//
// Generated by Microsoft (R) HLSL Shader Compiler 9.19.949.1104
//
// Parameters:
//
//   float4x3 bonezatrices[75];
//   float4 CameraPosition;
//   float3 lightzDirection;
//   float4x4 LocalToWorld;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                 Reg   Size
//   -------------------- ----- ----
//   ViewProjectionMatrix c0       4
//   CameraPosition       c4       1
//   bonezatrices         c5     225
//   LocalToWorld         c230     4
//   WorldToLocal         c234     3
//   lightzDirection       c237     1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c238, 3, 1, 0.00784313772, -1
    def c239, 0.5, 0.00784313772, 0, -1
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_blendindices v3
    dcl_blendweight v4
    dcl_texcoord6 v5
    dcl_texcoord7 v6
    dcl_texcoord v7
    dcl_color o0
    dcl_color1 o1.xyz
    dcl_texcoord o2.xy
    dcl_texcoord4 o3.xyz
    dcl_texcoord5 o4
    dcl_texcoord6 o5.xyz
    dcl_texcoord7 o6
    dcl_position o7
    mov r0.xyz, v0
    add r0.xyz, r0, v5
    mov r0.w, c238.y
    mul r1, c238.x, v3
    mova a0, r1
    mul r1, v4.y, c6[a0.y]
    mad r1, v4.x, c6[a0.x], r1
    mad r1, v4.z, c6[a0.z], r1
    mad r1, v4.w, c6[a0.w], r1
    dp4 r1.w, r0, r1
    mul r2, r1.w, c231
    mul r3, v4.y, c5[a0.y]
    mad r3, v4.x, c5[a0.x], r3
    mad r3, v4.z, c5[a0.z], r3
    mad r3, v4.w, c5[a0.w], r3
    dp4 r1.w, r0, r3
    mad r2, c230, r1.w, r2
    mul r4, v4.y, c7[a0.y]
    mad r4, v4.x, c7[a0.x], r4
    mad r4, v4.z, c7[a0.z], r4
    mad r4, v4.w, c7[a0.w], r4
    dp4 r0.x, r0, r4
    mad r0, c232, r0.x, r2
    add r0, r0, c233
    mul r2, r0.y, c1
    mad r2, c0, r0.x, r2
    mad r2, c2, r0.z, r2
    mad o7, c3, r0.w, r2
    mad r2.w, v2.w, c238.z, c238.w
    mad r5.xyz, v2, c238.z, c238.w
    mad r6.xyz, v6, c238.z, c238.w
    add r5.xyz, r5, r6
    nrm r6.xyz, r5
    dp3 r2.x, r6, r3
    dp3 r2.y, r6, r1
    dp3 r2.z, r6, r4
    mad o0, r2, c239.x, c239.x
    mad r2.xyz, v1, c238.z, c238.w
    dp3 r1.w, r2, r6
    mad r5.xyz, r1.w, -r6, r2
    nrm r6.xyz, r5
    dp3 r5.x, r6, r3
    dp3 r5.y, r6, r1
    dp3 r5.z, r6, r4
    mad o1.xyz, r5, c239.x, c239.x
    mad r5.xyz, r0, -c4.w, c4
    mov o6, r0
    mul r0.xyz, r5.y, c235
    mad r0.xyz, c234, r5.x, r0
    mad r0.xyz, c236, r5.z, r0
    mad r5, v6.xyzx, c239.yyyz, c239.w
    mad r5, v2, c238.z, r5
    add r5.xyz, r5, c238.w
    nrm r6.xyz, r5
    dp3 r0.w, r2, r6
    mad r2.xyz, r0.w, -r6, r2
    nrm r5.xyz, r2
    dp3 r2.x, r5, r3
    dp3 r2.y, r5, r1
    dp3 r2.z, r5, r4
    dp3 o5.x, r2, r0
    mul r7.xyz, r6.zxyw, r5.yzxw
    mad r5.xyz, r6.yzxw, r5.zxyw, -r7
    mul r5.xyz, r5.w, r5
    nrm r7.xyz, r5
    dp3 r5.x, r7, r3
    dp3 r3.x, r6, r3
    dp3 r5.y, r7, r1
    dp3 r3.y, r6, r1
    dp3 r3.z, r6, r4
    dp3 r5.z, r7, r4
    dp3 o5.y, r5, r0
    dp3 o5.z, r3, r0
    mov r0.xyz, c237
    mul r1.xyz, r0.y, c235
    mad r0.xyw, c234.xyzz, r0.x, r1.xyzz
    mad r0.xyz, c236, r0.z, r0.xyww
    dp3 o3.x, r2, r0
    dp3 o3.y, r5, r0
    dp3 o3.z, r3, r0
    mov o2.xy, v7
    mov o4, c239.z

// approximately 92 instruction slots used
 

