//
// Generated by Microsoft (R) HLSL Shader Compiler 9.19.949.1104
//
// Parameters:
//
//   float4x3 bonezatrices[75];
//   float4 BoneToDecalRow0;
//   float4 BoneToDecalRow1;
//   float4 CameraPosition;
//   float3 DecalLocation;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 fisattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float4x4 LocalToWorld;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                  Reg   Size
//   --------------------- ----- ----
//   ViewProjectionMatrix  c0       4
//   CameraPosition        c4       1
//   bonezatrices          c5     225
//   LocalToWorld          c230     4
//   fisattering       c234     4
//   WorldToLocal          c238     3
//   BoneToDecalRow0       c241     1
//   BoneToDecalRow1       c242     1
//   DecalLocation         c243     1
//   FogDistanceScale      c244     1
//   FogExtinctionDistance c245     1
//   FogStartDistance      c246     1
//   FogMinHeight          c247     1
//   FogMaxHeight          c248     1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c249, 3, 1, 0, 0.5
    def c250, 0.00784313772, -1, 0, 0.00100000005
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_blendindices v3
    dcl_blendweight v4
    dcl_texcoord6 v5
    dcl_texcoord7 v6
    dcl_color o0
    dcl_color1 o1.xyz
    dcl_texcoord o2.xy
    dcl_texcoord1 o3.xy
    dcl_texcoord2 o4.xy
    dcl_texcoord4 o5
    dcl_texcoord5 o6
    dcl_texcoord6 o7
    dcl_position o8
    mad r0.w, v2.w, c250.x, c250.y
    mad r1.xyz, v2, c250.x, c250.y
    mad r2.xyz, v6, c250.x, c250.y
    add r1.xyz, r1, r2
    nrm r2.xyz, r1
    mul r1, c249.x, v3
    mova a0, r1
    mul r1, v4.y, c5[a0.y]
    mad r1, v4.x, c5[a0.x], r1
    mad r1, v4.z, c5[a0.z], r1
    mad r1, v4.w, c5[a0.w], r1
    dp3 r0.x, r2, r1
    mul r3, v4.y, c6[a0.y]
    mad r3, v4.x, c6[a0.x], r3
    mad r3, v4.z, c6[a0.z], r3
    mad r3, v4.w, c6[a0.w], r3
    dp3 r0.y, r2, r3
    mul r4, v4.y, c7[a0.y]
    mad r4, v4.x, c7[a0.x], r4
    mad r4, v4.z, c7[a0.z], r4
    mad r4, v4.w, c7[a0.w], r4
    dp3 r0.z, r2, r4
    mad o0, r0, c249.w, c249.w
    mad r0.xyz, v1, c250.x, c250.y
    dp3 r0.w, r0, r2
    mad r2.xyz, r0.w, -r2, r0
    nrm r5.xyz, r2
    dp3 r2.x, r5, r1
    dp3 r2.y, r5, r3
    dp3 r2.z, r5, r4
    mad o1.xyz, r2, c249.w, c249.w
    mov r2.xyz, v0
    add r2.xyz, r2, v5
    mov r2.w, c249.y
    dp4 r0.w, r2, r3
    mul r5, r0.w, c231
    dp4 r0.w, r2, r1
    dp4 r1.w, r2, r4
    mad r2, c230, r0.w, r5
    mad r2, c232, r1.w, r2
    add r2, r2, c233
    mad r5.xyz, r2, -c4.w, c4
    mul r6.xyz, r5.y, c239
    mad r5.xyw, c238.xyzz, r5.x, r6.xyzz
    mad r5.xyz, c240, r5.z, r5.xyww
    mad r6, v6.xyzx, c250.xxxz, c250.y
    mad r6, v2, c250.x, r6
    add r6.xyz, r6, -c249.y
    nrm r7.xyz, r6
    dp3 r0.w, r0, r7
    mad r0.xyz, r0.w, -r7, r0
    nrm r6.xyz, r0
    dp3 r0.x, r6, r1
    dp3 r0.y, r6, r3
    dp3 r0.z, r6, r4
    dp3 o7.x, r0, r5
    mul r0.xyz, r7.zxyw, r6.yzxw
    mad r0.xyz, r7.yzxw, r6.zxyw, -r0
    mul r0.xyz, r6.w, r0
    nrm r6.xyz, r0
    dp3 r0.x, r6, r1
    dp3 r1.x, r7, r1
    dp3 r0.y, r6, r3
    dp3 r1.y, r7, r3
    dp3 r1.z, r7, r4
    dp3 r0.z, r6, r4
    dp3 o7.y, r0, r5
    dp3 o7.z, r1, r5
    add r0.xyz, r2, -c4
    sge r0.w, c250.w, r0_abs.z
    lrp r1.x, r0.w, c250.w, r0.z
    dp3 r0.x, r0, r0
    rcp r0.y, r1.x
    mov r0.z, c4.z
    add r1, -r0.z, c247
    mul_sat r1, r0.y, r1
    add r3, -r0.z, c248
    mul_sat r3, r0.y, r3
    add r1, -r1, r3
    rsq r0.x, r0.x
    rcp r0.x, r0.x
    add r0, r0.x, -c246
    max r0, r0, c249.z
    mul r0, r1_abs, r0
    slt r1, r0, c245
    mul r0, r0, c244
    exp r3.x, r0.x
    exp r3.y, r0.y
    exp r3.z, r0.z
    exp r3.w, r0.w
    mad r0, r1, r3, -c249.y
    mul r1, r1, r3
    mul r3.xyz, r0.x, c234
    mov r3.w, r1.x
    mul r3, r1.y, r3
    mad r3.xyz, r0.y, c235, r3
    mul r3, r1.z, r3
    mad r3.xyz, r0.z, c236, r3
    mul r1, r1.w, r3
    mad o5.xyz, r0.w, c237, r1
    mov o5.w, r1.w
    mov r0.yz, c249
    mad r0, c243.xyzx, r0.yyyz, r0.zzzy
    add r0, -r0, v0
    dp4 r1.x, c241, r0
    dp4 r0.x, c242, r0
    add r0.y, -r1.x, c249.w
    add r0.z, -r0.x, c249.w
    mov o2.xy, r0.yzzw
    mov o3.xy, r0.yzzw
    mov o4.xy, r0.yzzw
    mul r0, r2.y, c1
    mad r0, c0, r2.x, r0
    mad r0, c2, r2.z, r0
    mad r0, c3, r2.w, r0
    mov r12, r0
    mov o8, r0
    mov o7.w, c249.z
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o6, r12

// approximately 128 instruction slots used
 

