//
// Generated by Microsoft (R) HLSL Shader Compiler 9.19.949.1104
//
// Parameters:
//
//   float3 ApproxFogColor;
//   float4 CameraPosition;
//   float4 FirstDensityFunctionParameters;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 fisattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float4 InvMaxTesselationLevel_ZScale;
//   float4 InvTerrainSize_SectionBase;
//   float4x4 LocalToWorld;
//   float4 SecondDensityFunctionParameters;
//   float StartDistance;
//   float4x4 ViewProjectionMatrix;
//
//
// Registers:
//
//   Name                            Reg   Size
//   ------------------------------- ----- ----
//   ViewProjectionMatrix            c0       4
//   CameraPosition                  c4       1
//   LocalToWorld                    c5       4
//   fisattering                 c9       4
//   InvMaxTesselationLevel_ZScale   c13      1
//   InvTerrainSize_SectionBase      c14      1
//   FogDistanceScale                c15      1
//   FogExtinctionDistance           c16      1
//   FogStartDistance                c17      1
//   FogMinHeight                    c18      1
//   FogMaxHeight                    c19      1
//   FirstDensityFunctionParameters  c20      1
//   SecondDensityFunctionParameters c21      1
//   StartDistance                   c22      1
//   ApproxFogColor                  c23      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c24, 256, -32768, 1, 0
    def c25, 0.5, 0.00100000005, 9.99999975e-005, 2
    def c26, 4, 0.333333343, 1, 0
  dcl_2d s0
    dcl_position v0
    dcl_blendweight v1
    dcl_tangent v2
    dcl_texcoord o0.xyz
    dcl_texcoord1 o1.xy
    dcl_texcoord4 o2
    dcl_texcoord5 o3
    dcl_texcoord6 o4
    dcl_position o5
    mad r0.x, v0.w, c24.x, v0.z
    add r0.x, r0.x, c24.y
    mul r0.z, r0.x, c13.y
    mul r0.xy, c13.x, v0
    mov r1.zw, c24
    mad r1.xyw, c14.zwzz, r1.zzzw, r0.xyzz
    add r2.xy, r1, c25.x
    mov o0.xyz, r1.xyww
    mul o1.xy, r2, c14
    mul r2.xy, c13.y, v2
    mov r2.zw, c24
    nrm r3.xyz, r2.zwxw
    nrm r4.xyz, r2.wzyw
    mul r1.xyw, r3.zxzy, r4.yzzx
    mad r1.xyw, r3.yzzx, r4.zxzy, -r1
    mad r0.xyz, r1.xyww, v1.x, r0
    mul r2, r0.y, c6
    mad r2, c5, r0.x, r2
    mad r0, c7, r0.z, r2
    add r0, r0, c8
    mad r2.xyz, r0, -c4.w, c4
    mul r2.xy, r2, c13.zwzw
    dp3 r5.x, r2, c5
    dp3 r5.y, r2, c6
    dp3 r5.z, r2, c7
    dp3 o4.x, r3, r5
    dp3 o4.y, r4, r5
    dp3 o4.z, r1.xyww, r5
    add r1.xyw, -r0.xyzz, c4.xyzz
    add r2.xyz, r0, -c21
    dp3 r3.y, r1.xyww, r2
    dp3 r3.x, r1.xyww, r1.xyww
    dp3 r3.z, r2, r2
    add r1.x, r3.y, r3.y
    mad r1.y, c21.w, -c21.w, r3.z
    mul r2, r3.xxyz, c26.xyzz
    mul r1.y, r1.y, r2.x
    mad r1.x, r1.x, r1.x, -r1.y
    rsq r1.y, r1.x
    sge r1.x, r1.x, c24.w
    rcp r1.y, r1.y
    mov r1.w, -r1.y
    mad r1.yw, r3.y, c25.w, r1
    add r2.x, r3.x, c25.z
    rsq r3.x, r3.x
    rcp r2.x, r2.x
    mul r2.x, r2.x, c25.x
    mul_sat r3.yz, -r1.xyww, r2.x
    mov r4.w, r3.y
    mad r1.y, c22.x, -r3.x, r1.z
    rcp r1.z, r3.x
    min r1.y, r3.z, r1.y
    max r3.w, r3.y, r1.y
    mul r5.xy, r3.ywzw, r3.ywzw
    mul r4.xy, r3.ywzw, r5
    mov r4.z, r5.x
    dp3 r1.y, r2.yzww, r4.xzww
    mov r5.z, r4.y
    mov r5.w, r3.w
    dp3 r1.w, r2.zyww, r5.yzww
    mul r2.x, c21.w, c21.w
    rcp r2.x, r2.x
    mad r1.yw, r1, -r2.x, r3
    mul r1.y, r1.y, c20.x
    mad r1.y, c20.x, r1.w, -r1.y
    mul r1.y, r1.z, r1.y
    mul r1.x, r1.x, r1.y
    exp r1.x, -r1.x
    add r1.y, -r1.x, c24.z
    mul r1.yzw, r1.y, c23.xxyz
    add r2.xyz, r0, -c4
    sge r2.w, c25.y, r2_abs.z
    lrp r3.x, r2.w, c25.y, r2.z
    dp3 r2.x, r2, r2
    rcp r2.y, r3.x
    mov r2.z, c4.z
    add r3, -r2.z, c18
    mul_sat r3, r2.y, r3
    add r4, -r2.z, c19
    mul_sat r4, r2.y, r4
    add r3, -r3, r4
    rsq r2.x, r2.x
    rcp r2.x, r2.x
    add r2, r2.x, -c17
    max r2, r2, c24.w
    mul r2, r3_abs, r2
    slt r3, r2, c16
    mul r2, r2, c15
    exp r4.x, r2.x
    exp r4.y, r2.y
    exp r4.z, r2.z
    exp r4.w, r2.w
    mad r2, r3, r4, -c24.z
    mul r3, r3, r4
    mul r4.xyz, r2.x, c9
    mov r4.w, r3.x
    mul r4, r3.y, r4
    mad r4.xyz, r2.y, c10, r4
    mul r4, r3.z, r4
    mad r4.xyz, r2.z, c11, r4
    mul r3, r3.w, r4
    mad r2.xyz, r2.w, c12, r3
    mad o2.xyz, r1.yzww, r3.w, r2
    mul o2.w, r1.x, r3.w
    mul r1, r0.y, c1
    mad r1, c0, r0.x, r1
    mad r1, c2, r0.z, r1
    mad r0, c3, r0.w, r1
    mov r12, r0
    mov o5, r0
    mov o4.w, c24.w
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o3, r12

// approximately 115 instruction slots used
 

