//
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   float AxisRotationVectorSourceIndex;
//   float4 AxisRotationVectors[2];
//   float4 CameraPosition;
//   float4 CameraRight;
//   float4 CameraUp;
//   float4 CameraWorldPosition;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 fiscattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float4x4 LocalToWorld;
//   float3 ParticleUpRightResultScalars;
//   float4x4 ViewProjectionMatrix;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   ViewProjectionMatrix          c0       4
//   CameraPosition                c4       1
//   LocalToWorld                  c5       4
//   fiscattering               c9       4
//   AxisRotationVectors           c13      2
//   CameraWorldPosition           c15      1
//   CameraRight                   c16      1
//   CameraUp                      c17      1
//   AxisRotationVectorSourceIndex c18      1
//   ParticleUpRightResultScalars  c19      1
//   FogDistanceScale              c20      1
//   FogExtinctionDistance         c21      1
//   FogStartDistance              c22      1
//   FogMinHeight                  c23      1
//   FogMaxHeight                  c24      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c25, 6.28318548, -3.14159274, 0.00100000005, -1
    def c26, 0.00999999978, 0.159154937, 0.5, 0
  dcl_2d s0
    dcl_position v0
    dcl_normal v1
    dcl_tangent v2
    dcl_blendweight v3
    dcl_texcoord v4
    dcl_texcoord1 v5
    dcl_texcoord2 v6
    dcl_texcoord o0
    dcl_texcoord1 o1
    dcl_texcoord2 o2
    dcl_texcoord4 o3
    dcl_texcoord5 o4
    dcl_texcoord6 o5
    dcl_position o6
    mul r0.xyz, c6, v1.y
    mad r0.xyz, c5, v1.x, r0
    mad r0.xyz, c7, v1.z, r0
    mad r0.xyz, c8, v1.w, r0
    mul r1, c6, v0.y
    mad r1, c5, v0.x, r1
    mad r1, c7, v0.z, r1
    mad r1, c8, v0.w, r1
    add r0.xyz, -r0, r1
    dp3 r0.w, r0, r0
    max r0.w, r0.w, c26.x
    rsq r0.w, r0.w
    mul r0.xyz, r0, r0.w
    add r2.xyz, -r1.zxyw, c15.zxyw
    dp3 r0.w, r2, r2
    max r0.w, r0.w, c26.x
    rsq r0.w, r0.w
    mul r2.xyz, r2, r0.w
    mul r3.xyz, r0.yzxw, r2
    mad r3.xyz, r2.zxyw, r0.zxyw, -r3
    mul r0.xyz, -r0, c19.y
    dp3 r2.w, r3, r3
    max r2.w, r2.w, c26.x
    rsq r2.w, r2.w
    mul r3.xyz, r3, r2.w
    mul r3.xyz, r3, c19.y
    mad r2.w, v3.x, c26.y, c26.z
    frc r2.w, r2.w
    mad r2.w, r2.w, c25.x, c25.y
    sincos r4.xy, r2.w
    mul r5, r4.y, c16
    mad r5, -r4.x, c17, r5
    mov r3.w, c26.w
    mad r3, r5, c19.x, r3
    slt r2.w, c18.x, -c18.x
    frc r4.z, c18.x
    add r4.w, -r4.z, c18.x
    slt r4.z, -r4.z, r4.z
    mad r2.w, r2.w, r4.z, r4.w
    mova a0.x, r2.w
    mul r5.xyz, r2, c13[a0.x].yzxw
    mad r2.xyz, r2.zxyw, c13[a0.x].zxyw, -r5
    dp3 r4.z, r2, r2
    max r4.z, r4.z, c26.x
    rsq r4.z, r4.z
    mul r2.xyz, r2, r4.z
    mad r2.xyz, r2, c13[a0.x].w, -c13[a0.x]
    slt r4.z, -r2_abs.w, r2_abs.w
    sge r2.w, -r2_abs.w, r2_abs.w
    mad r5.xyz, r2.w, r2, c13[a0.x]
    mad r2.xyz, r4.z, r2, c13[a0.x]
    mul r2.xyz, r2, c19.z
    mul r5.xyz, r5, c19.z
    mov r2.w, c26.w
    add r2, r3, r2
    add r3.xy, -c26.z, v6.zwzw
    mul r3.xy, r3, v2
    mad r1, r3.x, r2, r1
    mul r6, r4.x, c16
    mad r4, r4.y, c17, r6
    mov r0.w, c26.w
    mad r0, r4, c19.x, r0
    mov r5.w, c26.w
    add r0, r5, r0
    mad r1, r3.y, r0, r1
    mad r3.xyz, r1, -c4.w, c4
    dp3 o5.x, r2, r3
    dp3 o5.y, r0, r3
    mul r4.xyz, r2.zxyw, r0.yzxw
    mad r0.xyz, r2.yzxw, r0.zxyw, -r4
    nrm r2.xyz, r0
    dp3 o5.z, r2, r3
    add r0.xyz, r1, -c4
    sge r0.w, c25.z, r0_abs.z
    lrp r2.x, r0.w, c25.z, r0.z
    dp3 r0.x, r0, r0
    rsq r0.x, r0.x
    rcp r0.x, r0.x
    add r0, r0.x, -c22
    max r0, r0, c26.w
    rcp r2.x, r2.x
    mov r2.z, c4.z
    add r3, -r2.z, c23
    mul_sat r3, r2.x, r3
    add r4, -r2.z, c24
    mul_sat r2, r2.x, r4
    add r2, -r3, r2
    mul r0, r0, r2_abs
    slt r2, r0, c21
    mul r0, r0, c20
    exp r3.x, r0.x
    exp r3.y, r0.y
    exp r3.z, r0.z
    exp r3.w, r0.w
    mad r0, r2, r3, c25.w
    mul r2, r2, r3
    mul r3.xyz, r0.x, c9
    mov r3.w, r2.x
    mul r3, r2.y, r3
    mad r3.xyz, r0.y, c10, r3
    mul r3, r2.z, r3
    mad r3.xyz, r0.z, c11, r3
    mul r2, r2.w, r3
    mad o3.xyz, r0.w, c12, r2
    mov o3.w, r2.w
    mov o0, v4
    mov o1, v5
    mov o2, v6
    mul r0, r1.y, c1
    mad r0, c0, r1.x, r0
    mad r0, c2, r1.z, r0
    mad r0, c3, r1.w, r0
    mov r12, r0
    mov o6, r0
    mov o5.w, c26.w
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o4, r12

// approximately 124 instruction slots used
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