//
// Generated by Microsoft (R) HLSL Shader Compiler 9.19.949.1104
//
// Parameters:
//
//   float4 EdgeSampleOffsets[4];
//   float2 InvRandomAngleTextureSize;
//   sampler2D RandomAngleTexture;
//   float4 RefiningSampleOffsets[16];
//   sampler2D SceneColorTexture;
//   float4 ScreenPositionScaleBias;
//   float4x4 ScreenToShadowMatrix;
//   sampler2D ShadowDepthTexture;
//   float4 ShadowModulateColor;
//
//
// Registers:
//
//   Name                      Reg   Size
//   ------------------------- ----- ----
//   InvRandomAngleTextureSize c0       1
//   ScreenPositionScaleBias   c1       1
//   RefiningSampleOffsets     c2      16
//   ScreenToShadowMatrix      c18      4
//   EdgeSampleOffsets         c22      4
//   ShadowModulateColor       c26      1
//   SceneColorTexture         s0       1
//   ShadowDepthTexture        s1       1
//   RandomAngleTexture        s2       1
//

    ps_3_0
    def c27, 0.999000013, 1, 0.5, -2
    def c28, 1, -1, 0, 0.125
    def c29, 9.99999975e-005, -0.999899983, 0.03125, 0.699999988
  def c200, 0.5, 0, 0.0625, 0
  dcl_2d s13
    dcl_texcoord v0.xyw
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    rcp r0.x, v0.w
    mul r0.yz, r0.x, v0.xxyw
    mad r1.xy, r0.yzzw, c1, c1.wzzw
    texld_pp r1, r1, s0
    mul r0.yz, r0, r1.w
    mul r2, r0.z, c19
  texldl r16, c200.z, s13
  add r16.y, r1.w, -r16.y
  mul r16.x, r16.x, r16.y
  add r0.y, r0.y, -r16.x
    mad r2, c18, r0.y, r2
    mad r1, c20, r1.w, r2
    add r1, r1, c21
    rcp r0.y, r1.w
    mul r2, r1.xyxy, r0.y
    min r0.z, r1.z, c27.x
    mad r0.xw, v0.xyzy, r0.x, c27.y
    mul r0.xw, r0, c0.xyzy
    mul r0.xw, r0, c27.z
    texld r3, r0.xwzw, s2
    mad_pp r3, r3.yxyx, -c27.w, -c27.y
    mul_pp r4, r3.wzwz, c28.xyxy
    mad r5, r4, c22.xxzz, r2
    mad_pp r5, r3, c22.yyww, r5
    texld r6, r5, s1
    texld r5, r5.zwzw, s1
    mov r6.y, r5.x
    add r0.xw, r0.z, -r6.xyzy
    cmp r0.xw, r0, c28.z, c28.x
    mad r5, r4, c23.xxzz, r2
    mad_pp r5, r3, c23.yyww, r5
    texld r6, r5, s1
    texld r5, r5.zwzw, s1
    mov r6.y, r5.x
    add r1.zw, r0.z, -r6.xyxy
    cmp r1.zw, r1, c28.z, c28.x
    dp2add_pp r1.z, r1.zwzw, c28.w, c28.z
    dp2add_pp r0.x, r0.xwzw, c28.w, r1.z
    mad r5, r4, c24.xxzz, r2
    mad_pp r5, r3, c24.yyww, r5
    texld r6, r5, s1
    texld r5, r5.zwzw, s1
    mov r6.y, r5.x
    add r1.zw, r0.z, -r6.xyxy
    cmp r1.zw, r1, c28.z, c28.x
    dp2add_pp r0.x, r1.zwzw, c28.w, r0.x
    mad r2, r4, c25.xxzz, r2
    mad_pp r2, r3, c25.yyww, r2
    texld r3, r2, s1
    texld r2, r2.zwzw, s1
    mov r3.y, r2.x
    add r1.zw, r0.z, -r3.xyxy
    cmp r1.zw, r1, c28.z, c28.x
    dp2add_pp r0.x, r1.zwzw, c28.w, r0.x
    add r0.w, -r0.x, c29.x
    cmp r0.w, r0.w, c28.z, c28.x
    add r1.z, r0.x, c29.y
    cmp r1.z, r1.z, c28.z, c28.x
    mul r0.w, r0.w, r1.z
    if_ne r0.w, -r0.w
      mad_pp r2, r1.xyxy, r0.y, c2
      mul r3, r2.xyxx, c28.xxzz
      texldl r3, r3, s1
      mul r2, r2.zwxx, c28.xxzz
      texldl r2, r2, s1
      mad_pp r4, r1.xyxy, r0.y, c3
      mul r5, r4.xyxx, c28.xxzz
      texldl r5, r5, s1
      mul r4, r4.zwxx, c28.xxzz
      texldl r4, r4, s1
      mov r3.y, r2.x
      mov r3.z, r5.x
      mov r3.w, r4.x
      add r2, r0.z, -r3
      cmp r2, r2, c28.z, c28.x
      dp4_pp r0.w, r2, c29.z
      mad_pp r2, r1.xyxy, r0.y, c4
      mul r3, r2.xyxx, c28.xxzz
      texldl r3, r3, s1
      mul r2, r2.zwxx, c28.xxzz
      texldl r2, r2, s1
      mad_pp r4, r1.xyxy, r0.y, c5
      mul r5, r4.xyxx, c28.xxzz
      texldl r5, r5, s1
      mul r4, r4.zwxx, c28.xxzz
      texldl r4, r4, s1
      mov r3.y, r2.x
      mov r3.z, r5.x
      mov r3.w, r4.x
      add r2, r0.z, -r3
      cmp r2, r2, c28.z, c28.x
      dp4_pp r1.z, r2, c29.z
      add_pp r0.w, r0.w, r1.z
      mad_pp r2, r1.xyxy, r0.y, c6
      mul r3, r2.xyxx, c28.xxzz
      texldl r3, r3, s1
      mul r2, r2.zwxx, c28.xxzz
      texldl r2, r2, s1
      mad_pp r4, r1.xyxy, r0.y, c7
      mul r5, r4.xyxx, c28.xxzz
      texldl r5, r5, s1
      mul r4, r4.zwxx, c28.xxzz
      texldl r4, r4, s1
      mov r3.y, r2.x
      mov r3.z, r5.x
      mov r3.w, r4.x
      add r2, r0.z, -r3
      cmp r2, r2, c28.z, c28.x
      dp4_pp r1.z, r2, c29.z
      add_pp r0.w, r0.w, r1.z
      mad_pp r2, r1.xyxy, r0.y, c8
      mul r3, r2.xyxx, c28.xxzz
      texldl r3, r3, s1
      mul r2, r2.zwxx, c28.xxzz
      texldl r2, r2, s1
      mad_pp r4, r1.xyxy, r0.y, c9
      mul r5, r4.xyxx, c28.xxzz
      texldl r5, r5, s1
      mul r4, r4.zwxx, c28.xxzz
      texldl r4, r4, s1
      mov r3.y, r2.x
      mov r3.z, r5.x
      mov r3.w, r4.x
      add r2, r0.z, -r3
      cmp r2, r2, c28.z, c28.x
      dp4_pp r1.z, r2, c29.z
      add_pp r0.w, r0.w, r1.z
      mad_pp r2, r1.xyxy, r0.y, c10
      mul r3, r2.xyxx, c28.xxzz
      texldl r3, r3, s1
      mul r2, r2.zwxx, c28.xxzz
      texldl r2, r2, s1
      mad_pp r4, r1.xyxy, r0.y, c11
      mul r5, r4.xyxx, c28.xxzz
      texldl r5, r5, s1
      mul r4, r4.zwxx, c28.xxzz
      texldl r4, r4, s1
      mov r3.y, r2.x
      mov r3.z, r5.x
      mov r3.w, r4.x
      add r2, r0.z, -r3
      cmp r2, r2, c28.z, c28.x
      dp4_pp r1.z, r2, c29.z
      add_pp r0.w, r0.w, r1.z
      mad_pp r2, r1.xyxy, r0.y, c12
      mul r3, r2.xyxx, c28.xxzz
      texldl r3, r3, s1
      mul r2, r2.zwxx, c28.xxzz
      texldl r2, r2, s1
      mad_pp r4, r1.xyxy, r0.y, c13
      mul r5, r4.xyxx, c28.xxzz
      texldl r5, r5, s1
      mul r4, r4.zwxx, c28.xxzz
      texldl r4, r4, s1
      mov r3.y, r2.x
      mov r3.z, r5.x
      mov r3.w, r4.x
      add r2, r0.z, -r3
      cmp r2, r2, c28.z, c28.x
      dp4_pp r1.z, r2, c29.z
      add_pp r0.w, r0.w, r1.z
      mad_pp r2, r1.xyxy, r0.y, c14
      mul r3, r2.xyxx, c28.xxzz
      texldl r3, r3, s1
      mul r2, r2.zwxx, c28.xxzz
      texldl r2, r2, s1
      mad_pp r4, r1.xyxy, r0.y, c15
      mul r5, r4.xyxx, c28.xxzz
      texldl r5, r5, s1
      mul r4, r4.zwxx, c28.xxzz
      texldl r4, r4, s1
      mov r3.y, r2.x
      mov r3.z, r5.x
      mov r3.w, r4.x
      add r2, r0.z, -r3
      cmp r2, r2, c28.z, c28.x
      dp4_pp r1.z, r2, c29.z
      add_pp r0.w, r0.w, r1.z
      mad_pp r2, r1.xyxy, r0.y, c16
      mul r3, r2.xyxx, c28.xxzz
      texldl r3, r3, s1
      mul r2, r2.zwxx, c28.xxzz
      texldl r2, r2, s1
      mad_pp r1, r1.xyxy, r0.y, c17
      mul r4, r1.xyxx, c28.xxzz
      texldl r4, r4, s1
      mul r1, r1.zwxx, c28.xxzz
      texldl r1, r1, s1
      mov r3.y, r2.x
      mov r3.z, r4.x
      mov r3.w, r1.x
      add r1, r0.z, -r3
      cmp r1, r1, c28.z, c28.x
      dp4_pp r0.y, r1, c29.z
      add_pp r0.y, r0.w, r0.y
      lrp_pp r1.x, c29.w, r0.y, r0.x
      mov_pp r0.x, r1.x
    endif
    mul_pp r0.y, r0.x, r0.x
    mul_pp r0.x, r0.x, r0.y
    mov r0.y, c27.y
    add_pp r1, r0.y, -c26
    mad_pp oC0, r0.x, r1, c26

// approximately 237 instruction slots used (74 texture, 163 arithmetic)
 

