//
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   float4x4 CameraAlignMatrix;
//   float4 CameraPosition;
//   float LODAlphaAdjustment;
//   float2 LeafAngleScalars;
//   float3 LeafRockAngles;
//   float3 LeafRustleAngles;
//   float3 lightzDirection;
//   float4x4 LocalToWorld;
//   float4x4 RotationOnlyMatrix;
//   float4x4 ViewProjectionMatrix;
//   float4x4 WindMatrices[3];
//   float WindMatrixOffset;
//
//
// Registers:
//
//   Name                 Reg   Size
//   -------------------- ----- ----
//   ViewProjectionMatrix c0       4
//   CameraPosition       c4       1
//   WindMatrices         c5      12
//   LocalToWorld         c17      4
//   RotationOnlyMatrix   c21      4
//   CameraAlignMatrix    c25      3
//   LeafRockAngles       c28      1
//   LeafRustleAngles     c29      1
//   LeafAngleScalars     c30      1
//   LODAlphaAdjustment   c31      1
//   WindMatrixOffset     c32      1
//   lightzDirection       c33      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c35, -0.5, 0.5, 0, 0.333333343
    def c36, -0.5, -0.5, 0, 3
    def c37, 0.5, -0.5, 0, 4
    def c39, 0.159154937, 0.5, 6.28318548, -3.14159274
    def c38, 0, 1, -1, 0.00784313772
    def c34, 0.5, 0.5, 0, 1
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_binormal v2
    dcl_normal v3
    dcl_blendindices v4
    dcl_texcoord v5
    dcl_texcoord1 v6
    dcl_texcoord2 v7
    dcl_blendweight v8
    dcl_texcoord o0
    dcl_texcoord1 o1
    dcl_texcoord4 o2.xyz
    dcl_texcoord5 o3
    dcl_texcoord6 o4.xyz
    dcl_texcoord7 o5
    dcl_position o6
    slt r0.xy, v6.wzzw, -v6.wzzw
    frc r0.zw, v6.xywz
    add r1.xy, -r0.zwzw, v6.wzzw
    slt r0.zw, -r0, r0
    mad r0.xy, r0, r0.zwzw, r1
    add r0.z, r0.y, -c34.w
    sge r0.z, -r0_abs.z, r0_abs.z
    mad r1.xyz, r0.z, c38, c38.xxyw
    sge r0.y, -r0_abs.y, r0_abs.y
    mova a0.x, r0.x
    mov r0.zw, c34
    mad r2.xyz, v5.zwzw, -r0.wwzw, c34[a0.x]
    mul r2.xyz, r2, v5.xyyw
    lrp r3.xyz, r0.y, c34.wzzw, r1
    dp3 r0.x, c28, r3
    dp3 r0.y, c29, r3
    mul r0.y, r0.y, c30.y
    mad r0.y, r0.y, c39.x, c39.y
    frc r0.y, r0.y
    mad r0.y, r0.y, c39.z, c39.w
    sincos r1.xy, r0.y
    mul r0.x, r0.x, c30.x
    mad r0.x, r0.x, c39.x, c39.y
    frc r0.x, r0.x
    mad r0.x, r0.x, c39.z, c39.w
    sincos r3.xy, r0.x
    mul r4.x, -r1.y, r3.x
    mov r4.z, r1.x
    mul r5.xy, r1, r3
    mov r4.y, r5.y
    dp3 r4.z, r4, r2
    mul r5.z, r1.x, -r3.y
    mul r1.xzw, r3.yyxy, c34.wywz
    dp3 r4.y, r1.xzww, r2
    mov r5.w, r1.y
    dp3 r4.x, r5.xzww, r2
    mad r0.xy, v6, c39.x, c39.y
    frc r0.xy, r0
    mad r0.xy, r0, c39.z, c39.w
    sincos r1.xy, r0.x
    sincos r2.xy, r0.y
    mul r3.xyz, r1.xxyw, c38
    mul r1, r1.yxyx, r2.yyxx
    dp3 r0.x, r3, r4
    mul r3.xyz, r0.x, c26
    mov r5.x, -r2.y
    mov r2.yz, r1.xxyw
    mov r5.yz, r1.xzww
    dp3 r0.x, r5, r4
    dp3 r0.y, r2, r4
    mad r1.xyz, c25, r0.y, r3
    mad r1.xyz, c27, r0.x, r1
    add r0.xy, c32.x, v4.xzzw
    mul r2.xy, r0, c35.w
    frc r2.zw, r2.xyxy
    add r3.xy, r2, -r2.zwzw
    slt r2.zw, -r2, r2
    slt r2.xy, r2, -r2
    mad r2.xy, r2, r2.zwzw, r3
    mad r2.xy, r2, -c36.w, r0
    frc r0.xy, r0
    add r0.xy, r2, -r0
    mul r0.xy, r0, c37.w
    mova a0.xy, r0
    dp4 r2.x, v0, c21
    dp4 r2.y, v0, c22
    dp4 r2.z, v0, c23
    dp4 r2.w, v0, c24
    dp4 r3.x, r2, c5[a0.x]
    dp4 r3.y, r2, c6[a0.x]
    dp4 r3.z, r2, c7[a0.x]
    dp4 r3.w, r2, c8[a0.x]
    lrp r4, v4.y, r3, r2
    dp4 r2.x, r4, c5[a0.y]
    dp4 r2.y, r4, c6[a0.y]
    dp4 r2.z, r4, c7[a0.y]
    lrp r3.xyz, v4.w, r2, r4
    add r1.xyz, r1, r3
    mul r2, r1.y, c18
    mad r2, c17, r1.x, r2
    mad r1, c19, r1.z, r2
    add r1, r1, c20
    mad r2.xyz, r1, -c4.w, c4
    mad r3.xyz, v1, c38.w, c38.z
    dp3 r4.x, r3, c21
    dp3 r4.y, r3, c22
    dp3 r4.z, r3, c23
    dp3 o4.x, r4, r2
    dp3 o2.x, r4, c33
    mad r3.xyz, v2, c38.w, c38.z
    dp3 r4.x, r3, c21
    dp3 r4.y, r3, c22
    dp3 r4.z, r3, c23
    dp3 o4.y, r4, r2
    dp3 o2.y, r4, c33
    mad r3.xyz, v3, c38.w, c38.z
    dp3 r4.x, r3, c21
    dp3 r4.y, r3, c22
    dp3 r4.z, r3, c23
    dp3 o4.z, r4, r2
    dp3 o2.z, r4, c33
    mul o0, r0.zzzw, c31.x
    mul o1, v7.xyxx, c34.wwzz
    mul o3, v8.x, c34.zzzw
    mul r0, r1.y, c1
    mad r0, c0, r1.x, r0
    mad r0, c2, r1.z, r0
    mad r0, c3, r1.w, r0
    mov r12, r0
    mov o6, r0
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o5, r12

// approximately 138 instruction slots used
 

