//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.10.455.0000
//
// Parameters:
//
//   float4 CameraPosition;
//   float4 EffectLightColor[3];
//   float4 EffectLightPos[3];
//   float4 FogDistanceScaleAndExtinction;
//   float4 FogHeight;
//   float3 FogInScattering[2];
//   float4 FogStartDistance;
//   float4x4 LocalToWorld;
//   float4 RollingFogVector0;
//   float4 RollingFogVector1;
//   float4 SurfaceUndulationValues;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//   bool bEnableSurfaceUndulation;
//   bool bFogEnabled;
//   bool bRollingFogEnabled;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   bEnableSurfaceUndulation      b0       1
//   bFogEnabled                   b1       1
//   bRollingFogEnabled            b2       1
//   ViewProjectionMatrix          c0       4
//   CameraPosition                c4       1
//   FogHeight                     c5       1
//   FogDistanceScaleAndExtinction c6       1
//   FogInScattering               c7       2
//   FogStartDistance              c9       1
//   RollingFogVector0             c10      1
//   RollingFogVector1             c11      1
//   EffectLightColor              c12      3
//   EffectLightPos                c15      3
//   LocalToWorld                  c18      4
//   WorldToLocal                  c22      3
//   SurfaceUndulationValues       c25      1
//

    vs_3_0
    def c26, 0.159154937, 0.5, 6.28318548, -3.14159274
    def c27, 0.00784313772, -1, 0.00100000005, 0
    def c28, -1.00000012, 0, 0, 0
		  def c253, 0, 0, 0.0625, 1
	  dcl_2d s0
    defi i0, 3, 0, 1, 0
    dcl_position v0
    dcl_tangent v1
    dcl_binormal v2
    dcl_normal v3
    dcl_texcoord v4
    dcl_texcoord1 v5
    dcl_position o0
    dcl_texcoord o1
    dcl_color o2
    dcl_texcoord3 o3.xyz
    dcl_texcoord5 o4
    dcl_texcoord6 o5.xyz
    if b0
      add r0.xy, c25.y, v0
      mul r0.xy, r0, c25.zwzw
      mad r0.xy, r0, c26.x, c26.y
      frc r0.xy, r0
      mad r2.xy, r0, c26.z, c26.w
      sincos r0.x, r2.x
      sincos r1.x, r2.y
      mul r1.w, r0.x, r1.x
      mul r0, c19, v0.y
      mad r1.w, c25.x, r1_abs.w, v0.z
      mad r0, c18, v0.x, r0
      mad r0, c20, r1.w, r0
      add r2, r0, c21
      mov r0.w, r2.w
    else
      mul r0, c19, v0.y
      mad r0, c18, v0.x, r0
      mad r0, c20, v0.z, r0
      add r2, r0, c21
      mov r0.w, r2.w
    endif
    mul r4.xyz, c27.x, v3
    add r0.xyz, r4, c28.x
    mul r1, r2.y, c1
    mul r3.xyz, r0.y, c19
    mad r1, c0, r2.x, r1
    mad r3.xyz, c18, r0.x, r3
    mad r1, c2, r2.z, r1
    mad r3.xyz, c20, r0.z, r3
    mad r1, c3, r0.w, r1
    mov r0.xyz, c27.w
    loop aL, i0
      add r6.xyz, -r2, c15[aL]
      mul r5.xyz, r6, c15[aL].w
      dp3 r0.w, r5, r5
      nrm r5.xyz, r6
      add_sat r2.w, -r0.w, -c27.y
      dp3_sat r0.w, r3, r5
      mul r2.w, r2.w, r2.w
      mul r0.w, r0.w, r2.w
      mad r0.xyz, r0.w, c12[aL], r0
    endloop
    mov o3.xyz, r0
    mad r0.xyz, r2, -c4.w, c4
    mul r3.xyz, r0.y, c23
    mad r3.xyz, c22, r0.x, r3
    mov r12, r1
    mad r3.xyz, c24, r0.z, r3
    add r4.xyz, r4, c27.y
    mad r0.xyz, v2, c27.x, c27.y
    dp3 o5.z, r4, r3
    dp3 o5.y, r0, r3
    if b1
      if b2
        mad r0.xy, c11, r2, c11.zwzw
        mad r0.xy, r0, c26.x, c26.y
        frc r0.xy, r0
        mad r4.xy, r0, c26.z, c26.w
        sincos r0.x, r4.x
        mul r2.w, r0.x, c10.x
        sincos r0.y, r4.y
        add r2.xyz, r2, -c4
        mad r0.w, r2.w, -r0.y, c4.z
        dp3 r0.z, r2, r2
        rsq r0.z, r0.z
        sge r2.w, c27.z, r2_abs.z
        rcp r2.y, r0.z
        lrp r0.z, r2.w, c27.z, r2.z
        rcp r2.w, r0.z
        add r0, -r0.w, c5
        add r2.xy, r2.y, -c9
        mul_sat r0, r2.w, r0
        max r2.xy, r2, c27.w
        add r0.xy, -r0, r0.zwzw
        mul r0.xy, r2, r0_abs
      else
        add r0.xyz, r2, -c4
        dp3 r0.w, r0, r0
        rsq r0.w, r0.w
        rcp r0.w, r0.w
        add r0.xy, r0.w, -c9
        max r0.xy, r0, c27.w
      endif
      mul r2.xy, r0, c6
      exp r2.x, r2.x
      exp r2.y, r2.y
      slt r0.xy, r0, c6.zwzw
      mul r2.xy, r2, r0
      add r4.xy, r2, c27.y
      mov r0.w, r2.x
      mul r0.xyz, r4.x, c7
      mul r0, r2.y, r0
      mad o2.xyz, r4.y, c8, r0
      mov o2.w, r0.w
    else
      mov o2, -c27.wwwy
    endif
    mad r0.xyz, v1, c27.x, c27.y
    mov o0, r1
    dp3 o5.x, r0, r3
    mov o1.xy, v4
    mov o1.zw, v5.xyyx
		 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o4, r12

// approximately 142 instruction slots used
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