    vs_3_0
    dcl_position v0
    dcl_texcoord v1
    dcl_texcoord2 v2
    dcl_texcoord3 v3
    dcl_texcoord4 v4
    dcl_texcoord6 v5
    dcl_blendindices v6
    dcl_position o0
    dcl_texcoord o1
    dcl_texcoord1 o2
    dcl_texcoord2 o3
    dcl_texcoord3 o4
				  def c253, 0, 0, 0.0625, 1
  dcl_2d s2
    def c67, 0.159154907, 0.5, 6.28318501, -3.14159298
    def c68, 4, 0.5, -0.5, 1
    def c69, 0.499985129, 0.5, 0, 0
    dcl_2d s0
    frc r0.x, v6
    add r0.y, v6.x, -r0.x
    mul r0.y, r0, c68.x
    mova a0.x, r0.y
    mul r1, v1.y, c5[a0.x]
    mad r1, v1.x, c4[a0.x], r1
    mad r1, v1.z, c6[a0.x], r1
    add r1, r1, c7[a0.x]
    mad r0.x, v5.z, c67, c67.y
    frc r0.x, r0
    mad r2.x, r0, c67.z, c67.w
    sincos r0.xy, r2.x
    mov r0.z, -r0.y
    mov r0.w, r0.x
    mul r0.zw, r0, v0.xyxy
    add r2.y, r0.z, r0.w
    mul r0.xy, r0, v0
    rcp r0.z, r1.w
    add r2.x, r0, r0.y
    mov r2.z, v0
    mul r2.xyz, r2, v3
    mul r0.xyz, r1, r0.z
    mova a0.x, v6
    mad r0.xyz, r2, c57[a0.x], r0
    mul r1, r0.y, c1
    mad r1, r0.x, c0, r1
    mad r0, r0.z, c2, r1
    add r1, r0, c3
    rcp r0.x, r1.w
    mul r0.xy, r1, r0.x
    mad r2.xy, r0, c68.yzzw, c68.y
    mov r0.y, c48.z
    mov r0.x, c49.z
    add r0.y, -c46.z, r0
    add r0.x, -c47.z, r0
    mov r0.z, c52.x
    mad r0.y, r2.x, r0, c46.z
    mad r0.x, r2, r0, c47.z
    add r0.x, r0, -r0.y
    mad r0.x, r2.y, r0, r0.y
    add r0.y, r0.x, -c44.z
    rcp r2.z, c45.x
    mul r0.x, r1.w, r2.z
    mad r0.x, r0, r0.y, c44.z
    add r0.z, -c53.x, r0
    rcp r0.y, r0.z
    add r0.x, r0, -c53
    mul_sat r0.x, r0, r0.y
    max r2.w, r0.x, c54.x
    pow r0, r2.w, c55.x
    add r2.w, -r0.x, c68
    pow r0, r2.w, c56.x
    add r0.x, -r0, c68.w
    mad r0.x, r0, c69, c69.y
    frc r0.x, r0
    mad r2.w, r0.x, c67.z, c67
    sincos r0.xy, r2.w
    rcp r0.y, c51.x
    mul r0.y, r1.w, r0
    mov r0.zw, c69.z
    texldl r0.w, r0.yzzw, s0
    mad r0.x, -r0, c67.y, c67.y
    mul_sat r0.x, r0, r0.w
    add r0.x, -r0, c68.w
    mul o2.w, v2, r0.x
    mov r0.y, r1.w
    mov r0.x, v3.w
    mul o3.xy, r2.z, r0
    mad r0.xy, v0, c68.yzzw, c68.y
    add o4.xy, r2, c50
		mov r12, r1
    mov o0, r12
    mov o2.xyz, v2
    mad o1.xy, r0, v4, v4.zwzw

// approximately 92 instruction slots used (2 texture, 90 arithmetic)
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