//
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   float4 CameraPosition;
//   float3 DecalLocalBinormal;
//   float3 DecalLocalTangent;
//   float3 DecalLocation;
//   float4x4 DecalMatrix;
//   float2 DecalOffset;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 fiscattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float4x4 LocalToWorld;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                  Reg   Size
//   --------------------- ----- ----
//   ViewProjectionMatrix  c0       4
//   CameraPosition        c4       1
//   DecalMatrix           c5       4
//   LocalToWorld          c9       4
//   fiscattering       c13      4
//   WorldToLocal          c17      3
//   DecalLocation         c20      1
//   DecalOffset           c21      1
//   DecalLocalBinormal    c22      1
//   DecalLocalTangent     c23      1
//   FogDistanceScale      c24      1
//   FogExtinctionDistance c25      1
//   FogStartDistance      c26      1
//   FogMinHeight          c27      1
//   FogMaxHeight          c28      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c29, -1, 0.5, 0.00784313772, 0.00100000005
    def c30, 0, 0, 0, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color o0.xyz
    dcl_color1 o1
    dcl_texcoord o2
    dcl_texcoord4 o3
    dcl_texcoord5 o4
    dcl_texcoord6 o5
    dcl_position o6
    mov r0.xyz, -c20
    mov r0.w, c29.x
    add r0, r0, v0
    mul r1.xy, r0.y, c6
    mad r0.xy, c5, r0.x, r1
    mad r0.xy, c7, r0.z, r0
    mad r0.xy, c8, r0.w, r0
    add r0.xy, -r0, c21
    add o2.xy, r0, c29.y
    mad r0, v2, c29.z, c29.x
    mul r1.xyz, r0, c23.zxyw
    mad r1.xyz, r0.zxyw, c23, -r1
    dp3 r1.w, r1, r1
    rsq r1.w, r1.w
    mul r1.xyz, r1, r1.w
    mul r2.xyz, r0.zxyw, r1
    mad r1.xyz, r0.yzxw, r1.yzxw, -r2
    mad r2.xyz, v1, c29.z, c29.x
    mul r3.xyz, r0.zxyw, r2.yzxw
    mad r3.xyz, r0.yzxw, r2.zxyw, -r3
    mul r3.xyz, r0.w, r3
    nrm r4.xyz, r3
    dp3 r3.z, r4, r1
    mul r5.xyz, r0, c22.zxyw
    mad r5.xyz, r0.zxyw, c22, -r5
    dp3 r0.w, r5, r5
    rsq r0.w, r0.w
    mul r5.xyz, r5, r0.w
    mul r6.xyz, r0.zxyw, r5
    mad r5.xyz, r0.yzxw, r5.yzxw, -r6
    dp3 r3.w, r4, r5
    dp3 r3.x, r2, r1
    dp3 r3.y, r2, r5
    mad o1, r3, c29.y, c29.y
    mad o0.xyz, r0, c29.y, c29.y
    mul r2, c10, v0.y
    mad r2, c9, v0.x, r2
    mad r2, c11, v0.z, r2
    mad r2, c12, v0.w, r2
    mad r3.xyz, r2, -c4.w, c4
    mul r4.xyz, r3.y, c18
    mad r3.xyw, c17.xyzz, r3.x, r4.xyzz
    mad r3.xyz, c19, r3.z, r3.xyww
    dp3 o5.x, r1, r3
    dp3 o5.y, r5, r3
    dp3 o5.z, r0, r3
    mov r0.z, c4.z
    add r1, -r0.z, c27
    add r0.xyw, r2.xyzz, -c4.xyzz
    sge r3.x, c29.w, r0_abs.w
    lrp r4.x, r3.x, c29.w, r0.w
    dp3 r0.x, r0.xyww, r0.xyww
    rsq r0.x, r0.x
    rcp r0.x, r0.x
    add r3, r0.x, -c26
    max r3, r3, c30.x
    rcp r0.x, r4.x
    mul_sat r1, r1, r0.x
    add r4, -r0.z, c28
    mul_sat r0, r0.x, r4
    add r0, -r1, r0
    mul r0, r3, r0_abs
    slt r1, r0, c25
    mul r0, r0, c24
    exp r3.x, r0.x
    exp r3.y, r0.y
    exp r3.z, r0.z
    exp r3.w, r0.w
    mad r0, r1, r3, c29.x
    mul r1, r1, r3
    mul r3.xyz, r0.x, c13
    mov r3.w, r1.x
    mul r3, r1.y, r3
    mad r3.xyz, r0.y, c14, r3
    mul r3, r1.z, r3
    mad r3.xyz, r0.z, c15, r3
    mul r1, r1.w, r3
    mad o3.xyz, r0.w, c16, r1
    mov o3.w, r1.w
    mov o2.zw, c30.x
    mul r0, r2.y, c1
    mad r0, c0, r2.x, r0
    mad r0, c2, r2.z, r0
    mad r0, c3, r2.w, r0
    mov r12, r0
    mov o6, r0
    mov o5.w, c30.x
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o4, r12

// approximately 89 instruction slots used
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