//
// Generated by Microsoft (R) HLSL Shader Compiler 9.19.949.1104
//
// Parameters:
//
//   float3 ApproxFogColor;
//   float4x4 BoneToDecal;
//   float4 CameraPosition;
//   float3 DecalLocation;
//   float2 DecalOffset;
//   float4 FirstDensityFunctionParameters;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 fisattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float3 FogVolumeBoxMax;
//   float3 FogVolumeBoxMin;
//   float4x4 LocalToWorld;
//   float StartDistance;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                           Reg   Size
//   ------------------------------ ----- ----
//   ViewProjectionMatrix           c0       4
//   CameraPosition                 c4       1
//   LocalToWorld                   c5       4
//   BoneToDecal                    c9       4
//   fisattering                c13      4
//   WorldToLocal                   c17      3
//   DecalLocation                  c20      1
//   DecalOffset                    c21      1
//   FogDistanceScale               c22      1
//   FogExtinctionDistance          c23      1
//   FogStartDistance               c24      1
//   FogMinHeight                   c25      1
//   FogMaxHeight                   c26      1
//   FirstDensityFunctionParameters c27      1
//   StartDistance                  c28      1
//   ApproxFogColor                 c29      1
//   FogVolumeBoxMin                c30      1
//   FogVolumeBoxMax                c31      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c32, 1, 0, 0.5, 0.00392156886
    def c33, 0.00784313772, -1, 0.00100000005, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color o0
    dcl_color1 o1.xyz
    dcl_texcoord o2
    dcl_texcoord1 o3
    dcl_texcoord4 o4
    dcl_texcoord5 o5
    dcl_texcoord6 o6
    dcl_position o7
    mul o0, c32.w, v2
    mul o1.xyz, c32.w, v1
    mul r0, c6, v0.y
    mad r0, c5, v0.x, r0
    mad r0, c7, v0.z, r0
    mad r0, c8, v0.w, r0
    mad r1.xyz, r0, -c4.w, c4
    mul r2.xyz, r1.y, c18
    mad r1.xyw, c17.xyzz, r1.x, r2.xyzz
    mad r1.xyz, c19, r1.z, r1.xyww
    mad r2.xyz, v1, c33.x, c33.y
    dp3 o6.x, r2, r1
    mad r3, v2, c33.x, c33.y
    mul r4.xyz, r2.yzxw, r3.zxyw
    mad r2.xyz, r3.yzxw, r2.zxyw, -r4
    mul r2.xyz, r3.w, r2
    dp3 o6.z, r3, r1
    dp3 o6.y, r2, r1
    add r1.xyz, -r0, c30
    add r2.xyz, -r0, c4
    rcp r3.x, r2.x
    rcp r3.y, r2.y
    rcp r3.z, r2.z
    dp3 r1.w, r2, r2
    mul r1.xyz, r1, r3
    add r2.xyz, -r0, c31
    mul r2.xyz, r3, r2
    min r3.xyz, r1, r2
    max r1.xyz, r1, r2
    max r2.x, r3.z, r3.y
    max_sat r2.x, r3.x, r2.x
    min r1.y, r1.z, r1.y
    min_sat r1.x, r1.x, r1.y
    add r1.x, -r2.x, r1.x
    max r1.x, r1.x, c32.y
    rsq r1.y, r1.w
    rcp r1.y, r1.y
    add r1.y, r1.y, -c28.x
    max r1.y, r1.y, c32.y
    mul r1.x, r1.x, r1.y
    mul r1.x, r1.x, c27.x
    exp r1.x, -r1.x
    add r1.y, -r1.x, c32.x
    mul r1.yzw, r1.y, c29.xxyz
    mov r2.z, c4.z
    add r3, -r2.z, c25
    add r2.xyw, r0.xyzz, -c4.xyzz
    sge r4.x, c33.z, r2_abs.w
    lrp r5.x, r4.x, c33.z, r2.w
    dp3 r2.x, r2.xyww, r2.xyww
    rcp r2.y, r5.x
    mul_sat r3, r3, r2.y
    add r4, -r2.z, c26
    mul_sat r4, r2.y, r4
    add r3, -r3, r4
    rsq r2.x, r2.x
    rcp r2.x, r2.x
    add r2, r2.x, -c24
    max r2, r2, c32.y
    mul r2, r3_abs, r2
    slt r3, r2, c23
    mul r2, r2, c22
    exp r4.x, r2.x
    exp r4.y, r2.y
    exp r4.z, r2.z
    exp r4.w, r2.w
    mad r2, r3, r4, -c32.x
    mul r3, r3, r4
    mul r4.xyz, r2.x, c13
    mov r4.w, r3.x
    mul r4, r3.y, r4
    mad r4.xyz, r2.y, c14, r4
    mul r4, r3.z, r4
    mad r4.xyz, r2.z, c15, r4
    mul r3, r3.w, r4
    mad r2.xyz, r2.w, c16, r3
    mad o4.xyz, r1.yzww, r3.w, r2
    mul o4.w, r1.x, r3.w
    mov r1.xy, c32
    mad r1, c20.xyzx, r1.xxxy, r1.yyyx
    add r1, -r1, v0
    mul r2.xy, r1.y, c10
    mad r1.xy, c9, r1.x, r2
    mad r1.xy, c11, r1.z, r1
    mad r1.xy, c12, r1.w, r1
    add r1.xy, -r1, c21
    add r1.xy, r1, c32.z
    mov o2, r1.xyyx
    mov o3.xy, r1
    mov o3.zw, c32.y
    mul r1, r0.y, c1
    mad r1, c0, r0.x, r1
    mad r1, c2, r0.z, r1
    mad r0, c3, r0.w, r1
    mov r12, r0
    mov o7, r0
    mov o6.w, c32.y
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o5, r12

// approximately 97 instruction slots used
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