/04/30 07:49:01RafgarThese rewards are very good, and is it very easy to do with good group.\
\
The yelling can give funny names like this happened to my guild mate\
http://img253.imageshack.us/img253/10/wowscrnshot020107194313lg9.jpg\
\"Searing Totem VI has defeated the hero of the Warmaul, Mogor! All Hail Searing Totem VI!\"",
    "9977147777211014272007/09/01 18:12:33GaluffTried and True :)  His Chain Lightning devastates most groups and is the major cause of wipes.  I find that after reflecting chain lightning he will usually go about using other abilities(healing himself or throwing down a totem) before casting it again, giving the reflect spell plenty of time to cool down to use again.  This Fight got loads easier using this.",
    "99779610041806822007/06/02 18:20:18KiLLerSi just healed it as lvl 65 priest, and we first had a 69 druid and later a 70 warrior as tank. and on the last boss when he ankhed and enraged i couldnt even keep up the 70 warrior... so i suppose you had or 2 66+ healers or a 70 epic healer. and then i suppose a fight is easy simple keep agro and no problem.\
\
well i had my 15 min of sweating and enjoyed it :P poor tanks he hits for atleast 4k crit and my greater crit heals only go that high... couldnt keep up.... \
\
*ressing poor tank.",
    "997740531131293132007/02/22 12:29:09Kathucka\"Penultimate\" means \"next to last.\"  So, he means, \"The next-to-last boss is tricky.\"\
\
Not this one.",
    "997730854101262572007/02/04 20:44:00ChalkdustThe quest isn't bugged, it behaves the same as an escort quest.  So, while all the above points about turning it in and completing are valid, it's not for the reason you're thinking.",
    "997712532440125322006/12/10 01:23:19enasimaThis is the final quest in the Ring of Blood series.  He is quite a bit easier than the previous boss, but that's no reason to slack off.  He will walk into the arena via the entrance, so position your group accordingly.  His special abilities include Chain Lightning, dropping totems, and Healing Wave.  Designate a group member take out his totems when they spawn.\
\
After killing him he will ANKH BACK TO LIFE.  After his second death the fight is over.  The rewards from this series (both xp and items) are VERY nice -- well worth the effort and time.",
    "9977133249201332492007/08/06 13:18:12ZarebDid this as lvl 65 lock with lvl 70 mage, warrior and holy priest. Did not expect he'd hit so hard in phase 2 so wiped. Next time was prepared and finished it off with no problem. Loving my battle mage's baton. :)",
    "9977546697054662006/12/03 20:25:24InfinityXThis questline involves usually a group of 5 people of at least level 65. There are about five total fights you need to win in the Ring of Blood in order to get to this end quest. The fights are rather simple, but will definitely be a challenge to a group of all level 65 players. Be sure to have a solid healer and tank. Others can help without being on the quest by damaging the creature that's summoned for these quests, but you cannot get credit for this if you're in a raid. \
\
Hope this helps.",
    "997722933340229332007/01/22 19:27:45seamurbileIn addition to the great comments above, make sure you have a resser for this fight. If you die and have to release your spirit after killing him you will fail the quest.",
    "997722745151125322007/01/22 07:36:18TchernobylA change in Live realms it seems after ankhing all his debuffs were cleared and he has 100% hit points D:",
    "9977117650301176502007/07/08 20:23:42MekkapianoYou either need an incredibly well geared tank or an incredibly well geared healer for the final ankh enrage on Mogor. This was so much harder than when I did it the first time around.\
\
My druid had absolutely no chance of keeping up with the damage being dealt even with max HoTs and healing touch spam. If you can heal for >2000HPS then sure, but otherwise you basically need two healers, a decent tank and decent DPS. This isn't the cakewalk it used to be.",
    "997740762210407622007/02/22 20:13:20bombcarWhoever gets the killing blow gets the yell from the quest giver.\
\
Doesn't affect the quest, just interesting.",
    "9977160703201607032007/09/30 05:06:49AtriaAt lvl 70 you get 120g money + rewards. Nice money ;).",
    "997731833490318332007/02/06 17:59:05ScottEvilWe did this chain in one sitting.  At lvl 66 I recieved a total of:\
\
85050 XP\
66G 60S\
10 Super Healing Potions\
10 Super Mana Potions\
20 Netherweave Bandages\
and 1 freakin awesome weapon....\
\
....not bad for about 10 mins of work",
    "99778068220806822007/05/10 02:25:50thevenomI tanked it at level 65 on my warrior and I was quite proud of myself :). Level 66 is not required.",
    "997725680560256802007/01/27 11:36:56firebird365A note to any rogues doing this quest:\
\
If you use the new Wound Poison (reduces healing by 10%, stacking), it will affect the amount of health that he ankhs with. My group had 5 stacks of Wound Poison on him and he ankhed with 50% hp.",
    "9977128783101287832007/07/29 16:56:12StormootWe did this final part after 3 unsuccesfull attempts.\
We got about 8 player to help and 2 healers and I also died 3 times...  Morgo hits very hard, around 4k on me on his crits (8,6k armor) but we were able to finish him.\
\
I just think that this should not be recommended for lvl 65 players... \
\
We had three 70 players helping but it was still hard...",
    "9977142694101426942007/08/23 06:19:59phredAt lvl 66 and 12k armor I was getting hit for 2.5k during phase 2.  The lvl 70 priest we had could barely keep up and went oom before we (66 lock, 67 sham and hunter) could finish.  If Mogor got a couple crits in a row we were done.  We were only able to complete it after a 70 lock came and helped us out.",
    "99772341381229332007/01/24 00:51:00KyrraMy friend ran into the same thing.  He was going to wait till later to pick his reward, but died while doing some other questing and he failed this quest.\
\
Make sure you complete this quest soon after you finish it.",
    "9977161055101610552007/09/30 21:18:06SeiyukiSomething no one seems to have mentioned before is the simple fact that his chain lightning only hits those in front of him. \
\
Have the tank turn him around, away from the dps and heals so that they (the tank) is the only one hit by it.",
  },
  ["Fel Armaments70"] = {
    "1042170npcIshanah18538npcIshanah18538The Aldor350",
    "104215813920581392007/03/27 14:04:27ChilcootNo, you do not have to be exalted to turn in Fel Armaments.",
    "1042113982711802382007/08/18 01:22:24tobarstepYes. You get the cleansing quest at 64. I dinged 65 after I turned it in and the Fel Armaments quest was available for me. It may be available at 64, but definitely at 65.",
    "104217458111704552007/04/28 19:46:20thrazatno, you dont have to be 70. however, the green shoulder \"enchants\" require level 64 to use. It's the blue \"enchants\" that require level 70 to use.",
    "10421151023601510232007/09/09 20:54:44TheOnyxThis quest turn-in will also give you an amount of rep with [url=http://wowhead.com/?faction=935]The Sha'tar[/url] equal to half of the rep gained for The Aldor. However, you will only be able to reach 1 point from Honored in this manner.",
    "104218023810802382007/05/09 06:52:24ObsceneYou need to be level 64 to complete \"A cleansing of light\".. I'd ecpect the repeatable to be given right after the initial turnin, though i have not checked.",
    "1042128742180287422007/02/01 05:38:08IbusHere is a list of items which you can hand in and up until which level (for aldor rep):\
\
Dreadfang Venom Sac per 8 until Neutral (http://www.wowhead.com/?quest=10019)\
\
Mark of Kil'jaeden per 10 until Honored (http://www.wowhead.com/?quest=10326)\
\
Mark of Sargeras per 10 until Exalted (http://www.wowhead.com/?quest=10654)\
\
Fel Armament per 1 until Exalted (http://www.wowhead.com/?quest=10421) You will also receive dust for which you can buy items.",
    "104215471411539532007/03/21 08:38:52nycthionNo, you don't.\
\
The usual RPQ, get XP from the first one, then turn-in from there on. 350 Rep each time to Exalted. and some dust to get shoulder perm chant\
\
They sell for 15-20g",
    "104214751431287422007/03/07 06:48:59ThiarilThe dust you receive from the Fel Armaments can be turned in for specific Shoulders enchants. ''Blue'' enchants require 8 Dust, ''Green'' enchants require just 2.",
  },
  ["Ar'tor, Son of Oronok70"] = {
    "1052717068npcOronok Torn-heart21183npcAr'tor, Son of Oronok212926250110527210528",
    "1052715033371305752007/09/07 12:38:28Misticameh, most of ur links aren't right :(",
    "1052730575280305752007/02/04 12:10:34marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1052724971230249712007/01/26 10:10:02GohanDDCHe is located at 30,50.",
  },
  ["Path of the Violet Assassin70"] = {
    "1073170npcArchmage Leryda18253npcArchmage Leryda18253The Violet Eye250110731210735310740410727",
    "10731142133101421332007/08/22 07:37:09sameolg42There is now a quest that allows you to switch rings. But of course you must be exalted with the violet eye and turn in your old ring",
    "107316549851632962007/04/11 11:55:42OckeyIf you do choose the wrong one (like I did), you need to contact a GM and use one of your \"LIMITED account restores\". Believe me, it's not too worth it, but just choose the right ring quest first.",
    "107317270750727072007/04/25 12:30:22rabuksakobtainable once one reaches 'friendly' with the violet eye.",
    "10731150174111194662007/09/07 04:45:00SzvareI petitioned a GM about this and they told me to reach exalted with The Violet Eye and then pay 75g to switch the ring.  I told them that I heard they were switching the rings and they said about what enviri said -- they don't do that anymore.",
    "107316578260657822007/04/11 22:26:45pebble5Here are the upgraded rings you will receive at the appropriate reputation levels if you chose this path.\
\
Honored: http://www.wowhead.com/?item=29281\
Revered: http://www.wowhead.com/?item=29282\
Exalted: http://www.wowhead.com/?item=29283",
    "10731118997201189972007/07/11 09:45:21Fallerupjust like with Nosdormu.. you can switch these if you make a mistake, but also, just like nosdormu, you need exalted rep. and it ofcourse costs shit loads... GM's will not help you with this since it can be corrected in game by itself (if you're not lazy)",
    "107316329650632962007/04/07 10:57:24BeefstickBefore you choose this quest make sure its what you want.  As of April 1st, '07, there is no warning before you make your decision and you can't change it unless you petition a GM.  The GM I spoke with said they are working on a prompt but none is in place yet.  He also said lots of people have made this mistake so save yourself some headache and be careful about choosing.  There are 3 other \"path\" quests.  Again, be sure you are aware of which reward comes with which before making your choice here.",
    "10731149209211194662007/09/04 23:53:43enviriGMs won't do it for you. They haven't done it since the switch quest back in like 2.1 and saying that they \"took control of your account\" is a bold-faced lie.",
    "107317323650732362007/04/26 09:25:55promusHere are the others quests depending you choose.\
\
Path of the Violet Mage: http://www.wowhead.com/?quest=10729\
Path of the Violet Restorer: http://www.wowhead.com/?quest=10730\
Path of the Violet Protector: http://www.wowhead.com/?quest=10732",
  },
  ["The Howling Wind67"] = {
    "98616764itemHowling Wind24504npcElementalist Morgh18074116501986129862",
    "986123396210233962007/01/23 17:43:23XxKaptainxXThe NPC you are looking for is named Elementalist Morgh, which is found at 60:22 if you have the coordinate mod. If you do not have it however, he can be found, if you've been to Garadar, directly north of it at the Throne of Elements. Good Luck and Happy Adventures!\
-Owninator of Kalecgos Alliance\
\
-------------------------------\
Current Level : 65",
    "98613015330301532007/02/03 16:30:08NabonagaCoordinates are confirmed.",
  },
  ["Down the Violet Path70"] = {
    "1073470npcArchmage Leryda18253110730210734310739410726107337011072921073331073841072510736701107322107363107414107281073570110731210735310740410727",
    "107345530820553082007/03/22 09:58:28MattHockNote that there is an equivalent quest for all 4 violet paths; however, because they all have the same name/quest text, Wowhead recorded it as a single chain with the reward from the first person to have submitted it (the healing ring). The chain works just as well for all of the paths.",
    "1073413414111553082007/08/08 03:57:14hezecSeems to be fixed by now...",
    "10733136210201362102007/08/12 01:13:15alexielIf you accidentally delete the [url=http://www.wowhead.com/?item=29284]Violet Signet[/url] you simply abandon the quest and talk to the questgiver again.",
    "10733158206111362102007/09/25 14:25:50odedYou need to be honored with The Violet Eye.\
Quest giver & Finisher is: [url=http://www.wowhead.com/?npc=18253]Archmage Leryda[/url]",
  },
  ["Nethermine Flayer Hide70"] = {
    "1101670npcTaskmaster Varkule Dragonbreath23140npcTaskmaster Varkule Dragonbreath23140Netherwing250",
    "110169775210977522007/06/04 02:26:41kasikaThere are SO many poeple trying to get to exalted, corpses litter the ground inside the cave. It's a skinner's dream. Ive gatered enough hides to last me 2 weeks of daily quests. \
Not to mention the regular leather which sells very very nicely.",
    "110168893311887282007/05/23 22:28:22soulstoneI have found you can also skin the hides from the Nethermine Ravagers and the Nethermine Bursters",
    "110168846910884692007/05/23 13:10:40WolfchildOne of the early daily quests for the continuation of the Netherwing faction rep grind. Introduced in patch 2.1\
This one is for skinners.  There are variations for miners and herbalists, as well.\
It's a little mis-leading, with the reference to the crystal formations, as I've yet to find any flayers outside of the mine south of the fel orc camp where you pick up the quest.\
Drop rate for the hides is...eh.  Got 25 in about 2 hours; need 35 for the turn in.  250 rep per turn-in.\
Definetly pick up the nethermine crystals quest (for the same rep grind) before you head to the mine, as they crystals drop relatively frequently from all the creatures inside.",
    "110169480111916292007/05/31 14:46:42sildarathIt also drops occasionally from the Black Blood of Dranei (in groups of 4--also the Nethercite Ore and the Netherdust Pollen). \
\
The drop rate has gotten somewhat better, but it's still frustrating to talk to miners who are vendoring their excess Nethercite ore because they've got so much of it (not sure exactly why they'd do that, since they can save it for the next day's quest...)",
    "110168872830887282007/05/23 18:05:49soulstoneNethermine Flayer Hides are skinned from the Nethermine Flayers located within the Netherwing mines. There are two entrances into the mine, though both entrance paths join together in the mines. While in the mines keep your eyes peeled for glowing Netherwing eggs\
\
Entrance 1: 65.2 90.2\
Entrance 2: 62.9 87.9\
\
The Flayers are located towards the back of the mine, when you enter, follow the mine cart tracks on the left and you will eventually come to a junction in the tracks, you can stay left to find a few flayers, or go right and follow the track that loops north, into the main area full of dead miners and flayers.\
\
Also, kill the blood of draenor mobs as they drop encrusted objects that can be opened that can sometimes contain flayer hides, netherdust pollen, and other stuff that's mostly useless.\
\
For skinners the drop rate of the hide is quite low, my average rate was roughly 12-18%, sometimes in the 20's if I was lucky. On the plus side flayers drop plenty of Netherwing crystals and the occasional Netherwing egg along with cloth and coin.",
    "110168947810894782007/05/24 11:32:22sildarathThis is a very frustrating quest, and makes me wish I'd had the foresight to take mining or herbalism (since both seem easier). I killed a whole bunch of flayers last night inside the mine and only got *one* hide. It seems a bit unfair that herbies and miners can just locate nodes but skinners get screwed with such a lousy drop rate. It's especially annoying (though I'm sure fully intended) that one can't get one's non-Netherwing-seeking friends to help out, since the peons in the mine are all green to me but red to anybody who isn't on the quest line.\
\
I'll try the ravagers and bursters as suggested--maybe the drop rate on those will be better.",
    "1101615918911884692007/09/27 04:43:14slayermpTo add to your comment that you can't find the flayers outside.  They are up in the mountains in the center of the island.  Will post a screen shot later to show.",
    "11016150698201506982007/09/08 19:11:58durid4liefNote that if you have both herbalism and skinning, you are only able to choose this quest OR the one for Netherdust Pollen (http://wowhead.com/?quest=11017), but not both during the same day. You can, however, always get the quest for Netherwing Crystals (http://wowhead.com/?quest=11015).",
    "1101612606521916292007/07/24 13:59:37FroRevDudex, maybe your skinning skill isn't high enough? My miner/skinner character can accept both quests (hide & ore).",
    "11016104378101043782007/06/14 15:59:29featuredwaste of time for anyone who doesnt have mining. skinning rate sucks. i would rather spend 5 hours doing something productive.",
    "110169162940916292007/05/27 09:58:32dudexOne of my characters is duel gathering mining/skinning and only the mining quest is available. He didnt even give me the option to choose the skinning quest",
    "11016162154101621542007/10/03 04:53:25Dedkisryou can get the flayer hides from skinning flayers, ravagers or crust-busters (though i would not recommend killing these) in the mines (entrance south of the orc camp) while also doing the quests \
http://www.wowhead.com/?quest=11077\
http://www.wowhead.com/?quest=11076\
http://www.wowhead.com/?quest=11015\
\
you can skin flayers that other players killed, but it still takes a bit longer to get all 35 hides than the 40 crystals or the 15 flayer/ravager kills. all in all, you should be able to complete those 4 quests in under 50 minutes. \
\
during this time you should also find 1-3 netherwing eggs for this quest\
http://www.wowhead.com/?quest=11049",
    "110169457311916292007/05/31 08:27:18SerathisThis quuest is inhuman. On the other hand, the hide does not get bind to you at any point, ergo you can buy it from AH.",
  },
  ["An Unseen Hand64"] = {
    "100136462objectFel Orc Plans182549npcRokag1838610750",
    "100132441640244162007/01/25 13:01:45FlyvThis note is right next to Lisaile Fireweaver (http://www.wowhead.com/?npc=18583)",
    "10013126307201263072007/07/25 00:39:16berettaYou would figure finding, then turning in plans would lead to a series of quests, or atleast 1 additional quest to stop the plans you just found.\
\
this leads to nothing.",
  },
  ["Assisting the Consortium68"] = {
    "1026316867npcAnchorite Karja19467npcNether-Stalker Khay'ji1988012001102641102632102653102621026416867npcSpymaster Thalodien19468npcNether-Stalker Khay'ji198801200110263110264210265310262",
    "10263124535401245352007/07/21 13:43:52BMephCorrection: This is the chain you start with, if you are Aldor.\
If you are Scryer, then you do the Scryer version of this quest: http://www.wowhead.com/?quest=10264",
    "102644136821362942007/02/23 23:34:43iamgreyThe Spymaster (Scryers) did not have this quest for me, either. However, I was able to get the Consortium Crystal Collection quest: http://www.wowhead.com/?quest=10265 directly from the Nether-Stalker w/o doing the lead in. \
\
Level 70, friendly with both Scryers and Consortium at the time, did not talk to Nether-Stalker first.",
    "1026414318011339642007/08/24 03:22:52RainfallAnd here's the right link for Harbinger of Doom (obviously you got a typo there)\
http://www.wowhead.com/?quest=10882",
    "1026433964300339642007/02/11 07:15:47dieselgirlArcatraz Key quest chain starts with this quest:\
\
1. Assisting the Consortium [Level 68] : http://www.wowhead.com/?quest=10264, a 'go talk to' quest (1200XP/72s)\
2. Consortium Crystal Collection [Level 69] : http://www.wowhead.com/?quest=10265, kill a dreadlord called Pentatharon and get a crystal from him\
3. A Heap of Ethereals [Level 68] : http://www.wowhead.com/?quest=10262 , repeatable quest also for Consortium reputation.\
\
1st chain ends here : 25800XP, 510 Consortium reputation OR around 15g at 70\
\
4. Warp-Raider Nesaad [Level 69] : http://www.wowhead.com/?quest=10205, a go-kill-him quest.\
5. Request for Assistance [Level 69] : http://www.wowhead.com/?quest=10266 , find Gahruj at 47,57\
6. Rightful Repossession [Level 69] : http://www.wowhead.com/?quest=10267 , get 10 boxes from around Mana Forge: Duro\
7. An Audience with the Prince [Level 69] : http://www.wowhead.com/?quest=10268 , Nexus-Prince Haramad at 44,35 or so in the Stormspire.\
8. Triangulation Point One [Level 69] : http://www.wowhead.com/?quest=10269 , use the Triangulation Device at 66, 33\
9. Triangulation Point Two [Level 70] : http://www.wowhead.com/?quest=10275 , same thing at 28,41\
10. Full Triangle [Level 70] : http://www.wowhead.com/?quest=10276 , Find Culuthas at 53, 21, 70 Elite demon.\
\
2nd chain ends here: 1600 Consortium reputation, 71450 XP or around 60 gold if you're 70.\
\
11. Special Delivery to Shattrath [Level 70] : http://www.wowhead.com/?quest=10280 , pretty obvious.\
12. How To Break Into the Arcatraz [Level 70] : http://www.wowhead.com/?quest=10704 , the Bottom Shard of the Arcatraz Key : Pathaleon the Calculator in The Mechanar and the Top Shard of the Arcatraz Key : Warp Splinter in The Botanica. Pretty obvious if you know where they're located, huh.\
\
The quest chain doesn't stop here, there's also\
13. Harbinger of Doom [Level 70] after : http://www.wowhead.com/?quest=10882\
\
After this 3rd quest chain, you get around 40g and your Key to the Arcatraz : http://www.wowhead.com/?item=31084",
    "102647491421362942007/04/29 12:25:34MiegsdebilJust finished the above 2 quests, still not able to pick this one up...\
\
EDIT: Just did the next follow-up: Shutting Down Manaforge B'naar ... and still nada.",
    "102643629410362942007/02/15 06:36:20ApocalipsusOk im lost, im aldor atm so i cant talk to Spymaster Thalodien cause hes scryer, (im horde). The aldor chick doenst has the quest for me either, im only friendly atm do i need more rep or something?",
    "102647488421362942007/04/29 11:22:47MiegsdebilAt 67 & just Friendly rep with Scryers, the Spymaster only had Manaforge B'naar ( http://www.wowhead.com/?quest=10189 ) for me.  Will see if he has the rest after this quest or perhaps more rep...\
\
EDIT: Just did Manaforge B'naar and all I got was the followup quest and the Bloodgem Crystals ( http://www.wowhead.com/?quest=10204 ) quest from the chick next to him in the Inn.  Will see if I get anything else",
    "102645703920570392007/03/25 14:57:51AlexxanderIf you are Aldor, you will start with 2nd part of this chain http://www.wowhead.com/?quest=10265",
    "102647494621362942007/04/29 13:35:12MiegsdebilFinally have the Consortium Crystal Collection quest ( http://www.wowhead.com/?quest=10265 ) and didn't get a quest from the Spymaster before talking to the Nether-Stalker...like the above post said.  So strange.",
  },
  ["Runetotem the Elder70"] = {
    "867070npcElder Runetotem15572npcElder Runetotem15572Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
  },
  ["The Mag'har62"] = {
    "94066260npcGorkan Bloodfist16845npcNazgrel323010050Thrallmar250194002940139405494105940669438",
  },
  ["The Codex of Blood70"] = {
    "1009417068npcField Commander Mahfuun19542objectThe Codex of Blood18294715800Lower City350110177210094310095",
    "100945278630527862007/03/17 17:27:08Guttsif you try to read the book before you kill the grandmaster he will aggro you,luckily I read the book and he treid to land 2 melleis on me,I dodged both,accepted the next quest and died.\
\
next quest is to kill the last bos Murmur so don't do suicidal mission ;)",
    "100948529120852912007/05/18 17:11:06JubjubThe codex of blood is infact trackable by a dwarf with find treasure.\
\
It is infront of grandmaster vorpil but can be tracked.",
    "100943066750306672007/02/04 16:03:57FlyvThe Codex of Blood is highly visible just in front of the third boss, Grandmaster Vorpil (http://www.wowhead.com/?npc=18732). My friends told me we had to kill Vorpil before it was safe to open the book; I didn't try to.\
\
I didn't have time in the instance to read the book; there's a copy of the text at http://www.blizzplanet.com/content/653/",
  },
  ["The Firewing Point Project64"] = {
    "1001516463npcSergeant Chawni21007npcSergeant Chawni2100797501999521044839997310015410447",
    "100153214641123072007/02/07 09:14:58tykneeI don't think this quest actually exists anymore. The next part of this quest has you kill the named guy for the mana bomb code (THE FINAL CODE), then you detonate it.",
    "100151230710123072006/12/09 17:44:24enasima**READ THIS BEFORE STARTING**\
\
As of 12/9/06 this quest is bugged. You will not be able to loot the Code Sheets, nor see them. Save yourself the trouble and time -- abandon this quest right away.\
\
If anything changes or new information arises, I will post an update here.\
\
-Enasima",
    "100153628790362872007/02/15 06:18:23RananiaEonarYes, gathering the four code sheets is no longer a part of the quest. You now go from killing the Defenders, Bloodwarders, and Warlocks, to killing the named at the top of the tower for The Final Code.",
    "10015141692201416922007/08/21 11:47:10TarjinThis quest was only in the beta of The Burning Crusade and does no longer exist.\
\
The questline now only contains killing Defenders, Bloodwarders & Warlocks ( http://www.wowhead.com/?quest=9997 ) and after that, killing overseer Sharth Voldoun who has the Final Code ( http://www.wowhead.com/?quest=10447 ).\
\
Once again - this part of the questchain is no longer in game.",
  },
  ["Shattering the Veil67"] = {
    "98496764npcGordawg18099npcGordawg18099174501981829819398214984959853",
    "98496956820695682007/04/19 10:27:35FishpawThis was loads of fun ... just make sure you do some damage to the little dudes if you have a pet.  If your pet kills 'em, you don't get credit.\
\
Made me chuckle out loud the first time I threw a boulder and shattered one of those guys into three little ones.\
\
I want one of those little dudes as a pet.",
    "984913135611221502007/08/02 23:26:21cyrax02Cofirmed, good place for em. Good to do this while doing http://www.wowhead.com/?quest=9936 for both Horde and Alliance.",
    "98499979720997972007/06/06 21:28:06RandieIt is a reason why u dont get any experience from those mobs, if u did get like 100-300 exp from each of the minions u should be available to just go there and grind pretty damn fast since they die in like 3-4 hits for me as a rogue and with blade flurry it should go extremly fast or for a AoE class.",
    "984924904170249042007/01/26 08:00:42womanizorBest loc is 38, 81. Just at the edge.",
    "98496964811545042007/04/19 14:04:12preneurIt is easier for me to understand a picture of their locations:\
http://www.wowhead.com/?npc=17157#go-to-comment-69637\
\
The break multiple elementals idea is good for classes with area of effect, too.\
For druids, it might be faster to get the groups together (with feral charge) and then kill them with the area of effect attack swipe, rather than cat form.",
    "98492215090221502007/01/20 16:36:30xmagexThey are near Kill Sorrow Fortress , around 62 81",
    "98493103240310322007/02/05 04:03:58ftpgood49,71 also just right from Telaar.",
    "98492435370243532007/01/25 11:20:44zooniAt 37, 82 below Oshu'gun there are many Shattered Rumblers. The minions are level 64 with very little health and easy to kill.",
    "98495450430545042007/03/20 20:32:06rumbaughsterA tip for druids, I found it most efficient when I used the boulder on several elementals before going into cat form and killing them. This saved alot of mana as we would have to constantly shift in and out if we did it individually. There is about a 10 second cooldown on the item.",
    "98497487810748782007/04/29 11:07:25BrenzilyVery easy as a 65 Frost Mage... throw rock -> frost nova -> blizzard ... done..",
    "984913603270136032006/12/11 17:20:26keller999Use the rock provided by Gordawg to shatter the Shattered Rumblers. 2 to 3 Minions of Gurok will spawn.  If you stay at range, they will not aggro and can be pulled individually.",
    "98494306840430682007/02/26 22:01:47PewpewpewIt might look a little much with 30 kills, but they have really little hp. Also they don't aggro eachother. This will go quite fast and even faster if you got AoE. Thought I'd toss that in. :)",
    "984916284611221502007/10/04 12:54:53SupersharkmanQFT...there is a crapload of them here...did this as a 68 rogue...very easy to take three of these little guys on at a time.",
    "98496965131695682007/04/19 14:08:58preneurAs of patch 2.1, pets killing them gives credit.",
    "98493044030304402007/02/04 06:40:18VollanaYou don't have to go that far.  Just exit Telaar from the west entrance and go around the foothills below Telaar.  Did my quest in about 20 minutes.",
    "98493938590393852007/02/20 14:06:19kirenaajConfirm 49.71.....\
\
Check your bags and take the Gordawg's Boulder....then use it on 1 elemental with name \"Shattered Rumbler\"...then kill the minions of gurok \
\
Good Luck",
    "98499799540979952007/06/04 11:38:47Necturjust a tip, don't be stupid like me and destroy the rock since i needed the bag space, he wants it back afterwards.",
  },
  ["Arrival in Outland61"] = {
    "101206158npcLieutenant General Orion19253npcVlagga Freyfeather189302400Thrallmar250194072101203102894102915101216101237101248102089101291010162",
  },
  ["The Bladespire Threat66"] = {
    "1050316665npcTor'chunk Twoclaws21147npcTor'chunk Twoclaws2114714150110503210505",
    "105037112710711272007/04/22 16:01:31ZaadarAround 43, 58 in Bladespire Hold",
    "105031733210173322006/12/19 12:40:06enasimaHead Northwest out of Thunderlord into the ravine to find these.  Any type of Bladespire humanoid mob will count as a \"Bladespire Ogre\" kill.  The raptors patrol around this same area.",
    "10503144856101448562007/08/27 13:06:31MegamiIf you have raised your rep with Ogril'a, these ogres will appear neutral to you. However, you can still kill them and you will NOT lose rep.\
\
They just say \"King *name*, me die now\" and other lines like that.",
    "105032602920260292007/01/27 22:33:20micro23Zone entrance at (50,50). \
Raptors and Brutes at (41,51) are the best instructions... make sure you take the entrance ramp at (50, 50) there are raptors as soon as you get to the bottom of the ramp... start killing them there because people are tagging them at the camp.",
    "10503125328101253282007/07/23 04:57:05RainfallAt least if you are a stabber Rogue you may want to wait until 1-2 mobs gather for food near a table (kill Bladespire Cook there in advance) and sit down. Sap one of them and kill another. Your ambush will automatically land *and* crit on a sitting target.\
This can be useful for other classes and in other situations as well.",
    "105033772050377202007/02/17 19:12:42ClashenThe ogres can drop [Thunderlord Clan Artifact] which leads to http://www.wowhead.com/?quest=10524.",
    "105032385960238592007/01/24 16:28:46ZmokeZone entrance at (50,50). \
Raptors and Brutes at (41,51).",
    "105032328250232822007/01/23 13:19:01BiGBaLLaAnton41, 51 for both raptor and brute.",
    "105036974220697422007/04/19 16:49:03soulstoneIf your a cook, save the raptor ribs you will most likely loot from the Bladespire raptors for the Mok'Nathal Treats quest: http://www.wowhead.com/?quest=10860",
  },
  ["Report to Zurai61"] = {
    "10103161npcRanger Captain Venn'ren16789npcZurai180112400",
    "101032239150223912007/01/21 03:17:16PainKiller84,54 .......",
    "1010310138331772342007/06/09 13:48:48tacolibrepre-req is level 61",
  },
  ["Stand Tall, Captain!70"] = {
    "11084170npcTaskmaster Varkule Dragonbreath23140npcOverlord Mor'ghor23139Netherwing500",
  },
  ["For the Fallen65"] = {
    "1092016563npcVindicator Haylen22462npcVindicator Haylen2246211000The Sha'tar250110920210921310926",
    "109209779220977922007/06/04 03:49:01PollyJust did this quest...they are ALL located at around 52,79 (follow those coords and you'll be bang in the middle of Netherweb Ridge) so yeah i found all of the spiders in this area!\
This is also the place where 'Taken in the night' takes place.\
\
Have fun!",
    "109209912650991262007/06/06 02:30:21chriswtThis quest is picked up at [b]50,76[/b].\
\
The area where I found the most Dreadfang Widows was [b]57,59[/b].",
    "109202280920228092007/01/22 13:34:32pollix51,75  This is where I found the most in a concentrated area.",
    "109202357320235732007/01/24 08:40:00HumbabaIf you go north from the quest giver to closer to Allerian you may have better luck if the spawns are camped. Plenty of spiders up there and no one else seemed to realize it.",
    "10920116835101168352007/07/07 06:07:51wingmanDo the quest http://www.wowhead.com/?quest=10873 at the same time its in exactly the same spot.",
  },
  ["Medivh's Journal70"] = {
    "9630170npcArchmage Alturus17613npcWravien16813The Violet Eye250196302963839639496405964569680796318963799644",
    "96307301970730192007/04/25 23:20:00ExsanguitorYou will get a total of 4,345 rep with the Violet Eye for completing this chain.",
    "963032243330322432007/02/07 12:39:29zipp0You can get this quest outside Karazhan when you are honored with the Violet Eye.",
    "963040074231394602007/02/21 17:20:40EldiaHe is located in the room beyond The Curator.",
    "963055257120552572007/03/22 07:43:00HeathcliffHe is in the library. You should see his blip on your map. It's the room with the magic-resistant eels.\
\
The thing that sucks about this is that most parties will opt to skip all of the pulls of the eels around the guys you need to talk to in order to move on to Aran.\
\
After you kill Aran and wait 30 minutes for a soft reset (everybody leaves the dungeon for 30 minutes), all of this trash will die, and you can talk to them. Unfortunately, you will need to kill Aran again for his journal.",
    "9630103588301035882007/06/13 09:23:39seckidIf you have downed curator, this can be solo'd if you have stealth.\
\
1.  remove armor (you WILL be dying)\
\
2.  right past where the curator was there will be two arcane watchman.  You will eventually want to jump off the right side of this balcony.  you can scoot past these guys without them noticing you.\
\
3.  before you jump, wait for a patrolling arcane protector to pat up into the little nook you're gonna jump down into.  after he turns around, it's safe to jump.\
\
4.  Watch the fire below and the little mana feeders.  i jumped onto the little ledge next to the wall and safely walked around all the mobs.\
\
5.  Talk to wravien fast because the second you break stealth you will go into combat.  (i got 2 shotted when i did this)\
\
6.  Congradulate yourself for a job well done.",
  },
  ["Everything Will Be Alright67"] = {
    "101646764npcGreatfather Aldrimus19698npcGreatfather Aldrimus1969817450The Sha'tar500",
    "1016430280210302802007/02/03 22:31:55KaivaOk I think I figured out why people have a hard time turning this in, though someone might want to verify this.\
\
As the quest dialogue suggests, you need to finish this chain http://www.wowhead.com/?quest=10227 and have killed Levixus.  Having done so, you've completed the quest that allows you to see ghosts in Nagrand and Terokkar.   Greatfather Aldrimus is a ghost, so he can't be seen without having completed this step.\
\
HOWEVER, apparently the potion you consumed doesn't allow you to see into the spirit world 100% of the time (not sure if this is a bug or intended).  This ability seems to take effect spontaneously, and you'll see an icon above your head and hear a sound effect identical to being the target of mind vision, though there is no visable buff indicator or text in your combat log.  After this effect happens, you should be able to see the greatfather.\
\
I'm not sure if you can manually turn this ability on somehow, but i seem to receive it when i move from one zone to another- so when greatfather wasn't visable to me, i simply hearthed to Shat, and ran back to the bone wastes.  Soon after leaving shat i was granted the sight. Problem solved.",
    "101642997740299772007/02/03 10:44:56PunxpunxCant see him either and I'm a hunter. \
\
Actually the other day I wanted to get the quest but he wasn't there. Today he was, so I grabbed the quest, completed it, and he's gone again :|",
    "101644258530425852007/02/26 07:32:35syntax53make sure you guys are looking in the instance entrance area for the crypts.  not up top around the ring.",
    "101642871040287102007/02/01 03:36:21nevinerai had the problem described above, but i zoned in and out, and he appeared (along with the armorer).\
no idea what the problem is, but it apparently is random. trying zoning a few times, relogging, etc..",
    "1016425954240259542007/01/27 19:32:00MisterPYou won't receive this quest or see the npc until you complete the chain started by the draenei child:\
http://www.wowhead.com/?quest=10227",
    "101644123720412372007/02/23 17:54:40ryansmith18Oddly enough, I had never picked up this quest.  Heck I had never been to any instance within Auchindoon for that matter.  But I was still able to see the ghosts.  I was able to see the armorer, the Greatfather, etc all without having even picked up the quest.\
\
The ONLY thing that I could think of is maybe the \"...of Second Sight\" helmets are bugged and actually work for ghosts in other zones as well, but I have been unable to test this with other characters.  I really doubt this theory though.",
    "101642817010281702007/01/31 08:56:02boubalouI also completed the quest and the GreatFather isn't outside anymore... I don't see him.\
\
2 of my group members were on the quest too and they were able to turn it back to the NPC that was there for them.\
\
I wrote a ticket to a GM in game that told me to delete the WTF, Cache and Interface folders, reboot and relog in. Did all this to no avail...\
\
Next ticket, I had to go to bed and read my email on the next morning saying that they fixed the issue and everything should work. NO! I Still see no GreatFather. \
\
I dropped my quest and couldn't even repick it up since the greatfather didnt even reappear.\
\
This problem is also present with my other quest \"Auchindoun... (http://www.wowhead.com/?quest=10167)\" which is a serie to unlock some later instance... I cannot see the spirit upon Exarch death in the Crypts...",
    "1016414003211610472007/08/18 10:37:46KyndeyrnConfirmed.  I never got around to doing this quest the first time through and when we came back here on Heroic looking to gear up I was able to complete this quest after slaying the Exarch (who is actually probably the easiest fight in the entire Heroic).",
    "101642968740296872007/02/02 20:52:49Frozty2kAny chance the people who can't see him are druids? I couldn't see him to turn in the quest, rezoned a few times with no luck, then I zoned back into the instance and left my cat form, when i zoned out he was there. I was able to zone in and back out as cat andhe was gone etc.",
    "1016411718421412372007/07/07 23:58:31JintaroThat's not why you can see them. http://www.wowhead.com/?item=31109 and any other helm of Second Sight only allows you to see the ghosts in Shadowmoon Valley.",
    "101646104720610472007/04/02 12:17:51tatooinecompletable on heroic?",
    "101646110061610472007/04/02 13:37:37frmorrisonYes, you could complete this quest in Heroic mode, but of course it would be a harder task.",
    "101646696020669602007/04/14 03:08:09cortesmthis might help a bit since no one says anything about the objective here.  you can find this lvl 67 elite in auchenai crypts. hope all goes good. got a grp and skip'd my way threw . /cheer\
\
 sageras/ cortest:evolution Horde",
  },
  ["The Netherwing Mines70"] = {
    "11075170npcTaskmaster Varkule Dragonbreath23140npcMistress of the Mines23149Netherwing75111075211076",
    "110758967330896732007/05/24 15:47:08ClassicThe Mistress Of The Mines ,  65.90",
    "11075117384111173022007/07/08 09:08:25KhalezFirendly rep needed, and complete http://www.wowhead.com/?quest=11053 to gain promotion to Overseer.",
  },
  ["Malfas the Purple Netherwing Drake70"] = {
    "1111070npcMalfas23464npcMalfas23464",
  },
  ["Bleeding Hollow Supply Crates66"] = {
    "991616664npcElkay'gan the Mystic18300npcElkay'gan the Mystic1830011300The Mag'har5001991029916",
    "99163203220320322007/02/07 03:58:04LucidThese are very abundant in the caves at the north/southwind clefts.\
\
If you're shy of the caves, they can also occasionally drop from the ogres nearby. Also, I'd recommend that you get your crates, and then make your way outside to continue the \"An Audacious Advance\" quest, as the ogres aren't nearly as easy to deal with as the ones outside.",
    "99166955360695532007/04/19 09:30:57luigirammoswell the cave can be found at 40.30",
    "99161662980166292006/12/17 17:54:18enasimaThey're placed all over the caves in Northwind/Southwind Clefts in great quantities.  Pair this up with An Audacious Advancehttp://www.wowhead.com/?quest=9907) if you want to save a little time.",
    "9916147705101477052007/09/01 14:42:07flinkderconfirmed ! cords 40.30  Do also An Audacious Advance (http://www.wowhead.com/?quest=9907)",
  },
  ["Bring Me Another Shrubbery!65"] = {
    "971465npcGzhun'tt17856npcGzhun'tt17856Sporeggar7501971529714",
    "971431945181253262007/02/06 22:51:25XukimondeThis quest can only be completed once with a reward of experience.\
\
Any following turn-ins will result in only a reputation increase.",
    "971442856171218982007/02/26 15:35:39lowercasesI believe you're referring to Monty Python. \
\
They are trackable with Find Herbs, and appear as glowing red circles throughout the instance.",
    "971435246221237062007/02/13 12:03:21XsalentYep, repeatable till exalted.",
    "971459088151218982007/03/29 10:16:26KherethThis is correct, and for those who want to see this sketch, check it out on YouTube at http://www.youtube.com/watch?v=MGRlm5FRteI",
    "971453051130530512007/03/18 06:57:17crimsonhellgralso trackable with dwarfs racial",
    "971421898190218982007/01/20 03:43:46GroksjinRefers to the monty payton  movie - \"The holy grail\", where The knigths who say \"Ni!\" are asking for a \"Shrubbery\" ... :)",
    "97144639870463982007/03/05 06:47:51Returner99a rogue can easily go to Underbog and farm these if they know how to use their stealth, vanish, blind and sprint.\
i got 10-15 pr. run",
    "9714112211211122032007/06/28 06:14:51DubbillA quick search for \"The Underbog\" on this very site reveals: \
\
http://www.wowhead.com/?zone=3716",
  },
  ["The Stones of Vekh'nir66"] = {
    "1056516664npcDertrok21496npcDertrok214965650",
    "105657273510727352007/04/25 12:59:59Deathwayfirst time kill and i done it but you have to know that .. \
\
the quest complete didn't showed on the screen so just check it maby you finished it and you didn't know that :) \
\
Good luck its 50% drop rate",
    "105654098130409812007/02/23 08:25:23WebnoiWhen i charged the crystal, the quest log didnt show the quest as complete or the crystal as charged. Ignore that and go turn the quest. The mob will accept it.",
    "10565150275101502752007/09/07 10:19:52azarwosooo easy  the crystal drop from the mops nearby from the  circle ...... then take the crystal to the circle and click on it on your bag and thats it.....^^",
    "1056521751220217512007/01/19 19:30:07iteyStone drops from mobs nearby, charge the crystal at 78, 75.",
    "1056533303110333032007/02/09 19:33:35HeathcliffTrial and Error (http://www.wowhead.com/?quest=10566) follows this quest. After turning it in you have to watch them do stuff for a moment.",
    "10565126975101269752007/07/26 04:35:35AuReacTThe circle where you charge the crystal is at (77,74)",
    "10565135566101355662007/08/10 18:07:41Wipeoutto me it droped from Vekh'nir Matriarch \
it is much biger than the others? can't miss it",
  },
  ["Champion's Pledge70"] = {
    "1046270npcSoridormi19935npcSoridormi19935110462210466310470410474",
  },
  ["He Called Himself Altruis...68"] = {
    "9982168661200998316866npcMatron Celestine18301npcAltruis the Sufferer184171100",
    "9982161973101619732007/10/02 18:51:37ConfusedKainHe is found at 27, 43.\
\
And for the few that don't have a addon that tells you coords, he is right on the edge of the river, just before the small bridge near SunSpring Post or basically right below the words Forge Camp Hate on your map.",
    "998343168120431682007/02/27 04:06:16SavoyHe is at 27.43",
    "99833033391236272007/02/04 01:12:50Cornmuffinsleads to http://www.wowhead.com/?quest=9991",
    "99836260241431682007/04/05 14:33:44jesp3r27.43 Confirmed",
    "99838065510806552007/05/10 00:30:53Joh86At level 66, this quest gave me 1200 experience, not 1100 as specified here.",
    "998312960211806552007/07/31 05:07:32Joh86To correct myself, the reason I got 1200 experience was that I did the alliance version of it, which seems to be this one; http://www.wowhead.com/?quest=9982.",
    "99838419831821012007/05/16 18:07:27lintIt's available to both. I picked it up from an NPC who paths Telaar. I think it was Huntress Kima.",
    "998315551911821012007/09/20 06:57:35animalneconfirmed. got alliance version from Huntress Kima http://www.wowhead.com/?npc=18416",
    "9983139311101393112007/08/17 03:44:14faitedThe experience gain is incorrect. At level 66, I received 1200 xp for THIS very quest (not the alliance version, THIS one). Maybe it's 1100xp for level 67+ but at 66, it's definitely 1200xp.\
\
One thing to note: be VERY careful! Bach'lor, the lvl 67 elite stag beast roams thru this area & Altruis won't help you if you get jumped.",
    "9983142272401422722007/08/22 13:16:49Turok255If you are mounted when you accept next part of this quest, you will have to abandon it and pick it up again, because he puts you on a netherdrake.",
  },
  ["When Spirits Speak68"] = {
    "1010116866npcMother Kashur18687npcK'ure1754512000The Sha'tar250The Mag'har50011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "1010126632111264662007/01/28 19:54:31defektungeThe last room is fairly challenging if you don't realize that it can be single-pulled. It's four casters and a fairly high level melee mob, which is quite hard for most classes to handle. I could take out the whole room fairly easily as a 68 resto shaman, using my fire elemental to soften up the casters, but if it's possible to single pull the mobs then I'd definately recommend doing that.\
\
Everything up to the boss room is (also?) just single pulls unless you get one of the numerous demon patrols. Will take you a few minutes to clear, but no challenges.\
\
Make sure your hs is ready when you go there. The next part is in Shattrath, so you you save some time by not having to fight any respawns heading out.",
    "101019195310919532007/05/27 18:22:36OdinssonI made the mistake of killing a voidspawn, when it died it spawned a lvl 67 elite that didnt even drop loot.",
    "101012607140260712007/01/28 00:16:23KremonteSoloed this as a Rogue. Any class can solo it however -\
\
The boss guy does NOT link with the four casters surrounding him. Ranged pull him (throw, shoot, fireball whatever) and kill him in the hallway, then run in, talk to the spirit, complete & accept quests, and run. Rogues can Vanish, Hunters can run and FD, anyone else could make it out alive - they are casters and easily LOSed in the topsy turvy hobjob of a diamond Oshu'gun is.",
    "1010122726160227262007/01/22 06:36:09munkyK'ure is at the end of the underground passage. The entrance is at 35, 67.",
    "10101131201101312012007/08/02 17:19:32AnhkI was able to singe-pull the first 2 locks on each side. but when i pulled the second lock the big mob in the middle aggroed. i FROOSTSHOCK!!! ed her and ran,   ..straight into the arms of a patrol terrorguard -.-   \
\
but i killed them anyway, it's really a easy quest if you just pull the 2 first locks.",
    "101017679210767922007/05/02 20:20:30JeearrIf you are a rogue, i mistakenly used cloak of shadows to try and avoid damage, save it for the end of the fight when you vanish.  They put DOTs on you whihc really mess you up.",
    "1010111168411919532007/06/27 05:23:17SignoreI also got the 67 elite void spawn... How do you avoid it? Can you NOT kill the void spawns?",
    "10101138199201381992007/08/15 07:05:46NwolcFor some reason I don't see K'ure in the room in the end of the tunnel. There's a platform and all but nothing on top of it. Bugged?",
    "101012480220248022007/01/26 02:38:50jimmymacyou can single pull the locks one by one, just be careful of range.",
  },
  ["WANTED: Boss Grog'ak64"] = {
    "982016460objectWanted Poster184660npcShadow Hunter Denjai1801313350198202982239823",
    "98203509830350982007/02/13 06:56:30mohamednassarEasy quest, non-elite.",
    "98203752120375212007/02/17 12:45:44TholosVendeta's Coords Confirmed. He spawned at EXACTLY 34,34 for me. About a 1 minute respawn.",
    "98204125030412502007/02/23 18:07:46SplitSummoned at 35, 35. Much longer than a 1 min timer =P",
    "98204637310463732007/03/05 05:21:38baleogFor those without coords, the boss location is found here -> http://www.wowhead.com/?npc=18159",
    "98202435711221012007/01/25 11:28:08NickenyfikenThanks! I was trying to find him up at the place called Ango'rosh Grounds which looks like their camp. But that was so wrong.",
    "98202606970260692007/01/28 00:11:52GrandBretonThe wanted poster for the quest is inside Zabra'jin just off the north entrance bridge.",
    "982022101180221012007/01/20 14:03:42Vendeta34, 35 are the coords.",
    "9820138299201382992007/08/15 11:04:21innovaciousThis is an easy quest, took him down in no time as a level 61 BM hunter. Didnt kill any other orges either. I just came up from behind him and attacked, didnt even have to pull him away, none of the ogres nearby seemed to give a crap.",
  },
  ["Letting Earthbinder Tavgren Know63"] = {
    "1000616362npcTooki18447npcEarthbinder Tavgren1844615550Cenarion Expedition500",
    "10006146183101461832007/08/29 17:32:03LorienGLAny prerequisite? I can't get it :S",
    "10006148859111461832007/09/04 04:59:26arbsterThis is the pre-req: http://www.wowhead.com/?quest=10447",
  },
  ["A Fate Worse Than Death68"] = {
    "1018516867npcCustodian Dieworth19488npcCustodian Dieworth1948812000",
    "101854151020415102007/02/24 10:15:26optmusprimein order to get this quest you need to work your way up through the quest chane http://www.wowhead.com/?quest=10173 (The Archmage's Staff) and once you get to \"The Sigil of Krasus\", \"A Fate Worse Than Death\" will unlock also http://www.wowhead.com/?quest=10184 \"Malevolent Remnants\" unlocks",
    "101859126910912692007/05/26 19:28:21Badger1217Both these mob types are immune to Arcane Shot and for all you hunters out there Viper sting doesn't work either. All of those who use mana best stock up on fluids these mobs do suck ya dry of mana.",
    "1018529958101297412007/02/03 09:45:36BloodclothWrong coords ,i found them at 57,85 Kirin'var Village",
  },
  ["Whelps of the Wyrmcult68"] = {
    "107476865npcSamia Inkling21983npcSamia Inkling2198312000110717210747",
    "10747134510101345102007/08/08 17:21:08LiizzardWell the cave  entrance is at : 31.32 ..but the \"blackwhelp\" are inside the cave the best spot for me was 34.34!! Gl",
    "1074723042440230422007/01/23 01:35:34derangoFYI don't die, you might loose a keyboard or a mouse.",
    "1074724407110244072007/01/25 12:55:38GurgFastest and easiest way is treading on the eggs, which are found outlining the inside of the cave.\
\
Cave Entrance: 32,33.\
\
Dieng is not a good idea here, seeing as you will spawn back at Ruuan Weald.",
    "1074723107111230422007/01/23 06:10:43uknelson...or both in my case. I died a while after making the original post. The graveyard you get ported to is in Sylvanaar.",
    "107476246010624602007/04/05 09:48:30Murcielagowell i think its not bad for a rogue, as for a Night elf  just stealth and make sure that your far from an aggro range, break stealth by casting the net and then resume stealth by shadowmelding and wait for the stealth cooldown then use stealth once again.\
\
Thats the only idea I did and it didnt work properly. the cave coords are 32,33\
\
But Walking from Sylvanaar to the cave when you die?! thats not cool, If i abandoned it and did other quests is better than wasting time Ressurecting. \
\
Good luck.. Your defnitly gonna need it",
    "107472659750265972007/01/28 19:02:13micro23do this and http://www.wowhead.com/?quest=10748#go-to-comment-26595 at the same time. He is in the same cave at 33, 35",
    "107473366530336652007/02/10 16:18:17kjpodsiaIt's also a good idea not to turn in this quest until you finish the Maxnar quest line (http://www.wowhead.com/?quest=10748), or you use up the net's charges.  Until you do, the net still works and comes in handy for skipping combat with those annoying whelps in the cave.",
    "10747105368201053682007/06/16 09:49:57SimulatorAlso, make sure you have inventory space when you try to catch these things.  I ended up using too many charges on the net before I realized my bag space was the reason I wasn't getting credit for capturing them and had to drop and the quest and pick it up again.",
    "1074722584190225842007/01/21 22:19:05uknelsonThe whelps are found in the cave at 31,32. If you run out of whelps, are its being over-farmed, you can tread on the eggs to spawn some more.",
    "1074712831211230422007/07/28 15:56:45Stickreidconfirmed.. this has been fixed",
    "107477545910754592007/04/30 12:12:59alwayslostLOL. How come no one has bothered to mention that there is a level 70 elite dragon called Blackscale flying around this cave?  \
\
I nearly flew right into him while I was busy counting the wrymcults around the cave from the air in druid flying form. Darn near gave me a heart attack right there.",
    "1074737020100370202007/02/16 13:14:46max000000Druids make sure NOT to use hibernate on a whelp you are going to capture, you won't get credit.",
    "107474331530433152007/02/27 09:58:24miksUse ur disguise, and u can walk freely around and catch the damn things, no agro atall",
    "107475695540569552007/03/25 12:15:11RaspberriesThe best way by far to do this quest is to do it while you're on 'Meeting at the Blackwing Coven'. You can gather the 5 costume scraps, go talk to the general for the quest, then while you're friendly with all of the mobs, you can capture the whelps, and nothing will aggro to you. I did it in under 3 minutes. Best way by far imo.\
\
-Raspberries\
69 Priest Firetree",
    "107479281940928192007/05/29 01:11:27jackspireThe grave with the new patch 2.1.0 is very close to the cave",
    "107473279631314292007/02/08 18:12:27RedFoxOh yeah - On the whole dieing thing?  Clearly it's not good - but shit happens.\
\
So if you DO die, then:\
\
1. check (ask in General) if there are any people who could rez nearby\
\
2. Remember you don't have to follow the path back...quickest way is north of Sylvannar down into the ogre valley, keep going north east through circle of blood, then you should be right to head over the bridge.\
\
Oh, and at Gurg - you don't respawn at ruan welad - it's Sylvannar - we WISH it was Ruan Weald.",
    "107477518341230422007/04/30 00:04:41DacoMercifully, the patch notes for 2.1 (still on PTR as of this writing) state that two graveyards will be added to Blade's Edge Mountains, which I must assume are addressing this problem. :)",
    "107479272550927252007/05/28 20:46:58nereusAs of patch 2.1.0 using the net will remove the disguise on you.  It is no longer possible to catch these whelps without any aggro by wearing the disguise.\
\
boo.",
    "107474319841265972007/02/27 05:33:04Viper007BondThey mean do this quest at the same time: http://www.wowhead.com/?quest=10748",
    "10747151281101512812007/09/10 12:21:25ShadoweagleI had the net in my shortcut bar and received an Invalid Target error, I had to open my bag and click on the net for it to work.",
  },
  ["The Warlord's Hideout70"] = {
    "976317067npcWatcher Jhang17884npcWatcher Jhang1788419000Cenarion Expedition500",
    "976325588290255882007/01/27 09:13:22PjolterDid this quest, not very hard if you bring along skilled players.\
\
Kalithresh hits your tank fast and hard, you will need a skilled healer. He is surrounded by aqauriums or small tanks with water, which he starts to draw energy from, one at the time.\
\
You need to destroy the aqaurium as fast as possible once he started to draw energy from it, nuke with everything youve got.\
\
If you fail to destroy the tank, Kalithresh will get doubled attack power and attack speed, and the fight will be uncontrollable.",
    "9763111821201118212007/06/27 11:40:49contentiousAs a note, his enrage buff stacks. We tried to heal through it and did fine till he sucked up another tank",
    "976353339101255882007/03/18 19:16:33decker12Quick recap of the strategy posted above:\
\
Have tank pull him towards one of the aquariums, and fight him there. The boss will soon start a channel spell on the aquarium, which will transform into a yellow \"mob\" so you can attack it.\
\
Have EVERYONE start DPS'ing down the aquarium, healer included. The boss will still be smacking away at the tank, but if everyone doesn't immediately stop what they were casting/doing and start knocking down that aquarium, it's most likely a wipe because of the buff that the boss gets. With good focus fire you should be able to \"kill\" the aquarium with 1 or 2 seconds left on Kalithresh's channel spell.\
\
After 1 Aquarium is down, the tank moves the boss to the next aquarium, guaranteeing that when it's channel time, he'll channel on the nearest aquarium so the group doesn't have to chase him around the room. Repeat until the boss is dead - it should take a decent group 3 or 4 aquariums worth.\
\
Again it's imperative that everyone stops what they're doing when the channel starts, tank and healer included, and immediately begin DPS'ing the aquariums.",
  },
  ["Crazed and Confused70"] = {
    "11083170npcRonag the Slave Driver23166npcRonag the Slave Driver23166Netherwing350",
    "110838973510897352007/05/24 17:13:21HadadThink you need to be friendly with netherwing to get this quest.\
You get it deep down in the netherwing ledge cave close to a flying dragon Toranku, from the orc Ronag the Slave Driver.\
\
To get to the quest npc's you'll have to backtrack and get up on the first small bridge there is. Then just head on while  taking every right turn you can that isnt a dead end. ( if you pass through flayer's you're in the right direction).",
    "110839054440905442007/05/25 19:52:21ArmedverminRonag the Slave Driver is at 71.6 by 87.6    on the bottom level. Left side of the tunnel as you come in",
    "1108397656120976562007/06/03 22:28:14lokhorThis is not a daily, repeatable quest. Once you are friendly, the mines quests open up. There are two repeatable ones and this one, a one-time quest.\
\
-Lokhor",
    "110839002921897352007/05/25 05:14:48SilfarCoordinates are underground: 72, 89 for the Miners and Foreman.\
It's not very deep if you simply head back up the first trail and keep on going right.\
The respawn may take a little, though.",
  },
  ["Ar'kelos the Guardian68"] = {
    "1017616867npcImage of Archmage Vargoth19644npcArchmage Vargoth1948112000110173210300310174410188510192610301710209810176",
    "101763069880306982007/02/04 16:35:04kingdave27Loc 58.86 on the bottom floor, go up top to compete the quest.",
    "10176134448201344482007/08/08 14:50:43fireflash38The debuff applies to everything, but Ar'kelos takes 2x damage from everthing to counteract this. I found this out by running outside the range of the tower, then icelancing Ar'kelos and it did almost 4k damage",
    "101766607110660712007/04/12 13:25:52MurcielagoPaying the mage a visit...\
\
the Elemental is found at the ground floor of the tower at 58,86 after you kill him you wont be using the staff any more to get the image of the mage... this time you will be talking to the mage himself at the top of the tower.",
    "10176132829311190872007/08/05 22:01:41nikbotHotel California...not GnR.",
    "1017616331011372282007/10/05 13:05:16Indicentif your a hunter you can send your pet in and pull the mob to the door. Meanwhile you stand outside the fence giving you full atk pwr. I was hitting 2-2.8k atks and dropped it in 4 shots.",
    "10176115747101157472007/07/05 00:08:18plerionLeads to quest http://www.wowhead.com/?quest=10256",
    "1017610623811522092007/06/17 23:34:19MyloraOn my rogue, the aura applied only to my offhand weapon, and not my mainhand.  It does appear to be broken.",
    "101765220910522092007/03/16 15:38:06darkraini think the aura does reduce your damage, but it could be that the mob you have to kill takes increased damage as compensation.\
\
that or the aura is massively bugged, or even just to scare stupid people.",
    "1017628525120285252007/01/31 19:25:50bpraterInside the big tower next to the quest givers you've probably been using. Electric fense outside.\
\
Turn in quest to guy at very top of tower.\
\
Hang around, he'll give another quest.",
    "1017625084300250842007/01/26 13:03:27UnlitPhoenixFollowup after this quest: http://www.wowhead.com/?quest=10256",
    "101764025031372282007/02/22 00:56:54jacktwisti can confirm, it is NOT a 50% reduction to spell damage, must be melee only",
    "101764239810423982007/02/25 22:51:57decker12Even with the debuff this guy is a piece of cake, and is easier than the mobs outside the tower when you're not debuffed!",
    "10176133298511190872007/08/06 15:23:00diaglWhen you hand in to Archmage Vargoth at the top of the tower, he says \"Plenty of room at the cursed Violet Tower.\
Any time of year, you can find it here\", which along with \"Some scried to remember; some scried to forget\" are nearly lyrics from Hotel California.",
    "101763722830372282007/02/16 20:45:19DimarYou get a -50% damage debuff as soon as you cross the electric fence, but it does not appear to apply to spell damage (at least my spells ignored it).",
    "10176142090211190872007/08/22 06:06:29WhisperbladeHotel California was by the Eagles, just for clarification's sake.  Lyrics link: http://www.hotlyrics.net/lyrics/E/Eagles/Hotel_California.html",
  },
  ["Voren'thal the Seer65"] = {
    "1055316560npcKhadgar18166npcVoren'thal the Seer185301100The Scryers10",
    "105532239640223962007/01/21 03:53:24NYBTRThis quests changes your reputation to friendly with the Scryers and hostile with the Aldor. You will be unable to interact with any of the NPCs of the latter faction. It is possible to 'swap' your reputation later, but it takes up alot of time. For information about the differences between the two factions: http://www.wowwiki.com/Aldor_vs._Scryer",
  },
  ["Felsworn Gas Mask68"] = {
    "108196865npcWildlord Antelarion22127objectLegion Communicator18516512000Cenarion Expedition250110810210812310819410820510821610910710904810911910912",
    "1081925195630251952007/01/26 16:14:19segrooveDont equip the mask while on a mount - you won't get the buff you need for this quest.",
    "1081914024341223682007/08/18 18:39:39XantisYou cannot recieve the buff while you are mounted, I dismounted and re-equipped the helm and it worked fine.",
    "1081922368370223682007/01/21 01:33:45DiavolosLFor some reason i can't click it :(\
\
Edit: Check that you have the buff from the head, otherwise you won't be able to use the Communicator.",
    "1081924502650245022007/01/25 15:35:01KurimuThis gas mask only has a duration of 60 minutes in your backpack.  It's recommended you run your butt off to use this item, or chance not having it in your pack when you decide to do it.\
\
To get another mask, talk to Wildlord Antelarion (http://www.wowhead.com/?npc=22127).\
\
Furthermore, you must have the mask on to be able to interact with the communicator.  It's between 2 green floating pylons to the left of the entrance (if you're facing it from the outside).",
    "1081910338121223682007/06/13 00:56:57lokhorYeah, it bugged out for me the first time I put it on. I couldn't click the communicator, so I had to unequip and then re-equip it to make the buff appear. Odd.",
    "108192993781251952007/02/03 08:56:48jolkazzzDid that mistake , just take it off than take it back on again and it work!",
    "1081912289611251952007/07/18 16:00:51AttorneyAtLawlNo, it hasn't been fixed. I just experienced the problem (no buff when equipping it while mounted).",
    "108194161740416172007/02/24 14:03:14kirenaajCORRECT COORDS 73.40\
\
U need put the felsworn gas mask to can talk with Legion comunicator..he is between 2 green crystals at 73.40 GL\
\
p.s: dont forget mask only has 60min.(=",
    "1081921546420215462007/01/19 01:48:06ubermonkeyLegion Communicator - 73.3,40",
    "108194224690422462007/02/25 16:56:58muffinsYou don't need coordinates for this one.  As soon as you walk past the front guards there are two green floating crystals to the left.  Its in between them.",
  },
  ["Felspine the Greater70"] = {
    "1067317067npcResearcher Tiorus21770npcResearcher Tiorus2177012650110660210672310673",
    "106733099330309932007/02/05 02:09:21pondHas 12,502 hitpoints according to my Mob-Info after the kill, not your average 70, but not elite either.",
    "1067313076231229752007/08/02 00:11:06ElinthiaHis fire breath actually hits for about 700-900 three times. I took some damage pulling him and didn't worry much about the fire attack considering it hits for only 900 according to the first post... in in fact hit me for ~2700. \
\
Just keep that in mind since only one other comment mentions that. :",
    "106732725910272592007/01/29 16:28:21BiGBaLLaAntonCoords confirmed. Easily soloable as a lv 70 mage. Not immune to frost nova so probably not immune to entangle/snare/etc.",
    "10673150906101509062007/09/09 10:15:14jackel668Just did this with my 70 arms warrior and it was a easy as pie. his flame hit me 4 times for 998 time. If you have fire resistance then you could probably get hit for less.\
Easy to solo just pull the three adds from him first",
    "106733886851309942007/02/19 19:25:29EgitorNote that you don't actually have to visually be behind the monster. Merely being 'behind' the central positioning point the monster is at will grant you the ability to backstab. Kidney shot, walk inside the monster and stab away ^,^",
    "10673137832101378322007/08/14 12:47:22AtheneThis was a pain as 67 retri pally. Since we dont have any ranged attack, I had to jump into the lava and judge him (with light), then hurry back out.\
He usually spits fire 2 times, but he only did it 1 time while I fought him, which I countered with stun.\
Bubbled and bandaged first time with low health, potion the second, lay on hands the third time.\
Took me 4 tries actually, the other tries he spit fire twice and I couldn't stop the second >.<",
    "106738444710844472007/05/17 08:26:26intricateFound him at the coordinates listed below, by the bridge. I had to clear a few mobs, but pulling him wasn't too difficult. You can fight him right outside the lava easily. He hits for between 200-300 on a cloth wearer which is not too much to worry about, it's his fire breathe that does some major damage. It's about 900 or so a second. So watch out and prepare for it when he gets down past half, and you should be alright.",
    "10673139856101398562007/08/18 03:02:09MonstradoSoloed as a 68 Balance Druid, easy as cake. just entagle root him and dps, when you see him about to fel-fire, hibernate him.",
    "1067314891911509162007/09/04 09:21:43tonyunrealHe was doing an /applaud emote, not giving you a buff.\
If you didn't notice, he also does a /train emote when you turn in \"Frankly, It Makes No Sense...\", the quest before this one.",
    "1067324112200241122007/01/25 00:38:06Quickdeath56,42 in the lava by the bridge",
    "106735091620509162007/03/14 06:21:28TextaI get a cut of the technology? Liar! All he does is raise his hands as if he's giving you a buff, but then he does nothing. Then gives you nothing! Damn you shifty blood elves.",
    "10673146501101465012007/08/30 08:38:06chiwawaAs lvl 70 fire mage, super easy. Pyroblast and fireball, frost nova and few fireballs and its down. Lost about 1k hp. \
\
The mob is rather big :P",
    "10673159287201592872007/09/27 08:37:40demonsummonercan be feared and deathcoiled.  he got lolwtfpwned in about 15secs.  warlock will have an easy time with this.",
  },
  ["Ishanah65"] = {
    "1055416560npcKhadgar18166npcIshanah185381100The Aldor10",
    "105542239530223952007/01/21 03:52:31NYBTRThis quests changes your reputation to friendly with the Aldor and hostile with the Scryers. You will be unable to interact with any of the NPCs of the latter faction. It is possible to 'swap' your reputation later, but it takes up alot of time. For information about the differences between the two factions: http://www.wowwiki.com/Aldor_vs._Scryer",
    "10554141264101412642007/08/20 16:29:52OdeniusLoc: 24.29",
  },
  ["The Encroaching Wilderness66"] = {
    "1048616665npcGor'drek21117npcGor'drek2111711300110486210487310488",
    "1048623921110239212007/01/24 17:56:17ZmokeThey fly all around (51,64).",
  },
  ["Illidan's Pupil70"] = {
    "1064617068npcAltruis the Sufferer18417npcAltruis the Sufferer184176250110646210649",
    "106467981620798162007/05/08 12:52:02devistatorPaths a bit inside Illidari Point, I landed at 28.48 and got 3 adds (there are stealthed NPCs around here).  All very weak, combat daggers: AR -> BF -> eva , ended with 65% hp at the end.  If you want to wait for him here, land off to the side and pull an add before you start.",
    "1064640156121274202007/02/21 21:03:30XstarI had to complete his previous 3 quests before this was available. Against the Legion, Against all Odds and Against the Illidari",
    "106462742010274202007/01/29 22:31:49FreudWhat are the pre-reqs to obtain this quest ?",
    "106464655441274202007/03/05 12:42:51pigmonkeyThe three quests you name are given as a result of completing the two chains that Devtek linked to in his posts.",
    "1064628523141274202007/01/31 19:21:13DevtekThe pre-req is http://www.wowhead.com/?quest=10687 for scryers and http://www.wowhead.com/?quest=10587 for aldor",
    "10646109998301099982007/06/23 18:12:35rodminAltruis explains in this quest that Illidan once authorized 5 blood elves to undertake training by his fellow demon hunters. Of the five students, 3 have died, one has gone mad (possibly Leotheras the Blind - http://www.wowhead.com/?npc=21215#z0z - it explains why he was imprisioned in SSC) and one has succesefully passed all the trial, namely Varedis (http://www.wowhead.com/?npc=21178).",
    "10646128686101286862007/07/29 13:27:04Drahktarlol, i noticed that the story he tells sounds an awful lot like the story \"the wizard of earthsea\" where A boy named ged memorizes all the \"real names\" of the elements and such, therefor being able to control him, this was a series, very entertaining to see it refrenced",
    "10646156129201561292007/09/21 09:50:08SihmmThis is part of the [b]Book of Fel Names[/b] chain.  As well as reputation with your chosen faction (Aldor/Scyer), if you complete it you can choose from:\
[url=http://www.wowhead.com/?item=31013]Ceremonial Kris[/url] (+heal dagger)\
[url=http://www.wowhead.com/?item=31010]Slayer's Axe[/url] (2H +str axe)\
[url=http://www.wowhead.com/?item=30948]Sunfury Legguards[/url] (+AP mail pants)\
[url=http://www.wowhead.com/?item=30933]Hauberk of Karabor[/url] (+AP leather chest)\
[url=http://www.wowhead.com/?item=31002]Summoner's Blade[/url] (+dmg sword)\
[url=http://www.wowhead.com/?item=31009]Wildcaller[/url] (feral staff)\
\
As with the [url=http://www.wowhead.com/?quest=10707]Medallion of Karabor[/url] line, this chain starts different depending on whether you're Aldor (A) or Scryer (S).  All the quests are rated level 70 - though the chain is available at level 68, it sends you to the [url=http://www.wowhead.com/?zone=3789]Shadow Labyrinth[/url] to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url], which you might want to hold off on until level 70.\
\
[b]Aldors[/b] pick it up from [url=http://www.wowhead.com/?npc=21860]Exarch Onaala[/url] at the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10587]Karabor Training Grounds[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10637]A Necessary Distraction[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10640]Altruis[/url]\
\
[b]Scryers[/b] need to visit [url=http://www.wowhead.com/?npc=21954]Larissa Sunstrike[/url] at the Sanctum of the Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10687]Karabor Training Grounds[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10688]A Necessary Distraction[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10689]Altruis[/url]\
\
Here the chains converge on your old friend [url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer[/url] in Nagrand.  He gives out three quests that need to be completed (in any order) before you can continue:\
4a. [url=http://www.wowhead.com/?quest=10641]Against the Legion[/url] - Netherstorm\
4b. [url=http://www.wowhead.com/?quest=10668]Against the Illidari[/url] - Shadowmoon Valley\
4c. [url=http://www.wowhead.com/?quest=10669]Against All Odds[/url] - Zangarmarsh\
Having gone around the world killing stuff, you can now return to Altruis and receive:\
5. [url=http://www.wowhead.com/?quest=10646]Illidan's Pupil[/url]\
which leads directly into\
6. [url=http://www.wowhead.com/?quest=10649]The Book of Fel Names[/url]\
\
Now it's time for a venture into the Shadow Labyrinth to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url]!  Once that's done that and his body has been looted for the book, it's back to Altruis where again the chains diverge depending on your allegiance.\
\
[b]Aldor[/b]:\
7. (A) [url=http://www.wowhead.com/?quest=10650]Return to the Aldor[/url] - back to Altar of Sha'tar\
8. (A) [url=http://www.wowhead.com/?quest=10651]Varedis Must Be Stopped[/url]\
\
[b]Scryer[/b]:\
7. (S) [url=http://www.wowhead.com/?quest=10691]Return to the Scryers[/url] - back to Sanctum of Stars\
8. (S) [url=http://www.wowhead.com/?quest=10692]Varedis Must Be Stopped[/url]\
\
Varedis Must Be Stopped is the final part.  It's a 5-man group quest that sends you to the terrace outside the Black Temple to kill four elites: [url=http://www.wowhead.com/?npc=21178]Varedis[/url], [url=http://www.wowhead.com/?npc=21164]Netharel[/url], [url=http://www.wowhead.com/?npc=21168]Theras[/url] and [url=http://www.wowhead.com/?npc=21171]Alandien[/url].  Look them up  for co-ordinates and tips on killing them - they're pretty straightforward, really.\
\
When they're dead it's a simple matter of returning to the questgiver to choose a prize.",
  },
  ["A Shabby Disguise70"] = {
    "1102970npcHazzik23306npcHazzik23306Sha'tari Skyguard150111021211024311028411056511029611072",
    "110299985520998552007/06/07 00:20:52tribziI was planning on keeping the costume forever because I like it so much, (I'm a druid). But I found out it can only be used in Terokkar Forest, and it you leave the zone it switches off....I'm still keeping it : P",
    "110299365950936592007/05/30 13:06:28VoorThey also gave the Arakkoa a nice little dance that you can do while wearing the disguise.  It's just a little jig, but at least you're not just standing there doing nothing.",
    "11029122925101229252007/07/18 17:32:59FieryspoonThe disguise does not work outside of Terokkar Forest.",
    "11029121999211219492007/07/17 04:09:23psilocybeItems out of stock are not listed, unless you're the one who bought the last item. If you then exit the trade window and open it again, limited items won't show.",
    "1102987781200877812007/05/22 22:59:09MmboogerHe is in the hut on the island in the middle of the lake. The quest item cost 3g.",
    "1102992005240920052007/05/27 20:26:51BuBlaFor all druids doing this quest, you gotta try flying form while disguised (forms doesn't remove disguise).\
You'll be floating/swimming in the air and if you got the fast form it looks damn fun running on the ground.\
\
(useless comment but damn fun for ppl who doesn't need much to make their day brighter >D)",
    "1102912893211998552007/07/30 00:03:02WildhornSame here. And you DONT NEED to complete the quest chain to get Exalted with them. (It will just be a bit longer).",
    "110299124051877812007/05/26 18:33:41UrbanGypsyQuest reward (at 70) is 5g70 though, so you're not left out of pocket.",
    "1102989109260891092007/05/24 03:37:44GoryshCoords are 67,79.",
    "110299774551941972007/06/04 02:15:01HodanHe simply states he is a scholar, and says he has no part in the war.",
    "110299419740941972007/05/31 00:18:27clovis6780The disguise can be used repeatedly. It lasts 5 minutes and has a cooldown of 1 minute. If any arakkoa other than Sahaak see you they'll attack you, but you'll still have the disguise. I noticed that Sahaak was green to me even without the disguise, but I didn't bother to check to see what would happen if I talked to him undisguised.",
    "11029127089211268532007/07/26 09:46:29saftsenkelImpossible to tell if the bar is yellow or red :P",
    "11029101669301016692007/06/10 03:23:40VernisanBought a scroll of agility (limited stock) off of this guy along with the book.\
\
Odd that he sells anything other than what you need when you probably aren't going to be visiting him a second time.\
\
The fun of this whole chain starts and ends at this quest. Pretty much because of the things you can do with the disguise. These arakkoa don't have much of a dance going on for them that's for sure.",
    "11029121398201213982007/07/16 04:06:07FroRevThe disguise item will be removed from your inventory if you abandon the quest, but you can get it back by accepting the quest again.\
\
The disguise is very fun. I think it's worth giving up the extra reputation to keep it, and I don't care for the rewards from last quest: http://www.wowhead.com/?quest=11073",
    "11029102327501023272007/06/11 08:15:46BaldassarI still regret delivering this quest.\
If you do not plan to build up reputation with this faction, i would suggest keeping the disguise and just buying the scrolls of strength and agility whenever you are nearby, as they are quite a boost for melee dps after 2.1",
    "1102988906160889062007/05/23 21:44:06TrompoAfter I finished buying the book I ran out and switched straight into flight form.  \
\
I can fly but I'm still disguised.\
\
It's useless, but awesome.  =)",
    "11029160407101604072007/09/29 15:55:20Hugefeetpatch 2.2...nerfed it. Druid forms now deactivate the disguise.",
  },
  ["Meadowrun the Elder70"] = {
    "872270npcElder Meadowrun15602npcElder Meadowrun15602",
  },
  ["Mog'dorg the Wizened70"] = {
    "10989170npcChort22995npcMog'dorg the Wizened2294110983170npcGrok22940npcMog'dorg the Wizened22941110984210983",
    "10983106885201068852007/06/19 05:17:44DirichIf you have done the prequest but haven't pick up the follow up, it's no problem. You can take the follow up from Chu'a'lor in Ogri'la (Blade's Edge Mountain).",
    "1098387541281874682007/05/22 16:11:07ObelixIt's actually 55, 44",
    "1098389785120897852007/05/24 18:32:57RuixFollow-ups after completing this quest:\
\
http://www.wowhead.com/?quest=10995\
http://www.wowhead.com/?quest=10996\
http://www.wowhead.com/?quest=10997\
\
Those are 5 men elite quests.",
    "10983147468501474682007/09/01 05:03:57KrellmaxThis is part of the quest chain to open up the Ogri'la daily quests.  You have to kill five different elite Sons of Gruul.  They are VERY tough and you must have a proper 5-man party to handle them (Tank, Healer, 3 DPS).  You might even want to bring along some extra people that can help out of party.\
\
[b]Quest Chain:[/b]\
[url=http://www.wowhead.com/?quest=10984]Speak with the Ogre[/url]\
... [url=http://www.wowhead.com/?quest=10983]Mog'dorg the Wizened[/url]\
...... [url=http://www.wowhead.com/?quest=10995]Grulloc Has Two Skulls[/url] (Grulloc)\
...... [url=http://www.wowhead.com/?quest=10996]Maggoc's Treasure Chest[/url] (Maggoc)\
...... [url=http://www.wowhead.com/?quest=10997]Even Gronn Have Standards[/url] (Slaag)\
......... [url=http://www.wowhead.com/?quest=10998]Grim(oire) Business[/url] (Vim'gol the Vile)\
............ [url=http://www.wowhead.com/?quest=11000]Into the Soulgrinder[/url] (Skulloc Soulgrinder)\
.............. [url=http://www.wowhead.com/?quest=11022]Speak with Mog'dorg[/url]",
  },
  ["Grim(oire) Business70"] = {
    "10998170npcMog'dorg the Wizened22941npcMog'dorg the Wizened22941110998211000",
    "1099813422721884242007/08/08 07:23:34christmansoupOn our first try, we attempted to run back to the fire circles when he started his emote and casting but did not make it back in time causing a wipe.  In round two, we ignored his emote and casting and just DPS’d the snot outta him; he went down before he finished casting.\
\
Continued DPS = Win!",
    "1099810633621879332007/06/18 04:08:55FyrtenheimerThe little bug trick does indeed work. very nice!",
    "109988885430888542007/05/23 20:28:57BiGBaLLaAntonPretty easy, and doesn't require 5 people to summon. I'm a mage and we just had 4 people stand in the circles while I blinked to the closest one and we summoned him just fine. He takes 10 seconds to enrage and it seems that the shadowbolts are the only dmg that is increased when he enrages not mele dmg.",
    "1099812528111877642007/07/23 02:10:43Zidanetrance18g 28s at max level.",
    "109988842460884242007/05/23 12:20:40FortVery frustrating event if you try to obey the \"get back into the circle\" rule.  On 2 tries, with everybody getting into circles on the spot, it made no difference and he enraged anyway.  We figured that the time lost in worrying about the circles would be better spent DPSing and that turned out to be true.\
\
Last attempt we just ignored it and kept pounding away and he dropped without incident.\
\
Circles must be buggy or something.",
    "109988910241888542007/05/24 03:28:43SeluxLeads to http://www.wowhead.com/?quest=11000",
    "109988837970883792007/05/23 11:36:03Jordaehyou can pick the grimoire up, even if you are not killing him. It just drops on the ground and everyone can pick it up :)",
    "1099895469240954692007/06/01 15:49:21KathuckaTo explain the full event....\
\
The event takes place in a ring near the bridge to Netherstorm.  There are five small circles of fire around the edge of the ring.\
\
When characters stand in the circles, red lines form between them.  So, each occupied circle is linked by a red line to the other occupied circles.  When all five circles are filled, the red lines form a pentagram, and Vim'gol, an ogre warlock, is summoned.\
\
Vim'gol will pause for a couple seconds and complain, during which time he is invulnerable.  He will then attack whoever was the last character to step into a circle.\
\
He attacks with a heavy melee hit and a Shadow Bolt Volley that hits everyone nearby.  A tank, a healer, and some solid damage-dealers are highly recommended for this encounter.\
\
At 50% health, Vim'gol announces that he's going to grow large and smash everything.  He then runs to the center of the ring and channels a \"growth\" spell for 10 seconds.  If five characters get in their circles and re-form the pentagram, it will interrupt his cast, and he will not grow.  If it completes, he will be very large, dish out substantially more damage, and likely wipe the attempt.\
\
When he dies, a container appears at his feet.  Loot it for the quest item.\
\
Some tips:\
\
Have your tank enter the fire last.  That way, he'll head directly for the tank.\
\
Healers, ranged damage-dealers, and the tank should not move until the the growth spell is dispelled.  If all five characters simply stay in their circles after the event starts, the growth will never happen.  Only melee damage -dealers need to run around.\
\
Everyone will be taking damage.  Use potions and bandages to relieve pressure on the healer.  Five living characters are required to stop the growth buff, so make sure you're alive at least that long.\
\
The quest item container appears to be lootable by anyone with the quest.  There is no need to be in on the kill or the summon.\
\
Since it's an outdoor event, characters outside the group can assist with healing and damage-dealing, to break the five-man group size and make the event considerably easier.\
\
Despite the experience of some well-geared players who have commented here, it's considerably easier to finish this event if he does not get his growth buff.  Do run to the circles.\
\
Make sure that you are not standing in the circles of fire when Vim'gol dies!  If you are, he will be instantly summoned again, and at full health!  You can still loot his quest item if this happens, though.",
    "10998127227211245302007/07/26 14:58:28DrakensteelMaybe we had bad luck then?  Crusader aura and both epic flying mounts tried.\
\
Meh, maybe we did soemthing wrong.\
\
Pretty easy fight though, but keep everyone topped off healing. Over healing dosn't hurt since it's a short fight.  (I was casting almost constantly, no CDs used and had no probs).",
    "1099887764240877642007/05/22 22:36:36HatorihanzoHe can be summoned in Blades Edge.\
\
Cords: 77,31\
\
Can be 5 manned, did it with:\
\
Enhance Shaman\
Shadow Priest\
Feral Druid\
Ice Mage\
Demo Warlock\
\
You need 5 people to summon him. All 5 people need to stand in the rings of fire to form a pentegram. About half way through the fight he wll enrage and do a emote. You have 10 secons to get back into the rings of fire or suffer a large amount of damage from a AOE effect. He randomly shadow bolts during the fight. If you fail to get into the rings of fire he enrages and does shadow volleys for big ammounts of damage.",
    "10998111347401113472007/06/26 14:55:19Roger35Having trouble finding a group? Worry not: for both quests in this chain you can take the drop whether or not you killed the boss. In fact, I got all five group quests done simply by following allies around (I'm horde) and helping them - that way they don't mind when you take the quest item.",
    "109989020720902072007/05/25 11:43:43littlidabbiFor those without cords :\
\
To get to the place go to the BEM-Netherstorm bridge. Just west of it, turning right off the road from BEM before crossing the bridge into Netherstorm is the summoning circle",
    "10998103508201035082007/06/13 06:01:19ZexyMap location of the casting circle: http://www.wowhead.com/?maps=3522:779310",
    "109989070721888542007/05/26 02:11:25olmiCan also be summoned and killed with 3 people.\
\
Just be quick with moving from ring to ring when summoning and at 50% just burn him down quickly.\
\
Did it with a priest, a rogue and a paladin.",
    "10998103264201032642007/06/12 18:58:25KremonteTo any warriors tanking this: reflecting the shadowbolts can do a lot of damage. He alternates shadowbolting you and one other (volleys, but only every other hits you), so time a reflect for about 2 seconds after he does the second volley, and you'll reflect the one on you.\
\
When he enrages, spam reflect, but he volleys so fast you won't even catch every one of them. Plus, they do double damage, so you'll be doing 3k a pop to him.",
    "10998107141301071412007/06/19 12:06:24GenericFrom the 2.1.2 Patch Notes\
\
\"Vim'gol the Vile now has a 30 second respawn cooldown.\"\
That should fix the \"we are still in the circles and resummoned him\" issues people had.\
\
Also:\
\"A problem with interupting Vim'gol the Vile's Unholy Growth spell has been fixed.\"\
\
So no more bugs I guess.",
    "1099889070121879332007/05/24 02:42:43shift8Well recommended, your statement is incorrect about \"needing\" 5 to summon. My group of 4 was able to bug the pentagram. Here is how:\
Step 1: Have 3 members stand in 3 circles and have the other 2 spots close together open.\
Step 2: Have 4th member stand out of a circle and mount up(land epic required)\
Step 3: Then have 4th member rush one empty circle and right when the beam shoots rush to the other.\
Step 4: ???\
Step 5: Profit!\
\
It might take some trial and error but defiantly do able.",
    "10998128808201288082007/07/29 17:51:54orionshockhumm.. they must have nerfed him badly. just did this, only casted once. rather simple, just tank n' spank.",
    "10998124530201245302007/07/21 13:39:03Drakensteelthink they may have fixed the sumoning.  we tried with four but couldnt, even with blinking and mount running.",
    "10998120510311113472007/07/14 11:01:36DeclannicFunny enough... you don't even have to be in the same faction to trigger the guy.  I am undead and there were four alliance i guess waiting for their buddy to show up... they were standing in their circles, I ran into the empty one and we all got a surprise.  I helped them kill him though and followed them to the next quest guy:-)",
    "10998106080401060802007/06/17 16:12:20BengarionSmall warning!\
\
He is summoned when everyone in the party is standing in a fire ring.\
\
If, by chance, you kill him and everyone happens to be standing in a fire ring, guess what. You will summon him yet again. \
\
Our group got him down the 'first' time - but half of us wiped when he immediately re-appeared as we were all standing in our fire ring. Guess you could say we did the quest twice...",
    "10998110861201108612007/06/25 09:49:57KatralaI did the entire series (5-man) with two feral druids, a balance druid, a mage, and a warlock.\
\
I, as balance druid, did main heals with a little help from one of the feral druids from time to time.\
\
A few of us died occasionally throughout the entire series - but it *can* be done without a full-specced healer.  Just takes some work.\
\
We stayed in the circles for this fight - the only ones leaving were melee and myself (as healer) when melee moved too far away.  He got back in the middle, we got back in the circles, he didn't grow, we took him down in one try.",
    "10998147475601474752007/09/01 05:09:41KrellmaxThis is part of the quest chain to open up the Ogri'la daily quests.  You have to kill five different elite Sons of Gruul.  They are VERY tough and you must have a proper 5-man party to handle them (Tank, Healer, 3 DPS).  You might even want to bring along some extra people that can help out of party.\
\
[b]Quest Chain:[/b]\
[url=http://www.wowhead.com/?quest=10984]Speak with the Ogre[/url]\
... [url=http://www.wowhead.com/?quest=10983]Mog'dorg the Wizened[/url]\
...... [url=http://www.wowhead.com/?quest=10995]Grulloc Has Two Skulls[/url] (Grulloc)\
...... [url=http://www.wowhead.com/?quest=10996]Maggoc's Treasure Chest[/url] (Maggoc)\
...... [url=http://www.wowhead.com/?quest=10997]Even Gronn Have Standards[/url] (Slaag)\
......... [url=http://www.wowhead.com/?quest=10998]Grim(oire) Business[/url] (Vim'gol the Vile)\
............ [url=http://www.wowhead.com/?quest=11000]Into the Soulgrinder[/url] (Skulloc Soulgrinder)\
.............. [url=http://www.wowhead.com/?quest=11022]Speak with Mog'dorg[/url]",
    "10998137218101372182007/08/13 14:48:48JaylenAs of August 13, 2007 you can still summon with four people.  After reading the above post I thought they fixed it, and was running back and forth.  I was sadly mistaken.\
\
I was on an epic ground mount with bestial swiftness.",
    "109989070921888542007/05/26 02:15:52AijoConfirmed. By having two members ride to the adjacent circles at the same time (while the third member remains stationary) you can complete the summoning ritual with three members.",
    "10998126230211245302007/07/24 20:15:55dodgerWe could summon him with three people today but it was not easy.\
\
Paladin with Crusader Aura, Priest with normal Epic Mount and Hunter with Epic Mount and Riding Crop.",
    "109989066421884242007/05/26 00:12:55ComputerSherpaAgreed.  You can wear down a massive portion of his health in the time it takes him to cast his spell if you just keep DPSing him.",
  },
  ["Speak with Mog'dorg70"] = {
    "11022170npcBladespire Supplicant23053npcMog'dorg the Wizened22941111022211009311025411058511080",
    "110229207330920732007/05/27 22:48:18skeleton17The quest giver is at Shattrah, he sends you to Mog'Dorg who gives you the 3 first pre-req\
\
Pre-req are:  \
http://www.wowhead.com/?quest=10995\
http://www.wowhead.com/?quest=10997\
http://www.wowhead.com/?quest=10996\
\
also the f/u which are:  \
\
http://www.wowhead.com/?quest=10998\
http://www.wowhead.com/?quest=11000\
\
When all those prereq are done, it gives you Ogre Heaven",
    "11022158080101580802007/09/25 10:20:16shadowaninjaIt's odd, after you do this, all ogres in blades edge become neutral to you, it has nothing to do with org'rila faction.  Very funny if your being chased by someone of the opposite faction, you can find saftey in a cluster of ogres if they aren't neutral also..... some funny moments to be had....",
    "11022147476201474762007/09/01 05:10:30KrellmaxPart of the quest chain to open up the Ogri'la daily quests.  You have to kill five different elite Sons of Gruul.  They are VERY tough and you must have a proper 5-man party to handle them (Tank, Healer, 3 DPS).  You might even want to bring along some extra people that can help out of party.\
\
[b]Quest Chain:[/b]\
[url=http://www.wowhead.com/?quest=10984]Speak with the Ogre[/url]\
... [url=http://www.wowhead.com/?quest=10983]Mog'dorg the Wizened[/url]\
...... [url=http://www.wowhead.com/?quest=10995]Grulloc Has Two Skulls[/url] (Grulloc)\
...... [url=http://www.wowhead.com/?quest=10996]Maggoc's Treasure Chest[/url] (Maggoc)\
...... [url=http://www.wowhead.com/?quest=10997]Even Gronn Have Standards[/url] (Slaag)\
......... [url=http://www.wowhead.com/?quest=10998]Grim(oire) Business[/url] (Vim'gol the Vile)\
............ [url=http://www.wowhead.com/?quest=11000]Into the Soulgrinder[/url] (Skulloc Soulgrinder)\
.............. [url=http://www.wowhead.com/?quest=11022]Speak with Mog'dorg[/url]",
    "110229164310916432007/05/27 10:31:01Psi2kThe quest line starts at V'eru in Shattrath City.\
\
Speak with the Ogre, Grok, in the Lower City section of Shattrath City.\
\
<V'eru's voice fills your mind with crystalline tone and clarity.>\
\
There is an ogre down in the Lower City, pleading for the assistance of passersby. They have all turned a deaf ear upon his plight.\
\
Do you think you might aid him?\
\
His name is Grok, and he is sitting near the merchants to the southeast.\
\
Thank you, <name>.\
You help Grok? Grok need help! Bloodmaul clan need help!",
  },
  ["Darkmoon Storms Deck70"] = {
    "1093970itemStorms Deck31891npcProfessor Thaddeus Paleo14847",
    "10939152663101526632007/09/13 21:24:32sireynnSo can someone with a bigger clue help me out here.  How does this work with an affliction lock? specifically dots that cannot crit will that bump up my chance for when I shadow bolt greatly improving my chance to proc improved shadowbolt?  If so and i'm thinking this right this would be a pretty good DPS booster for affliction locks wouldn't it?",
    "10939104653101046532007/06/15 04:00:30johansenThe effect will stack and renew the 10 secs untill you get a critical hit. a very nice trinket for dual wielding classes.",
    "109391127991101127992007/06/29 10:10:03phinarEvaluating this trinket as if it were equivalent to a straight +crit trinket overlooks a lot of its real value. What this trinket excels at is making worst-case performance substantially better, not making average-case performance substantially better. For average-case performance, it still offers impressive gains to characters with low crit.\
\
For characters who have buffs that proc on crit -- Flurry, Unleashed Rage, Vengeance -- a long string of no crits can seriously harm your damage output, because you're waiting for that crit to amplify everything else. If you have a 25% crit rate, a streak of 8 attacks without a crit is about 10% likely, whereas with this card, it's only about 7% likely. That's about 1 in 30 fights where Flurry/Unleashed Rage/Vengeance is up consistently where it wouldn't be without. The average crit chance gain is only .6%, but the likelihood of very bad scenarios is significantly reduced.\
\
For characters who don't get AP from agility -- warriors and shamans, basically -- this trinket also offers a way to get a dramatic boost in crit rating without having to load on agility at the expense of attack power, strength, and stamina. You can re-select your itemization to account for the fact that this trinket will boost your crit and minimize your worst-case scenarios.\
\
Equating this trinket with its average case conversion to critical strike rating does not really account for the power of its stacking-buff model.",
    "10939160488111526632007/09/29 18:40:52EihristerHamalina's comment is valueable, because that would mean that it's pretty useless for a Shadowpriest, as they heavily rely on Mind Flay (Channeled) and Shadow Word: Pain (Damage over Time), with an occasional Mind Blast (direct damage) or Shadow Word: Death (direct damage).\
\
I was planning on getting this in combination with the Blessings Deck, but perhaps I should just sell it instead.",
    "10939152737211526632007/09/14 01:58:20hamalinaRead the tooltip of the trinket: \"Each time one of your DIRECT DAMAGE attacks does not critically strike, (...)\". In other words, dots won't trigger this buff to stack.",
    "10939127269111265972007/07/26 16:07:50Dulgarn59yes this trinket stacks itself until you get a crit. after you crit it resets.",
    "10939155920111127992007/09/20 23:32:59SidonisI personally think this is a must have for Survival Hunters. The benefits of heading towards non-stop crit is just too much.\
\
1) More procs of Expose Weakness, thereby more often increasing the physical damage of the raid\
\
2) More 40% mana refunds on shots that crit.\
\
Coupling this trinket with 5/5 Master Tactician (6% chance for all ranged attacks to increase crit by 10% for 8 sec), and you can easily skyrocket your sustained dps (mana refund) and utility to the raid (expose weakness)",
  },
  ["The Ring of Blood: Brokentoe67"] = {
    "99626765npcGurgthock18471npcWodin the Troll-Servant2289311650199622996739970499725997369977",
    "996230848160308482007/02/04 20:37:41ChalkdustBe aware that all the Ring of Blood quests behave like escort quests, and you have to turn them in before you die or log off otherwise they'll come back as failed.",
    "99628729440872942007/05/22 08:03:39DaruumI got a little inpsired, so i tried to solo this as a warlock:\
\
First, I enslaved Felguard Legionnaire in Forge Camp:Hate(don't forget to use Curse of Shadows when enslaving). Then I accepted the quest and let the felguard tank the Brokentoe. I used about every cooldown I had(didn't have to use SS/HS though, did it on my first try) I got him down to around 8%, when the Felguard died, so I had to quickly finish him. Luckily, I took about 2 hits.\
\
Also, you don't have to worry about aggro, as Felguard creates extreme amounts of threat. :) Trinket + Amp. Curse + Curse of Doom work great here.",
    "99623416931285842007/02/11 15:50:58kjpodsiaTo clarify the above complaint, the problem is that once a group starts a leg of this quest line, Gurgthock stops accepting both new quests *and* turn-ins of completed quests.  So even after you beat Mogor, you may end up having to stand around for a while before you can claim your prize.\
\
The idea, obviously, is to safeguard against multiple battles happening at once, but in practice that seems to happen anyway somehow.",
    "99622814230281422007/01/31 08:01:01TryAgainthis is a fairly easy set of quests if you have a good tank.  You definitely need 5 people.  One nice thing is there are often tons of other people waiting around and will help you take down the boss.  The 5th boss the War Champion is by far the hardest, you basically need to just non-stop spam heal the tank.  But over all, very easy, 20 minutes for 80k xp, 90g, and a great quest reward.  Definitely worth doing",
    "9962103545701035452007/06/13 07:51:16KelnoorI would recommend everyone that does not need any of the quest rewards wait till they are lvl 70 to do this quest chain.\
\
At level 70 you will get 118g 23s from the whole quest chain, and 10g50s for selling Honed Voidaxe quest reward.\
\
Total gold for this chain is 128g 73s.",
    "996212506420125062006/12/10 00:27:48enasimaThis is the first of a 6 boss \"event\" quest series. The quest requires level 65 to pick up and can be found at The Ring of Blood, just west of the Laughing Skull ruins. You will need a group of 4-5 for this, the more the better. Note that the first person to pick up the quest WILL have intial agro, have the tank pick it up first.\
\
This first fight is against a level 65 elite clefthoof and really isn't a very tough fight. It's a single mob: tank, dps, heal, win.\
\
Proceed to part two: http://www.wowhead.com/?quest=9967\
\
Note: Make sure all quest members have turned in previous quest before starting.",
    "99629299610929962007/05/29 09:30:20HarmbringerThe ring was difficult, make sure u have a full group and a GOOD healer. The first three i would say were decent in terms of difficulty but the others really made you work but the Reward was well worth it",
  },
  ["Eternal Vigilance70"] = {
    "11011170npcMorthis Whisperwing22832npcMorthis Whisperwing22832",
    "110119020580902052007/05/25 11:41:44RasoreThis quest is from Morthis Whisperwing http://www.wowhead.com/?npc=22832 and is only available to Druids which have completed their quest to get their Swift Flight Form http://www.wowhead.com/?quest=11001.\
\
You basically take the quest, complete the quest and receive the Moonstone, allowing you to summon the extra boss in Heroic Sethekk Halls forever, the moonstone remains in your keyring as well which is awsome.\
\
This makes Druids a very tasty member for this particular instance, as the NPC drops Spirit Shards (if you have the buff) a Heroic badge, his own loot and the possibility to drop an epic ground mount that looks just like him.",
  },
  ["Rise, Overseer!70"] = {
    "11053170npcTaskmaster Varkule Dragonbreath23140npcOverlord Mor'ghor23139Netherwing250",
    "11053105096101050962007/06/15 18:55:40perfilOverlord Mor'ghor is about 20 feet away inside the house north of the quest giver.  Location (66,86)",
  },
  ["Eyes in the Sky70"] = {
    "10986170npcArthorn Windsong22924npcWatcher Elaira22981Cenarion Expedition10110965210978310979410980510986610987",
    "1098687797110877972007/05/22 23:18:02NolasIn front of a small hut at 21,36 in nagrand",
    "109868968161877972007/05/24 15:52:35DwutlenekConfirmed. I found her at 20,35 exactly.\
http://www.wowhead.com/?maps=3518:200351",
  },
  ["An Artifact From the Past70"] = {
    "10947170npcAkama21700npcAkama21700Ashtongue Deathsworn500110944210946310947410948510949610985710958810957910959",
    "1094798889160988892007/06/05 18:21:41WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
  },
  ["Obsidian Warbeads67"] = {
    "989316764npcGezhe18265npcGezhe1826511650The Consortium250",
    "98933308151321912007/02/09 09:16:11DismasWarbeads give reputation all the way through exalted. I recommend doing all the quests in Netherstorm and then coming back to farm Warbeads just so you don't end up with more than you need.",
    "98938345941479722007/05/15 11:10:01AerowixWhile killing, it only gives you rep for Kurenai/Mag'har. Give warbeads to consortium guy, and you gain only consortium rep. \
\
Alliance gain ONLY Kurenai rep, Horde gain ONLY Mag'har rep. Respectively you gain rep while grinding and turning in.",
    "989323865160238652007/01/24 16:38:47DocnsaneYou need friendly reputation to get this quest",
    "98933219110321912007/02/07 11:09:26kreamkorn420You don't need level 70 to turn em in to consortium. Also does anybody know when they stop giving consortium rep? I'm honored now *doing no quests besides repeatable* and want at least revered when its all said and done.",
    "98933875630387562007/02/19 15:00:19unclevinnyHe's at 31, 57",
    "9893124902201249022007/07/22 08:46:24ThelionDo you get the exp and gold every time u turn in the warbeads ?",
    "98937834641321912007/05/05 20:44:42g4m3w1zNot entirely true, you get rep with the Mag'har when killing ogres.",
    "98934940081479722007/03/11 01:21:23xer0triggerThat's incorrect, the ogres do NOT give rep for both factions, they only give rep for Kurenai.  10 rep per kill.\
\
My advice is to save the beads for consortium turn ins as you'll hit exalted with Kurenai (just from farming the beads) long before you do with the Consortium.",
    "9893132327311249022007/08/04 21:08:35Pronomenno, but you get the reputation",
  },
  ["Showdown70"] = {
    "107427065npcRexxar21984npcRexxar2198419000110749210720310721410785510723610724710742",
    "107424915170491512007/03/10 12:47:09FISKERQTo verify that the quest is bugged you can look on the other side of the road, if you can see Rexxar on a flying mount close to one of the ogre buildings, then he will be bugged.\
\
You'll have to make a ticket and a GM should be able to clear it up for you.",
    "107425770860577082007/03/26 19:08:35woodsierI spoke to a GM about this. Basically it has nothing to do with killing blows unless your PET gets it. Otherwise, the only thing holding back a person from soloing it is the dps. The cumulative dps of your party (or just you, if you're soloing it) has to be more than Rexxars.\
\
However, if you're like me and tried soloing it, you'll soon learn you have to do as much dps as possible while at the same time not pulling agro. I killed Goc 5 times without a kill credit (solo) before the GM spoke to me.\
\
So you basically just need another dps.",
    "1074244629121444122007/03/01 14:47:57mootwoOkay, calculated, not including kills:\
\
134,100 XP for the chain if you do just the chain.\
\
160,700 XP if you do everything.",
    "107422580330258032007/01/27 15:23:02chuckgSo, I had the same issue as a number of others before me, I killed Goc around 4-5 times solo to no avail.  After abandoning and retrieving the quest anew, it completed on one attempt.  I suggest that anyone having issue try this.",
    "107423347411317622007/02/10 06:09:30koviI think what he meant was, that you get the Questline that leads to this once you have completed almost everything in Stronghold.",
    "1074214518711406722007/08/28 01:11:58grzywaTo present it nicely on the map:\
http://www.wowhead.com/?maps=3522:640180\
\
Apart from that:\
Goc, apart from normal melee attacks, will use two special abilities:\
[ol]\
[li]Ground Smash - short range AoE attack, damaging everything around Goc. The damage was 2800 on Leather armour.[/li]\
[li]Boulder Volley (not sure about the name) - ranged attack, which will hit the targeted character in front of Goc, which is going to be, in most cases, Rexxar, of course. Beware - if Rexxar dies it's going to be your turn, so kiting might be difficult. The boulders hit for 3000ish.[/li]\
[/ol]",
    "1074240672260406722007/02/22 16:55:51besterer64,18 is the cooridinates..seems nobody has mentioned it",
    "10742152802201528022007/09/14 08:10:31SonzaisuruQuest was still bugged as of the evening of September the 13th, however a GM was able to help me.\
I think the problem is solely with Rexxar as Roc spawned fine.  Rexxar however, even before we blew the horn to start the event, was hovering on his flying mount in another location outside Grull's Lair and didn't seem to be doing anything.  The GM I contacted stated that he could sometimes resolve this so we started again and sure enough Rexxar summoned and we downed Roc in no time.  He was unable to give an ETA on a live fix for the quest. So if you want the gold or Items go for it and if it fails, as it seems to for most people, Submit a ticket and cross your fingers.",
    "10742108265111225892007/06/20 23:42:13mech6982Keep in mind that even though it's possible to solo kill Goc with Rexxar tanking him, it's difficult to get the quest to complete successfuly because you must do atleast half of the damage to get credit for the kill.  If Rexxar does most of the work, even though Goc dies, you still don't get credit.",
    "107423235331317622007/02/07 17:12:51BankshotWould have been nice if this followed over to Rexxar's father for another part. The whole reason for the quest line was to prove himself to his father to get back into his clan.",
    "107422756440275642007/01/30 03:46:44iuvianThe offical blizzard comment is that if you take too long to kill goc, you won't get the completion mark. This may change but for now I suggest getting at least 2 people. Killed him 10 times solo with my hunter but I couldn't put out enough DPS.",
    "1074222589170225892007/01/21 22:34:11kelpuNot a hard quest if you were able to handle the previous step, collecting the key. The altar is up the left and up the hill from inside the elite outpost area. \
\
Rexxar actually tanks him the whole time, so finding a healer is not necessarily. Just dps and avoid his AE damage as best you can. He has a few AEs that were hitting our pets, one that I saw in my combat log was \"Ground Smash\", that hit my pet for 1700ish (pet has 9k armor). So it hurts if you get hit, but you can always back out and bandage around the fight as Rexxar keeps him quite busy.\
\
Finished the quest tonight: warlock, mage, hunter, hunter.. all 66ish",
    "1074244412570444122007/03/01 06:58:33mootwoThe quest chain:\
1. Thunderlord Clan Artifact - http://www.wowhead.com/?item=30431 (Drops from the Bladespires)\
2. Thunderlord Clan Artifacts - http://www.wowhead.com/?quest=10524 (Get the Arrow, Drum and Tablet)\
3. Vision Guide - http://www.wowhead.com/?quest=10525 (Right-click the fragment and see where the last artifact is.)\
4. The Thunderspike - http://www.wowhead.com/?quest=10526 (Go to the place show in the vision. Kill the guy guarding the spike)\
---Rewards:\
---Thunderlord Scalpel - http://www.wowhead.com/?item=31475\
---Slow Death Dirk - http://www.wowhead.com/?item=31476\
---Wand of the Ancestors - http://www.wowhead.com/?item=31474\
5. The Spirits Have Voices - http://www.wowhead.com/?quest=10718 (Talk to the ghost leader)\
6. Whispers on the Wind - http://www.wowhead.com/?quest=10614 (Talk with Leoroxx)\
7. Reunion - http://www.wowhead.com/?quest=10709 (alk with Rexxar)\
8. On Spirit's Wings - http://www.wowhead.com/?quest=10714 (Go to the ogres and use the whistle)\
9. Baron Sablemane - http://www.wowhead.com/?quest=10783 (He's at the arena)\
10. Into the Churning Gulch - http://www.wowhead.com/?quest=10715 (Kill random crust bursters for poison)\
---Rewards:\
---Bloodboil Poison - http://www.wowhead.com/?item=31535\
11. Baron Sablemane's Poison - http://www.wowhead.com/?quest=10749 (Take the poison to Rexxar)\
12. The Smallest Creatures - http://www.wowhead.com/?quest=10720 (drum up a marmot to poison the kegs)\
......Side Quest......\
...Crush the Bloodmaul Camp (From Tor'chunk Twoclaws) - http://www.wowhead.com/?quest=10784 (Kill ogres while you're poisoning kegs)\
......Side Quest......\
13. A Boaring Time for Grulloc - http://www.wowhead.com/?quest=10721 (Use the whistle, grab the sack, laugh)\
14. It's a Trap! - http://www.wowhead.com/?quest=10785 (We can't stop here! This is bat country!...Talk to rexxar, again.)\
15. Gorgrom the Dragon-Eater - http://www.wowhead.com/?quest=10723 (Use the trap at the altar)\
---Rewards:\
---Fanged Axe - http://www.wowhead.com/?item=31542\
---Whistling Sword - http://www.wowhead.com/?item=31541\
---Adjucator's Staff - http://www.wowhead.com/?item=31543\
......Side Quest......\
...Slaughter at Boulder'mok (From Tor'chunk Twoclaws) - http://www.wowhead.com/?quest=10786 (Kill more ogres)\
......side Quest......\
16. Prisoner of the Bladespire - http://www.wowhead.com/?quest=10724 (Kill more ogres, Use the whistle, profit)\
17. Showdown - http://www.wowhead.com/?quest=10742 (Summon Rexxar at the altar and kill Goc)\
---Rewards:\
---Tourmaline Crown - http://www.wowhead.com/?item=31546\
---Oilcloth Breeches - http://www.wowhead.com/?item=31545\
---Leonine Breasplate - http://www.wowhead.com/?item=31549\
---Clefthoof Leggings - http://www.wowhead.com/?item=31544\
---Malefactor's Eyepatch - http://www.wowhead.com/?item=31547\
---Blackened Chestplate - http://www.wowhead.com/?item=31548\
\
If someone wants to go through all that and calculate the XP involved...I'm guessing about 1/4 of a level at 69.",
    "107423646520364652007/02/15 13:32:47slowassWarlock, Mage & Hunter finnished the quest today. Guess you have to get him down quick to get the kill.",
    "107427060830706082007/04/21 17:41:14almightyfoonAn easy way to avoid taking damage and the knockback from his ground smash is right at the end of the cast jump, not only will you avoid the damage, you won't get sent flying either.",
    "10742157389101573892007/09/23 23:24:30NaideanIt appears this quest is still bugged for some. Ive tried it with my hunter and druid and rexxar gets stuck on the rocks. Ive not yet tried it on my paladin, but the marmot quest bugged as well.",
  },
  ["Underworld Loam70"] = {
    "10667170npcDavid Wayne21465npcDavid Wayne21465",
    "1066733619260336192007/02/10 14:10:21GrisenThis won't drop when doing Steamvaults in Heroic mode",
    "106674041090404102007/02/22 08:20:15marskid2The Illidari-Bane questline is a series of quests that leads to some cool anti-demon weapons.  It involves entering many level-70 instances, so you probably want to do the prerequisites before then.  David Wayne is also rumored to be Mograine of the Ashbringer.  \
\
Quest Line\
1 - http://www.wowhead.com/?quest=10621 - Illidari-Bane Shard - Drops from Overseer Ripsaw.\
2 - http://www.wowhead.com/?quest=10626 - Capture the Weapons - Soloable as a warlock with banish.\
3[A] - http://www.wowhead.com/?quest=10662 - The Hermit Smith\
3[H] - http://www.wowhead.com/?quest=10663 - The Hermit Smith\
4 - http://www.wowhead.com/?quest=10664 - Additional Materials\
\
After returning Additional Materials, he offers you two quests which can be completed in any order.\
5 - http://www.wowhead.com/?quest=10665 - Fresh From the Mechanar - The Mechanar in Tempest Keep\
6 - http://www.wowhead.com/?quest=10666 - The Lexicon Demonica - Shadow Labyrinth in Auchindoun\
\
After returning both of these quests, he offers you the second pair which can be completed in any order.\
7 - http://www.wowhead.com/?quest=10670 - Tear of the Earthmother - Shattered Halls in Hellfire Citadel\
8 - http://www.wowhead.com/?quest=10667 - Underworld Loam - The Steamvault in Coilfang Reservoir\
\
After finishing all these, you can get your new weapon!\
9 - http://www.wowhead.com/?quest=10676 - Bane of the Illidari\
10 - http://www.wowhead.com/?quest=10679 - Quenching the Blade\
\
The rewards are:\
http://www.wowhead.com/?item=30788 - Melee 1H Sword\
http://www.wowhead.com/?item=30789 - Melee 2H Sword\
http://www.wowhead.com/?item=30787 - Caster Dagger\
http://www.wowhead.com/?item=31745 - Melee Dagger\
\
Combined with the http://www.wowhead.com/?item=30756 that started the quest chain, you will have a lot of extra attack power or spell damage versus demons.",
    "10667138519401385192007/08/15 19:58:19Cleaihttp://www.wowhead.com/?quest=10626 - Melee 1H Sword\
http://www.wowhead.com/?quest=10662 - Melee 2H Sword\
http://www.wowhead.com/?quest=10663 - Caster Dagger\
http://www.wowhead.com/?quest=10664 - Melee Dagger\
\
Links to quests, not items. Seems your links are outdated or just wrong.\
\
Here's a link to the rewards: http://www.wowhead.com/?quest=10679",
  },
  ["Nightbane70"] = {
    "964470npcKalynna Lathred17636npcArchmage Alturus17613196302963839639496405964569680796318963799644",
    "964442899211416532007/02/26 16:48:23ElcheNo point of saving for Tier5, its loads of other epic gems out there in 5man heroic instances.",
    "964441490260414902007/02/24 08:37:41DevourFrom this queschain alone you get aprox..\
\
4375 Rep with The Violet Eye",
    "9644115967511147862007/07/05 11:20:55grayloYes, you do not loose the urn.",
    "964492553121416532007/05/28 15:03:58CaladeinThey changed the epic gems from Heroics (and the two metas from Spirit Shards) to Unique-Equipped with 2.1.",
    "964455532131416532007/03/22 18:04:16HaalitroxThe Infused Amethyst is a whole +1 Spell Damage better than a Glowing Nightseye, and the exact same as Glowing Tanzanite (Heroic Black Morass drop), so don't get too OCD about waiting for Tier 5 gear before you use it.",
    "964434210350342102007/02/11 16:53:04vodrinThe rewards are a choice of 3 gems;\
\
Attack Power +10 and Stamina +6\
Healing +11 and Stamina +6\
Spell Damage +6 and Stamina +6\
\
Slight improvements over the blue crafted gems.",
    "9644160365101603652007/09/29 14:07:32LordRaoIs the quest repeatable with the urn, or will it disappear once you complete the quest?",
    "96446268211416532007/04/05 17:35:57Admothese gems are also nothing special, you can find all these from bosses in heroics. last boss of heroic sethek halls drops the healing one (same name and stats). seems about 10-20% probability.\
\
only thing to keep in mind is the gems are unique. i have not tested yet if you can slot a unique gem and then get another.",
    "964415840411416532007/09/25 19:54:25chronosisThe drop rate on the healing gem ([url=http://www.wowhead.com/?item=30552]Blessed Tanzanite[/url])from Sethekk Halls was lowered to between 2% and 8%.  Even though you shouldn't expect to farm the gem from Sethekk easily, the rewards from this quest still aren't worth saving until T5.",
    "96443452831342102007/02/12 07:11:54Spike\"The Master's Terrace\" quest does indeed bug sometimes. If you're unable to complete it, just try again a few hours later. It worked for me on my second try.",
  },
  ["You, Robot69"] = {
    "102486967npcDoctor Vomisa, Ph.T.19832npcDoctor Vomisa, Ph.T.1983212300110333210234310235310244410237510247610248710249",
    "10248152349101523492007/09/13 04:28:34BrokenhelmGetting really annoyed at this quest, killed the damn robot twice with my holy pally, second time with an undead rogue adding some dps to the robot.. But can´t finish it.",
    "10248243331080243332007/01/25 10:31:51VouzTip: Mages, dont summon your Elemental",
    "10248161272101612722007/10/01 09:24:05kazikdid it with my 68 retri paladin with help of 70 druid i healed while robot and druid attacked never used slam. when out of mana druid gave me mana buff i waited till mana up then same tactic when megatron down scrap reaver had around 20% health",
    "102484753520475352007/03/07 07:58:06PowerstreamWill be much easier if you get a healer pal so you can get the robot to slam while he heals it.",
    "102486423410642342007/04/09 05:29:42Helmetwarlocks be adviced that you can use health funnel on your pet, giving it just a bit extra hp :)",
    "102485321511498722007/03/18 14:47:33kilnThe fight seems to be timed.  If you do not drop Negatron fast enough the robot will despawn.  Tried it three times.  First two times I just slammed once and then healed.  The robot despawned around 20% and then 10%.  Third time I used slam about half the time and bloodlusted.  The robot stayed up the whole time.",
    "102483293520329352007/02/09 02:26:34finalelfsadly for hunters we cant use our normal pet! also DO NOT FEIGN DEATH!! the robot well despawn and you'll have to start over again. i love this quest great fun!!:)",
    "102486179150617912007/04/03 23:32:59ToridasI just found out that you cannot just let the robot solo the whole time due to some time limit.  Damage must be done to Negatron by you or another player on this quest. I'm a holy priest; I tried to solo heal the pet while it tanked. I was only healing and doing no damage myself. It was working fine until Negatron got down to about 15% then my pet despawned, leaving me as the only target. I didn't last long. After another try with the same result I was forced to find a group to finish the quest.",
    "102482756190275612007/01/30 03:40:14DeadlyToothpickVery easy if you have Improved Leader of the Pack, since the pet gets it as well.  I only looked once near the end but I think ILotP heals it for 2400 or so everytime it crits.",
    "102485726510572652007/03/26 01:07:13ZarkathDid it as 70 Warlock on the third try. During the successful try, I slammed only the first 2 times und then continued only repairing. Could go out full on damage without getting aggro. My Pet Reaver was at around 35% when Negatron went down.\
\
Make sure to stand close to the Negatron yourself, or else he will charge you. His Earthquake does only little damage and is nothing to worry about.",
    "10248143556101435562007/08/24 21:31:45Gann1Soloed as a resto shaman. I kept searing totem down, healed the reaver, and used Smash every cooldown. Not too hard.",
    "102481144881154682007/07/02 14:44:39FaydenI'm sad of Blizzard's decision. I've done it with my main before 2.1.0 and today, I helped a friend. I didn't know they nerfed the fel reaver, so I was telling him to spam heal. It took 3 times before he tells me there is no button to heal the pet.\
\
I went here and discovered they removed the Repair spell.\
\
This was in fact one of the good solo quests. Not too easy but not too hard. Now, it's a pain to do it. You can't solo it, or if you do, it's really harder. We need to be three to do it, but it went well.\
\
I wonder the reason why Blizzard nerfed this quest... I didn't see anyone whining about it.\
\
Whatever...",
    "102489523831546992007/06/01 09:09:12Northand mend pet ~ somewhat useful now that the repair function is gone.",
    "102483472821346952007/02/12 15:04:27narwhaliusWell I tried it again, this time with a partner, and we were able to do it no problem. He was also a pally, and had had the exact same bug when he tried it solo. So if you're having a problem with the Reaver despawning, just grab a partner and hopefully it should work for you.",
    "102484520440452042007/03/02 15:23:31SoymeatzA tip for hunters wanting to solo this, if you get charged at any time during the attempt you will want to reset it because from then on Negatron will always try to be within melee range of you even if you did not aggro him. To avoid this, I used Smash first thing to get aggro on the robot, then ran away to approximately 30 yards and started firing away. I kept Hunters Mark and Scorpid Sting up the entire fight. I also used Misdirection + Distracting Shot onto the felreaver pet to make sure I never pulled aggro. Between 30-35 yards away is the \"Sweet spot\" where Negatron will not charge you and you will be unaffected by the earthquake. By the way, try not to go out of 35 yard range because everytime I did that the pet despawned and Negatron came after me. Good luck.",
    "102485469920546992007/03/21 08:06:54LeoxHunters, you can use Kill Command for the robot :D",
    "102483099010309902007/02/05 02:02:35WalmarSoloed it as an 69 Frost mage. Just smash once and then spam heal. But Frost Mages beware: I died two times because I summoned my Water Elemental. When it appeared the Scrap Reaver vanished and Negatron quickly killed me. So just stand back outside of his earthquake, spam heal and spam your nuke.",
    "102488739537154682007/05/22 11:41:21MaxtroThe Scrap Reaver X6000 from the quest, You, Robot, no longer has its Repair ability.\
\
Patch 2.1 \
5/22/07",
    "1024858862101243332007/03/28 23:55:03FelloanOnly 1 \"pet\" is allowed to be in combat at a time, Elemental Overrules the Fel Reaver as that pet.   Definately DO NOT summon your Elemental.",
    "102487795510779552007/05/05 00:04:16bennettaIf you're a Warlock, you can use health funnel on your bot to regenerate his health. It won't regenerate very much, but hey if you want to, go for it. This might be useful so you can spam more smashes instead of heals to keep aggro up, especially if you're Affliction specced and want to dot up Negatron.\
\
Most mechanical mobs are immune to \"life\" effects such as siphon life and drain life. I guess it's a bit tough to siphon the life out of a machine. Anyway, he's not immune to either, so siphon/drain away.",
    "10248107571101075712007/06/20 00:25:08MarudasI did this quest last night (6/20) with a hunter helping me. I took control of the Scrap Reaver (Holy Paladin) while the hunter did DPS. Overall not a difficult thing, Smash (The aggro/damage ability) is very nice to use at the start of the fight, at least a few times to build up aggro. However, i dont think Slam is as useless as some people make it out to be. To ease the pain of healing this robot, I used the slam to interupt Negatron's channeled ability, Earthquake. It seemed to help.\
\
The other thing to be aware of, is the seeming glitch with Negatron. He seemed at first that my hunter had pulled aggro, because Negatron started advancing towards her, But aggro was still on the Scrap Reaver. Negatron just kept sliding at her, which was a pain in the ass due to the range factor needed as a hunter.\
\
Lastly, If your healing the Reaver (Since the Heal function has been removed) always check to make sure he isnt \"Devastated\" when you do so. It's Icon is the same as Mortal strike, and the effect is simmilar (75% Reduced effect from healing).\
\
EDIT: Coordinates are 37,63",
    "10248126861201268612007/07/25 22:41:36kaoethielFrost Mage - Soloed... Kinda lol.  Others may try Tho using my same Dynamics.\
\
Materials Needed: Swiftness Potion.\
\
*Note: I'd say health potion but the swiftness pot kills the CD. <3\
\
Start the quest, When u start it, throw up frost shield... Back up to the torch right next to the road.  Then spam ur pet attack button so that ur pet moves to Negatron the second he pops aggressive.  Let the pet smack him a bit, then using Ice Lance, you hit em once or twice.  \
\
*Note:  Ice Lance is a low DPS insta cast spell, I use it to create LOW hate.  You'll see why in a minute.\
\
Then stun negatron with the pet, and start bookin towards Area 52.  Make sure, however, you make sure to ice lance when u think you might deagro the guy.   To assist with that, JUST to make sure, I pulled out my water elemental.  Also, if negatron got too close early, since my ice lances are so low DPS, and my pets hit pretty hard, my pet would pull him in the opposite direction giving me more head start.  Between your travels from the initiating the quest, to Area 52, you'll notice negatron is one fast motha fu<ka.  So when u think hes getting  kinda close for comfort, pop that swiftness pot.  It will put u to a running speed, I thought, was the same speed (%50) or a TINY bit faster... I don't know, I didn't care... He was fast, so i got fast.  \
\
Upon entering the town, you are NOT out of the clear.  The guards who are \"Agents\" as the last part of their names, will NOT help you... So don't hang out around them thinking they will... It is the Brusiers that run in to smack megatron. SO, I ran through the doorway closest to the Gryphon master (Still had swiftness up) Forward, then taking an immediate left across the bridge that heads to the engineering supplier, agroing the brusiers around me... (CONTINUE  ICE LANCING AS NEEDED, YOU CAN LOSE AGRO EVEN WITH BRUISERS BASHING HIM!) Then i continued into almost a square by taking a right running to the other bridge. \
\
**Note Somewhere in town between the agroing the guards and going across the OTHER bridge  to the inn, i Ice blocked... When i ice blocked, I allowed the bruisers to get agro, so i stayed Blocked the full duration**\
\
Now if you're lucky, as I was, Allies AND horde in town see this going on and are like \"DAMN I WANT TO KILLZ THE BOT!!!!\"  And help you out...If not, well, you got cold snap, Ice barrier, and Ice block with the water elemental for a short distraction to keep ya goin.  Just keep agroing all the bruisers u can, cus he swats em down.  GL\
\
*NOTE: Used Ice Lance btw if you didnt catch it, because it does low dps, and causes the lowest amount of threat while i was moving, needed to make it easy for the guards to pull hate off me.*",
    "102486657891642342007/04/13 11:02:51Metnik\"The Scrap Reaver X6000 from the quest, \"You, Robot\", no longer has its \"Repair\" ability.\"\
\
Quote from 2.1.0 Patch notes. This quest will now be a lot more difficult and no-longer solo-able. GET IT DONE NOW before patch 2.1.0 comes out.",
    "10248158451101584512007/09/25 21:09:12redandgrayPainful lessons:\
* If you are healing the Reaver, you have to target Negatron in order to perform any of the pet attacks (e.g. Smash).\
* Healing the Reaver gave me aggro even after using Smash 3 times.\
* Negatron charges when you try to run away.\
\
Conclusion: not solo-able.",
    "1024828375621243332007/01/31 15:41:38VouzWhoever thought that comment deserved a negative rating click is obviously havent tried summoning his elemental pet during this fight. It somehow overwrites your control of the Fel Reaver pet (as elemental is another pet that somehow overwrites your control panel of the fel reaver). When I did it, Megatron just went directly for me the second I summoned the pet.",
    "10248546861054682006/12/03 20:49:13InfinityXThis has to be one of the most interesting solo quests in the Burning Crusade.\
\
When you start the quest, Doctor Vomisa gives you the Scrap Reaver Controller. When used, you'll gain the Scrap Reaver X6000 under your control, just like a hunter or warlock pet (not direct control, like Mind Control). The Scrap Reaver has three abilities at your disposal. All three abilities are on a linked 10 second cooldown. One ability is a two second stun, which isn't nearly as useful as the other 2 abilities in almost all situations. The second ability is called \"Smash\" (http://www.wowhead.com/?spell=34618). It deals a large amount of instant damage, and causes a very large amount of threat, as the tooltip describes. You should use this as soon as the fight starts to be sure you or any allies you have helping you do not get aggro from Negatron. He hits extremely hard and should only be tanked by the Scrap Reaver. The Reaver's last ability is a self-heal, named \"Repair\" (http://www.wowhead.com/?spell=34619). It heals 10,000 damage over 10 seconds (1000 per second), regardless of the odd/buggy tooltip. This ability should be used early, and not as a last resort after your Reaver is low on health. Be aware that Negatron has a 75% healing effect reduction ability called \"Demolish.\" Try to time your repairs when your Reaver is not afflicted by Demolish.\
\
This quest will take a few tries, so don't get frustrated if you aren't able to complete it at first. It's a decent challenge, but just be patient and get a feel for when to use your Reaver's abilities. Be sure not to walk too far away from Vomisa's console, or you'll lose control of the Scrap Reaver and Negatron will make a beeline to you, and he is much faster than players on foot.",
    "10248151796111003572007/09/11 18:59:30iwuaActually soloed it (three times!), after removal of the repair button.\
\
An opposite faction mage did throw a couple of fireballs at Negatron the third time.\
\
Tree druid, spamming lifebloom and rejuvenation and the robot's damage ability, with the occasional swiftmend and regrowth. Also burned innervate and a mana pot.\
\
The reason I had to do it three times is that the first two I didn't do any damage to Negatron, so I didn't get quest credit. The third time I did a couple of moonfires (one early, one at the very end) and I got credit for the kill.\
\
So, still soloable for a (strong) healing class. I don't see how non-healers would be able to solo it, though.",
    "1024812403521779552007/07/20 15:17:55TargNegatron is immune to bleeds.  As a 70 feral druid, I couldn't DPS him down fast enough before the pet died.\
\
On the bright side, if you know the pet is going to die, you can run away a few seconds before and Negatron won't follow you.",
    "10248156855101568552007/09/22 22:19:01SylenneA HUGE tip for hunters!\
\
Most pet abilities like Kill Command will show that they are active during the fight, however when you try to use them they will display \"You don't have a pet.\"\
\
However!\
\
It seems healing pet abilities do work - namely, Leader of the pack, and more importantly, Mend Pet works!",
  },
  ["The Fel and the Furious69"] = {
    "106136967npcNakansi21789npcNakansi2178915400110603210604310767410611510613610745",
    "1061351233131340482007/03/14 18:11:37snowgoonthere is a setting in options that lets you adjust maximum camera range.",
    "1061329585230295852007/02/02 17:35:54tonyvnusAfter accepting the Q, walk down the slope and you will see 3 Fel reaver control consoles. Click on 1 of them to control a Fel reaver then use the first ability after the attack key to destroy the elementals. Remember that you have to destroy 60 of them and return in 5 mins, not just killing 60 of them in 5 mins. I killed 60 of them in 4 minutes, but then i played around with the fel reaver and failed the Q :(",
    "10613145229201452292007/08/28 02:46:30MooMan65Useful tip for Warlocks (or have a Warlock mate): Soulstone yourself before starting this quest.  That way, if you die, you can save a longish run from the graveyard and easily finish the quest in time.  Remember to continue up the stairs too for more Infernals!",
    "106138746930874692007/05/22 14:55:58TsukigatoJust tried this quest as of 5/22/07 (After patch 2.1), dunno if I'm bugged or the quest.  I can see all my pet actions except the destroy infernals one.  (Which is ctrl-4, I have ctrl5-6 but no 4).",
    "10613106073411031682007/06/17 15:57:41ShamblyThis is false.  You can walk back to the teleporter and telport while dead so you can always get back to your body... It's a long run so try not to die.",
    "10613106730411043372007/06/18 22:43:29mxtrav586Best quest in-game imo.",
    "106139851940985192007/06/05 07:53:58CamayThis quest was bugged as of patch 2.1.0, and is reported fixed in 2.1.1 (today).",
    "106139892430989242007/06/05 19:28:38someguymcFixed and working. Be sure to dismiss pet before you touch console for hunters and warlocks.",
    "106138851021874692007/05/23 13:58:26GenadhiNot working for me either (as a Horde player)... on my pet bar I have Attack, Sonic Boom, World Breaker, and Turbo Boost. I can't target any of the infernals and can only do damage to the Gan'arg and the demons. I tried this quest on the day after the 2.1.0 patch, 05/24/2007. It did not work regardless of whether or not I had any addons enabled.",
    "106137268270726822007/04/25 11:25:39HexusYou can run the felreaver across the whole invasion point to the opposite faction's station and kill their questgivers and guards. >=]",
    "106139066250906622007/05/26 00:07:11NakashiConfirmed bugged by GM on Burning Blade 05/25/07",
    "10613150067201500672007/09/06 23:01:37akypThe fel reaver sentinel which you're controlling has 4 abilities, besides the usual Attack command (sorry I forgot their names):\
\
1. Launches a salvo of missiles that destroy multiple infernals. No target required. From what I remember, this is the only ability to destroy infernals.\
2. Fires something which resembles a railgun on the chosen target. Also damages anything between you and the target.\
3. AOE stun that does great damage. Great for killing trash mobs.\
4. Speed boost.\
\
Tip: Run around the area quickly, and use the first ability as often as you could while you're among a bunch of infernals. When there are too many mobs on you, use the AOE stun then use railgun on the furtherest mob for maximum effect.\
\
Sometimes mobs will go directly after you and you lose control of the fel reaver. RUN. Run towards the questgiver and the guards will take one or two off you, but you have to fight the rest. Pray none of them are elites. After killing the mobs you may continue with the quest.",
    "1061329261100292612007/02/02 02:07:36magwaVery fun quest! You must dismiss your pet if you are a hunter or warlock.\
\
This quest gives you a felreaver to control as your pet! It is very fun, but you can get agro on yourself and you may die. If you do just run back and use the transporter and you can get back to your body",
    "106133404850340482007/02/11 11:24:07FraxxxiHoly shit this quest was awesome.\
\
The only thing that bugged me at first was that I could hardly see where I was going because the reaver was so huge. This could easily be solved by the addon Improved Camera, which lets you zoom out to 50 meters instead of the usual 30, making your reaver appear the same size as your usual character.\
\
Also, I had run out of infernals to destroy for a few seconds until I had figured out that you need to run up the stairs on the far side of the area.",
    "1061328200200282002007/01/31 09:50:49nuraIf you're a warlock and are having trouble taking the control, try dismissing your pet, that worked for me, and the other warlock i did it with :)",
    "10613125515201255152007/07/23 12:25:27SilentwonWell this annoyed me to no end, but the quest is fun as hell.  Died once, failed twice.  Cant make the bugger run faster than cold molasses.  Timed out on the second run for me, but I got all 60 kills.  Blizzard should giv some leeway.  But then again it can be done.",
    "106138383921726822007/05/16 04:01:54rrcp1userm it's not repeatable is it? :(\
maybe I'll just ask a GM if I can do it again just for the fun of punting gnomes :p",
    "10613154720101547202007/09/18 13:41:19iconIf you do get aggro - and you will - run up the hill and into the teleporter, that will wipe aggro - then just teleport back and go again.\
Rinse and repeat until you killed all 60.",
  },
  ["Vanquish the Raven God70"] = {
    "1100170npcMorthis Whisperwing22832npcMorthis Whisperwing22832Cenarion Expedition500110990210991310992410993510994611001",
    "110019201040920102007/05/27 20:37:51RasoreI found a way to make the fight easier.\
\
Once you have cleared the room, have everyone return to the previous one, then, activate the orb, and run out to the rest of your group.\
\
After a minute Anzu will spawn, as do the totems but he does not automatically aggro.\
\
I was able to stand in the arch of the door and activate the first 2 totems (the right hand one starting to do damage to the boss) and he does NOT aggro.\
\
this means a druid can regrowth (as it last 21 seconds) 2 of the totems before the tank pulls.",
    "110018944120894412007/05/24 10:45:41baggg79Did this with just me as the healer, kept all the birds up most of the time with rank 1 rejuv. Had a rogue for interrupting cyclone and a lock for AoE. Very easy when you get the hang of it. Does anyone have the exact buffs that the 3 birds do?",
    "110018981550898152007/05/24 19:09:17YeomanAfter few wipes used mages Amplify Magic spell on all party, and killed him at last. There is almost no spell dmg, only melee. So it realy helps on heals (+240 non improved healing, or +360 improved one).",
    "1100188523370885232007/05/23 14:09:46SinsweeperNote that the quest item required to summon the boss is in your key ring, NOT in your inventory.",
    "110018982760898272007/05/24 19:24:03LyoncetThe three spirits' abilities are as follows:\
\
Eagle: Does damage to the boss; I don't know how much as I couldn't find it in my tooltip.\
\
Falcon: Buffs the party with Speed of the Falcon, which reads \"Movement speed increased by 25%.  Time between attacks decreased by 25%.  Casting time decreased by 25%.\
\
Hawk: Buffs the party with Protection of the Hawk, which reads \"Damage taken reduced by 500.\"  Arthorn's Research given to you at the start of the quest imply that the Hawk \"damages those who harm you,\" but this is how the tooltip reads.",
    "110019147670914762007/05/27 03:01:59CidreiCompleted this tonight on the third attempt using the following party:\
\
Tree Druid - Me. Main heals and off statue duty.\
Feral Druid - Tank. (Guildie)\
Balance Druid - Off heals and statue duty. (Guildie, and not actually on the quest.)\
Arms/Fury Warrior (31/30) - DPS. (Guildie)\
Affliction Warlock - DPS and AoE.\
\
jef3189's write-up is an excellent guide, so rather than rehash that, I will note some things that helped our group finally down the Raven God.\
\
-According to our warrior, the cyclone spell is *NOT* pummelable, so don't count on that to stop it.\
\
-For the druid doing statue duty, it is highly recommended to create three macros that will automatically target and cast either Rejuvenation(Rank 1) or Regrowth(Rank 1) on them. This will eliminate the need to find the statues amongst the chaos, and your spells if not hot-keyed. The statues are named Hawk Spirit, Falcon Spirit, and Eagle Spirit. For example:\
\
/target Hawk Spirit\
/cast Rejuvenation(Rank 1)\
\
-Spell Bomb will ruin your day if you're not paying attention. For the druid spamming statues, it's extremely easy to get hit multiple times before you realize what's happening. The effect only applies when the spell lands, however, so spells with longer cast times can be timed to land just after the debuff fades.\
\
-This one may be obvious, but a cycloned target is immune to everything. Don't bother to heal or innervate someone in a cyclone, for example. This could be very easy to miss if you have debuff filtering enabled.\
\
We fought Anzu in the room where you summon him, and so had to deal with the adds as well. It was a hectic fight, but once we had our strategy down, no one died. The guild members were all on Ventrilo, the warlock was not. However, with a little practice, Anzu should be a fairly straight-forward encounter. He dropped http://www.wowhead.com/?item=32779 for us.\
\
The fight was frustrating, but can be fun once you work the kinks out. The spells and bird adds, while inconvenient, are not make-or-break unless you have a string of bad luck, so even groups with a less than \"optimal\" makeup should give it a go.",
    "110019455530945552007/05/31 07:47:15krossnikWe did it with non-conventional group....\
\
Druid (me as tank)\
2 x mage\
1 x rouge\
1x pala (holy)\
\
We clear all instance, then we summon raven god... we just pull him on stairs (where passage is opened after u kill Ikis), and no adds come... Classic tank & spank....\
\
few facts... it does drop Badge of Justice and it has his loot table... so extra boss....\
when u got your flying form, u get moonstone again forever, so that really means 3 bosses in sethekk halls, if u have druid with moonstone....",
    "1100189196171888192007/05/24 05:44:17DaizaruIt does replace the old flight form.",
    "110019083040908302007/05/26 07:08:34LyoncetShaman cannot dispell negative effects from a party member.\
\
Additionally, I believe the Feathered Cyclone effect can only be dispelled by Mass Dispell, and is really not worth the mana cost.",
    "110019095410909542007/05/26 10:54:00dunravenThis boss does drop a Badge of Justice and is pretty easy. 3 badges makes sethekk not a horrible choice.",
    "11001113816201138162007/07/01 10:58:12DraconaxJust did this fight last night for my epic flight form.  Was actually quite easy after the recent retuning on the fight.  Had myself, feral druid tank, rogue, elem shaman, and a mage.  I made macros to regrowth each statue, which made things MUCH easier imo.  I would simply toss some hots on the tank, do a round on each statue, then head back to the tank for 20 seconds.  I find it much simpler to use regrowth over rejuv, because of the extra 9 seconds.  The banish phase seemed very simple, I barely saw anyone's health move at all during the time, even the aoeing mage.  Also note that the spellbomb is now a curse and can be removed, which is a huge help as well.",
    "11001156678101566782007/09/22 12:47:16RasoreUltimately this fight has been massively nerfed in the last patch, resulting on him being, in my personal opinion the easiest heroic boss available. \
\
He has less HP, he hits for less, the summoned birds during his banish also hit for less and have less HP. tactics are exactly the same as above, you will just find that it does not strain your group anywhere near as much (or at all) than the original fight did.\
\
I still do heroic Sethekk regularly, its worth it simply for the chance of the mount, as well as 3 badges in a really short instance.",
    "1100188753390887532007/05/23 18:32:34jef3189This is a fairly difficult boss in my opinion and here is a good setup for the boss:\
\
Raid Composition:\
----------------------------\
-AOE class, preferably a mage (for counterspell on the cyclone)\
-A resto druid to OFF heal (so that he can keep up the mini statues, explained in a sec)\
-A priest to main heal (for shackles throughout the instance)\
-A tank (either a feral druid/warrior)\
-A Marks hunter (for silencing shot to interrupt his cycone)/ Rogue to kick\
-----------------------------\
\
Boss Abilities:\
----------------------------\
Charge - He randomly charges a party member for about 1k\
Spell Bomb - He will put spell bomb on a caster in the raid. If the caster does a damage or healing spell, it will cost them 1k life and 2k mana, knocking them back.\
Cyclone - (INTERRUPTABLE) He will cyclone a party member for 8-10 seconds. (Curse of tongues may help, this is sort of like shadow power/charged fist in heroic mech and should be interrupted as often as possible)\
Paralyzing Screech - AOE Stun that will stun everyone for 5 seconds, this is what wiped us half of the time. Be SURE the tank has full hitpoints before the screech, which you will see him casting. This ability is similar to \"time lapse\" for chromaggus, and the tank needs to be topped off before this so he can survive until the healer comes out of stun.\
\
Finally, @ around 66% and 33% he will \"banish\" himself becoming immune to everything and about 10 birds will swoop in and circle the party. This is where a mage comes in very handy for frost nova. They will move around constantly, and each bird has near 12k hitpoints, so freezing them in place will help with AOEing them down. BE SURE you kill them as soon as possible because after about 1 minute the boss will come out of his \"banished\" form and continue his attacking the party.\
\
**There are three statues of birds around the room that will come alive when activated by a druid's \"Heal Over Time\" (HoT). Usually you will need a druid backup healing anyway, so have him keep these birds up by using RANK 1 Rejuvenation and  RANK 1 Regrowth.\
\
General Strategy:\
------------------------\
You MUST have a two healers for this fight, it's nearly impossible to do this without a backup healer mainly because if the main healer is cycloned or spell bombed, the off healer (usually the druid keeping up the statues of the birds) needs to pick up heals on the tank. \
\
Have your rogue/mage/hunter/shaman (if he is on DPS) interrupt the cyclones as often as possible. A cyclones healer and spell bombed off healer in combination with paralyzing screech is a most definite wipe situation.\
\
It take a lot of coordination, and would not recommend \"Pugging\" , unless you have everyone on comms or unless they know exactly what to do. \
\
**Note you need to clear the ENTIRE room before attempting the boss.\
\
If I missed anything make sure you post it below. Good luck druids.\
--FYI you can as of 5/21/07 pick HERBS in epic flight form.",
    "110019020460902042007/05/25 11:38:32RasoreWhen you complete this quest you are offered another 'Eternal Vigilance' which basically says 'speak to the NPC again' http://www.wowhead.com/?quest=11011\
\
This gives you a new Essence-infused Moonstone, so that you can forever summon that boss in the future. Making Druids a fantastic choice to take along to Heroic Sethekk halls for the extra boss",
    "1100190010131898272007/05/25 04:22:59GenstargazerSpite of the Eagle\
http://www.wowhead.com/?spell=40240\
300 dps\
\
Speed of the Falcon\
http://www.wowhead.com/?spell=40241\
Same effect as said above\
\
Protection of the Hawk\
http://www.wowhead.com/?spell=40237\
Same effect as said above",
    "11001154904101549042007/09/18 21:42:57AmtfreakIMO this is a stupid easy boss for the reward.  Completed it on the 1st try with the following group\
\
MT: Prot War\
DPS: Rogue/Hunter\
Heals: 2 Druids (1 Resto/1 Feral)\
\
First things first, all of the regular bosses do not need to be cleared in order to do this boss.  Just clear the room that he is in.\
\
He is mainly a tank and spank boss except at around 66 and 33%.  There are 3 bird statues that spawn when he spawns, a Falcon, Hawk, and Eagle.  When he reaches both 66% and 33% he spawns a group of birds, so bring to life the eagle statue that does about 300 dmg a sec.  In between these percents, keep to life any of the statues you want.  To do this I suggest the druid(s) make macros to cast Rank 1 Rejuv on whatever statue.  After the 2nd group of birds, just dps him down and collect your rewards.  Have fun.",
    "110019728321971712007/06/03 12:20:02YdrisselleAs the text says: \"This quest must be completed in Heroic dungeon difficulty.\"",
  },
  ["Kael'thas and the Verdant Sphere70"] = {
    "1100770itemVerdant Sphere32405npcA'dal18481",
    "110071062972601062972007/06/18 02:03:51esoterikpunkThe item that begins this quest drops from Kael'thas.\
\
Choose your reward from:\
The Sun King's Talisman http://www.wowhead.com/?item=30015\
The Darkener's Grasp http://www.wowhead.com/?item=30007\
Lord Sanguinar's Claim http://www.wowhead.com/?item=30018\
Telonicus's Pendant of Mayhem http://www.wowhead.com/?item=30017",
    "11007152518211368882007/09/13 13:41:10KamisutraKael's soul isn't trapped in the Sphere as ildon claims, he actually makes an appearence during the event in Shattrath(don't know if it was this way always, or if it got implemented after a hot fix). \
\
And yes, judging by the fact that Metzen mentioned in an interview with Games for Windows Magazine(september issue) that Kil'jaeden will be an encounter at the Sunwell Plataeu, this quest is certainly a teaser/lead-up.",
    "11007136888101368882007/08/13 04:25:11ildonWhat the text means is that Kael'thas lived, his soul still trapped in the sphere (or something). From within the sphere, Kael calls to a higher power, that higher power being Kil'jaeden. And the location in Azeroth that A'dal refers to is most likely the Sunwell Plateau, the final raid dungeon of TBC, with Kil'jaeden as the final boss.",
    "11007137898511368882007/08/14 15:19:45CheffsActually, Kael is indeed allied with the burning legion. He realized that Illidan was insane, so he turned his back on him. Thats the reason horde players can kill blood elfs and, eventuelly Kael himself. The scryers didn't like that he allied with The burning legion, so they left and are now fighting him instead. The blood elfs still in azeroth doesn't know about that Kael'thas is evil,so they continue to travel to outland. \
\
This it what he yells when you turn in the quest.\
\
Silence descends upon Shattrath \
A'dal's thoughts invade your mind \
Kael'thas Sunstrider has been defeated by (name)and (his/her) allies \
The time to strike at the remaining blood elves of Tempest Keep is now. Take arms and let A'dal's song of battle empower you! \
Kael'thas Sunstrider yells: Your monkeys failed to finish the job, naaru! Beaten but alive... The same mistake was not made when we took command of your vessel. \
Kael'thas Sunstrider yells: All for what? Trinkets? You are too late. The preparations have already begun. Soon the master will make his return. \
Kael'thas Sunstrider yells: And there is nothing you or that fool, Illidan, can do to stop me! You have both served me in your own right - unwittingly. \
Kael'thas Sunstrider yells: Lay down your arms and succumb to the might of Kil'jaeden!",
    "11007123093901230932007/07/19 01:40:52Whitemanehttp://www.wowhead.com/?spell=39953\
\
That's the buff everyone in Shattrath gets when the quest is completed.",
    "11007157614201576142007/09/24 12:19:41killahxxxThis is an reference to the newly announced instance called \"Sunwell Plateau\".\
Quoted from Blizzards website: \"A high-level 25-player instance located north of Silvermoon City\".\
It's rumored that you'll be able to KILL Kil'Jaden (although not in his full form). Blizzard has told us that the blood elves has been using the Mana Forges to summon him to this world, although when you encounter him he isn't fully summoned (that would take a bit more than just 25 men).",
  },
  ["Vision of the Dead67"] = {
    "102526764npcNitrin the Learned19844npcNitrin the Learned1984411650The Sha'tar250110227210228310231410251510252610253",
    "1025213246260132462006/12/11 02:39:52enasimaThis quest is only elite because of the mountain gronn eyeball.  The mountain gronn itself is easily solable(I did it at 64) and the eye dropped on kill #1.  The windrocs you need are located in the Northwestern portion of the zone and the Aged Clefthooves(the hardest part) are located mianly in the Southwest.  It took me an hour of farming these clefthooves to get the blubber to drop, as they aren't as populated as most mobs in the zone ~ very unenjoyable hour.",
    "1025255214150552142007/03/22 05:38:01AmbushedThe drop rate is inaccurate, because it is counting the total kills... ever... for any reason, and comparing it to the number of times this particular quest item has dropped",
    "1025233781280337812007/02/10 21:03:32skywalkTo make the Mountain Gronn portion of the quest extremely easy, try to find one fighting ogre(s) up the path starting @ 28,31. The ogres will get the Gronn down a bit before they die, so just engage the elite before he finishes off the ogre.\
\
I found one fighting 2 ogres and he wound up @ 41% before he aggrod to me after finishing the ogres off.",
    "10252121758301217582007/07/16 17:40:48AselinAs a warlock, you can also enslave one of the elite felguards from the nearby forge and use it to kill a gronn. Its pretty easy if you do it this way.",
    "10252157974201579742007/09/25 04:03:08zaffieSoloed the Gronn's without any problem at all, just frostbolted until he died, he didn't even take 1 hp from me,",
    "1025239911460399112007/02/21 12:24:09ashtoniumStop posting kill results and specific coords, that info isn't very useful as the mobs are wide-spread.  Click on the item to see what the recorded drop percentage is.  According to the current percentages, the items should all drop within around 5 kills, if not, then make sure you are killing the right mobs, otherwise just keep killing and it will drop soon enough.\
\
Here are the maps for recorded mob locations:\
Mountain Gronn: http://www.wowhead.com/?npc=19201\
Greater Windroc: http://www.wowhead.com/?npc=17129\
Aged Clefthoof: http://www.wowhead.com/?npc=17133",
    "102526359750635972007/04/08 02:24:43MelindiAgamagganOkay heres what i did. \
\
Mountain Gronn found at 27.0, 53.5 Mountaid Gronn eyeball dropped on first kill.\
Greater Windroc found at 30.3, 34.0 Flawless Greater Windroc Beak dropped on Third kill\
Aged Clefthoof found at 30.7, 64.3 Aged Clefthoof Blubber Dropped on first kill.\
\
if its any helps the windroc and clefthoof were both found around the named elites that you kill for the end of the hunting line that you complete for Helmet Nesingwary in the Nesingwary Safari quests",
    "10252121126101211262007/07/15 15:55:40GooglesGot the Mountain Gronn Eyeball on my first kill, easily solod a Gronn as a level 68 fire mage.\
\
Got the Aged Clefthoof Blubber at around my 5th kill, drops off Aged Cletfhoofs which occoupy the western part of Nagrand. I found a couple between the 2 Forge Camps (Hate and Fear).\
\
Lastly, the Flawless Greater Windroc Beak dropped on my 4th Greater Windroc killed. You can find about 6-7 of those around 31,33, or directly north-east of Forge Camp: Hate.\
\
Hope this helps and Good Luck.",
    "10252162905101629052007/10/04 14:46:00Slipsknuthaha enasima said it took an hour to farm the Aged Clefthoof Blubber, it took me 30sec :)",
  },
  ["Avruu's Orb63"] = {
    "94186360itemAvruu's Orb23580npcAeranas1708510400",
    "94184772410477242007/03/07 14:49:41StormespireInterestingly enough, a lvl 70 horde 'lock got to the alter before I did. He beat the guy and while he was still there, I clicked the alter and the question mark appeared over his head.Free quest without the fight or a nice bug..",
    "94183004131210952007/02/03 12:46:10ZaxGreiaIt's about 30% - I was going from the 15% estimate given earlier, and he let up on me WAY before then.  Pretty easy, and good rewards.",
    "94186484511618402007/04/10 07:47:32arthemasYou don't need any eggs. You need to kill the named mob that's wandering on the ledge on the right, when you enter the camp from the north.",
    "9418141090201410902007/08/20 10:01:03SlapThe \"altar\" is not really an altar, it's an orb in front of the hut.  Cartographer 29.0, 81.4",
    "941821095110210952007/01/17 16:53:53tokelazorThe altar is located at 29,81 (no casting time).\
\
When Aeranas (63 Elemental) spawns you have to fight him down to 15% (guessing the percentage didn't have mods set up) then you can cash in the quest to him.",
    "94187757210775722007/05/04 08:35:29ElsegadorConfirmed that Aeranas stops between 30%-40% health.  Did as 60 Druid so definitely don't need to be 63 as quest level indicates.",
    "9418137572101375722007/08/14 03:06:29animalneAvruu's Orb that start this quest drops from Avruu (http://www.wowhead.com/?npc=17084) named 63lvl mob",
  },
  ["Stasis Chambers of Bash'ir70"] = {
    "1097470npcCommander Ameer20448npcImage of Commander Ameer20482The Consortium500110973210974",
    "1097412899711891462007/07/30 03:15:41Viper007BondAlso opens up http://www.wowhead.com/?quest=10975",
    "109748914640891462007/05/24 04:44:33Hexagoncoords 51, 12\
\
Thuk the Defiant spawns. He is a level 70 elite. He is crowd controllable.  Traps, stuns, snares etc all work.\
\
I recommend 2 people at least for him.\
\
Follow up quest http://www.wowhead.com/?quest=10976",
    "10974105185101051852007/06/15 23:26:46LangemedeEasily soloable as a 70 Druid post 2.1.  Bear form + bash made this elite trivial.",
    "10974128996101289962007/07/30 03:11:24Viper007BondSolo'ed as a 70 affliction/destro Warlock (spec don't really matter for this fight) via fear and drain life / life tap (for mana). A bit scary at times when he interrupted the re-apply of fear (as he does a throw-back), so try and re-apply it before he breaks from it.\
\
Also was scary having to deal with a couple mobs that aggro'ed, so make sure to clear and have a healthstone and a few health pots.\
\
Horrid quest reward BTW.",
    "10974111297201112972007/06/26 13:28:37ObsidianSolo'd this as a leve 70 elemental shaman in full gladiator/pvp gear. Kited with frost shock and had my Fire Elemental run behind him and deal damage for as long as he lasted. Fight took around 3-4 minutes and had to use a mana potion. I didnt have enough damage without the fire elemental and it did not work to use the earth elemental as a tank.",
    "10974111224201112242007/06/25 20:52:18BelgaronYou have to turn it in to the Image of Ameer at 52, 15 in Blade's Edge not the image in Netherstorm.",
    "10974119544111051852007/07/12 13:30:40parprapaNature's Grasp worked here as well, but be careful as he has a \"boulder throw\" ability that can hit for a bit from ranged.  Nothing deadly, though.  Just be sure to give yourself plenty of time to shift and heal, and make sure you're not standing near any of the other mobs.",
    "10974125874101258742007/07/24 05:32:42BumbijavelIt is actually quite possible to solo this as a protection warrior. I got hit for around 800 damage in my tanking gear (Karazhan and some few pieces from Gruul), so with block gear I hardly felt any damage at all. Sadly, there came some respawns around 30%, so I died, and after that a fellow shadow priest came and helped me making the fight a piece of cake.\
\
Don't forget to use Intimidating Shout and bandage up if you attempt this.",
  },
  ["Moonstrike the Elder70"] = {
    "871470npcElder Moonstrike15594npcElder Moonstrike15594",
  },
  ["It's a Fel Reaver, But with Heart68"] = {
    "103096867npcN. D. Meancamp19690npcN. D. Meancamp1969012000",
    "1030913986911706342007/08/18 03:46:56KnoxpwnsThe constant crits aren't a bug. With phyiscal damage, anything you attack that is sitting or lying down is an automatic crit. seeing as this mob is lying, and it dont get up, all your attacks will be crits until it stands. Lucky for you, it don't stand, so you get the nice DPS increase.",
    "1030914995311742902007/09/06 16:48:56mfnRVi can confirm this method works. i started the event, mounted, and flew 10-20 yards up. i waited for the adds to despawn (took about 3 minutes), landed and dotted/smited away :).",
    "103096576241635452007/04/11 21:36:31DweorgSoloed this this evening as a 70 Dwarf Priest (Shadow spec). I basically ignored the adds, while putting all my damage out on the Fel Reaver, popping one mana pot and using Shadowfiend to gain additional mana back. Fear and PW: Shield basically allowed me to get the adds off my back while concentrating on the Reaver. It was a close call, but it's certainly doable. So unless you have a way of tanking the adds, just focus on your main target.",
    "10309151909101519092007/09/12 00:29:32transistorsectThis quest is simple with a warrior and hunter.\
\
The warrior tanking the spawns, while I(the hunter) burned through its health. \
\
The adds didn't attack me or my pet.\
Easy XP or money at 70.",
    "103096354540635452007/04/07 23:58:29skyoverheavenJust solo'd this quest as an affliction warlock (though any warlock can probably solo this) and as of Apr 7/07, the quest is working (at least on my server, Feathermoon). Start the quest, dot up the Fel Reaver and then just sit back and take care of any mobs that pop up. I had my voidwalker tanking the Zaxxis adds while I dotted them. Good luck to everyone on this quest!",
    "103096799541635452007/04/16 07:23:10FixitMy 70 shadow priest's \"pvp\" set is +stamina and +dmg/heal, with mostly quest blues and a few greens, unenchanted, nothing special. I solo'd this with no trouble. I stood 24 yards north and just kept up dots, mind flay, and mind blast. I shielded for the first add and used fear for the 2nd one, and they never came back from that fear - after \"killing\" the reaver the adds must disappear.\
\
No mana pot and I wouldn't say this was close at all, I only saw 2 mobs and barely got hit.",
    "10309148329101483292007/09/02 20:49:26ShortySoloed this as a prot palain (00/49/12). It was mind-numbingly boring, but I didn't abuse the adds.\
\
What I did was put judgement of light on the fel reaver and seal light, then use holy shield continuously to kill the adds- basically, AoE grinding them.\
\
At about 40% (about 8-10 minutes) the adds stopped spawning.\
\
I'd recommend bringing someone who can do some damage if you're going to do this, as it wasn't a challenge- just really slow and boring.",
    "103098009430800942007/05/09 00:33:54MathandirQuite easy to solo as a  lvl 70 hunter (mm 8/45/8), just let your pet take care of the first add then freeze trap the second and at the time the third arrives the fel reaver is dead.",
    "10309157517101575172007/09/24 08:33:24BagheiraVery soloable for a level 70 feral druid.  Just throw on your tanking gear, start the event and go bear.  Just keep the reaver targetted and throw mangle whenever it's up.  Once the adds start coming in, keep demo roar on them and swipe spam when mangle is on cooldown.  With decent tanking gear, the incoming damage will be low and the crits off of your swipe spam will keep you in rage to start queueing maul continuously.  You might have to throw a frenzied regen, but it's unlikely.  The mobs despawn after you kill the reaver.",
    "10309136443101364432007/08/12 12:00:17XXaviaXWow, this was a really close fight as a 70 lock, did it on my fourth try. \
\
So, I bring out felguard, turn on cleave, and load up the fel reaver with dots. By the time I start casting my first shadow bolt, the first Zaxxis spawns and starts attacking. I fear, blow my trinket, refresh dots, and continue nuking.\
\
I do this for a while, until my felguard has 2 on him, and another spawns on me, so I have it intercept him, and i can continue pounding away. I blow a manapot and lifetap twice, (1300 lifetaps) and run around the fel reaver, as my felguard dies. So, i kited all the z's for about 10-15 secs, and my dots just barely killed him with me at 2k health or so.\
\
If you jump through the rocks, you can kite the adds for a while longer, but even so, I can't imagine doing this without instant dots or a pet.",
    "103094313130431312007/02/27 01:34:52skoriaanAs of today, the quest was working.  A quick DPS on the Fel Reaver prevented many spawns from appearing.  When the fel Reaver died, so did all the spawns.",
    "103092549740254972007/01/27 04:16:40RuncadeMake sure to just focus on killing it as the ambushers will keep spawning.  Me and a druid killed 50 ambushers before we realized we needed to kill the reaver.",
    "1030912384421582602007/07/20 10:01:22dabofrockyeah i can confirm the stop coming, they won't keep coming if you dont kill the reaver, as previously posted.  me (70 resto sham)a 69 shadow priest and a 70 lock (afliction i think) did this farily easily ... they wasted their mana a bit at the begining, not kmnowing what to expect, but mana tide did just fine, and after grinding ambushers for a bit we all took down the reaver very quickly ... we probably could have used a pet to ho0ld the adds while we blasted the fel reaver down, but what we did worked fine too",
    "103098603350860332007/05/20 03:01:28gasdarThis quest is probably the easiest I've ever done, I simply started the fel reaver, flew up on top of the rocks beside him and blasted away at him. No evades, no adds, simple as blasting away at him.  If you are level 70 and have your mount, I would suggest this method, as it is the easiest and quickest 11 gold I've recieved.",
    "10309135186201351862007/08/10 01:14:57nitefoxjust did it as 70 BM hunter with mount, used gasdar's tip to fly and shot from the rock above it, please note however, it is better for locks or hunters-because apparently the mob will despawn if the adds cant attack...\
i set my pet to stationed below me and attack from the ground-ignored the adds while i kept mend pet and attacking the reaver too... was quite easy... alot of critics done...\
\
hope it helps... best of luck to all who have yet to try it...",
    "103096625840662582007/04/12 19:45:50qhiiyrSolo'd as a 70 frost mage (19/0/42). The first time I died with the reaver only having about 800 health left. The second time I died way earlier because I used my only health pot the first time.\
\
The third time, I didn't actually have to use any pots, or even cooldowns (besides water elemental). When the first guy came, I backed up to the tent where the questgiver is and threw my water elemental on the mob, then went to continue DPS on the reaver.\
\
When my elemental was at about 25% health and I figured he would lose the battle alone, I helped him finish off that first mob, then continued DPS on the reaver, with him helping. Second mob comes, I sheep him. Continued DPS. Third mob comes, put water elemental on him.\
\
By the time the fourth came, the reaver was pretty low, maybe around 20% max, and I was near full health. Right behind the fourth came the fifth, sixth and seventh mobs, so I just kept ice barrier'ing and frost nova'ing to give me time to finish off the reaver.\
\
Not sure why the successful time was so much easier than the unsuccessful ones, but it might have something to do with backing up to the tent; I think it stalled some of the adds.\
\
As a side note, if you leave combat at all on this quest, the reaver disappears.",
    "10309143704201437042007/08/25 06:30:36chimera69 fury warrior: soloed by waiting the ambushers to despawn. It took more than 5 minutes. It's risky, because anyone who aggroes the ambushers _will_ reset the event and despawn the fel reaver. Thus it took me 35-40 minutes total, I don't recommend soloing this at peak time when lots of people wander around, not worth the time.\
The zerg tactic just didn't work, I couldn't kill it faster then I died, altough I used health pot, fear+bandage and fel blossom aswell. I blame my shitty green gear :D",
    "103093140711300952007/02/05 20:08:37xandarrConfirmed that this method works for getting around the bug.  Did it with a group of 4.  Make sure you don't kill any of the Ambushers during your initial attempt or it won't work (found that out the hard way).  Also, the wait time is about 1-2 minutes, so don't give up too soon.  Once the body is visible, restart the quest and everything else is smooth.",
    "10309142166101421662007/08/22 08:55:30HrenSoloed as a 69lvl fury war.\
\
Just dps Fel Reaver, without battle potions, Reckleness or any other things... 3 adds spawned, fear them, then ignore. Had to use healing potion and last stand.",
    "10309159530111423342007/09/27 17:08:50nimrodelJust used this tactic on a lvl69 Fire Mage. Started the event.. Went and sat at the tent and waited. Took 4/5 minutes for the adds to despawn then just took him down.\
\
thx for tip :)",
    "1030975927075922006/12/06 15:51:44ra2phoenixDo not be alarmed that the damaged Fel Reaver is elite, it does not fight back as you try to kill it.  There are however several adds, so a group of 2-3 at least is suggested to deal with them.",
    "10309139543101395432007/08/17 12:08:23OrloxJust did it with my 70 balance druid in quest rewards gear, here's how I did it: \
\
I stood on the crab pincer rock that geminidelsol talked about and started DPSing the fel reaver with insect swarm, moonfire and spamming starfire instead of wrath to save some mana. When it was down to around 60%-70% I summoned treants and continued using starfire and my DoTs (used innervate when I was around half mana). At around 35% my treants were almost over so I jumped down the rock moonfired a zaxis that was almost dead and focused on the Fel reaver with wrath and DoTs. Hope this helps other moonkins solo it. :D",
    "10309142334201423342007/08/22 15:04:35phatbThis can be solo'd by anyone.\
\
First, obtain the quest.\
\
Second, run over to the fel reaver and shock it to start the event.\
\
Third, after you start the event run over to the tent where you obtained the quest\
\
Fourth, just sit and wait.  If you get into combat and get out from either attacking the fel reaver or the adds, the fel reaver will despawn and you will have to restart.\
\
Finally after about a few minutes the adds do respawn but the fel reaver is attackable.  You can then attack the fel reaver without any adds coming.",
    "103098673430867342007/05/21 09:06:57BunnehSolo'd as a Arms/Fury Warrior.  Just concentrated on the Fel Reaver, who oddly, takes alot of crits all the time from special moves (Slam/Execute/MS).  Adds that did come along got ignored until there was a about 4 or so, popped retaliation and they went down quite fast.  Last few adds were feared with Intim Shout.  Took one Super healing Potion towards the end.",
    "1030974290160742902007/04/28 07:20:08JamzoEveryone can do this, even if you are holy priest.\
Start the event, get on your flying mount, wait until the ads gets away (it takes some time, so be patient)\
When they are gone, you can land and start killing the fel reaver and no ads will come. When he is dead you can loot and turn in the quest =)",
    "1030930095120300952007/02/03 14:08:23VeyskaI think I've found a way to unbug this quest.  Worked for myself and my friend, and then I helped a group after me complete the quest.\
\
If the reaver's body isn't showing for you, try this...\
1 - Start the event, and wait until you have at least one ambusher aggroed.\
2 - Run away (I think it was to the NW that had the least mobs) until the ambusher(s) reset from range.\
3 - Go back to the Reaver, wait.  The bodiless name will show up again after a short while, and then vanish.  Wait a bit more and the actual body will spawn.",
  },
  ["Visit the Throne of the Elements70"] = {
    "1095317060npcBlood Elf Orphan22817npcElementalist Sharvak1807212650Lower City250",
    "109538821310882132007/05/23 09:02:12ggregSee http://www.wowhead.com/?npc=22819 for step-by-step instructions to finish this chain.",
  },
  ["Murkblood Leaders...67"] = {
    "986716764npcFarseer Margadesh18068npcFarseer Margadesh1806811650The Mag'har500",
    "98673238820323882007/02/07 18:48:46Mileayup 30,42 confirmed.\
When you first go in there, I had to kill all the mobs around the circle. After I killed them all he spawned in the middle with 2 mobs.",
    "98678296010829602007/05/14 14:25:48GrakkhWas easy enough to solo as lvl 66 warrior. You have to fight him along with his two guards, but that's no problem, just nuke them all down.",
    "986714065511236772007/08/19 15:15:01JPL2007Note. If someone just killed him, it takes roughly 10 to 15 minutes for him to respawn",
    "986723677100236772007/01/24 11:44:15Elnar30, 42 (in big hut).",
    "98672417091236772007/01/25 03:23:39buellerConfirmed, 30,42 in a big hut, comes with 2 guards.",
  },
  ["Securing the Shaleskin Shale68"] = {
    "1034216867npcBoots19617npcBoots1961712000110342210199",
    "103426671221472752007/04/13 15:53:48Eresconfirm 100% drop rate here",
    "103423762020376202007/02/17 16:11:43BludaOk the  Quest he was talking about is a chain and u have to have finished the other parts first http://www.wowhead.com/?quest=10190 and when u finish that he sends you to cheif engineer Trep who gives you the quest http://www.wowhead.com/?quest=10224\
So i think thats what he meant by the Mana wraith quest",
    "103424115651226492007/02/23 15:18:28YraelNo, the magic shield has only one charge. Once you hit them with a spell then all others will do full damage.",
    "103422498150249812007/01/26 10:27:05SizzlaLocation: 29, 65",
    "103426333020633302007/04/07 11:55:51Brohymn2/3 droprate for me.  No problems.",
    "103423203810320382007/02/07 04:14:45DcapriestPlenty of the buggers at 35.72, also Mana wraith are close too, so do both quests!",
    "103424727520472752007/03/06 18:11:04HatokoGot 100% drop rate around 30,68.  Very low drop rate further west.",
    "103424647310464732007/03/05 10:11:24recrudesceas this isn't part of a long chain, i found that doing other quests instead and just randomly killing the shaleskin flayers when i saw them made this quest a tad more bearable !",
    "103426436341226492007/04/09 11:12:48diamondtearYou have to cast a DD spell to clear the shield or all your dots will do half damage.",
    "1034225160200251602007/01/26 15:03:33sTyLeRockMore on cliff at 27.60",
    "103428239931472752007/05/13 13:09:52DarthMuffinAs of May 13th (2.0.12), I most definitely did not get 100% drop rate there. It seemed to be equal to the other spots for me.",
    "103422782861226492007/01/30 17:47:07LLJKTechnogeekHowever, the magic shield appears to be type-specific...for example, if a warlock opens with Immolate, he can shadowbolt for full damage. Not unlike the Vacillating Voidcallers in Hellfire Peninsula.",
    "103425304810530482007/03/18 06:37:52swiftyI got 1 out of 2 with this quest wasnt to bad",
    "103422264990226492007/01/22 02:41:49WiddleNote to casters, especially priests, the flayers have a magic shield that mitigates spell damage.  It can be dispelled.",
    "1034215065111226492007/09/08 16:53:17FrostbiteKelvinBTW... U can spellsteal that buff :P\
Not a lot of use for this fight, but at least you'll have full damage on next cast",
    "10342142986101429862007/08/23 17:52:35maximusprimeMaybe I'm just having terrible luck but this is nowhere near a 100% drop.  I'm sitting at a 1 in 10 drop, killing them on 30, 68.",
    "10342159308101593082007/09/27 09:25:46Jeddixkilled 6 right north of Area 52, got 5 shales, best drop rate I've ever had on this quest.",
  },
  ["How to Serve Goblins61"] = {
    "1023816158npcForeman Razelcraz16915npcForeman Razelcraz169159800110236210238310629410630",
    "1023886036120860362007/05/20 03:12:42SierajBe forwarned, the Fel Reaver walks right by these camps.\
\
Felreaver:1\
My 'lock: 0",
    "1023816153011860362007/10/01 19:20:35microwavelol, same thing happened to my shammy and my rogue",
    "1023821214470212142007/01/18 02:19:42licheeManni: 45, 41\
Moh: 46, 45\
Jakk: 47, 46",
    "102382623990262392007/01/28 08:00:29HeavenfallIf you don't get the completion 1/1 when you open a cage, just do it again. The peons does not have to be inside.",
    "10238144406101444062007/08/26 15:43:47tognaGoes well with http://www.wowhead.com/?quest=10864.",
    "1023864036110640362007/04/08 19:30:40jab416171what would you have to do to edit the objectives to point to http://www.wowhead.com/?object=183936 , http://www.wowhead.com/?object=183940 , and http://www.wowhead.com/?object=183941 ?",
    "10238116636101166362007/07/06 17:35:52ArtimiWhen you meant \"right by\" ...more like right where I was trying to save one of the goblins.\
\
Felreaver: 3\
Players: 0",
    "10238125705121212142007/07/23 19:42:47LimiterMap showing the locations of the peons:\
\
http://www.wowhead.com/?maps=3483:449411461450471460",
    "10238152711111493052007/09/14 00:11:04deyonYou'll probably witness the killing of Fel Reavers a few times while in Hellfire Peninsular, and most likely return to participate in such an act yourself at some stage in the future, as the Fel Reaver is related to the SH key quest.",
    "1023811333631860362007/06/30 11:13:32BogcomI was reading this then i looked at wow  and see my warrior dead and the fel reaver walking away :(\
You really need to watch out!\
Felreaver: 2\
players: 0",
    "102383380760338072007/02/10 22:30:30TholosDon't be an idiot like I was. Stay on the same side of the wall. I went to the opposite side, after I got the first two cages. I had the hardest time finding it, until I tried on the other side. Stupid mistake.\
Easy quest.",
    "10238116981201169812007/07/07 13:35:57UndeadKnightyep.. killing 3 fel orcs easily with my hunter and then... BAM (ouch) and then while saving.. (splat) \
\
Felreavers: 5\
Players: 0",
  },
  ["Invaluable Asset Zapping69"] = {
    "102036967npcRocket-Chief Fuselage19570npcLead Sapper Blastfizzle1963412300",
    "1020322027940220272007/01/20 11:27:52squeek41, 74\
41, 72\
40, 73\
42, 72",
    "102034648570464852007/03/05 10:33:44kierahThe quest giver is in the ditch south of Area 52, outside the walls of the town.  His name is Lead Sapper Blastfizzle, and he stands under a tent, which hides the yellow question mark.",
    "102037495641641792007/04/29 14:06:03equiraptorIt'll take at least two minutes, because the item required to zap the pieces has a 30 second cooldown. ;)",
    "102036417930641792007/04/09 02:32:22EmerdasIf you have a flying mount, you can use it to easily snatch the pieces without having to kill any nearby demons, and you'll have the quest done in a minute. =)",
    "10203120949301209492007/07/15 08:17:03DaimoreIn order to get this quest, you must first have done \"You're Hired!\" (http://www.wowhead.com/?quest=10186).",
    "1020370505191220272007/04/21 13:10:58MordritchAnd to plot those on the map itself: http://www.wowhead.com/?maps=3523:410740410720400730420720",
    "1020337991100379912007/02/18 07:57:40Nicenext:\
http://www.wowhead.com/?quest=10221",
    "10203147105101471052007/08/31 11:13:15YorzitIts a bit funny once you hand in the quest, worth watching if youve got time,You get a quest after handing this in too",
    "1020333342200333422007/02/09 21:12:36ThegooseConfirmed. All cords are exactly correct. The order goes the same as the quest log if anyones confused.",
    "1020310109921464852007/06/09 02:17:04eliotthe turn in for the quest is at 34,68\
\
more to the south-east than south",
  },
  ["Trial of the Naaru: Strength70"] = {
    "10885170npcA'dal18481npcA'dal18481The Sha'tar500",
    "108856457360645732007/04/09 17:49:37lokdMake sure you do this quest in heroic instances as stated in the objectives",
    "1088578271101734092007/05/05 16:56:12VesperIt's the follow up of a very long chain quest: The Hand of Gul'dan (http://www.wowhead.com/?quest=10680) which starts in Shadowmoon valley.\
\
The chain-quest in it's self gives good experience and rewards but these Trial of the Naaru quests are needed for attunement to the raid instance The Eye in Tempest Keep",
    "1088511010331970572007/06/24 00:10:31MaytalIn what way is it \"surprising\" that you had an easy run, with your group decked out almost entirely in epics? >_<\
\
I give you credit for at least telling us what gear you have. Most people just say \"that was easy\" without bothering to mention that the group had gear that was better than just about everything that could drop in the instance.",
    "108859705720970572007/06/03 09:46:46MisticiteThis Quest isn't THAT hard. Just a bit time consuming.\
I did a heroic Shadow Labs which was surprisingly easy.\
\
Our group make up:\
Prot Pally: Karazhan/ Heroic epics.\
2 Fire mages: Crafted/ Heroic/ Karazhan epics.\
Holy Priest (me): Crafted/ Heroic/ Karazhan Epics.\
Enhancement Shaman: Karazhan / Blue Gear\
\
The key to shadow labs is good CC. only time I ever couldnt solo heal the tank is when we had a nine pull. 6 in the room before the boss + 2 on the side(fear) and 1 assassin. It was ugly.\
\
Goodluck getting attuned for the eye. Make SURE u have CC in this instance otherwise it could be HARD.",
    "108851071531001071532007/06/19 12:23:25NavaashWith today's annoucement by Blizzard that there will now be no attunement required to enter The Eye, it is no longer necessary to do this quest:\
\
http://forums.worldofwarcraft.com/thread.html?topicId=110637185\
\
However the quest will remain in game; the same post also implies they may add a reward in the future for those who have fully completed this questline.",
    "108854679630467962007/03/05 22:15:01nemmesisTook a while, once we killed murmur for this quest, he didnt drop the essence, NO gm help either, kind of dissapointed after 4 hours. be careful as we were unable to determine what caused him not to drop it on heroic",
    "10885114308101143082007/07/02 08:44:37NacikDoes anybody know what \"reward\" it will be?",
    "10885113496101134962007/06/30 19:13:33XindanJust completed a marathon heroic SL run; the post by Theralas about not getting the Murmur drop if you change group members is incorrect. We had one member disconnect and swapped in two other people just for Murmur, and everyone was able to loot the Essence. It may have something to do with the attunement to The Eye being removed, but as of now you can loot the Essence with group changes.",
    "108855774050577402007/03/26 20:48:49schmatzGives 11g 40s reward.",
    "10885162140111143082007/10/03 04:23:37VesperAccording to this [url=http://forums.worldofwarcraft.com/thread.html?topicId=1778014822&sid=1&pageNo=19#371]post from Eyonix [/url] you will get a title.\
[quote]Those who completed the attunement process will have access to the title \"Champion of the Naaru\".[/quote]\
\
Yeah that really makes it up for doing Shattered Halls heroic pre nerf...\
\
Wins the prize for most cheap award.",
  },
  ["Ally of the Netherwing70"] = {
    "1087070npcKarynaku22112npcMordenai22113110804210811310814410836510837610854710858810866910870",
    "1087033101870331012007/02/09 09:49:47greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "1087088463281884532007/05/23 13:05:14webtekkieNetherwing HONORED to REVERED/EXALTED:\
\
Building a Soul Cannon 500 rep\
Bring the guy at camp 2 felsteel bars, 1 adamantite frame, 1 khorium power core, and one quest item. You get the quest item in terrokar forest in the area above the horde base that you can only get to with a flying mount. There's a guy there who will summon 5 elementals of each element one at a time, after you kill each of them you get the item, all easily soloable.\
\
This leads to :\
\
Subduing the Subduer 500 rep\
You have to channel a spell from your mount onto xxx the subduer a 73 elite in twilight ridge in nagrand. What you have to do is keep far enough back from him, and dodge his bolts to eventually drain his life down, I found it easier to train him around the center of the camp keeping across the center from him at all times (note: height has nothing to do with melee range so don't try to just fly high enough that he won't melee you). Be careful not to die too far in the air. Once you win you get to choose between 4 green quest rewards, none of which are very overwhelming.\
\
Disrupting the Twilight Generator (Daily) 500 rep\
Kill any 20 of the mobs at the same place as the above quest.\
\
Race quests 500 each for first 5, 1000 for 6th\
At this level you also unlock the Race quests. Basically this is a series of 6 quests where you try to fly behind each of the riders and not get knocked off by the bombs/magic/meteors they throw at you. The first 5 aren't too bad once you learn how to avoid their attacks. The final race is either really rough or bugged at the moment, because if you aren't right on top of the guy he'll despawn. The others you could get a little range to dodge at least. Also a riding crop/pally aura makes this a lot easier since he's faster than you, reward is a +10% mount speed trinket.\
\
This opens up at REVERED:\
\
The greatest trap ever (Daily) (3 man group)- 500 rep\
You are told that you need to lead a group of dragonmaw to attack the aldor(scryer) base, once there you talk to a few npc's then start an attack. You will have 8 non elite npc's assisting you and 1 elite npc, your goal is to keep the elite npc alive while fending off all the dragonmaw. There are several waves of these guys so just try to dps them down as best you can. The battle takes place literally 3 steps from the graveyard so it isn't hard to just walk over and rez if you die.\
\
Repeat these until exalted and enjoy your mount :)",
    "108708769030876902007/05/22 20:51:12theansanameYou need to have the epic epic (the 5000g one) riding skill to continue the quest line",
    "1087016229911243822007/10/03 11:31:01hhyy00Additional informaion for the rewards:\
http://www.wowhead.com/?item=31493\
[b]Netherwing Spiritualist's Charm[/b]\
Binds when picked up\
Held In Off-hand\
+15 Intellect\
+15 Spirit \
Equip: Increases healing done by spells and effects by up to 33.\
Equip: Restores 6 mana per 5 sec. \
\
http://www.wowhead.com/?item=31494\
[b]Netherwing Sorceror's Charm[/b]\
Binds when picked up\
Held In Off-hand\
+15 Intellect \
Equip: Improves spell critical strike rating by 15.\
Equip: Increases damage and healing done by magical spells and effects by up to 18.\
Equip: Restores 6 mana per 5 sec. \
\
http://www.wowhead.com/?item=31490\
[b]Netherwing Protector's Shield[/b]\
Binds when picked upOff Hand Shield \
3615 Armor\
80 Block\
+15 Agility\
+22 Stamina\
Durability 100 / 100 \
Equip: Increases defense rating by 15.\
Equip: Increases the block value of your shield by 23. \
\
http://www.wowhead.com/?item=31491\
[b]Netherwing Defender's Shield[/b]\
Binds when picked upOff Hand Shield \
3615 Armor\
80 Block\
+21 Stamina\
+13 Intellect\
Durability 100 / 100 \
Equip: Increases defense rating by 13.\
Equip: Increases the block value of your shield by 19.\
Equip: Increases damage and healing done by magical spells and effects by up to 15. \
\
http://www.wowhead.com/?item=31492\
[b]Claw of the Netherwing Flight[/b]\
Binds when picked up\
UniqueOne-Hand Dagger \
83 - 156 Damage Speed 1.80 \
(66.4 damage per second)\
+15 Agility\
Durability 65 / 65 \
Equip: Improves hit rating by 15.\
Equip: Increases dagger skill rating by 15.\
Equip: Increases attack power by 30.",
    "108708946331884532007/05/24 11:18:08tappertrainmanAn interesting issue cropped up last night, but most people may not run into it though.  I hit friendly last night, and was able to pick up all the new quests except the Booterang one.  Perhaps that one has to wait until the \"daily\" counter resets.  But at least it appears if you change rep levels, you CAN pick up the new level's quests that same day.  I'll check further tonight.  Netherdrake here I come!  :D",
    "1087024382380243822007/01/25 12:26:21bhorisThe rewards for this, in addition to the rep, are:\
http://www.wowhead.com/?item=31493\
http://www.wowhead.com/?item=31494\
http://www.wowhead.com/?item=31490\
http://www.wowhead.com/?item=31491\
http://www.wowhead.com/?item=31492",
    "108704935461331012007/03/10 22:20:03erudilI don't know why, but clicking the above link didn't work for me. Here's the one I used to avoid being dumped on the forum welcome page: http://forums.worldofwarcraft.com/thread.html?topicId=74478239&sid=1",
    "108706309070630902007/04/06 21:40:09EberkIf someone in your group already has the key to free Karynaku, aka the key you get from killing Zuluhed the Whacked, you can simply accept the quest, and then open the lock with that key. This will finish your quest much easier.",
    "1087061005191609982007/04/02 10:59:39DubbillOnce you hit neutral with Netherwing you can toggle At War in your reputation panel. You can then kill Netherdrakes without penalty to your reputation.",
    "1087088458321884532007/05/23 12:59:00webtekkieNetherwing FRIENDLY to HONORED:\
\
Overseeing and you: making the right choices 350 rep\
Bring 10 knothide leather and 1 tyrannitor hide to the npc to have your weapon crafted. Tryanitor is the level 71 Trex in the far north dome in Netherstorm. Note: the hide is a drop, it is not skinned\
http://www.wowhead.com/?quest=11054\
\
This leads to :\
\
The Booterang (Daily) 350 rep\
You are given a booterang and have to discipline 20 dragonmaw peons with it. Pretty easy, just fly around and look for the peons that are either sleeping or are read and angry, the booterang is usable from your mount.\
http://www.wowhead.com/?quest=11055\
\
Picking up the pieces (Daily) 350 rep\
Collect 15 Nethermine cargo from the mine. Easy enough, just run around looking for lootable mine carts.\
http://www.wowhead.com/?quest=11076\
\
Dragons are the least of our problems (Daily) 350 rep\
Kill 15 Nethermine Flayers are 5 Nethermine Ravagers these aren't hard to find, second path from the left at the second split in the tracks at the mine (first split doesn't matter, both take you to the same place)\
http://www.wowhead.com/?quest=11077\
\
Crazed & confused 350 rep\
To get to the npc stay left while going through the mines, eventually you'll see a netherdrake, drop down and you'll see the quest npc as you exit that area. The quest is to kill 5 Miners and 1 Foreman, to get to them go to the place with the flayers mentioned in the quest above and head to the right when given the choice.\
http://www.wowhead.com/?quest=11083\
\
Once you have hit honored, continue with the next part.",
    "1087037140271331012007/02/16 17:34:16Muricashttp://forums.worldofwarcraft.com/thread.html?topicId=74478239&postId=756007651#111\
\
\"The (unarmored) nether drake will be obtained through a quest (which is planned to be implemented in a future patch) and will be a 280% speed flying mount. This nether drake is intended to supply players with a cool new epic mount and won't require any tasks within raid encounters. It's a reward that all players can work towards, but it will still be difficult to obtain.\"\
\
I read this as a content patch, possibly meaning patch 2.1 or later. Chances are, the next patch will come out at or around the end of the arena season, as arenas are supposed to be inline with the top raid content and thus new raid content will need to be released.",
    "1087014336421630902007/08/24 12:46:10StagenStill have to kill Zuluthed.",
    "1087029657140296572007/02/02 19:45:43arthirakThis is the starting quest to the chain: http://www.wowhead.com/?quest=10804",
    "1087088453350884532007/05/23 12:54:57webtekkieTo continue with this questline, first get your 300 riding (epic flying) skill and talk to Mordenai in Netherwing fields. he will send you to talk to the general of the Dragonmaw orcs at the Netherwing encampment. This encampment is located right on the first E of Netherwing Ledge.\
There you will get several quests 2-4 daily quests based on how many gathering professions you have, and 1 repeatable quest. Daily quests can be repeated once a day, but you can do no more than 10 of their type a day.\
\
NEUTRAL to FRIENDLY:\
\
A Slow Death (Daily) 250 rep\
Get 12 Fel Glands from the nether rays on netherwing ledge, use these along with the quest item you received to poison the orcs working all around the ledge.\
http://www.wowhead.com/?quest=11020\
\
Netherdust Pollen (Daily) 250 rep\
This is the quest for herbalist, simple enough gather 40 pollens from the netherdust bushes found around the ledge.\
http://www.wowhead.com/?quest=11017\
\
Netherwing crystals (Daily) 250 rep\
Collect 40 Netherwing crystals, these drop off of the flayers on the ledge and any mobs in the mines south of the encampment.\
http://www.wowhead.com/?quest=11015\
\
Not so friendly skies (Daily)\
Get 10 Netherwing relics from the Dragonmaw transporters flying between Netherwing ledge and the Dragonmaw Fortress. Land on one of the floating islands between the island and the mainland and use ranged attacks to pull the transporters to you. \
http://www.wowhead.com/?quest=11035\
\
Great Netherwing egg hunt (Repeatable) 350 rep first turn in, 250 subsequent turn ins\
This is the only completely repeatable quest there is, and it's to turn in a netherwing egg. These eggs can come from anywhere herbs, mining, mob drops, there are even eggs that spawn along the ridge that you can click on to loot. Sadly though, the drop rate on these is incredibly low.\
http://www.wowhead.com/?quest=11049\
\
Repeat these quests until you get to Friendly which opens up the quests to get to honored. (see more posts below)",
    "1087022090170220902007/01/20 13:41:03nineYou need to do the quest chain to free Karynaku before you can do this quest.",
    "1087011807521884532007/07/09 13:11:29TracBecause you need to complete Overseeing and You: Making the Right Choices. It's a small chain quest.",
    "108708953831884532007/05/24 12:41:56JamukaI have not quite hit friendly yet, but I believe to get the booterang quests you have to do Overseeing and you: making the right choices.  I'm just basing that off webtekkie's description, but it makes sense you'd need to make your booterang before you can use it =P",
  },
  ["Dragons are the Least of Our Problems70"] = {
    "11077170npcDragonmaw Foreman23376npcDragonmaw Foreman23376Netherwing350",
    "110778914540891452007/05/24 04:44:00zoroasterDragonmaw Foreman gives this quest. He is just inside the mine, between the 2 entrances.",
    "11077152339201523392007/09/13 03:52:14vexis58This is probably my least favorite of all the dailies as a holy priest. The flayers aren't bad, but the ravagers are pure torture. I think I kill 3 times more flayers than I need by the time I'm done with ravagers.\
1. There aren't very many of them in the tunnel.\
2. They patrol a very wide area.\
3. It is practically impossible to pull one without also aggroing a nearby Flayer.\
4. They deal MASSIVE damage to cloth.\
5. Most of the other people nearby are also here to do this quest, so are competing with you for these mobs.\
\
I suggest grouping with someone else who's doing it, since it's a \"kill so many of this mob\" type quest.",
    "1107710249561993642007/06/11 14:02:13RelayaYou need to be friendly to get this quest.",
    "11077160906101609062007/09/30 13:56:03OrmrissTried this quest today.  After three hours of killing Flayers, I never once saw a living Ravager.  Saw maybe three Ravager corpses during that time.",
  },
  ["Sketh'lon Feathers69"] = {
    "1078016967npcParshah22024npcParshah2202412300110569110760210759210761310777410778510780610782710808",
    "107802980530298052007/02/03 01:54:18micro2343, 57 right on ... little red feathers on the ground WAY better then at the wreckage.",
    "107804474440447442007/03/01 18:54:21defektungeIf you have a flying mount then you can complete this quest without having to fight at all. Just find an unguarded feather (most of them are unguarded, and they're bright red so they are easy to see from the air) and land on top of it. If nothing aggros then dismount, grab it, and fly off. If something does aggro then just lift off and try another one. I got it done in no time, one of the smoothest quests I've done.",
    "10780136104301361042007/08/11 20:01:13LiizzardAT cords 44.63 there are no mobs just go and pick the feathers really easy and fast:D!!",
    "1078026856140268562007/01/29 02:46:52fongDwarves can turn on Treasure Finding :>",
    "1078023447360234472007/01/24 02:29:55PyromanIn the area around 43, 57.",
    "1078026786150267862007/01/29 00:42:06pehuYou can found the feathers lying in the gound at the BASE CAMP. I started killing these ghost birds in the wreckage, and cursed the drop rate, before realizing where to find the quest items ;)",
    "10780139836201398362007/08/18 01:57:07mellonicusIf you can arrange it, it would be helpful to do the egg quest from the Cipher of Damnation chain at the same time: http://www.wowhead.com/?quest=10547",
  },
  ["Bomb Them Again!70"] = {
    "1102370npcSky Sergeant Vanderlip23120npcSky Sergeant Vanderlip23120Ogri'la500Sha'tari Skyguard500111010111102211023",
    "11023119040201190402007/07/11 11:11:56Vendor12With this quest i get really high up in the sky then dive and when i was just in range of bombing distance i would drop the  bomb then space bar out of dive and fly off.",
    "11023128125201281252007/07/28 07:00:08thevenomThis is kind of interesting for prot warriors:\
\
As a prot warrior I love these quests since farming is annoying. However, on this quest I get shot down and lose a lot of HP. When you get shot down, the dot ticks for a percentage of your hp- I have over 15k unbuffed.\
\
When I get shot down, that's a lot of eating. The dot ticks for about 850. I found myself spending a LOT of time eating on this quest.\
\
Then I got naked and the dot ticks for 250. If I get shot down, I get back on my mount and my low spirit can handle that, or eating is very fast.\
\
So my suggestion is to get naked, and watch where you are flying so you don't get knocked into mobs- and if you do, I hope intimidating shout is up!\
\
OR, another suggestion is you can bind your bomb and mount keys, and quickly mount, bomb, and dismount. After some practice they won't even shoot at you. You just have to be quick about it.",
    "11023126083201260832007/07/24 14:49:03MetroshicaJust you you guys know, cloak of shadows remove the Fel Flak Fire debuff. Couple that with light fall damage and vanish if you fall into mobs, and this makes this quest much easier to do for rogues.",
    "11023155323101553232007/09/19 18:12:52SlimdaMight I just add, the perfect song for this Quest?\
\
AC/DC - Shot Down in Flames",
    "110239803830980382007/06/04 12:37:39windrunnerIf you want to have some real fun, just dive bomb them like you see in the movies. \
\
Pick your target and dive in anywhere at about a 45* angle, release the bomb when in range, do 90* upwards and then circle back out of range. No dodging back forth upward etc, just that simple pattern and once you get it pat down, you'll not only have a 100% success rate ... you'll feel like you're on an honest to goodness dive bombing mission.\
\
Mind you, this is using an epic with a riding crop. Not sure if it works with any less.",
    "11023103248201032482007/06/12 18:05:15kjpodsiaThe one thing you need to avoid doing on this mission is to use the same path to escape the target as you did to approach it.  Specifically, this means, do not use down (X) to attack the target if you're going to use up (space) to escape.  If you do, you risk getting nailed while ascending by flak aimed at your descent path.\
\
A better approach is one like windrunner suggests above.  Aim the camera at your target and use forward (W) to dive/approach.  Then you can use up (space) to escape and stand a much better chance of avoiding the flak.\
\
Note that you can fly high enough to get out of cannon range without worrying about the dragons -- they don't patrol the forge camps.  So fly high between runs and plot the next attack trajectory at your leisure.",
    "11023103963401039632007/06/13 23:15:29GhosteThe cannons fire in pulses of three, then they rest for a few seconds. So get sort of close to a target, strafe to dodge the three shots, then drop the bombs on the target during the cannon's cooldown.  Finally, fly away while it's firing the next group of three.  Make sure you're only in range of one cannon at a time, if possible.",
    "11023128517101285172007/07/29 03:59:39TamyrliandThe easy way i found how to do it was hit the Num lock key, so your character will continue moving without you holding the arrow key. Then do a hit and run strategy. By clicking on the target and suddenly break away and head to the spiked mountains so the canons will hit the spikes instead of you.",
    "110239254130925412007/05/28 14:41:50DarkharmonyI'm sure most people have found their own way to do this quest and for those without a epic mount I have found that coming in from the left side of Camp Wrath to be the easiest. Coming in from the left side usually only has one or maybe two cannons shooting at you. \
\
This is usually how I have done this quest. Prior to your approach line up and then click the bomb. On your approach if you hit the space bar to move up and also your q and e it tends to confuse the cannons and you should be able to get in without getting hit. What I mean by confuse is that this way the cannons won't fire all at one spot so you should have less chance of being hit. As soon as you click to drop the bomb immediately turn swing around and fly back to the side. Don't forget to continue confusing the cannon on your way out. \
\
Then just find another one and rinse repeat. Once you get the hang of it you shouldn't have any problem with getting hit. It took me a little while to find what worked best for me. So I hope someone finds this information useful.",
    "1102388322100883222007/05/23 10:36:40NahazThis is a \"once per day\" quest. You are only allowed 10 different of these types to be completed each day.\
\
To see when it's a new day, hover the mouse over the \"Daily: X/10\" that's located on the upper right part of your questlog. X is the amount of dialy quests you have completed the current day.",
    "11023157130101571302007/09/23 11:47:56RainfallLooks like the bombs have been hotfixed - their range became significantly larger. But cannons' rate of fire has been increased too.",
    "11023140861101408612007/08/19 23:10:07Kizrakstarts with [Speak with the Ogre] in shatt city!",
    "11023127211201272112007/07/26 14:34:42FeyeI'm not really sure why people think this is hard with a non-epic mount. The cannons fire in front of you based on your current velocity. Therefore, every time you see a cannon fire, change your direction and you'll be fine. You have 3 dimensions to work with, which makes it very easy. I have a 100% success rate with a non-epic mount just using this strategy.",
    "11023128841101288412007/07/29 19:01:33patrykThis quest is most easy with epic mount or epic flying form. Druids can put on Charm of Swift Flight (http://www.wowhead.com/?item=32481) too, it will make this quest a piece of cake for them :)\
\
You just need to hang over the spot you want to bomb, then dive in quickly, drop the bomb and then fly high up before cannons can even fire. Then just wait for bomb cooldown to fade (no worries, you're in a safe place ;) and dive in again!\
\
Free money :D",
    "11023104129301041292007/06/14 07:27:26SangriliaThis quest is easy as long as you keep the flak cannons confused. I read the comments for this quest, and was prepared for some difficult stunt flying, but it's easier than you think.\
\
First of all, make sure that you first check out the camp and pick your target from the distance. When you picked a target, you can bee-line towards it. You might think it is dangerous, but I did it even with cannon piles flanked by two cannons, and I was never hit. IMPORTANT: make sure you fly towards a spot on the ground on the line between you and the cannon pile, and occasionally press the 'space' button, to do a short climb. This will confuse the guns. If you pick targets at the edge of the camp, chances are the flaks won't fire before you dropped the bomb.\
\
With this method you can use the mouse to move the targeting mark on the ground, and left click to release the bomb. You fly towards the target pressing 'W', and press 'space' occasionally. When you are close enough, the marker is green and it is on a cannon ball pile, press the left mouse button, and IMMEDIATELY turn around, and start climbing, or simply fly erratically. Keep flying erratically while you are moving away to prepare for the next run.\
\
I used this method during my bombing runs, and never got hit. It may or may not work for you, but if you have not already picked a method that works for you, you might consider trying it.\
\
I even tried it on targets inside the camp, and managed to destroy them without getting a single hit.",
    "11023121622111041292007/07/16 12:46:53iiisamiiiTake your armor off before you do this quest. You WILL get shot down at some point. I'm using a 60% flying mount. Speedy flyers probably have it much easier.\
\
My favorite tactic is dive bombing. Fly high and choose a target. Dive down, almost right on top of the target, ready to drop the bomb as soon as you're in range. Dodge flack with q and e. Usually if you aim a little to the right or left of the target initially, the gun will fire a burst just before you're in range, then simply strafe towards the target, dodging the flack. \
\
Once you drop the bomb turn around (I use the mouse) and fly straight up. Use the left button to orient the camera down so you can see the guns firing behind you. Again use q and e to dodge flack that approaches from behind. Once your bomb is about 50-75% cooled down, turn around and bomb another. \
\
This quest is a 1000 times easier if you have help, or if other people are doing the quest at the same time. The guns will be busy shooting at everyone, not just you. Also, the targets respawn after 10-15s, so even with several people in the area, it's easy to knock it out quickly.",
    "11023126951201269512007/07/26 02:58:35DrelfThis might work for a non epic mount, but my tip works exceptionally well for those with an epic.\
\
PROBLEM 1: Continually knocked off mount when trying to bomb\
SOLUTION: Attack vertically instead of horizontally\
\
PROBLEM 2: Hard to aim as you get closer to target\
SOLUTION: Attack vertically and the target doesn't move\
\
METHOD:\
\
SETTING UP\
1. Get as high a possible\
2. Bind the bomb to a key you can use easily\
3. Change window settings so that you can see objects as far away as possible\
4. Zoom using mouse roller so that you're in first person mode (i.e. can't see mount)\
5. With this method, you should always be facing directly downwards.\
\
BOMBING:\
The whole run will be done in one motion - NO STOPPING. This constant motion ensures you don't get hit.\
1. Hold down right mouse button and face directly down (you should be up as high as possible to start with)\
2. Ensure during the bomb you don't press left mount button and stop\
3. Press Num Lock - you should be heading directly down towards the target\
4. Hold right mount button and move slightly to adjust yourself towards the target\
5. Press bound key for bomb and highlight target - it should be red because you're not close enough\
6. When green, drop bomb and immediately press space bar - you should be shooting straight back up into air\
\
Okay - bomb successful..... keep on going up, but as you do keep an eye on the next target and also keep an eye on cool down\
\
7. When cool down is roughly 4-5 seconds, release space bar - you should be heading down again\
8. Using Right mouse button and mouse movement you should be able to slightly adjust to next target\
9. Repeat from point 5 above\
\
In a neat little addition to this, I get my party members to hop on their land mounts (they don't get hit if on land mounts) and scout around targets. I use adjust slightly towards them as I continue to monitor mini map and their dots. This way I can bomb quickly, and everyone gets credit.\
\
This method is similar to bobbing for apples. Just an up and down motion - very easy.",
    "110238966510896652007/05/24 15:39:58cptmurdok+500 Sha'tari Skyguard reputation\
+500 Ogri'la reputation",
    "11023138690101386902007/08/16 03:10:24clarkeyboyOk guide for people [b]WITH[/b] an Epic Flying Mount (Might work without, never tried it):\
\
Fly in at about the height of the demons heads so you dont aggro the dragon above, then go right up to just so you can see the cannons arrows. Have your bombs in your hotbar ready and swoop down on top of one. Hit your bomb as soon as it comes into range then immediately fly back up (Holding jump button). Doing it this way I have not once gotten hit in the past 15 days of dailys.\
\
Good Luck all, and be proud to be a trainee Skyguard!",
    "110239897110989712007/06/05 21:03:53KurimuJust do circles (press E or Q and adjust with D and A respectively) and click the bombs on the stacks when your cooldown's up.  The cannons only hit you when you're still, so move constantly, and you'll be OK.\
\
This is coming from an epic mount perspective.",
    "11023162816101628162007/10/04 11:24:21CampyDo the Relic's Emanation quest first to get a speed increase, which makes this slightly easier.",
    "11023156403111509482007/09/21 22:14:06SlimdaThis tip is by -far- the easiest solution to bombing the targets. Really! You just run up to a stack (might want to clear some mobs or not, your choice). Mount up, throw, dismount. If you're quick, no shots at you. :)\
\
Sweet!",
    "11023129536101295362007/07/31 01:27:40NaysonThe Flak Cannons target like the old Space Harrier game. They shoot at where you were, not where you are.  As long as you keep moving you should never get hit. The only thing you need to be careful of is when you fly into the middle of the camp you will have canons completely circling you so you are going to be taking fire from things not on your screen. \
Its very easy to fly in and out of the camp and tag the targets on the edge thus making the incoming flak very easy to dodge.",
    "11023105487101054872007/06/16 13:54:13PowaqqatsiFly low.   Flying high doesnt really make it any easier to dodge, and when you fall you will take way more damage.\
\
If you are near the ground, getting shot down wont hurt much.",
    "11023150948201509482007/09/09 17:03:45VeshianthApparently I'm terrible at flying so this quest frustrated me to no end. I blew up two stacks and died so often I had a 13 gold repair bill. So I had to come up with a solution. This is what I did.\
\
I put my regular Flying Mount on hotkey #3\
and my Syguard Bombs on hotkey #4\
\
I'd run to the marker, hit #3 just long enough to target, #4 to toss the bomb, and #3 again to dismount.\
\
More often than not, the cannons don't even fire at me. But with this tactic I do all 15 in less time than it takes to wrangle the Aether Rays, and only cost myself around 10 silver in repairs. Sure it's a little cheap and not how the quest was designed to be completed... but it works.",
    "11023104178111041292007/06/14 09:00:43SangriliaOf course, my method requires that you have an epic flying mount already, I have not tried it with non-epic mounts.",
  },
  ["The Earthbinder63"] = {
    "103496361npcTola'thion19293npcEarthbinder Galandria Nightbreeze192941050Cenarion Expedition10110134210349",
    "103495263810526382007/03/17 11:43:59ToadThis leads to: [64+] Natural Remedies http://www.wowhead.com/?quest=10351",
    "103493031010303102007/02/04 00:31:44AlerielA level 62 elite will spawn, but the NPC helps you fight him off, so this is easily soloable.\
\
Leads to the \"Natural Remedies\" quest.",
    "1034915442311303102007/09/17 22:28:22blupachea) Stand well back and let the mob aggro the npc first. Worked fine for me and, if it's like similar quests, then the npcs will only fight back if attacked. Thankfully this mob will attack npc's if they're closer =)\
\
b) Unlike the other colossae, this one did not split for me at 75%/50%/25% health. Just one mob, all the way.",
    "103492634510263452007/01/28 11:45:56dadicusLocated at 15,51",
    "1034912406611303102007/07/20 15:57:31nattyguestA note to people doing this - NPC assistance is not guaranteed. I received a nasty surprise this evening when the npcs at the camp continued about their daily routine while I was pounded on.  Just be careful with him, he's not too hard, unless you're a holy priest/prot warrior.",
  },
  ["High Value Targets68"] = {
    "1019316867npcSpymaster Thalodien19468npcSpymaster Thalodien1946812000The Scryers250111039210189310193410329510194610652710197810198910330101020011103381210365",
    "101933869290386922007/02/19 12:12:03dangermouse777found the warp-masters and warp-engineers inside the main building.  The geologists were outside, east of the building, around 26, 74.",
    "101934216510421652007/02/25 14:43:30ElyreYes, it seems if you don't kill the Geologists fast enough a group of Bloodwarders come, either that or they are just very close to the Geologists. Watch out!",
    "1019325894180258942007/01/27 17:56:38allforcarrie28, 71 area.",
    "10193106505301065052007/06/18 13:59:26CybersonixThe masters and engineers are inside the big building. The Geologist are outside mostly under the big beam that coems out from the building, there are some Masters walking around there to. \
Building: around 23.70\
Big Beam: around 25.71\
\
The engineers and master does a channeling attack that does Nature dmg over time. And the Gealogist throws somer ock that deos around 190dmg.",
    "101937143610714362007/04/23 06:15:03absorbgood quest if u like dying and raging\
the geologists are almost always linked -be warned they also hav tonnes of hp like 7.4k\
this are not mobs u wana farm",
    "101934902010490202007/03/10 06:06:58RobotuschFor the Warp-Masters and Warp-Engineers, head inside the main building. For the regular Engineers, you'll find plenty of them south of the manaforge. Just be aware that you are likely to get 2 or 3 mobs per pull.",
    "101933814931324322007/02/18 12:54:29CarimmIf you go inside the building, there are a few that spawn in there, the walk back and forth from the outer edge of the room to the middle.  Be careful from adds and you should be good to go.",
    "10193123699101236992007/07/20 03:01:25BerentorWarp-Master: Patrolling inside the building\
Warp-Engineer: Much of them inside the building\
Geologist: East outside the building",
    "101933243250324322007/02/07 21:06:15g0jackAt the time that I did it, Engineers were hard to find. They ARE in that area, however. They are around the beam connected to the large pipe that is hooked up to the Manaforge.",
  },
  ["Windroc Mastery65"] = {
    "985416564npcShado 'Fitz' Farstrider18200npcShado 'Fitz' Farstrider1820011000198542985539856",
    "98542205040220502007/01/20 12:16:33sharaz27Around 68,39 got a lot of the Windrocs.",
    "9854114037201140372007/07/01 19:48:24AuriorENice quest, killing gives good exp, reward good exp.\
\
To speed things up (with clefthoof mastery and the other one as well) you can do this with a group, everyone get within eachothers range and kill one, less exp from the mobs and shared loot but if you don't want to take long, the more the faster.",
    "98545919910591992007/03/29 13:36:18vivaGo the entire Telaari Basin and you will get all 30 if you go through it and back again. Plus you may come out with a primal earth or two from the earth elementals. I did :)",
    "98541253720125372006/12/10 01:30:24enasimaYou'll want to head to the grassy area just North of the Ring of Trials for this one.  You'll find this area to not only have a lot of Windroc's, but also a good amount of Clefthooves.  As such, pair this quest up with http://www.wowhead.com/?quest=9789",
    "98549991630999162007/06/07 03:31:31EldarielAs shown on the picture, slay windrocs between the nessigwary camp, and garadar. Loads of them there.",
    "98543825840382582007/02/18 16:56:22scrubtokalot at 63, 36",
  },
  ["Becoming a Mooncloth Tailor70"] = {
    "108317060npcNasmara Moonsong22208npcNasmara Moonsong222089500Lower City150",
    "108312924541287192007/02/02 01:20:29cgistarIt is in Zangarmarsh and it is indeed at 80,65. You are most likely in the wrong zone. It is in the Cenarion Refuge as the quest description says.",
    "108313558761354912007/02/14 00:40:36NimbusNot true actually you can just ask a friendly mage to make a portal to shattrath for you when you're lvl 50 and get the recipes and such.\
\
Also, just noticed at the top of the screen it says in the quick facts box - Requires level 60 - so despite being able to goto shattrath and buy the recipes I don't think you can do the specialisation quests until you're 60.",
    "108319630081547072007/06/03 02:14:21ourlastheroYou don't need to drop and re-level tailoring.\
\
Since patch 2.1.0, you may now re-specialize. It will cost 150g to unlearn the current specialization and 20g to learn a new specialization.\
\
WARNING: Unlearning a particular specialization will disable your ability to use the items previously crafted under that school.",
    "108318295231354912007/05/14 14:12:27ShadowCatHorde players can use moonwells in Ashenvale and Silithus on Kalimdor. And in Eastern Kingdoms there is a moonwell in the center of Duskwood.",
    "1083129262100292622007/02/02 02:09:34whiperkintaYou can find the moonwell at the Cenarion's Refuge in  Zangarmarsh. It is located at about 80,65.\
\
In order to pick up this quest first of all you need to get your tailorning skill to 350. As far as I can tell the level requirement is 60.\
\
Note: no mob spawns so it's easy to do at any level.\
\
* Specialisation quests start from the specialists in Shattrath City at 66,69.\
\
** To get past 300 skill in tailoring seek the Trainer located at the first floor in the Inn of Honor Hold in Hellfire Peninsula (Alliance). For Horde check out Thrallmar in the same area.",
    "108313246710324672007/02/07 22:39:51AcidburnLevel requirement is wrong. You will be able to get and complete any of Tailoring Specializaion quests at level 60, as soon as you will get 350 skill.",
    "108314408621354912007/02/28 15:44:35frmorrisonIf you read the top of the page, it says Requires level 60, so a level 50 can never learn the specialities.  You still can make cloth every 4 days though, and having a moonwell in SW makes it easy.",
    "1083110610921547072007/06/17 16:48:08Jhvhif you pay the 150g, you dont lose any tailoring skill.",
  },
  ["A Mission of Mercy70"] = {
    "10970170npcCommander Ameer20448npcCommander Ameer20448The Consortium350110969210970",
    "1097015624811895332007/09/21 14:12:43Rainfall250 rep as of September 21, 2007.",
    "109708953340895332007/05/24 12:38:52NavaS350 rep with consortium\
11g 99s @ 70",
    "1097087915131879062007/05/23 01:53:55kdangerI found a second key while doing the follow up quest and went to the area in the staging grounds will all the prisons. I freed a sporeggar and received 450 sporeggar rep. So fyi..",
    "109709538680953862007/06/01 13:24:44xelepartRequires Honored with the Consortium to get this quest.",
    "109708808360880832007/05/23 06:15:35sk4evermobs around 56 39, random drop. take me about 20kills",
    "10970157179101571792007/09/23 13:30:05swotamI also got my key off the first mob I killed. I wonder if the drop rate is higher if you have this quest in your log? Maybe I was lucky, or maybe they do this so you don't get too annoyed by the horrible drop rate until you get to the repeatable one.",
    "1097087771170877712007/05/22 22:46:15HoteUnfortunately, I can't add much right now. The key dropped for me on my first kill, a Shocktrooper. Talking to some friends, it looks to be a random drop off of any etheral in the Etherium Staging Grounds (didn't check the new mobs they just added). Drop rate seems to be fairly high, of course this might be a biased opinion since I only killed one guy for it. \
\
The completion of this quest leads to http://www.wowhead.com/?quest=10971",
    "109708790620879062007/05/23 01:40:58krmtdfrogEchoing the above poster's comment, its a random drop from the Etherium Staging Ground npcs. I got mine off an overlord, and it was the third mob I killed on the quest.",
    "10970126075201260752007/07/24 14:31:04kiddxDont forget you can do 'The Ethereum' at the same time, in case you dont get it on your first drop (i got mine on the 5th while doing this quest)",
    "10970160084101600842007/09/28 22:04:10shinjuruGot it off of Warden Icoshock.  First kill.",
    "1097012448321877712007/07/21 11:29:32relordThe Ethereum Avenger at 55,31 drops it",
  },
  ["The Warden's Cage70"] = {
    "1057517068npcAnchorite Ceyla21402npcSanoru218266250The Aldor7511056811068321057121068431057431068541068641057551062261062871070581070691070710107081068617068npcArcanist Thelis21955npcSanoru218266250The Scryers751105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "105752632660263262007/01/28 11:08:02pukkoflying above you see a dreadwrden at 57.49. fly down at the hole in front of him and Sanoru is there. no agro no kills getting out walk up the ramp..kill deathwarden and fly away",
    "105756288110628812007/04/06 05:33:22NoreanCo-ords 57, 49 underground\
small stairway in center of courtyard leads directly to npc\
opening guarded by large demon \"Dreadwarden\"",
    "1057599019100990192007/06/05 22:30:51WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "105752729790272972007/01/29 17:49:36NastyluskHe is at 57,50. But you have to kill 1 demon to get downstairs.\
Well that is if you have flying mount :-)",
    "1057514667811263262007/08/30 14:15:52blupacheLoc is correct. On a flying mount I was able to dive straight down into the cave without even aggroing the Deathwarden though.\
\
That said, you're going to have to kill it on the way out anyway - you can't remount inside the sewer/cellar/whatever area.",
    "1068699020100990202007/06/05 22:32:06WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "106868631011273082007/05/20 13:53:04caiaif you got a flying mount, just fly down the stairs and he wont aggro. if he does, he's an easy kill, just looking impressive.",
    "106862730810273082007/01/29 18:09:53nevineraGo down the stairs below the dreadwarden. Easy to do stealthed, probably have to kill him if you can't.",
    "1068628754290287542007/02/01 06:32:17irvfattyEnter the underground chambers at location 57,49 through the trap door in the ground.  Sanoru is at the bottom of the steps from there.",
  },
  ["Stonefort the Elder70"] = {
    "864470npcElder Stonefort15560npcElder Stonefort15560Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["Fires Over Skettis70"] = {
    "1100870npcSky Sergeant Doryn23048npcSky Sergeant Doryn23048Sha'tari Skyguard350",
    "11008106249301062492007/06/18 00:02:51FlamespearJust a point to notice, on an epic flyer, it seems like the amazing hold-down-spacebar-to-avoid-birds doesn't work as well.\
\
I seem to be hitting the mount ceiling and have the birds still on me occasionally.",
    "1100888426140884262007/05/23 12:23:54TrompoDruids can use flight form on this quest.",
    "1100888153160881532007/05/23 07:41:02MetroshicaThis is also one of the Skettis Daily Quests, which you can repeat on a daily basis. You can do 10 Daily Quests a day. Not only do you get rep every time you do this quest, you get gold as well, so it's a easy little money maker each day.\
\
Also, when bombing the eggs, besides the birds you also need to worry about some of the Arakkoa patting around the eggs, as they can cast shadowbolts so try not to get within their range.",
    "11008153173301531732007/09/15 02:04:33XionJust a little tip if you seem to be running out of eggs, most people don't notice this but there are actully eggs in the holes in the \"roofs\" of the pointy houses on the ground, these are almost never bombed and provied a nice boost if you run out of all the usual easy to spot eggs.",
    "110089075751878242007/05/26 04:26:15DrelfUnless you're a Druid of course.",
    "110081038121301038122007/06/13 16:48:27CleodoraIt's pretty simple to dodge the birds - their aggro radius is wide but their aggro ALTITUDE is severely limited. \
\
Fly high out of bombing range and align yourself to where you want to bomb, but much too high. Right click your explosive and aim the eggs you want to bomb. When the birds fly under you and out of aggro range, use the X key to lower yourself into bombing range - when your targetting reticle turns green, bomb the eggs quick and hit the spacebar the instant you're done casting to get out of aggro altitude right away. Rinse and repeat.",
    "110089584570958452007/06/02 08:12:39brodie007Ashram i believe i found the answer, we need to do http://www.wowhead.com/?quest=11096 then it gives a follow up quest that leads to doryn who then gives the quest. Will try later today.",
    "11008111936701119362007/06/27 15:47:50realmalinaOn top of the towers. I found some at:\
72,83\
73,80\
69,74\
68,73",
    "1100891571701878242007/05/27 07:19:08SOaDhold up (space by default) and left strafe (or right) and the bird don't attack you, after about a sec he'll leave you.",
    "1100815555311881532007/09/20 08:53:58gr1pphttp://www.wowhead.com/?quests&filter=da=ja",
    "1100887824280878242007/05/22 23:57:06MetroshicaWatch out for the birds flying around, they can hamstring you, and if they do enough damage they can knock you off your mount, where you fall to almost certain death.",
    "11008152864201528642007/09/14 11:06:17zanaxxrofl nice, strip down never thought of that but good tip haha",
    "11008107513311062492007/06/19 22:19:33TarazYou do not need to remain still while you are \"Casting\" the bombs.  You can be moving constantly and click the bomb as soon as the green is over your target.   I can confirm this as a Druid in Flying Form at least.  If Mounted classes can't do this, I'm sorry :)",
    "11008102245151878242007/06/11 03:40:42VeraldisBest. Tip. EVER.\
\
When flying like this, the kaliri will swoop at you as if they are going to attack, but they can't. They keep \"resetting\" in their path movements and eventually give up and go away.\
\
(this should have been in response to SOaD; I'm not sure why it posted here instead.)",
    "11008124271411038122007/07/20 23:36:47RandomixxYeah, I do this as well, very nice tactic! Plus, Hunters: be sure to use beast tracking; it makes deciding if you can make it down and back up again fast enough a lot easier.",
    "110089099651881532007/05/26 12:11:12minutes2midnightDo you know what the other daily quests are, the only other one i can find is:\
http://www.wowhead.com/?quest=11085",
    "1100812184341958212007/07/16 20:35:37xejinThere's a contact next to the FP in Shattrah, do her quest first - this quest unlocks after that one is complete.",
    "110089134140913412007/05/26 21:37:42TechnotaoistGo to the SE corner of the Skettis area. There are two trees right near the hills and you can swing back and forth between the two. I even landed on part of the hill to knock out a couple birds to make it even easier. Took me about 5-10 minutes to get the 20.",
    "11008115066111062492007/07/03 14:39:42CleodoraJust hitting the spacebar might not do it, I'd recommend actually flying UP, as in right-clicking and pulling down on your mouse and using the up arrow. The same works for down, simply using spacebar or X to change altitude isn't quite enough to evade those birds it seems.",
    "11008157515201575152007/09/24 08:26:44AlysheaLittle tip, just land the aggro range from the birds get REALLY small and even when they do attack you just simply move away 1-2 yards and wait until they leave :)",
    "11008124827111062492007/07/22 04:11:44rosa08Confirmed, your flying mount can out climb the birds to evade them. Although i would suggest you climb while over the water around the tower just in case you do get knocked off your mount, if so you'll have a hefty repairs bill by the end of the q.",
    "11008146305201463052007/08/29 23:29:25occ07I usually strip down naked to do this quest. That way when the birds beat the f out of you, you don't take durability damage - and spend the gold you would make on this quest on repairs. I end up dieing 3-4 times trying to do this quest.",
    "1100889400110894002007/05/24 10:02:17carstuarFlight form can't be dismounted by the birds.\
Pretty neat advantage for us druids :]",
    "11008111998401119982007/06/27 18:12:07JehoiakimYou need to complete the mini-chain \"Threat from Above\" ( http://www.wowhead.com/?quest=11096 ) before you can do this quest.",
    "1100887758230877582007/05/22 22:32:07gamepin126While you're flying on your mount, use the Blasting Charge on the wiggling eggs (they look like spider eggs) on the tops of the towers.",
  },
  ["Snowcrown the Elder70"] = {
    "865070npcElder Snowcrown15566npcElder Snowcrown15566",
  },
  ["Arconus the Insatiable70"] = {
    "103537068npcAgent Ya-six20552npcCommander Ameer2044812650The Consortium250",
    "103532671060267102007/01/28 22:17:35hamboneInside the cave at aproxmiately 60,40",
    "10353105237201052372007/06/16 02:39:07DarthshatnerA word to the wise: stay well away from the dead bodies strewn about the cave. That twitching isn't a graphical glitch; they're infected with parasites, and if you walk over the body, a parasite will spawn and aggro you. Pretty annoying.",
    "103536134231449182007/04/03 00:22:53HyleHe is also useless for hunters. My pet had all the aggro. I never got hit and, even when I let them hit me first, this guy only helped once. Maybe he will be useful if I do this quest on my warrior.",
    "103534491830449182007/03/02 04:18:17finduzIf the reflection dissapears after 10 min, you can still kill the mob and complete the quest.",
    "103535739130573912007/03/26 08:17:23SuyashConfirmed, you can complete the quest without the reflection or the debuff. Makes things a lot easier :)",
    "103533193570319352007/02/06 22:10:15FlyvWhen you start this quest, you get a \"Reflection of Ya-six\" as a guardian and a 10 minute debuff before you can summon it again. You then have to walk south and around to go up a level in the cave before getting to Arconus. He'll fight with you if you're attacked, but is quite squishy.",
    "103538513910851392007/05/18 11:36:22WrexsoulStealthers, do yourselves a favour and suicide the guardian on the first fleshbeast you see. Not only will he aggro everything in your path, they will attack you (even in stealth) once he dies, no matter where in the cave you are. The boss is perfectly soloable anyhow, and it saves you clearing every single mob from beginning to end.",
    "103533649870364982007/02/15 14:47:45ajlonNote:  To find Arconus, return to the entrance of the cave and take the right passage and you should be able to find him alot easier.  If you stay in the lower portion (left) you won't find him and probably get highly frustrated running in circles.",
    "10353124674101246742007/07/21 19:39:42djcsliepxIf you get some of the smaller parasites on you as a hunter, just feign death and they'll disappear.",
    "10353160457101604572007/09/29 17:28:42NeonGenesisIf you're doing this quest, you are probably also doing the quest [URL=http://www.wowhead.com/?quest=10345]The Flesh Lies...[/URL]. If not, you should pick it up. It's just outside, a little bit west of the entrance of the cave.\
The item you get from the quest, [URL=http://www.wowhead.com/?item=29473]Protectorate Igniter[/URL], is very helpful in burning the corpses, so you won't get parasites to appear when you're too close to a [URL=http://www.wowhead.com/?npc=20561]Withered Corpse[/URL].\
You can keep using the item, even if you already completed burning the 12 Corpses for the quest.\
\
Also the quest item [URL=http://www.wowhead.com/?item=28969]Teleporter Power Pack[/URL] for the quest [URL=http://www.wowhead.com/?quest=10270]A Not-So-Modest Proposal[/URL] is located behind the questgiver of the \"Arconus the Insatiable\" quest.",
    "103533315530331552007/02/09 12:16:10phllpwNote that you must return to Commander Ameer at the Protectorate Watch Post in Netherstorm, and not Agent Ya-six (quest giver). Took me a while to figure out and then I read the quest log. ;)",
    "103536587611646942007/04/12 04:18:08flawdI quit trying for the day after I posted my previous comment on here. I just went back today, abandoned the quest, got it again, and killed him. Quest completed. Must have been a random bug....",
  },
  ["Run a Diagnostic!68"] = {
    "1041716867npcMehrdad20810npcMehrdad208106000The Consortium150110417210418310423410424510430610436",
    "1041722498470224982007/01/21 17:58:03RadekDiagnostic Equipment is at 48,55",
    "104174203950420392007/02/25 10:03:43Dielldon't know if anybody else couldn't find the coordinates but basically at the camp where you get the quest turn around and look on the otherside of the road, then run into the wood a little. it will look like there's another camp, the thing your looking for is in there\
\
added screenshot!",
    "104177047210704722007/04/21 11:25:47JuggernautOther side of the road, very very easy to get.",
    "10417106703201067032007/06/18 21:05:28Dolinen48, 54 while standing on top of the thing.  its inside the dome, and looks like a futuristic hookah that is sucking in pink energy from the air.  easy",
  },
  ["A Strange Weapon62"] = {
    "94016260npcFel Orc Corpse17062npcNazgrel323010050Thrallmar250194002940139405494105940669438",
    "94012324810232482007/01/23 12:31:31AnogarThis quest is given to you when you find the corpse for this quest:\
\
http://www.wowhead.com/?quest=9400",
    "9401114048101140482007/07/01 20:05:55spiffedwowOk, as a 60 Tauren Shammy here what I found - \
after the whole quest is over u will gain - \
65,650 xp\
2g 70s\
1200 rep with the Mag'har\
825 rep with Thrallmar\
500 rep with Orgrimmar \
one of 4 items - \
1) Ceremonial Robes (116 armor +22 stam +23 intel +14 spirit, and +up to 26 dmg and healing by spells)\
\
2) Tribal Hauberk (485 armor +19 agi +28 stam +19 hit rating and +38AP\
\
3) Thunderforge Leggings (756 armor +19 str +19 intel +28 stam +up to 22 dmg and healing by spells)\
\
4) Clefthoof Hide Mask (179 armor +33 stam +23 crit rating +44 AP)",
  },
  ["Wanted: Blacktalon the Savage63"] = {
    "946616358objectWanted Poster182588npcRanger Captain Venn'ren1678912950Silvermoon City350",
    "9466145812101458122007/08/29 05:10:31WarMasterThis guy's DPS is a little nuts.  Couldn't solo as a holy pally even using a bubble, two stuns, a pot and burning mana.  :(",
    "9466102783401027832007/06/12 01:40:12tatterdemalionThe mobs guarding him can be pulled without aggroing.",
    "9466132442101324422007/08/05 03:32:23pyrochung93as a Demonology/destruction warlock with Instant corruption, i soloed this mob with my felguard dead and me with 30% hp.  I've aggroed blacktalon and periodically, adds were respawnt or aggroed.  ive dotted it up and sent my fguard to attack those and kept the Savage feared and dotted.  used a volatile heal potion and a bandage.",
    "94662118510211852007/01/17 23:01:15phyaceThis guy is in the cave with 2-3 other alphas. It can be soloed (I soloed at 61, Undead Warlock), but its advisable to bring a party. It would be incredibly easy for just 2 people, so don't worry if you don't have more",
    "946621215140212152007/01/18 02:29:49Dorthyou can find him 33,63 in the cave",
    "9466149048101490482007/09/04 14:24:23skullzedSoloed with a 62 shadow priest. Tho, I have BWL/AQ gear so..\
Fear, mind blast, dot and pw:shield are your friend.\
Spent a mana pot and 2 bandages.\
It's easy to fight him after you go outside, you can kite him and wait for your cooldowns after he is down some hp.",
    "9466146647101466472007/08/30 13:22:43twowolvesSoloed at 61 all-frost mage. The elemental's Freeze ability was a lifesaver. Just keep Blacktalon at a distance and fire away!\
\
BTW, there are two non-elite mobs flanking Blacktalon. You can easily pull and kill the left one. The right one is back a bit and doesn't engage when you pull Blacktalon.",
    "9466130329301303292007/08/01 06:43:04VaelaiCan be done in conjunction with:\
\
The Great Fissure:\
http://www.wowhead.com/?quest=9340\
\
A Debilitating Sickness\
http://www.wowhead.com/?quest=9442",
    "94666941510694152007/04/19 00:38:05TwitManaged to solo with 61 feral druid.  It was a slow fight but if you take it outdoors you can use all your tricks (bash/root/heal).",
    "9466149630101496302007/09/06 00:55:52WitherQuite easy to solo for a 60 affliction lock as well. Curse of exhaustion works wonders, though you'll need to keep resists in mind. Cleared a few mobs on the path to Falcon Watch and kited him there.\
\
Fear works as well, though I didn't use that until reaching Falcon Watch.",
  },
  ["The Soul Devices70"] = {
    "1009117068npcSpy To'gun18891npcSpymistress Mehlisah Highcrown1889315800Lower City350110178210091",
    "100913067060306702007/02/04 16:06:24FlyvThere are about seven of these devices scattered through the instance around the second and third boss. There's a whole lot more in the final room just before you fight the last boss, Murmur (http://www.wowhead.com/?npc=18708).",
    "100915940831374322007/03/29 20:50:30silwithinDruid - Stealth Run;\
\
I was unable to do it as a druid, I managed the first part of the quest by going around the boss as close to the wall as possible (he sees through stealth) and then received this quest.\
\
I found the tent as explained above, and knowing that I was too close to the mobs (even though I was as far as I could go and still operate the Soul Device) - I still unstealthed. I attempted from the back of the tent, and the left side while facing, and from the corner away from the mobs - and all three of the mobs there came after me every time.",
    "10091160047101600472007/09/28 20:02:16SoYeah101i solo'd this as a lvl 70 combat rogue with 13 points in the subtility tree. \
\
first enter the instance and make sure to stay out of the mobs agro ranges. use distract to keep them looking away from you. keep doing this till you reach the large room where the stands are. \
\
now go over to each side, there should be two mobs there. sap the closest one and begin to open the devices. when the other one agros use blind to get him away from you. finesh opening and use vanish when blind wears off. \
\
wait for your cooldowns to come back and repeat. there are only 4 stands in the room so you mite have to reset the instance once and go back in. \
\
yes it takes awhile but if you cant seem to get a shadow labs group going and need better armbands then its worth it",
    "10091123314101233142007/07/19 11:08:20teukkaAs a lv 70 frost mage I was able to solo Find Spy To'gun quest. Got 1 Soul Device from tent West side of the room where 2nd boss is but I got agro when I tried get another Soul Device from tent.",
    "100913972821374322007/02/21 05:05:48senkeiConfirmed. This works for a rogue with Improved Sap.\
\
I stealthed all the way to blackheart's room easily. Sapped the closest guard to the soul device on the left side. I even used distract before moving behind the tent.\
\
I moved as far back as i could while still being able to operate the soul device.\
\
This was my final soul device so i'm not sure if it works at other locations. However if you really wanted to finish the quest, you can do what Duffs suggested (out, reset, repeat). This spot definintely works :D",
    "1009112886711374322007/07/29 20:29:40ManiaxAgain confirming that you can solo this whole thing as a rogue (I'm only 68). Right side of Blackhearts room has 2 in that tent, I sapped closest and gathered through the tent wall. Now have 2 orbs. Go to other side of the room and sap eastern most mob, then immediately blind the next mob. Gather, vanish, wait repeat. (Now have 4 orbs). Exit and reset to collect the last one on the right and your done!\
\
*TIP: If your subtlety spec it's even faster. Follow above direction then pop Prep! Rinse, repeat",
    "100916242431374322007/04/05 08:07:13GonoWith imp sap, this works on both soul devices in the tent on the right side when entering blackhearts room. Sap the closest mob, move behind the tent as far away from the mobs as possible and use device. I used distract when I got the one closer to the mobs, but I'm not sure if this is needed. \
\
Lvl 70 rogue.",
    "10091144292101442922007/08/26 11:07:44alwayslostI made multiple attempts to do this quest solo on a level 70 balance druid. It is an easy stealth to both Hellmaw's and Blackhearts rooms. Just stay as tight to the wall as you can. One npc to be extra careful of is the fel reaver that patrols the short hallway leading into Blackheart's room. The reaver has a short patrol, stopping just past the end of each side of the hallway. It's safe to run past him (between the wall and the brazier at the corner) into the hall when he is at the end of his patrol, and then run into and around the corner into Blackheart's room. I got stuck in the brazier at the far end the first time and didn't make it into the room. The reaver stopped and stared at me a long time, but did not aggro. \
\
There are two tents near the dias where Blackheart walks around. \
\
The left-hand tent (as you approach Blackheart) has two soul devices, one near the front as you approach the tent, the other at the back of the tent. I did not try the one near the front as it required getting too close to the mobs on that side. The one at the back \"should\" be collectible, but for some reason I could not see the device from behind the tent, and could not find an angle where the device was both visible and in range. Some posters seemed to have found a way to do this, but I couldn't get the angle. \
\
The tent on the other side only has one soul device. Had the same problem with camera angle on this one, too, until I figured out that there is a tiny crease at the back of the tent that allowed me to see inside. I was able to collect this device, being very careful to stay at max distance possible before unstealthing. It's tricky, and I died a couple of times when I didn't have just the right position. \
\
So it's definitely doable, if you have a lot of patience and are willing to reset and re-enter multiple times.",
    "100916488510648852007/04/10 09:25:32NavarothI soloed this quest as a level 70 rogue without Improved Sap (http://www.wowhead.com/?spell=14076), just go behind the hut to the right, so far away you can, take the sould devices, quit the instance and reset it, repeat. I am sure it could be done as a feral druid too :).",
    "100913442850344282007/02/12 02:02:42FinneganThey are objects, not drops - and they have three prongs, the center of which has a small circular torch on the top.",
    "100916013261581332007/03/31 12:50:35BartMannYou cannot gather this one for the quest, its just a graphic.",
    "100913585530358552007/02/14 11:55:32McBainXIVThere are 4 in the room with Blackheart the Inciter, in the little huts to the left and right that there are orcs in.",
    "100913743230374322007/02/17 08:37:41DuffsI would imagine this is possible as a rogue or druid to stealth run this quest. As you enter the room of Blackheart the Inciter, go to the top right hand corner of the room, and there's a purple tent with 2 soul devices in. If you very carefully go behind the tent, and edge closer to the soul devices, you are able to loot them and get away without pulling the mobs, then out -> reset -> repeat.\
\
However, this is coming from a mage, im not sure how easy it is to stealth to that room in the first place.\
\
And remember, this is only a suggestion, not 100% sure you'll be able to stealth to the room of Blackheart easily, even at all.",
  },
  ["Assessing the Situation70"] = {
    "984017069npcArchmage Alturus17613npcKoren16388The Violet Eye25019824198252982639829498315983269836798378983899840109843119844129860",
    "98403479890347982007/02/12 16:51:24SnagoAs a rogue I was able to solo this :)\
\
Just stealth in behind Koren (get naked if you havn't already), pop evasion and be quick to complete the quest and take the next before the trash nearby kills you.\
\
No real point in doing this though, but it was fun :)",
    "98404966270496622007/03/11 17:20:40doownFrost mages can solo too with invisibility and Ice block. You just have to look at the minimap the dude's location, since you can't see him while invisible. He's between 2 anvils in the room. Invisibility lasts exactly as long as you want, not a second more or less. Go to his location and iceblock, you can turn in and accept while blocked. When IB runs out, you're pretty much against a few elites alone and naked, if you were prepared.",
    "984011748211496622007/07/08 13:29:59omgimcrapi have just soloed this as a feral druid. they do hit hard but i was in my tank gear with 10,000hp, and was able to click the necessary buttons in time! Still does not get you enough rep to get the ring though. :(",
  },
  ["Primestone the Elder70"] = {
    "865470npcElder Primestone15570npcElder Primestone15570",
    "86544028410402842007/02/22 02:35:21t0pazThe Crystal Vale, (north western) Silithus",
    "86544420610442062007/02/28 19:57:44NightstrykerCords 23,11",
  },
  ["The Ring of Blood: The Warmaul Champion67"] = {
    "99736765npcGurgthock18471npcWodin the Troll-Servant2289314600199622996739970499725997369977",
    "99732673321125302007/01/28 23:07:57stoptherobotsDid this with a 65 tank and 64 healer. Healer just has to be very good, but it is possible with just one.",
    "997312530180125302006/12/10 01:18:12enasimaPart five of the Ring of Blood quest series. This is definitely the hardest part in the whole quest line. This mob spawns OUTSIDE of the arena, and walks into it via the only entrance. Have your group inside the arena and your tank positioned facing the entrance. This boss will Mortal Strike, randomly charge group members, and hits extremely hard. Healers are going to have to be on the ball for this one. If you can take this one down, the next portion will be yours.\
\
Proceed to final boss: http://www.wowhead.com/?quest=9977\
\
Note: Make sure all quest members have turned in previous quest before starting.",
    "997310348521125302007/06/13 05:07:18KelnoorThe fifth boss (The Warmaul Champion) no longer spawn outside the ring.",
    "99733085560308552007/02/04 20:44:31ChalkdustBe aware that the Ring of Blood quests behave like escort quests, and you have to turn them in before you die or log off otherwise they'll come back as failed.",
    "99733911450391142007/02/20 06:04:03AnsiI can confirm you fail the quest if you log out.\
\
http://img412.imageshack.us/my.php?image=ringofbloodzt7.jpg",
    "997317345131125302006/12/19 13:10:16mandachuwaAs of the last patch (2.0.3), he just spawns like all the mobs before him and doesn't come down anymore. The only one that comes down is the next guy.\
\
He hits extremely hard, crits on mail for 5k easily. Did MS on our level 55 tank for 3-4k. Unless you have a high level tank, you will need at least 2 healers for this one.",
    "99733928130392812007/02/20 11:14:09SpectrezhHe spawns in the middle of the arena. only the last boss comes down from the side.\
He hits extremely hard. extremely. im a 68 pally and had 10K armor with over 7000 health and he killed me in two hits. one for roughly 2000 and another for 5200. you defintely need the other group paying attention or your 5-man will wipe. he is the hardest out of all the npcs you have to fight.",
    "99733109331308552007/02/05 06:58:48SnukiIf u die, u can also be ressed, without failing the quest, but it req that a resser survive...",
    "99734490320449032007/03/02 03:12:04belasariusI was tanking at level 67, we finally took him on the second try. First try he MS'ed me for 4.3k (blocked 87 of it, so not a crit) then hit two more times for 1.5k quickly afterwards and took all of my nearly 8k HP in 3-4 seconds. With the big hits and MS debuff you need some really good healing. Second time we had a healer out of group healing me and it was a lot easier.\
\
No obvious tactics over having a big health pool and a very good healer.",
    "9973122241201222412007/07/17 13:26:00rayvenI don't know why you all insist that you need a _very good_ healer or 2 healers for this fight. We did it with one healer (feral druid, at that) and 2 tanks (warrior and druid).\
\
Just keep an eye out for the MS debuff and have the off-tank (druid in our case) taunt him when the \"main tank\" has Mortal Strike on. Lot easier for the tank and even more easier for the healer, who doesn't have to spam all his mana due to reduced healing effect.",
  },
  ["A Secret Revealed68"] = {
    "1010216866npcK'ure17545npcA'dal1848112000The Sha'tar250The Mag'har50011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "101024296920429692007/02/26 18:23:31tregetA'dal is the Sha'tar figure head in the middle of Shattrath city, aka the giant glowing thing right in the middle :D",
    "101027896771429692007/05/07 03:33:03boneLazyWe call it a \"Naaru\".",
  },
  ["Ogre Heaven70"] = {
    "11009170npcMog'dorg the Wizened22941npcChu'a'lor23233Ogri'la25111022211009311025411058511080",
    "11009107445601074452007/06/19 19:54:49Kakuon a slightly sillier note, once you're neutral with the ogres, if you do certain emotes with them, they will do some in response. I know at least the bladespire ogres outside of Gruul's Lair will /Dance with you and laugh at your /Silly.",
    "11009104149101041492007/06/14 07:56:55LuxorAfter completing \"Into the Soul Grinder\" you receive this quest. It's important to note that after completing these quests you will be 'neutral' with the Blade's Edge Mountain ogres. You may still attack and kill them with no penalty, but they will not act aggressively towards you. \
If for some reason you put off doing the quests in this area, doing them after this point makes them significantly easier.",
    "11009134532211074452007/08/08 18:15:20SinderionAnother funny thing to do with these guys is /fart with them.",
    "1100987748100877482007/05/22 22:17:04Whispur29,57 to turn in the quest",
    "110099500041948362007/05/31 21:55:00AzureDYou have to do all 3, then 2 more group after that.",
  },
  ["Mystery Mask68"] = {
    "108126865npcO'Mally Zapnabber22020npcWildlord Antelarion221273050Cenarion Expedition25110810210812310819410820510821610910710904810911910912",
    "108126597510659752007/04/12 10:20:15Dorthoniancords: 61,39",
    "108126647130664712007/04/13 07:10:03redandgrayYou might loot one of these again while completing the quest chain, but it doesn't appear to do anything except take up bag space.",
    "10812122144101221442007/07/17 10:39:38KlockerConfirmed cords around 61, 39",
  },
  ["Failed Incursion65"] = {
    "987616562npcYsiel Windsinger17841npcWatcher Jhang178841100Cenarion Expedition101973129724397324987659738",
    "987621489220214892007/01/18 21:01:17dr0beThis is not a raid quest. All you need to do is swim in the drain pipe in the middle of Serpent Lake and youll come into a Coilfang Instance lobby where the guy will be setting, who gives you then a dungeon quest.",
    "98768017010801702007/05/09 03:47:57GodlaikLeads to \"Lost in Action\"\
http://www.wowhead.com/?quest=9738",
    "987627729301268952007/01/30 14:37:25SugarpopJust so people dont go wasting their gold on potions, dont bother with the underwater breathing potions. There are bubbles in the water that refresh your breath so you will NOT drown swimming to the entrance of the instances.",
    "98762432670243262007/01/25 10:21:04kleksCord. 52.35 (underwater). \
Near the entrance to Coilfang Instance.",
    "98768794030879402007/05/23 02:12:47NeiaThis is listed as a follow up to \"Return to the Marsh\", when in fact they are two entirely different lines. I completed \"Failed Incursions\" and \"Lost in Action\" prior to even getting the drain schematics in the first tier of this listed chain.",
    "9876111663201116632007/06/27 04:22:57DarkravenIf you picked up Lost in Action already you won't get this quest.",
    "9876122930101229302007/07/18 17:41:16Vastjust an note on this: this quest requires level 62, where up to this point you could have been 61, or lower i believe to get the drain quest.\
\
 it is listed here as being for level 62, but the chain did start at a lower level. (in case you are wondering why this one isn't available to you yet..like me)",
  },
  ["Stymying the Arakkoa64"] = {
    "998716462npcRokag18386npcRokag1838610750",
    "9987127571301275712007/07/27 06:46:01Phionerhttp://www.wowhead.com/?maps=3519:500159588231308431",
    "9987123278201232782007/07/19 10:08:42InquiryIf you are Aldor, you can also do \"Restoring the Light\" (http://www.wowhead.com/?quest=10021)",
    "99877856971342612007/05/06 08:59:51sigfriedmcwildAnother quest you can do at the same time is \"A Personal Favor\" (http://www.wowhead.com/?quest=10112)",
    "998734261210342612007/02/11 19:11:38sgm42cLocs confirmed. \
Also, It's good to have the following quests in your log while doing this one for the fastest progress, reputation, and XP.\
\
For the Horde:\
- The Eyes of Skettis (http://www.wowhead.com/?quest=10847)\
- Outcast's Plight (http://www.wowhead.com/?quest=10917)\
- Arakkoa War Path (http://www.wowhead.com/?quest=10868)\
\
For the Alliance:\
- The Eyes of Skettis (http://www.wowhead.com/?quest=10847)\
- Outcast's Plight (http://www.wowhead.com/?quest=10917)\
- Thin the Flock (http://www.wowhead.com/?quest=10869)",
    "998711743430117432006/12/08 20:58:23enasimaAyit - 59, 23(in a hut - ground level)\
Ashkaz - 49,16(On a tree platform)\
Urdak - 31,41(One a tree platform)\
\
All mobs are non elite and will respawn fairly quick.",
  },
  ["Nothin' Says Lovin' Like a Big Stinger62"] = {
    "989816260npcReavij18012npcReavij1801210050Darkspear Trolls2501977029898",
    "98982100630210062007/01/17 09:34:29asuahYou can actually get this quest at 60, the prereq is Menacing Marshfangs (http://www.wowhead.com/?quest=9770).",
    "98983346740334672007/02/10 05:34:17corrThis quest can be dun at the same time as you do spirits of the feralfen http://www.wowhead.com/?quest=9846",
    "98982088010208802007/01/16 19:43:33TrickeryConfirmed 49,59 - Easy kill",
    "9898127408201274082007/07/26 21:49:40NecroticYeah there is some innuendo in the quest title, also \"She will be mine. Oh yes - she will be mine.\" is a Wayne's World reference :)",
    "9898138682101386822007/08/16 02:38:23MrOWeQ49 59 thats correct cords of this mob, easy kill for evryone :) \
\
I made this quest on 61 lvl Feral Druid\
\
Greetings\
Drkhide, Agamaggan",
    "9898753113075312006/12/06 15:15:12enasimaFound him at 49,59 - just northeast of the Feralfen Village.  Easy kill - level 62 non elite.",
    "9898141780101417802007/08/21 15:30:06aragorn91210for those of you who dont have coords, (like me) blacksting spawns almost directly on the feralfen village, maybe 20 feet to the north of it, and south of the black spire ruins or w/e it is called",
  },
  ["Tabards of the Illidari70"] = {
    "1076817068npcKor'kron Wind Rider21998npcKor'kron Wind Rider2199815800110750210751310765410768510769",
    "107688588910858892007/05/19 19:13:52d3naliiThese, of course, are dropped by the mobs along the Path of Conquest, so you're still in the same area as the previous quests in this chain.\
\
Easiest (with flying mount) place to begin your attack into their numbers is at, or around, 54, 69.",
    "10768141326111071422007/08/20 18:10:10cinxI can confirm this. I have just done this as a level 70 Shadow Priest. I was pulling groups of 2 and was able to cast VE, VT, SWP, DEV on one, and VE, VT and SWP on the other. When it came to groups of 3, I just MC'd one mob and let it die then DoT'd up the others. Took about 10-20 minutes. The above coord is correct, but watch out for the patrolling elite.",
    "10768107142101071422007/06/19 12:06:37DeserterIt is solo able.",
    "107683129410312942007/02/05 14:18:04NyranOnly 1 drops per mob, so only 1 person can recieve it. If you have 3 people you must farm 30 mobs.",
    "107682926720292672007/02/02 02:22:08bodaContrary to what the item page says, this is a 100% droprate.",
  },
  ["More Marks of Sargeras70"] = {
    "10827701065470npcAdyen the Lightwarden18537npcAdyen the Lightwarden18537",
    "10654143616401436162007/08/25 00:09:32OpsisJust to let you know, turning in one of these marks gives 25 rep, turning 10 at a time gives 250 aldor rep.",
    "106549070331368732007/05/26 01:55:24InelukiI just wanted to point out that while it's possible to turn in Marks of Sargeras before you're honored, doing so would be a waste.  It's much cheaper (and easier) to turn in Marks of Kil'Jaeden until you're Honored.  Only after you're honored would you want to begin turning in Marks of Sargeras (and Fel Armaments) for Aldor faction.",
    "106548065411247962007/05/10 00:29:31JacckkYou need to be at least level 68 to perform this quest-- save your Marks of Sargeras if you are lower than 68.",
    "106547825621368732007/05/05 16:11:25BanjoFrom Neutral to honored\
\
240 marks in total = 6000 rep\
216 marks in total = 6000 rep (human)",
    "10654151025601510252007/09/09 20:55:24TheOnyxThis quest turn-in will also give you an amount of rep with [url=http://wowhead.com/?faction=935]The Sha'tar[/url] equal to half of the rep gained for The Aldor. However, you will only be able to reach 1 point from Honored in this manner.",
    "106542479650247962007/01/26 02:19:51VedenThis quest is available until exalted; along with Fel Armaments, it is one of the main ways to increase faction with Aldor.",
    "1065436873120368732007/02/16 09:11:47cosaFor honored to revered if you only turning marks in\
\
480 marks in total = 12000 rep\
437 marks in total = 12018 rep (human)\
\
Revered to Exalted:\
840 marks in total = 21000 rep\
764 marks in total = 21010 rep (human)",
    "106541510070151002006/12/13 17:54:51HazellunaBest to place to farm these is the Arklon Ruins in the Netherstorm east of Area 52",
    "1065428746200287462007/02/01 05:39:11IbusHere is a list of items which you can hand in and up until which level (for aldor rep):\
\
Dreadfang Venom Sac per 8 until Neutral (http://www.wowhead.com/?quest=10019)\
\
Mark of Kil'jaeden per 10 until Honored (http://www.wowhead.com/?quest=10326)\
\
Mark of Sargeras per 10 until Exalted (http://www.wowhead.com/?quest=10654)\
\
Fel Armament per 1 until Exalted (http://www.wowhead.com/?quest=10421) You will also receive dust for which you can buy items.",
  },
  ["Seek Out Kirrik63"] = {
    "1084916362npcRilak the Redeemed22292npcKirrik the Awakened222722600Lower City25110862110863110908210847310849410839510848610861710874810889",
    "1084922048120220482007/01/20 12:15:23GhettibleCoords: 37, 51",
    "1084922484120224842007/01/21 17:20:19TustleThe Bone wastes are south of Shattrath and on you map, the camp you are looking for is at the \"O\" in \"Bone\" on your map.",
  },
  ["The Great Retribution70"] = {
    "1081717068npcVaren the Reclaimer21953npcVaren the Reclaimer2195312650The Scryers250110807210817",
    "108177592330759232007/05/01 06:23:45blackhornHere is how I did it, quickly, with no deaths (requires flying mount):\
\
1)  Land on the wall at 71,41.  No mob will aggro or pursue you whiel you are standing on this wall, so it is your safe spot.  In front of you will be a row of slayers, which are all single pulls.  \
\
Wait for the elite and the eye of kilrogg to pass heading west (to your left), then get down off the wall pull and kill 1-3 slayers before hopping back up on the wall to wait for the elite pat again.    Note:  You need to fly to get back up on the wall, so give yourself time to mount.  Once you get your 8 slayers move to...\
\
2)  Fly to 72,38 land on the Darkweaver and kill him.  you are safe here from all except a Chosen pat on a long walk (kill him if he comes by), but all of the nearby mobs are bugged so you wil want ot move.  Fly to 71,39 and repeat on this darkweaver.\
\
3)  Fly to 70,35 and land on the wall.  This wall is different from the wall in step 1 in that mobs CAN and WILL path up onto it.  So time your kills to avoid the elite pat, and be in the air when he is coming around.  He's on a fairly long path, maybe 2 minutes.  Stay here and kill Chosen until you are done.  \
\
Note:  To compensite for a slow spawn timer, you can alternate between steps 2 and 3 as the spawns appear.\
\
Note:  Take the time to learn how the elite path to your kill spot.  it will prevent long lonely trips from the gy.",
    "1081736724141359732007/02/16 01:53:15decker12Aye excellent location at 72,41. Can easily pull those 4 closest slayers over and over again while avoiding the Eye and the wandering Elite. Just cram yourself in the corner to heal and drink, and wait on the slayers to repop, rinse and repeat until you have all 8.\
\
Of course you need a flying mount to get to this location without going down the hall and killing every slayer anyway, but for druids it's perfect.",
    "10817120104201201042007/07/13 15:48:41jzneSolo'd as a 70 Shadow Priest in 20 minutes, flying mount required for this method.\
\
66, 42 Slayers are single pulls, killed all 8 on the way up - avoid the eilte. \
\
I flew in and landed on the corner of the structure at 68, 40 right behind a Darkreaver which did not aggro. If you watch for a minute or two you can establish the patrol patterns and drop down to kill the Darkreaver. A Chosen also patrols right up into the corner you landed at so you can take that too.\
\
The groups of duelling slayers each side i did not bother killing to save myself any possible aggrevation mentioned in above posts. When it was clear i moved to the top of the stairs and pulled the nearest Chosen out of the group of 3 who are facing west. Taking the mob back to the corner where i landed initially for a safe area to kill. Be careful not to aggro the duelling Chosens. Repeat when clear till all Chosens at the top of the stairs are down.\
\
With the first Darkreaver yet to spawn i then flew to 68, 34 for a safe 1 Darkreaver pull.\
\
72, 38 also provides a safe 1 Darkreaver pull.\
\
When they respawn repeat from the corner for any remaining Chosen's.\
\
This worked nice for me, i hope it helps someone :)",
    "1081714914721291762007/09/04 20:01:01fbg111For those of us attempting this quest before 70 or without a flying mount yet, the OP's advice still holds true, probably should not have been downmodded and hidden.  Wait till you get a flying mount to do this quest, unless you're a NE rogue w/ 5/5 MoD or otherwise able to reliably stealth past the pat'ing elites and higher level mobs.  Probably doable without a flying mount in that case, since the mobs are fairly well spread apart here.",
    "108175059040505902007/03/13 14:25:25NickenyfikenWhen you do this horrible quest you can kill Smith Gurlonk (68, 36) at the same time because he drops the Primed Key Mould which starts the questline to get the key for Shattered Halls instance in Hellfire Peninsula.",
    "10817141568111201042007/08/21 05:50:21Keepertje8I can recommend everyone to follow Jzne's strategy, I was able to solo this quest in 30 minutes as a protection warrior.",
    "108173642631359732007/02/15 11:53:49RobnHudStill resetting if you have a pet out.\
\
Does not reset if no pet out though.\
\
A very safe place to kill the slayers is at 72, 41 (a long line of slayers w/ 1 Drakonid walking up and down the path).  You can go all the way back to 73, 41 to eat/drink between fights w/out ever having to worry about the elite.",
    "108174033910403392007/02/22 06:03:41sharnlaAs noted by the other people, the mobs seem to be somewhat broken (I kept getting the \"out of sync\" problem with some mobs, and weird aggro), and the quest itself sucks.\
\
However, I was finally able to kill the Chosen ones as well. There are two you can pull relatively safely at 70,34 (stay on a small \"hill\" next to the mountain while pulling).",
    "1081715436511505902007/09/17 19:02:49IapetusThe quest in question is Entry into the Citadel:\
\
Alliance: http://www.wowhead.com/?quest=10754\
Horde: http://www.wowhead.com/?quest=10755",
    "10817163034111201042007/10/04 20:50:45othgarI used Izne's method and it worked like a charm!!",
    "108173088111291762007/02/04 21:44:51IzichialAgreed, this quest is plain disgusting. However you try to avoid the elites, they might still get to you and you far from always manage to kill the mobs in time to avoid the risk. Got killed three times by the Drakonids while doing the quest and narrowly escaped them twice with flight form.",
    "10817154929101549292007/09/18 23:40:07d3naliiI just finished this quest, and I definitely agree: Kill the Slayers at the entrance ramp to the area, don't mess with the Slayers elsewhere. (Note to people with a flying mount: you may miss these first Slayers, if you fly up and over, but they're hanging out along the 'ramp' that leads up to the rest of the 'area' .. down by where Doomwalker spawns)\
\
With my flying mount, I landed along the ledges near the Darkweavers, and just picked off the 4 I needed. Be careful, tho, because they DO RUN at low health. Just stay pressed against the ledge, corner, or whatever, and you should be safe from the elites. I killed the wandering Eyes, just to be safe.\
\
And, as others have mentioned, I found a really decent spot for the Chosen. Its at 70.4, 34.5 (for those with a coords addon) or, the very Northern-most tip before the stairs that lead up to the final plateau. There are two sets of two guards, and you can pull them back into the rocky terrain, where the ledges become mountain, and the elites that path along here take long enough to kill one (or two, depending on DPS) before you should re-mount, and fly up to safety ... again, i'd pick off the eyes, just to be safe.\
\
Finished this as a 70 Blood Elf Paladin, with blue gear, and non-epic flyer.",
    "10817159959101599592007/09/28 15:28:39BaybansAs most people have pointed out go to 71,40 land kill the slayers, kill the Darkweavers, kill the Chosen Ones on the stairs but make sure you time it... if your impatient yes you will get killed... its easy to do as long as you time it right. You can pull the chosen ones off the stairs one at a time... this is by far way easy than that annoying Tuber quest.... which I still have to do <sigh>\
\
<Edit> This is information is based on the fact that I have a flying mount...if your not flying..... erm Good Luck!!",
  },
  ["Terokk's Downfall70"] = {
    "11073170npcSky Commander Adaris23038npcSky Commander Adaris23038Sha'tari Skyguard1000",
    "11073157538711147132007/09/24 09:12:44Arisjust FYI, quest only says you have to slay him, not have an urn to summon him.  so even if you fail and lose your urn, you still have the quest, so you can be in someone else's group who has an urn, summon him with his urn and slay him to complete the quest.",
    "11073128055311147132007/07/28 01:33:04echofactorThis quest, simply put, is clown shoes. You farm 3 hours for enough shadow dust & pages. Then you receive one reagent to summon Terokk. My party reached the 'immune' stage and waited for the fires to appear, with the windriders dropping bombs. They didn't appear for 5 minutes. We were helpless. Just as the last party member died, the bombers showed up.\
\
Blizzard really needs to re-think this quest. It is a very disappointing questline for a mediocre reward.",
    "1107311797741893162007/07/09 10:04:05quzzapFor my party he became at 25% HP immune to all attacks, not at 20%",
    "110739870330987032007/06/05 13:34:46sprvnExactly what quests do you need to do before being able to accept this one? Or is it Reputation that is needed to be able to take the quest?",
    "11073127955411147132007/07/27 19:33:17smokeysobmaybe someone wont make the mistake i did , if you fail this quest you must REDO all the steps rekilling the prior 4 bosses REfarming the 40 scrolls , so be sure when u do start this you do it at low population times (this was VERY upsetting)",
    "1107389316310893162007/05/24 08:15:08fissi0nxAt 20% Terokk becomes Immune to all attacks, and you'll see a blue flare shortly afterward, where a bomb will drop down. Drag Terokk into the flame to break his shield. He'll become enraged but you'll be able to kill him.\
\
The Ancient Skull Pile respawns after roughly ~15 minutes following a party killing Terokk.",
    "1107396603100966032007/06/03 06:20:03FuzoyaThis quest gives 1000+ reputation with Sha'tari Skyguard.\
Terokk gives 200+ reputation when killed.\
\
1200+ reputation from one quest aint bad :)",
    "1107399475141987032007/06/06 13:02:36FlyvThis quest is the followup from Adversarial Blood. http://www.wowhead.com/?quest=11072",
    "11073115250411147132007/07/04 00:08:54plasmasnakemgTerokk himself drops BoE blues that can be used/sold/de'd, a pair of BoE epic cloaks, a pair of BoP one-hand maces, and a nice BoP tank trinket.",
  },
  ["Brother Against Brother69"] = {
    "1009716965npcIsfar18933npcIsfar1893315400Lower City350",
    "100978953120895312007/05/24 12:37:49ombergGives the best (paladin) healing neck before starting on Karazhan. Do make the misstake I did, don't choose the dmg neck! You will get better.",
    "10097120372301203722007/07/14 03:43:04electro4sale17g, 44s once you complete the quest :-D at level 70",
    "100972587861237832007/01/27 17:41:03MisterPYou have to do both.",
    "1009710174511895312007/06/10 07:13:33Eminencewhat about the necks from the EASY soloable Q chain in blades edge? (natalyas or something)\
\
those rock too. the healer neck being better tha nthe one from C'thun",
    "100972378370237832007/01/24 14:47:53nekokiYou have to free Lakka instead of slay him.  He'll be in a cage near the first boss.",
    "100971588550158852006/12/15 13:47:44enasimaNice rewards for a somewhat easy quest.  He's the first boss in Sethekk Halls, Auchindon.  Remember to loot the item after killing him >.<",
    "1009733385210333852007/02/10 00:36:59IdyarNOT AN ESCORT =) so just let em out as soon as you kill the first boss",
    "10097141803111228642007/08/21 16:24:54ombergNo, there is no pre-quest to this one.",
  },
  ["Hch'uu and the Mushroom People70"] = {
    "1094517060npcBlood Elf Orphan22817npcHch'uu2282312650Lower City250",
    "109458778640877862007/05/22 23:05:56elrenificoFind him at 19.3,51.3",
    "109458773810877382007/05/22 22:02:10prefectTry to get your orphan to stand right next to Hch'uu and wait a few seconds, should complete the quest.",
  },
  ["Firewing Signets65"] = {
    "1041216562npcMagistrix Fyalenn18531npcMagistrix Fyalenn1853111000The Scryers250",
    "1041210147591828402007/06/09 17:26:39ChibiThe repeatable quest becomes available at lvl 64, this initial hand in is available at 62 :)",
    "104122238850223882007/01/21 03:07:32EbrechYou need to choose a faction first between the Aldor and the Scryer. You get that quest at the middle of the terrace of light. Choosing a faction will make you become unfriendly with the other one. You better be sure of witch one to choose cause they don't give the same items.",
    "1041211322231223882007/06/30 05:09:04canis99Of course that you can change sides at any moment you wish. Two NPCs in Lower City can give you a repeatable grinding/looting quest (one NPC per faction, though they are not Aldor / Scryers themselves, that's why you can talk to them being hated by any of two factions). Multiple turnins of that quest will raise your rep with counter-faction up to neutral, so that you could talk to its NPCs, take quests, and raise your rep in normal way.",
    "1041222433110224332007/01/21 14:44:14EmbermageThis quest is a lower series of quests for Scryer Reputation.  Once you become honored this quest goes away and is replaced with Sunfury Signets(http://www.wowhead.com/?quest=10656).",
    "10412144127111229952007/08/26 01:14:05PryMalDarkYes, confirmed shackling and banishment. They are quick about it too. I accidentally took an elevator that goes from Scryers tier to Aldor's. I tried to turn and jump off the elevator once I saw the guards, but they got me shackled mid-air. The debuff is called \"Exile\" and reduces movement speed, and all attributes by 20% for 3 minutes.",
    "104122444130244412007/01/25 13:34:00dingo22This will take you from friendly to honored. To go from honored to exhaulted, seek out: http://www.wowhead.com/?quest=10656 +250rep per turn in on this repeatable - SCRYER",
    "1041215419611219382007/09/17 12:26:19cataclystMore like 45, 82!",
    "1041221938100219382007/01/20 05:54:33menelAround 71, 37.",
    "104128284020828402007/05/14 10:07:01LudercrsI'm currently lvl 63 and once i turned it in, it wasn't repeatable.  does it not become repeatable till you get to lvl 65??\
\
and no i'm not honored yet.",
    "10412123030111229952007/07/18 22:03:29Vastonce you choose a faction, you cannot even go on their teir to get their quest, so hence, don't worry. if you are aldor, scryer quests are not even able to be done (with the exception of the 2 lower city ones mentioned above).\
\
and in case you do not know, don't try to go to the scryer teir as an aldor (and vice versa). you will be shackled and teleported out of the city with a debuff that lowers movement speed for i think 5 minutes.",
    "104122447720244772007/01/25 14:41:11Triannaco-ordinates confirmed, but look OUTSIDE the city.  They are located at Firewing Point, NE on the map.  Watch out for the castors inside the town proper, they pack a hard punch if you're a lower lvl and alone.   I got all my drops prowling the perimeter of the area.  Easily enough solo'd at lvl 62 as a druid.",
  },
  ["Hazzik's Bargain70"] = {
    "11056170npcHazzik23306npcHazzik23306Sha'tari Skyguard75111021211024311028411056511029611072",
    "11056134599201345992007/08/08 21:06:07nitefoxit was at 74,80 for me. i went into 75,80 and didnt see it, maybe it can pop at 2 places? if it does try searching 74,80 for it if you cant find it at 75,80\
\
hope it helps",
    "110569759660975962007/06/03 19:43:37DoorToDoorCookThis box is not trackable with Find Treasure. \
\
The hut it is found in is a medium sized one, not the tower-trees and not the little tiny shelters.",
    "11056153870201538702007/09/16 17:16:36bananastandseems kind of funny that by doing a quest behind the backs of the skygaurd you end up getting rep with them.\
\
oh well, i found it 74, 80 in upper veil shil' ak.",
    "110569215081917302007/05/28 02:23:58wozhyYou need to have start from:\
\
Secrets of the Talonpriests: http://www.wowhead.com/?quest=11005\
Ishaal's Almanac: http://www.wowhead.com/?quest=11021\
An Ally in Lower City: http://www.wowhead.com/?quest=11024\
Countdown to Doom: http://www.wowhead.com/?quest=11028\
\
before Hazzik will speak to you and send you to collect his package. When you kill Ishaal, he will drop a book which starts the rest of the chain.",
    "11056134732111345992007/08/09 04:07:08AvaronYes, it can be in both houses",
    "1105688233190882332007/05/23 09:22:11Sizzlathe package is located 75,80 in a box inside a hut.",
    "110569149040914902007/05/27 03:29:01BighatPrequest: http://www.wowhead.com/?quest=11028",
    "11056135121101351212007/08/09 21:11:21stormbreakerI found it at 75, 80 and could not click on it until I dropped the Kara group that I was waiting for.",
    "1105687793410877932007/05/22 23:13:21Blargh74.8,80.2 inside of the westernmost hut.",
    "11056143746101437462007/08/25 08:38:19ZyzzyllNobody mentioned that there is a Lower and Upper place. This crate is in Upper, not Lower... I spent a long time looking and re-killing birds in every huts in Lower and nothing. I read further in other places and said about the Upper location... And there is was, a piece of cake... Around same coords everyone is saying here... There are a few skull piles, don't let this fool you. Good Luck",
  },
  ["The Raven Stones70"] = {
    "1098870npcWatcher Elaira22981npcArthorn Windsong22924Cenarion Expedition250",
    "1098887812120878122007/05/22 23:46:05NolasVerry easy quest just use the whistle anywhere in skettis and the bird will find the stones for you \
\
follow up http://www.wowhead.com/?quest=10990",
    "1098888044120880442007/05/23 05:26:09RelicsIt is also currently possible to use the Cenarion Sparrowhawk Whistle while on your flying mount. \
\
Simply use the item, follow the Sparrowhawk, dismount and grab the tablet. Repeat",
    "1098810438941880442007/06/14 16:22:56PookiesPlease read carefully, the original comment never made claim that the whistle is usable in flight form.\
\
I can confirm that the whistle is still usable while riding a flying mount (2.1.1).",
    "1098810490841880442007/06/15 13:11:57TaurentConfirmed. Skettis is in the lower southeast side of Terokkar Forest, above the Skethyl Mountains. The whistle can be used while on your flying mount.\
\
The sparrowhawk descends, motions for you to follow, and roams around a bit to find a raven stone. The stones are tablet fragments buried in the ground that appear once the sparrowhawk has done his thing. Flying to any 8 random spots should provide one stone. I only had one area that did not provide a stone and I assume I had not gone far enough away from the one I received just prior. \
\
Very easy quest, no combat needed.",
  },
  ["The Opening of the Dark Portal70"] = {
    "102977066npcSa'at20201npcSa'at2020119000Keepers of Time500110296210297310298",
    "102977582110758212007/05/01 00:22:15timsterPlaying as a warlock.. get a sense of the timing of when the whelps come out of the rift.  Dump a seed of corruption on the elite (rift lord), and immediately start casting a second seed.  \
\
With the elite taking as much dps as it should be, the seed will explode almost immediately, and your second one will wipe out all three whelps easily before they have any chance to cause any trouble.  \
\
Worked beautifully for me in our run.",
    "102976093620609362007/04/02 07:39:06KastangThis is a VERY fun, yet difficult event. It requires a group that knows how to play their class. I did this quest lastnight with:\
\
Warlock(Two of them, I am a Lock), Hunter, Priest, Warrior. \
\
I put a SS on the priest, and the other warlock put a SS on the Tank(Neither used them though). The hunter was incharge of the adds, I am affliction spec, as the dragons and welps ran by, I would DoT them making it easier for the hunter to kill.\
\
During the bosses, on the 6, 12, and 18th wave - We all ignored the dragons and nuked the boss - after the boss was dead one of us used the beacon to kill the remaining adds.\
\
Overall, If you have a good group - This is not a hard quest to do. I found it fun actually. Personally, I really can't imaging a PUG having the success that we had.",
    "1029731822261295432007/02/06 17:34:49LiandraIf you wipe and/or if Medivh dies, simply wait for 5 minutes. Medivh will respawn, and the encounter will start at 1/18 again. This way you don't have to re-clear all the crocodiles and other trash.",
    "102972954340295432007/02/02 15:56:47TetrisEach person in your party will also get a Chrono-becon, make sure everyone has one.  We saved ours for the bosses.  And only had to pop 1 of them around the 10th rift to get mana back up and help cc the mobs.  We had a priest, rogue, warrior, shaman, mage.  The Rogue and Shaman burned down the elite Rift Keepers, while the mage took care of the assassins.  Also the Rift Keepers do reset if you drag them to far from the portals, and I beleive that the Rifts are on a timer so if you take to long on 1 Rift Keeper another portal will spawn no matter what. \
Soemthing to note if you fail or wipe during the event and Medivh dies then you can not complete the quest, and you will have to reset the instance in order to complete the quest.  Have an order planed out on who will be poping their Chrono-becon at what ever time.  If you can save one for the 2nd and the last boss you will have no problem with either of them.  The summoned dragons don't last very long but they keep agro very well when they do appear.",
    "10297107420101074202007/06/19 19:09:38TauruseYou can wait at the 16th rift not taking rift mob and just doing adds until the 18th rift when the 16 and 17 will despawn.",
    "1029728865800288652007/02/01 10:59:27AmbassadorThe Black Morass [Instance]\
\
Strategy\
\
As you enter the instance you will encounter three types of mobs (Spiders, Crocs, and Stealthed Cats) and all of these mobs are non-elites. As you move forward in the instance you will see Medivh surrounded by a red casting effect. The event will start the minute you get near Medivh, so avoid him until your group has cleared a good distance around Medivh of all three types of mobs. This gives you and your party room to move safely about during the event.\
\
Once cleared of crocs, spiders, and cats make sure you are full-buffed and have your consumeables ready. Move close to Medivh to start the event. On the top center of your screen you will see a percentage of remaining shield left on Medivh and a Rift Status Counter. Your objective is to keep Medivh's shield from reaching zero percent and destroy what comes through each of the 18 Rifts. \
\
Rift 1/18 will spawn somewhere in the woods surrounding Medivh. First, an elite Rift Keeper will come out and channel a spell near the Rift to keep it open. As long as the Rift Keeper is alive, the Rift stays open. As long as the rift stays open, more non-elite dragonflight will spawn from the Rift and head towards Medivh. One person in your party is to crowd control the non-elites and prevent them from hitting Medivh. Your main tank is always on the Rift Keeper until it dies. The Rift Keeper is channeling, mind you, so your party moves to each Rift as they spawn and tanks them there. Slay the Rift Keeper and finish the non-elites. There is time to drink between each Rift if you do this efficiently and quickly. \
\
Each Rift will spawn somewhere in the woods surrounding Medivh. Rinse repeat with the elite Rift Keeper and non-elites.\
\
However, there will be Bosses on Rift number 6, 12, and finally Rift 18. Non-elites will continue to spawn from the rifts as these are open so continue preventing them from reaching Medivh. After each boss kill there is a significantly longer time to res dead, drink, or prepare.\
\
Boss explanation\
\
1st Boss - Casts a magical slowing debuff (dispellable). Aoe knockback. Spank and tank.\
2nd Boss - Puts a debuff on your main tank (much like Kurinaxx) that reduces healing effects by 10% each stack. Obviously, this is a very heavy dps fight so you burn him as fast as possible. This is the only time when your crowdcontrol does not crowdcontrol and instead does damage to the boss. \
3rd Boss - Hits like a truck and uses Time Stop (Much like Chromaggus). If you are a healer, you will get time-stopped and your tank will drop health fast. Shielding when time-stop wears off is efficient and as are HoT's (Heal over Time [renew, rejuv, regrowth]). No non-elites come out of the 18th Rift so your crowdcontrol should be dps'ing. \
\
After the 3rd boss is down, you are done with Black Morass. Talk to Medivh, complete your quest, and get your Karazhan key. Good luck.",
    "102976150411609362007/04/03 09:32:11SlakosIn our group we had 2 shamans, hunter, tank and warlock.  If you know what your doing and everyone pulls their weight this instance is really easy and fun. In our run no one had a repair bill over 1g it was also a PuG but everyone had raiding experience.  Also on the second boss if you have the shamans drop their earth elemental totems too deal with the adds it will save you a Becon for latter.  It is possible to drink inbetween the portals but dont sacerfice time by drinking (run up to the fight have tank start fighting, healers drink for a few secs, then start healing)",
    "102976747621288652007/04/15 02:44:33BenjiiReally excellent Ambassador! Thanks for it all.",
  },
  ["Morthis Whisperwing70"] = {
    "10955170npcLoganaar12042npcMorthis Whisperwing22832Cenarion Expedition10110955210961",
    "10955110046501100462007/06/23 20:56:19Brereton55This quest requires 300 flight skill just like the netherdrake quest",
    "1095514815211882912007/09/02 14:10:12NeonGenesisWent to Stormwind, but druid trainer there didn't give it.",
    "109558802251878222007/05/23 04:30:30Menelauyes m8, im pretty sure u do need 300 flight skill (5000g)",
  },
  ["Aldor No More70"] = {
    "1038117067npcKaylaan20780npcExarch Orelis194669500The Aldor150110328210431310380410381",
    "1038131930180319302007/02/06 22:03:59SchlitzohrI believe after completing this quest, http://www.wowhead.com/?quest=10407 opens up.",
  },
  ["Heart of Rage63"] = {
    "960816359npcCaza'rez17558npcNazgrel323012950Thrallmar3501957229608",
    "96082104811209742007/01/17 13:02:49KahdrickThere is a pre-req - you must have completed thi quest for killing all 3 bosses in the Rampart:\
\
http://www.wowhead.com/?quest=9572",
    "960811201011854132007/06/27 19:18:04thegooglegeekSlumped means the final room of the instance, as in to say you do not need to kill the final boss in order to complete the quest.",
  },
  ["Your Friend On The Inside70"] = {
    "1101970npcYarzill the Merc23141npcYarzill the Merc23141",
    "110199886010988602007/06/05 17:33:41GargonThis is the goblin at the camp on Netherwing Ledge.\
\
He will offer the Netherwing Egg quest aswell as the netherwing relics and the peon poisoning quests.",
  },
  ["Testing the Antidote63"] = {
    "102556361npcThiah Redmane16991npcThiah Redmane1699110400Cenarion Expedition25011044211044329372310255",
    "1025521405110214052007/01/18 15:22:32AmberleyThe antidote is an insta-cast item. So just walk up to a hulking helboar, say hi, shove the anti dote thru his throat.\
\
And then just watch him grow and get stronger. Of course this will leave you no choice but to kill him, which will complete the quest.\
\
So dont try to chain nova him as a frost mage ( like i did ) for 45 seconds, rather just click the anti dote, kill the boar, walk back to misses Redmane and claim your reward",
    "102552816131274682007/01/31 08:41:28CaffiAbout the Dreadtusk:\
\
It isnt a spawn at all, you use the antidote on a Hulking Helboar, and it turns into a Dreadtusk.",
    "102556405331274682007/04/08 20:30:07IrBabboonThe reason you saw one already there is because someone else would have used the antidote then died/ran off without killing it.\
\
Happens with mobs you summon, sometimes you'll go and find it already there.",
    "10255152055101520552007/09/12 11:16:08JamJamJamesHunters have it even easier, just send your pet to attack one and then walk up to it and right click the antidote, then kill it for a quest complete :) \
\
easy 10g if you sell the reward :o",
  },
  ["...and a Time for Action67"] = {
    "1071316765npcTree Warden Chawn22007npcTree Warden Chawn2200711650Cenarion Expedition250110682210713",
    "1071324420120244202007/01/25 13:08:37ColdCookThere are several around some tents located near 59.36 just West of Ruuan Weald, others can be found hacking at Trees in the vicinity",
    "1071328447100284472007/01/31 17:34:11tonyvnusPair with this http://www.wowhead.com/?quest=10717",
  },
  ["Return to Sha'tari Base Camp65"] = {
    "109266563npcVindicator Haylen22462npcScout Navrin223648250The Sha'tar250110920210921310926",
    "1092629264140292642007/02/02 02:12:19OzeebaLocated at 31,75",
    "10926154867101548672007/09/18 19:37:25Tanafish31,75 comfirmed, the guy is on a horse",
  },
  ["The Totem of Kar'dash67"] = {
    "98686764npcMag'har Captive18210npcGarrosh1806314600The Mag'har700",
    "98683111720311172007/02/05 07:49:47praesentireSoloed as a Lv66 hunter.  Just go after the scavengers first (they're squishy), then the casters, then the melee guy.  The NPC heals the pet, so that makes it easy.",
    "98683054421281502007/02/04 11:22:07ChaosmakerThere are 2 npcs. The allience and the horde version. And if you kill the allience guards, you won't get the alience quest though :-).",
    "98683579311281502007/02/14 09:26:59QpleDid the quest as a lvl 65 warrior, really easy, just pop sweeping strikes and WW+Cleave. After each pack bandage up.",
    "9868137196101371962007/08/13 14:25:18EoamSuper easy as a Frost Mage around 400 spell damage lvl 67.",
    "98683231520323152007/02/07 15:06:58JavaIt was really easy for me (warrior lvl 69), with sweeping strikes, cleaves and whirlwind (talents 31arms-26fury-3prot at lvl 69)\
\
I was lucky that all the path to the exit was clear as there were people around doing other quests.\
\
Anyway, take care as the captive will atack all kind of enemies (mobs and allies)\
\
Just be ready for the first wave, which is the hardest.\
\
When you deliver the quest, it continues with the grandmother inside the hut who will ask you to collect some herbs (annoying travelling quest in 4 maps)",
    "98684060621405052007/02/22 14:58:36MakooI did it some minutes ago at level 70. Sure you did not talk to the kurnai dude and not the Mag'har dude? Or was not in a raid.",
    "98685511520551152007/03/22 00:37:58PorterThe NPC will heal both himself and you.  This lessens the difficulty of the quest.",
    "986825915140259152007/01/27 18:26:58RupiliusOne of prereqs for:\
\
http://www.wowhead.com/?quest=10044 (A Visit With the Greatmother)",
    "98683000160300012007/02/03 11:35:36HoteJust as a note, this guy attacks alliance (as well as anything else that would be red to you). During my trip he attacked a rogue, who vanished, and a paladin that I ended up having to kill. If you're on a pvp server you may want to make sure there isnt a large group of alliance on the road out or else you'll be up for a hefty amount of pvp.\
\
Otherwise, a straight forward quest. Solo'ed as a 69 druid in bear form the entire time. Just be ready for a fight as soon as you accept the quest.",
    "9868103426201034262007/06/13 02:30:09SlumpedThe quest is very easy, the NPC nearly impossible to kill. I managed to pull two groups of mobs, one that had spawned and another that was patrolling the region, for a total of 6 mobs. I just spammed arcane explosion and somehow it worked out.\
Easy quest, very fun.",
    "98682182850218282007/01/19 23:49:17TomedI've only seen this NPC spawn at (30, 44). The quest is only available once you kill the two Brutes next to him.",
    "98688977920897792007/05/24 18:22:08ByronnSolo'd as a level 65 BM hunter at melee range, geared only with Quest rewards and early Outland instance gear. 6x Heavy Netherweave bandages, 1x Filtered Draenic Water, 1x Purple Raptor. The NPC seems to keep himself alive fairly effectively. Freezing traps to keep one from each wave/pack at bay. Nice XP/Rep reward and well worth the 7 minutes it takes.",
    "98686512941405052007/04/10 16:59:10greenridgewait for the brutes around him to respawn and kill them again. his exclamation point should pop up",
    "98682878710287872007/02/01 08:13:39dmasterFairly easily solo'ed as a 68 Warrior.  \
\
If you can take out 3 mobs at once, you should be okay since the Scavengers go down quickly.  Focus on the Brute, then Raider and pummel the Putrifier if he gets tricky with spells.    The fights only have 3 real mobs in them once you discount the Scavengers, so it's not that bad. \
\
IMO don't clear the area before you do this or you run the risk of having adds spawn during the scripted fights.  You can take down 1-2 mobs easy in their normal spawn spots and the script won't bring the 5-pack until you're done with the normal mobs and can heal up.   Have bandages and good food, and this should be cake to solo, at least at 68.  (and I only waited until 68 cause I didn't realize this was part of the long Thrall chain).",
    "9868110346201103462007/06/24 12:31:14sondownIf youre impatient like I am this quest will drive you crazy. You need to clear the hut completely before attempting the rescue and you must attempt the rescue as soon as possible after clearing. \
\
The problem I ran into was that as I was leaving the hut things would spring up around me, and clearly more than were intended to spawn for the event. I was fighting between 8 and 12 mobs at once, and it was rarely pretty and always frustrating to see the NPC croak under ridiculous pressure. This kind of fight is fun when all that matters is you surviving, but with Weak-sauce McAggroThief it can get annoy to try to save him.",
    "98688030930803092007/05/09 10:05:29LaengorothKinda easy to solo for my class (67,hunter) Make sure to send the pet to the harder Murkbloods while hitting the scavengers with multi-shot, once they come to you lay an explosive trap and say bye bye. I dindt actually see the NPC heal my pet but he dindt drop from 2kHP. The npc goes for everything in the road so watch out for allies, they will probably kite him away. Only 2 waves of Murkblood poped to me, 1 at the start and the 2nd in the middle of the village, keep an eye on the Murkblood Raiders patrols, is gonna be a pain when fighting a wave and the patrol joins.",
    "98683210661300012007/02/07 07:36:47TyyrlymThe captive will also aggro unflagged alliance characters on normal servers. He frost shocked my ass and I wound up killing him. So if you're going to do this quest try to make sure there are no alliance in the area at all.",
    "9868134928201349282007/08/09 13:09:34GrushvakAs of August 9th 2007\
\
The quest seems to have been tweaked in a recent patch. It spawns as many mobs as before, but the escort won't heal himself anymore, is squishier and does a lot less damage with his chain lightning.\
\
Whereas, 4 months ago, I could stealth next to him with my rogue and just let him deal with everything that came his way, I now need every resource available just to get through it alone. This quest can still be soloed fairly easily if you have some AoE, but otherwise, I'd recommend getting some help.",
    "986814661621405052007/08/30 12:22:58deathsteedSame situation on my mage.  Remeber trying it and failing due to alliance running the quest at the same time.  Turned into a PVP fest which I lost.  Abandoned the quest, now I can't get it again, even though I'm talking to the right guy.",
    "98684084231405052007/02/23 00:11:12ostapusJust flew back to make sure.. It is Mag'har dude (im a horde), killed both guards.. he is not giving me quest :(",
    "98684050540405052007/02/22 11:03:11ostapusAt the time i was questing in Nagrang i failed and dropped this quest. Now at 70 and decided to to it again and it is not available.\
Wondering what is wrong.",
  },
  ["Teron Gorefiend, I am...70"] = {
    "106397067npcAncient Shadowmoon Spirit21797npcChief Apothecary Hildagard2177219000",
    "10639130729201307292007/08/01 22:11:23gL455I found that as a shaman my totems would buff gorefiend, so throw them before teh event starts. also works for people in your grp",
    "106399960730996072007/06/06 16:15:28GlenngunnerIf you do have difficulties with this quest you have a healer aoe heal Teron Gorefiend, Priest Prayer of Healing comes to mind but even a Druid Tranquility works. Don't try to single target heal though he's an invalid target.",
    "10639111792511057422007/06/27 10:28:44navheadJust did it today for the first time, and it's definitely soloable. Just need to spam every skill when their cooldown is up and hope you don't get a resist.",
    "106393635341289862007/02/15 09:05:22Panedon't be fooled by looking at your own healthbar; it won't register damage.\
\
ok maybe it's just me that's this dumb ;)\
\
lucky he respawns in under 5 minutes; just abandon quest and do it again.",
    "1063953282120532822007/03/18 16:48:21BromaxRealize that when you accept this quest it will start in about 5-10 seconds. Just enough time to mount and fly away (as I did not realize lol) so then it whips ya off your mount and back to the spot where you begin fight. When its over it put you back where you were... in my case mid-air with no mount. *grin*",
    "106399761260976122007/06/03 20:38:30LurkBe sure to dismount or you won't be able to attack",
    "1063929604181289862007/02/02 18:13:44AshydaHere are the quest rewards:\
\
http://www.wowhead.com/?items=4&filter=na=of+second+sight;minle=109;maxle=109\
\
They look like a \"fel\" version of tier 2...and they are better too :)",
    "106395607850560782007/03/23 19:55:10KathuckaHe has a \"Haste\" ability, but don't try to use it.  It is on cooldown when he appears.  If you wait until the ability is ready, your target will despawn.",
    "10639105742301057422007/06/17 01:28:22kiddxThey must have changed it from very easy.. I was there and had to do it 3 times, and several other people failed as well. I was doing all the skills too .. not sure. In the end it was whether you got the last life steal spell off or died .. it was close ;)",
    "1063928986110289862007/02/01 14:18:37HexagonDismiss your pet before you try this or it wont work.",
    "106395619650561962007/03/24 03:12:46NepenthesVery easy; just enter melee with Karsius and use every \"pet\" ability as they become available.  Put the AoE on your enemies feet, drain his life and shield as much as possible... no real strategy needed.  You can finish this with near full health.\
\
I dismissed my imp and unmounted before trying this, not sure if it was required but didn't want to break anything.",
    "10639126737301267372007/07/25 16:50:14HazestormNot \"easy as pie\" anymore.........  I finished with about 5% hp left.",
    "106398054961770212007/05/09 18:47:52StampsIf you fail to complete the quest, Teron dies, but you don't ... just abandon the quest and re-accept it when Teron respawns.",
    "106393407641289862007/02/11 12:39:32IronSoul231Location 58,70, the same as before\
\
Like the other poster said, just spam his abilities and you'll win hands down.\
\
Fun stuff!",
    "10639140023211329592007/08/18 10:15:42fireflash38Actually, you might want to wait until you are below 75% hp to use the lifesteal because it heals a lot. Just spam your cooldowns when they are up, and you will be fine.\
\
Be warned though:\
 I got screwed the first time i did it because my lifesteal got resisted.",
    "106391329592001329592007/08/06 03:42:12GraunTook a few tries, but here's what worked best for me (and my group):\
\
1. Start with the AoE/DoT spell.\
2. Follow immediately with the lifesteal spell.\
3. Use Unholy Armor and lifesteal spell everytime they become available.\
4. Done.\
\
I found that aside from opening the fight the AoE/DoT costs too much time. And I recommend using the lifesteal spell right at the beginning for a reason: not to heal yourself, but to [i]do a good deal of damage[/i].\
\
If you lose the fight, simply abandon the quest and retake it.\
\
Good luck!\
\
(If you found my comment useful, please rate it. Thank you.)",
    "106392737990273792007/01/29 20:34:30inkeeSoloable, you become Teron and he becomes your pet, then you fight Karsius.",
    "1063914952121560782007/09/05 17:39:45RealUnimportantIf it's on cooldown, then \"you\" already have the buff - it won't show on *your* buff list, but on your \"pet's\".",
    "1063938576730385762007/02/19 07:47:56SihmmThis chain begins differently depending on whether you're Alliance (A) or Horde (H):\
\
[b]Alliance[/b] - starts in Wildhammer Stronghold from [url=http://www.wowhead.com/?npc=21774]Zorus the Judicator[/url]:\
1. (A) [url=http://www.wowhead.com/?quest=10642][69] A Ghost in the Machine[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10643][69] Harbingers of Shadowmoon[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10644][70] Teron Gorefiend - Lore and Legend[/url]\
\
[b]Horde[/b] - starts in Shadowmoon Village from [url=http://www.wowhead.com/?npc=21772]Chief Apothecary Hildagard[/url]:\
1. (H) [url=http://www.wowhead.com/?quest=10624][69] A Haunted History[/url]\
2. (H) [url=http://www.wowhead.com/?quest=10625][69] Spectrecles[/url]\
3. (H) [url=http://www.wowhead.com/?quest=10633][70] Teron Gorefiend - Lore and Legend[/url]\
\
At this point the chain splits into three parts which can be done in any order (and by both factions):\
4a. [url=http://www.wowhead.com/?quest=10635][70] Divination: Gorefiend's Cloak[/url]\
4b. [url=http://www.wowhead.com/?quest=10636][70] Divination: Gorefiend's Truncheon [2 players][/url]\
4c. [url=http://www.wowhead.com/?quest=10634][70] Divination: Gorefiend's Armor [5 players][/url]\
\
After collected Gorefiend's stuff and returned it to the [url=http://www.wowhead.com/?npc=21797]spirit[/url], you will get:\
5. (A) [url=http://www.wowhead.com/?quest=10645][70] Teron Gorefiend, I am...[/url]\
5. (H) [url=http://www.wowhead.com/?quest=10639][70] Teron Gorefiend, I am...[/url]\
\
For this final quest, Gorefiend becomes your \"pet\" and you control him using a pet bar.  Having used him to kill Karsius, you return to Zorus or Hildagard to claim your reward.  Choose from:\
[url=http://www.wowhead.com/?item=31104]Evoker's Helmet of Second Sight[/url] (cloth DPS headpiece)\
[url=http://www.wowhead.com/?item=31109]Stealther's Helmet of Second Sight[/url] (leather melee headpiece)\
[url=http://www.wowhead.com/?item=31110]Druidic Helmet of Second Sight[/url] (leather magical headpiece)\
[url=http://www.wowhead.com/?item=31106]Stalker's Helmet of Second Sight[/url] (mail +AP headpiece)\
[url=http://www.wowhead.com/?item=31107]Shamanistic Helmet of Second Sight[/url] (mail +dmg headpiece)\
[url=http://www.wowhead.com/?item=31105]Overlord's Helmet of Second Sight[/url] (plate DPS headpiece)\
\
Edit: converted to new [url=http://www.wowhead.com/?help=comment-formatting]tag format[/url] to fix URL overload problem.",
    "1063927974130279742007/01/30 22:36:51GlassjawSpam the second skill, it heals you for a large ammount.  Use the third skill, Death and decay whenever it's up to inflict a fair ammount of damage.",
    "106393740050374002007/02/17 06:46:32GokouEasy as pie. \
\
Like Pane said don't look at \"your\" healthbar, but rather your \"pet's health,\" which is Teron. \
\
Use Death and Decay as much as possible. Like all AoE the enemy must be directly in the AoE for it to do damage. It ticks for quite a lot of damage. So if you cast it and he's not taking damage, move him to the AoE until he does. \
\
Other than that, lifesteals gives you just about full health every time. Using Unholy Armor whenever you can helps too. Whenever you'r D&D is on cooldown, moving around helps reduce damage.",
    "10639110612201106122007/06/24 23:25:55dav124if you are in group end another kill him you get the credit :)",
  },
  ["Borak, Son of Oronok70"] = {
    "1054617068npcOronok Torn-heart21183npcBorak, Son of Oronok212933150110546210547310550410570510576610577710578810579",
    "105462991151249772007/02/03 07:23:27rakhirThe chain starts here: http://www.wowhead.com/?quest=10680",
    "1054624977150249772007/01/26 10:18:17GohanDDCHe is located at 48,57 right in front of bridge.",
    "1054630585330305852007/02/04 12:16:26marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105466978010697802007/04/19 18:22:42ThydeMore precise co-ords are 47.6 57.2 for anyone who had trouble finding him.",
    "1054663316101249772007/04/07 11:37:41Kessyra48, 57 is correct\
44,23 for Grom'tor\
29, 50 for Ar'tor",
  },
  ["A Dark Pact70"] = {
    "1038017067npcKaylaan20780npcKaylaan2078012650The Aldor250110328210431310380410381",
    "103802764870276482007/01/30 08:08:27atraEdit: More warp-masters & tinkers inside the cave.. entrance located @ 26,43",
    "103803882721272632007/02/19 17:56:33robindegenThere seems to be only 1 spawn for the Daughter of Destiny. I killed 2, and it was the same one both times cause i waited for the respawn. I've been around the entire thing and found no others. Annoying...\
\
There are more warp masters inside the cave though, or his respawn is a bit faster, that i killed the same one 3 times.",
    "103807762551276482007/05/04 11:01:46MordritchOn a map: http://www.wowhead.com/?maps=3523:260430",
    "103806703730670372007/04/14 08:00:16ViktoreIf you have problems finding Mo'arg Warp-Master  there are a lot of them inside the Manaforge Ara building.",
    "103802726320272632007/01/29 16:38:44atraDaughter of Destiny &  Gan'arg Warp-Tinker @ 29,43\
\
only found 1 spawn of Warp-Master around 26,41...",
    "103804425181272632007/02/28 22:16:31QwiggaloThere are at least three Daughter of Destiny spawns, one at 31,41 one at 29,43 and one at 29,41. They do not chain aggro with the Sunfury mobs either.",
    "10380137936301379362007/08/14 16:11:59Valgor[70] A Dark Pact takes place at and around Manaforge Ara.\
\
	Gan'arg Warp-Tinker slain (6): I could only find 3 of these guys so I recomend killing 3 of them first then do the other 2 mobs you need to kill and come back and kill these guys once you finish since they will have respawned.  (29.44 at the base of the tube)\
\
	Daughter of Destiny slain (3):  This mob is a bit harder than the other 2 seeing as you are almost guarenteed to always have a Sunfury Nethermancer add.  There is almost always 1 Daughter of Destiny at each of the camps outside of Manaforge Ara. \
\
	Mo'arg Warp-Master slain (3):  Inside Manaforge Ara you will see about 4 of these guys.  They almost always come alone unless you agro some mobs inside Ara.\
\
Hope this helps.",
    "10380151378201513782007/09/10 18:13:59BonewallJust a heads up, on the summon shadow horrors. Either my Vengeance proc was bugging them or they just will not evade. Kited them around forever, before I gave up.",
    "10380108248301082482007/06/20 22:33:24ladifrienddaughters seem to be around the red floating glowing stones",
    "10380112224301122242007/06/28 07:19:04Sugarflythe Daughter of Destiny  are not linked with the other people  arround... so pull them all the time :)",
    "103803650021276482007/02/15 14:51:19ClashenThe cave is also a nice resource of Adamatite.",
    "10380148345201483452007/09/02 21:36:24hepskai found 3 tinkerers around the southeast tube, at the base, and 4 more tinkerers along to southwest side of the building, along with 1 Warp-Master. But and you can make it into the manaforge at the south entrance without pulling aggro on anything by flying in and just ranged pull 2 more warp-masters into the hall.\
\
The Daughters of Destiny were at a bunch of the floating crystals with the Nethermancers. Great quest paired with Neutralizing the Nethermancers!",
  },
  ["The Mistress Revealed62"] = {
    "1028716260npcMagister Aledis20159npcMagistrix Carinda167935000Silvermoon City251937421028631028749472",
    "1028760992120609922007/04/02 10:38:10danyjrFirst go buy the alcoholic beverage is in Zangarmarsh, Cenarion Refuge at the inkeeper Coryth Stoktron http://www.wowhead.com/?npc=18907, the item is called Cenarion Spirits http://www.wowhead.com/?item=29112. The NPC to turn it into is right in the middle of the lower part of Falcon Watch (called: Viera Sunwhisper http://www.wowhead.com/?npc=17226). Give the beverage to her, walk down the path and use the scroll on her (she will turn into a rat!)\
\
Note: If the NPC is not there, it's because somebody else is doing the quest currently",
  },
  ["From the Ashes67"] = {
    "1077116765npcMosswood the Ancient22053npcMosswood the Ancient2205311650Cenarion Expedition250",
    "107716823320682332007/04/16 16:04:33archstantunI did this today on my 70 prot warrior. After I planted the south and central seeds, I noticed 2 elementals on me. I was able to get out of combat long enough to mount up on my flying mount.\
\
As I flew up to get the north pile and I noticed the 2 elementals still on me. So I  /console reloadui...they were still there. I sent in a ticket then exited the game completely. When I came back on, they were still aggro'd onto my warrior (on flying mount and 50ft in the air). So I thought I'd kite them to Ruuan Weald and have the NPC's take care of them. I think they bugged out when I flew over the spiked cliffs because I didn't see them after that.\
\
After I did the north pile another elemental aggro'd on me (mob was quite a distance from me and didn't aggro before I clicked the pile). While I was trying to get him down, I got ganked. When I went back to my body, the elemental aggro'd on my ghost for lil. I got ganked again trying to take the mob out. This time I didn't release and made sure the lock that ganked me took down the elemental. It seemed to work. \
\
When I talked to the GM, they said they could neither confirm nor deny the aggro'd elementals were part of any quest. I'm gonna go out on a limb and say they are.",
    "1077111262741310122007/06/29 02:26:10LordThurisazYou may have just gotten unlucky.  12 kills is hardly enough to base any information on.",
    "107718519610851962007/05/18 13:39:50mrmentalTalk about bugged. I had to go to the bathroom so I flew up to be safe.. yeah right when I came back there was this elemental up in the air that killed me.. And cannot get back to my corpse as it \"hangs\" high up in the air.. Poor Frostis (an Allie) died like me just a bit away..",
    "107713101260310122007/02/05 03:11:56d3naliiThese mobs are a decent source of Motes of Fire for those of you who want to farm Primal Fire.",
    "1077127091111243962007/01/29 11:44:52enervateThe mobs are very close together here, so be really careful. There are 3-4 Searing Elementals in range of the soil piles which will need to be taken care of before you can plant your seeds.\
\
Make sure you pick up http://www.wowhead.com/?quest=10770 before you head out to do this quest, because there's no way in hell you're going to want to go back again any time soon. It's not a fun place.",
    "1077111233511992302007/06/28 12:16:01BizaroStormyYea very easy. aggro was minimal",
    "107712439670243962007/01/25 12:45:17sjunazProbably soloable by all classes, by as a 67 Warrior I found this quest a real pain. The Fire Elemental's \"Immolation\" hits you for 135 /sec while close to them, much like the Night Elf Hero in WC3.\
\
An extreme pain if several mobs are pulled, be careful.",
    "107716175210617522007/04/03 20:28:22KettuprklSeems like those fire elementals at the Central one are going to follow you till u kill them. I had em following me around for while, i did get out of combat but still they came.\
\
As frost mage they were easy to kill. And the quest is easily soloable as frostie.",
    "107713199351298392007/02/07 01:12:38venjurHad 3 follow me to Netherstorm, logged, logged in another toon, did some things, logged back and they were still there, had to bubblehearth to get away, very buggy aggro.  The aggroed and deaggroed and reaggroed the whole way there...",
    "107712983930298392007/02/03 03:27:56yazakaThe mobs will see you in stealth, flying with mount wont help. You will be followed by them anyway. Seen them follow you all the way back to base where you return the quest. So make sure you dont have any unwelcomed guests behind you.",
    "1077123456410234562007/01/24 02:51:03cgistarSouthern, 71, 22\
Central, 71, 20\
Northern, 71, 18 (up a little hill)\
\
There are a lot of elementals and imps here, be prepared for a significant amount of fire damage. Consider bringing a friend.",
    "107717179910717992007/04/23 19:02:13coolioThese mobs can also see through vanish. I was done with the quest and two were on me so i decided to just vanish and turn in but after vanishing the two just kept following me, about 5yds from my back, which was very odd. So then i mounted up and left and they started attacking me. ???lol",
    "1077119705150197052007/01/07 16:17:08LustralAll three soil samples can be found around coordinates 72, 22, north of Forge Camp: Anger.  Once you've found the southern sample, the two others are just north. \
\
You'll know you're in the right place when you see the fire elementals and scorched imps, in an region called Skald.",
    "107719923010992302007/06/06 06:05:15krmtdfrogThis quest appears to be fixed. I had 0 aggro problems and 0 problems overall completing this.",
    "10771106077131234562007/06/17 16:11:22MordritchTo plot those on a map:\
\
http://www.wowhead.com/?maps=3522:710220710200710180",
    "107712823330282332007/01/31 11:45:47PhlookThe soil disappears for a little while after someone uses it, so if you can't seem to find them, consider waiting a minute or two for them to respawn.",
    "10771114828201148282007/07/03 06:43:08TheRealAzothAs of Patch 2.1 I had no crazy aggro issues with the Searing Elementals (http://www.wowhead.com/?npc=20514). Be sure to kill a few of them before you leave as they drop Mote of Fire at a rather decent rate that sell very well on AH or you can bank them for future enchants, etc...",
  },
  ["A Slow Death70"] = {
    "1102070npcYarzill the Merc23141npcYarzill the Merc23141Netherwing250",
    "11020149576101495762007/09/05 20:52:13WukedA very good place to grind the Fel Glands at is around the green pond at 31,39. The Felfire Diemetradons has a mighty fair droprate - 50-60% aprox and they respawn very fast.\
\
You basically just start at one side of the pond and work your way around. Once you've grinded your way through 1 round they have already started respawning again.",
    "11020130051511225542007/07/31 20:33:15MarrnIt's important to note that you cannot do this if you're on your own.  I just spent an hour trying to get my 13th fel gland.  If you have 12, you cannot get another to drop for you.",
    "110208842230884222007/05/23 12:17:20ClassicDrop From ( Felboars )\
http://www.wowhead.com/?npc=21878\
_________________________________\
Drop From ( felfire Diemetradon )\
http://www.wowhead.com/?npc=21408",
    "1102088393151875432007/05/23 11:50:59ToaboThis quest is the most conducive to grouping of the Neutral->Friendly series.  All you need is a total of 12 Fel Glands for your entire group.  (For example, if you have 5 and your buddy has 7, you're good to go.)  \
\
Once you've got that, fly back and have one (and only one) person use Yarzill's Mutton near a peon camp.  The peons will wander over, eat the meat, and die.  Everyone in the group who is nearby will get credit.  \
\
Do not have more than one person use the Mutton per camp.  The peons will only eat the first one, so you won't get credit for the second one and you'll have to farm another Fel Gland.",
    "110209116091875432007/05/26 16:32:39kdangerAlso make sure that you only choose camps where the peons are actually mining the crystals. If they are just standing there they will not eat the mutton and you will have to farm up another fel gland to replace the one you just lost.",
    "110209559941875432007/06/01 20:03:45laughingdogMore importantly, make sure they are ALL working.  I've had bugged ones where one was standing there and the others were working.  Once I'd drop the food, the others would just walk next to that one and stand there.\
\
Grouping with this seems to be ideal.  I have never been able to get a 13th gland to drop for me (which may be bad luck), and I always seem to have at least one group bug.  If you have a group, it's much easier to have spares.",
    "1102012799611906672007/07/27 22:07:30DirtypriestThere is also a cluster of these at 57, 52. North of and just outside of sanctum of the stars.",
    "1102087543260875432007/05/22 16:17:48DamastusFirst you have to kill any sort of wildlife in Shadowmoon(boars, diemetradons, etc) to loot the Fel Glands that drop.  Drop rate for me was about 1/3.\
\
Once you have 12, go back to Netherwing Ledge and combine it with the mutton the quest giver gives you near any of the Peon camps.  Watch out for the 72 elites that patrol around the area because they hurt.",
    "11020131997311225542007/08/04 03:22:50ThoradanAll right, tested this again tonight.  Seems you can't have over 12 in your inventory at any one time.  I killed off 11 peons with the meat, then went back to kill more Diemetrodons for more Fel Glands and was able to get up to 12 again but no more.  I even tried sticking the Glands in the bank to see if that would work, but to no avail.  At least tomorrow I'll only need one more Gland to finish the quest!",
    "1102097541160975412007/06/03 17:20:44EvilDeathCrabSome useful tips to avoid bugging:\
- Don't drop food by the ones that are standing in a big clump and not mining (you don't see the picks moving). \
- Make sure that there's at least two or three peons in each camp, so don't put one by a solitary peon because that's probably someone who did the booterang quest.\
- Drop the meat an equal distance away from all peons (see note below)\
\
Note: I'm pretty sure the \"bug\" lies in the position of the little haunch of meat relative to the peons.  The \"event\" that occurs to give you credit for the camp is only started when ALL the peons in that camp (two or three of them) have run up to the mutton.  If you place the mutton to close to one of the peons in the group, all the other peons will run towards the mutton except for the one that's already \"close enough.\"  Unfortunately, it seems that the \"I'm close enough\" check doesn't trigger the \"I'm at the meat\" check, and that peon never moves.  The other two peons will typically clump on top of that peon, creating the \"bugged groups\" that you often see.\
\
Solution:  Make sure there's a decent gap between any given peon and the mutton you drop.  You can stand a few yards away and still get them all to run.  Just don't be hasty and drop mutton on top of a peon, because that will probably result in the bug.\
\
I've done a little testing, but if anyone feels like wasting some glands to test this, feel free :D",
    "110209564041906672007/06/01 21:44:54arjunggood spot indeed thx \
\
39-45 is another good spot",
    "1102011840411878512007/07/10 03:25:24qutharWhat he meant is that they do not drop from the Netherwing Rays on the Netherwing Ledge.  All of the Netherskates are on the mainland, mostly the part nearest the shelf.  You have to go to the main land to get the Fel Glands.\
\
The Nethereskates are the closest things that drop Fel Glands and they also drop motes of mana, so it may be worth farming the glands from them.",
    "110209480720948072007/05/31 14:51:48sildarathThe Vilewing Chimeras drop them too, which is nice since they tend to \"drop in\" on you while you're trying to get the other things.",
    "110209868270986822007/06/05 12:53:16CagliostroFor the people that want more than 12 of those Fel glands, just grind 12, poison the peons and don't hand the quest in yet, instead go grind 12 some more.\
That way you're ready for the day after if you don't have much time to grind all Fel Glands again.\
Or a good way is to group up as the other comments above me say.",
    "11020155678101556782007/09/20 12:58:10weseFel Gland: http://www.wowhead.com/?item=32502",
    "110208921051878512007/05/24 06:05:29CarmbasThey DO drop from the Netherskates on the Shelf.",
    "11020146412101464122007/08/30 04:56:50holmcross\"A Slow Death\" describes what it feels like to do this quest. After spending way too much time farming trash mobs on the mainland of SMV (which do not drop crystals or eggs) you get to look forward to getting a 11/12 completion when one camp bugs out on you. I avoid the camps that look buged, and still have at least one bug on me more often then not. The least they could do to make up for poor programming is allow us to pick up 13 or 14 just to be safe. But nope.\
\
I'm with the other people. This quest is a collosal waste of time. The worst daily quest I've done so far.",
    "110209066750906672007/05/26 00:20:51mulphaYou find Felfire Diemetradons wish drops Fel Glands at 47,60. Kinda good place.",
    "11020156915111495762007/09/23 01:06:18TrillessThe pond at 46,61 is also great for this.  \
\
You can do this quest at the same time as [url=http://www.wowhead.com/?quest=10661]Spleendid[/url]  which is not repeatable but worth decent Gold.",
    "11020162725111600342007/10/04 07:16:05nailgun80Not true, I'm farming them right now, got 7 in a row.",
  },
  ["Single Mark of Sargeras70"] = {
    "10828701065570npcAdyen the Lightwarden18537npcAdyen the Lightwarden18537",
  },
  ["Destroy Naberius!69"] = {
    "1032016967npcCustodian Dieworth19488npcCustodian Dieworth1948815400110184210312310316410314510319610320",
    "103203787341345602007/02/18 02:05:14LucidThis strategy does work, even for melee classes, albeit quite tricky and potentially troublesome.\
\
For melee classes : \
Kill his adds (they weren't linked to boss when I tried) with a ranged pull.\
\
Then ranged aggro Naberius. Stand in his light of sight until he casts his frost bolt, then immediately step out of line of sight. He will cancel and come to the door. Move back in his line of sight, but put a few yards between him and you.\
\
He will again try to cast his frostbolt, get a few hits in, run through him, into the church, and duck behind the wall before it finishes casting.\
\
This method surely is a pain in the arse, but with a little timing, you can solo this guy for an extremely awesome quest reward.",
    "103203747390374732007/02/17 10:57:08ozgulNaberius seems to have 21-22k health (and 10k mana), his frostbolts hit around 500-600 and the Shadow Fissure (red rune under your feet) seems to hit static 1k shadow damage (900 in def stance with warrior). He also seems to have some sort of Frost Nova (Chill Nova hits you for 581) and melees for about 550.",
    "103202651880265182007/01/28 16:49:58FugaziOnly dangerous things he does are red portals. Its small aoe 1000 damage per tick. Avoid that and nuke him down before he nuke you with his frostbolts :p",
    "103205285041345602007/03/17 20:07:08aarughafyi, he is immune to silence",
    "103202590840259082007/01/27 18:19:14GlassjawDefinately soloable, just did this as a 68 hunter with ~7k HP.  Sent pet in, and just dps as hard as I could.  FD to bandage or just pop a super HP pot.",
    "1032011767711224912007/07/08 21:42:49bnkish2Easily solo-able. I did it as a level 67 warlock. Clear the adds, send in the VW, spellpower trinket, amp up CoD, DoT him up, then let him wail on the voidwalker until it's almost dead. Sacrifice the VW, and drain tank him. Oh yeah, gotta be heavy affliction to do this. And whenever you see the portal, get out of the way, it will annhilate you hardcore.",
    "10320115565101155652007/07/04 15:25:50unitepunxAs a prot warrior, he was super difficult. Spell Reflect has much too long of a cooldown for him, since he spams frostbolt, and he is immune to Shield Bash Silence. Try the LOS trick mentioned above. Keep him in the hallway/doorway, and jump back and forth between each side of the porch. Be sure to bring health pots, and maybe even try and get a guldie lock to give you a healthstone for it. You'll also end up blowing Last Stand and prolly shield wall also, even though it wont do much.",
    "1032034560750345602007/02/12 08:18:09ParynI was able to solo this with very minimal support, as a 70 shadow priest. There was a friendly tauren druid who would cast moonfire or starfire on Naberius, but that was towards the end of the fight.\
\
Here is a synopsis of the strategy I used:\
\
Naberius: \"Grr, I'm going to cast frostbolt on you\"\
Player: \"I'm going to duck around the corner.\"\
Naberius: \"Gosh I can't see you anymore. Let me run after you.\"\
Player: \"I came back out from the corner!\"\
Naberius: \"Grr, let me cast frostbolt on you again.\"\
\
Here is the strategy I used in more detail:\
\
Clear the area surrounding the church of any ghosts. Then clear the inside of the chapel of the two stationary ghosts. Like people have mentioned in previous comments, Naberius will use frostbot as a primary attack. He needs a few seconds to cast this, of course. So what you do, is mindflay or renew any dots you want to use while he is casting, then quickly move out of line of sight from the frostbolt. This will cause him to stop casting, and move after you. Once he does this, move back out into his line of sight. He will again try to frostbolt you. Mindflay, or wand, whichever you prefer. Then before he finishes casting, move out again. \
\
I used the chapel as a means to escape line of sight from Naberius by moving around corners just as he was finishing frostbolt. \
\
Oh, and if you see the red diagram under your feet, move out of the way. \
\
You could probably solo this as a lower level shadow priest. The strength is in the strategy and execution.",
    "1032022491290224912007/01/21 17:36:57TomedYou can find him in a church at (63,79). This quest is actually very soloable. Inside his room are two Tortued Spirits which can be pulled independently from Naberius. Naberius casts Frostbolt so it's very easy to LoS him. Don't get too close to the edge because he does a knockback. Lastly, stay out of the red portals he summons.",
    "103204069890406982007/02/22 17:52:47zhekIf you choose not to solo, be warned he can mind control one player. The debuff isn't typed, so not dispellable.",
    "103202965310296532007/02/02 19:36:44annickImmune to gouge, kidney shot, blind, cheap shot, rupture, garrote.\
\
Places the red circles on the ground under you that instantly hit you for 1000 damage then tick for more if you stay in them. Doable as a 69 combat sword rogue, but based on luck. If you get bad crit streak you'll die.",
    "103208373810837382007/05/15 23:01:41heluMages, Druids: DO NOT SUMMON YOUR PETS. He will \"Enslave\" you and you will nuke your pets, he will de-aggro (you drop combat) and regains all of his health. Then: BAM right back in combat no mana and he is healed.",
    "10320101884101018842007/06/10 12:32:37ixonAffliction locks can just throw all dots and run around the building. Stop to occasionally reapply, just make sure you cleared around the church for easier kiting.",
    "10320151778101517782007/09/11 18:05:50BKRhobLittle trick, as a warrior use Spell Reflect standing on the hole that deals 1k dmg/sec and you'll reflect huge damage to him. Soloed it that way, hope it helps :]",
    "10320161874101618742007/10/02 14:22:23electronymOkay I'm a little confused from some of the comments here.  All the hunters and warlocks have used their pets, but someone said if a mage or druid uses a pet, he will mindcontrol the player, kill the pet, and evade/reset.  Can someone confirm this?  Does he only do it if the pet is an elemental or something?  What about shaman pets?  Also, he's apparently immune to stuns and disorients, but is the frostbolt interruptable by things like earth shock, kick, or counterspell?",
    "10320161266101612662007/10/01 09:06:30pyrochung93Affliction warlock, soloed with imp out.  Basically all warlocks can solo this, cept that afflics have more dots to throw and so killing becomes quicker.  Drag him out, use LoS as much as poss, and then run around the chapel so he cant hit you.  Demo mite do much much more damage with the felguard out, just turn the aggro off.",
    "10320155844201558442007/09/20 19:17:48SlimdaAt first I tried that \"LoS\"-thing, but found out, after two almost-deaths (Flight form really helps when falling off the edge), that that wasn't possible.\
\
So... I cleared the churched and outside the entrance, I /cursed the Lich, shifted into kitten and snuck up. I dealt some swift blows, granting me five combo-points, gave him a Ferocious Bite, popped into Bear and spanked away. I had to jump in a circle every now and then 'cause he spawned those portals of his. Works like tanking the dragon in Ramparts, actually. Just move out of the \"zone\". Anyway, halfway through I was low on health, popped out of bear right after a frost-bot, chucked up a Regrowth, on with Barkskin and up with Healing Touch. After that, I had full health and a nice HoT. Back into bear and kill the thing. Easy tank'n'spank, really!\
\
Summary: Kitten, 5 combo, Bam! Bear, spank, heal, spank, /dance.",
    "10320158067101580672007/09/25 09:41:43LimberoAny affliction lock can do this, just send make sure u have a healthstone, send in voidwalker, dot him up, keep dots up and heal void if needed, use healthstone if u have low hp, piece of cake...",
    "10320148049101480492007/09/02 09:20:56kulgarWas wondering how to do this as protection pally, so heres the easiest way i found.\
clear the 2 adds first, the put frost rez aura and seal of light on yourself.\
aggro boss and stay at distance he will just keep throwing endless icebolts at you, dont worry just keep spamming flish of light heals (getting the heal bonus from SoL) keep this up until he runs out of mana (after about 2 mins) you will have used about 3/4 of your mana pool.\
when he's oom he will enter melee just change to dev aura or ret judge mana on him and put SoW on yourself to reple mana pool then switch to whichever damage causing seals you use and grind his health away.\
he will regenerate a bit of mana but not much ...enough to occasionally cast a frostbolt or his aoe every so often but he will be dead long before they worry you.\
If your an engineer throw a mana bomb at him at the start to reduce his manna by quite a bit.\
i didnt have to use shield or lay on hands or any pots as level 70 prot pally but they are there if you need them.\
I guess most pally prots know you down elites by slowly wearing them down not by going oom trying to cause burst dps on them, just use your seals for whatever you need, he wont be able to cause as much damage as you can comfortably heal.\
This technique works very well for any mana dependant elite that casts from range, just let them go oom them wade in.\
I'm sure there are probably easier ways to do this but it works for me.",
    "10320162371101623712007/10/03 14:00:18TomteOne more tip: I soloed this as a frost mage, and saved my WE to take out a spirit who respawned in my path halfway through the fight. No mind control took place, and I was able to use the WE on Naberius once he was done with the spirit.",
    "10320163523101635232007/10/06 00:07:30DrakensteelComplete cake as a 70 fire mage.  Got an add with him and still nuked down no problem without CDs, gems, trinkets, or pots.  You can dodge around the walls easy for the frostbolts, but they dont hit very hard.",
  },
  ["Nether Gas In a Fel Fire Engine70"] = {
    "1085070npcInactive Fel Reaver22293npcInactive Fel Reaver22293",
    "108503734320373432007/02/17 03:06:14Mdj71When I do this quest at level 70 I don't get any rep or any money for completing it. And normally when you do a quest it says how much xp you'd get, this one doesn't show any xp.",
    "108504228611373432007/02/25 18:40:20djcsliepxYou need to go back to Stormspire to actually complete the quest \"Fel Reavers, No Thanks!\"",
  },
  ["Dealing with the Foreman70"] = {
    "1031717068npcWind Trader Tuluman20112npcForeman Sundown2039312650110317210318",
    "103173568340356832007/02/14 04:21:38edeenThis first part is just to find a Bloodelf NPC.\
\
He is just inside the cave, pointed out in the earlier post.\
\
You will have to kil 2 Bloodelf guards outside the mine, and 2 demon-things inside the mine to reach him.\
\
The followup is also inside the cave, just follow the main path to the named :)",
    "1031727709140277092007/01/30 13:40:13AGIofTM26,43 is the entrance to the mines. He is right inside, just a couple guards to kill",
    "103176311210631122007/04/06 23:15:57NobodyYouKnowWind trader Tulu is at 34,38.",
    "10317109829101098292007/06/23 12:23:54thebeeHere is a map link for people that are lazy like me.\
\
http://www.wowhead.com/?maps=3523:260431",
  },
  ["I Was A Lot Of Things...70"] = {
    "1051417068npcOronok Torn-heart21183npcOronok Torn-heart2118312650110680110681210458310480410481510513610514710515810519",
    "1051429119210291192007/02/01 19:46:27GlassjawIf you have multiple boars around one root, more than one root tuber will spawn.",
    "105144651510465152007/03/05 11:40:50tappertrainmanI think I figured out the tuber quest at the very end, I got five in a row or so.\
\
Just stay near the tuber or the boar, and usually a new tuber will spawn within a ten yard radius.  Be patient, and make sure to look right around you.  Give it about a minute, THEN look for a new tuber in the ground elsewhere.",
    "10514128303201283032007/07/28 15:34:45crazylunatic4I found a pretty easy way to manage this quest as a warrior. Whenever i saw a boar being attacked, i would taunt the flayer then run over the the tuber with the flayer attacking me and the boar following the flayer attacking him. I would then use my whistle immediately after the flayer was slain and the boar would run back to where ever you pulled it from then run all the way back to the tuber and harvest it.",
    "1051410310711265282007/06/12 13:18:40TrackiYou can actually aggro one of the boars over to the tuber, then use the whistle, but I believe this is for hunters only. Aggro the boar, get on the tuber, use Feign Death, then quickly use the whistle. The boar should then run back to original position, but return to the tuber a few seconds later to dig it up.",
    "105144615550461552007/03/04 18:46:10Black2lipDon't use AoE when attacking a Flayer who's attacking the Felboards, else the boars will become hostile and you'll have to kill them your self.",
    "1051428691350286912007/02/01 02:30:46KavanWhat you can also do is find a tuber, then pull a Flayer that is attacking some boar over to the tuber. Boar will follow him and when you kill the Flayer use the whistle.",
    "105144402970440292007/02/28 14:20:49KatamaThis can be done very easy by a hunter.\
\
Shoot the Felboar and pull it over to the mound.\
Make sure youre in the right spot.\
Feign Death and the second you get up whistle.\
The boar will run back to its normal spawn and then back to you and start to dig.",
    "1051426933360269332007/01/29 06:42:12DarshIf you can get one where two boars come over simultaneously (or more I suppose) you can loot multiple tuber's per mound.",
    "10514100840101008402007/06/08 14:49:00cromarQuest is currently bugged, but still doable. No live boars spawn anywhere near the tubers. Instead you'll see corpses everywhere and the flayers attacking them. What you have to do is clear the whole area - I mean lock it down - for a very long time and you'll start to see a live boar or two. One live boar in a good spot can get you 3-4 tubers. Eventually you'll get it but in its bugged state it is terribly frustrating.",
    "105145342210534222007/03/18 22:55:30AxehiltWow, I'm surprised this quest is being called \"most annoying ever\".  Without any outside tips I think I managed to complete it in under 20 mins back when I did it.  Just a matter of keeping your boar buddies alive and then waiting for tuber respawns, as I recall.",
    "10514102490311008402007/06/11 13:49:27TopdeckerThere are really two areas here...\
\
If you follow the edge of the mountains to the N/NW, you will start to encounter domesticated pigs.  Soon you will come across tubers, with more frequency as you drift N/NE.  The pigs in this area are alive and well and it is a good place to farm for tubers.\
\
I went here as a level 70 healadin - and my DPS is not much.  Generally speaking, I allowed the pigs and the thrashers fight and would step in and draw aggro from the pig.  This accelerated my DPS as the pig continued to fight the mob.  I would find areas with several tubers and no pigs - I would kill the thrashers and wait for the pigs to respawn if necessary.  All in all, it was 25 minute quest.\
\
The pigs that spawn dead appear in the area where the eggs are on the ground.  This is bad place to hunt tubers.  The purpose of the pig corpses is to make the mobs move unpredictably as the flayers will sometimes rush and attack a pig corpse.  Havesting an egg near a corpse can sometimes cause multiple mobs to attack, so keep this in mind.",
    "10514131271101312712007/08/02 20:35:35ZoomyIf you get more than one felboar by one of the mounds, you'll get multple tubers.\
\
You have to be extremely patient with this quest. But the reward is definitely worth it.",
    "10514133382101333822007/08/06 17:34:42DyavnThis quest was VERY frustrating for me. I eventually did get 5 in a row to finish the quest around 55,15.",
    "1051422981381127852007/01/22 21:43:44freakNot repeatable.",
    "105144540080454002007/03/03 02:07:14Viper007BondTuber locations: http://www.wowhead.com/?object=184691",
    "105146330720633072007/04/07 11:21:42RhenicI thought i'd share what i found out during this quest.\
\
1) To make it easier on yourself, and to increase the amount of harvestable roots from 1 tubber mount, what your wanna do first of all is scout out the area - find a location that has alot of mounds within close proximity of eachother.\
\
2) Start killing the flayers in the area you've chosen. Kill them as fast as possible and keep this up until you have a fair amount of domesticated boar spawns (say 5-7 or more).\
TIP! The more boarspawns in the area the more will come when you whistle, thus creating severel harvestable roots out of 1 mound.\
\
3) When the area runs out of tubber mounds, scout a new area and start over :)",
    "105145800511127852007/03/27 10:08:29shoombabiYou would want to repeat the quest for the food rewards that he gives as a result.\
\
Unfortunately, it seems that you will have to rely on cooking and potions to get your effects, and use these sparingly.",
    "105143214750321472007/02/07 09:19:59irvfattyThe tubers spawn in pairs near each other.  You can respawn the tubers in a new location by using the whistle on top of them.  It takes about 30 seconds to respawn them.\
\
Usually Felboars spawn near the tubers if you wait about a min.  If you don't see any Felboars spawn near the tubers I suggest you respawn the tubers using the whistle.\
\
It seems to me the Felboars do not spawn near the tubers in the north-eastern part of the zone (near all the Flayer eggs), and the north-western part of the zone (near the steep slope).  I suggest you reset the tubers if you see them spawn there.",
    "10514161065201610652007/09/30 21:42:43DinuanMy findings as druid skinner.\
DPS in bear form and you'll have a lot easier task getting aggro from the flayers\
Seeing how fast the boars respawn (I assume resp. rate is faster than average)\
this might actually be a good place to farm leather\
(or you could at least try landing the finishing blow if your boar is dying from a flayer)\
\
Thanks for helpful tips above",
    "105143259761286912007/02/08 07:22:03OptecThis strategy does work and makes it slightly easier to get the tuber. As a warlock i found a tuber then waited for a boar to be attacked (doesnt really matter where they are) the taunted the flayer off the boar and told my pet to return to me. After i killed the flayer i blew the whistle, first fe times i did it too soon and it didnt work but if you do it about a second after the flayter dies it works.\
\
NOTE: Wasnt the same as doing it normally the boar ran about half way between his spawn point and the tuber mound then a tuber node appeared.",
    "10514129744201297442007/07/31 10:07:39jolthammerThis quest started out difficult as described by many above. Then i hit a good spot around 51,17 and killed flayers like mad and kept the pigs alive.\
\
In this area I was able to keep 3 pigs alive fairly easily, and finished the quest in like 5 minutes. (I had spent an hour of frustration though before finding this good flat spot).\
\
Also watch your AoE attacks.  Don't hit the damn pigs with anything, or they'll turn on you!",
    "105146998841566992007/04/20 07:54:48AxehiltFarmbuyer's post is just outright incorrect info:\
\
* Line of sight didn't prevent a pig from digging a mound for me. Then again, hills don't normally block line of sight anyway (ie you can cast spells through terrain most of the time.)\
\
* Flayers don't have \"gigantic aggro radius\". They have normal aggro behavior. This means they have the normal radius for targets their level, and an increased radius against targets lower than them. As a level 70 mob this means they have a pretty high radius against the level 65 pigs, but a normal radius against a level 70 player. They also patrol small distances, which increases the likelihood of aggroing if you're unwary.\
\
Other observations from my 2nd time doing the quest (took ~20 mins like the first time):\
\
* If 3+ flayers are in the area and a pig tries to spawn, it will spawn dead. Dead pigs don't even give you the option of saving them. This is bad. Solve the problem by clearing the area of flayers - then pigs will spawn alive.\
\
* Try to be strategic about which pigs you keep alive. I was able to get 3 tubers in one whistle blow because all 3 pigs were within the radius when I blew it. This is fairly luck-based, but also a result of my keeping those pigs alive in an area where there were tubers. (which really sums up the whole quest: keep pigs alive in an area where there are tubers.)",
    "1051426528360265282007/01/28 17:08:15bootableIn order to loot a Shadowmoon Tuber you first have to find a Shadowmoon Tuber Mound, a tooltip will pop up when you hover over it, then you have to use Oronok's Boar Whistle when a boar is nearby and the boar will come dig up the tuber, then a lootable Shadowmoon Tuber appears and you loot the tuber from that.\
\
The only real difficulty in this is finding a spawn that is near a felboar, and also keeping the felboars alive because the Ravenous Flayers all around the are are constantly killing the boars.\
\
Note: aggroing one of the felboars to make it follow you and then using the whistle while standing on a tuber, Does NOT work, just means you have to kill the felboar, which is pointless.",
    "1051430561730305612007/02/04 12:00:14marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1051431129120311292007/02/05 08:07:15chonchuThis is not a hard quest if you understand exactly what you need to do. It took me 15min to finish it.\
Near the NPC you gonna find some \"Ravenous Flayer\" a dark mob with big claws. Their roll is just kill all \"Domisticated Felboars\" they can find around. The \"felboars\" roll is respond to the Whistle you have when you use it next to a Shadowmoon Tuber Mound. The Shadowmoon Tuber Mound roll (lol) is get digged by the felboar and gives you a Tuber itself (the quest item) and your roll is keep the Boars alive.\
All resumes to: \
1- Find a mound. Once you found one check if theres a noar near it (the range on the whistle is pretty short... i can say 10~15years tops). If the boar is close enought use the whistle. The boar will come, dig it and you´ll be able to loot a Tuber.\
If you don´t have a boar next to it you have 02 options:\
A) Wait 1 or 2 minuts. You have a 90% chance that a felboar will pop right next to it and some Flayers will attack it so you save him and use the whistle. One tip here is clear the area first. Sometimes when the boar pops 02 Flayers come to attack it and they hit hard.\
B) In some spots no Felboars pop at all so you use the whistle. The Mound WILL despawn and respawn around 30sec later in somewhere else.\
\
It all about finding the mounds, wait for a boar, save the ones that are bein attacked next a mound and etc...\
\
Some nice mounds have 02 boars around it so when you use the whistle both come, both dig and you get 02 quest items in a shot.\
\
Its a very patience quest. The Flayers always drop money, and good drop rate on netherweave cloths and gray items cause yes.. you will kill some.",
    "1051413867231127852007/08/16 02:19:57Phate07Golden Fishsticks= Tuber of Healing\
Warp Burger= Tuber of Agility\
Roasted Clefthoof=Tuber of Strength\
Blackened Basilisk or Crunchy Serpent= Tuber of Spell Power\
\
You can get the same effect from those items made by cooking however for people who don't have cooking profession or don't know anyone who does, this is an easier way of getting a limited amount of food with an effect.",
    "105144062860406282007/02/22 15:34:57bilzbubArea of harvesting is surrounding 52.15 .. if you can, find one thats being attacked and save it. try to get two that are close to one area, and you'll get multiple tubers. be patient. took me about 10 minutes. watch for adds.",
    "1051415741521265282007/09/24 01:20:24unitepunxThe Rogue's Vanish also works in the same way, since it removes the player from combat, same as the Hunter's Feign Death. \
\
You have to be quick, since the boar will quickly run back to its pathing.",
    "10514121416101214162007/07/16 04:35:13tussilagoI found that the easiest way to do this quest is to kill as much Flayers that you can. Why? Because then you have lots of boars up and when a tuber spawns; you'll have 2-3 boards running to it and dig = 2-3 tubers / blow of the whistle.\
Took me maybe 5 mins.",
    "10514145005111415372007/08/27 17:35:15EndeFairly positive that using more than one boar per tuber doesn't spawn two roots that you can loot for two tubers.\
\
I did this quest about four days ago. There's one location where there will usually always be around four boars, no flayers. Two boars came up to sniff the mound when I blew the whistle, but only one root spawned.\
\
Not sure if my quest was just being silly, or maybe the quest is buggy.\
\
Either way, worst quest I have ever done the entire time I've been playing the game. Having done it three times now on three of my characters, I wish Blizzard would change it a little. :)",
  },
  ["Stealing from Thieves66"] = {
    "988216664npcGezhe18265npcGezhe1826511300The Consortium250",
    "988220434221183412007/01/12 19:17:34mrmcpheeCorrect.  This quest is only available at Neutral.",
    "988212780190127802006/12/10 13:49:23enasimaHead South to Oshu'gun and look for the large white crystal deposits. Around them you'll find ethereal raiders and arcanists. Both of these mobs can drop the crystals, but you can also loot them off the ground in these areas.\
\
tloc 34, 63 is an excellent example of one of these areas.\
\
This quest becomes repeatable once completed.",
    "98821834170183412006/12/28 19:17:13gazmikI've not seen this quest available from Gezhe, though I was Friendly with Consortium the first time I checked... perhaps it's not available above Neutral?",
    "9882104937101049372007/06/15 14:14:04fatalspellsI looted them all from the crystals on the ground...\
Cords: 34.63\
The crystals responed very fast so i didnt need to go to another place to loot em..",
    "98826916531127802007/04/18 12:27:26ItaruAs Far as i have found only the raiders drop Oshu'gun Crystal Fragment. Got zero drops from 30 arcanists.",
    "98824109120410912007/02/23 12:15:57ant9821Got all the ones I needed around the Crystal formation at 41,70.",
    "9882139335201393352007/08/17 04:21:40faitedCombine this quest with\
http://www.wowhead.com/?quest=9925\
http://www.wowhead.com/?quest=9900",
    "98823704720370472007/02/16 14:07:37Splitif you get this at neutral, you can still turn in when u are friendly.",
  },
  ["Warning the Cenarion Circle64"] = {
    "972416461npcYsiel Windsinger17841npcAmythiel Mistwalker168855400Cenarion Expedition751973129724397324987659738",
    "97242925540292552007/02/02 01:52:00CirakThe quest \"Drain Schematics\" http://www.wowhead.com/?quest=9731 is a prereq for this quest.",
    "97242577740257772007/01/27 14:39:37JabariThe post is located at 15, 52.",
    "9724150558101505582007/09/08 05:06:59kronnyqi couldn't turn it in either, cuz i am  unfriendly with cenarion circle from killing the emissary in orgrimmar so many times\
\
my guess is u have to be atleast neutral to turn in the quest",
  },
  ["Darkcore the Elder70"] = {
    "864870npcElder Darkcore15564npcElder Darkcore15564Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
    "86483999210399922007/02/21 14:41:23LiviaSilviaDarkcore the Elder can be found in the Ruins of Lordaeron. His precise location is 66,38.",
  },
  ["Ironband the Elder70"] = {
    "865170npcElder Ironband15567npcElder Ironband15567Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["Single Sunfury Signet70"] = {
    "10822701065970",
    "108224089520408952007/02/23 02:58:10DaddarThis rewards 25 Scryer faction. Turning in 10 at once gives 250.",
    "106596382211408962007/04/08 12:04:09dvsmanIf you do single turn ins - the negative you get will be -27 then -28 then -27 so in the end it will work out to be the same. Just tested it out - since I was planning on eventually doing both factions.\
\
FWIW!",
  },
  ["No Mere Dream70"] = {
    "1096570npcClintar Dreamwalker22834npcDreamwarden Lurosa22837Cenarion Expedition250110965210978310979410980510986610987",
    "109658780020878002007/05/22 23:21:43foxystephyLocated at 75,66 inside the cave (entrance at 71, 61)",
    "10965106207101062072007/06/17 21:27:22everhealuhm, u need to have completed some other quest before taking this 1 ? cause i can't pick it up...",
    "109658789910878992007/05/23 01:31:07Sgtgostewhat's supposed to happen once you wake the druid up? cos he spoke to me and i accepted the quest about the artifact, then he just stood there for a few seconds then went back to sleep",
    "10965109465101094652007/06/22 17:39:30earthhoofPreceded by \"Waking the Sleeper.\" \
http://www.wowhead.com/?quest=10964",
    "109658897510889752007/05/23 23:41:30meladorYeah this quest appears to be very buggy.  First I accepted it after waking him and he just stood there (when according to the quest test he was supposed to be gathering relics).  After a minute or two I abandoned the quest at which point he lied down and went back to sleep.  Re-accepting the quest from him doesn't do anything -- he still lies there motionless.",
    "10965117634201176342007/07/08 20:00:23evanostrandthis quest is super easy as a resto druid. just stand back and let him tank and damage EVERYTHING. once theyre on him they wont get off him so just throw him rejuv's and lifeblooms and MAYBE a swiftmend once in awhile and you'll be fine. it's not difficult at all.",
  },
  ["Missing Mag'hari Procession67"] = {
    "994416765npcMatron Drakia18302npcElder Yorley184141150The Mag'har20199442994539946",
    "9944139296201392962007/08/17 03:10:23faitedCombine this with: The Missing War Party (since they end up at the same loc). \
http://www.wowhead.com/?quest=9864",
    "99444322160432212007/02/27 06:27:42MundyConfirmed, it's a small camp just next to the road.",
    "994423870160238702007/01/24 16:45:08DestabilizatorCoords: 32, 36",
  },
  ["Assist Exarch Orelis67"] = {
    "11038167npcVindicator Aeus23270npcExarch Orelis194661150The Aldor10111038210241310313",
    "11038143433111313082007/08/24 15:30:35TerthelasYou must need to be only lvl 67.  I had this quest, and before I could do it, I abandoned it to make room for other quests, thinking I could pick it up again.  When I went back I was a lvl 68, and I couldn't get it.  Couldn't even talk to the guys.",
    "110388920610892062007/05/24 05:58:07UraharaThis quest can apparently be given by two different NPCs, Vindicator Aeus (Aldor bank) and Vindicator Kaan (Aldor rise, open courtyard area).\
\
Both were added in patch 2.1.  I'm assuming the quest result is identical regardless of which NPC you pick, but I don't know for sure.",
    "11038156103111313082007/09/21 09:24:22VaatiThe exact same thing happened to me. Must be a bug. this really suxx",
    "11038131308101313082007/08/02 21:51:15sean0883Is there a pre-req for this quest, he has nothing for me.",
  },
  ["Clues in the Thicket63"] = {
    "997116362npcEarthbinder Tavgren18446npcEarthbinder Tavgren1844610400Cenarion Expedition250",
    "9971160406101604062007/09/29 15:53:21aspartamia45.1  21.8  if your using waypoint =)",
    "9971128540101285402007/07/29 06:12:25FearsomeTloc 45,21 confirmed. Look for the corpse of a broken one, the ball lays next to it. And do look for Warden Treelos which gives the q \"It's Watching You\" He usually stands outside the tower. good luck",
    "9971100782301007822007/06/08 13:24:27lazegamerLook for Warden Treelos (sometimes in druid form) walking around this area to pick up another quest. (It's Watching You!) -- http://www.wowhead.com/?quest=9951",
    "99712212370221232007/01/20 15:35:31Berzerkfury45, 21  in the building, u need to \"loot\" the thing that look like a ball",
    "9971127506401275062007/07/27 02:40:37Droffats[url=http://www.wowhead.com/?object=183789]Strange Object[/url]",
    "997111134390111342006/12/08 13:35:15enasimaThe object is a large round sphere, mostly gold and blue in color.  It's located on the bottom floor of the inn-like building in the thicket, next to a dead Broken's body.  Only requires killign a few mobs if need be, tloc is approx. 44,22.",
    "9971140952101409522007/08/20 04:49:25zanaxxI accually found him in the tavern thing aeara he was right next to the bar orb right next to him",
  },
  ["Felspark Ravine61"] = {
    "1012316158npcSergeant Shatterskull19256npcSergeant Shatterskull192569800Thrallmar250194072101203102894102915101216101237101248102089101291010162",
    "1012320953150209532007/01/17 02:59:12hollinAt and around 63, 35.",
    "10123128757401287572007/07/29 15:44:36Killermusthere are more at them at: 61,36-38",
  },
  ["Redemption of the Ashtongue70"] = {
    "10957170npcSeer Kanai23158npcSeer Kanai23158Ashtongue Deathsworn500110944210946310947410948510949610985710958810957910959",
    "1095798897100988972007/06/05 18:30:52WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
  },
  ["In Service of the Illidari70"] = {
    "1101370npcMordenai22113npcOverlord Mor'ghor23139Netherwing250111013211014",
    "110139090560909052007/05/26 09:12:46HeathcliffYou will not get the netherwing drake disguise if you do not have 300 riding skill. They will be red/hostile to you.",
    "1101311549331909052007/07/04 12:35:08WindcapeYou can't get the quest without having 300 riding skill....",
    "110138984930898492007/05/24 20:26:17ZvekiAs you approach the coords mentioned above you got transformed into Dragonmaw fel orc flying on netherdrake.. Prety cool :)\
\
And, I got 275 reputation with Netherwing faction (I was neutral with them).",
    "11013148813101488132007/09/04 01:18:20marthrakFor warlocks, note that when the disguise activates, you'll get a \"You already control a summoned pet\" message.  After you land, your pet will be respawn as usual.  So, if you grinding the rep, summon your pet after you arrive at the ledge.",
    "1101387444110874442007/05/22 14:27:08NazzulOverlord Mor'ghor can be found at 66,85 at the netherwing ledge in shadowmoon valley at the shiny new base camp that is there.",
  },
  ["Helping the Lost Find Their Way65"] = {
    "1003116563npcRamdor the Mad19417npcSoolaveen1867511000Lower City250110030210031",
    "10031101201101012012007/06/09 06:14:54AsceneI had trouble getting the lost spirits. I found plent of them around : 47, 74",
    "100312470780247072007/01/25 22:16:56VashBRThe area just south of Auchindoun seems to have a lot of spirits/skeletons. Maybe because ppl dont go there so often, u will find plenty of them in there. Around 38.79.",
    "100312895440289542007/02/01 13:28:11Mandalore48, 74 has a large concentration of both skellies and spirits.",
    "1003123972111133432007/01/24 19:20:43Tizizgood bit at 48,62",
    "100315623660562362007/03/24 06:30:11TommehI found a tone of them gathered around a small altar / broken tower type building at: (40,78). Realy helped me and i completed the quest in about 5 minutes...\
People without co-ordinates they can be found at the same location...but how to get there: It is the south eastern PvP objective spirit tower and again, cannot be missed because of it's size. If your a bit lost and wondering about and you see \"You have to be PvP enabled to capture this objective\" then your in the right place if your south east of Auchindoun.\
Happy hunting and good luck :))\
\
P.S! - They are sparcely spread so you will only have 1 at a time, very easy for any class to solo at the cords i have given :))",
    "10031148460201484602007/09/03 04:27:54MajilThere are also plenty of both near 50, 76.  There is a quest giver, Vindicator Haylen, on this spot, whom I spotted while doing this quest.  He gives a quest to kill spiders which are in the nearby forest and easy.",
    "100315619220561922007/03/24 02:56:45MindrinneSome can be found in the same area as An Improper Burial http://www.wowhead.com/?quest=10913",
    "1003111972100119722006/12/09 02:58:30enasimaLost Spirits and Broken Skeletons wander nearly every inch of the Bone Wastes.. if you aren't seeing any, just move on and you're garaunteed to hit some.",
    "10031113717101137172007/07/01 06:32:12AssessionThis q is sooooo easy just kill lost spirits and broken skeletons that are around the Auchindoun and after go to Soolaveen at the rafuge caravan.",
    "100311334360133432006/12/11 09:42:59mandachuwaThe mobs in the area like to swarm you, so if you see more than 3 in a particular area, don't stand there killing them or you can get overwhelmed. The easiest way to do this is to pull them to the walls of Auchindoun where there are no other mobs.",
    "100316427210642722007/04/09 08:07:22FtopkaSome Lost spirits around 41,80",
    "100319924320992432007/06/06 06:36:55DraufutreI recomend going down as south as you can (but no longer!) to 38,78 for the Lost Spirits. There are plenty of them down there. I did not find as many wandering elsewhere, some, but not many.",
    "10031121734101217342007/07/16 16:33:03Shakar31,63 was a good lost spirit spot for me.",
  },
  ["Gorgrom the Dragon-Eater68"] = {
    "1072316865npcRexxar21984npcRexxar2198412000110749210720310721410785510723610724710742",
    "1072322510230225102007/01/21 18:28:37LuminesAltar is at 31,22. 100% drop rate on the totems\
\
Just spam click totems after clicking on the altar",
    "1072340566150405662007/02/22 13:56:05NikteusThis was a funny quest for me. If you're horde and you summon Misha when there's alliance nearby the altar, Misha will go and attack them.\
\
Poor poor Gnome, Misha was hungry :(",
    "1072326721160267212007/01/28 22:44:52micro23Do this at the same time... http://www.wowhead.com/?quest=10786\
\
Two easy quests at 30, 22.",
    "10723112380101123802007/06/28 13:59:12VexiceAs of right now the quest is sort of messed up, but still completeable.\
\
When I arrived at the altar, the bear was already present.  When I clicked on the altar, nothing happened.  The ogre didn't spawn.  But I planted the 3 totems anyway, and I completed the quest.",
    "107232797961267212007/01/30 23:06:46tonyvnuslead to http://www.wowhead.com/?quest=10724",
    "1072314518821225102007/08/28 01:15:14grzywaFor those of you in need of a map and without coordinates:\
http://www.wowhead.com/?maps=3522:310220",
    "10723103939701039392007/06/13 22:07:04SovereignAll you have to do is:\
(1) Kill three of the orges to get the totems.\
(2) go to the altar (30.22).\
(3) Right click on it and then a Friendly elite Bear will be standing on top of it and then behind you Gorgrom (70 elite) will spawn. (dont worrie he wont hurt you) then the bear blows up and Gorgrom will die, then with hast lay the totems on his corpse.\
\
Helps to think that your not equipt with the totem.",
    "10723114620111123802007/07/02 19:38:46Incursussame here, Misha was there....used the trap a few times to spawn the mob...he never came. So i just dropped the three totems and the quest completed.\
\
/shrug",
    "107232624570262452007/01/28 08:08:38aquandaYou can drop the totems after Gorgrom dies, which is what I did.",
    "10723135958101359582007/08/11 14:05:09DufflesDid it today (11th of August), wasn't bugged. Very easy quest indeed :)",
    "10723101198501011982007/06/09 06:07:36wenocMisha is currently bugged, and will stay there seemingly forever, preventing you from using the trap.\
\
However, that makes the game think the corpse is still there, and you can just plant the Grisly Totems and go home.",
    "107239500321259262007/05/31 22:00:34FelheimActually, since 2.1 many people are experiencing issues completing  the quest. A lot of the time it is in fact bugged.\
\
The problem is Misha stays around after someone completes the quest, often for an extraordinarily long time. Whilst ever Misha is there, Gorgrom does not spawn after a player interacts with the altar.",
    "107232592620259262007/01/27 18:33:44SlizenThis quest is not bugged, worked fine for me, did as Slap said, activated the trap and dropped the totems before Gorgrom died.",
    "10723107357211011982007/06/19 17:10:45KiLLerSbugged but a whole lot easier :P\
\
together q's took 6 minutes... :P",
  },
  ["Brightspear the Elder70"] = {
    "872670npcElder Brightspear15606npcElder Brightspear15606",
  },
  ["Banish More Demons70"] = {
    "1105170npcKronk23253npcKronk23253Ogri'la350",
    "110519585631947952007/06/02 08:43:44KeshigomuYou must be honored with Ogri'la to accept the quest \"Banish the Demons\" http://www.wowhead.com/?quest=11026 . Once that has been completed, this quest becomes a daily quest.",
    "11051124177111168042007/07/20 18:05:26DunedainUnfortunately, it's bugged for me and I don't even have a darkrune in my inventory or bank. I've done the initial Banish the Demons quest, but I can't get Banish More Demons anymore. I'm Revered with Ogri-la.",
    "11051118847111168042007/07/11 01:06:25LifesenseHeh.\
\
Except, now I have a different bug.  Every time I get this quest it's marked as \"(failed)\".  No, I don't know how this quest can be failed either.  The \"banished\" counter goes up for each demon I banish, but when I try to turn in the quest, it refuses to accept it.  \
\
I'll have to experiment another day (if I get it \"failed\" again), but it looks like what I might have to do to reset the quest is to banish some number (<15?  15?) of demons, then trigger some other \"failed\" indicator by deleting the banishing crystal, and *then* dropping the quest and getting it again.\
\
It's very frustrating.",
    "11051162656101626562007/10/04 03:40:53MeggidoDoing this quest with this other daily is suggested.\
\
Bomb Them Again! - http://www.wowhead.com/?quest=11023\
\
If I get hit by the flare and knocked off my mount I just kill the demons and then mount up for another run, works quite well.",
    "11051111202111078722007/06/25 19:48:45CindehWell, you should ask a GM about it ;p",
    "11051150423111078722007/09/07 17:15:01DimarI just spoke with a GM about the same issues and he/she said that it's a known issue:\
\
\"Unfortunately, there is an issue right now where destroying the dark rune at this point 'breaks' the quest chain.  Our developers are looking into it, but as of right now there is no work-around.\"\
\
So basically we have to wait until they fix it in a patch.",
    "11051111764111078722007/06/27 09:01:42CharlatanMy character is also bugged, exactly like yours is. Kronk won't offer me \"Banish More Demons\" and I'm Honored. I had a Darkrune but destroyed it because I didn't want to fiddle with that quest.\
\
I'm also offered the Darkrune quest, but since I don't have one, I can't take it. Go figure.\
\
I filed a bug and spoke with a GM about it but it wasn't resolved. At this point it's not that horrible of an issue since I don't particularly want Ogri'la faction nor do I have a burning desire to do this quest, but it's still annoying to not have it available.",
    "11051105661801056612007/06/16 20:55:12BengarionJust to be clear...\
\
You can have only one Kronk's Grab Bag in your inventory.\
\
You can have only one Crystalforged Darkrune in your inventory.\
\
You can have only one Darkrune in your inventory.\
\
You may have one of each of the above in your inventory. \
\
If you have a Darkrune in your inventory you won't be able to open the Kronk's Grab Bag - because it may contain yet another Darkrune.\
\
If your inventory is 'full' you'll have to use the Crystalforged Darkrune then convert the Darkrune to a Crystalforged Darkrune before you can open another Kronk's Grab Bag.\
\
See the quest \"A Crystalforged Darkrune\" http://www.wowhead.com/?quest=11060 \
\
Good Luck",
    "110519628421925222007/06/03 01:40:25dlanodCompleted it four times and each time I've gotten a Darkrune.  Be warned, if you have a Darkrune already in your inventory you won't be able to see any more in future bags (they're unique) and they may appear empty.",
    "11051107872101078722007/06/20 10:16:53BludleddrSeeking some help or advice.\
\
I completed the quest Banish the Demons a couple of weeks ago, and received the darkrune from Kronk.  When I completed it,  the quest to convert it to a Crystalforged darkrune was not an option from Gahk, and I didn't know there was a quest from him until later on....much later, after destroying my darkrune.  Now, I can't get the quest to Banish More Demons from Kronk to try for another darkrune.  \
\
Has anyone encountered this?  Any advice would be appreciated.",
    "11051111357111078722007/06/26 15:17:26BludleddrI finally did.  The advice given did not work. :(",
    "11051116804101168042007/07/07 03:59:06LifesenseHere's the deal with the bug:\
\
You can't get the quest at all while you have a Darkrune ( http://www.wowhead.com/?item=32643 ) (even in your bank).  You need to have Gahk (  http://www.wowhead.com/?npc=23300 just across the circle of Ogres) convert the Darkrune into a Crystalforged Darkrune ( http://www.wowhead.com/?item=32602 ) through his repeatable quest A Crystalforged Darkrune ( http://www.wowhead.com/?quest=11060 ) before you can get the quest again.\
\
I spoke to a GM about this and it's a known bug that they're working on.",
    "11051125982101259822007/07/24 10:20:31MechanicalGuys if you have this quest, and are out killing your 15 demons at one of the camps, lookout for other faction members on the quest and invite them to your group.\
There are many advantages:\
1. Mobs die faster\
2. You waste less shards creating portals as 1 portal per group is enough to get credit for mobs.\
3. You got some backup in case you pull too many mobs or get the humanoids to agro you (the shadowbolt spam is very annoying)\
4. There are less outsiders killing demons, so there's more for you to kill and you finish the quest much faster.\
The only disadvantage -> You dont get the full loot off mobs (as if they drop anything worth it...)\
On my realm the forge camps (especially the northern one) are heavily farmed with people doing the quest, and it could so easily be avoided if we just grouped up.",
    "11051160148101601482007/09/29 03:51:18LersilThe demons milling around the apexis monuments count for this quest if you get them near a portal.  The boar do not.",
  },
  ["Trial of the Naaru: Magtheridon70"] = {
    "10888170npcA'dal18481npcA'dal18481The Sha'tar500",
    "1088841711361416432007/02/24 17:51:20PhlareYes, you'll prolly be able to visit Kael'thas and his fellas when you've killed magtheridon.",
    "108888911631416432007/05/24 03:50:49Nourayou dont have to hang around that much long in SSC before going to The Eye if your guild is able to down mag btw, as void reaver is kinda push over...",
    "1088841643310416432007/02/24 15:00:45JonseDoes this quest become available after completing Trial of the Naaru: Strenght, Mercy and Tenacity?",
    "1088836265920362652007/02/15 05:25:18aydiiThis is the final step in the quest line to obtain the key for The Eye, which is the raid wing of Tempest Keep.\
\
In reference to the Phoenix-Fire Band quest reward, the final boss of The Eye is Kael'thas Sunstrider who is well renowned for his use of fire magic (WC3: TFT).",
    "10888107307311071572007/06/19 15:28:54IshtarThey also said that were might be a additional reward for completely the attunement lines.  Very curious one that that might be.",
    "108881071572501071572007/06/19 12:24:54NavaashWith today's annoucement by Blizzard that there will now be no attunement required to enter The Eye, it is no longer necessary to do this quest:\
\
http://forums.worldofwarcraft.com/thread.html?topicId=110637185\
\
However the quest will remain in game; the same post also implies they may add a reward in the future for those who have fully completed this questline.\
\
So don't worry, you can still get your Phoenix-fire Band. =)",
    "108889514630951462007/06/01 05:50:58annajonesyou will get the the Tempest Key right after you hand in the quest at A'dal. The key will be automatically shown up on your keyring. Take a notice. :)",
    "10888159783311071572007/09/28 09:13:01ThiarilIn patch 2.3 players will now get the ''Champion of the Naaru'' title available when you've completed your Tempest Keep - The Eye prequest.\
\
Source; (link taken from www.worldofraids.com)\
\
http://forums.worldofwarcraft.com/thread.html?topicId=1778014822&sid=1&pageNo=19#371\
\
Edit: nailgun80, I didn't see your post on the Tempest Keep - The Eye page when I made this comment. But I won't delete this reply because it's usefull here too, if you don't mind. =)",
  },
  ["Defender's Covenant70"] = {
    "1047570110460210467310471410475",
  },
  ["The Skettis Offensive65"] = {
    "108796562npcDefender Grashna22373npcRilak the Redeemed2229216500Lower City500",
    "108798633640863362007/05/20 14:51:15CoreThe consortium NPC nearby, Iz'zard, attacks the small birds if you're standing near him. He doesn't help you with the Avatar though, but you can use him to offtank one of the smaller birds.",
    "108793023950302392007/02/03 19:34:53KrakotoaNote to Mages: You frost nova and Dragon's breath him. He's really easy, he hits hard, but with those two he shouldn't hit you more than once or twice.",
    "108792617870261782007/01/28 04:53:22swotamThis is not an easy one to solo unless you have decent crowd control available. The regular spawns are easy, but take a little time to get down. The boss who spawns hits very hard, so if you are still clearing the regular spawns when he shows up you will have trouble unless you trap him or immobilize him. Best bet is to get someone to assist you as it only takes a couple of minutes to complete.",
    "1087923572110235722007/01/24 08:37:24HumbabaYou must complete Veil Shalas: Signal Fires and a quick follow up trip to Shattrath in order to start this. It was easily done with an enhance shaman and a warrior as well as with an enhance shaman and a frost mage.",
    "1087915126111863362007/09/10 11:04:21JocoboI tried going to the npc. He wouldn't attack and I was standing on top of him.",
    "10879151072101510722007/09/09 23:34:00DelhommeWas able to solo it as a frost Mage at 67, using Frost Nova with Cone of Cold on the first three waves, critting for about 1.1k, was able to finish them off pretty quickly. Sheeped the Avatar when it spawned, bandaged trinketed and summoned my Water elemental, and was able to DPS it down fairly quickly.",
    "1087932132490321322007/02/07 08:35:51TheUzAbout the Encounter:\
It is important to note that you have a limited area in which you are allowed to fight.  If you walk too far from the quest giver you will fail the quest.  This means limited kiting.  I would say you should try to stay within a 20 yard radius of the quest giver.   This is a multiple wave event and you will have 5-10 seconds of rest between each wave.\
\
The Opponents:\
\
There are 4 waves of enemies:\
\
Wave 1:\
2 Birds 1300-1700 health – Melee attacks for 350-700 on 0-1k armor\
Wave 2:\
 2 Birds 1300-1700 health – Melee attacks for 350-700 on 0-1k armor\
Wave 3:\
 3 Birds 1300-1700 health – Melee attacks for 350-700 on 0-1k armor\
Wave 4:\
 1 Bird 10k-12k health – Melee attacks for 1200-2500 on 0-1k armor\
This bird also has a pushback ability with about 2 seconds of cast time.\
The pushback does no damage\
Multiple pushbacks can lead you far enough from the quest giver to fail the quest\
\
My Experience:\
I soloed this quest as an elemental mage at 70.  I would rate the encounter as moderately difficult because of the limited area in which to fight.  Still, I would strongly suggest that this quest be done in a group.\
\
I was able to use all of my crowd control abilities including Polymorph, Blast Wave, Frost Nova, Frost Bolt, and Cone of Cold.  Having cold snap with three ice barriers made a huge difference as well.  I fought him with 6800 health (add 3 ice barriers for nearly 10k).  I did pop a potion mid battle but it turned out to be unnecessary, his attacks while very large were not fast enough to make his DPS as scary as his crits.\
\
I would suggest that any mage who wants to fight him solo open on him with a polymorph to prep a larger damage spell as an opener.\
\
Be prepared that all CC seems to break about 50% quicker on the big bird.  Expect 6-9 seconds on Polymorph, and 5 seconds on Frost Nova.",
    "10879106242401062422007/06/17 23:39:41ZiirSoloed this as a 68 affliction warlock so I didn't have Felguard like the one above me. Took me a few tries but it was easy when I figured it out.\
\
It hasn't been mentioned yet but the waves are timed. That means the next wave and the avatar WILL spawn whether or not you've cleared the previous wave.\
\
Before the fight, have a healthstone and voidwalker. Yes, I know he sucks but you need him for the shield. Having netherweave bandages are very helpful as well.\
\
On the first wave, send voidwalker to one of the birds and just dot it with corruption and then drain tank the other bird. They die fast so don't bother with UA, just corruption and CoA was enough. The drain tanked one will die fast and just as you are finishing off the other, the next wave should spawn.\
\
Again, same tatics. On this wave, I couldn't kill off the second bird because I wasn't as fast about it as the first time, so when the third wave spawned I have three at full health and one nearly dead.\
\
They hit kinda hard for having such low hp, so I instant HoT the four and the low health one died. Stick corruption on all three and then I feared one, voidwalker on another and drained the last. Voidwalker was nearly dead so I sac'd him.\
\
Then the avatar spawned so I feared him. DC one bird, shadowburn the other and drained the last one down and healthstoned. Feared avatar again and hit it with corruption and bandaged myself to life tap cause I was low on mana. Then from there on it was just simple fear and dot.\
\
It was challenging but it's also a great example of being able to use all of your skills to beat an encounter. As you can kinda tell, I panicked when I had the avatar spawn and three birds coming towards me so I did what I could to burn them down asap.",
    "108794460720446072007/03/01 13:54:15CocoaSashimiAs a warlock, this can be soloed.  I'm demonology-specced and level 67.  The felguard was placed on aggressive.  With the waves of birds, have the felguard attack one while DoTing and fearing another.  Rinse and repeat for all the waves. \
\
The last bird can also be feared; have the felguard attack, DoT him up, fear, and drain life.",
    "108796307991235722007/04/06 20:49:35clovis6780Veil Shalas: Signal Fires - http://www.wowhead.com/?quest=10874\
is near the end of a chain that starts with\
	\
Surrender to the Horde - http://www.wowhead.com/?quest=10862 for Horde in Stonebreaker Hold\
Secrets of the Arakkoa - http://www.wowhead.com/?quest=10863 for Alliance in Allerian Stronghold\
Speak with Rilak the Redeemed - http://www.wowhead.com/?quest=10908 for both, in Shattrath",
    "10879153452101534522007/09/15 18:14:39kt0rseLevel 64. BM Hunter soloed just now. \
I searched all day for people for this quest but no luck so I wanted to try and solo it.\
Killed the first two waves pretty easy, in the third wave \
I freezed one bird and killed the other two then the avatar showed up, \
fear avatar>kill the remaining bird>heal pet>send pet on avatar>intimidation+bw>feign death>heal pet>hypnotist's watch/bladefist's breadth/berserking/rapid fire. \
Pet (winterspring owl) almost died in the end but pulled it off just in the right time.\
Hope some hunter finds this useful if not being able to find a group.",
    "10879148729101487292007/09/03 18:48:31anorSoloed by level 70 retribution paladin in greens.\
I died a couple of times caused I used divine shield on the last boss and healed my self. Third time I used avenging wrath along with LoH when my hp was ~1k and done before avenging wrath even fade :D GL to all of you\
\
Note: I don't know why but the consortium npc didn't helped me.",
    "108792221060222102007/01/20 18:12:12Slap3 wave of birds, like 2k hp each.\
Then a the boss bird, chillable and rootable so I was able to solo as frost mage.  Melee crit me for 2k, plus some sort of ranged attack that tickles.",
  },
  ["The Missing War Party67"] = {
    "986416764npcFarseer Corhuk18067npcSaurfang the Younger182292900The Mag'har50198642986539866",
    "98642678180267812007/01/29 00:37:00PsionickFound at 32, 36.",
    "9864117858301178582007/07/09 05:11:45AuReacThttp://www.wowhead.com/?npc=18229\
Exact location.\
\
How hard is it guys ?\
I mean .. jesus .. just click the link of the quest-ending NPC :b\
\
You should do the 2 Murkblood quests aswell since they're right in the area ^^",
    "9864139298101392982007/08/17 03:12:01faitedCombine this with: Missing Mag'hari Procession (since they both end at the same loc).\
http://www.wowhead.com/?quest=9944",
    "98645072320507232007/03/13 19:35:23VerjigormConfirmed: You will be able to find Saurfang the Younger at 32, 36.\
\
For those of you who doesn't have coordinates simply follow the road west out of Garadar, ignore the road leading south to Halaa and continue going west until you reach the tricrossing, then turn south. Follow the road all the way until you find the Mag'hari Procession on the side of the road.",
    "98642236950223692007/01/21 01:35:12DrizimarFound the warparty at loc 32.5 by 36.1.\
The war party is alive...quest turn in guy is Saurfang the Younger at this loc just north of Sunspring  Post",
  },
  ["The Tempest Key70"] = {
    "10883170npcKhadgar18166npcA'dal18481450000The Sha'tar10",
    "10883151698201516982007/09/11 13:22:22faab007Lol but 450000 if they don't fix this before the next expansion (Northrend) You got a nice boost in your lvl if you just keep this quest completed since you don't need the key these days anyways",
    "10883151279211492322007/09/10 12:05:17unitepunxIts not a mistake. Though you have to be lvl70 to get and complete this quest, you will never see the 450,000XP (until the cap is raised, though I'm sure this will be nerfed at that time)\
\
The XP is used to determine the value of the Gold compensation, as well as other factors within the follow up quests.",
    "108833960340396032007/02/20 22:24:54Milcafollow up quests\
http://www.wowhead.com/?quest=10884\
http://www.wowhead.com/?quest=10885\
http://www.wowhead.com/?quest=10886",
    "108833731110373112007/02/17 00:54:08StarmanDXThis is the continuation from the cipher of damnation questline in shadowmoon valley: http://www.wowhead.com/?quest=10588",
    "10883149232101492322007/09/05 02:01:13animalnequest description says:\
\"...you will gain: 450000 experience...\"\
is this mistake?",
  },
  ["Taretha's Diversion68"] = {
    "102836866npcErozion18723npcThrall1787617950Keepers of Time1000110282210283310284410285",
    "1028349596120495962007/03/11 15:38:52ChaosmakerMake sure you deliver this quest & start the new one before your group talks to thrall.\
Someone in my group already started the free progress before I could finish this quest & accept the new one, and then you will have to do another run.",
    "1028331751120317512007/02/06 14:25:27ilovemrdoeThe internment caps are the 5 rectangular buildings in the lower area, where the orc prisoners are congregated.",
    "102831447170144712006/12/12 21:57:33helperextremeBasically, this helps you escape with Thrall, becareful though, you will want a strong party to take on the mobs when rescueing thrall.",
    "1028310111831495962007/06/09 03:29:21ZienzThere actually IS a question mark above Thralls head. If you look closely and turn perspective you will be able to see parts of the question mark behind the prison bars. :-)",
    "1028314187911495962007/08/21 20:13:19duskIf you DO miss the quest, you can turn it in and start he new one when he stops at Taretha in the Tarren Mill Inn. I don't know if you can do it the other places he stops.",
    "10283101121201011212007/06/09 03:36:40ZienzIf you are doing a key-run a rogue can solo the lower part: (if you want to speed things up a bit)\
\
[Internment Lodges Set Ablaze]\
\
This can be done while rest of party clear first groups of humanoids on their way to Thralls prison.\
\
Simply sap the humanoid inside the houses and you'll be able to set the incendiary bombs. \
Note: avoid the wolfpatrols since they see through stealth. :)",
    "102839588930958892007/06/02 09:55:13empressjessIf you are looking to get out of the instance, for whatever reason, you need to go where the Yeti caves are. It is directly north from southshore and west of tarren mills.",
    "10283141881101418812007/08/21 20:16:23duskIt appears that if someone without the quest uses the bombs, the ones with the quest might not get credit in their quest for it. If you don't, simply have the one with the quest use the barrel again where you place the explosives. This is in 2.1",
    "102837563960756392007/04/30 16:59:36kunikosThrall doesn't wait after any of the encounters for you to rest up (drink/eat) so be ready with pots, mana gems, healthstones, and make good use of CC and counter-spelling on the healing (wardens) and sheeping (mages) trash mobs.  Take down the wardens ASAP and keep the mages poly'd or otherwise unable to cast as much as possible (one battle on the bridge has two mages).  Otherwise the wardens will heal the other mobs (incl. the second boss), and the mages will polymorph your group's healer for 10-20 seconds.\
\
You will have a few seconds to rest up after the second boss, and if you kill the first three waves prior to the Epoch Hunter quickly you will have a few more seconds to rest up before fighting him.",
  },
  ["The Force of Neltharaku70"] = {
    "1085470npcNeltharaku21657npcNeltharaku21657110804210811310814410836510837610854710858810866910870",
    "1085450886121275272007/03/14 04:34:00TextaIf you think you're being smart by freeing a drake which has no nearby Subjugators, think again. I made the mistake of doing this and was taken down by a mob of 4.",
    "108544560770456072007/03/03 15:03:47ZexionIf you do this in a group, everyone will get a Drake freed when standing nearby.",
    "108543378060337802007/02/10 20:59:53g0jackThe item hits multiple enslaved drakes, so be careful. Mine went off on two so I was only able to save one of them.\
The drakes are also pathetically weak.",
    "1085440733160407332007/02/22 19:00:31muzscmanWhat no one has mentioned is that after you use the crystal on the drakes they take a good 2 seconds to turn green...so you must wait that amount of time before attacking.",
    "1085433796170337962007/02/10 21:49:02CryogenicistThe drakes are around the 68,60 area. The crystal can't be used if you are in combat. If you use the crystal and there are more orcs around the drake, it will aggro those orcs, so you need to kill them all before the quest will accept the drake as being freed. Kill orcs around the drake that aren't linked to it before using the crystal if you can. I also had a bug where the drake simply ran across the entire orc camp after I used the crystal. It aggroed all of the orcs, who killed the drake at the end of the camp, and then came to kill me afterwards. Be ready to run out of the camp if this happens.",
    "1085413314521275272007/08/06 10:34:25Lambert002Yes, the drake attacks the closest enemy. And if that happens to be a guard standing besides three others, this will happen. Be carefull.",
    "10854128554301285542007/07/29 07:07:30ShotgunMessiahIf you do this in close enough to two of the drakes, it will free both of them and aggro the nearby orcs onto each of them. If you don't put them down fast, the orc will kill one of the drakes and still be in combat with you.\
\
Additionally, it appears that a freed drake MUST get into combat with something before actually taking off and being freed. If there is nothing in immediate vicinity when you free it, it will run and aggro something else, or sometimes many others.",
    "108548018050801802007/05/09 04:10:04AoBman05Things you should know about freeing the drakes:\
\
Once freed, The drakes will aggro any nearby orcs that get too close to it. Make sure you aggro and kill them fast; The drakes have very low HP and will die very quickly if more than one mob is attacking them.\
\
Stay *away* from the road leading thru the big gate of this fort during the quest and even if you happen to be grinding there. A LVL 71 elite boss, Ruul the Darkener, pats thru here and if you aggro him, will smear you in a matter of seconds.\
\
Also, When you successfully free one of the drakes and kill the Dragonmaw Subjugator it's linked to, the drake will give you a one minute buff that will increase your casting, melee, and ranged attack speed by 15% before flying off. Quite nifty.",
    "10854105736301057362007/06/17 01:16:12StekSomething that I found particularly annoying about this quest is the fact that the drake has to actually take off before you recieve credit for freeing it. On multiple occasions I would free my drake and help it kill the subjugator, only to have it run off and aggro 3 more mobs who would have otherwise not have been a problem, thus resulting in the death of both me and my drake.\
\
Again, make sure the drake doesn't run off and aggro anything else, and make sure you've actually gotten credit for the release before running off.",
    "10854135678101356782007/08/10 23:37:10Prektallsomethings messed up.  i go to dragonmaw fortress, target a drake with rider ontop, use the crystal.  about 90% through the casting, its interupted and says \"too far away\".  ive done that at 15 yards away with the same result.   i abandoned the quest, restarted, and got the same.  \
\
please someone fix this bug, or tell me what im doing wrong.",
    "1085432683120326832007/02/08 14:03:43greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "1085427527270275272007/01/30 02:26:08KyanaI just stayed at a distance, then used the crystal on the drake. The drake turned green and started attacking the orc. I helped the drake kill the orc to free it (if you don't help, there's a good chance the orc will kill the drake).\
\
The crystal have a long range, so you can stand pretty far away.",
    "10854138007411356782007/08/14 19:21:00BruhanDon't target the ones with a rider on top -- target the ones named 'Enslaved Netherwing Drake\".  The orc you'll want to kill after the Drake is friendly (turns green) is named Dragonmaw Subjugator.\
\
Hope that helps.",
    "10854156980101569802007/09/23 05:02:22hoing69Don't sap the Subjugator before hitting the Netherwing with the crystal, the Netherwing will just attack you.",
  },
  ["The Deadliest Trap Ever Laid70"] = {
    "1110170npcCommander Arcus23452npcOverlord Mor'ghor23139Netherwing5001109770npcCommander Hobb23434npcOverlord Mor'ghor23139Netherwing500",
    "111019920420992042007/06/06 05:14:19CarmbasThis entire script takes 6 mintues, easily soloable as any class, as Elastik states, run behind the pillars in the Temple of  Sha'tar and stay there for a min untill the mobs resets.",
    "11101151607111189542007/09/11 09:50:41Shaminoi concur, the guards do not seem to attack now.  however i was still able to solo it as a frost mage.  i died twice.  just hold out long enough and it will complete.",
    "11101103738301037382007/06/13 14:41:35mintyduckManaged to solo this as a frost mage.  As others have mentioned, if you get aggro, run behind the wall by the wyvern/gryphon and you can bandage or whatnot.  If you move back in front of the mob and it multishots, you will have the flightmaster and the gryphons beat it down with no problem.  I kept an ice barrier and a mana shield up at all times.  Don't worry about your mana since you won't be using much of it -- just your health.  As long as you can shoot down about two-three dragonmaw in the little open spot in the wall (by the flight master), you should be just fine.",
    "11101101167201011672007/06/09 04:58:22LetheSoloed as a Protection Warrior.  As was mentioned before, if you have mobs on you, run over to the 70 elite guards and when mobs multishot they'll aggro the guard.  If you can, stay close so that more multishots will keep the guard in combat.  Run back behind the fence to bandage.  If you have aggro on several mobs, they'll stand still behind the wall, unable to shoot because of LoS.  This helps reduce the number of mobs the quest npcs have to deal with until you drop out of combat.  Needed to bandage twice and eat once, as well as use Last Stand and A Potion, but made it through w/o being killed.  Demo and Thunderclap helps as well, though it's hard for melee to effectively kill things when so many mobs refuse to land",
    "11101107030101070302007/06/19 09:40:44bladeyamaI aggree with Dianora if it wasnt for her/hes instructions i wouldnt have been able to solo this quest.  On ravencrest it is so hard to find groups.  So alot of quest i cant do or try to solo.  Thanks to wowhead.com and the users that post here ive been able to complete many quests.",
    "11101111372311111582007/06/26 15:44:50zipp0Also be careful of the little pit along the wall. I've fallen in there a bunch of times and it's not easy getting out.",
    "11101138491101384912007/08/15 18:28:37RaphaeSolo'd first time I tried as a 70 warlock. Just took on one or two of the dragons from the edge at a time, as I would any normal 70 mob. My gear is pretty nice but nothing amazing (crafted and kara epics)\
\
I ran off to get out of combat once to eat (probably won't need to next time, had no buffs and was in pvp gear, woops :). The NPCs and commander dealt with most of the mobs with no healing.\
\
Not sure that it's possible to get the gryphon masters help anymore, but from what I saw it hardly seems necessary. Hide behind the wall and bandage or something :)",
    "1110110037771999512007/06/07 19:36:06StrikeMust be revered. Then you take a quest in Netherwing Ledge that leads you to either Scryers or Aldor base in Shadowmoon to start that.",
    "111019560510956052007/06/01 20:24:18SimonPipSpawns alot, npc's alone does not do it.\
\
As shadow priest, dot everything you can, expect to die a couple of times, and you'll win it easily.",
    "11101119415101194152007/07/12 06:46:07KinchTakes a couple of minutes but can be soloed as a feral druid - with 5.5k mana pool I simply kept healing the Commander and some of the nearest NPCs. After aggroing the Dragonmaw I ran behind the wall, bandaged to save mana, and could drink/eat when out of combat. At the end of the fight only Arcus and me were alive, the mobs despawned and the quest was completed. :) Might go even smoother had I equipped my healing gear.\
Definitely easier with a group, provided you find some people on the quest or willing to help.",
    "11101118954101189542007/07/11 08:01:25FeanoroIt appears they may have \"fixed\" the gryphon wall trick, as Orcs followed me and merrily shot down.",
    "111019304670930462007/05/29 10:35:39ElastikYou can let the NPCs take most of the damage, just try to kill as many as you can while minimizing your damage taken. You can hide behind the wall and pillars of the aldor base when you need to bandage or even eat. Me and my warrior friend duo:ed this without much trouble, we just focus fired down as many as we can and ran off to bandage when we needed.\
\
Any group composition with a healer class would make this quest absolutely trivial even with 2man. The mobs do very weak damage aside from the occasional aimed shot for 1500ish on plate.",
    "11101100643301006432007/06/08 09:03:35DianoraSince I don't see an edit function, here goes my 2nd post on how to solo this as a healer.  When you get aggro, run back towards one of the guards.  Use small heals on yourself and wait until the dragonriders fires multi-shot.  This will aggro guards, who are level 70 elites, and will make short work of the riders.  That or once you're low on mana, go to the inn until you're out of combat to drink.",
    "11101154663101546632007/09/18 11:59:41swotamI soloed this a few times recently on my Hunter so it's certainly possible. It's hit and miss if you'll succeed or fail depending on how many NPC's die before the timer runs out, but if you position yourself near the wall and take down one mob at a time you've got a decent chance of completing it. If not, just wait for the NPC to respawn and start it again. You can run behind the tall wall by the flightmaster to go out of combat and drink/eat, but you will occasionally get mobs who follow you there depending on their position at the time. Also, as mentioned, if you get multi-shotted the guards will usually get hit and run out to take down the mob. I never had to try it more than 3 times to get it done, but I also didn't have a huge amount of control over the lifespan of the NPC's. Inevitably they will die too soon and the quest will fail, other times they'll survive almost to the end, it just depends.\
\
Of course, grouping is the easiest, but if you're on a low pop server it's certainly soloable for ranged classes.",
    "11101113833111011672007/07/01 11:48:33AntediluvianSolo'd as an Arms Warrior.   The key here is just to make yourself last, while doing as much damage as possible to the landed/low-flying dragons.  \
\
Equip a lot of stamina gear and use commanding shout.  This got me to around 11k hp in damage gear.\
\
At about 3000hp, run to the flight master and quickly bandage and eat.  As others have pointed out, it doesn't hurt to stay here for a bit if you have a lot of aggro.  I only really had to do this twice.",
    "11101111158201111582007/06/25 18:13:47zipp0Since it's a timed event, I think it's easier to just aggro as many as you can in the beginning and then run behind the wall. They'll all just sit there waiting for you to come out, while your NPC's kill the few that didn't come. When they leash, grab them again. This should prevent a lot of damage to your guys and they should have no problem lasting 6 min.",
    "11101139406201394062007/08/17 07:48:37TorabloodscalpYay! There is finally a use for the second most useless tool in the Shaman Arsenal (behind the sentr...screenshot totem) Windwall Totem cuts the incoming damage from these chaps by about half on mail.",
    "11101145658101456582007/08/28 20:27:06LimitNZWow... easy.\
As a Paladin I chucked BoSanct on the quest dude and just hung back. Whenever I started to take damage I just ran back and got waited for the multi-shot. The guards took care of them all for me.\
\
Nothing hard about it.",
    "11101145331101453312007/08/28 07:58:31RanaA complete and total nightmare of a quest as a rogue. The Skybreakers are immune to stuns, and you cannot show your face without getting aggro from a least a few, even if you're just standing there. To make things worse, half the mobs are unreachable (too high), and since we're melee, unlike all the NPC's, we have no choice but to stand in the front where the newly spawned mobs see us first and aggro. \
\
I solo'd it the first time, but I must simply have gotten lucky because all my attempts since then have ended in failure. Any rogues know of a way to this thing?",
    "111019592110959212007/06/02 10:56:48DianoraJust solo this as a Holy Paladin.  Just run towards Griffin when you're in trouble.",
    "1109710999011980042007/06/23 17:51:19rodminI've tried my theory, but it didn't work. It seems that you can do either aldor or scryer as mentioned above, but you cannot do both on a single day, even if you deliver the aldor version and attempt to do the scryer version, or vice-versa.",
    "11097133491811313002007/08/06 21:59:45SkulverThe quest becomes available when you reach revered with the netherwing.",
    "11097156807101568072007/09/22 19:09:40superdxI'm kind of glad that they made a quest where you could heal to complete the quest. The majority of the quests are to kill something, which really sucks for healers. \
\
I just did it for my first time, and I'm a holy paladin. I popped RF, and just Flash of Light Hobb and myself, got aggro, ran over to the flight master. The birds killed some of the flyers and ran back, I just repeated that. I don't think it took more than 2 minutes to complete.",
    "11097101809101018092007/06/10 10:19:26CiceroBugged the first time I tried it, wouldn't let me complete the quest even though I had done what was required.  So I abandoned it and tried again.\
\
I soloed this pretty easily as a 0/5/46 restoration Shaman.  Earthshield on myself, dropped Stonesking and Windwall totems, used an arcane resist trinket and my Alchemist's Stone w/ plenty of mana pots.\
\
Don't bother healing the defenders, just keep the commander up.  The fight lasted, oh, about 3 minutes it seemed.  500 rep in the bag.",
    "11097162027101620272007/10/02 21:38:38TorgmadaI dunno if it'll get nerfed. It's not a whole lot of cash and whoever's doing it is already pretty far along in rep.",
    "11097113943101139432007/07/01 16:14:39ClefzorAs with the other ranged classes, soloing as a hunter was no problem at all. Feign death if you get too much aggro, otherwise just pick the targets that's being hit already to avoid pulling aggro straight away. Hawkeye allows you to stay abit back. :)",
    "110979825711981822007/06/04 19:40:27mat64This works ok but the guards don't last long, They did help though as I just barely completed it this time.",
    "11097114736111139432007/07/03 01:46:07ClefzorAll though this quest seems rather random. Sometimes it goes very fast to complete it, other times you seem to stick around forever. If it's gonna last long, head over to the flight master for some help in dps'ing the dragonmaw riders down before they kill Commander Cobb.",
    "110979888110988812007/06/05 18:13:54toptopIt seems time of defending is random. I failed 2 times defending for about 5-10 minutes, and than I completed it after 1 min. Tactic with hiding behind Pillar is ok, they will multishot and agro, flymaster. GL",
    "11097154983101549832007/09/19 02:30:41amerettodoes this quest glitch out for anyone when you're trying to solo it?  seems when i pull the fp guards they glitch out the enemy npcs and resets cdr hobb.",
    "11097135340501353402007/08/10 09:31:26MatsumiQuest gives 7g 59s. The lowest amount of any of the existing Daily Quests.",
    "11097151116101511162007/09/10 02:07:27GrevenerMore than likely, they will have it where the multi-shot will not hit NPCs (other than hobb)\
\
But thats if blizzard gives a crap about a daily quest that doesn't really hurt anyone...",
    "11097149950101499502007/09/06 16:41:20LykaonJust soloed this as a Ret Pally.  I didn't do DPS, I healed.  I threw on my best healing gear and just tossed a few onto Hobb to keep him up.\
\
I stood near the flight master.  If I got aggro, the multishot would bring in two BE casters, the Flight master himself and a couple of spawned wyverns.  They destroyed anything that aggroed them.\
\
Hobb never got below 80%.  It took about 6 minutes.\
\
I'm sure this is going to get a good nerf eventually such that you can't use the townfolk to help you fight, so take it will it lasts!",
    "110979824611981822007/06/04 19:25:01beanj007Lately, this seems to have gotten harder.  I am a 70 priest, and I have done it several times by simply healing the Commander, and hiding when I was attacked.  However, as of now, the dragons cannot come in range of the flight master/guards to get attacked.\
\
The best way to get this done on your own is to pull the Scyer elite guards over by attacking an opposite faction person as you are doing the quest.  The guards will come and kill you, but they will then continue on and kill the dragons afterwards, and you can simply rez quickly since the graveyard is so close.",
    "110979800420980042007/06/04 11:49:04rodminThere is also a point to be noticed.\
When ppl from diferent fractions (say one aldor and one scryer) if a person retrieves the quest, the other will be able to do it with his mate, like an escort quest. Don't worry if you are aldor and will deliver scryer medals, you'll deliver the scryer quest with no problems.\
\
Yet what i'd like to know if it's possible to do the quest twice for each fraction. In other words, do the aldor quest, then go deliver and do the scryer quest after. If so, ppl will get double the rep, for a total of 1000 reputaion points. Can anyone confirm this pls?",
    "11097141201211353402007/08/20 13:56:04sjunazThat may well be true, but it also grants 500 rep with the Netherwing, which is, if you ask me, what most people do these quests for!",
    "11097102350101023502007/06/11 09:09:28Krandorpff...! Easy soloable for almost any class ( except poor melee). Just go in the house and eat / bandage / drink when you need and just grind the dudes down. The nps's will take care of the rest. Just tab-target the low hp ones and you are on your way to revered :)",
    "1109793455100934552007/05/30 05:42:34BSChimI soloed this as a Priest (as Scryers) I just spammed Greater Heal and fought for aggro, once I succeeded in that I ran straight to the grphyon master and kept myself up.\
The flying guys will multi shot you, thus hitting anything around you. Hitting the grphyon master spawns level 65 elite and 65 non-elite that will kill the attackers.",
    "11097102945101029452007/06/12 08:11:32ZanoanAs a Feral druid I decided to equip my healing equipment and try this out alone.\
\
It went pretty much problem free and I sorta think they need to retune this quest, atleast it was very easy in the sense that it was rather limited how much my presence changed the outcome of the event.\
\
I tossed around 3 Regrowths on the Commander and a few Rejuvenations on random archers, however it didn't seem like they needed the heal at all. I guess what made \"us\" win the fight was the fact that I took half the aggro and ran into the camp with it just healing myself. Yes, the Flight Master aggroed as well as his mounts but they just went out and straight back in and barely did some damage. A few minutes after running in and out of aggro, rehealing myself up etc., the quest ended without much harm or any feel of having done anything to change the outcome of the event.",
    "11097147094201470942007/08/31 10:43:29WitherShaman Chain Heal works wonders with the NPCs.",
    "11097147088411353402007/08/31 10:34:52adashielMost who choose to do [i]this[/i] quest are still grinding reputation, but that's not true for daily questers in general.  For those of us who are already Exalted and are looking for quests to fill out our daily quota, knowing exactly how much each rewards is invaluable.  From the perspective of someone who will receive no reputation, this quest has a poor risk-reward value.",
    "11097154043101540432007/09/17 04:39:04AmokThis is so easy for any class that has some kind of heals.  I am a feral druid, and just equipped my healing gear.. threw a couple heals on the commander to gain aggro. and ran to guards to engage them with multishot.   Quest was completed in 3 minutes or so.",
  },
  ["Blessing of Incineratus65"] = {
    "98056564npcElementalist Lo'ap18073npcElementalist Lo'ap180731100019800298043980549810",
    "980525317460253172007/01/26 19:48:03twunkI only had some trouble with setting the large hut on fire. The problem was that even though i was in the right hut, i wasn't standing in the right spot. You need to be on the first floor and have to stand somewhere in the middle to be able to set the fire.",
    "9805129510221131522007/07/30 23:55:44DroffatsThose coordinates on a [url=http://www.wowhead.com/?maps=3518:720500700510710530720540]map[/url].",
    "9805146220301462202007/08/29 19:12:27pepperspray1991You must be inside the huts inorder to use the \"Living Fire\"",
    "9805153151101531512007/09/15 00:34:06arwarrioryou must be inside the huts for this to work",
    "98055319551455252007/03/18 14:10:07gampKalimag is the standard language spoken by all elementals.\
\
Source: http://www.wowwiki.com/Kalimag\
\
I think \"reth reth reth\" means \"Burn Burn Burn\"...",
    "98056932640693262007/04/18 19:32:57JaylenFor the non-coordinate users.  It is the lake and hunts on the Eastern edge of the zone.",
    "980513152820131522006/12/10 23:07:10enasimaThese huts are all in very close proximity of one another, if you found one you should be able to find them all.  To burn em down just run in and right click your Living Fire.  Tlocs are listed below:\
\
Large hut - 72,50\
Western hut - 70,51\
Southern hut - 71,53\
Eastern hut - 72,54",
  },
  ["When Nature Goes Too Far69"] = {
    "1042916967npcAurine Moonblaze20871npcAurine Moonblaze2087112300Cenarion Expedition250110426210427310429",
    "10429157928101579282007/09/25 01:20:51Limberocoords confirmed, easy mob, non elite, no prob at all....",
    "104296504731372262007/04/10 14:03:56HapsterBeing a melee class, I was unable to find his \"center\" to be able to do any damage while above water.  You must swim down and attack the body.  If you are knocked back, you may gain too much \"altitude\" and have to swim down again.",
    "104293158710315872007/02/06 06:30:14BuryThis guy is super easy, don't be intimidated by his huge size. As a caster I was able to burn him down while standing on land, and he didn't even touch me.",
    "104293540330354032007/02/13 17:57:24pondAccording to my MobInfo this NPC has 11,134 hitpoints. A bit more than your average 68, and about half of your average elite of that level.\
\
44,28",
    "104293722610372262007/02/16 20:37:48devomorphHe doesn't move, so ranged dps can burn him down easily. Melees will have to stand \"inside\" of him to hit him. He spawns little tentacles on the ground that will knock you back if you get near them (kind of like C'thun on a much much smaller scale).",
    "1042926331140263312007/01/28 11:26:52Chieltjelittle lake around 44,28\
mobs name is markaru",
    "104293589820358982007/02/14 13:12:42PotenteAs a melee class, you will need to fight in the centre of the hydra to avoid \"out of range\" errors. The mob also has a knockback which will punt you out of range.",
    "104293288510328852007/02/09 00:07:26ThegooseName is markaru... around 44,28... very very easy..i killed him in 20 seconds tops..if you dont have coords hes north of spire in the lake you will see him hes big.",
    "10429149968101499682007/09/06 17:12:55mattarotis there no carry on to this chain ?",
  },
  ["Needs More Cowbell69"] = {
    "103346967npcThadell20464npcBessy204159250",
    "103349209610920962007/05/27 23:54:52hitekkaiDon't even think about doing this quest if you haven't cleared ahead.  There are far too many adds and the cow stops for nothing.",
    "1033426939780269392007/01/29 07:02:34CrestoI got a fever. And the only prescription... is more cowbell! xD",
    "1033442869161330612007/02/26 15:56:32CheeseknightFollowup:\
http://www.wowhead.com/?quest=10337",
    "103342680170268012007/01/29 01:11:28klozSays you need a group. not at all.",
    "1033416284111269392007/10/04 12:37:31HighFiveTo those who are thinking \"What is this cowbell he is speaking off??\", watch [url=http://www.youtube.com/watch?v=tt8bJdmUlSo]this[/url].",
    "103343136230313622007/02/05 17:48:53b1mmerShe is on farm field. Just find the field at coords above and the cow is in the middle",
    "103344792090479202007/03/07 21:36:49KokonutI recommend running ahead of the cow and clearing any normal spawn mobs before she gets to them. The event only spawns single mobs and it only does it twice, but I died on the second one because three other normal mobs in the area aggroed. The second time I cleared ahead and didn't have any trouble at all.",
    "103347982310798232007/05/08 13:02:42sixnineShe can hold a mob alright....I got stuck killing two mobs, a third attacks her and before you know it hes dead and shes wandering off again \
\
69",
    "1033421857330218572007/01/20 01:44:10iteyBessy is located at 59, 79.",
    "1033468025110680252007/04/16 09:02:35zregernThis is the cow level ^^",
    "103347069720706972007/04/21 21:22:59desertstom08Love the reference to the cowbell skit with Will Ferrel on SNL",
  },
  ["Someone Else's Hard Work Pays Off66"] = {
    "1021816664npcCryo-Engineer Sha'heen19671npcNexus-Prince Haramad1967417000The Consortium500",
    "102187728551735992007/05/03 18:55:40FarmbuyerThis is incorrect.  I have finished the quest on multiple characters, and on every occasion, there was at least one other person also with the quest, and who received credit for it.  Once, the entire group had the quest, and we all received credit for it.\
\
No \"secrets\" or \"tricks\", just clear the instance on the way in, don't skip any mobs or take shortcuts.  On the way out, don't get too far away from the escort guy.  Basically treat it like any other escort quest.",
    "102182815711281312007/01/31 08:28:36MattHockJust an FYI, the adds don't have to spawn. Get CC going on the casters, and quickly kill the ones that aren't CC'd. The elemental adds spawn after a certain time that the casters spend out of CC.\
\
That said, it's still a horribly difficult quest if you aren't massively outgearing/outlevelling it.",
    "10218152471101524712007/09/13 12:21:06DoyceSo let me ask this burning question:\
\
1. You're in a PuG.   You have Safety is Job One.\
2. You complete that quest inside the instance and it gives you the option to start this one.  \
3. This new quest option comes up and one of the PuG members sees the loot, starts drooling on their keyboard, and accepts the quest in mid-instance clear when no one is ready. \
4. You wipe.\
\
Since you have COMPLETED Safety is Job One, is it even *possible* to come back on your next run of Mana Tombs and try this thing again?\
\
Really hope the answer is 'yes.'",
    "1021812323741735992007/07/19 08:40:06GruneunLast night, we had all four players in our group successfully complete the quest in one run.  Unlike the standard escort quests, there is an object (the floating cube) that each player must use before any player speaks to the NPC.  This cube completes the prerequisite quest.  Just make sure that nobody talks to the NPC until everyone completes the cube portion and everything will be fine.",
    "10218153320111524712007/09/15 12:11:01AtrairaYes, he will have a yellow ! over his head.",
    "102184479060447902007/03/01 21:28:09doombringerIf you have/had this quest and 'failed' it (it will not show Failed in your quest log), you can drop it and re-take it from the Cryo-Engineer.\
\
Basically, I had this quest in my log but did not complete it (our group wiped on it). When I returned to the instance I was able to get the Cryo-Engineer to appear by using the teleporter cube before Shaffar's room. However, the Engineer did not have a quest exclamation over his head. When someone in my group started the quest, I did not get a \"So and so has started this quest...\" warning. So, I DROPPED the quest in my log and was able to get it again from the Engineer.\
\
It's a very difficult quest. My group (high 60s, two 70s) cleared Tombs without a problem, but we wiped hard on this escort quest. By that time everyone was tired of Tombs and gave up... not that we could get the quest again without resetting the instance anyway. Blizz needs to tune this quest.",
    "102183261040326102007/02/08 08:10:36pfunkWe did this last night with\
\
65 warrior\
65 paladin - healing\
65 mage\
66 hunter\
65 priest - shadow\
\
Warrior died reasonably early into the first room due to the healers getting interrupted a few times (pots and cooldowns used too on war), but they were able to recover, res, and resume the escort.  The rest of it wasn't bad at all.\
\
You don't have to out level it as long as you CC what you can, dps assists, and the tank / OT can grab whatever they can.  The first room is the hardest imo, the rest are easier for whatever reason.",
    "10218144579111346102007/08/27 00:35:32dongjinkimThis can be done in a competent PuG.\
Use fears, intimidating shout, whatever tools you have to keep the mobs off the healer while you kill them.\
The most important thing to kill are the elementals, such as Ethereal Wraiths. These typically use Shadowbolt Volleys or Arcane Explosion, so you want to kill them asap.",
    "10218133303101333032007/08/06 15:28:47beemeriderLOL - I hadn't read up on the quest so I just fired it up while on a heroic run.  Don't try this at home!  We died quickly.",
    "102185390660539062007/03/19 18:55:11AlegisIf he dies, he does not respawn unfortunately.",
    "102182878620287862007/02/01 08:12:33htniklesI didn't see to much of a problem with it being too difficult. I was tanking (druid-17k armor) with a 66 lock 68 mage and 65 druid. We 4 manned it. Our priest had to leave after the last boss",
    "1021822819100228192007/01/22 13:46:49nekokiClear the entire instance before starting the escort, as they will add along with the additional mobs that appear throughout the escort.",
    "1021836856100368562007/02/16 08:15:01volkPre-req: Safety Is Job One\
http://www.wowhead.com/?quest=10216",
    "102188998630899862007/05/25 03:18:10ThelsThen you're doing something wrong.\
\
First he hands out one quest. Everyone pick up that quest AND complete that quest. The followup is the escort quest. Do NOT accept the escort quest, until everyone completed the prequest.",
    "102188687911735992007/05/21 13:09:13AvoidedIslandCan't agree with you.  Did the quest...group of 5...and only one person got credit :/",
    "1021840057150400572007/02/21 16:41:34MalentraI can confirm the following, having completed this quest last night:\
\
- all party members who have completed the pre-req quest will get credit for the escort quest, regardless of whether or not they initiate the encounter\
\
- the event is *not* difficult if the group uses good crowd control, coordination, and focus fire (namely all the group tactics that allow you to finish mana tombs in the first place)\
\
- it consists of 2-3 5 mob spawns in different areas as the NPC moves back to the entrance of the instance, followed by a relatively easy boss encounter (easier than any in the instance)\
\
- the NPC will give you a 30 second break (without moving) before the final boss encounter, giving anyone who died during some of the trash mob spawns to run back if necessary\
\
- ensure the instance is completely clear from the quest initiation point to the entrance of the instance; it will make things go a lot smoother\
\
- as far as I can tell the boss at the end does not drop anything of note (i.e. a trash mob loot table)\
\
- after killing the boss near the entrance of the instance, you will \"complete\" the quest, but you must leave the instance and talk to an NPC outside to turn it in",
    "10218134610101346102007/08/08 21:22:46zang1983Tried this twice now on my druid alt, and let me tell you, in a ordinary pug you can forget about this. Clear the instance with them, get rid of them and then get your guildies and 70 friends to help you out with it instead. I've had two decent pugs, but this just isnt pug friendly. The NPC doesn't respawn, so you only get one shot at it every instance. Don't risk it with a group of 65-68s, it will most likely be too hard. Make sure you get it done with some help instead.",
    "102187001821539062007/04/20 09:03:16LindsfarneNicest plate tanking boots available at this level range in BC as far as I know are a reward from this quest.",
    "1021814462311735992007/08/27 02:28:59moonslothI just completed this quest with a group of several players, and every one of them received credit.\
\
I would like to support the original poster, however, by saying that I experienced exactly the same thing on my first attempt several months ago, and I received the same response from a GM - including the remark about the quest's title.\
\
Keepin' it shady.",
    "102184635980463592007/03/05 04:35:03hepathHave done this 3 times:\
1st attempt failed. Essentially the mobs in the second fight spawned close and fast and we wiped. Was a very balanced group but once the priest went down ... fubar!\
\
Quest remained as failed - I just removed it. \
\
2nd attempt worked we were more prepared; as a feral druid tanking I managed to get all aggro on me so healer concentrating on me with MA peeling them off. \
\
3rd attempt Failed.. For some reason the engineer in the middle of the infamous 2nd fight fight walked off! We think its because that we fought a little ways back from him and thus as with ll escort quests you get too far away from him and *poof* quest fails!\
\
This quest has similar analogies withthe ways mob spawn as the escort quest from the \"Shadow Tomb\" http://www.wowhead.com/?quest=10887. In other words, unlike *old world quests* having tramled a path through the mobs to get the quest would normally mean it's clear; thus that quest enforces mobs to spawn on the way out and in the open meaning that unless you go slightly ahead you have respawns and quest mobs to deal with.\
\
I would suggest that \
a) Always clear every mob! Personally I prefer to kill the last boss for those with the quest. Saves time, and no reason to enter after an escort wipe.\
\
b) Be prepared - 2nd fight seesm to be the worst. Lay traps and have CC peeple ready. No time for Priest MC - they should be targetting the main tank who shoul dbe trying to keep aggro. Rest of group following the Main Assist. \
\
c) Between fights ensure mana people drink!! If duid is in group get them to innervate after 1st fight as that has least time for drinking; also allowing recylcle before final fight.\
\
Once second fight comlpete get ahead to fight 2 Nexus Terrors ahead leaving clear run through to final fight in the first dungeon room.\
\
I love this quest! It has taken the monotony out of escort quests! You have to be prepared, you have to think and act on your feet. \
\
This is a great dungeon for feral druids to cut their teeth as an MT. I was level 65 with ~12kAC and 1k AP; kit green and blue for TBC quests; nothing special. Resto shammy quite easily to keep me up.",
    "1021814491511899862007/08/27 14:43:12YaheedI accept the quest, and found out once we cleared it that I had probably accepted it before some others hadn't yet accept the pre-requisite. Extremely annoyed and a waste of time (even if I did get some exp). Make sure everyone in your group has already completed the quest that is before the escort!",
    "10218159954101599542007/09/28 15:09:00Hatebreed0I guess they fixed it, we failed the quest and it won't allow us to pick the quest up again, so i'm thinking it's a one time only quest either u fail or you pass it..sorta sucks but it doesn't suprise me blizz would do something like this.",
  },
  ["Stinging the Stingers64"] = {
    "984116462npcGambarinka18015npcGambarinka1801510750Darkspear Trolls2501984129842",
    "98412207520220752007/01/20 13:10:59SidewalkThere are lots of em, just keep running around Marshlight Lake, and you'll find pleanty of em..",
    "98414536630453662007/03/02 23:03:12Dorthmore along the west shore at 16,38",
    "98413216310321632007/02/07 09:54:11Shaxx22,32 I found a group of about 5-6 of them floating around.",
    "984150242151219772007/03/12 18:49:26igradoConfirmed. 27,35. Once again, confirming 27,35 as a good starting point for this quest.\
\
Marshlight Bleeders can also drop Diaphanos Wing for Theres No Explanation for Fashion. However, at ~9% they are the least likely (of the possible) mob to drop them.\
http://www.wowhead.com/?quest=9769\
\
There are also Naga nearby.  They are at and around 27,47. These drop quest items for A Warm Welcome.\
http://www.wowhead.com/?quest=9728\
\
A poster on the thread for [u]A Warm Welcome[/u] also suggested pairing this with Balance Must be Preserved.\
http://www.wowhead.com/?quest=9720",
    "9841123541101235412007/07/19 18:59:30roknirGood area around the shroom circle at 21,31.",
    "98412448441219772007/01/25 15:10:32miketTry 27, 35 not 35, 27.",
    "984180514080512006/12/06 23:24:03enasimaFound these by running between Zabra'jin and Sporeggar.",
    "98412570920257092007/01/27 12:11:02Furion12Confirmed at 27, 35. Watch out rogues and druids, they cast a debuff that prevents you from stealthing. Has about a 1 second cast so save energy to kick and such when necessary, easy to kill.",
  },
  ["Magical Disturbances64"] = {
    "1002716462npcKurgatok18383npcKurgatok1838310750",
    "100272533650253362007/01/26 20:46:21phishyTheres also a lot North of Bonechewer Ruins, across the river 64.37-45",
    "10027107490101074902007/06/19 21:33:22KillasteezI completed this quest at 64, 37 ish right behind the post",
    "100271151140115112006/12/08 16:55:59enasimaThese guys cast slow and will go invisible mid combat, but they're not very tough.  They're located just South of Shattrath.\
\
I suggest running this quest with http://www.wowhead.com/?quest=10018  and http://www.wowhead.com/?quest=9989 (as noted in the other two quests comment's).",
  },
  ["Dissension Amongst the Ranks...70"] = {
    "107697068npcWildhammer Gryphon Rider19382npcThane Yoregar2177319000110750210751310765410768510769",
    "107693212480321242007/02/07 08:14:02irvfattyCan't complete it in Druid Forms due to loosing the disguise upon shifting.  Disguise will not come back while trying to equip tabard in Druid Forms.",
    "1076915099511321242007/09/09 19:56:48solidsnaki just completed it bear form",
    "107693465331290202007/02/12 12:21:19bredtapeOnly the one that makes the killing blow needs to be in disguise (tested with me and druid)",
    "10769149632311354772007/09/06 00:59:21ShadowhoofIf pets land the killing blows you get no credit because theyre not disguised as blood elves.",
    "107693024150302412007/02/03 19:36:11savraAlso if you are the ONLY one in you group who has to do this quest, make sure you deliver the killing blow, or else they won't count. Took us like 5 giants to figure that out... :/",
    "107696119630611962007/04/02 16:43:41KathuckaIf you don't finish the quest within an hour, you need to abandon it, fire off the flare gun, and pick it up again.  This will get you a new tabard.\
\
Tanked it with my (hunter) pet and a healer.  Mend Pet couldn't keep up, but the healer could.  The giants take forever to kill, so you're going to need a way to heal.\
\
The giants are immune to poison, but not to arcane or (non-poison) nature.",
    "1076924414140244142007/01/25 13:00:01tsigoMobs to kill: http://www.wowhead.com/?npc=19823\
\
This is the end of this series: http://www.wowhead.com/?quest=10750",
    "107696787011321242007/04/15 22:58:35saarikothis bug is fixed",
    "10769149339101493392007/09/05 08:39:34duskI did it today (5th September '07) in patch 2.1 I'm a feral druid so naturally I was tanking. The disguise DOES disappear when shapeshifting, but I had a mage with me and when he got killing blow, I got credit for the kill as well. Inbetween giants, I went out of feral form and re-equipped the tabard to gain the disguise again.",
    "1076929020100290202007/02/01 15:34:18PeppMake sure everyone in your group is disguised. \
And you loose the disguise if you move outside the zone 'Eclipsion Fields'.",
    "107693618610361862007/02/15 00:56:00TherageMake sure you complete it before the disguise timer wears out. Otherwise you need to restart the quest >.<",
    "10769143445101434452007/08/24 15:55:48adamb10This quest so bugged it's not even funny.  The one who does the killing blow to the giant gets the kill and some of the giants are glitched.  Avoid this quest until Blizzard fixes it.",
    "107695764140576412007/03/26 17:00:26SwyfterThe Windrider gives you a tabard that you must equip.\
\
Be aware that the tabard rots after 1 hour playtime. I discovered this to my horror after getting 4/5 kills because of flaky kill credit (and dinner).\
\
If you leave the area or die, you lose the buff and must unequip and reequip the item.\
\
My best advice is to reequip the item after you make each kill, just to keep the buff fresh. I noticed that I would randomly lose the buff every other kill, even though there was no buff timer.",
    "10769110292201102922007/06/24 10:41:03linkininkiIf you're a druid and are tanking, make sure you pull them in caster form and get out of bear form right before it dies, otherwise you wont get credit for the kill. (also make sure everyone  else has the tabard on)",
    "10769135477101354772007/08/10 14:47:51eclampsiaCrappy bugs in this one - half the time the ppl in my 3 man party could not get the disguise to work, even tho we had equipped the tabard in the fields. It would just disappear randomly :/ (And yes we all reequipped after we rezzed) Sometimes we would get no credit for the kill (no shapeshifters - a taurean tank - me, BE rogue and undead lock). Then there also seemed to be individually bugged giants that we couldn't hit, yet we took damage. Gave up after a while in disgust, will have to return and get another disguise, but will be shitty to find someone else right at the end of this pretty tedious chain. Not happy Jan.",
    "10769155927101559272007/09/20 23:46:08SlimdaMe and my group killed all five giants in without any problems or bugs. I was the tank, and as a Feral Druid, I never left Bearform. Yet I still completed the quest.\
\
Great fun, great rewards.  And I always wanted to look like an elf... :P",
    "10769157291101572912007/09/23 17:20:40dotnetaddicti'm a shadow priest and i can't maintain the disguise and shadowform at the same time. When i put on the disguise while in shadowform it drops shadowform and if i go shadowform after using the disguise i lose the disguise. ridiculous! \
\
These things have about 57k hp and hit cloth for 650-1k",
  },
  ["S-A-B-O-T-A-G-E70"] = {
    "1040517068npcImage of Commander Ameer20482npcImage of Commander Ameer2048212650The Consortium250110339210384310385410405510406610408",
    "1040549716220497162007/03/11 19:11:16TochiazumaRandom drop, had nothing to do with where they were standing or anything. Took about 25 kills. \
\
Like every low drop rate quest, of course, there are lots of posts about 'tricks' to use how to get the item. Just kill, kill, kill. ;)",
    "10405110008301100082007/06/23 18:49:12GuybrushOnce again, confirmed: killing the mobs gets you the drop. I farmed for a bout 5-10 minutes and got nothing, then I noticed the guys floating in the tube, so I decided to try killing them; I then discovered that you can't even loot those guys, so that's pointless. I also tried killing them after they exited the tube; same story. I decided to wait until they finish walking through the rings, but they disappear when they get to the end. So then I decided to just start farming them again, and it ended up dropping off of the very next guy I killed, who happened to be an Overlord. The moral of the story: just farm the hell out of them until it drops.",
    "1040526484170264842007/01/28 15:43:46zeldadudePretty bad drop rate, it took around 30 kills to get mine.\
\
The Archon's and Overlord's are around 56,46.",
    "1040526451360264512007/01/28 14:34:38segrooveThe quest item drops of \"Ethereum Archon\" and Ethereum Overlord\" (southern part of the camp).",
    "10405161972101619722007/10/02 18:49:45StaffnibblerI got this on my third kill, but i'd already been killing these quite a bit, They're a bit harder than the other mobs higher up in the camp, they're dps is rather high, also the classic roots/snares don't do so well on these mobs as they can 'project' their weapons to where you are, so just nuke them.",
    "10405159889711598742007/09/28 12:51:20NuttersNo one is jealous of it, it is just not in any way pertinent to the discussion of this quest.\
From the bullet [b]right above where you type your post in:[/b]\
[quote]# Make sure your comments are useful and informative.[/quote]\
\
Feel free to rate this down after Staffnibbler's post is gone.",
  },
  ["Varedis Must Be Stopped70"] = {
    "106927069npcLarissa Sunstrike21954npcLarissa Sunstrike2195419000The Scryers1000110691210692106517069npcExarch Onaala21860npcExarch Onaala21860The Aldor1000110650210651",
    "106924171370417132007/02/24 17:53:06DaggetQuoted:\
\
\"Actually it wasnt too bad, each of them had a different ability\
\
Varedis: Flame Wave, fire dot on the ground\
Theras: Spell Reflect\
Alandien: Shadowfury, about 10 yard radius aoe knockback+damage\
Netharel: (sorry cant remember, dont think anything significant though)\
\
I'm also pretty sure all of them had a random target Mana Burn spell, Evasion, and Metamorphosis. (but the book only works on Varedis' Metamorphosis spell)\
\
Varedis has the most HP out of all of them so he will be the toughest to fight. I'd recommend fighting him first, and if your group can kill him then the other guys will be a breeze.\"",
    "10692162443101624432007/10/03 16:03:05donorI just 2-manned the 3 smaller guys. Druid tank and me as a frostmage. The mana burn is kinda annoying, but with a mana emerald you shouldn't have too many problems. We have some kara gear, but should be doable in blues I guess.\
\
Varedis is harder though. Druid can't really stand the magic damage, so we're getting a healer for the next try. Shouldn't be too hard then.",
    "106923529480352942007/02/13 14:24:21FlyvThe Aldor version of this quest has some useful comments. See http://www.wowhead.com/?quest=10651",
    "1069245277211417132007/03/02 18:24:57KukocTheras- 72.5,48.3\
Varedis- 72.0, 53.3\
Alandien- 69.6, 54.1\
Netheral- 69.0,62.4\
\
Varedis: Flame Wave, fire dot on the ground\
Theras: Spell Reflect\
Alandien: Shadowfury, about 10 yard radius aoe knockback+damage\
Netharel: Mana Burn and Evasion\
\
Just to sum it up, all of their spells are by pess, not me.",
    "106924110041343762007/02/23 12:39:21KyrraI used the book during the quest, and it does not burn the book.  If it does get burned, then it changed in the last 3 weeks.",
    "106926167921343762007/04/03 16:53:02Kevlaractually i noticed that i received a second book after usng it on varedis, and only one is returned when you complete the quest which is why you have one left over",
    "106924611740461172007/03/04 17:04:42muddNetharel - 68,51",
    "1069239207131343762007/02/20 09:28:48AtsumiThe book is to be burned when Varedis transforms into a demon mid fight. This will weaken him. I've fought him before without using the book and he can be killed easily anyway.  In essence it's a throw away once you've completed the quest but haven't used it as explained in the quest log.",
    "106924807730480772007/03/08 05:56:22AprusAs of Patch 2.0.10, Slayer's Axe no longer has the listed proc on it. So, this helps me easily choose my reward as a Paladin.",
    "106929269010926902007/05/28 19:10:47JaslarFirst quest of the chain begins here: http://www.wowhead.com/?quest=10587",
    "10692156131301561312007/09/21 09:51:51SihmmThis is the conclusion to the [b]Scryer[/b] version of the [b]Book of Fel Names[/b] chain, which gives Aldor/Scryer rep as well as some nice blue rewards.  If you complete it, you can choose from:\
[url=http://www.wowhead.com/?item=31013]Ceremonial Kris[/url] (+heal dagger)\
[url=http://www.wowhead.com/?item=31010]Slayer's Axe[/url] (2H +str axe)\
[url=http://www.wowhead.com/?item=30948]Sunfury Legguards[/url] (+AP mail pants)\
[url=http://www.wowhead.com/?item=30933]Hauberk of Karabor[/url] (+AP leather chest)\
[url=http://www.wowhead.com/?item=31002]Summoner's Blade[/url] (+dmg sword)\
[url=http://www.wowhead.com/?item=31009]Wildcaller[/url] (feral staff)\
\
As with the [url=http://www.wowhead.com/?quest=10707]Medallion of Karabor[/url] line, this chain starts different depending on whether you're Aldor (A) or Scryer (S).  All the quests are rated level 70 - though the chain is available at level 68, it sends you to the [url=http://www.wowhead.com/?zone=3789]Shadow Labyrinth[/url] to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url], which you might want to hold off on until level 70.\
\
[b]Aldors[/b] pick it up from [url=http://www.wowhead.com/?npc=21860]Exarch Onaala[/url] at the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10587]Karabor Training Grounds[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10637]A Necessary Distraction[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10640]Altruis[/url]\
\
[b]Scryers[/b] need to visit [url=http://www.wowhead.com/?npc=21954]Larissa Sunstrike[/url] at the Sanctum of the Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10687]Karabor Training Grounds[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10688]A Necessary Distraction[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10689]Altruis[/url]\
\
Here the chains converge on your old friend [url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer[/url] in Nagrand.  He gives out three quests that need to be completed (in any order) before you can continue:\
4a. [url=http://www.wowhead.com/?quest=10641]Against the Legion[/url] - Netherstorm\
4b. [url=http://www.wowhead.com/?quest=10668]Against the Illidari[/url] - Shadowmoon Valley\
4c. [url=http://www.wowhead.com/?quest=10669]Against All Odds[/url] - Zangarmarsh\
Having gone around the world killing stuff, you can now return to Altruis and receive:\
5. [url=http://www.wowhead.com/?quest=10646]Illidan's Pupil[/url]\
which leads directly into\
6. [url=http://www.wowhead.com/?quest=10649]The Book of Fel Names[/url]\
\
Now it's time for a venture into the Shadow Labyrinth to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url]!  Once that's done that and his body has been looted for the book, it's back to Altruis where again the chains diverge depending on your allegiance.\
\
[b]Aldor[/b]:\
7. (A) [url=http://www.wowhead.com/?quest=10650]Return to the Aldor[/url] - back to Altar of Sha'tar\
8. (A) [url=http://www.wowhead.com/?quest=10651]Varedis Must Be Stopped[/url]\
\
[b]Scryer[/b]:\
7. (S) [url=http://www.wowhead.com/?quest=10691]Return to the Scryers[/url] - back to Sanctum of Stars\
8. (S) [url=http://www.wowhead.com/?quest=10692]Varedis Must Be Stopped[/url]\
\
Varedis Must Be Stopped is the final part.  It's a 5-man group quest that sends you to the terrace outside the Black Temple to kill four elites: [url=http://www.wowhead.com/?npc=21178]Varedis[/url], [url=http://www.wowhead.com/?npc=21164]Netharel[/url], [url=http://www.wowhead.com/?npc=21168]Theras[/url] and [url=http://www.wowhead.com/?npc=21171]Alandien[/url].  Look them up  for co-ordinates and tips on killing them - they're pretty straightforward, really.\
\
When they're dead it's a simple matter of returning to the questgiver to choose a prize.",
    "1069215070321926902007/09/08 19:33:24Exor674That's the Aldor version.\
\
http://www.wowhead.com/?quest=10687",
    "106925062260506222007/03/13 15:54:323monAs a sidenote, be aware the book has a very very long cast time, like 8 sec or so.",
    "106926264310626432007/04/05 15:42:31ParynI thought I would add my group's experience doing this quest, in case someone might find it useful. Our group make up was hunter, rogue, mage, and druid tank (me). You might notice we are lacking a dedicated healer.\
\
As people have already mentioned, three of the four elites are not very tough. They aren't anything special. The only one that was problematic was Varedis himself.\
\
If you have dps, a druid tank, but no healer, then what you can do is clear out the staircase that leads up to Varedis. When your druid tank gets around half or so health, he jumps straight down next to the foot of the staircase, and that should give him enough time to heal himself.\
\
Then just catch him back on the staircase and bring him back upstairs.\
\
Repeat if necessary.\
\
Oh, and don't forget to use the book of fel names.",
    "106925207850520782007/03/16 10:24:24Xenosteel\"im sure this can be 3 manned with the right classes.\" (quoted from the aldor version comments)\
\
Yep! done today, me (rogue, mutilate spec) with a paladin tank and druid healer, we're mostly in your-average-blue-gear but it was easy really, maybe the tree popped a potion on varedis, but as for the rest he wasn't even bothering healing just meleeing with me :P\
\
Varedis is REALLY easy if you just \"MOVE!!\" when he's about to finish casting his fire spell, thats all ! its a 2.5 sec cast, if u got enemy casting bars shown (in your interface options) then its really easy to notice.\
\
Most of the elites have mana burn, but with about 150 mp/5 on the tree druid this wasnt nearly a problem, rofl. Blessing of Wisdom ftw!\
\
GL :)",
    "1065133846340338462007/02/11 01:03:30peesActually it wasnt too bad, each of them had a different ability\
\
Varedis: Flame Wave, fire dot on the ground\
Theras: Spell Reflect\
Alandien: Shadowfury, about 10 yard radius aoe knockback+damage\
Netharel: (sorry cant remember, dont think anything significant though)\
\
I'm also pretty sure all of them had a random target Mana Burn spell, Evasion, and Metamorphosis. (but the book only works on Varedis' Metamorphosis spell)\
\
Varedis has the most HP out of all of them so he will be the toughest to fight. I'd recommend fighting him first, and if your group can kill him then the other guys will be a breeze.",
    "1065164049150640492007/04/08 20:12:03zakiPossible to solo this entire quest as a hunter.\
\
You must take advantage of the railing on the stairs that is between Alandien and Varedis.  The key feature of it is the rocky formations at one end of it that allows mobs to run up onto the railing structure and the downward stairs at the opposite end of the rocky part.  When you get the demon hunter near the railing with that feature it is possible to kite them back and forth by jumping onto the rail and then down, making the demon hunter run all the way around to reach you.\
Basicly, the stairs that lead towards Varedis from Alandien has a railing that holds three braziers, has an end where mobs can walk onto it and another, downward stair case where you can jump up onto it and thanks to pathing limitations mobs must run around.\
\
Alandien is the easiest as the railing I used is right above her, just shoot her and shes basicly in position.\
\
Netharel is out of reach of this and I happened to luck out when there was a bunch of farmers to the point where I could simply just kite him out the front of the ruins.\
\
Varedis and Theras can be reached by clearing a path towards the railing you use and kiting them to it.\
\
For Varedis it was really tricky as near 50% he becomes invulnerable until the book is used on him, which has like an 10 second cast.   To over come this I almost let him catch up to me on the bottom, jumped up onto the ledge and used the book.  By the time he reached me I was just barely able to pull it off.  After that its a straight forward kite back and forth",
    "1065138557180385572007/02/19 06:26:46covenantUsing the book takes quite a while so be prepared for that.",
    "1065137440300374402007/02/17 09:07:06MysteeqAlandien is at ... 69; 53\
Netharel is at 69; 53\
Varedis is at 72; 53\
Theras is at 72; 49\
\
Just a little help in finding them",
    "1065152074111449622007/03/16 10:20:54Xenosteel\"im sure this can be 3 manned with the right classes.\"\
\
Yep! done today, me (rogue, mutilate spec) with a paladin tank and druid healer, we're mostly in your-average-blue-gear but it was easy really, maybe the tree popped a potion on varedis, but as for the rest he wasn't even bothering healing just meleeing with me :P\
\
Varedis is REALLY easy if you just \"MOVE!!\" when he's about to finish casting his fire spell, thats all ! its a 2.5 sec cast, if u got enemy casting bars shown (in your interface options) then its really easy to notice.\
\
Most of the elites have mana burn, but with about 150 mp/5 on the tree druid this wasnt nearly a problem, rofl. Blessing of Wisdom ftw!\
\
GL :)",
    "106516264210626422007/04/05 15:41:30ParynI thought I would add my group's experience doing this quest, in case someone might find it useful. Our group make up was hunter, rogue, mage, and druid tank (me). You might notice we are lacking a dedicated healer. \
\
As people have already mentioned, three of the four elites are not very tough. They aren't anything special. The only one that was problematic was Varedis himself. \
\
If you have dps, a druid tank, but no healer, then what you can do is clear out the staircase that leads up to Varedis. When your druid tank gets around half or so health, he jumps straight down next to the foot of the staircase, and that should give him enough time to heal himself. \
\
Then just catch him back on the staircase and bring him back upstairs. \
\
Repeat if necessary. \
\
Oh, and don't forget to use the book of fel names.",
    "1065173611121640492007/04/27 01:20:13CarsoI can verify the above post.  All four of these mobs are soloable using the strategy of exploiting the stair pathing mechanism.  Soloed by a 70 lock, 41/5/15, 1150 spell damage, ~8k hp, ~6.5k mana, used imp pet, no buffs.  Died twice learning the method and mastering the jump.  Died once to accidental trash pulling.  Lost the tap twice learning the timing.\
\
To clarify the above post a bit, you want to use the railing that runs north-south.  It is the first railing above Alandien, to the east.  It is distinguishable by a large mass of rocks on the southern end.  This is the area that the quest mobs will path through to bridge the gap between the \"floor\" and the railing.  It somewhat resembles the masses of rocks and eggs in the spider boss portion of ZG.\
\
All of the quest mobs have a mana burn ability.  I was not able to successfully avoid this by moving out of LoS.  I imagine it would be very difficult if not impossible for any class except hunters and warlocks to use this strategy effectively.  Also take note of the fact that Theras has a spell reflect ability that he uses every 30-45 second - it lasts for approximately 10 seconds, and resembles a blue mana shield.  It does not have a cast time, but makes a distinguishable sound.\
\
For Theras, Alandien, and Varedis, what you want to do is jump from the upper portion of the staircase onto the flat portion of the railing between the far right brazier and the middle brazier.  It's difficult to describe.  I found a good measure was to jump from the second stair on the upper portion of the staircase, with a healthy angle towards the railing.  You're aiming right for the middle of the flat portion.  If you fail mid-fight, it is possible to make a \"straight\" jump from the edge of the railing onto the top of the railing, but it is chancy and more difficult, especially when you're getting hit (and possibly dazed).\
\
I strongly recommend practicing this method on some of the trash nearby before attempting it on a quest mob.  There is definitely a learning curve associated with making the jump.\
\
As a lock, remember to put your imp on stay so that he does not attempt to continue pathing, causing you to continuously lose and regain your stam buff.\
\
It is possible to solo Netharel using this method, but you have to use a different spot.  Netharel has a few points in his path that are near a short staircase leading down.  If you clear the 6 mobs close to this staircase, he can be pulled away from them.  Jump from the short staircase onto the railing.  Netharel will path down the long staircase and around at the bottom.  This path is much longer and seemingly more complex for Netharel to follow, bringing him out of LoS for 5+ seconds.  It's sometimes difficult to maintain the tap.  An affliction lock can handle it with some practice - it may be more difficult for any other ranged class.\
\
Note that Varedis does have to be in LoS to begin using the book, but he does NOT have to be in LoS when the book finishes its cast.  This comes into play because there is a ledge in the railing (where the middle brazier is) that can impede LoS when Varedis is on top of the railing. Knowing ahead of time that you don't have to have LoS when the book finishes can relieve some of the anxiety and you should have plenty of time to bring him out of demon form at 50%.  I found that the best way to use the book was to assign it to a hotkey, wait until he was close to me on the \"ground\" level, then jump onto the railing and immediately use the book - he'll still be in LoS here for a moment before going out of LoS behind the railing, and you can adjust your camera so that you can see him pathing around.\
\
If you need to try the book more than once mid-fight, remember that you can maintain the tap by casting spells even when he goes \"immune\" to spells and abilities.",
    "106515464251338462007/03/21 05:04:35CryptorchildJust a quick note, he has Shadow Nova, not Shadowfury. Don't worry, he won't be stunning you.",
    "10651156124401561242007/09/21 09:44:40SihmmThis is the conclusion to the [b]Aldor[/b] version of the [b]Book of Fel Names[/b] chain, which gives Aldor/Scryer rep as well as some nice blue rewards.  If you complete it, you can choose from:\
[url=http://www.wowhead.com/?item=31013]Ceremonial Kris[/url] (+heal dagger)\
[url=http://www.wowhead.com/?item=31010]Slayer's Axe[/url] (2H +str axe)\
[url=http://www.wowhead.com/?item=30948]Sunfury Legguards[/url] (+AP mail pants)\
[url=http://www.wowhead.com/?item=30933]Hauberk of Karabor[/url] (+AP leather chest)\
[url=http://www.wowhead.com/?item=31002]Summoner's Blade[/url] (+dmg sword)\
[url=http://www.wowhead.com/?item=31009]Wildcaller[/url] (feral staff)\
\
As with the [url=http://www.wowhead.com/?quest=10707]Medallion of Karabor[/url] line, this chain starts different depending on whether you're Aldor (A) or Scryer (S).  All the quests are rated level 70 - though the chain is available at level 68, it sends you to the [url=http://www.wowhead.com/?zone=3789]Shadow Labyrinth[/url] to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url], which you might want to hold off on until level 70.\
\
[b]Aldors[/b] pick it up from [url=http://www.wowhead.com/?npc=21860]Exarch Onaala[/url] at the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10587]Karabor Training Grounds[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10637]A Necessary Distraction[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10640]Altruis[/url]\
\
[b]Scryers[/b] need to visit [url=http://www.wowhead.com/?npc=21954]Larissa Sunstrike[/url] at the Sanctum of the Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10687]Karabor Training Grounds[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10688]A Necessary Distraction[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10689]Altruis[/url]\
\
Here the chains converge on your old friend [url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer[/url] in Nagrand.  He gives out three quests that need to be completed (in any order) before you can continue:\
4a. [url=http://www.wowhead.com/?quest=10641]Against the Legion[/url] - Netherstorm\
4b. [url=http://www.wowhead.com/?quest=10668]Against the Illidari[/url] - Shadowmoon Valley\
4c. [url=http://www.wowhead.com/?quest=10669]Against All Odds[/url] - Zangarmarsh\
Having gone around the world killing stuff, you can now return to Altruis and receive:\
5. [url=http://www.wowhead.com/?quest=10646]Illidan's Pupil[/url]\
which leads directly into\
6. [url=http://www.wowhead.com/?quest=10649]The Book of Fel Names[/url]\
\
Now it's time for a venture into the Shadow Labyrinth to kill [url=http://www.wowhead.com/?npc=18667]Blackheart[/url]!  Once that's done that and his body has been looted for the book, it's back to Altruis where again the chains diverge depending on your allegiance.\
\
[b]Aldor[/b]:\
7. (A) [url=http://www.wowhead.com/?quest=10650]Return to the Aldor[/url] - back to Altar of Sha'tar\
8. (A) [url=http://www.wowhead.com/?quest=10651]Varedis Must Be Stopped[/url]\
\
[b]Scryer[/b]:\
7. (S) [url=http://www.wowhead.com/?quest=10691]Return to the Scryers[/url] - back to Sanctum of Stars\
8. (S) [url=http://www.wowhead.com/?quest=10692]Varedis Must Be Stopped[/url]\
\
Varedis Must Be Stopped is the final part.  It's a 5-man group quest that sends you to the terrace outside the Black Temple to kill four elites: [url=http://www.wowhead.com/?npc=21178]Varedis[/url], [url=http://www.wowhead.com/?npc=21164]Netharel[/url], [url=http://www.wowhead.com/?npc=21168]Theras[/url] and [url=http://www.wowhead.com/?npc=21171]Alandien[/url].  Look them up  for co-ordinates and tips on killing them - they're pretty straightforward, really.\
\
When they're dead it's a simple matter of returning to the questgiver to choose a prize.",
    "106514496230449622007/03/02 07:00:34Mdj71This quest is actually easier than it sounds, 3 of the 4 elites you need to kill is quite easy and will go down quickly.\
\
The only one a bit hard is Varedis himself, im sure this can be 3 manned with the right classes.",
  },
  ["Now This is Ram Racing... Almost.70"] = {
    "114097034npcRam Master Ray24497npcRam Master Ray24497",
    "114091625131601625132007/10/03 19:01:07TheOnyx[ul][li]Trot - Simply use the [url=http://www.wowhead.com/?item=33306]Ram Racing Reins[/url]  after every two steps the ram takes and you will maintain this speed easily.[/li]\
[li]Canter - Use the reins once every second.[/li]\
[li]Gallop - Spam the button! Do this one last since it will fatigue your ram fast.[/li][/ul]",
    "11409163312101633122007/10/05 13:07:34IshaichiFor the noobs - drag the Ram Racing Reins from your inventory to the Action Bar and mash the corresponding button fervently - watching for fatigue as Onyx suggests - as Left-clicking may result in a serious finger injury!  MOST important are the food baskets that kersje mentioned - you can do the following quest(s) at full gallop if you run down the left side of the road and circle the one in the Ram pen... good luck!",
    "11409163313101633132007/10/05 13:14:11BroilyDuring the quest to run back and forth to Kharanos for tickets, I find it easiest to head straight there and don't follow the road, and try to keep at the 2nd speed it only increased by 1-2 every second and when it gets a little high on the exhaustion rate (around 80+) just run to a apple bushel. Made it a lot easier for me on the quest. Or you could go balls out top speed and stop by a bushel, tried it once, but only got 2 run back and forths until I got full on exhaustion on my ram.",
    "11409163140211624422007/10/05 04:02:04kersjeDon't forget running past the food stacks laying along the road, it will get your fatigue back to zero!",
    "11409162442201624422007/10/03 16:00:39hklownIf you're having trouble getting your ram to go, remember to repeatedly use the [url=http://www.wowhead.com/?item=33306]Ram Racing Reins[/url] that you get with this quest- but remember, use them too much and your ram will become exhausted!",
    "11409162996301629962007/10/04 19:12:18ZJPV1I got a chuckle after reading the name of the quest when I grabbed it. It's a reference to Star Wars Episode I: The Phantom Menace, with a rather infamous line by Jake Lloyd (Li'l Anakin) \"Now THIS is Pod Racing!\" from the Podracing scene.",
  },
  ["Dark Tidings62"] = {
    "95886259itemOminous Letter23892npcNazgrel323010050Thrallmar250",
    "95887916210791622007/05/07 12:56:41RelayaThe follow-up to this quest for the horde can be found here:  http://www.wowhead.com/?quest=9590.",
  },
  ["To Catch A Thistlehead70"] = {
    "1057017068npcBorak, Son of Oronok21293npcBorak, Son of Oronok212939500110546210547310550410570510576610577710578810579",
    "105704259910425992007/02/26 08:04:07KarggI tried hiding in the ruins near the end of the bridge and the bodyguard wouldn't leave.  I ended up going UNDER the bridge and walk around to make the bodyguard leave.  So give that a try if its giving you a problem.",
    "105705355810535582007/03/19 05:46:12AtrairaThe little mini-event made me kek.  /train",
    "1057030589190305892007/02/04 12:19:19marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105706426210642622007/04/09 07:44:55XierWas easy to kill as a 70 Rogue, though worth nothing that he's immune to stuns.",
    "1057028445100284452007/01/31 17:32:383skinsWorth noting that the body guard won't go if your stood to close so make sure your stood about half way on the bridge other then that the guy dies easy.",
    "105705478490547842007/03/21 11:22:37MetroshicaJust in case anyone is confused, you lay the Bloodthistle at coordinates 48,57",
    "1057026537180265372007/01/28 17:16:19camlenwowJust do as requested.  Lay it at the other end of the bridge, get some distance and wait for the elf and his mounted bodyguard to appear.  After an exchange the bodyguard will vanish and when the elf goes for the bloodthistle, get him!",
    "105709065460906542007/05/25 23:35:39mrbad101BTW, take off your Shadowmoon Valley helm that allows you to see ghosts.  I was standing on the bridge about to fight the guy, and the patrol on horses appeared and mowed me down.\
\
In the event you die, DONT drop the quest, just back up and speak to Borak and he will give you another bundle of Bloodthistle.",
  },
  ["Akama70"] = {
    "1062817068npcSanoru21826npcAkama217003150Ashtongue Deathsworn251105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "1062827940150279402007/01/30 21:45:36hambonefollow up: http://www.wowhead.com/?quest=10705",
    "1062815609811385972007/09/21 09:18:57SihmmFor some reason, when Wowhead made the switch to allowing tag-formatting in comments, many of the links in the unformatted comment above (and, you'll notice, in the one below too) were messed up entirely - the links in the \"code\" are spot on, but they're being displayed and directed differently (for example to an NPC instead of an item).  I've updated the comment to the [url=http://www.wowhead.com/?help=comment-formatting]new tag format[/url] and all the links seem to be working now.",
    "1062834770221281812007/02/12 15:59:15KurimuNo need to spoil the event...  It's all scripted.",
    "106288602720860272007/05/20 02:39:55ladifriendif u die and wait ... akama will rez u",
    "1062838597350385972007/02/19 08:15:02SihmmThis is one of Shadowmoon's various \"phat lewt\" quest chains, and starts differently depending on whether you're Aldor (A) or Scryer (S):\
\
[b]Aldors[/b] pick up the line from [url=http://www.wowhead.com/?npc=21402]Anchorite Ceyla[/url] in the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10568][70] Tablets of Baa'ri[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10571][70] Oronu the Elder[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10574][70] The Ashtongue Corruptors[/url]\
4. (A) [url=http://www.wowhead.com/?quest=10575][70] The Warden's Cage[/url]\
\
[b]Scyers[/b] get it from [url=http://www.wowhead.com/?npc=21955]Arcanist Thelis[/url] at the Sanctum of Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10683][70] Tablets of Baa'ri[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10684][70] Oronu the Elder[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10685][70] The Ashtongue Corruptors[/url]\
4. (S) [url=http://www.wowhead.com/?quest=10686][70] The Warden's Cage[/url]\
\
At this point the chains converge for both factions:\
5. [url=http://www.wowhead.com/?quest=10622][70] Proof of Allegiance[/url]\
6. [url=http://www.wowhead.com/?quest=10628][70] Akama[/url]\
7. [url=http://www.wowhead.com/?quest=10705][70] Seer Udalo (Dungeon)[/url]\
\
Here, you have to venture into the [b]Arcatraz[/b] (which requires a Rogue with 350 lockpicking or somebody to open the door who's completed the [url=http://www.wowhead.com/?quest=10262]Arcatraz Key chain[/url], which requires trips to the Mechanar and the Botanica respectively) to the room just before the final boss.  Sadly it's (nearly) impossible to stealth to.  Finding Udalo leads to:\
\
Talk to Akama:\
8. [url=http://www.wowhead.com/?quest=10706][70] A Mysterious Portent[/url]\
Kill waves of nonelites, 3 elites and a boss (5-man) on a terrace outside the Black Temple:\
9. [url=http://www.wowhead.com/?quest=10707][70] The Ata'mal Terrace[/url]\
Finally, deliver the medallion to A'dal in Shattrath City:\
10. [url=http://www.wowhead.com/?quest=10708][70] Akama's Promise[/url]\
\
Then, at last, you can choose between the following rewards: \
[url=http://www.wowhead.com/?item=30932]Akama's Sash[/url] (cloth DPS belt)\
[url=http://www.wowhead.com/?item=31000]Bloodwarder's Rifle[/url] (gun)\
[url=http://www.wowhead.com/?item=30984]Spellbreaker's Buckler[/url] (spelldamage shield)\
[url=http://www.wowhead.com/?item=30999]Ashtongue Blade[/url] (phsyical DPS dagger)\
[url=http://www.wowhead.com/?item=30943]Verdant Gloves[/url] (feral leather gloves)\
[url=http://www.wowhead.com/?item=31417]Staff of the Ashtongue Deathsworn[/url] (healing staff)\
\
Edit: Since Wowhead's change to tag-formatted comments, many of the links above were being erroneously parsed by the old-style URL converter and pointing to entirely the wrong locations.  I've updated the comment to the new tag format and removed an out of date comment about Verdant Gloves, which should hopefully fix all the broken links.",
    "106286069321552562007/04/01 18:55:27instantkillQuest still seems bugged, entered the room, the demon and his two adds were already standing there. Tried again 2 hours later, still demons. GM said the dev team was aware the quest is bugged.",
    "106285525620552562007/03/22 07:42:32RelayaAkama can be found at 58, 42",
    "106289902320990232007/06/05 22:36:36WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
    "106282741540274152007/01/29 22:09:51KyrraIf you see Vagath (a Deathguard type creature) with 2 bodyguards in the same room as Akama, then you cannot talk with Akama.  I sat around for about 5 minutes and the demons stayed around.\
\
I came back 3 hours later, Vagath was gone and I was able to talk with Akama and complete the quest.",
    "106283698851281812007/02/16 12:19:58decker12Be careful with this scripted event, I broke it the first time around. It is very possible to finsish the previous quest, quickly click on him when the ! appears, accept the new one, walk back a bit thinking you're done, and then get beaten down by the mobs that spawn. Then you have to rez, abadon, and wait on some timer for the ! to reappear so the sequence happens again.\
\
Best bet is to just wait it out until the scripted event finishes before doing anything.",
  },
  ["An Apexis Relic70"] = {
    "11058170npcChu'a'lor23233npcChu'a'lor23233Ogri'la250Sha'tari Skyguard250111022211009311025411058511080",
    "11058114204101142042007/07/02 03:28:36NobbynobLittlunThe trick to Simon Says games such as these is to remember the sequence as a musical tune. The mind is much more adept at remembering the appropriate repetitions in this way. Then you simply have to learn to match each note up with a color/position, so that your fingers fly to the correct button, much like playing an instrument by ear.\
\
Or, you can get Ogri'Lazy. Slackers.",
    "1105814901821884152007/09/04 13:22:37Huckelberryor you can use your /say chat screan to type the order....",
    "110589049761882812007/05/25 18:21:04sandrockActually, you need to do 6 sequences correctly in order to obtain an Apexis Vibration.",
    "110589040851884152007/05/25 15:57:00TernusThis is a bit more complicated but this method will allow you to use your chat-log inside WoW to keep track of the patterns as they go.\
\
Join a private channel (something like /join (yourCharactersName)colors) and make four macros that send messaged to that channel, one for each color.\
\
Then you can just put the macros on your action bar and click them (or keys on your keyboard) as you watch the patterns.",
    "110589363410936342007/05/30 12:12:53GadgetxBasically Simon Says, where the platform you activate has 4 different colors on each of its corners. Watch the lights shine on each color and then click on each color in the same order.\
\
Each time you correctly match one, the next code is 1 color longer, with the 10th (last) being 10 digits long.\
\
After 6 matches you get Apexis Vibrations, 15% run speed for 1 hour. 8 Matches will give you Apexis Emanations, same buff for 1.5hrs. 10 matches gives Apexis Enlightenment, 2hr buff. This buff lasts through death, works in all druid forms including stacking with Cat's 30% speed talent and Flight form. Very handy for the time it takes to get it, less than 5mins.\
\
You can simply open a chat message window inside WoW and type the order in there, then read it when you match the code. If you stand in the middle of the 4 colors you shouldn't need to move at all, just use the mouse to click.",
    "110588818220881822007/05/23 08:11:54NahazYou are supposed to use an Apexis Shard (http://www.wowhead.com/?item=32569) on a Apexis Relic, then you click the order the relic shows you, if you manage long enough you will recieve a buff, Apexis Vibrations, that gives 15% increased runspeed. If you manage even longer you will recieve an increased time in the same buff (2h) and it's called Apexis Emanations.\
\
The next quest in the questline is to get an Emanation buff.\
\
Note: Apexis Shards are dropped off the local creatures aswell as Apexis Shard formation that I guess miners will probably be able to detect.",
    "1105890893151884152007/05/26 08:48:07CamarisAn old-fashioned piece of paper works as well.",
    "1105888415640884152007/05/23 12:06:09MeeuwAllright, there is a lot of confusion related to this so I will try to explain this quest for you all.\
\
First off, you must gather one Apexis Shard (http://www.wowhead.com/?item=32569). Then you need to locate an Apexis Monument. Around this monument, you will find 4 Apexis Relics. Go to one of them and stand on the white globe in the middle of the relic (Under the crystal). This way you will make sure you are in reach of all 4 buttons.\
\
Click the Apexis Relic and you will be asked to use your Apexis Shard. After a few seconds a beam from the relic will hit one of the buttons around it. When the beam has hit a button, you simply push the button it hit.\
\
Next level, the relic will hit two buttons. When that is done, you must push the buttons in the order the relic showed you. Continue this untill the quest is complete. I think it completed for me at level 5.\
\
To make this easier, have a second computer with a text editor. Asign a number for each of the buttons from 1 to 4. I.e.: You get this order: 1, 1, 4, 3, 1, 2. Type this in your text editor while the beam hits. Relax, and push those buttons in WoW while you look at your text editor for the order. If you dont have a secondary computer, try a cell phone. Good luck!",
    "11058109218101092182007/06/22 10:18:48superdifIt seems that this quest is very sensible to latency. For  example this afternoon I was having more than 1500 ms and often the ray showed up simultaneously. So don't even try it while you have lag problems, it is just a waste of shards and time.",
    "110589460420946042007/05/31 09:20:09sixnineI just used a bit of paper...was fine till I wrote over a previous one xD",
    "1105814866621884152007/09/03 14:50:42StompaMy method for remembering the longer sequences is perhaps even easier ... just open a speech line and type the letter for the colour that comes up.  ('R' for Red, 'B' for Blue ... you get the idea.)  You could whisper to yourself if you prefer :)\
\
/w Stompa RGRBYGR\
\
Then hit your \"enter\" key, and follow the sequence.",
    "1105899480121884152007/06/06 13:06:47DarmetheonOgri'Lazy is a great add-on for this quest.\
you can read about it and download it from the following URL:\
http://www.wowinterface.com/downloads/info7167-OgriLazy.html",
    "110588935520893552007/05/24 09:08:04CaligraHere is how i did it.\
\
I made sure i had the 4 color nodes in a square.\
\
Then i pressed \"enter\" to get my chat screen up.\
\
Then i put my pinky finger on 1, my ring finger on 2, FU finger on 3 and \"point\" finger on 4.\
\
Then i just made \
\
top left=1\
top right=2\
bottom left=3\
bottom right=4\
\
Then when it started to get hard, i just typed the numbers as it went along, worked great!",
    "11058132366311319632007/08/04 23:58:12ThegoodmanDrop all of the worthlessness about numbers.\
\
Watch the computer and on a piece of paper, with your hand an and an ink pen, write a Y for Yellow, R for Red, B for Blue, and G for Green.  When the sequence is done you will see a series of letters (e.g. YYRBGRBB).  1-4 can be confusing and the letters are just as easy to write and impossible to get confused.",
    "110588965450896542007/05/24 15:27:58hadronThis game is a variant of a handheld game called \"Simon Says\" The difference is that \"Simon Says\" would keep the same initial pattern and just add onto the end. \
\
If you liked this, go pick one up from a toy shop. Tons of fun in long car rides and helps your brain :)",
    "110589153540915352007/05/27 05:19:30antiflaxHere's an addon for this event - Ogri'Lazy @ http://www-en.curse-gaming.com/downloads/details/7774/",
    "11058105700301057002007/06/16 22:53:58yurchDon't stop trying if you get one item in the sequence wrong. You'll be punushed 2700 hps for your mistake, but you can still select the correct one and keep going.",
    "11058115374201153742007/07/04 07:28:06chriswtI found the Apexis Relics at [b]33,52[/b].",
    "11058102046901020462007/06/10 18:33:40stormbreakerLocated at 31,61",
    "11058102097201020972007/06/10 21:34:15moptopIf you have the 2h buff before doing this for some reason, make sure you click it off. When you get to the part where it gives you the small buff, it actually acts like you did the sequence wrong and zaps you and you have to start over.",
  },
  ["Obsidian the Elder70"] = {
    "864570npcElder Obsidian15561npcElder Obsidian15561Darkspear Trolls75Orgrimmar75Silvermoon City75Thunder Bluff75Undercity75",
    "86454370010437002007/02/28 00:57:04lackingflavorHe is in The Sepulcher. Cords 45,41",
  },
  ["Thrall, Son of Durotan68"] = {
    "1017516866npcGreatmother Geyah18141npcThrall494912000The Mag'har50011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
  },
  ["The Crystals70"] = {
    "11025170npcChu'a'lor23233npcChu'a'lor23233Ogri'la250111022211009311025411058511080",
    "11025105968401059682007/06/17 11:42:44AlahandNo need to go to 54,13 they drop from apexis flayers right next to him.",
    "1102588332191882962007/05/23 10:41:48beatlejuicethe shards drop of random mobs in the area, not hard drop rape quite high.",
    "11025100947301009472007/06/08 19:00:16mattousAfter completing this quest can pick up the quest \"Our Boy Wants To Be A Skyguard Ranger\" off of Torkus in Ogri'la - http://www.wowhead.com/?quest=11030",
    "11025149510211494922007/09/05 17:12:11mindphluxNo, it's just one-shot.",
  },
  ["The Minions of Culuthas70"] = {
    "1033617068npcNether-Stalker Nauthis20471npcNether-Stalker Nauthis2047112650The Consortium250",
    "10336143837101438372007/08/25 13:00:15CadsThe elite here, Culuthas, is for the quest \"Full Triangle\" (http://www.wowhead.com/?quest=10276), obtained after Triangulation Point One and Two.",
    "1033623975160239752007/01/24 19:30:24ProzenRuins of Farahlan 54,22",
    "10336125160101251602007/07/22 20:31:43abbynormalAfter 15 kills, the only drop I got was 1 green (no silver, netherweave or anything)",
    "103367873330787332007/05/06 15:41:51posrnulicords are 49.22",
    "1033628427120284272007/01/31 16:55:26KurimuThese monsters are at the same location as quest \"Surveying the Ruins\" (http://www.wowhead.com/?quest=10335), so consider picking this up as well.",
  },
  ["Sage's Covenant70"] = {
    "1047270npcSoridormi19935110463210464310468410472",
  },
  ["Skygleam the Elder70"] = {
    "872070npcElder Skygleam15600npcElder Skygleam15600Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["Before Darkness Falls63"] = {
    "1087816362npcMekeda22370npcMekeda2237010400Lower City250",
    "1087881971110819712007/05/12 16:59:22LysfaraFor those without coordinates:\
\
These can be found at the Shadow Stair, at the northern entrance to Auchindon.",
    "1087821986390219862007/01/20 08:54:14Gorun39,55 all of them",
    "108783317340331732007/02/09 13:01:46VextorMages: If you are going to ae, watch out for the spellweavers, their fire attacks are not extremely powerful, but they cast them fast enough to put a serious dent in your spellcasting capabilities.",
    "10878154002301540022007/09/17 01:06:35EliseThey have a small chance dropping the cabal orders, wich will put you on another quest",
  },
  ["Against the Legion70"] = {
    "1064117068npcAltruis the Sufferer18417npcAltruis the Sufferer1841712650",
    "1064115152521292072007/09/11 03:56:32animalnelink posted above for Scryers\
pre-req for Aldor is \"Altruis\" http://www.wowhead.com/?quest=10640",
    "106413959220395922007/02/20 21:50:22annickblood dropped from first priestess I killed.\
Avatar of Sathal has 6000 life, casts a shadow bolt that does ~1000 damage, and channels a rain of chaos that ticks for 320.",
    "1064126565240265652007/01/28 18:08:44AprusNice and easy quest, blood dropped off first priestess, then spilled the blood (you must be in Gehenna, anywhere, as long as it says Forge Base: Gehenna, you're good), and easily killed the Avatar.",
    "106416708230670822007/04/14 11:03:20shagBlood has a 60 second duration, however, you can leave it on the corpse until you're ready.  Just don't let the corpse despawn.",
    "10641161075101610752007/09/30 22:21:12lychondyshe's in that area but you can just go anywhere near there and spill the blood... i did it up the hill some where there were very few pats",
    "1064135447320354472007/02/13 19:19:20Bankshot40, 19 are the coords",
    "106419791110979112007/06/04 08:49:29HarixenThe Blood will drop off every priestess if I remember correctly. What I did was, I waited for the priestess at (40.5,17.5) to walk into a little alcove by herself and killed her.\
\
The Avatar of Sathal is, indeed the hardest mob thusfar in this \"Quest Group\" but is in no way a challenge to anyone who can partake in the quest.",
    "1064131374240313742007/02/05 18:15:12AevornThe blood has a duration of 60 seconds, so the better solution is to clear a small area in advance, kill a Priestess and then summon the Avatar immediately after.",
    "106413516420351642007/02/13 09:27:37CloudehEasy, just kill a Priestess (Most likely you will pull another add tho, since they wander around all the other mobs), use the blood (Think its 100% drop chance, duration of 60 seconds tho) and kill the Avatar (Has almost no hp and hits weak) and then youre done.",
    "106412920750292072007/02/01 23:22:17FreudPre-reqs : http://www.wowhead.com/?quest=10689",
    "1064137137120371372007/02/16 17:31:03aasartorOnce you complete this and the other two \"Against\" quests, the next quest in the chain is\
http://www.wowhead.com/?quest=10646\
\
It leads to a quest that requires you to kill the second boss in Shadow Labyrinth.",
  },
  ["Master of Potions70"] = {
    "1089717068npcLauranna Thar'well17909npcLauranna Thar'well1790912650Cenarion Expedition2501109052108971090517068npcAlchemist Gribble18802npcLauranna Thar'well179091250110905210897",
    "1089713001671370132007/07/31 19:09:12HornietoadThe Person you guys are seeking to UNLEARN Potion mastery is in Cenarion Refuge(Zangamarsh) Lauranna Thar'well. This will cost you 150g to unlearn the Talent, BUT will enable you to learn a new speciality",
    "108973715420371542007/02/16 17:55:27HergaOk one question, if i take this profesion i can make few more pots like is flask (flask of titans etc.) or only potions (major mana pots etc.) ? If i cant make flask then best option is to take master of elixir.. :D",
    "108973543731323762007/02/13 18:57:44IsbilI just got the quest, I'm pretty sure the yellow ! popped up at 325 Alch.",
    "108977405521480832007/04/27 18:59:11galadI believe it is a 100g fee to change mastery, and that once you pick one you dont have to get all the mats for the rest, so since these potions are reletively cheap (especially in comparison ot 4x primal might) wouldn't it be smarter to get this respec and pick transmute (if that is what you want to go of course)",
    "108973855421371542007/02/19 06:17:15DarkKnightFlasks are elixirs (don't ask me why, but just stating what I read).\
So if you have alot of flask recipes, it might be best to go elixirs, to make the most money out of it.",
    "108973864261370132007/02/19 09:49:19HykosNo, it isn't. GM's are telling people that there is an NPC in the game that will allow a Master Alchemist to change or unlearn their Mastery without the need for unlearning Alchemy. They are not saying where the NPC is, though. \
\
http://img153.imageshack.us/img153/3848/wowscrnshot021807003218mg6.jpg\
\
http://i62.photobucket.com/albums/h106/Settofire/WoWScrnShot_021707_042634.jpg",
    "10897148434101484342007/09/03 03:04:30thedanomyteits 150g, might have changed but i checked yesterday. also note that transmutation matery is the only one you can actually complete at 68, unless that is, you found a way to convince people to let you run through BM with them. and botanica requires a flying mount to get to. so if you were like me and sitting at 360 alchemy at 58, and come 68 have 4 primal mights lying around, then it might not be  all that worthless. \
\
that and i have yet to actually sell a primal might. i just keep one in the bank for people lookin for the xmute (guildies usually.)",
    "108979141080914102007/05/27 00:17:13SylvanesTo drop your Spec, go to your respective trainer. Stormspire for Xmute, Cenarion Refuge for Potion, and Shattrah for Elixir. It cost me 150g to unlearn Xmute spec so I'm assuming it is the same for the other 2 specs. When you go to learn your new Spec you do not have to do the associated quest with it and learn it immediately.",
    "108974108931371542007/02/23 12:05:16AshaiFlasks and Elixirs give an over time buff whereas potions are generally a direct on use effect (apart from resistance potions). All potions share a 2minute cooldown, Elixirs don't.",
    "1089748083170480832007/03/08 06:23:35evilpiggieIf you drop Alchemy to change masters you will not have to do  the quest again.  All you have to do is go to the person who gives the quest:\
Lauranna Thar'well - Cenerarion Refuge in Zangarmarsh(Potions Master)\
Zarevhi - Stormspire in Netherstorm (Transmutes Master)\
Lorokeem - Shattrath Lower City in Terrokar (Elixers Master)\
Just speak to the approprate person after you get your alchemy high enough and you will learn it. (THIS IS ONLY IF YOU REGRIND ALCHEMY FOR THE SAKE OF SWITCHING)",
    "1089778710151740772007/05/06 14:29:10devomorphThe ability to change masteries is being added in the 2.1 patch. It is not currently in the game.",
    "10905140073301400732007/08/18 12:07:38ixtlanfor the Horde players, the questlines don't start from the Gnome in Honor Hold, they start from the Thrallmar guy:\
http://www.wowhead.com/?npc=16588",
  },
  ["When This Mine's a-Rockin'61"] = {
    "1008816160npcForeman Razelcraz16915npcForeman Razelcraz169158900110088210100",
    "100889162310916232007/05/27 09:41:29ThebigbillI cant take this Quest ether",
    "100887722320772232007/05/03 16:53:40NphamI am unable to receive this quest. I did complete the other quest chain he gives out. Does anyone know if this quest still exists?",
    "10088118020101180202007/07/09 11:20:22RookerithThis quest no longer exists. The only questline he has now, atleast for horde, is :\
\
http://www.wowhead.com/?quest=10236",
  },
  ["Wanted: Giselda the Crone66"] = {
    "993516664objectGaradar Bulletin Board182392npcWarden Bullrok1840711300The Mag'har500",
    "99351943660194362007/01/05 07:39:13tsigoA \"Kil'sorrow Agent\" is just any Kil'sorrow mob in the area, it's not a specific mob.",
    "99357969210796922007/05/08 08:38:04ludvigrosendalShe is inside the biggest ''castle'' or ''house'' she is a Orc.. who got a spell to remove into another creator!! look http://www.wowhead.com/?npc=18391",
    "993552344120523442007/03/16 22:09:47OmnigamerPair this quest up with Armaments for Deception (http://www.wowhead.com/?quest=9928) and Ruthless Cunning (http://www.wowhead.com/?quest=9927) from Lantresor the Blade (http://www.wowhead.com/?npc=18261). You need to complete the quest chain starting with The Impotent Leader (http://www.wowhead.com/?quest=9888), which begins in Garadar.",
    "99352331580233152007/01/23 14:25:25ColdCookGiselda the Crone is in the Largest building in Kil'sorrow fortress (entrance Giselda's building is at 70.81)\
\
1 entrance to Kil'sorrow Fortress is at 69.76",
  },
  ["Wind Trader Lathrai63"] = {
    "997916362npcEmpoor18482npcWind Trader Lathrai1848452501995729968399784997951011269990",
    "99793923740392372007/02/20 10:07:01Lt5kAjust to be sure no one does what i did...\
he is in the city(shattrath),not in the terrokar... 72, 31",
    "99792421950242192007/01/25 06:55:37Nightmale72,31 correct.",
    "99792277270227722007/01/22 08:59:36PwndStarMy Coords were 72,31\
\
But he probably wonders...",
  },
  ["Muck Diving66"] = {
    "981516664npcElementalist Lo'ap18073npcElementalist Lo'ap1807311300",
    "9815120683301206832007/07/14 17:36:39Neltharianhttp://www.wowhead.com/?maps=3518:443483\
\
Map with location.",
    "98153325250332522007/02/09 17:42:11CordanaThey reside in the mote of water surrounding Halaa.  All the above coordinates are correct.",
    "981522563240225632007/01/21 21:38:32BerzerkfuryAround 44, 48",
    "98156979351131742007/04/19 19:24:48rizzaryea just around 40,45..all around that lake",
    "98152644121259192007/01/28 14:18:43SaitekA lot around 44, 39  water elementals called Muck Spawns. The drop rate is about 1/8.",
    "98154392460439242007/02/28 11:03:58PwndStarDon't jump off the cliff into the water. It's not deep enough I found out the hard way. Lol.",
    "981513174120131742006/12/10 23:26:29enasimaHead down to the waters surround Halaa to find these Muck Spawns.  FYI - they look exactly like water elementals, but are not immune to frost.  Sorta hard to find/loot after you kill them if you aren't paying attention",
    "98156603121610432007/04/12 11:44:30kevinnatI just did this quest and i i got the cores 5 out of 9 times it was pretty easy.They are located at about 39, 44.",
    "9815142045201420452007/08/22 03:59:37PetzaIf you are a hunter you can use your aspect of the Wild",
    "981525747271237112007/01/27 13:20:30PhlookIt's helpful to do the quest \"A Rare Bean\" beforehand, it's quick and easy and gives you some Underwater Breathing cherries.\
\
http://www.wowhead.com/?quest=9800",
    "98156628550662852007/04/12 20:58:36absorbbad, hard quest, the bolts hurt and hit pretty often. dont try it if ur not 66+",
    "98158392640839262007/05/16 08:29:1097036This quest is damn hard as a shaman, especially if you're elemental. I suggest you get a flame shock on them and then just keep it renewed. Searing tots, and poison cleansing tots are good too.",
    "98152591940259192007/01/27 18:30:45doctorcherokee44, 48 loc confirmed\
Quite a few around 41, 39 as well...that's where I grinded them and might be a better spot.",
    "9815153329101533292007/09/15 12:28:59LimiterFYI, their Poison Bolt attack is interruptable while many other \"Poison Bolt\" attacks are not.",
    "98156104330610432007/04/02 12:12:34v1sc10usimmune to lightning bolts and earth shock, so this quest sucks a fair amount on elemental shaman.",
    "98159788431935492007/06/04 08:04:31getter2007Quest is a pain if you cannot heal of cleanse poison - they put a nasty DOT and a poison debuff which is annoying, the drop rate is ok but the mobs will leave you healing or drinking every 2-3 or less. \
\
Rewards are also quite crappy unfortunately and nothing more than vendor trash, annoying if you are leveling...",
    "9815146243101462432007/08/29 20:29:59pepperspray1991This is a very easy quest as a hunter, i would reccommend picking up \"Eating Damnation\" there are many Enraged Crushers. This is also a great quest to give you a reason to farm Mote of Water. Happy hunting =)\
\
\
~Pepperspray Lvl 64 Horde Hunter (Undermine)",
    "9815161894101618942007/10/02 15:11:27JamJamJamesVery easy to do as you can easily take them on one at a time without worrying about others attacking, It was a 56% drop for me and got all four of them in 9 kills so easy!\
\
Good luck gamers!",
    "9815148382101483822007/09/02 23:38:01thedarkbaneEasy as pie for a 66 destro 'lock.  Got all 5 cores out of 9 kills.  :)",
    "9815147218101472182007/08/31 16:06:23WowserMe being the Elemental Shammy i am i had a bit of trouble because they were nature resistant. They can Be found around Halaa in the water for all of u ppl with out mods. or 44 ,48 :]",
    "98153389881237112007/02/11 03:08:39IzymAnd for all fellow rogues out there: It poisons and is immune to poison :(",
    "98159354940935492007/05/30 09:31:53AmbalrithWas actually very easy for a rogue so 66+ isn't needed. I did it on 65.",
  },
  ["Triangulation Point Two70"] = {
    "102757067npcDealer Hazzin20092npcWind Trader Tuluman2011212650The Consortium2501102052102663102674102685102696102757102768102809107041010882",
    "1027544548170445482007/03/01 12:00:32nonickOnce you are done you turn it at Tuluman's Landing, co-ords 34,37",
    "102757219251257702007/04/24 13:21:44justthetipThis is inaccurate in that you do not have to be spot on with the device. As long as you have the buff that the rod gives you, you will be able to fly around the island and look for the \"hunters mark\" looking signal. \
\
I just wanted to clarify this because a friend had wondered \"how could you ever do this quest without wowhead or thottbot\" due to people writing that you had to be right on target when you used the device which you do not. The info is, however, otherwise correct.",
    "10275115799111099482007/07/05 03:32:07LenoIf you are exactly on the coordinates that the mark is placed at you wont get a completion.  You have to be somewhat off mark, and then run to it in order for it to work.  Or be on mark and then run away and run back, which ever works for you.",
    "1027525770280257702007/01/27 14:14:39NippsieThe coords are correct, however you have to be spot on. Use the Triangulation device, it will put up what looks like the hunters mark, stand in the mark and you should see a complete message, then run back to Wind Trader Tulaman who is at the end of the bridge to turn it in.",
    "10275115141211099482007/07/03 18:11:25akmdwI had that problem. What I did was run around the mark, going up and down on a flying mount, eventually i got it.",
    "102757844230156982007/05/06 01:34:10CabooseMap http://www.wowhead.com/?maps=3523:291412",
    "102756328080632802007/04/07 10:06:08ColdyfireIf you're like me and don't use addons, you can find the triangulation point to the east of the bottom of Manaforge Ara. It's up on a small cliff with a camp of Sunfury mobs.",
    "102757625130762512007/05/01 20:00:28ZaxGreiaNote that when you actually activate the device, it points you at the triangulation point - if you don't deviate from that course, you will run right over the top of it (kind of like arcane missiles...).",
    "10275117223111099482007/07/08 01:22:01lormusDon't know why, but couldn't complete it too at first. But when I got on my flighing mount, it was completed.",
    "10275569871056982006/12/05 00:15:29ace22b28.9, 41.2",
    "10275143065201430652007/08/23 20:04:34cashedIt's up on the cliff, in case you don't have a flying mount to see it.",
  },
  ["Primal Magic65"] = {
    "99766564npcKokorek18448npcLookout Nodak184437500199742997639981",
    "997639891039892006/11/22 02:26:28ace22b54.9, 66.6",
    "9976119631139892006/12/09 02:14:03enasimaTloc confirmed. For those without tloc, this is the northernmost entrance into Veil Shalas. The scare crow is sitting right next to a small bonfire. There are 2 guards slightly North of it, you may or may not need to take them out depending on your level.",
  },
  ["Body of Evidence66"] = {
    "993216664npcLantresor of the Blade18261npcLantresor of the Blade1826111300",
    "99323077910307792007/02/04 18:40:36micro23Pyre is located at approx. 47, 24 in Nagrand. correct info make sure you kill the ogres and plant the totems too 2 quest at once.",
    "99323392310339232007/02/11 04:55:30ecartmanDon't need to clear whole area, thank god.Just area around fire and then protect the orc who comes on scene with bodies to plant.",
    "9932486125048612006/11/27 15:49:17MediciaThe pyre is on ground level in Laughing Skull ruins, when you use the blanket on the pyre 2 ogres will spawn, and they will start placing orc corpses around the pyre, you must protect them while they do it.\
No extra mobs are spawned so they are easy to protect.",
    "99321221431148612006/12/09 14:16:45keller999Pyre is located at approx. 47, 24 in Nagrand.",
    "99325116130511612007/03/14 15:48:24ErinyesThe ogres that come in and plant the bodies carry on an enormously funny conversation. \"For shure it be good.\"",
    "993237189120371892007/02/16 18:50:15DirtypriestYou can do this along with:\
\
Returning the Favor\
http://www.wowhead.com/?quest=9931\
\
Wanted: Zorbo the Advisor\
http://www.wowhead.com/?quest=9939\
\
Proving Your Strength\
http://www.wowhead.com/?quest=10479",
    "99321333674148612007/08/06 17:04:41Draugluin46.7, 24.3",
    "993232975100329752007/02/09 04:10:32bpraterConfused me. I thought the pyre was the big fire area. It's a small fire nearby. South and west.",
    "993280787131511612007/05/10 07:54:50WrexsoulThe conversation goes as follows:\
\
\"Boulderfist Saboteur 1 [yell]: Rawr! Me is Shadow Council magishun! Me came for Warmaul terri... tettritor... Me come for Warmaul land!\"\
Boulderfist Saboteur 2: Shut up, stupid! Why you yell?\
Boulderfist Saboteur 1: Me wanted to make it belive... Me wanted to make it real. Dey tink for shure it Shadow Council now!\
Boulderfist Saboteur 2: You so smart. Let's do dis now before more come.\"\
\
Then as they proceed to drop the bodies, they randomly say one of the following after each drop:\
\
\"My dead orc sound is da best!\"\
\"Your dead orc sound ok. Mine better.\"\
For shure it be good.\"\
\"Last mont, me won da dead orc sound champi... champichi... me won da dead orc sound contest.\"\
\
Before wrapping the whole thing up with a hearthy:\
\
\"Dat's all of dem! Dese Warmaul be so mad! Hooray!\"\
\
I think that's all, though I might've missed something, so feel free to add! >_>",
  },
  ["The Eyes of Grillok62"] = {
    "108136258npcZezzak22231npcZezzak222315000Thrallmar75110813210834",
    "10813150981101509812007/09/09 19:00:50DuhAlexMust be a bug but i absorbed the eye and returned to the post, the quest giver did NOT have a yellow question mark and was not returnable.",
    "108136343541219312007/04/07 17:30:53JmayaThe trick in this quest is not to get spotted or else you WILL NOT summon the eye",
    "108132292091211372007/01/22 18:56:10GrungallActually, killing the boss is not necessary. \
\
Just go to 67,74 near the path. That's where The Eye of Grillok spawns. Click on the Eye annd then click the Shard of Zezzak. Sometimes this fails. I had to do it 3 times before I captured it. If you start glowing green, run back to the post and turn it in within 5 mins.",
    "10813130592301305922007/08/01 16:49:19PaysonThis quest can be a bit of a challenge if you don't time it just right.  When you see a patrolling Eye of Grillok in Zeth'Gor, you must use the provided Zezzak Shard on it.  This will channel the Eye into you and you'll get a buff saying it is in you, and the Grillok sees what you see.   The Eye itself will not attack you, but this is where it gets tricky.  When the Eye sees you, it will aggro all mobs within an (estimated) 30 yard radius.  On top of the fact that you might get up to at least 5 mobs on you, if you get hit, the channel of the Eye into you is interrupted and the Eye then disappears.\
\
Once you successfully get the Eye channeled into you, you have 5 minutes to run back to Spinebreaker Post.  Walk right up to the cauldron that Zezzak is sitting next to.  The Eye will leave you and float into the cauldron.  This completes the quest, and you just talk to Zezzak.",
    "1081332393120323932007/02/07 18:56:41AdirageThe prerequisite for starting this chain is \"Wanted: Worg Master Kruush\" - http://www.wowhead.com/?quest=10809\
\
Complete that quest and you can then speak to Zezzak.",
    "108132364030236402007/01/24 10:42:44cooter926Additionally, Everyone in your group gets credit if they are within range of the turn in, so one person only has to get the eye and return to the base and then everyone in your group that's there gets credit.  I picked up the quest literally 10 seconds before my group member returned with the eye and got credit.",
    "108132193120219312007/01/20 05:21:35JavaThere is an 'Eye of Grillok' wandering the Zethgor area. Coords: 67.74.\
\
How to do it? Once you have located the Eye, target it, and use the quest device to capture it. Several people are complaining about an Eye in the barracks that can not be absorbeb. So, I would suggest to use it only on the wandering Eye.\
\
Now, go to Spinebreaker Post (Horde) (you can use your mount if you want) and stand beside the NPC and his cauldron (Zezzak). You have 5 minutes. Once you are at the cauldron, target yourself and use the device (Zezzak's Shard) again.\
\
Quest finished ^^\
\
NOTE: This quest is a pain if you are in a crowded server. I would suggest to do it when there are few people around (I did at 4 am)",
  },
  ["Outrider Advanced Care Package70"] = {
    "786870npcKelm Hargunth14754npcKelm Hargunth147541250Warsong Outriders10",
  },
  ["A Hasty Departure61"] = {
    "93446159npcFar Seer Regulkut16574npcGrelag1685844001934429345310213",
    "93442323920232392007/01/23 12:19:56AnogarHe's just hanging out at Spinebreaker Post (61, 81). A felhound got ahold of his leg and he needs salve, which leads to the next quest:\
\
http://www.wowhead.com/?quest=9345",
    "9344143939101439392007/08/25 16:35:23LutherinIm so confused Blizzard says she gives a quest but I myself can't get it am I missing something here?",
    "9344146706101467062007/08/30 14:56:56LutherinThis quest only existed in BC beta no longer exists",
  },
  ["Wanted: Zorbo the Advisor66"] = {
    "993916664objectGaradar Bulletin Board182392npcWarden Bullrok1840711300The Mag'har500",
    "993924478110244782007/01/25 14:44:16nlsnLaughing skull ruins: 45, 21\
Zorbo the Advisor: 46, 18 (cave above the camp)",
    "99393718550371852007/02/16 18:48:40DirtypriestYou can do this along with:\
\
Returning the Favor\
http://www.wowhead.com/?quest=9931\
\
Wanted: Zorbo the Advisor\
http://www.wowhead.com/?quest=9939\
\
Proving Your Strength\
http://www.wowhead.com/?quest=10479",
    "9939136739211206732007/08/12 22:37:36TwofeatherWrong map location.",
  },
  ["Blast the Infernals!69"] = {
    "1059816967npcBlood Guard Gulmok21359npcBlood Guard Gulmok2135912300111048210595310596410597510598610599710600",
    "10598115841111135402007/07/05 05:50:12babyhuntarConfirm, you don't have to be in the circle to finish this quest just a bit of NE of it will allow you to use the bomb",
    "10598118572301185722007/07/10 12:19:42BlarnayAlmost ironic that the \"prophetess\" didn't see this coming.",
    "1059824379160243792007/01/25 12:22:42Delusionary23,39 is the glyph location\
Morgroron, 68 Elite paths near the glyph be sure to wait until he is away to attempt this.",
    "1059814154321243792007/08/21 04:38:13DwutlenekMap: http://www.wowhead.com/?maps=3520:226399",
    "10598100672101006722007/06/08 10:14:42djcsliepxIf you're on a flying mount, you can land in the group of infernals and clear the mobs near the glyph. The infernals will not attack.",
    "10598113540301135402007/06/30 21:00:17DimarIf you have a flying mount and are level 70 you can do this quest without killing anything.  Just land at exactly 22, 39 (just NE of the glyph) and use the bomb and then take back off.  Make sure the Elite is not too close.  The demon and the orc do not aggro if you're in the correct position.",
    "105986508921267772007/04/10 15:24:08andersleetFor fun I took off vertically and watched the carnage...didn't get messed up one bit.  Maybe there is a box where the blast has an effect on the quester?",
    "10598147373101473732007/09/01 00:19:56Larrythebomb5001btw not sure where this is supposed to go but u get 11g and 48 silver for completing this at 70",
    "10598151830101518302007/09/11 20:27:18Bloodphoenix69 Elite Demon is BANISHABLE. \
Great news for locks. Just banished him, set the bomb, and ran the hell away from there.",
    "105982677740267772007/01/29 00:32:50tkawrathThere is also a mob standing inside the glyph you have to kill, after you kill her stand inside, it's a glowing green circle.  You should be pretty much between both fields of infernals, make sure Morg, the big 69 elite demon is nowhere near you, and set it off.  Fairly simple quest. Getting out without being knocked off of your mount and killed is another story..",
    "10598103120101031202007/06/12 13:49:51kiddxIf you take the road to 25,43 and look into the hold you will see a straight path (just to the left of the workers) you can kill 1 guy and go up to the middle turn left and go right across to the main road up to the quest area. You can pretty much run through this whole area with out any aggro except from the roaming pats and the elite.",
    "10598127987111135402007/07/27 21:21:43skyeshroudworked for 2 of us. one uses bomb and other hovers above. both stepped. no aggro.",
  },
  ["Becoming a Shadoweave Tailor70"] = {
    "108337060npcAndrion Darkspinner22212npcAndrion Darkspinner222129500Lower City150",
    "108335470560547052007/03/21 08:16:26jpromIf you choose to change your specialization you need to drop tailoring and once you hit 350 again they don't have the quest ! above them but talk to the one you want to specialize in and they have a chat option about specializing. You then need to pay them 20g and that's it, you're specialized.",
    "1083348723171448082007/03/09 12:59:20galaxygoddessMy lock is 58, I went straight to the trainer at 337 tailoring and nothing... I sit and make a bunch of stuff and get to 350 tailoring and low and behold suddanly a grey ! pops up over his head. So yeah, be 60 before trying to get said quest :)",
    "108337727570772752007/05/03 18:21:22ExekuteAfter the patch they will be adding an option allowing tailors to respecialize without relearning the whole profession.",
    "10833142042101420422007/08/22 03:52:14RyakhuDon't know if it's because of my level or cause it was first time i've respecced but I paid 50g to unlearn and 20g to relearn so 70g total.\
\
level 61, never respecced",
    "1083322629181223812007/01/22 00:16:00trinketBoth learnt at lower city in Shattrath. Once you hit 350 tailoring, he can give you this quest.",
    "108339327430932742007/05/29 21:54:27SilentradarI easily ran to Shadowmoon Valley at 64, make sure you get the Scryers FP if you are Scryer along the way.",
    "1083314910711932742007/09/04 17:16:49unitepunxYou can also be neutral with both Scryer and Aldor, which makes doing a lot of things easier, like getting to the FP for the time until you get a flying mount.",
    "108331081751601081752007/06/20 19:43:30valanyou can talk to the trainer now and unlearn for 150g",
    "1083321837200218372007/01/20 00:33:25DiavolosLThe Netherwing Pass starts on 62,63 and the Altar of Shadows is on 58,71.",
  },
  ["Grand Master Rohok70"] = {
    "1075617068npcNazgrel3230npcRohok165833150Thrallmar25110755210756310757410758",
    "107565345530534552007/03/19 00:57:45CocoaSashimiGrandmaster Rohok is at 53, 38 in Thrallmar. Exit the building from where you received the quest, go to the right, and follow the path up the hill. He's near the forge.",
  },
  ["Stonespire the Elder70"] = {
    "867270npcElder Stonespire15574npcElder Stonespire15574",
  },
  ["Seeker of Truth70"] = {
    "11082170npcMistress of the Mines23149npcMistress of the Mines23149Netherwing500111081211082",
    "1108214770821886892007/09/01 14:49:48jackbangThey can actually be found down any number of little offshoots of the main path. There are many overseers, not just one. Look for any Broken that's alive and who has a green nametag.",
    "110828868910886892007/05/23 17:16:34SlayerGooseThe Murkblood Overseer can be found at 73,82 in the Netherwing Mines. He's hiding in a little alcove behind a mining machine.",
    "11082129048501290482007/07/30 06:09:41RinorHe casts this spell when he is \"giving\" the hand :P\
http://www.wowhead.com/?spell=41121",
    "11082159933101599332007/09/28 14:26:21pabasaIt's kinda sad to see the sacrifice those murkblood made for the sake of the netherflight. Dying and activating the dormat creatures in the mines and stuff. And the overseer willingly giving his own hand as proof made me feel very guilty, even though I've cut plenty of other people's heads before.\
\
I hope all their sacrifices are not in vain. So far all I'm seeing is that I get to have my own netherdrake.",
    "110829071960907192007/05/26 02:52:15bejittThe overseers can be found in the same area of the mine as the flayers. They are 'hiding' behind digging machines.\
\
500 Netherwing rep upon completion.",
  },
  ["Capturing the Keystone70"] = {
    "1025717067npcArchmage Vargoth19481npcArchmage Vargoth1948119000110256210257",
    "1025747446360474462007/03/07 01:57:12DuurinDon't know if anyone noticed the text where the archmage says \"some scryed to remember, some scryed to forget\" which is obviously an ironic refrence to Hotel California, considering the archmage can't leave the tower he is in.",
    "1025765645131474462007/04/11 17:04:01regarrkeep talking to him and you get this...\
\
And still their voices are calling from far away, waking me up in the middle of the night.",
    "1025777055130770552007/05/03 10:40:03MaxtroSadly this quest line is unfinished for now. But I do think it would be very interesting when it is complete. This chain had us picking up items that had belonged to Krasus. And of course Krasus is the alias for the red dragon Korialstrasz who is a major character in several of the Warcraft novels. \
\
If somehow this chain were to lead us to meeting Krasus I would be very excited.\
\
http://www.wowwiki.com/Korialstrasz",
    "1025726240480262402007/01/28 08:01:59carstone24 gold for a level 70.",
    "1025741476260414762007/02/24 07:17:05IchariusThere is no event or anything after you complete the quest. The only thing that changed is that you seem to be immune to the curse of the Violet Tower in that place.",
    "1025713250161617302007/08/05 06:37:45AdysActually, there is only one mob in the tower (an arcane guardian), and it takes twice all damage done to it. The curse reduces this to normal damage. If you try getting this mob out of the tower you'll see it takes twice normal damage. If you try and kite another mob in it, you'll see its only the guardian and not all the tower affected by it.",
    "102574498750449872007/03/02 07:46:26PowerstreamMaybe there will be a follow up in a near patch.",
    "1025725347560253472007/01/26 21:30:01BendoDoesn't seem to be any reward or followup for this beyond the gold. Rather disappointing considering it was a quite long questline.",
    "1025749181171474462007/03/10 14:28:43decker12After I hand it in, he says this when you chat with him again:\
\
Plenty of room at the cursed violet tower\
Any time of year, you can find me here.",
    "102576111581414762007/04/02 14:16:46IAmUnawareTo be fair, the Curse of the Violet Tower never affected me at all. Neither my Holy Shock nor my melee damage were ever reduced while in the tower. Maybe the curse is just buggy.",
    "1025761730100617302007/04/03 19:00:08LauriannunActually...it was affected/cut down by 50% but in a way you wouldn't expect.After you complete the quest and you aren't cursed, you do double your normal damage while in the tower. For example my normal fire ball (unbuffed) just hit for 4k. It normally hits around 2k. \
\
So not having the curse in the tower allows you to double your normal damage. ^^ Having it just causes you to do your normal.\
\
Edit: Meant for this to be a reply to IAmUnaware. ^^",
    "10257156973101569732007/09/23 04:37:31ShaddaThe 50% damage reduction in this tower is a joke. Your damage is in fact reduced by 50%, but the big guardian's overall weakness is doubled. Once I turned this quest in I went down and killed him, but noticed something peculiar...my Unstable Affliction was ticking for 1100 damage. I checked my combat log from *before* i turned the quest in, and it had been ticking away for 450.",
    "1025732387440323872007/02/07 18:46:19sabarQuest line abruptly ends here, pretty disappointing.",
  },
  ["Malevolent Remnants68"] = {
    "1018416867npcCustodian Dieworth19488npcCustodian Dieworth1948812000110184210312310316410314510319610320",
    "101846027490602742007/03/31 19:55:54uigradKill Severed Spirits in the buildings at 57,90 Netherstorm.\
\
\"A Fate worse than Death\": is the buildings just north of here, so I did them together:\
http://www.wowhead.com/?quest=10185",
    "1018426219260262192007/01/28 06:48:56GokouMisleading. You can't start the chain until you at least \"start,\" another chain first.\
\
Do the quest \"The Archmage's Staff.\" http://www.wowhead.com/?quest=10173 - Complete that chain up until the 3rd part: http://www.wowhead.com/?quest=10174, then after that you should be able to get the quest. =]",
    "101843907180390712007/02/20 04:06:11QuadeHaleI'd like to add that this quest is significantly easier if you realize that the spirits reside IN the houses and buildings. They sit in all but one of the one-room houses (even the 2 with no roof), there are 2 or 3 inside the town hall and I could only find 2 outside. Try looking indoors you'll have more luck; also, when you're in there fighting try and stay to the back of the building because the defenders pat close and might see you.",
  },
  ["The Master's Grand Design?67"] = {
    "1025116764npc\"Dirty\" Larry19720npcNitrin the Learned198445800The Sha'tar75110227210228310231410251510252610253",
    "1025136928100369282007/02/16 10:51:24AleczinhoHuge building at 51.56, kinda hard to miss.",
    "102514100440410042007/02/23 09:31:47devomorphIf you don't have a mod that shows coordinates, the building is on the plateau above the Ogre cave, on the east side.",
    "102512376770237672007/01/24 14:22:27JumpeeNPC found at 52,57 in Nagrand",
  },
  ["Watcher Leesa'oh63"] = {
    "969716361npcLethyn Moonfire17834npcWatcher Leesa'oh178315250Cenarion Expedition751969729701397024970859709",
    "96979144011723592007/05/27 01:35:42pjchampyes, you need to be friendly with Cenarion Expedition in order for this quest to appear for you...",
    "969779365079362006/12/06 20:28:02enasimaFirst time I went to turn in the quest she was no where to be seen, evidently she paths to the east a bit.",
    "969738070150380702007/02/18 10:37:27adjectiveShe'll path off when someone turns in the last of the chain, but also note that some hostile enemies will path right next to her when she does this, so she might die.\
\
If you can't find her at all, you'll have to wait for her to respawn.",
    "969726513210265132007/01/28 16:43:33MooPoo23.66 is where the NPC stands, she will walk away for a few seconds from time to time.",
    "96977235910723592007/04/24 22:01:38jffevereiroI cant pick up the quest any 1 knows if it needs reputation ?",
  },
  ["Felling an Ancient Tree66"] = {
    "1048916665objectWanted Poster184946npcTor'chunk Twoclaws2114711300",
    "104892996650299662007/02/03 10:14:20MauseumSpawn point is as mentioned above - or for those without the co'ords, if u head directly south from Sylvanaar, you come to a cave, he will spawn a few paces north up the path from the cave entrance.",
    "1048924213240242132007/01/25 06:24:39KalrenbokI found him @ 37,72\
\
Looks like he patrols the North-South path right there below Sylvannaar",
    "1048912168741242132007/07/16 14:42:25TycoHe spawns at 37,79.",
    "104895329111434232007/03/18 16:59:33flyingpsychoThe wanted poster is just north of the entrance to Thunderlord Stronghold from the south. It is on the left side of the bonfire when you are coming in (see the screenshot).",
    "104896982170698212007/04/19 20:41:33ZannRathThis guy, despite his size, is really easy. I think he has a bit more HP than what you fight in the surrounding area, but he doesn't swing for much and he doesn't have any real special abilities. Just the usual, dps him down.",
  },
  ["Breaking Down Netherock68"] = {
    "1070116867objectWanted Poster185035npcRocket-Chief Fuselage1957012000",
    "1070135049161272052007/02/13 03:43:32defektungeHe's not too hard, but make sure you clear the area properly. Twice. Then again once more to make sure. Then carpet bomb it one extra time to be safe. If possible, nuke the whole island too. There are about twenty seven million patrols passing through the area, and if you're soloing this guy then the last thing you want is 2-3 adds pounding on you in addition to the adds Netherock spawns himself.",
    "1070119789100197892007/01/08 08:50:55LustralThe Netherock Crumblers actually spawn from Netherock's body as you damage him, much like the Raging Colossus's in Hellfire Peninsula, so don't let the crumblers locations on the map confuse you.  He was about the same difficulty level as a Colossus, relative to level while in Hellfire.",
    "107016995021325342007/04/20 05:15:44freelancerbobwe had the same problem, so we waited for a respawn, which didn't take long. As a bonus, I got to mine his corpse twice:D",
    "107013109040310902007/02/05 06:55:04DorthFound walking 25,80",
    "107015861711576372007/03/28 12:48:29PhelanarHe seems to path around the southern edge of the island. I first looked for him at the 30,80 coords that were mentioned up above, but actually found him to the east south of the ruins.",
    "107013456210345622007/02/12 08:22:29GoldhornI'm a Druid lvl 69.\
\
Very easy solo-able...\
I Used Stun and heal me, if you don't heal, use bandage...\
\
The netherock is around, 25,60.\
\
You atack, and he sommun you minions in 80%, 50% and 30% of life...\
\
Good luck =)",
    "1070113175721518652007/08/03 14:48:31EquilibriumYes, stun/fear will skip the intervals when he is supposed to summon.",
    "107015763720576372007/03/26 16:43:38AmaunetDpes anyone have solid coords for this guy?",
    "107014186110418612007/02/25 01:08:31Manic77Very easy to take down. We also only got 2 crumblers, though. We tried to get him to reset so we could get some more crumblers out of him, but a \"helpful\" player came along and finished him off for us. :p",
    "107013597621353562007/02/14 15:39:37LeothrynLoc I found him at was 22,76",
    "107013253460325342007/02/08 03:26:42Ebonyheart30. 80.\
\
we got him down and only 2/3 crumblers..\
grrr..\
\
GL!",
  },
  ["Safety Is Job One66"] = {
    "1021616664npcArtificer Morphalius19670objectEthereal Transporter Control Panel18387714150The Consortium350",
    "10216162541101625412007/10/03 20:16:11suspchaosQuest name is a reference to the band Five Iron Frenzy's EP: Quantity is Job 1.",
    "102163685551227992007/02/16 08:13:56volkThe escort follow-up is called \"Someone Else's Hard Work Pays Off\"\
http://www.wowhead.com/?quest=10218",
    "102162296941227992007/01/22 21:15:53SkoobahThis to complete this quest you must click the cube then the speak bubble.  But more important to do the follow up with the engineer, everyone must finish this part otherwise the quest won't share at all with the others.  My group made this mistake and only I got the escourt quest.",
    "102161573970157392006/12/15 01:47:42enasimaIf you kill all the ethereal along the way you won't have any problem completing this quest.  Don't make the mistake I did though -- remember to find the control box in the room before Shaffar to turn the quest in.",
  },
  ["Ezekiel67"] = {
    "1022816764npcRamdor the Mad19417npcEzekiel197152900The Sha'tar25110227210228310231410251510252610253",
    "102282969640296962007/02/02 21:15:24CathariHe wanders clockwise around the outside of the Terrace of Light in Shattrath.  He'll pause in one spot for 5 minutes or so if someone talks to him.",
    "102282281120228112007/01/22 13:37:17nekokiHe is in the outer ring of Shattrath, nearby the flight path.",
    "10228122641201226412007/07/18 07:11:19mattiman3He wanders around here: http://www.wowhead.com/?npc=19715\
If you talk to him or someone else talks to him he will stand still for some minutes.",
    "102282657020265702007/01/28 18:17:44licheei found him at 53,34. *shrug. He doesnt appear to wander.",
    "102282324230232422007/01/23 12:24:39BiGBaLLaAntonStanding on him at 62, 46.",
  },
  ["Besieged!69"] = {
    "1059516967npcBlood Guard Gulmok21359npcBlood Guard Gulmok2135912300111048210595310596410597510598610599710600",
    "105952675010267502007/01/28 23:48:17micro23Right outside of town kill the guys with the infernals at 34, 34 and make sure you pickup the ashes on the ground they are for another quest.",
    "10595102287101022872007/06/11 06:01:23DarkfireEasy i just relised you can pull them into the town, grab about 5 of em and kite em into the town (make sure u start attacking them whislt in the town for guards to atack) and done easy quest, and btw for the above post u can still get credit for killing ones below 50% i killed one at 5% and still got him",
  },
  ["A Not-So-Modest Proposal70"] = {
    "1027017068npcWind Trader Marid20071npcImage of Wind Trader Marid2051812650The Consortium250110270210271310281410272510273610274",
    "1027016033311574002007/09/29 12:48:19demonsummoneras of 9-29-07 the image appears to work.",
    "1027055881110558812007/03/23 12:10:40littlidabbiThe item : 60.42 in the cave\
\
Where to take it: 71.39",
    "102703322620332262007/02/09 16:39:18cruzmislIt's near the bottom of the path on your way down. I had a really hard time finding it because it was small and hard to see on my flying mount. The coordinates are correct.",
    "102702557350255732007/01/27 08:36:33carbonicIf you keep wondering where the small paracidic flesheaters come from, they appear when you get too close to a body on the group. Walk around them and you only have to deal with the red ones.",
    "102705483740137212007/03/21 13:12:01Pseudomake sure you pick up the quest http://www.wowhead.com/?quest=10345 (The Flesh Lies)\
\
This will make the trip through the cave a bit easier, and more money/xp/rep to boot!\
\
-Pseudo\
<Anime Samurai>\
Suramar Server",
    "102704687151255732007/03/06 02:09:07EliseYou have a disaese witch will spawn 2 fleshlings, it is called parasite",
    "102704321471424162007/02/27 06:08:53DayglowThe correct coords for those that do use them are 71.1, 39.0\
\
Omri's description is spot on tho its in celestial ridge",
    "1027027588330275882007/01/30 05:11:06atraFollow the Protectorate Tracers inside the cave to find what you need :)",
    "102703160710316072007/02/06 07:22:04phobaseasy quest, if you picked up The Flesh Lies quest at 59,45, its just near cave entrance",
    "1027093983111201402007/05/30 22:35:38TyrsenusThe original \"A Modest Proposal\" was a satirical work which made the suggestion that people should eat their children, which is obviously not a \"modest\" idea (irony ensues).",
    "102704037431275882007/02/22 07:23:48jacktwistthis is a fantastic tip, listen to this if you don't have coords, quite helpful\
\
edit: to clarify, the protectorate tracers are the Green shards that come out of the ground, mouse over and it's name will come up in the tool-tip area",
    "102704241660424162007/02/25 23:54:45OmriFor those without a coordinate mod, to turn this quest in, you go to the \"Ethereal Teleport Pad,\" which is to the east of the Manaforge. As you go down the ramp, it is at the bottom on the left.",
    "1027034129140341292007/02/11 14:38:52RumpelstiltzThe [Teleporter Power Pack] is at 60,41 inside the cave. To get to it, stay left all the way down after entering the cave - follow the green crystals (Protectorate Tracer).\
\
Use [Protectorate Igniter] you got from the quest The Flesh Lies (59,45) on Withered corpses to avoid them turning into Parasitic Fleshbests, which are extremly annoying.\
\
You get the quest Arconus the Insatiable from the NPC just infront of the Power Pack. Arconus the Insatiable is at 60,39 in the very same cave.",
    "102702768810276882007/01/30 13:08:01FugaziIt is behind NPC in the cave.",
    "1027020140490201402007/01/10 23:32:27KillaThe name of this quest is a literay allusion to the work\
\
A Modest Proposal, by Johnathan Swift",
    "1027013297121255732007/08/06 04:03:15thrivisTo clarify...\
\
The Parasitic Fleshbeasts spawn from the corpses you get too close to.\
\
Parasitic Fleshbeasts cast the  \"parasite\" disease, which will  spawn a Parasitic Fleshling after 30 seconds.",
    "1027024016200240162007/01/24 20:45:18mrgamerThis quest is damn hard, the power-pack is IN A MINE, so you've to find the entrance. Outside the mine there is a guy that will give you a quest for burn corpses (it helps a lot if you can't stealth), and by the power pack you will find another consortium guy that will ask you to slain an easy mob inside the cave.\
\
Done that, you can use your powerpack at position 71, 39 in celestial ridge.",
    "10270372145037212006/11/15 21:03:35BlayneIt is in the cave under Manaforge Ultris (61, 42).",
    "1027023404170234042007/01/24 00:02:06peesFollow the green things on the ground, it leads you to it and there is another quest NPC by it. He sends you to kill a voidwalker in the other side of the cave.",
    "102705740030574002007/03/26 08:39:26SuyashQuest seems to be bugged for me.\
His image does not seem to appear, on the platform or anywhere near it.",
  },
  ["The Relic's Emanation70"] = {
    "11080170npcChu'a'lor23233npcChu'a'lor23233Ogri'la250111022211009311025411058511080",
    "11080158391111526222007/09/25 19:18:48HyleHowever, if you do the two next steps to get the enligtenment buff (which is the smae thing as far as I can tell) you can complete the quest if you have that buff on.",
    "11080119037211011442007/07/11 11:09:56nakomaruThis is incorrect. People in and out of your group get neither the buffs nor the quest objective complete when you do it.",
    "1108091708101896842007/05/27 12:14:41Tjistaeven better is using the number-block on your keyboard and the respective keys in the corners 7, 9, 1 and 3 :)",
    "1108089999150899992007/05/25 03:56:49InsidiousIt seems to be a daily quest too, so you can probably get 15 shards from it per day.",
    "1108087973180879732007/05/23 02:59:27nulnEasy. Write the sequence down if you need to.",
    "11080152622101526222007/09/13 19:17:49BMephAlso, another warning: If you keep playing and pick up an Emanation buff on the quest before, it will not count to complete this one. Also, while you have the buff on, and you get the buff re-applied, it will STILL not complete. Click it off, and re-do it, then it counts as completed for you.",
    "1108088283300882832007/05/23 09:59:00promusYou need 8 right sequences to complete the quest. need a Apexis Shard.",
    "11080126979201269792007/07/26 05:07:15DrelfWhile I downloaded Ogri'lazy, I found an easy method that doesn't require key bindings and the effort.\
\
1. Stand in the middle of the X and move your camera view so that it's literally looking straight down. Zoom in so that it takes up much of the screen.\
2. Align the cross so that each colour is aligned top, bottom, left and right.\
3. Type /s as if you're going to say something then press num lock so you're ready to type numbers on the keypad\
\
What you're going to do here is use the number key pad on your keyboard as if it represents the cross.\
\
Look now at your keyboard and you'll see four arrows on numbers.\
8 is UP\
4 is LEFT\
6 is RIGHT\
2 is DOWN\
\
4. Insert your crystal and type out the colours on the number keypad as they occur. You might not need it for the first few, but when it gets harder you don't even need to concentrate.\
5. Watch and type on pad at the same time, pressing enter at the end of each sequence\
6. Press the colours with mouse as they were typed out:\
\
Example:\
Typing away, if I had typed: 84662486\
Then I could press the colours TOP, LEFT, RIGHT, RIGHT, BOTTOM, LEFT, TOP, RIGHT.\
\
I hated this quest, but now it's very simple.",
    "1108089684270896842007/05/24 15:57:00odie22The best way to do this is to open a chat box and whisper yourself the sequence, using r g b y for the colors.  Much easier than getting a paper and trying to read your own frantic writing.",
    "1108094492111931442007/05/31 05:15:29EllurionBtw - When you die from crystal , yoy dont' suffer from durability penalty. So good luck trying.\
\
Thanks for the mod it's great!\
\
About buff, it does stack with Aspect of the Cheetah.",
    "11080127718211011442007/07/27 11:19:43adashielActually, Bawsderitchy is partially correct.  You won't get a quest complete if you are near someone using the smaller crystals.  However, if you are near the monument when a *group* is using the larger crystal to summon an apexis guardian, it might happen.  ( see http://www.wowhead.com/?quest=11059 )  I say \"might\" because it appears the group has to successfully complete the entire lighting sequence.  I discovered this myself when I was running by a monument as a group finished.  They weren't even my faction, but I still received the \"Apexis Enlightenment\" buff and also a complete for \"The Relic's Emanation\".",
    "1108093144440931442007/05/29 12:59:05Komplex0rThe Addon Ogri'Lazy can also be helpful: http://wow-en.curse-gaming.com/downloads/details/7774/",
    "11080112330501123302007/06/28 12:03:46wuhihithis quest is rather annoying for the people who have high latency (300ms-450ms+). a single lag spike or a second pause, what you see is 3-4 beams shoting all together. you end up with no clue about the order and kill yourself by guessing.",
    "11080158408301584082007/09/25 20:02:24CheeseknightThe amount of gold awarded from this quest was reduced in 2.2 to 9g 10s (at 70)",
  },
  ["Little Embers67"] = {
    "1077016765npcMosswood the Ancient22053npcMosswood the Ancient2205311650Cenarion Expedition250",
    "1077024429180244292007/01/25 13:15:27ColdCookThese are located near 72, 23.",
    "1077028476170284762007/01/31 18:17:08tonyvnusPair with this quest: http://www.wowhead.com/?quest=10771",
    "107706798440679842007/04/16 06:55:57absorbbeware of the fire elementals there most buggy mob in WoW - agro range of 328190381208319 yards and does not deagro, ever. will follow you to hellfire peninsula even",
    "107709255111679842007/05/28 15:01:23GooseComicsJust tested this right now. They do indeed de-agroo.",
    "107708512611679842007/05/18 11:11:45whopperConfirm this.. I'm on patch 2.0.12 and I had two of these following me all the way back to the village. Tried flying up as far as it goes. When I came down they were still waiting. The only way to get rid of them is to kill'em or logoff/logon.",
    "10770114827101148272007/07/03 06:41:27TheRealAzothBe sure to  kill a few Searing Elementals (http://www.wowhead.com/?npc=20514) that are in the area while doing this quest. They drop Mote of Fire at a rather decent rate that sell very well on AH or you can bank them for future enchants, etc...",
  },
  ["Picking Up The Pieces...70"] = {
    "11076170npcMistress of the Mines23149npcMistress of the Mines23149Netherwing350111075211076",
    "110768843370884332007/05/23 12:31:08AztlanThese are the crates full of crystals located in the mine. Entrance south of the camp.",
    "11076116097201160972007/07/05 16:47:57karlthepaganDwarven treasure finding doesn't work on the cargo containers... which MAY be a bug.",
    "1107611609581884332007/07/05 16:41:33adashielFor a total of 18g 28s, this awards more than any other daily quest.\
\
Edit: Woops.  This wasn't meant to be a reply to the first poster.",
    "11076151545211160972007/09/11 05:55:38KiLLerSthese are q items, so indeed you wont see them on treasure finding.",
  },
  ["The Cipher of Damnation - The First Fragment Recovered70"] = {
    "105237068npcGrom'tor, Son of Oronok21291npcOronok Torn-heart211833150110521210522310523",
    "1052330574250305742007/02/04 12:09:16marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105232680460268042007/01/29 01:15:00stidorHand it in at 54,23",
    "105233939770393972007/02/20 14:37:33MethadoneOpened about 45 chests with no drop, was getting more and more fustrated then I realised I was sitting in a raid group waiting for a karazan run.\
\
Moral of the story, don't be an idiot like me!",
  },
  ["The Hermit Smith69"] = {
    "106636967npcGrokom Deatheye19333npcDavid Wayne214651250110621210626310662310663410664",
    "106633679660367962007/02/16 04:59:49mtangolicsQuest chain starts with a drop off Overseer Ripsaw: http://www.wowhead.com/?item=30579",
    "106632798390279832007/01/30 23:26:20AuriellaLoc is 77, 38",
    "106634039920403992007/02/22 08:05:55marskid2The Illidari-Bane questline is a series of quests that leads to some cool anti-demon weapons.  It involves entering many level-70 instances, so you probably want to do the prerequisites before then.  David Wayne is also rumored to be Mograine of the Ashbringer.  \
\
Quest Line\
1 - http://www.wowhead.com/?quest=10621 - Illidari-Bane Shard - Drops from Overseer Ripsaw.\
2 - http://www.wowhead.com/?quest=10626 - Capture the Weapons - Soloable as a warlock with banish.\
3[A] - http://www.wowhead.com/?quest=10662 - The Hermit Smith\
3[H] - http://www.wowhead.com/?quest=10663 - The Hermit Smith\
4 - http://www.wowhead.com/?quest=10664 - Additional Materials\
\
After returning Additional Materials, he offers you two quests which can be completed in any order.\
5 - http://www.wowhead.com/?quest=10665 - Fresh From the Mechanar - The Mechanar in Tempest Keep\
6 - http://www.wowhead.com/?quest=10666 - The Lexicon Demonica - Shadow Labyrinth in Auchindoun\
\
After returning both of these quests, he offers you the second pair which can be completed in any order.\
7 - http://www.wowhead.com/?quest=10670 - Tear of the Earthmother - Shattered Halls in Hellfire Citadel\
8 - http://www.wowhead.com/?quest=10667 - Underworld Loam - The Steamvault in Coilfang Reservoir\
\
After finishing all these, you can get your new weapon!\
9 - http://www.wowhead.com/?quest=10676 - Bane of the Illidari\
10 - http://www.wowhead.com/?quest=10679 - Quenching the Blade\
\
The rewards are:\
http://www.wowhead.com/?item=30788 - Melee 1H Sword\
http://www.wowhead.com/?item=30789 - Melee 2H Sword\
http://www.wowhead.com/?item=30787 - Caster Dagger\
http://www.wowhead.com/?item=31745 - Melee Dagger\
\
Combined with the http://www.wowhead.com/?item=30756 that started the quest chain, you will have a lot of extra attack power or spell damage versus demons.",
  },
  ["Return to the Greatmother68"] = {
    "1017016866npcMother Kashur18687npcGreatmother Geyah181411200The Mag'har2011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
  },
  ["Blessings of the Ancients64"] = {
    "978516460npcWindcaller Blackhoof18070npcWindcaller Blackhoof180705400Cenarion Expedition75",
    "97852535314174732007/01/26 21:35:42InfernaeThe buffs depend on your reputation with Cenarion Expedition. The damage/healing and attack power gained will increase as you continue to gain reputation with CE.",
    "9785153239201532392007/09/15 07:16:44JamJamJamesMark Of Lore.\
Mark of War.\
\
Both can you find in Cenarion Refuge.\
\
Lore (Ashyen) are at 81.63. All you need to do: Talk to him and then wait a minute. Complete.\
Do the same to War (Keleth). He is at 79,67\
\
Did notice they walk around a bit. But in Cenarion Refuge.\
\
Good Luck!",
    "9785747321074732006/12/06 14:44:49enasimaYou don't have to slay the ancients, not sure why that says that up there.  Just talk to them(they're giant trees standing/walking within the town), get the blessing, and return to Windcaller Blackhoof.  You can continue to pick the buffs up from here on out.\
\
Ashyen - Mark of Lore - Increases spell damage/healing by 18 for 30 min.\
\
Keleth - Mark of War - Increases attack power by 30 for 30 min.",
    "9785645258174732007/04/09 16:20:29volkThis quest is only available since friendly, as well as the marks of the ancients (that are available even if you don't take or complete the quest).",
    "9785314903174732007/02/06 00:10:47Barrywhitecan you get this quest before friendly?  i didn't notice if my druid started out neutral with the CE or friendly.  i'm leveling my mage now and could not get this quest off the bat.  i'll find out i guess once i hit friendly.",
    "97851105771301105772007/06/24 21:13:21StormengineNote that according to the quest, \"These boons will become more powerful as your renown among us increases,\" indicating an increase dependent on your reputation with Cenarion Expedition. These buffs also only work while in Zangarmarsh and are very helpful for doing the first part of Coilfang instances.\
\
The following reputation levels grant the following boons:\
\
FRIENDLY\
Mark of Lore - Damage and healing done by your spells by 18 for 30 min \
Mark of War - Attack power by 30 for 30 min\
\
HONORED\
Mark of Lore - Damage and healing done by your spells by 30 for 30 min \
Mark of War - Attack power by 50 for 30 min\
\
REVERED\
Mark of Lore - Damage and healing done by your spells by 45 for 30 min \
Mark of War - Attack power by 70 for 30 min\
\
EXALTED\
Mark of Lore - Damage and healing done by your spells by 60 for 30 min \
Mark of War - Attack power by 100 for 30 min",
    "9785247859174732007/01/26 01:29:22godslayerCorrection:\
\
Ashyen - Mark of Lore - Increases spell damage/healing by 30 for 30 min.\
Keleth - Mark of War - Increases attack power by 50 for 30 min\
\
At least thats what I got from those blessings :) \
\
Also, note that it works only in zangarmarsh",
  },
  ["The Foot of the Citadel63"] = {
    "1087616358npcNazgrel3230npcNazgrel323012950Thrallmar1000110538210835310864410838510875610876",
    "108762805861228472007/01/31 02:48:38hexaand dont forget to destroy that banner from the inventory.. i kept it for ages :P",
    "108763590120359012007/02/14 13:15:14QuesograndeFor those of us who can't CC well, the adds respawn when they die.  Focus fire on The Hand first.",
    "108762120140212012007/01/18 00:39:24licheeThe head you need drops 1 per person in the group. We had a 5 man and needed to kill him 5 times. =P\
\
Btw, he's at the bottom of the east side of the wall",
    "108762156630215662007/01/19 04:00:16tgardenThis is a small chain - starts with A Burden of Souls http://www.wowhead.com/?quest=10864",
    "10876106878211061472007/06/19 05:04:39TaurentI'll admit that I kinda ROFL'd when I read this. I came back to HF to help an old school guildie who came back, and this quest has been fixed according to the questlog FINALLY! After 3 70s and like 6 months, I finally did this quest the right way.\
\
Clear out the area where the first elite is, fight him, rest up, plant your flag, and watch out. Make sure you have a tank to grab the elite as the 3 of them run straight back and then get your DPS to melt the other 2. Easy as fuck, as always, but this time the way it SHOULD be! GG Blizz <3",
    "108762135130213512007/01/18 12:28:38dJe781At the moment, if you fail killing Hand of Kargath (elite mob which pops when you activate the banner on Gorax's corpse), it seems that you don't get back the banner. So, you'll have to give up the quest, take it again, then go to kill Gorax one more time.",
    "10876148730101487302007/09/03 18:51:44KinchThe whole chain nets you 1900 reputation with Thrallmar. Pretty sweet (especially if you do it having reached Honored by running Ramparts and Furnace).",
    "108766992220699222007/04/20 02:50:41StivertonPull them away from where they stand as when any of the three die, they respawn immediately.",
    "10876132794301327942007/08/05 20:06:30wildherbHis location is 48, 49 this is a group quest lots of protection",
    "108765930420593042007/03/29 17:01:36ReaonYeah, I don't see how you can solo this, considering how many mobs there are around. The place is swarming with lvl 62/63 mobs. On top of that, the 'boss' has 2 adds. You can only sheep one, so if you kite the boss, then what do you do with the second add? I tried to solo this as a 61 frost mage, sheeped one, sent pet on one and tried to kill the boss but he's really hard. The adds randomly charge, and so does the boss. He hits hard too... got him to 81% and then he splattered me.",
    "10876106147401061472007/06/17 18:28:04JehoiakimMaybe it was a fluke, but when I tried the quest it was *gasp* FIXED!  Perish the thought, but the mobs were not just standing in the archway like they were in the past.  I actually had to use the banner on the corpse of the 'force commander' (that pats inside the base of the citadel, enter at 48, 50) and then wait for Kargath and his pals to pop.  As you can imagine, this makes it a much harder quest, since he is in an area dense with mobs.  \
\
Once you place the banner on the corpse of the force commander, the mobs will spawn (where they did before, under the archway at 48,50) but they now will run west into the small alcove to wherever the banner and YOU are.  I wiped on this, (since I was trying to solo it and trash was repopping)  and if you wipe on this you have about 60 seconds before Kargath despawns.  So unless you have a soulstone, you won't make it back in time from the graveyard.  \
\
I'd suggest 2-3 people, head to 48, 50, clear the small alcove area west of the archway, then pull the force commander back to the fire and kill him there.  This will give you a couple seconds to heal up before Kargath and the two adds run in.  They charge like crazy, but you CAN outrange it.  (30 yards)",
    "1087614558011215662007/08/28 16:23:01RutinaThe real start of this series is Bonechewer Blood, one of the quests initially available in Thrallmar: http://www.wowhead.com/?quest=10450\
\
The chain is worth 54600 experience start-to-finish.",
    "108762284760228472007/01/22 14:56:04ZottQuest text states, \"Kill Force Commander Gorax, place the Challenge From the Horde upon his corpse, kill The Hand of Kargath, and then bring the Head of the Hand of Kargath to Nazgrel in Thrallmar.\"\
\
You do not have to kill Gorax or do anything with the banner. Just go down there and kill Hand of Kargath guy (he had 2 non-elites with him) and take his head.",
    "108766416020641602007/04/09 01:31:33VaimOk, here's a small guide to doing it as a (fire)mage.\
I did it at lvl 61 as full fire (all points in fire, impact is nice)\
\
Get a health pot and a few mana gems ready.\
Start casting a combusted/trinketed fireball at one of the adds, when it's cast immediately start poly on the other add.\
Kill the add you fireballed and nova once they get close.\
The add should die pretty soon.\
\
You will also want to have a small area cleared to kite around The Hand himself (i kited him pretty close to the wall). Use the mana gem as soon as you get under 1,5k mana (very soon) and keep nova/run, fireballing him, adding some dragon's breath on your way. Health pot as necessary.\
If and when the add breaks you should be a fair distance from the poly point and you should see the add coming from a distance so you can save a nova to get them both and poly again as necessary.\
Blink out of his charge etc, ice armor on.\
\
Got him on my third try or something. Shouldn't be too difficult if everything goes as planned.\
\
Granted I did have almost the best gear available at lvl 60, it should be much easier if you are frost and can just snare him all the time and slap some pet nova along with your own.\
\
The key is to disable an add and kill the other so you won't get charge-locked.",
    "1087689699191212012007/05/24 16:15:59supalinkNot anymore as of the new patch, drops for whole group the first time you kill him. Relatively easy as long as you clear the area before the pull",
  },
  ["Outside Assistance70"] = {
    "1043117067npcExarch Orelis19466npcKaylaan207803150The Aldor25110328210431310380410381",
    "104319603851258282007/06/02 16:06:08wsuhoeyFor those without coordinates, it is at the tree-looking icon on the map, to the west of Stormspire, just before the bridge.",
    "1043125828170258282007/01/27 16:05:11RofldotsKaylaan can be found at loc 35,38",
    "1043116313711258282007/10/05 03:25:53ranky26http://www.wowhead.com/?maps=3523:348382",
  },
  ["Subdue the Subduer70"] = {
    "1109070npcIllidari Lord Balthas23427npcIllidari Lord Balthas23427Netherwing500111089211090",
    "1109095216180952162007/06/01 08:42:55ShalafeinEasiest way to do this quest after it took me about 4 maybe 5 tries to do it is to wait until hes is close to the portal. Activate the cannon and hide behind the pillar ( i found the right side if your behind the portal to be the easiest one to use) Make sure you have LOS on him or your be subject to his attacks. He will stand there while you drain him and you wont take damage. But you have to make sure  LOS is the issue the cannon will still work however",
    "11090104922201049222007/06/15 13:40:50Vastwell, I had almost given up on this quest, as I do not have coordination to fly around this guy (i kept accidently flying right over him, which = death, or fly too far away, which = he resets his health, while trying to dodge his attacks). as someone mentioned, i tried the trick behind one of the pillars, didn't work for me..he still hit me, except he would knock me back off the cliff, (which, if you fall off the cliff behind the pillar, you WILL have to spirit rez). so I decided I would try one last time...i didn't want to abandon this quest, as I spent quite a bit of gold on the mats for the cannon. here is the thing: in the photos someone posted one that appears they are not flying, but have landed on TOP of the arch way. they are still flying; when the beam is active, your mount has the appearance it has landed.(ie-wings at its sides) took me a bit to figure this out....probably will not for most of you, but it did for me.\
\
so, yeah...start off above the archway, just above it, so you are flying. as soon as he is coming, fly forwards just a bit to put him in range. click the beam, back up so you are directly above the arch way (as in the pic posted) do not land, as landing will break contact with the beam. as soon as you are above the archway, sit back, relax and wait. none of his attacks will hit you (as many have said).\
\
I know most of what I just said has been said, but I thought maybe I could clarify some of it, as I had read and reread everything posted here, and still could not get it to work, just hope this helps someone, because if you got as frustrated as I did at first with this quest, well....yeah..",
    "110909478330947832007/05/31 14:15:47IgnignotI tried to kite him into the portal, but it didn't work. I did find a nice bug that made this quest even easier. just hide behind the wall of the portal like i did in the pic.",
    "11090154925101549252007/09/18 23:25:17Hai2uThe hard part I found with this quest was his crippling debuff.  The slowed movement I can cope with but the -50% stamina is a real bitch as when the debuff wears off your max hp goes back to whatever it was but your current hp stays the same.\
\
After 2-3 cripple attacks I was down to like 10-15% hp and had to fly away to eat.  In the end I accomplished the mission by using the portal to get out of LoS as a number of people have suggested, it worked first time (hovering just above the portal) so I'd advise giving that a shot if you are having problems :)",
    "11090143026101430262007/08/23 18:57:24holmcrossI went behind the Portal as the screen shot suggested, and he simply chain casted cripple which never hit me. He did not go into Evade, and he didn't advance on me and attack. Easy as pie.",
    "110908933821891852007/05/24 08:45:40BruciatoConfirmed. Funny quest indeed. Coords 9,42 Nagrand.\
\
I did it as a mage. Suggestions: mage armor, dampen magic, mana shield before to go on your flying mount. Start draining, just fly around him avoiding everything. If you have it, bring some stamina or pvp gear. I lost 5k hp doing this quest, not that much, but better to be sure.\
\
If you get hit by fireballs (which you can avoid) you're gonna fall down in the mobs. So be really careful for this or you're gonna die fast.",
    "110909112221908472007/05/26 15:14:40TaarvenThis can also be completed by groups together or even out of faction groups. We came into the area as horde began the event and pitched in to help. Once he was at 1% and headed to the portal we got quest credit.",
    "110908955550895552007/05/24 13:05:37SlystalIf you have more than 6k health, the shadowbolts alone WONT kill you.  They are just there to scare you.  However, dont get too close or else he will punch you and that is what can screw you.",
    "1109089185210891852007/05/24 05:34:04LastemperorReally easy one. Drain his health down while you are in the air with your flying mount. Avoid meteors/fireballs. \
The tactic I used is basicly staying in range, above him, flying around him clockwise while draining his soul. This way you will only take the shadow bolt damage (800ish). If you get cripple on you start going anti clockwise, so you dont run into the fireballs. The fireballs really hurt also dismounts you, and you die. Will take you a while till you suck his soul out, once hes on 1% hes starting to walk to the portal and leaves the place.\
If you seem to take too much damage during an attempt you can flee away by just flying far from him.\
Fun quest, good luck on it!",
    "1109090575160905752007/05/25 20:40:01Phlook-Fly to him, but stay far far away while still being able to use the soul cannon. The soul cannon has a range of 60 yards, which should be plenty. The key is to be 60 yards away from him, not 60 yards directly above him. If you are directly above him he will melee you and you will die.\
\
-Activate cannon, dodge his fireballs with your flying mount.\
\
- At no point should you ever get into his melee range, or he will hit you for ~3-6k. If this happens even once you are probably dead. Possibly in mid-air, and requiring a spirit rez. Stay in range of the soul cannon, out of his melee range. Basically just fly around while he follows you. Don't go too far though, or you will lose combat and he will reset. Don't worry about the shadowbolts, they won't kill you unless you get melee'd first.\
\
- Multiple people can get credit for subduing him even if they aren't grouped. I started using my soul cannon on him when someone else already had him down to 50%, and I still got credit for it. I was not grouped with the other person. \
\
>> LONG STORY SHORT <<\
Activate cannon from 60 yards away, kite him around with your flying mount, never get into melee range, and avoid fireballs, don't be directly above him or you'll get melee'd.",
    "1109010975511895552007/06/23 08:45:53Massacherthat is the reduced 50% stam from cripple",
    "11090102085101020852007/06/10 21:06:01WhiteruzPlease elaborate a bit on this technique. either this bug has been fixed, or I am not exactly understanding. i am behind the pillar, still with LOS to have him in the 'beam', however, he has no problem hitting me and targeting me with all his attacks. \
\
(by the way blizzard: was it really needed for an attack to have a knockback effect when you are in the air?)",
    "11090148896111438302007/09/04 07:38:36quizticthat would be his melee attacks",
    "11090152432111137932007/09/13 09:56:09tilmaniacThis works exceptionally well, look at the screenshot.\
I had to kite him close to the pillar and then get behind it.",
    "11090128002111152972007/07/27 22:23:32PirateNippleVery good strat. The screenshot helps, worked perfectly.",
    "11090154945111152972007/09/19 00:33:07MinxLeft side of portal works as well.",
    "11090158804111573152007/09/26 13:02:42StrygwyrQuest cannot be completed by druids with form(proven)It needs mount to use the item.",
    "11090120019111152972007/07/13 13:21:54TilaroThat strategy worked perfectly for me, with one minor difference, I flew over the Portal instead of through it. When I tried going through it I still got hit by fireballs.",
    "1109013408111891852007/08/08 00:09:05omgusernametakenBe careful not to die too high off the ground... if you do you'll have to grave rez and wait 10 minutes until your next attempt....",
    "11090143830101438302007/08/25 12:36:00DemothiosWith the strafing strategy is concerned i get the problem, that he is hitting me even though I'm way above his head. Dodging his fireballs, is one thing, i can manage that, but i can't dodge his crunching damage. I assume, though, that this some sort of bug, as no one else here have mentioned it.",
    "11090129875111152972007/07/31 14:09:26paintmanHoly cow, it worked. ^_^\
\
I just strafed over the portal, to avoid facing away from him too much.",
    "11090143378101433782007/08/24 13:22:52MalfiousJust fly around him using the strafe keys. Died once due to me going too close to him, nearly died second time because of fireball knocking me off my mount, but used feign death. Like previous posts say, avoid his fireballs if you have crippe on by flying the opposite way",
    "110901152971401152972007/07/04 03:28:27JakobudIf you look in the screenshot I posted above you will see that I am flying (although it looks like my mount is landed, but in midair) on the RIGHT side of the portal out of Line-of-Sight.  I am also very close to the top section of the portal, which allows me to avoid any of the dismounting meteors that fall from the sky.\
\
It is easy.  Simply wait for him to path by, zap him with the item, then quickly fly into the same position.  Then just sit and wait and you shouldn't take any more damage.",
    "11090154545201545452007/09/18 07:22:53smooWait for him to come close to the portal. Start channeling, land on the portal (most possible distance to him), channel and wait. Repeat.",
    "110909350881891852007/05/30 08:08:16SidonisTo all Druids out there who have done the Swift Flight Form quest, but never bought an epic flying mount and are doing the Netherwing quests for the +45 stamina trinket, you cannot use the Soul Cannon while shapeshifted, much like the Booterang quest can be done from an actual mount but not Swift Flight Form. Hopefully this saves you all some time, as I am in flight to Wildhammer Stronghold while writing this in order to drop 200g on a mount I'm never going to use again.",
    "1109015979011891852007/09/28 09:31:10Zebeyothere's a graveyard which let's you run there to ress regularly",
    "11090158223111573152007/09/25 14:57:15VeshianthWorked for me just now. Maybe part of you was still in line of sight?",
    "1109010615431891852007/06/17 19:00:28CleodoraLook at the screenshots and take position above the pillars, careful not to land. Keep your fingers on Q and E to strafe out of the way if fireballs come your way, other than that no attack can touch you. Be ready to chase him when his life dwindles to near zero and he walks out of range and breaks the beam, but when he does that he won't fight you back anymore and you're seconds away from victory!",
    "1109093877101905752007/05/30 19:51:44graymouserHerbalists should scout the area for a dreaming glory before taking him on.  that buff alone had me nearly at full at the end of the fight.",
    "1109015785711952162007/09/24 21:42:43unrealizedFirst try with this technique.\
I got hit by some shadow bolts and cripple before i managed to lure him all the way to the portal - nearest he walks to the portal is farther then 60 yards - after pulling him, standed behind the right column OUT of his LoS, the beam from the cannon just crossed the column to him all the way to 5%, at which point he starts walking away and mumbling I'd regret this.",
    "110901137931301137932007/07/01 10:03:26SilentKnifeA little confusing, at first. Tried the \"fly around him in circles\" method to no avail. Tried the \"hang out above the portal\" method....again, to no avail. Hit him with the beam when he's right in front of the portal, then fly back through the portal and hide behind the right hand pillar of the portal. Try not to break LOS, and if in the right position, you'll take no damage what-so-ever. I posted a screenshot of my position....worked like a charm once i figured out the correct positioning!",
    "110909278510927852007/05/28 23:03:32RobMelendezRemeber, if you're a warlock, to use your Demon Armor rather than your Fel Armor for that little shadow resist.",
  },
  ["Netherdust Pollen70"] = {
    "1101770npcTaskmaster Varkule Dragonbreath23140npcTaskmaster Varkule Dragonbreath23140Netherwing250",
    "11017142359111305672007/08/22 15:41:22john3103From: http://www.wowhead.com/?object=185881\
\
Looks like you need 350 to herb them.",
    "11017115417201154172007/07/04 09:07:44aapoldWhile it grows all over the ledge, you risk being battered by dragonmaw ascendants while picking it.\
\
However, it also grows on the mainland around Dragonmaw fortress.  Your orc disguise is active there, too.  So the entire fortress is non-hostile and you can pick risk-free.  There aren't quite enough locations to get your 40 (unless you get real lucky) but if no one else is mopping it up you can probably get half your daily take there without worry.",
    "11017150699101506992007/09/08 19:15:35durid4liefNote that if you have both herbalism and skinning, you are only able to choose this quest OR the one for Nethermine Flayer Hides (http://wowhead.com/?quest=11016), but not both during the same day. You can, however, always get the quest for Netherwing Crystals (http://wowhead.com/?quest=11015).",
  },
  ["It's a Trap!67"] = {
    "107856765npcBaron Sablemane22103npcRexxar219841150110749210720310721410785510723610724710742",
    "107853375410337542007/02/10 19:44:02HeathcliffFinishing this opens up Slaughter at Boulder'mok (http://www.wowhead.com/?quest=10786)",
    "107855747451563352007/03/26 10:50:11Rabid\"It's a Trap!\" is a reference to the famous line by Admiral Ackbar in SW: Return of the Jedi during the final battle with Death Star II.",
    "107852669030266902007/01/28 21:37:06micro23Easy: just run back to Thunderlord Stronghold.",
  },
  ["Marks of Kil'jaeden65"] = {
    "1032516562npcAdyen the Lightwarden18537npcAdyen the Lightwarden1853711000The Aldor250",
    "103253010440301042007/02/03 14:26:19NiccikaShadow Tomb can be found around 31,52.  Any of the Cabals in the area will drop the insignias.",
    "103254097921362622007/02/23 08:18:30shadowmoonsuxYou forgot to pledge to the Aldor. I know it's wierd since you can still turn in Fel Armaments without a pledge. Get the introduction to Shattrath quest in the Lower City entrance which will initiate a (boring) quest with Khadgar. After that's done you finally make your choice.",
    "103252412881213752007/01/25 01:17:24AlaerianI'm not sure what you mean by this... Adyen is located in Aldor Rise in Shattrath at the top of the elevator, not in the Bone Wastes.",
    "103252419580241952007/01/25 05:11:05AltiroIm shure he means that you can get Marks of Kil'jaeden from the Cabals in the Bone Wastes at the specified coords.\
For me the dropped from all Cabals in the area.",
    "1032551968100519682007/03/16 05:17:10aerohTo get this quest do the following preqs:\
\
http://www.wowhead.com/?quest=10210\
http://www.wowhead.com/?quest=10211\
\
10 Marks of Kil'jaeden hand ins @ Friendly will give you:\
\
250 rep with The Aldor\
125 rep with The Sha'tar\
-275 rep with The Scryers\
\
To max your rep with these hand ins do the following:\
\
Since the rep increase stops when hitting honored, you want to get as close as you can \
to the end of Friendly before doing the last hand in. You will want to push your rep as far as possible into Honored \
when handing in the last one.\
So when you're starting to get to the end of Friendly, change to the other hand in quest, \"Single marks of Kil'jaeden\" (its a quest from the same guy, difference is you only hand in 1 Mark of Kil'jaeden instead of 10). \
Using them get to 5975/6000 Friendly. Then once again hand in 10 Marks of Kil'jaeden which will bring you to 225/12000 Honored.",
    "103259443921918102007/05/31 03:35:26chronosisSave them if you decide to switch factions or have an alt gain aldor rep. You can also sell them in the AH since someone is always looking to buy rep.",
  },
  ["Balance Must Be Preserved64"] = {
    "972016461npcYsiel Windsinger17841npcYsiel Windsinger1784113350Cenarion Expedition350197162971839720",
    "972011011211182212007/06/24 00:39:32FlavioGomeshttp://www.wowhead.com/?maps=3521:700800250431616411625642",
    "97203470650347062007/02/12 14:13:54m4ktubAfter you use the seeds in a pump an new Overseer spawns. It takes a few moments so you can just run away and escape without fighting.",
    "972032189130321892007/02/07 10:59:03KathuckaThe control panel is hard to see.  Run under the center of the steam pump and use the seed.\
\
The Naga call for help and aggro at unexpected times, so it's a good idea to clear a wide path before activating the seed.\
\
The male naga will call for a nearby slave to assist them.  If you don't hit the slave, it will leave combat and run back to work after the naga dies.  Leave pets in passive mode to avoid hitting the slaves.",
    "97201633331182212007/10/05 14:08:59TumultSSGood order to do them walking from Shatt City is Umbafaren (South), Lagoon (Middle), Serpent (North), then Marshlight (West)",
    "97208221105082212006/12/07 03:31:05enasimaLocations for the control panels are:\
-Umbrafen Steam Pump: 70, 80\
-Marshlight Steam Pump: 25, 43\
-Serpent Steam Pump: 62, 41\
-Lagoon Steam Pump: 63, 64\
\
Run up to the control panel, click the seed, and you're good to go.",
    "97204309230430922007/02/26 23:07:18MjoolnirAs a level 70 grinding Cenarion rep I found it easy to do this quest by dismounting on up of the tubes above the controls and using the seeds, the naga evade and you don't have to fight them :)",
    "97203973321347062007/02/21 05:30:20ZderzaqConfirmed.\
I did this quest last weekend and after using the seed to disable the control panel 1 Overseer spawned. During the fight he called for help which brought another Overseer into the fight.\
Nevertheless the fight was easy (63 lvl hunter + cat).\
But it shows that it's not easy to leave the place right after using the Ironvine seed :)",
    "97203714610371462007/02/16 17:40:44OrikWatch out for the patroling water elementals around the pumps and the sorcerers around. Sorcerers have a special AoE attack that surrounds you with icebergs and traps you, causing you to lose 50% of your health.",
    "972031454311314532007/02/05 22:20:17Skosiris3g 10s (money reward for completing the quest) +\
6g 42s (money compensation at level 70)\
\
= 9g 52s",
    "9720517182182212007/03/15 16:28:48dementI found that the best way, if you don't wanna fight to many mobs is to approach it from the water. Then youll only have 3-4 mobs to kill",
    "972023023220230232007/01/22 23:44:14SeksThe Steam Pumps are the towers you see on the world map.",
    "9720280943182212007/01/31 05:58:56MundyAs you can see by the coordinates, these are located all over the zone, probably best to do this quest as you travel over zangamarsh.",
    "9720106035401060352007/06/17 14:17:33GladsbaneI found this was the easiest route to do the quest. Hope it will help others.\
\
http://img355.imageshack.us/img355/3347/gggggggggggnh1.jpg",
    "97209002430900242007/05/25 04:52:24dimofamoNo fight needed for rogues (as usual :D )\
Just distract to the other side the Overseer, sap him, lock pump and stealth.",
    "972033526110335262007/02/10 09:32:11FioneDon't throw away your seeds when you have completed disabling all the towers. You will not be able to complete the quest without the seeds in your inventory.",
    "9720111695701116952007/06/27 05:53:03qtotheyWhile you're doing this quest, make sure to kill the Steam Pump Overseers until they drop (9.2% chance)\
[Drain Schematics]\
http://www.wowhead.com/?item=24330\
\
Which starts a quest of the same name. \
http://www.wowhead.com/?quest=9731\
\
With really nice rewards for the simple amount of effort it requires.",
  },
  ["Accepting All Eggs70"] = {
    "1105070npcYarzill the Merc23141npcYarzill the Merc23141Netherwing250",
    "110508985530898552007/05/24 20:39:32ZvekiOnce you finish \"The Great Netherwing Egg Hunt\" quest (http://www.wowhead.com/?quest=11049) turning in one Netherwing Egg, you can get this quest, which allows you to turn in more eggs for increesing reputation with Netherwing faction.\
\
The quest giver can be found at loc 66,86 Shadowmoon Valley, Dragonmaw Base Camp.",
    "11050111092101110922007/06/25 16:03:34DraxlinEggs drop from Flayers in the mine as well(which you can kill for other repeatable quests)",
    "110509838910983892007/06/05 02:24:46MuslukOne thing to note, Netherwing Eggs spawn at Dragonmaw Fortress on the mainland, too.",
    "11050131877101318772007/08/03 20:17:49dcraftjrcan be in mining nodes for nethercite",
  },
  ["Voranaku the Violet Netherwing Drake70"] = {
    "1111370npcVoranaku23466npcVoranaku23466",
  },
  ["Crimson Crystal Clue63"] = {
    "101346361itemCrimson Crystal Shard29476npcTola'thion192935250Cenarion Expedition75110134210349",
    "10134137579101375792007/08/14 03:25:41animalneCrimson Crystal Shard that begin questline drops from Raging Colossus (http://www.wowhead.com/?npc=19188)",
    "10134106375201063752007/06/18 05:51:08grzywaI really have no idea why blizzard has put \"suggested players [2]\" here. It's just a return quest, if I'm right.\
Gotta test it though.",
    "10134115703111063752007/07/04 21:23:31EveningShiftYou are right. \
\
Delivery quest.",
    "10134161465101614652007/10/01 16:17:34pogostickYou will get this while killing the giants for quest Collosol Menace. Just deliver it, nothing more. Don't forget to 'use' the item to get on the quest or you will have to travel to this place again after you've found out you forgot to hand it in. :)",
    "10134161475101614752007/10/01 16:33:04zyk0A Level 62 Elite will appear once you deliver and complete the quest.  Starts http://www.wowhead.com/?quest=10351",
    "101342124320212432007/01/18 05:06:01GethThe Cenarion Post is really right beneath where all those giants are, exact location: (15,51)",
    "10134136695101366952007/08/12 20:33:47overpowderdrougeIt suggests 2 because it requires that you snag the crystal off a 63 elite. This elite spawns 2-3 \"helpers\" as you burn him down.\
\
As noted in previous posts. He is CC'able. fear/root/freeze all work normally.\
\
.",
  },
  ["Life's Finer Pleasures62"] = {
    "948362npcViera Sunwhisper17226npcViera Sunwhisper17226",
    "94833435760343572007/02/11 22:37:50CyperusThe Cenarion Spirits can be found just inside the next zone, Zangarmarsh. There is a neutral town there (79,65; Cenarion Refuge) and the inkeeper there sells the Cenarion Spirits for 3s.",
  },
  ["The Cipher of Damnation - Ar'tor's Charge70"] = {
    "105407068npcSpirit of Ar'tor21318npcSpirit of Ar'tor2131815800110537210540310541",
    "10540111407101114072007/06/26 16:55:46FormosaWell I just did this solo as a 70 MS warrior.  For some reason the spirit hunter is bugged and won't attack the boss after he summoned him (he attacked up to the point at which he scatter-shotted, after that it was all me).  Basically I just popped death wish and a trinket and potted when I got low and came out with about 10% health left.\
\
Even without the spirit hunter helping this quest is very possible.",
    "105403435620343562007/02/11 22:36:33GahlokBe careful with this quest. While I was heading to the location I got zerged by patrols and all of that (I'm a 70 druid). I was fine until I saw a mob head-looking heading to me (like the one in BF). Anyway, I thought he was just another mob, but for some reason it was taking a while to take him down (keep in mind that I had 2 adds plus this guy on me) and then I realized it was the guy for the quest.",
    "1054026350130263502007/01/28 11:53:58krokmittenVenaratus spawns around 30,57. To make the spirit attack, you got to move right on the mobs, or he will just stand beside you. Be careful for paths, there's a lot of them",
    "10540126669101266692007/07/25 14:57:23GraycloakThis quest gave me a pounding headache.\
I'm not really sure why Ar'tor has gone from Leroy Jenkins to total pacifist...\
But this needs to be fixed, badly.\
Still haven't downed the bugger.\
@_@",
    "105405553441268202007/03/22 18:07:10coyotaeJust a small note here, he did not seem to spawn unless i had the hunter with me.",
    "105403208751320752007/02/07 07:00:31mooettejust be sure to do it when there is not many ppl in the area since blizzard´s new population based spawtimer is kinda iffy.",
    "10540106903101069032007/06/19 05:44:16MagdielI have a problem with this quest too. When I kill regural mobs the Spirit Hunter helps me or sometimes he attacks a mob passing by... but when the time comes to kill Veneratus the Many sits and looks. He dosen't attack not even one time he dosen't move he sits still :( I run through Veneratus the Many, I let him hit me without attacking him, I start attacking him (all of these are different attempts against him) but the Spirit Hunter only helps to die with someone overseeing my death :(",
    "1054015281511534092007/09/14 08:59:15RealUnimportantHe DOES regen, he just does it at the same rate as players, and he has so much HP that it takes a long time...",
    "1054030580310305802007/02/04 12:12:57marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105403847741382632007/02/19 02:29:02koshiTo make this quest easier, do what Flyv said. Clear the area south of Ar'Tor's corpse, then turn in his bow (or grab another spirit); makes it SO much easier. 8)",
    "10540142397111366572007/08/22 17:11:50LashlayerThis is an excellent tip. \
\
Be careful not to trigger the spawn by manoeuvring the Hunter over the spawn point though, you might not have found a good place to land yet.",
    "105403590020359002007/02/14 13:13:32AlariusThe most annoying quest I have ever experienced. Died the first time due to way too many adds that came way out of left field. Resurrected, got another spirit, came back to the spot and the spirit disappeared as Veneratus despawned, wonderful now I have the 10 minute debuff. No worries though, Pally bubble removed it. Get another spirit, come back and I let myself die because the spirit got another 30 adds... WTF. It went on and on...\
\
The bottom line is: this is horrible quest to do solo, I highly recommend bringing along a friend to save yourself the stress.",
    "10540122819101228192007/07/18 13:50:45TylaraI just did this on my 69 rogue and my god this spirit is retardly bugged. As everyone  else said, he is still attacking for a few seconds and then stopping. I pull aggro a few seconds after that... and gg. I finally managed to kill him by using all my tricks - evasion, pot, etc. The spirit hunter even got an add but he still wouldn't fight!\
\
Would Not Recommend: D -",
    "10540103923101039232007/06/13 21:18:03kiddxI went on some of the other forums and several people have been complaining that he stops aggro after a few mins or a few seconds. You can engage another mob apparently and he will not attack you and when the spirit dies you can finish it off solo. (or try)",
    "10540136657201366572007/08/12 19:02:30OrryanNeat little trick- Wait to get quest until there is a free path toward where the mob spawns. I got the quest on my flying mount. The spirit will follow underneath you.. even over the steepest cliffs. I just stayed in flight and wound a path that he did not get aggro to 28.8,57.9 and fought him there with no adds. You can find places to hover until the patrols path by.",
    "10540111704101117042007/06/27 06:15:55EltarachThis quest sucks. The Spirit Hunter will not attack him, even though I press ctrl + 1.\
\
I've died twice now, First time I popped Recklessness, trinket, and Death Wish, and pot. With Lionheart Blade that should bring the bastard down.  Good Game -.-",
    "1054010327411534092007/06/12 19:24:22BisoniceYup.. easily solo'd as a 70 Priest with 7k health and 8k mana.. Just dot him and mind blast.. sheild.. and repeat",
    "105404481141268202007/03/01 22:17:01uigradand if you banish one of the demons around you, he will stand around and wait until the banish ends.",
    "1054026820290268202007/01/29 01:43:55stidorFor anyone who like me, mounted up without thinking and flew away losing their spirit and having no idea what to do.\
\
You are meant to walk with your spirit up to about 30,57 as mentioned above.",
    "105403826340382632007/02/18 17:03:18FlyvHad little trouble solo with level 70 balance druid. One thing that helped a lot was clearing the path south first, cutting back on the adds.",
    "10540124017301240172007/07/20 14:53:20donann42If your on a PvP server and doing this quest, make sure you don't get too close to any of the other faction because the hunter will chase them. Happened to me, a tauren ran by on his mount and the hunter took off after him. I had to abondon quest and try agian.",
    "105403505461268202007/02/13 04:10:44OmnisteganShoot first ask questions later right? I did the same thing.\
\
On another note, the hunter has a lot of health, but will not regen, even when out of combat. You can bandage him, but it won't help much. If you stick around him from the get-go, you should both have enough health to make this quest a cinch.",
    "105404483130448312007/03/01 23:33:26WalberryI had trouble with the hunter aggroing horde and the horde spirit guardians aggroing me.  Having a horde and alliance person doing this at the same time cause soooo many problems.",
    "105406968030696802007/04/19 15:13:21termiteheadnote:  even though he's all ghosty, stealthing doesn't work",
    "105406930631423092007/04/18 18:32:03almightyfoonI had to take mine down all the way to 0%, not sure if they changed it, but on 4/18/07 I had to kill it all the way dead before I could loot it.",
    "105404232550423252007/02/25 19:45:01AuvenoThe spirit is healable and buffable :)",
    "10540100027201000272007/06/07 08:39:53cigsOn accepting this quest, you get a spirit hunter who will accompany you to the location where he will summon Veritas the many, the mob you are supposed to kill. This location as the post above say, is south of the quest giver.\
\
The summoning is spontaneous and will happen at any time when you are in or around the named location. This means that you have little control over the number of mobs in the vicinity at the time of the summon making your life very difficult as there are many demons and patrols around here.\
\
I lucked out and got through it as a hunter, with 2 Feign Deaths and a pet res while the spirit hunter was still tanking the boss.  Therefore, if you can, make a dash through and clear the area as best as you can, prior to accepting the quest and taking the spirit hunter with you.\
\
Just to summarize the points mentioned above. \
\
Veneratus has a lot of health, as a 69 hunter i DPS'd him for 30 secs and bearly got him to 1/2 health then i aggroed him and a patrol.\
\
I FD'd, my pet died and the spirit hunter easily tanked him for 15-20 secs while i waited for patrols to clear.\
\
I thought i was a goner, however, the spirit hunter was still at over 2/3 health. So jumped up, res pet and started again, and just got him down as i aggroed another patrol, cleared by feigning death again.\
\
This was a fair old fight, more than just a tank and spank. You do have a lot of time to think and manage it due to the large health pools of both the spirit hunter and Veneratus. So take your time, max the DPS and try your best to keep clear of patrols. I think the challenge is more in managing the adds rather than Veneratus. I think this was nicely set up to be a different challenge by blizzard.",
    "105405340920534092007/03/18 22:00:13AtrairaVery easily soloed it as a 68 Pally - ONCE I KNEW WHAT I WAS DOING.\
\
1) Clear the area of EVERYTHING before you talk to him and get your spirit.  Watch for pats.\
2) Once you get the spirit, do not just ride off.  Make your way south, he will follow you.  Avoid engagements if you can, his health does NOT regen (but he can be healed/buffed).\
3) The boss mob will spawn without warning near the top of a hill.  Try to pull it up the hill if you can, I did the whole fight without getting any ads.",
    "10540103853101038532007/06/13 18:30:49kiddxLooks like as of 2.1 there is a glitch, if you have a pet already when you get up the hill, he hits it a couple of times and then just stops. My VW was there too and he just stopped so they both sat there while i fought it alone and then when I died he started to fight again. Not sure about this 10 min timer for help? But obviously you cant control him yet you dont lose your pet ..\
\
I tried it by dismissing the pet then asking for another and i still have no control, the guy walks up the mountain he attacks stuff, then he just stops then starts again.. The timer about asking for help I guess means you have no control? maybe i have to wait 10 minutes? pretty annoying at this point he will tank for about 30 secs then just stop and the demon pounds on him until he dies or i get aggro but he wont attack it.",
    "10540109457101094572007/06/22 17:19:29HuronSince I'm being used to stealthing around as a Rogue, I died 2 times during this quest, due to adds (as so many already said here).\
\
The first time I died I came back and saw that Veneratus was still alive, before I could attack him (lots of adds around) he had despawned. That gave me an idea.\
\
Now for the fun part. When I died the second time I ran back asap. When I came to life I walked to a safe distance and shot him with my bow. He came to me and before I could stab him more than 2 times, he died, leaving me with the loot. Quest completed ;-)   I did not have the spirit guide/buff anymore, since I died. But still the quest was done.\
\
I dunno if this is repeatable, but it saved me a lot of trouble.",
    "105409818410981842007/06/04 17:08:29unreelextremly glitchy quest, the spirit doesn't like to attack.\
\
HOWEVER, as a warlock, I was able to fear him and solo him while the spirit just sat and watched me. I pulled a felguard in the process and had to enslave him.",
    "10540126284101262842007/07/24 22:56:35SaonsereyThis quest was a pain. I cleared my path up the hill with practically no trouble, which saved my butt in the end. I didn't get any adds, but I figured Veneratus would be just a regular mob. \
\
He ended up having 25000 health and hit me for 400 a swing (clothie). The spirit wouldn't attack for me either, very buggy. However, I did have the spirit hunter's movement speed buff on, so I resorted to kiting Veneratus in a small circle while keeping DOTs on him. That way, he didn't hit me once and while it took a little, I didn't have any trouble bringing him down.",
    "105409226030922602007/05/28 06:36:41GrimmlerYou can heal the spirit hunter.  (may seem kinda obvious, but a lot of times you can't heal these kinda guys).",
    "10540135125101351252007/08/09 21:24:07thrivisGosh.\
\
As others have said, the hunter is currently bugged, and won't attack very much.\
\
I don't see why Bliz doesn't give these kinds of buddies a pet bar. It would be less ridiculous monkeying around with a buggy companion.",
    "105407684330768432007/05/02 22:51:01FaithlessTojoTips: You can control the mob using pet hotkey, but that is if you don't already have any pet. Ctrl + 1 is attack, and so on.\
\
I died the first time without knowing what's going on, but it's okay if you can clear the area as you go towards 30,57. Make sure there's no stealth or the patrol. I did it with mage, what I did was ice lance to build up winter's chill and let him tank a bit, the all out after the mob gets 75% and kite him using the path you cleared when u get to 30,57.\
\
This quest is easy if you can make sure there's no add. , the mob has over 12k hp I think.",
    "105406935020693502007/04/18 20:55:43KramChouderI encountered Veneratus and I aggroed about 5 adds along with him. I had to run to a safe spot and then I feigned. I kept on waiting for a fel reaver to move out of the way but I finally got tired and pulled. I auto shot him for 422 and he died instantly and I was able to loot him.\
\
http://i33.photobucket.com/albums/d61/sMoKuMtHeBeaR/WoWScrnShot_041807_213826.jpg",
    "10540143284101432842007/08/24 09:20:15TalwynI'll agree with what most people have said already - that is to say, that the Spirit Hunter is about as useful as the average Public Servant (Which is not at all, and more trouble than anything) But I managed to beat this one on a fluke. I died from adds brought on by the Hunter, and ran back to find it possible to pull Veneratus without any adds. The fight was going pretty badly for me soloing, but suddenly, I assume it hit the despawn time while I was in combat - because he just died. Luckily, I was able to loot him and finish the quest. I'm completely mystified by what happened, but it was VERY cool. And I'm much enjoying the gold from the quest reward. Flying mount training, here I come!",
    "105403243041320752007/02/07 21:00:46RevendirThis quest was pretty decent. Let the spirit do the tanking",
    "105406576760657672007/04/11 21:47:29NepenthesBlizzard have done a very accurate job of capturing the essence of \"retarded hunter party member\" with this pet. He will aggro things from a long way off, will pull adds in during a fight, and may spawn the boss at any moment once you're in teh general area for the quest.\
\
I ended up doing it by spawning the boss, having the hunter aggro three more mobs by backing up into them for range and wipe us.  Then I ran back, rezzed, and solo'd the quest mob.",
    "105407302820730282007/04/25 23:48:31FrnitQuest seems to bug a bit..\
It said \"mobs hit by hunter spirit won't yield exp/loot\" and yet i had the questmob and add tanked by hunter spirit for a short while (me noob hunter got my own tank killed :-( ) .. Still looted both.. :-)",
    "10540163175111432842007/10/05 06:13:57zalersame thing happened for me, was ready for a long solo fight second time round, and he suddenly died within 10 seconds, was able to loot quest item too",
    "10540153100101531002007/09/14 21:29:49DesmodaThis quest is indeed still very buggy.  I don't really know what the 'malaise' is supposed to mean... he seemed to randomly join in fights and then randomly despawned a few times, malaised or not.  The quest mob had a TON of hit points, and the spirit just pretty much watched me, then poofed midbattle.  I died, came back  and the quest mob was still there.  Two hits and it was dead despite the fact that my spirit hunter was no longer present.   The quest mob just barely had any health! Dunno why, but something for everyone to know.\
\
Moral?  If you die (likely) and come back to res and see the quest mob there, attack and pull it to safety then kill it easily.  Don't bother going back to get another spirit hunter if you can still see the quest mob.  You don't need to, and it certainly beats having to fight your way through all the respawned mobs again!",
  },
  ["The Master Planner68"] = {
    "1000116866npcAltruis the Sufferer18417npcAltruis the Sufferer18417120001999129999310001410004510009610010710011",
    "1000125754141253082007/01/27 13:35:02moptopI've seen him at both spawns. So check both if he isn't at one.",
    "100013514420351442007/02/13 08:35:07DeclannicPull him back in the water, but for my group he was in the back of Forge Camp: Hate.  We swam around the lake to avoid the adds and dealt with him quickly.\
\
Lvl 67 Shadow Priest (me), Lvl 67 Tauren Hunter (Dradyn), and a prot spec Tauren Warrior (Tanaka) on the Draka server.",
    "1000125308180253082007/01/26 19:29:03KyrraThey moved him since the beta.  He is at (Nagrand: 17, 50) back in the water.",
    "100012702920270292007/01/29 09:49:29Cuzicanyep, demon quests are cake as a lock. i pet pulled im back in the water so he didnt run into any unwanted mobs in the camp. cake.",
    "100012901481253082007/02/01 15:16:00KyrraAgreed.  Now that I have my flying mount, I actually checked both locations, and he can be at both at the same time.",
    "100016047910604792007/04/01 08:47:40AtheneSoloed as fresh lvl70 casterdruid. Just keep him off with entangling roots and he wont be a problem. Plenty of space for kiting",
    "100016788710678872007/04/16 00:28:15ktharsisCan be snared/rooted.  Doable with some difficulty as a 70 frost mage, be aware of the magnetic tether that pulls you to him periodically.",
    "100012893930289392007/02/01 12:52:57DuerreI could almost solo him as a lvl 66 feral druid.  AL-most man.  Rogue was passing through for the quests as well so we teamed up...  took him down without a single hitch.  The rest of the quests in the chain, debt collecting etc, were super easy.  Prob soloable for feral druids at least.",
    "100012681610268162007/01/29 01:38:53ZaylaYeah, very easy to solo for a lock.  You can enslave the elite felguards.",
    "10001153341111485312007/09/15 13:06:47dongjinkimSoloed as a 70 Protection Warrior in good blues (no epic)\
He's stunnable, so make liberal use of Concussion Blow, and Improved Revenge.\
I didn't need to use Intimidating Shout to bandage, but I imagine he's susceptible to that as well.",
    "10001136016101360162007/08/11 16:04:27caseworksSolo'd as a lvl 66 frost mage.  he's the same as the engineers but packing a whole lot of punch. \
\
Just abuse ice barrier as soon as he pulls you too him (its about every 30 seconds so you should be ok)\
\
pretty easy realy.",
    "10001143025101430252007/08/23 18:55:17duathorthadAs a lvl 66 Frost mage, this is soloable. The key is keep as much distance as possible. I used my Water Elemental and Ice Block to have the elite bounce between us when I pulled aggro. I used Cold Snap to get my Elemental up again when he died.\
\
Other than that, just nuke away Frostbolt/Ice Lance when frozen. No pots etc. Just be careful when he pulls you in with his ability. Make sure you have Ice Barrier up and blink out/ice block fast.",
    "1000140901040902006/11/24 11:27:03nullzoneIt is dropped by Mo'arg Master Planner (Nagrand: 24, 34).",
    "100019023510902352007/05/25 12:20:24colzmmm maybe you need 2 or more, i did this with 66 frost mage and 66 rogue, rogue used just cheap shot and kidney.. some times couge.. next quest was soloable with mage.. i tried solo only once this q. only where i wiped was Felguards.. those fel cannons made bad dmg",
    "100018291320829132007/05/14 12:58:37FlairSoloed this as a level 66 elemental shaman.\
But that said, I've got to admit I used Earth Elemental, drank a mana potion and got quite lucky with my crits when my elemental died at 22%.\
\
I was oom when the fight was over, so this might not be possible as an elemental shaman, when Clear Casting gets nerfed.\
\
I was awarded 2545 xp for the kill alone, without rested xp. :)",
    "10001133060101330602007/08/06 07:43:38LadimoreJust soloed as 67 Affli lock. Grabbed an engineer, let him \"tank\" until he died, then did the fear-kite trick. Works like a charm.",
    "100012582940258292007/01/27 16:05:45psilocybeFearable, can be soloed by warlocks. Pulls you to him with a magnetic ray, and crits for 2.2k, so reapply fear before it runs out.",
    "100017864110786412007/05/06 11:43:51GarnockDid this quest as a lvl 67 Demonology Warlock. I enslaved a Mo'arg Engineer who was just right next to the Master Planner (17,50). Easy as pie =)",
    "100017429810742982007/04/28 07:45:20mrgamerlvl69 arcane/frost mage with frostbite, done also this solo\
\
the magnet pull is exploitable, like move behind when he's casting it and you will be not moved, if you fail just have blink ready for the occasion (he hits for 1200 :P)\
\
26k hp",
    "10001148531101485312007/09/03 09:12:42Wiimagesoloed as 70 arcane fire mage",
  },
  ["The Best Defense69"] = {
    "1085616967npcNether-Stalker Nauthis20471npcNether-Stalker Nauthis2047112300The Consortium250110855210856310857",
    "108564833430483342007/03/08 16:41:38JleagleThese are super easy to kill but lots of other mobs around them which make it harder.\
\
Behind Silroth just outside the base theres about 10 of them in a line on their own.",
    "1085626156250261562007/01/28 03:16:23kiriThere are at 41.24",
    "108563632330363232007/02/15 07:29:33Hondo41.24 confimed",
  },
  ["Against the Illidari70"] = {
    "1066817068npcAltruis the Sufferer18417npcAltruis the Sufferer1841712650",
    "1066827633360276332007/01/30 07:30:12SizzlaLocation 28, 51 (Dreadlord in pink armor)",
    "106683516830351682007/02/13 09:34:29CloudehLocation is correct, he wanders around a bit though.\
\
He's easy, hits weak and only has 5.5k hp, only seen him use a debuff that gave me +70 Physical damage taken, that's all.",
    "106683534250353422007/02/13 16:17:12XukimondeThe demons required for this stage of the overall quest chain are incredibly weak.\
\
Anyone can solo these.",
    "1066815152411292102007/09/11 03:53:39animalnelink posted above for Scryers\
pre-req for Aldor is \"Altruis\" http://www.wowhead.com/?quest=10640",
    "106682921060292102007/02/01 23:24:17FreudPre-reqs : http://www.wowhead.com/?quest=10689",
    "106683713681353422007/02/16 17:29:49aasartorOnce you complete this and the other two \"Against\" quests, the next quest in the chain is\
http://www.wowhead.com/?quest=10646\
\
It leads to a quest that requires you to kill the second boss in Shadow Labyrinth.",
    "106684066910406692007/02/22 16:45:55licheeAs was mentioned above, he's weak. Has ~5.5k HP and has a fast respawn.",
    "1066838327101276332007/02/18 19:20:40xaszCoords are correct, he's at the top of the stairs. He pats back and forth along a short ledge, if you get him at the west end of his patrol there are no adds nearby to worry about.",
    "106685610510561052007/03/23 21:31:18benediceturn in location for this quest is 27,43 in nagrand.",
    "10668155668101556682007/09/20 12:19:04tota1pkgThe two times i did it it was sorta bugged.  the NPC was a dreadlord looking guy, but was simply named \"Unknown\"  i killed \"Unknown\" in hopes it would spawn the named, but it just gave me completed credit for the quest.",
  },
  ["Vile Plans61"] = {
    "103936158itemBurning Legion Missive29590npcMagister Bloodhawk211754850Thrallmar250",
    "103932110610211062007/01/17 17:25:40rslateThis is a drop off of Razorsaw at approximately 64.32\
\
Only one person in my party could loot it at a time, although it was only two of us.. could have been a bug.",
    "103938006311211062007/05/08 22:45:58TrueshotDo you need to hang on to this after you talk to him?  It stayed in my inventory",
  },
  ["Shutting Down Manaforge Duro70"] = {
    "1032217067npcAnchorite Karja19467npcAnchorite Karja1946712650The Aldor2501102432102453102994103215103226103231033817067npcSpymaster Thalodien19468npcSpymaster Thalodien1946812650The Scryers250111039210189310193410329510194610652710197810198910330101020011103381210365",
    "103225660821393492007/03/24 21:12:10happyfishTwo other Netherstorm quest chains lead to Manaforge Duro as well.\
\
Down with Daellis:\
http://www.wowhead.com/?quest=10223\
\
Summoner Kanthin's Prize:\
http://www.wowhead.com/?quest=10209",
    "103222327930232792007/01/23 13:15:06FinnCompleted it just now without problems. Grab the Access Crystal in the small room inside the Manaforge and defend the console for 2 minutes.",
    "10322107368111000082007/06/19 17:26:03Blayde2.1.2 Today - this did not work for me. They would come out of sap, and do their thing with the crystal.",
    "103229490411393492007/05/31 18:07:56DirtypriestThis quest can also be done with:\
\
Kick Them While They're Down\
http://www.wowhead.com/?quest=10341",
    "1032210377521393492007/06/13 15:25:30DarkFerretPlease note that \"Kick Them While They're Down\" is a Scryer-only quest.",
    "1032230320100303202007/02/04 00:51:05kingdave27Loc 59, 67\
\
The Duro Access Crystal drops from Overseer Athanel.",
    "103224684120468412007/03/05 23:57:10kiasynOverseer is at 60.0, 68.4.",
    "103223934990393492007/02/20 12:54:32DormguardI suggest completing these other quests at the same time as this one:\
http://www.wowhead.com/?quest=10267\
http://www.wowhead.com/?quest=10328",
    "103222589920258992007/01/27 18:03:27feranWorking fine as of 28/1/07 for me, control panel is accessible and the script works as normal.",
    "103386719310671932007/04/14 15:18:16MetroshicaJust like shutting down Manaforge Coruu, use the exact same strat and you will be fine",
    "1033833520110335202007/02/10 09:12:36s1cKCoords for Manaforge Duro 59,66",
    "103385579820557982007/03/23 09:17:26PropaneThe Duro Overseer, as with all Manaforge Overseers, is in the Manaforge itself.  He is in the South East wing.  He's very easy, but you'll need a group for the next part.",
    "10338160103101601032007/09/28 23:27:35GaloheartCordinates correct.\
\
Just use the same strat i already included in the earlier for \"Shuttting down Manaforge B'naar.",
    "10338126880301268802007/07/25 23:34:05FayhugimmyThere's a glitch that rogue's can exploit, you can just sap the technicians when they try and shut it down, even after sap wears off or you sap something else they won't try shutting it down again.",
    "10338115598301155982007/07/04 16:16:09Natonndo this quest along with-\
http://www.wowhead.com/?quest=10223    http://www.wowhead.com/?quest=10267 http://www.wowhead.com/?quest=10209 http://www.wowhead.com/?quest=10341 i think there's another one",
  },
  ["Path of the Violet Protector70"] = {
    "1073270npcArchmage Leryda18253npcArchmage Leryda18253The Violet Eye250110732210736310741410728",
    "107328141940814192007/05/11 13:32:39preneurAs of Patch 2.1, you have the option of exchanging this ring for another path; however, it costs gold and you must be Exalted with Violet Eye, not an easy thing to do. Try to make sure you pick which one you want the first time, but don't despair if you did not.",
    "107327323030732302007/04/26 09:21:06promusHere are the others quests depending you choose.\
\
Path of the Violet Assassin: http://www.wowhead.com/?quest=10731\
Path of the Violet Mage: http://www.wowhead.com/?quest=10729\
Path of the Violet Restorer: http://www.wowhead.com/?quest=10730",
    "107326578350657832007/04/11 22:29:13pebble5Here are the upgraded rings you will receive at the appropriate reputation levels if you chose this path.\
\
Honored: http://www.wowhead.com/?item=29277\
Revered: http://www.wowhead.com/?item=29278\
Exalted: http://www.wowhead.com/?item=29279",
    "107326329720632972007/04/07 11:00:03BeefstickBefore you choose this quest make sure its what you want.  As of April 1st, '07, there is no warning before you make your decision and you can't change it unless you petition a GM.  The GM I spoke with said they are working on a prompt but none is in place yet.  He also said lots of people have made this mistake so save yourself some headache and be careful about choosing.  There are 3 other \"path\" quests.  Again, be sure you are aware of which reward comes with which before making your choice here.",
    "1073234747150347472007/02/12 15:29:22dasperYou will have the opportunity to pick up this ring when you become friendly with The Violet Eye. Other paths you can take are Assassin, Mage, or Restorer but you may only chose one.\
\
From a Druid's perspective, damage and healing rings are a dime a dozen (including magic damage and agility/strength). However finding a ring that will start out giving you 1155 armor and will upgrade as you rep up makes this a no brainer for me.",
  },
  ["Leader of the Darkcrest64"] = {
    "973016458objectWanted Poster181889npcWarden Hamoot1785813350Cenarion Expedition350",
    "9730161806101618062007/10/02 11:17:17TolchukVery easy fight. Did it with 2 holy pala's lvl 63 (me) and lvl 62. Didn't even used Lay on Hands.\
But watch out, we pulled two other Naga. Makes it a lot harder",
    "9730110992201109922007/06/25 13:36:23ownagezDid it solo as a frost mage lvl 63, hes immune to frost impearing effects but pretty easy with pot,water elemental and a expedition flare",
    "9730152111111517192007/09/12 13:25:00ffpixelYes, he hits hard, yes, if you can't heal you'll probably die too fast to solo him.\
No, you are wrong about melee.\
\
Soloed him yesterday with a 62 Tankadin.  Sword and Board, SoR/JoC.  Granted I potted twice, bubbled once, and LoH (because Pot was down and Forbearance was up)... but I still had BoP up at the end of the fight.  \
I suppose I could also have HoJed him and bandaged a couple of times which would have kept me from having to LoH, but hey...",
    "9730104116201041162007/06/14 06:46:07anghellicCan be a pain, but solo'd with a 62 hunter, scorpid stung him and mend pet, popped rapid fire, my trinket for attack power and beastial wrath, was slow but got him after my pet died.  As a hunter his throw back move just makes it so you can shoot him or concussive shot him and kite easier",
    "97302720140272012007/01/29 14:34:00Preacher5571He's immune to fear, I learned that the hard way.",
    "9730122577101225772007/07/18 04:09:28nitefoxcoords are correct, just soloed it as a lv63 hunter. wasnt easy-had to throw in distraction shot to save pet and run around the bridge while pet was healing and doing dps, used devilsaur's eye and bladefist trinkets + bestial wrath + rapid fire + scorpid sting + aimed shot and steady shots + also used immolation traps a couple of times\
immune to concussion shots and freezing traps-learned the hard way\
good luck",
    "9730118896101188962007/07/11 04:12:38enemigoAs a 63 demo-warlock with felguard you can do it in solo and nevermind that the mob is immune to fear effects: attack Rajah Haghazed with pet, put curse of weakness and 2 dots on him and constantly heal your felguard with health funnel, refreshing dots and curse sometimes. One thing that you may need - healthstone - to save you within your taps. You'll finish the quest with pet alive and no aggro on yourself.\
Use this tactics, it really works and will help you in future in similar type quests",
    "97304898771369752007/03/10 03:29:52DathrenI solo'd as a deep frost mage at 63 pretty easily, just use the bridge to the east of him. Just hit him with a fire blast whenever its up to keep him tag'd and jump off the bridge when he gets close to you. Then run up the ontop of the bridge again and nuke him. repeat till dead.",
    "973021101320211012007/01/17 17:12:44aciraCoords: 65, 68",
    "9730108868101088682007/06/21 18:50:08AlistinMy first test, at 62 tankadin (5.5k hp - 377 def - 8.7k armor). got him to around 35%, he was using 2-hander anyway and using knockback/mortal strike.  The knockback is a major problem in this fight, as he can chain it with MS for a nasty burst.\
\
 Anyway if i would have had my LoH  available, i could have maybe beaten him only needed few more seconds for another health pot.  Heck i even got an add almost at the start of the fight.\
\
The \"2-hander\" mode is easier than the shield+sword as far as weapon crits go.. 677 vs around 300 (on me).",
    "9730150192201501922007/09/07 05:46:03shexnaconfirmed that his soloable as a 62 hunter, i even did it without losing pet. just pop mend pet right away, and keep it up. and if pet get low on health, use intimidate and get your pet a bit away for bandage. then go back and fight, and if you get aggro just kite.\
\
cords also confirmed.",
    "9730157939101579392007/09/25 02:20:53lethaldosei gave it the college try as a 64 mage, she was immune to my frost nova. As well as my slow, i had no way to get any distance , and as a clothy i was getting hit for 1K + each swipe. Be prepared",
  },
  ["Agitated Spirits of Skysong65"] = {
    "980416564npcElementalist Lo'ap18073npcElementalist Lo'ap180731100019800298043980549810",
    "98041314060131402006/12/10 22:49:43enasimaDive on into Skysong Lake and you'll find these guys in fairly large numbers dwelling on the bottom.  They deal out ranged/melee damage.",
    "980415570811231842007/09/20 14:21:04Monetaduh. they're water elementals....",
    "980432100100321002007/02/07 07:27:00JensSouth of the questgiver, in the northern part of skysong lake, around 58,27",
    "98042318440231842007/01/23 09:37:41WikkiAnd they are immune to frost :(",
  },
  ["The Cipher of Damnation - Borak's Charge70"] = {
    "1057817068npcBorak, Son of Oronok21293npcBorak, Son of Oronok2129312650110546210547310550410570510576610577710578810579",
    "1057830593480305932007/02/04 12:22:06marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105788387540838752007/05/16 06:13:07colcrookHe spawns in the air on his mount and touches down at 59,56 then patrols in a straight line directly to Dragonmaw Fortress then despawns.",
    "105782693710269372007/01/29 06:51:22fongYeah its a tricky 3 man, he has a LOT of HP (probably close to 100k) and does a fair bit of damage. Got him to 38% before we died with a 70 priest and 69 druid, then we recruited a 67 rogue and took him down without too much trouble.\
\
After you kill him, you can loot the Fragment off the body, but you still have to kill the drake, which is a lot easier.\
\
He walks from the Sanctum of the Stars to Dragonmaw Fortress, although we didn't see him on the first sweep through the area, so its possible he doesn't spawn untill after you've gone past.",
    "1057813601951305932007/08/11 16:13:12GraunNot sure why, but in the post above half the quest links/IDs are wrong.",
    "105789166811253012007/05/27 11:13:19goozenIt is now easy to do with 3.",
    "1057814325431305932007/08/24 08:04:36LuffayExactly, he has those links all wrong.",
    "105787994590799452007/05/08 16:51:36907akpulling ruul to mordenai no longer works.",
    "105783195171302502007/02/06 23:00:20SierajMordenai no longer attacks Gruul, sadly.. =/",
    "10578162417101624172007/10/03 15:19:21BaybansJust did this with a Hunter, Rogue and myself (Druid) I was tanking and thought that we'd not do it... boy was I wrong!!! The Rogue hit him full on DPS and the Hunter had his pet helping with the tanking... when I was low health the hunter had his pet growl for all he was worth and I stopped all aggro attacks he went for the cat and allowed me to heal up and then we took him down. The Best Hunter Tactics I have seen in ages!!! Hats off to the Guy I was totally impressed. In short you can 3 man this with a little planning :) Have Fun.",
    "10578102700401027002007/06/11 21:21:32Gann1Ruul's been nerfed pretty hard. Only hits for about 750 on mail now. I (resto shaman) soloed him down to 50%, but ran out of mana and couldn't finish the job. So I brought an arms warrior, and we killed Ruul easily. 2-mannable with a healer.",
    "105785634071302502007/03/24 11:35:27ZamrenYes he does, just have to make sure Ruul's AOE hits him.  Mordenai tanked this whole fight for me =)",
    "105786133220613322007/04/02 23:43:30AfakazHe seems to spawn just northeast of Sanctum of the Stars, where he walks to Dragonmaw Fortress and despawns",
    "105782530150253012007/01/26 19:15:23keladrialSuggested as 3 man quest, will be very difficult even for 3. Suggest 4+ with a definate tank + healer.",
    "105788762560876252007/05/22 18:23:10grnchileFrom the 2.1.0 patch notes:\
\
   \"Ruul the Darkener has had his hit points and abilities slightly adjusted to make him not as punishing.\"",
  },
  ["Potential for Brain Damage = High70"] = {
    "1038517068npcImage of Commander Ameer20482npcImage of Commander Ameer2048212650The Consortium250110339210384310385410405510406610408",
    "1038511966811296102007/07/12 18:15:33gnimmeLI can't see why this should be a bug. I mean, it has always been like that. Remember the ghosts in Dusk Wood (at Raven Hill)?",
    "103853232831252392007/02/07 15:59:33MunksgaardDamn, that must be the best advise i have yet to get in here!\
\
Thanks a lot, it really saved us.",
    "1038514693411296102007/08/31 01:59:30anthonypantsLooks like now they turn green (friendly) after the buff wears off. The buff makes them yellow (neutral).",
    "1038539115101197972007/02/20 06:05:57Dcapriest56.36 is where the Staging grounds are fyi!",
    "103852803740280372007/01/31 01:38:18DocKThe drop rate from the Wyrmlings is 100% but the Ethereum Essence isn't >.>",
    "103857342351252392007/04/26 16:12:07webtekkieNote that in patch 2.1, this will be fixed. From patch notes:\
\
\"The \"Triangulation Device\" from the \"Triangulation Point\" quests in Netherstorm will no longer allow the character to see \"Ethereum Relays\". \"",
    "103858275921197972007/05/14 07:07:13AzshadeAs the buff lasts for 30secs, I found a useful strat was to save up a lot (5 or more) of the essences, and than use them back to back.\
\
Doing it this way, you cut down on 'down time' traveling between the Wyrmlings. If you use 1 at a time, you'll find you'll see one far away but won't have time to kill it.\
\
So farm the guys, get a few essences, than kill the wyrmlings.",
    "103857854371197972007/05/06 07:41:22snowgoonThe stuff you need is ethereum essence http://www.wowhead.com/?item=29482#z0z",
    "1038539338100393382007/02/20 12:39:57Pinworm45FYI, AoE doesn't work on them, so don't try, like I did :x",
    "103853253910325392007/02/08 03:54:52thevenomBuggy-\
\
I wasted some and some I couldn't loot because the loot belonged to my party member, who couldn't see the things.\
\
After the effect war off, some half-dead ones I nabbed with a multi-shot killed me, and I couldn't see them.\
\
My pet also could attack the same one he was on, but I could not.",
    "103858252511707122007/05/13 19:24:04LearyNow I know why they called it BrainDamage. I don't even wanna res at all after the invisible Etherum Relay followed and killed me. One of the worst quests in Outlands.",
    "1038529610140296102007/02/02 18:20:01vigilantBe careful not to engage any of them if your buff is about to run out as they will keep hitting you after they go invisible again, giving you a free corpse-run.\
\
Blizz and their well thought-out implementations :P",
    "10385115079101150792007/07/03 15:07:20CyberGrimIf you're in a group the best method I found was to take it in turns using the Ethereum Essence. The person that takes it kills all the Wurms they can find (they don't take much to kill, I'm a holy priest and I kill them in 2 Smites). The person who didn't take the Essence can still loot them, the corpses appear even if you could never see the actual mob.",
    "103853029140302912007/02/03 23:01:04bpraterUseful notes: 1) This quest kinda stinks. \
\
2) You'll need about 10 pots, you can kill 2-3 per pot especially if you can kill quickly. \
\
Drop rate is 50% ish. \
\
3) If doing this in a group, drop group before taking the pot. Otherwise, they'll kill it and you won't see sparkles.",
    "10385252391180252392007/01/26 17:21:47dantaeIf you're doing the Triangulation series of quests (I'm on Triangulation Point Two so it may not work for the others), you can use the Triangulation Device to give yourself a 1 minute buff that will allow you to see the Ethereum Relays. \
\
It makes the quest much less of a pain because you don't have to bother with the intermediary killing of Ethereals for essence.",
    "1038519797260197972007/01/08 10:22:43ErindYou have to pick up Etherium Essence off the Ethereals at the Staging Grounds and drink it to allow you to see the Data Wyrmlings. Kill those and they drop the data you need.",
    "103857534531252392007/04/30 07:34:04lynchePatch 2.1\
\
The \"Brain Damage\" buff given from \"Ethereum Essences\" now lasts 60 seconds.\
Ethereum Relay corpses will now be viewable and lootable without having to be under the influence of \"Brain Damage.\"",
    "103858656911296102007/05/21 01:42:12mandydaxI checked with a <GM> about this to see if it is a bug, but it \"is not considered to be 'broken' and should be functioning normally.\"  So do beware if the buff is running out and you don't have another Essence to renew it.",
    "10385149052101490522007/09/04 14:26:20srcocaEasy as a rogue, with shadowstep and ambush, only needed 4 pots for completing quest.",
    "103857615721707122007/05/01 15:20:00TyrellasYou turn it in to the guy at the teleport pad thing, not the guy you rescue from the prison.",
    "103853597221252392007/02/14 15:28:56ShotgunMessiahGreat advice! Thanks!",
    "103853376730337672007/02/10 20:22:48VendingmachineWhile you are down there, Make sure you save a dude name \"Captured Protectorate Vanguard\" and he starts a quest to walk him out of that area.",
    "103855529930552992007/03/22 09:36:00Chingycoords confirmed...\
\
but best sugestion is farm the essence 1st then start drinking it for quest much better drop rate for the essence that way",
    "103853422550342252007/02/11 17:40:29brianA somewhat quicker way to do this, because the bodies disappear when you lose the buff, is to kill as many as you can without worrying about looting when you have the buff - you can probably kill 6 or 7. The bodies will re-appear and still be lootable next time you apply the buff, so spend that time looting all the bodies and you probably only need to collect 3 Essences.",
    "103856936621337672007/04/18 22:17:09Gnomagehttp://www.wowhead.com/?quest=10425",
  },
  ["The Count of the Marshes64"] = {
    "99116462item\"Count\" Ungula's Mandible25459npcWatcher Leesa'oh1783110750Cenarion Expedition250",
    "99112165220216522007/01/19 16:13:02nekokiYou can find the count around 33, 59.",
    "99116450941216522007/04/09 15:37:56ExinWatcher Leesa'oh is at location 23, 66\
\
Or:\
On the little tent east of \"The Spawning Glen\", at the crossroad",
    "99112424630242462007/01/25 07:40:31EberkYou get this quest when you kill the Count. He is not a problem to kill solo at all.",
    "99112683210268322007/01/29 02:07:53smreinholtzThe item that starts this quest is dropped by a 64 non-elite named \"Count\" Ungula and location 33, 59. Watcher Leesa'oh is at location 23, 66",
  },
  ["Leader of the Bloodscale63"] = {
    "981716358objectWanted Poster181889npcWarden Hamoot1785812950Cenarion Expedition350",
    "981735864280358642007/02/14 12:11:39shiftymaloneYou get the quest at the Wanted Poster at 79,64.",
    "9817162668101626682007/10/04 03:56:37sythhow about a location?  The map shows he all over the place.",
    "981715379011450352007/09/16 13:26:39WitherCurse of Tongues works on her.",
    "9817147147101471472007/08/31 12:58:01CoobanShe is also immune to Fear.",
    "9817163514101635142007/10/05 22:56:37BlackfenJust soloed pretty easily with a 65 warrior. I just built up a full bar of rage on another mob an fought her in Berserker stance so I could pummel when she started to cast. I popped Recklessness early on to get some big crits. I ignored the elementals and just finished them off after the fight. No healing required.",
    "9817117325301173252007/07/08 06:03:53evo777The Quests \"A Warm Welcome\" http://www.wowhead.com/?quest=9728 and \"Plants of Zangarmarsh\" http://www.wowhead.com/?quest=9802 will be a good idea to get since they are in the same area.\
\
I just soloed her with my rogue lvl 63. Used Adrenaline Rush + Evasion in the beginning and that took away alot of her HP. \
Keep spamming Kidney Shot and Kick to prevent her from casting. Also Mind-Numbering Poison on one sword. Not very difficult and the adds was no problem.\
\
When she gets to 1300-1200 HP she attampts to run so be sure your Kidney Shot is ready\
\
Coords 65,40",
    "981745796151450352007/03/04 00:36:19jtmachThe water elemental adds however are not immune to fear.",
    "981745035160450352007/03/02 09:32:32jball2kShe's also Immune to fear.\
\
Her Frostbolts hit for about 700-800",
    "9817746526074652006/12/06 14:39:39enasimaRajis is immune to snare/rooting and will put out frost/physical damage.  She will also summon 4 normal 62 water elementals ~ they're very easy to kill.  Took her out with a 62 shaman, 62 warrior, and a 62 mage.",
    "981720936430209362007/01/17 01:49:38xxivCoords: 65.40",
    "9817161804101618042007/10/02 11:13:53TolchukDid it with 2 holy pala's lvl 63 (me) and lvl 62 but we also used Expedition Flare (www.wowhead.com/?item=24429).\
Easy fight.",
  },
  ["Dreamseer the Elder70"] = {
    "868470npcElder Dreamseer15586npcElder Dreamseer15586",
    "86844027310402732007/02/22 02:15:20t0pazGadgetzan, Tanaris",
  },
  ["Recipe for Destruction70"] = {
    "1043717068npcProfessor Dabiri20907npcProfessor Dabiri2090712650The Consortium250110437210438310439",
    "104374949271369082007/03/11 09:17:45KoutetsuFor BE there is an exception if they mana tap when pulling the void shriekers then it will just make them absorb arcane damage.",
    "104373445960344592007/02/12 03:30:18Geth= NOTE ON ITS RESISTANCES =\
The voidshrieker adapts to which damage you deal on first hit:\
 - your first hit is with holy damage? -> it will get \"Damage Reduction: Holy\" and he will smite you\
 - your first hit is with shadow damage? -> it will get \"Damage Reduction: Shadow\" and he will shadowbolt you\
 - etc.\
\
PS> Starshards for NE Priests = arcane, and you don't want him to use arcane bolts...",
    "104372994030299402007/02/03 09:07:59MethadoneYou can do this whole chain with just 1 more person (as of 3/2/7). Will take ~15minutes and you get some really nice rewards, cash and rep.\
\
Definately don't skip this.",
    "104377549710754972007/04/30 13:32:08contentiousUseful trick I've noticed.\
\
If the first attack stuns the Shrieker, it won't put up an immunity. I noticed this when I procced Impact from a Pyroblast, it didn't get the Fire Resist Debuff(annoying that it's a debuff, if it was a buff I could just ninja it with Spellsteal)\
\
Another note to arcane mages:\
Arcane Missiles will cause them to put up an arcane resist aura and cast arcane missiles, if you cast before another element(I use fire) hits them. Fireball, WAIT for it to hit, THEN cast AM.",
    "104373763631369082007/02/17 16:42:27MaxsparrowShadowstep doesn't actually do any damage.  The shriekers just fire shadow bolts if no other spell types are cast against them.",
    "1043714106011774432007/08/20 09:10:21LashlayerThis didn't seem to make much difference for me, the droprate was still rather bad.",
    "10437151542101515422007/09/11 05:25:21MinerthugVery easy to kill but takes a bit time i killed about 15 of each of the mobs to get the 8 Fragment of Dimensius . But easy to kill and they also has a little drop rate for mote of shadow . well good luck done the quest :)",
    "104376340931369082007/04/07 15:58:58steakYeah, this is a pretty sweet trick.\
\
I'm a BE Pally, and having them resist Holy blows.\
\
Mana Tap, ftw.",
    "10437107665201076652007/06/20 04:03:52MarkwoodIt is soloable, but it goes faster if you're more than one.\
\
I was able to do this with me (Holy specced Paladin) and a Rogue. The Rogue basically made all the damage while I was standing there just looking dumb.\
\
As said above, don't skip the quest. The questrewards in the end are insane.",
    "104377526720752672007/04/30 04:31:40KeshyJust wanted to add that the Voidshriekers is using Psychic scream to witch can be a bit annoying for melee classes and hunters when they're fearing away your tank.",
    "104377744350774432007/05/04 03:48:41aridiansame problem here, but suddenly they started dropping once i cancelled this buff, from a quest in the area:\
\
http://www.wowhead.com/?quest=10411\
http://www.wowhead.com/?item=29737",
    "104373831851344592007/02/18 18:50:20therefromhereNote for Paladins - even non-damaging Judgements like Wisdom will make them switch to Holy.  It's worth not Judging and just doing physical damage so you can benefit from Shadow resistance aura.",
    "1043727576380275762007/01/30 04:37:56atraThey can also be found around 66,40\
\
Casters: The Shriekers will buff with a 75% damage reduction on the first type of magic class you attack them with, and then attack you back with the same class of magic...\
i.e. you start with a fire attack, they will buff 75% fire reduction and start shooting fireballs.. etc.",
    "104377698020769802007/05/03 06:29:03DestinoXThe voidwalkers drop the quest item too, just kill them if youre having trouble killing the shriekers.",
    "104379747311754972007/06/03 14:55:51StickfaUnfortunately, this stun trick doesn't work so well with paladins. Hammer of Justice, followed by a judgement or holy shock, will still result in a mob that will be a pain in the booty to kill. I'd stick with using Seal of Light/Wisdom, but be sure not to judge it!\
\
Update: Using Hammer of Justice will also induce the holy resistance, so best not to use that either :(  Best to avoid the Shriekers as a paladin, just kill the wraiths.",
    "104379474310947432007/05/31 13:12:12Safturentothis quest is very easy as a shaman....hit him with a frost shock then blast the elemental's face off with all your nature spells..",
    "1043724107210241072007/01/25 00:25:05QanreThe Fragments drop off Voidshriekers and Unstable Voidwraiths, which are located in and around Manaforge: Ultris (62, 42).",
    "104375584111323092007/03/23 11:02:32akecit was like a 50% chance for me... watch out when you go to loot them.",
    "1043714539811947432007/08/28 10:12:28HaxxorAdd a Frost Resistance Totem of course ;)",
    "10437104629101046292007/06/15 03:19:59ayrennAs a paladin, The Voidshriekers seem to \"absorb the energy of the attack\" when I'm using Seal of the Crusader, even though I'm not actually doing anything but physical damage. They don't get the holy damage reduction debuff, but they start casting Holy Bolt, which is annoying.",
    "10437105406201054062007/06/16 11:05:07AinekoAs has been pointed out, the voidshriekers are really irritating as a paladin, but if you are also an engineer you can use a bomb to trigger fire immunity ;)",
    "1043732309120323092007/02/07 14:55:28zenmastervexWatch out for the Unstable Voidwraiths. Theres a chance, albeit small, that after they die their corpse will become \"radioactive\" for a short time, causing 1000 damage every second. You'll know the corpse is radioactive because it will glow purple.",
    "104377829941275762007/05/05 18:10:46Gurthang70so if you're a fire mage you wanna start the battle with arcane or ice etc..",
    "10437114737101147372007/07/03 01:46:45gojtronI've been having an awful time getting the fragments, over 40 kills and only 2 fragments so far, killing both types of mobs.",
  },
  ["The Fall of Magtheridon70"] = {
    "1100370itemMagtheridon's Head32386npcNazgrel3230",
    "11003142101511408852007/08/22 06:32:23DubbillThe quest is not repeatable.",
    "110039765481899272007/06/03 22:25:57FeyeThat is the gold reward at level 70, which includes gold from quest experience. The 13g20s is the amount you get before that bonus gold. The same is true of all quests listed on Wowhead.",
    "1100389927270899272007/05/25 00:08:04TegoZandubaAdds \"Nazgrel's Favor\" (http://www.wowhead.com/?spell=39913) to everyone in the zone while his head is on a pike in the middle of town.",
    "11003142100611417962007/08/22 06:31:47DubbillOnly one person can loot the head per kill (same as Onyxia, Nefarian, etc).",
  },
  ["Ethereum Data70"] = {
    "1038417068npcImage of Commander Ameer20482npcImage of Commander Ameer204826250The Consortium75110339210384310385410405510406610408",
    "1038425843150258432007/01/27 16:34:00DotzMamimiflclFound at 56, 40. Heya carebears =)",
    "1038434262290342622007/02/11 19:13:15ZombiePopeI found it at 55.8, 39.9. (Round off to 56,40 if you don't have fractional coordinates.)\
\
I submitted a screenshot that may help you find it. Click the Screenshots tab and look for my submission. You can see the quest-giver in the lower-right section of the screenshot, and get your perspective from there.",
    "10384162024101620242007/10/02 21:30:27MasochistFor some reason when I first accepted the quest I was unable to pick up the disc. \
\
To fix this, all I did was go back and talk to Image of Commander Ameer again (I did not need to restart the quest, but if the problem persists you should do it).",
  },
  ["Highpeak the Elder70"] = {
    "864370npcElder Highpeak15559npcElder Highpeak15559Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["The Shadowmoon Shuffle70"] = {
    "1057617068npcBorak, Son of Oronok21293npcBorak, Son of Oronok2129312650110546210547310550410570510576610577710578810579",
    "1057641693121298322007/02/24 17:14:27MunksgaardIts a very nice reference to Lucky Number Slevin :D\
\
Gotta love blizzard and their humor.",
    "105767007530700752007/04/20 11:52:04HenricusPlease note that drop percentages don't say much when it comes down to quest items, because these mobs are killed much more often then people are doing the quest. The total ammount of kills will therefor be much higher then which will decrease the drop percentage.",
    "1057629832300298322007/02/03 03:11:08MisterPRemember to get them all to look to the left while you really go right to properly execute a Shadowmoon Shuffle.",
    "1057630590290305902007/02/04 12:20:00marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "1057626919240269192007/01/29 05:47:08fongJust kill the Blood Elves around Eclipse Point (44, 65).  Drop rate is ~20%",
    "1057625047180250472007/01/26 11:44:32GohanDDCAny of the Eclipsion blood elves can drop the armor pieces.",
    "10576125746201257462007/07/23 22:19:26MrsslatsTo kill Bloodwarders:\
If you lay a SnakeTrap (hunters) as the mounted NPC dies, the vipers aggro the mount and it disappears when they die. Saves some time.",
    "105766698511666342007/04/14 04:24:521amonthBloodelfmy drops were:\
3rd drop- piece #1\
5th- peice #2\
8th- #3\
9th- #4\
11th- #5\
12th- #6\
\
I counted because I was following this guide and wanted to see how many it would take me and there you have it. I killed 12 blood elves for 6 armor peices. MY drop rate was 50%.\
\
If it makes you feel better, for the previous quest with the keys and the chests.....it took me 22 tries to find the scroll.\
\
***Tip for hunters: with the healers, use scatter shot right before they try to heal. worked everytime:)",
  },
  ["How to Break Into the Arcatraz70"] = {
    "1070417067npcA'dal18481npcA'dal18481The Sha'tar10001102052102663102674102685102696102757102768102809107041010882",
    "1070425234160252342007/01/26 17:09:23MediciaThe quest to get this key is a long quest line which starts with the quest 'Warp-Raider Nessad' (http://www.wowhead.com/?quest=10205)",
    "1070442018191338872007/02/25 09:06:47YoriiActually you get the key from the How To Break Into the Arcatraz-quest\
\
You even need the key to complete Harbinger of Doom",
    "1070433887760338872007/02/11 02:52:34dieselgirlGuide on How To Properly Break Into The Arcatraz*\
(*ARCATRAZ and not Alcatraz)\
\
Notes:\
* I don't know the exact mobs that A/H get the quest from, they're in Area 52 so if you know the quest name it shouldn't be a problem\
* I didn't sum up the gold amount because I'm lazy, the XP gain and reputation are approx. accurate. I hope.\
[ol]\
[li][url=http://www.wowhead.com/?quest=10264]Assisting the Consortium[/url],  a 'go talk to' quest (1200XP/72s)[/li]\
[li][url= http://www.wowhead.com/?quest=10265]Consortium Crystal Collection[/url], kill a dreadlord called Pentatharon and get a crystal from him[/li]\
[li][url=http://www.wowhead.com/?quest=10262]A Heap of Ethereals [/url] repeatable quest also for Consortium reputation.[/li]\
[/ol]\
\
1st chain ends here : 25800XP, 510 Consortium reputation OR around 15g at 70\
\
4. Warp-Raider Nesaad [Level 69] : http://www.wowhead.com/?quest=10205, a go-kill-him quest.\
5. Request for Assistance [Level 69] : http://www.wowhead.com/?quest=10266 , find Gahruj at 47,57\
6. Rightful Repossession [Level 69] : http://www.wowhead.com/?quest=10267 , get 10 boxes from around Mana Forge: Duro\
7. An Audience with the Prince [Level 69] : http://www.wowhead.com/?quest=10268 , Nexus-Prince Haramad at 44,35 or so in the Stormspire.\
8. Triangulation Point One [Level 69] : http://www.wowhead.com/?quest=10269 , use the Triangulation Device at 66, 33\
9. Triangulation Point Two [Level 70] : http://www.wowhead.com/?quest=10275 , same thing at 28,41\
10. Full Triangle  [Level 70] : http://www.wowhead.com/?quest=10276 , Find Culuthas at 53, 21, 70 Elite demon.\
\
2nd chain ends here:  1600 Consortium reputation, 71450 XP or around 60 gold if you're 70.\
\
11. Special Delivery to Shattrath [Level 70] : http://www.wowhead.com/?quest=10280 , pretty obvious.\
12. How To Break Into the Arcatraz [Level 70] : http://www.wowhead.com/?quest=10704 , the Bottom Shard of the Arcatraz Key : Pathaleon the Calculator in The Mechanar and the Top Shard of the Arcatraz Key : Warp Splinter in The Botanica. Pretty obvious if you know where they're located, huh.\
\
The quest chain doesn't stop here, there's also\
13. Harbinger of Doom [Level 70] after : http://www.wowhead.com/?quest=10882\
\
After this 3rd quest chain, you get around 40g and your Key to the Arcatraz : http://www.wowhead.com/?item=31084",
    "1070423053270230532007/01/23 02:16:10blakeObviously, this is the \"key\" quest to enter Arcatraz, a level 70 instance. Only one person needs the key to enter or have a level 70 rogue with maxed out lockpicking. The Bottom Shard of the Arcatraz Key drops from Pathaleon the Calculator in The Mechanar and the Top Shard of the Arcatraz Key drops from Warp Splinter in The Botanica.",
  },
  ["Defiler's Advanced Care Package70"] = {
    "826570npcRutherford Twing15126npcRutherford Twing151261250The Defilers10",
    "8265160072101600722007/09/28 21:27:06zyk0After becoming friendly with The Defilers, you will receive this item in Hammerfall located in Arathi Highlands (73,29).  Easiest way for getting honor with them is doing Arathi Basin.",
  },
  ["Mark V is Alive!68"] = {
    "101916867npcMaxx A. Million Mk. V19589npcBot-Specialist Alley1957814950",
    "101912485060248502007/01/26 05:23:15DarshNo additional adds spawn, just the ghosts that are already in the city.\
\
He will go pick up 3 items amidst the city.\
\
Despite the quest text, he can take a good beating, so don't be afraid to let him offtank.\
\
Largest group I ever had to deal with was 3, so with CC/him tanking, it was a cakewalk.\
\
Rewarded 7g90s in addition to the experience.",
    "10191157945101579452007/09/25 02:36:08weaeeEasy to solo with my 67 rogue... just make lot of bandage and vanish, but a important thing is that u all the time u have to go in stealth (if u are a rogue). It was so easy with my holy specced pally that I even didn't take any bandages :D\
\
GL WITH THE QUEST",
    "101912910540291052007/02/01 19:34:18PhlookMark V has loads of armor and health. Let him tank a few mobs and kill whatever one he starts attacking, move on to the next mob, and so on.\
\
Would take a good 5 mobs beating on him before you have to start to worry about his health getting low.\
\
He also regens back to 100% immediately after exiting combat.",
    "101914388561413042007/02/28 09:38:39WinstonsSimilar problem here, took a while for the quest to respawn too.",
    "10191149401201494012007/09/05 11:41:38llSmithllReference to Short Circut, who's main charcter went by Johnny 5.",
    "101912847940284792007/01/31 18:21:23MethadoneCoords for his location please.",
    "101914130430413042007/02/23 20:26:26RorusRazFor whatever reason, Mark V inexplicably vanished after a fight on the bridge.  So watch out for that.",
    "101914056231382232007/02/22 13:45:31FegisGreat tip above there, solo'd easily as a level 69 rogue, and did those other 2 quests too.",
    "101912326630232662007/01/23 13:00:35ReannaVery easy to solo as a combat rogue.  Just clear out a few of the draenei ghosts before you start, and walk around with Mark V beating up anything that gets close to him.  You may occasionally get 2 or 3 ghosts to deal with at once if you're the only person in the area, but if there's anyone else farming the other 2 quests in this area, there shouldn't be anything to worry about.",
    "1019138223140382232007/02/18 15:48:07SarakpyrstrmI'm not sure why it recommended 2 players.  Easy to solo as a 69 warrior (fury).  \
\
Completed \
http://www.wowhead.com/?quest=10300 and\
http://www.wowhead.com/?quest=10186\
at the same time.",
    "101914613621413042007/03/04 17:52:32CoreSame problem here, Mark V vanished just before picking up the first item.\
Edit: He just vanished again on the way to the third item. God Damn!",
    "101915863930586392007/03/28 13:35:49LamtharaSoloed with a shadow priest lvl 70.\
\
pretty easy, just let the robot aggro the mobs, if there are more than 1 shackle one and kill the other.\
\
The robot will walk around the ruins getting some stuff, there is also time to do little mana breaks.",
    "101914078220407822007/02/22 21:11:49JasarThe quest takes about six to seven minutes. I did it solo as a healing priest in damage equipment at 4am in the morning (nobody else was there). At most I had three adds which were do-able. There was always enough time to sit and drink. I did it at 70, but I think damage dealers shouldn't have any trouble doing this quest at 67 or 68.",
    "101913779371284792007/02/17 21:58:58Split31, 56 is the loc.",
    "10191153861101538612007/09/16 16:40:53redux80Easily soloed as a 68 Enhancement Shaman, and I didn't clear anything ahead of time.  Did it with the quests You're Hired! and Rebuilding the Staff.",
  },
  ["Observing the Sporelings63"] = {
    "970116361npcWatcher Leesa'oh17831npcWatcher Leesa'oh1783110400Cenarion Expedition2501969729701397024970859709",
    "9701301942179372007/02/03 17:45:12Stickreid16,61 is where I did it",
    "9701793729079372006/12/06 20:30:50enasimaSimply run into the Spawning Glen(southwest Zangarmarsh): 15,62 was far enough for me.",
    "97015376710537672007/03/19 13:37:41zachemanIf you don't have Coordinates as an addon you can simply download it here: http://www-en.curse-gaming.com/files/downloads/26199/\
\
To make the addon work do like this: Go into your WoW folder, go into Interface -> make an folder namned: AddOns -> place the folder here that you just downloaded.\
\
If you can't, you probobly haven't downloaded a .zip program. To do so go to google -> search for WinZip wich is the program I recommend (trial version) when installed, right click on the AddOn you downloaded and push open with -> and then select the .exe file for WinZip wich would probobly lay in C:ProgramWinZipWinZip.exe\
\
Hope this helped!",
    "9701916652179372007/05/27 11:10:24holczhammerOr you can have the Natural Enemies and The Sporeling's Plight quests in that area. lvl 64 normal slow enemies.",
    "9701212252179372007/01/18 03:18:26NibblySame. 14, 62 did it.",
    "97013664020366402007/02/15 21:25:52Shayd15,60 is where my quest completed.",
    "97013952220395222007/02/20 19:17:45Arkafon14, 58 was completed :D",
    "97011199941179372007/07/13 12:02:05blupache15,62 worked for me after running through it & just about every other coordinate mentioned here about 3 times. Seems like it can sometimes be a bit touchy about your exact location.",
    "97016566310656632007/04/11 17:52:00apes2gogowell lets think about people without coordinates, head east in a straight path from the cenarion refuge, you might want to visit fahhsn as he will give you some quests, he is located a little west of the spawning glen. make sure to visit sporegarr if you are unfriendly+ sporegarr is located northwest of the spawning glen. That is 18,53",
    "9701123414101234142007/07/19 14:33:44Kajdero13,61 was it done:)",
    "9701153589101535892007/09/16 02:36:47DeacunJoe15,61 for me.",
    "97017621210762122007/05/01 17:59:40WhisKiToDone at 15,61 :)",
  },
  ["Thunderlord Clan Artifacts66"] = {
    "105246665itemThunderlord Clan Artifact30431npcRokgah Bloodgrip2131111300110524210525310526",
    "1052415801661173612007/09/25 07:17:47AllotriophagyHere is a [url=http://www.wowhead.com/?maps=3522:410520400580410460]Wowhead map link[/url] to the locations of the artifacts. Might help speed up your search a little.",
    "105244183931375582007/02/25 00:16:03ZerosumGlumdor patrols between two locations, one of which is on top of the ramp where the arrow is. You don't have to fight Glumdor if you pick up the arrow when he is out of range.",
    "1052411353251173612007/06/30 20:47:25kabwarlockto clarify, the tablet is actually not in the building that's right by 41,46, but rather it is the hut on the hill to the left of that building. Basically, you can go straight down after getting the arrow, if you keep going straight and then follow the right wall it leads you to the right hut for the tablet.",
    "105244119321381102007/02/23 16:23:40ArtioIt's not really a 2% droprate. It's unique, so you can only hold one.\
If you got one, or even have done te quest, you won't get another.\
Statistically the droprate lowers, but for people without having the item, the droprate is higher.\
\
If you solo the first quests here wich you get from the Thunderlord Stronghold and the burried troll, you have a high chance on getting that drop.\
\
And even if you don't, do farm for it, because it's rewarding at the end.\
(And i liked the RPG part of it, actually...)",
    "105244900920490092007/03/10 04:46:38FengsonAt the beginning I would like to suggest something. If you are comeing from Thunderlord Stronghold, pick up Thunderlord Clan Tablet, then Thunderlord Clan Arrow and then Thunderlord Clan Drum. You will save somt time. Now let's start.\
\
Thunderlord Clan Arrow - Go to 40,51 and you should stand if front of huge sloping stone. Jump on it and run till the end. On the top you will see glowing Thunderlord Clan Arrow.\
\
Thunderlord Clan Drum - Go to 40,57 and you should be standing in front of small hut (there are many same looking huts around). Inside you will find one mob and Thunderlord Clan Drum.\
\
Thunderlord Clan Tablet - Go to 41,51 and you should be standing in front of small path. Follow it. On 41,50 turn right and you will see small hut. The entrance to this hut is at 41,57. Just clear mobs around and you can go into this small hut to take 	Thunderlord Clan Tablet.",
    "1052417361940173612006/12/19 13:23:43enasimaThe arrow is up a stone ramp near the large bonfire in central Bladespire Hold(tloc 41,52).\
\
The drum is in a small building guarded by a single mob in the Southern portion of Bladespire Hold(tloc 40,58)\
\
The tablet is in North Bladespire Hold in a hut guarded by a single mob(tloc 41,46)",
    "105243135810313582007/02/05 17:24:56bilzbubI have to say that that arrow comment was probably one of the most perfect descriptions I've ever read. perfect. Thanks bro!",
    "105243844631381102007/02/19 00:44:04BoranoYep, you just have to wait for that item to drop, then start the quest.  No prerequisites.",
    "1052413441221173612007/08/08 13:41:37larosejhMore specific coords:\
\
Arrow - 41.5, 52.7\
\
Drum - 40.2, 58.3\
\
Tablet - 41.2, 46.5",
    "105243786820378682007/02/18 01:19:42BoranoGreat coordinates by the original poster.\
\
I grabbed the Arrow and there was no sign of Glumdor.  Maybe he had already been killed and was on a timer.  Most of the place was cleared out, so I just ran from location to location, and only had to kill the mobs in the same buildings as the artifacts.\
\
Make sure you have The Bladespire Threat - http://www.wowhead.com/?quest=10503 before you start, as those are the mobs you'll be killing.",
    "105249221530922152007/05/28 05:09:47BlindcrowJust to help out those of you who do NOT have coords (as I did this quest just after patch hit):\
\
Arrow: Follow the wonderful instructions given above.  Doesn't get much clearer than that.\
\
Tablet: There's a path that starts at about the center for the area that leads roughly NW, follow that.  Small hut on the left (near a guard tower) which has the tablet.\
\
Drum: Southern end, there's a bit of an up slope with three huts on it.  The left most hut has the drum.\
\
Hope that helps. :)",
    "1052414548611173612007/08/28 12:54:36Rodehovedfound the drumm coords right (40.58)\
\
The arrow is located on a stone door thing (41.52)",
    "1052422962130229622007/01/22 21:04:53EliandorThis quest is the opener to a long chain involving Rexxar that culminates here:\
\
http://www.wowhead.com/?quest=10742",
    "105245261841490092007/03/17 10:52:35drumgirl67Coordinates for the tablet are wrong, the tablet is in a hut whose entrance is at 41,47",
    "1052424460411229622007/01/25 14:10:37haracasTo clarify, the arrow, is directly ON TOP of the slain dragon effigy you see at the big bon fire (which 4 mobs surround). You can access it by walking up a fallen stone pillar that you see as you make your way to the main base up the gentle slope.",
    "105243811030381102007/02/18 11:35:05posehHow do I start this quest?\
\
Should I just go and farm the mobs with 2% droprate on [Thunderlord Clan Artifact]?\
\
Are there any prequests?\
\
Thanks in advance.",
  },
  ["Reclaiming Holy Grounds70"] = {
    "1081617068npcVindicator Aluumen21822npcVindicator Aluumen2182212650The Aldor250110619210816",
    "1081611377011641262007/07/01 09:19:46muabdibthis quest is stupid. even with a flying mount the whole area has randomly patrolling level 70 elites that like can smell someone in combat.\
\
250 rep and a few gold.. cheaper and quicker to buy a fel armament ;)",
    "108163190320319032007/02/06 20:56:43carstoneHorible quest, so many mobs and patrols and elites wandering around. as a warrior i died many times up there :(",
    "10816155044111445262007/09/19 05:22:38menkadarI found this location to be good as well. Very Very Very annoying quest and should really be a group one with 2 players to make it smoother. I must have died about 4 times as a feral druid doing thing until i went to the corner spot.",
    "108166412690641262007/04/08 23:37:04caloranMobs that path?\
Check\
\
Mobs that randomly evade at the drop of a hat?\
Check\
\
Pathing mobs that summon help?\
Check\
\
Pathing level 70 elites?\
Double Check\
\
One of the hardest non elite quests I've done yet.",
    "108162624450262442007/01/28 08:07:31ZacardThe shadowmoon slayers are currently bugged: if you're a class with a pet and engage them with your pet out, they will evade around 40%.\
\
Dismiss your pet to kill them.",
    "108165040641446572007/03/13 04:18:26kelufengThat's not the Darkweavers, the Earthquake is from Doomwalker, an outdoor raid boss by the main door to the temple. He casts it even when not in combat. Stay off the south wall of the Ata'mal Terrace and you down get hit.",
    "1081629399710293992007/02/02 09:56:18DiellThey are all around 70, 35, this is incase you don't click the links above and you just came here to find coodinates not how to fight them.",
    "1081614358811641262007/08/24 22:45:47TucciAnd also casters that run away when they're about to die, go inside walls and keep casting shadow bolts on you. Fun :D",
    "108168677610867762007/05/21 10:29:19ChandriallaIf you have a flying mount, a good place to start is 72, 39. It's in a corner where you won't draw aggro. If you don't mind being patient, you can start to take down darkweavers, chosens, and slayers, making sure to head back to the corner where you started once the elite starts coming back.",
    "1081610569631641262007/06/16 22:43:40FinsternisI strongly second this!  This has to be the #1 most annoying quest I've ever had.  It's even worse than the nearby \"Tablets of Baa'ri\", which was bad enough.   The mobs are extremely close together, there are practically no safe spots, the patrolling unkillable (solo) elite 70's are everywhere, and worst of all your super mighty uber 70 character with 9,000 in all your stats.... can't climb over the 1-foot-high wall on each level to try to escape.   Everytime you turn around there's another mob bearing down on you, or an elite patrol. \
\
This quest isn't part of a necessary chain and I can pretty much guarantee that your repair and potion bills will cost *far* more than the rewards.  If you feel you *must* do it, bring a couple friends.\
\
ABANDON THIS QUEST, IT ISN'T WORTH IT.",
    "108169871910987192007/06/05 14:01:41DunedainAnother good location is around 69, 35 - on the landing leading up the steps to the top of the dias. You can drop in the corner against the rock wall and kill the two Chosen on the landing, then the two Chosen at the bottom of the landing, then pull Darkweavers from the surrounding area. We did have one elite Drakonid wander up there, but the two of us (70 holy priest and 70 MM hunter) were able to kill it without much problem. \
\
Confirmed that the Slayers are still buggy and sporadically reset, but we went down to the ramp leading up from the center road (66, 42) and just pulled the Slayers one by one leading up that path. Much easier than killing on the platforms, and no resets there.",
    "1081648619150486192007/03/09 08:29:17uigradIf you don't have the key for Shattered Halls yet, then make sure you kill the blacksmith (Smith Gorlunk) while you are killing these guys.\
\
He drops the mold that starts the quest chain for the key.",
    "108166963610696362007/04/19 13:25:23sickcatLame...I did NOT have my pet out, and they still evaded at 40%...very frustrating.  I was able to kill the 4 darkweavers needed, but what a waste of time for the rest of it.",
    "108165053110505312007/03/13 10:53:10b1ackcatthe chosens were giving me trouble, as they're harder to find and have a knockback. The best place I've found to fight themis at 68,38 at the landing of the stairs that go up to the top floor. There are 3 of them there, and only 1 elite pat that goes through. hover overhead, wait for the pat, fly down, kill what you can, then go hover to let the pat through. \
\
Then come on wowhead nad browse while you wait for respawns. stupid quest.\
\
oh and there is 1 eye of kilrogg that goes on that path too, keep an eye out.",
    "10816135101101351012007/08/09 19:38:36clarkeyboyI just did this quest as a 70 Hunter (BM Spec). Flew in at 68,34 and landed on top of the Warlock in the corner. Killed him with melee (yuck) and then moved onto the fighting pair to the north of the lock. One glitched and ran back to his spawn, but then I killed him no trouble.\
After that killed all the mobs needed within 15 minutes. Very easy, no more glitches and also took out the elite wandering about, not bad :D",
    "108166513510651352007/04/10 17:34:11MsbehavinMy felguard caused the Slayers to bug out. Instead of dismissing him, I put him on passive and they didn't bug out after that.",
    "10816102936101029362007/06/12 07:50:03getter2007If do not have a flying mount, forget about this quest, too many pats and wandering elites...unless you have a good group with you this quest is going to be a a royal pain. If you do have a flyer it's not too bad though, good for some spare coin ~15g after vendoring.\
\
The slayers are pretty easy though, you can get them at the entrance near the elite aldor/scryer troops and no one should have an issue. I found flying to 72,38 and killing the darkweavers/chosen from there (there's 6 chosen around a staircase which is a good start), was a good way.\
\
Also be sure you pop around to the other corner and get Smith Gorlunk.",
    "108167124410712442007/04/22 20:16:29briyanAs a hunter, I was able to kill the Slayers without evades by placing my pet on \"stay\" and out of aggro range while I fought.",
    "108166225181486192007/04/04 22:41:07mrmuskratPrimed Key Mold: http://www.wowhead.com/?item=31239",
    "108163183220318322007/02/06 17:57:47baal80It's doable for a L70 hunter. Pick Slayers carefully, frost trap, aimed shot, concussive shot, scatter shot and voila. It's as easy as killing a rogue ^^",
    "108166785840678582007/04/15 22:21:52bickledHorrible, horrible quest. Mobs evade constantly.",
    "10816137162101371622007/08/13 13:40:37RaohWithout a doubt an impossible (well, not impossible, but u will kill yourself out of frustration) quest for a warrior to solo. \
\
Mobs patrol, elite mobs patrol, eye's patrol.\
Two mobs that are chained, slayers, who will put a debuff on you reducing melee dmg by 75% almost the entire time.\
And of course, no where to run when things go wrong...\
\
Very, very frustrating.",
    "10816139456101394562007/08/17 09:00:51ZevarixTo make this quest a little easyer; fly down near all of the \"eye of killrogs\" and aggro them so you get the \"You have been spotted by the Eye of Killrog\", then just fly up.  The eye will go to the nearest mob and dissapear because your out of combat range for the mob.",
    "10816140249101402492007/08/18 18:56:44GeoffThis has to be the most ridiculous and ultimately frustrating quest I have ever experienced. Eyes wandering everywhere, elites that cannot be solo'd and slayers in packs of two. The elites below the stairs have erratic patrol patterns too, which makes this quest a royal waste of time. Don't even bother unless you have atleast one other person with you.\
\
The only thing worth coming here for is the mold for the Shattered Halls key.",
    "10816144526101445262007/08/26 21:10:27jolthammerSolo'd this as a 70 RET paly.  After trying some different things, i found 72,40 to be an ideal corner.  You can pull all 3 types of villains to this location and kill them in the corner.  No pats see you here.  (Oh, yes I'm embarrassed to say I'm still pulling guys with Linken's Boomerang and a Six Demon Bag ... but it works).",
  },
  ["Protecting Our Own66"] = {
    "104886665npcGor'drek21117npcGor'drek2111711300110486210487310488",
    "10488142598101425982007/08/23 01:41:19subzero88Used on Thunderlord Dire Wolf south of thunderlord (51,61) If they don't turn on you, you can wait the 2 minutes and cast it again.",
    "1048815073011228992007/09/08 21:25:14sajintaI used it on 3 of the dire wolves and got no updates whatso ever and the ointment only has 5 charges.  Now I have 2 charges left and still no update :",
    "104882602530260252007/01/27 22:25:20micro23Nice patch at (50, 64) just cast the ointment on them and you're all set.",
    "10488162005101620052007/10/02 20:21:21SkyiceReally easy quest.\
\
Just head south outside the camp, the wolfs are neutral (yellow).\
\
Stand near one and use the Ointment, they will grow bigger and have a red glow about them.\
\
Must be my luck, non turned on me :)",
    "104883493810349382007/02/12 21:40:50djcsliepxIf you're a hunter, just feign death when they aggro and you'll be fine.",
    "104882289990228992007/01/22 17:39:19amityUse on Thunderlord Dire Wolves, which can be found directly south of Thunderlord Stronghold (ie: 51,62). May turn some hostile (2 out of 5 for me)",
    "104885329961349382007/03/18 17:26:14flyingpsychoIf you stand at max range, it is possible to apply the ointment without aggroing the wolves (at least it was at level 68 when I did it). Just put the item on your bar and watch for when it goes from red to white.",
    "1048814001411349382007/08/18 09:59:07PlanckA hunter can also tame these wolves and use the ointment on the tamed wolf to complete the quest.\
When they are affected you can also hit Bestial Wrath for a huuuge pet. Had some fun with this and Eyes of the Beast today.",
    "104886692831228992007/04/14 00:49:40jdubyaclearly its natural selection at its finest... they get stronger or they die lol\
\
but easy quest, wolves were all over seein as i seem to be the only 1 in the area and i just killed the dragons :P\
\
if your pressed for mobs from too many people doin the quest and you have a way to drop combat (ie FD) tag the mob, hit it, drop combat, tag it again :P putting it in combat and then dropping combat clears the buff :P",
  },
  ["Naladu62"] = {
    "1040316260npcAkoru the Firecaller20678npcNaladu193612550110403210367310368410369",
    "10403126492201264922007/07/25 09:24:23VallenciaMight as well do this quest at the same time:\
http://www.wowhead.com/?quest=9387",
    "1040367836067832006/12/05 21:53:48enasimaCoords: 16, 65.",
    "104037531120753112007/04/30 06:21:29mathoesNaladu is at the back of the Ruins, up the stairs then turn left... coords are 16,65... avoid the elite - you can run through the ruins on mount to where Naladu is and then run to the back of his location and un-aggro the mobs then hand in the quest and you're done :)",
  },
  ["Envoy to the Mag'har63"] = {
    "944116360npcThrall4949npcGorkan Bloodfist1684510400The Mag'har500",
    "94412098970209892007/01/17 07:06:33apparentblissThrall offers this after \"Messenger to Thrall\" ( http://www.wowhead.com/?quest=9438 ) is turned in.\
\
This is the last quest in a chain started by \"The Assassin\" ( http://www.wowhead.com/?quest=9400 ).\
\
This quest is obtainable at level 60.",
    "94413314150331412007/02/09 11:31:49shampAfter finishing this quest you will be able to take another quest (http://www.wowhead.com/?quest=9442) from a NPC nearby.",
  },
  ["More Fertile Spores64"] = {
    "980764npcGshaff17925npcGshaff17925Sporeggar750",
    "980727287151234352007/01/29 17:38:31AlextaniumLow drop rate? its 32%. Thats pretty good. I've been grinding the Greater Spore Bats and Ironspike Basillisks at the top left of Zanga for a few hours now and I almost have enough spores to go to Revered. At the same time I'm getting Strange Spores to turn into Sporeling Snacks for my pet, and Chunk 'O Basillisk to turn into Blackened Basillisk spell damage food.\
\
Green drops out here are good too, plenty of vendor trash also. I should be Revered in another 2 hours.",
    "980727341181234352007/01/29 19:12:58AlextaniumJust hit Revered. Spore turn in still works. 440 Fertile Spores will take anyone from the start of Honored to Exalted.",
    "9807132468101324682007/08/05 04:38:21GumbomcnastyWhile it's a decent way to get rep, I honestly think Now That We're Still Friends... is a better rep yield. Since it dependent on a drop related quest item it's a guaranteed gain in rep. Run in, kill, run out. Fifteen minutes at the most whereas you could have a good drop rate for a few times and kill sporebats for an hour and only get a small handful of spores.",
    "980713518411234352007/08/10 01:13:52KukistajAKilling the giants awards 15 rep / kill. Farming fertile spores awards 750 rep / 10 spores * 32% = 24 rep / kill. Repeating Now when we're still friends... awards 750 rep / 24 kills = 31,25 rep / kill.\
\
There is no huge difference in rep / hour. The giants are fast and easy to kill, and there is lots of them at Fungal Vale which raises their farming value compared to mobs that drops Fertile Spores. If you own epic flier, you might want to farm the nagas, since flying back and forth is the biggest downtime there.",
  },
  ["Material Components68"] = {
    "1004516866npcGreatmother Geyah18141npcGreatmother Geyah1814114950The Mag'har70011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "1004513472131489812007/08/09 03:38:01eraeriaIt's not up on a wall but against it. It's found on the ground by the stream.",
    "1004548981140489812007/03/10 03:05:11BanothOlemba Root : 37,34 (Terokkar Forest)\
Marshberry : 20,9 (Zangarmarsh)\
Dragonspine : 47,29 (Zangarmarsh)<---there was 5 plants in this area\
Telaari Frond : 62,55 (Nagrand)",
    "1004526163230261632007/01/28 03:29:59ashleydangerif you are an herbalist all the materials for this quest will show up with track herbs",
    "1004513721911246582007/08/13 14:49:04EoamHerbalism track herbs make these show up.",
    "100453874651246582007/02/19 14:29:26djcsliepxYep, I can confirm that there are five or six Dragonspine at 47,29 at the base of the cliff in Zangarmarsh.",
    "1004534989491246582007/02/13 00:31:56chemchrisSave yourself a trip to Blade's edge... you can find the Dragonspine in Zangarmarsh at 47 29.",
    "1004525216391246582007/01/26 16:39:47KovaziCoordinates are all correct. Very good directions, thanks a lot.\
\
I found the Olemba Root (blue/green) near a tree, almost hidden in bushes.\
\
Marshberry was a deep orange and underneath a giant mushroom.\
\
Dragonspine is green at the roots and red at the tips and was next to the base of one of those rock stalagmites on mini-hill.\
\
Telaari Frond was light green and there were a few along the canyon walls.",
    "100453874871261632007/02/19 14:32:58djcsliepxMarshberries look are a spherical orange blob...like an orange. They can be found near the mushrooms.",
    "10045246582280246582007/01/25 20:25:56WihlSmall guide:\
\
Terokkar Forest:\
Olemba Root: 37.1 - 34.2\
Exit through the south-east entrance of Shattrath. It's right outside.\
\
Then fly to Zabra'Jin, Zangarmarsh.\
\
Zangarmarsh:\
Marshberries: 20.0 - 8.6\
Exit Zabra'Jin and go north, and up to the small floating island, go over the 'mushroom-bridge' and turn right. Go up the slope and you'll see an orange thing on the ground. It looks kinda lika a stone when you first look at it. \
\
Go back to Zabra'Jin and fly up to Thunderlord Stronghold. If you don't have the flightpath, fly to Swamprat Post and go to 70.30 and go through the tunnel and continue north. \
\
Blade's Edge\
Dragonspine: 48.6 - 67.1\
Go south from Thunderlord Stronghold to the bridge.   \
It's a small red plant. \
\
Get back to Thunderlord Stronghold and fly to Garadar, Nagrand.\
\
Nagrand\
Telaari Frond: 62.3 - 55.7\
Get out of Garadar and go towards 'Ring of Trials'. Then when you get to the bridge go under it and you'll find the Telaari Frond. It's a lot bigger than the others but it can 'blend in' a bit. Looks like a medium-size bush.",
    "1004526591131261632007/01/28 18:51:04defektungeIf you are or have ever been a herbalist then it might be useful to know that the Olemba Root looks like Liferoot, Dragonspine looks like Gromsblood, and the Telaari Frond looks a bit like Khadgar's Whiskers. Not really sure how to describe the Marshberries, but it's fairly easy to spot.",
    "10045126090101260902007/07/24 14:59:27ZelmanAlliance cant gather them, because you need to have \"Material Components\" quest in your questlog to be able to gather. As the allies havent got this questline so they cant loot them.",
  },
  ["A Pilgrim's Plight63"] = {
    "937616361npcTaleris Dawngazer17015npcTaleris Dawngazer1701510400Silvermoon City2501937529376",
    "93765372220537222007/03/19 11:50:07KelemvorCords above are correct. Just gotta kill a few on the way there and then the rug itself doesnt seem to have any mobs aggroing while you loot. \
\
Couldve just been me tho with the non aggroage",
    "937621203190212032007/01/18 00:43:03exaday22, 68\
\
On a purple rug.",
    "93763004561212032007/02/03 12:53:41ZaxGreiaJust to be a little more general (since many people still don't use coordinates, for whatever reason), her camp is in the southern end of the thorny, ravager-infested area that's just north of the Arrakoa area.\
\
All you have to do is interact with the bag to get a loot dialogue - short cast time (3 secs or so).",
    "9376103427101034272007/06/13 02:31:45tatterdemalionThere are two kinds of mobs there, skitterers and ravagers. The skitterers seem to have a random patrol and can come out of nowhere. They also move hella fast. ._. \
\
No aggro while opening pack either.",
  },
  ["Saving the Sporeloks62"] = {
    "1009616260npcLauranna Thar'well17909npcLauranna Thar'well1790910050Cenarion Expedition250",
    "1009615579611454582007/09/20 17:09:38BigRoosterActually, There is a Socketed Ring reward available from doing the Daily quest in Honor Hold long before u do this one... however, these rewards are sweet.",
    "100964545830454582007/03/03 06:17:53RlnshadowThis is actually the first quest to give you socketable rewards.",
    "10096792620079262006/12/06 19:55:14enasimaTons of these mobs in the cave to the south.  I suggest doing this with A Damp Dark Place( http://www.wowhead.com/?quest=9788 ) and Safeguarding the Watchers ( http://www.wowhead.com/?quest=9894 ).",
    "100961149032179262007/07/03 10:41:46TiffiterI agree, it would be stupid not to do it with the three other quests unless you got time to spare going in and out of the cave.\
\
If you enter the cave at 74.90 and turn right at your first chance, just follow that path until you reach every part of the three quests needed.\
\
The boss is at the bottom, the lost stuff is at the end of a ramp on a little ledge, and the guys to kill are all over.",
    "100967599610759962007/05/01 09:37:48Chappellehey there you can better take Safegaurding the watches (quest) as well with u it's the same cave 74,91",
    "100962141520214152007/01/18 16:10:13persephonThe Umbrafen Tribe is the prerequisite quest for both this and A Damp, Dark Place; easy to do together",
    "10096101378301013782007/06/09 13:39:45uascuraTo unlock this quest with Lauranna, you need to first complete Ikeyen's quest (http://www.wowhead.com/?quest=9747).  The chief fellow is at the top of the building to the Southmost of the Umbrafen village.",
    "100962804320280432007/01/31 01:53:27Stuartcave is at 74 91",
    "100968014110801412007/05/09 02:19:22GodlaikI just did this as a 63 Holy paladin, regular gear.\
I found it ridiculously easy, I even aggroed 4 of them and managed to survive, without using pots/bubble/lay on hands...\
Note that theese mobs have a heal, but it's barely noticeable, it's a rejuvenation spell but you hardly notice and difference in their hitpoints.\
\
As noted before, the rewards are pretty good since you can socket them.",
  },
  ["Entry Into the Black Temple70"] = {
    "10949170npcA'dal18481npcXi'ri18528Ashtongue Deathsworn150110944210946310947410948510949610985710958810957910959",
    "109499448230944822007/05/31 04:45:51rodminXi'ri can be found on the road that leads to the Black Temple: http://www.wowhead.com/?npc=18528#00zc\
\
Check your mini-map for the yellow dot, hard to miss.",
    "1094998894150988942007/06/05 18:28:28WraathThis is a quest involved in the Black Temple Attunement Chain:\
\
The Black Temple attunement starts at The Altar of the Sha'tar for Aldors, and the Sanctum of the Sun for Scryers. Both are in Shadowmoon Valley.\
\
Aldors start attunement from Anchorite Ceyla (http://www.wowhead.com/?npc=21402) at the Altar of Sha'tar in Shadowmoon Valley:\
1. [A] http://www.wowhead.com/?quest=10568 [70] Tablets of Baa'ri\
2. [A] http://www.wowhead.com/?quest=10571 [70] Oronu the Elder\
3. [A] http://www.wowhead.com/?quest=10574 [70] The Ashtongue Corruptors\
4. [A] http://www.wowhead.com/?quest=10575 [70] The Warden's Cage\
\
Scyers start attunement from Arcanist Thelis (http://www.wowhead.com/?npc=21955) at the Sanctum of Stars:\
1. [Sc] http://www.wowhead.com/?quest=10683 [70] Tablets of Baa'ri\
2. [Sc] http://www.wowhead.com/?quest=10684 [70] Oronu the Elder\
3. [Sc] http://www.wowhead.com/?quest=10685 [70] The Ashtongue Corruptors\
4. [Sc] http://www.wowhead.com/?quest=10686 [70] The Warden's Cage\
\
After that, the chain comes together for Aldor and Scryer.\
\
5. http://www.wowhead.com/?quest=10622 [70] Proof of Allegiance\
6. http://www.wowhead.com/?quest=10628 [70] Akama\
7. http://www.wowhead.com/?quest=10705 [70] Seer Udalo\
\
Seer Udalo is found in the Arcatraz (http://www.wowhead.com/?zone=3846) just before the last boss.\
\
8. http://www.wowhead.com/?quest=10706 [70] A Mysterious Portent\
9. http://www.wowhead.com/?quest=10707 [70] The Ata'mal Terrace\
10. http://www.wowhead.com/?quest=10708 [70] Akama's Promise\
\
After you finish this chain, you get to pick from some rewards and the chain seems like it ends. It continues however, inside Serpentshrine Cavern (http://www.wowhead.com/?zone=3607) from an NPC called Seer Olum (http://www.wowhead.com/?npc=22820) who you can speak with after killing Fathom-Lord Karathress. He starts the next part of the Black Temple Chain by offering the quest:\
\
1. http://www.wowhead.com/?quest=10944 [70] The Secret Compromised\
For this quest you just return to Akama.\
2. http://www.wowhead.com/?quest=10946 [70] Ruse of the Ashtongue\
In this quest, you must use the costume Akama provides, and kill A'lar in Tempest Keep: The Eye while wearing the Ashtongue Cowl. Attunement for The Eye is a whole different chain.\
3. http://www.wowhead.com/?quest=10947 [70] An Artifact From the Past\
In this, you need to gain access to The Battle of Mount Hyjal in Caverns of Time, and slay the first boss, Rage Winterchill. Attunement for this involves killing Lady Vashj and Kael'Thas Sunstrider.\
4. http://www.wowhead.com/?quest=10948 [70] The Hostage Soul\
For this you must speak with A'dal in Shattrath city.\
5. http://www.wowhead.com/?quest=10949 [70] Entry into the Black Temple\
For this, just speak with the naaru Xi'ri in front of Black Temple.\
6. http://www.wowhead.com/?quest=10985 [70] A Distraction for Akama\
Unknown what this quest asks of you, most likely you need to defend Xi'ri and make your way into Black Temple. At the end, you become attuned to enter and are granted The Medallion of Karabor (http://www.wowhead.com/?item=32649)\
\
At this point, you are attuned and can enter Black Temple, although the chain continues and you can soon upgrade your medallion. It continues with:\
\
1. http://www.wowhead.com/?quest=10958 [70] Seek Out the Ashtongue\
You just need to find Seer Kanai (http://www.wowhead.com/?npc=23158) inside Black Temple.\
2. http://www.wowhead.com/?quest=10957 [70] Redemption of the Ashtongue\
This involves entering Black Temple, and killing the boss the Shade of Akama (http://www.wowhead.com/?npc=22841).\
3. http://www.wowhead.com/?quest=10959 [70] The Fall of the Betrayer\
After killing the Shade of Akama and returning to Seer Kanai, he asks one last thing of you. Kill Illidan The Betrayer. After doing so, you are granted the Blessed Medallion of Karabor, an upgraded version of your original medallion, and allows teleportation to the Black Temple.",
  },
  ["Grimnok and Korgaah, I Am For You!67"] = {
    "1054316765npcT'chali the Witch Doctor21349npcT'chali the Witch Doctor2134911650110542210545310543410544",
    "10543119916201199162007/07/13 08:50:04VonquentJust completed this easily. You can pull the Bladespire Brute without pulling the others. Then used a Bloodmaul Brutebane Brew right by the entrance to pull Korgaah out on his own.",
    "10543138975211385262007/08/16 13:23:14tatsumaruPlace some brew at korgaah grimnok is easy take out add and kill grimnok",
    "105438899430889942007/05/24 00:29:18VelscinthAs of 5/24/07 Korgaah IS linked to the other ogres in his tower. You'll need the beer to get him alone.",
    "105439340031221492007/05/30 03:04:47Byobong7He is linked now, bring beer and place it near the bottom of the ramp",
    "1054325575380255752007/01/27 08:43:19AnarchysNewNameKorgaah is at 43, 46.\
Grimnok is at 46,80.",
    "105439058911889942007/05/25 21:07:59GabolkAnd also, ANY of the guys in the tower room may be attracted by the beer, so come with at least 4 or 5 beers because the other guys may/will come out first and you have to slay them then lay out another beer on the ramp (near its base is good). But at least they only come out for a beer one at a time.  and sooner or later Korgaah will come out.  Alone.\
By the way, these guys are up the polished stone ramp at the left of the door to the first floor room. It is polished stone, not the usual rough logs found on ramps up the side of towers.\
Used to be, you could climb the ramp and attack only Korgaah. If you do that now, all in the room give you battle at once.",
    "105432214950221492007/01/20 16:35:26TomedYup. Just shoot Korgaah at range. He's not linked to any of the other ogres in the room.",
    "10543141422101414222007/08/20 22:08:47ktharsisWorked just fine for me tonight.  Pulled the non-elite, the others don't add.  Then set a brew down at the top of the ramp, right outside the door, Korgaah came alone.  Easy beatdown, the sober defenders never moved.",
    "10543133959101339592007/08/07 18:26:34NameistakenI did this quest pretty ezily as a 66 fist wep combat rogue... Korgahh was the harder part tho if ur a rogue u can skip the whole throwing the beer thing and wait for the non elite to pat down then sap one elite cheap shot korgaah blind the other elite and hit all of ur cooldowns and just kill korgaah and then vanish. then grimnok is ez hands down",
    "1054326154100261542007/01/28 03:08:02micro23After running around for a long time I figured out that the guy at 43, 46 Korgaah is on the stone ramp to the building on the left side... jeez tough ramp. good coords.\
\
46, 80 is good too.",
    "1054310312911221492007/06/12 14:08:34XklarkMake sure you bring a couple extra brews as the other brutes in the area like to take them... After 3 beers, he finally came running down.",
    "105439754351221492007/06/03 17:21:43pilifunfortunately, this seems to have fixed in 2.1 - I just tried the usual Just-Shoot-Korgaah-Trick and got splatted by his four adds - I guess it's time to actually do this quest as we are supposed to :-)",
    "105439200710920072007/05/27 20:36:51SnacksWith the new patch the guards will aggro togeather with Korgaah. He is still very soloable though, just get some brew and lure him from his guards.",
    "1054318093120180932006/12/27 11:35:17mandachuwaGo south first and kill Grimnok. Make sure to take at least one mug of the brew from the camp (either in the barrels or kill a brewmaster). Then go north, place the mug at the entrance with Korgaah and the elites there, this will single pull Korgaah out.",
  },
  ["Dawnstrider the Elder70"] = {
    "868370npcElder Dawnstrider15585npcElder Dawnstrider15585",
  },
  ["Marking the Path62"] = {
    "93916260npcRanger Captain Venn'ren16789npcRanger Captain Venn'ren1678910050Silvermoon City25019498194992934039391",
    "939120971480209712007/01/17 04:23:23licheeWest = 29,60\
Central = 34,59\
Southern = 36,65",
    "93917214110721412007/04/24 12:06:5697036This one is pretty easy. Just make sure to run away fast from the beacons after they're lighted, else you'll have to deal with 3 mobs. \
\
I did this as a shammy and found out that if you put a totem out before you light the beacon and run away at once the mobs will attack the totem before you and that buys you some time :)",
    "9391104506101045062007/06/14 21:06:23lordpThe beacons are 'instant cast', so you can run by them, and light them without stopping. I just did this and only got the aggro of one of the whelps.",
    "93912989350298932007/02/03 06:21:21PoorlenoThe beacons are pretty easy to find. Each of them are in the middle of four square stones. Just be careful, becouse the second you light a beacon, all the mobs near it will check it out!",
    "9391110349101103492007/06/24 12:35:05BloodphoenixAs a 60 warlock, I simply ran past, right-clicking the torch, and did not aggro a single one of the whelps.  When you do run past, try to do it on the side of the torch opposite of where most of the whelps are.  If your timing is good, you can finish this quest in only a few minutes without taking any damage.",
    "939114756141209712007/09/01 08:51:49Greyhamehttp://www.wowhead.com/?maps=3483:290600340590360650\
\
On a map for reference.",
    "9391136943201369432007/08/13 06:59:21ReticeoRogues, as long as your stealth isn't on cooldown (i.e. you have to unstealth before right-clicking the beacons), you can avoid getting aggro by simply stealthing RIGHT after right-clicking the beacon. You may need to be a bit quick, but it'll keep you from losing a single HP in this quest. No [url=http://www.wowhead.com/?item=5140][Flash Powder][/url] used either.",
  },
  ["Baron Sablemane67"] = {
    "1078316765npcRexxar21984npcBaron Sablemane221032900110718210614310709410714510783610715",
    "1078324610110246102007/01/25 18:51:55bzulBaron sablemane is found at loc 53,41",
    "107836282621246102007/04/06 01:19:38steakConfirmed.\
\
He's standing to the left side of the arena entrance near a cage.",
    "107839384110938412007/05/30 18:14:08bronWhat's with his level 68 blackwhelp that led me to him from Ruuan Weald?",
  },
  ["Understanding the Mok'Nathal67"] = {
    "1084616765npcLeoroxx22004npcLeoroxx2200411650110846210843310845",
    "108462654571219542007/01/28 17:36:41micro2370.72 - Inside the Cave just like he said. little tough make sure you kill everything on the way in or it gets really tough and you get tons of adds.",
    "108463783161333072007/02/17 23:13:29uigradYou're wrong.  The Stones of Vekh'nir (http://www.wowhead.com/?quest=10565) is the prerequisite for this quest, and the prerequisite for Trial and error.",
    "108463359431298822007/02/10 13:09:45Becoming71.6, 74.4 is the location to the entrance of the cave.  It is the southern one.",
    "108463431630343162007/02/11 21:01:43XealotOnce you enter the southern cave, go straight. He's level 67 and can cast heal.",
    "108466289010628902007/04/06 06:14:36WossI can confirm that The Stones of Vekh'Nir [ http://www.wowhead.com/?quest=10565 ] is the prequest for this q chain.",
    "108463358821333072007/02/10 12:45:31BecomingYou do not have to complete Trial and Error first.  I have both quests in my log right now.",
    "1084621954110219542007/01/20 06:41:32Sensesfail70.72 - Inside the Cave.",
    "108462988250298822007/02/03 06:06:28vjeuxHe is inside the southern cave.",
    "108463902420390242007/02/20 02:21:52katnthis quest unlock.  The Totems of My Enemy\
(http://www.wowhead.com/?quest=10851)",
    "108464915610491562007/03/10 13:22:05MelindiAgamagganyou dont have to if your a rogue of course sneak in kill sneak out just the way things should be",
  },
  ["Angling to Beat the Competition64"] = {
    "984516462npcZurjaya18018npcZurjaya1801810750Darkspear Trolls2501984529903",
    "984581988081982006/12/07 02:35:06enasimaThese guys are clumped up near the entrance to coilfang reservoir, at the bottom of the lake.  Easy kills, but I suggest having some sort of underwater breathing buff.\
\
Your water breathing potion from Maktu's Revenge works great if you still have charges left. http://www.wowhead.com/?item=25539",
    "984521865190218652007/01/20 02:34:49gigabit2Coords: 51, 35 In the lake",
    "9845218074181982007/01/19 22:01:38cgistarThis quest actually gives you a Potion of Water Breathing so there's no need to get any other one. Also, if you use it, destroy it, whatever. You can get another potion by dropping and retaking the quest.",
    "98456271640627162007/04/05 19:05:41NurinetThis quest is great if you put off doing the Thick Hydra Scales (http://www.wowhead.com/?quest=9774). I got 6/8 of them by the time I had 10/10 hydras slain.",
  },
  ["Exorcising the Trees68"] = {
    "108306866npcTreebole22215npcTreebole2221514950110829210830",
    "108303504670350462007/02/13 03:41:27SchmoofadoopIf you're a lock - summon the Koi Koi, banish the Leafbeard, and all you have is the single non elite 67/68 to kill....   /flex ;)",
    "1083022670270226702007/01/22 03:35:01MiyaguiOrbs are found in the Grishnath village, look for some purple looking orbs next to the tents.",
    "108306712341291402007/04/14 12:18:53kalmahI did the same thing only i fd and the tree reset. If you have your pet on defensive the spirit should hit you first so your pet will be on the spirit while you fd the tree away and ff on the spirit. Neat little bug imo.",
    "1083023416210234162007/01/24 01:16:15babyqtangelIf you're in a group, only one person needs to collect the mats for the exorcism feathers.  Can complete for all.",
    "108305278931510962007/03/17 17:40:37besabaAs of st. patty's day, the leafbeards aren't elite...",
    "1083026659240266592007/01/28 20:34:03micro23The [Dire Pinfeathers] are droped from 68 Dire Ravens across the dirt-road @ 39,28! when picking these up watch out for the 67-68 elite tree's they will own you :) these are the guys you use the feathers on when you make them\
\
41, 21 for the orbs... right outside the camps... DONT DIE terrible run time.",
    "108305415641291402007/03/20 08:27:51nonekoThe Leafbeards turn green as soon as the Koi-Koi is dead - whether or not you hit them (did the Quest right now and FrostNova and ConeOfCold both hit the Leafbeard)",
    "10830291401100291402007/02/01 20:41:51smanjo[1] Kill Dire Ravens < http://www.wowhead.com/?npc=21042 > to get 5 x Dire Pinfeather < http://www.wowhead.com/?item=31517 > drops. Drop rate is high, so less than 10 kills needed.\
[2] Collect 5 x Grishnath Orb < http://www.wowhead.com/?item=31495 >. These are near the Grishnath huts to the North East.\
[3] Combine (click) the Dire Pinfeathers and Grishnath Orb to get 5 x Exorcism Feather < http://www.wowhead.com/?item=31518 >\
[4] Find a Raven's Wood Leafbeard < http://www.wowhead.com/?npc=21326 >. Get within range and click Exorcism Feather, this will spawn a Koi-Koi Spirit < http://www.wowhead.com/?npc=22226 >. Kill the Spirit (not Leafbeard) and the Leafbeard will turn friendly. Kill 5 x Koi-Kois. No XP and no loot from Koi-Koi kills.",
    "1083010415231242502007/06/14 07:59:52muabdib10 second walk now....",
    "108302958360295832007/02/02 17:33:47SpithasJust for info, once you exorcise a Leafbeard, both the Koi-Koi spirit and the Leafbeard will attack so just nuke the Koi-Koi spirit as it will make the Leafbeard friendly and possibly failing to get the objective if you kill it",
    "10830108476401084762007/06/21 07:43:53CyseroThere is 2 orbs in each tower",
    "108306278020627802007/04/05 22:17:12sacristaryou'll find plenty of Grishnath orbs in the tree huts off the ground like at 39.16 for example. I found 2 orbs on each platform and there are usually no more then 2-3 birdmen about so with some care you can solo them all without pulling adds by accident.",
    "1083012244611291402007/07/17 21:06:56kawakaiTake a warlock with you. They can basnish the Leafbeards since they are elementals then use the Feather and just fight the Koi-Koi spirit, by the time you kill the spirit, Banish will have run out and you don't have to deal with the Leafbeard as an add.",
    "10830150594101505942007/09/08 08:39:10AranJust by habit, the first time I used the exorcism leaf on a Leafbeard, I walked backwards and kited far enough away that the Leafbeard reset yet the Koi-Koi was still attacking. I thought, \"Oh, I'm not going to get credit for this.\" But alas! It worked all five times. Good times.\
\
You can even use the exorcism leaf on the same Leafbeard this way.",
    "1083011298121291402007/06/29 17:07:36holczhammerto be precise: start killing it and before u actually execute the tree (lets say 5-10% hp) use the feather so you won't have to kill both at the same time",
    "108305615131291402007/03/24 00:26:54mcgarnagleActually I had a funny experience. Hunters might want to try puttintg their pet on the spirit and trapping the leafbeard. When the spirit dies, the leafbeard will remain aggressive. Feign, let him reset and then you can get another spirit from him.\
\
I got all 5 from the same leafbeard in the space of around 3 minutes.",
    "1083033664140336642007/02/10 16:11:24kjpodsiaAs a special bonus, once you complete this quest, the leafbeards and 67-elite Raven's Wood Stonebarks (http://www.wowhead.com/?npc=21325) become non-aggressive to you.",
    "1083015495011253802007/09/19 00:51:33ScubagalGot the feathers off of the lvl 67 Dire Ravens too.",
    "1083025380200253802007/01/26 22:37:46DetoniteThe [Dire Pinfeathers] are droped from 68 Dire Ravens across the dirt-road @ 39,28!\
\
:D\
\
Detonite",
    "10830127127201271272007/07/26 11:13:05mitgr81Freeze trap (or any other CC) the trees, then use your exorcism feather.  The spirit will pop outside the trap.\
\
Hope that helps",
    "108306372520637252007/04/08 08:04:10linus92If you are a hunter just do likes this: Use the feather on the Leafbeard, run back some and then fegin death and kill to Koi-Koi without the Leefbeard atking you :)",
  },
  ["Culling the Wild67"] = {
    "1075316765npcFaradrella22133npcFaradrella221338750Cenarion Expedition150",
    "107537517540751752007/04/29 23:45:14crisWill most probably find the item Damaged Mask and lead you to this long quest line http://www.wowhead.com/?quest=10810 .",
    "10753143600111389702007/08/24 23:31:15VaidemineIf you are Horde.",
    "1075329415240294152007/02/02 10:27:32AxAnI found all mobs just north of Razaan's Landing around 67.40.\
\
For those without cords. Just follow the road north from Toshley's Station and you will see them on your left side of the road. Around the fork where you can turn of to Ruuan Weald. The mobs continue spawns very far north aswell so.. There is plenty ;) Enjoy!\
Good luck!",
    "1075324433170244332007/01/25 13:24:45GurgThe Felsworn mobs are located at 70,37.\
North-West of Forge Camp: Anger.",
    "10753131195101311952007/08/02 17:01:06Juvesits very easy. coords 69,34",
    "10753142096101420962007/08/22 06:25:55SvecenikArround 72, 28 is the best place u have a lots of mobs there",
  },
  ["The Lunar Festival70"] = {
    "887517068npcLunar Festival Herald15891npcLunar Festival Harbinger15895Cenarion Circle51887018871188721887318874188752886738883887417068npcLunar Festival Herald15891npcLunar Festival Harbinger15895Cenarion Circle51887018871188721887318875188742886738883887317057npcLunar Festival Herald15891npcLunar Festival Harbinger15895Cenarion Circle51887018871188721887418875188732886738883",
  },
  ["Digging Up the Past70"] = {
    "9680170npcArchmage Alturus17613npcArchmage Alturus17613The Violet Eye250196302963839639496405964569680796318963799644",
    "968079058150790582007/05/07 08:59:55phaydreBetween the Kara front entrance and the graveyard, on the south side.",
    "968041280740412802007/02/23 19:05:39marzeniaYou can't be in raid too ^^ I passed this bone like 3 times, forgot I am still in raid ^^;;",
    "968093878171503962007/05/30 19:53:18xinaxdazexJust did it in a group with my guild and the bone repopped in a few seconds. Must of been changed with a patch, FYI.",
    "96805039650503962007/03/13 03:36:42DonatellaIf you're doing this with friends, prepared to wait a bit... approx. 7 min Respawn Timer per person.",
    "968040657501394172007/02/22 16:20:51Dade45,79 are the correct coords.",
  },
  ["The Trouble Below70"] = {
    "11057170npcChu'a'lor23233npcMog'dorg the Wizened22941",
    "110578872710887272007/05/23 18:05:40cdizzleMog'dorg the Wizened - 55.5, 49.9 at the top of a tower in Blade's Edge Mountains (Not Nagrand, if you were mixing it up with The Ring of Blood like I originally did)",
    "110578866610886662007/05/23 16:47:42MaliciiIn the kill quests right after this, you do NOT have to be in the group that killed them to loot. A clickable container that anyone can loot drops on the ground.",
    "110579348321897252007/05/30 07:02:22nonickThe quest is called Speak with the ogre\
link: http://www.wowhead.com/?quest=10984",
  },
  ["When I Grow Up...70"] = {
    "1096017060npcBlood Elf Orphan22817npcLady Liadrin1707612650Lower City250",
    "109608862110886212007/05/23 15:54:10mythrilgolemHad a LOT of trouble getting the orphan to activate.  finally stood on the blue rug inside the palla trainer room, unsummoned her, resummoned her and then she started her script.  Hope that helps someone.",
    "109608891810889182007/05/23 22:02:25HellrendAfter she got zapped by the arcane beam thing, she just stood there.  I had to go back up and resummon her and follow her back down again.   This whole chain seems really buggy.",
    "109608821510882152007/05/23 09:04:08ggregSee http://www.wowhead.com/?npc=22819 for step-by-step instructions to finish this chain.",
    "109608904510890452007/05/24 02:05:20ggregThis is NOT bugged. Summon your orphan then walk into the trainers.  The orphan stops and says two sentences, then heads off and you have to follow him.  He goes to the next building over and underground. Follow him.  He will get zapped by pink energy and the quest will complete.  This takes about 4 minutes total and requires you to actually follow the orphan around, so be patient.  (Actually after I'd done this on my 3rd lvl 70 I just started the orphan off at the pally trainers, then moved to where the quest ends and waited for the orphan to eventually get there.)",
    "109608777430877742007/05/22 22:50:36NoDICEOnce you summon your orphan by the paladin trainers the Orphans says that it senses something, You have to follow it down to where the Blood Elves are draining Power from that Naaru and the Orphan should just stand there at the entrance. It may take a bit, but one of the beams will channel to the Orphan and you'll get credit. You turn it in to the Matriarch in the room.",
  },
  ["Now That We're Still Friends...64"] = {
    "972716462npcGzhun'tt17856npcGzhun'tt17856Sporeggar7501972629727",
    "972723096290230962007/01/23 05:34:54MamortineeThis is a repeatable quest from friendly to exhalted.",
    "97273138030313802007/02/05 18:38:51MooPooYou can find some mobs around 27, 51",
    "972721649280216492007/01/19 16:09:12nekokiThis is a repeatable rep quest.  You gain no xp from this.",
    "97278391341687932007/05/16 08:06:22webkillathe loot for this quest is awesome - i get at least 2 or 3 green drops of various quality each run (when done solo)\
\
plus its an ok xp grind if you dont have anything better to do :p",
    "972713115411687932007/08/02 14:58:54julgrandont forget to make sporeling snack out of the strange spores you find when your killing.\
\
(1g each on my server)",
    "97276879340687932007/04/17 17:49:05OneFreeManMy personal experience has been that this quest is a much slower way to \"grind\" reputation than farming Fertile Spores.\
\
Search for \"Fertile Spores\" on this site and read the comments there for great information about where to farm them. I would argue that Fertile Spores will get you reputation up to 30% faster than killing the Bloodscale Naga. \
\
Though the loot will be arguably less profitable, if your primary concern is reputation then go for Fertile Spores.",
    "9727104244701042442007/06/14 11:10:45ziggymacYou guys are missing the important part when comparing.\
\
Fertile Spores can be gathered without being on a quest, and therefore stockpiled. \
\
The naga only count for 12 of each at a time before you have to run back and turn in.\
\
Fertile Spores are by far faster for rep gain. And you can exp grind on them, too, if you find a high-density Sporebat population.",
    "97277927551687932007/05/07 17:16:49OrikCZYes, but in group is this awesome, u can grind very fast, and all gain rep.",
    "9727110825701108252007/06/25 08:39:07SplinterBest place to grind Soul Shards before an SSC raid if you need some Sporeling rep aswell. :) Just remember to open up on the joint slaves with a nuke so you can souldrain both of them!",
  },
  ["The Firewing Liaison64"] = {
    "1000316462npcShadowstalker Kaide18566npcShadowstalker Kaide1856610750",
    "100037426330742632007/04/28 06:03:20helmersIf you are a paladin, DO NOT pull the mobs in that room with avengers shield... It seems like much more than 5 yards between them, but the shield will jump and pull the full room.",
    "100032661740266172007/01/28 19:35:08HeathcliffYou must complete An Unwelcome Presence (http://www.wowhead.com/?quest=10000) to get this quest.",
    "100038521620852162007/05/18 14:31:56nordeeShort respawn time, perhaps 2 or 3 minutes.\
\
If someone else clears the room, she will respawn before any of her bodyguards, resulting in an easy kill.",
    "100038505321224532007/05/18 08:46:29deadaloneIt's a yellowish parchment type looking thing labeled Fel Orc Plans.  To the right of Lisaile Fireweaver.",
    "1000311874400118742006/12/08 23:53:15enasimaYou'll find her inside the large building within the Bonechewer Ruins(coords: 67, 53).  She's surrounded by 2-3 non elites, and she, herself, is non elite.  She is a caster-type mob and *can* be pulled solo either by means of counterspell or silencing.  If you don't have these abilities, try shooting her(dotting her, whatever enters you in combat from a ranged distance with her) and then simply using the wall near the entrance to line-of-sight pull her. \
\
Suggestion: Pair this quest up with: What Happens in Terokkar Stays in Terokkar (http://www.wowhead.com/?quest=10008 ) as both quest objectives/mobs are in the same confined area.",
    "10003133753101337532007/08/07 11:12:18iusepickuphaxxswim around the whole thing thru the water and enter from the right side of the entrance. only have to kill a few mobs that way.",
    "1000322453330224532007/01/21 15:29:50BoggusDon't forget to pickup the quest 'An Unseen Hand' from the same building she is found.\
There is a small note near her that can easily be missed, that starts the quest.",
    "100039876910987692007/06/05 15:31:07kiddxThere was a 4th bodyguard there that faced the inside wall and couldnt be seen, i was able to kill the 1st guard and the lisaile and then when i walked in to fight the 3rd I aggroed the 4th over my left, so when you come around the corner come wide or turn in and get the other one first\
\
Also you can come out through the lake on the left into shadowmoon valley. It looks like you can come in that way too, and only have to fight 2 guys before you get to the building.",
    "1000312167811987692007/07/16 14:35:02blupacheYou can come around by the lake and it is the simplest route in. Just go to the bridge to SMV then run/swim along the river to about 66,85. There are 5 mobs along the way (generally 3 devastors & 2 backbreakers), but you can avoid two of them if you're careful.\
\
Be warned that a group of Bonechewer Marauders (4 or 5 level 69's) spawns around that side of the building though. They soon patrol out towards SMV, but if you're right there at the time they spawn then you're severely up the creek.",
    "10003140875101408752007/08/20 00:08:43spoolAs you go into the building instead of going to the left around the wall you can go to the right and jump over the wood area.  Avoid most if not all of the bodyguards.",
  },
  ["A Personal Favor64"] = {
    "1011216462npcWind Trader Lathrai18484npcWind Trader Lathrai18484107501995729968399784997951011269990",
    "1011211180140111802006/12/08 13:53:18enasimaThese mobs are located in the village south of Shattrath.  They have relatively low health, so they're easy kills.  I picked up all 5 items in under 10 kills.",
    "10112114046301140462007/07/01 20:04:54AttorneyAtLawlI guess I'm just really unlucky, or they changed the drop rate. I've killed about 20 and haven't had one drop. And yes, I'm sure I'm killing the right thing.",
    "101125921220592122007/03/29 13:53:13JmanightIt seems that the mobs near the stone seen in my screenshot, have a much higher drop rate.  Coords 31, 41.  Happy Hunting!",
    "10112115210211140462007/07/03 21:21:13AlcyoneSame. Possibly a bug.",
    "1011221522290215222007/01/18 23:13:58SizzlaCoords: 30, 41",
    "1011244875140448752007/03/02 01:47:39MythanielDo this the same time as \"The Outcast's Plight\" from Vekax up in the tree at 52,16 in the lower city. 30 drops off the same mobs.\
Repeatable, increases rep with Lower City by 250.",
    "10112115499211152142007/07/04 12:49:50AttorneyAtLawlThats because the majority of people (at least, ones I know) grind them for the feathers and turn them in for the Lower City rep. That lowers the drop rate by quite a bit.\
\
Anyway, after about 40 kills, all five dropped on the next five.",
    "10112143638101436382007/08/25 01:40:20ZiazzVeil Skith is located at 30,41\
\
These quests are also done in the same area:\
\
Missing Friends:\
http://www.wowhead.com/?quest=10852\
\
Veil Skith :  Darkstone Terrok\
http://www.wowhead.com/?quest=10839\
\
Stymying The Arakkoa (Urdak only)\
http://www.wowhead.com/?quest=9987",
    "101126374220637422007/04/08 08:47:18WukedVery good drop chance.",
    "10112101859701018592007/06/10 11:57:02SarcheliotThe quest \"Missing Friends\" (http://www.wowhead.com/?quest=10852) is also done at the same place. Might want to do that at the same time.",
    "10112126520301265202007/07/25 10:21:23MetalGear753This quest is great do do along with \"Veil Skith: Darkstone of Terokk\"\
\
( http://www.wowhead.com/?quest=10839 )\
\
[Helpful hint: Don't leave your character alone too long in here, the respawn rate is much higher than normal for me. Just typing the comment above got me killed after I cleared much of the area. =/ ]",
    "10112115214201152142007/07/03 21:44:12SkulverWith the listed 10% drop chance on these there is about a 12% chance that you don't get any from 20 kills, so for each 20 mobs you kill theres a 1 in 8 chance you don't see any drop.",
  },
  ["Doctor Vomisa, Ph.T.69"] = {
    "1024716967npcRocket-Chief Fuselage19570npcDoctor Vomisa, Ph.T.198321250110333210234310235310244410237510247610248710249",
    "102472763570276352007/01/30 07:39:22WossHe is around 37,63",
    "1024731677151276352007/02/06 10:50:21Amethyst37.3, 63.7\
\
You do NOT need a group for this quest, as it just involves heading over to him and talking to him to complete. See the follow-on quest which you *might* need more people for though.",
    "102475794830579482007/03/27 08:08:15mpoy70Definitely you dont need a group. All you have to do is talk to him.",
  },
  ["Nethercite Ore70"] = {
    "1101870npcTaskmaster Varkule Dragonbreath23140npcTaskmaster Varkule Dragonbreath23140Netherwing250",
    "110188954120895412007/05/24 12:44:25HaewoodThe quest for this and the skinning/herbalism drops (which can also be looted from the sludge covered objects mentioned above) are only available if you have those professions.",
    "1101811030431990572007/06/24 11:16:02NeverpieYou need 350 mining to mine the ore, there is also a small chance to get a Netherwing Egg from the node. And by small i mean i was farming for about an hour and found 5... not sure if im just lucky though :P",
  },
  ["Orders from Lady Vashj70"] = {
    "97647067itemOrders from Lady Vashj24367npcYsiel Windsinger1784112650Cenarion Expedition5001976429765",
    "97648732450873242007/05/22 09:04:46EsquireThese are a random drop from Coilfang Reservoir - Steamvault. \
You need to have handed these in before the Coilfang Arnaments quests becomes available.",
  },
  ["A Burden of Souls61"] = {
    "1086416158npcApothecary Antonivich16588npcApothecary Antonivich165889800Thrallmar250110538210835310864410838510875610876",
    "10864105432101054322007/06/16 12:08:35BloodphoenixThere're very many directly North of Hellfire Citadel, and they're spaced out well enough that you can easily pull just one.  They're all around level 62 or so.  It's the best spot to kill them, in my opinion.",
    "108643491350349132007/02/12 20:33:37UnavoidableFateThis quest goes great with \"How to Serve Goblins\": http://www.wowhead.com/?quest=10238",
    "108643287430328742007/02/08 23:07:28CouncellorThe Orcs along the Path Of Glory also give you the required Souls for this quest.  They are lvl 61-62.",
    "108646427710642772007/04/09 08:31:36CrazytrollPath of glory is directly in front of Thrallmar but when I came in on the side i was killed instantly. Starting at the top of path of glory was easiest for me, as a 59 hunter the path of glory is good because there is a fast respond and i killed 20 just walking up and down the road for about 30 minutes. Died 3 times but got alot of experiance unrested. Pretty simple quest just a matter of time and respond. \
and rememeber dont come in on the side unless you have a talbuk or something fast",
    "108642498830249882007/01/26 10:37:29ludditeThe ones surrounding the Citadel, specifically the north side closest to Thrall seemed to be the easiest. I started out killing along the road but when ventured over to the side there, found about 10 that pop along that wall that dropped much quicker.",
    "108642099860209982007/01/17 08:50:17Arx4They are mostly located at Gor'gaz Outpost. 44,74",
    "108642323530232352007/01/23 12:17:40AnogarThere are indeed a few at Gor'gaz, but I found it to be easier to simply pick them off where they stood around the wall. The entire wall, if you follow it from where the above poster suggests you start, has orcs lining it, nicely spaced apart for easy pulls. There were a ton of alliance at Gor'gaz, so that made it a less appealing choice for me.",
    "108649059311328742007/05/25 21:14:51hellscrollRE: path of glory. in my experience the orcs were 62-63, and difficult and tedious to pull and kill single mobs. when they are at 10%, they run... which as a 59 rogue resulted in several deaths... i put this quest on the shelf till 60, and had a partner. much more enjoyable.",
  },
  ["Fresh from the Mechanar69"] = {
    "1066516967npcDavid Wayne21465npcDavid Wayne21465",
    "10665101216101012162007/06/09 06:35:28rrcp1usis the item also there on heroic?",
    "1066540401230404012007/02/22 08:08:45marskid2The Illidari-Bane questline is a series of quests that leads to some cool anti-demon weapons.  It involves entering many level-70 instances, so you probably want to do the prerequisites before then.  David Wayne is also rumored to be Mograine of the Ashbringer.  \
\
Quest Line\
1 - http://www.wowhead.com/?quest=10621 - Illidari-Bane Shard - Drops from Overseer Ripsaw.\
2 - http://www.wowhead.com/?quest=10626 - Capture the Weapons - Soloable as a warlock with banish.\
3[A] - http://www.wowhead.com/?quest=10662 - The Hermit Smith\
3[H] - http://www.wowhead.com/?quest=10663 - The Hermit Smith\
4 - http://www.wowhead.com/?quest=10664 - Additional Materials\
\
After returning Additional Materials, he offers you two quests which can be completed in any order.\
5 - http://www.wowhead.com/?quest=10665 - Fresh From the Mechanar - The Mechanar in Tempest Keep\
6 - http://www.wowhead.com/?quest=10666 - The Lexicon Demonica - Shadow Labyrinth in Auchindoun\
\
After returning both of these quests, he offers you the second pair which can be completed in any order.\
7 - http://www.wowhead.com/?quest=10670 - Tear of the Earthmother - Shattered Halls in Hellfire Citadel\
8 - http://www.wowhead.com/?quest=10667 - Underworld Loam - The Steamvault in Coilfang Reservoir\
\
After finishing all these, you can get your new weapon!\
9 - http://www.wowhead.com/?quest=10676 - Bane of the Illidari\
10 - http://www.wowhead.com/?quest=10679 - Quenching the Blade\
\
The rewards are:\
http://www.wowhead.com/?item=30788 - Melee 1H Sword\
http://www.wowhead.com/?item=30789 - Melee 2H Sword\
http://www.wowhead.com/?item=30787 - Caster Dagger\
http://www.wowhead.com/?item=31745 - Melee Dagger\
\
Combined with the http://www.wowhead.com/?item=30756 that started the quest chain, you will have a lot of extra attack power or spell damage versus demons.",
    "106655665431564032007/03/24 23:39:19DuodecimalPosted a movie of how to do this as a mage, look for Mechanar at the top of the page of www.slashflee.org. The first half deals with this, the second half is just old stuff I needed to put up so I can get the raw videos off my computer.",
    "1066514948961404012007/09/05 16:12:54Skrillathe links are wrong",
    "1066544506190445062007/03/01 10:52:00jmdbcoolSoloed as a level 70 rogue.\
\
When you walk in, take the right hallway. You will need to stealth very close to some high level mobs, so, you can:\
(a) have Master of Deception\
(b) use a Sneaking Potion (this is what I did, I'm combat spec)\
(c) sprint like a madman and then vanish.\
\
Get to the ramp that Gatewatcher Iron-Hand patrols on. He walks up to the top of the ramp, walks down and says hi to Capacitus, and then walks back up. If you stand on the edge of the ramp he will not see you.\
\
Looking over the edge of the ramp you can see your prize-- there should be 4 Overcharged Manacells there. Closest to you there is a group of 2 Sunfury Engineers, and 2 Mechanar Tinkerers. Don't even think about fighting any of them, you'd die-- we have something much more roguish planned.\
\
Wait until Iron-Hand is at the bottom of the ramp, and then throw/shoot at one of the engineers. They will start to path all the way around the pillar and up the ramp towards you. When they are about to get to you, jump off the ramp landing right next to one of the manacells. Vanish, and grab it. You should have enough time to get it with a couple seconds to spare, before they kindly come back and kill you, porting you out of the instance.\
\
This would have been easy to get in a group, since you only have to clear to the first boss, but if you're up for an exciting challenge, you can try this method.\
\
Enjoy the rest of this excessively long quest chain. ^_^",
    "10665101929311012162007/06/10 14:22:48rrcp1usTo answer my own question, the item is still clickable on heroic.",
    "106655640340564032007/03/24 14:29:07DuodecimalMages can also solo this very similarly. Timing is extremely tight, so you'll be better off waiting for Invisibility to cool down.\
\
1. Go invisible and run through the corridor on the right, sticking to the left as you head up through the first hall. There will be a barrier on the left. Head to it and let Invisibility wear off there.\
\
2. Gatewatcher Ironhand's patrol path takes approximately 55 seconds. Once the cooldown has finished for Invisibility, wait for him to come up to the top of the ramp, behind the mo'arg and blood elfs. When he turns to head back down, cast Invisibility, wait for the fade, and then head to the ramp.\
\
3. Once you're on the ramp, climb up onto the left side of it and cast Mana Shield to dispel invisibility. There is a guard at the top of the ramp and a group of mobs at the bottom of the ramp, so you will need to space yourself midway between the two ends of the ramp as you stand on the ledge.\
\
You will see the mana cells down below you, a short drop away.\
\
4. As soon as you can target them, fireblast any of the four mobs (two non-elites, two elites). They will start pathing around the column, aggroing two other groups on the way. Wait until they almost on top of you or about to hit you with ranged attacks, then jump down next to a mana cell.\
\
5. This apparently breaks line of sight. Immediately loot the nearest mana cell and prepare to die. You did disrobe prior to this exercise, correct?",
    "106653261910326192007/02/08 08:50:16HumiRight before Mechano-Lord Capacitus in a box at the wall.",
    "106657089921445062007/04/22 07:14:54malavelCan also be done solo as a night elf hunter. Send pet, run, feign death and shadow meld. Keep right untill you get to the stairs.",
    "106655285141445062007/03/17 20:07:39bazd5445 second trip into the Mechanar - stand at the top of the ramp, sap the NPC at the top (if you have Imp Sap).\
\
Shoot down to the pack below, next to the Overcharged Manacells, they will path around the pillar - pulling the next pack in the process.\
\
As they start running up the ramp, jump down, steal the Manacell, and vanish - you don't have to die :)\
\
Nice tip, absolutely fantastic.",
    "106655202631445062007/03/16 08:32:49BludshartBe careful when shooting the engineers as they have a ranged attack.  Make sure you arent too close to any of the mobs on the stairs, and back up just as soon as you shoot any of the mobs near the cells.  That way they wont stay and throw grenades at you instead of pathing up to you. \
\
FYI I was able to jump down and grab a cell without having to vanish.\
\
Great tip though.",
  },
  ["Cruel's Intentions63"] = {
    "1013616358npcNazgrel3230npcNazgrel323015550Thrallmar500",
    "1013621633120216332007/01/19 15:52:23WincoStarts with this quest: http://www.wowhead.com/?quest=10390",
    "101362195250219522007/01/20 06:32:19XeenonThe trinkets have a cooldown period of 1.5 minutes, in essence this means that you can use them every instance pull. A great addition to an itemset for the adventurous.",
    "10136135869101358692007/08/11 10:02:36AntMJ2317He is very much kitable, all you need is to attack him every couple seconds with a dot or two, keep the slimes feared and run\
\
Popping a swiftness potion or a run speed trinket will help also, but he doesn't run very fast, hope this helps",
    "101366759230675922007/04/15 08:41:58sidrulezhttp://www.wowhead.com/?quest=9366\
http://www.wowhead.com/?quest=10389\
\
these quests can also be done at the same time",
    "101362197660219762007/01/20 08:29:14MarowThese are all *major* upgrades to the rewards from the Blackrock Spire trinket quests: For the Horde! (http://www.wowhead.com/?quest=4974) and General Drakkisath's Demise (http://www.wowhead.com/?quest=5102). The predecessor for each corresponding trinket is quite obvious.\
\
At first you might think that they're worse because there's a loss of 2 crit rating on each piece, but the Use effect on each is *well* worth losing a simple 2 spell/melee crit rating. These will be replaced later in life, closer to 70, with better trinkets, because the ratings will not go as far at 70 as they do at 60 due to the scaling system. Also the quest to obtain them is very easy, and doable with 3 (or 2 very well-coordinated friends) unlike the chain for the LBRS/UBRS trinkets.\
\
NOTE: It should also be noted that each of these trinkets shares a cooldown with all the BWL PVP trinkets as well as the Zandalarian trinkets from Zul'gurub.",
    "1013610601111675922007/06/17 13:31:43JehoiakimThere is one more quest that you can do in this area as well:\
http://www.wowhead.com/?quest=9374",
    "1013621933120219332007/01/20 05:27:59JavaDoable with 3 people, but... I would suggest to do it with 4 or 5. The re-spawn rate is high, and it will be a problem, specially since these demons summon small imps that would mess the fight if they start atacking the healer.\
\
Coords---> (43.31)  (Pools of Aggonar, north side)\
\
Clean the area before atacking, and start the event quickly to avoid the respawn.\
\
If you fail the quest, the cooldown is 1'30''",
    "1013621313440213132007/01/18 10:30:33apparentblissPrereq chain:\
\
Felspark Ravine\
Forward Base: Reaver's Fall\
Disrupt Their Reinforcements\
Mission: Gateways Murketh and Shaadraz\
Mission: The Abyssal Shelf\
Return to Thrallmar\
Forge Camp: Mageddon\
Cannons of Rage\
Doorway to the Abyss\
Cruel's Intentions",
    "10136136339101363392007/08/12 07:43:32SuperCommanderEasily kitable as stated, he runs slower than normal speed, often stopping to cast spells. Soloed as 61 hunter. Just make sure to have the way up to the road cleared so you wont run into mobs.\
\
He summons 2 infernals at 75%. They despawn shortly after though. A frost trap and some pet tanking was enough to keep the at a distance until they were gone.\
\
He also uses a shadowbolt volley and Pyroblast. Moving slightly more than 35y away will make him fail his spells.",
  },
  ["Now That We're Friends...64"] = {
    "972616462npcGzhun'tt17856npcGzhun'tt1785610750Sporeggar7501972629727",
    "97264553210455322007/03/03 11:56:15vulcanhalfbreedCareful around the control tower at the far end of the village, there are multiple clusters of Naga. Also, the adds will run away after you kill the Enchantresses and the Slavedrivers, but be careful with totems because they will come back.",
    "97263460650346062007/02/12 10:14:41KathuckaThis quest is much easier while in a group, as you'll be prone to getting multiple naga attacking you.  Also, as the goal here is simply to kill a certain number of naga, it goes much more quickly in a group.\
\
Watch out for the water elemental sentries.  If left alone too long after spotting you, they'll call for help over a wide area.  You can get six naga attacking you at the same time if that happens.  Fortunately, the sentries have low health, so they can be killed quickly.\
\
The female naga (Enchantresses) are much less common than the male ones.  Seek them out first.  They channel arcane missiles, which can be interrupted.  Watch out for their \"Circle of Ice\" spell.  It gradually forms a ring of ice blocks on the ground around you.  If you're in the middle of the ring when it completes, it hits for huge damage and roots you in place.  Just move out of the way when you see the ice blocks.\
\
The male naga (Slavedrivers) will call nearby slaves for help.  If you kill the naga, the slave will evade and run back to its spawn point.",
    "97263003870300382007/02/03 12:38:34kirenaaji found a lot of slavedrivers and enchantress at 25.36.\
enchantress's are at underwater too..",
    "97266879420687942007/04/17 17:49:54OneFreeManMy personal experience has been that this quest is a much slower way to \"grind\" reputation than farming Fertile Spores.\
\
Search for \"Fertile Spores\" on this site and read the comments there for great information about where to farm them. I would argue that Fertile Spores will get you reputation up to 30% faster than killing the Bloodscale Naga. \
\
Though the loot will be arguably less profitable, if your primary concern is reputation then go for Fertile Spores.",
    "97261011470101142006/12/07 22:56:22enasimaConfrimed, must have friendly with Sporeggar.  All mobs are located near the pump at Marshlight Lake(bloodscale enclave).",
    "97267079211346062007/04/22 02:13:05meow524If you don't like dealing with the slaves, kill the slave drivers and enchantresses found underwater.  They're easy single pulls.",
    "972610286521687942007/06/12 04:50:09MadJocaMaxEven if that is true, don't forget that Naga also give rep for Cenarion Expedition until the end of Friendly, so if you're starting up farming rep, it's a win-win situation...",
    "9726946922094692006/12/07 19:37:20ashrockA Quick notes to new Feral Druids: You must have Friendly(?) rep with Sporregar in order to even get this quest. Kill Bog Lords in the Dead Mire and keep all the tendrils(http://www.wowhead.com/?item=24291) for rep. You'll also be getting Unidentified Plant Parts(http://www.wowhead.com/?item=24401) which you should definately keep for cenarion expidition reputation which you will want to get revered with.(Rep Rewards: http://www.wowhead.com/?npc=17904)\
\
The next quest, The Ring of Blood(http://www.wowhead.com/?quest=9977) You'll need a good group of five. Usually groups are willing to help one another to make it easier. Yields the Staff of Beasts.\
\
The final quest reward staff is from a quest chain. http://www.wowhead.com/?quest=10408 At that URL you'll find the end quest which once again is elite and quite difficult. Yields Fleshling Simulation Staff. Each staff should be enough to tide you over for a few levels.",
  },
  ["Quenching the Blade70"] = {
    "1067970npcDavid Wayne21465npcDavid Wayne21465110676210679",
    "1067926259131229172007/01/28 08:33:06kaebSpecifically, it starts from this item:\
\
Illidari-bane Shard: http://www.wowhead.com/?item=30579",
    "106794173621403442007/02/24 18:45:52scotepiunless you get it back later on i lost the Shard when i first handed it in.",
    "106793257116158392007/02/08 06:10:03jmannAfter you've done Mechanaar and Shadow Labyrinth, I think you get two more quests that send you into Steamvault and Shattered Halls.  (See 'Underworld Loam' and 'Tear of the Earthmother')\
\
I *think* the whole quest line looks something like this:\
\
- Illidari-Bane Shard\
- Capture the Weapons\
- The Hermit Smith\
- Additional Materials\
- Fresh from the Mechanaar (Mechanaar) + The Lexicon Demonica (Shadow Labyrinth)\
- Underworld Loam (Steamvault) + Tear of the Earthmother (Shattered Halls)\
- Bane of the Illidari\
- Quenching the Blade",
    "1067922917100229172007/01/22 18:46:33InvisThat 1hand sword is PERFECT for rogues wanting to grind Aldor rep. Killing demons all day for Marks of Sargeras and Fel Armaments. NEED. I'm on the quest too atm. It starts from a drop in Shadowmoon Valley, at the first demon camp.",
    "1067940344330403442007/02/22 06:25:11marskid2The Illidari-Bane questline is a series of quests that leads to some cool anti-demon weapons.  It involves entering many level-70 instances, so you probably want to do the prerequisites before then.  David Wayne is also rumored to be Mograine of the Ashbringer.  \
\
Quest Line\
1 - http://www.wowhead.com/?quest=10621 - Illidari-Bane Shard - Drops from Overseer Ripsaw.\
2 - http://www.wowhead.com/?quest=10626 - Capture the Weapons - Soloable as a warlock with banish.\
3[A] - http://www.wowhead.com/?quest=10662 - The Hermit Smith\
3[H] - http://www.wowhead.com/?quest=10663 - The Hermit Smith\
4 - http://www.wowhead.com/?quest=10664 - Additional Materials\
\
After returning Additional Materials, he offers you two quests which can be completed in any order.\
5 - http://www.wowhead.com/?quest=10665 - Fresh From the Mechanar - The Mechanar in Tempest Keep\
6 - http://www.wowhead.com/?quest=10666 - The Lexicon Demonica - Shadow Labyrinth in Auchindoun\
\
After returning both of these quests, he offers you the second pair which can be completed in any order.\
7 - http://www.wowhead.com/?quest=10670 - Tear of the Earthmother - Shattered Halls in Hellfire Citadel\
8 - http://www.wowhead.com/?quest=10667 - Underworld Loam - The Steamvault in Coilfang Reservoir\
\
After finishing all these, you can get your new weapon!\
9 - http://www.wowhead.com/?quest=10676 - Bane of the Illidari\
10 - http://www.wowhead.com/?quest=10679 - Quenching the Blade\
\
The rewards are:\
http://www.wowhead.com/?item=30788 - Melee 1H Sword\
http://www.wowhead.com/?item=30789 - Melee 2H Sword\
http://www.wowhead.com/?item=30787 - Caster Dagger\
http://www.wowhead.com/?item=31745 - Melee Dagger\
\
Combined with the http://www.wowhead.com/?item=30756 that started the quest chain, you will have a lot of extra attack power or spell damage versus demons.",
    "10679192196158392007/01/03 16:25:06IzichialThe two-hand sword doesn't look bad - it has the 11th highest dps in the game as of the current database, and the sta/crit bonuses make the sword useful even when not fighting demons. I have to admit I haven't looked through materials required for the questline, but if you're going to go to those instances anyway, why not do the quest while? ;) The one-hand sword and dagger look pretty mediocre tho, only worth it if you're going to kill loads of demons in a near future or posess a burning hatred for imps. ^^",
    "106793873921379472007/02/19 14:15:33ChloraIts likely you will do all the parts of this quest as you move along many of the instances.  Its not out of the way by any means.  Besides, the quest gives decent money.\
\
It's absolutely worth the time, imo.  We agree that all the weapons listed in this quest are completely situational.  But for a moment, ask yourself what situation this would come in handy.  Karazhan.  There are a few nasty bosses that are demons.  Imagine if everyone in the party had these weapons.  Might make the experience a bit easier.",
    "106796073720607372007/04/01 20:37:38selefiThe amount of AP added on these weapons makes them about equivalent to a level 70 epic (against Demons only) assuming it has NO STATS. Any low end 70 epic (which typically have 78-80 DPS) will beat these weapons when accounting for the stats on the item since most have AP, Str, Crit, Agi, Stam, etc.\
\
All of these weapons are easily replaced before any serious Demon  encounters (though the caster dagger is somewhat useful).\
\
Additionally, it costs ~50g to gather the mats and you get only half of this back from completing the rest of the quest line.",
    "1067936926240369262007/02/16 10:48:01Score51,40 is the location of the scalding pools.  You have to fly up here. Once there use the item provided and make sure you loot the blade once its quenched.",
    "106799510651369262007/06/01 03:05:11mpoy70In Shadowmoon Valley (in case u are too lazy to read the whole quest text :)",
    "106796128610612862007/04/02 20:41:48OracleofHopeThis quest also gives 13g 88s at lvl 70.",
    "106794424141403442007/02/28 21:46:50bombcarThat is correct - the item just shows what your weapon will have.",
    "10679149824111111172007/09/06 11:08:01TyliusBlack Temple ready raids would not need the use of these blues for it =p\
The weapon upgrades elsewhere more than make up this AP vs. demons",
  },
  ["Akama's Promise70"] = {
    "110527010708170npcAkama21700npcA'dal18481Ashtongue Deathsworn1000The Sha'tar10001105681106832105712106843105743106854105754106865106226106287107058107069107071010708",
    "11052132206301322062007/08/04 14:46:12BMephThis is an old entry for the quest - for better info, go to:\
http://www.wowhead.com/?quest=10708",
    "107083126310312632007/02/05 12:44:42bl00mieTough call for a druid.  The staff is nice, but probably replaceable, whereas the gloves are untouchable at for tanking.  I can't imagine being able to turn down the gloves.  Even the tier 5 set is only arguably better.  Nordrassil has more strength and agility, but the same stamina and *way* less armor (393 vs 267 (2374 vs 1613 in thick-hide bear)).  I think it's a must have for any druid who might need to off-tank any instance/raid fights in the future.",
    "107083026330302632007/02/03 21:14:00KardasPrety much best feral tank gloves as a reward. Exelent druid rewards for both feral and resto.",
    "107083282961312632007/02/08 20:11:20MorghusThe staff is easily replacable indeed. Most druids will be running Steamvaults quite a few times, and in time they will definately be seeing and winning \"Serpentcrest Life-Staff\" - http://www.wowhead.com/?item=27791, which is better/as good as it. \
\
Go for the gloves.",
    "1070874285161469462007/04/28 07:04:30ChoperosCorrection : You get 1000 reputation from the final quest with the Sha'tar",
    "1070834660341272892007/02/12 12:37:09kerouanThe Aldor and Scryer both have their own versions of this quest.  The one linked above is the Aldor version.  Here is the scryer one: http://www.wowhead.com/?quest=10683",
    "1070846946180469462007/03/06 05:45:25JosinaBy looking over all the quest's in this chain, to see if it is a good \"gold chain\", i got the total gold and rep you earn are:\
\
You'll get 1925 rep with Ashtongue Deathsworn, a faction with no reputaition rewards so far.\
If you're Aldor you'll recive 1825 rep and lose 907 rep Scryers.\
If you're Scryer you'll recive 1825 rep and lose 907 rep Aldor.\
You will also get 12 rep with Sha'tar.\
\
If you need any of the rewards from the last quest you will still earn 28.41 gold. If not you should take the staff and sell it, which will give you a total amount of 38.63 gold.\
\
I havn't done this questchain yet, just looked it over to see how much gold and rep I could get from it. Will try to confirm it in the oncoming days.",
    "1070893307240933072007/05/29 23:32:45ugoogolizerOnce you complete this questline/quest you will be able to talk to an NPC who resides in a cage behind Fathom-Lord Karathress in SSC. After killing Fathom-Lord the NPC will be freed and you will be able to pickup a Quest which will be to return to Akama and report some findings.\
\
http://www.wowhead.com/?quest=10944\
\
When you get to Akama you will notice he is having a conversation with \"Illidan's Presence\". Illidan orders Akama to have one of his Ashtongue venture into TK to kill A'Lar. Akama passes this duty on to you in the following quest(line):\
\
1. Ruse of the Ashtongue:\
http://www.wowhead.com/?quest=10946\
2. An Artifact From the Past\
http://www.wowhead.com/?quest=10947\
3. The Hostage Soul\
http://www.wowhead.com/?quest=10948\
4. Entry Into the Black Temple\
http://www.wowhead.com/?quest=10949\
5. A Distraction for Akama\
http://www.wowhead.com/?quest=10985\
\
It is at this point where you recieve the actual Medallion of Karabor which grants you access to the Black Temple, but the questline is not yet complete. The final quest awards The blessed Medallion of the Karabor which upon \"use:\"transports you to the entrance of the Black Temple but you need to kill Illidan to get it =)\
\
6. Seek Out the Ashtongue\
http://www.wowhead.com/?quest=10958\
7. Redemption of the Ashtongue\
http://www.wowhead.com/?quest=10957\
8. The Fall of the Betrayer\
http://www.wowhead.com/?quest=10959",
    "1070838592830385922007/02/19 08:11:13SihmmThis is one of Shadowmoon's various \"phat lewt\" quest chains, and starts differently depending on whether you're Aldor (A) or Scryer (S):\
\
[b]Aldors[/b] pick up the line from [url=http://www.wowhead.com/?npc=21402]Anchorite Ceyla[/url] in the Altar of Sha'tar:\
1. (A) [url=http://www.wowhead.com/?quest=10568][70] Tablets of Baa'ri[/url]\
2. (A) [url=http://www.wowhead.com/?quest=10571][70] Oronu the Elder[/url]\
3. (A) [url=http://www.wowhead.com/?quest=10574][70] The Ashtongue Corruptors[/url]\
4. (A) [url=http://www.wowhead.com/?quest=10575][70] The Warden's Cage[/url]\
\
[b]Scyers[/b] get it from [url=http://www.wowhead.com/?npc=21955]Arcanist Thelis[/url] at the Sanctum of Stars:\
1. (S) [url=http://www.wowhead.com/?quest=10683][70] Tablets of Baa'ri[/url]\
2. (S) [url=http://www.wowhead.com/?quest=10684][70] Oronu the Elder[/url]\
3. (S) [url=http://www.wowhead.com/?quest=10685][70] The Ashtongue Corruptors[/url]\
4. (S) [url=http://www.wowhead.com/?quest=10686][70] The Warden's Cage[/url]\
\
At this point the chains converge for both factions:\
5. [url=http://www.wowhead.com/?quest=10622][70] Proof of Allegiance[/url]\
6. [url=http://www.wowhead.com/?quest=10628][70] Akama[/url]\
7. [url=http://www.wowhead.com/?quest=10705][70] Seer Udalo (Dungeon)[/url]\
\
Here, you have to venture into the [b]Arcatraz[/b] (which requires a Rogue with 350 lockpicking or somebody to open the door who's completed the [url=http://www.wowhead.com/?quest=10262]Arcatraz Key chain[/url], which requires trips to the Mechanar and the Botanica respectively) to the room just before the final boss.  Sadly it's (nearly) impossible to stealth to.  Finding Udalo leads to:\
\
Talk to Akama:\
8. [url=http://www.wowhead.com/?quest=10706][70] A Mysterious Portent[/url]\
Kill waves of nonelites, 3 elites and a boss (5-man) on a terrace outside the Black Temple:\
9. [url=http://www.wowhead.com/?quest=10707][70] The Ata'mal Terrace[/url]\
Finally, deliver the medallion to A'dal in Shattrath City:\
10. [url=http://www.wowhead.com/?quest=10708][70] Akama's Promise[/url]\
\
Then, at last, you can choose between the following rewards: \
[url=http://www.wowhead.com/?item=30932]Akama's Sash[/url] (cloth DPS belt)\
[url=http://www.wowhead.com/?item=31000]Bloodwarder's Rifle[/url] (gun)\
[url=http://www.wowhead.com/?item=30984]Spellbreaker's Buckler[/url] (spelldamage shield)\
[url=http://www.wowhead.com/?item=30999]Ashtongue Blade[/url] (phsyical DPS dagger)\
[url=http://www.wowhead.com/?item=30943]Verdant Gloves[/url] (feral leather gloves)\
[url=http://www.wowhead.com/?item=31417]Staff of the Ashtongue Deathsworn[/url] (healing staff)",
    "1070830051341272892007/02/03 13:02:00tonyvnusActually it begins further back from this Q: http://www.wowhead.com/?quest=10568",
    "1070851301110513012007/03/14 21:09:51ffffouadThe completion of the final chain of the quest has neat ending :D. \"You see a glimpse of the future. You see Akama and Maiev fighting their way through to Black Temple. But you see a third shrouded figure, and that figure is you.\"",
  },
  ["Distinguished Service70"] = {
    "1073870110729210733310738410725107407011073121073531074041072710741701107322107363107414107281073970110730210734310739410726",
    "107389610310961032007/06/02 18:28:16zagiThis quest gives 350 reputation with The Violet Eye.",
    "1073815820911961032007/09/25 14:26:42odedYou need to be Revered with The Violet Eye.\
Quest giver & Finisher is: [url=http://www.wowhead.com/?npc=18253]Archmage Leryda[/url]",
    "107395064140506412007/03/13 16:48:23bootableThis quest turnin also gives you 350 violet eye reputation.",
  },
  ["Back to the Chief!69"] = {
    "1024916967npcDoctor Vomisa, Ph.T.19832npcRocket-Chief Fuselage1957018450110333210234310235310244410237510247610248710249",
    "1024929927640299272007/02/03 08:25:41BSChim[b]Warning![/b]\
The use on [url=http://www.wowhead.com/?item=30847]X-52 Rocket Helmet[/url] is a form of [url=http://www.wowwiki.com/Area_of_Effect]AOE[/url] and it will damage nearby players. If you are in a town like [url=http://www.wowwiki.com/Area_52]Area 52[/url] the guards will attack and proceed to kill you in air, leading to a [url=http://www.wowhead.com/?spell=17251]spirit res[/url] or annoying a friend/guild mate for a battleground queue.",
    "1024942227130422272007/02/25 16:13:48VanguardRewarded with 23g 37s at level 70.",
    "1024914852321422272007/09/03 08:32:25darrenscerri11g 7s (lvl70 compensation) + 12g 30s (quest reward)",
  },
  ["Darkmoon Blessings Deck70"] = {
    "109387068itemBlessings Deck31890npcProfessor Thaddeus Paleo14847Darkmoon Faire350",
    "10938125277111217952007/07/23 02:08:49unitepunxNothing works for druids in form.\
\
Except for this. It does work. Offtank Bear had it stack the AP while tanking, and stacked SP when casting in moonkin.",
    "109389598811957632007/06/02 13:32:14casey37looks like it's geared towards long elite fights... Heroics, bosses and raid events.  Might be some better trinkets around for that but would have to test it.  Some of the trainkets that proc spell damage might turn out better.",
    "10938140157211217952007/08/18 15:15:58TsukigatoIt does work while in other forms, but the intial statement is not correct.  All things owrk for druid in different forms except \"Chance on Hit:\" procs on weapons.  If it is an \"Equip:\" effect it works, along with all Equip/Chance on Hit effects on gear/trinkets.  Just clarifying for any potential lower druids who might take his statement the wrong way.",
    "10938103533201035332007/06/13 07:26:43XaockaAs a fury warrior with raid experience including Vashj I can tell you that this thing is not worth it for us dps warriors, because you need at least 20 sec to hit 20 times(including special attacks) thus providing you with 120 AP.\
Get 41 badges and take the Bloodlust brooch for 72AP and 278AP on use 2 minute cooldown - far, far better.\
\
Because very often you need burst DPS - as in Tainted Spawns on Vashj where you might be the only one near it and you have to deal approximately 7500 damage to it for about 10 seconds or else your raid just wipes.",
    "10938118508211110822007/07/10 09:25:10SynnisterI tested it last night on my Warlock. It's very practical. The 10 sec duration refreshes each time you cast a new spell. So it's very easy to get up to the 10 stack for me. For farming multiple mobs, this is awesome. I was soloing about 8-10 lvl 68-69 mobs with it. The extra boost in dmg and life stealing really helps tons. It's true that its less practical on a solo mob or other player. But the trick is to simply recast your instants fast to speed up stacking of bonus. It may not be mana efficient, but with a dark pact and a willing pet you won't suffer too much against a single mob anyway.",
    "10938109656301096562007/06/23 02:28:46dentargfurbyFor rogues, however, this is quite a buff. If you are combat especially, or or speced with fast weapons, getting the stacks fast is not a problem. With slice and dice putting a 2.6 weapon down to 2 and 1.5 to a 1.05 that's quite a string! Not to mention any shiv/sinister/hemo that you may be using. A 20 stack only takes 10 seconds. That is fantastic. 120 Ap--3 dps times 2.6 weapon speed is rounded up to 8 dmg extra per swing. Hot-- Overall it should increase most people's dmg by 1%. 1% is alot when you're talking 1-2 mil dmg in raids.\
\
You can still couple this with the Bloodlust brooch that has been suggested above. That's some massive AP gains when both are maxed and used! +476 AP-- 11.9 dps--",
    "10938103384301033842007/06/13 01:22:04Liquids80 spell damage is extremely good for a trinket. It will stack up pretty fast so that's not the problem. But in many fights there are pauses in your dps where it may run out (Gruul, Nightbane, Magtheridon to name a few). This lowers the average effect you get from it. \
I don't know whether this will make it useless or not, just pointing it out.",
    "10938127884211110822007/07/27 16:58:51XephrothDoes it proc with Rank 1 spells, like Rank 1 Shadow Word: Pain? if so then u could just spam a rank 1 instant spell to build up the procs and it would be mana effiient.  I do this alrdy to stack 5 Shadow Weaving on a target quickly and using hardly any mana.",
    "10938150233111096562007/09/07 08:44:54Tylius120AP is 10 DPS, not 3, so on a 2.6spd weapon it'd be +26 dmg per swing\
\
Edit: And +476AP is more around 40DPS, not 11.9",
    "10938115899311033842007/07/05 08:57:07amalfor\"passive + use\" damage trinkets can also suffer the same problem with interruptions, stuns, etc. once triggered. Also on this trinket you don't have a large aggro spike and cool down to contend with.",
    "10938161820101618202007/10/02 12:10:55quizticI dont get why this doesnt have +51 STA like the others do. thats lame, its not THAT good proc effect.",
    "10938118191211110822007/07/09 16:28:11SynnisterFirst off, It seems to me that a warlock could simply recast instant cast spells on the same target to speed up the process of building up to 10 stacks of the buff. Not mana efficient i'm sure, but good for short fights like arena 2vs2. Or in group fights when taking on multiple mobs for farming, this would gain proc fast too. I just got it today and will test its usage as a lock and get back to you all.",
    "10938104429311035332007/06/14 17:59:04ZombiePopeYou can still get the full benefit of this deck even on fights where you have to switch targets often. As long as you hit something every 10 seconds, the buff stays up.",
    "1093810232341957632007/06/11 08:05:57Thegoodmanhttp://www.wowhead.com/?item=29370\
155 damage for 20s every 2 mins ~= 25.833 passive damage\
43 + 25.833 = +68.833 damage, passive.\
\
The Crusade card, for a mage, would almost always be at 10 stacks.  This is essentially a passive +80 damage.  Any fight of significant length will insure this trinket reaches its potential.",
    "10938132789111110822007/08/05 19:51:18GlosoliYes, it procs with rank 1 spells. However, the increase in dps gained from doing this versus just casting max rank spells doesn't exist, as you waste 10 GCD's before doing any damage.",
  },
  ["Deceive thy Enemy68"] = {
    "108206865objectLegion Communicator185165objectLegion Communicator1851659000Cenarion Expedition150110810210812310819410820510821610910710904810911910912",
    "108202228910222892007/01/20 21:22:22trinkitThe first mask(http://www.wowhead.com/?item=31366) you get has a 30m duration after which it is removed from your inventory.  You need to use the mask once to get this quest and again to turn it in, so don't destroy the mask and be wary of the timer so you finish in time to use it again.  I haven't been able to get the quest again to finish this since i destroyed the mask before using it to turn in this quest.",
    "108204512710451272007/03/02 12:32:26abe90If the mask get destroyed, simply talk to Wildlord Antelarion and you ask him if he can give you another one. Which he will.",
    "108206499520649952007/04/10 12:19:24savageianYou can get more than two Mystery masks.  I have gotten 4 so far.",
    "108202385440238542007/01/24 16:24:36ShooI got another mask from talking to wildlord antelarion.",
    "108205569730556972007/03/23 03:45:59idntknw22quest timer on the mask is 60 min now, least it was for me",
    "108202310570231052007/01/23 06:06:51solos2Just talk to the quest NPC (male dyrad with 2 followers) and request another mask.",
    "108209342720934272007/05/30 04:05:19SilvercrossMake sure you equip the mask while you're inside of the camp. If you don't, you will not get the buff and thus be unable to use the communicator.",
    "108202658510265852007/01/28 18:44:11micro23once again read all the comments they are right on. same camp over and over here just stay in the camp and keep doing the chain",
    "1082010658441934272007/06/18 16:53:53isotoksinAlso make sure you are not mounted when equipping it.",
    "108204559360455932007/03/03 14:31:38UboltComfirmed:\
\
If you loose your mask in any way, Wildlord Antelarion (the questgiver from the previous quest) will give you his duplicate. If you can't talk to the Legion Communicator, just reequip Mystery Mask and you'll be able to do it again.\
\
Mind though, I don't think you can get any more Mystery Masks after you've used the duplicate.",
  },
  ["A Job Undone62"] = {
    "989916260npcMagasha18016npcMagasha1801610050Darkspear Trolls250",
    "9899432012043202006/11/25 07:38:43MediciaSporewing is just a regular sporebat lvl 62, very easy.\
\
He roams the western part of Dead  Mire, i personally killed it at loc 77, 46.",
    "9899161373211278772007/10/01 13:20:44BackfistSince the new blacksmith plans for ragesteel shoulders use 2 Scrolls of strength, might be worth saving those from the reward and putting them up on the Ah...\
\
and for blacksmiths need those, maybe head to Zangarmarsh and ask if anyone needs help w/ this quest and offer to buy the scrolls...\
\
luck for my blacksmith i have an alt who still needs to finsh this quest...",
    "989974973074972006/12/06 14:54:35enasima79, 46 for me, just like the quest said roams the western dead mire area.",
    "9899117730201177302007/07/09 00:17:45bootsnriceFound him at 79, 46 as well, and he gives a pretty cool buff afterwards.  +30 all attributes for 5 mins.",
    "9899127877401278772007/07/27 16:41:04TwofeatherI had to do the quest No More Mushrooms! (http://www.wowhead.com/?quest=9773) before this one became available.",
  },
  ["Harvesting the Fel Ammunition68"] = {
    "109046865npcEvergrove Druid22423npcEvergrove Druid2242312000Cenarion Expedition250110810210812310819410820510821610910710904810911910912",
    "1090423599130235992007/01/24 09:13:21Dstk63, 64 All mobs can drop it.",
    "10904158923101589232007/09/26 17:15:20volonixThe drop rates on this were pretty infuriating.. Blizzard really dropped the ball on this one. BA-DUM-TICH!",
    "109042669951235992007/01/28 21:53:12micro23He is right. Kill the felguards though... watch out for the 3 pathing... 63, 64 is generic they are everywhere.",
    "10904106621201066212007/06/18 17:55:11Mastermind07About 8-9 kills for 5 drops, 5 mins for 68 BE Rogue",
    "1090414042611235992007/08/19 04:21:16micny432Not for me, only \"Death's Watch\" dropped. But then it was a 100% drop-rate.",
    "10904143129201431292007/08/23 23:29:51Metalgeek420The drop rate listed for the fel cannonball is not accurate since it only drops when you have the quest. It was 56% for me (5 from 9 kills) from Death's Mights.",
  },
  ["Falcon Watch62"] = {
    "949916260npcMartik Tor'seldori16577npcRanger Captain Venn'ren16789100019498194992934039391949816260npcMartik Tor'seldori16577npcRanger Captain Venn'ren16789100019499194982934039391",
    "94996636250663622007/04/13 01:15:18FlimflamdwFunny enough, Blizzard implemented this quest solely for Blood Elves.  Every other race gets an identical quest with different dialog.\
\
http://www.wowhead.com/?quest=9498",
    "94983912810391282007/02/20 06:45:51niviidan28, 60 is the place.",
    "94987657640765762007/05/02 12:23:19WiimageYou need to take the Orb to get to him",
  },
  ["Magic of the Arakkoa62"] = {
    "939616260npcArcanist Calesthris Dawnstar16792npcArcanist Calesthris Dawnstar1679210050Silvermoon City250",
    "93962146850214682007/01/18 19:46:46BerzerkfuryAround 25,75   on the half-bird guys.",
    "9396119070101190702007/07/11 12:52:08DR4545Here are the actual mobs with their drop rates.  The drop rates are slightly higher than what is shown because they will not drop for people who are not on the quest or have it completed.\
\
http://www.wowhead.com/?item=23483\
\
And yes, they are around 25,75",
    "9396121515301215152007/07/16 09:21:05ShallowCocanineThe windwalkers drop them most of the time but not always...... and the Talonguards drop them some times",
    "9396100653301006532007/06/08 09:33:20sailor17I recommend saving this quest until you are level 61, as there is an escort NPC in the area where you get the scrolls that requires you to be level 61 to accept.",
    "9396137242101372422007/08/13 15:32:22infinitypandaI actually got around a 60% droprate on these.  Really fast quest.",
    "9396142777101427772007/08/23 09:58:51zegzThe drop rate isnt as bad as the information gives u. Got 4 out 6 mobs. Easy Q. 60 Hunter.",
    "9396123426101234262007/07/19 14:54:12unicorn11i got all 4 scrolls with the first 5 kills of tallonguards. lucky me i guess",
    "9396157004111215152007/09/23 06:18:04evandarczconfirmed\
61 feral dr00d, 8 times kill windwalker and completed",
    "9396139834201398342007/08/18 01:51:45AyukoHm, I would concur with the fast drop rate. I got my 4 scrolls within the first 6 or 7 mobs I killed. That seems pretty consistent with the 60% rate figure. Perhaps it was changed with the last patch?",
    "9396145649101456492007/08/28 19:57:35JocoboCompleted this quest as a 61 Feral Druid. No problems at all, very fast drop rate for me. However when I turned this quest in it said I gained 250 Rep with Silvermoon, but became Reverad with Undercity.",
  },
  ["Ruthless Cunning66"] = {
    "99276664npcLantresor of the Blade18261npcLantresor of the Blade1826111300",
    "99273137540313752007/02/05 18:17:16ParatusYou can finish this quest MUCH faster if you're in a group.  If everyone in your party hits the banner, on the same corpse, at the same time, you'll be credited once for each person.\
\
The timing's actually quite easy to do with this method, too.",
    "99273809180380912007/02/18 10:58:35MetalMilitiaPair this quest with not only Armaments for Deception (http://www.wowhead.com/?quest=9928), but the Alliance quest Wanted: Giselda the Crone (http://www.wowhead.com/?quest=9936).",
    "99273135631259322007/02/05 17:19:55TudykThat \"credit marker slain\" is just Wowhead's way of picking up actions you need to perform in order to complete a quest that are outside of the normal killing and looting visible in your combat log.",
    "99277027820702782007/04/20 22:52:57JmayaEntrance of the building 68 82",
    "99272593260259322007/01/27 18:43:10yazakaCoordinates: 70, 80\
\
Very easy quest, just kill mob and place banner. Why the quest here says \" Shadow Council Credit Marker slain (20)\" I don't know cuz it's not a part of the quest in game. Just ignore it.",
    "992716941140169412006/12/18 14:17:20enasimaThese banners can be placed on any dead Kil'sorrow mobs found in Kil'sorrow Fotress.  Don't forget to pick up Armaments for Deception(http://www.wowhead.com/?quest=9928) and run it while you do this quest(same quest giver).",
    "99273342331317352007/02/10 03:11:18JeexYou need to have completed the line of quests beginning with Do My Eyes Deceive Me (http://www.wowhead.com/?quest=9917).",
    "9927104317301043172007/06/14 13:56:39ChibitoDon't plant it while you're standing on the corpse though, because I got stuck! :(",
    "99277443810744382007/04/28 13:51:42KaosPDon't worry if the area is being heavily farmed, either...I ran into a night elf priest and a human mage (I'm horde), and just placed the banners on the mobs they killed and left behind for a different quest.",
    "99275397431380912007/03/19 23:09:28BlackspiritHorde has a similar quest for Giselda: http://www.wowhead.com/?quest=9935",
    "9927132274311043172007/08/04 17:40:59KalabooI had the same :p\
The banners despawn tho, so just wait a bit and you'll get free, don't bother hearthstoning/unstucking.",
    "99275822110582212007/03/27 16:40:54n0tenuffYou can just place the banner on any corpse if you killed it or not also... I came in after someone wiped out the camp and got 5 easy marks.",
  },
  ["The Agitated Ancestors68"] = {
    "1008216866npcMother Kashur18687npcMother Kashur1868712000The Mag'har50011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "100823759440375942007/02/17 15:30:31floatyThese ancestors are floating at the Ancestral Grounds where you turned in the previous quest.",
  },
  ["I'm Saved!65"] = {
    "98976564npcKristen DeMeza18294npcHarold Lane1821811000",
    "98972982440298242007/02/03 02:57:34MisterPYep, I was just chilling in the camp, and this little gnome came walking up.  I have Heightened Senses, so I saw this UD Rogue named Gankly following her for a while.  Curious as to what was going on, I stuck around to watch.  She says something about a shipment of skins, and then the rogue attacked her.  Easy kill, she offers a quest to give the skins to the guy literally lying down right next to her ... the same guy she was talking to just a moment before.",
    "98976945010694502007/04/19 02:54:41Oh420Time of day and if someone turns in a quest doesn't seem to tigger Kristen to spawn, but if it matters she spawned at 12:40am I only waited there for 15mins to see if she'd spawn also no one turned in a quest. \
\
Kristen DeMeza spawns on the road a little towards zangarmarsh on a mechostrider.  Dismounts and talks to Harold for a couple seconds.  Ganky Rottenfist spawns stealthed unattackable behind the tent and walks up behind Kristen.  Stand right behind Kristen also cause soon as Ganky Rottenfist gets to Kristen he's attackable that way you can get the tap on the mob in case anyone else is going to steal your quest. That is if you can't group together for whatever reason.",
    "989728951100289512007/02/01 13:21:47SihmmSaving Kristen DeMeza from Ganky Rottenfist (http://www.wowhead.com/?npc=18297) causes her to offer this quest.  Anyone can take and complete it until she despawns, whether or not they really *did* save her.  Unfortunately, I've no idea what causes her to come running into the camp asking for help, yet!\
\
The real Kristen DeMeza is an Assistant Game Designer at Blizzard, and is apparently part of the team in charge of world events.",
    "98978523051694502007/05/18 14:51:13cahrnahAs someone stated above, whether or not YOUR the one completing this quest matters not. You can complete it if anyone saved her.",
  },
  ["Conjurer Luminrath69"] = {
    "103066967itemLuminrath's Mantle29235npcCustodian Dieworth1948812300",
    "10306607718143522007/04/01 22:40:18yurchAbjurist Belmara\
http://www.wowhead.com/?quest=10305\
\
Conjurer Luminrath\
http://www.wowhead.com/?quest=10306\
\
Cohlien Frostweaver\
http://www.wowhead.com/?quest=10307\
\
Battle-Mage Dathric\
http://www.wowhead.com/?quest=10182",
    "10306435254043522006/11/25 10:42:45nullzoneThere are 4 quests which start from a item dropped by their owners. You only need to hand on those items to their homes.\
\
To complete Abjurist Belmara go to 55.5, 86.5\
\
To complete Conjurer Luminrath go to 56.4, 87.8\
\
To complete Cohlien Frostweaver go to 55, 87\
\
To complete Battle-Mage Dathric go to 56.9, 86.8 (he is located in 60.88/townhall and drops too the \"Annals of Kirin'Var\", item necessary to finish \"The Annals of Kirin'Var\" quest).",
    "10306145662201456622007/08/28 20:41:40pawly155I actually found him walking around a building at 59,85 and the dresser is it 56, 88",
    "103064093520409352007/02/23 05:42:47Massacheri don't see him at the coords given. does he pat around the area and then u go to the dresser? \
\
edit -> yep he does :)",
    "103063697610369762007/02/16 11:59:43devomorphAfter completing this quest. Conjurer Luminrath will no longer be aggressive towards you - makes finishing other quests in the area a bit easier.",
    "103064083210408322007/02/22 23:27:21scarlockeI think this quest is bugged.  I have the book, right clicked to accept quest, got the quest, i goto the bookshelf and can hover over it but when i right click the book it says im already on this quest.  the one with the cloak u jsut goto the dresser and right click th elcoak this isnt letting me do that with the book.... wtf this happen to n e one else?",
    "103063587530358752007/02/14 12:31:56FlyvPrecisely at 56.4, 87.8",
    "103063340821325402007/02/10 02:13:38Maelick56 88 is outside of the hut... read original post ;)",
    "10306659021143522007/04/12 05:44:43TextaAfter completing these quests the NPC's which you have set to rest are no longer hostile. They are neutral towards you.",
    "103067158010715802007/04/23 11:17:30MordritchTo show the co-ords for this quest on a map: http://www.wowhead.com/?maps=3523:564878",
    "103067355210735522007/04/26 22:16:53krathelohYeah, you have to USE the mantle on the dressor then he appears.",
  },
  ["One Demon's Trash...69"] = {
    "1023416967npcMama Wheeler19728npcMama Wheeler1972812300110333210234310235310244410237510247610248710249",
    "1023427955241249342007/01/30 22:12:14Vendeta51,54 is where u can find the mobs you need to kill\
\
Note** They do not drop off the Gan'arg engineers -\
\
They are found on the ground near all of the broken down fel bots.",
    "102345429211376352007/03/20 13:03:26hotcellThis quest is kinda suck for rogues because the fel reavers are in the aggro range of multiple mobs. And since they are so close together you actually have to pull them 1 by 1.",
    "102345522310552232007/03/22 06:08:15FwakyThis is a really easy quest.\
\
The Gan'arg engineers are a easy kill and they have a fairly small aggro range. Also they dont do alot of damage either, i found it possible to this quest without pulling more than 2 Gan'arg engineers. If a lvl 70 druid can you can :)",
    "102345794330579432007/03/27 07:56:14mpoy70Do this quest together with http://www.wowhead.com/?quest=10232",
    "102343833021376352007/02/18 19:23:45KatineGold Count for quest is correct.\
\
4G10S for turn in and then 7G38S for L70 = 11G48S",
    "102343643310364332007/02/15 12:05:38jasonfahyI got this quest last night, at level 68.  Check the comments area for Papa Wheeler; you have to complete some quests from the ethereal to his right before he'll give you anything.",
    "102346708910670892007/04/14 11:14:41MurcielagoConfirmed! \
\
the parts are around the place at 51,54 and dont bother killing humanoids there because they dont drop. \
\
While your at it do the quest \
http://www.wowhead.com/?quest=10232 and its about killing \
15 Mo'arg engineer and by the way these humanoids respwan fast, and 5 of them Gan'arg Doomsmith but im not sure how fast they respwan\
\
good luck",
    "10234120280201202802007/07/13 22:57:08seankmConfirmed location.\
\
Once again - these parts are just laying on the floor. They do NOT drop from mobs.",
    "10234127346101273462007/07/26 18:55:19ZoomyThe Scrap fields are just Southwest of Eco-Dome Midrealm. It shouldn't be long before you find a field with the technicians. The parts are lying on the ground next to the abanded parts. Quickly respawns, so if you don't feel like dealing with mobs, stay in one spot.",
  },
  ["Bloody Imp-ossible!69"] = {
    "109246967npcSab'aoth22479npcSab'aoth2247912300",
    "1092425555540255552007/01/27 07:39:27sebulbaoDon't forget to summon Zeppit so he can collect the blood!",
    "1092430322291289732007/02/04 00:56:53FreudMore 65,64 i would say :)",
    "109245192331289732007/03/16 02:47:43Viper007BondMap: http://www.wowhead.com/?npc=18884",
    "109248467920846792007/05/17 16:08:01KathuckaThis is the easiest 11G I've made in the game.\
\
The Warp Chasers are plentiful in the area right around where you get the quest.  They hit moderatly hard and use poison, but are otherwise not a big deal.\
\
Just make sure that you're close to them when they die and the imp collects blood every single time.\
\
There doesn't appear to be any sort of follow-up.  This is just something to do while you wait for your party to get ready for Tempest Keep.",
    "109244316530431652007/02/27 03:55:04LeporpAnd for those who are long range, you will have to get close to the Warp Chases for the imp to collect the blood.",
    "109246717611289732007/04/14 14:58:28EresMove from 65,64 and 63,59 and you should get them all :)",
    "109243272451289732007/02/08 15:08:17Zietia65,64 are the correct coords. You'll find alot of them aroud the area.",
    "109246176331431652007/04/03 20:51:48GenivaNote for hunters, if you fire at min range (8 Yards) that's close enough for Zippit to gather the blood.",
    "1092445168140451682007/03/02 13:39:41KungFuOperaDetect invisibility (warlock spell) will allow you to see the warped ones.  Keeps you from getting jumped.",
    "10924118326201183262007/07/09 22:23:05RogerkleIf some are stressing with the drop rate, It's not the rate that messes with you!\
You actually need to stand on the corpse, for about 2 secs, and the imp will take the blood!",
  },
  ["Oshu'gun Crystal Powder67"] = {
    "1007567npcChief Researcher Kartos18817npcChief Researcher Kartos18817875010077671007416764npcChief Researcher Amereldine18816npcChief Researcher Amereldine1881611650",
    "100754056060405602007/02/22 13:43:54chilicheeseThis quest is repeatable and gives you exp and gold each time you turn it in, along with the research token.",
    "10075136517301365172007/08/12 14:49:57WanderAs of today, at level 70, it still appears to give exp...  \
\
Experience gained: 8750.\
Received 2 Gold, 90 Silver.\
Received item: [Halaa Research Token]\
\
I can't imagine I'm actually getting exp, but it'd be nice to get the experience-adjusted gold quantity.",
    "100745027130502712007/03/12 20:31:20m4ktubThe Crystal Poweder drops from most mobs around Nagrand. But you need to dedicate some time to it. During my questing in Nagraand I picked up enough for maybe 4 tokens.",
    "10074140506101405062007/08/19 08:52:52innovaciousalthough you dont have to accept the quest to collect the powder it seems you still need to be level 64 for it to drop. I was killing loads of mobs at level 63 to get my skinning skill up and not 1 dropped but as soon as i was 64 they dropped all over the place",
  },
  ["Shutting Down Manaforge Ara70"] = {
    "1032317067npcAnchorite Karja19467npcAnchorite Karja1946712650The Aldor2501102432102453102994103215103226103231036517067npcSpymaster Thalodien19468npcSpymaster Thalodien1946812650The Scryers250111039210189310193410329510194610652710197810198910330101020011103381210365",
    "1032313771011444552007/08/14 08:50:23AvaloniaYou underestimate just how many mobs a druid or a warrior or even a paladin can hold for 2 minutes. Not to mention they come in waves. This quest is not that hard for a high armor class. It is amazing what ferals can solo now.",
    "103232669260266922007/01/28 21:41:13RavenGageAbout three times more mobs spawn to try and stop you, so it's harder than the other manaforges but still pretty easy so long as you have the suggested 3 people. Elite spawns at the end, he's also straightforward and easy to kill.",
    "10323126587201265872007/07/25 12:10:27ElvenLordI don't think this is soloable unless you can do decent AOE.\
Mobs keep spawning in a group of 3.\
\
Even you don't have to kill the elite to complete the quest.",
    "103232271840227182007/01/22 06:14:43JurviPretty easy one, only different from before is that you get more normal mobs and elite in the end, no need to even kill the elite.",
    "103234445540444552007/03/01 08:37:27torwenPossible to solo for - I did it as 70 lvl feral druid with equipped tanking gear.\
Mobs are spawning fast and I was able to kill only few of them, but they are not hitting too hard, so just attack those trying to stop countdown (channeling beam toward console) and survive two minutes. I've died 5 seconds before shutdown but still completed the quest.",
    "1032314242121444552007/08/22 18:01:54blackwolfwxSoloed as a frost mage. After retrying several scenarios attempting to clear all the waves to finish the quest, discovered that it is only necessary to kill the first 4-5 waves attempting to shut down the forge and pulling the rest.\
\
Clear the room before starting the event, starting with melee on the outer circle, then the casters in the inner circle. Then clear out the first few waves so you wont get overwhelmed. Reserve your mana, cooldowns and potions until the elite spawn and the last 30 seconds before shutdown. At this point, you will get some respawn that you can aoe tag. You will have to kite the mobs around the room until you get the quest complete message. Keep your ice barrier up. If you let your water elemental do some of the work, you can get a breather to pop a pot and/or bandage. If you have any reserve left, you can either kill the elite and trash mobs or make your escape.",
    "103239330840933082007/05/29 23:32:46stokesy06The conrtols are at, 25, 38\
\
and entrance is at 25,41\
\
Its a good idea to clear room before doing it, 2 Elites spawn. Any extra mobs would suck. AoE classes would be the best for this.",
    "103235789481444552007/03/27 05:45:40ElastikIf you are having trouble at the end (a lot of mobs) you can just kite and fear them around the room. Doesn't matter if there is10 mobs up as long as they don't stop the shutdown.",
    "103659799321651152007/06/04 11:37:53cynhoundsActually, those quest rewards are correct if you're aligned with the Scryer faction. The link you provided is for the Aldor equivalent.",
    "103655070350507032007/03/13 19:01:00worpeteJust a quick note, even if you die you can still complete the quest if they don't stop the shutdown.\
\
My group died with like 10-15 seconds left, and we completed.",
    "10365123946111230712007/07/20 13:11:32TheMercenarySorry forgot to mention those are the rewards if you are aldor factioned just found it out today actually.",
    "103656715821651152007/04/14 14:11:41SshadowMe and my friend, 41 frost and shadowpriest, did it. You just have to give the kite a chance and be prepared to wipe after or before finish. Keep them from terminating the shutdown, and kite and kill and of course oom.\
My tip, be 3 or more. Its duable, but faster with more people.\
\
Azade..  Scryer and Aldor. And both of us got it completed. Sad for your part it bugged.",
    "10365160109101601092007/09/29 00:02:16GaloheartI'm a lvl 70 Protection Paladin and i had read what everyone said above and i solo'd it. Its not easy to Solo. But the jest of it is you have to survive for 2 Minutes after you start the shutdown and defend the console.\
\
If your a Clothy you may need help form a Melee DPS that can take the hits while defending as they come in waves just like everyone else said above.\
\
As a Paladin i did this on first try. I had on full tanking gear and as soon as you kill the oversear and start the shutdown. Start to tag the mobs around the console and use SoL or SoW and just play defense and move around while defending the console but same time try to pick up all the stray mobs. They come in waves just like everyone else said. You can drop a consecration once in a while. Key is just make sure the control is shutting down all the time. At the last 30 seconds the big engineer demons show up like 3 of them and the overseer does respawn and show up also (Should be 2 mins by then). Its one big mob fest. At that time i had my 2 mins already and i completed the quest. But by them i had like 20+ mobs on me all at once. I had to use LoH and pop a mana pot. In the end i died from just too many adds and out of mana. But that was a bit after the quest was completed. Its soloable but get ready for one long rolling fight. If tank use Tanking gear. It was a hell of a lot of fun.",
    "10365126744111216492007/07/25 17:10:08ilfusoconfirm this. as a protection warrior i survive for about 3 minutes tanking every mob spawned inside, but don't get credit for manaforge shutted down, i take the elite mob to 30% then i die.",
    "103655709730570972007/03/25 16:47:52deggdegg2005Soloed as a frost mage.  Just gotta keep them off the machine long enough for it to complete, which can be done with careful use of double Ice Block and AOEs.  I actually died with a few seconds left but still got credit.",
    "10365293086195672007/02/02 06:22:52fongPretty damn tricky, mobs spawn in waves of 3, and they have the HP of a regular mob rather than weak like other Mana Forges. At the 30 second mark a big elite comes who hits for ~800 on cloth. Its a very tricky 2 man, but possible (easier with an AoE class), or at least a challenging 3 man.",
    "1036595675095672006/12/07 20:10:00jshmsYou'll need at least 2 people for this quest. It may seem non elite at the start but when the timer ticks down to the last seconds an elite will spawn with several non elite adds. Completed this quest as a 69 Warlock with a 69 Mage.",
    "103654407941432582007/02/28 15:29:30QuadeHaleWith 4 people this quest went smoothly. Try and bring a rogue or a DPS warrior along, or a 4th person, to even things out. Even with four people (2 hunters, priest and shaman) we were all hurt 10-25% and manaless by the end.\
\
Also note that the elite does not hurt as you'd expect an elite would. If you have to prioritize, taking down 3 normals doing 300dps is alot greater a priority than taking down 1 elite at 500 dps. \
\
Be careful of fearing; this is a dense room that only gets more crowded.\
\
And lastly, as soon as you pick up the shutdown crystal from the Overlord, start the shutdown. If you wait too long, he *will* spawn on you. Even knowing this in advance, I was only half done drinking post-fight when spawned right on top of me.",
    "10365126940201269402007/07/26 02:31:17BamftSoloable as a warrior. Took me a Healthstone, Arena Grand Master Shield and Shield wall but I lived for two minutes.\
\
Start tanking the initial three mobs for rage, then once three more come run into them and piercing howl, now just run around close to the center of the forge and spam piercing howl, if the mobs daze you face them for a second and then run away again. Use Healthstones/Charged Crystal Focii/Healing Potions as needed.\
\
Blow Shield wall on the last 10-15 seconds, even if you die after the quest still counts. Just make sure not to release =P\
\
Oh also wear gear with alot of stamina and avoidance (My warrior had 12.5k HP, 13.7k with commanding shout)",
    "10365162958101629582007/10/04 17:23:42tb2508Also solo'd as a Protection Paladin and must agree with Galoheart, it was a riot!  I also had my full tanking gear on before I began.  I had to LoH at about 30sec left and then bubbled when it was complete and ran out without dying.  Didn't even have to pot... :)  \
\
Consecration is great to use to instantly get the NPC's off the console and immediately attacking you.  Have fun all you fellow Tankadins!",
    "103657404721570972007/04/27 18:44:16h4rr0dsoloed as prot paladin, put tanking gear on and then just play for survival, mobs will agro you if you come close to them (even when they started channeling) when 1st big mob comes, target him JoL SoL and meelee him. 1st minute is easy, then you should start running around a bit. you will probably need to LoH (or other heal) at aprox 1min15sec, elite spawns around 1 min 45 sec, stun it and then just run away and agro aditional adds so they dont fix the manaforge. when you get credit, just bubble up and run away. realy easy:-)",
    "10365153542101535422007/09/15 23:29:35krazeivanEasy 2 man with 70 fire mage and 69 shadow preist. Mage AOE's groups until the eleite shows up then run around doing a frost nova and psychic screams until the quest completes then run out.",
    "103656800831570972007/04/16 08:01:17kyleminus2Also soloed as a 17/0/44 frost mage.   Just use your novas and ice blocks to stay alive and kite the mobs away from the control panel.  You can stay alive for 2 minutes if you don't get too many on you.  I ended up dying a few seconds before the quest was completed also.",
    "10365121649201216492007/07/16 13:45:15deleteSoloed this as a 70 warrior (put on all my tanking equipment and kited all the mobs around the room with piercing howl) but I still didn't get credit for the manaforge shutting down. I got the 30 second warning, but 30 seconds later nothing happened despite the fact that none of the engineers were fixing the forge. I think blizz may have changed the quest so you don't get credit unless you kill the 70 elite that spawns.",
    "10365115433201154332007/07/04 09:35:50wraith44You obviously haven't done the quest because the mobs it spawns are demons and they can't be sapped. Your tip does apply to the first 3 forges though.",
    "1036533795161322872007/02/10 21:47:27aasartorCompleted this quest with a Feral Druid and a Frost Mage.  We were not able to kill the mobs faster than they could spawn.  However, the objective of the quest is not to kill all the mobs; rather it's to survive for the 2 minute shutdown period.  We completed the quest, then proceeded to wipe on the 12 mobs we were training around the room :)\
\
The event is similar to the other shutdown events, except harder.  Roughly every 15 seconds, either a pack of 3 Mo'arg Technicians (not sure about the name) or 1 Mo'arg Warp-Master will spawn.  Close to the end of the event, the elite mentioned in the previous comments will spawn.  Also, don't be surprised if Overseer Azarad repops on you, since he has a lightning fast respawn time (like all other quest npc's).\
\
The quest is difficult as 2 man, so 3 would be recommended for a high probability of success.",
    "10365108812501088122007/06/21 17:17:16MikeDVBManaforge Ara is at loc 29,41.",
    "103656511510651152007/04/10 16:33:36hpt76dunno how ppl could do this quest with 2 ppl or maybe allone, \
i prefered 4 or 5 ppl for this quest, im a full frost mage, and i can play em, and a tank we can´t do it together.\
there are lots of waves with mobs, mage got probs with oom, means take some pots with u.\
other problem is, that the respawn rate is very fast ( from the normal mobs )..\
maybe its doable with 2 , but there where another group which dies with a lock and a priest to. \
after they joined us it was easy and without any probs doable.",
    "103655761310576132007/03/26 15:54:09azadeMe and a friend tried this quest. Im Scryer and hes Aldor so i figured that because the quest have the same goal it have to be able to do together. But we tried 4 times, after the first Ara Engineer the quest somehow bugged and it stopped and we never completed, and everytime we watched so no mobs was trying to shut it down. Still we did not complete nor did we get a text telling us that we failed... very wierd.",
    "10365470065195672007/03/06 08:51:34fyrewallI would be careful, did this on 3/5/07 and whenever we would banish the elite, the forge shutdown would immediately end and we would have to start over. Took us 3 times to realize why it was failing.\
\
Haven't tested since 2.0.10 to see if it is different",
    "103653030824195672007/02/04 00:21:13MisanthropicThe elite is banishable.",
    "103654443580444352007/03/01 07:37:38GapeI did it with priest and warrior, wiped 10 seconds before shutdown but it still counted (we waited those 10 seconds dead :P)",
    "1036543258100432582007/02/27 07:33:06divesI would strongly recomend taking 5 people or 2-3 people if you have a mage. The ammount of spawns is actually huge, and while i find that most group quests can be soloed or done with a lot less people i think this one needs more than 3.",
    "1036532287220322872007/02/07 14:14:49DrakknorNote that the tanking necklace has the exact same stats as the tanking necklace obtained from the Hound-Master quest in Blades Edge.\
\
However, http://www.wowhead.com/?item=31696 (Natasha's Battle Chain) vendors for 3G +, and this only vendors for 70 S.\
\
Every little bit helps when saving up for the Epic Flyer.",
    "10365142314101423142007/08/22 14:29:43Brak710101Solo'd as a rogue. Combat swords, didn't die once, but it really needs to be played flawlessly.\
\
I ended the fight with 163HP.",
    "10365144132101441322007/08/26 01:29:02snakefactoryJust duoed it with a 70 hunter and i'm a 70 warlock.\
\
Key to the way we solved it was that I enslaved one of the engineers and banished the chief engineer while we were clearing the little adds.  Had to use a couple of pots and take the time during the breaks to bandage, but we did it.",
  },
  ["Spectrecles69"] = {
    "106256967npcChief Apothecary Hildagard21772npcChief Apothecary Hildagard2177212300111046210624310625410633",
    "106252468560246852007/01/25 21:29:47QanreSimply equip the goggles given to you and you will see the Shadowmoon Zealots wandering around Shadowmoon Village.",
    "106259650720965072007/06/03 05:00:28KcahEquip the goggles    (http://www.wowhead.com/?item=30719#00z)   gained from the quest giver\
\
They walk around in town.",
  },
  ["The Sunfury Garrison69"] = {
    "1022216967npcCustodian Dieworth19488npcCustodian Dieworth1948812300110222210223",
    "102222983350298332007/02/03 03:11:11KovachSunfury Archers are arround 55 78",
    "102225658610565862007/03/24 19:59:59happyfishThe quest \"Torching Sunfury Hold\" also overlaps with this one.\
http://www.wowhead.com/?quest=10233",
    "102224325020432502007/02/27 07:16:55HunterSthompsonyou can do unlocking the compendium at the same time http://www.wowhead.com/?quest=10301 the heliotope oculus you need dropped off a sunfury archer for me",
    "10222129103101291032007/07/30 08:41:31ZeDwSsunfury archers can be found at 55,78 not very hard to kill. easy quest",
  },
  ["Apothecary Antonivich61"] = {
    "1083516158npcApothecary Albreck21279npcApothecary Antonivich165882400Thrallmar25110538210835310864410838510875610876",
    "108352436820243682007/01/25 11:54:24jotik13He's inside the tower at 52, 36.",
  },
  ["Return to Shattrath65"] = {
    "1088916562npcKirrik the Awakened22272npcRilak the Redeemed222928250Lower City150110862110863110908210847310849410839510848610861710874810889",
    "108892256140225612007/01/21 21:37:53NalinTerokk is at 52,21",
    "108893136330313632007/02/05 17:49:53krawnightAn NPC next to Rilak starts the next quest in this series The Skettis Offensive (http://www.wowhead.com/?quest=10879)",
  },
  ["Escape from Umbrafen63"] = {
    "975216360npcKayra Longmane17969npcYsiel Windsinger1784110400Cenarion Expedition250",
    "97522163610216362007/01/19 15:56:27nekokiShe's at the southeast side of Zangarmarsh.",
    "97522393330239332007/01/24 18:22:29KaralYou can find Kayra in 83,85",
    "97522189730218972007/01/20 03:40:23chonchuShes inside one of the little tents in Umbrafen Village.\
Very easy solo quest. She´ll walk thought the village, once you leave the village she´ll run to the refuge (so its a quick trip). She has a \"huge\" agro area so be ready to fight stupid mobs around the road. She´ll stop about 02 times for new mobs that i´ll spawn cause of the quest. \
Did it solo as 61 very easy.",
    "97523711311218972007/02/16 16:18:54ShillenIndeed an easy quest. Just clear the small camp she's at (83,85), she'll run directly towards the road, then follow the road to Cenarion Refuge.\
\
Got ambushed two times, once still in the camp area, and again half way to CR. Two mobs only on each ambush.",
    "97529585520958552007/06/02 08:38:39EversionThis quest is really too easy, i had 5 mobs attacking me, started quest quickly, and she healed me 2600 each heal. You just can't fail this.",
    "9752111688301116882007/06/27 05:33:40qtotheyJust clear the area right before her to ensure success, other than that, you only have to escort her about half-way to Cenarion Refuge and you will only get ambushed 2 times on the way there, by 2 level 60s each time.  She'll draw aggro right away if you don't touch them, and  even heal you if you get low on health.  You should never fail this quest.",
  },
  ["Killing the Crawlers65"] = {
    "10928165npcGrunt Grahk22489npcTor'chunk Twoclaws2114711000",
    "109283609210360922007/02/14 20:27:12scrubtokThe crawlers are found in the tunnel right in front of the quest giver.\
\
Tor'chunk Twoclaws can be found in Thunderlord Stronghold at coordinates 51, 58.",
  },
  ["Terokk's Legacy69"] = {
    "1009816965npcIsfar18933npcIsfar1893315400",
    "1009880128210801282007/05/09 01:52:12zacke10If you do not need any of these items, pick the spear and sell it in the shop. The spear will give you much more gold then the other items.\
\
The Saga of Terokk (The book)  -  3g 44s 50c\
Terokk's Mask  (The mask)  -  3g 24s 40c\
Terokk's Quill  (The spear)  -  10g 69s 24c",
    "1009870934131159352007/04/22 09:04:40nemekjekkThe little book respawns about a minute after someone loots it.",
    "1009815935600159352006/12/15 15:18:36enasimaNote that The Saga of Terokk is on the floor in the center of the room just before Talon King Ikiss.  The other two items are drops from the bosses.  Pretty nice rewards, don't skip this one.",
    "1009834553161159352007/02/12 08:08:31phllpwThese are all found within Sethekk Halls.",
    "1009815059321801282007/09/08 08:37:09CaffiIf you pick the spear + get the level 70 gold instead of experience, it adds up to 28g 13s 24c total for the quest, nice for those saving for flying mount.",
  },
  ["On Spirit's Wings67"] = {
    "1071416765npcRexxar21984npcRexxar2198411650110718210614310709410714510783610715",
    "1071469989171231712007/04/20 07:55:21MordritchAnd to use a new Wowhead feature, here is it on an easy to see map: http://www.wowhead.com/?maps=3522:580300",
    "1071423171210231712007/01/23 09:04:30orisaiThey are on 58,30 stand up near the torch.",
    "107142442431242082007/01/25 13:10:37mandachuwaYou have to finish the artifacts chain that starts from a drop by the Bladespire Ogres and Raptors",
    "10714120829301208292007/07/15 02:03:43RainfallActually, you don't even need coords or map or anything. There are a lot of these \"pairs\" all over to the north of Circle of Blood - just run around a bit and you'll find one for sure.",
    "107142322520232252007/01/23 11:59:20thehumanflyFound a couple of talking ogres at 58,33. \
\
For some reason for me and a friend, the ogres at 58,30 are bugging, and I cannot use the whistle.",
    "10714118702101187022007/07/10 17:38:34simb666standed around 57,32 on the small litle mountain and targeted right into the 3 orges talking and worked for me in the first try.",
    "107143372421242082007/02/10 18:37:23HeathcliffYou must complete Reunion (http://www.wowhead.com/?quest=10709), which is part of a chain that begins with Thunderlord Clan Artifacts (http://www.wowhead.com/?quest=10524).",
    "107148599751231712007/05/20 01:14:10plastik892The torch is to far away. You have to stand on the hill near the road to get within the 'aoe' area of the action.",
    "107145778510577852007/03/26 23:31:34ajeniaFollow the road north of Ruuan Weald to find these ogres.",
    "10714123932301239322007/07/20 12:23:29wayfarer86To make your whistle work and summon your bird, You must make sure that your targeting circle encompass both the Soothsayer & Taskmaster, Otherwise you will get a \"Not in line of sight\" error.",
  },
  ["Measuring Warp Energies68"] = {
    "1031316867npcExarch Orelis19466npcExarch Orelis1946612000The Aldor250111038210241310313",
    "1031342448140424482007/02/26 01:41:20DenouncedIf you are approaching with a flying mount, you can fly to the second ring up, dismount, and use your orb.  A lot easier than fighting a few mobs to get to the base.",
    "103137710411267342007/05/03 12:04:45ombergFor thoose without coords: http://www.wowhead.com/?maps=3523:580860282790251601211679205714",
    "1031326734230267342007/01/28 23:10:16ChupaLocations of the \"foot\" of the pipes are as follows. \
\
East - 28.9,71.8\
North - 25.4,60.4\
West - 21.2,67.5\
South - 20.9,71.0",
    "1031322045370220452007/01/20 12:07:24marzeniaNorthern Pipeline -> 25,60\
Eestern Pipeline -> 28,71\
Southern Pipeline -> 20,71\
Western Pipeline -> 20,67",
    "10313148118101481182007/09/02 12:45:37ShadeofChaoSIs there a Scryer version of this one?\
\
That's the only decent Mail Chest with spell dmg and crit for Elemental shamans besides Arcatraz drops.\
Damn Blizzard, there are like 30 chest for every other class/spec and elemental shamans got only \" 2 \" chest with spell dmg and crit from 61 to 70 before raids/arenas/pvp and unless you got LW.",
    "10313118188101181882007/07/09 16:16:14RogerkleI recomend people doing like Omberg, its much more fit for these kinda quests, I have coords myself, but its kinda annoying to screen up and down wow to find the different places. The overall pic is really nice!",
    "10313131744101317442007/08/03 14:23:45StringAnomalyThe pipes are very easy to see emanating from the center manaforge building (they are huge). Also, you have to be at the bottom of the pipe to take the measurement, you can't land on top of it.",
    "1031313553221267342007/08/10 16:54:08Mister6002I used your map but it seems a dot was on the wrong place...",
  },
  ["Missing Missive61"] = {
    "93736158itemEroded Leather Case23338npcThiah Redmane169919800Cenarion Circle250Cenarion Expedition250",
    "937310972331926012007/06/23 06:20:52BadadzConfirmed - Definately Cenarion Expedition Rep",
    "93732096230209622007/01/17 03:28:28WukengDrops off worms just south of honor hold. You will almost certainly get it while doing the quest A job for an Intelligent Man",
    "9373121740211192322007/07/16 16:56:15Vasti can confirm it drops for horde. that's why i'm here, looking up what it leads to. dropped for my blood elf, on the 3rd worm i killed.",
    "93732889050288902007/02/01 11:44:15tacorrentiThe other quests Thiah Redmane gives you need to be 61 to accept, so wait to turn in if you are 58-60.",
    "937310588931211632007/06/17 08:57:33LupeMap to make things a little easier.\
\
http://www.wowhead.com/?maps=3483:150520",
    "93739375531926012007/05/30 15:41:22PoofI can confirm this. I also gained 250 Rep with Cenarion Expedition.",
    "93739260130926012007/05/28 16:28:29PookiesI did this quest two days ago, and it gave 250 Cenarion Expedition rep (this is after the 2.1 patch).  Can anybody confirm this?",
    "937321163150211632007/01/17 21:14:28SupercodHand in is at 15,52 (Thiah Redmane)",
    "9373144130111365922007/08/26 01:26:30gr1ppThis is the horde version of that quest:\
\"The great Fissure\" http://www.wowhead.com/?quest=9340",
  },
  ["Bring Down the Warbringer!69"] = {
    "106036967npcScout Zagran21475npcBlood Guard Gulmok2135912300110603210604310767410611510613610745",
    "106035266410526642007/03/17 12:52:38theiviaxxHe's on about a 5 minute timer",
    "106033650210365022007/02/15 14:53:45orionshockSolo'ed - killed 2 things - the guard at the opening of the cave and the quest objective.\
\
good luck",
    "1060326713160267132007/01/28 22:23:28DiavolosLWhen you were searching for Kagrosh's body/backpack a corner before his body there was a locked \"gate\". You go through there and into the small tunnel and you shall find the Warbringer. Soloable.",
    "106033923410392342007/02/20 10:04:52BruciatoCompleted @ 39.53 for Alliance.",
    "106032774760277472007/01/30 15:15:19ragamufinto clarify: \
after you cross the large bridge you enter what looks like a lab room filled with deathforge smiths and tinkerers. There is a heavy iron portcullis on the left side of this room. That is what you are looking for, head through and at the end of the tunnel is the boss. Easy solo",
    "1060333544191274502007/02/10 10:21:40SheafHere are all the Horde quests leading up to it, in order:\
\
http://www.wowhead.com/?quest=10595\
http://www.wowhead.com/?quest=10596\
http://www.wowhead.com/?quest=10597\
http://www.wowhead.com/?quest=10598\
http://www.wowhead.com/?quest=10599\
http://www.wowhead.com/?quest=10600\
http://www.wowhead.com/?quest=10601\
http://www.wowhead.com/?quest=10602",
    "106035907320590732007/03/29 09:45:23rsheepmmmh, seem bugged today (Terenas EU).\
I've done the other two quests, but the gate wont open.\
Althought, the 'object' seems used.",
    "106032954840295482007/02/02 16:09:02edessaCave: 40,38\
Go through the locked gate on the left after the bridge (key provided)\
Razuun + Orders = 38,46",
    "10603150060101500602007/09/06 22:51:30akypThe key won't disappear after you turn in the quest even though you probably won't have any reason to go back there.",
    "106039474911590732007/05/31 13:18:36AvaloniaThis quest was bugged today. I was able to kill him although he was \"unknown\" but he was unlootable so I could not get the quest drop.",
    "106034832020483202007/03/08 16:19:44AidamaBehind the gate in the same area as the prereq quests (Kagrosh and ending the Summoning ritual). \
\
For casters: He puts on a spell that increases the cost of your spells by 200%. He is level 69, easily soloable.",
    "106036477420647742007/04/10 03:36:11Naddar10.april 2007\
\
Was unable to enter the gate, but i suicided at the gate and went trough as ghost, then rezzed up. Was able to continue from there. :)\
\
edit: Was able to use the lever on the other side of the door upon exiting. After doing that the door would also open normally.",
  },
  ["Outland Sucks!61"] = {
    "1023616158npcForeman Razelcraz16915npcForeman Razelcraz169159800110236210238310629410630",
    "10236135258111345022007/08/10 05:55:45animalnedon't think so, it's in different area",
    "1023621038120210382007/01/17 12:33:24BelialThere's a small depression just SW of the quest giver.  It's filled with wooden boxes (the quest item) and tunnelers.  Very quick and simple.",
    "10236143557211345022007/08/24 21:35:30sentry1Actually, the Marauding Crust Busters are located in two areas, and this quest area has them. So yep, it's a good quest to do at the same time.",
    "1023624294280242942007/01/25 09:23:46aquacadetThose without mining or jewel crafting may want to bank these 5 fel iron ore for the Shattered Halls Key quest line that starts at level 68. The quest requires 4 Fel iron bars to complete, so this reward gives you nearly 1/2 the ore you need.",
    "1023621189220211892007/01/17 23:31:32alwayslostCoords are about 49, 40.",
    "102361196051801196052007/07/12 15:47:19TheGreatKirbyJust so we're clear, Outland does NOT suck",
    "10236149448411492912007/09/05 14:27:57FreelighterDwarfs have Track Treasure...no one else...",
  },
  ["Murkblood Invaders67"] = {
    "98726764itemMurkblood Invasion Plans24558npcGarrosh1806311650The Mag'har500",
    "98725517520551752007/03/22 03:21:31PuckishIf you don't think you can take 3 level 67s you can just kill one and run and then return to his body to loot the plans (they drop on each one)",
    "98725738720573872007/03/26 07:59:57mya77Garrosh loc 55.37",
    "98723128130312812007/02/05 13:38:30magwaEasy xp and easy gold... Kill them if you are in the zone and do this easy quest.",
    "98722367540236752007/01/24 11:41:56tbone47This drops off the 3 wandering murkblood invaders in Nagrand.",
  },
  ["Teleport This!69"] = {
    "1085716967npcNether-Stalker Nauthis20471npcNether-Stalker Nauthis2047115400The Consortium350110855210856310857",
    "1085736388170363882007/02/15 10:26:21BighatJust remember that the range for the mental interference rod isn't very far. So you just need to stand close to the teleporter, and not move very far with the mo'arg",
    "1085724682730246822007/01/25 21:23:52PorterWestern: 39, 20\
Central: 41, 19\
Eastern: 42, 21",
    "108573785261363882007/02/18 00:24:01GilheruBighat figured it out.  If you are having trouble chances are good you are walking the demon out of the range of the control rod.  Move yourself closer to the teleporter and try again.  If you constantly try to MC them from max range and then move the Mor'ag away from you it will break.",
    "10857120152101246822007/07/13 18:02:27SleuthIf you're like me and like accuracy, I have the exact coordinates:\
\
Eastern: 42.3, 21.1\
Central: 41.1, 19.4\
Western: 39.2, 20.4",
    "1085749781151425862007/03/11 22:01:54DirgeIt's actually not mislabeled.  Mo'arg is the race of \"creature\" that the Cyber-Rage Forgelords are.  It would be the as a quest asking you to do something to the Blood Elves in the vicinity when they'd actually be named \"Sunfury Champion\" or whatever else.",
    "10857142449501424492007/08/22 18:39:45armuriIf you have a flying mount, there is a very easy way to do this quest. Land on one of the obelisk-type things with the green beams coming out of them, which are around the teleporters. Pick one with a Cyber-Rage Forgelord right next to it. It's a little difficult to land perfectly on the tip, but it is possible. When you land you will enter combat. After a few seconds of evading, he will appear right on top of you. Now use the Mental Interference Rod on the Forgelord. If you try to use it on him while he's on the ground, he will evade. With the Forgelord controlled, walk him off the obelisk and into the teleporter and use his move to destroy the teleporter.\
\
Another tip: if the pet bar doesn't appear, try using this macro:\
/Script PetActionBarFrame : Show()",
    "108576687681197932007/04/13 21:49:20zealvurteAs usual, having plenty of problems with no pet interface showing up. constantly. Thank's for the hot key idea.",
    "1085737781120377812007/02/17 21:28:28ShootaboySame with hunters, you must dismiss your pet before MC'ing a monster.",
    "108577790361246822007/05/04 20:45:03MordritchOn a map: http://www.wowhead.com/?maps=3523:390200410190420210",
    "108575922971585532007/03/29 14:43:29MarrnYou can avoid the elite by mindcontrolling one on the other side of the boss.  The teleporter destroying spell of your pet is a ranged attack, so you don't actually have to get close enough to aggro the elite.",
    "10857197931370197932007/01/08 09:52:22ErindYou must use the Rod to Mind Control one of the Cyber-Rage Forgelords near the portals and use their Detonate ability while standing next to it. If your pet bar doesn't show up, the ability's hot-key should default to Ctrl+5.",
  },
  ["Warn Area 52!69"] = {
    "1023716967npcMama Wheeler19728npcRocket-Chief Fuselage195703100110333210234310235310244410237510247610248710249",
    "10237158284101582842007/09/25 16:52:27petardo23832.8, 64.9",
  },
  ["Disrupt Their Reinforcements62"] = {
    "1020816258npcForward Commander To'arch19273npcForward Commander To'arch1927310050Thrallmar250194072101203102894102915101216101237101248102089101291010162",
    "1020810082721246922007/06/08 14:20:04STILLINas a lock, banish the felhunter...easy as pie. great grinding for XP quest too",
    "10208115649301156492007/07/04 18:36:11DR4545It takes four stones per portal to destroy them.  You'll need to stand in the very middle of the portal (on the blue area) and right-click it.",
    "1020821165290211652007/01/17 21:26:43licheeXilus is at 70,45 which is #2 in the ss\
Kruul is at 74,38 which is #1 in the ss",
    "10208127622101276222007/07/27 08:39:44iusepickuphaxxkill the pats first, very important, they are easy to miss when fighting stationary mobs, and they are many.\
also, when fighting fel hunters, kill the pets first if mana class.\
they are a pain in the ass. major mana-burnination.",
    "10208105542201055422007/06/16 16:25:18mystrangyThis is relatively easy as a arms warrior, just charge the handler and pop a sweeping strikes, then just use 2-3 cleaves and use whatever ability yo want to finish of the handler.",
    "102082469260246922007/01/25 21:40:19lysanderAs a shadow priest, I found that killing the pet first is easier. Saved my mana from horrible burmination.",
    "102088672171207392007/05/21 08:36:26DwutlenekMore detailed map:\
http://www.wowhead.com/?maps=3483:742380700454",
    "102082073970207392007/01/15 19:36:06HackIf you are in a party you can all collect the 4 runes required to destroy the portal, however, if someone disables the portal it counts toward your quest too which obviously makes it much faster :D\
\
Thanks to 'Dwutlenek' for that image he uploaded too, made it much easier :D",
    "10208157290101572902007/09/23 17:19:10CritmanYou really want to look out for the \"Fet Handler\"'s and their \"Netherhound\"'s, they patrol both Ports, and there are many of them. Take extra care of the Netherhounds if you are a mana user, since their spell can remove more than half of your mana.",
    "10208146807101468072007/08/30 18:44:51IrrazzSolo'd this as a lvl 58 ret pally . Easy enough to kill the demons and get the stones around Xilus but when i got to Kruul i had some problems. There are alot more pats around Kruul than the other so u have to pay attention , they seem to come outa nowhere.",
    "10208148159101481592007/09/02 14:34:26JaunterI'm currently a level 59 BM Hunter and I couldn't clear the mobs out fast enough even with a decent crossbow.  As soon as I thought I had a clear path, I got multiple adds and simply died.  I may have to wait until I get a couple of levels higher before I can do this.  Trying to sneak past them and all that just simply did not work.",
    "10208149502101495022007/09/05 17:03:51NandometerNot that hard as a 59 shammy, when fighting the handlers, just drop a stoneclaw as you kill the handler, then wipe the floor with pet. Mana Burn is easily stopped with a simple Earth Shock",
  },
  ["To Legion Hold69"] = {
    "105966967npcBlood Guard Gulmok21359npcBlood Guard Gulmok2135912300111048210595310596410597510598610599710600",
    "105963408610340862007/02/11 13:02:31KronisEasily solo'able as a 67 rogue, stealth all the way up there, kill the 2 guards on each side, pop your box, and your good.",
    "105962705750270572007/01/29 10:35:38micro23ok quest is not that badrun all the way up the hill  it's at 23 36 little hard to see. The guys drop good loot and they are easy. I liked this quest... you also pickup a illidari bane shard which starts another quest and does increased damage and attack power... ap by 45 spell damage by 185 to demons as a quest item to use. Not bad overall and a little of a pain like allforcarrie said if you die. Never got feared once either... hmmm... good quest. not sure how the heck you do this without dying...",
    "105962967941278082007/02/02 20:33:52MoragorI just landed right in front of the communicator and I didn't aggro anything.",
    "105964916041270572007/03/10 13:34:06ArtioTrue, if you see a named mob (not elite), called Overseer Ripsaw (http://www.wowhead.com/?npc=21499), it drops Illidari-Bane Shard (http://www.wowhead.com/?item=30756) wich starts a quest (http://www.wowhead.com/?quest=10621) for some cool anti-demon weapons. (Read the comment on that quest for the chain.)",
    "1059621963150219632007/01/20 07:42:51ubermonkey23.6, 36.9 - Legion Communication Device",
    "105963967430396742007/02/21 02:45:39KalrakaAs stated already, the coords are 23, 36 and if you have a flying mount, this quest is very easy.\
\
Fly up to the balcony the communicator is located on (the communicator has a small pink glowing infernal on top of it, so keep an eye out for that) and glide down so you're just hovering above the ground (as close to the communicator as possible). Then dismount and click on the box to use it. As soon as the disguise wears off, mount up and fly off.",
    "10596121593201215932007/07/16 11:57:22kuissa23.36  - Legion Communication Device\
\
Done easy solo Tauren Warrior , just took flying mount and landed on ledge in back of Legion Communication Device and use box, in 1min it was done",
    "10596156600101566002007/09/22 09:45:43Aeshah930721Watch out for Makazradon, he pats Legion Hold",
    "1059612798111278082007/07/27 21:07:51skyeshroudjust did the quest. this is true - bf flew right down on the device and used the item. then i hovered on my mount above and we both stepped. no aggro.",
    "105964748810474882007/03/07 05:23:51snowgoonIf Deathbringer Jovaan is stuck at the communicator the quest is bugged.\
Happened to me, had to wait for a server reboot to complete the quest.",
    "105963004080300402007/02/03 12:45:15StagenOk, the trick to this quest is to do as little as possible. The mobs have short aggro range so you can actually bypass a lot of them. They also have low health so they are easy to kill. The different mobs do however have some nasty abilities, like fear and a steady ticking fire blast. All easily avoided if you kill them quickly. \
\
If you're on foot, you have to take the ramp up. The communication device is on a big platform in the center of the camp, flanked by two great walls. Inside there's 4 guards and 2 cannons. There's also a big mammoth of a demon, an elite, but he patrols in a counter clockwise path so you can wait for him to move and then go to action. You only need to kill 2 guards and a cannon on one side to get to the device. Run to the device and use the box while standing on the ledge. (best view) Observe, and jump down afterwards. Easy peasy, tbh.",
    "105967935451219632007/05/07 20:17:51CabooseMap http://www.wowhead.com/?maps=3520:236369",
    "10596121595101215952007/07/16 11:58:45kuissa23.36 - Legion Communication Device\
\
Done easy solo Tauren Warrior , just took flying mount and landed on ledge in back of Legion Communication Device and use box, in 1min it was done.... no aggro no killing mobs......really easy............",
    "10596133640101336402007/08/07 05:09:14MemeoVery funny quest. \"What's in the crate?\"\
Brings me back to the days of Metal Gear Solid :)",
  },
  ["A Warm Welcome64"] = {
    "972816461npcWarden Hamoot17858npcWarden Hamoot1785813350Cenarion Expedition3501977829728",
    "9728155751201557512007/09/20 15:43:01dairyleePossibly one of the hardest quests I've done since I travelled to the outlands. I did it solo with a level 61 Shadow Priest, killing the Naga's wasn't a problem but isolating them and making sure I didn't attract more than one at a time was the hard part. Good job they had a [b]100% Drop Rate[/b].\
\
I went to [b]62,68[/b] and stayed on the outside of the camps patrolling the shallow water looking for lone Naga's I could pull. If the Naga called a minion to help him I just concentrated on the Naga and as soon as he died the minion would vanish.",
    "972882148082142006/12/07 03:14:07enasimaThese can be collected from all Naga in the zone.  Suggest pairing this with the elite Wanted quests or Balance Must Be Preserved (http://www.wowhead.com/?quest=9720 )",
    "972821691110216912007/01/19 17:33:59BerzerkfuryAround 62, 68 on Nagas.",
    "972821894100218942007/01/20 03:35:33chonchuIt is a 100% drop rate. Carefull with the draenei looking guys, the nagas \"call\" them far away for help. However once the naga dies they reset if they got called far from their inicial spawn point.",
    "97285293151508312007/03/17 23:35:07hamboneYou can move out of the frost trap before it goes off and you won't take any damage or be frozen in place.  When you see the ice cubes start popping up in a circle, just step outside of the circle.",
  },
  ["Beneath Thrallmar61"] = {
    "1063016158npcForeman Razelcraz16915npcForeman Razelcraz169159800110236210238310629410630",
    "106304528940452892007/03/02 18:44:35vulcanhalfbreedAnother easy quest. The cave is to the left of quest giver. \
\
It's a small cave and the boss is at the very end of it.",
    "106306570010657002007/04/11 19:02:53AlzeimexiaEasy as a 60 BM hunter,\
\
If you pull 2 just pop beastial wrath and take them both, I took no damage from the boss, i placed my pet on the boss and used intimidation aswell as mend pet with a few serpent stings and arcane shots.\
\
The mobs are fairly spread apart and don't have a huge aggro range, as i was running back out only the first 3 mobs had spawned again.\
\
Gl =]",
    "106302081560208152007/01/16 12:32:36Arx4He is in the cave right next to him( the quest Giver), just note that mobs around him has a fast(not extreme fast) respawn.",
    "106307331020733102007/04/26 12:19:32jdwebwolfMake sure that you are aware of the land mines that he drops. If you are not paying attention and have adds on you, it could be your end.\
\
This was easily soloable as a lvl 60 rogue. Stealthed past the first mobs and cleared the little area just before where he stops his path.",
  },
  ["All Clear!69"] = {
    "1043616967npcTashar20913npcTashar2091312300The Consortium250110417210418310423410424510430610436",
    "1043625724170257242007/01/27 12:32:14XardLeads to http://www.wowhead.com/?quest=10440",
    "104369528410952842007/06/01 10:26:54doownBe sure to be around for a while to get the speak with..-quest http://www.wowhead.com/?quest=10440. The NPC sorts some stuff out at the devices, and after that you can take the next part.",
    "1043630474210304742007/02/04 08:26:26MysticalMonkeyCan be combined with \"Retreiving The Goods\" (http://www.wowhead.com/?quest=10435)",
    "104368257710825772007/05/13 21:29:37psychosam666They are RIGHT at the quest giver pretty much. They swarm the area. EEEASY!!!",
    "104367449920744992007/04/28 16:06:07WreckanizeGood amount 44.11",
    "10436136606701366062007/08/12 17:09:16kaoethiel=========================================================\
Horde Report – The Kaoethiel Experience\
=========================================================\
\
[b]Quest Giver Location[/b]: 44.7,14.5 – Located VERY North West of map.  On your main map, you will see the Field Areas (Located with Green Terrain).  This quest is located in the Very North Field.\
[b]Actual Quest Location[/b]: Raptors Located in View from Quest Giver – North of Him.\
[b]Quest Giver Name[/b]: Tashar – Consortium Humanoid\
[b]Quest Chain Starting Quest[/b]: Run a Diagnostic! – Located In Eco-Dome Midrealm\
[b]Following quest[/b]:  “Success!” – Return to Stormspire\
[b]Recommended Level[/b]: Raptors For this quest are level 68-69 so a Level 65 could do it if they wanted.\
\
[b]Quest Notes[/b]: The goal of this quest is to kill 12 raptors.  Raptors are in plain view from quest giver.\
\
[b]Alliance Watch[/b]: LOW  - Way up in the corner of the map, not once on any of my character have I had an alliance problem on this quest, Ever.\
[b]Quest Rank of Ease[/b]: Very Easy.\
\
******Questions? Comments?  Want a Quest Reviewed and Posted?  Email me!  Chrism0221@gmail.com*******",
  },
  ["Invasion Point: Cataclysm69"] = {
    "1076716967npcBlood Guard Gulmok21359npcNakansi217891250110603210604310767410611510613610745",
    "1076729574140295742007/02/02 17:24:22tonyvnusJust step into the teleporter at 24, 36 and it will port you to Nakansi at 27,21 and he will give you the next quest.",
    "107674565010456502007/03/03 16:36:46HeathcliffIt works when you're dead.",
    "10767133304201333042007/08/06 15:29:27Spankywell this is easy if u have flying mount just fly in back of the town duh easy as that",
    "107675375940537592007/03/19 13:14:40PeterabottFor people posting info about the alliance quest, please post that in the alliance quest chain. They are identicle, as far as I know, but there are 2 of each quest, and one of the says Horde only and one of the says Alliance only. This saves a lot of confusion.",
    "10767104332101043322007/06/14 14:21:33kiddxFor those without coords. You walk up the road in Legion Hold about mid way there is a little road going left you will see it and a big green teleport about 10-20 feet away. This is not even halfway up top. I killed 2 guys to get to it.",
    "107675117110511712007/03/14 16:09:51FengsonTurn this in at 25,36.",
    "1076743970110439702007/02/28 12:35:34Sergiusit's actually 25.5 - 36.3. \
Wasted some time at 24, 36 :(",
    "107673146620314662007/02/05 22:51:05micro2324, 36  for horde. just like it says step in the teleporter and your all set.",
  },
  ["Message in a Battle65"] = {
    "990616564npcJorin Deadeye18106npcJorin Deadeye1810611000The Mag'har500198882988939890498915990669907710107",
    "990627371130273712007/01/29 20:11:19OrangeSummerAll ogres found at 72, 69",
    "99063007640300762007/02/03 13:35:27HeathcliffPair this with quests for Obsidian Warbeads (http://www.wowhead.com/?item=25433)",
    "990616623110166232006/12/17 17:34:17enasimaHead to the Burning Blade Ruins and you'll find an abundant amount of these mobs.  Suggest pairing this quest with http://www.wowhead.com/?quest=9910 .",
    "990612298431273712007/07/18 20:02:41LaneAnd here is a map with that spot marked:\
http://www.wowhead.com/?maps=3518:720690",
  },
  ["Capturing the Phylactery69"] = {
    "1031916967npcCustodian Dieworth19488npcCustodian Dieworth1948812300110184210312310316410314510319610320",
    "1031955484130554842007/03/22 15:49:16littlidabbi60.80 are correct cords. 59.80 is the field with the cows",
    "10319154722101547222007/09/18 13:44:46kenwoodThe precise location is 59.9 , 80.4 .",
    "103192234680223462007/01/20 23:56:59ChippenFound it in one of the outhouses @ 59, 80.",
    "1031923348130233482007/01/23 15:31:47SlapSuspicious Outhouse.  The correct coordinates are 59.9, 80.4",
    "103193709890370982007/02/16 15:42:18MalakLucky dwarfs ;-)\
\
Confirmed . treasure seeking works fine. if no dwarf ?\
\
Go behind the inn and ya see 3 toilets, pick middle one ;-)\
Under the \"D\" of sunfury hold",
    "1031922738150227382007/01/22 07:08:51bindiWalk around the biggest house there, the thing you need looks like an outdoor toilet :P",
    "1031933185150331852007/02/09 13:37:56HaldirGo across the bridge and go straight until you have to turn. Turn right. Go straight and on your right you will see 3 outhouses. It's the middle one.",
    "103193591080359102007/02/14 13:31:48OmriThis can be seen with the dwarf racial Treasure Finding, interestingly enough.",
  },
  ["The Thunderspike67"] = {
    "1052616765npcRokgah Bloodgrip21311npcRokgah Bloodgrip2131114600110524210525310526",
    "105265884020588402007/03/28 22:47:14vulcanhalfbreedPair with \"The Bloodmaul Ogres\" http://www.wowhead.com/?search=bloodmaul+ogres\
\
Also, on your way there there's a quest giver at 44,72 who gives out \"They Stole Me Hookah\" http://www.wowhead.com/?quest=10542 which you can do as well.",
    "105261805390180532006/12/26 20:35:48mandachuwaWhen you try to pick it up, a level 67 ogre comes. You must defeat him and loot it from his body.",
    "10526118205101182052007/07/09 16:50:40simb666The Entrence of the Cave is at: 42,84 just go in and go at the end of the cave.",
    "105262529580252952007/01/26 18:51:34DohshaCoords are 39, 85.",
    "105262958050295802007/02/02 17:30:12vjeuxAfter you complete that quests, some spirits are trash talking then there's a new quest : \
The Spirits Have Voices\
http://www.wowhead.com/?quest=10718",
    "105263789430378942007/02/18 03:01:32BoranoThe ogre that spawns is named Gor Grimgut.  Non-elite 67, only special ability that I saw was his Furious Rage (+50% AP and 300% speed, I believe).  If solo, make sure you're at full health and mana before you grab the spear.",
  },
  ["Wanted: Chieftain Mummaki64"] = {
    "1011716460objectWanted Poster184660npcShadow Hunter Denjai1801310750Darkspear Trolls250",
    "101176367330636732007/04/08 05:59:04RepsacEverything stated is correct.  This is not a 2-person quest.  I did it as a poorly geared 62 mage, literally 2 shotting both guards.  They have  ~1k hp.",
    "101173066850306682007/02/04 16:04:08EminenceHis 2 guards are pathetic. I could kill both within a few seconds in cat form.\
\
Btw he is on top of some tower among all those Daggerfen draeni.",
    "10117146729101467292007/08/30 15:39:54KusanagidragonEasy quest, this is seriously not a group quest.\
\
Tho something not mentioned before, but with me, he vanished 2 times for like 5 seconds and then you get 'no target' warning. Not really a problem, but don't know if it's a bug or not.",
    "10117150781111467292007/09/09 01:01:06XionI also noticed that and it seems he has an ability which is similiar to a rogues vanish, he dissapeard for a while but i got him with blade flurry while hitting one of the adds and it looked as though he was coming out of stealth.",
    "10117135108101351082007/08/09 19:59:14maximusprimeI was unable to sap his guards (he and his guards were bugged though) so I did as Kiliek did and all were dead in under 15 sec.",
    "1011722097180220972007/01/20 13:53:12Vendeta24, 26 are the coords.",
    "101172504490250442007/01/26 11:41:05dalonarQuick and easy. He has 2 adds that die fast. He's kiteable and non elite.",
    "10117146580101465802007/08/30 11:20:51belannaEasy done by a combat rogue lvl63, just use blade flurry and when he is killed also the adds are down. So no use to sap 1 ;)\
\
[edit] corrected type errors",
    "10117142982201429822007/08/23 17:48:03StaticEasly done by 62 Mortal Strike Warrior. I had more problem in entering the building where i aggroed 3 mobs.\
\
After entering the building go upstairs. When you reach the top level you will have 2 adds beside the boss and the servants. Kill the adds for safety. After that concentrate on killing the Chieftain. If you have sweeping strikes, Blade flurry or another AoE you will easly kill the 2 adds while you concentrate on the boss. I killed one of the adds with 1 Mortal Strike and a normal hit. \
\
Dont know why is stated for (group)",
    "10117138735101387352007/08/16 05:16:36innovaciouseasily soloed as a level 62 BM hunter. I was expecting him to be elite or something. Didnt have to do anything special, killed him then killed the servants, easy.",
    "101173130140313012007/02/05 14:41:54naturalhl2Cords are correct... Hes in that house on the top floor very easy to solo",
  },
  ["Eating Damnation66"] = {
    "982116664npcGordawg18099npcGordawg18099113001981829819398214984959853",
    "9821100938201009382007/06/08 18:32:13crausMy experience at 57,53\
\
Make sure you look at the map and head in right next to the Ring of Trials located at 66,53 otherwise youll be running around the canyon looking for a way to get in. The mobs are easy (agressive) the only other mobs around are some lvl 64 Windroc birds who are (passive). The spawn rate wasn't extremely fast for the Enraged Crushers, I killed about 9 and waited around for the others to spawn. There are a few fel iron deposits down here as well. \
\
Mote of earth 20%\
Enraged Cruser Core 90%\
Oshu'gun Crystal Powder Sample 20%",
    "982112103221239942007/07/15 12:20:41jason15juconfirmed, great spot with fast re-spawns.. also allot closer to quest giver than previous co-ords.",
    "982112859811272072007/07/29 09:02:11KurayaminoI found this to be a good spot, especially since I'm lazy!",
    "98214649210464922007/03/05 10:45:29MelindiAgamagganGood location 100% down in that valley between telar and Ring of Trials",
    "98212850110285012007/01/31 18:50:02WolfspiderDown inside the valley at 56,52 worked perfectly. I didn't get them all on the first round, but I was able to kill the Windrocs for Nesingwary while I waited for the Enraged Crushers to respawn.",
    "98214537981239942007/03/02 23:59:53Compiler56, 52 Works Nicely",
    "982113129511131842007/08/02 21:23:27cyrax02Confirmed. I killed about 12 of these guys using this way, and got 100% drop rate. Had to go get some bullets from Halaa, then killed more on the way back.",
    "98213265710326572007/02/08 10:22:42RazzThe drop rate for once was amazingly high, took me 16 kills to get 15 cores\
The coords were: from 58.20 to 52.20\
-Razz",
    "98215338120533812007/03/18 21:03:49sacristarFor some reason I got 0 drops from the Enraged Crushers in Telaari Basin, but I got 100% drop rate from the Enraged Crushers in Halaani Basin, between the western most Bomb Wagon and Southwind Cleft.",
    "982123994210239942007/01/24 20:10:50MikserCoords: 56, 52\
\
Just kill http://www.wowhead.com/?npc=18062",
    "98217787311698742007/05/04 19:06:42PansyGot all 15 of mine in 15 kills. Circle around the upper outside parts of Halaa and you should get them.",
    "98212630530263052007/01/28 10:08:05Furion12i was farming halaani basin, around 44,50, i would also recommend going in the little pond nearby and doing muck diving, the drops for this quest dropped quite often, only had to do about 20 kills to get all of them",
    "982113093731131842007/08/02 07:48:08TidefuryThe water looks deeper than what it really is....",
    "98213354710335472007/02/10 10:29:26MusicJunkierunning from throne of elements to laughing skull ruins along the mountains worked perfect. 100% droprate for me",
    "98218216121239942007/05/13 01:53:51exodusConfirmed. Thanks.",
    "982113520771131842007/08/10 02:40:44paidarosFor me the drop rate was 100%, I just needed to kill 15 Enraged Crushers and done",
    "982114076711239942007/08/19 19:28:31zurrabearAlso, while waiting for the ones at this location to respawn, run down into Telaari Basin at around 56,54 and find four more down there.  Back and forth...",
    "98212720720272072007/01/29 15:00:30SupermariooI found them really close to the quest giver along the mountainside at 56.18. Just follow the mountain side and u should be able to get them all fairly easily :)",
    "98213832610383262007/02/18 19:19:03krispinaConfirmed coords at 56, 18. They are on the northern mountain side to the west of Throne of Elements area. Drop rate is 100%, so that is nice",
    "982113184180131842006/12/10 23:51:48enasimaYou can use the item he provides if you want, but it's far easy to just run along the mountain range extending from the Throne of the Elements to Laughing Skull Ruins. Two passes along here at most will easily get you enough cores. They drop at about a 75% rate.\
\
You can toss the item after the quest is complete as well.",
    "98213204530320452007/02/07 04:28:58aridiani got a 100% droprate in tghe mountain area between the throne of elements and the laughing skull ruins\
\
54,21",
    "98216536110653612007/04/11 06:15:32ZibbyConfirmed, 100% drop rate in that valley up north between the Laughing Skull Ruins and the Throne of the Elements,",
    "98212852710285272007/01/31 19:31:43MalakGot some at 43, 31 - drop rate for me was 95%.",
    "98218053110805312007/05/09 18:19:53audirran along the wall right next to Throne to Laughing Skull Ruins. 100% Drop rate for me.",
    "98218158910815892007/05/11 20:05:47ladifriendi found many around 27, 80",
  },
  ["The Fate of Kagrosh69"] = {
    "1060116967npcScout Zagran21475npcScout Zagran2147512300",
    "106015687810568782007/03/25 09:18:27EzraIn the top tunnel, there is a patrol of two Tinkers and a Infernal Soul -- they killed me or caused me to die many times because of bad timing or multiple mob aggro.\
\
Blech. Just a warning.",
    "106012789240278922007/01/30 20:15:27hamboneCoords are correct.  He's just a corpse on the ground, by the way.",
    "106013354070335402007/02/10 10:15:21SheafThere are two tunnel entrances.  The top one is the one you want for this quest.  Yes, spawn time is crazy, but if you watch your surroundings and move through methodically, it isn't that difficult.\
\
Two things to note:  First, every few minutes there is a pack of three mobs that enters the tunnel behind you and goes halfway down it.  Don't let them jump you.  Second, don't get close to the infernal stones.",
    "1060138116170381162007/02/18 11:48:09PotenteJust to clarify the above comments, there's a cavern on the bottom with lava, and a tunnel on the top with Demons. If you're in the cavern, go back to the entrance and follow the ramp up to the tunnel. Pass the Demons until you reach the Dormant Elementals. It is just before the last pair of Dormant Elementals that you will find Korgash's body (which can be looted for his backpack).\
\
If you find Flanis Swiftwing at the end of the tunnel, move back to where the final Dormant Elementals are; Korgash's body should be lying next to them.",
    "1060125208151220862007/01/26 16:27:15TomedThe entrance to this certain tunnel is at (40, 38).",
    "106018559421655462007/05/19 07:39:01JadedDeathI've confirmed this, just run in there, get the pack, die, and rez above ground, and walk back to return the quest. Good advice.",
    "106012955641294162007/02/02 16:25:20tonyvnusYea, the body is almost to the end of the tunnel so there are many mobs you have to kill along the way. And spawn time is pretty fast so you have to move quickly.",
    "106013075941294162007/02/04 18:13:53carstoneSimply avoid the Infernal stones, you can walk in the middle",
    "106012208650220862007/01/20 13:32:39ZetsueiCoords are 35, 40 he's near the end of one of the Deathforge tunnels.",
    "1060110948711381162007/06/22 18:14:40nozemjust as i did it, works fine!",
    "106014383550438352007/02/28 07:51:20Sergiusfollow-up: Bring Down the Warbringer!\
H: http://www.wowhead.com/?quest=10603\
A: http://www.wowhead.com/?quest=10586",
    "106016554630655462007/04/11 13:51:59WrexsoulIf you die in the very back room, behind where the body is (at least in the down-right corner of said room), it is possible to resurrect above ground, straight above your body. Saves you the trouble of clearing your way back out if you, as I did, just suicide rush the quest. Just run to where your corpse marker is on the map.",
  },
  ["The Truth Unorbed68"] = {
    "1082516866itemOrb of the Grishna31489npcTree Warden Chawn220071200",
    "108253720441266032007/02/16 19:48:19FasiqLeads to http://www.wowhead.com/?quest=10829, the ancient in Raven's Wood.",
    "108252660320266032007/01/28 19:12:54micro23This is a quest you pickup from an item at around 39, 17",
    "10825144468101444682007/08/26 17:53:31RealUnimportantFor clarity, the co-ords given are for the northern part of the village; the item itself is a drop from any of the Grishna arakkoas.",
  },
  ["Vision Guide66"] = {
    "105256665npcRokgah Bloodgrip21311npcRokgah Bloodgrip213118550110524210525310526",
    "1052525523200255232007/01/27 05:47:58WossTo do this quest you have to use the Q item in the front of the quest giver (52,59),then you becoming a wisp and you go autopilot at the place you have to go.",
    "1052515300131255232007/09/14 16:38:04KinchWhen you're a wisp on autopilot, the Bladespire and Bloodmaul ogres you pass by say: \"[i]Me catch firefly![/i]\". They can do you no harm, however. Silly ogres... ;)",
  },
  ["Unlocking the Compendium69"] = {
    "103016967npcImage of Archmage Vargoth19644npcImage of Archmage Vargoth1964412300110173210300310174410188510192610301710209810176",
    "1030116094111237742007/09/30 15:30:31KittyViciousThis worked perfectly.  Thanks!",
    "103012377420237742007/01/24 14:30:28finalfateShe walks around sunfury hold in the middle, clear adds out of the way before fighting since that place is kinda a mess if your not careful.",
    "1030126459160264592007/01/28 14:51:44atraAround 56,78 ... 3-5 min respawn timer",
    "103019739721973852007/06/03 13:12:07FarmbuyerGet the quest first.\
\
If you think you have the quest, then drop it, use the staff to summon the image, and get the quest again.\
\
Killing a quest mob 10 times in a row without taking those basic steps is just dumb.",
    "103017479031237742007/04/29 07:21:32imamixNo need to clear the adds if you have a flying mount.  Just drop in behind the tent at 56,77, pull her up the slope when she walks by below, then spank her.",
    "10301137386101373862007/08/13 20:03:44havickewatch fro her arcane tempest it paks a punch, i learned that the hard way :(",
    "103014429610442962007/03/01 01:31:15dvilFound her at the opposite side of the hill, after you first enter that area. Sorta like the \"front line\" of the Archers.",
    "1030111210711536602007/06/27 23:28:59CornelliousAlso there is a similiar spot (56,78) that has only 1 mob in it, near a group of 2 or so tents. Drop down there, take out the 1 mob, then just wait for her to walk to you. \
Assuming you have a flying mount that is :)",
    "103015188741264592007/03/16 00:57:24Viper007BondMap: http://www.wowhead.com/?npc=19926",
    "103015368811516342007/03/19 10:33:55PhforIf you use Cloak of Shadows with the Ring of Fire debuff, it goes off and deals a lethal amout of un-resistable fire damage. Even if you CloS after shes dead.",
    "103015163430516342007/03/15 13:18:19licheeBe careful, she does a ring of fire called Judgement of the Flame (?) that agros everything around her. Better clear the area out before engaging. The mobs around her throw nets so running isnt very viable....not like I know this first hand or anything =)",
    "103019969811973852007/06/06 18:35:50Linniawere you in a raid? that messed me up on another quest a while back.",
    "103013217780321772007/02/07 10:30:38AllynYou can really quite easily get the following quests done at the same time:\
\
http://www.wowhead.com/?quest=10233\
http://www.wowhead.com/?quest=10222",
    "103015366020536602007/03/19 09:31:19goriusthere is a spot at 56.7, 79.0 where she pats into an area with some wagons. there are no other mobs here so feel free to hover over it and then just drop on her when she gets there, like i did. easy and clean, no clearing required. just in and out :D",
    "103017434121264592007/04/28 09:59:21DeepstalkerTimer is longer than that. I had to wait 20mins, 10 of that was after her corpse disappeared.",
  },
  ["Champion's Vow70"] = {
    "1046670npcSoridormi19935npcSoridormi19935110462210466310470410474",
    "10466126459101264592007/07/25 08:59:24TheololYou get Friendly reputation and access to the first ring as you complete Hyjal attunement with Soridormi.\
\
Official site list of all the rings from reputation with Scale of the Sands, including the last version at Exalted:\
\
http://wow-europe.com/en/info/basics/factions/scaleofsands/index.html",
  },
  ["Frankly, It Makes No Sense...69"] = {
    "1067216967npcResearcher Tiorus21770npcResearcher Tiorus2177012300110660210672310673",
    "1067214151621222622007/08/21 03:19:50DwutlenekMap: http://www.wowhead.com/?maps=3520:619400",
    "1067230419130304192007/02/04 05:08:03StagenIf you're a hunter or a warlock, be aware that using this device will overwrite your current pet.",
    "10672109483201094832007/06/22 18:07:01darklord501Is this quest bugged cause for some reason i can't tag them?",
    "106723097170309712007/02/05 01:37:33pondConfirmed coords, (62, 40) just follow the road to the bridge across the green \"Lava\" and there is 3 large mechanical scorpions about 10 meters to the west side of the bridge, pretty hard to miss. Pretty easy exp.\
\
I don't know if this is a glitch or a quirk, but when I returned to the control unit, I was dancing.",
    "1067245136100451362007/03/02 12:56:35PhlookThe arcanoscorps have other abilities besides tagging the Diemetradons. It's basically a mini-game you can play with 2 other friends, if you were really that bored.\
\
a.) Arcano-Cloak, makes your scorp untargettable by other scorps\
b.) Arcano-pince, does a weak melee attack to other scorps\
c.) Arcano-dismantle, does a powerful attack to other scorps as well as stuns them for a short duration.\
\
They cannot be used against other players or mobs, but I suppose it could be a few minutes of fun if you see someone doing the quest, and feel like murdering their arcanoscorp with yours.",
    "1067227755121222622007/01/30 15:27:17jackmccrackFor those that do not use coordinate mods, the control unit is just before the bridge at the east end of the lava flow.",
    "10672125781111094832007/07/23 23:57:11stuttersAlternatively you can just right click the pet box for the scorp and choose Dismiss instead of burning a CD.",
    "106723613370361332007/02/14 22:19:23CrankytaurenCoords : 62, 40\
\
Explanation: Get there, click on a \"Arcano Control Unit\" next to the Arcano-Scorps. This will give you control of an Arcano-Scorp. You walk around as the Arcano-Scorp using the \"Tag Greater Felfire Diemetradon\" spell on the pet bar. Obviously on the Greater Felfire Diemetradon's. Once you have tagged 8, you have finished :D.",
    "1067222262270222622007/01/20 20:26:12KotikThe Acrano-Scorp are located at 62,40. You gain control of them using the Arcano Control Unit just behind them. You now gain control of the Arcano-Scorp and can tag them using the first ability from your pet bar.",
    "1067211429541309712007/07/02 08:11:58OsmiumI was dancing too.",
    "1067213712621309712007/08/13 12:51:12EdnawakanI was also dancing when I returned the Arcano-Scorp...a welcome bit of levity in otherwise dour Shadowmoon Valley. :)",
  },
  ["The Summoning Chamber69"] = {
    "1060216967npcScout Zagran21475npcScout Zagran2147512300",
    "106022443691220762007/01/25 13:26:42Delusionaryyou can drop down off the bridge as well, saves alot of time that way.",
    "106022721520272152007/01/29 15:18:00jackmccrackThe quest is very bugged at the moment.\
\
The 2 Deathforge Tinkerer's guarding the path to the summoning area respawn as soon as you kill them.",
    "106025688020568802007/03/25 09:33:05EzraIn the top tunnel, there is a patrol of two Tinkers and a Infernal Soul -- they killed me or caused me to die many times because of bad timing or multiple mob aggro.\
\
Blech. Just a warning.",
    "106022851821272152007/01/31 19:12:16vidmasterWhat I did for this is just ran by the 2 tinkerers and pulled them into the corner of the cave and killed em. Then they did respawn but I was out of their aggro range inside the summoning room.",
    "106023244111321042007/02/07 21:32:23ZahrimI just now did it without targeting anyone. Targeting is not necessary",
    "106023841031321042007/02/18 23:08:38Wowoweeyou gotta target a summoner then they all die, then it spawns a green firelord, kill it and you win.  You just gotta get in range.",
    "106024383750438372007/02/28 07:52:06Sergiusfollow-up: Bring Down the Warbringer!\
H: http://www.wowhead.com/?quest=10603\
A: http://www.wowhead.com/?quest=10586",
    "106023210420321042007/02/07 07:33:06NyranYou must target the named summoner when he spawns, which will instantly kill him and spawn the elemental.",
    "106022207630220762007/01/20 13:16:42ubermonkey37.8, 38.8",
    "106022230961220762007/01/20 22:10:47KotikThis summoning chabmer is one level lower than where you had to get the 'Elemental Displacer' from. You will have to go back out of the tunnel to and access the other tunnel.",
    "106024052830405282007/02/22 12:13:17CorstinI had no problems with this quest.  I dropped down on a ledge near the entrance to the Doomforge and I was able to summon the elemental from the ledge.  I then dropped down, killed him, and then ran out.  I died on the way out, but at least the quest was complete.",
    "106022612130261212007/01/28 02:00:59SeventhStormUnderneath you'll see a fire elemental. Use the displacer and it summons a bigger fire elemental. Easily solo-able.",
    "106025890920589092007/03/29 02:55:23SiggyIn the upper cave, the elemental displacer drops from Deathforge Smiths and Deathforge Tinkerers. Then you must drop down and use the item in the lower cave.",
    "106023199910319992007/02/07 02:00:43ringmasterVerified 2/6:\
The 2 Tinkerers are still bugged.  We dropped in behind, completed the quest then ran past with one hit with polymorph.",
    "106024831360483132007/03/08 16:09:17AidamaDo this quest simutaneously with \"The Fate of Kagrosh\" [http://www.wowhead.com/?quest=10601].\
\
When walking back from the end of the tunnel where Kagrosh's body is, you will see two orcs guarding the entrance to all the Tinkerers. Kill the left one (back facing tinkerers), and there is a ledge to the side where you can walk onto. Walk to the very end and you will see the summoner. As a 68 Shadow Priest I just mind blasted him until he died without aggroing the other summoners behind him. Jumped into the pool and completed quest with very little aggro.",
    "106029521830952182007/06/01 08:44:46voddethe pool underneath the bridge is not toxic, so you can just walk around in it.\
\
i fought the upper lvl untill I had the dispenser, then jumped off side bridge on a bridge pole and then into the pool\
\
from the side of the pool, you can easily use the dispenser & summon ( + hopefully defeat the spirit ) without any aggro at all",
  },
  ["Fumping65"] = {
    "109296563npcDwarfowitz22481npcDwarfowitz2248111000Lower City250110922210929310930",
    "109296415691243242007/04/09 01:02:04qhiiyrAwesome strategy. Be sure to get in a couple good hits on the bone sifters before the guards take over, though, so you'll get the loot.\
\
When using the Refugee Caravan guards, a good place to do this is directly north of the caravan, right in front of the big rock in the ground--that area turns into Bone Wastes territory closer than others. Coordinates for this area are (37, 48).",
    "1092915835311243242007/09/25 18:14:12GreyhameI did this right at 37, 48 there are 2 Sha'tar Vindicator's right there and 2 Caravan Defenders that walk through there. \
\
Using this made it very, very easy the 4 NPC's attacked and killed the Gnomes that appeared almost instantly and they assisted with the Sifters right after I engaged them. Excellent strategy and an awesome location.",
    "10929135766101357662007/08/11 04:52:59siriosI don't know if this was just luck but i got no gnomes in 41.76 .They were all warms",
    "109298259621243242007/05/13 22:07:15jacktwistthis is a fantastic strategy, but i'm surprised that no one has mentioned the absurdly large nets that the guards throw on the bone sifters.  for some odd reason, i find that amusing.",
    "109299912920991292007/06/06 02:32:12chriswtThe best area to do this would be [b]50,76[/b] because an NPC, Vindicator Haylen will help you. He doesn't do a whole lot of DPS but he has a net which helps sometimes and you can just leave undesirable mobs that spawn [i](Sand Gnomes)[/i] to him.",
    "109293434511243242007/02/11 22:19:24FasiqThe only problem (it's rather minor) with this strategy is that warriors continually spawn, so you have to kill two for no xp.",
    "109298100010810002007/05/10 16:27:30badgirlssays group but really is quite soloable. did this as a ret pally lvl 64 with really no trouble. Also if u dont feel like killing the sand gnomes since they grant no xp nor can you loot them. Do this quest near the bone wastes entrance to the allerian stronghold. when a gnome spawns run to the guards. saves time and prolly food andor mana drinks.\
\
good luck",
    "109292213440221342007/01/20 16:04:12elonex48,73 area, drop rate is 100% :) .. Drum either spawns a gnome or the Sifter u need. Sifter's do around 900-1000 poison dmg.",
    "109297233021715572007/04/24 19:54:16Fingolfin269Be careful if you are a Paladin.  You may need to let him port once or twice in order to do enough damage to get credit.",
    "109299589610958962007/06/02 10:06:31uaeknightUse the drum anywhere in The Bone Waste, when you see the minimap written The bone Waste, there you can use it, a big worm will spawn or a sand gnome, the worm drops the quest item every time you kill him wich means 100%m but the gnome doesn't.........btw, you can use the drum up to infinite times in the same place (must be in The Bone Waste), you can use it , finish the quest, get the reward in almost the same place.",
    "1092924324410243242007/01/25 10:12:13smanjoEasily compelted:\
\
Go to the edge of Refugee Caravan and The Bone Wastes (any side). Keep NPCs to your back and use the fumper. If gnome spawns, run back towards NPCs, they will kill him.\
\
When Sifter spawns fight him until he goes underground. He will always reappear behind you, which should be closer to NPCs. Keep your back to NPCs at all times and he'll quickly be in the Caravan camp where NPCs will finish him off.",
    "1092915429111243242007/09/17 15:54:44ReticeoEXCELLENT advise! If I could rate your post up multiple times, I would do it. You made what would've been a medium-difficulty group quest a terribly easy solo quest. Thank you!",
    "109293839120383912007/02/18 21:58:11Ch0pUse the Fumper right by the outpost where you get the quest. The sand worms will usually bury themselves and pop up in the town and the guards help you kill them. Really easy to solo.",
    "109292302490230242007/01/22 23:51:31XaevThis quest requires that you do Digging Through Bones from Chief Archaeologist Letoll first.",
    "10929144174101441742007/08/26 04:25:08ZiazzI used the drum at 32,75 pretty close to Sha'tari Outpost where I received the quest.    I used it right next to a 70 elite Sha'tar Vindicator.  It made this quest very soloable as the Vindicator did most of the damage to the Mature Bone Sifters.",
  },
  ["Another Heap of Ethereals68"] = {
    "1030868npcNether-Stalker Khay'ji19880npcNether-Stalker Khay'ji19880The Consortium250",
    "10308146903201469032007/08/31 00:03:07draguzaThe Jailor is a relatively low spawn rate mob, so he's honestly not worth \"farming\" so much as killing everything in the area, and him if you see him. The Keys are also a good thing to save till exalted (very low drop rate), whereas these are in an almost over abundance, so their a good choice to farm to exalted.",
    "10308134493601344932007/08/08 16:31:08Oozebull\"Another Heap of Ethereals\" is a repeatable quest",
    "103081117591411035982007/06/27 08:47:48AnarkiDoing Zaxxis is way faster, better drop rate and a fairly good chance to get a Ethereum Prison Key, which is in it self also 250 reputation with The Consortium.",
    "1030838426150384262007/02/18 23:51:02LackThis gives rep all the way to Exalted",
    "10308103598701035982007/06/13 09:44:46PseudoI honestly see little to no benefit in doing this quest over say... the ogre war bead quest in Nagrand... that one will give you rep with a major city as well as the beads to turn in for consortium rep... though I do suppose the beads have a smaller drop rate, this kills 2 birds with one stone.\
\
-Pseudo",
  },
  ["Forge Camp: Mageddon61"] = {
    "1039016158npcNazgrel3230npcNazgrel32309800Thrallmar250110388210390310391410392",
    "103901243720124372006/12/09 21:18:43HazellunaThe Forgefiend Razorsaw is not always present when you enter this area.  It has several look-a-likes that will spawn near the main demonic portal.  All of them shoot razor saws in slow motion which you need to physically (as in move your character) out of the way.  Kill a few of the look-a-like and stick to the portal area so you can tag it when it spawns.",
    "10390128217201282172007/07/28 11:27:04AtheneDo mind the fast respawnrate in this area. Even Razorsaw respawns something like every 1 or 2 minutes. I got attacked by up to 3 mobs at a time due to surprising respawnrate.",
    "1039021216110212162007/01/18 02:30:04SweetPain65.32 It's pretty camped but Razorsaw respawns pretty fast and is easy to kill",
    "10390129813101298132007/07/31 12:29:08VaelaiI spent my time camping between the mountain border just south of Kil'Jaeden, and just north of Maggedon. You can catch Razorsaw doing his circle route as he passes the pumping machine, and with luck pull him from there. (Avoiding the succubus mobs). Rather easily done.",
  },
  ["Talbuk Mastery66"] = {
    "985916664npcHarold Lane18218npcHarold Lane1821814150198572985839859985816664npcHarold Lane18218npcHarold Lane1821811300198572985839859",
    "98597228140722812007/04/24 17:29:51ZultharImmune against fear. Found out the hard way ;_;",
    "98591256050125602006/12/10 03:34:32enasimaYet another mob that's immune to snare and root effects.  Get a group of at least two and Bach'lor should be no problem for ya.  He roams the area between Forge Camp Fear and Forge Camp Hate(Western Nagrand).",
    "98596306150630612007/04/06 19:44:37bebbeCompleting Talbuk mastery, Windroc mastery and Clefthoof mastery will unlock the quest The Ultimate Bloodsport (http://www.wowhead.com/?quest=9852).",
    "985926423160264232007/01/28 14:00:11kingdave27His loc 25,52",
    "98596075221355242007/04/01 21:22:36mdramigeHunters can just use AotC and kite him along the road to Zangarmarsh.  He doesn't really have any special moves and goes slower than 130%.",
    "98592514520251452007/01/26 14:45:37CelesseDruidSame as Clefthoof mob. Find the herd and follow it until he respawns.",
    "98593270910327092007/02/08 14:41:39AradorWas able to solo as a 67 feral druid. Same as the other elite mobs from Nesingwary, don't hit terribly hard and do all physical damage.",
    "98598534410853442007/05/18 19:36:46deadaloneSolo'd as a 65 Affliction warlock.  Just went over to a forge camp and enslaved a felguard legionnaire thing. Piece of cake.   \
\
If you use this strat I suggest using the legionnaires instead of the engineer dudes, the engineers cant really hold aggro too well and their dps is a bit weaker.",
    "9859144582201445822007/08/27 00:47:52webermgSoloed as a 69 holy paladin.  Used 1h and shield, judged wisdom, and kept wisdom sealed all the time.  Kept concentration aura on all the time, since I had to heal every 10 seconds or so.  I popped hammer of justice, divine favor, and divine illumination every time they were up.  I think I bubbled once, but it wasn't really necessary; i'd save the bubble for an 'oh crap' moment.  I didn't use lay on hands.  A couple of super mana potions wouldn't hurt, the main goal in the fight is to keep your mana higher than it's health.  \
\
It hit me for 500, crit for 1k, used an annoying knockback move that interrupted heals, and also gored for a minor bleed effect.  Because of the knockback, start those heals early, don't wait til you're almost dead.  It has 25k hp, fight took literally ten minutes.  For that reason, i suggest using greater blessing of wisdom at the beginning rather than regular blessing of wisdom.",
    "98584534430453442007/03/02 22:07:45naikuConfirmed 50,23.  Be sure to bring your luffa on these quests.  Lots of bleeding.",
    "98581254630125462006/12/10 02:16:59enasimaThe area between Garadar and Laughing Skull Ruins is the best spot to find these mobs in large numbers; this is especially so along the shore of Skysong lake.  You'll also find a lot of Clefthoof Bulls, so you'll want to run Clefthoof Mastery(part 2 - http://www.wowhead.com/?quest=9850) at the same time as this.",
    "98582390940239092007/01/24 17:37:53cubedgameA lot around 52,48.",
    "98584449340444932007/03/01 10:30:10TwilighteyesA lot around 50.23, between Laghing skull ruins and Throne of elements",
    "98586582320658232007/04/12 01:03:12LunieThere's loads of them between Garadar and Halaa as well, if the other spot should be taken.",
    "9858106081101060812007/06/17 16:14:17EvilcarniesExcellent spot around 50,42. You can almost finish the quest without waiting for respawns.",
  },
  ["Wyrmskull Watcher67"] = {
    "108946765npcTree Warden Chawn22007npcWatcher Moonshade223861150Cenarion Expedition10110894210893310722410748",
    "1089426131300261312007/01/28 02:22:28mishundareLocation :  50 36",
  },
  ["To the Stormspire69"] = {
    "1042316967npcMehrdad20810npcGhabar208111250110417210418310423410424510430610436",
    "1042328528110285282007/01/31 19:31:53CryogenicistThe Stormspire is at 44,35.",
    "10423156341101563412007/09/21 18:24:08xejinThere's even a flight point there so you can travel at your convienience.",
  },
  ["The Tomb of Lights65"] = {
    "1084016563npcHigh Priest Orglum22278npcHigh Priest Orglum2227811000Lower City250",
    "1084022855360228552007/01/22 15:13:28MindLoc: 47, 54",
    "108409805421377652007/06/04 13:14:43xaszNOT true. I have not done Missing Friends and was able to do this quest no problem. First time I noticed it was after doing the escort quest (http://www.wowhead.com/?quest=10887) out of the Shadow Tomb...  however I don't know that it is a prereq.",
    "10840116580101165802007/07/06 16:00:54wingmanFallen Exarch wasnt pre-req either, have not dont that one but have attained this.",
    "1084010663731377652007/06/18 18:19:33Talimarnot true, I finished fallen exarch and the quest is not available. gonna try again after doing missing friend.",
    "1084014721711377652007/08/31 16:05:19ZimbeeActually it seem to be reputation dependent with lower city, I believe you need to be friendly for this quest to be available.",
    "108403776550377652007/02/17 20:40:58ZimbeePrerequisite quest is the Missing Friend Quest, http://www.wowhead.com/?quest=10852",
    "1084013861011377652007/08/15 23:57:41DaveeceePrereq is not Fallen Exarch. I had this quest in my log before completing this quest.",
    "10840143440101434402007/08/24 15:41:27TerthelasBe careful when you do this quest.  I was with a small group and right after we completed it we were mobbed by about 8-10 nasties and died.  The mobs must be set to respawn right after the quest is completed,  because we did the quest right away for someone else and the same thing happened.  Couldn't get out quick enough.",
    "10840102704101027042007/06/11 21:25:34anthemgamerThis quest is also in the tomb of lights\
http://www.wowhead.com/?quest=10842",
    "10840122620101226202007/07/18 06:23:49mattiman3they are easy mobs that you can kill fast. they are at cord 46.54.\
heres also a map for thoose without coord addon:\
http://www.wowhead.com/?maps=3519:466543",
    "10840154479101544792007/09/18 02:40:51FinalMasterMI hadn't done \"Missing Friends\" and had the ability to get this quest, but had done \"Escaping the Tomb\"\
\
EDIT: Friend just did \"Missing Friends\" and quest was opened to him. There might be 2 quest that are pre-reqs to it.",
  },
  ["Wildmane the Elder70"] = {
    "867670npcElder Wildmane15578npcElder Wildmane15578",
    "86763742920374292007/02/17 08:22:52GorthekShe is inside Zul'Farrak by the pool.",
  },
  ["New Opportunities69"] = {
    "1034816967npcMehrdad20810npcMehrdad2081012300The Consortium250",
    "1034827636110276362007/01/30 07:42:10WossThe items are all around 45,52 at Eco Dome Midrealm.",
    "10348120270201202702007/07/13 22:36:38seankmConfirmed above locations. Additionaly a clump at 43,50.",
    "10348127977101279772007/07/27 20:43:14AlkazarWalking North-West along the path to the edge of the Bubble you'll find around 10, turn around and head back, the ones near the begining will have respawned and presto, you're done. \
\
Easy xp.",
    "10348144465101444652007/08/26 17:46:38BrmonkeyFor LightHeaded users, they look like wilted purple flowers, you can find them around trees and bushes in The Midream Eco-Dome.",
    "103483005550300552007/02/03 13:07:18OniminityYou can use track herbs to find these, which makes the quest that much easier.",
  },
  ["What Strange Creatures...69"] = {
    "1066016967npcResearcher Tiorus21770npcResearcher Tiorus2177012300110660210672310673",
    "106602467460246742007/01/25 21:10:51finalfateRight outside the base near the lava pools",
    "106602700940270092007/01/29 09:14:52Chudz55,88 is WRONG! location.\
\
Correct loction can been seen here http://www.wowhead.com/?npc=21408",
    "1066010283711410332007/06/12 03:51:54mythrilgolemug, took me 33 kills",
    "106604103330410332007/02/23 10:22:31rlyehThe location for killing these mobs doesn't matter in relation to the droprate.  The most important thing is to ensure you are killing the correct mob.   The droprate is not too bad since you only need 8 of them.   I found the droprate to be higher than what was on the site, but that may be due to people killing these things when they are not on the quest - thus 0% drop rate for those kills.  This quest realistically can be finished in 20 kills.",
    "106603293410329342007/02/09 02:24:11JineraIn 15 minutes I got all that was required. Pulling from the green lake had the best luck to getting the spleens. Also start on the NW side of the green lake. Anywhere else I went, the drop rate was non-existent.",
    "106602806161267672007/01/31 02:57:38baalrog31,39 and around",
    "106604021910402192007/02/21 22:41:48CorstinI have no issues with the droprate for this quest. I got one per every 5 or 6 kills. To me, this was the perfect drop rate for a quest like this. Not too long, not too short.",
  },
  ["What Are These Things?64"] = {
    "99956462npcEarthbinder Tavgren18446npcTooki1844754001999521044839997310015410447",
    "99952774010277402007/01/30 14:59:04WingsolidAre those coords for alliance too? cause I got attacked as soon as I entered(Stonebreaker Hold)",
    "99958859811277402007/05/23 15:23:51VenutAlliance: 57, 54",
    "99952490310249032007/01/26 07:57:42POiStarCoords: 50,45\
\
Next quest: http://www.wowhead.com/?quest=10448",
    "9995151381201513812007/09/10 18:24:23protoss2020Alliance Version: http://www.wowhead.com/?quest=9994",
    "9995148302201483022007/09/02 19:29:32ChilcootMust complete this chain: http://www.wowhead.com/?quest=9957\
to get this quest.",
    "99954503210450322007/03/02 09:28:00FengsonConfirmed. 50,45",
  },
  ["Burstcap Mushrooms, Mon!64"] = {
    "981416462npcWitch Doctor Tor'gash18014npcWitch Doctor Tor'gash1801410750Darkspear Trolls2501981429816",
    "981482042082042006/12/07 02:41:50enasimaI found the majority of these along the road South of Zabra'jin.  They're about 3 feet tall, mushroom shaped (obviously), and wiggle around.",
    "98143250420325042007/02/08 01:10:03MzAzyup around 27,52",
    "98144945020494502007/03/11 05:34:52HaemonVery easy to find, I found all 6 within about 2 minutes, west of town.  Easy exp, and the follow-up quest lets you help with the procreation of mulocs... yay!",
    "981423593200235932007/01/24 09:00:07ZallyboiConfirmed: u can use \"Track herbs\". helps alot\
found many mushrooms @ 27,52",
    "9814219624182042007/01/20 07:42:30evilHerbalists can detect 'em with their skill.",
    "98144536710453672007/03/02 23:04:33vulcanhalfbreedAs enasima said, you can find these on the road south of Zabra'jin. I found a lot of them around the perimeter of Zabra'jin. they're small, and brownish green.",
  },
  ["Hitting the Motherlode69"] = {
    "1029316968npcZuben Elgenubi20067npcZuben Elgenubi2006712300The Consortium250110290210293",
    "102932905541276872007/02/01 17:18:28FumeUnfortunately for mages, he is immune to slow and the slowing effect from frosbolt.\
\
Tip: His adds don't aggro if you're kiting him away when they spawn.",
    "1029336982230369822007/02/16 12:05:45RadbodThis can be done as a Warlock without kiting with any spec.  Enslave the named elite demon at Forge Base Gehenna and use it to tank Crag.  Leave the fire attack on autocast but save the AoE ability for when he spawns an add.  If you let the demon engauge and fire off two attacks he should maintain aggro the entire fight and you can unload on Crag.",
    "1029314979211276872007/09/06 09:51:21alcyI did this by pingponging him with my elemental. Let elemental fire few waterbolts then I casted a Frostbolt and he started to come to me, waited and elemental got aggro just before Crag got to me. Did this until Pet went oom and then started to icelance kite him and downed him with rather ease. Iceblocked since I got those stupid adds on me and they dazed me. :)\
\
Coldsnap + sent pet on adds and kept kiting big fella.",
    "1029324092200240922007/01/24 23:44:39QanreCragskaar paths around with the other Farahlite Giants (roughly 48, 19). He's killable with just two people, though, like the other giants, he splits into smaller Cragskaar fragments, so you'll want to clear the area to avoid unnecessary adds.",
    "10293153373101533732007/09/15 15:06:34lengthycobraLove being demon lock lol. Hes not immune to the felguards charge, used amply curse, curse of doom. then corrup and immplate as the felguard tanked him. uses health funnel when needed, as the other giants, had the felg kill the adds, re dotted the big man and had COD finish him off.",
    "10293154062101540622007/09/17 06:02:21dalailamaEasily solo'd this as feral druid in tank gear. Ignored shardlings just focused on boss.\
Didn't have to heal once and dropped perhaps 2-3k HP total. Imp LotP helped ofc. :>",
    "10293157409101574092007/09/24 00:39:44VicullumSolo'd as a 69 frost mage.  I got in one good frost bolt to pull, then ran along the road spamming icelance behind me.  I kited him all the way to Stormspire, taking off around 50% of his health in the process, than iceblocked near the guards.  They finished him off for me and I looted the quest item.",
  },
  ["Did You Get The Note?67"] = {
    "107196765itemMeeting Note31120npcTree Warden Chawn220071150Cenarion Expedition10",
    "107192846930284692007/01/31 18:06:48StaticReduxLeads to the quest Wyrmskull Watcher (http://www.wowhead.com/?quest=10894)",
  },
  ["A Question of Gluttony64"] = {
    "970216461npcWatcher Leesa'oh17831npcWatcher Leesa'oh1783110750Cenarion Expedition2501969729701397024970859709",
    "970221374160213742007/01/18 13:26:30mctimFound at the Quagg Ridge, around 28, 62.",
    "97028498310849832007/05/18 05:38:46voodoo90Glowing or not, pretty easy to spot ;) got all mine in less then 5 min",
    "97023770010377002007/02/17 18:32:13SteelmaneThere's plenty of Nutriments scattered about, but you will have to kill a fair few of the giants, as they wander all over the place. Also, try and do it when there's not many other players about, competition for nutriments can get quite fierce!",
  },
  ["News for Rakoria62"] = {
    "10105162npcShadow Hunter Denjai18013npcRakoria183852550",
    "101052350520235052007/01/24 05:08:06MummhaRakoria is at (50,49) Terokkar Forest.",
  },
  ["Marauding Crust Bursters61"] = {
    "934216160npcForeman Razelcraz16915npcForeman Razelcraz169158900",
    "93422450520245052007/01/25 15:37:09AzrielAs far as I can tell this is not in game anymore. There is similar quest available to the Alliance at Honor Hold. http://www.wowhead.com/?quest=9355\
\
But the Horde version no longer seems to be implemented.\
On a side note, the quest item http://www.wowhead.com/?item=23338\
still drops off the Bursters and leads to a quest available to both Alliance and Horde http://www.wowhead.com/?quest=9373\
\
It's easy to miss the drop as Horde are given no reason to kill the Bursters anymore.",
    "934212085811245052007/07/15 03:48:23TwyknightAs of 7/15/07.. I have looted the missive as Horde and received the quest. So it is still possible.",
    "9342146712201467122007/08/30 15:04:53LutherinThis quest no longer exists it was for BC beta Blizzard has removed it from game",
    "9342153521101535212007/09/15 21:59:37hafplxConfirmed, quest definately no longer exists. The missing missive quest is a drop from Marauding Crust Bursters, but the quest to kill Marauding Crust Bursters no longer exists, at least for the horde.",
  },
  ["Shizz Work61"] = {
    "106296158npcForeman Razelcraz16915npcForeman Razelcraz169159800110236210238310629410630",
    "1062921430200214302007/01/18 16:57:29LandonTip:  The Hound will eat pigs killed by other players if you walk him over to the corpses.  Save some time.",
    "106298020330802032007/05/09 05:19:51FeanoroMaybe it's a bug, but you don't even have to use the whistle. Kite the boars near the camp, and the guard felhounds will eat and... Well, no need to use the whistle. Further, if you're a skinner, start skinning just as the felhound begins to eat. Not only do you get a chance at the quest objective, you also get the leather.",
    "106296406910640692007/04/08 21:21:35NabopolasserTook me about 15 tries to get the key as well. Stanky!",
    "106293992241293912007/02/21 12:44:33BlitzqDoes this mean you can't choose to not turn in the quest and have pooping Felhound for the rest of your days?",
    "10629140967101409672007/08/20 05:15:06StaticQuite funny quest. If you still have the peon's sleep potion from last quest i sugest you drink it so you dont know very well what you are doing ;).\
\
The quest is quite good for Skinners. After the kill you can still skin the mob. But the best is that the felhound actually can go along with you even if you are in a epic mount.\
\
Got my key after 7 kills.",
    "106299023431835432007/05/25 12:19:15jasonmumford7I killed a boar when the buff was still on, had to hurry to do it but got it done with 9sec left on the debuff.  The dog still ate, and I got the keys.  Not sure if that has a bearing on it, because I looted about 20 piles before that and I'm sure I didn't kill them fast enough for the Stank to be on me still.  If someone got them on their first try however, it must not have to be on.  Just a though.",
    "1062913740260137402006/12/12 00:03:30SwareThis is one of the funniest quests so far progressing into Outlands. You are required to summon a fel hound (provided) and kill a boar. Then the fel hound eats it and poopies on the ground and you click on it to find the key. Got mine on the first try.\
\
Later you get a debuffed \"Stinky; You smell funny.\" which gives you a green smoke cloud around you.",
    "106294528810452882007/03/02 18:42:49vulcanhalfbreedEasy quest. Took me about 12 piles of poop to find the key though.",
    "1062914774541137402007/09/01 16:51:45KinchActually, the debuff's called [i]Stanky[/i].",
    "1062911960171216872007/07/12 15:43:14TheGreatKirby\"crappy quest\" is the exact words i would have used too ^^",
    "106293073831293912007/02/04 17:49:21HarbingerUnfortunately for you, you have to target the Q giver to use the whistle and summon the hound, so you can only summon it next to him.",
    "10629116784201167842007/07/07 02:38:28KaptenIm unlucky! 83 kills and at last the key! so dont be to sure u can doe it in a secound it might take a while!",
    "1062921687340216872007/01/19 17:24:10FlyvTook me about 10 tries to find the right pile of poo. What a crappy quest!",
    "10629139519101395192007/08/17 10:48:10MariCraftPallyafter killing about 8 the key dropped for me at 50,28. \
\
This is such a stupid but funny quest. :)",
    "106293229440322942007/02/07 14:30:08AnsiThis is without exceptions the most funny quest I've ever been asked to do. \
\
I litterally laughed my arse off from the beginning to... the end.",
    "10629112052201120522007/06/27 20:26:24simmons7331yeah this quest is easy had to go to the quest giver by the mine to summon then i killed one of those pigs and i got the keys :P",
    "106292269840226982007/01/22 04:42:05ArienDid this quest with someone else, I was lucky and got the key quickly, but his hound took so long that at some point bugged and didn't want to move.I guess he got stuffed! :)\
\
(On a side note, what's this?? I mean, did we come to Outlands to be hound babysitters?! We're heroes! Hehe, either way was quite amusing :p)",
    "10629132465101324652007/08/05 04:27:43flinkderhaha this quest is funny.got it in my first try at 48.32 by killing a deranged helboar.also when u use the  felhound poo u get a buff and u smell funny. :)",
    "106294561530456152007/03/03 15:21:51MuslukWhat is more funny, blizzard creating quests like this (Nagrand Cherries, anyone?) or, us writing comments on how 'hard' these quests are?\
\
That being said, I checked 16 poop piles to find the keys.",
    "10629142128101421282007/08/22 07:31:19zegzOne of the Funniest Quest ever. Just go and kick some baors, and check the poo's :))",
    "10629152560111421282007/09/13 15:46:45YutaniSame here lol.... what twistied mind at Blizz came up with this one?\
\
Could be a reference to a scene in \"Gone in 60 Seconds\" where the dog eats the car keys and they have to take him for a walk.",
  },
  ["Indispensable Tools69"] = {
    "1033116967npcApprentice Andrethan20463npcApprentice Andrethan2046312300110331210332",
    "103313957160395712007/02/20 20:44:59awrrMore precise location:\
\
The apprentices spawn around the forge structure located at 61.4, 84.7.\
\
The Hammer dropped for me on my first kill.",
    "103313356440335642007/02/10 11:24:57TraXDropped by first Kirin'Var apprentice at 60, 84.",
    "1033125002180250022007/01/26 10:54:52GurgThe Smithing Hammer is dropped by Kirin'Var Apprentice's. \
Which are located at 60, 83. East of Apprentice Andrethan, the quest giver.",
    "103313124670312462007/02/05 12:05:10ImmobulusThis quest leads to http://www.wowhead.com/?quest=10332",
    "103317877411395712007/05/06 17:43:56SteelmaneConfirm coordinates; around 61,85. Which is, in fact, NORTHEAST of  the central tower, and not southeast as it says in the quest. Blizzard really should check these things...",
    "103315292941250022007/03/17 23:24:37Viper007BondMap: http://www.wowhead.com/?npc=20409",
    "10331163473101634732007/10/05 20:15:37Tanafishfirst time, coords comfirmed, watch for adds though",
  },
  ["The Warp Rifts61"] = {
    "102786158npcOgath the Mad19683npcOgath the Mad196839800Thrallmar250110278210294310295",
    "1027824103170241032007/01/25 00:08:32PhineasThe location is correct. However, what to do once you get there is a bit foggy.... \
\
\"Use my unstable warp rift generator in the Warp Fields to create a warp rift\"\
\
However, you have to rightclick on the generator, and then on the GROUND below the warp fields, not ON them. Hover your mouse on the ground under one of the rifts, and you will get a targeting cursor that turns green when you are in range, and is red if you are not. Click when you are in range, and some more voidwalkers will spawn.\
\
The ones that spawn as a result of clicking on the ground will contains the quest item, with a seemingly 100% drop rate.",
    "1027812856211241032007/07/29 07:21:33VaelaiIt seems that the voidwalkers will keep spawning until the rift is closed, which means that you may have to deal with 2 or 3 at a time. Didn't have a problem as a 58 warlock. Banish is pretty handy.\
\
Once the portal closes it seems as if leftover Unstable Voidwalkers will despawn.",
    "102789785230978522007/06/04 06:53:37l0o0o0rdYou get an item (Unstable Warp Rift Generator) in your backpack when you accept the quest. Use this item aroud loc:45,80 and kill the 'Unstable Voidwalker' it will make spawn. \
\
loc: 45,80 on the map is approx 1 inch west of expedition Armory in Hellfire Peninsula.",
    "102782101390210132007/01/17 10:04:15duplesI found it 52, 84",
  },
  ["Abjurist Belmara69"] = {
    "103056967itemBelmara's Tome29234npcCustodian Dieworth1948812300",
    "103053814311369782007/02/18 12:43:07CarimmFinishing her quest makes her non-agressive to you.  But if you are a rogue using Blade Flurry, Warrior using Cleave or any aoe on any class and she happens to be in range; she will be attacking you.\
\
Just be careful.",
    "10305435176043512006/11/25 10:41:24nullzoneThere are 4 quests which start from a item dropped by their owners. You only need to hand on those items to their homes.\
\
To complete Abjurist Belmara go to 55.5,86.5\
To complete Conjurer Luminrath go to 56.4, 87.8\
To complete Cohlien Frostweaver go to 55,87\
To complete Battle-Mage Dathric go to 56.9,86.8 (he is located in 60.88/townhall and drops too the \"Annals of Kirin'Var\", item necessary to finish \"The Annals of Kirin'Var\" quest).",
    "103052778040277802007/01/30 15:59:47JuddDon't put it on the bookshelf at the same time as someone else. I did and it broke the quest so I had to start over.",
    "10305106817201068172007/06/19 02:48:11that7guy55.86 are the coords in a broken house\
\
you have to right click on her book not bookcase to put it in, simple",
    "103056076811143512007/04/01 22:25:03yurchAbjurist Belmara\
http://www.wowhead.com/?quest=10305\
\
Conjurer Luminrath\
http://www.wowhead.com/?quest=10306\
\
Cohlien Frostweaver\
http://www.wowhead.com/?quest=10307\
\
Battle-Mage Dathric\
http://www.wowhead.com/?quest=10182",
    "103055690330569032007/03/25 10:22:57Fillie55, 86 for Belmara's bookshelf. Look for a destroyed house with a chimney.",
    "10305659014143512007/04/12 05:44:04TextaAfter completing these quests the NPC's which you have set to rest are no longer hostile. They are neutral towards you.",
    "103053054680305462007/02/04 11:26:35allforcarrieThe screenshot is the only thing that really helped me find it.",
    "103057157630715762007/04/23 11:16:24MordritchTo show the co-ords for this quest on a map: http://www.wowhead.com/?maps=3523:555865",
  },
  ["The Soul Cannon of Reth'hedron70"] = {
    "1108970npcIllidari Lord Balthas23427npcIllidari Lord Balthas23427Netherwing500111089211090",
    "110898906660890662007/05/24 02:37:39GorunFlawless Arcane Essence - go in Terrokar to Sar'this - 42,44 (in Terrokar) speak and follow. Kill all elementals and u will recieve Flawless Arcane Essence from last elemental.\
\
all elemental immune to stun.\
\
next quest - \"Subdue the Subduer\"\
\
i hope it help you",
    "11089121287501212872007/07/15 23:16:33qutharThe elementals that Sar'this summons are unlike most elementals in that their melee hits do physical damage.  Slightly annoying as a mage (frost ward and fire ward don't absorb the dammage).\
\
They don't do enough damage for it to matter, I just thought it was interesting.",
    "1108912535591890662007/07/23 06:49:35smack80Sar'this is a very strange NPC. As you listen to his text during the event, he notes that he owes a debt to the dragonmaw and declares that this service he provides will clear his debt. At the end of the event he sacrifices his own life to summon the last elemental. What debt could he owe that he'd sacrifice his own life to repay?",
    "110899050620905062007/05/25 18:31:33DeckerThe four elementals you have to kill for this quest are fairly easy and can be soloed by any class. You get a break between all the elementals so plenty of time to eat and drink if needed.",
    "11089148162111212872007/09/02 14:42:22dukelukemAnother slightly annoying thing for rogues: all the elementals are immune to stuns. As quthar said, the damage they do is nothing to really worry about, still you will take a bit more damage than you usually would have, and being Mutilate spec like me you got to spam rather low-dmg Sinister Strikes.",
    "110891106751001106752007/06/25 02:09:24Mzbehavinthis npc for the essence is above stone breaker hold  44, 42  quite easy to solo this...\
\
for the adammantite frame these are sold by \
\
Dealer Najeeb\
<Spare Parts>\
	60	Netherstorm	A H	Humanoid base on spirestorm  and\
\
Qiff\
<Engineering Supplies> Area 52  4g\
\
and khorium power core\
\
Qiff\
<Engineering Supplies> Area 52 for 4g 80\
\
plesae note these npc's have a cool down timer for these items so you may go and they may not have them so check the other as well..",
    "1108992430121893202007/05/28 11:42:59IliasAn easier way for the khorium power core is to buy it of a vendor for 4 gold in Netherstorm",
    "1108997567161893202007/06/03 18:30:30KindleQuiff <Engineering Supplies> in Area 52 sells the khorium power core.\
\
http://www.wowhead.com/?npc=19575",
    "1108914434311890662007/08/26 13:25:13BrenyepahCorrect Coords are 44.9, 42.5 Inside of a hut in Terrokar forest! Hope this helps!",
    "1108999594121893202007/06/06 15:51:08trekelThe NPC has a limited quantity.",
    "1108989320370893202007/05/24 08:19:22BruciatoFelsteel Bar x 2 (done with smelting) = 12 fel iron ore + 8 eternium ore\
Adamantite Frame (done with engineering) = 8 adamantite ore + 1 primal earth\
Khorium Power Core (done with engineering) = 6 khorium ore + 1 primal fire\
\
Ores required: 12 fel iron, 8 eternium, 8 adamantite, 6 khorium.\
Primals required: 1 primal earth, 1 primal fire.\
\
For the Flawless Arcane Essence just go in Terokkar and speak to Sar'this, he's in a tent at 44.7,42.2 kill the 4 elementals and the last one will drop the essence. There you go.",
    "110899098050909802007/05/26 11:38:15BeaveSar'this is the npc you need to talk to he is at 44,42 not 42,44.\
\
All other tips are correct.",
  },
  ["Messenger to Thrall62"] = {
    "94386260npcNazgrel3230npcThrall494910050Orgrimmar500194002940139405494105940669438",
    "943810454011976152007/06/14 22:53:59loky3000You actually have to travel back to the Mag'har camp in HellfireP. in order to obtain the rewards if my memory serves me well .",
    "943813426411768012007/08/08 08:14:53Blackhawkbulhe tells you to go to the Mag'har post in Hellfire Peninsula. Not Nagrand",
    "94382098820209882007/01/17 07:00:17apparentblissNazgrel offers this after \"The Mag'har\" ( http://www.wowhead.com/?quest=9406 ) is finished.\
\
Leads to \"Envoy to the Mag'Har\" ( http://www.wowhead.com/?quest=9441 ) after the aforementioned scene.",
    "9438114055101140552007/07/01 20:09:44spiffedwowOk, as a 60 Tauren Shammy here what I found - \
after the whole quest is over u will gain - \
65,650 xp\
2g 70s\
1200 rep with the Mag'har\
825 rep with Thrallmar\
500 rep with Orgrimmar \
one of 4 items - \
1) Ceremonial Robes (116 armor +22 stam +23 intel +14 spirit, and +up to 26 dmg and healing by spells)\
\
2) Tribal Hauberk (485 armor +19 agi +28 stam +19 hit rating and +38AP\
\
3) Thunderforge Leggings (756 armor +19 str +19 intel +28 stam +up to 22 dmg and healing by spells)\
\
4) Clefthoof Hide Mask (179 armor +33 stam +23 crit rating +44 AP)",
    "94387680130768012007/05/02 20:57:30loky3000I took a picture of my chat log when Thrall finnished his speech : \
\
http://img172.imageshack.us/img172/87/thrallgz1.jpg\
\
In case the picture isent functioning , he shows happines because 'his' orcs survived in the Outland and managed to keep their true spirits - remained un-corrupted . Since Thrall has way to much work standing still in good old OG , he sends you to the Mag'har post in Nagrand in his name and tells you not to fail him .",
    "9438157781101577812007/09/24 18:30:30Almasicoords 31,37",
  },
  ["Forward Base: Reaver's Fall61"] = {
    "1012416158npcSergeant Shatterskull19256npcForward Commander To'arch19273975Thrallmar10194072101203102894102915101216101237101248102089101291010162",
    "101242077770207772007/01/16 05:41:19mrmonkeey165, 43 is where To'arch is.",
    "10124143094101430942007/08/23 21:33:01TheKruskinatorThe quest text says it's south of the 'jutting landmass', but it's actually north. This typo persisted throughout all of the beta, was very surprised when it made it onto live, and even moreso when it's made it all the way here.\
\
Hm.",
  },
  ["Zuluhed the Whacked70"] = {
    "1086670npcKarynaku22112npcKarynaku22112110804210811310814410836510837610854710858810866910870",
    "10866122558301225582007/07/18 03:17:17honemI would just like to re-iterate the fact that if someone is over Neutral rep with the Netherwing that won't be able to attack Zuluhed. \
\
They can however attack the elites he summons , use bandages and healing spells to support the party, and lead the party by instructing them when to move and what not",
    "1086633098490330982007/02/09 09:40:02greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "108663044610304462007/02/04 07:00:13fongHe's not too hard himself, not a huge amount of HP, and he doesn't hit the tank for a lot. Pulling him inside the room helps a lot, although we had the Shamans respawn on us so make sure you kill them just before you do it. The big demon thing he summons will stand outside, only problem we had was the archers still shooting me (the priest) through the roof/walls. Anyway we 4 manned it fairly easily with a priest, druid, hunter and mage.",
    "10866144270101442702007/08/26 10:11:55KolenzoDid it as a prot warrior with a resto shaman and a hunter a few minutes ago. We didn't manage to dps him down inside the two rooms, but I dragged him out and through the archway, managing to drop los of the archers. He did drop another portal, but I just tanked that mob while the hunter killed zuluhed (already had a huge threat lead on him).",
    "108666677291329982007/04/13 17:29:02clovis6780With patch 2.1 this will no longer work, as the quest will require killing Zuluhed. See patch notes.",
    "108669462610946262007/05/31 09:58:25WrathanTwo manned with a fury warrior and a restoration shaman, it is pretty easy as long as you move him when he open up a portal. (Done at patch 2.1)",
    "108663083491307972007/02/04 19:58:33XarrotClear one room, pull him in it, kill it, kill the spawn. Done.\
\
Had 2 rogues, pala, lock and a tank of course.",
    "108663299880329982007/02/09 06:11:08TykieI had already completed this quest but came back to help some friends kill Zuluhed. But it turns out we didn't have to kill him at all this time around because I still had Zuluhed's key!\
\
Although all five party members can loot the key, only one has to use it on the shackle for the group to get credit. That means the other four people can still free Karynaku later on.\
\
But it should be noted that the event starts as soon as someone starts the quest. So have that person start the quest while everyone else either stands far away or on a flying mount  watching Zuluhed run out and kill the quest starter. It won't say the quest fails, so as long as everyone (except the keyholder) has it in their quest book, they will get credit.",
    "108662995761299462007/02/03 09:36:32daglaPrereq: http://www.wowhead.com/?quest=10804",
    "10866154998111510112007/09/19 03:30:25AnathemicThis also occured to me as of today 2007/9/19. \
\
A friend of mine is exalted and when he tried to help me. It seems everything will turn friendly as long as you carry the disguise, all except the demon Zuluhed summons. Perhaps the only way for a disguised person to help is to heal or take care of the demon.",
    "10866162708111528972007/10/04 06:11:35DoomgripI admit that this quest can be confusing, but you advice is somewhat misleading.\
\
When you turn in the quest Karynaku (http://www.wowhead.com/?quest=10858) you are offered the quest Zuluhed the Wacked. Taking this quest also spawns the demon.\
\
The best approach is to turn in the previous quest at Karynaku to get the Zuluhed the Wacked quest in your log, but ignore the spawned demon. When you group is ready and everybody have the quest the tank can then spawn the demon once more.",
    "1086634662170346622007/02/12 12:42:13ZantulousHes also Immune to Taunt, so give your tank a few extra seconds to lay it on em",
    "108669369411921152007/05/30 14:12:30ArcticwolfYeah, you must keep in mind that I posted my strategy over 3 months ago, and at the time, no one had level 70 epics and this guy was difficult even for a group of 5 players.\
\
If you're decked in epics from Kara or higher, this can easily be 2 or even 3 manned, but I do not believe that he can be soloed by anyone.\
\
If you're trying to find a group for it, do it as soon as possible because once someone is attuned to the Dragonmaw, they will not be able to help DPS.",
    "10866149581101495812007/09/05 21:24:03lightdrinkerWe just did this with arcticwolf's strat.... and I cloth tanked it with 2 shaman healing! w00t",
    "1086645140171301062007/03/02 13:00:45RazhlokArcticwolf has a brilliant strategy for this encounter. It worked like a charm for my group of 5 (hunter, warrior, pally, shammy and mage). No problems whatsoever. Only \"hitch\" was that the shamen in the hunt re-spawn really fast, so chances are you'll get a respawn in the second hut. You need to switch DPS to them immediately because they'll heal Zuluhed. It took us a wipe to get a feel for the encounter, but, after that it was smooth sailing. Most groups should be able to one shot it. \
\
Its a straight up DPS fight so you need to burn him down as fast as you can. Its actually a very, very fun fight for a non-instanced boss. I really enjoyed this encounter. The gold, dagger and Netherwing rep are nice as well! :)",
    "10866301064910301062007/02/03 14:33:54ArcticwolfThe strategy my group came up with is actually quite brilliant, and I guarantee it will work if you do it correctly.\
\
Step 1) Clear both of the Enslaved Nether Drakes in the area.\
Step 2) Clear both rooms left and right of the Shamans inside of them.\
Step 3) Have your group's tank initiate the fight by accepting the quest, and then quickly run over to where Zuluhed Spawns\
Step 4) While Zuluhed is talking, everyone else in the group move into the room that you cleared FIRST.\
Step 5) As soon as Zuluhed stops talking, have the tank attack him and then move him into the room where you begin to DPS.\
Step 6) DPS Him hard and move out of his Rain of Fire. When he spawns a Demon Portal, everyone in the entire group run as fast as you can into the other room, have your main tank run out first so that he takes all of the gunfire from the archers.\
Step 7) Once he's in the next room, the demon will spawn from the portal in the previous room, but will NOT aggro your group because he isn't near you anymore. DPS hard on him at this point because soon he will create another portal, and this time you will have nowhere to run to.\
Step 8) Once he's at low health, he'll turn into a big demon, but he's still easymode, just DPS his down, and you'll be fine.\
Step 9) Loot the key, and unlock the ball and chain around Karynaku's leg.\
Step 10) Talk to her, and then you get to ride on a bigass dragon all the way back to your sweet quest rewards!\
\
Give + Rating if this helped your group!",
    "1086610105811923692007/06/09 00:01:25kittychanI'm working on netherwing faction already, and attempted to help out on this quest as a healer. I aggroed the elite that Zuluhed summons and it couldn't be taunted off me. So I'm not sure if it works even as a healer.",
    "10866159379101593792007/09/27 11:23:36ShalkarDid the quest just now (after the 2.2 patch) without a propper tank. Party was\
2xWarlock\
2xHunter\
Paladin\
and an out-of-party Shadow Priest helping out. Some general info:\
- If you are a healer and have done this already, you can still help out while under the Dragonmaw illusion\
- A propper tank is not really required, as he melee's cloth for barely 1.5K. We used dual-hunter pets with MD's to tank him. Worked gold.\
- The summoned demons are tough. They melee harder than him and are immune to crowd controll (including banish). Arcticwolf's \"move away\" tactic worked great and he was dead before he summoned the second portal. Some shaman respawns were had, but were squishy enough to easily dispatch with our DPS-heavy group.\
Hope it helps those of you hurting for a tank.\
P.S. We had to do it twice so the out-of-party shadow priest could also complete the \"Kill Zuluhed\" part. Went a lot smoother the second time around.",
    "10866116284201162842007/07/06 02:32:49KralWas surprised to be able to do this earlier with only a rogue, mage, hunter, warlock - no healer at all, pretty much no tank (a hunter pet tanked for the first few seconds), and in mostly blues (except for the rogue, but we were all pretty close damage-wise).  Almost no strategy required - you can just pull it into the room and burn it so fast that it doesn't get a chance to do much of anything.",
    "108669211520921152007/05/28 01:03:27sectb42Although Arcticwolf's strategy works extremely well, the following strategy works just as well, but doable with only 2 players:\
\
1. Clear all mobs from the front Enslaved Netherwing Drakes to the room on your right (assuming you are facing East on your map), the following room after that (not the room on the left!), the room upstairs, the patroller on the bridge, and the Dragonmaw Drake-Rider at the end of the bridge.\
\
2. Have the tank start the quest for initial aggro. Once Zuluhed spawns, have the tank pull him immediately to the room on the right.\
\
3. Let the tank build aggro while the other person just heals him (or the tank heals himself if he is a Paladin).\
\
4. When Zuluhed opens the first Demon Portal, run into the next room. The demon will spawn but will not aggro. Now, start DPSing.\
\
5. When the second Demon Portal is opened, run to the middle of the bridge. By this time the archers will have despawned. Do not stand in the upstairs room. When I did, there seemed to be a vertical check and the demon aggro'd onto me.\
\
6. You should be able to DPS Zuluhed down by now, but in case you reach the third portal, move to the end of the bridge where you killed the Dragonmaw Drake-Rider.\
\
7. Profit!\
\
Tips: I did this strategy with a Mage (I'm a Paladin). If you are a Paladin, having 3 points in Imp. Righteous Fury and having mana pots on you is really helpful. Constantly throw in some Judgements and Holy Shock (Holy Spec is probably a must) to build aggro, but don't do it too much so that you are draining your mana or losing too much health. And heals do more aggro than you think with Righteous Fury on. Zuluhed does a Rain of Fire. The tank should just move away from it if possible, but it can be healed through. A mage can Fire Ward to absorb some of the damage if the Rain of Fire is on them. When Zuluhed gets low on HP, he'll enrage and do more damage, so be careful. Also, if the Mage went high on threat, he would just use Invisibility and wipe his aggro. The mod KTM Threat Meters helped a lot to watch aggro. Also, start the fight as quickly as you can after you killed the trash mobs, so you can avoid any respawns that occur. Lastly, I put Greater Blessing of Salvation on the Mage and Greater Blessing of Wisdom on myself. \
\
Consumables used: The Mage and I both used an Adept's Elixir (http://www.wowhead.com/?item=28103), and I used Oronok's Tuber of Healing (http://www.wowhead.com/?item=30357). These two items can easily be replaced with mana pots or Lay on Hands (I did not have to use either of them during the battle). \
\
I imagine this strategy could be done with a Warrior-Paladin, Warrior-Priest, or any combination of classes that can properly hold aggro, DPS, tank, and heal.\
\
Good luck!",
    "108669236950923692007/05/28 09:55:40RobotuschIf one of your group members have already completed the quest and is working on his Netherwing reputation, they're not going to be able to assist you, since they will be transformed into an orc once they're in Dragonmaw Fortress. This will make Zuluhed friendly to them, so unless they're just there to heal, they won't be able to hit him.",
    "108664310321329982007/02/26 23:32:33jindrakYou don't have to die in order to get the quest for this trick to work. Just stay on your mount, accept the quest, and fly. Zuluhed despawns immediately along with the archers, as he doesn't have anything to aggro and you don't fail the quest. Just unlock and claim rewards.",
    "1086624449140244492007/01/25 13:52:14VixenHe will also summon demons though out the fight. There are archers in the towers and the walls fire quickly. Beneath the wall are two rooms with shaman in them. Clear those rooms before accepting the quest and take Zulu in.\
\
Easy as pie after that.",
    "10866131202101312022007/08/02 17:19:38fictionDuo with rogue and resto druid.\
\
1.  Clear out two dragon guards\
2.  Clear out the right room first, as well as the upper level\
3.  Clear out the left room.\
4.  Start quest and pull the boss to the right room upper level.  You may aggro a shaman, kill it.\
5.  When the first red portal is summoned pull the boss half way down the stairs,  keep killing.\
6.  When the second portal is summoned pull the boss to the first room on the right side, keep killing.\
7.  When the third portal is summoned pull the boss to the left room, keep killing.\
8.  At this point the boss should be around 20% if not dead.  However if you need more time you can pull the boss under the bridge where the archers spawn.\
\
It is very simple once you get the hang of it.  Big problem is mana so bring a pot or two.  Hope it helps, good luck.",
    "10866148570101485702007/09/03 11:06:37JadedDeath3 Manned, Prot Warr, Holy Priest, and Combat Sword Rogue (me).\
\
We cleared everything, accepted the quest and and brought him into the building. Whenever he did the dark portal thing, we switched buildings. He spawned a lot of adds that i had to take care of, and did some nasty AoE, but it took us like 20 minutes. Me and the warrior have both killed Gruul only ONCE, and the priest had been to SSC, first boss.",
    "10866152254101522542007/09/12 21:16:34alanm26I was in a group for this quest today, and we had to do it twice because myself and another person never got a pop up message to accept the quest.  The second time, I ran out and personally accepted the quest to be safe.  By then the room had respawned, but we still managed to clear and take down Zuluhed easily without needing to run to the other room.  Also every person had to loot and use their own key to get quest credit.",
    "10866152451111481122007/09/13 11:01:11AyeegitI didn't have the same experience.  I still had the key on me, but had completed the Netherdrake quest line.  A guildmate needed to finish this quest, so we flew up to where Zuluhed sits (which of course turned me into an Orc), I unlocked the chain, and he got credit for finishing the quest.",
  },
  ["Once Were Warriors67"] = {
    "986516764npcSaurfang the Younger18229npcSaurfang the Younger1822911650The Mag'har500198642986539866",
    "98658385210838522007/05/16 04:38:27plastik892The Scavengers are probably one of the lowest health (1100) mobs in game compared to their level. Three arcane blasts and a whole group fall dead. Dont let the numbers bother you, its a cinch, and they all drop normal cash :).",
    "98652514930251492007/01/26 14:50:22micro2331, 42 Is spot on. It's the Sunspring Post camp. Just kill everythign you see :)",
    "986511301631838522007/06/29 18:22:58OsmiumActually i've found their monetary drops to be quite low, like 1-2s a piece, What is not so little though, is the amount of oshu'gun crystal powder they drop.  compared to any other mobs, these are the quickest and most efficient way i've found to farm that powder.",
    "98652454020245402007/01/25 16:30:56baalrog31,42 is where you'll find a wealth of these",
    "9865152056101520562007/09/12 11:16:22Aeshah930721Did this on a lvl 65 Shadow priest. Its pretty simple. tons of both at 33,45.",
  },
  ["Vestments of the Wolf Spirit64"] = {
    "1001816462npcMalukaz18384npcMalukaz1838410750110018210023310791",
    "100182896310289632007/02/01 13:41:56unreelBad drop rate, but I found a ton of wolfs at 65,48",
    "100184679810467982007/03/05 22:18:42vulcanhalfbreedCraptastic drop rate. This was such an annoying quest. I never want to kill another one of those things :p 3 gold isn't so bad though, it would've been nice if they threw in some tasty wolf bites or some nice wolf skin panties.",
    "10018159307101593072007/09/27 09:25:09ShivacodeEither way you slice it (regular or Alpha) you'll have to kill a LOT of Worgs.\
\
This is great if you're a skinner, if not...meh. Do this quest along with Olemba Seed Oil and Magical Disturbance.",
    "100182148040214802007/01/18 20:19:48KrohrAfter suffering their low dropping rate and the fact that they are in small groups in the forest, I found that a lot are located amongst the Warped Peons you need to kill for the quest http://www.wowhead.com/?quest=10000 around 66,50 in Bonechewer Ruins.",
    "100182188440218842007/01/20 03:13:57gigabit266,50 Confirmed",
    "100188381720838172007/05/16 02:46:49lehcarthe normal timber worgs north of stonebreaker hold drop them better than the alphas.",
    "100183974020397402007/02/21 05:53:16Bumbaclot601Terrible drop rate...",
    "100183735510373552007/02/17 04:06:06ZombiePopeDon't do this quest all at once. Just kill wolves as you pass by them, while doing other Horde quests in Terokkar. The quest is easy, and not too time-consuming overall as you end up aggroing a fair number of wolves while doing other quests anyways.\
\
But if you try to do it all at once, it will be tedious and boring.",
    "100187555410755542007/04/30 15:17:31thrazatyes, the regular wolfs seem to be far better than the alphas. found a lot jsut north, north-east of spinebreaker",
    "100181151820115182006/12/08 16:57:43enasimaThese wolves are found all over the forest, but I suggest heading South of Shattrath and farming on the Alphas.  \
\
I suggest running the following quests at the same time as this one: http://www.wowhead.com/?quest=10027  and http://www.wowhead.com/?quest=10027",
    "100186880611679252007/04/17 18:19:39nazgul64After the Tuesday maintenance, the NPC finally has a ! for me.  So if you are having the same problem, you might want to wait for a server reset.",
    "100185398230539822007/03/19 23:28:57jagguarDrop is decent at 45,34 --- and I agree the timber worg's are better than the alphas!",
    "100186792510679252007/04/16 03:19:20nazgul64I'm level 64 and Malukaz won't talk to me at all.  Is there a pre-req for this quest series?",
    "100183232410323242007/02/07 15:32:09MusicJunkieI also found alot of wolves at 65,48 and the good news is the Bloody Fangs you get vendor for a fair amount",
    "100182773510277352007/01/30 14:51:33god8me37,36 is a good area just outside of shattrath",
    "1001812172421539822007/07/16 16:12:18blupacheI worked in an arc from about 45,34 to 38,35.. there were nothing but wolves & one very irregularly patroling spider there. Every other area I've seen seemed to have lots of an unwanted variety of mob around (spiders/warpstalkers/whatever).\
\
Took 26 kills to get the 12 pelts and wasn't painful at all.",
    "100182247310224732007/01/21 16:44:26apparentblissLeads to \"Patriarch Ironjaw\" (http://www.wowhead.com/?quest=10023).",
  },
  ["There and Back Again70"] = {
    "114127034npcRam Master Ray24497npcRam Master Ray24497",
    "11412158614101586142007/09/26 05:31:07Shaanvery nice LotR reference :)\
'There and back again' is the title of the book Bilbo starts and Frodo continues, then gives to Samwise at the end of the story.\
\
fun quest as well.\
\
this quest is the opener for the daily ram racing quests, it being repeatable forever is a bug that has been hotfixed and is now repeatable on a12 hours delay (not daily quest).",
    "11412162477401624772007/10/03 17:28:29RunnikDo not accept the follow up while shapeshifted.  I was unable to complete the quest after talking to him in shapeshift form.  It gave me the standard \"Unable to mount while shapeshifted\" error.",
    "11412162789311625172007/10/04 09:57:59nojoWe now get more tickets for the repeatable part because the Dark Iron attacks on Brewfest have been temporarily disabled.\
\
To give us roughly the same amount of tickets each day the tickets per barrel have been increased from 2 to 3 every 12 hours. The ticket rewards for the daily \"Bark For...\" quests have been increased from 15 to 40 tickets aswell.\
\
[url=http://forums.worldofwarcraft.com/thread.html?topicId=2215641690&postId=22153123322&sid=1#0]Source![/url]",
    "11412162441401624412007/10/03 15:57:31TyrsenusSimply ride a short distance down the road to Razor Hill, pass by Bok Dropcertain and he'll throw you a keg.  Return to Ray's assistant and you'll automatically throw him the keg; rinse and repeat.  Pass by the apple barrels to lower your ram's fatigue. \
\
This quest is repeatable every 12 hours.[small][url=http://forums.worldofwarcraft.com/thread.html?topicId=2200240067&postId=21999620913&sid=1#14][1][/url][/small]  Each keg rewards 3 tickets and gives you more time on the ram.  The time allotted for each returned keg suffers from diminishing returns.  You can usually make 8 returns before it becomes impossible to make another in the time given.\
\
The quest title is a nod at J.R.R. Tolkien's \"The Hobbit,\" which has an alternative title of \"There and Back Again.\"",
    "11412163548111625172007/10/06 02:06:43AlzeimexiaMaximum amount of tickets i have gotten in a round trip is 27 before my time expired, It is a nice daily quest to boost your ticket count, good luck everyone!",
    "114121625171201625172007/10/03 19:09:04TheOnyx[url=http://www.wowhead.com/?maps=14:466147466201475227487285]This map[/url] marks the locations of buckets full of apples. If you pass by them as you go, you can remove the fatigue buff from your ram. It's possible to do this quest at a complete gallop if you pass by every single barrel.\
\
Map provides coordinates, but I will describe their locations from top to bottom:\
[ul]\
[li]1st - Behind the tent where the quest giver is standing.[/li]\
[li]2nd - Just off the main road, to the left as you head south.[/li]\
[li]3rd - Off to the left side of the road as you head south. You won't see it initially as you head south as it will be hiding behind a small hill near where the canyon walls start. It's in plain sight as you go north, though.[/li]\
[li]4th - Behind the guy that throws the barrels for you to take back to the quest giver.[/li]\
[/ul]\
\
A note on the repeatable portion: When you accept it, you get the ram for another 4 minutes. Every time you deliver a keg, you get 3 more [url=http://www.wowhead.com/?item=33455]Brewfest Prize Tickets[/url] and the amount of time you get to keep the ram is extended by 30 seconds. Once the ram buff wears off, you cannot get a new one for another 12 hours.",
  },
  ["An Audience with the Prince69"] = {
    "102686967npcGahruj20066npcImage of Nexus-Prince Haramad200846150The Consortium751102052102663102674102685102696102757102768102809107041010882",
    "102685213570521352007/03/16 12:42:44RUBiKNPC is at 46,36 for me.",
    "102682853150285312007/01/31 19:32:59CryogenicistThe Stormspire is at 44,35.",
    "1026811028821521352007/06/24 10:33:51stabetteI received 5 gold 79 silver for this quest at level 70.",
  },
  ["Master Smith Rhonsus69"] = {
    "1033216967npcApprentice Andrethan20463npcApprentice Andrethan2046312300110331210332",
    "103324958110495812007/03/11 15:09:19Tirlimpamsprequest : Indispensable Tools ( http://www.wowhead.com/?quest=10331  )",
    "103323741140374112007/02/17 07:23:01serbautFound him near the edge at 61,86.",
    "1033211927011840922007/07/11 20:56:25ArideniYeah...but which do you choose?\
\
Which will last you longer...",
    "103328409210840922007/05/16 14:17:34thevenomThat's what I'm talkin' about, 2 warrior rewards :)",
    "1033224763140247632007/01/26 00:42:28NyghtravenMaster Smith Rhonsus, roams near 60,85. Very quick re-spawn timer.",
    "103324631210463122007/03/05 02:45:53AmbushedSeems to be the second best questable mace, next to the Nagrand one",
    "103324290130429012007/02/26 16:50:19chimpzillaWalked out of the building at 61,85",
    "10332109229301092292007/06/22 10:36:42synamageSpotted him inside the building at 60,85\
Then he headed outside to the back of the building and along the ridge edge heading North.",
  },
  ["Secrets of the Talonpriests70"] = {
    "11005170npcSky Commander Adaris23038npcSky Commander Adaris23038Sha'tari Skyguard250",
    "1100513995411878982007/08/18 07:26:09AlhannaWhen that bug \"procs\", you just need to stay in the same spot the Kaliri is. That is a killer for hunters but it works :D",
    "110058837340883732007/05/23 11:27:58KiminaraIt's hard to solo as a healer.  also to do it within the time-limit you have.  bring someone along with you if you're healing specced.",
    "1100593291171877172007/05/29 22:36:26SihaThey are not, actually, easily soloable - at least, not for everyone. If you're low-dps and don't have a way of interrupting the flash heal (say, a Holy Pally), Ishaal in particular will take *forever* to wear down. Take a friend.",
    "1100594055141877172007/05/30 23:30:59GnomagePre-quest:  http://www.wowhead.com/?quest=11004 (World of Shadows)",
    "1100514871221877172007/09/03 17:27:13evanostrandIshaal is not easily soloable by a resto druid.",
    "11005136325201363252007/08/12 07:20:42GraunMost. Annoying. Quest. Ever.\
\
I (lvl70 fire mage) died four times for different reasons when trying to kill Ishaal. You die, the buff is gone, and then you can start collecting Shadow Dust again for the drug cocktail.\
\
Stack up on cocktails, people, you might need a few.",
    "11005155501111540932007/09/20 05:21:15ShaddaThe monstrous birds are the biggest pain in the ass. Killing ishaal himself was easy, but by the time I was done killing him and his adds, I had three of those freaking birds on me.",
    "1100595221101877172007/06/01 08:48:16slickdoodyYou're absolutely right, Ishaal is a huge pain if you pull him with any other priest.\
\
However, he can be pulled by himself if you clear out some of the \"trash\" first.  Start on the bridge that connects to the tree top that Ishaal hangs out on.  Kill the shadow mobs near the bridge, then work your way to the left.  \
\
If you time it right, Ishaal will walk far enough away from the remaining shadow priest so that you can single pull Ishaal.",
    "11005150540101505402007/09/08 03:16:28monosukeOn my 70 mage(currently specced arcane for al'ar) i downed these guys without a hitch....just be smart and pull the adds so you dont have too many at once, and dont be afraid to reset them if you have to.",
    "1100588551371883922007/05/23 14:36:37PuckishDo NOT do the Escort Quest while you're under the influence of the Elixir of Shadow -- you'll be doubling the amount of mobs you have to fight -- the guy you're escorting will ignore the Time-Lost and they'll aggro you while you're saving him from the regular ones.\
\
Do the Escort while you're getting your Shadow Dust and can't see or be seen by the Time-Lost.",
    "11005158746111121702007/09/26 11:22:24LocrouseAs of the 2.2 Patch, this is no longer the case.  The effect of the elixir now lasts 20 minutes and persists through death.  I did this quest last night and confirmed this is the case.",
    "1100587803200878032007/05/22 23:27:05regarrIf you run out of time you'll need need another elixir from Serevin, who will require 6 more Shadow Dust to make it.",
    "110059764370976432007/06/03 21:40:28VespersIshaal is the most important priest to kill.  This quest has no direct follow-up; you have to loot Ishaal's Almanac to begin the questline that eventually has you kill Terokk.\
\
If you really want, you can just kill Ishaal, get the Almanac, and ignore the rest of the priests.",
    "1100510062431877172007/06/08 08:21:21phllpwIf you're lucky to stumble upon Ishaal's corpse, wait for the respawn and then you can kill him without any adds.",
    "11005877171130877172007/05/22 21:41:46SaltLickIshaal 68,78  up top in the tree\
\
Zellek  69, 74 up top in the tree\
\
Skizzik 69, 82  in the hut\
\
For this quest you have 15 minutes to do it before the buff that allows you to see them wears off.  They are all surrounded by a few guys but everything is easily soloable.",
    "1100515488111877172007/09/18 20:27:45redandgrayAnd if you don't time it right, you will pull a minimum of 3 mobs, including a priest that will smite and heal. Third try for me I cleared the fourth potential add, then burned down Ishaal and then feigned death while my pet complained at me. Seems like the priest is immune to Wyvern sting.",
    "11005109098201090982007/06/22 05:20:26st0rmy1Just a note about Skizzik, when you enter the hut be warned, he likes to fear which will no doubt send you running outside and possibly aggroing mobs. When I did it the first time, he came with an add that ended up stunning me so watch out for those nasty stun/arcane missile/fear combos.",
    "110058793421878982007/05/23 02:11:10mdramigeI didn't really have a problem with regular mobs as the whole area is so camped, but I had to fight 2-3 of the undead mobs at a time, and often 3 came with the priests.  I highly recommend doing the repeatable shadow potion quest twice before you do this quest.",
    "1100591079200910792007/05/26 14:11:20Sta7icAs you're doing this quest you will pick up Ishaal's Almanac which gives you another quest http://www.wowhead.com/?quest=11021",
    "110059910170991012007/06/06 01:13:46fezlyAVOID the bridge when going to Ishaal.\
All those annoying birds fly right over it and you will aggro at least 3 or more of them.",
    "11005152390101523902007/09/13 07:47:48MmootimusUsing the coordinates on here, I flew through this with 9 minutes left, from the 15 minute potion.\
\
Ele Shaman, so no CC, but I fully admit to being over-geared (full-epic Tier 4 level gear).  I was able to 3 shot all the named mobs, who literally died before they had chance to do anything.\
\
Ishaal did only have one priest near him though, and the pull wasn't linked.\
\
This was easy for me, but only because I am over-geared and my class is good for burst damage.  I can understand why some speccs could have problems.",
    "11005144259111054102007/08/26 09:25:14alcytried the same. saved by slowfall =)",
    "110051054101301054102007/06/16 11:12:52ZaroxenAnd a good hint is to NOT drink the pot at the location of where the Talonpriests are supposed to be. :P\
Noobish me did that and instantly had 5 of High Priests on me.",
    "11005112170401121702007/06/28 02:59:36PomPyroIf you die on this quest the Elixer buff goes away = (.  I also got feared into more mobs from Skizzik so definitely clear some of the mobs outside first.",
    "11005139448101394482007/08/17 08:43:00RealUnimportantZellek is on the tree WITH the ramp... I fought my way to the second tree (where the escort can spawn) only to find I'd gone straight past him :(\
\
Oh, priests - don't forget that a) these mobs are undead, so can be shackled; b) these mobs are undead, so can't be feared.",
    "11005103602601036022007/06/13 09:58:12MintasmanEven if you need the Elixir a few times you get rep every time you turn in the dust for it anyway.  Win   Win",
    "11005154757111540932007/09/18 14:51:34DenaranI don't know what your talking about, this quest is easily soloable by any rogue with half-way decent \"of the Bandit\" gear. I have been 70 for maybe a week now and have only 1 blue to my name (Shadowstalker Leggings, from Halaa) and I was able to stealth past most of the Time-Lost mobs and easily kill the ones close to the Talonpriests with out any adds. As for the Talonpriests them selves, they're easy enough if you just stun lock them and use a well timed kick while waiting for kidney shot to cooldown.",
    "110058831011878982007/05/23 10:26:44CeliaYeah, talk about pulling extra adds... On Ishaal I got him and 3 others, almost immediately followed by 2 different humanoids (one a pat and one the normal humanoid on the platform that respawned), and half way through that mess I had 2 more undead respawns from the other side of the platform along with a Monstrous Kaliri.\
\
Thankfully I had an old friend who is a fantastic warlock along with me. Between a million different dots, multiple fears, an offtanking shadowfiend and chain casting the new and improved binding heal, we managed to survive. Let it be a lesson to be very mindful of pats and respawns on that particular platform.",
    "1100515623011883732007/09/21 13:30:50synackAs a Holy Priest, I didn't have any trouble.  Keep in mind that these guys and their adds are all undead.  The largest group I had to deal with was three.\
\
I shackled the healer, burned the named guy down ASAPBBQ, and then killed the other while the healer was still shackled.  Finish off the healer and you're good.",
    "11005114576201877172007/07/02 17:51:18ceemeeirMap for the 3 NPC if you don't wanna die while searching for coordinates:\
http://www.wowhead.com/?maps=3519:698818674794693751",
    "110058786870878682007/05/23 00:49:52DoorToDoorCookApproximately 3 minute respawn on each of them.",
    "1100510515821878982007/06/15 22:01:58MiegsdebilThing that keeps killing me on any of the platforms, is the birds...that EVADE bug every 10 friggin' seconds!  If not for that I'd have been okay, but damn those birds annoy me!",
    "11005150773101507732007/09/09 00:27:59TsarkInterestingly, if you're a healer and grouping up with someone, you do not need the Elixir of Shadows to be active on you. I was helping a friend by healing him, because I was in Skettis and had forgot my Elixirs in the bank. I got full credit for the quest, and once the Time-lost arakkoa were dead, I could even loot them (and get the Almanac from Ishaal). Of course, you actually do need the Elixir to target him and dps.",
    "11005131823201318232007/08/03 17:12:17StrangerWifCandyAlso, I'm not sure if this has been mentioned yet but you can pull the Time-Lost and regular living guys seperately, e.g. There's a time-lost priest and a Skettis Wincaller standing on top of each other, if I use throw on one of them, the other won't aggro.",
    "1100590278150902782007/05/25 13:09:00TheImbuedAs a protection Warrior this was quite hard.  The first two priests, Ishaal and Zellek were not too bad but Skizzik proved to be a royal pain in the behind! :-)\
\
Due to all the other \"hidden\" mobs getting to him was fairly difficult because of their large aggro range, however I have found a good technique now:\
\
Only use the Elixir of Shadow when you are inside the hut that he occupies (once you have killed the normal mob inside first).  This means you won't pull any other mobs to you and you can kill him with ease.\
\
:-)",
    "110059205031916222007/05/27 22:08:49jestyrwhen going for Ishaal, isolate the adds and fight them inside the tree - there's an passage on the south side of the platform for stairs going into the tree. i only cleared out the 2 adds on the west side of Ishaal, then pulled Ishaal with a gun and killed him inside the passage. also, the Monstrous Kaliri won't be able to aggro you while inside the passage killing the mobs.",
    "11005161586101615862007/10/01 21:40:41BoBoTheHippoNot soloable. Don't even attempt this without a group, you'll only waste the potion,",
    "11005101886131877172007/06/10 12:36:28merc\"Ishaal 68,78 up top in the tree\", to be clear since the coords are a little off, it's the tree with a tunnel inside it you run up to get to the top, not the tree on the island.",
    "11005156641101566412007/09/22 11:31:23spiffedwowMe (70 shammy) and a bud of mine (70 balance druid) 2-manned this quest to make it go quicker... the druid died from one of the MANY adds in the fight and i survived... i hav the potion effect and the druid didnt so i asked if shed help me by healing me and id do the same when she got her potion... turns out when i killed the 2nd priest she got credit even though she couldnt attack or even see him... so the lesson is - dont waste an hour getting 5 potions... just hav a bud go with u. if one dies, than thats still ok =D Hope it helps",
  },
  ["Meeting at the Blackwing Coven68"] = {
    "1072216865npcWatcher Moonshade22386npcTree Warden Chawn2200712000Cenarion Expedition250110894210893310722410748",
    "107226623671226262007/04/12 19:08:53jasoncavettThe graveyard problem will be fixed in the upcoming 2.1 patch.",
    "107228589671226262007/05/19 19:34:15sarutobiIf you die you now resurrect at Evergrove.",
    "107226239710623972007/04/05 07:01:24KindermataI just farmed 10 scraps before going in. Then I donned one costume at the mouth of the cave and ran in. I kept the other in reserve in case my time ran out. I was lucky though, that he was alive when I arrived and I was able to run back out before losing my disguise. So it probably is a better idea to fight your way into the cave and then use the costume when you get to him so it will last long enough for you to get out.",
    "1072212535021290032007/07/23 06:33:10NutharAlso, it seems that if you have fall-damage reduction abilities (such as rogue \"safe fall\") and you take no damage, you will still lose the costume if you would have taken damage if not for said ability.",
    "107222900330290032007/02/01 14:49:17fLuMOne thing to add, if u take damage when u got the costume on, it dissapears.\
So I farmed all cloth scraps (crap droprate btw) and used the costume, entered, jumped down the first cliff, and boom it disspeared. Had to start farming again, and died, omg had to run thrue the whole continent. ><",
    "107223064220306422007/02/04 15:14:53dolemite01If there is an opposing faction near by just wait a minute or two.  Twice I had to walk with him out he attacked an opposing faction, furthermore they can just hit you once to knock the costume off to be facetious; the drop rate is horrible so its worth waiting a little bit for the area to clear.",
    "1072226676160266762007/01/28 21:08:30BraindeathIf you hurry you can buy Orb of the Blackwhelp (http://www.wowhead.com/?item=31337) from the Provisioner, he is to the left when you enter the cave. It's unique with 3 charges, 2g50s. I will post Screenshots eventually.",
    "107228709411824222007/05/21 21:48:06TucsoniYup I did it as soon as I left the cave, looks like you are swimming through the air, I've included a screenshot.",
    "107222857211279262007/01/31 20:37:38blacksuitDon't farm scraps in the tunnel. Farm them back around 59,36.",
    "1072214250021226262007/08/22 20:25:56BoatskiBlinking as a Mage will remove your disguise.",
    "1072211183441226262007/06/27 12:07:13CreusEven more helpful, you respawn slightly northeast of the cave at Grishnath!",
    "1072222785120227852007/01/22 09:27:26Gorun30, 31. Good drop rate.",
    "1072223669100236692007/01/24 11:29:49SSdrakenhttp://www.wowhead.com/?npc=22019\
\
31,36 / 32,37. - the location of Kolphis Darkscale. Once you have collected 5 scraps outside the cave, enter wearing the disguise and head straight to the back of the cave. head through the dialogue and leave the cave before the disguise wears off. Its a good time to complete the whelp capturing quest (Whelps of the Wyrmcult) because you do not aggro the guards when you fire the net whilst you are wearing the costume.",
    "107226840010684002007/04/17 00:10:28ktharsisIf you get to the Wyrmcult Blessed, the dragons that see through your disguise - you have gone too far!  Kolphis Darkscale is in a little alcove along the way, he looks just like all the other cultists.",
    "1072224936740249362007/01/26 09:11:39zooniStep 1. Collect 5 Disguse scrapes from wyrmcult members in the wyrmskull tunnel Entrance 50,36\
Step 2. Right click the 5 scrapes that makes the disguse\
Step 3. Go through the tunnel to Ravenswood and follow the path to the end. Blackwing coven (cave) 31,33 .Just get close enough to the cave to put on the costume.\
Step 4. Run into the cave and keep right. @ 32,37 .Kolphis is in a nook on the right near the end of the cave.\
Step 5. Don't read the text just scroll through it till the quest objective is meet then exit the cave. ( you only have 3 minute round trip ) If you die, it's a long walk from the graveyard.\
\
gl",
    "107222870930287092007/02/01 03:30:37voodooWhen I arrived at him for the first time, someone killed him right before my eyes to mine the vein just next to him. Of cource he didn't respawn before the disguise went off. So although you can use the disguise to avoid aggro on your way through the cave, you might concider fighting your way to him and putting on the disguise when you arrive and see that he's actually alive, which I did the second time.",
    "107223863731313122007/02/19 09:40:09QwiggaloI did that too before reading this :(",
    "107223131280313122007/02/05 15:05:56lumianWhatever you do, do NOT stop to mine the pretty adamantite deposit. You will LOSE your disguise!!!",
    "107224597510459752007/03/04 11:23:21Clausmjust go to the place (coords above)  stelthed (if dru or rogue), few steps from NPC put on the dress, speak with him and run out. worked fine for me.",
    "1072289758101236692007/05/24 17:54:11buhbuhcuhUsing the nets do break the disguise now.",
    "107223250761249362007/02/08 01:19:19ZubZeroDont put on the disguise untill you can see that \"Kolphis Darkscale\" actually is alive, since the disguise has a short timer.",
    "107225889820588982007/03/29 02:26:00BlackspiritI just ran into the Wyrmcult Blessed mobs while in disguise and they saw right through it. Be careful around them.",
    "107225562431313122007/03/22 22:41:49AlegisI was considering it for a while, then left it standing there. Am I glad doing that.\
\
Tactful sadistic placing of Blizzard.",
    "10722137267201372672007/08/13 16:38:53HaunterDon't try buff yourself, that will break your disguise.",
    "10722153970101539702007/09/16 22:58:02DasasaDo not put on the disguise while in stealth. Disguise will drop instantly",
    "107225115940511592007/03/14 15:41:59IndignationDon't try to mine any veins when you are wearing the costume, it will cause it to disappear and you'll have to get five more scraps for another. :(",
    "107228989631236692007/05/24 22:25:16ArideniUsing the Nets *Breaks the disguise*\
\
as of Patch 2.1, just fyi",
    "107228974621528152007/05/24 17:35:15buhbuhcuher, with 2.1, you can't do this anymore.  *sigh* time to gather more scraps.",
    "107228242220824222007/05/13 14:29:12WrexsoulIf you're a druid at 68 or higher, try shifting to flight form right outside the cavern for comedy gold :o. Shapeshifting apparently doesn't break the costume, so for a couple of minutes you get to experience what it's like to be a flying draenei!",
    "1072222626170226262007/01/22 00:13:24ReivCollect 5 scraps to form the costume--decently low drop rate off any of the Wyrmskull guys.  Also, be extra careful--if you die here, you will be placed at the Thunderlord Stronghold graveyard...and it's a very unpleasant walk back.  If you decide to gank--just know the opposite faction will be furious when they get back.",
    "10722100242101002422007/06/07 14:28:36Xzarr>A note for hunters: Aspect of the Cheetah works when you're in costume. I'm not sure about any other speed buffs/abilities.\
\
This is no longer the case in 2.1",
    "10722105489201054892007/06/16 13:56:02SlumpedBe certain to speak to the Wyrmcult Provisioner (just left as you enter the cave) while still in disguise. He sells Orb of the Blackwhelp (http://www.wowhead.com/?item=31337) and Wyrmcultist's Cloak (http://www.wowhead.com/?item=31341), as well as a limited quantity of Unstable Mana Potions. Fun stuff.",
    "1072211764021396762007/07/08 20:05:18hairybananaWhen I used Aspect of the Cheetah I lost my disguise. Must be a recent patch.",
    "10722143789101437892007/08/25 11:00:30simb666For better info :\
you need to collect 5 [Costume Scraps]  just search it on wowhead they will tell you.\
(edit)\
Pretty easy quest I just did it few mins ago.. just go to the right and talk to all the people and then run fast to the left at the end of the cave kinda... and talk to one guy and he will give you this quest:\
[68] Meeting at the Blackwing Coven   (completed)",
  },
  ["More Venom Sacs64"] = {
    "1001964npcSha'nir18597npcSha'nir18597The Aldor250",
    "1001911049851691892007/06/24 17:56:28JopsFor humans:\
153 turnins for 42000 rep (1224 sacs).",
    "1001969189110691892007/04/18 13:13:17ShizaAsuming ure exalthed whit scyers 0/1000 you will need:\
\
42.000 rep to get to neutral, that makes 1344 Dreadfang Venom Sac equal to 168 turn-ins.\
\
Takes you some time.",
    "1001928739260287392007/02/01 05:35:48IbusUsed to switch sides from scryer to aldor\
\
Here is a list of items which you can hand in and up until which level (for aldor rep):\
\
Dreadfang Venom Sac per 8 until Neutral (http://www.wowhead.com/?quest=10019)\
\
Mark of Kil'jaeden per 10 until Honored (http://www.wowhead.com/?quest=10326)\
\
Mark of Sargeras per 10 until Exalted (http://www.wowhead.com/?quest=10654)\
\
Fel Armament per 1 until Exalted (http://www.wowhead.com/?quest=10421) You will also receive dust for which you can buy items.",
  },
  ["Evil Draws Near65"] = {
    "1092316563npcOakun22456npcOakun2245611000The Sha'tar350110877210923",
    "1092333930160339302007/02/11 05:05:54RinorA movie clip of the kill at the location 48,66\
http://media.putfile.com/Teribus-the-Cursed-kill\
Solo able (for sure)! :P",
    "1092324499140244992007/01/25 15:30:57chonchuOnce you summon him it takes like 30sec before he appears. Its odd but thats it. I thought it was bugged. We were about to summon him a 2nd time when he show up.",
    "10923114026211133962007/07/01 19:34:37Stickreidthey also can not be picked up before the quest",
    "109232389650238962007/01/24 17:23:26JumpeeGiant bone dragon is spawned, similar to Sapphiron.  We brought 3 dps, and he was easy.  He was nova/dragon's breathable, and was easy.  Could probably solo in light of this, but we brought more than was necessary in case he wasn't.",
    "10923159268101592682007/09/27 07:43:29ShivacodeDuo'd with a 64 frostmage and 66 shadow priest (me). Kept dots + VE up, used shadowfiend for mana restore + extra DPS, frost mage used elemental. Used a Super Healing Pot but in retrospect probably didn't have to.\
\
Sword vendors for a cool 8G 24s. :)",
    "10923159799101597992007/09/28 10:06:11Soundfx4Gayest quest ever, collecting the stupid skulls is the biggest part of the BS here.  WTF is wrong with blizzard?",
    "109232698410269842007/01/29 08:38:16CubitussEasily duo-ed by lvl 64 mage and lvl 65 priest.\
\
A trick for collecting skulls - each party member loots one, but they are not soulbound and are tradeable. Make sure everyone loots every single mob, you will gather summoning materials much faster.",
    "10923161063101610632007/09/30 21:33:59peterpaulbuchnerIt's taking about one minut untill he spawns. Make sure that you clear the area before you spawn him. The position is right, on top of the hill.",
    "10923140669111133962007/08/19 15:52:07kls075They do drop before the quest. I picked some up about a week ago and had no idea what they were for so i saved them until I picked up this quest. I cannot confirm if they are tradeable or not but you can definitely pick them up ahead of time. :)",
    "1092325903131244992007/01/27 18:10:37MaedIf you look up when you summon him, he does a long spiral loop around you in the air gradually making it to the ground.",
    "1092322179180221792007/01/20 17:24:38eriklurCoords: 48, 67",
    "1092315561311221792007/09/20 10:55:43meneon the map http://www.wowhead.com/?maps=3519:480670",
    "109232638440263842007/01/28 12:59:09SypressWhen you summon him it takes all of the doomskulls so be sure you are ready or else you will have to farm them again. Also a lot of people dont know what these skulls are, and you don't have to have the quest to get them to drop. Usually you can ask around and get 20. \
\
I soloed this as a LvL 65 Warlock with Warlords. I am Affliction with imp HS and imp Fel Armor. I sacced the void and and dotted him up then just cast shadow bolts. I had to pot once, use a healstone that healed for something around 1700 and also Death Coil for the healing. It was a VERY close fight, but I didn't get a lot of nightfall procs so I would imagine a buffed up hunter / mage could do this. \
\
A word of warning - there are guys around the summoning portal, if you kill them then wait too long (1 minute) and summon the dragon, they will spawn before the dragon lands and cause problems. As a warlock I just shadow warded through all their damage when they did because all they do is cast Shadow Bolts. Also Teribus goes nutso is you don't get aggro on him. I have seen him wonder from the mound and go pretty far south.",
    "1092316093311263842007/09/30 15:00:19FaileasThe doom skulls are all BoP, so you cant' trade them any more.  To get them the fastest, put on Free-for-All (if you trust your group) and designate one group member to gather them all.",
    "1092314192311480472007/08/21 21:51:25OdeniusSoloed 66 Moonkin Druid.\
I Super Healing Potion used.\
\
Left with 13% Hp. Close but doable.",
    "10923146464211360662007/08/30 07:03:02Bonez0rStrange, it was somewhere around 50% for me while having the quest in my log (maybe this makes a difference?)",
    "10923113396401133962007/06/30 13:51:03jovaniDont know when changed, but the doom skulls are no longer tradeable.... :(",
    "109234804760480472007/03/08 04:15:32CretenchildEasily soloed a 65 Feral Druid\
\
Heres how I did it:\
All I did was start his little summoning sequence, then when he landed, switched into bear and played it from there. Switched out and healed when I needed to (one time) and also a frenzied regeneration. Ended up with about 90% hp left and 60% mana. I dont't know about other classes but a druid can easy solo this. Let me add in that this mob is snarable and stunable.",
  },
  ["To Meet Mother Kashur68"] = {
    "1008116866npcGreatmother Geyah18141npcMother Kashur186871200The Mag'har2011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "1008125605301237592007/01/27 10:00:30erevossGo to 26.59",
    "100814898310489832007/03/10 03:15:19Banoth26.59 confirmed\
\
you have to kill a couple of agitated spirits to get to her but after that its pretty easy.",
  },
  ["Behind Enemy Lines69"] = {
    "1065216967npcVeronia20162npcCaledis Brightdawn198401250The Scryers10111039210189310193410329510194610652710197810198910330101020011103381210365",
    "106529000250900022007/05/25 04:05:53VedenEnds at 48,86",
  },
  ["The Underneath65"] = {
    "981816564npcElementalist Untrag18071npcGordawg180991981829819398214984959853",
    "98183052450305242007/02/04 10:39:32thegooglegeekSimple enough, walk 10 yards to the Fury of Earth elemental and talk to him. Done.",
  },
  ["Keeping Up Appearances69"] = {
    "1043316967npcShauly Pore20921npcShauly Pore2092112300110433210434310435",
    "10433136166101361662007/08/11 23:17:36shmoe010I averaged about one pelt every 6-8 mobs, I'm a skinner so I was happy with all the leather I was getting, but if you're just trying to level or powerquest for gold this really isn't worth your time.",
    "104332667010266702007/01/28 20:53:41tidioute06Avoid this quest unless you have nothing better to do.",
    "104333752250375222007/02/17 12:49:17Gilheru2/17/07 - Build 2.0.8.6403\
\
Drop rate was around 15-20% with a stretch of 11 kills without a drop my worst run (which statistically makes a drop rate over 30% very unlikely).\
\
My recommendation is to look at the rewards at the end of the chain and determine if you want any of them.  If not this is likely not worth the time.  And if there is any competition at all it's definitely not worth the time.\
\
Rewards:\
http://www.wowhead.com/?item=30284\
http://www.wowhead.com/?item=30402\
http://www.wowhead.com/?item=30285\
http://www.wowhead.com/?item=30286",
    "104332686420268642007/01/29 03:14:31atraAgree. Avoid this quest...",
    "104339571720957172007/06/02 00:34:18eddie74Drop rate not bad, I had to kill maybe 17 to get the 10 pelt's,  I guess is just luck.",
    "104332504130250412007/01/26 11:38:47DeshankLoosely spread all over the dome. Not the highest drop rate though.",
    "104333999710399972007/02/21 14:48:44SayfThe drop rate seems to have been corrected.",
    "10433140728101407282007/08/19 18:07:18blossmanPoor drop rate...but its great if your a skinner. Made like 15g from all the different pelts.",
    "10433142178101421782007/08/22 09:15:51Moggy006Uhh this is a great quest tbh 20/25% drop rate, easy leather if you're a skinner, easy xp for everyone else. Theyre literally everywhere, but with enough room so you only aggro one at a time.\
\
Combine this quest with [url=http://www.wowhead.com/?quest=10348]New Opportunities[/url] for a nice easy session.",
    "10433100943201009432007/06/08 18:39:20supafly61Yeah drop rate not bad at all, I kill about 20 to get my 10 pelt's",
    "10433128604101286042007/07/29 09:32:18FRTarmacRan this quest while I was working on the others in the area... Completed it about the same time frame that I completed the others without grinding them at all...  DIdn't keep track of kills but it didn't seem bad",
    "104337318410731842007/04/26 07:10:37DisarayApril 26,\
Either Blizzard fixed this or I am extremly lucky, I had all my pelts in less than an hour. easy stuff",
    "104334116911399972007/02/23 15:40:35decker12Still a terrible drop rate for me. Killed 20 of them without a single pelt, was to the point that I kept checking the quest info to make sure I was killing the correct mobs.",
    "10433130215201302152007/08/01 03:04:06fighterpilot2k1Horrible drop rate. Took me 36 kills to get them all.\
\
You can tell how many kills you got because they always drop \"razer sharp fangs\" and i had 36.\
\
Ergh.",
    "104337699610769962007/05/03 07:50:15PhenDrop rate was pretty good for me. Finished in about 20minutes.\
\
Completed - http://www.wowhead.com/?quest=10348 at the same time",
    "104338122110812212007/05/11 04:25:45CursonJust did this quest now, drops were as follows:\
\
11 x lv68 Ripfang Lynx\
4 x lv69 Ripfang Lynx\
\
15 kills total for me to get all 10 pelts",
    "104332595240259522007/01/27 19:30:06cky2k8766Extremely sucky drop rate.",
    "1043311688711259522007/07/07 09:46:46akafortestrue...i've been killing them for about 10mins and not a single 1 droped:P",
    "104333825710382572007/02/18 16:54:24Dober18th february... the drop rate is about 30%.",
    "10433135851101358512007/08/11 09:16:14archicemagei killed 10 Ripfang Lynx but no pelt drop , then i abandoned it.\
 you must be so lucky for this pelts or you will waste so much time",
    "10433124732311178312007/07/21 22:56:21skyeshrouddoing it now. agree with above. drop rate just sucks. but good xp if you don't get dizzy from running laps in the dome, =P",
    "104338353710835372007/05/15 14:12:06cakuzoI did this quest in about 20-25 minutes tops. Drop rate wasn't that different from all the loc's in my opinion. Just take some time easy grinding pretty much.",
    "10433117116211156202007/07/07 20:37:39tacolibreThis could perhaps be another one of Blizzard's media references..there's an English Comedy Television show called \"Keeping up Appearances\".",
    "104334883410488342007/03/09 17:30:36progothlvl69s - 6 drops, 15 kills, 40%\
lvl68s - 4 drops, 16 kills, 25%\
\
alltogether a 32.3% drop rate for me.",
    "104332703610270362007/01/29 10:03:25dmalburgdrop rate is so bad its got to be a mistake.  Expect 1 in 10 to drop the pelt.  Got to 3 pelts, gave up.  Not worth the time",
    "10433110958201109582007/06/25 12:42:11RoboKestrelI don't know what more you'd expect.  I mean, we all know drop quests blow worse than a bowl full of lame dipped in suck sauce, but here you have an easily killed mob, in bountiful supply, with virtually few additional hostiles in the area.  Plenty of room to kill them one by one, and usually not much competition.\
\
Yeah, the droprate is in the 30s-40s, but this is one of the shorter drop quests I've encountered in the game.",
    "10433117831101178312007/07/09 03:36:01ForsakenResults;\
\
37 kills\
x30 Razor Sharp Fang\
x7 Gnarled Claw\
x3 Green item\
x10 Ripfang Lynx Pelt (32% drop rate)\
\
You decide ..",
    "10433153410101534102007/09/15 16:34:57magnetiteAround 44,56 I will confirm is the right place. Killed roughly 20-25 of them and got all of the pelts.",
  },
  ["Into the Churning Gulch67"] = {
    "1071516765npcBaron Sablemane22103npcBaron Sablemane2210311650110718210614310709410714510783610715",
    "10715157789101577892007/09/24 18:40:02tabdeathe poison reward can be used during an arena and wont be taken off at start or during",
    "107152662921234752007/01/28 19:49:58micro2348 , 44 is spot on... piece of cake and very close... easy xp well done. the big ones have a 10% higher drop rate... about 1-3",
    "10715147432101474322007/09/01 03:32:26xaenikKilled 28 Young Crust Buster & 3 Greater Crust Busters to collect all 7 Venom Gland's, also collected 2 greens items from them.\
\
The Young Crust Busters have 2 abilities, a charge and Poison Bolt, which does instant dmg and gives you a DoT.\
\
The Greater Crust Busters have the Poison Bolt but instead of the charge they disappear into the ground and reappear either next to you or a small distance away.",
    "1071523475150234752007/01/24 03:37:46Byobong748.8, 44.6. Both young and greater crust busters drop what you need.",
    "1071539707130397072007/02/21 03:55:37theaksActually leads to this quest: http://www.wowhead.com/?quest=10749",
  },
  ["Dr. Boom!68"] = {
    "102216867npcLead Sapper Blastfizzle19634npcLead Sapper Blastfizzle1963412000",
    "102213588571259072007/02/14 12:48:24FlyvWorked for me, what a silly thing. Exact spot is 34.7, 59.5.",
    "10221136595301365952007/08/12 16:47:13caskeperI'd like to add as a warlock you can help the bomb damage with a curse of elements, and as a mage you can help the bomb damage with improved scorch.\
\
Shadowpriests with misery as well.",
    "1022115699711226652007/09/23 05:55:24Warleaderi quess this is the only way cause i tried to bomb him and kill him but his HP stays at 1 % :S so i think you can only kill him with bomb :)",
    "1022126717250267172007/01/28 22:39:17sauvNice place to pump up wands skill!",
    "102214205941419292007/02/25 11:01:07Velveetastay away from the bombs, if you don't want to stealth in and get on the barrel like the previous posts mention then do this:  just walk outside the little bombs range until the cooldown is done, then run in far enough so the reticle is green on Dr. Boom, fire it and back out of range of the little bombs again, rinse repeat x4.",
    "10221118531211089202007/07/10 10:48:10ValeDurandalJust did this quest yesterday (Level 70 Warlock). Had my flying mount so I just landed on the rocks shown in the screenshots. Threw about 5 and he was dead. Easy.",
    "10221102632101026322007/06/11 18:48:29ManicminerThis is the pre-req http://www.wowhead.com/?quest=10203",
    "1022128844251259072007/02/01 10:14:48parkerGreat tip, I just stealthed into place on top of the barrels and was able to drop bombs on him without being touched once.\
\
Note that this is also a great spot to level up your ranged weapons, my throwing skill was a little low so I just stood there and plugged him repeatedly until I maxed out!",
    "102214042230404222007/02/22 08:32:22SplitI stood on the barrel at 35, 60 and walked forward until the reticule was on him.  Its a quick cast, and hits for ~4250 initially, then ~137000 as an after effect, the boss has about 436100 HP.",
    "102215834151267172007/03/27 22:34:47OrmrissIf you use Dr Boom to level up wands/bows/guns, please be aware of other players trying to do the quest.  If you shoot him, he is tagged for you and others can't finish the quest.  I waited half an hour for a level 70 hunter to leave him alone before finally giving up.  Hopefully that will get fixed in the next patch.",
    "1022110680531259072007/06/19 02:07:25that7guyi just now read that, yeah i pyroblasted him then fire blasted and he wasnt going down i thought he was glitchy and i never read quest logs so yeah, but yes this is helpful",
    "102214481551419292007/03/01 22:26:29phaquei believe the bombs do fire damage and as such all the armor in the world wont help you lessen the damage",
    "1022125907870259072007/01/27 18:18:33DraxelWhat a weird quest. I got one shotted when I first got there. I rezzed on top of the red drum off to the left. From there you can toss bombs at him w/o getting hit or aggro'd. Once he dies the little ones wont spawn & you can loot. Here is where I stood.\
\
http://www.wowhead.com/?screenshot=view&5.10221#15609",
    "102217025341267172007/04/20 21:07:18Linniacouldn't you have killed him and waited for him to repop?",
    "102214095640409562007/02/23 06:55:23draddEasy if you have a flying mount - just land on the rock behind him to his left, and bomb him from there. He can't see you and hence can't attack you. Easy! :)",
    "102219239110923912007/05/28 10:34:39Fegisyou can stand on the purple rock behind him and to the left..\
\
35.2 , 59.8\
\
should just be able to get the top of the bomb circle over his feet and he cant touch you.",
    "1022122665280226652007/01/22 03:19:13freakHe is at 35,59. This is soloable.\
\
All you have to do is walk in, bomb him, then run out. Wait for the cooldown and then do it again. Repeat until he is dead.",
    "102215379571267172007/03/19 15:08:37jefe486Exactly. If you have any ranged skill(ie., hunters) that you've been meaning to level up, simply stand outside the bomblings range, start auto-shotting Mr. Boom and go afk for a bit. I leveled my hunter using a gun but wanted to use a bow @ 70 and this is how I maxed my skills.",
    "102213749081364932007/02/17 11:40:24GilheruYes...  \
http://www.wowhead.com/?quest=10203",
    "102216642560664252007/04/13 04:42:02ExselHunters Frost Trap kills all his bombs, Place the trap near boom and then just throw the Bombs at him without having to worry about the exploding guys.",
    "102218195910819592007/05/12 16:39:42MimeisthaiI couldn't stand on any of the barrels, as they were either too close or too far.  As a rogue, though, I was able to stealth around to the rocks in back of him, and from there it was just a bit of experimentation to find a spot where I could bomb him without him being able to bomb me.",
    "10221109552211089202007/06/22 20:32:34Gamei just stood on the 'correct' barrel 2 mins ago (23rd June) after the patch and it worked perfectly. Look carefully at what barrel your meant to stand on because like i said... worked great for me ^_*",
    "10221136525111350212007/08/12 15:01:55ozman69I just did it standing on the barrel at 35 60 and didn't get aggroed on once.  Then I went back to get my gun skills up (they were at 1) and am still shooting Dr. Boom with no problems (gun skill at 329 of 335 right now) and have been for about 15 minutes.  So, I'm guessing you aren't on the right barrels.",
  },
  ["The Dying Balance62"] = {
    "989516260npcLethyn Moonfire17834npcLethyn Moonfire1783412600Cenarion Expedition250",
    "98952080960208092007/01/16 11:48:19ZiggijeFound him at 82, 72... and he spawns somewhere around there too ;) Very easy elite.",
    "98951565171179292007/09/22 04:49:15kaTTooThis guy didn't have the slightest resemblance to the normal \"elites\" that I've come across thus far.  He was very easy.  \
\
I just used my Felguard on him...  First,  I got him isolated away from other possible mobs in the immediate marsh; turned my Felguard loose on him, and shadow blasted him a few times.  Then, Funnel fed my Felguard, and Boglash was down in nothing flat.  I took no damage whatsoever. Never got hit by him even once.  Easy kill.",
    "98955836730583672007/03/27 23:54:07WesythThe guards in Cenarion Refuge will no longer help you kill him.",
    "9895130842101308422007/08/02 04:11:57jasmiiniSoloed as 63lv feral druid. Didnt need the flare. Just run out of range when he uses the channeled spell (forgot the name) and maul all the way.",
    "989513385711213162007/08/07 14:37:04DemliSoloed by level 61 fury warrior aswell, in poor gear also.\
\
Used retaliation instead of recklessness by mistake, but it still worked out.\
\
Had to use one healing potion though.",
    "98952191820219182007/01/20 04:39:05inookHe spawns at 81,71",
    "9895136035101360352007/08/11 16:55:18lovejonesI was able to solo him as a 61 Combat Rogue with only 1 health potion.  A slice and dice followed by an Eviscerate and it was all over.  Down for the count.",
    "98952131650213162007/01/18 10:38:58Trollsyn82,74 - seems like this is the magic spot :-)\
\
And again, easily soloed at 62 and went down like a fly 2-manned.",
    "9895147370101473702007/09/01 00:03:11Drakensteelcomplete cake to solo as fire mage, 62.  pyroblast, fireball, blink, then run down the road fireblasting.\
\
Slow and he dosnt hit for crap, not too much hp either.  Didnt need any CDs.\
\
look for him near the wall south of cenarion down to underfen village.",
    "98955845020584502007/03/28 05:07:52icedeathThey just helped me. got him to 60% with instant cast's whilst pulling him there, then they helped.",
    "9895149238101492382007/09/05 02:19:49Croctuz[b]Boglash - Level 61 Elite Fen Strider[/b] at   80,73\
You do not need a group for this, very easy to take down\
I dropped him as a level 60 beastmaster spec'd hunter\
my pet is level 59 ravanger.\
\
250 Cenarion Expedition\
\
More on [url=http://www.wowhead.com/?faction=942]Cenarion Expedition![/url]",
    "9895118487101184872007/07/10 08:13:04mashi82,78 is correct..\
\
Soloed Boglash at Lvl 61 Resto shaman.. Got him to around 74%hp then a mob came attacked me.. i took down the non-elite and resumed my mission..\
Took a while but it was worth the XP.. got 25** something",
    "9895792920079292006/12/06 20:01:49enasimaI found him at 82,78, in the shallow water just North of Umbrafen Village.  I was able to solo him as a 62 frost mage.  He was immune to snare/rooting - I had to resort to bouncing agro with my pet and a couple ice barriers, luckily he didn't hit *too* hard.",
  },
  ["Administering the Salve63"] = {
    "94476360npcEarthcaller Ryga17123npcEarthcaller Ryga1712310400The Mag'har5001944229447",
    "94476268530626852007/04/05 17:41:30ItaruThe Debilitated Grunts are the ones who are not wearign the spiked shoulders. They are very easy to spot.",
    "944725141100251412007/01/26 14:40:06RomuloxThey are kneeling near the buildings and the fires.  They might not be there if someone has just done the quest before you.",
    "9447156148111443962007/09/21 10:20:28LoudJust a heads up for anybody running around looking for these needing one or two more, Two of the buildings have an upstairs with two of the needed NPC's in either one.",
    "9447144396101443962007/08/26 15:12:16DenicVery easy quest, just go outside the stronghold and look around the buildings.",
    "94478750810875082007/05/22 15:36:03dh1620032003Theres usually two or three inside each building, especially the two storied one outside of the minifortress",
  },
  ["Kroghan's Report67"] = {
    "11048167npcCaptain Kroghan18090npcBlood Guard Gulmok213591150111048210595310596410597510598610599710600",
    "11048159867101598672007/09/28 12:13:15KrananielAt Shadowmoon Village in Shadowmoon Valley. Coords: 30,32",
  },
  ["Stalk the Stalker65"] = {
    "971916563npcKhn'nix17866npcKhn'nix1786613750Sporeggar1050",
    "97192701021235552007/01/29 09:17:06drybonesIt's also worth looking at the Mark of Conquest. Less healing than the Darkmoon Card, but it also includes a passive attack power bonus. Oh, and it's rather less effort to get ;)\
http://www.wowhead.com/?item=27921",
    "97195418631541812007/03/20 10:02:03McBainXIVIt does indeed work at 70. However, you mentioned that you were a raiding restoration druid. For this trinket to proc, YOU must get the killing blow. Therefore, this trinket is most likely of very little use to you.",
    "9719122473101224732007/07/17 22:11:56MarcoMana Mushroom + Fire Blast Killing Blows/Solo'ing killing blows = Win.",
    "97193876781270952007/02/19 15:46:51SohcahtoaMy roommate has verified on her Warlock that Fel Armor DOES increase the HP generated by the Essence Infused Mushroom to 240, so if you are a Warlock, you should DEFINITELY get the HP trinket rather than the mana.",
    "97195316321270952007/03/18 12:37:56ZombiePopeNot only does Fel Armor increase the HP from the trinket, but the heal can crit. (The mana restore from the other mushroom can't crit.) The hp mushroom is amazingly good for warlocks.",
    "97192709550270952007/01/29 11:49:23SohcahtoaIf you're a Warlock with Improved Lifetap, get the +200 HP trinket, since the 200 HP translates to 240 mana when you use Lifetap.  Also, while I haven't yet verified it, I'm willing to bet that Fel Armor will also increase the HP gained to 240.",
    "9719877912087792006/12/07 15:37:50enasimaThis quest requires neutral with Sporeggar to pick up.  You can loot this off the final boss of Coilfang: Underbog, The Black Stalker.  It's a tough fight so get a good group.",
    "97198479410847942007/05/17 20:54:59GravisAs a Shadow Priest, the class the prides itself on stealing killing blows (we need it for the Spirit Tap) the mana trinket is awsome! Essential it takes away the penalty for that cheeky Shadow Word: Death killsteal.",
    "9719112377111102572007/06/28 13:57:32craigcaskii found this very useful on my feral druid, combined with the life regen idol often i found myself at full life after a fight.",
  },
  ["Disturbance at Umbrafen Lake63"] = {
    "971616361npcYsiel Windsinger17841npcYsiel Windsinger1784110400Cenarion Expedition250197162971839720",
    "97162149890214982007/01/18 21:23:33BigggyGo to 70,81 AND Go into the water.  You'll see pipes going into the water, Hope this helps  :)",
    "97162445730244572007/01/25 14:04:51doahconfirmed  coords  70,81  just look for big water pump.",
    "971611106161209832007/06/25 15:24:05ceemeeirhttp://www.wowhead.com/?maps=3521:707800",
    "97163048870304882007/02/04 09:24:23ant9821You don't have to actually go in the water. I didn't. just stand at 70,81 and that should do it.",
    "971621057581209832007/01/17 13:57:06FodexCorrect coords: 70, 79",
    "97163024720302472007/02/03 20:41:22cerbeosJust did it at 70. Just flew over the coords (high above the lake) and it was completed.",
    "9716691731069172006/12/06 02:22:21enasimaJust run to the southwestern portion of Umbrafen Lake(near the junction to Nagrand).  No fighting required, free gold and xp :D.",
    "97167103330710332007/04/22 12:54:29StivertonIn the southern part of the lake there is a giant pump machine (71,80), just get close to it to complete the quest.",
  },
  ["Patriarch Ironjaw64"] = {
    "1002316462npcMalukaz18384npcMalukaz1838413350110018210023310791",
    "100236303350630332007/04/06 18:20:00preneurFor those who prefer a picture (like me):\
http://www.wowhead.com/?npc=18670",
    "100239635811223672007/06/03 03:25:32baxlashthis link was a big help, thanks.",
    "1002322367160223672007/01/21 01:32:35DwutlenekHe is walking from around 69,33 to 62,35. Non - elite. Easy kill. Its looking rare, partialy brown and silver, very nice to have one as a pet im sure.",
    "100231166260116622006/12/08 19:03:10enasimaFound him at 68,34, but it appears he roams around(possibly only north of Firewing Point). Easy kill; 3 frostbolts and he was a goner.",
    "1002386717111223672007/05/21 08:31:07Dwutlenekfollow this path to find him:\
http://www.wowhead.com/?maps=3519:686343621351633351645357658357669357681353695330",
  },
  ["The Big Bone Worm65"] = {
    "109306563npcDwarfowitz22481npcDwarfowitz2248113750Lower City350110922210929310930",
    "109309913020991302007/06/06 02:34:08chriswtNot a 100% success rate but as with the earlier quest, should be done at [b]50,76[/b], where Vindicator Haylen can help you clear off the undesirable mobs that you may summon.",
    "10930141852101418522007/08/21 18:49:26bananastandI managed to solo as a 65 druid, all I did was kill a clefthoof near the Auchindoun graveyard and summoned him there.  I pulled him over to the stone part where he couldnt move any further and just continually rank 1 moonfired until he decided to despawn.  \
\
So not a real solo but I did finish my quest so I am happy.",
    "10930116715401167152007/07/06 22:20:35RaggI soloed Shai'Hulud with the waiting until he despawned method. He's despawning after 2 minutes now however, not 3. Just engage him about 1:45 after he spawns and stay alive and you're golden.",
    "1093014527031211302007/08/28 05:01:28blupacheNowdays it's not always three, sometimes it's only 2 gnomes/worms. It still took about 20 summonings before the big worm showed up for me though.",
    "10930144853201448532007/08/27 13:01:08RyoriSoloed as 65 warlock using this technic.",
    "1093019051330190512007/01/02 03:45:27jashunghanVery nice reference to Frank Herbert's Dune series: All 3 names refer to main chars...",
    "1093075738230757382007/04/30 20:42:21deathbystereoWas able to easily solo this with a 68 Hunter and I imagine it can be done with any other ranged class as well.  \
\
The trick is to use the east tunnel that leads into the Auchindoun.  Kill the clefthoof near the tunnel so you don't have to travel far to get there once the worm spawns.  Once it spawns, you want to run down the ramp and get positioned so that you can quickly strafe behind the wall out of line of sight once he begins casting his ranged poison attack.\
\
If you are positioned correctly, you will not take any damage whatsoever because he can not pop up from under you if you are deep enough inside the tunnel.  \
\
You get a few seconds in between each ranged poison attack to do some damage.  It took me about a minute to finish him off using this method.",
    "10930134758201347582007/08/09 05:14:24Jeddixwell, I finally managed to solo it as a level 65 41/15/0 Tauren Hunter, I died about 3 times with trial and error, but I wound up using a mixed strat, I summoned him near where Vindicator Haylen is, ran off (with pet dismissed) and Feigned, waited about 1min 40 seconds, ran back to him summoned my pet and made it attack, then stood next to Vindicator Haylen so he'd help, he actually despawned/died when we had him to about 45%... and I got to loot. :) \
\
hope this helps someone.\
\
btw. I got lucky I got him first spawn, the 3 set of bone worms twice and then him again.",
    "109309074041309292007/05/26 03:50:29plastik892He can also be tapped with Ice Nova, which creates a huge ice ring (huge!).",
    "109302403250240322007/01/24 21:19:28KyrraThis quest seems to be somewhat bugged.  Every time we got the Mature Worms, 2 of them stay under the sand and never come up.. but while they are in the sand, they can keep shooting you with their poison (1000 damage a hit).  If you get the Mature Worms, just run.",
    "10930122953101229532007/07/18 18:16:24carnifex26619th July, it still works.\
\
However, this is such an annoying quest, due to getting so many pointless spawns.\
Timed the two minutes with a trinket.",
    "10930153525101535252007/09/15 22:21:25hunululuLol tryed as a 65 druid oomkin... startet with tree ants and dps and keep healing me and got out off range off it... suddenly i got out of combat i ran in fast and took form 40% to 36%... after running around it a bit it suddenly die with 36% health left and i could still take the q item.... either its was a bug or LUCK off some sort",
    "10930159266101592662007/09/27 07:41:39ShivacodeDuo'd with a 64 frostmage and 66 shadow priest (me). Got him on the 2nd fumping. Kept dots + VE up, used shadowfiend for mana restore + extra DPS, frost mage used elemental. Had to use a Super Healing Pot, other than that I \"tanked\" it easily. VE kept the mage alive. Sold the dagger since I had the Battle Mage Baton.",
    "109306671891565752007/04/13 16:07:25hibiscusmanNot to mention the \"dust\" in the worm's stomach mentioned in the quest completion dialogue.\
\
THE SPICE MUST FLOW",
    "10930135185201351852007/08/10 01:14:48atacxWe summoned the elite worm and by luck chance I was at 49,76 near some Sha'tar NPC's (http://www.wowhead.com/?npc=22462) and one of them came to help. We probably would have killed the worm without the NPC, but it was kind of a morale boost to have some free help.",
    "1093011520551871622007/07/03 20:55:52MordritchWorks like a charm, as a 70 Rogue, had to do a few summons till the correct guy arrived. You summon, run/sprint away, stealth, come back, wait till he has been summoned like 1 minute 55 seconds, unstealth ontop of him and hit him at least once, I think CoS + Evasion help also.",
    "10930133878101338782007/08/07 15:26:06SolenStill works as of August 7th",
    "10930157322101573222007/09/23 18:48:41horvathlTelasero, excellent advice.  i solo's as a 65 rogue",
    "10930140131111388112007/08/18 14:10:23innovaciousyou can still get 3 of each, it seems to be 2 or 3 now",
    "10930120979301209792007/07/15 10:09:26berettaSolo'd as a 70 Arms spec warrior.\
To clarify all of the above:\
\
Kill Decrepit Clefthoof http://www.wowhead.com/?npc=22105 - Found in and around 44.77.\
Once dead, click the corpse and use your drum.\
\
You will get ALOT of BS spawns. for me it was 3 little gnomes... which is better then the 3 worms. the Gnomes were much easier to run from.\
\
Once the named does spawn.... For me, first I tried to DPS it down... Figured I was 70 and had decent gear... so I used recklessness.... and didnt even get it to 50% before I died.\
\
Second time, I used the strat listed above... spawn him... he will hit you a few times, just run out of aggro range, heal up, then within 2 minutes of spawning him, run back in dps him a little and just stay alive.... at 2 minutes he despawns, you loot,\
\
quest complete.",
    "1093087162270871622007/05/22 01:47:00TelaseroEasiest Method Ever, Kill him in 1 shot. (Sound impossible? Its not =) )\
\
You may need a timer mod, he will despawn 3 minutes after he is spawned regardless of his current health or if he is in combat.\
\
Summon him, wait 2 minutes 50 seconds, shoot him.\
\
Survive the next 10 seconds and he dies and is lootable if you have him tagged.",
    "10930120383201203832007/07/14 04:07:09ElvenLordJust tried it on 14-July-2007. The worm died after exactly 2mins.\
Because he dies at the same time as my Earth Elemental despawns. (Shaman)\
\
Shaman can solo this at lev66 with just keep the Earth Elemental healed. Easy enuff.",
    "10930150649101506492007/09/08 16:48:02GaloheartI'm a level 70 Paladin and just did this quest solo, was a bit frustrating with all the worm spawn and all the nature damage, they tick for about 1000+ and it hurts, you need full health every time you beat the drums in case you get the elite worm and its megga huge. Here is how to do it. Like everyone said it took about 20 drum beats and spawns to get the giant elite worm.\
\
Stay close to 44, 77 in the Bone Waste Land (AND) close to Auchindoum open stair entrance going down into it. However long it takes to get the elite to spawn you will have to try. But when you do, make sure you hit the Elite with spell or whatever at least once to tag it or aggro. Then immediately run into Auchindoum entrance out of the worm line of sight, may have to move down the ramp out of line of sight. Don't try to fight it solo, its nature damage at 1000+ will kill you quick. But Worm will follow as far as the concrete entrance to the stair ramp and no more. Stay aound the corner and you can pop out and throw it a spell or two ( I just kept throwing avengers shield at it when it was off cooldown since only range spell) and like everyone else said it will die in 2 mins irregardless. When it does run up and loot the sucker.",
    "1093015345611565752007/09/15 18:23:53ExlonoxAlso, the original quest is given by a Chief Archaeologist Letoll, a referance to Duke Leto.",
    "10930157323101573232007/09/23 18:49:22horvathlby the way only took me 3 spawns. FYI",
    "1093016130011871622007/10/01 10:43:37asoleIt's still works as 2.2 patch. Also when you do this tactic you won't get exp.",
    "109309865671871622007/06/05 12:07:41EnlyThank you. Very useful advice. \
\
But now that worm lasts only 2 minutes so i suggest everyone to attack him in 1 minute and 40-50 seconds after calling.",
    "1093016219811757382007/10/03 07:22:11f0ozleUsing this timing strategy I was indeed able to solo this as a 64 hunter.\
Let the pet stay a couple of yards back after the Kodo was killed, targetted Kodo, summoned the named (7th try got him), feign death, waited 1 min 45 sec, got up and as soon as the named targetted me triggered an arcane shot and it was all done.\
\
tnx @deathbystereo",
    "1093015152211871622007/09/11 03:37:10DoranosSolo'd as a 66 Paladin, summoned him and kept alive by healing through the damage and using seal of wisdom to keep my mana up.  I didn't know about the despawn so I was plesantly surprised that after getting him down to about 1/2 health he just died.",
    "10930150937101509372007/09/09 13:53:50OpenThere's another way to solo this. First, kite one of those clefthoof as close to auchindoun as possible. (around 42,72) Then use the fumper, if the elite spawns, run behind the wall, turn right, and get past that rock.  It seems like the elite cannot get past that rock OR regenerate hp when it drops combat.  After that, heal up, then pound it with ranged attacks till it gets to around 70% then wait for 1 min, and it will just die.",
    "1093023250160232502007/01/23 12:33:19BigblueTo get this quest, you need to complete:\
\
Digging Through Bones (http://www.wowhead.com/?quest=10922). Don't really need two players.\
Fumping (http://www.wowhead.com/?quest=10929). Again, don't necessarily need two. Just expect downtime if you're soloing.\
\
Toppazz is right, be cautious when summoning, and definitely bring a healer. Hai'shulud hits hard, and even the mini worms can be a handful.",
    "109303092950309292007/02/04 23:37:09my0p1cHe is stunnable--took him down with 2 rogues and a warrior by keeping him locked down with Kidney Shots and Intercepts.",
    "10930158647101586472007/09/26 07:42:22ShujiNow this was fun! As a 70 Paladin tank I tried to solo him. Must've been possible I thought. So set foot for him, and after 2 summons he popped up. got him down to arround 30% while I needed a bandage for if it was going to do some serious damage which it did not do. SO I bubbled and bandaged, but it dropped dead while I did so. I can't confirm this but try to solo it as a paladin and just bubble? Was pretty weird to see.",
    "109303256940325692007/02/08 05:53:45mootwoA shaman's poison cleansing totem or a druid's abolish poison makes the poison tick trivial.",
    "109302350221211302007/01/24 04:59:40Trunkz0rAlso took us about 20 tries to spawn him.  The spawn with the three worms was nearly as difficult as him without nature resistance.  Was able to complete it with a 64 priest and 65 shaman.",
    "1093023499160234992007/01/24 04:50:27DorthLook around 44,77 for the Kodo like things u need to kill to summon.",
    "109307236230723622007/04/24 22:21:49BrersekI did this quest with one other person near Vindicator Haylen who starts the For the Fallen quest.  He tanked the worm for about half the fight before getting killed.  Not sure if it's a glitch but it seemed impossible to pull aggro off him leaving us in good condition for the second half of the fight. 67 Hunter, 66 Mage",
    "1093056575130565752007/03/24 19:31:00apvalceanumore than 3 reference to Dune series:\
\
Dib'Muad's Crysknife - Muad'Dib - main char\
Shani's Crysknife - i think this refers to Chani, Muad'Dib's (unofficial) wife but may also refer to Ghani (short for Ghanima) his daughter\
Revered Mother's Crysknife - refers to the reverend mother (thik this is how it was writen)\
*Crysknife* - reminds me of the name of the knives in Dune that were made our of the sandworm's teeth\
Hai'Shulud - is the name of the big elite worm that u have to kill in the q, in Dune it was Shai'Hulud - the sandworms\
Fumper - Thumper (as someone already metioned) in Dune was the thing with which one would call the sandworms",
    "10930155230101552302007/09/19 14:21:24KretschmerDon't do this quest!\
\
It took me 25 spawns of trash before the boss.  The trash can be:\
A)2-3 Sand Gnomes that have no drops or experience.\
B)2-3 Worms that can take down an unaware 70.\
\
After all this, you down the boss for terrible blues, 350 LC rep, and about 15G@70 (if you sell the dagger reward).\
\
it took me 40+m to do the damn thing!",
    "10930135015201350152007/08/09 16:02:17CrakkerzGot him on my 2nd fumping (worms the first time).  Couldn't believe how huge he was..   just kept coming out of the ground.  A L70 cat tanked him, so I spent most my time running around trying to hit after he digs (travels quite far) and healing kitty.  \
\
No real strategy, just going for it.  \
\
Nice rewards, good EXP, cool references.  Definately a chain to do.",
    "10930121014301210142007/07/15 11:39:57DarkevilguyAs of July 15, 2007, the strat still works.\
\
The worst thing about this quest is all the fake spawns. Like posted above, I suggest doing this at 50,76 so the 62 elite can help you out when you get fake spawns. Don't expect him to be able to kill the gigantic worm, he got killed in seconds.",
    "10930138811101388112007/08/16 08:03:47uglybotAlternate spawns have been reduced - now if you don't get Hai'Shulud when fumping, you only have 2 gnomes or 2 of the smaller worms to deal with.\
\
Hai'Shulud still dies after 2 minutes of being spawned.",
    "1093021130280211302007/01/17 19:22:46ToppazzUsing the drums either gets 3 sand gnomes, 3 of the mature worms, or the elite worm.  It took us about twenty summons to get the big worm, though I don't know if that's regular or not. Two things to take note of. Make sure you stay at full hp for summons.  Our T2 paladin got 1-shot by three 1.3k poison bolts since he wasn't at 100%.  Secondly, assign one person to summon.  If two people place the drums at the exact same time, bad things will happen (we got a spawn of six worms).",
    "1093016024011871622007/09/29 09:41:34ReticeoIf you don't have a timer, here's a nice way to time it which I used: Simply pop any two-minute cooldown you might have -- I used Will of the Forsaken personally, but any one cooldown would do. Then simply wait for it (I should note that the CooldownCount addon helped me quite a bit), and resurrect a few seconds before it's cooled down. Quickly hit the worm and let it die.\
\
(I personally had a bit of trouble with this; the first time I resurrected too late and didn't get to land a hit. The second time I resurrected maybe 15-20 seconds early and had to keep him stunlocked (chain gouge/blind/gouge until he died) -- but, with some good timing, it's very soloable.)",
    "1093015439611871622007/09/17 21:01:28jamina1Got him to spawn on first fwump, and worked great! Thanks!",
    "1093013626031190512007/08/12 04:28:46thedanomytethe name of the drums is also called a \"fumper\", in the movie, the device used to call the sand worm is a \"thumper\" \
\
its a blantant reference for anybody whose read those books. :P\
\
i like it.",
    "109307983691757382007/05/08 13:32:17ValkyreThis strat works out really well, tunnel entrance is 43.71 and just use the corridor at the bottom of the ramp to get in and out of los.  The worm actually ended up bugging out and dying at 40% while i was fighting him.  Really easy stuff for hunters, thanks for the post.",
    "10930148498101484982007/09/03 06:30:44KusanagidragonYep, still works. \
Had to summon 8 times tho and the rewards kinda suck, all daggers.",
    "10930158556101585562007/09/26 02:32:32VirlakamI used the suggestions here to solo this with my lvl 67 lock.\
\
Magically I managed to get the elite on the very first attempt. I summoned him right by the tunnel leading to Auchindoun, thew dots on him, and watched his casting bar for poison spit. By moving out of his line of sight before he spit I was able to avoid most of the damage. Actually the damage that did hit me wasn't bad... about 150ish each time. Because I kept out of his LOS most of the time he didn't hit me enough to even cause me to need to drain life, pot, or use my HS. He did seem able to hit my VW though, even from around the corner. I just went with it and sacrificed him when he got really low on health in case the worm wanted to hit me but he didn't seem to.\
\
After I got him to about 40% health he fell down dead. I wasn't timing it but I'm guessing that was the 2 min mark. Thanks for all of the suggestions, it worked out perfectly.",
  },
  ["To Netherwing Ledge!70"] = {
    "10837170npcNeltharaku21657npcNeltharaku21657110804210811310814410836510837610854710858810866910870",
    "1083732682310326822007/02/08 14:02:27greengooHow to get Neutral with Netherdrake (Netherdrake Epic Mount Quest Starter)\
A list by Greengoo\
\
1. Kindness\
- Kill 8 Rocknail Flayers, Use Carcasses to Feed 8 Dragons (don't move!). Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row.\
http://www.wowhead.com/?quest=10804\
\
2. Seek Out Neltharaku\
- Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. You'll have to be about 5 yards UNDER him to talk to him.\
http://www.wowhead.com/?quest=10811\
\
3. Neltharaku's Tale\
- Listen to story.\
http://www.wowhead.com/?quest=10814\
\
4. Infiltrating Dragonmaw Fortress\
- Kill 15 of any type of orcs in the fortress.\
http://www.wowhead.com/?quest=10836\
\
5.To Netherwing Ledge!\
- Find 12 Crystals from the floating island SE of the mainland.\
http://www.wowhead.com/?quest=10837\
\
6. The Force of Neltharaku\
- Free 5 Dragons by using the item on them, then killing the orcs they agro.\
http://www.wowhead.com/?quest=10854\
\
7. Karynaku\
- Find Karynaku, she's the second story of the fortress.\
http://www.wowhead.com/?quest=10858\
\
8. Zuluhed the Whacked\
- Kill Zuluhed and recover the key. I recommend pulling him inside so as to avoid the archers, and kill him BEFORE he summons his add. Use the key he drops to free Karynaku.\
http://www.wowhead.com/?quest=10872\
\
9. Ally of the Netherwing\
- Return to Mordenai, you will immediately gain 42,000 rep and become neutral.\
http://www.wowhead.com/?quest=10870\
\
10. ????\
- Blizzard has announced that next patch they will be introducing a continuence of this quest line, including the ability to get exalted and purchase or receive through extensive questing an EPIC netherdrake mount. You will need epic training to use it however, so save your gold!",
    "108373377840337782007/02/10 20:44:42g0jackLike luolaman said, the Peons are easy to kill. The Nethervine Crystals are red, but they are attached(as their name suggests) to a vine growing on the side of the large crystals growing on the island.",
    "1083711920311353912007/07/11 17:30:25tilgareThis is the same method used when you die in TK.",
    "108378922870892282007/05/24 06:36:06AisenfaireThe peons have only around 3,200 hp each and are easy to aoe down, for aoe classes.\
\
When flying on your mount, watch out for http://www.wowhead.com/?npc=21719.  They can and will attack you on your flying mount if you get too close.  They have a 'Shoot' attack that hit my mage for about 400 damage each, and Serpent Sting, and they will whale on you for about 400 damage too if you're in melee range.  However, they won't chase you if you fly away from them (although they will continue to attack you until you're out of range).\
\
When on the ground, watch out for http://www.wowhead.com/?npc=22253#M0z (in fact, look to see if any are in sight before dismounting).  They hit like two-ton trucks.  Luckily, they're like 15 feet tall so they're easy to spot.\
\
I found that if you gather crystals around the edges to the extreme east, like at 78, 86, you won't be bothered by riders or ascendants.",
    "108375129760512972007/03/14 21:02:24Bumbaclot601All miners can track the crystals Via \"Find Minerals\" kind of like any herbalist quest where the intention is to find find herbs. Makes the quest a bit easier.",
    "1083727080280270802007/01/29 11:11:50lumianThey are all over the island. You can detect them if you are a miner. They look like plants tho.",
    "1083726507110265072007/01/28 16:27:35HinioThe loc 66, 80 is on the island.",
    "108378773921353912007/05/22 22:02:46aigganYou can also be respwned at Wildhammer if you are on the western side of the ledge.",
    "108378923121353912007/05/24 06:38:49AisenfaireI rezzed at Sanctum of the Stars (I'm Scryer) with half-full health and mana bars.\
\
No rez sickness, as noted.",
    "10837134288201342882007/08/08 08:55:45ZtrlI found out that one can land on the crystals (the \"actual\" crystals, not the ones you collect) in-range of the Nethervine, collect and the mount / go flightform again, no need to kill mobs,  nor be in danger of the elites to rape you. One although sometime experience that the mobs aggros, then one can either kill them or wait and hope for them to unaggro, which they will normally do, sometimes the \"teleport\" to your location and that killing you.",
    "108375693980569392007/03/25 11:42:41PashwinaI found a bunch of crystals tightly spawned together at 73,83",
    "108378927621892282007/05/24 07:32:05AisenfaireCorrection: I mean, less likely to be bothered by riders or ascendants, but not altogether, so don't let your guard down.",
    "10837119205201192052007/07/11 17:34:41tilgareI've also been just flying and been shot out of the sky by one of the riders... this was weird because I was in Flight Form...  I luckily landed on a random floating island... but the fall killed me and I had to fly back down south.  \
\
I've seen guards that can unshapeshift me... and random uber elites that roam the skys... but not random elites.  They don't do it all the time... I've aggroed 4 or 5 of them, but only the one unssed me.",
    "108373368070336802007/02/10 17:08:54luolamanEastern side of the island is the best area to find crystals. Most crystals are surrounded by 2-3 mobs, but they only have about 3k hp.",
    "10837121223101212232007/07/15 20:16:16strangeguyas an affliction warlock normally work with my rupfip (imp (for darkpacting mana and blood pact) but for this one i pulled out my ormnos (voidwalker)... since they have their low health i didnt want to DoT them... i tried Seed of Corruption... not ideal aswell... tho still the best way i think..\
\
dont think the disobedient peons have low health aswell... compared to the normal peons they are tough to beat.... tho they are just  weak-normal mobs\
\
as other stated i also went to the eastern part and didnt have a very hard time",
    "108373539130353912007/02/13 17:35:01UgrakInteresting to note: If you die out on Netherwing Ledge you resurrect at Altar of Sha'tar on full health with no res sickness. This is probably because you have to be alive (and flying) to get back to Netherwing Ledge, which you can't do as a ghost.",
  },
  ["Wanted: Bonelashers Dead!65"] = {
    "1003416562objectWanted Poster183284npcMawg Grimshot1870511000110034210036",
    "1003423905170239052007/01/24 17:35:46KrytikillzBonelashers are located at 42,50 and surrounding area",
    "100344680430468042007/03/05 22:30:11vulcanhalfbreedconfirmed 42, 50\
\
They're big, they're blue, they're birds, they're super easy to kill and they spit out disease.",
    "100344666521317592007/03/05 16:47:37RemyMactually not u need to be lvl 62 as stated above",
    "100343175910317592007/02/06 14:52:21pfiliasHow do you get this quest if you're not Alliance? I went to the wanted poster and I couldn't touch it.",
  },
  ["Silkwing Cocoons66"] = {
    "1061716664npcTaerek21895npcTaerek2189511300",
    "1061724479160244792007/01/25 14:46:10DaeiraYou don't have to kill the Larva before it's finished with the metamorph, they will still be able to drop their Silkwing Cocoon",
    "10617155755201557552007/09/20 15:48:29BasmothelMy best lucked seemed to be with letting the Larva metamorph and split open.  Not only did the drop rate for the cocoons seem higher for me then, but the Silkwings that emerge in this event drop the Iridescent Wings for http://www.wowhead.com/?quest=10618, allowing you to complete both quests with more efficiency .",
    "106174208270420822007/02/25 11:48:56DeeLo515takes a while to kill them, but do it with the other quest \"The Softest Wings\"",
    "106173289670328962007/02/09 00:40:07HeathcliffIf you fear them when they start to metamorph, they won't spawn the butterfly.",
    "106178598631328962007/05/20 00:51:48DarjeelingYes, it's working with the rogue Gouge to.",
    "106172607950260792007/01/28 00:37:02micro23Right south of town 74, 66.",
    "106172453860245382007/01/25 16:29:51monstarJust kill larvae, the cocoons have a small chance of dropping irrespective of whether they spawn a Silkwing, which they will if you don't finish them off fast enough when their health is low",
    "106176204571328962007/04/04 14:18:21phelanSame with stuns. (Or at least hammer of justice)",
  },
  ["Withered Basidium62"] = {
    "98286260itemWithered Basidium24484npcReavij1801210050Darkspear Trolls250",
    "98285614710561472007/03/24 00:03:16ApoclypseFind him @ 85,54.",
    "9828117083301170832007/07/07 19:12:59FoozahThe quest item is dropped from Withered Giants.",
  },
  ["Rohok's Request70"] = {
    "1075717068npcRohok16583npcRohok1658312650Thrallmar250110755210756310757410758",
  },
  ["Shutting Down Manaforge Coruu69"] = {
    "1033016967npcCaledis Brightdawn19840npcCaledis Brightdawn1984012300The Scryers2501110392101893101934103295101946106527101978101989103301010200111033812103651032116967npcAnchorite Karja19467npcAnchorite Karja1946712300The Aldor250110243210245310299410321510322610323",
    "103303023210302322007/02/03 19:15:14andrinaralong spawn timer, you can find her channeling the control console in the center.",
    "103302888550288852007/02/01 11:34:59blacksuitWorked just as the previous shut down quest. Kill the named npc (middle of the forge, can't miss it), click the panel. Then, defend it for 2 mins, and you got it.",
    "1033024201110242012007/01/25 05:30:10Classic49.81 kill \" Overseer Seylanna \" then click on machine",
    "10330117660101176602007/07/08 21:05:16bonesbroWhile you don't get to keep the disguise, you should still have a few minutes left from the previous quest, so you can walk in and click the disguise buff off.",
    "103305755031302322007/03/26 14:05:43wiztanThe spawn is quite short now. She spawned after 2-3 minutes (during the shutdown process). Did this twice in a row with the same result (because I missed one technician in the first try). \
\
She's quite easy to kill so it didn't make the quest much harder, but annoying anyway.",
    "103216189910618992007/04/04 07:36:40PhearfulThe person that you have to kill to shut it down is right there.. she is channeling (sorry if I spelt it wrong... I'm on vacation hehe) a red beam. It's pretty easy but sometimes two go out at once so you have to attack both",
    "1032127167110271672007/01/29 13:22:14NyghtravenLocated at 48,81",
    "103218405210840522007/05/16 12:49:24Badger1217Ok i've killed the overseer 3-4 times and still haven't gotten the crystal.....is anybody else having this problem as well?",
    "103213946320394632007/02/20 16:51:32AlariusDo this along with Attack on Manaforge Coruu (http://www.wowhead.com/?quest=10246).",
    "10321133299201332992007/08/06 15:23:40GweedoSpeed is the key.  Either watch your back constantly or spin a lot.  Just when you think you can take a breath a couple of them will appear out of nowhere.  If you have a ranged attack, hit them with the ranged attack when they try to channel on the mana forge.  That will break their attempt to abort the shutdown, and agro them.  They're MUCH less to worry about one you have them agro'ed.",
    "103213845520384552007/02/19 01:14:33SierajEnter the manaforge from the west: there's an elite guarding the east door, and the overseer's on the west side anyway. Techs spawned two at a time, but still easy. Elite wanders a bit, but will not path around to the west side.",
    "103218695221384552007/05/21 15:58:43VelscinthWhen I did this quest the elite wasn't on the west side when I entered, he was standing in the doorway of the southern most entrance of the Manaforge. However, he was pathing around a bit to the east and back to the south. I was able to complete the quest without even coming close to the elite.",
    "1032111591911618992007/07/05 09:33:34pinkterriori was running around like a crazy person looking for a red beam... it was blue for me",
  },
  ["There's No Explanation for Fashion62"] = {
    "976916260npcMagasha18016npcMagasha1801610050Darkspear Trolls250",
    "9769132415101324152007/08/05 02:15:20Zoss0Yea, around the Lake, I'd say it's a fairly low drop rate - be prepared for a long grind. I've gotten 1/8 in 6 mobs atm.",
    "97693905251299692007/02/20 03:23:28Lt5kAcant see how they could ever cast it on you, it got 2-3sec casting time... couldn't you kick it? stun it? rofl\
btw, the drop rate is retarded.\
\"I had more luck with droprate southeast (around 82,72) of Umbrafen Lake\" - same for me.",
    "97692336620233662007/01/23 16:03:35negr40, 35 zone near Orebor\
Bogflare Needler",
    "9769159125101591252007/09/27 01:17:38MegathronI got the 8 parts from 12 kills or something like that so the drop rate is decent",
    "97692640920264092007/01/28 13:44:36ChuckWhitsonThere's also 3 or so located at 53,33 that had 100% drop rate for me.",
    "97692449310244932007/01/25 15:22:23SweetPainActully the mobs are all the way around Umbrafen Lake.",
    "97692172730217272007/01/19 18:43:09BerzerkfuryAround 72, 59",
    "9769136207101362072007/08/12 01:04:57Tranquilityquest hardly drops .",
  },
  ["Capture the Weapons69"] = {
    "1062716967npcGrokom Deatheye19333npcGrokom Deatheye1933312300110623210627",
    "106273124141294422007/02/05 11:54:42FireyeWhy Kite when you can enslave?  You can enslave one of the two pit lords, have it fight the other, and then dismiss it and kill the 2nd pit lord!  Easy peasy.",
    "106274865831455712007/03/09 10:16:58CoreNo, Morgroron is immune to fear.",
    "106273099510309952007/02/05 02:21:16TruantThey're both VERY easy to kite to Shadowmoon if you're horde. As long as you do 50% of the damage yourself they stay lootable. It's a bit cheap but whatever gets the job done. ;)\
\
Morgrogon: Immune to snares/slows, but not immune to stuns (Impact worked, I'd presume that cheap shot, kidney shot, intimidation, concussive blow did too etc).\
\
Makazradon: Snarable, I just rank 1 frostbolted him everytime he got close. Make sure you avoid his Cripple though if you're kiting him. Make sure you have a pvp trinket on or get ready to interrupt or whatever.\
\
Just make sure you clear a couple of the mobs at the entrance to Legion Hold and it's effortlessly solo'able if you're a caster. If a cripple lands on you and you don't have Ice Block/trinket to remove it expect to get owned though.\
\
P.S. the follow up is: http://www.wowhead.com/?quest=10663 'The Hermit Smith'",
    "106276985720698572007/04/19 22:52:34MymhJust soloed as holy paladin. Both are annoying to melee but can be doable if you can self-heal. I didn't have any problem with adds at all, flew in there and killed 1 add at each spot before pulling the elites.\
\
Morgroron: 23.6, 38.3 - This is within pull range of a spot where he paus in his small circular patrol. A terrorfiend (watch his fear) stand at this spot. Kill him, pull Mor, stand with back against the wall for Mor's knockbacks.\
\
Makazradon: 20.8, 33.6 - This is as far west as he patrols, a wrathwalker stand on a small hill here. Kill him, pull Mak when he walks by. There's also a nice spot far east, near the road (around 26.34), depends where you find him on his route.\
\
You want a little room when you chose to melee these guys. They use an AoE rain which deals alot of dmg, espec when you have the debuff that deals extra dmg from magic. This can be avoided by moving around them in a circle, don't have to clear mobs. Mor has a knockback tho, the wall helps. Neither has very much hp so I bet you can just nuke them down fast as well.",
    "106273933220393322007/02/20 12:31:52stylewalkerMorgroron is immune to all slowing and fear effects. He can however be kited anyway by a warlock that keep's dots up. Did it solo at lvl 69, affli lock.",
    "106274063750406372007/02/22 15:54:50schatzMorgroron is around 24,40. \
\
Makazradon walks from 21,36 to 25,35. Make a /target Makazradon macro it'll make it easier to spot him.\
\
x)",
    "106272904610290462007/02/01 17:03:45putz962Leads to http://www.wowhead.com/?quest=10662",
    "106276937220693722007/04/18 22:47:10dgrier4/18/2007\
\
Easily done by 70 MM Hunter and 70 Prot Warrior. Too easy, IMO.",
    "106274405120440512007/02/28 14:49:01RuachI tried soloing Mor in bear form; maybe I'm just a weakling, but I couldn't do it.  So i put on my max +int gear and went kiting.  I just made sure they both had moonfire on them the whole time, and brought them down to Shadowmoon Village, where the guards eat them up good.  Only problems I had was stray mobs on me (it's a good idea to clear some first, for an easier kite path), an alliance ganker, and them evade bugging (gotta attack 'em every 5-10 seconds).  Pretty simple for anyone that has some sort of ranged attack!",
    "106273551221346092007/02/13 21:47:22jadedtearzMakazradon is not fearable...when you fear him he ia able to regen health and evade attacks...so do not use this as a tactic to take him down.",
    "106278291610829162007/05/14 13:03:07silentteebagrMak was the easy one to kite.  I killed him just before I made it to Shadowmoon Village.  Keep him on the road and your golden.  \
Morg was a little harder just cause of all the adds.  I did try to clear as much as I could but had to veer off the road on the way down the hill and kited him thru mobs which I didn't aggro (hooray).  Killed him before I got him to the main road.  Morg seems to slow down when his health is low.  Just kept serpent sting and arcane shot on him w/ cheetah on for distance.  Stopped a few times to auto shot him.  My pet tanked the adds near the top of the hill and died (oh well, what are pets for).\
BTW 70 hunter (hybrid)",
    "1062710919131290462007/06/22 09:30:38WiimageThats the Alliance quest, Horde quest is http://www.wowhead.com/?quest=10663",
    "10627134373101343732007/08/08 12:24:07nycoEasily solo'd as a 70 BM hunter, clear an area of mobs, send pet in, hit cooldowns, specials specials specials, if he aoe's pull pet back, the aoe will not follow but he will, it will be a good 10+ seconds before he attempts to aoe again.  Other than that his normal hits don't really hurt and are easily healed through.\
\
This worked for both of them",
    "106274948410494842007/03/11 08:51:46TsoldeSoloed easily as a level 69 frost mage. \
Makazradon is snareable, and you can kite him easy.\
Morgoron is immune to freezing/slow effects, but if you use your elemental and then ice lance kite him, he's easy",
    "106276595210659522007/04/12 08:55:31AGraCruThe hardest part about this is adds. Make sure to clear space for yourself.",
    "10627111245101112452007/06/26 12:14:07JesterSoloable, as a mage 70 fire 10/48/3 easy!",
    "10627107620101076202007/06/20 02:29:12KuroBoth of the demons are banishable. This makes them easily soloed by any warlock through the use of Curse of Doom and chain banishing. It takes roughly two to four Curse of Doom ticks depending on your shadow damage.",
    "10627145584111343732007/08/28 16:32:27Aestriusthis strat can be a problem for 67 hunters as they recieve an improved mend pet at 68, try waiting 1 level if you are going to try this fight",
    "10627145898101458982007/08/29 08:26:40XallAs a caster you can try to kite Morgroron at that place:\
http://img249.imageshack.us/img249/5439/kiteii4.jpg\
\
He can only walk over the ramp. :)\
(Worked quite good for me with mindflay)",
    "106273460910346092007/02/12 10:21:40wipesaverSolo'd both as a 70 disc/holy priest... not too hard.. Mak is fearable and super easy.. Morg can be kind of tricky... keep shield/renew up whenever you can.. pop shadowfiend midway through and if you have dmg trinkets, keep em rolling with a PI to start.. all in all, not too hard.. quite unsure why this is a 3person quest",
    "106273019711294422007/02/03 17:48:13CryptorchildYou can no longer CoEx Morgroron as a lock, but you can still easily solo him with a VW if you're aff or dest, felguard as demo. Sac your VW when you start to get pummeled, it should be nearly dead by that point.",
    "10627148080101480802007/09/02 11:07:35SereneMake sure you clear out the area you are going to fight in because they have knockback abilities and pulling adds is not fun.  Both elites can be stunned or gouged by rogues, and having a Demonslaying enchant on your weapon can be a lifesaver.  They can also be afflicted with crippling poison, so you can sprint away and bandage if your gouge is on cooldown.  All in all, two challenging fights for rogues, I was wearing level 70 instance blues and only used bandages as well as a food buff and barely killed them, after failing a couple times.",
    "106277087610708762007/04/22 06:13:49Returner99solo'd as 69 shadow priest. casted Vampiric Touch, SW: Pain, Devouring Plague, Mind Blast, Vampiric Embrace and then i started running, casting Mind Blast every time it was up. Morgroron isen't that hard.. i took him with 2 Terrormaster on me.. (i suck at avoiding demons -.-)\
\
Make sure to bring a potion or two",
  },
  ["Bring Me A Shrubbery!65"] = {
    "971516563npcGzhun'tt17856npcGzhun'tt1785611000Sporeggar7501971529714",
    "971514128221189622007/08/20 16:58:21ShadowdudeAlso WC3 has alot of things refered on the movie :)",
    "971559107121189622007/03/29 10:42:04KherethThis is correct, and for those who want to see this sketch, check it out on YouTube at http://www.youtube.com/watch?v=MGRlm5FRteI",
    "971521901271189622007/01/20 03:46:12GroksjinRefers to the monty payton movie - \"The holy grail\", where The knigths who say \"Ni!\" are asking for a \"Shrubbery\" ... :)",
    "971522753141217222007/01/22 08:12:56MinkyminkyYes.\
\
http://www.wowhead.com/?quest=9714",
    "97155305270530522007/03/18 06:57:55crimsonhellgralso trackable with dwarfs racial",
    "971510077150100772006/12/07 22:40:18enasimaThis quest requires friendly with Sporeggar to obtain, however the Sanguine Hibiscus can be picked up without having the quest in Underbog.",
  },
  ["More Spore Sacs63"] = {
    "974263npcFahssn17923npcFahssn17923Sporeggar750",
    "974221294120212942007/01/18 09:34:30FirestormThis quest can only be used while you're not friendly. After friendly the questgiver doesn't give it anymore.",
    "97428307120830712007/05/14 17:55:18SunlessskyQuest giver is at 19/64. Items able to be looted off of little baloon objects that are to the west of the quest giver. Quest is also repeatable until you reack Friendly. There is also another quest that is good until friendly, http://www.wowhead.com/?quest=9744. The quest item drops off the Bog Lords that are in the same area as well as scattered all over Z Marsh.  Also Complete this quest with http://www.wowhead.com/?quest=9701.",
  },
  ["Imbuing the Headpiece69"] = {
    "107826967npcParshah22024npcParshah2202412300110569110760210759210761310777410778510780610782710808",
    "107824651310465132007/03/05 11:36:04elhanayou can land on a column and use it w/o aggroing anything",
    "10782132608101326082007/08/05 11:52:44N3k74rDon't bother equiping this when you are on your flying or land mount. You will not get the equip buff needed to see the echos, even if you dismount. I've even had it crash WoW on me.\
\
I also suggest doing The Hand of Gul'dan (http://www.wowhead.com/?quest=10681) when doing this quest, as the needed NPC is infront of the Altar.",
    "1078230528510305282007/02/04 10:52:02yccoWith this quest, you have to equip it, and then USE it (put on your bar or something and click it) when near the altar.  This wasn't as obvious as it should have been to me.  I'm sure it was just a recto-cranial-inversion.\
\
Hope this helps someone.",
    "1078222901360229012007/01/22 17:54:04AuriPlace the unfinished headpiece at 43.44",
    "107824395121336422007/02/28 11:45:59noselasdDidn't happen for me.\
I equipped the trinket. Flew to the alter, dropped just behind Gul'dan, used the trinket and that's it. Quest done, fly back to turn it in.",
    "10782148130101481302007/09/02 13:18:05MimeisthaiYou also need an empty bag slot.",
    "1078233662231336422007/02/10 16:07:22Lac24You can equip the headpiece before approaching the altar and walk to the opposite side of the altar from Gul'dan and use it. You won't aggro any of the mobs that way.",
    "1078212621741830422007/07/24 19:30:24Drahktaryou said pride twice, there are only 5 remnants",
    "107823364230336422007/02/10 15:12:08StringAnomalyWhen you equip the headpiece at the altar, five enemies spawn and begin attacking you. They each have about 2700 health. \
\
You may be able to pull less than all five at once if you equip the headpiece before approaching the altar, but I didn't try it.",
    "1078212714241830422007/07/26 12:00:11fnufferMaybe he is very proud...",
    "10782132066101320662007/08/04 08:03:41iconI went around the opposite side of the alter as mentioned - near to the green lava, equiped the trinket, used it and didnt aggro anything.",
  },
  ["Membership Benefits70"] = {
    "988670988770988570988470",
    "988618417130184172006/12/29 03:25:03brimasterThis is a reward from the consortium. It does contain gems, rarity is based on your current standing.",
    "98863156671301432007/02/06 04:43:44DubbillThe person you're looking for is called Gezhe and he can be found at Aerie's Landing in Nagrand: http://www.wowhead.com/?npc=18265",
    "98865882990588292007/03/28 21:57:02phaydreThe \"monthly\" rewards is currently bugged, confirmed by Blizzard. It's on their list to be fixed in a future patch. At this time there has been no word if there will be \"back-pay\" or any other details on the timing.\
\
Update: In patch 2.1 http://forums.worldofwarcraft.com/thread.html?topicId=94203802&sid=1 characters with reputation of Honored or higher can go to Gezhe in Nagrand to pickup their monthly payment.",
    "988690550100905502007/05/25 19:59:29LuxorNote, there are four different \"Membership Benefits\" quest entries on Wowhead. These are all the same quest, the only difference is the rewards given. These are related to your reputation level with the consortium. You receive a sack of gems that increases in value and number with each higher rep level.\
\
Gem Stuffed Envelope appears to be for Friendly\
http://www.wowhead.com/?item=25424#00zc\
\
Unmarked Sack of Gems appears to be for Honored\
http://www.wowhead.com/?item=25419\
\
Bulging Sack of Gems appears to be for Revered\
http://www.wowhead.com/?item=25422\
\
Bag of Premium Gems appears to be for Exalted\
http://www.wowhead.com/?item=25423",
    "9887103459201034592007/06/13 04:04:10darriusWhere is this quest obtained? And can you accept the quest each time your rep dings with the Consortium?",
    "98879055290905522007/05/25 20:00:19LuxorNote, there are four different \"Membership Benefits\" quest entries on Wowhead. These are all the same quest, the only difference is the rewards given. These are related to your reputation level with the consortium. You receive a sack of gems that increases in value and number with each higher rep level.\
\
Gem Stuffed Envelope appears to be for Friendly\
http://www.wowhead.com/?item=25424#00zc\
\
Unmarked Sack of Gems appears to be for Honored\
http://www.wowhead.com/?item=25419\
\
Bulging Sack of Gems appears to be for Revered\
http://www.wowhead.com/?item=25422\
\
Bag of Premium Gems appears to be for Exalted\
http://www.wowhead.com/?item=25423",
    "9887104976211034592007/06/15 15:04:53TarquinatorIts repeatable at the start of each month from Aeris Landing in Nagrand.",
    "9887104452101044522007/06/14 18:34:05TarquinatorAt exalted i got 2x Living Ruby and 1x Star of Elune along with 2 green gems.",
    "9887130339211034592007/08/01 07:18:57princepicked up the gems at 31st july 10pm server time. checked again at 1st august 5am, nothing.",
    "98858882710888272007/05/23 20:05:04TilaroI dont think it's actually a Month real time. I grabbed one of these a few days ago, maybe a week. Went back today for the Childrens Week thing and got another one.",
    "98855953611352152007/03/30 05:34:01UrgvalI've heard it's currently bugged, confirmed by Blizzard.",
    "98853521510352152007/02/13 11:02:57hausI got the first envelope of gems back a few days after the release of the expansion.  I have heard this is repeatable once a month for another gem reward pouch.  Is that true?  Is it the same NPC in Nagrand? Or do you have to find one in Stormspire?",
    "98854474811352152007/03/01 19:12:04outraiderWell, it's now been over a month since I last collected gems. Was like January 20th. No new gems yet. Or then I can't find the right NPC.\
\
Reputation: revered",
    "98853997111352152007/02/21 14:08:08DeckerIt is correct you can pick up a new gem filled bag once a month when you have reached Honored. Heard some talk about that the gems would be of better quality the better your standing with Consortium is. As for the Npc he is located in the camp in Nagrand",
    "98859054720905472007/05/25 19:57:30LuxorNote, there are four different \"Membership Benefits\" quest entries on Wowhead. These are all the same quest, the only difference is the rewards given. These are related to your reputation level with the consortium. You receive a sack of gems that increases in value and number with each higher rep level.\
\
Gem Stuffed Envelope appears to be for Friendly\
http://www.wowhead.com/?item=25424#00zc\
\
Unmarked Sack of Gems appears to be for Honored\
http://www.wowhead.com/?item=25419\
\
Bulging Sack of Gems appears to be for Revered\
http://www.wowhead.com/?item=25422\
\
Bag of Premium Gems appears to be for Exalted\
http://www.wowhead.com/?item=25423",
    "98858904911888272007/05/24 02:13:14WrexsoulI'm not certain, of course, but I believe the reason for the above is that they fixed this quest in the new 2.1 patch, and thus reset it, letting people who cashed out their first and only reward of the pre-patch bugged quest get two handouts in total (damnit, why didn't I think of that before; I didn't realize I could pick them gems up until today, post-patch :p).",
    "9885102617101026172007/06/11 18:18:11DeckerAs far as i know the timer for the pickup resets the 1st of every month.",
    "9885134424101344242007/08/08 14:08:53CharlzOThe NPC in Nagrand, is named Gezhe , of The Consortium faction. He stands at 31, 57 for those with coords, or just inside the little arch doorway, on the right, in the Aeris Landing camp, which is located due South of Sunspring Post, on the other side of the lake along the road.",
    "98849054880905482007/05/25 19:58:34LuxorNote, there are four different \"Membership Benefits\" quest entries on Wowhead. These are all the same quest, the only difference is the rewards given. These are related to your reputation level with the consortium. You receive a sack of gems that increases in value and number with each higher rep level.\
\
Gem Stuffed Envelope appears to be for Friendly\
http://www.wowhead.com/?item=25424#00zc\
\
Unmarked Sack of Gems appears to be for Honored\
http://www.wowhead.com/?item=25419\
\
Bulging Sack of Gems appears to be for Revered\
http://www.wowhead.com/?item=25422\
\
Bag of Premium Gems appears to be for Exalted\
http://www.wowhead.com/?item=25423",
    "98849938010993802007/06/06 10:18:51HotorihanzoThis quest is repeatable. You can go back monthly to recieve another pack of gems. I have gotten 2 so far and have lots of greens and a couple blues in my bank right now.",
    "9884108077101080772007/06/20 15:47:35suteck\"resets every month\"\
The first of the month or 1 month form the day you complete the quest? I'll assume the latter.",
  },
  ["The Cenarion Expedition62"] = {
    "991216261npcAmythiel Mistwalker16885npcYsiel Windsinger178411000",
    "99128028511776902007/05/09 09:10:00GnaomiNo you haven't, obviously.\
\
It is an ally quest which is why I'm here looking it up.",
    "99122593511245772007/01/27 18:46:12dereckliStarts at 16, 52 (in Hellfire Peninsula).\
Ends at 78, 82 (in Zangarmarsh).",
    "99122825420282542007/01/31 12:15:01tazarianThe reply to the first post is almost correct.  Ysiel Windsinger is at 78, 62.  She is on a ledge inside the Inn.",
    "99127769010776902007/05/04 12:22:36Shuri60RogueSMThis quest does not exist on alliance side to my knowledge. I can't get it from Amythiel Mistwalker and I've completed every quest in Hellfire Penensula that might have been some kind of leade in.",
    "9912137662101376622007/08/14 07:31:11dimofamoNo reputation at all! Don't be misleaded with the information above.",
    "99122457730245772007/01/25 17:33:52xxivNPC at 16.52",
  },
  ["Reinforcements for Garadar64"] = {
    "9797164npcMessenger Gazgrigg18091npcCaptain Kroghan180902650",
    "97976618611493442007/04/12 17:28:41Brodequin1confirmed 55 38",
    "9797118240301182402007/07/09 18:15:31UndeadPriestDefinitely Do this quests, it opens up like 7 quests when you get to Nagrand.",
    "97974934430493442007/03/10 21:49:10ranak3He's located at 55, 38. Next to the bonfire.\
\
2850 XP, no rep for turning in. But the are plenty of quests starting around him.",
  },
  ["Kill the Shadow Council!65"] = {
    "1004316562npcScout Neftis18714npcAdvisor Faila1871213750110039210041310043",
    "10043160251101602512007/09/29 10:21:53psxchellyThis quest is pretty tough... I'm lvl 66 Shaman.  This is what i did.\
\
If you're facing the path leading to the village, climb the rocks to the left.  Stop at the burnt out tower with a Summoner under it.  Kill the Summoner.  Walk along the fence, kill the Executioner.  Then there are 2 Summoners and minion at front door to huge building.  pull one, pew pew dead.  pull the other pew pew dead.  Watch out for the wandering Hunter, he goes IN the big building... so its best to wait for him to come out.  When you are at the door, pull the Summoner pew pew dead.  when you enter, Grieve will be standing not too far from the door with a caster type.  Just immediately attack him, dead, then kill the caster next.  The Summoner will not aggro if you stay far enough away.  All done!  Did not die during.",
    "100431134190113412006/12/08 15:35:13enasimaThis quest was a bit challenging compared to most. The close proximity of mobs, the constant patrols, and the somewhat quick respawn times here can cause you to become overwhelmed rather quickly. I had to corpse hop into the building that Shadowmaster Grieve was in due to the amount of mobs constantly in front of the entrance. Might be a good idea to bring a buddy along for this one.",
    "100434400910440092007/02/28 13:51:29AidamaThis quest isn't that difficult but you can waste a LOT of time if you do not watch the patrols. There are two sets of them (3 mobs each), so just pull your mobs carefully and you will be fine. I found silencing the summoners to pull them farther away helped a great deal. Shadowmaster Grieve (65) does not link with the Advisor so it's just like killing a normal mob.\
\
64 Shadow Priest",
    "100438165920816592007/05/12 01:12:59ilovegirlzSoloed as a 64 Rogue. Only really gets hard when the patrol aggros you (pretty large group of both melee and casters). Grieve is pretty easy as onlg as you can CC the Advisor.",
    "10043115877101158772007/07/05 07:53:31danialhaniseasily soloed as a 67 full fire mage...just had to pyro em from 41 yards and nuke em like hell. tho Grieve was a little rough nearly died while killing him. but sill it was too easy should save this quest till your 65 or higher.. and bring along a friend if u wana would be much faster that way (Wildhammer btw)",
    "100433716420371642007/02/16 18:08:07NecroticCompleted as a 65 heavy frost mage. You can reach the area by riding up the slope directly behind the quest giver. By using this method you skip many mobs and dont have to clear as much to get to Shadowmaster Grieve. Fairly straight forward with the exception of the patrol. Got caught right in the middle of it twice and only survived once. As long as you watch out for it though you should be fine. Respawns aren't nearly as bad as described above.",
    "100438145350814532007/05/11 14:50:26buchinskiCoords:  39, 40\
\
Tough quest.  The area is dense with mobs, and there's a few packs of roamers.",
    "100438037610803762007/05/09 12:51:03iampadIt is a hard quest, but it is soloable with my lv63 hunter. I died 2-3 times becaues of those hunters.",
    "100432534420253442007/01/26 21:20:30necronCan be tough solo.  Be sure to watch out for the roaming hunters that usually wander with 2 or 3 other mobs.  If the hunters see you, the entire group will come after you.",
    "10043110519301105192007/06/24 18:38:58MajorWesQuest is a bit tricky, I soloed as a 63 Arms Warrior but I had to ghost walk behind Grieve. It was funny, I killed him and he respawned in less than a minute, litterally. I was just fighting the warlock near him and he just reapeared, so be careful and be hasty once hes dead.",
    "10043159842101598422007/09/28 11:22:49EumonerAs you guys mentioned, is a tough quest to solo. As regards the Shadowy Summoners, they are followed by their minions. These minions can deal great damage. In my opinion, you should clear them first and then the Summoners, as they have poor health. Good luck guys.",
    "100436098710609872007/04/02 10:33:29pilifHi,\
\
to kill Grieve with my squishy lv65 mage, I somewhat cheated: I ran straight into the building where he's in and died in that big room. Then I corpse-ran back and respawned myself as far away behind him as I possibly could (you can jump onto these rocks where that wooden thing is). \
\
Thankfully I was out of his aggro range and when I nuked him from behind I didn't even aggro his gnomish advisor. Coward.\
\
Killing the executioners and the summoners was easy afterwards.",
    "10043146633101466332007/08/30 13:05:55mysticragewatch for the respond on greives. after i killed him i killed the caster on the otherside of the room and then mana upped. greives respond must have been a minute because he killed me before i could drink",
  },
  ["The Deathforge69"] = {
    "1059916967npcBlood Guard Gulmok21359npcScout Zagran214751250111048210595310596410597510598610599710600",
    "1059914202611244832007/08/22 02:47:20DwutlenekMap: http://www.wowhead.com/?maps=3520:380380",
    "1059924483160244832007/01/25 14:53:42WakkosHe's at 38,38 on the top of a tower guarded by two horde elites",
    "105998396910839692007/05/16 09:35:38maxufoafter this quest\
The Fate of Kagrosh < http://www.wowhead.com/?quest=10601 >\
The Summoning Chamber < http://www.wowhead.com/?quest=10602 >",
  },
  ["The Outcast's Plight65"] = {
    "1091716562npcVekax22429npcVekax2242911000Lower City250110917210918",
    "1091764953171635832007/04/10 10:58:55mad0dieActually it is repeatable until you get honored.  I did a turn in last night at friendly and got more rep.",
    "1091734264300342642007/02/11 19:14:51sgm42cIt's easiest to do this quest while working on these others for the fastest overall progress, reputation, and XP. I found that all the enemies for and around these other quests dropped the feathers adequately enough.\
\
For the Horde:\
Stymying the Arakkoa (http://www.wowhead.com/?quest=9987)\
The Eyes of Skettis (http://www.wowhead.com/?quest=10847)\
Arakkoa War Path (http://www.wowhead.com/?quest=10868)\
\
For the Alliance:\
Stymying the Arakkoa (http://www.wowhead.com/?quest=9986)\
The Eyes of Skettis (http://www.wowhead.com/?quest=10847)\
Thin the Flock (http://www.wowhead.com/?quest=10869)",
    "10917131935101319352007/08/03 23:31:34SvecenikThe best drop is - mobs drop 2 feathers per one drop at Veil resk village - cords arround 48.16 and arround.",
    "10917118556801185562007/07/10 11:46:13MinkyminkyIt should be noted here that the random-suffix BOE blues and rares rewarded from Arakkoa feather turn-ins and from minibosses in Skettis have a slightly different, more class-specific set of random suffixes.\
\
of the Mind <- mage-centric\
of the Vision <- priest-centric\
of the Nightmare <- warlock-centric\
\
of the Grove <- druid-centric\
of the Shadow <- rogue-centric\
\
of the Hunt <- hunter-centric\
of the Ancestor <- shaman-centric\
\
of the Battle <- warrior-centric\
of the Crusade <- paladin-centric\
\
Of course the stats of these suffixes benefit other classes as well, but these suffixes have a more specific design than, say, Bandit or Sorceror.",
  },
  ["Longtail is the Lynchpin67"] = {
    "1089316765npcWatcher Moonshade22386npcWatcher Moonshade2238611650Cenarion Expedition250110894210893310722410748",
    "108937563011566232007/04/30 16:42:47clopnazPretty sure that's not a glitch.",
    "108932617260261722007/01/28 03:52:21micro2346, 32 in the cave.",
    "108939063510906352007/05/25 22:43:49djembe56Just aggros a few of the guards and kite them back to the entrance. The friendlies take care of them for you.",
    "108933437911261722007/02/11 23:40:27AbcradorIf you go along the top ridge of the cave, you can get close to her without having to fight many mobs.",
    "108933697430369742007/02/16 11:58:55ForsakenSimple fight, easily soloable. The mob has no special abilities, but is surrounded by level 66-67 non-elite's. She slightly patrols down the pathway, so it is possible to pull without having to fully clear the area. 46, 32.",
    "1089311518021369742007/07/03 19:56:05sondownHits pretty fast and has an annoyingly low cooldown knockback (basically a spell interrupt)",
    "10893119539101195392007/07/12 13:15:30aarughaFor what it's worth, I was able to mount up and fly through the tunnel until I found her then dismount and kill. The couple of times I did agro a hunter I simply climbed until agro dropped, then headed back down and resumed the search. She's easy to find.",
  },
  ["Patience and Understanding68"] = {
    "100046866npcAltruis the Sufferer18417npcSal'salabim18584120001999129999310001410004510009610010710011",
    "1000423155110231552007/01/23 08:33:40tbone47Pre-req for this quest http://www.wowhead.com/?quest=10001\
\
I actually completed this quest without attacking him at all. When I arrived at Sal'salabim, 2 alliance were already killing him. When they got him down to low health, he went back to his spot with a quest complete message over his head. I guess you just have to be in the area when he gets 'subdued'",
    "100042414220241422007/01/25 01:57:05bpraterYou'll need a friend. Blast him down to about 20%. He'll go friendly and the question mark will pop up over his head. You can complete the quest.\
\
Don't blast him into oblivion. Slow down as you get to 20%. It isn't bugged. He'll give a follow-up quest.",
    "10004151199211362732007/09/10 07:30:51hojarHe calls you \"bright eyes\" which is what the apes called the main character of the first Planet of the Apes movie.",
    "1000428570160285702007/01/31 20:37:07lichee77, 35 - You have to talk to him to fight. When you walk up to him, he has a gray '?'",
    "100045404660540462007/03/20 03:56:30Viper007BondMob location: http://www.wowhead.com/?npc=18584\
\
And be careful -- I fear'ed him around as I DOT'ed him and he reset twice as he ran too far away. :(",
    "10004161540111547962007/10/01 19:42:51Necro47LOL \
\
you need nothing. Have pet get initial aggro, just enough to quad dot, then chain fear applying dots when needed. \
\
hell, I didn't even have fel armor up the whole fight. Let alone trinkets and oil.\
\
EDIT: Oh yeah, I have no fel guard either.",
    "10004141337211362732007/08/20 18:32:34gmeskuswhich is??",
    "10004136273201362732007/08/12 04:52:15hojarAm I the only one who notices the Planet of the Apes reference?",
    "10004142251101422512007/08/22 12:37:30philipdentsolo it as demonic lock 68lvl-fellguard takes the second strike,fear and curses and running after him,again fear and so on",
    "10004143027101430272007/08/23 18:57:55duathorthadTried to solo this as a 66 Frost Mage, but couldn't quite make it. Had him down to 36% at one point but he moves pretty quick so even with my snares he was getting in a few hits before I could fire off a frostbolt - which was enough to kill me.\
\
In the end I had a priest heal me throughout and I managed it, then.",
    "10004155286111547962007/09/19 16:33:00jacoposkioh please, i brought him to 30% as a protection warrior, how can it be in any way  \"not easy\" as a lock? -.-\
\
edit: done it :)",
    "1000412838160128382006/12/10 15:50:59keller999This is not as easy as it seems.\
\
When you speak to Sal'salabim, he turns hostile and attempts to own your face.  He is a 68 elite, so you may very well need friends.  Hits for 1k on cloth.  Ow.",
  },
  ["Spirit Calling67"] = {
    "108536765npcSpiritcaller Dohgar22312npcSpiritcaller Dohgar2231211650110851210853310859410865",
    "10853131581211220172007/08/03 09:08:03ilfusoi'm exalted with Netherwing and i've just done this quest, just check At War with Netherwing faction in the Reputation Tab",
    "10853160756201607562007/09/30 07:43:00ShivacodeMobs are heavily resistant to most schools of magic, so hope you brought some spell penetration and +hit gear with you.",
    "108532732390273232007/01/29 18:31:17XxXoldsaltXxXRemember that it doesnt matter if the mob is near the totem or not. It only matters if you are in it and have the aura effect. I wasted a few kills because i didnt realize that.",
    "108533902630390262007/02/20 02:22:59GlaurungYou don't get the spirit if your pet gets the killing blow, turn it off when the drake's health gets low to make sure you kill it. Also, if you run out of totems go back and talk to the quest giver and he will give you 5 more.",
    "108532655281248822007/01/28 17:46:34micro23make sure you kill the brood lord too... is another quest. 60, 76 spot on",
    "10853122918201229182007/07/18 17:03:00Mugimif you are out of totems ... STOP ... don't abandon the quest\
just go back and talk with the quest giver and he'll give you what you need ^^",
    "1085331017231301022007/02/05 03:32:36GatsukamaYou can set the at war flag in your reputation list, and then you can attack them.  You won't lose any reputation for killing them.",
    "1085324882140248822007/01/26 07:14:45tidioute06The netherdrakes can be found at 60,76 in singing ridge",
    "10853145115101451152007/08/27 22:11:16lobojimat 63,78 and 67,76 you can drop your trap and get 4 each time.  just watch out for the pathing dreadwing (if you haven't already killed her).",
    "1085344196121248822007/02/28 19:24:15snowgoonyou mean brood mother right? as in Dreadwing from this http://www.wowhead.com/?quest=10845 quest?",
  },
  ["More Feathers65"] = {
    "1091865npcVekax22429npcVekax22429Lower City250110917210918",
    "1091829161180291612007/02/01 21:46:29CamisThis turnin only works till you are Honored with Lower city.",
    "1091855503130555032007/03/22 16:38:04ShadowgraspSome utter loon sold me a modest 876 feathers for 75 gold.  I turned in until honored and then gave the rest to a friend.  29 turn-ins yielded 3 level 63 rares (Talonite's Boots of the Random Enchant), 26 decent level 63 belts with + 2 stats and a random enchant appropriate to those stats, 41 Super Healing Potions, and a bunch of scrolls.  If you can find feathers in the neighborhood of 15 or 20 silver each or can be bothered to farm them yourself, it is absolutely worth it to do as many of these turn-ins as you can up to Honored.",
    "109184929250492922007/03/10 19:15:43FabricatedThe cache you get for each turn in has a health or mana potion, a random scroll, and then a random uncommon or rare item.\
\
I got a pair of <random enchant> rare quality mail boots from a cache before, so it's worth doing at least a few turnins for a shot at some nice AH bait or actual usable items.",
    "109183202950320292007/02/07 03:51:05chonchuShadow Labyrinth runs will give you Lower City reputation.\
12 rep per normal mob. 24 rep per \"hard\" mob.\
Bosses gives rep as well.\
Its the next way to \"grind\" rep once you hit Honored and you can´t turn in the feather anymore.",
    "1091813802611320292007/08/14 20:08:59CianThat and Lower City quests",
    "10918154267101542672007/09/17 14:40:27edurusAs people have mentioned here... the loot from the Outcast's Cache can be pretty solid.  \
\
I dont get many opportunites to run instances, so I've been farming feathers for this quest on two toons. I've probably gotten 2-3 blues in about two dozen turnins.  And the scrolls and pots are always handy.\
\
Plus, the mobs youre killing for feathers drop coin and cloth... and occasionally you'll find Okrek (Rare... drops a BoE blue belt) in one of the camps.\
\
Probably not as efficient or lucrative as running Auchendoun several times... but if that's not  your bag, this is a decent alternative.",
  },
  ["More Crystal Fragments66"] = {
    "988366npcGezhe18265npcGezhe18265The Consortium250",
    "988324516170245162007/01/25 15:55:52SacroThe quest is only available aslong as you are neutral with The Consortium.",
    "98833272180327212007/02/08 15:01:06praesentireStops at Friendly.  So don't go wasting time by farming the Ivory tusks as well as these fragments like I did.",
  },
  ["Return to Andormu68"] = {
    "1028516866npcErozion18723npcAndormu199321200Keepers of Time3000110282210283310284410285",
    "1028524402130244022007/01/25 12:49:40ScottEvilPrereq:\
http://www.wowhead.com/?quest=10284\
\
Followup:\
http://www.wowhead.com/?quest=10296",
    "102854815731244022007/03/08 09:38:34PoplocketThe DoT curse is nasty.  Remember that Cloak of Shadows will purge it, my fellow rogues.",
    "1028511495411244022007/07/03 11:53:00KinetiKThe mob is correctly named \"Aged Dalaran Wizard\" http://www.wowhead.com/?npc=18664",
    "1028514230911958912007/08/22 14:22:14NosleWhen i killed the Dragon boss, i see my quest complete, but cant speak with blood elf and get the dragon to fly back and realy complete the quest.\
\
I need make again or speak with gm?",
    "102859589130958912007/06/02 09:56:35empressjessIf you are looking to get out of the instance, for whatever reason, you need to go where the Yeti caves are. It is directly north from southshore and west of tarren mills.",
    "102852882881244022007/02/01 09:54:14tegwynThe dragon involved at the end will summon 2-3 ? waves of 4 Dragonkin, then he himself will land. He has a nasty Curse that does a lot of damage per tick, but otherwise hes a standard Tank and Spank encounter.\
\
I tanked him (68 prot pally) and we burned him down relatively easily (68 arms warrior, 67 priest, 66 druid and 66 hunter)\
\
After the dragon is dead this instance/quest is over and rewards like 17,900 xp at level 68\
\
make sure to speak to the OLD AGED WIZARD after the fight he has a rare recipe on him you can buy\
\
Thanks to my buddies in Syndicate Guild on Sen'Jin for clearing this!",
  },
  ["Void Ridge61"] = {
    "1029416158npcOgath the Mad19683npcOgath the Mad196839800Thrallmar250110278210294310295",
    "102943012910301292007/02/03 15:36:39casedizzy62 Warrior with mostly BWL damage gear, some aq40 and naxx.  Let me tell you, you don't want 2 of these on you.  They explode, and their shadow bolts cast very rapidly.\
\
Bring food, bandages, pots.  Or just pull carefully.  If 3 spawn on you, you are rewarded with the walk of shame.",
    "10294101548101015482007/06/09 19:58:14sewersFor the Collapsing Voidwalkers there is no need to gouge or hamstring or slow them in any way since once they start to collapse they don't move.  I found once they exclaim they are collapsing I could just back up and get far enough to not take any damage.  \
\
The real problem was not killing them before they could exclaim they were collapsing since you will still get the explosion damage.  I had to switch to a one handed weapon when they got low on life and not use any high damage skills.",
    "102949758710975872007/06/03 19:20:50WilcoNote:\
As a Mage I noticed the Vacillitating Voidwalkers copied whatever spell I casted on them first so avoid opening with Arcane Missiles or Fire / Ice opener depending on what you are spec'd in. The spell you first cast he will also absorb greatly (75% reduction). So, for me, a 1,000 damage Fireball turned into a 250 damage \"Spark\". Lead with what you DON'T plan on casting to fight him with.\
\
I suggest casting whatever type of spell you're weakest with (Frostbolt or Fireball) and then throwing on Fire Ward or Ice Ward to tank what he mirrors.\
\
And don't think leading with Arcane Missiles is a wise choice either. Just because it might not be one of your more powerful grinding spells it's one that definitely hurts when cast by enemies.",
    "1029413139531208352007/08/03 00:44:28Derrkayou can kick, cs, earthshock , pummel, sheild bash, etc the collapse too, but u should get out of the area because when he dies he blows up",
    "102942132180213212007/01/18 10:52:52Arx4Cursor 76,64.and all the way through the edge you can find more.",
    "102944830720483072007/03/08 15:47:10PuckishThe Vascillating Voidwalkers not only absorb your first school for protection but also for their attack.  If you hit them with Arcane, their attack will be Arcane, etc.\
\
So if you've got good resistance to one school of magic that you don't need to use against them, try to hit them with that first.",
    "102945920811534002007/03/29 13:47:52mizoreI am still having problems with the shard disapearing. The other night I got up to 30 shards before they disapeared.\
\
The only thing that I can think of is that these shards actually count as a soul shard and are consumed when using a spell that requires a soul shard.\
\
I will try and test it tonight to see if the shards are indeed consumed when creating a health/soul stone.",
    "102947009611534002007/04/20 13:09:22fridgidYou probably have a warlock mod (e.g. necrosis) which destroys shards past a certain number (usually like 28) and its causing issues because of the name collision.",
    "10294128635101286352007/07/29 10:47:07prezBest way to get there is to go to coords 71, 67 (run north of the Zethgor camp to avoid annoying mobs). There you will find a path that leads you to the void walkers. Drop is 100%, between 1 and 3 soul shards per kill. I found it a lot easier to kill Collapsing Voidwalker mobs, just make sure you run away from them when they have low hp and start to cast, they explode. Good luck.",
    "1029413611431208352007/08/11 20:35:43ShadowdudeThe Vacillating Voidwalker also casts Arcane Missiles\
Edit: The Collapsing Voidwalkers also casts Fear",
    "10294161015101610152007/09/30 18:44:37sorceressdeeI hadn't read this page when I did this so it was a disaster for me as frost mage :P  Luckily I had a warlock with me so he killed the Vacillitating ones and I killed the Collapsing ones :) \
\
Great place to grind if you need primal shadow",
    "10294103089101030892007/06/12 12:40:23SugarflyPerfect for farming Mote of Shadows.\
And yeah they drop 1-3 Questitems.\
The despwan of the dead mobs is better.",
    "102949906110990612007/06/05 23:46:57OswaldVacillitating Voidwalker:\
\
Priests:\
If your shadow, start out the fight with a smite, followed by unloading with shadow magic\
If your holy, toss a SW:P on them, and then unload with holy magic.\
\
These guys are a lot easier if you get a battle plan with em, rather than letting em beat on you like they did till I figured this trick out ;)",
    "10294105629101056292007/06/16 19:42:43BloodphoenixIt was very easy to kill these as a 59 Warlock.  When one was about to explode, simply fear it and allow the DoTs to kill it.  If you have two on you, fear/banish/enslave one of them.  If you do enslave one of them, however, be aware that they release themselves rather quickly. \
\
Also, they drop plenty of Motes of Shadow and they drop \
1-3 quest item Soul Shards.",
    "102948138210813822007/05/11 11:57:54RudiAs a rogue they shouldnt give too much problems. On the collapsing just build up combo points and put a Rupture on them, then when he starts the collapse, Gouge and take your distance.\
The Vacillating ones, you just kick on their first shadow-bolt try, and after that use kidney-shot when they cast again. Should get them killed without a shadow-bolt fired at you.",
    "102942596851222512007/01/27 20:16:07mubari\"each Voidwalker always carries only 1 shard\"\
\
Not true, I have received several from a single voidwalker.",
    "10294144653101446532007/08/27 03:37:45KusanagidragonPretty easy, i, as a full prot warrior prefered the collapsing VW's. They really don't do that much damage expect for the collapsing part, but there you simple run away a bit and that's it. DO NOT KILL THEM! because you will still suffer damage from the collapse, so no execute! Because i am prot specced and therefore use a 1H, it is easier since i do less damage and therefore can controle the damage a bit and making sure that i don't kill them.\
\
The damage from collapsing seems only to be within melee range.\
\
I mostly got 3 shards a kill btw",
    "102943479330347932007/02/12 16:42:31TholosGet the mobs to about 5-10% when you see in orange text \"Collapsing Voidwalker begins to collapse!\" Run away from the mob, you have about 2-3 seconds before he self destructs and deals about 1.5k shadow damage.\
\
Other than that, try not to get more than 1 mob on you at a time, and try not to go for the \"Vacillating Voidwalker\", they cast shadow bolt with about a .5-1 second cast, and the shadow bolts hit for roughly ~450 dmg.\
\
Cheers,\
Tholos of Alterac Mountains (Horde)",
    "102945340010534002007/03/18 21:36:36mizoreI dont know if the quest is broke, but I was doing this quest on 3/18 and  the soul shards would disapear after a few minutes. I would get 10-12 shards and then I would have none. This happened about 4 times to me. I checked the soul shards and didn't see a timer on them or anything, but I had several stacks just disapear.\
\
I'm going to try again tomorrow and hopefully they won't disapear on me.",
    "102945322610532262007/03/18 15:07:53DangpowPulled with Rank1 immolate to avoid the shadow protection buff but also eliminate wasting mana.",
    "102947380720738072007/04/27 10:18:09BloodyAngelWhen the Collapsing Voidwalker explode, they cause shadow damage...  So, Pallies, Priests, and Locks can use their Shadow resistance spells to lessen the blow of their Self Destruction ability...",
    "1029420835200208352007/01/16 14:57:59PhlookThere are two types of mobs you can kill to get the specified quest item.\
\
1.) Collapsing Voidwalker\
\
- These will self destruct at 10% hp, or simply blow up if you kill them yourself. If you are in melee range you will take roughly 1500 damage. Killing them or getting them to 10% with a ranged attack is your best bet. As a rogue, I dps'd them to around 20%, then gouged fired a couple arrows at them causing them to self destruct, safely away from me.\
\
2.) Vacillating Voidwalker\
\
- These ones just have a shadowbolt spam attack for roughly 500 damage per hit. Kill them asap.\
\
Both kinds can be stuunned, incapacitated, and bleed effects work as well.",
    "102948083010808302007/05/10 10:03:04nordeeYou can end up with 1 or 2 of these in your bags after the quest is complete, since you need 40 and some of the voidwalkers drop 2 or 3. I had 1 hanging around all through the Zangarmarsh quests, and then eventually just destroyed it, with no ill effects I could tell",
    "1029414798521208352007/09/02 05:55:52blacksoul178the vaciliating VW's mimic the kind of spells you do for 2 kinds , so\
 if you do lighting , hell do lightning bolt\
if you do arcane, hell do arcane missile\
\
hell always spam shadowbolt by default but if u use one of the other elements ahead, hell stick to those",
    "1029415429311208352007/09/17 16:03:19planBthey seem to be resistant to the type of magic they are using... lead with two \"off\" element spells",
    "102942948960294892007/02/02 14:11:03KatzzingYeah, Vacillating Voidwalker absorbs your first school of magic so use something that's not your main spell school (for casters ofc) Blood Elf Palaidn can use Mana Tap then they will absorb arcane school, so your holy is good :) Don't ever use holy spell first!",
    "10294121464101214642007/07/16 06:43:52SilentviperThose vascillating voidwalkers aren't too much of a problem when you're a mage, because you've got 3 magic schools at your posession, meaning you should start with the one you aren't specced and then blast away at him while counterspelling. I noticed they didn't go shadowbolting at me while i killed them though. I also noticed that the collapsing ones occasionally fear you around, it doesn't happen very often though.",
    "10294122849101228492007/07/18 14:27:51AoebroPriests, save yourself time.. Just skip the Vacillitating Voidwalkers, they are quite annoying.",
    "102949393620939362007/05/30 22:03:41phiktionPath starts at 71,67\
They drop in 2's and 3's",
    "102944937621222512007/03/10 23:39:54igradoConfirmed as an untrue statement.  Voidwalkers can drop more than one shard.\
\
Additionally it is showing as about an 85% chance to drop which leads me to believe that at least one will drop every kill if you have the quest",
    "10294106195101061952007/06/17 20:56:30WARBOSZA good tactic for warriors against the vascillating voidwalkers is to shield bash them when you see it trying to cast and it stops them long enough for you to cut them to pieces.",
    "10294104406101044062007/06/14 17:16:32elillaCollapsing Voidwalkers - You can interrupt them, it doesn't seem to work all the time but using a rank 1 earthshock does seem break the collapse and allow you to dps them down the rest of the way without taking damage.  I haven't tried with Counterspell on my mage perhaps some other mage will give it a try.\
\
I would also suggest not standing near the void rifts, but away and pulling to you.",
    "10294114928101149282007/07/03 11:08:56TomaatjeI found the colapsing ones much easier and faster to kill as a 61 warlock affli specced",
  },
  ["Tear of the Earthmother70"] = {
    "10670170npcDavid Wayne21465npcDavid Wayne21465",
    "1067040403190404032007/02/22 08:10:02marskid2The Illidari-Bane questline is a series of quests that leads to some cool anti-demon weapons.  It involves entering many level-70 instances, so you probably want to do the prerequisites before then.  David Wayne is also rumored to be Mograine of the Ashbringer.  \
\
Quest Line\
1 - http://www.wowhead.com/?quest=10621 - Illidari-Bane Shard - Drops from Overseer Ripsaw.\
2 - http://www.wowhead.com/?quest=10626 - Capture the Weapons - Soloable as a warlock with banish.\
3[A] - http://www.wowhead.com/?quest=10662 - The Hermit Smith\
3[H] - http://www.wowhead.com/?quest=10663 - The Hermit Smith\
4 - http://www.wowhead.com/?quest=10664 - Additional Materials\
\
After returning Additional Materials, he offers you two quests which can be completed in any order.\
5 - http://www.wowhead.com/?quest=10665 - Fresh From the Mechanar - The Mechanar in Tempest Keep\
6 - http://www.wowhead.com/?quest=10666 - The Lexicon Demonica - Shadow Labyrinth in Auchindoun\
\
After returning both of these quests, he offers you the second pair which can be completed in any order.\
7 - http://www.wowhead.com/?quest=10670 - Tear of the Earthmother - Shattered Halls in Hellfire Citadel\
8 - http://www.wowhead.com/?quest=10667 - Underworld Loam - The Steamvault in Coilfang Reservoir\
\
After finishing all these, you can get your new weapon!\
9 - http://www.wowhead.com/?quest=10676 - Bane of the Illidari\
10 - http://www.wowhead.com/?quest=10679 - Quenching the Blade\
\
The rewards are:\
http://www.wowhead.com/?item=30788 - Melee 1H Sword\
http://www.wowhead.com/?item=30789 - Melee 2H Sword\
http://www.wowhead.com/?item=30787 - Caster Dagger\
http://www.wowhead.com/?item=31745 - Melee Dagger\
\
Combined with the http://www.wowhead.com/?item=30756 that started the quest chain, you will have a lot of extra attack power or spell damage versus demons.",
    "10670160524101605242007/09/29 20:21:34SlamanSo...David Wayne is the top candidate for Mograine's son...\
\
And he wants a crystal to forge a weapon...\
\
Quote \"A flawed gem would endanger the weapon's wielder, twisting the magic against them.\"\
\
That kinda shows it cuz, I mean, he WOULD know a little something about corrupted weapons...",
  },
  ["Bark for Drohn's Distillery!70"] = {
    "114077063npcCort Gorestein24498npcCort Gorestein24498",
    "11407163560101635602007/10/06 02:54:29AntithesisThis quest gives 40 tickets now after doing it the first time.",
    "11407163617111635602007/10/06 06:38:08GrizhakOnly temporary while the Dark Iron attacks are turned off (due to bugs).",
  },
  ["Arelion's Journal62"] = {
    "937416260npcMagistrix Carinda16793npcMagistrix Carinda1679310050Silvermoon City2501937421028631028749472",
    "937420875250208752007/01/16 19:35:59AcydikThe journal did not drop for me it was inside a brown bag hanging in a tree at 40, 37. I will post a screenshot of the satchel.",
    "93742982320298232007/02/03 02:55:50casedizzyConfirmed drop.  Big slime, and 2 little guys.  Dropped off the little guy. 2/07",
    "93742325720232572007/01/23 12:43:13AnogarI ran around thinking it was on the edge like the poster above me, but as they note, it is not on the edge of the place, it's in the middle, hanging from a stump, next to a dead blood elf's corpse. Hope that helps.",
    "937411805011208752007/07/09 12:13:07blupacheOn this occasion, everyone's right (what a pleasant change [grin]).\
\
I have taken 3 characters through this quest:\
- First one got it via grinding oozes. This is the painful route.\
- Second one got it from the tree at 40,37\
- Third got it from the stump just west of the tree (probably about 37,37 but I forgot to check)\
\
Just look for a dead blood elf & grind oozes along the way. It's best to combine it with the two quests plastik892 mentioned too, the terrorfiends are right there for the killin'.",
    "93744050811360092007/02/22 11:06:08DarkhideCheck out the wowhead data.  182 times, 17% drop from the oozelings.  Apparentley you can get the journal more than one way.",
    "93742262820226282007/01/22 00:15:33alwayslostI could not find it in the tree on the esat bank at those coords - but go to the middle of stream directly west of that tree is a stump where I found the bag with the journal.",
    "93742107220210722007/01/17 15:05:44MtavWhile heading to tree cords listed about I had to kill a few ooze in my way. The journal dropped from the second one.\
\
I still went for the bag on the tree and it had the following in it. \
\
[Ruined Scented Candle]\
[Box of Stale Candy]\
\
They are both Grey but tooltip still says \"Quest Item\"",
    "937413803911208752007/08/14 20:33:23ShadowdudeFound the bag from the Tree with my Shaman\
Got it from a Oozling with my Hunter some mins ago\
Wicked",
    "93742132221208752007/01/18 10:58:31MundyCorrect ^^ I spent about an hour killing oozes until I read that. The bag is hanging from a branch near a dead blood elf corpse at 40,37",
    "937414257521208752007/08/23 00:37:28uigradExact coords are 40.0, 37.2\
\
The tree is not by any walls, it's out in the center.\
\
If you need help finding the tree, type\
/tar slime\
This will select the body that is under the tree.  The circle around the body will help you find it.\
\
\
Along  with this quest, do:\
The Agony and the Darkness (kill 10 Terrorfiends)\
In Need of Felblood (get 6 blood from Terrorfiends)\
Cruel's Intentions (killing the boss on the north end of this area)",
    "93742403810240382007/01/24 21:43:30AlerielThe satchel dropped from an ooze for me.",
  },
  ["Voren'thal's Visions65"] = {
    "1002416562npcArcanist Adyria18596npcArcanist Adyria1859611000The Scryers250",
    "1002412547121622342007/07/23 10:55:18unitepunxThis quest is still available as of patch 2.1.3.\
\
It is unlikely that Blizzard would remove this quest from the game anytime soon.",
    "100246223450622342007/04/04 21:33:51jerry247here is the other quest (scryer to aldor)\
\
http://www.wowhead.com/?quest=10017\
\
although i thought they took it out...",
    "10024127274211170262007/07/26 16:13:50jackkbroseems like you could do this for the 11000 exp if you are aldor and only lose a little bit of rep. not too large a loss for some easy exp",
    "10024111945311098862007/06/27 16:07:20scithenNo, you'll get a bit of scryer rep, and lose a bit of aldor rep. It's repeatable, though I have no idea why you'd want to switch factions at revered.",
    "1002421885251218552007/01/20 03:16:45pigmonkeyThis is only available to players below neutral with the Scryers, as in those that originally chose Aldor and wish to switch over.",
    "100242104980210492007/01/17 13:05:04SwifferIf u run down to Silmyr Lake. There will be some basilisk walking around the river side. tloc 37.12 .. They drop with almost 50% chance.",
    "1002422273170222732007/01/20 20:52:26ThehermitThis quest is only available to characters hostile to The Scryers It is repeatable and used to switch over from The Aldor.",
    "10024109886101098862007/06/23 14:12:50FreiIf I am Revered with Aldor when I do this, will I get Revered with the Scryers insted when I complete this quest? Thx.",
    "10024117026301170262007/07/07 15:49:30zanladarI was exhalted Aldor and switched scryer.  Didn't know the dagger scyrer held.  But now, I'm the sole person in my guild that can create all leather resistance gear both sides offer.\
\
This is an incredibly long ordeal:\
\
42k rep to reverse.  BUT a lot of great farming if you are a leather worker and the chunk o' balisk sells for roughly 10g per stack",
  },
  ["Ruuan Weald64"] = {
    "10615164npcDertrok21496npcTimeon217822650110566210615",
  },
  ["Breaching the Path70"] = {
    "1075117068npcKor'kron Wind Rider21998npcKor'kron Wind Rider2199815800110750210751310765410768510769",
    "107515380720538072007/03/19 15:35:24GeissIt's actually solo-able, although you would probably want to at least have a flying mount (and stealth doesn't hurt either).\
\
Just choose a quiet spot along a ledge (I'm at 52, 65), watch your CC and pick them off. I died once on a stupid pull when vanish was up. Also, getting spellbinders is kind of a pain because they usually spawn with two soldiers. The soldiers heal, so make sure to intterupt if you can.",
    "107514615220461522007/03/04 18:36:55kronixanywhere around 52, 59... not bad with 2 or more.",
    "107516952250695222007/04/19 08:09:44CybresiaSoloed this q dying just once on a sort of dry run.\
\
the requierd mobs are in the area  that stretches from 51,63 to Crimson Watch at 51,72 (go check this place out if you have flying mount, really scary)\
\
The mobs stand in groups of 3 with 1 spellbinder and 2 soldiers, the soldiers have about 5k hp and are just grass to kill, the spellbinder do hurs somewath, but just out dps it, around 5k hp there also.\
\
The only thing to keep in mind is the Crimson Sigil pack that strokes around in the area, 5 blood elfs on mounts, one on the bird and 4 on horses, the one on bird is a huntertype with arrows hitting for ~1k dmg on clothies\
\
the Giant elites are kite able (atleast for a frost mage) and really easy to kill if you put some effort in it. ~22k hp.\
\
(I'm a frost mage)",
    "10751123500201235002007/07/19 17:22:35GreyPilgrimThere is a little hill at 52.0, 65.2 where you can stand and only get aggro from 1 Cavalier (he patrols the side).  After killing him you can safely pull/kill the groups of 2/3 nearby while avoiding aggro from all the elites.",
  },
  ["A Strange Vision67"] = {
    "11037167npcSeer Nakha23265npcRocket-Chief Fuselage195701150110183111036111040111042111037210186",
    "11037120766201207662007/07/14 21:57:05HitlessArea 52 is in Netherstorm 32,65",
  },
  ["Report to Engineering68"] = {
    "102256867npcRocket-Chief Fuselage19570npcChief Engineer Trep197091200110225210224310226",
    "10225120950201209502007/07/15 08:17:34DaimoreIn order to get this quest, you must first have done \"You're Hired!\" (http://www.wowhead.com/?quest=10186).",
  },
  ["They Stole Me Hookah and Me Brews!66"] = {
    "1054216665npcT'chali the Witch Doctor21349npcT'chali the Witch Doctor2134911300110542210545310543410544",
    "1054210165211394832007/06/10 02:07:09unitepunxThe Brewmasters do have a 100% droprate, but they are spread far apart. It is faster to gather these from the kegs, which contain 2 each as I noticed.",
    "105422511340251132007/01/26 13:51:01deep0199Hookah is the middle-east/Indian (where I'm from) name for it. But yes, nice quest name.\
\
Troll quest names ftw.",
    "105422206531219602007/01/20 12:49:09ObsidianThank you for the nice description of the quest Arina!\
\
This is most likely the best quest-name ever, it must be intentional. :)\
\
'Nothin' Says Lovin' Like a Big Stinger' ( http://www.wowhead.com/?quest=9898 ) is also very good. ;)",
    "105429770020977002007/06/04 00:15:34alwayslostCoords are 44,72. The witch is in a very small un'goro soil like mound - easy to miss unless you are close to it.",
    "1054221960300219602007/01/20 07:30:07ArinaBewmasters drop the Brutebane brew, but they can also be found in barrels all around the outpost\
\
The hookah being refered to is a \"waterpipe\" or a shisha, which can be found next to the fireplace at 42,81",
    "105423149851219602007/02/06 00:38:06WowoweeActually \"Shisha\" is the flavored tobacco smoked through the Hookah.",
    "105426275140627512007/04/05 20:48:29KreedAt 42, 81 There ia a weed pipe lookin device..... That is your Hookah",
    "10542106382101063822007/06/18 06:12:24Banzai42.81 confirmed, look at screenshot avaliable because it's a easy to miss it",
    "10542129287101292872007/07/30 15:04:33kiddxThe vision guide quest which you should do prior to this area flys you right over him in case you dont have coords watch and you cant miss it so when you come back.",
  },
  ["The Great Fissure62"] = {
    "934016260npcRanger Captain Venn'ren16789npcRanger Captain Venn'ren1678910050Silvermoon City25019498194992934039391",
    "93402686010268602007/01/29 02:59:24prayNo shortage of these mobs just SE of the quest giver, easy exp.",
    "93404390620439062007/02/28 10:30:11RemyMjust heads up on the frenzied state of the mob\
once it goes into frenzy state move away and wait until it moves, cuz everytime u hit it it will go into berserk and do helluva more dmg.\
might not be that bad for rangers or mages though.\
\
cheers",
    "93403108830310882007/02/05 06:53:16Shaxx29, 59 - Mobs are all throughout the valley.",
    "93402096020209602007/01/17 03:25:49licheeEast of Falcon Watch they are all down in the same area. Easy quest =)",
    "9340130327211265352007/08/01 06:42:32VaelaiCan also be done in conjunction with:\
\
A Debilitating Sickness\
http://www.wowhead.com/?quest=9442",
    "93403715920371592007/02/16 18:02:44OrikAlphas can be found ontop of mounds and in the cave.",
    "9340126535201265352007/07/25 10:39:47VallenciaMight as well do this at the same time:\
http://www.wowhead.com/?quest=9466",
  },
  ["More Basilisk Eyes65"] = {
    "1002565npcArcanist Adyria18596npcArcanist Adyria18596The Scryers250",
    "1002533458131230892007/02/10 05:23:53BasyYou're going to need 1344 of these to get Neutral with Scryers.\
\
36000 (Hated) + 3000 (Hostile) + 3000 (Unfriendly) / 250 rep (per turn in) = 168 turn ins of 8 eyes each time. Prepare for some serious grinding and ask friends/guildmates for help.\
\
Before the switch, I recommend saving up these eyes and higher level scryer turn in items (Firewing and Sunfury Signets, Arcane Tomes) so you can still use the benefits of Aldor shoulder enchants in case you replace gear.",
    "10025143201211407572007/08/24 04:42:00henkwichThere is. You turn in [url=http://www.wowhead.com/?item=25802]Dreadfang Venom sac's[/url] to an Aldor NPC named [url=http://www.wowhead.com/?npc=18597]Sha'nir[/url] in Shattrath city.\
Same quantities, same amount of items. Provided you're 36000 hated ofcourse.",
    "100259111531230892007/05/26 15:08:34chronosisBTW, for anyone who might be wondering just how much space this takes so they can save them up and turn them in all at once. \
\
 You'll need 7 bag slot to store the 1344 eyes.",
    "1002515480911230892007/09/18 16:38:35AmbitionHumans only need 1222 eyes.",
    "1002523089110230892007/01/23 04:49:57RanocCan be repeated up to Neutral reputation",
    "10025140757201407572007/08/19 19:04:11thepwnstar39anyone know if there is an aldor equivalent to this quest?",
  },
  ["Inform Leoroxx!68"] = {
    "1086516865npcSpiritcaller Dohgar22312npcLeoroxx220041200110851210853310859410865",
    "1086528536150285362007/01/31 19:40:07blacksuitLeads to: http://www.wowhead.com/?quest=10867",
    "10865110890101108902007/06/25 10:46:52SouJiOK once you completed the quest called \"Gather the Orbs\" from Spiritcaller Dohgar you must return to him and hand it in which will lead to this quest. \
\
Spiritcaller Dohgar position: 74,60\
\
He will give you a quest called \"Inform Leoroxx!\" in which you will have to travel approximately 10 meters to your east to the position 75,60 where Leoroxx is located. \
\
Now speak with Leoroxx which will lead you onto a new quest called \"There Can Be Only One Response\"  \
\
Which is this quest: http://www.wowhead.com/?quest=10867\
\
Hope I have been of help to all those that were having difficulties with this quest!",
  },
  ["Bleeding Hollow Supplies61"] = {
    "1005661",
    "10056128532101285322007/07/29 05:16:37dahehecan we get this removed [ and the corosponding item and other quest with the same name ] this was a quest in beta for BC and no longer exists",
  },
  ["Menacing Marshfangs62"] = {
    "977016260npcReavij18012npcReavij1801210050Darkspear Trolls2501977029898",
    "97702229530222952007/01/20 21:27:10Morphid84,50 is a good spot for them",
    "97702213010221302007/01/20 15:52:46MezarI found it at 86, 35.",
    "977074991074992006/12/06 14:55:15enasimaHead up towards the Dead Mire and you should find a lot of these in close proximity to each other.",
    "97702210210221022007/01/20 14:04:07apparentblissLeads to \"Nothin' Says Lovin' Like a Big Stinger\" (http://www.wowhead.com/?quest=9898).",
    "977023047100230472007/01/23 02:05:27Morteuz**** 84,50 best coordinate ****",
    "97704068430406842007/02/22 17:30:58Kaeda84,50 is correct and THESE coordinates are close to the quest turn in not 25,59",
  },
  ["Natural Remedies63"] = {
    "103516361npcEarthbinder Galandria Nightbreeze19294npcEarthbinder Galandria Nightbreeze1929413350Cenarion Expedition350",
    "103514892813168142007/03/10 00:22:46jthgYou can also just fight in the pit to counter the knock backs.",
    "10351128787501287872007/07/29 17:13:05grnchileNote that it's no longer possible (as of 2.0.10) to kite Goliathon to the guards. In fact, it's not possible to pull him more than a few dozen yards away from the stone without him evading.\
\
On the plus side, he's level 63 now, not level 64.",
    "1035168127068122006/12/05 22:54:19enasimaYou will have to summon/fight a level 64 elite that acts similar to a Raging Colossus.  Trioed this with 2 63 mages and a 63 shaman.",
    "1035120801110208012007/01/16 10:34:26WlkusCoords: 13, 40",
    "103512140290214022007/01/18 15:04:56ThunderfuryYour quest get completed once you kill the boss.",
    "1035121080400210802007/01/17 15:34:08FrisbeeCoords are 13,39 for those with Addons\
For those who do not have Coordinates, the location is on the north side of the big \"red glowing bug thing\" you'll find a green circle. The \"red glowing bug thing\" is due west of the Temple of Telhamat\
\
Clear the area of the 63 elite Colossi first,so you don't have any unwanted adds.\
\
Plant the seed in the summoning circle, and go take a piss because it's a 40 second summon... so make your grilled cheese sandwiches and get back to your computer for the boss.\
\
I took him down at level 61 as a Warlock with the help of a 62 shadow priest. Fairly easy fight.\
\
At 50% HP he will spawn three minions that attack whoever has aggro. Take the boss down first so you finish your quest and poof done.\
\
Turn it in at the Cenarion outpost and be prepared to fight one more Colossi that is summoned there for your next quest.",
    "1035140841110408412007/02/23 00:07:39radiantlffollows from http://www.wowhead.com/?item=29477 which drops from a colossus.",
    "10351113633401136332007/07/01 02:44:10deathrow4321Soloed this as a 63 BM hunter. Clear Mobs one by one and then take a mana break and wait for cooldown to finish. Summon Goiliath and let your pet tank, make sure always your pet has Mend Pet and place an ice trap in front of you hold off one of the Shardlings. Use Rapid Fire, Bestial Wrath and if you have Bladefists breadth that too and nuke him down. If you want to get rid of the shardlings either kill them yourself or Feign Death let you pet die and wait for them to disappear.\
P.S : Make sure your pet is always happy and proud for max DPS (did this with a cat with 124 dps and 1.28s Attack speed when on frenzy)",
    "10351681412068142006/12/05 23:04:58keller999Be sure to clear out the Raging Colosus mobs around the area.  The guy that spawns knocks back and will pull adds.",
    "10351153073101530732007/09/14 19:22:18DarshThe 3 adds spawn just like regular giants, every 20-30% or so.\
\
Also, he's immune to Fear.",
  },
  ["Dealing with the Overmaster70"] = {
    "1031817068npcForeman Sundown20393npcWind Trader Tuluman2011212650The Consortium250110317210318",
    "103185320521527942007/03/18 14:34:36GraysonCarlyleThis one too: http://www.wowhead.com/?quest=10380",
    "103182407340240732007/01/24 23:02:24QanreLocated at the end of the tunnel (27, 37).",
    "103183976920397692007/02/21 07:21:52radeoxIts a good idea to start the following quest if you are doing this quest.\
http://www.wowhead.com/?quest=10432",
    "103184512641397692007/03/02 12:31:04IbusIf you're scryer that is.",
    "103188259411527942007/05/13 21:58:41CharlzOHe has a 5-6 minute respawn timer",
    "1031827848130278482007/01/30 18:33:52zooniHe is in the mine below the Manforge Ara. Entrance to the mine is 26,44. Go in the mine take your first right, then go straight till the end. he is behind two tents at the end of the tunnel (27,37)\
\
gl",
    "103185279440527942007/03/17 17:54:53brockhttp://www.wowhead.com/?quest=10315\
\
another good quest to do simultaneously",
  },
  ["Report to Spymaster Thalodien67"] = {
    "11039167npcArcanist Raestan23273npcSpymaster Thalodien194681150The Scryers10111039210189310193410329510194610652710197810198910330101020011103381210365",
    "110398892530889252007/05/23 22:12:57MutilorQuest is given by:\
\
Arcanist Raestan\
http://www.wowhead.com/?npc=23273\
\
For Scryer types.",
    "11039109821201098212007/06/23 12:08:56WhisKiTohttp://www.wowhead.com/?npc=19468\
\
32, 64 at Netherstorm, lvl67 and scryer needed",
    "11039120930201209302007/07/15 06:57:53plasmasnakemgYou can't get this quest if you have the \"A Strange Vision\" quest from the horde town in Nagrand, I just had to abandon it for the exclamation mark to appear over the NPC's head.\
\
This is the quest...\
http://www.wowhead.com/?quest=11037\
\
I assume you can't have any one of the other 4 quests in your log either to get this one. I suggest doing this quest and dropping the others since this one gives some Scryer rep, even though it's a small amount every little bit helps. :)",
  },
  ["Silvervein the Elder70"] = {
    "864270npcElder Silvervein15558npcElder Silvervein15558",
  },
  ["Catch the Wild Wolpertinger!70"] = {
    "11431708npcGoldark Snipehunter23486npcGoldark Snipehunter23486",
    "11431163542201635422007/10/06 01:41:40ElamdriIf you are having a problem seeing the wolpertingers when drunk, turn off full screen glow in your video options and the drunken haze goes away.",
  },
  ["You're Hired!68"] = {
    "1018616867npcRocket-Chief Fuselage19570npcRocket-Chief Fuselage1957012000110183111036111037111040111042210186",
    "101865596330559632007/03/23 15:19:35PseudoIf you have a flying mount, this quest is ez-mode.. can -easily- get 10 without agroing anything, so easy ~15g to add to your epic mount fund...",
    "1018626819231254622007/01/29 01:42:58fridgidThese two quests are NOT in the same place.",
    "1018625342250253422007/01/26 21:17:25TitaniumxCoords: 32, 54",
    "10186159689101596892007/09/28 03:07:55GUWDConfirmed Coords.\
\
Ezy as lvl 70 warrior, the mobs is dead after one mortal strike and one whirlwind kinda ;p\
Flying mount will make this quest a bit faster, yes.\
\
Btw, the Crystal's respawn faster than the mobs :)",
    "101863305341254622007/02/09 08:08:30Liggypair with http://www.wowhead.com/?quest=10300 ( Not the one BIGBaLLaAnton posted)",
    "101866420930642092007/04/09 03:53:48Linniasafe to say there are a lot more in the 35,55 area.",
    "1018626232210262322007/01/28 07:31:39atrawhat you're looking for is red glowing things on the ground...",
    "101863410330341032007/02/11 13:56:06dolemite01I was able to get 7/10 doing \
http://www.wowhead.com/?quest=10191\
\
The escort takes you through a lot of the camp and passes many of the crystals",
    "101865137231253422007/03/15 00:58:15Viper007Bondhttp://www.wowhead.com/?object=183767",
    "101867237411642092007/04/24 22:49:47raexnWas able to loot a full 10 at this location.  Lower area was also already respawning after I was done.",
    "10186155697101556972007/09/20 13:58:27ookluhWowhead shows this as part two of a chain, but I don't believe I did any of the quests listed for step 1. . just picked up the quest in Area 52, which took me awhile to figure out.. I was wondering why I couldn't get the \"Off to Area 52\" quest from the guy at the bridge to Netherstorm.",
  },
  ["A Defector70"] = {
    "1020217067npcMagistrix Larynna19469npcMagister Theledorn209206250The Scryers75110341210202310432410508510509610507",
    "102025179630517962007/03/15 19:47:07notwitheadFor those without a coordinate system he is on the southern side right against the building",
    "102026576910657692007/04/11 21:52:47suteckExact coordinates 26.2 , 41.6",
    "1020223563140235632007/01/24 08:14:34RylonMagister Theledorn @ 26.41",
  },
  ["No More Mushrooms!61"] = {
    "97736158npcMagasha18016npcMagasha180169800Darkspear Trolls250",
    "97732169090216902007/01/19 17:32:35BerzerkfuryAround 75, 73.",
    "977374477074472006/12/06 14:32:52enasimaThese only drop off the eels in Umbrafen lake.  They dropped at about a 25-33% rate for me.",
    "977311772411938502007/07/08 23:58:38bootsnriceAgreed.  Downed the underwater breathing and 35 mins later I had completed this quest along with 'Thick Hydra Scales' (http://www.wowhead.com/?quest=9774) and 'Plants of Zangarmarsh' (http://www.wowhead.com/?quest=9802).  Go to the lake just grind the eels and hydras.  Each drop their particular quest item and both drop the plants.",
    "97732472810247282007/01/25 23:15:15CarddGo to Umbrafen Lake, southeast portion of the zone, and use the water breathing potion that the quest giver gives you. It has 3 charges, each charge lasting an hour each, so you don't have to worry about running out.\
\
Kill the Umbrafen Eels, they have a really low drop rate, I'd say maybe 10-20%.",
    "9773118986101189862007/07/11 09:33:49VallenciaBring your fishing pole. The little Island at 73, 64 (which is surrounded by both the eels and the hydras you need for quests here) also tends to have floatsams. Happy trunk opening!  Also there's some schools of Feltails there.  Definetely worth fishing while waiting for the monsters to reset.",
    "9773144913201449132007/08/27 14:24:12corndawgOnce you've completed this quest, http://www.wowhead.com/?quest=9899 becomes available.",
    "9773150511101505112007/09/08 00:44:43discotechthe eels can be found in umbrafen lake. drop rate is poor, like20%. to make things easier, use the underwater breathing potion the quest give supplied. a good place to kill the eels is around the small island at the northern part of umbrafen lake. there are no nagas on this island, so you can eat & drink and continue killing non-stop.",
  },
  ["The Eyes of Skettis62"] = {
    "10847162npcRilak the Redeemed22292npcRilak the Redeemed2229210050Lower City250110862110863110908210847310849410839510848610861710874810889",
    "10847130167101301672007/08/01 00:47:21borbesYeah... Ashkaz has a knockback move... brilliant idea giving a knockback to a mob that fights on a tiny platform...",
    "108479582010958202007/06/02 06:32:08holczhammerAshkaz is about 49,17 on the tree. He is an objective too for the quest Stymying the Arakkoa",
    "108479580610958062007/06/02 05:30:54n13zOkrek data:\
\
http://www.wowhead.com/?npc=18685",
    "1084723901190239012007/01/24 17:28:28wowgurlyFor the Eye of Veil Shienor at 59, 25, you need to go into the tree to go up it. There is a small tunnel that starts at the base of the tree; no ladder like there is on the tree for Eye of Veil Reskk.",
    "1084717817930178172006/12/22 18:45:34stormedelfEye of Veil Reskk - Top of tower starting at 49, 16 then cross the bridge (50, 19)\
Eye of Veil Shienor - Climb up the tower starting at 59, 25 then head across the bridge (57, 23)",
    "1084710954011283912007/06/22 20:07:24DoroleiI recommend that you turn in this quest *before* finishing up Stymying the Arakkoa (and possibly The Outcast's Plight). After you turn this quest in, Rilak sends you to the Refugee Caravan, where you can pick up 2 more quests in Veil Skith:\
\
Missing Friends http://www.wowhead.com/?quest=10852\
Veil Skith: Darkstone of Terokk http://www.wowhead.com/?quest=10839\
\
A Personal Favor (http://www.wowhead.com/?quest=10112) is also good to do now (quest line starts in Cenarion Thicket).",
    "10847145166101451662007/08/28 00:09:45flinkderTo take the Eye of Veil Shienor you have to go upstairs on the tries.the entrance is within a tree at 59.25\
Its not like the other eye that u find the stairs next to the trie!!",
    "1084728391470283912007/01/31 15:53:12VaatarauIt's good to have the following quests in your log while doing this one for the fastest progress, reputation, and XP.\
\
For the Horde:\
Stymying the Arakkoa (http://www.wowhead.com/?quest=9987)\
Outcast's Plight (http://www.wowhead.com/?quest=10917)\
Arakkoa War Path (http://www.wowhead.com/?quest=10868)\
\
For the Alliance:\
Stymying the Arakkoa (http://www.wowhead.com/?quest=9986)\
Outcast's Plight (http://www.wowhead.com/?quest=10917)\
Thin the Flock (http://www.wowhead.com/?quest=10869)",
    "108478510310851032007/05/18 10:43:44CodeCrushAlso for the Eye of veil shienor, careful as the rare spawn Okrek might be patrolling at the top of the two trees.",
    "108472239750223972007/01/21 03:53:28chacmoolFollowup quest:\
http://www.wowhead.com/?quest=10849",
    "10847144379201443792007/08/26 14:43:56R3venG3Also take this quest with you\
Restoring the Light :(http://www.wowhead.com/?quest=10021)",
    "10847151972111443792007/09/12 06:36:57lilscooter11N.B. This is an Aldor quest, and is relatively easy to do alongside the other quests mentioned above to maximise your xp.",
  },
  ["Colossal Menace63"] = {
    "1013216361npcTola'thion19293npcTola'thion1929312950Cenarion Expedition350",
    "10132681015068102006/12/05 22:49:44enasimaGet a group of 2-3 for this.  Colossals will spawn adds as their health depletes(up to 3 total).",
    "10132137560101375602007/08/14 02:41:49ZubastikSoloed by my lvl61 hunter, pretty easy for hunters and warlocks that have tanking pets. Just heal your pet through the fight and kill adds 1 by 1.",
    "101322261220226122007/01/21 23:34:20OscaronCan solo easily by kiting these mobs through the pass leading to the Temple steps.\
\
Guards take care of the rest.\
\
Warning: Grabbing more than one may seem like a good idea to speed things up, yet every time I did this the guards seemed to hesitate and I'd die or have to Feign, and lose at least one. Classes unable to dump aggro may find themselves in trouble.",
    "101322657630265762007/01/28 18:33:16xxanSolo'd easily by any warlock as these giants can be feared. If you keep your fear up at all times, you don't even have to deal with the small spawns.",
    "101328926650892662007/05/24 07:21:43darukaruThe colossi are leashed pretty tightly now, if you're going to try to fear-kite them don't do it on the side nearest the temple. If they go more than a couple feet in the wrong direction your work will be wasted. Still soloable (62 affliction lock), you just have to be careful.",
    "10132119794211098782007/07/13 02:31:24HancaySame, lvl 62 boomkin. Starfire, root, starfire and when roots break, moonfire and insect swarm. The first spawned add can be avoided. If you are at maximum range when he spawns the add, the add will just stand there and not aggro you (it'll simply disappear shortly after the fight is over) \
When the second add is spawned I have my trees summoned and treat myself with some mana (innervate or pot).\
If performed well you don't need any pots, and since I'm only a moderate boomkin I'm sure others can perform even better.\
\
Not sure if it matters a lot, but I was wearing quite a few feral pieces. Had only 150(!) spell damage and my starfires were hitting for ~850. \
The 200+ agi and ~5500 HP were certainly nice when I had 3 mobs hitting me. Usually 1 mob was focusing on my trees though. With barkskin/natures grace I could take out the others. \
\
All in all one of the first more challenging mobs you face while visiting the Outland.",
    "101327196340719632007/04/24 03:13:56TaemojitsuAs of 2.1.0, these now evade if you kite them more than a couple hundred meters, so it is no longer possible to kite them to the nearby temple. If you're trying to kill them then, make sure you kite them in a circle instead of just running away, or they'll up and evade on you.\
\
These can be soloed as a frost mage, possibly by any spec mage as long as you're good with snares. If you can't avoid aggroing the shardlings, you can use CoC/FN to root them all giving you time to nuke down the elite. The shardlings will despawn a little bit after the elite dies, so don't waste mana killing them if you can avoid it.\
\
The shardlings hit for about 225 on cloth, which is almost as much as the colossus once it splits a few times, so you can't just let them beat on you. :) A good opportunity to practice aoe kiting skills, or learn some if you don't have any!",
    "101322196590219652007/01/20 07:47:48JavaCoords: (18.40) and surrounding area.\
\
Suggested group: 3 people although it can be done with 2. Perfect group: tank, healer, dps\
\
These mobs summon non-elite adds (up to 3) as their health drops down. Once they are dead, they can be looted again with mining skill.\
\
Take care with agroing more mobs, move your target away from the area, since these elites wander around, and also Fel Reavers",
    "101329296641850432007/05/29 08:51:37CleodoraIt is possible to kill the colossus without getting any adds if you succeed in keeping it chain feared for the entire fight. Summoning the adds is an active skill and not a passiv eeffect, but if your fear lets off for even a single second, that's all he needs to bring the shardlings into play.\
\
It can still be done solo with the shardlings, but it's unnecessarily harder. Chain fearing makes it much easier.",
    "101322423850242382007/01/25 07:25:25senstarrrThese can  be soloed as a feral dr00d. Just take care to kill the first two spawns as soon as they are there.\
\
My strat:\
\
Root the mob, cast moonfire, faerie fire. Regrowth/rejuv then bear charge into the mob and maul away.\
\
First add spawns at 70%, kill that straight away; 2k hp and should die fast.\
\
After that add was dead, carry on mauling/mangling away. If hp does run low - bash/root run away heal, hots whatever and go back in. Kill the 2nd add that spawns as fast as possible that should be around 45% hp.\
\
After that kill the mob till he's dead then kill the spawns after. One thing I did notice is when I CCed the last spawn with nature's grasp, and finished the mob off because my health was running low, was that the spawn despawned after maybe 10-15 seconds. It might be worth someone testing this to see if all spawns disappear after 10 seconds or so. :)\
\
It's gonna be slow but they are soloable. Just be very careful where you pull, casting demo roar can pull a nearby mob to you and that is insta death for you. Move the mob to a clear area and you should have no problems at all.",
    "101324739071226122007/03/06 23:07:05satinternOnly good for Alliance as the temple guards are alliance.",
  },
  ["Cannons of Rage61"] = {
    "103916158npcNazgrel3230npcNazgrel32309800Thrallmar250110388210390310391410392",
    "10391621813149002007/04/04 18:47:32KilghasI found none of these =S So I happily resorted to the good \"old fashioned\" way stated below =)",
    "103912328370232832007/01/23 13:19:21AnogarWow, so, are you telling me I could have just clicked a firepot and had them explode? Because I just ran up and beat the heck out of them, and that did the trick.\
\
So, I guess for anyone that is wondering, killing them the old fashioned way works just fine. :)",
    "10391130032111052522007/07/31 19:40:06ElamdriI find that destroying the cannons at that camp is much easier, as it is FAR less crowded with mobs, and thus you have much lower chance of being swarmed. Plus I find the succubus mobs are easier to kill than the felguard sentries.",
    "10391105252501052522007/06/16 03:26:38HugefeetDestroying the cannons at the Mageddon camp also work.",
    "1039112084711232832007/07/15 03:17:15MajilAs a mage I found that the cannons hit pretty hard but were easy to kill.  So I killed a cannon first (with fireballs), then the guard next to it who ran at me.  The cannon respawn pretty fast.  By the time I'd had a drink and killed the second cannon I could go back and kill my first one again, and could stay at the edge of the camp out of danger.",
    "1039124617110246172007/01/25 19:12:30Greyhame58, 31 is the location of this base, it's surrounded by Forge Camp Legionnaire's",
    "1039149009049002006/11/27 23:16:17LucidityAxelLook for a gear-clickable firepot next to each cannon.",
  },
  ["A Heap of Ethereals68"] = {
    "1026216867npcNether-Stalker Khay'ji19880npcNether-Stalker Khay'ji1988012000The Consortium250110263110264210265310262",
    "102624202820420282007/02/25 09:44:07DimishDuo with http://www.wowhead.com/?quest=10206",
    "1026233892470338922007/02/11 02:58:31dieselgirlHow To  Break Into The Arcatraz\
\
If you got this far, follow-ups here: \
\
1. A Heap of Ethereals [Level 68] : http://www.wowhead.com/?quest=10262 , repeatable quest also for Consortium reputation.\
\
1st chain ends here : 25800XP, 510 Consortium reputation OR around 15g at 70\
\
2. Warp-Raider Nesaad [Level 69] : http://www.wowhead.com/?quest=10205, a go-kill-him quest.\
3. Request for Assistance [Level 69] : http://www.wowhead.com/?quest=10266 , find Gahruj at 47,57\
4. Rightful Repossession [Level 69] : http://www.wowhead.com/?quest=10267 , get 10 boxes from around Mana Forge: Duro\
5. An Audience with the Prince [Level 69] : http://www.wowhead.com/?quest=10268 , Nexus-Prince Haramad at 44,35 or so in the Stormspire.\
6. Triangulation Point One [Level 69] : http://www.wowhead.com/?quest=10269 , use the Triangulation Device at 66, 33\
7. Triangulation Point Two [Level 70] : http://www.wowhead.com/?quest=10275 , same thing at 28,41\
8. Full Triangle [Level 70] : http://www.wowhead.com/?quest=10276 , Find Culuthas at 53, 21, 70 Elite demon.\
\
2nd chain ends here: 1600 Consortium reputation, 71450 XP or around 60 gold if you're 70.\
\
9. Special Delivery to Shattrath [Level 70] : http://www.wowhead.com/?quest=10280 , pretty obvious.\
10. How To Break Into the Arcatraz [Level 70] : http://www.wowhead.com/?quest=10704 , the Bottom Shard of the Arcatraz Key : Pathaleon the Calculator in The Mechanar and the Top Shard of the Arcatraz Key : Warp Splinter in The Botanica. Pretty obvious if you know where they're located, huh.\
\
The quest chain doesn't stop here, there's also\
11. Harbinger of Doom [Level 70] after : http://www.wowhead.com/?quest=10882\
\
After this 3rd quest chain, you get around 40g and your Key to the Arcatraz : http://www.wowhead.com/?item=31084",
    "1026232130160321302007/02/07 08:26:22nofax1If I am not mistaken, this quest is repeatable for Consortium rep.",
    "1026233707101321302007/02/10 18:08:49NamisarYes it is repeatable. See http://www.wowhead.com/?quest=10308",
    "1026226229591260902007/01/28 07:21:33atra64.41 is way off..\
\
Correct coords: 30, 75",
    "1026229270261260902007/02/02 02:32:32affectus30,75 - confirmed - not sure what the other post was looking at....",
    "1026220322190203222007/01/12 03:35:05mrmcpheeFollow up: http://www.wowhead.com/?quest=10205",
    "10262141261601412612007/08/20 16:21:15Droffats[quote][i]\"Of course, not all wear them because they're cowards.\"[/i] [/quote]\
\
I like that. Might be the only quest I've seen that has the low drop rate explained right there in the lore.",
  },
  ["The Bundle of Bloodthistle70"] = {
    "105507068npcTobias the Filth Gorger21411npcBorak, Son of Oronok212933150110546210547310550410570510576610577710578810579",
    "1055043089130430892007/02/26 23:02:24stormbreakerBorak is on East side of bridge at 47,57",
    "1055030588210305882007/02/04 12:17:37marskid2The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley.  It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.  \
\"*\" Indicates quests with rewards.\
\
Quest Line\
1[A] - http://www.wowhead.com/?quest=10680 - \"The Hand of Gul'Dan\"\
1[H] - http://www.wowhead.com/?quest=10681 - \"The Hand of Gul'Dan\"\
2 - http://www.wowhead.com/?quest=10458 - \"Enraged Spirits of Fire and Earth\"\
3 - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Water\"\
4* - http://www.wowhead.com/?quest=10480 - \"Enraged Spirits of Air\"\
5 - http://www.wowhead.com/?quest=10513 - \"Oronok Torn-Heart\"\
6* - http://www.wowhead.com/?quest=10514 - \"I Was A Lot Of Things...\" - Most annoying quest ever implemented in World of Warcraft.\
7 - http://www.wowhead.com/?quest=10515 - \"A Lesson Learned\" \
8 - http://www.wowhead.com/?quest=10519 - \"The Cipher of Damnation - Truth and History\"\
\
At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.  \
\
Quest Line I - First Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10521 - \"Grom'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10522 - \"The Cipher of Damnation - Grom'tor's Charge\"\
3* - http://www.wowhead.com/?quest=10523 - \"The Cipher of Damnation - The First Fragment Recovered\"\
\
Quest Line II - Second Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10527 \"Ar'tor, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10528 - \"Demonic Crystal Prisons\" \
3 - http://www.wowhead.com/?quest=10537 - \"Lohn'goron, Bow of the Torn-heart\"\
4 - http://www.wowhead.com/?quest=10540 - \"The Cipher of Damnation - Ar'tor's Charge\"\
5* - http://www.wowhead.com/?quest=10541 - \"The Cipher of Damnation - The Second Fragment Recovered\"\
\
Quest Line III - Third Fragment of Damnation\
1 - http://www.wowhead.com/?quest=10546 \"Borak, Son of Oronok\"\
2 - http://www.wowhead.com/?quest=10547 - \"Of Thistleheads and Eggs...\"\
3 - http://www.wowhead.com/?quest=10550 - \"The Bundle of Bloodthistle\"\
4 - http://www.wowhead.com/?quest=10570 - \"To Catch A Thistlehead\"\
5 - http://www.wowhead.com/?quest=10576 - \"The Shadowmoon Shuffle\"\
6 - http://www.wowhead.com/?quest=10577 - \"What Illidan Wants, Illidan Gets...\"\
7 - http://www.wowhead.com/?quest=10578 - \"The Cipher of Damnation - Borak's Charge\"\
8* - http://www.wowhead.com/?quest=10579 \"The Cipher of Damnation - The Third Fragment Recovered\"\
\
After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.  \
Final* - http://www.wowhead.com/?quest=10588 - \"The Cipher of Damnation\"\
\
Rewards:\
\
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck\
\
Choose one of the following:\
http://www.wowhead.com/?item=31036 - Caster Staff\
http://www.wowhead.com/?item=31038 - Healer Staff\
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe\
http://www.wowhead.com/?item=31071 - Tanking 1H Axe\
http://www.wowhead.com/?item=31072 - Bow\
http://www.wowhead.com/?item=31073 - Melee Dagger\
\
After completing the quest, you will get a message in the mail from Khadgar.  If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials.  These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.",
    "105505592040559202007/03/23 13:52:22GhazhkullFunny little line by an NPC there named Gordie is from the movie Stand By Me, where he tells the story about \"Lardass\".",
  },
  ["Oh, It's On!65"] = {
    "971716563npcT'shu17857npcT'shu1785713750Sporeggar1050",
    "97177864820786482007/05/06 11:56:40AbzillaI just soloed it on my hunter, but the pet died quite a bit =P\
run in, feint, run in, send pet, then fein.  process of boring =)",
    "971728231331264632007/01/31 11:43:31RaigoreUpdate - Neutral Reputation is Required for this quest \
\
Update - Druid Stealth Run Video: http://www.youtube.com/watch?v=mHpsxUUQwxs\
\
Sorry for the Mixup, but Wowhead won't let me edit my previous post!",
    "97172610940261092007/01/28 01:25:36omghai2uThis is soloable by a rogue, or a druid (druid won't survive though).  Just stay far enough back and loot the frond, the boss will aggro after you are done at which point you can just vanish",
    "971711697911264632007/07/07 13:29:04kogutexNeutral with Sporeggar",
    "971785909085902006/12/07 14:16:36enasimaThis is found just behind Hungarfen, in Coilfang: Underbog.  It is a very tall thornvine/bush.  ~Easy to miss if you are in a hurry.",
    "9717144613201446132007/08/27 01:57:27snotnoseIt was a pain, but solo'd as a 70 Warlock.  Bring plenty of invisibility or lesser invisibility potions and use eye of kilrogg to scout.  For those that care, this is how I did it:\
\
1. Kill first two mobs (1 at a time).  Next is a linked group of 3, so didn't bother.\
2. Dismissed pet and went invisible, then ran.\
3. Took an immediate left and into the water to dump aggro.\
4. Back out of the water ('cause of the fish).\
5. Waited and took another invisibility potion and hugged the water line.\
6. Waited and took a fourth potion and went up.\
7. Took my last potion and got behind the frond.\
8. Summoned pet to keep mobs busy (just in case) and got frond.\
9. Died as I ran away screaming like a little girl.\
\
During the potion cooldowns, keep using Eye of Kilrogg to plan your next stopping point and to time one or two of the roaming mobs.  40+ minutes later, all done.  Maybe getting a group would have made more sense, but...",
    "9717147590211446132007/09/01 10:08:09nfw73You don't have to die, you can jump in the water and that will buy you enough time to hearth out.  Took me 3 invis potions to solo it as a level 70 priest",
  },
  ["Death's Door68"] = {
    "109106865npcWildlord Antelarion22127npcEvergrove Druid2242312000Cenarion Expedition250110810210812310819410820510821610910710904810911910912",
    "109103484351294502007/02/12 18:09:19Smogthis is not the correct cave",
    "109107183310718332007/04/23 20:10:38steyelyWalked 1/2way up spike @ 63,58 and it worked just fine.",
    "109106919410691942007/04/18 13:40:09defleksiyoni have completed the quest at 63,58. After using the flare the Evergrove Druid came along and gave me an another quest.",
    "1091035626120356262007/02/14 01:56:37BromaxDon't bother with the quest directions... easiest way there is to start at Thunderlord Stronghold and go through cave at 54.62. Once you come to other end you are at spot to use flare.",
    "109105451910545192007/03/20 21:26:33McFLYGo south of Toshley's Station to 61,72 - kill any Crystal Flayer in your way - and then walk out onto one of the big thorns until you get to 63,71 be careful, don't fall.\
Click on the flare in your bag and wait for the druid to fly to you, complete the quest and get the next quest from him",
    "1091024010110240102007/01/24 20:35:39BesetDeath's Door is a cave located at 65,70",
    "1091012856011270472007/07/29 07:15:49OstalYou can use the flare anywhere in the death's door area. (2.1)",
    "10910106612101066122007/06/18 17:42:52Mastermind07Enter in the cave at 54.62. When you arrived at other side of cave, can use the firework.",
    "109104161420416142007/02/24 13:59:50ArtioActually, the flare can be used in the entire region after the tunnel.\
So don't run back to the tunnel. The druid you call gives you a quest to collect canonballs. I ended up at the 2nd Fell canon you needed for the next part of the quest chain. So no repops because of running to the tunnel.",
    "109102704730270472007/01/29 10:18:19cptmurdokI was only able to use the druid signal at the more northern entrance, coordinates 61.59",
    "10910136609201366092007/08/12 17:14:48LionarChoGallIf you have your flying mount or druid flight form you can land on the jutting spikes of stone above Deaths Door and use the flare.",
    "109107524320752432007/04/30 03:05:01VrukhMake sure you use the flare on level ground.  I tried it on the side of a hill once and the druid flew down but couldn't land and so I had to wait until the cooldown was over to summon another one.",
  },
  ["Windrun the Elder70"] = {
    "868870npcElder Windrun15592npcElder Windrun15592",
  },
  ["The Ogre Threat65"] = {
    "979516564npcShadow Hunter Denjai18013npcNekthar182482700",
    "97953609650360962007/02/14 20:35:50scrubtokEntrance into Blade's Edge Mountain can be found at coordinates 68,33.\
\
Once you go thru the tunnel, you can find Nekthar in Thunderlord Stronghold at coordinates 51, 58.",
  },
  ["Kalynna's Request70"] = {
    "9637170npcKalynna Lathred17636npcKalynna Lathred17636The Violet Eye250196302963839639496405964569680796318963799644",
    "963761185111519332007/04/02 16:20:02AveignNetherkurse also spams Deathcoil @ heroic mode",
    "963751933320519332007/03/16 03:20:59GokouLuckily you won't have to do a full run on either Heroics. Just require you to kill the first boss in both: Darkweaver Syth (http://www.wowhead.com/?npc=18472) in Sethekk Halls, and Grand Warlock Nethekurse (http://www.wowhead.com/?npc=16807) in Shattered Halls.\
\
Strats are very similar to non-heroic mode. For Darkweaver Syth, the adds does a stacking dps; so try to DPS the adds one at a time for the first two spawns. Then for the third and final add spawns, just DPS the boss down and fear/cc the adds. \
\
For Grand Warlock Nethekurse strat is the same, only change is his void zones and whirlwind hits harder.",
    "963745579260455792007/03/03 13:50:18esoterikpunkRequires you to run heroic Shattered halls and heroic Sethekk Halls.",
    "963765494101519332007/04/11 11:49:28OckeyYou can do Trail of the Naaru: Mercy (http://www.wowhead.com/?quest=10884) at the same time as this in Shattered Halls. Kill 2 birds with one stone (or 2 quests with 1 group).",
  },
  ["Winterhoof the Elder70"] = {
    "867470npcElder Winterhoof15576npcElder Winterhoof15576",
  },
  ["Auchindoun...68"] = {
    "1016716866npcA'dal18481npcD'ore1941214950The Sha'tar350The Mag'har70011004421004531008141008251008561010171010281016791016810101701110171121017213101751410212",
    "101673182320318232007/02/06 17:35:23XukimondeYes, it seems to be entirely random whether or not the spirit will actually show for any given player.\
\
I, myself, have completed four Auchenai Crypts runs, with no luck on getting the NPC to actually appear for me.\
\
I've been told by three different GM's to delete my interface / WTF folders, and to reload my interface - this does not work.",
    "101673492541318232007/02/12 20:59:55Krioschecked thottbot as well and hunters seem to be having this problem alot. I went back in, thankfully no respawns and did /target D'ore and he magically appeared and i completed the quest.",
    "101674083561405482007/02/22 23:47:40anteractKeeping the references on the same server, the quest series is:  http://www.wowhead.com/?quest=10227",
    "101673515310351532007/02/13 08:49:38malliyamI did the run (hunter) with a rogue on the same quest and the NPC appeared for us no problem.",
    "10167162056101620562007/10/02 23:24:41ShortyAs D'ore is in fact dead, I am 99% sure you need to do the quest that starts from Hai'lei/Ramdor the Mad outside Auchenai Crypts up to the point where you drink a potion that makes you see dead spirits in order to see D'ore.\
\
I completed AC many, many times and never saw D'ore spawn until AFTER I had completed that quest chain.",
    "10167153040101530402007/09/14 17:42:20KeirrnI am a tauren hunter and my group had absolutely no problem getting the NPC to spawn to finish the quest :)",
  },
  ["Shutting Down Manaforge B'naar68"] = {
    "1032916867npcSpymaster Thalodien19468npcSpymaster Thalodien1946812000The Scryers2501110392101893101934103295101946106527101978101989103301010200111033812103651029916867npcAnchorite Karja19467npcAnchorite Karja1946712000The Aldor250110243210245310299410321510322610323",
    "103293136820313682007/02/05 17:57:19HyleMight want to bring a friend and clear the entire room before destroying the console. Mobs spawn and anything left alive in the room aggroed me....Too many for a prot warrior to take with 15sec to spare",
    "10329112304201123042007/06/28 10:59:33dimofamoall the shutdown quests are easy soloable by a rogue, cause the mobs don't try again to stop the shutdown after an interruption, so sap as hell and don't break stealth except for mobs u can't sap as the elite in the final q.",
    "103293717150371712007/02/16 18:20:49DeclannicPretty easy... just make sure you clear the room of everyone first, you don't have to worry about the wings just the main room.  Then click on the control console and wait.  You have 2 minutes to wait.  After about 1 minute some low health technicians start coming in trying to abort it.  Drop them as they never came more than one at a time for me.\
\
Easy to solo.",
    "1032928193150281932007/01/31 09:32:38smanjo[1] Kill Overseer Theredis < http://www.wowhead.com/?npc=20416 > to get the B'naar Access Crystal\
[2] Use the crystal at the B'naar Control Console < http://www.wowhead.com/?object=183770 >",
    "103298982410898242007/05/24 19:22:17ChetarrEverything is correct as far as killing everything in the room and the low lvl techs....but I found him in the hallway @ 24.70 inside the building.",
    "1032922547140225472007/01/21 20:02:31LuminesInside the building. Southeast corner. 23,69",
    "103294681940468192007/03/05 23:29:04AmbushedWhen the mobs spawn to try and shut down, you can sap them. Any sapped mobs will despawn when shutdown is complete",
    "103292775240277522007/01/30 15:23:48PainKillerYou need kill Overseer Theredis inside first.",
    "10329160101101601012007/09/28 23:24:37GaloheartAll these shutdown quests are soloabe. I'm a 70 Protection Paladin and i did the shutdown quest the first time i kept killing the NPC's one at a time as they kept running in to stop and restart the sequence and it kept going on and on. I would initiate stop and fight them as they run in and another NPC would sneak in the other side and restart the process.\
\
The easiest way i found to do this IF your a Melee Fighter was. Get full health and start shutdown. As the NPC's keep running in all you have to do is just play defence defending the controol while its in the 2 min shutdown. Don't try to kill and the NPC if you dont have to. JUst aggro tag them on hit and keep moving around to tag all the NPC's as they run in, but keep an eye out to see the NPC's as they run in and tag all of them. They all will be fighting you and thats what you want, them fighting you and not trying to restart the sequence. So just keep them occupied long enough for the 2 min sequence to finish. When its at Zero you will hear it and see it in your text log, then you can kill off the NPC's if most not alreasy dead. Easiest way as a Melee fighter i did all these shutdown quest and all in one rolling fight. Hope it helps some one else.",
    "1029924844220248442007/01/26 05:05:01DarshAfter you get the key and use the Console, don't leave yet.  You have to stick around for it to complete, while killing Sunfury Technicians (non-elite, only about 2000 HP, one at a time).  Just don't let them repair it or you won't get quest credit.",
    "102995436221414002007/03/20 15:28:34CristovalThere is a write up also for the scryer side which has the proper information regarding reputation gains for scryer. :)",
    "102996610431414002007/04/12 14:27:21qhiiyrThese kinds of quests actually have two different versions. They're the exact same, but one's for the Aldor and the other for the Scryers. If you search the quest name on Wowhead, you'll get two with the same name and objectives, but one will increase your Aldor rep and one will increase your Scryer rep.\
\
So yes, if you're Scryer, you'll get Scryer rep. The only reason Wowhead says that you'll get Aldor rep is because this quest page is for the Aldor version of the quest.\
\
Maybe Wowhead will take some measures to combine the quests into one page so that the comments are all in the same place. Kinda like they do with items that have a <random enchantment> on them.",
    "102993747540374752007/02/17 11:05:42AvorilThis is an extremely easy quest, easily soloable by any class..\
\
Tip: Clear the Sunfury Warp-Engineers before you begin the shutdown, just makes your life a bit easier.\
\
-Avoril\
-Firetree 70 Druid",
    "102993612820361282007/02/14 21:57:47bludworkThe shutdown takes 2 minutes. During the 2 minutes the technicians will spawn and try to fix it. Kill them to prevent any repairs.",
    "102992916080291602007/02/01 21:43:34bitemebtw the overseer is in the door and to the left in the hallway.",
    "1029936227190362272007/02/15 03:08:53zacke10Overseer Theredis is at 23,70 (South room inside the building). \
Walk back inside and use the item he dropped on the machine. \
Before doing so you should kill all the blood elves inside.\
When you do it, blood elves will try to repiar it, kill them to stop them.",
  },
  ["The Ultimate Bloodsport68"] = {
    "985216864npcHemet Nesingwary18180npcHemet Nesingwary1818017950",
    "98523034320303432007/02/04 01:35:45IxoArgentDawnSoloed as a 70 druid ( feral ). Had to stun at some point, pop up from bear form, healing touch, regrowth and to bear again. Spammed maul and mangle all the time.",
    "98523740780374072007/02/17 07:16:01RorrI had trouble, as a lvl 70 affliction warlock, taking her down solo. He/she is immune to fear and Curse of Exhaustion so I resorted to the suggestion above. I went to Camp Fear and snagged a 67 elite felguard with enslave demon. The fight was trivial after that.",
    "985215723120157232006/12/15 00:58:04enasimaTusker is on the bluff to the Northeast of Oshu'gun(the bluff is actually visable on your map).  Was able to trio this with three level 66's, though it is likely duoable with two level 68's as the quest log says.  She was not snarable or rootable.",
    "9852111806201118062007/06/27 11:12:23StrokerAceSOLOED all four as a 67 HUNTER this morning.  I am 41/17/0 BM with a level 66 owl pet.  These probably would have been a lot easier with a tank pet.\
\
- Each one of them killed my pet.  The first 3 elites had 1-2k HP left when the pet went down.  I managed to kill them with melee and fire traps.  In the case of the elite owl I had to feign to get him out of melee and then finish him with a multi/arcane/auto before he started regenerating.  I couldn't just melee them down because they do far far more damage than I do in melee range - I only had a few rounds to live once they started attacking me.\
\
- I kited Tusker the elekk back and forth through Halaa a few times and wound up just shy of the Horde town Garadar.  She killed my pet early so the last 60% of her HP was just auto/serpent with rank 1 arcanes thrown in.  Treat this like Klinfran or Artorius I guess.  I used one mana potion and once the road led me to an enemy camp so I had to use a few Concussive shots in order to slow her down so that I could circle back around her and return to Halaa.\
\
- Screech did a good job of mitigating the elites' AP but it also caused my pet to get aggro on wandering mobs a few times.  In those cases I just feigned, let the pet die, and tried again.",
    "9852149663111118062007/09/06 02:29:05ariochivI kited her back to Telaar, and the guards did help out, but unfortunately the first time I lost credit for the kill. The only problem with kiting her is steering clear of the hostile wildlife. The second time I got credit.",
    "985213993331286082007/08/18 06:27:30ZoliThanks for the tip with enslave",
    "985241462111157232007/02/24 06:10:24Viper007BondQuick link to her and her map: http://www.wowhead.com/?npc=18290",
    "985213744711187282007/08/13 23:02:23Lilharryi found this quest very easy as a 66 mage all i did is to kite her with ice land to the Telaar guard and loot her\
blink when she get close",
    "98527470651508772007/04/29 02:11:25ktharsisImmune to cyclone now.",
    "985218728120187282006/12/31 02:34:17codyCouldn't do it as a rogue on my own (70). She hits for an average of 1000 and does a special attack for ~1000 too. She also does a bleed dot. Immune to crippling poison and blind.\
\
Coordinates are 45,65 as enasima said - north east of Oshu'gun.",
    "9852137950411285182007/08/14 16:40:54SierajPull the felguards with Curse of Shadow. It will greatly reduce the chance for resists and early breaks",
    "9852161239101612392007/10/01 07:52:57wibblyteapotJust did this with my 70 demo warlock\
\
Just DOT and keep Felguard healed. His health is real low most of the time, and you have to time the reapply of DOTS\
\
Died the first time, cause i put curse of doom on Tusker, and when it hit, he came right at me, and i was dead in 2 seconds. Whoops",
    "9852128518301285182007/07/29 04:00:29GoldvingI tried this four times as a level 66 Warlock enslaving a 68 Felguard from Camp Fear, to no avail.  The Felguard just didn't stay enslaved long enough despite my having an epic mount and getting to Tusker ASAP.  The closest I got was getting Tusker to 66% before the Felguard released and evade bugged and Tusker owned me.  If you can get it to work, congratulations, but the Felguard just wouldn't stay enslaved long enough even with Curse of Shadow and everything and I'm done damaging my gear from deaths.",
    "985223597770235972007/01/24 09:12:26mmixanTo open up this quest you must first do the 9 'Mastery' quests where you kill 30 of each type of animal and their named Elite bosses.\
\
-- round 1 --\
http://www.wowhead.com/?quest=9789\
http://www.wowhead.com/?quest=9857\
http://www.wowhead.com/?quest=9854\
\
-- round 2 --\
http://www.wowhead.com/?quest=9850\
http://www.wowhead.com/?quest=9858\
http://www.wowhead.com/?quest=9855\
\
-- round 3 --\
http://www.wowhead.com/?quest=9851\
http://www.wowhead.com/?quest=9859\
http://www.wowhead.com/?quest=9856",
    "9852144542401445422007/08/26 22:23:19Luthman2Just soloed as a newly dinged 70 feral druid with 20k armor 13k hp; really easy fight actually, bashed him once and used Regrowth + rejuvenation when I had ~50% health left so dunno if a heal is really needed. So feral druids with decent gear, dont bother lookin for a group; and to Galthorand ask a GM to give u the idol back, always works. Gl hf",
    "985228608340286082007/01/31 22:07:19fufySolo'ed her easily as a warlock, just go to \"forge camp : fear\", enslave a felguard, come back at her spawn & pwn her.",
  },
  ["Defender's Pledge70"] = {
    "1046070npcSoridormi19935npcSoridormi19935110460210467310471410475",
  },
  ["The Sharpest Blades64"] = {
    "984216462npcGambarinka18015npcGambarinka1801510750Darkspear Trolls2501984129842",
    "9842146363101463632007/08/30 01:47:45KusanagidragonMarshfang Slicer drops them, doesnt mather where you kill them, ok!\
Don't know what your smoking...\
\
Anyways, i myself had around 60% droprate, mostly from lvl 63's. Took me about 15 minutes. (Full prot warrior).\
\
http://www.wowhead.com/?npc=18131",
    "98428812310881232007/05/23 06:54:44CayrenIt could be coincidence.. but they seem to drop from lvl 63 slicers only for me",
    "98428611810861182007/05/20 07:46:15LifeFeelAwful, I killed 20 to get 1 and somewhere on 30 got second - wonder how many I have to kill for all 10 :(\
omg I'm getting far more often Unidentifued plant parts... very awful drop rate :(",
    "98425574560557452007/03/23 05:27:43ZibbyI had a 50% drop rate exactly, killed 20 of them and got my 10 slicers. killed them around \"Count\" Ungula.",
    "9842132091101320912007/08/04 09:34:01DoyceThe \"trick\" is to actually read the quest description.  The questgiver specifically says that it's the slicers South and West of town that have the right blades.  You're getting bad drop rates because you're in the wrong place.\
\
There aren't as many slicers southwest of town as there are to the southeast, yes, but the ones to the southeast DON'T DROP THE BLADES.",
    "984221994260219942007/01/20 09:29:46BerzerkfurySouth of Zabra'jin.       32, 58\
\
There is also \"Count\" Ungula that give you a quest when you kill him.\
\
He look a bit bigger than the  Slicers.",
    "984211934411881232007/07/12 02:02:06Borano9 out of the 10 dropped off of level 63 mobs (Count Ungula included).  The other drop was off a 62.  I strongly suggest that you stick to killing 63s for the best drop rate.",
    "98426839010683902007/04/16 23:35:52UnicornasaurusThese guys are a rough fight. The drop rate for me is quite low..I had to kill about 10-12 before I got my first blade.\
\
Also, if you don't have a lot of mana, these can be brutal, as their mana leech leeches almost 800 mana over 5 seconds.",
    "9842161021101610212007/09/30 18:54:55Shadow936i got the 10 blades out of 10 kills... \"count\" Ugula do drops a blade as well... and also a turn in at cenarion watchpost",
    "98422429050242902007/01/25 09:09:35WolokI got 6 in a row and then i killed about 15 with no drops then i slowly got the last 4.  I started at 43,58 and moved west to 32,58 (going south sometimes on the way) and i never stoped killing,  deff. the best spot for this quest.",
    "98422573880257382007/01/27 12:57:10Furion12I had to kill about 25 to get all of them. I found that most of them spawned south of the road along Zabra'jin stretching from just east of quagg ridge to just west feralfen ridge. I'd also recommend killing \"Count\" Ungula. I killed him at 32, 59, he drops http://www.wowhead.com/?item=25459 not sure if he drops the blades, but I only killed him a few times.",
    "9842130659201306592007/08/01 19:01:57akafortesi've gathered the 9 of the 10 Marshfang Slicer Blade fairly easy....and i got a little surprise for the end.....i've killed about 20 Marshfang Slicer and still haven't got the 10th Marshfang Slicer Blade :(",
    "98428614011861182007/05/20 08:26:27LifeFeeledit - at last:\
I killed minimum 70 to complete the quest :|\
sure about the number cause the skins/scraps and the gray drops in my inventory...",
    "984296998096992006/12/07 20:57:28enasimaThese are found in far larger numbers to the South of Zabra'jin rather than to the east.  Check south of the road that runs east<-> west below town.",
  },
  ["Setting Up the Bomb69"] = {
    "1059716967npcBlood Guard Gulmok21359npcBlood Guard Gulmok2135912300111048210595310596410597510598610599710600",
    "10597100665701006652007/06/08 10:00:44djcsliepxWhat happen ?\
Somebody set up us the bomb!\
We get signal.\
What !",
    "1059711323621292012007/06/30 06:00:40mynameisob3lif you're standing behind the fel rever, it's over to your right. i kept trying to click on the actual fel reaver, but it's a helmet looking thing on the ground beside him.",
    "105976664810666482007/04/13 13:44:25Draikoothe fel reaver armor is right up the hill u see big shocks and it gows, u dont have to fight u can just aproach from behind and the next one is under the water very simple actually",
    "10597121039101210392007/07/15 12:34:59loky3000Make sure your trying to access the correct fel reaver i wasted 30 minutes trying to get to the one on the high platform .",
    "1059729201360292012007/02/01 23:07:53micro2326, 41 under water great info for the core\
22, 35 next to the big guy for the armor spot on guys.",
    "1059715537011292012007/09/19 20:35:18pepperspray1991The Nagrand Cherry's are very useful since there are many mobs that you fight underwater.",
    "10597134325511006652007/08/08 10:18:58M310NAll Your Base Are Belong To Us.",
    "1059714152721228012007/08/21 03:38:29DwutlenekOn the  map: http://www.wowhead.com/?maps=3520:260410220350",
    "1059725116231228012007/01/26 13:52:25StainlesSteelRatCore is actually at 26,41 in the bottom of the pool (has a glowing green aura, real easy to spot).  Previous coords not even close for that, but are accurate for the armor (the head of the fel reaver, and again, it glows green so its easy to spot)",
    "10597102690401026902007/06/11 20:53:19bootybayorbustCoordinates cofirmed.\
\
Dwarves can use treasure finding to spot them on the mini-map.",
  },
  ["It's Just That Easy?68"] = {
    "1001016866npcSal'salabim18584npcAltruis the Sufferer1841760001999129999310001410004510009610010710011",
    "100102592171231532007/01/27 18:31:49micro2327, 43 for altruis the sufferer",
    "100103978880397882007/02/21 08:25:33AnsiThis guy's masterplan litterally made me roll on the floor.",
    "10010145130101451302007/08/27 22:43:16dullstone[url=http://www.wowhead.com/?npc=18417]Altruis the Sufferer's page[/url] (for those without coords).",
  },
  ["Distraction at Manaforge B'naar68"] = {
    "1024116867npcExarch Orelis19466npcExarch Orelis1946612000The Aldor250111038210241310313",
    "102413541350354132007/02/13 18:05:35ParatusJust a heads up that you MUST have selected allegiance with Aldor at the Shattrath terrace of light before this quest is available to you.\
\
If you visit the quest giver before doing so, no quests will be available.",
    "1024115693821239702007/09/23 02:23:36Warleadercorrect here are bloodwarden and magisters and easy to be soloed\
at lvl 70 you can even atract more at a time if you have high dps cause the magisters have low hp 3 crits and their down so :) these blood elves drop sunfury signatures but as an aldor member you cant hand them in right? so i'd just sell them at AH i did ones with 25 and it was gone in a minute :)",
    "102414819511282872007/03/08 11:07:35darkflawlessBoth at this camp.",
    "1024123970130239702007/01/24 19:19:15empathysaltits at 25,70 : )",
    "102412828730282872007/01/31 13:06:40xcky2128, 64 for the Sunfury Bloodwarder  \
\
enjoi (=",
    "1024116027611282872007/09/29 11:17:42volonixMuch preferred this camp as the mobs didnt come in ridiculous group sizes like next to the Manaforge.",
    "102412681771254632007/01/29 01:39:06fridgidThese two quests are NOT in the same place.",
    "102413034530303452007/02/04 01:46:54IxoArgentDawnWatch out to not chain pull Magisters. They cast nasty Scorches that hit for 600-800 dmg. Deal with one at time.",
    "10241155438101554382007/09/20 00:55:30MasochistIf you are a shaman you can Purge a buff off the mobs in this area if they are affected by the Blood Crystals.\
\
For the mages hit the right side as soon as you enter the compound, the bloodwarders are spread out or you can take them 2 at a time up the pathway leading into the large building.",
  },
  ["Diagnosis: Critical69"] = {
    "104246967npcGhabar20811npcGhabar208119250110417210418310423410424510430610436",
    "1042449601110496012007/03/11 15:49:30TedBundyA little tip that can make this quest really fast todo is to ride out the bubble and then reide along it to the cord given above there is road and no mobs, then you can ride ind to the bubble again right where the target is that way it takes maybe 1 or 2 min todo the quest :)",
    "104244288104042882006/11/25 05:42:35nullzoneEco-Dome Sutheron Generator location: 47,27 (46.7,26.8)",
    "104247543651496012007/04/30 11:16:59ArliqueFollow the road eastward from the foot of the Stormspire elevator until you reach the edge of the dome, then turn north.\
\
The generator is NNE of the Stormspire, just inside the dome wall.  \
\
You can't \"Use\" the generator like you could on the earlier quest; you must \"Use\" the [Diagnostic Device] when standing at what is obviously an Etherium device.",
    "104247654312142882007/05/02 11:18:39MordritchOn a map: http://www.wowhead.com/?maps=3523:467268",
  },
  ["To Rule The Skies70"] = {
    "11078170npcSky Commander Keller23334npcSky Commander Keller23334Sha'tari Skyguard500",
    "11078112736101127362007/06/29 07:19:45advadaObsidia seems still bugged.  wasted 35 shards, the dragon didn't come down, already the second time bugged.  I still haven't kill that one.",
    "11078110832101108322007/06/25 08:55:25CelemBoth the scales, and the dragon's teeth quest item are lootable by party members who are not on/not eligable for the quest.  So they can bank em till they can turn it in.",
    "110789118530911852007/05/26 17:05:15AnamThis quest can sometimes bug.  My group and I went to summon Obsidia and the egg popped and a whelp came out but everything instantly despawned.  I submitted a GM ticket and was told that this is a known issue and it is being looked into.  But they will not refund your shards.  =(",
    "110788953610895362007/05/24 12:39:58OvekFairly simple quest, the dragon you summon will fear much like Onyixa, but other than that it's a very simple fight. Also you need 35 shards to break the egg, this does not seem to be mentioned in the quest text.",
    "110789469711911852007/05/31 12:03:38OddisFor me this seemed to happen if the dragon wasnt up, so make sure the dragon have respawned before you use the egg.",
    "1107890258440902582007/05/25 12:49:21aasartorHere's some detailed information about the dragon fights for this quest:\
\
There are a total of four dragons that you can summon for this quest - Rivendark, Obsidia, Furywing, and Insidion.  Any one of these four dragons will drop the Dragon Teeth quest item needed to finish the quest.  I felt that Rivendark was the easiest of the four, so I would recommend killing him first.  However, all four dragons are fairly easy - all of them can be killed in a reasonable time frame by a group of three people or more (tank, dps, healer)\
\
Rivendark can be summoned at (27, 64).  \
Obsidia can be summoned at (34, 54).\
Furywing can be summoned at (66, 14).\
Insidion can be summoned at (62, 7).\
\
All four dragons are nearly identical.  They are basically Onyxia clones tailored for groups of size 3-5 people.  They all possess the following abilities:\
\
Melee Attack - hit the tank for about 450-600 damage\
Cleave - standard cleave attack\
Flame Breath - frontal cone attack for about 600 fire damage\
Tail Swipe - knockback effect from the tail of the dragon (similar to Onyxia's).  Our fury warrior kept getting knocked backwards right off the ledge.\
Bellowing Roar - AoE fear, similar to Onyxia's\
\
Along with the afore mentioned abilities, each dragon possess exactly one unique ability:\
\
Rivendark - casts Corruption on random party members; identical to a warlock's Corruption\
Obsidia - casts Hellfire; identical to a warlock's Hellfire.  The Hellfire was hitting for about 500 fire damage a tick.\
Furywing - casts Wing Buffet on the tank;  similar to Firemaw's Wing Buffet.  This ability reduces the threat on primary target by a significant amount and knocks that target back.  It's not a big deal if the tank loses aggro, since Furywing is not immune to taunt.\
Insidion - casts a stacking Flame Buffet on the entire party;  similar to Firemaw's Flame Buffet.  This ability increases fire damage taken by the party and stacks a large number of times.  Since Insidion's only fire attack is Flame Breath, the only person really getting hit with fire damage should be the tank.  Thus, Flame Buffet stacking on the rest of the group shouldn't really matter.\
\
For loot, each dragon drops a green or blue item, as well as a scale unique to that dragon (lootable by everybody in the party).  If you obtain a scale from each of the four dragons, you can create this item  http://www.wowhead.com/?item=31942#M0z.",
    "11078134741111127362007/08/09 04:37:31NightmarexWe tried it 2 more times and its still bugged.",
    "11078135418101354182007/08/10 12:41:31dcraftjrThe dragons in this quest do not drop an Apexis Crystal. \
\
From my tests so far, Rivendark and Furywing are both immune to fire spells. There might be a good chance that all 4 dragons are immune to fire spells.",
    "110781402222101402222007/08/18 17:39:20kaoethiel=========================================================\
Horde Report – The Kaoethiel Experience\
=========================================================\
\
[b]Quest Giver Location[/b]: 27.4, 52.7\
[b]Quest Giver Name[/b]: Sky Commander Keller\
[b]Actual Quest Location[/b]:[ul]\
[li]Rivendark - 27, 64[/li]\
[li]Obsidia - 34, 54[/li]\
[li]Furywing - 66, 14[/li]\
[li]Insidion - 62, 7[/li]\
[/ul]\
[small][i]There is a nest at these coordinates that looks like the ground has been burnt all to hell, with eggs in the middle of it (thus no decimal locations needed).  Takes 35 apexis shards to spawn the dragons.[/i][/small]\
\
[b]Quest Chain – Starting Quest[/b]: Bombing Run, and Wrangle some Aether Rays\
[b]Following Quest[/b]: None – Return to Quest Giver\
[b]Recommended Level[/b]: 70\
\
=========================================================\
\
[b]Quest Notes[/b]: Quest Giver Wants a Dragon’s Tooth.  Easy enough… Maybe…  There are 4 dragons by which to obtain this from.  \
\
*** [b]MAKE SURE THE DRAGONS ARE FLYING IN THE AIR OVER THE PLATEAU BEFORE YOU ATTEMPT TO SPAWN IT, SOME PEOPLE’S EGGS BUG, AND YOU LOSE ALL 35 SHARDS – GMS DO NOT REPLACE![/b] ***\
\
It’s recommended to have 4 people in the group.  Quest is 3 mannable, with a specced healer of course, because they hurt. With 4 people in group, 1 healer, 2 dps, and a tank, should be simple.\
\
[b]Dragon's Abilities[/b]:[ul]\
[li]Melee Attack – 400 – 700 on Plate[/li]\
[li]Cleave – Normal Cleave - Skill that deals Melee damage (weapon damage) plus a small bonus to two targets.[/li]\
[li]Flame Breath - FRONTAL Cone of Cold Like effect for about 500-700 fire damage – So stand on the side him if you’re not tanking. NOT Behind because…[/li]\
[li]Tail Swipe – Knockback.[/li]\
[li]Bellowing Roar – An AOE Fear – Same as ony’s… No distance will neglect you from getting feared.[/li]\
[li]FIRE IMMUNITY! - Hey, they are dragons, wtf you expect?[/li]\
[/ul]\
\
[b]Dragon's Special Abilities[/b]:[ul]\
[li]Rivendark:  Corruption - Yes, warlock spell, Usually applied to tank, and doesn’t seem to tick for a lot.[/li]\
[li]Obsidian: AOE Hellfire - Short range, seems to hit for approx 400 – 650.[/li]\
[li]Furywing:  Wing Buffet - Put on tank - Knocks down his Agro A LOT, and knocks him back.[/li]\
[li]Insidion:  Flame Buffet - Puts a Debuff on the whole party to increase fire damage taken.  His only fire damage is his flame breath, so don’t stand infront of him, and you’ll be fine.[/li]\
[/ul]\
\
These Dragons are Standard Spank and Tanks. Get someone who can hold agro, and mind your own, and it’s quite easy. Recommend having a pot or 2 if you’re a dmg caster class.  Used a potion and a mana emerald on my mage, as well as evocate.  Just a long battle, not hard.  Healer looked like his mana never went below half.\
\
=========================================================\
\
[b]Alliance Watch[/b]: Very High – Many Quests in this area for the Skyguard and Ogri’la. Faction. I ran into a ton, all questing, so they didn’t bother me.  They also have quests in this area, so odds of attack are low, but hey, who can predict human nature.\
\
[b]Quest Rank of Ease[/b]: Average – Decent group, it isn’t bad at all.  Average Group quest.  Mobs are long winded for a 4 man, approx 3-6 min fight.\
\
QUESTIONS? COMMENTS? WANT A QUEST REVIEW POSTED NOT YET DONE BY KAOETHIEL? PLEASE FEEL FREE TO EMAIL! Chrism0221@gmail.com",
    "110788956020895602007/05/24 13:09:52diceysdropped from any summoned dragon in zone \
need 35 shards to summon",
    "11078131819101318192007/08/03 16:59:32FiresinAppears you need to do Bombing Run ( http://www.wowhead.com/?quest=11010 ) and Wrangle some Aether Rays ( http://www.wowhead.com/?quest=11065 ) before you will see this quest.",
  },
  ["Sabotage the Warp-Gate!70"] = {
    "103107068npcDrijya20281npcGahruj2006615800The Consortium350110311210310",
    "103106040130604012007/04/01 04:04:02neverend1Please do not kill the engineers.(even when the quest starts) It will fail ur quest. :)\
\
there are 3 stations. 1st station- 1 NPC 2nd station- 2 NPC 3rd station- 2 NPCs\
\
The NPC for a specific station cannot be dead if Drijya is that station. Once he moves on to next, the next station's engineer cannot be dead. In the meantime, u can kill the 1st station's engineer. And so the 3rd station.",
    "103102579491249802007/01/27 15:09:00elonexAppears to be fixed now.\
\
1rst pylon - 8-10 Imps (non elite)\
2nd pylon - 3 demons (non elite)\
3rd pylon - 1 lvl 70 demon (non elite)\
\
As a hunter i was able to solo this one, frost trap near him (all mobs come trough middle gate to your npc) and range all mobs, FD when needed.",
    "1031038795121247362007/02/19 16:47:19BankshotYou can not pre-clear the mobs at the camp before accepting the quest.  Make sure they are all spawned",
    "10310159361101593612007/09/27 10:42:45KhaymanJust did it with my shadow priest... wasn't sure i could solo and i got the help of a nice guy who was passing nearby... but anyway it's quite easy now.\
\
On first pylon i got 2 non elite imps, on second pylon i got 3 demons, and on the last i got 1 demon. Pretty easy to manage with a bit of fear and dots to be honest.",
  },
  ["Gurok the Usurper67"] = {
    "985316764npcGordawg18099npcGordawg18099174501981829819398214984959853",
    "98533617130361712007/02/15 00:12:45LunieIndeed, he's soloable by druids, be careful though, as he's immune to stun effects.",
    "9853116837101168372007/07/07 06:14:13ShikengriuberWell you can't kit him and he is immune to root, stunt and etc.",
    "985324938370249382007/01/26 09:14:45cregorBe forewarned, he has a nasty knockback that will knock you clear off the mountain and kill you when you finally land.",
    "9853127632901276322007/07/27 08:53:33edcheSolo'ed as a 68 lock, just enslaved a felguard at the nearby forge camp and mount up to the summoning location.\
\
felguard tanked it easily while i dps it down ;)",
    "98532761340276132007/01/30 06:14:14Geth3 is enough to down him, indeed, beware of his knockback.\
\
Rogue, Lock, Shadowpriest. No potions, just dps + vampiric embrace is enough, not a very tough fight even. Probably doable with 2. Rogue + Lock managed to down him to 2%.",
    "985342567361249382007/02/26 06:50:53noselasdTrue. Make sure you have your back against one of the ledges up there when you start summoning.\
\
To quote our druid,\
\"It's a bit hard to heal a flying warrior\"",
    "985315703460157032006/12/15 00:08:47enasimaFor this quest you're going to need to kill the various ogres in Warmaul Hill and collect 7 of their skulls. Use these Skulls at coords 28, 24 in the summoning circle to summon Gurok(it's on top fo the mountain/hill). You'll want a group of 2 or more for him.",
    "9853154038101540382007/09/17 04:25:25KistinDefinatly NOT solo-able as a 66 hunter. Killed pet before I even managed to get him to 75%, and kiting is useless as there are too many ogres on the way out. Definatly try and get a group for this one, a healer would be useful.",
  },
  ["A Convincing Disguise68"] = {
    "1019716867npcCaledis Brightdawn19840npcCaledis Brightdawn1984012000The Scryers250111039210189310193410329510194610652710197810198910330101020011103381210365",
    "1019715066911534822007/09/08 17:36:11redraevynIt took me a little while to get my third item (medallion in my case), but it did drop after 12-20 killed without dropping the quest and starting over.",
    "1019724822120248222007/01/26 03:47:45SkydragonIt drops from Sunfury Arcanist, Guardsman and Researcher, got mine on third kill of each type.",
    "1019728876150288762007/02/01 11:16:02blacksuitArcanists are all around the perimeter of the manaforge.\
\
Guardsmen are near the entrance.\
\
Researchers are found further away, mining rocks.",
    "101974131460413142007/02/23 21:06:52bullhundIf you drop the quest, you'll lose the items. \
\
For those that said to drop it.. grr",
    "101973144781288762007/02/05 22:09:51SeksI found the researchers inside",
    "10197149905101499052007/09/06 14:33:06flinkderSunfury Arcanist Robes dropped from Arcanists at 48.85\
Sunfury Guardsman Medallion dropped from  Guardsmen at  50.84\
Sunfury Researcher Gloves dropped from Researchers inside the main building at 48.83",
    "10197157570101575702007/09/24 10:35:45Darth3adelI got my gloves and robes from 1st-2nd kills..and I actually killed all the guardsmen out there to get the medallion, even the ones who were fighting the nether anomalies..so my point is just wait don't drop the quest..I got 12 signets in killing the guards, so no problem here..u get scryer rep as well :)",
  },
  ["The Road to Falcon Watch63"] = {
    "937516361npcWounded Blood Elf Pilgrim16993npcTaleris Dawngazer1701510400Silvermoon City2501937529376",
    "93752210830221082007/01/20 14:29:40shofixtiWhen I finished this quest, I returned to Falcon Watch, where the pilgrim disappeared after delivering some information for a follow-up quest. It gave me credit for returning her, but the quest did not complete.\
\
Taleris Dawngazer is the person to speak with, but you can only talk to him about this quest when he's at the little camp to the right of the main entry road. If he's over by the wounded pilgrims having his argument with one of the named NPCs, you won't be able to talk to him. Wait until he gets back.",
    "9375162147111576322007/10/03 04:34:58arbsterIt's possible it is bugged, but with escort quests if you don't let them aggro the NPC they will continue while you kill the spawned mobs.  Is possible she just kept walking and went out of range.",
    "9375157632101576322007/09/24 13:13:57zAceI think this quest is bugged or something, after we came out of Den of Haal'esh it spawned two mobs and after it she disapared.",
    "9375160363101603632007/09/29 14:00:58NainA neat little trick if you're priest, you can mind sooth all the mobs that she might run into and they won't hit her.",
    "93757374520737452007/04/27 07:18:30loky3000When i did this quest on my 62 warlock (affliction specced) , by the time she moved her slowpoke ass out of the cage most mobs that i killed before already respawned on the path so i had to use a pot to keep up .\
\
When you get out of the den area 2 mobs will spawn behind you and attack you straight away , try not to fear them since the pilgrim will attack one of them and possibly pull even more .\
\
If you die you can use soulstone/ankh and continue the quest as if nothing happend .",
  },
  ["Talbuk Mastery65"] = {
    "985716564npcHarold Lane18218npcHarold Lane1821811000198572985839859",
    "98579008920900892007/05/25 07:41:47ExselBest Spot is 65,74\
10 of them all close around the pond, and 3 more about 10 yards up the hill. Ezy Aoe for mages.\
\
Also do at same time as The Tortured Earth Quest.",
    "9857123469201234692007/07/19 16:19:10MotokiThere are plenty of talbuks directly to the northeast of the camp, and they respawn quickly.  I was able to complete the quest without even having to leave that area.",
    "98571250180125012006/12/09 23:55:25enasimaThere's a small pond just southeast of Garadar that has these stags roaming around it.  You can circle this lake continuously until you get your 30 kills without stopping.  You'll also find the occassional Windroc and Clefthoof, which are quest mobs for quests that you can pick up at the Nesingwary camp as well.",
    "98572581130258112007/01/27 15:42:31Frozty2kThe pond is at 61,43. Watch out that you are not killing the Talbuk Thorngrazers, the stags are at the pond but the thorngrazers are close by and look the same.",
    "9857157429101574292007/09/24 02:26:40lovejonesThere are quite a few right around 62,48 with a fast respawn rate, but around the pond to the north is a surplus as well.",
    "9857125287201252872007/07/23 02:25:51ZanzulfantenAny small ponds with trees next to them in nagrand is full of these.",
    "98573028661125012007/02/03 22:46:10BlueBloodedConfirmed, good spot. its at 60,42",
  },
  ["Baron Sablemane's Poison67"] = {
    "107496765npcBaron Sablemane22103npcRexxar219841150110749210720310721410785510723610724710742",
    "107493970840397082007/02/21 03:59:21theaksPrequest: http://www.wowhead.com/?quest=10715",
  },
  ["Earning Your Wings...70"] = {
    "1106370npcJa'y Nosliw22433npcJa'y Nosliw22433",
    "11063111022201110222007/06/25 14:29:00ArcticwolfI highly reccomend doing all six races naked as if you are knocked off you will likely die, and suffer a durability hit =(\
\
Good luck! (Also use Alt+Z and/or First Person view to see better)",
    "11063154653201546532007/09/18 11:27:03PainreaverYou must be honored with Netherwing in order to start this quest.",
    "11063151763101517632007/09/11 17:13:04nakomaruprereq for [url=http://www.wowhead.com/?search=dragonmaw+race#quests]these 6 quests[/url]",
    "1106315318621954572007/09/15 03:20:01bronAt the risk of sounding stupid, who is Jay Wilson? Surely this NPC's name is relevant to something.",
    "1106316119711954572007/10/01 05:46:57Sorbehttp://www.gamedaily.com/games/world-of-warcraft-the-burning-crusade/pc/game-cheats/cheat/4745/11816/\
\
\"In The Outlands, there is a Netherdrake-mounted Orc named Ja'y Nosliw. If you turn Nosliw backwards, it spells Wilson making his name Jay Wilson, who was the executive producer for the movie Dogtown And The Z-Boys (2002) and the editor for the movie Champion's Forever (1989).\"",
    "110639545730954572007/06/01 15:30:01AgonistaBe careful that, once you take this quest, you have to turn toward the runway and get the quests from each NPC on his mount. Once you defeat him in the \"race\" quest, then go back to Ja'y Nosliw to complete the quest and go the next step.",
    "11063118360101183602007/07/10 00:24:26GlenngunnerYou'll want to see take notice of as much as you can while racing so get rid of your on-board UI (Alt-Z) while in the air. Losing track of a racer because he was in front of you chat screen is really bad.",
  },
  ["The Skyguard Outpost70"] = {
    "11062170npcChu'a'lor23233npcSky Commander Keller23334Sha'tari Skyguard10",
    "1106214067411901052007/08/19 15:57:16MarianaI did that questline and I can do the simon says one, but he doesn't give me the quest to go get the bombing one. Maybe I just need more rep first, but I cannot find any site that tells me this.",
    "1106214072511901052007/08/19 17:55:50splinter1nI was at the same spot in the quest line as Mariana.  Then I did this quest:  http://www.wowhead.com/?quest=11030  \"Our Boy Wants To Be A Skyguard Ranger\" but not the follow up, and this quest was available from Chu'a'lor.",
    "110629010510901052007/05/25 08:11:13helicoilFollowup: http://www.wowhead.com/?quest=11010",
    "110628834110883412007/05/23 10:52:58chrizkerr228, 51 for the outpost",
    "1106211747911901052007/07/08 13:21:51KhabalYou need to complete this questline to be able to get \"Bombing Run (The follow-up to this quest)\":  http://www.wowhead.com/?quest=11022",
    "1106211544911901052007/07/04 10:39:15tyrantyrWhat is the prereqs for this quest to show up ?",
  },
  ["Rebuilding the Staff69"] = {
    "1030016967npcRavandwyr19217npcRavandwyr1921712300110173210300310174410188510192610301710209810176",
    "103006204620620462007/04/04 14:18:25Raspberries80% drop rate....4/5 mobs dropped.",
    "1030026061260260612007/01/27 23:54:15fongGood quests to do at the same time:\
http://www.wowhead.com/?quest=10191\
http://www.wowhead.com/?quest=10186",
    "103004178510417852007/02/24 20:42:31etherealConfirmed.  Good drop rate.",
    "10300132983111088672007/08/06 04:32:56ExekutorYeah, sounds more realistic to me :(",
    "1030024848300248482007/01/26 05:13:29kiriYou need to kill :\
\
Disembodied Vindicator\
Disembodied Exarch\
Disembodied Protector\
\
At 33,53",
    "10300140842111088672007/08/19 22:05:32VileSinCloser to 10% myself. Spent approximately 30 minutes on farming these items.",
  },
  ["He Will Walk The Earth...67"] = {
    "986616764npcSaurfang the Younger18229npcFarseer Corhuk180675800The Mag'har150198642986539866",
    "98662508790250872007/01/26 13:07:56Jessi330There are actually quest rewards for this:\
Greenkeeper's Pantaloons  \
http://www.wowhead.com/?item=25574\
\
Smuggler's Mitts\
http://www.wowhead.com/?item=25576\
\
Thunderbringer's Guard\
http://www.wowhead.com/?item=25575",
    "98666572231250872007/04/11 19:53:49EskimoeThe Mail Helm sells the best for just over 3g to vendors",
    "986612064121250872007/07/14 15:42:19ShurorMostly, the items with the highest armor class sells for the most gold. \
\
Weapons almost always sell for more than armor, even plate armor.",
  },
  ["Poaching from Poachers67"] = {
    "1071716765npcSamia Inkling21983npcSamia Inkling2198311650110717210747",
    "107175231110523112007/03/16 19:47:36WingsolidPretty decent drop rate for me, while I was killing the poachers and hewers, a hewer dropped 'Meeting Note' which leads to quest Did You Get The Note.",
    "107172541710254172007/01/26 23:55:20allforcarrieSlow drop rate but easy to get, same area as the last quest.",
    "107172808710280872007/01/31 04:43:10nayenanice exp for both the quest and for killing the mobs and great spawn time.. i got about 25k exp for that quest.. (i was also rested)",
    "107179498410949842007/05/31 20:58:49swelli think low drop rate is an understatement here",
    "107173218710321872007/02/07 10:50:48bilzbubI don't know.. I started at the bridge at around 57.39 and worked my way east along the camps. Didn't matter if they used the nets on you or not. For me it was about 75%. Got it in 10-15 minutes.",
    "107172712120271212007/01/29 12:34:27DonDwarf59.36 <-- Really really near the city :)! Got my first 3 from the first 3 mobs i killed:)",
    "107173481830348182007/02/12 17:13:20SmogIt does not matter whether they have used net during the fight or not.  In fact during an extended fight involving multiple mobs, the poacher used net twice and I still got the drop.",
    "107174319620431962007/02/27 05:23:44Viper007Bond50-75% droprate. Easy quest, especially when you one shot their pet with a shadowbolt first. lol",
    "10717113708101137082007/07/01 06:11:13Natonnif http://www.wowhead.com/?item=31740#00zc drops it leads to a chain killing leader of the wyrmcult",
    "107174319731261232007/02/27 05:24:17Viper007BondThat'd be http://www.wowhead.com/?quest=10713",
    "10717101273101012732007/06/09 09:53:05StekWhile doing this quest, if you happen to see a group of Outraged Raven's Wood Saplings (http://www.wowhead.com/?npc=21040) patrolling nearby, try to pull your mobs towards them; they'll help you fight. The damage they do is minimal (it took two of them to take out a Poacher's whelp), but they help is still nice.",
  },
  ["Additional Materials69"] = {
    "1066416967npcDavid Wayne21465npcDavid Wayne214659250110621210626310662310663410664",
    "106643696631318642007/02/16 11:53:38RadbodAnyone who has choosen Aldor rep would be benefited by picking up this sword since it is demon mobs which drop the marks and fel armaments. Casters especially, this may be situational for demon grinding but the Greatsword is only 130 +spell damage. Picking up an extra 50 is not something to be overlooked. It is likely you will run all the instances required for rep or gear eventually so it isn't really an inconvience just a matter of having the right quest at the right time. In Addition the majority of the mobs in Arcatraz are demons including bosses. When many of the trash fights are a dps race against DoTs the extra damage will come in handy.\
\
With the increased ability to accumulate gold in the expansion the 27g required shouldn't be noticeable by anyone at 70.",
    "106645536411318642007/03/22 11:44:27HaalitroxCompleting the remainder of the quest chain generates 22g 85s.",
    "106646120721404002007/04/02 17:04:08jgheldIt says use, can you confirm that you can or can't use it?",
    "106643186450318642007/02/06 19:15:22TruantThe Demon Warding Totem costs 30g from Fantei, so if you're 70 and doing this quest FOR gold.. it's a bit ironic, so you might want to skip it unless you like the rewards (http://www.wowhead.com/?quest=10679)\
\
Although the rewards are very situational and in most cases useless, they might be 'vital' for fighting Illidan and other raid boss demons.",
    "106644284631404002007/02/26 15:11:39FreudYou cannot equip http://www.wowhead.com/?item=30756 ;)",
    "106643036990303692007/02/04 03:25:59b1mmerActually the quest enables two more quests (Horde side):\
\
http://www.wowhead.com/?quest=10665\
http://www.wowhead.com/?quest=10666",
    "106643859180385912007/02/19 08:10:31segrooveYou can buy the \"Adamantite Frame\" from two vendors in the Netherstorm (limited supply).\
\
Price is ~4G, way cheaper than AH.",
    "106644074411318642007/02/22 19:41:14Truant\"Previous poster who would rather grind rep and spend 200g on Stormcaller than 27g on the caster weapon is missing the point.\"\
\
I'm not missing the point. After you fork out 30g you have a long quest chain to do which involves killing several bosses in the 70 instances, if you don't manage to get a Horrid Dreams, Continuum Blade or whatever else by the time you actually finish this chain, you're severely unlucky.\
\
Also, putting +40 spell damage on whatever weapon you get (from Horrid Dreams/Continuum onwards) makes the +spell damage difference completely obselete, and this, a waste of bag space.\
\
Do the chain if you want.. but it'll take you like the next 4 quests to make your money back for a blue you'll have replaced before you even get it. o/\
\
(Speaking entirely from a caster perspective, dunno about the other rewards)",
    "106643193731303692007/02/06 22:13:00PedalaThis is also true for alliance. Just finished this quest and I got those both.\
\
To the Mechanar and Shadow labs now.",
    "106644040090404002007/02/22 08:07:10marskid2The Illidari-Bane questline is a series of quests that leads to some cool anti-demon weapons.  It involves entering many level-70 instances, so you probably want to do the prerequisites before then.  David Wayne is also rumored to be Mograine of the Ashbringer.  \
\
Quest Line\
1 - http://www.wowhead.com/?quest=10621 - Illidari-Bane Shard - Drops from Overseer Ripsaw.\
2 - http://www.wowhead.com/?quest=10626 - Capture the Weapons - Soloable as a warlock with banish.\
3[A] - http://www.wowhead.com/?quest=10662 - The Hermit Smith\
3[H] - http://www.wowhead.com/?quest=10663 - The Hermit Smith\
4 - http://www.wowhead.com/?quest=10664 - Additional Materials\
\
After returning Additional Materials, he offers you two quests which can be completed in any order.\
5 - http://www.wowhead.com/?quest=10665 - Fresh From the Mechanar - The Mechanar in Tempest Keep\
6 - http://www.wowhead.com/?quest=10666 - The Lexicon Demonica - Shadow Labyrinth in Auchindoun\
\
After returning both of these quests, he offers you the second pair which can be completed in any order.\
7 - http://www.wowhead.com/?quest=10670 - Tear of the Earthmother - Shattered Halls in Hellfire Citadel\
8 - http://www.wowhead.com/?quest=10667 - Underworld Loam - The Steamvault in Coilfang Reservoir\
\
After finishing all these, you can get your new weapon!\
9 - http://www.wowhead.com/?quest=10676 - Bane of the Illidari\
10 - http://www.wowhead.com/?quest=10679 - Quenching the Blade\
\
The rewards are:\
http://www.wowhead.com/?item=30788 - Melee 1H Sword\
http://www.wowhead.com/?item=30789 - Melee 2H Sword\
http://www.wowhead.com/?item=30787 - Caster Dagger\
http://www.wowhead.com/?item=31745 - Melee Dagger\
\
Combined with the http://www.wowhead.com/?item=30756 that started the quest chain, you will have a lot of extra attack power or spell damage versus demons.",
    "1066413852011404002007/08/15 19:59:35Cleaihttp://www.wowhead.com/?quest=10626 - Melee 1H Sword\
http://www.wowhead.com/?quest=10662 - Melee 2H Sword\
http://www.wowhead.com/?quest=10663 - Caster Dagger\
http://www.wowhead.com/?quest=10664 - Melee Dagger\
\
Links to quests, not items. Seems your links are outdated or just wrong.\
\
Here's a link to the rewards: http://www.wowhead.com/?quest=10679",
  },
  ["Prisoner of the Bladespire67"] = {
    "1072416765npcRexxar21984npcRexxar2198411650110749210720310721410785510723610724710742",
    "107243411790341172007/02/11 14:17:57HeathcliffYou must complete Gorgrom the Dragon-Eater (http://www.wowhead.com/?quest=10723) before this quest is open.",
    "1072411318531226782007/06/30 02:50:14laughingdogThe ogre/raptor pairs are now linked.  However, if you aren't getting to this quest until after you've unlocked the Ogri'la daily quests, the ogres will all be neutral to you.  So you can fight one ogre and raptor without others joining the fight.",
    "1072447542121300892007/03/07 08:05:45daPhilThe droprate is calculated from all kills on these mobs and the key only drop if you have the quest, so 3-4% not correct at all.",
    "107247453231226782007/04/28 18:08:14AmanarOn a side-note - if you kite the mobs down the road, the Bloodmaul Ogres will attack the elites.",
    "1072428656130286562007/02/01 00:11:04boneCoords are 64, 21.",
    "10724105393801053932007/06/16 10:42:06IlmaterNot sure if things changed or not, but I want to correct a few people:\
\
- The raptors and ogres ARE linked, whoever said they weren't is wrong.\
- The Bloodmaul Ogres will NOT help you kill these guys, don't try.",
    "1072413133441283042007/08/02 22:30:02LinaeriActually that is incorrect, you use the whistle to summon the bird that opens the cage and then return back to Rexxar in Thunderlord Stronghold (not Thunderlord Village as the actual quest description says.)",
    "1072439833140398332007/02/21 10:02:30briyanYou need to kill the elite ogres in the north east part of the valley (by Gruul's Lair) until you get the key to drop, then use the key on the hanging cage inside the camp, then use the whistle to summon Spirit. It's not entirely clear, but once you have the key, you right click the cage first, then after the door opens right click the whistle in your inventory to complete the quest.\
\
Cage Location: 65.7, 20.1 (walk up the long spike to get to it)\
\
I did this quest solo as a 70 hunter today (Feb 21, 2007) and the key dropped on my third elite ogre. In response to all the droprate concerns above, I am not sure if the droprate was changed, or if it just looks low on the stats because it only drops if you have the quest.\
\
The elite ogres have approximately 25,000 health and hit for around 400-600 damage. They do a Thunderclap in melee range, and go berserk (with slow movement speed) when at low health so they can be kited with relative ease.",
    "107243141950314192007/02/05 20:50:34d3naliiImportant to note that after you do finally get the key (took about 25-30 ogres for me), you have to climb to the veeeery tip of one of the nearby spikey-rock-things to open the cage. THEN you can summon Spirit.",
    "10724150946101509462007/09/09 16:57:53WukedThe ogres are crowd controllable(fear, roots, slowing effects), which means that they definitely are possible to solo for quite a few classes despite the fact that it will take some time.",
    "107244681340468132007/03/05 23:09:29jivebertif you are adament you want to solo this one there is a sweet spot behind a hut at 66,28. there are 3 easy to pick off ogres in the area, just kite them to safe area behind hut and do what you do, fear kite, pet tank etc.",
    "107243718220371822007/02/16 18:32:05OswaldThis quest is Blizzard's idea of sadistic humor.  They put you into a group, tell you to go kill some ogres and find a shiny key and save they day!!  Little don't they tell you though, except for the fact that these ogres hit like trucks, and the key has about a 3% drop rate.  So you will want to have some time on your hands.  I spent an hour on this stupid quest when everyone else in my quest bailed out.  Good game blizzard, I hope you have fun poking needles into your voodoo dolls.",
    "1072415567511371822007/09/20 12:40:54bigearlxThat pretty much squares with my experience.  The worst part for me is the damn raptors that can 3-shot a leather wearer.  Gave up after 90 minutes and 5 deaths.",
    "107244030720403072007/02/22 03:53:50BoranoIn response to the posts saying that you have to climb up to the very tip of the spike to open the cage ...\
\
That may be true, but you don't have to open the cage.  I went about 3/4 of the way up it, simply because it's safe in that spot.  All you have to do is get close to the cage and use the whistle .. then Spirit will open it.\
\
Aside from the drop-rate, piece of cale.  ;)",
    "10724145902111440882007/08/29 08:30:43arthemasIf you have done the Og'rila prequests, they are a lot easier to kite as all the ogres are neutral to you, and won't aggro you on sight.",
    "1072451629410516292007/03/15 13:07:27xythian** IMPORTANT **\
\
You do not need 1 key per person. If everybody is near the cage, you all get credit for the release.\
\
Tested on Lethon 3/15/07",
    "1072415350511314192007/09/15 21:23:00suspchaosYou do not have to be on top of the cage or at the top of the stairs or any of that. I just finished it and stood underneath the cage at 65,20.",
    "1072422678200226782007/01/22 03:54:31virulenceOnce you reach the northern ogre camp containing elites right outside of Gruul's Lair you can begin killing any of said ogres for the key for the cage. The cage can be found by walking straight forward into the camp and just looking up and to the left a little. On a side note, the raptors and ogres paired on patrol are not linked pulls; this leaves alot of possibilites open for solo kiting.",
  },
  ["Starglade the Elder70"] = {
    "871670npcElder Starglade15596npcElder Starglade15596Darnassus75Exodar75Gnomeregan Exiles75Ironforge75Stormwind75",
  },
  ["Trueflight Arrows63"] = {
    "938116361npcFalconer Drenna Riverwind16790npcFalconer Drenna Riverwind1679010400Silvermoon City250",
    "9381144850201448502007/08/27 12:57:07HowiKeep in mind that these drop off of Bonestripper Vultures only; NOT the Bonestripper Buzzards.",
    "938167982067982006/12/05 22:28:30enasimaEasy quest, all the birds are clustered together in several spots on the map.  Took about 15 kills for all 8 feathers.",
    "93814531610453162007/03/02 20:01:55vulcanhalfbreedPretty good drop rate for me. You can find a whole crap load of them west of Falcon Ridge off to the left of the road (where the road dips a bit). Easy easy.",
    "9381118833101188332007/07/11 00:25:31Default092They have a \"Smell Death\" ability. So if you kill one a near one will spawn.",
    "93812136990213692007/01/18 13:21:43Arx4You'll mostly find them around 25,46.\
\
They sometimes do a debuff called Gut Rip, which is reduced stamina by 13.",
    "9381328541167982007/02/08 21:58:36FasiqI'm having a horrible time getting these, I've killed probably 15 and I've gotten one so far.",
    "9381153353111484422007/09/15 13:40:55Jaconda78Took 35 kills for me.",
  },
  ["Speak with Rilak the Redeemed63"] = {
    "1090816362npcKirrik the Awakened22272npcRilak the Redeemed222921050110862110863110908210847310849410839510848610861710874810889",
    "10908122782201227822007/07/18 12:35:48sacristarDon't accept this quest. Accept http://www.wowhead.com/?quest=10862 instead if you're horde or http://www.wowhead.com/?quest=10863 if you're alliance. You get more gold, some rep with Lower City and a lot more xp then were you to accept this quest and they all lead to the same part in the questchain so you can't go wrong.",
    "109083042930304292007/02/04 05:54:54RickyblastYou can find him at  52, 20 in Lower city.",
  },
  ["Lost in Action65"] = {
    "973816562npcWatcher Jhang17884npcWatcher Jhang1788416500Cenarion Expedition5001973129724397324987659738",
    "97382255520225552007/01/21 20:30:34dcfluegelFor the last two druids, in the Underbog, the third one is after you drop down from the hydra's pool - Go up the ramp to the left before you proceed down to mobs. The fourth one is in bear form, as hunter's pet, as stated above - Kill the boss, kill the bear... druid appears. Woot!",
    "9738224993187032007/01/21 17:59:35supahThe Underbog has the 3rd and 4th druids.\
\
The 3rd is after Ghaz as posted, after the fight drop into the pool and run to the north. Drop down onto land and then hang a left, stay to the left and you'll run into the druid not too far down the path.\
\
Head back and go down the path with mobs and you'll get to the final druid. He's in bear form as the above poster mentioned, with Swamplord Musel'ek. Kill the Swamplord, level 65 elite hunter. He uses multi-shot and an AE frost trap. After killing him the bear continues to fight you until around 20% hp. After he changes back to his druid form and you can finish the quest.\
\
Wyatt UD Shadow Priest\
<Dominate>\
Gorefiend Server",
    "9738870351087032006/12/07 15:01:16enasimaThe first two druids(Naturalist Bite and Weeder Greenthumb) are located in Coilfang: Slave pens, while the last two are in Coilfang: Underbog.\
--The first druid is up a large ramp after you jump off a downward sloping ramp in a pool of water about 1/2 way into slave pens.\
--The second is just prior to the final boss of Slave Pens, Quagmirran. You'll find him to the left just as you enter Quagmirran's chamber. A few Naga will spawn once you open his cage.\
--The third druid is just after Ghaz'an. Jump down into the pool, jump back down onto land, and then when the trail splits, head up the hill and you'll find him - if you've ran into mobs, you've gone a little too far.\
The fourth druid is hiding behind Swamplord Musel'ek(3rd boss in Underbog - Hunter boss with a pet bear).\
\
Rewards make this worth doing for sure.",
    "97389051511261112007/05/25 18:41:13MuhkooThe mobs did have stealth added cause of rogues/druids farming the instance for easy herbs/veins/chest. \
\
So previous posters statement is right, at his post time.",
    "97382136410213642007/01/18 13:10:36BelialThe first druid (weeder greenthumb) is in the southern section of the wall that splits the Slave Pen.  She's up a ramp and has several 3 man patrols near the corpse.",
    "97389537020953702007/06/01 12:54:19UrsineWrathUm...I just got summoned to Slave pens and just got this quest immediately..didn't do most of the chain so Did this quest turn into a non chain quest",
    "973810007270100072006/12/07 22:12:36enasimaThe third druid is actually the hunter's pet bear.  Kill the hunter to speak to him.  \
\
***Unable to edit above post with this information.",
    "97388868611823932007/05/23 17:09:54dctrjonsSlave pens is soloable 70 Druid.\
-Orange door, going to have to solo the two stealth detectors...not extremely rough.\
-Bridge before jumping in water has 2 steath detectors.  Watched their pathing and picked a spot on the bridge that was furthest from that path and waited.  They 'stop' spotted me...escorted did not and walked ahead.  When they were done staring they ran to catch up to the escourted.\
\
- Talked to body on top of ramp.\
-Made my way to prisoner by final boss, talked to him behind cage and ported out after complete.",
    "9738116167301161672007/07/05 19:06:34Smorftythis quest is doable in heroic mode on level 70 aswell",
    "97388239310823932007/05/13 13:03:15medich88I think the most of what was said was confusing, but the first post is the best one. The 1st and 4th is in Underborg and 2nd and 3rd is in Slave Pen (as it is lined up on the quest list).\
\
-1st: Underborg: When you jumped down from Gahz'ar and you are following the road, at the kross go left/up the hill. He is sitting stelthed before you reach the top\
-2nd: Slave Pen: After you jump down into the watter. You will find him up the ramp strait forward.\
-3rd: Slave Pen: Right before the last boss, you turn left and go up the slope and you'll see a cage.\
-4th: Underborg: He is the pet of Musel'ek (the bear). When you beat them, he'll turn back to tauren form and sit down.",
    "97386035020603502007/04/01 00:58:24deep0199The third druid is stealthed. So even if it looks like you're going to a dead end, keep at it.",
  },
  ["Rightful Repossession69"] = {
    "1026716967npcGahruj20066npcGahruj2006612300The Consortium2501102052102663102674102685102696102757102768102809107041010882",
    "102679958241393472007/06/06 15:39:31BeckithaJust wanted to point out that those two are Aldor quests.  Save some other some time in looking at the links.",
    "1026725593220255932007/01/27 09:28:07kiriAll around Manaforge Duro.",
    "1026728991110289912007/02/01 14:25:35MjoolnirFound them inside Mana Forge: Duro, the little gray boxes along the inside wall",
    "1026738033130380332007/02/18 09:48:10AzzlowManaforge Duro at 57, 68. Inside along the walls in boxes.",
    "1026715189711380332007/09/12 00:03:23mandiwylerThis location is correct. Easiest quest chain I've ever done so far... on this particular quest, I had to kill maybe 5 mobs. The boxes respawn faster than the mobs, so once you kill them, just go around and loot!",
    "102674908281255932007/03/10 09:25:29Viper007BondMap: http://www.wowhead.com/?object=184031",
    "102673934720393472007/02/20 12:53:16DormguardI suggest completing these other quests as well:\
http://www.wowhead.com/?quest=10322\
http://www.wowhead.com/?quest=10328",
    "1026711614941391922007/07/05 18:33:09LordThurisazSince you can get the Sunfury Signets regardless of level and whether or not you are on that quest, waiting is somewhat silly.",
    "102674009911380332007/02/21 18:28:53licheeYou dont even have to fight mobs once you're inside. I took the 58,68 entrance.",
    "1026711921511255932007/07/11 17:53:47Fegisif your a rogue this is the easiest quest by far.  Sap loot stealth, rince and repeat :)",
    "102674244330424432007/02/26 01:30:25TheTorsthere are a lot more boxes outside, to the north of the mana forge, 59,63ish.",
  },
  ["Us or Them64"] = {
    "982316462npcShadow Hunter Denjai18013npcShadow Hunter Denjai1801313350Darkspear Trolls250198202982239823",
    "9823149270201492702007/09/05 04:54:37KinchThat's another Easter Egg! Having met [url=http://www.wowhead.com/?npc=16602]Floyd Pinkus[/url] in Thrallmar inn, this quest name made me think of Pink Floyd's [url=http://en.wikipedia.org/wiki/Us_and_Them]Us and Them[/url]. Great song and a nice quest :)",
    "98233580290358022007/02/14 09:40:34ongraBest to combine with Stealing Back the Mushrooms: http://www.wowhead.com/?quest=9709  . The guy in the cave is Mal'druk the Soulrender: http://www.wowhead.com/?npc=20445",
    "982322684340226842007/01/22 03:59:10phattycowPlease check your facts before posting them. Gorefist is not in the cave. Once you cross the bridge, take a right and go up and turn left to see a hut. The boss is in the hut guarded by two maulers. Lots of maulers and souleaters around. They also drop mushroom boxes for another quest.",
    "98234163930416392007/02/24 14:47:11SchlitzohrTook about 5-6 minutes for him to respawn.",
    "982323021210230212007/01/22 23:30:29licheeOverlord Gorefist is at 18, 8 in a hut above the cave.",
  },
  ["Keanna's Log70"] = {
    "9843170npcKoren16388npcArchmage Alturus17613The Violet Eye25019824198252982639829498315983269836798378983899840109843119844129860",
    "98433199190319912007/02/07 01:01:36rkieits a red book, on a table in the middle bedroom, of the guest chambers",
    "9843157672111385232007/09/24 14:36:58CathielMore than likely he went back 3 hours later after his guild had cleared the rest of kara, after everyone left the instance for 30 minutes the instance soft reset",
    "984340662280406622007/02/22 16:28:48FibriZzoIt's on the second room in the hall leading Maiden, on a table.\
\
This Q should be done after you kill Maiden, so the room despawns later, so u don't need to clean to get to the book.",
    "9843138523301385232007/08/15 20:06:55uigradThe Maiden of Virtue's room is at the end of a rather long hall.  All along the north side of the hall is various small rooms. As others have said, it is in the second to last of these rooms.\
\
My raid group killed the Maiden, but the guests (mobs) in that room were still there.  3 hours later, I went back, and the guests were still there.  So, I left the dungeon and logged.  The next day, I formed a raid group with my friend, and re-entered Karazhan. The room was vacant, and I could just run in and get the book.  This was because once everyone from the raid ID  is out of the instance for more than 30 minutes, a \"soft reset\" will happen, and mobs found in areas before bosses in the dungeon are eliminated.",
  },
  ["Torching Sunfury Hold69"] = {
    "1023316967npcLieutenant-Sorcerer Morran19489npcLieutenant-Sorcerer Morran1948912300",
    "102332992940299292007/02/03 08:34:14StagenDo this quest and \"The Sunfury Garrison\" (http://www.wowhead.com/?quest=10222) at the same time, would serve you best.",
    "102334073920407392007/02/22 19:28:35djcsliepxThe torch is not given to you by the quest giver (Lieutenant-Sorcerer Morran) as it suggests in the quest description when he says take this torch. Instead, you have to kill the flamekeepers once you get there to get the torches.",
    "102334098750409872007/02/23 08:42:35SplitThere is a lot of mis information here.  I JUST did this quest.  The first Flamekeeper dispatched dropped 2 [Flaming Torch].  The duration of one is 5 mins.  I torched all 8 objects at loc 56,79.  After about 1 min, the flames subsided on the building and ballista, and i could use the same torch on the same object, and i got credit for it.  Just stand here and pick them off.  Its easy, and do ind33d The Sunfury Garrison...10 archers.. easy.",
    "102332705660270562007/01/29 10:35:14NalixYou can torch two objects with one throw if you stand between the two.",
    "102332542370254232007/01/27 00:04:27KurimuTents are the tent-looking things. (Durr!)  These are scattered throughout, and both dome-shaped and flap tents count.\
\
Ballista are the arrow-firing contraptions near archers.  I found these near the upper levels of the base.",
    "102332667470266742007/01/28 21:03:49OniixYou dont' have to run around to all of the tents.  Just clear your way to one, torch it, wait a few seconds for it to stop burning, and torch it again.  Worked for me x 4.",
    "10233127113101271132007/07/26 10:45:06ZoomyJust stand next to a tent or the ballista and right click the 'Flaming Torch' to ignite it.\
\
I noticed that the blaze goes away after a moment or two so you can flame the same object multiple times.",
    "102336715910671592007/04/14 14:13:34astraw69trying to do this quest atm. is it bugged? i am stood at the above co-ords, using the torch but not getting any results at all :-(",
    "10233101825101018252007/06/10 10:41:51KatralaI did what someone else did - just get  beside one that doesn't have many Sunfury around and torch, wait for it to stop, repeat 4 times.",
    "10233139196201391962007/08/16 21:31:39SoullessarmyThe biggest tent has two Flamekeepers in it.",
    "102335807610580762007/03/27 11:48:48mpoy70You can burn the same tent or ballista twice :)",
    "102332876840287682007/02/01 07:18:33phllpwPrequest: Krasus's Compendium (http://www.wowhead.com/?quest=10192).",
    "102335139120513912007/03/15 02:02:22ftjiggayea at 56,80 u can do both at the same time, w/no aggro cept a random flameguy but really simple n quick if u do it right in the middle one torch lights both up",
    "1023322666270226662007/01/22 03:20:50blakeYou only need one torch which drops from the Sunfury Flamekeepers that patrol around the camp.",
    "102333351921270562007/02/10 09:03:23Cm523As he said, you can torch two. And...The fire dies after like 20 seconds. So jsut stand in the middle and click it, this quest should take a massive amount of 2 minutes. I will post a screenshot of a good place to do this, too. =)",
  },
  ["A Time for Negotiation...67"] = {
    "1068216765npcTree Warden Chawn22007npcTree Warden Chawn2200711650Cenarion Expedition250110682210713",
    "10682103270201032702007/06/12 19:18:15pckittyThis guy was a pain to find, flew around for 10 min before I found the little bugger.  I found him at 59,39.  Good luck",
    "106823593570359352007/02/14 14:14:49RazhlokHe walks North and South up and down the path to the west of Evergrove. I was lucky enough to catch him while he was walking right infront of the front gate of Evergrove. XD",
    "1068242820160428202007/02/26 14:30:51miksForget about looking for \"the yellow dot\" there are no such - he is a male Dranei, not hostile walking around.",
    "1068223923220239232007/01/24 18:07:31axxoNuaar: http://www.wowhead.com/?npc=21981",
    "10682144991201449912007/08/27 17:00:16dimofamoNot so hard, just make a macro like '/target overseer' fly around just out of aggro and spam it.\
\
Found him in 30 seconds",
  },
  ["Mission: Gateways Murketh and Shaadraz62"] = {
    "1012916258npcForward Commander To'arch19273npcForward Commander To'arch1927312600Thrallmar350194072101203102894102915101216101237101248102089101291010162",
    "101297025620702562007/04/20 21:19:13H4rb0rSkumHas anyone had any issues with this quest? I know I'm bombing the right Gateways but I don't seem to get credit for it =(",
    "1012911566311952932007/07/04 19:11:42DR4545Yeah, I put the bombs on my toolbar to make it easy.  You don't run out and you can go on as many runs as you want.  Going on an extra run or two and throwing the bombs at random stuff is a lot of fun, but repeating the next quest is far more enjoyable :D\
\
To throw the bomb, you need to left-click when it's aimed right.",
    "10129131206211287702007/08/02 17:33:35kasienkaBrack is right beside the guy who gives you the quest, To'arch, look at your right, hes right there coords 66,44. http://www.wowhead.com/?npc=19401\
He will send you fly over the place and as you fly, use the bomb to destroy the gateways. Dont worry, you can start over with new bombs and fly again and again if you fail the 1st time.",
    "101292096340209632007/01/17 03:29:27bpraterRight click on the bomb in your inventory as you start flight. Spin your camera around and look for the green crystal things ahead. You will be able to see where the bomb will land by hovering over the ground. Click as soon as it turns green. You can refly if you miss the first time.",
    "101292078070207802007/01/16 06:30:21mrmonkeey1When you accept the quest talk to a guy named Brack, tell him you're on a bombing mission. After that he flies you around 2 towers that look like they are from UD Strat.. ziggurats? Simply right click the bomb and left click under tower, rinse repeat. Done!",
    "101292546921220192007/01/27 03:01:33AngryAnarchMarvin the Marshin is a Warner Brothers character not a Disney character.",
    "101299529310952932007/06/01 10:46:26WoWNoobNo, i didnt have a problem with either of the bombing quests, neither would anyone who's used an AOE before, and they were incredibly fun, lol. Though its best if you put the bombs on your toolbar as soon as you get them, much easier that way.",
  },
  ["A Boaring Time for Grulloc67"] = {
    "107216765npcRexxar21984npcBaron Sablemane2210311650110749210720310721410785510723610724710742",
    "107218237610823762007/05/13 12:23:06pckittyI was 30 yards away and the whistle worked fine, move quick though once he chases the boar he isn't gone long.",
    "107215729130572912007/03/26 02:42:25DresdenaHave an open slot free in your bags, and don't even think about snagging that Felweed.",
    "107217180760718072007/04/23 19:17:33ChickenmungaAt 60.6, 48.6 there is a hill (just south of Grulloc) that has an adamantite deposit. Use the whistle from there.",
    "107218955330895532007/05/24 13:04:16Lilithus20 yards is enough",
    "107212250580225052007/01/21 18:13:54Lumines60,48\
Southeast of Circle of Blood. Use the whistle about 5-10 feet away from him",
    "10721112748101127482007/06/29 07:58:13kyu55sSuccessfully summoned the dude at 30-31 yards (just outside rogue shoot range). Huffer does take a few secs to spawn, but if you bolt in and SHIFT+Loot youlll get the sack in time to run away.",
    "107212828920282892007/01/31 13:11:24beefweeYou don't have to kill him and it's suggested not to do it in a party, reason is he chases the boar around in a circle but he gives you just enough time to loot it and run, he will attack you if you are still looting.",
    "107216958021225052007/04/19 10:54:40Brodequin1screw you man, that 10 feet idea got me killed lmfao\
\
im about to try 20 yds though (earthshock range)",
    "10721140616101406162007/08/19 13:32:01styopaThere's a little knob of a hillock just south of him, I wasn't able to summon the pig from the top of the hillock, but about 3 steps down (toward Grulloc) was good enough.",
  },
  ["Teron Gorefiend - Lore and Legend70"] = {
    "106337067npcChief Apothecary Hildagard21772npcAncient Shadowmoon Spirit217976250111046210624310625410633",
    "106332777920277792007/01/30 15:58:44ragamufinat 56.70 there is a clear path with no lava coming from the west. I had a fairly easy time getting to him and i dont see what the hubbub is all about. can also come from the N and jump off a hill with mount to avoid the lava",
    "106333109830310982007/02/05 07:14:43TruantWhat's all the fuss about? I just walked up to him and killed about 3 of those air elemental's in my way, and completed the quest. How is this difficult? :/",
    "1063323436140234362007/01/24 02:18:38PyromanYou can talk to him while dead.",
    "106332727840272782007/01/29 17:05:26BiGBaLLaAntonCoords confirmed. A flying mount is very helpful for this quest.",
    "106334227240422722007/02/25 18:00:05TempoNobody should be dying for this quest.  You run straight down from Netherwing Fields, taking the path between the mountains.  I'm not sure how you could miss it, it's right on the Shadowmoon Valley map.",
    "1063327526240275262007/01/30 02:24:53hamboneFollow Ups:\
http://www.wowhead.com/?quest=10634\
http://www.wowhead.com/?quest=10635\
http://www.wowhead.com/?quest=10636",
    "106333925910392592007/02/20 10:42:19WedmarkYou do NOT need to be dead to complete this quest. If you have flying mount, just fly to the coords 58.71.",
    "10633148978101489782007/09/04 11:49:45YeomanStart of chain [url=http://www.wowhead.com/?quest=10624]A Haunted History[/url]",
    "10633116963101169632007/07/07 13:07:58RammsteinHmm... i just skipped the first one...I took the second part from her. Maybe you need to be friendly with Lower City.",
    "106337940451275262007/05/07 21:46:12CabooseMap http://www.wowhead.com/?maps=3520:580700",
    "1063326541230265412007/01/28 17:21:09allforcarrieLocation 58, 70",
    "106333188451310982007/02/06 20:05:18stealthmonkey111I'm assuming most of the posters tried going through the path of conquest. There are two ways of getting there, through netherwing fields and the path, I strongly suggest the fields route :-)",
  },
  ["The Totems of My Enemy67"] = {
    "1085116765npcSpiritcaller Dohgar22312npcSpiritcaller Dohgar2231211650110851210853310859410865",
    "10851129723101297232007/07/31 09:21:19RimwalkerAfter completing the Ogri'la chain and becoming King/Queen of the Ogres, these mobs will be non-aggro.",
    "108513331570333152007/02/09 20:00:41HeathcliffCombine with Since Time Forgotten... (http://www.wowhead.com/?quest=10843)",
    "108513903120390312007/02/20 02:31:21katnpre-req Understanding the Mok'Nathal\
(http://www.wowhead.com/?quest=10846)",
    "108512648261240012007/01/28 15:40:58micro2358 , 60 right on... you can also do \"since time forgotten\" while your here make sure you pick that up too. just kill the big ogre.",
    "10851105334201053342007/06/16 08:04:10NeverpieDrops from both the Crushers & Mystics. Felt like a 30% DR",
    "108512400150240012007/01/24 20:20:07ColdCookBladespire Outpost is located near 58.60",
  },
  ["Fhwoor Smash!65"] = {
    "9729165npcFhwoor17877npcGzhun'tt1785613750",
    "9729147413101474132007/09/01 02:45:28grawssAccording to the Armory, this quest's minimum level is 63.",
    "9729127168301271682007/07/26 13:12:18RealUnimportantNot even soloable at 70... Feral Druid, running along and killing everything as fast as Fhwoor would move and either he times out and despawns (happened twice) or you make it to the final encounter with the elite and his 2 guards only to get wtfpwned - ok, so I'm not decked out in full epics, but even so at 70 and with an NPC assistant I'd expect to be able to take out a 66/67 elite!",
    "9729143922211271682007/08/25 16:02:21dullstoneNot even solo'able as a lv 70 AP mage in -all- epics.   I got completely pwnd:)",
    "9729129993201299932007/07/31 18:20:47dangerfoxI recieved 979 rep for completing this quest, as I already had 20/1000 rep in Exalted.  Looks like this quest just finishes out your exalted bar, similar to the quest for Netherwing.\
\
As a lvl 70 enhancement shaman, I WAS able to solo this quest, although I was very slim on mana the entire time and had to mana pot twice.  Fhwoor doesn't slow down while he is in the camp so you have to move ahead of him and clear the way before he pulls too many.\
\
When Ssslith comes out, I simply put down my Earth Elemental totem to tank the adds and popped heroism, didn't have a problem with them at all.  I would still suggest any other level 70 to bring a friend, but if you're a shaman, you're in luck for this one.  :)",
    "972955225150552252007/03/22 06:11:26BruciatoConfirmed that you can get the quest only when you reach exalted with Sporeggar.\
\
This quest is not soloable. (maybe at level 70)\
\
First part:\
You just need to escort Fhwoor in the same place where you do the quest to kill 12 and 12 nagas. You can make it with some bandages and a couple of potions. I soloed this part as a warrior level 63. Fhwoor is quite strong and can solo a couple of mobs. So sometimes you can let him fight and in the while you can rest to full hp/mana. Like any other NPC, Fhwoor will regen to full health within seconds.\
\
Second part:\
When Fhwoor gets his item and you're going away, just outside the naga camp will spawn Ssslith, an elite level 65 with 3 adds (2 wars and 1 enchantress). Ssslith as i saw is immune to fear and piercing howl and hits for around 1k on plate (clearly dps geared). He even does a frostnova for around 800 dmg and it's quite annoying. I suggest you to bring a couple of friends to do this.",
    "9729156626101566262007/09/22 11:02:43dalailamaSoloable as 70 feral druid. The elite did hit hard but not large amounts.\
Take out adds first, then burn him down. Bashed, barkskin, heal to full health. Piece of cake.\
Got 679 rep for it bringing me to 999/1000.\
\
The rewards really need to be better. Vendorfodder ftl.",
    "97293726440372642007/02/16 21:53:02emidanIt's a real shame that Blizzard changed this quest to be accessed only at Exalted.  Back in the Beta you could pick it up at Honored (or maybe it was Revered?)  It definitely wasn't Exalted.  By the time I hit Exalted with these guys, I was already level 70.  The rewards didn't do much for me then.",
    "97295634590563452007/03/24 11:42:44JyL1These items are are excellent if you're below, say, 64.\
64-67, they're decent.\
68+ they're D/E or vendor food.\
\
Blizzard either needs to lower the rep requirement to honored or at the very least, revered, or buff the items significantly.\
\
It's unfair to force players to farm Sporeggar rep pre-70, putting their leveling to a grinding halt, or give them sub-par items at 70.",
    "972932493330324932007/02/08 00:29:57sinizuhNeed to be exalted to have access to this quest, but by the time you're there, this quest doesn't give you anything useful other than more time spent helping out those loveable Sporeggar.",
  },
  ["Single Firewing Signet70"] = {
    "1041470npcMagistrix Fyalenn18531npcMagistrix Fyalenn18531The Scryers25",
    "104143819241230982007/02/18 14:33:08FuschiaThis is incorrect. Once you reach honored, you can no longer turn in firewing signets at all. I just hit honored last night and the only turn in options I have now are for sunfury signets.",
    "10414154045111450232007/09/17 04:47:29DreamshineYou will get either -27 or -28 depending on rounding. In the end it will balance out to -275 for ten hand-ins.",
    "10414145023101450232007/08/27 18:29:46fbg111Turning in 10 separately gives the same amount of rep each as turning in 10 all at once, however you lose slightly less Aldor rep by turning in 10 at once:\
\
Turn in 10:  +250 Scryer, -275 Aldor\
Turn in 1:  +25 Scryer, -28 Aldor\
\
(lvl 65 gnome, friendly with Scryers)",
    "10414145084111450232007/08/27 20:56:10yodadoeHmm.... I just did this and got -27 for Aldor, not -28.",
  },
  ["Report to Nazgrel61"] = {
    "1087516158npcApothecary Antonivich16588npcNazgrel32302400Thrallmar25110538210835310864410838510875610876",
    "108752169410216942007/01/19 17:42:43apparentblissPrereq/leadin: \"The Demoniac Scryer\" ( http://www.wowhead.com/?quest=10838 ).\
\
Leads to \"The Foot of the Citadel\" ( http://www.wowhead.com/?quest=10876 ).",
  },
  ["Warp-Raider Nesaad69"] = {
    "1020516967npcNether-Stalker Khay'ji19880npcNether-Stalker Khay'ji1988012300The Consortium2501102052102663102674102685102696102757102768102809107041010882",
    "1020524352530243522007/01/25 11:19:58WealthFound him at 28, 80.\
\
He got 2 guards, if you got behind him and pull the left guard, he and only the left guard comes.",
    "102053919530391952007/02/20 09:11:40rlyehIf you get into trouble, just make sure to focus on killing him before you go down yourself.   You can always run back-rez and then go turn in the quest.  Sometimes that area can be tricky with the spawn times and wandering patrols.   \
\
As above poster mentioned I found it easiest to approach from the rear.",
    "1020524285420242852007/01/25 09:05:57aquacadetThis quest line eventually leads to the key to the Arcatraz instance.",
    "102055640930564092007/03/24 14:45:05VansivandrHunters-- Freeze trap works on Nesaad. So if you want, shoot a guard to try to get only one, and immediately put your pet on it. Nesaad runs to you, where you drop a trap, and then he's frozen while you burn down the easy guard. Really easy quest :)",
    "102057846920784692007/05/06 03:24:46AmarantaHe does not wander!\
He has 2 adds, - one on each side, if you attack one of the adds instead of him, you will only be fighting 2 mobs instead of 3...\
He is rather hard for casters since he has duel wield and hits fast - I as a (Holy) priest had a pretty hard time killing him..\
He has one special ability - A channeling arcane explotion which makes 4 arcane explotions of (to me 383dmg each blast - lvl 70 no arcane resistance) around 400 dmg to a lvl 68\
\
This is a part of the pre q, to the pre q for arca key",
    "1020513827911242852007/08/15 10:13:52wyhnAfter doing the last quest \
- Mechanar last boss\
- Botanica last boss\
\
You receive 1000 reputation with the Sha'tar and the NPC in the centre of shattrath will give you a new task to do:\
- Arcatraz last boss\
In this quest you gain 500-1000 extra reputation and a reward (three different necks).",
    "1020526490210264902007/01/28 15:50:13Ailathispre req quest: http://www.wowhead.com/?quest=10262",
    "10205339651511242852007/02/11 07:17:14dieselgirl1. Assisting the Consortium [Level 68] : http://www.wowhead.com/?quest=10264, a 'go talk to' quest (1200XP/72s)\
2. Consortium Crystal Collection [Level 69] : http://www.wowhead.com/?quest=10265, kill a dreadlord called Pentatharon and get a crystal from him\
3. A Heap of Ethereals [Level 68] : http://www.wowhead.com/?quest=10262 , repeatable quest also for Consortium reputation.\
\
1st chain ends here : 25800XP, 510 Consortium reputation OR around 15g at 70\
This is where you are : \
4. Warp-Raider Nesaad [Level 69] : http://www.wowhead.com/?quest=10205, a go-kill-him quest.\
5. Request for Assistance [Level 69] : http://www.wowhead.com/?quest=10266 , find Gahruj at 47,57\
6. Rightful Repossession [Level 69] : http://www.wowhead.com/?quest=10267 , get 10 boxes from around Mana Forge: Duro\
7. An Audience with the Prince [Level 69] : http://www.wowhead.com/?quest=10268 , Nexus-Prince Haramad at 44,35 or so in the Stormspire.\
8. Triangulation Point One [Level 69] : http://www.wowhead.com/?quest=10269 , use the Triangulation Device at 66, 33\
9. Triangulation Point Two [Level 70] : http://www.wowhead.com/?quest=10275 , same thing at 28,41\
10. Full Triangle [Level 70] : http://www.wowhead.com/?quest=10276 , Find Culuthas at 53, 21, 70 Elite demon.\
\
2nd chain ends here: 1600 Consortium reputation, 71450 XP or around 60 gold if you're 70.\
\
11. Special Delivery to Shattrath [Level 70] : http://www.wowhead.com/?quest=10280 , pretty obvious.\
12. How To Break Into the Arcatraz [Level 70] : http://www.wowhead.com/?quest=10704 , the Bottom Shard of the Arcatraz Key : Pathaleon the Calculator in The Mechanar and the Top Shard of the Arcatraz Key : Warp Splinter in The Botanica. Pretty obvious if you know where they're located, huh.\
\
The quest chain doesn't stop here, there's also\
13. Harbinger of Doom [Level 70] after : http://www.wowhead.com/?quest=10882\
\
After this 3rd quest chain, you get around 40g and your Key to the Arcatraz : http://www.wowhead.com/?item=31084",
    "102056660930666092007/04/13 12:07:41MurcielagoI have found the Warp-raider at 28,79 with two guards but im not sure if its a bug or not, the left guard disappear so make sure he's not around.\
\
I pulled the guard using thrown but the warp-raider got pulled to so I used the evasion and blade flurry to make the other mob take the same damage the Warp-raider takes and stay aleart the Warp-raider does some kind of aoe so you have to silence him when he starts to aoe.",
    "10205122575201225752007/07/18 04:08:47DelectiIf you wait for a bit, one of the guards will port away leaving only one add to deal with. I sapped the other and had only Nesaad to deal with. Nailed him from the sapped guards side and backed as I went so the other guard did not notice me when he returned.",
    "102057029540702952007/04/21 00:10:03LinniaThis is NOT the first quest in this chain. it starts at assisting the consortium from the Aldor/Scryer rep in the inn.\
or from this NPC starting with consortium crystal collection, followed by a heap of ethereals. THEN this quest.",
  },
  ["The Throne of the Elements66"] = {
    "987016664npcElementalist Yal'hah18234npcElementalist Sharvak180722850The Mag'har50",
    "98702256280225622007/01/21 21:37:56Nekroz61, 22 just north of Garadar.",
    "98703415830341582007/02/11 15:24:52DirtypriestThis place is not in the hills... but on the northern shore of the lake. Stupid blizzard.",
    "98702844910284492007/01/31 17:39:53victimofrageMight want to take The Howling Wind quest also.. the turn-in is right next to it.",
    "98702651011225622007/01/28 16:35:17thewerdYeah, just across the water north of the city. Can't miss it.",
  },
  ["Blood Oath of the Netherwing70"] = {
    "1101270npcMordenai22113npcMordenai22113",
    "11012144933201449332007/08/27 15:16:06MeggidoAccording to Wowwiki.com you need 300 riding skill to start this quest.\
\
Kinda sucks, I was hoping to farm the rep and the money for the epic flyer at the same time, guess you cant.",
  },
  ["More Glowcaps64"] = {
    "980964npcMsshi'fn17924npcMsshi'fn17924Sporeggar750",
    "980922310200223102007/01/20 22:12:38KocherWTFThis quest is only good until you reach Friendly with Sporeggar.",
    "980915140221223102007/09/10 20:23:07VreemdYou can use those to buy things in the village.  You can then either use them or sell them in the AH for gold.",
  },
  ["Allegiance to the Aldor65"] = {
    "1055165npcKhadgar18166npcKhadgar18166The Aldor3500",
    "105512112640211262007/01/17 18:58:54XixXeaonTo do this quest you first need to do A'dal (http://www.wowhead.com/?quest=10210) and then City of Light (http://www.wowhead.com/?quest=10211).",
    "1055112060331788452007/07/14 13:59:51crazyterranAll Races besides Blood Elves and Draenei, Start at Neutral with the Scryers/Aldor. \
\
Blood Elves start off at Friendly with the Scryers, giving them extra rep for turning in the Scryer version of this quest.\
\
Draenei start off at Friendly with the Aldor, giving them Extra rep for turning in the Aldor version (this quest)\
\
Draenei start off at Unfriendly with the Scryers. Likewise, Blood Elves start off at Unfriendly with the Aldor.",
    "10551126409101264092007/07/25 06:47:45djjay13if you pick The Scryers would the rep with exodar go down?\
\
because i realy want the elkk",
    "105517884530788452007/05/06 20:21:12DromelShadowsongFor draenei, you are already friendly with the Aldor. It is worth noting that this quest is still available, and does give the same amount of reputation as a reward, giving draenei a large advantage for Aldor reputation and a large disadvantage for Scryers, and vice versa for blood elves. It is reccomended that for each of these races you become nuetral off of the simple lower city quests, as this still works after that point whereas you can only do those easy repeatables before nuetral.",
    "10551138086111264092007/08/14 22:32:22odedNo, It won't :)",
    "1055111640711558422007/07/06 09:14:37ShibadivaI tried to save this quest, but I wasn't able to turn in Marks of Kil'jaeden without it.",
    "105515584240558422007/03/23 11:03:26george99Can you save this quest and build up faction with the aldor first, or do you have to do this quest to unlock all the other quests to build faction?",
    "1055111208911788452007/06/27 22:28:42DarkravenDo other horde races start off at neutral too?",
    "1055123376110233762007/01/23 16:19:09stoptherobotsFor more information on which faction is right for your class, reference:\
\
http://www.wowwiki.com/Comparison_of_Aldor_and_Scryer_rewards",
    "1055110545421788452007/06/16 12:59:36ktharsisLikewise, if you're a blood elf, this quest will only bring you to 0/3000 neutral.",
  },
  ["Journey to Thrallmar61"] = {
    "102896158npcVlagga Freyfeather18930npcGeneral Krakork192552400Thrallmar250194072101203102894102915101216101237101248102089101291010162",
    "102897645930764592007/05/02 08:15:38ReversionI recieved a \"You do not meet the requirements for this quest.\" error when I tried to do it at 58. Strange.\
\
EDIT: I figured out what the problem was. I did this quest (http://www.wowhead.com/?quest=10291) before trying to do this one. You can start the chain with the linked quest.  You don't necessarily have to do these first three quests. However, I would suggest doing it for good rep/XP rewards if you have the option.",
  },
  ["A Thousand Worlds70"] = {
    "10973170npcCommander Ameer20448npcCommander Ameer20448The Consortium500110973210974",
    "109739059920905992007/05/25 21:25:25aasartorThe Etherium in Blade's Edge Mountains (specifically Bashir's Landing) drop the keys as well.  If you farm in Blade's Edge, you can get Apexis Shards and Etherium Prison Keys at the same time.\
\
Since the Etherium Staging Grounds near Manaforge Ultris is currently overcrowded on my server with people farming for this quest, Blade's Edge provides a better alternative.",
    "10973109960401099602007/06/23 16:24:54kalmarathI highly recommend farming Zaxxis Stalker and Raider at The Heap, 30,77. \
\
It's easier to do an AoE farm there and they also drop Zaxxis Insignia =)\
\
After less than 45 minutes I got 50 Zaxxis Insignias and 6 Ethereum Prison Keys.",
    "10973157325101573252007/09/23 19:05:25swotamIf you are working on Consortium rep this quest isn't the best use of your keys. This quest and the follow-on grant 1000 rep total. Using the 5 keys and turning in 5 Prisoner ID Catalogue's will get you 1250 rep so all things being equal you are better to skip this and keep turning them in for 250 rep each. Of course, once you hit exalted with them then it's a different story :-)",
    "1097388264161881802007/05/23 09:44:07AsfarilThis quest requires that you are revered with Consortium",
    "109739225530922552007/05/28 06:27:30DiasisShould also note, that you gain 500 rep with Consortium when you turn in the 5 keys.",
    "1097388521210885212007/05/23 14:07:04casualblairSo you got this far and you're probably wondering \"what next?\"\
\
When I got here, the quests weren't filled in, so here is what happens:\
\
1) You've already done the prequests and started on your keys.  Key drop is low as stated above.  5% sounds right.\
\
2) All ethereals drop them, but the ones around mana forge ultris seem to have the best drop rate.\
\
3) They are SELLABLE.  Do not make these cheap as they are a pain in the ass, as below...\
\
4) You hand in your first key and get your follow up.  5 Keys.\
\
5) Hand in 5 keys, and go to Bashir's Landing in BEM (North)\
\
6) Open Stasis Chamber Alpha and fight an 80,000 hp Gronn.  Does a knockback attack (probably aggro wiping, but i dont know...) and a daze attack, but hey Blizzard:  If you're going to make a quest say \"5 man\" dont make the mob fearable.  Solo'd the mob with a mage friend taking out repops.  8 minute fight :P\
\
7) Hand in the Gronn's drop and take the next quest.  It took several re-reads of the quest, but essentially...\
\
    Get 5 Keys\
    Hand in 5 keys for 1 bashir's landing prison key\
    Open prison and beat up mob\
    Mob has a CHANCE to drop Mark of the Nexus-King\
           Enjoy :P\
\
8) Hand in mark for key to open stasis chamber in heroic mana tombs.  I think this will iether be a new room with new boss and a whole lot of treasure.  Enjoy phat loots.",
    "109738947421885212007/05/24 11:24:24casualblairNew boss is Yor, Felhound of Shaffar.  Big dog like the last boss in  DM West.",
    "10973140717101407172007/08/19 17:41:34smanjoThis quest won't show up until you've completed Ethereum Secrets < http://www.wowhead.com/?quest=10971 >",
    "10973144170101441702007/08/26 04:14:46HeimdallenOK, here's my question. I know the pre-req is the Ethereum Secrets, which turns into Ethereum Prisoner ID Catalogue...but that quest is repeatable for rep. I've done it a few times, and this quest (A Thousand Words) is not available yet. At what point does it decide you've done a repeatable rep quest enough to let you turn 5 keys into a stasis chamber key? (I'm exalted with consortium).",
  },
  ["Voidwalkers Gone Wild61"] = {
    "935116158npc\"Screaming\" Screed Luckheed19367npc\"Screaming\" Screed Luckheed19367980011016129351",
    "935111254211727792007/06/28 20:52:25VallenciaMust just be me, I had to kill over a dozen just to get the first drop....  Once I went to the western side of the rampart, then they dropped pretty quickly.",
    "935117103130171032006/12/18 20:49:50kazamxhttp://www.wowhead.com/?quest=9383\
\
the quest involves the same Voidwalkers, it might be worth doing both at the same time",
    "93517875070787502007/05/06 16:30:31HexyJust to make a point off of kazamx's post: \
\
This quest is available to both sides, while \"An Ambitious Plan\" http://www.wowhead.com/?quest=9383 is alliance only.\
\
Don't make the mistake like I did and run into the Temple of Telhamat thinking it's Neutral. :-D",
    "9351153316101533162007/09/15 11:40:18raleyogood amount of mobs and fantastic drop rate around 50,81 - just west of Expedition Armory.",
    "93518568440856842007/05/19 11:23:04radeox192 dodge rating @ level 60 = 16.00% dodge\
192 dodge rating @ level 61 = 15.41% dodge\
192 dodge rating @ level 62 = 14.83% dodge\
\
Source: http://www.ampwow.com/wow/viewRatings#",
    "93516309740630972007/04/06 21:55:13AgrithnaarI would point out that using Enslave Demon on these VW's is a bad idea... seems that when that beam hits them they regain conciousnous. Happened to me, don't know about anyone else",
    "9351145935101459352007/08/29 09:47:28MarkwoodVery easy quest. Doesn't matter what class you are, you shouldn't have any problems completing this. The Voidwalkers are easy to kill and they drop Mote of Shadows. The questrewards are pretty good aswell. You find these at 44,84, close to the entrance to Terokkar Forest.",
    "9351108999301089992007/06/22 00:01:32Lauralynhttp://www.wowhead.com/?npc=16975  click this link to see the area to find these voidwalkers. GL =)",
    "93512777890277782007/01/30 15:58:37LarzJGWorth noting that it's not the voidwalkers you spawn for the quest to gain Warp Nethers.... It's from Rogue and Uncontrolled Voidwalkers only.",
    "93512096880209682007/01/17 03:58:58DorthYou can find the rift at 44,84",
  },
  ["What Book? I Don't See Any Book.67"] = {
    "1023116764npcEzekiel19715npc\"Dirty\" Larry1972011650The Sha'tar250110227210228310231410251510252610253",
    "102314134730413472007/02/23 22:41:59denstarkSolo'ed as a 67 Druid. It was a pain at first, but once I got the strategy down it was pretty easy. I talked to Dirty Larry and got to max distance while he was getting ready. Once he aggro'ed, I rooted him and went bear, to take out the adds. He arrived as I was killing the second add, and I killed the second add while using Frenzied Rejuv. I then bashed him (Or tried to, it actually missed) and then got out of bear form and rooted him. I backed off, and healed myself. I waited for about a minute, letting the roots tick and my mana rejuv, all the while my bash cooling down. I then went back in, and repeated the bash --> root combo again. Hope this helps!",
    "102318066721605722007/05/10 01:56:28tributeSoloed as a Lvl 66 hunter, just trap, wait 30 secs so cooldown on trap is off, start event, kill the two weak ones first while he's trapped then kite and trap til he's dead, pet not much use except against first two.\
\
Got it first time no help and no consumables, just Mark of the Viper and first aid bandages when he's trapped.",
    "1023114921521324232007/09/05 00:29:19fbg111You can also do it with the Succubus.  Curse of Shadow + Fear on Dirty Larry, Curse of Shadow + Seduce on one of the non-elites, and kill the 3rd non-elite.  Then kill the second non-elite while chain Seducing Dirty Larry, then kill Dirty Larry.  B/t Fear and Seduction he won't even be able to touch you.\
\
It helps to create a Seduction macro that Seduces your Focus, and bind it to a key so you can quickly reapply Seduction when it runs out without having to switch targets:\
\
/cast [pet:Succubus,target=focus,exists] Seduction",
    "1023123768110237682007/01/24 14:25:10JumpeeIt is possible to complete the quest if a different group defeats Dirty Harry.  I happened to ride up as an alliance group (im horde) just finished him up, and I got the \"Complete\" thing to pop up, and was able to talk to Harry and have him give me the next quest.",
    "102316057220605722007/04/01 13:31:10Denrys70 Fury Warrior - Larry was hitting me for about 700 or so in plate. Suggest you bring a friend.",
    "10231147987201479872007/09/02 06:06:11TonyJackI just stood at the side as some other guy was doing it (was not in the same party as him), and as he beat down dirty larry, I got the objective completed too. I was just there for no reason at all, didnt even know I had the quest. kinda fancy",
    "102318712921836342007/05/21 23:52:04deathbystereoThis same glitch happened to me on my Priest..  I would start the event, then go up on top of the nearby platform with my flying mount.  They would evade and eventually reset.  Then I went back to the ground and did a Holy Fire on the elite from maximum range and he single pulled without his adds.  Was a nice surprise since it makes it much easier to solo with a Holy priest without his friends.  I wasn't able to test whether or not this works every time...I could have just gotten lucky.",
    "102314196051237682007/02/25 07:14:26The013I rode up on my horde mage when some alliance guy was doing the quest, helped him subdue Larry and got quest credit. Go figure.",
    "102315512920551292007/03/22 01:15:14idgeSolable as a 70 Enhancement shaman, how you say ?\
Dps the adds down, when your low on health pop- earth elemental totem, heal up then just dps the elite down. Simple",
    "102313242340324232007/02/07 20:29:19MekkapianoEasily solo'd as a warlock, just make sure he's next to the campfire when you finish him off or he'll evade simultaneously to the quest completing (really stupid).\
\
Use a voidwalker AoE taunt to start off, howl of terror, and keep the elite feared while you kill the non-elites (low damage). He hits about 1k dmg but he's easily kited (CoEx) or fear bounced with CoR/CoW switching. He's got a ton of hp to eat through, so don't spam inefficient stuff. Again, just make sure he's near the camp when you kill him or it bugs.",
    "102313403410340342007/02/11 10:39:41drumgirl67Got crit for almost 2000 by one of the guards, no chance at doing this solo as a priest.",
    "102315249710524972007/03/17 04:59:32redfenixDuoed with a 65 priest and 66 hunter.  Drop the adds fast, and then kill him.  Fear/cc as you are able.",
    "102318363430836342007/05/15 18:39:10mrb4b00There is a glitch with this quest that makes it very easy(relatively).I found it accidentally by doing failed tries with my druid.\
\
1 Start the event, the mobs will turn yellow and become attackable after a while.\
\
2 They'll start running to you, don't engage them, simply run(on my druid i fought one of them but i decided to run instead).\
\
3. They'll reset after you run past the bank, now quick follow them back, there is a brief time period after they run back to their initial positions, that they are still attackable and yellow before they become talkable again.\
\
4. You can go close or range pull the elite off the group without worrying about his adds.  He has about 20K-30K HP and hits for 700-800 without armor, and has no special abilities.",
    "102316631321605722007/04/12 21:55:29MistakenDone on a 64 Demo Lock\
\
- Kept \"Larry\" feared while my Felguard was on the other 2. Whenever fear broke i would just do it again and keep DoTs up. Health Funneled my Fel when he was low and helped him finish off the other two. Then i focused on finishing up Larry.",
    "102316284131473912007/04/06 02:16:55MorbulI just completed this as DemoLock @ 65.\
\
Fearbomb and dot Larry while your minion tanks the adds and dot them up while you keep the elite running for his life.",
    "10231123344101233442007/07/19 12:02:00RammsteinI soloed them with a 70 hunter. I wanted to trap Malone but i traped one of his buddys instead (the dwarf). Until he counted down i killed the gnome, then traped Malone. Killed the dwarf fast (pet keeping him with growl) and then focused on Malone. Had to trap him one to use a bandage and heal pet. Then pet died when Malone reached 10% and i melee'd him until 1%, when he says that he gives up.",
    "1023160138111237682007/03/31 13:05:22zealvurteI can confirm that you can complete the quest just by being nearby when someone does this quest.",
    "102314802120480212007/03/08 02:57:17CretenchildSoloed as a 65 Feral Druid\
\
Heres how I did it:\
Took the strat of the above comments for druids and rooted Larry as soon as the fight started. Then I went bear and proceeded to kill his adds. As I killed the first the root broke, so I War Stomped(Tauren) and rooted him again. Healed when I needed to. Then once his 2nd add was dead, I re-rooted him and healed up. Majority of the fight I kept him rooted because the root has a longer effect then the diminishing return on it. This fight honestly took about... 7min. As I had him rooted, I got tired of waiting so I went bear and proceeded to dps him as best I could, then when I got to around 40% hp I bashed and re-rooted, waited until mana/hp was good. Also, as he was rooted and I was regen'ing, I sometimes wrath'd and starfired him just for a change up.\
\
It is possible to solo as a druid, just have to have patience.",
    "1023111977330119772006/12/09 03:24:38enasimaDirty Larry is the NPC you'll need to find and talk to for this quest. He can be found in the northwesternmost point of lower Shattrath with two of his buddies. Upon asking for the book he'll say a few lines and give you a countdown till he attacks you. During this countdown you are allowed to get the first shot. Dirty Larry himself is a 66 elite and his friends are 66 non elites. They are NOT immune to snaring/rooting, so kiting is a definite option if you're looking to solo this. If you kite him too far(past the nearby bank) he will reset.\
\
I was able to solo this guy at 64 as a frost mage, here's how I did it:\
1. Start the event.\
2. Sheep one of his friends instantly after talking to Larry.\
3. After one is sheeped, kill the other.\
4. Larry should be on you now kite him around. I used my water elemental to put up a little DPS and to help with frost nova'ing him. Keep up the kiting/dpsing till he dies -- remember to keep the other mob sheeped. I had to use cold snap and 3 frost shields.\
\
This may be extremely tough to solo for certain classes.",
    "10231135906101359062007/08/11 11:20:49adamb10Me(lvl 64 warrior) and a 70 pally 2 manned it.  We killed the ads first but I'm not sure if thats a good idea.  I'm sure you could prolly pull him to stranding guard or 2 if you really need help.",
    "10231130121111272902007/07/31 23:17:09RainfallSame thing happened when we sheeped a non-elite add (as of 31.07.07).\
Nuked him again without CC and it turned complete.",
    "10231127290101272902007/07/26 16:37:12ApocalypticaI had a small problem when trying to solo this as a 70 mage. I decided to sheep the elite and then kite him after killing the adds, however I did not get the quest complete when I tried this. I guess some bug with sheeping the main dude...",
    "102317719631340342007/05/03 15:21:49ViocheI soloed this as a level 67 shadow priest, started to fully dot up dirty then feared and kill the adds, used 2 netherweave nets + some running to make it. not to hard if you got decent gear",
    "1023122493300224932007/01/21 17:37:45KylaraHe and his friends are at 43,29",
    "102314739130473912007/03/06 23:09:45Viper007BondManaged to solo as a 70 Warlock. All are fearable, so I kept Larry running around feared while I killed the other 2.\
\
Then DOT'ed Larry and kept him running in circles.",
    "10231151592101515922007/09/11 09:15:09ZexionThough this quest says that need to be 3, you actually only need 2 since some classes can even solo it. I soloed it as a lvl 65 prot paladin...had to use all my cooldowns and some pots though.",
    "10231120801101208012007/07/14 23:54:21ElvenLordIt's much easier if you are alliance with Aldor.\
Simply just pull them up to the Aldor Bank. People will just kill them for you.. lol\
At least this worked for me :p",
    "10231151104101511042007/09/10 01:43:46apfhexFull destro lock. The 6g reward at 70 was enough to cover the repair costs after all the dying I did soloing this. =P After several tries I did it and it wasn't too hard with a proper strategy. Just make sure to keep Larry feared because he hits HARD. And conserve enough mana to keep DoTs up.",
    "102317056331605722007/04/21 15:36:07zaonSolod as a 70 fury/prot warrior.  Begin fight with TC/demo shout, build up a little rage then pop deathwish + retaliation.  When deathwish wears off use intimidating shout (fear), and bandage yourself.  Larry should be in execute range now so beat him down don't worry about the adds.  Had to use last stand at the end but a health pot would work as well.",
    "102315330910533092007/03/18 17:52:50tkawrathHe's as far northwest in the slums as you can go on the north side of the main city.\
Couldn't solo it as a 70 enhance shammy with 1000+ attack power.  Needs some sort of crowd control.",
    "102314877510487752007/03/09 15:27:03MblastSoloed this as a 70 holy paladin. When you first talk to him, you have a bit of time to kill the other guys. Do this immediately, you'll probably be able to incapacitate one and have the other almost done. After I did that, I judged light on Larry and swung away using righteousness, holy shock and rank 1 consecrate.\
\
I had to pop divine shield, but it's easily soloable. I even had a couple resists in there, so you might not even have to use divine shield.",
    "10231123558111233442007/07/19 19:53:26RammsteinInstead of Malone it should be Larry. \"Dirty Larry\". I wasn't paying enough attention when i wrote the post :)",
    "10231143544201435442007/08/24 20:22:42xpressaSolo'd as lvl 64 affliction lock.  After completing this quest three times without it rewarding me I figured out what was making it fail.  If \"Dirty\" Larry is feared when he hits 1% then the quest will not complete.",
  },
  ["Skywing65"] = {
    "1089816563npcSkywing22424npcRilak the Redeemed2229213750Lower City350",
    "10898121865101218652007/07/16 21:15:46McJesusSoloed as a 64 ret paladin. Didn't have to pot but did use Lay on Hands. Barely managed to heal Skywing before he was killed when he took over aggro as I bubbled. All I can say is interrupt his chain lightnings as much as possible because they might kill Skywing before they kill you.",
    "108987022130702212007/04/20 18:51:32gusansweHe's got a log respawn-time if someone have done the quest recently...",
    "1089814527811702212007/08/28 05:29:15blupacheAnd if the respawn timer isn't up yet, Skywing will just sit there for a while until Luanga respawns. It isn't bugged, just be patient - it took a couple of minutes of waiting for me.\
\
Oh, and I also found this quest was one of those ones which was incorrectly marked as \"Failed\" from early in the piece, so don't worry about that either. Still handed in fine for me.",
    "108986045040604502007/04/01 07:14:12mdramigeYou can find him around 53,72 to start the quest.  If he's not there then somebody is currently on the quest or failed it.",
    "10898150964101509642007/09/09 17:50:45OpenThe elite doesn't need to be killed at all, in fact, when the elite engages with skywing, just peel agro off skywing and run to the bridge. He won't follow you and you can complete the quest without ever having to risk being killed by the elite.",
    "108983019910301992007/02/03 17:55:40hoffThe elite you'll face may knock you down from the tower so beware. You fall down, you have to start it all over.",
    "108983652040365202007/02/15 15:25:23zenmastervexAfter Luanaga dies, Skywing walks off and the quest is finished. But, Skywing says, \"My mission is in Skettis,\" before he leaves. Has anyone found a followup quest for this? Does Skywing have a counterpart in Skettis (the big area accessible only by flying mount, directly east of Veil Shalas)?",
    "10898103584201035842007/06/13 09:08:13Natonnjust did this quest  i've got to say some serious bugs with the boss he reset in the fight when he lost a third of hp i completed the quest but he still continued to attack and kill me.",
    "108988796820879682007/05/23 02:54:06BrunersRecorded a 13 min re spawn time on this bird when someone have started the quest.",
    "108983873330387332007/02/19 13:56:20NanoEUSolo'd this as a 63 warlock.  Best way is to pull the mobs on the last hut early so he doesnt spawn the elite, then when you fight the elite dot him up and run around the hut as fast as poss making sure you keep him on the other side.  Once you have agro he will be to busy chasing you around to cast.",
    "108982145240214522007/01/18 18:20:22supernovahEscort him from his spawn up the towers, reccomend 3+ people as the end is a 65 elite summon which is hard.",
    "10898105254101052542007/06/16 03:37:18NebuSoloed this with my lvl 66 enhancement shaman. Though I had to use Earth Elemental Totem which is 20min cooldown.",
    "10898161975101619752007/10/02 18:52:13JulianYo guys, sometimes he's all up in the log outside eating n shit so yo just gotta wait for him to come out when he finishes, be patient and don't harsh on his gig and be a cruster about it.",
    "108983021331214522007/02/03 18:27:57SereCorrection NPC starts at bottom of hill into the Veil Shalas around 53.72. He flies down during escort in which you have to jump down to keep up with him, then follow him to the next platform kill elite to free him and complete quest.",
    "10898126627101266272007/07/25 13:53:06matolenDid this quest last night; its still buggy.   The quest was completely smooth but just before the final elite, the bird stopped for a good minute and hovered in midair.  The elite was not spawning.  Then the bird teleported a few feet ahead and I got a message saying I had completed the quest.  The elite spawned literally two seconds after I had \"completed\" the quest.   Skywing transformed near the beginning of my engagement with the elite and wandered off.   Pretty screwed up ending.",
    "10898146887101468872007/08/30 23:21:17someguymcEnjoy the bugginess. Quest was completed without killing him for me. maybe due to the buggy crap.",
    "108984518980451892007/03/02 14:23:34royjoyThis quest took me two tries to solo as a 64 rogue, and I learned some valuable information:\
\
-Skywing has 5,600 hit points and can defeat any of the regular enemies ON HIS OWN and be left at low HP.\
-Skywing regens all his lost hit points in a matter of seconds.\
-He also generates moderate threat and can serve as a tank if you are trying to conserve hit points or mana.\
-He can last for a short while against the boss.\
\
As a rogue fighting the boss, I blew all of my cooldowns. I had forgotten to bring healing pots so when I reached about 500 HP when the elite was almost dead I vanished and Skywing (who was at about 30% HP) took over the aggro. I stayed stealthed for a second or two and then cheap shotted the boss and finished him off while he was stunned.\
\
It was very risky but I realized that Skywing could be used to save your life on the final boss and to buy you time before him on easier enemies so that you can eat or mana regen.",
    "108982953440295342007/02/02 15:21:35RubyxSoloed the elite as a 66 shadowpriest, using shadowfiend and had nearly half health left...but watch out cause he will try to knock you off the tree, make sure you have your back against something.",
    "108982594570259452007/01/27 19:14:21kaebThe 65 Elite you have to kill is Luanga the Imprisoner\
\
http://www.wowhead.com/?npc=18533",
    "108984306740430672007/02/26 21:57:04lovelyapeI tried to solo this because people were talking about it being easy. Well, when I got to the place the elite spawns, there was still a non-elite left (It did not wait until we had killed them all to spawn) and so it was me and the bird against them both. I tried to kite the elite like someone else mentioned, but neither the elite nor Skywing would move. I ended up dying. =",
    "108983212550321252007/02/07 08:16:18IlliminHe is vulnerable to incapacitates and stuns. Interrupts are very useful as two of his nukes are potent and have 2 second cast times (chain lightning and lightning cloud.) His melee is fairly weak. He has a very powerful instant lightning nuke that he uses perhaps every 10-15 seconds. This is quite easily soloable by any class 65+ if you use consumables and abilities correctly. Use the line of sight of the tower you fight on to your advantage if you need to interrupt chain lightning. Do not let him beat on the bird for more than a few seconds. If he gets a cloud off, kite him (and thus the bird you're escorting) out from underneath it. On the way to him you will not fight more than two arrakoa at the same time.",
    "108984635730463572007/03/05 04:33:30alcarasThe Elite Boss spawns at the Emerald Signal Fire, in case you're doing that quest in tandem...",
    "10898116448111035842007/07/06 10:54:45Phlegethoni had more than a few bugs as well, particularly with pathing to mobs. word of advice, stay a few steps ahead of skywing, clearing everything in the way",
    "10898124192111035842007/07/20 18:36:52shadeslaySame exact think happened to me, had him easy as a lvl 63 hunter. I got credit and after several times of him resetting I just gave up and went to collect my reward. Skywing even died, because I couldn't maintain damage with him resetting. and I still got credit. The last few tries were just for fun.",
    "108983729191365202007/02/16 23:37:23KaganarBy reading the posts above I thought this quest was hard -- it isn't. I managed to solo it as a level 65 shadow priest (that is, no shadowfiend) with full health and half mana at the end and no potions. I imagine other classes with at most health potions and/or bandages can do the same. Here's how:\
\
The elite at the end doesn't appear to have much of a physical attack and only chain lightning to supplement it. So, three key points:\
\
1. Clear the mobs on the final platform ASAP before Skywing summons the elite! You must be engaged in combat (that is, the mob is hitting you or Skywing) to prevent the summoning. The final platform itself after you jump down after Skywing and cross the bridge.\
\
2. The platform the elite mob spawns on has a center to it which is subject to line of sight. This is to your advantage. When the elite begins to cast chain lightning, run out of its line of sight. Stay out of light of sight until the elite's casting bar goes away. The cast time is about three seconds, so you've plenty of time. This prevents you from ever getting hit by chain lightning.\
\
3. Don't get knocked off. The knockback isn't very far, but it's enough to ensure that if you're near the edge, you've failed the quest.\
\
Good luck!",
    "1089815125311289992007/09/10 10:26:27JocoboSoloed as a 65 Feral Druid, only used Frenzied Regeneration once to heal. Very easy. Also, I pulled him to the bridge when the fight first started and it said I completed the quest.",
    "10898146485211335052007/08/30 07:51:44ArisSkywing is located at 53, 72\
\
Confirmed.  However keep your quest log open, cause my quest tracker didnt say it was complete, but it did in my quest log.  Look for when skywing says \"Free at last from that horrible curse!  Thank you!  Please send word to Rilak the Redeemed that i am okay.  My mission lies in Skettis.  Terokk must be defeated.\"  At that point, the quest is over.  Dont do what i did and die trying to kill the elite.  \
\
Solo'd as a 65 MS warrior.  Also because you dont have to kill the elite, go completely defensive during the fight.  So for warriors id recommend a 1h and shield, and popping shield wall if you get low on health.  You can inturupt his chain lightning and his lightning cloud, but he will do an instant lightning/knockback attack every 10 seconds or so that does decent damage.  He is basically an elite version of the oracles you fight on your way up during this quest.  \
\
Oh yeah, that reminds me.  The oracles as well as the elite all have a knockback.  Make sure your back is to the tree.  First time i failed the quest cause they knocked me off the tree.  Skywings respawn if you die/fail is about 5min.",
    "108982899930289992007/02/01 14:36:22KlatzI was able to solo it without killing Luanga the Imprisoner by kiting him away from Skywing.  I'm not sure if it's reproducible, but after kiting Luanga along the bridge I got the message that the quest was completed.  YMMV.",
    "108987615641365202007/05/01 15:18:25Harethas of May, 1st. Skettis quest lines are to be implemented in next patch, oriented to lvl 70 solo and small group players, so I guess this will be continued there, with no particularly difficult stuff to do. If you have been there fisihing or farming motes you have pretty much seen what kind of mobs you will find",
    "1089821879100218792007/01/20 03:06:30sharaz27Soloed at level 65, also recommend doing \"Veil Shalas: Signal Fires\" at the same time, the escort passes in the same towers that you need. Yor can get Veil Shalas: Signal Fires at 37, 51. Its a chain Quest, got 2 quest before this one.\
\
Shabaz\
Gnome Warlock- Mannoroth",
    "10898133505101335052007/08/06 22:48:48blizzardicyou dont have to kill the elite mob, i was soloing this and in the middle of the fight i sunddenly find the elite mob ressed to 100 hp without healing and the quest is completed. i was so surprised that i stunned for a while and got killed :P",
    "10898155357101553572007/09/19 19:54:32BronnI actually completed this quest in spite of being bumped off the platform where Luanga spawns.  I didn't kill him or any of the adds in the last fight, but I still got credit after being knocked way down to the ground; it only showed up in the quest log though.  This may have only worked because I had aggro on Luagna when I fell.\
\
Also be warned that at one point, Skywing hops down from one platform to another that isn't connected by a bridge or anything.  I thought I'd lost him; luckily I saw him and just jumped down to help out.",
    "10898137347211335052007/08/13 18:48:49chineseman26Confirmed you don't have to kill the elite. I was trying to solo him as a lvl 65 frost mage, when all of a sudden the quest became complete I quickly ran off the edge and put on slow fall.",
    "10898117708101177082007/07/08 23:13:46Prometheus65 Fire Mage, soloed it fine until the end.  Escortee ran around aggroing all the mobs on the last platform, I tried AoEing the 3 or 4 there were but they kept evading, and I died after they healed for the 3rd time.  After dying though, they probably were all evading or something because Skywing transformed and completed my quest.\
\
Whatever works I guess.",
  },
  ["I Work... For the Horde!61"] = {
    "1008616158npcMegzeg Nukklebust21283npcMegzeg Nukklebust212839800Thrallmar250110086210087",
    "100868602511758512007/05/20 02:31:24skatezActually the parts on the alliance side of the road is not the right stuff. These are actually the zeppelin debris required for \"In case of an emergency...\" (http://www.wowhead.com/?quest=10161)",
    "100862955420295542007/02/02 16:23:09NietchzeYou can get this quest right away when you get to Thrallmar. The wood and metal can be found in the area right outside Thrallmar to the South where you will see many red orcs (lvl 58-60). They are all along the main road through Hellfire Peninsula. Kill them as you walk around picking up the wood & metal and you can do the Bonechewer Blood quest at the same time. Easy quest to do solo. Just be careful of getting caught be very fast respawns.",
    "100862914810291482007/02/01 20:57:23Datsykthe bonechewer orcs in the area drop the blood for the \"Bonechewer Blood\" quest that you can pick up in the large building in Thrallmar. makes for a nice double shot if you have them both.",
    "100861866710186672006/12/30 18:06:00WildWThis quest is really easy, the mobs around the the wood and metal are orcs that isn't to hard to kill. Just run along the big \"road\" in the middle of Hellfire.",
    "100866049410604942007/04/01 09:59:39JmayaEasy just outside the town 60,45",
    "100867585120758512007/05/01 02:31:30SaviorsHandFor those of you who may have wandered too far, or are rolling a Horde alt keep something in mind. While trying to do this quest I went to the otherside of the road to collect my wood. There's plenty of wood there, but for some reason you cant collect it. I would suspect that the alliance couldnt come to the Horde side of this road and complete this quest either. Just FYI",
    "100869515610951562007/06/01 06:36:03EvilpyroThis was one of the first quests I did in Outland. Easy salvage quest that rewards 2G, 9800 exp, and leet armor. Not to mention the orcs give as much exp as almost double in Azeroth. I LOVE THIS PLACE!",
    "100868581110858112007/05/19 16:06:11KaenaDo this together with [60] Bonechewer Blood because the Bonechewer mobs you kill while gathering these will drop Bonechewer Bloods needed for the quest.\
\
Both can be done at 58,46.",
  },
  ["Trial of the Naaru: Mercy70"] = {
    "10884170npcA'dal18481npcA'dal18481The Sha'tar500",
    "10884162964101629642007/10/04 17:51:10MarcVesperIf your group fully wipes, is there a way of restarting the timer? Or are you fecked until the reset?",
    "108845569481466482007/03/23 03:39:30smoothieconfirmed. just did it now third prisoner was left, but we still got teh quest item. so you have 55+15+15 min to do the quest after the first boss' room.",
    "10884160744101607442007/09/30 07:16:28doownAccording to http://www.worldofraids.com/#7638 , those who complete this now alost obsolete chain get a nice title for the trouble:\
\
New Title - Champion of the Naaru: Awarded to those who complete the Tempest Keep attunement quest at level 70.",
    "108846668950666892007/04/13 15:08:51LumzorI have learned why I was not able to receive the quest item on my first successful run and let it be a tip/warning to all of you who are still on the quest:\
\
Blizzard has it programmed in heroics that if at any time there are more than 5 people in the instance, all quest items that would normally drop in the instance will not drop.  In my case, one of our members lost his internet connection and could not log back on and we had to replace him.  However, people who DC'ed or logged inside the instance counts toward that 5 person limit.\
\
Therefore, be wary if a party member DC's, or if you're clearing the instance and switching out before the executioner to help friends get attuned to not let any additional people zone in until there is space for them in the zone.",
    "108844441481442982007/03/01 07:00:10FoundYou get a mail from Khadgar after completing the Cipher of Damnation. For a complete step by step guide of the questchain, have a look at marskid2's comment here: http://www.wowhead.com/?quest=10588",
    "108846475141538822007/04/10 02:35:31LumzorMy run that day was indeed bugged.  As amorpheus said, and also confirmed by my guildies in a later run, they did receive the quest item with only 3rd prisoner alive.  A possibly on my run was perhaps because Bladefist died before the timer ran out, but since our rezzer died, we had to wait before pulling the executioner, and maybe the internal timer ran out at that time.\
\
We went back today and killed Bladefist 10 minutes before the first prisoner died, despite two wipes on the way (gg mages who don't know how to resheep).  The executioner dropped a badge of justice, 3 primal airs, and 8 health and mana potions.",
    "108844664830466482007/03/05 16:02:43blckAI did a heroic run today and we were 5 minutes overdue of the timer.\
One prisoner got slain but surprisingly enough the executioner did drop the quest item.",
    "1088432067220320672007/02/07 06:16:11filtrHeroic mode is pretty tough and there is a 55 minute time limit to save the npcs that are being executed (Must save them to complete the quest). It's done easily after learning the pulls so probably not your first time through on heroic put should be able to do it the 2nd or 3rd try.",
    "10884112461211071512007/06/28 16:47:10PotjehDon't foget that after doing this quest chain you still get an epic resistance ring which could come in handy. Everyone aiming for The Eye or SSC should also aim for better playing skill/teamwork, and difficult heroics are perfect for that role.",
    "1088441817250418172007/02/24 22:59:51emidanIt should be stated that the 55-minute countdown does not start until you go through the second door in the Grand Warlock's room.  That is to say, once you kill the Grand Warlock (1st boss), and leave his room to continue onward, you receive a debuff - similar to 45 Baron runs - that shows you how much time you have remaining.",
    "108844956911466482007/03/11 14:37:55CadrachSame for us here, one prisoner slained after our second and successful attempt on Kargath. Our first wipe on Kargath was made 2min before the end of the timer though. And we did get the quest done.\
\
Notes :\
- A timer is set up for each execution (3 prisoners = 3 timers total)\
- Wiping on the Ogre boss bugs the encounter : he keeps his weapon buff and hit permanently for 3k fire on contact. Have to OS him as of 2.0.10 (almost impossible once bugged).\
- Bypassing the Ogre boss is not possible : he is linked to Kargath",
    "108849092441666892007/05/26 09:47:29KapoueReply to Vulpes : If a group member DCs and you replaece him it's gonna be ok.  The problem arise when the DC'd person logs back in and his char is still in the instance.  At that point you have 6 members in the instance and every quest item despawns.  Same thing if a dead member is kicked out of the group and replaced before he gets his corpse back.",
    "108845388230538822007/03/19 17:56:44IzichialWhen you kill Kargath on heroic, a Shattered Hand Executioner and the prisoners spawn in the small area after Kargath's. This npc drops the Unused Axe of the Executioner. The quest NPC for the 'Imprisoned in the Citadel' also spawns here, being one of the prisoners.",
    "108845279850527982007/03/17 18:02:05FarshidDid this a few days ago and we were overdue since we wiped a few times on O'mrogg (ogre boss).\
\
We missed the first two prisoners but were able to kill Kargath before the third prisoner died and we still completed the quest. I think you got the first 55 minutes, and 15 extra minutes per prisoner (there are 3 prisoners in total, second one being for this quest: http://www.wowhead.com/?quest=9524).",
    "10884107151701071512007/06/19 12:22:53NavaashWith today's annoucement by Blizzard that there will now be no attunement required to enter The Eye, it is no longer necessary to do this quest:\
\
http://forums.worldofwarcraft.com/thread.html?topicId=110637185\
\
However the quest will remain in game; the same post also implies they may add a reward in the future for those who have fully completed this questline.",
    "108846231541538822007/04/05 02:20:21LumzorJust cleared the instance today, 4/5, with only the third prisoner alive.  The executioner did not drop any loot for us and no quest item.  We were either bugged or they fixed the quest.",
    "108849606420960642007/06/02 17:02:56AjaksRan the instance with Feral Druid, Fire Mage, Affliction Lock, Holy Paladin, Holy Paladin. Took us at least 90 minutes to clear the whole thing. I can confirm that you can get the quest item after 2 npc's have been executed. After he killed one we got a 10 minute debuff. After he killed the second one we got a 15 minute debuff. Tips for clearing are watch out for assassin after the first boss while clearing through the hallway full of archers and spawns. The 2nd boss with 2 archers is simple to kill and his adds are pretty weak if you want to kill them first. Don't rush yourselves into a wipe, because theres a enough time for a slow steady clear.",
  },
  ["A Damp, Dark Place62"] = {
    "978816260npcIkeyen17956npcIkeyen1795610050Cenarion Expedition2501974729788",
    "9788180816179062006/12/27 09:35:49LustralIt may also help to note that the you'll find them when you reach the first intersection with one path leading up and another path leading down.\
\
The rock that the box rests on is very large and flat, against a wall.",
    "9788136006101360062007/08/11 15:38:13TrickrCoords of Ikeyen's belongings is 70, 97.",
    "97882290430229042007/01/22 17:55:14lxsliFar SW of minimap, on a rock in the corner of a hairpin bend. Doesn't despawn.",
    "97881149026179062007/07/03 10:40:35TiffiterI suggest doing it with the two other quests for this cave:\
http://www.wowhead.com/?quest=9894#go-to-comment-100861\
http://www.wowhead.com/?quest=10096\
\
If you enter the cave at 74.90 and turn right at your first chance, just follow that path until you reach every part of the three quests needed.\
\
The boss is at the bottom, the lost stuff is at the end of a ramp on a little ledge, and the guys to kill are all over.",
    "97885861611229042007/03/28 12:44:36DaggetIt does not despawn, but It is not useable for around 3-5mins after used. Just wait for it, if you cant click it.",
    "978813710011385102007/08/13 12:08:56AmanitaUse these directions, and then look at sebulbao's screenshot, with the mini-map inset ... PERFECT. You could wander quite awhile looking.",
    "9788136147101361472007/08/11 22:26:09nidhoggIt should be noted that the belonging appear on your map if you use the Dwarf's Treasure Finding racial",
    "9788125501101255012007/07/23 11:56:54brotosif you don't have coords, go to where there is an intersection on the main road by thier village, go west on the road, if u look up at the hills on the left hand side u will see a small path that winds up the side of the hill/mountain. please note these creatures drop the unidentified plants u need as well.",
    "97882189030218902007/01/20 03:26:56WukengOnce you enter the cave, hang to the left and take the path leading down, just keep going until you are at the end where the bag is on a table.",
    "97885699411385102007/03/25 13:42:26DaggetShould also be noted that the respawn time on the chest is about 3-5mins. I waited for what seemed to be for ever thinking maybe the quest was broken before it was able to be re-clicked.",
    "978833736160337362007/02/10 19:03:20xankrizYou can do two other quests at the same time.\
\
http://www.wowhead.com/?quest=10096\
\
http://www.wowhead.com/?quest=9894",
    "9788790665079062006/12/06 19:21:04enasimaFound at 70, 97 in the cave (entrance coords: 74, 90) take a right after entering the cave and follow the path for a while.  It's resting on a rock near two sporeloks.",
    "978810071311385102007/06/08 11:19:18melkon092002Thank you mate! Very helpful description.",
    "978838510220385102007/02/19 03:48:55NietchzeFrom entrance you go right & follow the ledge as it curves around to the left.  Once that curve is done you have a sharp curve to the right & the path starts to go down.  At the bottom on that first down ramp you hit a hairpin like turn left & down more.  The box is in that hairpin corner and it's small.  Very easy to miss.  Looks like the little toolboxes from newbie Horde quests.",
    "978813456811385102007/08/08 19:46:31MajinHWhile you're looking for this thing remember that a mob will probably be standing in front of it.",
    "97881151513179062007/07/03 18:43:00EuphorianSince it's small, and in a cave, I just want to note the detailed coords: 70.5 97.9",
  },
  ["Hail, Commander!70"] = {
    "1109270npcTaskmaster Varkule Dragonbreath23140npcOverlord Mor'ghor23139Netherwing500",
  },
}
